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Diffstat (limited to 'core/engine.h')
-rw-r--r-- | core/engine.h | 88 |
1 files changed, 88 insertions, 0 deletions
diff --git a/core/engine.h b/core/engine.h new file mode 100644 index 0000000000..9af4219a68 --- /dev/null +++ b/core/engine.h @@ -0,0 +1,88 @@ +/*************************************************************************/ +/* engine.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef ENGINE_H +#define ENGINE_H + +#include "ustring.h" +#include "list.h" +#include "vector.h" +#include "os/main_loop.h" + +class Engine { + +friend class Main; + + String _custom_level; + uint64_t frames_drawn; + uint32_t _frame_delay; + + int ips; + float _fps; + int _target_fps; + float _time_scale; + bool _pixel_snap; + uint64_t _fixed_frames; + uint64_t _idle_frames; + bool _in_fixed; + + static Engine *singleton; +public: + + static Engine *get_singleton(); + + virtual void set_iterations_per_second(int p_ips); + virtual int get_iterations_per_second() const; + + virtual void set_target_fps(int p_fps); + virtual float get_target_fps() const; + + virtual float get_frames_per_second() const { return _fps; } + + String get_custom_level() const { return _custom_level; } + + uint64_t get_frames_drawn(); + + uint64_t get_fixed_frames() const { return _fixed_frames; } + uint64_t get_idle_frames() const { return _idle_frames; } + bool is_in_fixed_frame() const { return _in_fixed; } + + void set_time_scale(float p_scale); + float get_time_scale() const; + + void set_frame_delay(uint32_t p_msec); + uint32_t get_frame_delay() const; + + _FORCE_INLINE_ bool get_use_pixel_snap() const { return _pixel_snap; } + + Dictionary get_version_info() const; + + Engine(); +}; + +#endif // ENGINE_H |