diff options
Diffstat (limited to 'core/input/SCsub')
-rw-r--r-- | core/input/SCsub | 16 |
1 files changed, 12 insertions, 4 deletions
diff --git a/core/input/SCsub b/core/input/SCsub index f1660932e5..d46e52a347 100644 --- a/core/input/SCsub +++ b/core/input/SCsub @@ -1,20 +1,28 @@ #!/usr/bin/env python -Import('env') +Import("env") from platform_methods import run_in_subprocess import input_builders # Order matters here. Higher index controller database files write on top of lower index database files. -controller_databases = ["#core/input/gamecontrollerdb_204.txt", "#core/input/gamecontrollerdb_205.txt", "#core/input/gamecontrollerdb.txt", "#core/input/godotcontrollerdb.txt"] +controller_databases = [ + "#core/input/gamecontrollerdb_204.txt", + "#core/input/gamecontrollerdb_205.txt", + "#core/input/gamecontrollerdb.txt", + "#core/input/godotcontrollerdb.txt", +] env.Depends("#core/input/default_controller_mappings.gen.cpp", controller_databases) -env.CommandNoCache("#core/input/default_controller_mappings.gen.cpp", controller_databases, run_in_subprocess(input_builders.make_default_controller_mappings)) +env.CommandNoCache( + "#core/input/default_controller_mappings.gen.cpp", + controller_databases, + run_in_subprocess(input_builders.make_default_controller_mappings), +) env.add_source_files(env.core_sources, "*.cpp") # Don't warn about duplicate entry here, we need it registered manually for first build, # even if later builds will pick it up twice due to above *.cpp globbing. env.add_source_files(env.core_sources, "#core/input/default_controller_mappings.gen.cpp", warn_duplicates=False) - |