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-rw-r--r--core/global_config.cpp1018
1 files changed, 1018 insertions, 0 deletions
diff --git a/core/global_config.cpp b/core/global_config.cpp
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index 0000000000..b76991c04e
--- /dev/null
+++ b/core/global_config.cpp
@@ -0,0 +1,1018 @@
+/*************************************************************************/
+/* globals.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "global_config.h"
+
+#include "os/dir_access.h"
+#include "os/file_access.h"
+#include "os/keyboard.h"
+#include "io/marshalls.h"
+#include "bind/core_bind.h"
+#include "os/os.h"
+#include "io/file_access_pack.h"
+#include "io/file_access_network.h"
+#include "variant_parser.h"
+
+#define FORMAT_VERSION 3
+
+GlobalConfig *GlobalConfig::singleton=NULL;
+
+GlobalConfig *GlobalConfig::get_singleton() {
+
+ return singleton;
+}
+
+String GlobalConfig::get_resource_path() const {
+
+ return resource_path;
+};
+
+String GlobalConfig::localize_path(const String& p_path) const {
+
+ if (resource_path=="")
+ return p_path; //not initialied yet
+
+ if (p_path.begins_with("res://") || p_path.begins_with("user://") ||
+ (p_path.is_abs_path() && !p_path.begins_with(resource_path)))
+ return p_path.simplify_path();
+
+
+ DirAccess *dir = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+
+ String path = p_path.replace("\\","/").simplify_path();
+
+ if (dir->change_dir(path)==OK) {
+
+ String cwd = dir->get_current_dir();
+ cwd = cwd.replace("\\","/");
+
+ memdelete(dir);
+
+ if (!cwd.begins_with(resource_path)) {
+ return p_path;
+ };
+
+ return cwd.replace_first(resource_path, "res:/");
+ } else {
+
+ memdelete(dir);
+
+ int sep = path.find_last("/");
+ if (sep == -1) {
+ return "res://"+path;
+ };
+
+
+ String parent = path.substr(0, sep);
+
+ String plocal = localize_path(parent);
+ if (plocal == "") {
+ return "";
+ };
+ return plocal + path.substr(sep, path.size() - sep);
+ };
+
+}
+
+void GlobalConfig::set_initial_value(const String& p_name, const Variant & p_value) {
+
+ ERR_FAIL_COND(!props.has(p_name));
+ props[p_name].initial=p_value;
+}
+
+
+String GlobalConfig::globalize_path(const String& p_path) const {
+
+ if (p_path.begins_with("res://")) {
+
+ if (resource_path != "") {
+
+ return p_path.replace("res:/",resource_path);
+ };
+ return p_path.replace("res://", "");
+ };
+
+ return p_path;
+}
+
+
+bool GlobalConfig::_set(const StringName& p_name, const Variant& p_value) {
+
+ _THREAD_SAFE_METHOD_
+
+
+ if (p_value.get_type()==Variant::NIL)
+ props.erase(p_name);
+ else {
+ if (props.has(p_name)) {
+ if (!props[p_name].overrided)
+ props[p_name].variant=p_value;
+
+ if (props[p_name].order>=NO_ORDER_BASE && registering_order) {
+ props[p_name].order=last_order++;
+ }
+ } else {
+ props[p_name]=VariantContainer(p_value,last_order++ + (registering_order?0:NO_ORDER_BASE));
+ }
+ }
+
+ if (!disable_platform_override) {
+
+ String s=String(p_name);
+ int sl = s.find("/");
+ int p = s.find(".");
+ if (p!=-1 && sl!=-1 && p < sl) {
+
+ Vector<String> ps = s.substr(0,sl).split(".");
+ String prop=s.substr(sl,s.length()-sl);
+ for(int i=1;i<ps.size();i++) {
+
+ if (ps[i]==OS::get_singleton()->get_name()) {
+
+ String fullprop=ps[0]+prop;
+
+ set(fullprop,p_value);
+ props[fullprop].overrided=true;
+ }
+ }
+ }
+
+ }
+
+ return true;
+}
+bool GlobalConfig::_get(const StringName& p_name,Variant &r_ret) const {
+
+ _THREAD_SAFE_METHOD_
+
+ if (!props.has(p_name)) {
+ print_line("WARNING: not found: "+String(p_name));
+ return false;
+ }
+ r_ret=props[p_name].variant;
+ return true;
+
+}
+
+struct _VCSort {
+
+ String name;
+ Variant::Type type;
+ int order;
+ int flags;
+
+ bool operator<(const _VCSort& p_vcs) const{ return order==p_vcs.order?name<p_vcs.name:order< p_vcs.order; }
+};
+
+void GlobalConfig::_get_property_list(List<PropertyInfo> *p_list) const {
+
+ _THREAD_SAFE_METHOD_
+
+ Set<_VCSort> vclist;
+
+ for(Map<StringName,VariantContainer>::Element *E=props.front();E;E=E->next()) {
+
+ const VariantContainer *v=&E->get();
+
+ if (v->hide_from_editor)
+ continue;
+
+ _VCSort vc;
+ vc.name=E->key();
+ vc.order=v->order;
+ vc.type=v->variant.get_type();
+ if (vc.name.begins_with("input/") || vc.name.begins_with("import/") || vc.name.begins_with("export/") || vc.name.begins_with("/remap") || vc.name.begins_with("/locale") || vc.name.begins_with("/autoload"))
+ vc.flags=PROPERTY_USAGE_STORAGE;
+ else
+ vc.flags=PROPERTY_USAGE_EDITOR|PROPERTY_USAGE_STORAGE;
+
+ vclist.insert(vc);
+ }
+
+ for(Set<_VCSort>::Element *E=vclist.front();E;E=E->next()) {
+
+ if (custom_prop_info.has(E->get().name)) {
+ PropertyInfo pi=custom_prop_info[E->get().name];
+ pi.name=E->get().name;
+ pi.usage=E->get().flags;
+ p_list->push_back( pi );
+ } else
+ p_list->push_back( PropertyInfo(E->get().type, E->get().name,PROPERTY_HINT_NONE,"",E->get().flags) );
+ }
+}
+
+
+
+bool GlobalConfig::_load_resource_pack(const String& p_pack) {
+
+ if (PackedData::get_singleton()->is_disabled())
+ return false;
+
+ bool ok = PackedData::get_singleton()->add_pack(p_pack)==OK;
+
+ if (!ok)
+ return false;
+
+ //if data.pck is found, all directory access will be from here
+ DirAccess::make_default<DirAccessPack>(DirAccess::ACCESS_RESOURCES);
+ using_datapack=true;
+
+ return true;
+}
+
+Error GlobalConfig::setup(const String& p_path,const String & p_main_pack) {
+
+ //If looking for files in network, just use network!
+
+ if (FileAccessNetworkClient::get_singleton()) {
+
+ if (_load_settings("res://godot.cfg")==OK || _load_settings_binary("res://godot.cfb")==OK) {
+
+ _load_settings("res://override.cfg");
+
+ }
+
+ return OK;
+ }
+
+ String exec_path = OS::get_singleton()->get_executable_path();
+
+ //Attempt with a passed main pack first
+
+ if (p_main_pack!="") {
+
+ bool ok = _load_resource_pack(p_main_pack);
+ ERR_FAIL_COND_V(!ok,ERR_CANT_OPEN);
+
+ if (_load_settings("res://godot.cfg")==OK || _load_settings_binary("res://godot.cfb")==OK) {
+ //load override from location of the main pack
+ _load_settings(p_main_pack.get_base_dir().plus_file("override.cfg"));
+
+ }
+
+ return OK;
+
+ }
+
+ //Attempt with execname.pck
+ if (exec_path!="") {
+
+
+ if (_load_resource_pack(exec_path.get_basename()+".pck")) {
+
+ if (_load_settings("res://godot.cfg")==OK || _load_settings_binary("res://godot.cfb")==OK) {
+ //load override from location of executable
+ _load_settings(exec_path.get_base_dir().plus_file("override.cfg"));
+
+ }
+
+
+
+ return OK;
+ }
+
+ }
+
+
+ //Try to use the filesystem for files, according to OS. (only Android -when reading from pck- and iOS use this)
+ if (OS::get_singleton()->get_resource_dir()!="") {
+ //OS will call Globals->get_resource_path which will be empty if not overriden!
+ //if the OS would rather use somewhere else, then it will not be empty.
+
+ resource_path=OS::get_singleton()->get_resource_dir().replace("\\","/");
+ if (resource_path.length() && resource_path[ resource_path.length()-1]=='/')
+ resource_path=resource_path.substr(0,resource_path.length()-1); // chop end
+
+ // data.pck and data.zip are deprecated and no longer supported, apologies.
+ // make sure this is loaded from the resource path
+
+ if (_load_settings("res://godot.cfg")==OK || _load_settings_binary("res://godot.cfb")==OK) {
+ _load_settings("res://override.cfg");
+
+ }
+
+ return OK;
+ }
+
+ //Nothing was found, try to find a godot.cfg somewhere!
+
+ DirAccess *d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ ERR_FAIL_COND_V(!d,ERR_CANT_CREATE);
+
+ d->change_dir(p_path);
+
+ String candidate = d->get_current_dir();
+ String current_dir = d->get_current_dir();
+ bool found = false;
+
+ while(true) {
+ //try to load settings in ascending through dirs shape!
+
+ if (_load_settings(current_dir+"/godot.cfg")==OK || _load_settings_binary(current_dir+"/godot.cfb")==OK) {
+
+ _load_settings(current_dir+"/override.cfg");
+ candidate=current_dir;
+ found=true;
+ break;
+ }
+
+ d->change_dir("..");
+ if (d->get_current_dir()==current_dir)
+ break; //not doing anything useful
+ current_dir=d->get_current_dir();
+ }
+
+
+ resource_path=candidate;
+ resource_path = resource_path.replace("\\","/"); // windows path to unix path just in case
+ memdelete(d);
+
+ if (!found)
+ return ERR_FILE_NOT_FOUND;
+
+ if (resource_path.length() && resource_path[ resource_path.length()-1]=='/')
+ resource_path=resource_path.substr(0,resource_path.length()-1); // chop end
+
+ return OK;
+}
+
+bool GlobalConfig::has(String p_var) const {
+
+ _THREAD_SAFE_METHOD_
+
+ return props.has(p_var);
+}
+
+
+void GlobalConfig::set_registering_order(bool p_enable) {
+
+ registering_order=p_enable;
+}
+
+Error GlobalConfig::_load_settings_binary(const String p_path) {
+
+ Error err;
+ FileAccess *f= FileAccess::open(p_path,FileAccess::READ,&err);
+ if (err!=OK) {
+ return err;
+ }
+
+
+ uint8_t hdr[4];
+ f->get_buffer(hdr,4);
+ if (hdr[0]!='E'|| hdr[1]!='C' || hdr[2]!='F' || hdr[3]!='G') {
+
+ memdelete(f);
+ ERR_EXPLAIN("Corrupted header in binary godot.cfb (not ECFG)");
+ ERR_FAIL_V(ERR_FILE_CORRUPT;)
+ }
+
+ set_registering_order(false);
+
+ uint32_t count=f->get_32();
+
+ for(uint32_t i=0;i<count;i++) {
+
+ uint32_t slen=f->get_32();
+ CharString cs;
+ cs.resize(slen+1);
+ cs[slen]=0;
+ f->get_buffer((uint8_t*)cs.ptr(),slen);
+ String key;
+ key.parse_utf8(cs.ptr());
+
+ uint32_t vlen=f->get_32();
+ Vector<uint8_t> d;
+ d.resize(vlen);
+ f->get_buffer(d.ptr(),vlen);
+ Variant value;
+ Error err = decode_variant(value,d.ptr(),d.size());
+ ERR_EXPLAIN("Error decoding property: "+key);
+ ERR_CONTINUE(err!=OK);
+ set(key,value);
+
+ }
+
+ set_registering_order(true);
+
+
+ return OK;
+}
+Error GlobalConfig::_load_settings(const String p_path) {
+
+
+
+ Error err;
+ FileAccess *f= FileAccess::open(p_path,FileAccess::READ,&err);
+
+ if (!f)
+ return ERR_CANT_OPEN;
+
+ VariantParser::StreamFile stream;
+ stream.f=f;
+
+ String assign;
+ Variant value;
+ VariantParser::Tag next_tag;
+
+ int lines=0;
+ String error_text;
+
+ String section;
+
+ while(true) {
+
+ assign=Variant();
+ next_tag.fields.clear();
+ next_tag.name=String();
+
+ err = VariantParser::parse_tag_assign_eof(&stream,lines,error_text,next_tag,assign,value,NULL,true);
+ if (err==ERR_FILE_EOF) {
+ memdelete(f);
+ return OK;
+ }
+ else if (err!=OK) {
+ ERR_PRINTS("GlobalConfig::load - "+p_path+":"+itos(lines)+" error: "+error_text);
+ memdelete(f);
+ return err;
+ }
+
+ if (assign!=String()) {
+ if (section==String() && assign=="config_version") {
+ int config_version = value;
+ if (config_version > FORMAT_VERSION) {
+ memdelete(f);
+ ERR_FAIL_COND_V(config_version > FORMAT_VERSION,ERR_FILE_CANT_OPEN);
+ }
+
+ }
+ set(section+"/"+assign,value);
+ } else if (next_tag.name!=String()) {
+ section=next_tag.name;
+ }
+ }
+
+ memdelete(f);
+
+ return OK;
+
+}
+
+
+
+int GlobalConfig::get_order(const String& p_name) const {
+
+ ERR_FAIL_COND_V(!props.has(p_name),-1);
+ return props[p_name].order;
+}
+
+
+void GlobalConfig::set_order(const String& p_name, int p_order){
+
+ ERR_FAIL_COND(!props.has(p_name));
+ props[p_name].order=p_order;
+}
+
+void GlobalConfig::clear(const String& p_name) {
+
+ ERR_FAIL_COND(!props.has(p_name));
+ props.erase(p_name);
+}
+
+Error GlobalConfig::save() {
+
+ return save_custom(get_resource_path()+"/godot.cfg");
+}
+
+Error GlobalConfig::_save_settings_binary(const String& p_file,const Map<String,List<String> > &props,const CustomMap& p_custom) {
+
+
+ Error err;
+ FileAccess *file = FileAccess::open(p_file,FileAccess::WRITE,&err);
+ if (err!=OK) {
+
+ ERR_EXPLAIN("Coudln't save godot.cfb at "+p_file);
+ ERR_FAIL_COND_V(err,err)
+ }
+
+ uint8_t hdr[4]={'E','C','F','G'};
+ file->store_buffer(hdr,4);
+
+ int count=0;
+
+ for(Map<String,List<String> >::Element *E=props.front();E;E=E->next()) {
+
+ for(List<String>::Element *F=E->get().front();F;F=F->next()) {
+
+ count++;
+ }
+ }
+
+ file->store_32(count); //store how many properties are saved
+
+
+ for(Map<String,List<String> >::Element *E=props.front();E;E=E->next()) {
+
+ for(List<String>::Element *F=E->get().front();F;F=F->next()) {
+
+ String key = F->get();
+ if (E->key()!="")
+ key=E->key()+"/"+key;
+ Variant value;
+ if (p_custom.has(key))
+ value=p_custom[key];
+ else
+ value = get(key);
+
+ file->store_32(key.length());
+ file->store_string(key);
+
+ int len;
+ Error err = encode_variant(value,NULL,len);
+ if (err!=OK)
+ memdelete(file);
+ ERR_FAIL_COND_V( err != OK, ERR_INVALID_DATA );
+
+ Vector<uint8_t> buff;
+ buff.resize(len);
+
+ err = encode_variant(value,&buff[0],len);
+ if (err!=OK)
+ memdelete(file);
+ ERR_FAIL_COND_V( err != OK, ERR_INVALID_DATA );
+ file->store_32(len);
+ file->store_buffer(buff.ptr(),buff.size());
+ }
+ }
+
+ file->close();
+ memdelete(file);
+
+
+ return OK;
+}
+
+
+Error GlobalConfig::_save_settings_text(const String& p_file,const Map<String,List<String> > &props,const CustomMap& p_custom) {
+
+ Error err;
+ FileAccess *file = FileAccess::open(p_file,FileAccess::WRITE,&err);
+
+ if (err) {
+ ERR_EXPLAIN("Coudln't save godot.cfg - "+p_file);
+ ERR_FAIL_COND_V(err,err)
+ }
+
+ file->store_string("config_version="+itos(FORMAT_VERSION)+"\n");
+
+
+ for(Map<String,List<String> >::Element *E=props.front();E;E=E->next()) {
+
+ if (E!=props.front())
+ file->store_string("\n");
+
+ if (E->key()!="")
+ file->store_string("["+E->key()+"]\n\n");
+ for(List<String>::Element *F=E->get().front();F;F=F->next()) {
+
+ String key = F->get();
+ if (E->key()!="")
+ key=E->key()+"/"+key;
+ Variant value;
+ if (p_custom.has(key))
+ value=p_custom[key];
+ else
+ value = get(key);
+
+
+ String vstr;
+ VariantWriter::write_to_string(value,vstr);
+ file->store_string(F->get()+"="+vstr+"\n");
+
+ }
+ }
+
+ file->close();
+ memdelete(file);
+
+ return OK;
+}
+
+Error GlobalConfig::_save_custom_bnd(const String &p_file) { // add other params as dictionary and array?
+
+ return save_custom(p_file);
+};
+
+Error GlobalConfig::save_custom(const String& p_path,const CustomMap& p_custom,const Set<String>& p_ignore_masks) {
+
+ ERR_FAIL_COND_V(p_path=="",ERR_INVALID_PARAMETER);
+
+ Set<_VCSort> vclist;
+
+ for(Map<StringName,VariantContainer>::Element *G=props.front();G;G=G->next()) {
+
+ const VariantContainer *v=&G->get();
+
+ if (v->hide_from_editor)
+ continue;
+
+ if (p_custom.has(G->key()))
+ continue;
+
+ bool discard=false;
+
+ for(const Set<String>::Element *E=p_ignore_masks.front();E;E=E->next()) {
+
+ if ( String(G->key()).match(E->get())) {
+ discard=true;
+ break;
+ }
+ }
+
+ if (discard)
+ continue;
+
+ _VCSort vc;
+ vc.name=G->key();//*k;
+ vc.order=v->order;
+ vc.type=v->variant.get_type();
+ vc.flags=PROPERTY_USAGE_EDITOR|PROPERTY_USAGE_STORAGE;
+ if (v->variant==v->initial)
+ continue;
+
+
+ vclist.insert(vc);
+ }
+
+ for(const Map<String,Variant>::Element *E=p_custom.front();E;E=E->next()) {
+
+
+ _VCSort vc;
+ vc.name=E->key();
+ vc.order=0xFFFFFFF;
+ vc.type=E->get().get_type();
+ vc.flags=PROPERTY_USAGE_STORAGE;
+ vclist.insert(vc);
+ }
+
+ Map<String,List<String> > props;
+
+ for(Set<_VCSort>::Element *E=vclist.front();E;E=E->next()) {
+
+ String category = E->get().name;
+ String name = E->get().name;
+
+ int div = category.find("/");
+
+ if (div<0)
+ category="";
+ else {
+
+ category=category.substr(0,div);
+ name=name.substr(div+1,name.size());
+ }
+ props[category].push_back(name);
+ }
+
+
+
+ if (p_path.ends_with(".cfg"))
+ return _save_settings_text(p_path,props,p_custom);
+ else if (p_path.ends_with(".cfb"))
+ return _save_settings_binary(p_path,props,p_custom);
+ else {
+
+ ERR_EXPLAIN("Unknown config file format: "+p_path);
+ ERR_FAIL_V( ERR_FILE_UNRECOGNIZED );
+ }
+
+ return OK;
+
+#if 0
+ Error err = file->open(dst_file,FileAccess::WRITE);
+ if (err) {
+ memdelete(file);
+ ERR_EXPLAIN("Coudln't save godot.cfg");
+ ERR_FAIL_COND_V(err,err)
+ }
+
+
+ for(Map<String,List<String> >::Element *E=props.front();E;E=E->next()) {
+
+ if (E!=props.front())
+ file->store_string("\n");
+
+ if (E->key()!="")
+ file->store_string("["+E->key()+"]\n\n");
+ for(List<String>::Element *F=E->get().front();F;F=F->next()) {
+
+ String key = F->get();
+ if (E->key()!="")
+ key=E->key()+"/"+key;
+ Variant value;
+
+ if (p_custom.has(key))
+ value=p_custom[key];
+ else
+ value = get(key);
+
+ file->store_string(F->get()+"="+_encode_variant(value)+"\n");
+
+ }
+ }
+
+ file->close();
+ memdelete(file);
+
+
+ return OK;
+#endif
+}
+
+Variant _GLOBAL_DEF( const String& p_var, const Variant& p_default) {
+
+ if (GlobalConfig::get_singleton()->has(p_var)) {
+ GlobalConfig::get_singleton()->set_initial_value(p_var,p_default);
+ return GlobalConfig::get_singleton()->get(p_var);
+ }
+ GlobalConfig::get_singleton()->set(p_var,p_default);
+ GlobalConfig::get_singleton()->set_initial_value(p_var,p_default);
+ return p_default;
+
+}
+
+void GlobalConfig::add_singleton(const Singleton &p_singleton) {
+
+ singletons.push_back(p_singleton);
+ singleton_ptrs[p_singleton.name]=p_singleton.ptr;
+}
+
+Object* GlobalConfig::get_singleton_object(const String& p_name) const {
+
+
+ const Map<StringName,Object*>::Element *E=singleton_ptrs.find(p_name);
+ if (!E)
+ return NULL;
+ else
+ return E->get();
+
+};
+
+bool GlobalConfig::has_singleton(const String& p_name) const {
+
+ return get_singleton_object(p_name) != NULL;
+};
+
+void GlobalConfig::get_singletons(List<Singleton> *p_singletons) {
+
+ for(List<Singleton>::Element *E=singletons.front();E;E=E->next())
+ p_singletons->push_back(E->get());
+}
+
+Vector<String> GlobalConfig::get_optimizer_presets() const {
+
+ List<PropertyInfo> pi;
+ GlobalConfig::get_singleton()->get_property_list(&pi);
+ Vector<String> names;
+
+ for (List<PropertyInfo>::Element *E=pi.front();E;E=E->next()) {
+
+ if (!E->get().name.begins_with("optimizer_presets/"))
+ continue;
+ names.push_back(E->get().name.get_slicec('/',1));
+ }
+
+ names.sort();
+
+ return names;
+
+}
+
+void GlobalConfig::_add_property_info_bind(const Dictionary& p_info) {
+
+ ERR_FAIL_COND(!p_info.has("name"));
+ ERR_FAIL_COND(!p_info.has("type"));
+
+ PropertyInfo pinfo;
+ pinfo.name = p_info["name"];
+ ERR_FAIL_COND(!props.has(pinfo.name));
+ pinfo.type = Variant::Type(p_info["type"].operator int());
+ ERR_FAIL_INDEX(pinfo.type, Variant::VARIANT_MAX);
+
+ if (p_info.has("hint"))
+ pinfo.hint = PropertyHint(p_info["hint"].operator int());
+ if (p_info.has("hint_string"))
+ pinfo.hint_string = p_info["hint_string"];
+
+ set_custom_property_info(pinfo.name, pinfo);
+}
+
+void GlobalConfig::set_custom_property_info(const String& p_prop,const PropertyInfo& p_info) {
+
+ ERR_FAIL_COND(!props.has(p_prop));
+ custom_prop_info[p_prop]=p_info;
+ custom_prop_info[p_prop].name=p_prop;
+
+}
+
+void GlobalConfig::set_disable_platform_override(bool p_disable) {
+
+ disable_platform_override=p_disable;
+}
+
+bool GlobalConfig::is_using_datapack() const {
+
+ return using_datapack;
+}
+
+bool GlobalConfig::property_can_revert(const String& p_name) {
+
+ if (!props.has(p_name))
+ return false;
+
+ return props[p_name].initial!=props[p_name].variant;
+
+}
+
+Variant GlobalConfig::property_get_revert(const String& p_name) {
+
+ if (!props.has(p_name))
+ return Variant();
+
+ return props[p_name].initial;
+}
+
+void GlobalConfig::_bind_methods() {
+
+ ClassDB::bind_method(D_METHOD("has","name"),&GlobalConfig::has);
+ ClassDB::bind_method(D_METHOD("set_order","name","pos"),&GlobalConfig::set_order);
+ ClassDB::bind_method(D_METHOD("get_order","name"),&GlobalConfig::get_order);
+ ClassDB::bind_method(D_METHOD("set_initial_value","name","value"),&GlobalConfig::set_initial_value);
+ ClassDB::bind_method(D_METHOD("add_property_info", "hint"),&GlobalConfig::_add_property_info_bind);
+ ClassDB::bind_method(D_METHOD("clear","name"),&GlobalConfig::clear);
+ ClassDB::bind_method(D_METHOD("localize_path","path"),&GlobalConfig::localize_path);
+ ClassDB::bind_method(D_METHOD("globalize_path","path"),&GlobalConfig::globalize_path);
+ ClassDB::bind_method(D_METHOD("save"),&GlobalConfig::save);
+ ClassDB::bind_method(D_METHOD("has_singleton","name"),&GlobalConfig::has_singleton);
+ ClassDB::bind_method(D_METHOD("get_singleton","name"),&GlobalConfig::get_singleton_object);
+ ClassDB::bind_method(D_METHOD("load_resource_pack","pack"),&GlobalConfig::_load_resource_pack);
+ ClassDB::bind_method(D_METHOD("property_can_revert","name"),&GlobalConfig::property_can_revert);
+ ClassDB::bind_method(D_METHOD("property_get_revert","name"),&GlobalConfig::property_get_revert);
+
+ ClassDB::bind_method(D_METHOD("save_custom","file"),&GlobalConfig::_save_custom_bnd);
+
+}
+
+GlobalConfig::GlobalConfig() {
+
+
+ singleton=this;
+ last_order=0;
+ disable_platform_override=false;
+ registering_order=true;
+
+
+ Array va;
+ InputEvent key;
+ key.type=InputEvent::KEY;
+ InputEvent joyb;
+ joyb.type=InputEvent::JOYPAD_BUTTON;
+
+
+ GLOBAL_DEF("application/name","" );
+ GLOBAL_DEF("application/main_scene","");
+ custom_prop_info["application/main_scene"]=PropertyInfo(Variant::STRING,"application/main_scene",PROPERTY_HINT_FILE,"tscn,scn,xscn,xml,res");
+ GLOBAL_DEF("application/disable_stdout",false);
+ GLOBAL_DEF("application/disable_stderr",false);
+ GLOBAL_DEF("application/use_shared_user_dir",true);
+
+
+ key.key.scancode=KEY_RETURN;
+ va.push_back(key);
+ key.key.scancode=KEY_ENTER;
+ va.push_back(key);
+ key.key.scancode=KEY_SPACE;
+ va.push_back(key);
+ joyb.joy_button.button_index=JOY_BUTTON_0;
+ va.push_back(joyb);
+ GLOBAL_DEF("input/ui_accept",va);
+ input_presets.push_back("input/ui_accept");
+
+ va=Array();
+ key.key.scancode=KEY_SPACE;
+ va.push_back(key);
+ joyb.joy_button.button_index=JOY_BUTTON_3;
+ va.push_back(joyb);
+ GLOBAL_DEF("input/ui_select",va);
+ input_presets.push_back("input/ui_select");
+
+ va=Array();
+ key.key.scancode=KEY_ESCAPE;
+ va.push_back(key);
+ joyb.joy_button.button_index=JOY_BUTTON_1;
+ va.push_back(joyb);
+ GLOBAL_DEF("input/ui_cancel",va);
+ input_presets.push_back("input/ui_cancel");
+
+ va=Array();
+ key.key.scancode=KEY_TAB;
+ va.push_back(key);
+ GLOBAL_DEF("input/ui_focus_next",va);
+ input_presets.push_back("input/ui_focus_next");
+
+ va=Array();
+ key.key.scancode=KEY_TAB;
+ key.key.mod.shift=true;
+ va.push_back(key);
+ GLOBAL_DEF("input/ui_focus_prev",va);
+ input_presets.push_back("input/ui_focus_prev");
+ key.key.mod.shift=false;
+
+ va=Array();
+ key.key.scancode=KEY_LEFT;
+ va.push_back(key);
+ joyb.joy_button.button_index=JOY_DPAD_LEFT;
+ va.push_back(joyb);
+ GLOBAL_DEF("input/ui_left",va);
+ input_presets.push_back("input/ui_left");
+
+ va=Array();
+ key.key.scancode=KEY_RIGHT;
+ va.push_back(key);
+ joyb.joy_button.button_index=JOY_DPAD_RIGHT;
+ va.push_back(joyb);
+ GLOBAL_DEF("input/ui_right",va);
+ input_presets.push_back("input/ui_right");
+
+ va=Array();
+ key.key.scancode=KEY_UP;
+ va.push_back(key);
+ joyb.joy_button.button_index=JOY_DPAD_UP;
+ va.push_back(joyb);
+ GLOBAL_DEF("input/ui_up",va);
+ input_presets.push_back("input/ui_up");
+
+ va=Array();
+ key.key.scancode=KEY_DOWN;
+ va.push_back(key);
+ joyb.joy_button.button_index=JOY_DPAD_DOWN;
+ va.push_back(joyb);
+ GLOBAL_DEF("input/ui_down",va);
+ input_presets.push_back("input/ui_down");
+
+
+ va=Array();
+ key.key.scancode=KEY_PAGEUP;
+ va.push_back(key);
+ GLOBAL_DEF("input/ui_page_up",va);
+ input_presets.push_back("input/ui_page_up");
+
+ va=Array();
+ key.key.scancode=KEY_PAGEDOWN;
+ va.push_back(key);
+ GLOBAL_DEF("input/ui_page_down",va);
+ input_presets.push_back("input/ui_page_down");
+
+ //GLOBAL_DEF("display/handheld/orientation", "landscape");
+
+
+ custom_prop_info["display/handheld/orientation"]=PropertyInfo(Variant::STRING,"display/handheld/orientation",PROPERTY_HINT_ENUM,"landscape,portrait,reverse_landscape,reverse_portrait,sensor_landscape,sensor_portrait,sensor");
+ custom_prop_info["rendering/threads/thread_model"]=PropertyInfo(Variant::INT,"rendering/threads/thread_model",PROPERTY_HINT_ENUM,"Single-Unsafe,Single-Safe,Multi-Threaded");
+ custom_prop_info["physics/2d/thread_model"]=PropertyInfo(Variant::INT,"physics/2d/thread_model",PROPERTY_HINT_ENUM,"Single-Unsafe,Single-Safe,Multi-Threaded");
+
+ GLOBAL_DEF("debug/profiler/max_functions",16384);
+ using_datapack=false;
+}
+
+
+GlobalConfig::~GlobalConfig() {
+
+ singleton=NULL;
+}
+
+