diff options
Diffstat (limited to 'core/bind')
-rw-r--r-- | core/bind/core_bind.cpp | 6 | ||||
-rw-r--r-- | core/bind/core_bind.h | 1 |
2 files changed, 0 insertions, 7 deletions
diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp index 88e31c56fe..baf5d4b928 100644 --- a/core/bind/core_bind.cpp +++ b/core/bind/core_bind.cpp @@ -1156,10 +1156,6 @@ Vector<Vector3> _Geometry3D::clip_polygon(const Vector<Vector3> &p_points, const return Geometry3D::clip_polygon(p_points, p_plane); } -int _Geometry3D::get_uv84_normal_bit(const Vector3 &p_vector) { - return Geometry3D::get_uv84_normal_bit(p_vector); -} - void _Geometry3D::_bind_methods() { ClassDB::bind_method(D_METHOD("build_box_planes", "extents"), &_Geometry3D::build_box_planes); ClassDB::bind_method(D_METHOD("build_cylinder_planes", "radius", "height", "sides", "axis"), &_Geometry3D::build_cylinder_planes, DEFVAL(Vector3::AXIS_Z)); @@ -1171,8 +1167,6 @@ void _Geometry3D::_bind_methods() { ClassDB::bind_method(D_METHOD("get_closest_point_to_segment_uncapped", "point", "s1", "s2"), &_Geometry3D::get_closest_point_to_segment_uncapped); - ClassDB::bind_method(D_METHOD("get_uv84_normal_bit", "normal"), &_Geometry3D::get_uv84_normal_bit); - ClassDB::bind_method(D_METHOD("ray_intersects_triangle", "from", "dir", "a", "b", "c"), &_Geometry3D::ray_intersects_triangle); ClassDB::bind_method(D_METHOD("segment_intersects_triangle", "from", "to", "a", "b", "c"), &_Geometry3D::segment_intersects_triangle); ClassDB::bind_method(D_METHOD("segment_intersects_sphere", "from", "to", "sphere_position", "sphere_radius"), &_Geometry3D::segment_intersects_sphere); diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h index 5c9520d7fe..e75e740cd5 100644 --- a/core/bind/core_bind.h +++ b/core/bind/core_bind.h @@ -344,7 +344,6 @@ public: Vector<Vector3> segment_intersects_sphere(const Vector3 &p_from, const Vector3 &p_to, const Vector3 &p_sphere_pos, real_t p_sphere_radius); Vector<Vector3> segment_intersects_cylinder(const Vector3 &p_from, const Vector3 &p_to, float p_height, float p_radius); Vector<Vector3> segment_intersects_convex(const Vector3 &p_from, const Vector3 &p_to, const Vector<Plane> &p_planes); - int get_uv84_normal_bit(const Vector3 &p_vector); Vector<Vector3> clip_polygon(const Vector<Vector3> &p_points, const Plane &p_plane); |