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-rw-r--r--core/config/engine.cpp9
-rw-r--r--core/config/engine.h4
2 files changed, 13 insertions, 0 deletions
diff --git a/core/config/engine.cpp b/core/config/engine.cpp
index 21e910be5b..7aa5f4d06d 100644
--- a/core/config/engine.cpp
+++ b/core/config/engine.cpp
@@ -48,6 +48,15 @@ int Engine::get_physics_ticks_per_second() const {
return ips;
}
+void Engine::set_max_physics_steps_per_frame(int p_max_physics_steps) {
+ ERR_FAIL_COND_MSG(p_max_physics_steps <= 0, "Maximum number of physics steps per frame must be greater than 0.");
+ max_physics_steps_per_frame = p_max_physics_steps;
+}
+
+int Engine::get_max_physics_steps_per_frame() const {
+ return max_physics_steps_per_frame;
+}
+
void Engine::set_physics_jitter_fix(double p_threshold) {
if (p_threshold < 0) {
p_threshold = 0;
diff --git a/core/config/engine.h b/core/config/engine.h
index 21517e46b7..1b179c5727 100644
--- a/core/config/engine.h
+++ b/core/config/engine.h
@@ -63,6 +63,7 @@ private:
int _max_fps = 0;
double _time_scale = 1.0;
uint64_t _physics_frames = 0;
+ int max_physics_steps_per_frame = 8;
double _physics_interpolation_fraction = 0.0f;
bool abort_on_gpu_errors = false;
bool use_validation_layers = false;
@@ -93,6 +94,9 @@ public:
virtual void set_physics_ticks_per_second(int p_ips);
virtual int get_physics_ticks_per_second() const;
+ virtual void set_max_physics_steps_per_frame(int p_max_physics_steps);
+ virtual int get_max_physics_steps_per_frame() const;
+
void set_physics_jitter_fix(double p_threshold);
double get_physics_jitter_fix() const;