diff options
Diffstat (limited to 'core/config/engine.h')
-rw-r--r-- | core/config/engine.h | 85 |
1 files changed, 52 insertions, 33 deletions
diff --git a/core/config/engine.h b/core/config/engine.h index 68562643e7..52408f4be1 100644 --- a/core/config/engine.h +++ b/core/config/engine.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* engine.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* engine.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef ENGINE_H #define ENGINE_H @@ -36,6 +36,9 @@ #include "core/templates/list.h" #include "core/templates/vector.h" +template <typename T> +class TypedArray; + class Engine { public: struct Singleton { @@ -57,9 +60,10 @@ private: int ips = 60; double physics_jitter_fix = 0.5; double _fps = 1; - int _target_fps = 0; + int _max_fps = 0; double _time_scale = 1.0; uint64_t _physics_frames = 0; + int max_physics_steps_per_frame = 8; double _physics_interpolation_fraction = 0.0f; bool abort_on_gpu_errors = false; bool use_validation_layers = false; @@ -79,17 +83,25 @@ private: String write_movie_path; String shader_cache_path; + Dictionary startup_benchmark_json; + String startup_benchmark_section; + uint64_t startup_benchmark_from = 0; + uint64_t startup_benchmark_total_from = 0; + public: static Engine *get_singleton(); virtual void set_physics_ticks_per_second(int p_ips); virtual int get_physics_ticks_per_second() const; + virtual void set_max_physics_steps_per_frame(int p_max_physics_steps); + virtual int get_max_physics_steps_per_frame() const; + void set_physics_jitter_fix(double p_threshold); double get_physics_jitter_fix() const; - virtual void set_target_fps(int p_fps); - virtual int get_target_fps() const; + virtual void set_max_fps(int p_fps); + virtual int get_max_fps() const; virtual double get_frames_per_second() const { return _fps; } @@ -134,7 +146,7 @@ public: Dictionary get_version_info() const; Dictionary get_author_info() const; - Array get_copyright_info() const; + TypedArray<Dictionary> get_copyright_info() const; Dictionary get_donor_info() const; Dictionary get_license_info() const; String get_license_text() const; @@ -142,6 +154,8 @@ public: void set_write_movie_path(const String &p_path); String get_write_movie_path() const; + String get_architecture_name() const; + void set_shader_cache_path(const String &p_path); String get_shader_cache_path() const; @@ -149,6 +163,11 @@ public: bool is_validation_layers_enabled() const; int32_t get_gpu_index() const; + void startup_begin(); + void startup_benchmark_begin_measure(const String &p_what); + void startup_benchmark_end_measure(); + void startup_dump(const String &p_to_file); + Engine(); virtual ~Engine() {} }; |