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-rw-r--r--core/crypto/SCsub3
-rw-r--r--core/crypto/aes_context.cpp4
-rw-r--r--core/crypto/aes_context.h10
-rw-r--r--core/crypto/crypto.cpp19
-rw-r--r--core/crypto/crypto.h23
-rw-r--r--core/crypto/crypto_core.cpp47
-rw-r--r--core/crypto/crypto_core.h30
-rw-r--r--core/crypto/hashing_context.cpp4
-rw-r--r--core/crypto/hashing_context.h10
9 files changed, 107 insertions, 43 deletions
diff --git a/core/crypto/SCsub b/core/crypto/SCsub
index 4f3104d84b..9b7953fdc5 100644
--- a/core/crypto/SCsub
+++ b/core/crypto/SCsub
@@ -30,6 +30,9 @@ if not has_module:
thirdparty_mbedtls_sources = [
"aes.c",
"base64.c",
+ "constant_time.c",
+ "ctr_drbg.c",
+ "entropy.c",
"md5.c",
"sha1.c",
"sha256.c",
diff --git a/core/crypto/aes_context.cpp b/core/crypto/aes_context.cpp
index b387aeb27d..8ff4f6a34c 100644
--- a/core/crypto/aes_context.cpp
+++ b/core/crypto/aes_context.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/crypto/aes_context.h b/core/crypto/aes_context.h
index cc00b18fd2..2121adfcc6 100644
--- a/core/crypto/aes_context.h
+++ b/core/crypto/aes_context.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,10 +32,10 @@
#define AES_CONTEXT_H
#include "core/crypto/crypto_core.h"
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
-class AESContext : public Reference {
- GDCLASS(AESContext, Reference);
+class AESContext : public RefCounted {
+ GDCLASS(AESContext, RefCounted);
public:
enum Mode {
diff --git a/core/crypto/crypto.cpp b/core/crypto/crypto.cpp
index f43f3e3290..d0fd4feaa5 100644
--- a/core/crypto/crypto.cpp
+++ b/core/crypto/crypto.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -100,7 +100,7 @@ void Crypto::load_default_certificates(String p_path) {
PackedByteArray Crypto::hmac_digest(HashingContext::HashType p_hash_type, PackedByteArray p_key, PackedByteArray p_msg) {
Ref<HMACContext> ctx = Ref<HMACContext>(HMACContext::create());
- ERR_FAIL_COND_V_MSG(ctx.is_null(), PackedByteArray(), "HMAC is not available witout mbedtls module.");
+ ERR_FAIL_COND_V_MSG(ctx.is_null(), PackedByteArray(), "HMAC is not available without mbedtls module.");
Error err = ctx->start(p_hash_type, p_key);
ERR_FAIL_COND_V(err != OK, PackedByteArray());
err = ctx->update(p_msg);
@@ -108,7 +108,7 @@ PackedByteArray Crypto::hmac_digest(HashingContext::HashType p_hash_type, Packed
return ctx->finish();
}
-// Compares two HMACS for equality without leaking timing information in order to prevent timing attakcs.
+// Compares two HMACS for equality without leaking timing information in order to prevent timing attacks.
// @see: https://paragonie.com/blog/2015/11/preventing-timing-attacks-on-string-comparison-with-double-hmac-strategy
bool Crypto::constant_time_compare(PackedByteArray p_trusted, PackedByteArray p_received) {
const uint8_t *t = p_trusted.ptr();
@@ -141,7 +141,7 @@ void Crypto::_bind_methods() {
/// Resource loader/saver
-RES ResourceFormatLoaderCrypto::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
+Ref<Resource> ResourceFormatLoaderCrypto::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
String el = p_path.get_extension().to_lower();
if (el == "crt") {
X509Certificate *cert = X509Certificate::create();
@@ -157,8 +157,9 @@ RES ResourceFormatLoaderCrypto::load(const String &p_path, const String &p_origi
return key;
} else if (el == "pub") {
CryptoKey *key = CryptoKey::create();
- if (key)
+ if (key) {
key->load(p_path, true);
+ }
return key;
}
return nullptr;
@@ -184,7 +185,7 @@ String ResourceFormatLoaderCrypto::get_resource_type(const String &p_path) const
return "";
}
-Error ResourceFormatSaverCrypto::save(const String &p_path, const RES &p_resource, uint32_t p_flags) {
+Error ResourceFormatSaverCrypto::save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags) {
Error err;
Ref<X509Certificate> cert = p_resource;
Ref<CryptoKey> key = p_resource;
@@ -200,7 +201,7 @@ Error ResourceFormatSaverCrypto::save(const String &p_path, const RES &p_resourc
return OK;
}
-void ResourceFormatSaverCrypto::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const {
+void ResourceFormatSaverCrypto::get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const {
const X509Certificate *cert = Object::cast_to<X509Certificate>(*p_resource);
const CryptoKey *key = Object::cast_to<CryptoKey>(*p_resource);
if (cert) {
@@ -214,6 +215,6 @@ void ResourceFormatSaverCrypto::get_recognized_extensions(const RES &p_resource,
}
}
-bool ResourceFormatSaverCrypto::recognize(const RES &p_resource) const {
+bool ResourceFormatSaverCrypto::recognize(const Ref<Resource> &p_resource) const {
return Object::cast_to<X509Certificate>(*p_resource) || Object::cast_to<CryptoKey>(*p_resource);
}
diff --git a/core/crypto/crypto.h b/core/crypto/crypto.h
index 9438fcfea5..fb4f7dd88f 100644
--- a/core/crypto/crypto.h
+++ b/core/crypto/crypto.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -35,7 +35,7 @@
#include "core/io/resource.h"
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
class CryptoKey : public Resource {
GDCLASS(CryptoKey, Resource);
@@ -67,8 +67,8 @@ public:
virtual Error save(String p_path) = 0;
};
-class HMACContext : public Reference {
- GDCLASS(HMACContext, Reference);
+class HMACContext : public RefCounted {
+ GDCLASS(HMACContext, RefCounted);
protected:
static void _bind_methods();
@@ -82,10 +82,11 @@ public:
virtual PackedByteArray finish() = 0;
HMACContext() {}
+ virtual ~HMACContext() {}
};
-class Crypto : public Reference {
- GDCLASS(Crypto, Reference);
+class Crypto : public RefCounted {
+ GDCLASS(Crypto, RefCounted);
protected:
static void _bind_methods();
@@ -116,7 +117,7 @@ public:
class ResourceFormatLoaderCrypto : public ResourceFormatLoader {
public:
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
+ virtual Ref<Resource> load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
@@ -124,9 +125,9 @@ public:
class ResourceFormatSaverCrypto : public ResourceFormatSaver {
public:
- virtual Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0);
- virtual void get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const;
- virtual bool recognize(const RES &p_resource) const;
+ virtual Error save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags = 0);
+ virtual void get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const;
+ virtual bool recognize(const Ref<Resource> &p_resource) const;
};
#endif // CRYPTO_H
diff --git a/core/crypto/crypto_core.cpp b/core/crypto/crypto_core.cpp
index f90092056e..3cf7b6c310 100644
--- a/core/crypto/crypto_core.cpp
+++ b/core/crypto/crypto_core.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,12 +30,55 @@
#include "crypto_core.h"
+#include "core/os/os.h"
+
#include <mbedtls/aes.h>
#include <mbedtls/base64.h>
+#include <mbedtls/ctr_drbg.h>
+#include <mbedtls/entropy.h>
#include <mbedtls/md5.h>
#include <mbedtls/sha1.h>
#include <mbedtls/sha256.h>
+// RandomGenerator
+CryptoCore::RandomGenerator::RandomGenerator() {
+ entropy = memalloc(sizeof(mbedtls_entropy_context));
+ mbedtls_entropy_init((mbedtls_entropy_context *)entropy);
+ mbedtls_entropy_add_source((mbedtls_entropy_context *)entropy, &CryptoCore::RandomGenerator::_entropy_poll, nullptr, 256, MBEDTLS_ENTROPY_SOURCE_STRONG);
+ ctx = memalloc(sizeof(mbedtls_ctr_drbg_context));
+ mbedtls_ctr_drbg_init((mbedtls_ctr_drbg_context *)ctx);
+}
+
+CryptoCore::RandomGenerator::~RandomGenerator() {
+ mbedtls_ctr_drbg_free((mbedtls_ctr_drbg_context *)ctx);
+ memfree(ctx);
+ mbedtls_entropy_free((mbedtls_entropy_context *)entropy);
+ memfree(entropy);
+}
+
+int CryptoCore::RandomGenerator::_entropy_poll(void *p_data, unsigned char *r_buffer, size_t p_len, size_t *r_len) {
+ *r_len = 0;
+ Error err = OS::get_singleton()->get_entropy(r_buffer, p_len);
+ ERR_FAIL_COND_V(err, MBEDTLS_ERR_ENTROPY_SOURCE_FAILED);
+ *r_len = p_len;
+ return 0;
+}
+
+Error CryptoCore::RandomGenerator::init() {
+ int ret = mbedtls_ctr_drbg_seed((mbedtls_ctr_drbg_context *)ctx, mbedtls_entropy_func, (mbedtls_entropy_context *)entropy, nullptr, 0);
+ if (ret) {
+ ERR_FAIL_COND_V_MSG(ret, FAILED, " failed\n ! mbedtls_ctr_drbg_seed returned an error" + itos(ret));
+ }
+ return OK;
+}
+
+Error CryptoCore::RandomGenerator::get_random_bytes(uint8_t *r_buffer, size_t p_bytes) {
+ ERR_FAIL_COND_V(!ctx, ERR_UNCONFIGURED);
+ int ret = mbedtls_ctr_drbg_random((mbedtls_ctr_drbg_context *)ctx, r_buffer, p_bytes);
+ ERR_FAIL_COND_V_MSG(ret, FAILED, " failed\n ! mbedtls_ctr_drbg_seed returned an error" + itos(ret));
+ return OK;
+}
+
// MD5
CryptoCore::MD5Context::MD5Context() {
ctx = memalloc(sizeof(mbedtls_md5_context));
diff --git a/core/crypto/crypto_core.h b/core/crypto/crypto_core.h
index 27b380e838..008e9e92b5 100644
--- a/core/crypto/crypto_core.h
+++ b/core/crypto/crypto_core.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,13 +31,28 @@
#ifndef CRYPTO_CORE_H
#define CRYPTO_CORE_H
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
class CryptoCore {
public:
+ class RandomGenerator {
+ private:
+ void *entropy = nullptr;
+ void *ctx = nullptr;
+
+ static int _entropy_poll(void *p_data, unsigned char *r_buffer, size_t p_len, size_t *r_len);
+
+ public:
+ RandomGenerator();
+ ~RandomGenerator();
+
+ Error init();
+ Error get_random_bytes(uint8_t *r_buffer, size_t p_bytes);
+ };
+
class MD5Context {
private:
- void *ctx = nullptr; // To include, or not to include...
+ void *ctx = nullptr;
public:
MD5Context();
@@ -50,7 +65,7 @@ public:
class SHA1Context {
private:
- void *ctx = nullptr; // To include, or not to include...
+ void *ctx = nullptr;
public:
SHA1Context();
@@ -63,7 +78,7 @@ public:
class SHA256Context {
private:
- void *ctx = nullptr; // To include, or not to include...
+ void *ctx = nullptr;
public:
SHA256Context();
@@ -76,7 +91,7 @@ public:
class AESContext {
private:
- void *ctx = nullptr; // To include, or not to include...
+ void *ctx = nullptr;
public:
AESContext();
@@ -100,4 +115,5 @@ public:
static Error sha1(const uint8_t *p_src, int p_src_len, unsigned char r_hash[20]);
static Error sha256(const uint8_t *p_src, int p_src_len, unsigned char r_hash[32]);
};
+
#endif // CRYPTO_CORE_H
diff --git a/core/crypto/hashing_context.cpp b/core/crypto/hashing_context.cpp
index 070d2d4dd7..2ff540f798 100644
--- a/core/crypto/hashing_context.cpp
+++ b/core/crypto/hashing_context.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/crypto/hashing_context.h b/core/crypto/hashing_context.h
index 892a48a4e8..1a7cabf0f1 100644
--- a/core/crypto/hashing_context.h
+++ b/core/crypto/hashing_context.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,10 +31,10 @@
#ifndef HASHING_CONTEXT_H
#define HASHING_CONTEXT_H
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
-class HashingContext : public Reference {
- GDCLASS(HashingContext, Reference);
+class HashingContext : public RefCounted {
+ GDCLASS(HashingContext, RefCounted);
public:
enum HashType {