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Diffstat (limited to 'core/config/engine.h')
-rw-r--r--core/config/engine.h39
1 files changed, 24 insertions, 15 deletions
diff --git a/core/config/engine.h b/core/config/engine.h
index a9080e3dfd..e6b5df2d5a 100644
--- a/core/config/engine.h
+++ b/core/config/engine.h
@@ -41,7 +41,8 @@ public:
struct Singleton {
StringName name;
Object *ptr;
- Singleton(const StringName &p_name = StringName(), Object *p_ptr = nullptr);
+ StringName class_name; //used for binding generation hinting
+ Singleton(const StringName &p_name = StringName(), Object *p_ptr = nullptr, const StringName &p_class_name = StringName());
};
private:
@@ -50,15 +51,15 @@ private:
uint64_t frames_drawn = 0;
uint32_t _frame_delay = 0;
uint64_t _frame_ticks = 0;
- float _process_step = 0;
+ double _process_step = 0;
int ips = 60;
- float physics_jitter_fix = 0.5;
- float _fps = 1;
+ double physics_jitter_fix = 0.5;
+ double _fps = 1;
int _target_fps = 0;
- float _time_scale = 1.0;
+ double _time_scale = 1.0;
uint64_t _physics_frames = 0;
- float _physics_interpolation_fraction = 0.0f;
+ double _physics_interpolation_fraction = 0.0f;
bool abort_on_gpu_errors = false;
bool use_validation_layers = false;
@@ -72,19 +73,21 @@ private:
static Engine *singleton;
+ String shader_cache_path;
+
public:
static Engine *get_singleton();
- virtual void set_iterations_per_second(int p_ips);
- virtual int get_iterations_per_second() const;
+ virtual void set_physics_ticks_per_second(int p_ips);
+ virtual int get_physics_ticks_per_second() const;
- void set_physics_jitter_fix(float p_threshold);
- float get_physics_jitter_fix() const;
+ void set_physics_jitter_fix(double p_threshold);
+ double get_physics_jitter_fix() const;
virtual void set_target_fps(int p_fps);
virtual int get_target_fps() const;
- virtual float get_frames_per_second() const { return _fps; }
+ virtual double get_frames_per_second() const { return _fps; }
uint64_t get_frames_drawn();
@@ -92,11 +95,14 @@ public:
uint64_t get_process_frames() const { return _process_frames; }
bool is_in_physics_frame() const { return _in_physics; }
uint64_t get_frame_ticks() const { return _frame_ticks; }
- float get_process_step() const { return _process_step; }
- float get_physics_interpolation_fraction() const { return _physics_interpolation_fraction; }
+ double get_process_step() const { return _process_step; }
+ double get_physics_interpolation_fraction() const { return _physics_interpolation_fraction; }
+
+ void set_time_scale(double p_scale);
+ double get_time_scale() const;
- void set_time_scale(float p_scale);
- float get_time_scale() const;
+ void set_print_error_messages(bool p_enabled);
+ bool is_printing_error_messages() const;
void set_frame_delay(uint32_t p_msec);
uint32_t get_frame_delay() const;
@@ -121,6 +127,9 @@ public:
Dictionary get_license_info() const;
String get_license_text() const;
+ void set_shader_cache_path(const String &p_path);
+ String get_shader_cache_path() const;
+
bool is_abort_on_gpu_errors_enabled() const;
bool is_validation_layers_enabled() const;