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+/*************************************************************************/
+/* globals.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef GLOBAL_CONFIG_H
+#define GLOBAL_CONFIG_H
+
+#include "object.h"
+#include "set.h"
+#include "os/thread_safe.h"
+/**
+ @author Juan Linietsky <reduzio@gmail.com>
+*/
+
+
+class GlobalConfig : public Object {
+
+ GDCLASS( GlobalConfig, Object );
+ _THREAD_SAFE_CLASS_
+
+public:
+
+ typedef Map<String,Variant> CustomMap;
+
+ struct Singleton {
+ StringName name;
+ Object *ptr;
+ Singleton(const StringName& p_name=StringName(), Object *p_ptr=NULL) { name=p_name; ptr=p_ptr; }
+ };
+
+protected:
+
+ enum {
+ NO_ORDER_BASE=1<<18
+ };
+
+ struct VariantContainer {
+ int order;
+ bool persist;
+ Variant variant;
+ Variant initial;
+ bool hide_from_editor;
+ bool overrided;
+ VariantContainer(){ order=0; hide_from_editor=false; persist=false; overrided=false; }
+ VariantContainer(const Variant& p_variant, int p_order, bool p_persist=false) { variant=p_variant; order=p_order; hide_from_editor=false; persist=p_persist; overrided=false; }
+ };
+
+ bool registering_order;
+ int last_order;
+ Map<StringName,VariantContainer> props;
+ String resource_path;
+ Map<StringName,PropertyInfo> custom_prop_info;
+ bool disable_platform_override;
+ bool using_datapack;
+ List<String> input_presets;
+
+
+ bool _set(const StringName& p_name, const Variant& p_value);
+ bool _get(const StringName& p_name,Variant &r_ret) const;
+ void _get_property_list(List<PropertyInfo> *p_list) const;
+
+ static GlobalConfig *singleton;
+
+ Error _load_settings(const String p_path);
+ Error _load_settings_binary(const String p_path);
+
+ Error _save_settings_text(const String& p_file,const Map<String,List<String> > &props,const CustomMap& p_custom=CustomMap());
+ Error _save_settings_binary(const String& p_file,const Map<String,List<String> > &props,const CustomMap& p_custom=CustomMap());
+
+ List<Singleton> singletons;
+ Map<StringName,Object*> singleton_ptrs;
+
+ Error _save_custom_bnd(const String& p_file);
+
+ bool _load_resource_pack(const String& p_pack);
+
+ void _add_property_info_bind(const Dictionary& p_info);
+
+protected:
+
+ static void _bind_methods();
+public:
+
+
+ bool has(String p_var) const;
+ String localize_path(const String& p_path) const;
+ String globalize_path(const String& p_path) const;
+
+
+ void set_initial_value(const String& p_name, const Variant & p_value);
+ bool property_can_revert(const String& p_name);
+ Variant property_get_revert(const String& p_name);
+
+ String get_resource_path() const;
+
+ static GlobalConfig *get_singleton();
+
+ void clear(const String& p_name);
+ int get_order(const String& p_name) const;
+ void set_order(const String& p_name, int p_order);
+
+ Error setup(const String& p_path, const String &p_main_pack);
+
+ Error save_custom(const String& p_path="",const CustomMap& p_custom=CustomMap(),const Set<String>& p_ignore_masks=Set<String>());
+ Error save();
+ void set_custom_property_info(const String& p_prop,const PropertyInfo& p_info);
+
+ void add_singleton(const Singleton &p_singleton);
+ void get_singletons(List<Singleton> *p_singletons);
+
+ bool has_singleton(const String& p_name) const;
+
+ Vector<String> get_optimizer_presets() const;
+
+ List<String> get_input_presets() const { return input_presets; }
+
+ void set_disable_platform_override(bool p_disable);
+ Object* get_singleton_object(const String& p_name) const;
+
+ void register_global_defaults();
+
+ bool is_using_datapack() const;
+
+ void set_registering_order(bool p_registering);
+
+ GlobalConfig();
+ ~GlobalConfig();
+
+};
+
+//not a macro any longer
+Variant _GLOBAL_DEF( const String& p_var, const Variant& p_default);
+#define GLOBAL_DEF(m_var,m_value) _GLOBAL_DEF(m_var,m_value)
+#define GLOBAL_GET(m_var) GlobalConfig::get_singleton()->get(m_var)
+
+#endif