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-rw-r--r--core/array.h11
1 files changed, 9 insertions, 2 deletions
diff --git a/core/array.h b/core/array.h
index fa5113a376..7a754d53ea 100644
--- a/core/array.h
+++ b/core/array.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -44,6 +44,9 @@ class Array {
void _ref(const Array &p_from) const;
void _unref() const;
+ int _clamp_index(int p_index) const;
+ static int _fix_slice_index(int p_index, int p_arr_len, int p_top_mod);
+
public:
Variant &operator[](int p_idx);
const Variant &operator[](int p_idx) const;
@@ -91,9 +94,13 @@ public:
Array duplicate(bool p_deep = false) const;
+ Array slice(int p_begin, int p_end, int p_step = 1, bool p_deep = false) const;
+
Variant min() const;
Variant max() const;
+ const void *id() const;
+
Array(const Array &p_from);
Array();
~Array();