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-rw-r--r--core/config/engine.cpp75
-rw-r--r--core/config/engine.h68
-rw-r--r--core/config/project_settings.cpp312
-rw-r--r--core/config/project_settings.h78
4 files changed, 299 insertions, 234 deletions
diff --git a/core/config/engine.cpp b/core/config/engine.cpp
index cf9697be07..814ad3d076 100644
--- a/core/config/engine.cpp
+++ b/core/config/engine.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* engine.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* engine.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "engine.h"
@@ -48,6 +48,15 @@ int Engine::get_physics_ticks_per_second() const {
return ips;
}
+void Engine::set_max_physics_steps_per_frame(int p_max_physics_steps) {
+ ERR_FAIL_COND_MSG(p_max_physics_steps <= 0, "Maximum number of physics steps per frame must be greater than 0.");
+ max_physics_steps_per_frame = p_max_physics_steps;
+}
+
+int Engine::get_max_physics_steps_per_frame() const {
+ return max_physics_steps_per_frame;
+}
+
void Engine::set_physics_jitter_fix(double p_threshold) {
if (p_threshold < 0) {
p_threshold = 0;
@@ -59,12 +68,12 @@ double Engine::get_physics_jitter_fix() const {
return physics_jitter_fix;
}
-void Engine::set_target_fps(int p_fps) {
- _target_fps = p_fps > 0 ? p_fps : 0;
+void Engine::set_max_fps(int p_fps) {
+ _max_fps = p_fps > 0 ? p_fps : 0;
}
-int Engine::get_target_fps() const {
- return _target_fps;
+int Engine::get_max_fps() const {
+ return _max_fps;
}
uint64_t Engine::get_frames_drawn() {
diff --git a/core/config/engine.h b/core/config/engine.h
index 121fd4d541..52408f4be1 100644
--- a/core/config/engine.h
+++ b/core/config/engine.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* engine.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* engine.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef ENGINE_H
#define ENGINE_H
@@ -60,9 +60,10 @@ private:
int ips = 60;
double physics_jitter_fix = 0.5;
double _fps = 1;
- int _target_fps = 0;
+ int _max_fps = 0;
double _time_scale = 1.0;
uint64_t _physics_frames = 0;
+ int max_physics_steps_per_frame = 8;
double _physics_interpolation_fraction = 0.0f;
bool abort_on_gpu_errors = false;
bool use_validation_layers = false;
@@ -93,11 +94,14 @@ public:
virtual void set_physics_ticks_per_second(int p_ips);
virtual int get_physics_ticks_per_second() const;
+ virtual void set_max_physics_steps_per_frame(int p_max_physics_steps);
+ virtual int get_max_physics_steps_per_frame() const;
+
void set_physics_jitter_fix(double p_threshold);
double get_physics_jitter_fix() const;
- virtual void set_target_fps(int p_fps);
- virtual int get_target_fps() const;
+ virtual void set_max_fps(int p_fps);
+ virtual int get_max_fps() const;
virtual double get_frames_per_second() const { return _fps; }
diff --git a/core/config/project_settings.cpp b/core/config/project_settings.cpp
index 4d19a93991..b63fbde7a0 100644
--- a/core/config/project_settings.cpp
+++ b/core/config/project_settings.cpp
@@ -1,38 +1,39 @@
-/*************************************************************************/
-/* project_settings.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* project_settings.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "project_settings.h"
#include "core/core_bind.h" // For Compression enum.
#include "core/core_string_names.h"
#include "core/input/input_map.h"
+#include "core/io/config_file.h"
#include "core/io/dir_access.h"
#include "core/io/file_access.h"
#include "core/io/file_access_network.h"
@@ -82,7 +83,7 @@ String ProjectSettings::get_imported_files_path() const {
// Returns the features that a project must have when opened with this build of Godot.
// This is used by the project manager to provide the initial_settings for config/features.
const PackedStringArray ProjectSettings::get_required_features() {
- PackedStringArray features = PackedStringArray();
+ PackedStringArray features;
features.append(VERSION_BRANCH);
#ifdef REAL_T_IS_DOUBLE
features.append("Double Precision");
@@ -115,7 +116,7 @@ const PackedStringArray ProjectSettings::_get_supported_features() {
// Returns the features that this project needs but this build of Godot lacks.
const PackedStringArray ProjectSettings::get_unsupported_features(const PackedStringArray &p_project_features) {
- PackedStringArray unsupported_features = PackedStringArray();
+ PackedStringArray unsupported_features;
PackedStringArray supported_features = singleton->_get_supported_features();
for (int i = 0; i < p_project_features.size(); i++) {
if (!supported_features.has(p_project_features[i])) {
@@ -153,8 +154,23 @@ const PackedStringArray ProjectSettings::_trim_to_supported_features(const Packe
#endif // TOOLS_ENABLED
String ProjectSettings::localize_path(const String &p_path) const {
- if (resource_path.is_empty() || p_path.begins_with("res://") || p_path.begins_with("user://") ||
- (p_path.is_absolute_path() && !p_path.begins_with(resource_path))) {
+ if (resource_path.is_empty() || (p_path.is_absolute_path() && !p_path.begins_with(resource_path))) {
+ return p_path.simplify_path();
+ }
+
+ // Check if we have a special path (like res://) or a protocol identifier.
+ int p = p_path.find("://");
+ bool found = false;
+ if (p > 0) {
+ found = true;
+ for (int i = 0; i < p; i++) {
+ if (!is_ascii_alphanumeric_char(p_path[i])) {
+ found = false;
+ break;
+ }
+ }
+ }
+ if (found) {
return p_path.simplify_path();
}
@@ -276,31 +292,26 @@ bool ProjectSettings::_set(const StringName &p_name, const Variant &p_value) {
return true;
}
- if (!disable_feature_overrides) {
+ { // Feature overrides.
int dot = p_name.operator String().find(".");
if (dot != -1) {
Vector<String> s = p_name.operator String().split(".");
- bool override_valid = false;
for (int i = 1; i < s.size(); i++) {
String feature = s[i].strip_edges();
- if (OS::get_singleton()->has_feature(feature) || custom_features.has(feature)) {
- override_valid = true;
- break;
+ Pair<StringName, StringName> fo(feature, p_name);
+
+ if (!feature_overrides.has(s[0])) {
+ feature_overrides[s[0]] = LocalVector<Pair<StringName, StringName>>();
}
- }
- if (override_valid) {
- feature_overrides[s[0]] = p_name;
+ feature_overrides[s[0]].push_back(fo);
}
}
}
if (props.has(p_name)) {
- if (!props[p_name].overridden) {
- props[p_name].variant = p_value;
- }
-
+ props[p_name].variant = p_value;
} else {
props[p_name] = VariantContainer(p_value, last_order++);
}
@@ -325,16 +336,35 @@ bool ProjectSettings::_set(const StringName &p_name, const Variant &p_value) {
bool ProjectSettings::_get(const StringName &p_name, Variant &r_ret) const {
_THREAD_SAFE_METHOD_
+ if (!props.has(p_name)) {
+ WARN_PRINT("Property not found: " + String(p_name));
+ return false;
+ }
+ r_ret = props[p_name].variant;
+ return true;
+}
+
+Variant ProjectSettings::get_setting_with_override(const StringName &p_name) const {
+ _THREAD_SAFE_METHOD_
+
StringName name = p_name;
- if (!disable_feature_overrides && feature_overrides.has(name)) {
- name = feature_overrides[name];
+ if (feature_overrides.has(name)) {
+ const LocalVector<Pair<StringName, StringName>> &overrides = feature_overrides[name];
+ for (uint32_t i = 0; i < overrides.size(); i++) {
+ if (OS::get_singleton()->has_feature(overrides[i].first)) { // Custom features are checked in OS.has_feature() already. No need to check twice.
+ if (props.has(overrides[i].second)) {
+ name = overrides[i].second;
+ break;
+ }
+ }
+ }
}
+
if (!props.has(name)) {
WARN_PRINT("Property not found: " + String(name));
- return false;
+ return Variant();
}
- r_ret = props[name].variant;
- return true;
+ return props[name].variant;
}
struct _VCSort {
@@ -604,7 +634,7 @@ Error ProjectSettings::_setup(const String &p_path, const String &p_main_pack, b
Error ProjectSettings::setup(const String &p_path, const String &p_main_pack, bool p_upwards, bool p_ignore_override) {
Error err = _setup(p_path, p_main_pack, p_upwards, p_ignore_override);
if (err == OK) {
- String custom_settings = GLOBAL_DEF("application/config/project_settings_override", "");
+ String custom_settings = GLOBAL_GET("application/config/project_settings_override");
if (!custom_settings.is_empty()) {
_load_settings_text(custom_settings);
}
@@ -785,7 +815,7 @@ Error ProjectSettings::save() {
return error;
}
-Error ProjectSettings::_save_settings_binary(const String &p_file, const RBMap<String, List<String>> &props, const CustomMap &p_custom, const String &p_custom_features) {
+Error ProjectSettings::_save_settings_binary(const String &p_file, const RBMap<String, List<String>> &p_props, const CustomMap &p_custom, const String &p_custom_features) {
Error err;
Ref<FileAccess> file = FileAccess::open(p_file, FileAccess::WRITE, &err);
ERR_FAIL_COND_V_MSG(err != OK, err, "Couldn't save project.binary at " + p_file + ".");
@@ -795,7 +825,7 @@ Error ProjectSettings::_save_settings_binary(const String &p_file, const RBMap<S
int count = 0;
- for (const KeyValue<String, List<String>> &E : props) {
+ for (const KeyValue<String, List<String>> &E : p_props) {
count += E.value.size();
}
@@ -821,7 +851,7 @@ Error ProjectSettings::_save_settings_binary(const String &p_file, const RBMap<S
file->store_32(count); //store how many properties are saved
}
- for (const KeyValue<String, List<String>> &E : props) {
+ for (const KeyValue<String, List<String>> &E : p_props) {
for (const String &key : E.value) {
String k = key;
if (!E.key.is_empty()) {
@@ -853,7 +883,7 @@ Error ProjectSettings::_save_settings_binary(const String &p_file, const RBMap<S
return OK;
}
-Error ProjectSettings::_save_settings_text(const String &p_file, const RBMap<String, List<String>> &props, const CustomMap &p_custom, const String &p_custom_features) {
+Error ProjectSettings::_save_settings_text(const String &p_file, const RBMap<String, List<String>> &p_props, const CustomMap &p_custom, const String &p_custom_features) {
Error err;
Ref<FileAccess> file = FileAccess::open(p_file, FileAccess::WRITE, &err);
@@ -874,8 +904,8 @@ Error ProjectSettings::_save_settings_text(const String &p_file, const RBMap<Str
}
file->store_string("\n");
- for (const KeyValue<String, List<String>> &E : props) {
- if (E.key != props.begin()->key) {
+ for (const KeyValue<String, List<String>> &E : p_props) {
+ if (E.key != p_props.begin()->key) {
file->store_string("\n");
}
@@ -980,7 +1010,7 @@ Error ProjectSettings::save_custom(const String &p_path, const CustomMap &p_cust
vclist.insert(vc);
}
- RBMap<String, List<String>> props;
+ RBMap<String, List<String>> save_props;
for (const _VCSort &E : vclist) {
String category = E.name;
@@ -994,24 +1024,24 @@ Error ProjectSettings::save_custom(const String &p_path, const CustomMap &p_cust
category = category.substr(0, div);
name = name.substr(div + 1, name.size());
}
- props[category].push_back(name);
+ save_props[category].push_back(name);
}
- String custom_features;
+ String save_features;
for (int i = 0; i < p_custom_features.size(); i++) {
if (i > 0) {
- custom_features += ",";
+ save_features += ",";
}
String f = p_custom_features[i].strip_edges().replace("\"", "");
- custom_features += f;
+ save_features += f;
}
if (p_path.ends_with(".godot") || p_path.ends_with("override.cfg")) {
- return _save_settings_text(p_path, props, p_custom, custom_features);
+ return _save_settings_text(p_path, save_props, p_custom, save_features);
} else if (p_path.ends_with(".binary")) {
- return _save_settings_binary(p_path, props, p_custom, custom_features);
+ return _save_settings_binary(p_path, save_props, p_custom, save_features);
} else {
ERR_FAIL_V_MSG(ERR_FILE_UNRECOGNIZED, "Unknown config file format: " + p_path + ".");
}
@@ -1022,7 +1052,7 @@ Variant _GLOBAL_DEF(const String &p_var, const Variant &p_default, bool p_restar
if (!ProjectSettings::get_singleton()->has_setting(p_var)) {
ProjectSettings::get_singleton()->set(p_var, p_default);
}
- ret = ProjectSettings::get_singleton()->get(p_var);
+ ret = GLOBAL_GET(p_var);
ProjectSettings::get_singleton()->set_initial_value(p_var, p_default);
ProjectSettings::get_singleton()->set_builtin_order(p_var);
@@ -1033,21 +1063,10 @@ Variant _GLOBAL_DEF(const String &p_var, const Variant &p_default, bool p_restar
return ret;
}
-Vector<String> ProjectSettings::get_optimizer_presets() const {
- List<PropertyInfo> pi;
- ProjectSettings::get_singleton()->get_property_list(&pi);
- Vector<String> names;
-
- for (const PropertyInfo &E : pi) {
- if (!E.name.begins_with("optimizer_presets/")) {
- continue;
- }
- names.push_back(E.name.get_slicec('/', 1));
- }
-
- names.sort();
-
- return names;
+Variant _GLOBAL_DEF(const PropertyInfo &p_info, const Variant &p_default, bool p_restart_if_changed, bool p_ignore_value_in_docs, bool p_basic, bool p_internal) {
+ Variant ret = _GLOBAL_DEF(p_info.name, p_default, p_restart_if_changed, p_ignore_value_in_docs, p_basic, p_internal);
+ ProjectSettings::get_singleton()->set_custom_property_info(p_info);
+ return ret;
}
void ProjectSettings::_add_property_info_bind(const Dictionary &p_info) {
@@ -1067,23 +1086,19 @@ void ProjectSettings::_add_property_info_bind(const Dictionary &p_info) {
pinfo.hint_string = p_info["hint_string"];
}
- set_custom_property_info(pinfo.name, pinfo);
+ set_custom_property_info(pinfo);
}
-void ProjectSettings::set_custom_property_info(const String &p_prop, const PropertyInfo &p_info) {
- ERR_FAIL_COND(!props.has(p_prop));
- custom_prop_info[p_prop] = p_info;
- custom_prop_info[p_prop].name = p_prop;
+void ProjectSettings::set_custom_property_info(const PropertyInfo &p_info) {
+ const String &prop_name = p_info.name;
+ ERR_FAIL_COND(!props.has(prop_name));
+ custom_prop_info[prop_name] = p_info;
}
const HashMap<StringName, PropertyInfo> &ProjectSettings::get_custom_property_info() const {
return custom_prop_info;
}
-void ProjectSettings::set_disable_feature_overrides(bool p_disable) {
- disable_feature_overrides = p_disable;
-}
-
bool ProjectSettings::is_using_datapack() const {
return using_datapack;
}
@@ -1109,8 +1124,39 @@ void ProjectSettings::set_setting(const String &p_setting, const Variant &p_valu
set(p_setting, p_value);
}
-Variant ProjectSettings::get_setting(const String &p_setting) const {
- return get(p_setting);
+Variant ProjectSettings::get_setting(const String &p_setting, const Variant &p_default_value) const {
+ if (has_setting(p_setting)) {
+ return get(p_setting);
+ } else {
+ return p_default_value;
+ }
+}
+
+Array ProjectSettings::get_global_class_list() {
+ Array script_classes;
+
+ Ref<ConfigFile> cf;
+ cf.instantiate();
+ if (cf->load(get_global_class_list_path()) == OK) {
+ script_classes = cf->get_value("", "list");
+ } else {
+#ifndef TOOLS_ENABLED
+ // Script classes can't be recreated in exported project, so print an error.
+ ERR_PRINT("Could not load global script cache.");
+#endif
+ }
+ return script_classes;
+}
+
+String ProjectSettings::get_global_class_list_path() const {
+ return get_project_data_path().path_join("global_script_class_cache.cfg");
+}
+
+void ProjectSettings::store_global_class_list(const Array &p_classes) {
+ Ref<ConfigFile> cf;
+ cf.instantiate();
+ cf->set_value("", "list", p_classes);
+ cf->save(get_global_class_list_path());
}
bool ProjectSettings::has_custom_feature(const String &p_feature) const {
@@ -1143,7 +1189,8 @@ ProjectSettings::AutoloadInfo ProjectSettings::get_autoload(const StringName &p_
void ProjectSettings::_bind_methods() {
ClassDB::bind_method(D_METHOD("has_setting", "name"), &ProjectSettings::has_setting);
ClassDB::bind_method(D_METHOD("set_setting", "name", "value"), &ProjectSettings::set_setting);
- ClassDB::bind_method(D_METHOD("get_setting", "name"), &ProjectSettings::get_setting);
+ ClassDB::bind_method(D_METHOD("get_setting", "name", "default_value"), &ProjectSettings::get_setting, DEFVAL(Variant()));
+ ClassDB::bind_method(D_METHOD("get_setting_with_override", "name"), &ProjectSettings::get_setting_with_override);
ClassDB::bind_method(D_METHOD("set_order", "name", "position"), &ProjectSettings::set_order);
ClassDB::bind_method(D_METHOD("get_order", "name"), &ProjectSettings::get_order);
ClassDB::bind_method(D_METHOD("set_initial_value", "name", "value"), &ProjectSettings::set_initial_value);
@@ -1185,15 +1232,13 @@ ProjectSettings::ProjectSettings() {
// Initialization of engine variables should be done in the setup() method,
// so that the values can be overridden from project.godot or project.binary.
+ CRASH_COND_MSG(singleton != nullptr, "Instantiating a new ProjectSettings singleton is not supported.");
singleton = this;
GLOBAL_DEF_BASIC("application/config/name", "");
- GLOBAL_DEF_BASIC("application/config/name_localized", Dictionary());
- custom_prop_info["application/config/name_localized"] = PropertyInfo(Variant::DICTIONARY, "application/config/name_localized", PROPERTY_HINT_LOCALIZABLE_STRING);
- GLOBAL_DEF_BASIC("application/config/description", "");
- custom_prop_info["application/config/description"] = PropertyInfo(Variant::STRING, "application/config/description", PROPERTY_HINT_MULTILINE_TEXT);
- GLOBAL_DEF_BASIC("application/run/main_scene", "");
- custom_prop_info["application/run/main_scene"] = PropertyInfo(Variant::STRING, "application/run/main_scene", PROPERTY_HINT_FILE, "*.tscn,*.scn,*.res");
+ GLOBAL_DEF_BASIC(PropertyInfo(Variant::DICTIONARY, "application/config/name_localized", PROPERTY_HINT_LOCALIZABLE_STRING), Dictionary());
+ GLOBAL_DEF_BASIC(PropertyInfo(Variant::STRING, "application/config/description", PROPERTY_HINT_MULTILINE_TEXT), "");
+ GLOBAL_DEF_BASIC(PropertyInfo(Variant::STRING, "application/run/main_scene", PROPERTY_HINT_FILE, "*.tscn,*.scn,*.res"), "");
GLOBAL_DEF("application/run/disable_stdout", false);
GLOBAL_DEF("application/run/disable_stderr", false);
GLOBAL_DEF_RST("application/config/use_hidden_project_data_directory", true);
@@ -1205,14 +1250,15 @@ ProjectSettings::ProjectSettings() {
// - Have a 16:9 aspect ratio,
// - Have both dimensions divisible by 8 to better play along with video recording,
// - Be displayable correctly in windowed mode on a 1366×768 display (tested on Windows 10 with default settings).
- GLOBAL_DEF_BASIC("display/window/size/viewport_width", 1152);
- custom_prop_info["display/window/size/viewport_width"] = PropertyInfo(Variant::INT, "display/window/size/viewport_width", PROPERTY_HINT_RANGE, "0,7680,1,or_greater"); // 8K resolution
+ GLOBAL_DEF_BASIC(PropertyInfo(Variant::INT, "display/window/size/viewport_width", PROPERTY_HINT_RANGE, "0,7680,1,or_greater"), 1152); // 8K resolution
+ GLOBAL_DEF_BASIC(PropertyInfo(Variant::INT, "display/window/size/viewport_height", PROPERTY_HINT_RANGE, "0,4320,1,or_greater"), 648); // 8K resolution
- GLOBAL_DEF_BASIC("display/window/size/viewport_height", 648);
- custom_prop_info["display/window/size/viewport_height"] = PropertyInfo(Variant::INT, "display/window/size/viewport_height", PROPERTY_HINT_RANGE, "0,4320,1,or_greater"); // 8K resolution
+ GLOBAL_DEF_BASIC(PropertyInfo(Variant::INT, "display/window/size/mode", PROPERTY_HINT_ENUM, "Windowed,Minimized,Maximized,Fullscreen,Exclusive Fullscreen"), 0);
- GLOBAL_DEF_BASIC("display/window/size/mode", 0);
- custom_prop_info["display/window/size/mode"] = PropertyInfo(Variant::INT, "display/window/size/mode", PROPERTY_HINT_ENUM, "Windowed,Minimized,Maximized,Fullscreen,Exclusive Fullscreen");
+ // Keep the enum values in sync with the `DisplayServer::SCREEN_` enum.
+ GLOBAL_DEF_BASIC(PropertyInfo(Variant::INT, "display/window/size/initial_position_type", PROPERTY_HINT_ENUM, "Absolute,Primary Screen Center,Other Screen Center"), 1);
+ GLOBAL_DEF_BASIC(PropertyInfo(Variant::VECTOR2I, "display/window/size/initial_position"), Vector2i());
+ GLOBAL_DEF_BASIC(PropertyInfo(Variant::INT, "display/window/size/initial_screen", PROPERTY_HINT_RANGE, "0,64,1,or_greater"), 0);
GLOBAL_DEF_BASIC("display/window/size/resizable", true);
GLOBAL_DEF_BASIC("display/window/size/borderless", false);
@@ -1221,22 +1267,17 @@ ProjectSettings::ProjectSettings() {
GLOBAL_DEF("display/window/size/extend_to_title", false);
GLOBAL_DEF("display/window/size/no_focus", false);
- GLOBAL_DEF("display/window/size/window_width_override", 0);
- custom_prop_info["display/window/size/window_width_override"] = PropertyInfo(Variant::INT, "display/window/size/window_width_override", PROPERTY_HINT_RANGE, "0,7680,1,or_greater"); // 8K resolution
- GLOBAL_DEF("display/window/size/window_height_override", 0);
- custom_prop_info["display/window/size/window_height_override"] = PropertyInfo(Variant::INT, "display/window/size/window_height_override", PROPERTY_HINT_RANGE, "0,4320,1,or_greater"); // 8K resolution
+ GLOBAL_DEF(PropertyInfo(Variant::INT, "display/window/size/window_width_override", PROPERTY_HINT_RANGE, "0,7680,1,or_greater"), 0); // 8K resolution
+ GLOBAL_DEF(PropertyInfo(Variant::INT, "display/window/size/window_height_override", PROPERTY_HINT_RANGE, "0,4320,1,or_greater"), 0); // 8K resolution
GLOBAL_DEF("display/window/energy_saving/keep_screen_on", true);
GLOBAL_DEF("display/window/energy_saving/keep_screen_on.editor", false);
- GLOBAL_DEF_BASIC("audio/buses/default_bus_layout", "res://default_bus_layout.tres");
- custom_prop_info["audio/buses/default_bus_layout"] = PropertyInfo(Variant::STRING, "audio/buses/default_bus_layout", PROPERTY_HINT_FILE, "*.tres");
- GLOBAL_DEF_RST("audio/general/2d_panning_strength", 1.0f);
- custom_prop_info["audio/general/2d_panning_strength"] = PropertyInfo(Variant::FLOAT, "audio/general/2d_panning_strength", PROPERTY_HINT_RANGE, "0,4,0.01");
- GLOBAL_DEF_RST("audio/general/3d_panning_strength", 1.0f);
- custom_prop_info["audio/general/3d_panning_strength"] = PropertyInfo(Variant::FLOAT, "audio/general/3d_panning_strength", PROPERTY_HINT_RANGE, "0,4,0.01");
+ GLOBAL_DEF_BASIC(PropertyInfo(Variant::STRING, "audio/buses/default_bus_layout", PROPERTY_HINT_FILE, "*.tres"), "res://default_bus_layout.tres");
+ GLOBAL_DEF_RST(PropertyInfo(Variant::FLOAT, "audio/general/2d_panning_strength", PROPERTY_HINT_RANGE, "0,2,0.01"), 0.5f);
+ GLOBAL_DEF_RST(PropertyInfo(Variant::FLOAT, "audio/general/3d_panning_strength", PROPERTY_HINT_RANGE, "0,2,0.01"), 0.5f);
- PackedStringArray extensions = PackedStringArray();
+ PackedStringArray extensions;
extensions.push_back("gd");
if (Engine::get_singleton()->has_singleton("GodotSharp")) {
extensions.push_back("cs");
@@ -1245,11 +1286,13 @@ ProjectSettings::ProjectSettings() {
GLOBAL_DEF("editor/run/main_run_args", "");
- GLOBAL_DEF("editor/script/search_in_file_extensions", extensions);
- custom_prop_info["editor/script/search_in_file_extensions"] = PropertyInfo(Variant::PACKED_STRING_ARRAY, "editor/script/search_in_file_extensions");
+ GLOBAL_DEF(PropertyInfo(Variant::PACKED_STRING_ARRAY, "editor/script/search_in_file_extensions"), extensions);
+
+ GLOBAL_DEF(PropertyInfo(Variant::STRING, "editor/script/templates_search_path", PROPERTY_HINT_DIR), "res://script_templates");
- GLOBAL_DEF("editor/script/templates_search_path", "res://script_templates");
- custom_prop_info["editor/script/templates_search_path"] = PropertyInfo(Variant::STRING, "editor/script/templates_search_path", PROPERTY_HINT_DIR);
+ // For correct doc generation.
+ GLOBAL_DEF("editor/naming/default_signal_callback_name", "_on_{node_name}_{signal_name}");
+ GLOBAL_DEF("editor/naming/default_signal_callback_to_self_name", "_on_{signal_name}");
_add_builtin_input_map();
@@ -1261,21 +1304,28 @@ ProjectSettings::ProjectSettings() {
GLOBAL_DEF("physics/2d/run_on_separate_thread", false);
GLOBAL_DEF("physics/3d/run_on_separate_thread", false);
- GLOBAL_DEF("debug/settings/profiler/max_functions", 16384);
- custom_prop_info["debug/settings/profiler/max_functions"] = PropertyInfo(Variant::INT, "debug/settings/profiler/max_functions", PROPERTY_HINT_RANGE, "128,65535,1");
+ GLOBAL_DEF(PropertyInfo(Variant::INT, "debug/settings/profiler/max_functions", PROPERTY_HINT_RANGE, "128,65535,1"), 16384);
+
+ GLOBAL_DEF(PropertyInfo(Variant::BOOL, "compression/formats/zstd/long_distance_matching"), Compression::zstd_long_distance_matching);
+ GLOBAL_DEF(PropertyInfo(Variant::INT, "compression/formats/zstd/compression_level", PROPERTY_HINT_RANGE, "1,22,1"), Compression::zstd_level);
+ GLOBAL_DEF(PropertyInfo(Variant::INT, "compression/formats/zstd/window_log_size", PROPERTY_HINT_RANGE, "10,30,1"), Compression::zstd_window_log_size);
+ GLOBAL_DEF(PropertyInfo(Variant::INT, "compression/formats/zlib/compression_level", PROPERTY_HINT_RANGE, "-1,9,1"), Compression::zlib_level);
+ GLOBAL_DEF(PropertyInfo(Variant::INT, "compression/formats/gzip/compression_level", PROPERTY_HINT_RANGE, "-1,9,1"), Compression::gzip_level);
- GLOBAL_DEF("compression/formats/zstd/long_distance_matching", Compression::zstd_long_distance_matching);
- custom_prop_info["compression/formats/zstd/long_distance_matching"] = PropertyInfo(Variant::BOOL, "compression/formats/zstd/long_distance_matching");
- GLOBAL_DEF("compression/formats/zstd/compression_level", Compression::zstd_level);
- custom_prop_info["compression/formats/zstd/compression_level"] = PropertyInfo(Variant::INT, "compression/formats/zstd/compression_level", PROPERTY_HINT_RANGE, "1,22,1");
- GLOBAL_DEF("compression/formats/zstd/window_log_size", Compression::zstd_window_log_size);
- custom_prop_info["compression/formats/zstd/window_log_size"] = PropertyInfo(Variant::INT, "compression/formats/zstd/window_log_size", PROPERTY_HINT_RANGE, "10,30,1");
+ GLOBAL_DEF("debug/settings/crash_handler/message",
+ String("Please include this when reporting the bug to the project developer."));
+ GLOBAL_DEF("debug/settings/crash_handler/message.editor",
+ String("Please include this when reporting the bug on: https://github.com/godotengine/godot/issues"));
+ GLOBAL_DEF_RST(PropertyInfo(Variant::INT, "rendering/occlusion_culling/bvh_build_quality", PROPERTY_HINT_ENUM, "Low,Medium,High"), 2);
+ GLOBAL_DEF(PropertyInfo(Variant::INT, "memory/limits/multithreaded_server/rid_pool_prealloc", PROPERTY_HINT_RANGE, "0,500,1"), 60); // No negative and limit to 500 due to crashes.
+ GLOBAL_DEF_RST("internationalization/rendering/force_right_to_left_layout_direction", false);
- GLOBAL_DEF("compression/formats/zlib/compression_level", Compression::zlib_level);
- custom_prop_info["compression/formats/zlib/compression_level"] = PropertyInfo(Variant::INT, "compression/formats/zlib/compression_level", PROPERTY_HINT_RANGE, "-1,9,1");
+ GLOBAL_DEF(PropertyInfo(Variant::INT, "gui/timers/incremental_search_max_interval_msec", PROPERTY_HINT_RANGE, "0,10000,1,or_greater"), 2000);
- GLOBAL_DEF("compression/formats/gzip/compression_level", Compression::gzip_level);
- custom_prop_info["compression/formats/gzip/compression_level"] = PropertyInfo(Variant::INT, "compression/formats/gzip/compression_level", PROPERTY_HINT_RANGE, "-1,9,1");
+ GLOBAL_DEF("rendering/rendering_device/staging_buffer/block_size_kb", 256);
+ GLOBAL_DEF("rendering/rendering_device/staging_buffer/max_size_mb", 128);
+ GLOBAL_DEF("rendering/rendering_device/staging_buffer/texture_upload_region_size_px", 64);
+ GLOBAL_DEF("rendering/rendering_device/vulkan/max_descriptors_per_pool", 64);
// These properties will not show up in the dialog nor in the documentation. If you want to exclude whole groups, see _get_property_list() method.
GLOBAL_DEF_INTERNAL("application/config/features", PackedStringArray());
diff --git a/core/config/project_settings.h b/core/config/project_settings.h
index 960dfe0395..70f697741f 100644
--- a/core/config/project_settings.h
+++ b/core/config/project_settings.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* project_settings.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* project_settings.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef PROJECT_SETTINGS_H
#define PROJECT_SETTINGS_H
@@ -34,6 +34,7 @@
#include "core/object/class_db.h"
#include "core/os/thread_safe.h"
#include "core/templates/hash_map.h"
+#include "core/templates/local_vector.h"
#include "core/templates/rb_set.h"
class ProjectSettings : public Object {
@@ -69,7 +70,6 @@ protected:
Variant variant;
Variant initial;
bool hide_from_editor = false;
- bool overridden = false;
bool restart_if_changed = false;
#ifdef DEBUG_METHODS_ENABLED
bool ignore_value_in_docs = false;
@@ -91,12 +91,11 @@ protected:
RBMap<StringName, VariantContainer> props; // NOTE: Key order is used e.g. in the save_custom method.
String resource_path;
HashMap<StringName, PropertyInfo> custom_prop_info;
- bool disable_feature_overrides = false;
bool using_datapack = false;
List<String> input_presets;
HashSet<String> custom_features;
- HashMap<StringName, StringName> feature_overrides;
+ HashMap<StringName, LocalVector<Pair<StringName, StringName>>> feature_overrides;
HashMap<StringName, AutoloadInfo> autoloads;
@@ -141,7 +140,10 @@ public:
static const int CONFIG_VERSION = 5;
void set_setting(const String &p_setting, const Variant &p_value);
- Variant get_setting(const String &p_setting) const;
+ Variant get_setting(const String &p_setting, const Variant &p_default_value = Variant()) const;
+ Array get_global_class_list();
+ void store_global_class_list(const Array &p_classes);
+ String get_global_class_list_path() const;
bool has_setting(String p_var) const;
String localize_path(const String &p_path) const;
@@ -173,15 +175,13 @@ public:
Error load_custom(const String &p_path);
Error save_custom(const String &p_path = "", const CustomMap &p_custom = CustomMap(), const Vector<String> &p_custom_features = Vector<String>(), bool p_merge_with_current = true);
Error save();
- void set_custom_property_info(const String &p_prop, const PropertyInfo &p_info);
+ void set_custom_property_info(const PropertyInfo &p_info);
const HashMap<StringName, PropertyInfo> &get_custom_property_info() const;
uint64_t get_last_saved_time() { return last_save_time; }
- Vector<String> get_optimizer_presets() const;
-
List<String> get_input_presets() const { return input_presets; }
- void set_disable_feature_overrides(bool p_disable);
+ Variant get_setting_with_override(const StringName &p_name) const;
bool is_using_datapack() const;
@@ -199,11 +199,13 @@ public:
// Not a macro any longer.
Variant _GLOBAL_DEF(const String &p_var, const Variant &p_default, bool p_restart_if_changed = false, bool p_ignore_value_in_docs = false, bool p_basic = false, bool p_internal = false);
+Variant _GLOBAL_DEF(const PropertyInfo &p_info, const Variant &p_default, bool p_restart_if_changed = false, bool p_ignore_value_in_docs = false, bool p_basic = false, bool p_internal = false);
+
#define GLOBAL_DEF(m_var, m_value) _GLOBAL_DEF(m_var, m_value)
#define GLOBAL_DEF_RST(m_var, m_value) _GLOBAL_DEF(m_var, m_value, true)
#define GLOBAL_DEF_NOVAL(m_var, m_value) _GLOBAL_DEF(m_var, m_value, false, true)
#define GLOBAL_DEF_RST_NOVAL(m_var, m_value) _GLOBAL_DEF(m_var, m_value, true, true)
-#define GLOBAL_GET(m_var) ProjectSettings::get_singleton()->get(m_var)
+#define GLOBAL_GET(m_var) ProjectSettings::get_singleton()->get_setting_with_override(m_var)
#define GLOBAL_DEF_BASIC(m_var, m_value) _GLOBAL_DEF(m_var, m_value, false, false, true)
#define GLOBAL_DEF_RST_BASIC(m_var, m_value) _GLOBAL_DEF(m_var, m_value, true, false, true)