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-rw-r--r--core/config/project_settings.cpp10
1 files changed, 7 insertions, 3 deletions
diff --git a/core/config/project_settings.cpp b/core/config/project_settings.cpp
index 57833fe42f..562cbbdd27 100644
--- a/core/config/project_settings.cpp
+++ b/core/config/project_settings.cpp
@@ -49,12 +49,11 @@ ProjectSettings *ProjectSettings::get_singleton() {
}
String ProjectSettings::get_project_data_dir_name() const {
- return ".godot";
+ return project_data_dir_name;
}
String ProjectSettings::get_project_data_path() const {
- String project_data_dir_name = get_project_data_dir_name();
- return "res://" + project_data_dir_name;
+ return "res://" + get_project_data_dir_name();
}
String ProjectSettings::get_resource_path() const {
@@ -520,6 +519,10 @@ Error ProjectSettings::setup(const String &p_path, const String &p_main_pack, bo
_load_settings_text(custom_settings);
}
}
+
+ // Updating the default value after the project settings have loaded.
+ project_data_dir_name = GLOBAL_GET("application/config/project_data_dir_name");
+
// Using GLOBAL_GET on every block for compressing can be slow, so assigning here.
Compression::zstd_long_distance_matching = GLOBAL_GET("compression/formats/zstd/long_distance_matching");
Compression::zstd_level = GLOBAL_GET("compression/formats/zstd/compression_level");
@@ -1091,6 +1094,7 @@ ProjectSettings::ProjectSettings() {
custom_prop_info["application/run/main_scene"] = PropertyInfo(Variant::STRING, "application/run/main_scene", PROPERTY_HINT_FILE, "*.tscn,*.scn,*.res");
GLOBAL_DEF("application/run/disable_stdout", false);
GLOBAL_DEF("application/run/disable_stderr", false);
+ project_data_dir_name = GLOBAL_DEF_RST("application/config/project_data_dir_name", ".godot");
GLOBAL_DEF("application/config/use_custom_user_dir", false);
GLOBAL_DEF("application/config/custom_user_dir_name", "");
GLOBAL_DEF("application/config/project_settings_override", "");