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-rw-r--r--core/config/engine.cpp221
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diff --git a/core/config/engine.cpp b/core/config/engine.cpp
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+/*************************************************************************/
+/* engine.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "engine.h"
+
+#include "core/authors.gen.h"
+#include "core/donors.gen.h"
+#include "core/license.gen.h"
+#include "core/version.h"
+#include "core/version_hash.gen.h"
+
+void Engine::set_iterations_per_second(int p_ips) {
+ ERR_FAIL_COND_MSG(p_ips <= 0, "Engine iterations per second must be greater than 0.");
+ ips = p_ips;
+}
+
+int Engine::get_iterations_per_second() const {
+ return ips;
+}
+
+void Engine::set_physics_jitter_fix(float p_threshold) {
+ if (p_threshold < 0) {
+ p_threshold = 0;
+ }
+ physics_jitter_fix = p_threshold;
+}
+
+float Engine::get_physics_jitter_fix() const {
+ return physics_jitter_fix;
+}
+
+void Engine::set_target_fps(int p_fps) {
+ _target_fps = p_fps > 0 ? p_fps : 0;
+}
+
+int Engine::get_target_fps() const {
+ return _target_fps;
+}
+
+uint64_t Engine::get_frames_drawn() {
+ return frames_drawn;
+}
+
+void Engine::set_frame_delay(uint32_t p_msec) {
+ _frame_delay = p_msec;
+}
+
+uint32_t Engine::get_frame_delay() const {
+ return _frame_delay;
+}
+
+void Engine::set_time_scale(float p_scale) {
+ _time_scale = p_scale;
+}
+
+float Engine::get_time_scale() const {
+ return _time_scale;
+}
+
+Dictionary Engine::get_version_info() const {
+ Dictionary dict;
+ dict["major"] = VERSION_MAJOR;
+ dict["minor"] = VERSION_MINOR;
+ dict["patch"] = VERSION_PATCH;
+ dict["hex"] = VERSION_HEX;
+ dict["status"] = VERSION_STATUS;
+ dict["build"] = VERSION_BUILD;
+ dict["year"] = VERSION_YEAR;
+
+ String hash = VERSION_HASH;
+ dict["hash"] = hash.length() == 0 ? String("unknown") : hash;
+
+ String stringver = String(dict["major"]) + "." + String(dict["minor"]);
+ if ((int)dict["patch"] != 0) {
+ stringver += "." + String(dict["patch"]);
+ }
+ stringver += "-" + String(dict["status"]) + " (" + String(dict["build"]) + ")";
+ dict["string"] = stringver;
+
+ return dict;
+}
+
+static Array array_from_info(const char *const *info_list) {
+ Array arr;
+ for (int i = 0; info_list[i] != nullptr; i++) {
+ arr.push_back(info_list[i]);
+ }
+ return arr;
+}
+
+static Array array_from_info_count(const char *const *info_list, int info_count) {
+ Array arr;
+ for (int i = 0; i < info_count; i++) {
+ arr.push_back(info_list[i]);
+ }
+ return arr;
+}
+
+Dictionary Engine::get_author_info() const {
+ Dictionary dict;
+
+ dict["lead_developers"] = array_from_info(AUTHORS_LEAD_DEVELOPERS);
+ dict["project_managers"] = array_from_info(AUTHORS_PROJECT_MANAGERS);
+ dict["founders"] = array_from_info(AUTHORS_FOUNDERS);
+ dict["developers"] = array_from_info(AUTHORS_DEVELOPERS);
+
+ return dict;
+}
+
+Array Engine::get_copyright_info() const {
+ Array components;
+ for (int component_index = 0; component_index < COPYRIGHT_INFO_COUNT; component_index++) {
+ const ComponentCopyright &cp_info = COPYRIGHT_INFO[component_index];
+ Dictionary component_dict;
+ component_dict["name"] = cp_info.name;
+ Array parts;
+ for (int i = 0; i < cp_info.part_count; i++) {
+ const ComponentCopyrightPart &cp_part = cp_info.parts[i];
+ Dictionary part_dict;
+ part_dict["files"] = array_from_info_count(cp_part.files, cp_part.file_count);
+ part_dict["copyright"] = array_from_info_count(cp_part.copyright_statements, cp_part.copyright_count);
+ part_dict["license"] = cp_part.license;
+ parts.push_back(part_dict);
+ }
+ component_dict["parts"] = parts;
+
+ components.push_back(component_dict);
+ }
+ return components;
+}
+
+Dictionary Engine::get_donor_info() const {
+ Dictionary donors;
+ donors["platinum_sponsors"] = array_from_info(DONORS_SPONSOR_PLATINUM);
+ donors["gold_sponsors"] = array_from_info(DONORS_SPONSOR_GOLD);
+ donors["silver_sponsors"] = array_from_info(DONORS_SPONSOR_SILVER);
+ donors["bronze_sponsors"] = array_from_info(DONORS_SPONSOR_BRONZE);
+ donors["mini_sponsors"] = array_from_info(DONORS_SPONSOR_MINI);
+ donors["gold_donors"] = array_from_info(DONORS_GOLD);
+ donors["silver_donors"] = array_from_info(DONORS_SILVER);
+ donors["bronze_donors"] = array_from_info(DONORS_BRONZE);
+ return donors;
+}
+
+Dictionary Engine::get_license_info() const {
+ Dictionary licenses;
+ for (int i = 0; i < LICENSE_COUNT; i++) {
+ licenses[LICENSE_NAMES[i]] = LICENSE_BODIES[i];
+ }
+ return licenses;
+}
+
+String Engine::get_license_text() const {
+ return String(GODOT_LICENSE_TEXT);
+}
+
+bool Engine::is_abort_on_gpu_errors_enabled() const {
+ return abort_on_gpu_errors;
+}
+
+bool Engine::is_validation_layers_enabled() const {
+ return use_validation_layers;
+}
+
+void Engine::add_singleton(const Singleton &p_singleton) {
+ singletons.push_back(p_singleton);
+ singleton_ptrs[p_singleton.name] = p_singleton.ptr;
+}
+
+Object *Engine::get_singleton_object(const String &p_name) const {
+ const Map<StringName, Object *>::Element *E = singleton_ptrs.find(p_name);
+ ERR_FAIL_COND_V_MSG(!E, nullptr, "Failed to retrieve non-existent singleton '" + p_name + "'.");
+ return E->get();
+}
+
+bool Engine::has_singleton(const String &p_name) const {
+ return singleton_ptrs.has(p_name);
+}
+
+void Engine::get_singletons(List<Singleton> *p_singletons) {
+ for (List<Singleton>::Element *E = singletons.front(); E; E = E->next()) {
+ p_singletons->push_back(E->get());
+ }
+}
+
+Engine *Engine::singleton = nullptr;
+
+Engine *Engine::get_singleton() {
+ return singleton;
+}
+
+Engine::Engine() {
+ singleton = this;
+}