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Diffstat (limited to 'core/config/engine.cpp')
-rw-r--r--core/config/engine.cpp85
1 files changed, 63 insertions, 22 deletions
diff --git a/core/config/engine.cpp b/core/config/engine.cpp
index 26f8cdf840..dc5b3e25c6 100644
--- a/core/config/engine.cpp
+++ b/core/config/engine.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,28 +31,29 @@
#include "engine.h"
#include "core/authors.gen.h"
+#include "core/config/project_settings.h"
#include "core/donors.gen.h"
#include "core/license.gen.h"
#include "core/version.h"
#include "core/version_hash.gen.h"
-void Engine::set_iterations_per_second(int p_ips) {
+void Engine::set_physics_ticks_per_second(int p_ips) {
ERR_FAIL_COND_MSG(p_ips <= 0, "Engine iterations per second must be greater than 0.");
ips = p_ips;
}
-int Engine::get_iterations_per_second() const {
+int Engine::get_physics_ticks_per_second() const {
return ips;
}
-void Engine::set_physics_jitter_fix(float p_threshold) {
+void Engine::set_physics_jitter_fix(double p_threshold) {
if (p_threshold < 0) {
p_threshold = 0;
}
physics_jitter_fix = p_threshold;
}
-float Engine::get_physics_jitter_fix() const {
+double Engine::get_physics_jitter_fix() const {
return physics_jitter_fix;
}
@@ -76,11 +77,11 @@ uint32_t Engine::get_frame_delay() const {
return _frame_delay;
}
-void Engine::set_time_scale(float p_scale) {
+void Engine::set_time_scale(double p_scale) {
_time_scale = p_scale;
}
-float Engine::get_time_scale() const {
+double Engine::get_time_scale() const {
return _time_scale;
}
@@ -110,7 +111,7 @@ Dictionary Engine::get_version_info() const {
static Array array_from_info(const char *const *info_list) {
Array arr;
for (int i = 0; info_list[i] != nullptr; i++) {
- arr.push_back(info_list[i]);
+ arr.push_back(String::utf8(info_list[i]));
}
return arr;
}
@@ -118,7 +119,7 @@ static Array array_from_info(const char *const *info_list) {
static Array array_from_info_count(const char *const *info_list, int info_count) {
Array arr;
for (int i = 0; i < info_count; i++) {
- arr.push_back(info_list[i]);
+ arr.push_back(String::utf8(info_list[i]));
}
return arr;
}
@@ -139,14 +140,14 @@ Array Engine::get_copyright_info() const {
for (int component_index = 0; component_index < COPYRIGHT_INFO_COUNT; component_index++) {
const ComponentCopyright &cp_info = COPYRIGHT_INFO[component_index];
Dictionary component_dict;
- component_dict["name"] = cp_info.name;
+ component_dict["name"] = String::utf8(cp_info.name);
Array parts;
for (int i = 0; i < cp_info.part_count; i++) {
const ComponentCopyrightPart &cp_part = cp_info.parts[i];
Dictionary part_dict;
part_dict["files"] = array_from_info_count(cp_part.files, cp_part.file_count);
part_dict["copyright"] = array_from_info_count(cp_part.copyright_statements, cp_part.copyright_count);
- part_dict["license"] = cp_part.license;
+ part_dict["license"] = String::utf8(cp_part.license);
parts.push_back(part_dict);
}
component_dict["parts"] = parts;
@@ -189,27 +190,66 @@ bool Engine::is_validation_layers_enabled() const {
return use_validation_layers;
}
+void Engine::set_print_error_messages(bool p_enabled) {
+ _print_error_enabled = p_enabled;
+}
+
+bool Engine::is_printing_error_messages() const {
+ return _print_error_enabled;
+}
+
void Engine::add_singleton(const Singleton &p_singleton) {
+ ERR_FAIL_COND_MSG(singleton_ptrs.has(p_singleton.name), "Can't register singleton that already exists: " + String(p_singleton.name));
singletons.push_back(p_singleton);
singleton_ptrs[p_singleton.name] = p_singleton.ptr;
}
-Object *Engine::get_singleton_object(const String &p_name) const {
+Object *Engine::get_singleton_object(const StringName &p_name) const {
const Map<StringName, Object *>::Element *E = singleton_ptrs.find(p_name);
- ERR_FAIL_COND_V_MSG(!E, nullptr, "Failed to retrieve non-existent singleton '" + p_name + "'.");
+ ERR_FAIL_COND_V_MSG(!E, nullptr, "Failed to retrieve non-existent singleton '" + String(p_name) + "'.");
return E->get();
}
-bool Engine::has_singleton(const String &p_name) const {
+bool Engine::is_singleton_user_created(const StringName &p_name) const {
+ ERR_FAIL_COND_V(!singleton_ptrs.has(p_name), false);
+
+ for (const Singleton &E : singletons) {
+ if (E.name == p_name && E.user_created) {
+ return true;
+ }
+ }
+
+ return false;
+}
+void Engine::remove_singleton(const StringName &p_name) {
+ ERR_FAIL_COND(!singleton_ptrs.has(p_name));
+
+ for (List<Singleton>::Element *E = singletons.front(); E; E = E->next()) {
+ if (E->get().name == p_name) {
+ singletons.erase(E);
+ singleton_ptrs.erase(p_name);
+ return;
+ }
+ }
+}
+
+bool Engine::has_singleton(const StringName &p_name) const {
return singleton_ptrs.has(p_name);
}
void Engine::get_singletons(List<Singleton> *p_singletons) {
- for (List<Singleton>::Element *E = singletons.front(); E; E = E->next()) {
- p_singletons->push_back(E->get());
+ for (const Singleton &E : singletons) {
+ p_singletons->push_back(E);
}
}
+void Engine::set_shader_cache_path(const String &p_path) {
+ shader_cache_path = p_path;
+}
+String Engine::get_shader_cache_path() const {
+ return shader_cache_path;
+}
+
Engine *Engine::singleton = nullptr;
Engine *Engine::get_singleton() {
@@ -220,13 +260,14 @@ Engine::Engine() {
singleton = this;
}
-Engine::Singleton::Singleton(const StringName &p_name, Object *p_ptr) :
+Engine::Singleton::Singleton(const StringName &p_name, Object *p_ptr, const StringName &p_class_name) :
name(p_name),
- ptr(p_ptr) {
+ ptr(p_ptr),
+ class_name(p_class_name) {
#ifdef DEBUG_ENABLED
- Reference *ref = Object::cast_to<Reference>(p_ptr);
- if (ref && !ref->is_referenced()) {
- WARN_PRINT("You must use Ref<> to ensure the lifetime of a Reference object intended to be used as a singleton.");
+ RefCounted *rc = Object::cast_to<RefCounted>(p_ptr);
+ if (rc && !rc->is_referenced()) {
+ WARN_PRINT("You must use Ref<> to ensure the lifetime of a RefCounted object intended to be used as a singleton.");
}
#endif
}