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-rw-r--r--core/SCsub51
1 files changed, 27 insertions, 24 deletions
diff --git a/core/SCsub b/core/SCsub
index d08f17c60a..c9f84a9a00 100644
--- a/core/SCsub
+++ b/core/SCsub
@@ -3,8 +3,6 @@
Import("env")
import core_builders
-import make_binders
-from platform_methods import run_in_subprocess
env.core_sources = []
@@ -27,7 +25,7 @@ if "SCRIPT_AES256_ENCRYPTION_KEY" in os.environ:
txts = "0x" + e[i * 2 : i * 2 + 2]
try:
int(txts, 16)
- except:
+ except Exception:
ec_valid = False
txt += txts
if not ec_valid:
@@ -36,10 +34,13 @@ if "SCRIPT_AES256_ENCRYPTION_KEY" in os.environ:
# NOTE: It is safe to generate this file here, since this is still executed serially
with open("script_encryption_key.gen.cpp", "w") as f:
- f.write('#include "core/project_settings.h"\nuint8_t script_encryption_key[32]={' + txt + "};\n")
+ f.write('#include "core/config/project_settings.h"\nuint8_t script_encryption_key[32]={' + txt + "};\n")
# Add required thirdparty code.
+
+thirdparty_obj = []
+
env_thirdparty = env.Clone()
env_thirdparty.disable_warnings()
@@ -57,7 +58,7 @@ thirdparty_misc_sources = [
"clipper.cpp",
]
thirdparty_misc_sources = [thirdparty_misc_dir + file for file in thirdparty_misc_sources]
-env_thirdparty.add_source_files(env.core_sources, thirdparty_misc_sources)
+env_thirdparty.add_source_files(thirdparty_obj, thirdparty_misc_sources)
# Zlib library, can be unbundled
if env["builtin_zlib"]:
@@ -83,18 +84,14 @@ if env["builtin_zlib"]:
if env["target"] == "debug":
env_thirdparty.Append(CPPDEFINES=["ZLIB_DEBUG"])
- env_thirdparty.add_source_files(env.core_sources, thirdparty_zlib_sources)
+ env_thirdparty.add_source_files(thirdparty_obj, thirdparty_zlib_sources)
# Minizip library, could be unbundled in theory
# However, our version has some custom modifications, so it won't compile with the system one
thirdparty_minizip_dir = "#thirdparty/minizip/"
-thirdparty_minizip_sources = [
- "ioapi.c",
- "unzip.c",
- "zip.c",
-]
+thirdparty_minizip_sources = ["ioapi.c", "unzip.c", "zip.c"]
thirdparty_minizip_sources = [thirdparty_minizip_dir + file for file in thirdparty_minizip_sources]
-env_thirdparty.add_source_files(env.core_sources, thirdparty_minizip_sources)
+env_thirdparty.add_source_files(thirdparty_obj, thirdparty_minizip_sources)
# Zstd library, can be unbundled in theory
# though we currently use some private symbols
@@ -122,6 +119,7 @@ if env["builtin_zstd"]:
"compress/zstdmt_compress.c",
"compress/zstd_compress_literals.c",
"compress/zstd_compress_sequences.c",
+ "compress/zstd_compress_superblock.c",
"decompress/huf_decompress.c",
"decompress/zstd_ddict.c",
"decompress/zstd_decompress_block.c",
@@ -135,10 +133,14 @@ if env["builtin_zstd"]:
# Also needed in main env includes will trigger warnings
env.Append(CPPDEFINES=["ZSTD_STATIC_LINKING_ONLY"])
- env_thirdparty.add_source_files(env.core_sources, thirdparty_zstd_sources)
+ env_thirdparty.add_source_files(thirdparty_obj, thirdparty_zstd_sources)
+
+
+env.core_sources += thirdparty_obj
-# Godot's own sources
+# Godot source files
+
env.add_source_files(env.core_sources, "*.cpp")
# Certificates
@@ -152,23 +154,16 @@ env.CommandNoCache(
env.Run(core_builders.make_certs_header, "Building ca-certificates header."),
)
-# Make binders
-env.CommandNoCache(
- ["method_bind.gen.inc", "method_bind_ext.gen.inc", "method_bind_free_func.gen.inc"],
- "make_binders.py",
- env.Run(make_binders.run, "Generating method binders."),
-)
-
# Authors
env.Depends("#core/authors.gen.h", "../AUTHORS.md")
env.CommandNoCache(
- "#core/authors.gen.h", "../AUTHORS.md", env.Run(core_builders.make_authors_header, "Generating authors header."),
+ "#core/authors.gen.h", "../AUTHORS.md", env.Run(core_builders.make_authors_header, "Generating authors header.")
)
# Donors
env.Depends("#core/donors.gen.h", "../DONORS.md")
env.CommandNoCache(
- "#core/donors.gen.h", "../DONORS.md", env.Run(core_builders.make_donors_header, "Generating donors header."),
+ "#core/donors.gen.h", "../DONORS.md", env.Run(core_builders.make_donors_header, "Generating donors header.")
)
# License
@@ -186,9 +181,17 @@ SConscript("crypto/SCsub")
SConscript("io/SCsub")
SConscript("debugger/SCsub")
SConscript("input/SCsub")
-SConscript("bind/SCsub")
+SConscript("variant/SCsub")
+SConscript("object/SCsub")
+SConscript("templates/SCsub")
+SConscript("string/SCsub")
+SConscript("config/SCsub")
+SConscript("error/SCsub")
# Build it all as a library
lib = env.add_library("core", env.core_sources)
env.Prepend(LIBS=[lib])
+
+# Needed to force rebuilding the core files when the thirdparty code is updated.
+env.Depends(lib, thirdparty_obj)