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-rw-r--r--core/config/engine.cpp43
-rw-r--r--core/config/engine.h39
-rw-r--r--core/config/project_settings.cpp44
3 files changed, 74 insertions, 52 deletions
diff --git a/core/config/engine.cpp b/core/config/engine.cpp
index 2360d66438..495670bc88 100644
--- a/core/config/engine.cpp
+++ b/core/config/engine.cpp
@@ -31,28 +31,29 @@
#include "engine.h"
#include "core/authors.gen.h"
+#include "core/config/project_settings.h"
#include "core/donors.gen.h"
#include "core/license.gen.h"
#include "core/version.h"
#include "core/version_hash.gen.h"
-void Engine::set_iterations_per_second(int p_ips) {
+void Engine::set_physics_ticks_per_second(int p_ips) {
ERR_FAIL_COND_MSG(p_ips <= 0, "Engine iterations per second must be greater than 0.");
ips = p_ips;
}
-int Engine::get_iterations_per_second() const {
+int Engine::get_physics_ticks_per_second() const {
return ips;
}
-void Engine::set_physics_jitter_fix(float p_threshold) {
+void Engine::set_physics_jitter_fix(double p_threshold) {
if (p_threshold < 0) {
p_threshold = 0;
}
physics_jitter_fix = p_threshold;
}
-float Engine::get_physics_jitter_fix() const {
+double Engine::get_physics_jitter_fix() const {
return physics_jitter_fix;
}
@@ -76,11 +77,11 @@ uint32_t Engine::get_frame_delay() const {
return _frame_delay;
}
-void Engine::set_time_scale(float p_scale) {
+void Engine::set_time_scale(double p_scale) {
_time_scale = p_scale;
}
-float Engine::get_time_scale() const {
+double Engine::get_time_scale() const {
return _time_scale;
}
@@ -189,6 +190,14 @@ bool Engine::is_validation_layers_enabled() const {
return use_validation_layers;
}
+void Engine::set_print_error_messages(bool p_enabled) {
+ _print_error_enabled = p_enabled;
+}
+
+bool Engine::is_printing_error_messages() const {
+ return _print_error_enabled;
+}
+
void Engine::add_singleton(const Singleton &p_singleton) {
singletons.push_back(p_singleton);
singleton_ptrs[p_singleton.name] = p_singleton.ptr;
@@ -205,11 +214,18 @@ bool Engine::has_singleton(const String &p_name) const {
}
void Engine::get_singletons(List<Singleton> *p_singletons) {
- for (List<Singleton>::Element *E = singletons.front(); E; E = E->next()) {
- p_singletons->push_back(E->get());
+ for (const Singleton &E : singletons) {
+ p_singletons->push_back(E);
}
}
+void Engine::set_shader_cache_path(const String &p_path) {
+ shader_cache_path = p_path;
+}
+String Engine::get_shader_cache_path() const {
+ return shader_cache_path;
+}
+
Engine *Engine::singleton = nullptr;
Engine *Engine::get_singleton() {
@@ -220,13 +236,14 @@ Engine::Engine() {
singleton = this;
}
-Engine::Singleton::Singleton(const StringName &p_name, Object *p_ptr) :
+Engine::Singleton::Singleton(const StringName &p_name, Object *p_ptr, const StringName &p_class_name) :
name(p_name),
- ptr(p_ptr) {
+ ptr(p_ptr),
+ class_name(p_class_name) {
#ifdef DEBUG_ENABLED
- Reference *ref = Object::cast_to<Reference>(p_ptr);
- if (ref && !ref->is_referenced()) {
- WARN_PRINT("You must use Ref<> to ensure the lifetime of a Reference object intended to be used as a singleton.");
+ RefCounted *rc = Object::cast_to<RefCounted>(p_ptr);
+ if (rc && !rc->is_referenced()) {
+ WARN_PRINT("You must use Ref<> to ensure the lifetime of a RefCounted object intended to be used as a singleton.");
}
#endif
}
diff --git a/core/config/engine.h b/core/config/engine.h
index a9080e3dfd..e6b5df2d5a 100644
--- a/core/config/engine.h
+++ b/core/config/engine.h
@@ -41,7 +41,8 @@ public:
struct Singleton {
StringName name;
Object *ptr;
- Singleton(const StringName &p_name = StringName(), Object *p_ptr = nullptr);
+ StringName class_name; //used for binding generation hinting
+ Singleton(const StringName &p_name = StringName(), Object *p_ptr = nullptr, const StringName &p_class_name = StringName());
};
private:
@@ -50,15 +51,15 @@ private:
uint64_t frames_drawn = 0;
uint32_t _frame_delay = 0;
uint64_t _frame_ticks = 0;
- float _process_step = 0;
+ double _process_step = 0;
int ips = 60;
- float physics_jitter_fix = 0.5;
- float _fps = 1;
+ double physics_jitter_fix = 0.5;
+ double _fps = 1;
int _target_fps = 0;
- float _time_scale = 1.0;
+ double _time_scale = 1.0;
uint64_t _physics_frames = 0;
- float _physics_interpolation_fraction = 0.0f;
+ double _physics_interpolation_fraction = 0.0f;
bool abort_on_gpu_errors = false;
bool use_validation_layers = false;
@@ -72,19 +73,21 @@ private:
static Engine *singleton;
+ String shader_cache_path;
+
public:
static Engine *get_singleton();
- virtual void set_iterations_per_second(int p_ips);
- virtual int get_iterations_per_second() const;
+ virtual void set_physics_ticks_per_second(int p_ips);
+ virtual int get_physics_ticks_per_second() const;
- void set_physics_jitter_fix(float p_threshold);
- float get_physics_jitter_fix() const;
+ void set_physics_jitter_fix(double p_threshold);
+ double get_physics_jitter_fix() const;
virtual void set_target_fps(int p_fps);
virtual int get_target_fps() const;
- virtual float get_frames_per_second() const { return _fps; }
+ virtual double get_frames_per_second() const { return _fps; }
uint64_t get_frames_drawn();
@@ -92,11 +95,14 @@ public:
uint64_t get_process_frames() const { return _process_frames; }
bool is_in_physics_frame() const { return _in_physics; }
uint64_t get_frame_ticks() const { return _frame_ticks; }
- float get_process_step() const { return _process_step; }
- float get_physics_interpolation_fraction() const { return _physics_interpolation_fraction; }
+ double get_process_step() const { return _process_step; }
+ double get_physics_interpolation_fraction() const { return _physics_interpolation_fraction; }
+
+ void set_time_scale(double p_scale);
+ double get_time_scale() const;
- void set_time_scale(float p_scale);
- float get_time_scale() const;
+ void set_print_error_messages(bool p_enabled);
+ bool is_printing_error_messages() const;
void set_frame_delay(uint32_t p_msec);
uint32_t get_frame_delay() const;
@@ -121,6 +127,9 @@ public:
Dictionary get_license_info() const;
String get_license_text() const;
+ void set_shader_cache_path(const String &p_path);
+ String get_shader_cache_path() const;
+
bool is_abort_on_gpu_errors_enabled() const;
bool is_validation_layers_enabled() const;
diff --git a/core/config/project_settings.cpp b/core/config/project_settings.cpp
index 0d699cdacb..c5e6c6d685 100644
--- a/core/config/project_settings.cpp
+++ b/core/config/project_settings.cpp
@@ -30,20 +30,18 @@
#include "project_settings.h"
-#include "core/core_bind.h"
+#include "core/core_bind.h" // For Compression enum.
#include "core/core_string_names.h"
#include "core/input/input_map.h"
+#include "core/io/dir_access.h"
+#include "core/io/file_access.h"
#include "core/io/file_access_network.h"
#include "core/io/file_access_pack.h"
#include "core/io/marshalls.h"
-#include "core/os/dir_access.h"
-#include "core/os/file_access.h"
#include "core/os/keyboard.h"
#include "core/os/os.h"
#include "core/variant/variant_parser.h"
-#include <zlib.h>
-
ProjectSettings *ProjectSettings::singleton = nullptr;
ProjectSettings *ProjectSettings::get_singleton() {
@@ -62,7 +60,7 @@ String ProjectSettings::localize_path(const String &p_path) const {
}
if (p_path.begins_with("res://") || p_path.begins_with("user://") ||
- (p_path.is_abs_path() && !p_path.begins_with(resource_path))) {
+ (p_path.is_absolute_path() && !p_path.begins_with(resource_path))) {
return p_path.simplify_path();
}
@@ -248,7 +246,7 @@ struct _VCSort {
String name;
Variant::Type type;
int order;
- int flags;
+ uint32_t flags;
bool operator<(const _VCSort &p_vcs) const { return order == p_vcs.order ? name < p_vcs.name : order < p_vcs.order; }
};
@@ -702,17 +700,14 @@ Error ProjectSettings::_save_settings_binary(const String &p_file, const Map<Str
int count = 0;
for (Map<String, List<String>>::Element *E = props.front(); E; E = E->next()) {
- for (List<String>::Element *F = E->get().front(); F; F = F->next()) {
- count++;
- }
+ count += E->get().size();
}
if (p_custom_features != String()) {
file->store_32(count + 1);
//store how many properties are saved, add one for custom featuers, which must always go first
String key = CoreStringNames::get_singleton()->_custom_features;
- file->store_32(key.length());
- file->store_string(key);
+ file->store_pascal_string(key);
int len;
err = encode_variant(p_custom_features, nullptr, len, false);
@@ -737,8 +732,7 @@ Error ProjectSettings::_save_settings_binary(const String &p_file, const Map<Str
}
for (Map<String, List<String>>::Element *E = props.front(); E; E = E->next()) {
- for (List<String>::Element *F = E->get().front(); F; F = F->next()) {
- String key = F->get();
+ for (String &key : E->get()) {
if (E->key() != "") {
key = E->key() + "/" + key;
}
@@ -749,8 +743,7 @@ Error ProjectSettings::_save_settings_binary(const String &p_file, const Map<Str
value = get(key);
}
- file->store_32(key.length());
- file->store_string(key);
+ file->store_pascal_string(key);
int len;
err = encode_variant(value, nullptr, len, true);
@@ -807,8 +800,8 @@ Error ProjectSettings::_save_settings_text(const String &p_file, const Map<Strin
if (E->key() != "") {
file->store_string("[" + E->key() + "]\n\n");
}
- for (List<String>::Element *F = E->get().front(); F; F = F->next()) {
- String key = F->get();
+ for (const String &F : E->get()) {
+ String key = F;
if (E->key() != "") {
key = E->key() + "/" + key;
}
@@ -821,7 +814,7 @@ Error ProjectSettings::_save_settings_text(const String &p_file, const Map<Strin
String vstr;
VariantWriter::write_to_string(value, vstr);
- file->store_string(F->get().property_name_encode() + "=" + vstr + "\n");
+ file->store_string(F.property_name_encode() + "=" + vstr + "\n");
}
}
@@ -935,11 +928,11 @@ Vector<String> ProjectSettings::get_optimizer_presets() const {
ProjectSettings::get_singleton()->get_property_list(&pi);
Vector<String> names;
- for (List<PropertyInfo>::Element *E = pi.front(); E; E = E->next()) {
- if (!E->get().name.begins_with("optimizer_presets/")) {
+ for (const PropertyInfo &E : pi) {
+ if (!E.name.begins_with("optimizer_presets/")) {
continue;
}
- names.push_back(E->get().name.get_slicec('/', 1));
+ names.push_back(E.name.get_slicec('/', 1));
}
names.sort();
@@ -1102,7 +1095,7 @@ ProjectSettings::ProjectSettings() {
if (Engine::get_singleton()->has_singleton("GodotSharp")) {
extensions.push_back("cs");
}
- extensions.push_back("shader");
+ extensions.push_back("gdshader");
GLOBAL_DEF("editor/run/main_run_args", "");
@@ -1114,7 +1107,10 @@ ProjectSettings::ProjectSettings() {
_add_builtin_input_map();
- custom_prop_info["display/window/handheld/orientation"] = PropertyInfo(Variant::STRING, "display/window/handheld/orientation", PROPERTY_HINT_ENUM, "landscape,portrait,reverse_landscape,reverse_portrait,sensor_landscape,sensor_portrait,sensor");
+ // Keep the enum values in sync with the `DisplayServer::ScreenOrientation` enum.
+ custom_prop_info["display/window/handheld/orientation"] = PropertyInfo(Variant::INT, "display/window/handheld/orientation", PROPERTY_HINT_ENUM, "Landscape,Portrait,Reverse Landscape,Reverse Portrait,Sensor Landscape,Sensor Portrait,Sensor");
+ // Keep the enum values in sync with the `DisplayServer::VSyncMode` enum.
+ custom_prop_info["display/window/vsync/vsync_mode"] = PropertyInfo(Variant::INT, "display/window/vsync/vsync_mode", PROPERTY_HINT_ENUM, "Disabled,Enabled,Adaptive,Mailbox");
custom_prop_info["rendering/driver/threads/thread_model"] = PropertyInfo(Variant::INT, "rendering/driver/threads/thread_model", PROPERTY_HINT_ENUM, "Single-Unsafe,Single-Safe,Multi-Threaded");
GLOBAL_DEF("physics/2d/run_on_thread", false);
GLOBAL_DEF("physics/3d/run_on_thread", false);