diff options
Diffstat (limited to 'bin/tests')
35 files changed, 6283 insertions, 0 deletions
diff --git a/bin/tests/SCsub b/bin/tests/SCsub new file mode 100644 index 0000000000..6613df9c05 --- /dev/null +++ b/bin/tests/SCsub @@ -0,0 +1,14 @@ +Import('env') + +env.tests_sources=[] +env.add_source_files(env.tests_sources,"*.cpp") + +Export('env') + +#SConscript('math/SCsub'); + +lib = env.Library("tests",env.tests_sources) + +env.Prepend(LIBS=[lib]) + + diff --git a/bin/tests/test_containers.cpp b/bin/tests/test_containers.cpp new file mode 100644 index 0000000000..d80dbd1f22 --- /dev/null +++ b/bin/tests/test_containers.cpp @@ -0,0 +1,107 @@ +/*************************************************************************/ +/* test_containers.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "test_containers.h" +#include "dvector.h" +#include "set.h" +#include "print_string.h" +#include "math_funcs.h" +#include "servers/visual/default_mouse_cursor.xpm" + +#include "variant.h" +#include "list.h" +#include "image.h" + +namespace TestContainers { + +MainLoop * test() { + + + /* + HashMap<int,int> int_map; + + for (int i=0;i<68000;i++) { + + int num=(int)Math::random(0,1024); + int_map[i]=num; + } + */ + + + { + +// static const int size = 16; + Image img; + img.create(default_mouse_cursor_xpm); + + { + for (int i=0; i<8; i++) { + + Image mipmap; + //img.make_mipmap(mipmap); + img = mipmap; + if (img.get_width() <= 4) break; + }; + }; + + }; + +#if 0 + Set<int> set; + + print_line("Begin Insert"); + for (int i=0;i<1100;i++) { + + int num=i;//(int)Math::random(0,1024); + // print_line("inserting "+itos(num)); + set.insert( num ); + } + + /* + for (int i=0;i<400;i++) { + + int num=(int)Math::random(0,1024); + set.erase(num); + } + */ + //set.print_tree(); + + for(Set<int>::Element *I=set.front();I;I=I->next()) { + + print_line("inserted "+itos(I->get())+" prev is "+itos(I->prev()?I->prev()->get():-100)); + + } + + print_line("depth is "+itos(set.calculate_depth())); + print_line("Insert Success"); +#endif + + return NULL; +} + +} diff --git a/bin/tests/test_containers.h b/bin/tests/test_containers.h new file mode 100644 index 0000000000..7f73d132a1 --- /dev/null +++ b/bin/tests/test_containers.h @@ -0,0 +1,43 @@ +/*************************************************************************/ +/* test_containers.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef TEST_CONTAINERS_H +#define TEST_CONTAINERS_H + +#include "os/main_loop.h" +/** + @author Juan Linietsky <reduzio@gmail.com> +*/ + +namespace TestContainers { + +MainLoop * test(); + +} + +#endif diff --git a/bin/tests/test_detailer.cpp b/bin/tests/test_detailer.cpp new file mode 100644 index 0000000000..7eac6755d7 --- /dev/null +++ b/bin/tests/test_detailer.cpp @@ -0,0 +1,217 @@ +/*************************************************************************/ +/* test_detailer.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "test_detailer.h" +#include "servers/visual_server.h" +#include "os/main_loop.h" +#include "math_funcs.h" +#include "print_string.h" +#include "geometry.h" +#include "quick_hull.h" +namespace TestMultiMesh { + + +class TestMainLoop : public MainLoop { + + RID instance; + RID camera; + RID viewport; + RID light; + RID mesh; + RID scenario; + +#define MULTIMESH_COUNT 1500 + + float ofs_x,ofs_y; + bool quit; +public: + + + virtual void _update_qh() { + + VisualServer *vs=VisualServer::get_singleton(); + Vector<Vector3> vts; +/* + + static const int s = 20; + for(int i=0;i<s;i++) { + Matrix3 rot(Vector3(0,1,0),i*Math_PI/s); + + for(int j=0;j<s;j++) { + Vector3 v; + v.x=Math::sin(j*Math_PI*2/s); + v.y=Math::cos(j*Math_PI*2/s); + + vts.push_back( rot.xform(v*2 ) ); + } + }*/ + /* + Math::seed(0); + for(int i=0;i<50;i++) { + + vts.push_back( Vector3(Math::randf()*2-1.0,Math::randf()*2-1.0,Math::randf()*2-1.0).normalized()*2); + }*/ + /* + vts.push_back(Vector3(0,0,1)); + vts.push_back(Vector3(0,0,-1)); + vts.push_back(Vector3(0,1,0)); + vts.push_back(Vector3(0,-1,0)); + vts.push_back(Vector3(1,0,0)); + vts.push_back(Vector3(-1,0,0));*/ +/* + vts.push_back(Vector3(1,1,1)); + vts.push_back(Vector3(1,-1,1)); + vts.push_back(Vector3(-1,1,1)); + vts.push_back(Vector3(-1,-1,1)); + vts.push_back(Vector3(1,1,-1)); + vts.push_back(Vector3(1,-1,-1)); + vts.push_back(Vector3(-1,1,-1)); + vts.push_back(Vector3(-1,-1,-1)); +*/ + + + DVector<Plane> convex_planes = Geometry::build_cylinder_planes(0.5,0.7,4,Vector3::AXIS_Z); + Geometry::MeshData convex_data = Geometry::build_convex_mesh(convex_planes); + vts=convex_data.vertices; + + Geometry::MeshData md; + Error err = QuickHull::build(vts,md); + print_line("ERR: "+itos(err)); + + vs->mesh_remove_surface(mesh,0); + vs->mesh_add_surface_from_mesh_data(mesh,md); + + + + //vs->scenario_set_debug(scenario,VS::SCENARIO_DEBUG_WIREFRAME); + + /* + RID sm = vs->shader_create(); + //vs->shader_set_fragment_code(sm,"OUT_ALPHA=mod(TIME,1);"); + //vs->shader_set_vertex_code(sm,"OUT_VERTEX=IN_VERTEX*mod(TIME,1);"); + vs->shader_set_fragment_code(sm,"OUT_DIFFUSE=vec3(1,0,1);OUT_GLOW=abs(sin(TIME));"); + RID tcmat = vs->mesh_surface_get_material(test_cube,0); + vs->material_set_shader(tcmat,sm); + */ + + } + + virtual void input_event(const InputEvent& p_event) { + + if (p_event.type==InputEvent::MOUSE_MOTION && p_event.mouse_motion.button_mask&4) { + + ofs_x+=p_event.mouse_motion.relative_y/200.0; + ofs_y+=p_event.mouse_motion.relative_x/200.0; + } + if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.pressed && p_event.mouse_button.button_index==1) { + + QuickHull::debug_stop_after++; + _update_qh(); + } + if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.pressed && p_event.mouse_button.button_index==2) { + + if (QuickHull::debug_stop_after>0) + QuickHull::debug_stop_after--; + _update_qh(); + } + + + } + + virtual void request_quit() { + + quit=true; + } + + + + virtual void init() { + + VisualServer *vs=VisualServer::get_singleton(); + + + mesh = vs->mesh_create(); + + scenario = vs->scenario_create(); + + QuickHull::debug_stop_after=0; + _update_qh(); + + instance = vs->instance_create2(mesh,scenario); + + camera = vs->camera_create(); + + + vs->camera_set_perspective( camera, 60.0,0.1, 100.0 ); + viewport = vs->viewport_create(); + vs->viewport_attach_camera( viewport, camera ); + vs->viewport_attach_to_screen(viewport); + vs->viewport_set_scenario( viewport, scenario ); + + vs->camera_set_transform(camera, Transform( Matrix3(), Vector3(0,0,2 ) ) ); + + RID lightaux = vs->light_create( VisualServer::LIGHT_DIRECTIONAL ); + vs->light_set_color( lightaux, VisualServer::LIGHT_COLOR_AMBIENT, Color(0.3,0.3,0.3) ); + light = vs->instance_create2( lightaux,scenario ); + vs->instance_set_transform(light,Transform(Matrix3(Vector3(0.1,0.4,0.7).normalized(),0.9))); + + ofs_x=0; + ofs_y=0; + quit=false; + } + + virtual bool idle(float p_time) { + return false; + } + + virtual bool iteration(float p_time) { + + VisualServer *vs=VisualServer::get_singleton(); + + Transform tr_camera; + tr_camera.rotate( Vector3(0,1,0), ofs_y ); + tr_camera.rotate( Vector3(1,0,0),ofs_x ); + tr_camera.translate(0,0,10); + + vs->camera_set_transform( camera, tr_camera ); + + return quit; + } + virtual void finish() { + + } + +}; + +MainLoop* test() { + + return memnew(TestMainLoop); + +} + +} diff --git a/bin/tests/test_detailer.h b/bin/tests/test_detailer.h new file mode 100644 index 0000000000..49c206ee93 --- /dev/null +++ b/bin/tests/test_detailer.h @@ -0,0 +1,44 @@ +/*************************************************************************/ +/* test_detailer.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef TEST_MULTIMESH_H +#define TEST_MULTIMESH_H + +/** + @author Juan Linietsky <reduzio@gmail.com> +*/ +#include "os/main_loop.h" + +namespace TestMultiMesh { + +MainLoop* test(); + +} + + +#endif diff --git a/bin/tests/test_gdscript.cpp b/bin/tests/test_gdscript.cpp new file mode 100644 index 0000000000..48f982425b --- /dev/null +++ b/bin/tests/test_gdscript.cpp @@ -0,0 +1,1003 @@ +/*************************************************************************/ +/* test_gdscript.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "test_gdscript.h" + + +#include "os/main_loop.h" +#include "os/os.h" +#include "os/file_access.h" + +#ifdef GDSCRIPT_ENABLED + +#include "script/gdscript/gd_tokenizer.h" +#include "script/gdscript/gd_parser.h" +#include "script/gdscript/gd_compiler.h" +#include "script/gdscript/gd_script.h" + + +namespace TestGDScript { + + +static void _print_indent(int p_ident,const String& p_text) { + + String txt; + for(int i=0;i<p_ident;i++) { + txt+='\t'; + } + + print_line(txt+p_text); +} + +static String _parser_extends(const GDParser::ClassNode *p_class) { + + String txt="extends "; + if (String(p_class->extends_file)!="") { + txt+="\""+p_class->extends_file+"\""; + if (p_class->extends_class.size()) + txt+="."; + } + + for(int i=0;i<p_class->extends_class.size();i++) { + + if (i!=0) + txt+="."; + + txt+=p_class->extends_class[i]; + } + + return txt; +} + +static String _parser_expr(const GDParser::Node *p_expr) { + + String txt; + switch(p_expr->type) { + + case GDParser::Node::TYPE_IDENTIFIER: { + + const GDParser::IdentifierNode *id_node = static_cast<const GDParser::IdentifierNode *>(p_expr); + txt=id_node->name; + } break; + case GDParser::Node::TYPE_CONSTANT: { + const GDParser::ConstantNode *c_node = static_cast<const GDParser::ConstantNode *>(p_expr); + if (c_node->value.get_type()==Variant::STRING) + txt="\""+String(c_node->value)+"\""; + else + txt=c_node->value; + + } break; + case GDParser::Node::TYPE_SELF: { + txt="self"; + } break; + case GDParser::Node::TYPE_ARRAY: { + const GDParser::ArrayNode *arr_node = static_cast<const GDParser::ArrayNode *>(p_expr); + txt+="["; + for(int i=0;i<arr_node->elements.size();i++) { + + if (i>0) + txt+=", "; + txt+=_parser_expr(arr_node->elements[i]); + } + txt+="]"; + } break; + case GDParser::Node::TYPE_DICTIONARY: { + const GDParser::DictionaryNode *dict_node = static_cast<const GDParser::DictionaryNode *>(p_expr); + txt+="{"; + for(int i=0;i<dict_node->elements.size();i++) { + + if (i>0) + txt+=", "; + + const GDParser::DictionaryNode::Pair &p = dict_node->elements[i]; + txt+=_parser_expr(p.key); + txt+=":"; + txt+=_parser_expr(p.value); + } + txt+="}"; + } break; + case GDParser::Node::TYPE_OPERATOR: { + + const GDParser::OperatorNode *c_node = static_cast<const GDParser::OperatorNode *>(p_expr); + switch(c_node->op) { + + case GDParser::OperatorNode::OP_PARENT_CALL: + txt+="."; + case GDParser::OperatorNode::OP_CALL: { + + ERR_FAIL_COND_V(c_node->arguments.size()<1,""); + String func_name; + const GDParser::Node *nfunc = c_node->arguments[0]; + int arg_ofs=0; + if (nfunc->type==GDParser::Node::TYPE_BUILT_IN_FUNCTION) { + + const GDParser::BuiltInFunctionNode *bif_node = static_cast<const GDParser::BuiltInFunctionNode *>(nfunc); + func_name=GDFunctions::get_func_name(bif_node->function); + arg_ofs=1; + } else if (nfunc->type==GDParser::Node::TYPE_TYPE) { + + const GDParser::TypeNode *t_node = static_cast<const GDParser::TypeNode *>(nfunc); + func_name=Variant::get_type_name(t_node->vtype); + arg_ofs=1; + } else { + + ERR_FAIL_COND_V(c_node->arguments.size()<2,""); + nfunc = c_node->arguments[1]; + ERR_FAIL_COND_V(nfunc->type!=GDParser::Node::TYPE_IDENTIFIER,""); + + if (c_node->arguments[0]->type!=GDParser::Node::TYPE_SELF) + func_name=_parser_expr(c_node->arguments[0])+"."; + + func_name+=_parser_expr(nfunc); + arg_ofs=2; + } + + txt+=func_name+"("; + + for(int i=arg_ofs;i<c_node->arguments.size();i++) { + + const GDParser::Node *arg=c_node->arguments[i]; + if (i>arg_ofs) + txt+=", "; + txt+=_parser_expr(arg); + } + + txt+=")"; + + } break; + case GDParser::OperatorNode::OP_INDEX: { + + ERR_FAIL_COND_V(c_node->arguments.size()!=2,""); + + //index with [] + txt=_parser_expr(c_node->arguments[0])+"["+_parser_expr(c_node->arguments[1])+"]"; + + } break; + case GDParser::OperatorNode::OP_INDEX_NAMED: { + + ERR_FAIL_COND_V(c_node->arguments.size()!=2,""); + + txt=_parser_expr(c_node->arguments[0])+"."+_parser_expr(c_node->arguments[1]); + + } break; + case GDParser::OperatorNode::OP_NEG: { txt="-"+_parser_expr(c_node->arguments[0]); } break; + case GDParser::OperatorNode::OP_NOT: { txt="not "+_parser_expr(c_node->arguments[0]); } break; + case GDParser::OperatorNode::OP_BIT_INVERT: { txt="~"+_parser_expr(c_node->arguments[0]); } break; + case GDParser::OperatorNode::OP_PREINC: {} break; + case GDParser::OperatorNode::OP_PREDEC: {} break; + case GDParser::OperatorNode::OP_INC: {} break; + case GDParser::OperatorNode::OP_DEC: {} break; + case GDParser::OperatorNode::OP_IN: { txt=_parser_expr(c_node->arguments[0])+" in "+_parser_expr(c_node->arguments[1]); } break; + case GDParser::OperatorNode::OP_EQUAL: { txt=_parser_expr(c_node->arguments[0])+"=="+_parser_expr(c_node->arguments[1]); } break; + case GDParser::OperatorNode::OP_NOT_EQUAL: { txt=_parser_expr(c_node->arguments[0])+"!="+_parser_expr(c_node->arguments[1]); } break; + case GDParser::OperatorNode::OP_LESS: { txt=_parser_expr(c_node->arguments[0])+"<"+_parser_expr(c_node->arguments[1]); } break; + case GDParser::OperatorNode::OP_LESS_EQUAL: { txt=_parser_expr(c_node->arguments[0])+"<="+_parser_expr(c_node->arguments[1]); } break; + case GDParser::OperatorNode::OP_GREATER: { txt=_parser_expr(c_node->arguments[0])+">"+_parser_expr(c_node->arguments[1]); } break; + case GDParser::OperatorNode::OP_GREATER_EQUAL: { txt=_parser_expr(c_node->arguments[0])+">="+_parser_expr(c_node->arguments[1]); } break; + case GDParser::OperatorNode::OP_AND: { txt=_parser_expr(c_node->arguments[0])+" and "+_parser_expr(c_node->arguments[1]); } break; + case GDParser::OperatorNode::OP_OR: { txt=_parser_expr(c_node->arguments[0])+" or "+_parser_expr(c_node->arguments[1]); } break; + case GDParser::OperatorNode::OP_ADD: { txt=_parser_expr(c_node->arguments[0])+"+"+_parser_expr(c_node->arguments[1]); } break; + case GDParser::OperatorNode::OP_SUB: { txt=_parser_expr(c_node->arguments[0])+"-"+_parser_expr(c_node->arguments[1]); } break; + case GDParser::OperatorNode::OP_MUL: { txt=_parser_expr(c_node->arguments[0])+"*"+_parser_expr(c_node->arguments[1]); } break; + case GDParser::OperatorNode::OP_DIV: { txt=_parser_expr(c_node->arguments[0])+"/"+_parser_expr(c_node->arguments[1]); } break; + case GDParser::OperatorNode::OP_MOD: { txt=_parser_expr(c_node->arguments[0])+"%"+_parser_expr(c_node->arguments[1]); } break; + case GDParser::OperatorNode::OP_SHIFT_LEFT: { txt=_parser_expr(c_node->arguments[0])+"<<"+_parser_expr(c_node->arguments[1]); } break; + case GDParser::OperatorNode::OP_SHIFT_RIGHT: { txt=_parser_expr(c_node->arguments[0])+">>"+_parser_expr(c_node->arguments[1]); } break; + case GDParser::OperatorNode::OP_ASSIGN: { txt=_parser_expr(c_node->arguments[0])+"="+_parser_expr(c_node->arguments[1]); } break; + case GDParser::OperatorNode::OP_ASSIGN_ADD: { txt=_parser_expr(c_node->arguments[0])+"+="+_parser_expr(c_node->arguments[1]); } break; + case GDParser::OperatorNode::OP_ASSIGN_SUB: { txt=_parser_expr(c_node->arguments[0])+"-="+_parser_expr(c_node->arguments[1]); } break; + case GDParser::OperatorNode::OP_ASSIGN_MUL: { txt=_parser_expr(c_node->arguments[0])+"*="+_parser_expr(c_node->arguments[1]); } break; + case GDParser::OperatorNode::OP_ASSIGN_DIV: { txt=_parser_expr(c_node->arguments[0])+"/="+_parser_expr(c_node->arguments[1]); } break; + case GDParser::OperatorNode::OP_ASSIGN_MOD: { txt=_parser_expr(c_node->arguments[0])+"%="+_parser_expr(c_node->arguments[1]); } break; + case GDParser::OperatorNode::OP_ASSIGN_SHIFT_LEFT:{ txt=_parser_expr(c_node->arguments[0])+"<<="+_parser_expr(c_node->arguments[1]); } break; + case GDParser::OperatorNode::OP_ASSIGN_SHIFT_RIGHT: { txt=_parser_expr(c_node->arguments[0])+">>="+_parser_expr(c_node->arguments[1]); } break; + case GDParser::OperatorNode::OP_ASSIGN_BIT_AND: { txt=_parser_expr(c_node->arguments[0])+"&="+_parser_expr(c_node->arguments[1]); } break; + case GDParser::OperatorNode::OP_ASSIGN_BIT_OR: { txt=_parser_expr(c_node->arguments[0])+"|="+_parser_expr(c_node->arguments[1]); } break; + case GDParser::OperatorNode::OP_ASSIGN_BIT_XOR: { txt=_parser_expr(c_node->arguments[0])+"^="+_parser_expr(c_node->arguments[1]); } break; + case GDParser::OperatorNode::OP_BIT_AND: { txt=_parser_expr(c_node->arguments[0])+"&"+_parser_expr(c_node->arguments[1]); } break;; + case GDParser::OperatorNode::OP_BIT_OR: { txt=_parser_expr(c_node->arguments[0])+"|"+_parser_expr(c_node->arguments[1]); } break; + case GDParser::OperatorNode::OP_BIT_XOR: { txt=_parser_expr(c_node->arguments[0])+"^"+_parser_expr(c_node->arguments[1]); } break; + + } + + } break; + case GDParser::Node::TYPE_NEWLINE: { + + //skippie + } break; + default: { + + String error="Parser bug at "+itos(p_expr->line)+", invalid expression type: "+itos(p_expr->type); + ERR_EXPLAIN(error); + ERR_FAIL_V(""); + + } + + } + + return txt; + //return "("+txt+")"; +} + + +static void _parser_show_block(const GDParser::BlockNode *p_block,int p_indent) { + + for(int i=0;i<p_block->statements.size();i++) { + + const GDParser::Node *statement=p_block->statements[i]; + + switch(statement->type) { + + case GDParser::Node::TYPE_CONTROL_FLOW: { + + const GDParser::ControlFlowNode *cf_node = static_cast<const GDParser::ControlFlowNode *>(statement); + switch(cf_node->cf_type) { + + case GDParser::ControlFlowNode::CF_IF: { + + ERR_FAIL_COND(cf_node->arguments.size()!=1); + String txt; + txt+="if "; + txt+=_parser_expr(cf_node->arguments[0]); + txt+=":"; + _print_indent(p_indent,txt); + ERR_FAIL_COND(!cf_node->body); + _parser_show_block(cf_node->body,p_indent+1); + if (cf_node->body_else) { + _print_indent(p_indent,"else:"); + _parser_show_block(cf_node->body_else,p_indent+1); + } + + } break; + case GDParser::ControlFlowNode::CF_FOR: { + ERR_FAIL_COND(cf_node->arguments.size()!=2); + String txt; + txt+="for "; + txt+=_parser_expr(cf_node->arguments[0]); + txt+=" in "; + txt+=_parser_expr(cf_node->arguments[1]); + txt+=":"; + _print_indent(p_indent,txt); + ERR_FAIL_COND(!cf_node->body); + _parser_show_block(cf_node->body,p_indent+1); + + } break; + case GDParser::ControlFlowNode::CF_WHILE: { + + ERR_FAIL_COND(cf_node->arguments.size()!=1); + String txt; + txt+="while "; + txt+=_parser_expr(cf_node->arguments[0]); + txt+=":"; + _print_indent(p_indent,txt); + ERR_FAIL_COND(!cf_node->body); + _parser_show_block(cf_node->body,p_indent+1); + + } break; + case GDParser::ControlFlowNode::CF_SWITCH: { + + } break; + case GDParser::ControlFlowNode::CF_CONTINUE: { + + _print_indent(p_indent,"continue"); + } break; + case GDParser::ControlFlowNode::CF_BREAK: { + + _print_indent(p_indent,"break"); + } break; + case GDParser::ControlFlowNode::CF_RETURN: { + + if (cf_node->arguments.size()) + _print_indent(p_indent,"return "+_parser_expr(cf_node->arguments[0])); + else + _print_indent(p_indent,"return "); + } break; + } + + } break; + case GDParser::Node::TYPE_LOCAL_VAR: { + + const GDParser::LocalVarNode *lv_node = static_cast<const GDParser::LocalVarNode *>(statement); + _print_indent(p_indent,"var "+String(lv_node->name)); + } break; + default: { + //expression i guess + _print_indent(p_indent,_parser_expr(statement)); + + } + } + } +} + +static void _parser_show_function(const GDParser::FunctionNode *p_func,int p_indent,GDParser::BlockNode *p_initializer=NULL) { + + String txt; + if (p_func->_static) + txt="static "; + txt+="func "; + if (p_func->name=="") // initializer + txt+="[built-in-initializer]"; + else + txt+=String(p_func->name); + txt+="("; + + for(int i=0;i<p_func->arguments.size();i++) { + + if (i!=0) + txt+=", "; + txt+="var "+String(p_func->arguments[i]); + if (i>=(p_func->arguments.size()-p_func->default_values.size())) { + int defarg = i - (p_func->arguments.size() - p_func->default_values.size()); + txt+="="; + txt+=_parser_expr(p_func->default_values[defarg]); + } + } + + txt+=")"; + + //todo constructor check! + + txt+=":"; + + _print_indent(p_indent,txt); + if (p_initializer) + _parser_show_block(p_initializer,p_indent+1); + _parser_show_block(p_func->body,p_indent+1); +} + +static void _parser_show_class(const GDParser::ClassNode *p_class,int p_indent,const Vector<String>& p_code) { + + if (p_indent==0 && (String(p_class->extends_file)!="" || p_class->extends_class.size())) { + + _print_indent(p_indent,_parser_extends(p_class)); + print_line("\n"); + + } + + for(int i=0;i<p_class->subclasses.size();i++) { + + + const GDParser::ClassNode *subclass=p_class->subclasses[i]; + String line="class "+subclass->name; + if (String(subclass->extends_file)!="" || subclass->extends_class.size()) + line+=" "+_parser_extends(subclass); + line+=":"; + _print_indent(p_indent,line); + _parser_show_class(subclass,p_indent+1,p_code); + print_line("\n"); + } + + + for(int i=0;i<p_class->constant_expressions.size();i++) { + + const GDParser::ClassNode::Constant &constant=p_class->constant_expressions[i]; + _print_indent(p_indent,"const "+String(constant.identifier)+"="+_parser_expr(constant.expression)); + } + + + for(int i=0;i<p_class->variables.size();i++) { + + const GDParser::ClassNode::Member &m=p_class->variables[i]; + + _print_indent(p_indent,"var "+String(m.identifier)); + + } + + print_line("\n"); + + for(int i=0;i<p_class->static_functions.size();i++) { + + _parser_show_function(p_class->static_functions[i],p_indent); + print_line("\n"); + + } + + for(int i=0;i<p_class->functions.size();i++) { + + if (String(p_class->functions[i]->name)=="_init") { + _parser_show_function(p_class->functions[i],p_indent,p_class->initializer); + } else + _parser_show_function(p_class->functions[i],p_indent); + print_line("\n"); + + } + //_parser_show_function(p_class->initializer,p_indent); + print_line("\n"); + + +} + + +static String _disassemble_addr(const Ref<GDScript>& p_script,const GDFunction& func, int p_addr) { + + int addr=p_addr&GDFunction::ADDR_MASK; + + switch(p_addr>>GDFunction::ADDR_BITS) { + + case GDFunction::ADDR_TYPE_SELF: { + return "self"; + } break; + case GDFunction::ADDR_TYPE_MEMBER: { + + return "member("+p_script->debug_get_member_by_index(addr)+")"; + } break; + case GDFunction::ADDR_TYPE_CLASS_CONSTANT: { + + return "class_const("+func.get_global_name(addr)+")"; + } break; + case GDFunction::ADDR_TYPE_LOCAL_CONSTANT: { + + Variant v=func.get_constant(addr); + String txt; + if (v.get_type()==Variant::STRING || v.get_type()==Variant::NODE_PATH) + txt="\""+String(v)+"\""; + else + txt=v; + return "const("+txt+")"; + } break; + case GDFunction::ADDR_TYPE_STACK: { + + return "stack("+itos(addr)+")"; + } break; + case GDFunction::ADDR_TYPE_STACK_VARIABLE: { + + return "var_stack("+itos(addr)+")"; + } break; + case GDFunction::ADDR_TYPE_GLOBAL: { + + return "global("+func.get_global_name(addr)+")"; + } break; + case GDFunction::ADDR_TYPE_NIL: { + return "nil"; + } break; + } + + return "<err>"; +} + +static void _disassemble_class(const Ref<GDScript>& p_class,const Vector<String>& p_code) { + + + const Map<StringName,GDFunction>& mf = p_class->debug_get_member_functions(); + + for(const Map<StringName,GDFunction>::Element *E=mf.front();E;E=E->next()) { + + + const GDFunction &func=E->get(); + const int *code = func.get_code(); + int codelen=func.get_code_size(); + String defargs; + if (func.get_default_argument_count()) { + defargs="defarg at: "; + for(int i=0;i<func.get_default_argument_count();i++) { + + if (i>0) + defargs+=","; + defargs+=itos(func.get_default_argument_addr(i)); + } + defargs+=" "; + } + print_line("== function "+String(func.get_name())+"() :: stack size: "+itos(func.get_max_stack_size())+" "+defargs+"=="); + +#define DADDR(m_ip) (_disassemble_addr(p_class,func,code[ip+m_ip])) + + for(int ip=0;ip<codelen;) { + + + int incr=0; + String txt=itos(ip)+" "; + + switch(code[ip]) { + + case GDFunction::OPCODE_OPERATOR: { + + int op = code[ip+1]; + txt+="op "; + + String opname = Variant::get_operator_name(Variant::Operator(op)); + + txt+=DADDR(4); + txt+=" = "; + txt+=DADDR(2); + txt+=" "+opname+" "; + txt+=DADDR(3); + incr+=5; + + } break; + case GDFunction::OPCODE_SET: { + + txt+="set "; + txt+=DADDR(1); + txt+="["; + txt+=DADDR(2); + txt+="]="; + txt+=DADDR(3); + incr+=4; + + } break; + case GDFunction::OPCODE_GET: { + + txt+=" get "; + txt+=DADDR(3); + txt+="="; + txt+=DADDR(1); + txt+="["; + txt+=DADDR(2); + txt+="]"; + incr+=4; + + } break; + case GDFunction::OPCODE_SET_NAMED: { + + txt+=" set_named "; + txt+=DADDR(1); + txt+="[\""; + txt+=func.get_global_name(code[ip+2]); + txt+="\"]="; + txt+=DADDR(3); + incr+=4; + + + } break; + case GDFunction::OPCODE_GET_NAMED: { + + txt+=" get_named "; + txt+=DADDR(3); + txt+="="; + txt+=DADDR(1); + txt+="[\""; + txt+=func.get_global_name(code[ip+2]); + txt+="\"]"; + incr+=4; + + } break; + case GDFunction::OPCODE_ASSIGN: { + + txt+=" assign "; + txt+=DADDR(1); + txt+="="; + txt+=DADDR(2); + incr+=3; + + + } break; + case GDFunction::OPCODE_ASSIGN_TRUE: { + + txt+=" assign "; + txt+=DADDR(1); + txt+="= true"; + incr+=2; + + } break; + case GDFunction::OPCODE_ASSIGN_FALSE: { + + txt+=" assign "; + txt+=DADDR(1); + txt+="= false"; + incr+=2; + + } break; + case GDFunction::OPCODE_CONSTRUCT: { + + Variant::Type t=Variant::Type(code[ip+1]); + int argc=code[ip+2]; + + txt+=" construct "; + txt+=DADDR(3+argc); + txt+=" = "; + + txt+=Variant::get_type_name(t)+"("; + for(int i=0;i<argc;i++) { + + if (i>0) + txt+=", "; + txt+=DADDR(i+3); + } + txt+=")"; + + incr=4+argc; + + } break; + case GDFunction::OPCODE_CONSTRUCT_ARRAY: { + + int argc=code[ip+1]; + txt+=" make_array "; + txt+=DADDR(2+argc); + txt+=" = [ "; + + for(int i=0;i<argc;i++) { + if (i>0) + txt+=", "; + txt+=DADDR(2+i); + } + + txt+="]"; + + incr+=3+argc; + + } break; + case GDFunction::OPCODE_CONSTRUCT_DICTIONARY: { + + int argc=code[ip+1]; + txt+=" make_dict "; + txt+=DADDR(2+argc*2); + txt+=" = { "; + + for(int i=0;i<argc;i++) { + if (i>0) + txt+=", "; + txt+=DADDR(2+i*2+0); + txt+=":"; + txt+=DADDR(2+i*2+1); + } + + txt+="}"; + + incr+=3+argc*2; + + } break; + + case GDFunction::OPCODE_CALL: + case GDFunction::OPCODE_CALL_RETURN: { + + bool ret=code[ip]==GDFunction::OPCODE_CALL_RETURN; + + if (ret) + txt+=" call-ret "; + else + txt+=" call "; + + + int argc=code[ip+1]; + if (ret) { + txt+=DADDR(4+argc)+"="; + } + + txt+=DADDR(2)+"."; + txt+=String(func.get_global_name(code[ip+3])); + txt+="("; + + for(int i=0;i<argc;i++) { + if (i>0) + txt+=", "; + txt+=DADDR(4+i); + } + txt+=")"; + + + incr=5+argc; + + } break; + case GDFunction::OPCODE_CALL_BUILT_IN: { + + txt+=" call-built-in "; + + int argc=code[ip+2]; + txt+=DADDR(3+argc)+"="; + + txt+=GDFunctions::get_func_name(GDFunctions::Function(code[ip+1])); + txt+="("; + + for(int i=0;i<argc;i++) { + if (i>0) + txt+=", "; + txt+=DADDR(3+i); + } + txt+=")"; + + + incr=4+argc; + + } break; + case GDFunction::OPCODE_CALL_SELF_BASE: { + + txt+=" call-self-base "; + + int argc=code[ip+2]; + txt+=DADDR(3+argc)+"="; + + txt+=func.get_global_name(code[ip+1]); + txt+="("; + + for(int i=0;i<argc;i++) { + if (i>0) + txt+=", "; + txt+=DADDR(3+i); + } + txt+=")"; + + + incr=4+argc; + + } break; + case GDFunction::OPCODE_JUMP: { + + txt+=" jump "; + txt+=itos(code[ip+1]); + + incr=2; + + } break; + case GDFunction::OPCODE_JUMP_IF: { + + + txt+=" jump-if "; + txt+=DADDR(1); + txt+=" to "; + txt+=itos(code[ip+2]); + + incr=3; + } break; + case GDFunction::OPCODE_JUMP_IF_NOT: { + + + txt+=" jump-if-not "; + txt+=DADDR(1); + txt+=" to "; + txt+=itos(code[ip+2]); + + incr=3; + } break; + case GDFunction::OPCODE_JUMP_TO_DEF_ARGUMENT: { + + + txt+=" jump-to-default-argument "; + incr=1; + } break; + case GDFunction::OPCODE_RETURN: { + + txt+=" return "; + txt+=DADDR(1); + + incr=2; + + } break; + case GDFunction::OPCODE_ITERATE_BEGIN: { + + txt+=" for-init "+DADDR(4)+" in "+DADDR(2)+" counter "+DADDR(1)+" end "+itos(code[ip+3]); + incr+=5; + + } break; + case GDFunction::OPCODE_ITERATE: { + + txt+=" for-loop "+DADDR(4)+" in "+DADDR(2)+" counter "+DADDR(1)+" end "+itos(code[ip+3]); + incr+=5; + + } break; + case GDFunction::OPCODE_LINE: { + + + + int line = code[ip+1]-1; + if (line>=0 && line <p_code.size()) + txt="\n"+itos(line+1)+": "+p_code[line]+"\n"; + else + txt=""; + incr+=2; + } break; + case GDFunction::OPCODE_END: { + + txt+=" end"; + incr+=1; + } break; + + } + + if (incr==0) { + + ERR_EXPLAIN("unhandled opcode: "+itos(code[ip])); + ERR_BREAK(incr==0); + } + + ip+=incr; + if (txt!="") + print_line(txt); + } + } +} + +MainLoop* test(TestType p_test) { + + List<String> cmdlargs = OS::get_singleton()->get_cmdline_args(); + + if (cmdlargs.empty()) { + //try editor! + return NULL; + } + + String test = cmdlargs.back()->get(); + + FileAccess *fa = FileAccess::open(test,FileAccess::READ); + + if (!fa) { + ERR_EXPLAIN("Could not open file: "+test); + ERR_FAIL_V(NULL); + } + + + Vector<uint8_t> buf; + int flen = fa->get_len(); + buf.resize(fa->get_len()+1); + fa->get_buffer(&buf[0],flen); + buf[flen]=0; + + String code; + code.parse_utf8((const char*)&buf[0]); + + Vector<String> lines; + int last=0; + + for(int i=0;i<=code.length();i++) { + + if (code[i]=='\n' || code[i]==0) { + + lines.push_back(code.substr(last,i-last)); + last=i+1; + } + } + + + if (p_test==TEST_TOKENIZER) { + + GDTokenizer tk; + tk.set_code(code); + int line=-1; + while(tk.get_token()!=GDTokenizer::TK_EOF) { + + + String text; + if (tk.get_token()==GDTokenizer::TK_IDENTIFIER) + text="'"+tk.get_token_identifier()+"' (identifier)"; + else if (tk.get_token()==GDTokenizer::TK_CONSTANT) { + Variant c= tk.get_token_constant(); + if (c.get_type()==Variant::STRING) + text="\""+String(c)+"\""; + else + text=c; + + text=text+" ("+Variant::get_type_name(c.get_type())+" constant)"; + } else if (tk.get_token()==GDTokenizer::TK_ERROR) + text="ERROR: "+tk.get_token_error(); + else if (tk.get_token()==GDTokenizer::TK_NEWLINE) + text="newline ("+itos(tk.get_token_line())+") + indent: "+itos(tk.get_token_line_indent()); + else if (tk.get_token()==GDTokenizer::TK_BUILT_IN_FUNC) + text="'"+String(GDFunctions::get_func_name(tk.get_token_built_in_func()))+"' (built-in function)"; + else + text=tk.get_token_name(tk.get_token()); + + + if (tk.get_token_line()!=line) { + int from=line+1; + line = tk.get_token_line();; + + for(int i=from;i<=line;i++) { + int l=i-1; + if (l>=0 && l<lines.size()) { + print_line("\n"+itos(i)+": "+lines[l]+"\n"); + } + } + } + print_line("\t("+itos(tk.get_token_column())+"): "+text); + tk.advance(); + + } + } + + if (p_test==TEST_PARSER) { + + + GDParser parser; + Error err = parser.parse(code); + if (err) { + print_line("Parse Error:\n"+itos(parser.get_error_line())+":"+itos(parser.get_error_column())+":"+parser.get_error()); + memdelete(fa); + return NULL; + + } + + const GDParser::Node* root = parser.get_parse_tree(); + ERR_FAIL_COND_V(root->type!=GDParser::Node::TYPE_CLASS,NULL); + const GDParser::ClassNode *cnode=static_cast<const GDParser::ClassNode*>(root); + + _parser_show_class(cnode,0,lines); + + } + + if (p_test==TEST_COMPILER) { + + + GDParser parser; + + Error err = parser.parse(code); + if (err) { + print_line("Parse Error:\n"+itos(parser.get_error_line())+":"+itos(parser.get_error_column())+":"+parser.get_error()); + memdelete(fa); + return NULL; + + } + + GDScript *script = memnew( GDScript ); + + GDCompiler gdc; + err = gdc.compile(&parser,script); + if (err) { + + print_line("Compile Error:\n"+itos(gdc.get_error_line())+":"+itos(gdc.get_error_column())+":"+gdc.get_error()); + memdelete(script); + return NULL; + + } + + + Ref<GDScript> gds =Ref<GDScript>( script ); + + Ref<GDScript> current=gds; + + while(current.is_valid()) { + + print_line("** CLASS **"); + _disassemble_class(current,lines); + + current=current->get_base(); + } + + + + + } + +#if 0 + Parser parser; + Error err = parser.parse(code); + if (err) { + print_line("error:"+itos(parser.get_error_line())+":"+itos(parser.get_error_column())+":"+parser.get_error()); + } else { + print_line("Parse O-K!"); + } +#endif + + + + memdelete(fa); + + return NULL; +} + +} + +#else + +namespace TestGDScript { + +MainLoop* test(TestType p_test) { + + return NULL; +} +} + +#endif diff --git a/bin/tests/test_gdscript.h b/bin/tests/test_gdscript.h new file mode 100644 index 0000000000..c3869abb8e --- /dev/null +++ b/bin/tests/test_gdscript.h @@ -0,0 +1,46 @@ +/*************************************************************************/ +/* test_gdscript.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef TEST_GDSCRIPT_H +#define TEST_GDSCRIPT_H + +#include "os/main_loop.h" + +namespace TestGDScript { + +enum TestType { + TEST_TOKENIZER, + TEST_PARSER, + TEST_COMPILER +}; + +MainLoop* test(TestType p_type); + +} + +#endif // TEST_GDSCRIPT_H diff --git a/bin/tests/test_gui.cpp b/bin/tests/test_gui.cpp new file mode 100644 index 0000000000..f45fe358a6 --- /dev/null +++ b/bin/tests/test_gui.cpp @@ -0,0 +1,399 @@ +/*************************************************************************/ +/* test_gui.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef _3D_DISABLED + +#include "test_gui.h" + +#include "scene/main/scene_main_loop.h" +#include "os/os.h" +#include "scene/gui/control.h" +#include "scene/gui/button.h" +#include "scene/gui/label.h" +#include "scene/gui/line_edit.h" +#include "scene/gui/scroll_bar.h" +#include "scene/gui/popup_menu.h" +#include "scene/gui/option_button.h" +#include "scene/gui/spin_box.h" +#include "scene/gui/menu_button.h" +#include "scene/gui/progress_bar.h" +#include "scene/gui/panel.h" +#include "scene/gui/tab_container.h" +#include "scene/gui/tree.h" +#include "scene/gui/rich_text_label.h" +#include "scene/gui/texture_frame.h" +#include "io/image_loader.h" +#include "print_string.h" +#include "scene/2d/sprite.h" + +#include "scene/main/viewport.h" +#include "scene/3d/camera.h" +#include "scene/3d/test_cube.h" + +namespace TestGUI { + + +class TestMainLoop : public SceneMainLoop { + + + Control *control; + +public: + + virtual void request_quit() { + + quit(); + + } + virtual void init() { + + SceneMainLoop::init(); + + +#if 0 + + + Viewport *vp = memnew( Viewport ); + vp->set_world( Ref<World>( memnew( World ))); + get_root()->add_child(vp); + + vp->set_rect(Rect2(0,0,256,256)); + vp->set_as_render_target(true); + vp->set_render_target_update_mode(Viewport::RENDER_TARGET_UPDATE_ALWAYS); + + + Camera *camera = memnew( Camera ); + vp->add_child(camera); + camera->make_current(); + + TestCube *testcube = memnew( TestCube ); + vp->add_child(testcube); + testcube->set_transform(Transform( Matrix3().rotated(Vector3(0,1,0),Math_PI*0.25), Vector3(0,0,-8))); + + Sprite *sp = memnew( Sprite ); + sp->set_texture( vp->get_render_target_texture() ); +// sp->set_texture( ResourceLoader::load("res://ball.png") ); + sp->set_pos(Point2(300,300)); + get_root()->add_child(sp); + + + return; +#endif + + Panel * frame = memnew( Panel ); + frame->set_anchor( MARGIN_RIGHT, Control::ANCHOR_END ); + frame->set_anchor( MARGIN_BOTTOM, Control::ANCHOR_END ); + frame->set_end( Point2(0,0) ); + + get_root()->add_child( frame ); + + Label *label = memnew( Label ); + + label->set_pos( Point2( 80,90 ) ); + label->set_size( Point2( 170,80 ) ); + label->set_align( Label::ALIGN_FILL ); + //label->set_text("There"); + label->set_text("There was once upon a time a beautiful unicorn that loved to play with little girls..."); + + frame->add_child(label); + + Button *button = memnew( Button ); + + button->set_pos( Point2( 20,20 ) ); + button->set_size( Point2( 1,1 ) ); + button->set_text("This is a biggie button"); + + + frame->add_child( button ); + + +#if 0 + Sprite *tf = memnew( Sprite ); + frame->add_child(tf); + Image img; + ImageLoader::load_image("LarvoClub.png",&img); + + img.resize(512,512); + img.generate_mipmaps(); + img.compress(); + Ref<Texture> text = memnew( Texture ); + text->create_from_image(img); + tf->set_texture(text); + tf->set_pos(Point2(50,50)); + //tf->set_scale(Point2(0.3,0.3)); + + + return; +#endif + + Tree * tree = memnew( Tree ); + tree->set_columns(2); + + tree->set_pos( Point2( 230,210 ) ); + tree->set_size( Point2( 150,250 ) ); + + + TreeItem *item = tree->create_item(); + item->set_editable(0,true); + item->set_text(0,"root"); + item = tree->create_item( tree->get_root() ); + item->set_cell_mode(0, TreeItem::CELL_MODE_CHECK); + item->set_editable(0,true); + item->set_text(0,"check"); + item->set_cell_mode(1, TreeItem::CELL_MODE_CHECK); + item->set_editable(1,true); + item->set_text(1,"check2"); + item = tree->create_item( tree->get_root() ); + item->set_cell_mode(0, TreeItem::CELL_MODE_RANGE); + item->set_editable(0,true); + item->set_range_config(0,0,20,0.1); + item->set_range(0,2); + item->add_button(0,Theme::get_default()->get_icon("folder","FileDialog")); + item->set_cell_mode(1, TreeItem::CELL_MODE_RANGE); + item->set_editable(1,true); + item->set_range_config(1,0,20,0.1); + item->set_range(1,3); + + item = tree->create_item( tree->get_root() ); + item->set_cell_mode(0, TreeItem::CELL_MODE_RANGE); + item->set_editable(0,true); + item->set_text(0,"Have,Many,Several,Options!"); + item->set_range(0,2); + + item = tree->create_item( item ); + item->set_editable(0,true); + item->set_text(0,"Gershwin!"); + + frame->add_child(tree); + + //control = memnew( Control ); + //root->add_child( control ); + + + + LineEdit *line_edit = memnew( LineEdit ); + + line_edit->set_pos( Point2( 30,190 ) ); + line_edit->set_size( Point2( 180,1 ) ); + + frame->add_child(line_edit); + + HScrollBar *hscroll = memnew( HScrollBar ); + + hscroll->set_pos( Point2( 30,290 ) ); + hscroll->set_size( Point2( 180,1 ) ); + hscroll->set_max(10); + hscroll->set_page(4); + + frame->add_child(hscroll); + + + + SpinBox *spin = memnew( SpinBox ); + + spin->set_pos( Point2( 30,260 ) ); + spin->set_size( Point2( 120,1 ) ); + + frame->add_child(spin); + hscroll->share(spin); + + ProgressBar *progress = memnew( ProgressBar ); + + progress->set_pos( Point2( 30,330 ) ); + progress->set_size( Point2( 120,1 ) ); + + frame->add_child(progress); + hscroll->share(progress); + + MenuButton *menu_button = memnew( MenuButton ); + + menu_button->set_text("I'm a menu!"); + menu_button->set_pos( Point2( 30,380 ) ); + menu_button->set_size( Point2( 1,1 ) ); + + frame->add_child(menu_button); + + PopupMenu *popup = menu_button->get_popup(); + + popup->add_item("Hello, testing"); + popup->add_item("My Dearest"); + popup->add_separator(); + popup->add_item("Popup"); + popup->add_check_item("Check Popup"); + popup->set_item_checked(4,true); + + OptionButton *options = memnew( OptionButton ); + + options->add_item("Hello, testing"); + options->add_item("My Dearest"); + + options->set_pos( Point2( 230,180 ) ); + options->set_size( Point2( 1,1 ) ); + + frame->add_child(options); + + /* + Tree * tree = memnew( Tree ); + tree->set_columns(2); + + tree->set_pos( Point2( 230,210 ) ); + tree->set_size( Point2( 150,250 ) ); + + + TreeItem *item = tree->create_item(); + item->set_editable(0,true); + item->set_text(0,"root"); + item = tree->create_item( tree->get_root() ); + item->set_cell_mode(0, TreeItem::CELL_MODE_CHECK); + item->set_editable(0,true); + item->set_text(0,"check"); + item = tree->create_item( tree->get_root() ); + item->set_cell_mode(0, TreeItem::CELL_MODE_RANGE); + item->set_editable(0,true); + item->set_range_config(0,0,20,0.1); + item->set_range(0,2); + item->add_button(0,Theme::get_default()->get_icon("folder","FileDialog")); + item = tree->create_item( tree->get_root() ); + item->set_cell_mode(0, TreeItem::CELL_MODE_RANGE); + item->set_editable(0,true); + item->set_text(0,"Have,Many,Several,Options!"); + item->set_range(0,2); + + frame->add_child(tree); +*/ + + + RichTextLabel *richtext = memnew( RichTextLabel ); + + richtext->set_pos( Point2( 600,210 ) ); + richtext->set_size( Point2( 180,250 ) ); + richtext->set_anchor_and_margin(MARGIN_RIGHT,Control::ANCHOR_END,20); + + frame->add_child(richtext); + + + richtext->add_text("Hello, My Friends!\n\nWelcome to the amazing world of "); + + richtext->add_newline(); + richtext->add_newline(); + + richtext->push_color(Color(1,0.5,0.5)); + richtext->add_text("leprechauns"); + richtext->pop(); +#if 0 + richtext->add_text(" and "); + richtext->push_color(Color(0,1.0,0.5)); + richtext->add_text("faeries.\n"); + richtext->pop(); + richtext->add_text("In this new episode, we will attemp to "); + richtext->push_font(richtext->get_font("mono_font","Fonts")); + richtext->push_color(Color(0.7,0.5,1.0)); + richtext->add_text("deliver something nice"); + richtext->pop(); + richtext->pop(); + richtext->add_text(" to all the viewers! Unfortunately, I need to "); + richtext->push_underline(); + richtext->add_text("keep writing a lot of text"); + richtext->pop(); + richtext->add_text(" so the label control overflows and the scrollbar appears.\n"); + //richtext->push_indent(1); + //richtext->add_text("By the way, testing indent levels! Yohohoho! Everything should appear to the right sightly here!\n"); + //richtext->pop(); + richtext->push_meta("http://www.scrollingcapabilities.xz"); + richtext->add_text("This allows to test for the scrolling capabilities "); + richtext->pop(); + richtext->add_text("of the rich text label for huge text (not like this text will really be huge but, you know).\nAs long as it is so long that it will work nicely for a test/demo, then it's welcomed in my book...\nChanging subject, the day is cloudy today and I'm wondering if I'll get che chance to travel somewhere nice. Sometimes, watching the clouds from satellite images may give a nice insight about how pressure zones in our planet work, althogh it also makes it pretty obvious to see why most weather forecasts get it wrong so often.\nClouds are so difficult to predict!\nBut it's pretty cool how our civilization has adapted to having water falling from the sky each time it rains..."); + //richtext->add_text("Hello!\nGorgeous.."); +#endif + + //richtext->push_meta("http://www.scrollingcapabilities.xz"); + ///richtext->add_text("Hello!\n"); + //richtext->pop(); + + richtext->set_anchor(MARGIN_RIGHT,Control::ANCHOR_END); + + + TabContainer * tabc = memnew( TabContainer ); + + Control *ctl= memnew( Control ); + ctl->set_name("tab 1"); + tabc->add_child(ctl); + + ctl= memnew( Control ); + ctl->set_name("tab 2"); + tabc->add_child(ctl); + label = memnew( Label ); + label->set_text("Some Label"); + label->set_pos( Point2(20,20) ); + ctl->add_child(label);; + + ctl= memnew( Control ); + ctl->set_name("tab 3"); + button = memnew( Button ); + button->set_text("Some Button"); + button->set_pos( Point2(30,50) ); + ctl->add_child(button);; + + tabc->add_child(ctl); + + frame->add_child(tabc); + + tabc->set_pos( Point2( 400,210 ) ); + tabc->set_size( Point2( 180,250 ) ); + + + Ref<ImageTexture> text = memnew( ImageTexture ); + text->load("test_data/concave.png"); + + Sprite* sprite = memnew(Sprite); + sprite->set_texture(text); + sprite->set_pos(Point2(300, 300)); + frame->add_child(sprite); + sprite->show(); + + Sprite* sprite2 = memnew(Sprite); + sprite->set_texture(text); + sprite->add_child(sprite2); + sprite2->set_pos(Point2(50, 50)); + sprite2->show(); + } + + + +}; + + +MainLoop* test() { + + + return memnew( TestMainLoop ); +} + +} + +#endif diff --git a/bin/tests/test_gui.h b/bin/tests/test_gui.h new file mode 100644 index 0000000000..85c334dceb --- /dev/null +++ b/bin/tests/test_gui.h @@ -0,0 +1,44 @@ +/*************************************************************************/ +/* test_gui.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef TEST_GUI_H +#define TEST_GUI_H + +#include "os/main_loop.h" + +/** + @author Juan Linietsky <reduzio@gmail.com> +*/ +namespace TestGUI { + +MainLoop* test(); + +} + + +#endif diff --git a/bin/tests/test_image.cpp b/bin/tests/test_image.cpp new file mode 100644 index 0000000000..5a25c47136 --- /dev/null +++ b/bin/tests/test_image.cpp @@ -0,0 +1,77 @@ +/*************************************************************************/ +/* test_image.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "test_image.h" +#include "os/main_loop.h" +#include "math_funcs.h" +#include "print_string.h" +#include "io/image_loader.h" +namespace TestImage { + + +class TestMainLoop : public MainLoop { + + bool quit; +public: + virtual void input_event(const InputEvent& p_event) { + + + } + + virtual void init() { + + quit=false; + } + virtual bool iteration(float p_time) { + + return quit; + } + + virtual bool idle(float p_time) { + return quit; + } + + virtual void finish() { + + } + +}; + + +MainLoop* test() { + + Image img; + ImageLoader::load_image("as1.png",&img); + + img.resize(512,512); + + return memnew( TestMainLoop ); + +} + +} diff --git a/bin/tests/test_image.h b/bin/tests/test_image.h new file mode 100644 index 0000000000..cd6fe458d4 --- /dev/null +++ b/bin/tests/test_image.h @@ -0,0 +1,44 @@ +/*************************************************************************/ +/* test_image.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef TEST_IMAGE_H +#define TEST_IMAGE_H + +/** + @author Juan Linietsky <reduzio@gmail.com> +*/ + +#include "os/main_loop.h" + +namespace TestImage { + +MainLoop* test(); + +} + +#endif diff --git a/bin/tests/test_io.cpp b/bin/tests/test_io.cpp new file mode 100644 index 0000000000..b1d8188c42 --- /dev/null +++ b/bin/tests/test_io.cpp @@ -0,0 +1,208 @@ +/*************************************************************************/ +/* test_io.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "test_io.h" + +#ifdef MINIZIP_ENABLED + + + +#include "os/main_loop.h" +#include "os/os.h" +#include "scene/resources/texture.h" +#include "print_string.h" +#include "io/resource_loader.h" +#include "io/resource_saver.h" +#include "os/dir_access.h" +#include "core/globals.h" + +#include "io/file_access_memory.h" + +namespace TestIO { + + +class TestMainLoop : public MainLoop { + + + bool quit; + +public: + virtual void input_event(const InputEvent& p_event) { + + + } + virtual bool idle(float p_time) { + return false; + } + + virtual void request_quit() { + + quit=true; + + } + virtual void init() { + + quit=true; + } + virtual bool iteration(float p_time) { + + return quit; + } + virtual void finish() { + + } + + +}; + + +MainLoop* test() { + + print_line("this is test io"); + DirAccess* da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + da->change_dir("."); + print_line("Opening current dir "+ da->get_current_dir()); + String entry; + da->list_dir_begin(); + while ( (entry = da->get_next()) != "") { + + print_line("entry "+entry+" is dir: " + Variant(da->current_is_dir())); + }; + da->list_dir_end(); + + RES texture = ResourceLoader::load("test_data/rock.png"); + ERR_FAIL_COND_V(texture.is_null(), NULL); + + ResourceSaver::save("test_data/rock.xml",texture); + + print_line("localize paths"); + print_line(Globals::get_singleton()->localize_path("algo.xml")); + print_line(Globals::get_singleton()->localize_path("c:\\windows\\algo.xml")); + print_line(Globals::get_singleton()->localize_path(Globals::get_singleton()->get_resource_path()+"/something/something.xml")); + print_line(Globals::get_singleton()->localize_path("somedir/algo.xml")); + + { + + FileAccess* z = FileAccess::open("test_data/archive.zip", FileAccess::READ); + int len = z->get_len(); + Vector<uint8_t> zip; + zip.resize(len); + z->get_buffer(&zip[0], len); + z->close(); + memdelete(z); + + FileAccessMemory::register_file("a_package", zip); + FileAccess::make_default<FileAccessMemory>(FileAccess::ACCESS_RESOURCES); + FileAccess::make_default<FileAccessMemory>(FileAccess::ACCESS_FILESYSTEM); + FileAccess::make_default<FileAccessMemory>(FileAccess::ACCESS_USERDATA); + + print_line("archive test"); +#if 0 + Archive arch; + + Archive::get_singleton()->add_package("a_package"); + FileAccessArchive f; + + print_line("opening for read"); + f._open("file.txt", FileAccess::READ); + int pos = f.get_pos(); + printf("file has %i bytes, initial pos %i\n", (int)f.get_len(), pos); + + do { + printf("%c", f.get_8()); + + } while (!f.eof_reached()); + + print_line("opening for stored seek"); + f.open("seek.bin", FileAccess::READ); + pos = f.get_pos(); + printf("byte at pos %i is %i\n", pos, (int)f.get_8()); + f.seek(128); + pos = f.get_pos(); + printf("byte at pos %i is %i\n", pos, (int)f.get_8()); + + print_line("opening for deflated seek"); + f.open("seek_deflated.bin", FileAccess::READ); + pos = f.get_pos(); + printf("byte at pos %i is %i\n", pos, (int)f.get_8()); + f.seek(128); + pos = f.get_pos(); + printf("byte at pos %i is %i\n", pos, (int)f.get_8()); + pos = f.get_pos(); + printf("byte at pos %i is %i\n", pos, (int)f.get_8()); + pos = f.get_pos(); + printf("byte at pos %i is %i\n", pos, (int)f.get_8()); + f.seek(256); + pos = f.get_pos(); + printf("byte at pos %i is %i\n", pos, (int)f.get_8()); + pos = f.get_pos(); + printf("byte at pos %i is %i\n", pos, (int)f.get_8()); + pos = f.get_pos(); + printf("byte at pos %i is %i\n", pos, (int)f.get_8()); + f.seek(4); + pos = f.get_pos(); + printf("byte at pos %i is %i\n", pos, (int)f.get_8()); + pos = f.get_pos(); + printf("byte at pos %i is %i\n", pos, (int)f.get_8()); + pos = f.get_pos(); + printf("byte at pos %i is %i\n", pos, (int)f.get_8()); + + f.close(); + + DirAccessArchive d; + String dir = "../blah1/blah2/blahask/../blah3/.//blah4/"; + printf("changing dir to %s\n", dir.utf8().get_data()); + d.change_dir(dir); + printf("current dir is %s\n", d.get_current_dir().utf8().get_data()); + + FileAccessMemory::cleanup(); +#endif + }; + + print_line("test done"); + + + return memnew( TestMainLoop ); + +} + +} + +#else + +namespace TestIO { + + +MainLoop* test() { + + return NULL; +} + +} +#endif + diff --git a/bin/tests/test_io.h b/bin/tests/test_io.h new file mode 100644 index 0000000000..9184d4bb86 --- /dev/null +++ b/bin/tests/test_io.h @@ -0,0 +1,44 @@ +/*************************************************************************/ +/* test_io.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef TEST_IO_H +#define TEST_IO_H + +/** + @author Juan Linietsky <reduzio@gmail.com> +*/ + +#include "os/main_loop.h" + +namespace TestIO { + +MainLoop* test(); + +} + +#endif diff --git a/bin/tests/test_main.cpp b/bin/tests/test_main.cpp new file mode 100644 index 0000000000..eb63a7af84 --- /dev/null +++ b/bin/tests/test_main.cpp @@ -0,0 +1,192 @@ +/*************************************************************************/ +/* test_main.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "list.h" +#include "os/main_loop.h" + +#ifdef DEBUG_ENABLED + +#include "test_string.h" +#include "test_containers.h" +#include "test_math.h" +#include "test_gui.h" +#include "test_render.h" +#include "test_sound.h" +#include "test_misc.h" +#include "test_physics.h" +#include "test_physics_2d.h" +#include "test_python.h" +#include "test_io.h" +#include "test_particles.h" +#include "test_detailer.h" +#include "test_shader_lang.h" +#include "test_gdscript.h" +#include "test_image.h" + + +const char ** tests_get_names() { + + static const char* test_names[]={ + "string", + "containers", + "math", + "render", + "particles", + "multimesh", + "gui", + "io", + "shaderlang", + NULL + }; + + return test_names; +} + +MainLoop* test_main(String p_test,const List<String>& p_args) { + + + if (p_test=="string") { + + return TestString::test(); + } + + if (p_test=="containers") { + + return TestContainers::test(); + } + + if (p_test=="math") { + + return TestMath::test(); + } + + if (p_test=="physics") { + + return TestPhysics::test(); + } + + if (p_test=="physics_2d") { + + return TestPhysics2D::test(); + } + + if (p_test=="misc") { + + return TestMisc::test(); + } + + if (p_test=="render") { + + return TestRender::test(); + } + + #ifndef _3D_DISABLED + if (p_test=="gui") { + + return TestGUI::test(); + } + #endif + + if (p_test=="sound") { + + return TestSound::test(); + } + + if (p_test=="io") { + + return TestIO::test(); + } + + if (p_test=="particles") { + + return TestParticles::test(); + } + + if (p_test=="multimesh") { + + return TestMultiMesh::test(); + } + + if (p_test=="shaderlang") { + + return TestShaderLang::test(); + } + + if (p_test=="gd_tokenizer") { + + return TestGDScript::test(TestGDScript::TEST_TOKENIZER); + } + + if (p_test=="gd_parser") { + + return TestGDScript::test(TestGDScript::TEST_PARSER); + } + + if (p_test=="gd_compiler") { + + return TestGDScript::test(TestGDScript::TEST_COMPILER); + } + + if (p_test=="image") { + + return TestImage::test(); + } + + if (p_test=="detailer") { + + return TestMultiMesh::test(); + } + +#ifdef PYTHON_ENABLED + + if (p_test=="python") { + + return TestPython::test(); + } +#endif + + return NULL; +} + +#else + +const char ** tests_get_names() { + + static const char* test_names[]={ + NULL + }; + + return test_names; +} + +MainLoop* test_main(String p_test,const List<String>& p_args) { + + return NULL; +} + +#endif diff --git a/bin/tests/test_main.h b/bin/tests/test_main.h new file mode 100644 index 0000000000..404e528e14 --- /dev/null +++ b/bin/tests/test_main.h @@ -0,0 +1,41 @@ +/*************************************************************************/ +/* test_main.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef TEST_MAIN_H +#define TEST_MAIN_H + +#include "ustring.h" +#include "list.h" + +const char ** tests_get_names(); +MainLoop* test_main(String p_test,const List<String>& p_args); + + +#endif + + diff --git a/bin/tests/test_math.cpp b/bin/tests/test_math.cpp new file mode 100644 index 0000000000..2db945d5fd --- /dev/null +++ b/bin/tests/test_math.cpp @@ -0,0 +1,300 @@ +/*************************************************************************/ +/* test_math.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "test_math.h" +#include "ustring.h" +#include "print_string.h" +#include "transform.h" +#include "matrix3.h" +#include "math_funcs.h" +#include "camera_matrix.h" +#include "scene/main/node.h" +#include "variant.h" +#include "servers/visual/shader_language.h" +#include "os/keyboard.h" +#include "scene/resources/texture.h" +#include "vmap.h" +#include "os/os.h" +namespace TestMath { + + +void test_vec(Plane p_vec) { + + + CameraMatrix cm; + cm.set_perspective(45,1,0,100); + Plane v0=cm.xform4(p_vec); + + print_line("out: "+v0); + v0.normal.z = (v0.d/100.0 *2.0-1.0) * v0.d; + print_line("out_F: "+v0); + + +/*v0: 0, 0, -0.1, 0.1 +v1: 0, 0, 0, 0.1 +fix: 0, 0, 0, 0.1 +v0: 0, 0, 1.302803, 1.5 +v1: 0, 0, 1.401401, 1.5 +fix: 0, 0, 1.401401, 1.5 +v0: 0, 0, 25.851850, 26 +v1: 0, 0, 25.925926, 26 +fix: 0, 0, 25.925924, 26 +v0: 0, 0, 49.899902, 50 +v1: 0, 0, 49.949947, 50 +fix: 0, 0, 49.949951, 50 +v0: 0, 0, 100, 100 +v1: 0, 0, 100, 100 +fix: 0, 0, 100, 100 +*/ + + +} + + +MainLoop* test() { + + { + + // print_line("NUM: "+itos(237641278346127)); + print_line("NUM: "+itos(-128)); + return NULL; + + } + + + { + Vector3 v(1,2,3); + v.normalize(); + float a=0.3; + + //Quat q(v,a); + Matrix3 m(v,a); + + Vector3 v2(7,3,1); + v2.normalize(); + float a2=0.8; + + //Quat q(v,a); + Matrix3 m2(v2,a2); + + Quat q=m; + Quat q2=m2; + + Matrix3 m3 = m.inverse() * m2; + Quat q3 = (q.inverse() * q2);//.normalized(); + + print_line(Quat(m3)); + print_line(q3); + + print_line("before v: "+v+" a: "+rtos(a)); + q.get_axis_and_angle(v,a); + print_line("after v: "+v+" a: "+rtos(a)); + } + + return NULL; + String ret; + + List<String> args; + args.push_back("-l"); + Error err = OS::get_singleton()->execute("/bin/ls",args,true,NULL,&ret); + print_line("error: "+itos(err)); + print_line(ret); + + return NULL; + Matrix3 m3; + m3.rotate(Vector3(1,0,0),0.2); + m3.rotate(Vector3(0,1,0),1.77); + m3.rotate(Vector3(0,0,1),212); + Matrix3 m32; + m32.set_euler(m3.get_euler()); + print_line("ELEULEEEEEEEEEEEEEEEEEER: "+m3.get_euler()+" vs "+m32.get_euler()); + + + return NULL; + + { + + Dictionary d; + d["momo"]=1; + Dictionary b=d; + b["44"]=4; + } + + + + return NULL; + print_line("inters: "+rtos(Geometry::segment_intersects_circle(Vector2(-5,0),Vector2(-2,0),Vector2(),1.0))); + + + + print_line("cross: "+Vector3(1,2,3).cross(Vector3(4,5,7))); + print_line("dot: "+rtos(Vector3(1,2,3).dot(Vector3(4,5,7)))); + print_line("abs: "+Vector3(-1,2,-3).abs()); + print_line("distance_to: "+rtos(Vector3(1,2,3).distance_to(Vector3(4,5,7)))); + print_line("distance_squared_to: "+rtos(Vector3(1,2,3).distance_squared_to(Vector3(4,5,7)))); + print_line("plus: "+(Vector3(1,2,3)+Vector3(Vector3(4,5,7)))); + print_line("minus: "+(Vector3(1,2,3)-Vector3(Vector3(4,5,7)))); + print_line("mul: "+(Vector3(1,2,3)*Vector3(Vector3(4,5,7)))); + print_line("div: "+(Vector3(1,2,3)/Vector3(Vector3(4,5,7)))); + print_line("mul scalar: "+(Vector3(1,2,3)*2)); + print_line("premul scalar: "+(2*Vector3(1,2,3))); + print_line("div scalar: "+(Vector3(1,2,3)/3.0)); + print_line("length: "+rtos(Vector3(1,2,3).length())); + print_line("length squared: "+rtos(Vector3(1,2,3).length_squared())); + print_line("normalized: "+Vector3(1,2,3).normalized()); + print_line("inverse: "+Vector3(1,2,3).inverse()); + + { + Vector3 v(4,5,7); + v.normalize(); + print_line("normalize: "+v); + } + + { + Vector3 v(4,5,7); + v+=Vector3(1,2,3); + print_line("+=: "+v); + } + + { + Vector3 v(4,5,7); + v-=Vector3(1,2,3); + print_line("-=: "+v); + } + + { + Vector3 v(4,5,7); + v*=Vector3(1,2,3); + print_line("*=: "+v); + } + + { + Vector3 v(4,5,7); + v/=Vector3(1,2,3); + print_line("/=: "+v); + } + + { + Vector3 v(4,5,7); + v*=2.0; + print_line("scalar *=: "+v); + } + + { + Vector3 v(4,5,7); + v/=2.0; + print_line("scalar /=: "+v); + } + + + +#if 0 + print_line(String("C:\\momo\\.\\popo\\..\\gongo").simplify_path()); + print_line(String("res://../popo/..//gongo").simplify_path()); + print_line(String("res://..").simplify_path()); + + + DVector<uint8_t> a; + DVector<uint8_t> b; + + a.resize(20); + b=a; + b.resize(30); + a=b; +#endif + +#if 0 + String za = String::utf8("á"); + printf("unicode: %x\n",za[0]); + CharString cs=za.utf8(); + for(int i=0;i<cs.size();i++) { + uint32_t v = uint8_t(cs[i]); + printf("%i - %x\n",i,v); + } + return NULL; + + print_line(String("C:\\window\\system\\momo").path_to("C:\\window\\momonga")); + print_line(String("res://momo/sampler").path_to("res://pindonga")); + print_line(String("/margarito/terere").path_to("/margarito/pilates")); + print_line(String("/algo").path_to("/algo")); + print_line(String("c:").path_to("c:\\")); + print_line(String("/").path_to("/")); + + + print_line(itos(sizeof(Variant))); + return NULL; + + Vector<StringName> path; + path.push_back("three"); + path.push_back("two"); + path.push_back("one"); + path.push_back("comeon"); + path.revert(); + + NodePath np(path,true); + + print_line(np); + + + return NULL; + + bool a=2; + + print_line(Variant(a)); + + + Matrix32 mat2_1; + mat2_1.rotate(0.5); + Matrix32 mat2_2; + mat2_2.translate(Vector2(1,2)); + Matrix32 mat2_3 = mat2_1 * mat2_2; + mat2_3.affine_invert(); + + print_line(mat2_3.elements[0]); + print_line(mat2_3.elements[1]); + print_line(mat2_3.elements[2]); + + + + Transform mat3_1; + mat3_1.basis.rotate(Vector3(0,0,1),0.5); + Transform mat3_2; + mat3_2.translate(Vector3(1,2,0)); + Transform mat3_3 = mat3_1 * mat3_2; + mat3_3.affine_invert(); + + print_line(mat3_3.basis.get_axis(0)); + print_line(mat3_3.basis.get_axis(1)); + print_line(mat3_3.origin); + +#endif + return NULL; + +} + +} diff --git a/bin/tests/test_math.h b/bin/tests/test_math.h new file mode 100644 index 0000000000..7b8d154475 --- /dev/null +++ b/bin/tests/test_math.h @@ -0,0 +1,40 @@ +/*************************************************************************/ +/* test_math.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef TEST_MATH_H +#define TEST_MATH_H + +#include "os/main_loop.h" + +namespace TestMath { + +MainLoop* test(); + +} + +#endif diff --git a/bin/tests/test_misc.cpp b/bin/tests/test_misc.cpp new file mode 100644 index 0000000000..32d1bbf090 --- /dev/null +++ b/bin/tests/test_misc.cpp @@ -0,0 +1,499 @@ +/*************************************************************************/ +/* test_misc.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "test_misc.h" +#include "servers/visual_server.h" +#include "os/main_loop.h" +#include "math_funcs.h" +#include "print_string.h" + + +namespace TestMisc { + +struct ConvexTestResult +{ + + Vector3 edgeA[2]; + Vector3 edgeB[2]; + bool valid; + Vector3 contactA; + Vector3 contactB; + Vector3 contactNormal; + float depth; + + /* + Vector3 contactA; + Vector3 contactB; + Vector3 contactNormal; + Vector3 contactX; + Vector3 contactY; + Vector3 edgeA[2]; + Vector3 edgeB[2]; + float depth; + bool valid; + bool isEdgeEdge; + bool needTransform; + neBool ComputerEdgeContactPoint(ConvexTestResult & res); + neBool ComputerEdgeContactPoint2(float & au, float & bu); + void Reverse() + { + neSwap(contactA, contactB); + contactNormal *= -1.0f; + }*/ + bool ComputerEdgeContactPoint2(float & au, float & bu); +}; + + + +bool ConvexTestResult::ComputerEdgeContactPoint2(float & au, float & bu) +{ + float d1343, d4321, d1321, d4343, d2121; + float numer, denom; + + Vector3 p13; + Vector3 p43; + Vector3 p21; + Vector3 diff; + + p13 = (edgeA[0]) - (edgeB[0]); + p43 = (edgeB[1]) - (edgeB[0]); + + if ( p43.length_squared() < CMP_EPSILON2 ) + { + valid = false; + goto ComputerEdgeContactPoint2_Exit; + } + + p21 = (edgeA[1]) - (edgeA[0]); + + if ( p21.length_squared()<CMP_EPSILON2 ) + { + valid = false; + goto ComputerEdgeContactPoint2_Exit; + } + + d1343 = p13.dot(p43); + d4321 = p43.dot(p21); + d1321 = p13.dot(p21); + d4343 = p43.dot(p43); + d2121 = p21.dot(p21); + + denom = d2121 * d4343 - d4321 * d4321; + + if (ABS(denom) < CMP_EPSILON) + { + valid = false; + + goto ComputerEdgeContactPoint2_Exit; + } + + numer = d1343 * d4321 - d1321 * d4343; + au = numer / denom; + bu = (d1343 + d4321 * (au)) / d4343; + + if (au < 0.0f || au >= 1.0f) + { + valid = false; + } + else if (bu < 0.0f || bu >= 1.0f) + { + valid = false; + } + else + { + valid = true; + } + { + Vector3 tmpv; + + tmpv = p21 * au; + contactA = (edgeA[0]) + tmpv; + + tmpv = p43 * bu; + contactB = (edgeB[0]) + tmpv; + } + + diff = contactA - contactB; + + depth = Math::sqrt(diff.dot(diff)); + + return true; + +ComputerEdgeContactPoint2_Exit: + + return false; +} + +struct neCollisionResult { + + float depth; + bool penetrate; + Matrix3 collisionFrame; + Vector3 contactA; + Vector3 contactB; +}; + + +struct TConvex { + + float radius; + float half_height; + float CylinderRadius() const { return radius; } + float CylinderHalfHeight() const { return half_height; } +}; + +float GetDistanceFromLine2(Vector3 v, Vector3 & project, const Vector3 & pointA, const Vector3 & pointB) +{ + Vector3 ba = pointB - pointA; + + float len = ba.length(); + + if (len<CMP_EPSILON) + ba=Vector3(); + else + ba *= 1.0f / len; + + Vector3 pa = v - pointA; + + float k = pa.dot(ba); + + project = pointA + ba * k; + + Vector3 diff = v - project; + + return diff.length(); +} + +void TestCylinderVertEdge(neCollisionResult & result, Vector3 & edgeA1, Vector3 & edgeA2, Vector3 & vertB, + TConvex & cA, TConvex & cB, Transform & transA, Transform & transB, bool flip) +{ + Vector3 project; + + float dist = GetDistanceFromLine2(vertB,project, edgeA1, edgeA2); + + float depth = cA.CylinderRadius() + cB.CylinderRadius() - dist; + + if (depth <= 0.0f) + return; + + if (depth <= result.depth) + return; + + result.penetrate = true; + + result.depth = depth; + + if (!flip) + { + result.collisionFrame.set_axis(2,(project - vertB).normalized()); + + result.contactA = project - result.collisionFrame.get_axis(2) * cA.CylinderRadius(); + + result.contactB = vertB + result.collisionFrame.get_axis(2) * cB.CylinderRadius(); + } + else + { + + result.collisionFrame.set_axis(2,(vertB - project).normalized()); + + result.contactA = vertB - result.collisionFrame.get_axis(2) * cB.CylinderRadius(); + + result.contactB = project + result.collisionFrame.get_axis(2) * cA.CylinderRadius(); + } +} + +void TestCylinderVertVert(neCollisionResult & result, Vector3 & vertA, Vector3 & vertB, + TConvex & cA, TConvex & cB, Transform & transA, Transform & transB) +{ + Vector3 diff = vertA - vertB; + + float dist = diff.length(); + + float depth = cA.CylinderRadius() + cB.CylinderRadius() - dist; + + if (depth <= 0.0f) + return; + + if (depth <= result.depth) + return; + + result.penetrate = true; + + result.depth = depth; + + result.collisionFrame.set_axis(2, diff * (1.0f / dist)); + + result.contactA = vertA - result.collisionFrame.get_axis(2) * cA.CylinderRadius(); + + result.contactB = vertB + result.collisionFrame.get_axis(2) * cB.CylinderRadius(); +} + +void Cylinder2CylinderTest(neCollisionResult & result, TConvex & cA, Transform & transA, TConvex & cB, Transform & transB) +{ + result.penetrate = false; + + Vector3 dir = transA.basis.get_axis(1).cross(transB.basis.get_axis(1)); + + float len = dir.length(); + +// bool isParallel = len<CMP_EPSILON; + +// int doVertCheck = 0; + + ConvexTestResult cr; + + cr.edgeA[0] = transA.origin + transA.basis.get_axis(1) * cA.CylinderHalfHeight(); + cr.edgeA[1] = transA.origin - transA.basis.get_axis(1) * cA.CylinderHalfHeight(); + cr.edgeB[0] = transB.origin + transB.basis.get_axis(1) * cB.CylinderHalfHeight(); + cr.edgeB[1] = transB.origin - transB.basis.get_axis(1) * cB.CylinderHalfHeight(); + +// float dot = transA.basis.get_axis(1).dot(transB.basis.get_axis(1)); + + if (len>CMP_EPSILON) + { + float au, bu; + + cr.ComputerEdgeContactPoint2(au, bu); + + if (cr.valid) + { + float depth = cA.CylinderRadius() + cB.CylinderRadius() - cr.depth; + + if (depth <= 0.0f) + return; + + result.depth = depth; + + result.penetrate = true; + + result.collisionFrame.set_axis(2, (cr.contactA - cr.contactB)*(1.0f / cr.depth)); + + result.contactA = cr.contactA - result.collisionFrame.get_axis(2) * cA.CylinderRadius(); + + result.contactB = cr.contactB + result.collisionFrame.get_axis(2) * cB.CylinderRadius(); + + return; + } + } + result.depth = -1.0e6f; + + int i; + + for (i = 0; i < 2; i++) + { + //project onto edge b + + Vector3 diff = cr.edgeA[i] - cr.edgeB[1]; + + float dot = diff.dot(transB.basis.get_axis(1)); + + if (dot < 0.0f) + { + TestCylinderVertVert(result, cr.edgeA[i], cr.edgeB[1], cA, cB, transA, transB); + } + else if (dot > (2.0f * cB.CylinderHalfHeight())) + { + TestCylinderVertVert(result, cr.edgeA[i], cr.edgeB[0], cA, cB, transA, transB); + } + else + { + TestCylinderVertEdge(result, cr.edgeB[0], cr.edgeB[1], cr.edgeA[i], cB, cA, transB, transA, true); + } + } + for (i = 0; i < 2; i++) + { + //project onto edge b + + Vector3 diff = cr.edgeB[i] - cr.edgeA[1]; + + float dot = diff.dot(transA.basis.get_axis(1)); + + if (dot < 0.0f) + { + TestCylinderVertVert(result, cr.edgeB[i], cr.edgeA[1], cA, cB, transA, transB); + } + else if (dot > (2.0f * cB.CylinderHalfHeight())) + { + TestCylinderVertVert(result, cr.edgeB[i], cr.edgeA[0], cA, cB, transA, transB); + } + else + { + TestCylinderVertEdge(result, cr.edgeA[0], cr.edgeA[1], cr.edgeB[i], cA, cB, transA, transB, false); + } + } +} + + +class TestMainLoop : public MainLoop { + + RID meshA; + RID meshB; + RID poly; + RID instance; + RID camera; + RID viewport; + RID boxA; + RID boxB; + RID scenario; + + Transform rot_a; + Transform rot_b; + + bool quit; +public: + virtual void input_event(const InputEvent& p_event) { + + if (p_event.type==InputEvent::MOUSE_MOTION && p_event.mouse_motion.button_mask&BUTTON_MASK_LEFT) { + + rot_b.origin.y+=-p_event.mouse_motion.relative_y/100.0; + rot_b.origin.x+=p_event.mouse_motion.relative_x/100.0; + } + if (p_event.type==InputEvent::MOUSE_MOTION && p_event.mouse_motion.button_mask&BUTTON_MASK_MIDDLE) { + + //rot_b.origin.x+=-p_event.mouse_motion.relative_y/100.0; + rot_b.origin.z+=p_event.mouse_motion.relative_x/100.0; + } + if (p_event.type==InputEvent::MOUSE_MOTION && p_event.mouse_motion.button_mask&BUTTON_MASK_RIGHT) { + + float rot_x=-p_event.mouse_motion.relative_y/100.0; + float rot_y=p_event.mouse_motion.relative_x/100.0; + rot_b.basis = rot_b.basis * Matrix3(Vector3(1,0,0),rot_x) * Matrix3(Vector3(0,1,0),rot_y); + } + + } + virtual void request_quit() { + + quit=true; + } + virtual void init() { + + VisualServer *vs=VisualServer::get_singleton(); + + camera = vs->camera_create(); + + viewport = vs->viewport_create(); + vs->viewport_attach_to_screen(viewport); + vs->viewport_attach_camera( viewport, camera ); + vs->camera_set_transform(camera, Transform( Matrix3(), Vector3(0,0,3 ) ) ); + + /* CONVEX SHAPE */ + + DVector<Plane> cylinder_planes = Geometry::build_cylinder_planes(0.5,2,9,Vector3::AXIS_Y); + RID cylinder_material = vs->fixed_material_create(); + vs->fixed_material_set_param( cylinder_material, VisualServer::FIXED_MATERIAL_PARAM_DIFFUSE, Color(0.8,0.2,0.9)); + vs->material_set_flag( cylinder_material, VisualServer::MATERIAL_FLAG_ONTOP,true); + vs->material_set_flag( cylinder_material, VisualServer::MATERIAL_FLAG_WIREFRAME,true); + vs->material_set_flag( cylinder_material, VisualServer::MATERIAL_FLAG_DOUBLE_SIDED,true); + vs->material_set_flag( cylinder_material, VisualServer::MATERIAL_FLAG_UNSHADED,true); + + RID cylinder_mesh = vs->mesh_create(); + Geometry::MeshData cylinder_data = Geometry::build_convex_mesh(cylinder_planes); + vs->mesh_add_surface_from_mesh_data(cylinder_mesh,cylinder_data); + vs->mesh_surface_set_material( cylinder_mesh, 0, cylinder_material ); + + meshA=vs->instance_create2(cylinder_mesh,scenario); + meshB=vs->instance_create2(cylinder_mesh,scenario); + boxA=vs->instance_create2(vs->get_test_cube(),scenario); + boxB=vs->instance_create2(vs->get_test_cube(),scenario); + + /* + RID lightaux = vs->light_create( VisualServer::LIGHT_OMNI ); + vs->light_set_var( lightaux, VisualServer::LIGHT_VAR_RADIUS, 80 ); + vs->light_set_var( lightaux, VisualServer::LIGHT_VAR_ATTENUATION, 1 ); + vs->light_set_var( lightaux, VisualServer::LIGHT_VAR_ENERGY, 1.5 ); + light = vs->instance_create2( lightaux ); + */ + RID lightaux = vs->light_create( VisualServer::LIGHT_DIRECTIONAL ); + vs->light_set_color( lightaux, VisualServer::LIGHT_COLOR_AMBIENT, Color(0.0,0.0,0.0) ); + //vs->light_set_shadow( lightaux, true ); + RID light = vs->instance_create2( lightaux,scenario ); + + //rot_a=Transform(Matrix3(Vector3(1,0,0),Math_PI/2.0),Vector3()); + rot_b=Transform(Matrix3(),Vector3(2,0,0)); + + //rot_x=0; + //rot_y=0; + quit=false; + } + virtual bool idle(float p_time) { + + VisualServer *vs=VisualServer::get_singleton(); + + vs->instance_set_transform(meshA,rot_a); + vs->instance_set_transform(meshB,rot_b); + + + neCollisionResult res; + TConvex a; + a.radius=0.5; + a.half_height=1; + Cylinder2CylinderTest(res,a,rot_a,a,rot_b); + if (res.penetrate) { + + Matrix3 scale; + scale.scale(Vector3(0.1,0.1,0.1)); + vs->instance_set_transform(boxA,Transform(scale,res.contactA)); + vs->instance_set_transform(boxB,Transform(scale,res.contactB)); + print_line("depth: "+rtos(res.depth)); + } else { + + Matrix3 scale; + scale.scale(Vector3()); + vs->instance_set_transform(boxA,Transform(scale,res.contactA)); + vs->instance_set_transform(boxB,Transform(scale,res.contactB)); + + } + print_line("collided: "+itos(res.penetrate)); + + return false; + } + + + virtual bool iteration(float p_time) { + + + + return quit; + } + virtual void finish() { + + } + +}; + + +MainLoop* test() { + + return memnew( TestMainLoop ); + +} + +} + + + diff --git a/bin/tests/test_misc.h b/bin/tests/test_misc.h new file mode 100644 index 0000000000..d6310e5f38 --- /dev/null +++ b/bin/tests/test_misc.h @@ -0,0 +1,40 @@ +/*************************************************************************/ +/* test_misc.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef TEST_MISC_H +#define TEST_MISC_H + +#include "os/main_loop.h" + +namespace TestMisc { + +MainLoop* test(); + +} + +#endif diff --git a/bin/tests/test_particles.cpp b/bin/tests/test_particles.cpp new file mode 100644 index 0000000000..f6f526fb21 --- /dev/null +++ b/bin/tests/test_particles.cpp @@ -0,0 +1,121 @@ +/*************************************************************************/ +/* test_particles.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "test_particles.h" +#include "servers/visual_server.h" +#include "os/main_loop.h" +#include "math_funcs.h" +#include "print_string.h" + +namespace TestParticles { + + +class TestMainLoop : public MainLoop { + + RID particles; + RID instance; + RID camera; + RID viewport; + RID light; + RID scenario; + + struct InstanceInfo { + + RID instance; + Transform base; + Vector3 rot_axis; + }; + + List<InstanceInfo> instances; + + float ofs; + bool quit; +public: + virtual void input_event(const InputEvent& p_event) { + + + } + virtual void request_quit() { + + quit=true; + } + virtual void init() { + + VisualServer *vs=VisualServer::get_singleton(); + particles = vs->particles_create(); + vs->particles_set_amount(particles,1000); + + instance = vs->instance_create2(particles,scenario); + + + camera = vs->camera_create(); + +// vs->camera_set_perspective( camera, 60.0,0.1, 100.0 ); + viewport = vs->viewport_create(); + vs->viewport_attach_camera( viewport, camera ); + vs->camera_set_transform(camera, Transform( Matrix3(), Vector3(0,0,20 ) ) ); + /* + RID lightaux = vs->light_create( VisualServer::LIGHT_OMNI ); + vs->light_set_var( lightaux, VisualServer::LIGHT_VAR_RADIUS, 80 ); + vs->light_set_var( lightaux, VisualServer::LIGHT_VAR_ATTENUATION, 1 ); + vs->light_set_var( lightaux, VisualServer::LIGHT_VAR_ENERGY, 1.5 ); + light = vs->instance_create2( lightaux ); + */ + RID lightaux = vs->light_create( VisualServer::LIGHT_DIRECTIONAL ); + vs->light_set_color( lightaux, VisualServer::LIGHT_COLOR_AMBIENT, Color(0.0,0.0,0.0) ); + light = vs->instance_create2( lightaux, scenario ); + + ofs=0; + quit=false; + } + virtual bool idle(float p_time) { + return false; + } + + + virtual bool iteration(float p_time) { + +// VisualServer *vs=VisualServer::get_singleton(); + + ofs+=p_time; + return quit; + } + virtual void finish() { + + } + +}; + + +MainLoop* test() { + + return memnew( TestMainLoop ); + +} + +} diff --git a/bin/tests/test_particles.h b/bin/tests/test_particles.h new file mode 100644 index 0000000000..876751a56f --- /dev/null +++ b/bin/tests/test_particles.h @@ -0,0 +1,43 @@ +/*************************************************************************/ +/* test_particles.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef TEST_PARTICLES_H +#define TEST_PARTICLES_H + +/** + @author Juan Linietsky <reduzio@gmail.com> +*/ +#include "os/main_loop.h" + +namespace TestParticles { + +MainLoop* test(); + +} + +#endif diff --git a/bin/tests/test_physics.cpp b/bin/tests/test_physics.cpp new file mode 100644 index 0000000000..3dd8c5744d --- /dev/null +++ b/bin/tests/test_physics.cpp @@ -0,0 +1,662 @@ +/*************************************************************************/ +/* test_physics.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "test_physics.h" + + +#include "servers/visual_server.h" +#include "servers/physics_server.h" +#include "os/main_loop.h" +#include "math_funcs.h" +#include "print_string.h" +#include "map.h" +#include "os/os.h" +#include "quick_hull.h" + +class TestPhysicsMainLoop : public MainLoop { + + OBJ_TYPE( TestPhysicsMainLoop, MainLoop ); + + enum { + LINK_COUNT = 20, + }; + + RID test_cube; + + RID plane; + RID sphere; + RID light; + RID camera; + RID mover; + RID scenario; + RID space; + + RID character; + + float ofs_x,ofs_y; + + Point2 joy_direction; + + List<RID> bodies; + Map<PhysicsServer::ShapeType,RID> type_shape_map; + Map<PhysicsServer::ShapeType,RID> type_mesh_map; + + void body_changed_transform(Object *p_state, RID p_visual_instance) { + + PhysicsDirectBodyState *state = (PhysicsDirectBodyState*)p_state; + VisualServer *vs=VisualServer::get_singleton(); + Transform t=state->get_transform(); + //t.basis.scale( Vector3(1.0,0.5,0.2) ); + vs->instance_set_transform(p_visual_instance,t); + } + + bool quit; + +protected: + + static void _bind_methods() { + + ObjectTypeDB::bind_method("body_changed_transform",&TestPhysicsMainLoop::body_changed_transform); + } + + RID create_body(PhysicsServer::ShapeType p_shape, PhysicsServer::BodyMode p_body,const Transform p_location,bool p_active_default=true,const Transform&p_shape_xform=Transform()) { + + VisualServer *vs=VisualServer::get_singleton(); + PhysicsServer * ps = PhysicsServer::get_singleton(); + + RID mesh_instance = vs->instance_create2(type_mesh_map[p_shape],scenario); + RID body = ps->body_create(p_body,!p_active_default); + ps->body_set_space(body,space); + ps->body_set_param(body,PhysicsServer::BODY_PARAM_BOUNCE,0.5); + //todo set space + ps->body_add_shape(body,type_shape_map[p_shape]); + ps->body_set_force_integration_callback(body,this,"body_changed_transform",mesh_instance); + + ps->body_set_state( body, PhysicsServer::BODY_STATE_TRANSFORM,p_location); + bodies.push_back(body); + + if (p_body==PhysicsServer::BODY_MODE_STATIC) { + + vs->instance_set_transform(mesh_instance,p_location); + } + return body; + } + + RID create_static_plane(const Plane& p_plane) { + + PhysicsServer * ps = PhysicsServer::get_singleton(); + + RID plane_shape = ps->shape_create(PhysicsServer::SHAPE_PLANE);; + ps->shape_set_data( plane_shape, p_plane ); + + RID b = ps->body_create( PhysicsServer::BODY_MODE_STATIC ); + ps->body_set_space(b,space); + //todo set space + ps->body_add_shape(b, plane_shape); + return b; + + } + + void configure_body(RID p_body,float p_mass, float p_friction, float p_bounce) { + + PhysicsServer * ps = PhysicsServer::get_singleton(); + ps->body_set_param( p_body, PhysicsServer::BODY_PARAM_MASS, p_mass ); + ps->body_set_param( p_body, PhysicsServer::BODY_PARAM_FRICTION, p_friction ); + ps->body_set_param( p_body, PhysicsServer::BODY_PARAM_BOUNCE, p_bounce ); + + } + + void init_shapes() { + + VisualServer *vs=VisualServer::get_singleton(); + PhysicsServer * ps = PhysicsServer::get_singleton(); + + /* SPHERE SHAPE */ + RID sphere_mesh = vs->make_sphere_mesh(10,20,0.5); + RID sphere_material = vs->fixed_material_create(); + //vs->material_set_flag( sphere_material, VisualServer::MATERIAL_FLAG_WIREFRAME, true ); + vs->fixed_material_set_param( sphere_material, VisualServer::FIXED_MATERIAL_PARAM_DIFFUSE, Color(0.7,0.8,3.0) ); + vs->mesh_surface_set_material( sphere_mesh, 0, sphere_material ); + type_mesh_map[PhysicsServer::SHAPE_SPHERE]=sphere_mesh; + + RID sphere_shape=ps->shape_create(PhysicsServer::SHAPE_SPHERE); + ps->shape_set_data( sphere_shape, 0.5 ); + type_shape_map[PhysicsServer::SHAPE_SPHERE]=sphere_shape; + + /* BOX SHAPE */ + + DVector<Plane> box_planes = Geometry::build_box_planes(Vector3(0.5,0.5,0.5)); + RID box_material = vs->fixed_material_create(); + vs->fixed_material_set_param( box_material, VisualServer::FIXED_MATERIAL_PARAM_DIFFUSE, Color(1.0,0.2,0.2) ); + RID box_mesh = vs->mesh_create(); + Geometry::MeshData box_data = Geometry::build_convex_mesh(box_planes); + vs->mesh_add_surface_from_mesh_data(box_mesh,box_data); + vs->mesh_surface_set_material( box_mesh, 0, box_material ); + type_mesh_map[PhysicsServer::SHAPE_BOX]=box_mesh; + + RID box_shape=ps->shape_create(PhysicsServer::SHAPE_BOX); + ps->shape_set_data( box_shape, Vector3(0.5,0.5,0.5) ); + type_shape_map[PhysicsServer::SHAPE_BOX]=box_shape; + + + /* CAPSULE SHAPE */ + + DVector<Plane> capsule_planes = Geometry::build_capsule_planes(0.5,0.7,12,Vector3::AXIS_Z); + RID capsule_material = vs->fixed_material_create(); + vs->fixed_material_set_param( capsule_material, VisualServer::FIXED_MATERIAL_PARAM_DIFFUSE, Color(0.3,0.4,1.0) ); + + RID capsule_mesh = vs->mesh_create(); + Geometry::MeshData capsule_data = Geometry::build_convex_mesh(capsule_planes); + vs->mesh_add_surface_from_mesh_data(capsule_mesh,capsule_data); + vs->mesh_surface_set_material( capsule_mesh, 0, capsule_material ); + type_mesh_map[PhysicsServer::SHAPE_CAPSULE]=capsule_mesh; + + RID capsule_shape=ps->shape_create(PhysicsServer::SHAPE_CAPSULE); + Dictionary capsule_params; + capsule_params["radius"]=0.5; + capsule_params["height"]=1.4; + ps->shape_set_data( capsule_shape, capsule_params ); + type_shape_map[PhysicsServer::SHAPE_CAPSULE]=capsule_shape; + + /* CONVEX SHAPE */ + + DVector<Plane> convex_planes = Geometry::build_cylinder_planes(0.5,0.7,5,Vector3::AXIS_Z); + RID convex_material = vs->fixed_material_create(); + vs->fixed_material_set_param( convex_material, VisualServer::FIXED_MATERIAL_PARAM_DIFFUSE, Color(0.8,0.2,0.9)); + + RID convex_mesh = vs->mesh_create(); + Geometry::MeshData convex_data = Geometry::build_convex_mesh(convex_planes); + QuickHull::build(convex_data.vertices,convex_data); + vs->mesh_add_surface_from_mesh_data(convex_mesh,convex_data); + vs->mesh_surface_set_material( convex_mesh, 0, convex_material ); + type_mesh_map[PhysicsServer::SHAPE_CONVEX_POLYGON]=convex_mesh; + + RID convex_shape=ps->shape_create(PhysicsServer::SHAPE_CONVEX_POLYGON); + ps->shape_set_data( convex_shape, convex_data.vertices ); + type_shape_map[PhysicsServer::SHAPE_CONVEX_POLYGON]=convex_shape; + + } + + void make_trimesh(Vector<Vector3> p_faces,const Transform& p_xform=Transform()) { + + VisualServer *vs=VisualServer::get_singleton(); + PhysicsServer * ps = PhysicsServer::get_singleton(); + RID trimesh_shape = ps->shape_create(PhysicsServer::SHAPE_CONCAVE_POLYGON); + ps->shape_set_data(trimesh_shape, p_faces); + p_faces=ps->shape_get_data(trimesh_shape); // optimized one + Vector<Vector3> normals; // for drawing + for (int i=0;i<p_faces.size()/3;i++) { + + Plane p( p_faces[i*3+0],p_faces[i*3+1], p_faces[i*3+2] ); + normals.push_back(p.normal); + normals.push_back(p.normal); + normals.push_back(p.normal); + } + + RID trimesh_mesh = vs->mesh_create(); + Array d; + d.resize(VS::ARRAY_MAX); + d[VS::ARRAY_VERTEX]=p_faces; + d[VS::ARRAY_NORMAL]=normals; + vs->mesh_add_surface(trimesh_mesh, VS::PRIMITIVE_TRIANGLES, d ); + RID trimesh_mat = vs->fixed_material_create(); + vs->fixed_material_set_param( trimesh_mat, VisualServer::FIXED_MATERIAL_PARAM_DIFFUSE, Color(1.0,0.5,0.8)); + //vs->material_set_flag( trimesh_mat, VisualServer::MATERIAL_FLAG_UNSHADED,true); + vs->mesh_surface_set_material( trimesh_mesh, 0, trimesh_mat ); + + RID triins = vs->instance_create2(trimesh_mesh,scenario); + + + RID tribody = ps->body_create( PhysicsServer::BODY_MODE_STATIC); + ps->body_set_space(tribody,space); + //todo set space + ps->body_add_shape(tribody, trimesh_shape); + Transform tritrans = p_xform; + ps->body_set_state( tribody, PhysicsServer::BODY_STATE_TRANSFORM, tritrans ); + vs->instance_set_transform( triins, tritrans ); + //RID trimesh_material = vs->fixed_material_create(); + //vs->material_generate( trimesh_material, Color(0.2,0.4,0.6) ); + //vs->mesh_surface_set_material( trimesh_mesh, 0, trimesh_material ); + + } + + void make_grid(int p_width,int p_height,float p_cellsize,float p_cellheight,const Transform& p_xform=Transform()) { + + Vector< Vector< float > > grid; + + grid.resize(p_width); + + for (int i=0;i<p_width;i++) { + + grid[i].resize(p_height); + + for (int j=0;j<p_height;j++) { + + grid[i][j]=1.0+Math::random(-p_cellheight, p_cellheight ); + } + } + + Vector<Vector3> faces; + + for (int i=1;i<p_width;i++) { + + for (int j=1;j<p_height;j++) { + + +#define MAKE_VERTEX(m_x,m_z)\ + faces.push_back( Vector3( (m_x-p_width/2)*p_cellsize, grid[m_x][m_z], (m_z-p_height/2)*p_cellsize ) ) + + MAKE_VERTEX(i,j-1); + MAKE_VERTEX(i,j); + MAKE_VERTEX(i-1,j); + + MAKE_VERTEX(i-1,j-1); + MAKE_VERTEX(i,j-1); + MAKE_VERTEX(i-1,j); + + } + } + + make_trimesh(faces,p_xform); + + } + + +public: + virtual void input_event(const InputEvent& p_event) { + + if (p_event.type==InputEvent::MOUSE_MOTION && p_event.mouse_motion.button_mask&4) { + + ofs_y-=p_event.mouse_motion.relative_y/200.0; + ofs_x+=p_event.mouse_motion.relative_x/200.0; + + } + + if (p_event.type==InputEvent::MOUSE_MOTION && p_event.mouse_motion.button_mask&1) { + + float y=-p_event.mouse_motion.relative_y/20.0; + float x=p_event.mouse_motion.relative_x/20.0; + + if (mover.is_valid()) { + + + PhysicsServer * ps = PhysicsServer::get_singleton(); + Transform t = ps->body_get_state(mover,PhysicsServer::BODY_STATE_TRANSFORM); + t.origin+=Vector3(x,y,0); + + ps->body_set_state(mover,PhysicsServer::BODY_STATE_TRANSFORM,t); + } + + } + + if (p_event.type == InputEvent::JOYSTICK_MOTION) { + + if (p_event.joy_motion.axis == 0) { + + joy_direction.x = p_event.joy_motion.axis_value; + }; + + if (p_event.joy_motion.axis == 1) { + + joy_direction.y = p_event.joy_motion.axis_value; + }; + }; + } + + virtual void request_quit() { + + quit=true; + } + virtual void init() { + + ofs_x=ofs_y=0; + init_shapes(); + + PhysicsServer *ps = PhysicsServer::get_singleton(); + space=ps->space_create(); + ps->space_set_active(space,true); + + VisualServer *vs=VisualServer::get_singleton(); + + /* LIGHT */ + RID lightaux = vs->light_create( VisualServer::LIGHT_DIRECTIONAL ); + //vs->light_set_color( lightaux, VisualServer::LIGHT_COLOR_AMBIENT, Color(0.0,0.0,0.0) ); + scenario = vs->scenario_create(); + vs->light_set_shadow(lightaux,true); + light = vs->instance_create2( lightaux,scenario ); + Transform t; + t.rotate(Vector3(1.0,0,0),0.6); + vs->instance_set_transform(light,t); + + + + /* CAMERA */ + + camera = vs->camera_create(); + RID viewport = vs->viewport_create(); + vs->viewport_attach_camera( viewport, camera ); + vs->viewport_attach_to_screen(viewport); + vs->viewport_set_scenario( viewport, scenario ); + + vs->camera_set_perspective(camera,60,0.1,40.0); + vs->camera_set_transform(camera,Transform( Matrix3(), Vector3(0,9,12))); + //vs->scenario_set_debug(scenario,VS::SCENARIO_DEBUG_WIREFRAME); + + Transform gxf; + gxf.basis.scale(Vector3(1.4,0.4,1.4)); + gxf.origin=Vector3(-2,1,-2); + make_grid(5,5,2.5,1,gxf); + // create_body(PhysicsServer::SHAPE_BOX,PhysicsServer::BODY_MODE_STATIC,gxf); + //create_static_plane( Plane( Vector3(0,1,0), -2) ); +// test_joint(); + test_fall(); + //test_joint(); + + +/* + Vector<Vector3> faces; + faces.push_back( Vector3(10,0,-5) ); + faces.push_back( Vector3(0,0,10) ); + faces.push_back( Vector3(-10,-0.2,-5) ); + make_trimesh(faces); +*/ + /* Make Trimesh */ + quit=false; + return; + +#if 0 +#define GRID_SIZE 5 + + float grid[GRID_SIZE][GRID_SIZE]; + + for (int i=0;i<GRID_SIZE;i++) { + + for (int j=0;j<GRID_SIZE;j++) { + + grid[j][i]=Math::random(0.0, 1.0 ); + } + } + + Vector<Vector3> faces; + + for (int i=1;i<GRID_SIZE;i++) { + + for (int j=1;j<GRID_SIZE;j++) { + + +#define MAKE_VERTEX(m_x,m_z)\ + faces.push_back( Vector3( m_x-GRID_SIZE/2.0, grid[m_x][m_z], m_z-GRID_SIZE/2.0 )*3.0 ) + + MAKE_VERTEX(i,j-1); + MAKE_VERTEX(i,j); + MAKE_VERTEX(i-1,j); + + MAKE_VERTEX(i-1,j-1); + MAKE_VERTEX(i,j-1); + MAKE_VERTEX(i-1,j); + + } + } + /* + faces.clear(); + faces.push_back( Vector3(0,0,-5) ); + faces.push_back( Vector3(1,0,-1) ); + faces.push_back( Vector3(-1,-0,-1) ); + */ + + RID trimesh_shape = ps->shape_create(); + ps->shape_set_data(trimesh_shape, PhysicsServer::SHAPE_CONCAVE_POLYGON,faces); + faces=ps->shape_get_shape(trimesh_shape, 0); + Vector<Vector3> normals; // for drawing + for (int i=0;i<faces.size()/3;i++) { + + Plane p( faces[i*3+0],faces[i*3+1], faces[i*3+2] ); + normals.push_back(p.normal); + normals.push_back(p.normal); + normals.push_back(p.normal); + } + + RID trimesh_mesh = vs->mesh_create(); + vs->mesh_add_surface(trimesh_mesh, VS::PRIMITIVE_TRIANGLES, VS::ARRAY_FORMAT_VERTEX|VS::ARRAY_FORMAT_NORMAL, faces.size() ); + vs->mesh_surface_set_array(trimesh_mesh,0,VS::ARRAY_VERTEX, faces ); + vs->mesh_surface_set_array(trimesh_mesh,0,VS::ARRAY_NORMAL, normals ); + RID trimesh_mat = vs->fixed_material_create(); + vs->material_generate( trimesh_mat, Color(1.0,0.5,0.3) ); + vs->mesh_surface_set_material( trimesh_mesh, 0, trimesh_mat ); + + RID triins = vs->instance_create2(trimesh_mesh); + + + + RID tribody = ps->body_create( PhysicsServer::BODY_MODE_STATIC, trimesh_shape); + Transform tritrans = Transform( Matrix3(), Vector3(0,0,-2) ); + ps->body_set_state( tribody, PhysicsServer::BODY_STATE_TRANSFORM, tritrans ); + vs->instance_set_transform( triins, tritrans ); + RID trimesh_material = vs->fixed_material_create(); + vs->material_generate( trimesh_material, Color(0.2,0.4,0.6) ); + vs->mesh_surface_set_material( trimesh_mesh, 0, trimesh_material ); +#endif + } + virtual bool iteration(float p_time) { + + if (mover) { + static float joy_speed = 10; + PhysicsServer * ps = PhysicsServer::get_singleton(); + Transform t = ps->body_get_state(mover,PhysicsServer::BODY_STATE_TRANSFORM); + t.origin+=Vector3(joy_speed * joy_direction.x * p_time, -joy_speed * joy_direction.y * p_time,0); + ps->body_set_state(mover,PhysicsServer::BODY_STATE_TRANSFORM,t); + }; + + + Transform cameratr; + cameratr.rotate(Vector3(0,1,0),ofs_x); + cameratr.rotate(Vector3(1,0,0),-ofs_y); + cameratr.translate(Vector3(0,2,8)); + VisualServer *vs=VisualServer::get_singleton(); + vs->camera_set_transform(camera,cameratr); + + return quit; + } + virtual void finish() { + + } + + void test_joint() { +#if 0 + PhysicsServer * ps = PhysicsServer::get_singleton(); + + mover = create_body(PhysicsServer::SHAPE_BOX,PhysicsServer::BODY_MODE_STATIC,Transform(Matrix3(),Vector3(0,0,-24))); + RID b = create_body(PhysicsServer::SHAPE_CAPSULE,PhysicsServer::BODY_MODE_RIGID,Transform()); + + ps->joint_create_double_pin(b,Vector3(0,0,1.0),mover,Vector3(0,0,0)); + ps->body_add_collision_exception(mover,b); + + + List<String> cmdline = OS::get_singleton()->get_cmdline_args(); + int link_count = LINK_COUNT; + if (cmdline.size() > 0 && cmdline[cmdline.size()-1].to_int()) { + link_count = cmdline[cmdline.size()-1].to_int(); + }; + + for(int i=0;i<link_count;i++) { + + RID c = create_body(PhysicsServer::SHAPE_CAPSULE,PhysicsServer::BODY_MODE_RIGID,Transform()); + ps->joint_create_double_pin(b,Vector3(0,0,-0.7),c,Vector3(0,0,0.7)); + ps->body_add_collision_exception(c,b); + b=c; + } + + + create_static_plane(Plane(Vector3(0,1,0),-8)); +#endif + } + + void test_hinge() { +#if 0 + PhysicsServer * ps = PhysicsServer::get_singleton(); + + + mover = create_body(PhysicsServer::SHAPE_BOX,PhysicsServer::BODY_MODE_STATIC,Transform(Matrix3(),Vector3(0,0,-24))); + RID b = create_body(PhysicsServer::SHAPE_BOX,PhysicsServer::BODY_MODE_RIGID,Transform()); + + ps->joint_create_double_hinge(b,Transform(Matrix3(),Vector3(1,1,1.0)),mover,Transform(Matrix3(),Vector3(0,0,0))); + ps->body_add_collision_exception(mover,b); + +/* + for(int i=0;i<20;i++) { + + RID c = create_body(PhysicsServer::SHAPE_CAPSULE,PhysicsServer::BODY_MODE_RIGID,Transform()); + ps->joint_create_double_hinge(b,Transform(Matrix3(),Vector3(0,0,-0.7)),c,Transform(Matrix3(),Vector3(0,0,0.7))); + ps->body_add_collision_exception(c,b); + b=c; + } + +*/ + //create_static_plane(Plane(Vector3(0,1,0),-8)); +#endif + } + + void test_character() { + + VisualServer *vs=VisualServer::get_singleton(); + PhysicsServer * ps = PhysicsServer::get_singleton(); + + + DVector<Plane> capsule_planes = Geometry::build_capsule_planes(0.5,1,12,5,Vector3::AXIS_Y); + RID capsule_material = vs->fixed_material_create(); + + vs->fixed_material_set_param( capsule_material, VisualServer::FIXED_MATERIAL_PARAM_DIFFUSE, Color(1,1,1) ); + + + RID capsule_mesh = vs->mesh_create(); + Geometry::MeshData capsule_data = Geometry::build_convex_mesh(capsule_planes); + vs->mesh_add_surface_from_mesh_data(capsule_mesh,capsule_data); + vs->mesh_surface_set_material( capsule_mesh, 0, capsule_material ); + type_mesh_map[PhysicsServer::SHAPE_CAPSULE]=capsule_mesh; + + RID capsule_shape=ps->shape_create(PhysicsServer::SHAPE_CAPSULE); + Dictionary capsule_params; + capsule_params["radius"]=0.5; + capsule_params["height"]=1; + Transform shape_xform; + shape_xform.rotate(Vector3(1,0,0),Math_PI/2.0); + //shape_xform.origin=Vector3(1,1,1); + ps->shape_set_data( capsule_shape, capsule_params); + + + RID mesh_instance = vs->instance_create2(capsule_mesh,scenario); + character = ps->body_create(PhysicsServer::BODY_MODE_CHARACTER); + ps->body_set_space(character,space); + //todo add space + ps->body_add_shape(character,capsule_shape); + + ps->body_set_force_integration_callback(character,this,"body_changed_transform",mesh_instance); + + + ps->body_set_state( character, PhysicsServer::BODY_STATE_TRANSFORM,Transform(Matrix3(),Vector3(-2,5,-2))); + bodies.push_back(character); + + + } + + void test_fall() { + + + for (int i=0;i<35;i++) { + + static const PhysicsServer::ShapeType shape_idx[]={ + PhysicsServer::SHAPE_CAPSULE, + PhysicsServer::SHAPE_BOX, + PhysicsServer::SHAPE_SPHERE, + PhysicsServer::SHAPE_CONVEX_POLYGON + }; + + PhysicsServer::ShapeType type=shape_idx[i%4]; + //type=PhysicsServer::SHAPE_CONVEX_POLYGON; + + Transform t; + + t.origin=Vector3(0.0*i,3.5+1.1*i,0.7+0.0*i); + //t.origin=Vector3(-0.7+0.0*i,0.5+4.1*i,0); + t.basis.rotate(Vector3(0.2,-1,0),Math_PI/2*0.6); + //t.basis.rotate(Vector3(0,-1,0),Math_PI/4*i); + //t.basis.rotate(Vector3(0,-1,0),Math_PI/4*i); + //t.basis.rotate(Vector3(-1,0,0),Math_PI/4*i); + + + RID b = create_body(type,PhysicsServer::BODY_MODE_RIGID,t); + //RID b = create_body(type,i==0?PhysicsServer::BODY_MODE_STATIC:PhysicsServer::BODY_MODE_RIGID,t); + + } + + create_static_plane( Plane( Vector3(0,1,0), -1) ); + + +/* + create_static_plane( Plane( Vector3(1,0,0), -2) ); + create_static_plane( Plane( Vector3(-1,0,0), -2) ); + create_static_plane( Plane( Vector3(0,0,1), -2) ); + create_static_plane( Plane( Vector3(0,0,-1), -2) ); +*/ + + + } + + void test_activate() { + + create_body(PhysicsServer::SHAPE_BOX,PhysicsServer::BODY_MODE_RIGID,Transform(Matrix3(),Vector3(0,2,0)),true); + //create_body(PhysicsServer::SHAPE_SPHERE,PhysicsServer::BODY_MODE_RIGID,Transform(Matrix3(),Vector3(0,6,0)),true); + create_static_plane( Plane( Vector3(0,1,0), -1) ); + + } + + + virtual bool idle(float p_time) { + return false; + } + + + + + + + + TestPhysicsMainLoop() { + + } +}; + +namespace TestPhysics { + +MainLoop* test() { + + return memnew( TestPhysicsMainLoop ); + +} + +} diff --git a/bin/tests/test_physics.h b/bin/tests/test_physics.h new file mode 100644 index 0000000000..ef4f647829 --- /dev/null +++ b/bin/tests/test_physics.h @@ -0,0 +1,44 @@ +/*************************************************************************/ +/* test_physics.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef TEST_PHYSICS_H +#define TEST_PHYSICS_H + +/** + @author Juan Linietsky <reduzio@gmail.com> +*/ + +#include "os/main_loop.h" + +namespace TestPhysics { + +MainLoop* test(); + +} + +#endif diff --git a/bin/tests/test_physics_2d.cpp b/bin/tests/test_physics_2d.cpp new file mode 100644 index 0000000000..db7f6ea374 --- /dev/null +++ b/bin/tests/test_physics_2d.cpp @@ -0,0 +1,466 @@ +/*************************************************************************/ +/* test_physics_2d.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "test_physics_2d.h" +#include "servers/visual_server.h" +#include "servers/physics_2d_server.h" +#include "os/main_loop.h" +#include "print_string.h" +#include "map.h" +#include "scene/resources/texture.h" +#include "os/os.h" + +static const unsigned char convex_png[]={ 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+}; + + +class TestPhysics2DMainLoop : public MainLoop { + + OBJ_TYPE( TestPhysics2DMainLoop, MainLoop ); + + + RID circle_img; + RID circle_shape; + RID space; + RID canvas; + RID ray; + RID ray_query; + Matrix32 view_xform; + + Vector2 ray_from,ray_to; + + + struct BodyShapeData { + + RID image; + RID shape; + }; + + + BodyShapeData body_shape_data[6]; + + + void _create_body_shape_data() { + VisualServer *vs = VisualServer::get_singleton(); + Physics2DServer *ps = Physics2DServer::get_singleton(); + + // SEGMENT + + { + + DVector<uint8_t> pixels; + pixels.resize(32*2*2); + for(int i=0;i<2;i++) { + + for(int j=0;j<32;j++) { + + pixels.set(i*32*2+j*2+0,(j==0)?255:0); + pixels.set(i*32*2+j*2+1,255); + } + } + + Image image(32,2,0,Image::FORMAT_GRAYSCALE_ALPHA,pixels); + + body_shape_data[Physics2DServer::SHAPE_SEGMENT].image=vs->texture_create_from_image(image); + + RID segment_shape = ps->shape_create(Physics2DServer::SHAPE_SEGMENT); + Rect2 sg(Point2(-16,0),Point2(16,0)); + ps->shape_set_data(segment_shape,sg); + + body_shape_data[Physics2DServer::SHAPE_SEGMENT].shape = segment_shape; + + } + // CIRCLE + + { + + DVector<uint8_t> pixels; + pixels.resize(32*32*2); + for(int i=0;i<32;i++) { + + for(int j=0;j<32;j++) { + + bool black=Vector2(i-16,j-16).length_squared() < 16*16; + + pixels.set(i*32*2+j*2+0,(i==16 || j==16)?255:0); + pixels.set(i*32*2+j*2+1,black?255:0); + } + } + + Image image(32,32,0,Image::FORMAT_GRAYSCALE_ALPHA,pixels); + + body_shape_data[Physics2DServer::SHAPE_CIRCLE].image=vs->texture_create_from_image(image); + + RID circle_shape = ps->shape_create(Physics2DServer::SHAPE_CIRCLE); + ps->shape_set_data(circle_shape,16); + + body_shape_data[Physics2DServer::SHAPE_CIRCLE].shape = circle_shape; + + } + + // BOX + + { + + DVector<uint8_t> pixels; + pixels.resize(32*32*2); + for(int i=0;i<32;i++) { + + for(int j=0;j<32;j++) { + + bool black=i>0 && i<31 && j>0 && j<31; + + pixels.set(i*32*2+j*2+0,black?0:255); + pixels.set(i*32*2+j*2+1,255); + } + } + + Image image(32,32,0,Image::FORMAT_GRAYSCALE_ALPHA,pixels); + + body_shape_data[Physics2DServer::SHAPE_RECTANGLE].image=vs->texture_create_from_image(image); + + RID rectangle_shape = ps->shape_create(Physics2DServer::SHAPE_RECTANGLE); + ps->shape_set_data(rectangle_shape,Vector2(16,16)); + + body_shape_data[Physics2DServer::SHAPE_RECTANGLE].shape = rectangle_shape; + + } + + + // CAPSULE + + { + + DVector<uint8_t> pixels; + pixels.resize(32*64*2); + for(int i=0;i<64;i++) { + + for(int j=0;j<32;j++) { + + + int si = i>48 ? i - 32 : (i<16 ? i : 16); + bool black=Vector2(si-16,j-16).length_squared() < 16*16; + + pixels.set(i*32*2+j*2+0,(i==16 || j==16 || i==48)?255:0); + pixels.set(i*32*2+j*2+1,black?255:0); + + } + } + + Image image(32,64,0,Image::FORMAT_GRAYSCALE_ALPHA,pixels); + + body_shape_data[Physics2DServer::SHAPE_CAPSULE].image=vs->texture_create_from_image(image); + + RID capsule_shape = ps->shape_create(Physics2DServer::SHAPE_CAPSULE); + ps->shape_set_data(capsule_shape,Vector2(16,32)); + + body_shape_data[Physics2DServer::SHAPE_CAPSULE].shape = capsule_shape; + + } + + // CONVEX + + { + + + Image image(convex_png); + + body_shape_data[Physics2DServer::SHAPE_CONVEX_POLYGON].image=vs->texture_create_from_image(image); + + RID convex_polygon_shape = ps->shape_create(Physics2DServer::SHAPE_CONVEX_POLYGON); + + DVector<Vector2> arr; + Point2 sb(32,32); + arr.push_back(Point2(20,3)-sb); + arr.push_back(Point2(58,23)-sb); + arr.push_back(Point2(55,54)-sb); + arr.push_back(Point2(27,60)-sb); + arr.push_back(Point2(5,56)-sb); + arr.push_back(Point2(4,20)-sb); + arr.push_back(Point2(11,7)-sb); + ps->shape_set_data(convex_polygon_shape,arr); + + body_shape_data[Physics2DServer::SHAPE_CONVEX_POLYGON].shape = convex_polygon_shape; + + } + + + } + + + + + void _do_ray_query() { + +// Physics2DServer *ps = Physics2DServer::get_singleton(); + // ps->query_intersection_segment(ray_query,ray_from,ray_to); + + } + +protected: + + + void input_event(const InputEvent& p_event) { + + if (p_event.type==InputEvent::MOUSE_BUTTON) { + + const InputEventMouseButton &mb=p_event.mouse_button; + + if (mb.pressed) { + + Point2 p( mb.x, mb.y ); + + if (mb.button_index==1) { + ray_to=p; + _do_ray_query(); + } else if (mb.button_index==2) { + ray_from=p; + _do_ray_query(); + } + + } + } + if (p_event.type==InputEvent::MOUSE_MOTION) { + + const InputEventMouseMotion &mm=p_event.mouse_motion; + + Point2 p( mm.x, mm.y ); + + if (mm.button_mask&BUTTON_MASK_LEFT) { + ray_to=p; + _do_ray_query(); + } else if (mm.button_mask&BUTTON_MASK_RIGHT) { + ray_from=p; + _do_ray_query(); + } + } + } + + RID _add_body(Physics2DServer::ShapeType p_shape, const Matrix32& p_xform) { + + VisualServer *vs = VisualServer::get_singleton(); + Physics2DServer *ps = Physics2DServer::get_singleton(); + + RID body = ps->body_create(); + ps->body_add_shape(body,body_shape_data[p_shape].shape); + ps->body_set_space(body,space); + ps->body_set_state(body,Physics2DServer::BODY_STATE_TRANSFORM,p_xform); + +// print_line("add body with xform: "+p_xform); + RID sprite = vs->canvas_item_create(); + vs->canvas_item_set_parent(sprite,canvas); + vs->canvas_item_set_transform(sprite,p_xform); + Size2 imgsize( vs->texture_get_width(body_shape_data[p_shape].image),vs->texture_get_height(body_shape_data[p_shape].image) ); + vs->canvas_item_add_texture_rect(sprite,Rect2(-imgsize/2.0,imgsize),body_shape_data[p_shape].image); + + ps->body_set_force_integration_callback(body,this,"_body_moved",sprite); +// RID q = ps->query_create(this,"_body_moved",sprite); +// ps->query_body_state(q,body); + + return body; + } + + void _add_plane(const Vector2& p_normal, real_t p_d) { + + Physics2DServer *ps = Physics2DServer::get_singleton(); + + Array arr; + arr.push_back(p_normal); + arr.push_back(p_d); + + RID plane = ps->shape_create(Physics2DServer::SHAPE_LINE); + ps->shape_set_data(plane,arr); + + RID plane_body = ps->body_create(Physics2DServer::BODY_MODE_STATIC); + ps->body_set_space(plane_body,space); + ps->body_add_shape(plane_body,plane); + + } + + void _add_concave(const Vector<Vector2>& p_points,const Matrix32& p_xform=Matrix32()) { + + Physics2DServer *ps = Physics2DServer::get_singleton(); + VisualServer *vs = VisualServer::get_singleton(); + + RID concave = ps->shape_create(Physics2DServer::SHAPE_CONCAVE_POLYGON); + ps->shape_set_data(concave,p_points); + RID body = ps->body_create(Physics2DServer::BODY_MODE_STATIC); + ps->body_set_space(body,space); + ps->body_add_shape(body,concave); + ps->body_set_state(body,Physics2DServer::BODY_STATE_TRANSFORM,p_xform); + + + RID sprite = vs->canvas_item_create(); + vs->canvas_item_set_parent(sprite,canvas); + vs->canvas_item_set_transform(sprite,p_xform); + for(int i=0;i<p_points.size();i+=2) { + vs->canvas_item_add_line(sprite,p_points[i],p_points[i+1],Color(0,0,0),2); + } + + } + + void _body_moved(Object *p_state,RID p_sprite) { + Physics2DDirectBodyState *state=(Physics2DDirectBodyState *)p_state; + VisualServer::get_singleton()->canvas_item_set_transform(p_sprite,state->get_transform()); + } + + void _ray_query_callback(const RID& p_rid, ObjectID p_id, int p_shape, const Vector2& p_point, const Vector2& p_normal) { + + + Vector2 ray_end; + + if (p_rid.is_valid()) { + ray_end=p_point; + } else { + ray_end=ray_to; + } + + VisualServer *vs = VisualServer::get_singleton(); + + vs->canvas_item_clear(ray); + vs->canvas_item_add_line(ray,ray_from,ray_end,p_rid.is_valid()?Color(0,1,0.4):Color(1,0.4,0),2); + if (p_rid.is_valid()) + vs->canvas_item_add_line(ray,ray_end,ray_end+p_normal*20,p_rid.is_valid()?Color(0,1,0.4):Color(1,0.4,0),2); + + } + + static void _bind_methods() { + + + ObjectTypeDB::bind_method(_MD("_body_moved"),&TestPhysics2DMainLoop::_body_moved); + ObjectTypeDB::bind_method(_MD("_ray_query_callback"),&TestPhysics2DMainLoop::_ray_query_callback); + } + + +public: + + + + virtual void init() { + + VisualServer *vs = VisualServer::get_singleton(); + Physics2DServer *ps = Physics2DServer::get_singleton(); + + + + space=ps->space_create(); + ps->space_set_active(space,true); + ps->set_active(true); + ps->area_set_param(space,Physics2DServer::AREA_PARAM_GRAVITY_VECTOR,Vector2(0,1)); + ps->area_set_param(space,Physics2DServer::AREA_PARAM_GRAVITY,98); + + { + + RID vp = vs->viewport_create(); + canvas = vs->canvas_create(); + vs->viewport_attach_canvas(vp,canvas); + vs->viewport_attach_to_screen(vp); + Matrix32 smaller; + //smaller.scale(Vector2(0.6,0.6)); + //smaller.elements[2]=Vector2(100,0); + + //view_xform = smaller; + vs->viewport_set_canvas_transform(vp,canvas,view_xform); + + } + + ray = vs->canvas_item_create(); + vs->canvas_item_set_parent(ray,canvas); + //ray_query = ps->query_create(this,"_ray_query_callback",Variant()); + //ps->query_intersection(ray_query,space); + + _create_body_shape_data(); + + for(int i=0;i<32;i++) { + + Physics2DServer::ShapeType types[4]={ + Physics2DServer::SHAPE_CIRCLE, + Physics2DServer::SHAPE_CAPSULE, + Physics2DServer::SHAPE_RECTANGLE, + Physics2DServer::SHAPE_CONVEX_POLYGON, + + }; + + Physics2DServer::ShapeType type = types[i%4]; +// type=Physics2DServer::SHAPE_SEGMENT; + RID b = _add_body(type,Matrix32(i*0.8,Point2(152+i*40,100-40*i))); + //if (i==0) + // ps->body_set_mode(b,Physics2DServer::BODY_MODE_STATIC); + } + + //RID b= _add_body(Physics2DServer::SHAPE_CIRCLE,Matrix32(0,Point2(101,140))); + //ps->body_set_mode(b,Physics2DServer::BODY_MODE_STATIC); + + Point2 prev; + + Vector<Point2> parr; + for(int i=0;i<30;i++) { + + Point2 p(i*60,Math::randf() * 70+340); + if (i>0) { + parr.push_back(prev); + parr.push_back(p); + } + prev=p; + } + + _add_concave(parr); + //_add_plane(Vector2(0.0,-1).normalized(),-300); + //_add_plane(Vector2(1,0).normalized(),50); + //_add_plane(Vector2(-1,0).normalized(),-600); + + } + + virtual bool idle(float p_time) { + + + return false; + } + virtual void finish() { + + + } + + + TestPhysics2DMainLoop() {} + +}; + + +namespace TestPhysics2D { + + +MainLoop* test() { + + + return memnew( TestPhysics2DMainLoop ); +} + + +} diff --git a/bin/tests/test_physics_2d.h b/bin/tests/test_physics_2d.h new file mode 100644 index 0000000000..184c6973a8 --- /dev/null +++ b/bin/tests/test_physics_2d.h @@ -0,0 +1,41 @@ +/*************************************************************************/ +/* test_physics_2d.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef TEST_PHYSICS_2D_H +#define TEST_PHYSICS_2D_H + + +#include "os/main_loop.h" + +namespace TestPhysics2D { + +MainLoop* test(); + +} + +#endif // TEST_PHYSICS_2D_H diff --git a/bin/tests/test_python.cpp b/bin/tests/test_python.cpp new file mode 100644 index 0000000000..0b2bac492c --- /dev/null +++ b/bin/tests/test_python.cpp @@ -0,0 +1,56 @@ +/*************************************************************************/ +/* test_python.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "test_python.h" + +#ifdef PYTHON_ENABLED + +#include "Python.h" +#include "print_string.h" + +namespace TestPython { + +void test() { + + print_line("testing python"); + PyRun_SimpleString("import engine\n"); + PyRun_SimpleString("def test(self):\n\tprint(\"noway\")\n"); + PyRun_SimpleString("a=engine.ObjectPtr()\n"); + PyRun_SimpleString("a.noway(22,'hello')\n"); + PyRun_SimpleString("a.normalize()\n"); + PyRun_SimpleString("class Moch(engine.ObjectPtr):\n\tdef mooch(self):\n\t\tprint('muchi')\n"); + PyRun_SimpleString("b=Moch();\n"); + PyRun_SimpleString("b.mooch();\n"); + PyRun_SimpleString("b.meis();\n"); + + +} + +} + +#endif
\ No newline at end of file diff --git a/bin/tests/test_python.h b/bin/tests/test_python.h new file mode 100644 index 0000000000..781be1c0ce --- /dev/null +++ b/bin/tests/test_python.h @@ -0,0 +1,43 @@ +/*************************************************************************/ +/* test_python.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef TEST_PYTHON_H +#define TEST_PYTHON_H + +#ifdef PYTHON_ENABLED +/** + @author Juan Linietsky <reduzio@gmail.com> +*/ +namespace TestPython { + +void test(); + +} + +#endif +#endif diff --git a/bin/tests/test_render.cpp b/bin/tests/test_render.cpp new file mode 100644 index 0000000000..b45b356ee3 --- /dev/null +++ b/bin/tests/test_render.cpp @@ -0,0 +1,257 @@ +/*************************************************************************/ +/* test_render.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "test_render.h" +#include "servers/visual_server.h" +#include "os/main_loop.h" +#include "math_funcs.h" +#include "print_string.h" +#include "os/os.h" +#include "quick_hull.h" +#define OBJECT_COUNT 50 + +namespace TestRender { + + +class TestMainLoop : public MainLoop { + + + RID test_cube; + RID instance; + RID camera; + RID viewport; + RID light; + RID scenario; + + struct InstanceInfo { + + RID instance; + Transform base; + Vector3 rot_axis; + }; + + List<InstanceInfo> instances; + + float ofs; + bool quit; +public: + virtual void input_event(const InputEvent& p_event) { + + + } + + virtual void init() { + + + print_line("INITIALIZING TEST RENDER"); + VisualServer *vs=VisualServer::get_singleton(); + test_cube = vs->get_test_cube(); + scenario = vs->scenario_create(); + + + + + + + Vector<Vector3> vts; + +/* + DVector<Plane> sp = Geometry::build_sphere_planes(2,5,5); + Geometry::MeshData md2 = Geometry::build_convex_mesh(sp); + vts=md2.vertices; +*/ +/* + + static const int s = 20; + for(int i=0;i<s;i++) { + Matrix3 rot(Vector3(0,1,0),i*Math_PI/s); + + for(int j=0;j<s;j++) { + Vector3 v; + v.x=Math::sin(j*Math_PI*2/s); + v.y=Math::cos(j*Math_PI*2/s); + + vts.push_back( rot.xform(v*2 ) ); + } + }*/ + /*for(int i=0;i<100;i++) { + + vts.push_back( Vector3(Math::randf()*2-1.0,Math::randf()*2-1.0,Math::randf()*2-1.0).normalized()*2); + }*/ + /* + vts.push_back(Vector3(0,0,1)); + vts.push_back(Vector3(0,0,-1)); + vts.push_back(Vector3(0,1,0)); + vts.push_back(Vector3(0,-1,0)); + vts.push_back(Vector3(1,0,0)); + vts.push_back(Vector3(-1,0,0));*/ + + vts.push_back(Vector3(1,1,1)); + vts.push_back(Vector3(1,-1,1)); + vts.push_back(Vector3(-1,1,1)); + vts.push_back(Vector3(-1,-1,1)); + vts.push_back(Vector3(1,1,-1)); + vts.push_back(Vector3(1,-1,-1)); + vts.push_back(Vector3(-1,1,-1)); + vts.push_back(Vector3(-1,-1,-1)); + + Geometry::MeshData md; + Error err = QuickHull::build(vts,md); + print_line("ERR: "+itos(err)); + test_cube = vs->mesh_create(); + vs->mesh_add_surface_from_mesh_data(test_cube,md); + //vs->scenario_set_debug(scenario,VS::SCENARIO_DEBUG_WIREFRAME); + + /* + RID sm = vs->shader_create(); + //vs->shader_set_fragment_code(sm,"OUT_ALPHA=mod(TIME,1);"); + //vs->shader_set_vertex_code(sm,"OUT_VERTEX=IN_VERTEX*mod(TIME,1);"); + vs->shader_set_fragment_code(sm,"OUT_DIFFUSE=vec3(1,0,1);OUT_GLOW=abs(sin(TIME));"); + RID tcmat = vs->mesh_surface_get_material(test_cube,0); + vs->material_set_shader(tcmat,sm); + */ + + + List<String> cmdline = OS::get_singleton()->get_cmdline_args(); + int object_count = OBJECT_COUNT; + if (cmdline.size() > 0 && cmdline[cmdline.size()-1].to_int()) { + object_count = cmdline[cmdline.size()-1].to_int(); + }; + + for (int i=0;i<object_count;i++) { + + InstanceInfo ii; + + + ii.instance = vs->instance_create2( test_cube, scenario ); + + + ii.base.translate( Math::random(-20,20), Math::random(-20,20),Math::random(-20,18) ); + ii.base.rotate( Vector3(0,1,0), Math::randf() * Math_PI ); + ii.base.rotate( Vector3(1,0,0), Math::randf() * Math_PI ); + vs->instance_set_transform( ii.instance, ii.base ); + + ii.rot_axis = Vector3( Math::random(-1,1), Math::random(-1,1), Math::random(-1,1) ).normalized(); + + instances.push_back(ii); + + } + + camera = vs->camera_create(); + +// vs->camera_set_perspective( camera, 60.0,0.1, 100.0 ); + + viewport = vs->viewport_create(); + vs->viewport_attach_to_screen(viewport); + vs->viewport_attach_camera( viewport, camera ); + vs->viewport_set_scenario( viewport, scenario ); + vs->camera_set_transform(camera, Transform( Matrix3(), Vector3(0,3,30 ) ) ); + vs->camera_set_perspective( camera, 60, 0.1, 1000); + + + /* + RID lightaux = vs->light_create( VisualServer::LIGHT_OMNI ); + vs->light_set_var( lightaux, VisualServer::LIGHT_VAR_RADIUS, 80 ); + vs->light_set_var( lightaux, VisualServer::LIGHT_VAR_ATTENUATION, 1 ); + vs->light_set_var( lightaux, VisualServer::LIGHT_VAR_ENERGY, 1.5 ); + light = vs->instance_create( lightaux ); + */ + RID lightaux; + + //* + lightaux = vs->light_create( VisualServer::LIGHT_DIRECTIONAL ); + vs->light_set_color( lightaux, VisualServer::LIGHT_COLOR_AMBIENT, Color(0.0,0.0,0.0) ); + vs->light_set_color( lightaux, VisualServer::LIGHT_COLOR_DIFFUSE, Color(1.0,1.0,1.0) ); + //vs->light_set_shadow( lightaux, true ); + light = vs->instance_create2( lightaux, scenario ); + Transform lla; + //lla.set_look_at(Vector3(),Vector3(1,-1,1),Vector3(0,1,0)); + lla.set_look_at(Vector3(),Vector3(-0.000000,-0.836026,-0.548690),Vector3(0,1,0)); + + vs->instance_set_transform( light, lla ); + // */ + + //* + lightaux = vs->light_create( VisualServer::LIGHT_OMNI ); + vs->light_set_color( lightaux, VisualServer::LIGHT_COLOR_AMBIENT, Color(0.0,0.0,1.0) ); + vs->light_set_color( lightaux, VisualServer::LIGHT_COLOR_DIFFUSE, Color(1.0,1.0,0.0) ); + vs->light_set_param( lightaux, VisualServer::LIGHT_PARAM_RADIUS, 4 ); + vs->light_set_param( lightaux, VisualServer::LIGHT_PARAM_ENERGY, 8 ); + //vs->light_set_shadow( lightaux, true ); + //light = vs->instance_create( lightaux ); + // */ + + ofs=0; + quit=false; + } + virtual bool iteration(float p_time) { + + VisualServer *vs=VisualServer::get_singleton(); + //Transform t; + //t.rotate(Vector3(0, 1, 0), ofs); + //t.translate(Vector3(0,0,20 )); + //vs->camera_set_transform(camera, t); + + ofs+=p_time*0.05; + + //return quit; + + for(List<InstanceInfo>::Element *E=instances.front();E;E=E->next()) { + + Transform pre( Matrix3(E->get().rot_axis, ofs), Vector3() ); + vs->instance_set_transform( E->get().instance, pre * E->get().base ); + /* + if( !E->next() ) { + + vs->free( E->get().instance ); + instances.erase(E ); + }*/ + } + + return quit; + } + + virtual bool idle(float p_time) { + return quit; + } + + + virtual void finish() { + + } + +}; + + +MainLoop* test() { + + return memnew( TestMainLoop ); + +} + +} diff --git a/bin/tests/test_render.h b/bin/tests/test_render.h new file mode 100644 index 0000000000..d5d140a090 --- /dev/null +++ b/bin/tests/test_render.h @@ -0,0 +1,44 @@ +/*************************************************************************/ +/* test_render.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef TEST_RENDER_H +#define TEST_RENDER_H + +/** + @author Juan Linietsky <reduzio@gmail.com> +*/ + +#include "os/main_loop.h" + +namespace TestRender { + +MainLoop* test(); + +} + +#endif diff --git a/bin/tests/test_shader_lang.cpp b/bin/tests/test_shader_lang.cpp new file mode 100644 index 0000000000..fbd8be7fb0 --- /dev/null +++ b/bin/tests/test_shader_lang.cpp @@ -0,0 +1,339 @@ +/*************************************************************************/ +/* test_shader_lang.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "test_shader_lang.h" + + +#include "os/main_loop.h" +#include "os/os.h" +#include "os/file_access.h" + +#include "scene/gui/control.h" +#include "scene/gui/text_edit.h" +#include "print_string.h" +#include "servers/visual/shader_language.h" +#include "drivers/gles2/shader_compiler_gles2.h" + + +typedef ShaderLanguage SL; + +namespace TestShaderLang { + + +static String _mktab(int p_level) { + + String tb; + for(int i=0;i<p_level;i++) { + tb+="\t"; + } + + return tb; +} + +static String _typestr(SL::DataType p_type) { + + switch(p_type) { + + case SL::TYPE_VOID: return "void"; + case SL::TYPE_BOOL: return "bool"; + case SL::TYPE_FLOAT: return "float"; + case SL::TYPE_VEC2: return "vec2"; + case SL::TYPE_VEC3: return "vec3"; + case SL::TYPE_VEC4: return "vec4"; + case SL::TYPE_MAT3: return "mat3"; + case SL::TYPE_MAT4: return "mat4"; + case SL::TYPE_TEXTURE: return "texture"; + case SL::TYPE_CUBEMAP: return "cubemap"; + default: {} + } + + return ""; +} + +static String _opstr(SL::Operator p_op) { + + switch(p_op) { + case SL::OP_ASSIGN: return "="; + case SL::OP_ADD: return "+"; + case SL::OP_SUB: return "-"; + case SL::OP_MUL: return "*"; + case SL::OP_DIV: return "/"; + case SL::OP_ASSIGN_ADD: return "+="; + case SL::OP_ASSIGN_SUB: return "-="; + case SL::OP_ASSIGN_MUL: return "*="; + case SL::OP_ASSIGN_DIV: return "/="; + case SL::OP_NEG: return "-"; + case SL::OP_NOT: return "!"; + case SL::OP_CMP_EQ: return "=="; + case SL::OP_CMP_NEQ: return "!="; + case SL::OP_CMP_LEQ: return "<="; + case SL::OP_CMP_GEQ: return ">="; + case SL::OP_CMP_LESS: return "<"; + case SL::OP_CMP_GREATER: return ">"; + case SL::OP_CMP_OR: return "||"; + case SL::OP_CMP_AND: return "&&"; + default: return ""; + } + + return ""; +} + +static String dump_node_code(SL::Node *p_node,int p_level) { + + String code; + + switch(p_node->type) { + + case SL::Node::TYPE_PROGRAM: { + + SL::ProgramNode *pnode=(SL::ProgramNode*)p_node; + + for(Map<StringName,SL::Uniform>::Element *E=pnode->uniforms.front();E;E=E->next()) { + + String ucode="uniform "; + ucode+=_typestr(E->get().type)+"="+String(E->get().default_value)+"\n"; + code+=ucode; + + } + + for(int i=0;i<pnode->functions.size();i++) { + + SL::FunctionNode *fnode=pnode->functions[i].function; + + String header; + header=_typestr(fnode->return_type)+" "+fnode->name+"("; + for(int i=0;i<fnode->arguments.size();i++) { + + if (i>0) + header+=", "; + header+=_typestr(fnode->arguments[i].type)+" "+fnode->arguments[i].name; + } + + header+=") {\n"; + code+=header; + code+=dump_node_code(fnode->body,p_level+1); + code+="}\n"; + } + + code+=dump_node_code(pnode->body,p_level); + } break; + case SL::Node::TYPE_FUNCTION: { + + } break; + case SL::Node::TYPE_BLOCK: { + SL::BlockNode *bnode=(SL::BlockNode*)p_node; + + //variables + for(Map<StringName,SL::DataType>::Element *E=bnode->variables.front();E;E=E->next()) { + + code+=_mktab(p_level)+_typestr(E->value())+" "+E->key()+";\n"; + } + + for(int i=0;i<bnode->statements.size();i++) { + + code+=_mktab(p_level)+dump_node_code(bnode->statements[i],p_level)+";\n"; + } + + + } break; + case SL::Node::TYPE_VARIABLE: { + SL::VariableNode *vnode=(SL::VariableNode*)p_node; + code=vnode->name; + + } break; + case SL::Node::TYPE_CONSTANT: { + SL::ConstantNode *cnode=(SL::ConstantNode*)p_node; + switch(cnode->datatype) { + + + case SL::TYPE_BOOL: code=cnode->value.operator bool()?"true":"false"; break; + case SL::TYPE_FLOAT: code=cnode->value; break; + case SL::TYPE_VEC2: { Vector2 v = cnode->value; code="vec2("+rtos(v.x)+", "+rtos(v.y)+")"; } break; + case SL::TYPE_VEC3: { Vector3 v = cnode->value; code="vec3("+rtos(v.x)+", "+rtos(v.y)+", "+rtos(v.z)+")"; } break; + case SL::TYPE_VEC4: { Plane v = cnode->value; code="vec4("+rtos(v.normal.x)+", "+rtos(v.normal.y)+", "+rtos(v.normal.z)+", "+rtos(v.d)+")"; } break; + case SL::TYPE_MAT3: { Matrix3 x = cnode->value; code="mat3( vec3("+rtos(x.get_axis(0).x)+", "+rtos(x.get_axis(0).y)+", "+rtos(x.get_axis(0).z)+"), vec3("+rtos(x.get_axis(1).x)+", "+rtos(x.get_axis(1).y)+", "+rtos(x.get_axis(1).z)+"), vec3("+rtos(x.get_axis(2).x)+", "+rtos(x.get_axis(2).y)+", "+rtos(x.get_axis(2).z)+"))"; } break; + case SL::TYPE_MAT4: { Transform x = cnode->value; code="mat4( vec3("+rtos(x.basis.get_axis(0).x)+", "+rtos(x.basis.get_axis(0).y)+", "+rtos(x.basis.get_axis(0).z)+"), vec3("+rtos(x.basis.get_axis(1).x)+", "+rtos(x.basis.get_axis(1).y)+", "+rtos(x.basis.get_axis(1).z)+"), vec3("+rtos(x.basis.get_axis(2).x)+", "+rtos(x.basis.get_axis(2).y)+", "+rtos(x.basis.get_axis(2).z)+"), vec3("+rtos(x.origin.x)+", "+rtos(x.origin.y)+", "+rtos(x.origin.z)+"))"; } break; + default: code="<error: "+Variant::get_type_name(cnode->value.get_type())+" ("+itos(cnode->datatype)+">"; + } + + } break; + case SL::Node::TYPE_OPERATOR: { + SL::OperatorNode *onode=(SL::OperatorNode*)p_node; + + + switch(onode->op) { + + case SL::OP_ASSIGN: + case SL::OP_ASSIGN_ADD: + case SL::OP_ASSIGN_SUB: + case SL::OP_ASSIGN_MUL: + case SL::OP_ASSIGN_DIV: + code=dump_node_code(onode->arguments[0],p_level)+_opstr(onode->op)+dump_node_code(onode->arguments[1],p_level); + break; + + case SL::OP_ADD: + case SL::OP_SUB: + case SL::OP_MUL: + case SL::OP_DIV: + case SL::OP_CMP_EQ: + case SL::OP_CMP_NEQ: + case SL::OP_CMP_LEQ: + case SL::OP_CMP_GEQ: + case SL::OP_CMP_LESS: + case SL::OP_CMP_GREATER: + case SL::OP_CMP_OR: + case SL::OP_CMP_AND: + + code="("+dump_node_code(onode->arguments[0],p_level)+_opstr(onode->op)+dump_node_code(onode->arguments[1],p_level)+")"; + break; + case SL::OP_NEG: + case SL::OP_NOT: + code=_opstr(onode->op)+dump_node_code(onode->arguments[0],p_level); + break; + case SL::OP_CALL: + case SL::OP_CONSTRUCT: + code=dump_node_code(onode->arguments[0],p_level)+"("; + for(int i=1;i<onode->arguments.size();i++) { + if (i>1) + code+=", "; + code+=dump_node_code(onode->arguments[i],p_level); + } + code+=")"; + break; + default: {} + } + + } break; + case SL::Node::TYPE_CONTROL_FLOW: { + SL::ControlFlowNode *cfnode=(SL::ControlFlowNode*)p_node; + if (cfnode->flow_op==SL::FLOW_OP_IF) { + + code+="if ("+dump_node_code(cfnode->statements[0],p_level)+") {\n"; + code+=dump_node_code(cfnode->statements[1],p_level+1); + if (cfnode->statements.size()==3) { + + code+="} else {\n"; + code+=dump_node_code(cfnode->statements[2],p_level+1); + } + + code+="}\n"; + + } else if (cfnode->flow_op==SL::FLOW_OP_RETURN) { + + if (cfnode->statements.size()) { + code="return "+dump_node_code(cfnode->statements[0],p_level); + } else { + code="return"; + } + } + + } break; + case SL::Node::TYPE_MEMBER: { + SL::MemberNode *mnode=(SL::MemberNode*)p_node; + code=dump_node_code(mnode->owner,p_level)+"."+mnode->name; + + } break; + } + + return code; + +} + +static void recreate_code(void *p_str,SL::ProgramNode *p_program) { + + print_line("recr"); + String *str=(String*)p_str; + + *str=dump_node_code(p_program,0); + + +} + + +MainLoop* test() { + + List<String> cmdlargs = OS::get_singleton()->get_cmdline_args(); + + if (cmdlargs.empty()) { + //try editor! + return NULL; + } + + String test = cmdlargs.back()->get(); + + FileAccess *fa = FileAccess::open(test,FileAccess::READ); + + if (!fa) { + memdelete(fa); + ERR_FAIL_V(NULL); + } + + String code; + + while(true) { + CharType c = fa->get_8(); + if (fa->eof_reached()) + break; + code+=c; + } + + int errline; + int errcol; + String error; + print_line(SL::lex_debug(code)); + Error err = SL::compile(code,ShaderLanguage::SHADER_MATERIAL_FRAGMENT,NULL,NULL,&error,&errline,&errcol); + + if (err) { + + print_line("Error: "+itos(errline)+":"+itos(errcol)+" "+error); + return NULL; + } + + print_line("Compile OK! - pretty printing"); + + String rcode; + err = SL::compile(code,ShaderLanguage::SHADER_MATERIAL_FRAGMENT,recreate_code,&rcode,&error,&errline,&errcol); + + if (!err) { + print_line(rcode); + } + + ShaderCompilerGLES2 comp; + String codeline,globalsline; + SL::VarInfo vi; + vi.name="mongs"; + vi.type=SL::TYPE_VEC3; + + + ShaderCompilerGLES2::Flags fl; + comp.compile(code,ShaderLanguage::SHADER_MATERIAL_FRAGMENT,codeline,globalsline,fl); + + return NULL; +} + +} diff --git a/bin/tests/test_shader_lang.h b/bin/tests/test_shader_lang.h new file mode 100644 index 0000000000..a12b45293d --- /dev/null +++ b/bin/tests/test_shader_lang.h @@ -0,0 +1,40 @@ +/*************************************************************************/ +/* test_shader_lang.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef TEST_SHADER_LANG_H +#define TEST_SHADER_LANG_H + +#include "os/main_loop.h" + +namespace TestShaderLang { + +MainLoop* test(); + +} + +#endif // TEST_SHADER_LANG_H diff --git a/bin/tests/test_sound.cpp b/bin/tests/test_sound.cpp new file mode 100644 index 0000000000..40800f6fa5 --- /dev/null +++ b/bin/tests/test_sound.cpp @@ -0,0 +1,95 @@ +/*************************************************************************/ +/* test_sound.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "test_sound.h" +#include "servers/visual_server.h" +#include "os/main_loop.h" +#include "math_funcs.h" +#include "scene/resources/sample.h" +#include "io/resource_loader.h" +#include "print_string.h" +#include "servers/audio_server.h" +#include "os/os.h" +namespace TestSound { + + +class TestMainLoop : public MainLoop { + + bool quit; + Ref<Sample> sample; + +public: + virtual void input_event(const InputEvent& p_event) { + + + } + virtual void request_quit() { + + quit=true; + } + + virtual void init() { + + List<String> cmdline = OS::get_singleton()->get_cmdline_args(); + quit=false; + if (cmdline.size()) { + + sample=ResourceLoader::load(cmdline.back()->get()); + ERR_FAIL_COND(sample.is_null()); + print_line("Sample loaded OK"); + } + + RID voice = AudioServer::get_singleton()->voice_create(); + AudioServer::get_singleton()->voice_play( voice, sample->get_rid() ); + + + } + + virtual bool idle(float p_time) { + return false; + } + + + virtual bool iteration(float p_time) { + + return quit; + } + virtual void finish() { + + } + +}; + + +MainLoop* test() { + + return memnew( TestMainLoop ); + +} + +} diff --git a/bin/tests/test_sound.h b/bin/tests/test_sound.h new file mode 100644 index 0000000000..fd0dd7a621 --- /dev/null +++ b/bin/tests/test_sound.h @@ -0,0 +1,40 @@ +/*************************************************************************/ +/* test_sound.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef TEST_SOUND_H
+#define TEST_SOUND_H
+
+#include "os/main_loop.h"
+
+namespace TestSound {
+
+MainLoop* test();
+
+}
+
+#endif // TEST_SOUND_H
diff --git a/bin/tests/test_string.cpp b/bin/tests/test_string.cpp new file mode 100644 index 0000000000..78fb9a9ddb --- /dev/null +++ b/bin/tests/test_string.cpp @@ -0,0 +1,546 @@ +/*************************************************************************/ +/* test_string.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "ustring.h" +#include <wchar.h> +//#include "math_funcs.h" +#include <stdio.h> +#include "os/os.h" +#include "drivers/trex/regex.h" + +#include "test_string.h" + +namespace TestString { + +bool test_1() { + + OS::get_singleton()->print("\n\nTest 1: Assign from cstr\n"); + + String s = "Hello"; + + OS::get_singleton()->print("\tExpected: Hello\n"); + OS::get_singleton()->print("\tResulted: %ls\n",s.c_str()); + + return (wcscmp(s.c_str(),L"Hello")==0); + +} + +bool test_2() { + + OS::get_singleton()->print("\n\nTest 2: Assign from string (operator=)\n"); + + String s = "Dolly"; + String t = s; + + OS::get_singleton()->print("\tExpected: Dolly\n"); + OS::get_singleton()->print("\tResulted: %ls\n",t.c_str()); + + return (wcscmp(t.c_str(),L"Dolly")==0); + +} + +bool test_3() { + + OS::get_singleton()->print("\n\nTest 3: Assign from c-string (copycon)\n"); + + String s("Sheep"); + String t(s); + + OS::get_singleton()->print("\tExpected: Sheep\n"); + OS::get_singleton()->print("\tResulted: %ls\n",t.c_str()); + + return (wcscmp(t.c_str(),L"Sheep")==0); + +} + +bool test_4() { + + OS::get_singleton()->print("\n\nTest 4: Assign from c-widechar (operator=)\n"); + + String s(L"Give me"); + + OS::get_singleton()->print("\tExpected: Give me\n"); + OS::get_singleton()->print("\tResulted: %ls\n",s.c_str()); + + return (wcscmp(s.c_str(),L"Give me")==0); + +} + +bool test_5() { + + OS::get_singleton()->print("\n\nTest 5: Assign from c-widechar (copycon)\n"); + + String s(L"Wool"); + + OS::get_singleton()->print("\tExpected: Wool\n"); + OS::get_singleton()->print("\tResulted: %ls\n",s.c_str()); + + return (wcscmp(s.c_str(),L"Wool")==0); + +} + +bool test_6() { + + OS::get_singleton()->print("\n\nTest 6: comparisons (equal)\n"); + + + String s="Test Compare"; + + OS::get_singleton()->print("\tComparing to \"Test Compare\"\n"); + + if (! ( s=="Test Compare" ) ) + return false; + + if (! ( s==L"Test Compare" ) ) + return false; + + if (! ( s==String("Test Compare") ) ) + return false; + + return true; + +} + +bool test_7() { + + OS::get_singleton()->print("\n\nTest 7: comparisons (unequal)\n"); + + + String s="Test Compare"; + + OS::get_singleton()->print("\tComparing to \"Test Compare\"\n"); + + if (! ( s!="Peanut" ) ) + return false; + + if (! ( s!=L"Coconut" ) ) + return false; + + if (! ( s!=String("Butter") ) ) + return false; + + return true; + +} + +bool test_8() { + + OS::get_singleton()->print("\n\nTest 8: comparisons (operator<)\n"); + + + String s="Bees"; + + OS::get_singleton()->print("\tComparing to \"Bees\"\n"); + + if ( ! (s < "Elephant") ) + return false; + + if ( s < L"Amber" ) + return false; + + if ( s < String("Beatrix") ) + return false; + + return true; + +} + +bool test_9() { + + OS::get_singleton()->print("\n\nTest 9: Concatenation\n"); + + + String s; + + s+="Have"; + s+=' '; + s+='a'; + s+=String(" "); + s = s + L"Nice"; + s = s + " "; + s = s + String("Day"); + + OS::get_singleton()->print("\tComparing to \"Have a Nice Day\"\n"); + + return (s == "Have a Nice Day"); + +} + +bool test_10() { + + OS::get_singleton()->print("\n\nTest 10: Misc funcs (size/length/empty/etc)\n"); + + if (! String("").empty()) + return false; + + if (String("Mellon").size() != 7) + return false; + + if (String("Oranges").length() != 7) + return false; + + return true; + +} + + +bool test_11() { + + OS::get_singleton()->print("\n\nTest 11: Operator[]\n"); + + String a="Kugar Sane"; + + a[0]='S'; + a[6]='C'; + + if (a != "Sugar Cane") + return false; + + if (a[1]!='u') + return false; + + return true; + +} + +bool test_12() { + + OS::get_singleton()->print("\n\nTest 12: case functions\n"); + + + String a="MoMoNgA"; + + if (a.to_upper() != "MOMONGA") + return false; + + if (a.nocasecmp_to("momonga")!=0) + return false; + + return true; + +} + +bool test_13() { + + OS::get_singleton()->print("\n\nTest 13: UTF8\n"); + + /* how can i embed UTF in here? */ + + static const CharType ustr[] = { 0x304A , 0x360F, 0x3088, 0x3046, 0 }; +// static const wchar_t ustr[] = { 'P', 0xCE, 'p',0xD3, 0 }; + String s=ustr; + + OS::get_singleton()->print("\tUnicode: %ls\n",ustr); + s.parse_utf8( s.utf8().get_data() ); + OS::get_singleton()->print("\tConvert/Parse UTF8: %ls\n",s.c_str()); + + return (s==ustr); + +} + +bool test_14() { + + OS::get_singleton()->print("\n\nTest 14: ASCII\n"); + + String s = L"Primero Leche"; + OS::get_singleton()->print("\tAscii: %s\n",s.ascii().get_data()); + + String t=s.ascii().get_data(); + return (s==t); + +} + +bool test_15() { + + OS::get_singleton()->print("\n\nTest 15: substr\n"); + + String s="Killer Baby"; + OS::get_singleton()->print("\tsubstr(3,4) of \"%ls\" is \"%ls\"\n",s.c_str(),s.substr(3,4).c_str()); + + return (s.substr(3,4)=="ler "); + +} + +bool test_16() { + + OS::get_singleton()->print("\n\nTest 16: find\n"); + + String s="Pretty Woman"; + OS::get_singleton()->print("\tString: %ls\n",s.c_str()); + OS::get_singleton()->print("\t\"tty\" is at %i pos.\n",s.find("tty")); + OS::get_singleton()->print("\t\"Revenge of the Monster Truck\" is at %i pos.\n",s.find("Revenge of the Monster Truck")); + + if (s.find("tty")!=3) + return false; + + if (s.find("Revenge of the Monster Truck")!=-1) + return false; + + return true; + +} + +bool test_17() { + + OS::get_singleton()->print("\n\nTest 17: find no case\n"); + + String s="Pretty Whale"; + OS::get_singleton()->print("\tString: %ls\n",s.c_str()); + OS::get_singleton()->print("\t\"WHA\" is at %i pos.\n",s.findn("WHA")); + OS::get_singleton()->print("\t\"Revenge of the Monster SawFish\" is at %i pos.\n",s.findn("Revenge of the Monster Truck")); + + if (s.findn("WHA")!=7) + return false; + + if (s.findn("Revenge of the Monster SawFish")!=-1) + return false; + + return true; + +} + +bool test_18() { + + OS::get_singleton()->print("\n\nTest 18: find no case\n"); + + String s="Pretty Whale"; + OS::get_singleton()->print("\tString: %ls\n",s.c_str()); + OS::get_singleton()->print("\t\"WHA\" is at %i pos.\n",s.findn("WHA")); + OS::get_singleton()->print("\t\"Revenge of the Monster SawFish\" is at %i pos.\n",s.findn("Revenge of the Monster Truck")); + + if (s.findn("WHA")!=7) + return false; + + if (s.findn("Revenge of the Monster SawFish")!=-1) + return false; + + return true; + +} + +bool test_19() { + + OS::get_singleton()->print("\n\nTest 19: Search & replace\n"); + + String s="Happy Birthday, Anna!"; + OS::get_singleton()->print("\tString: %ls\n",s.c_str()); + + s=s.replace("Birthday","Halloween"); + OS::get_singleton()->print("\tReplaced Birthday/Halloween: %ls.\n",s.c_str()); + + return (s=="Happy Halloween, Anna!"); + +} + +bool test_20() { + + OS::get_singleton()->print("\n\nTest 20: Insertion\n"); + + String s="Who is Frederic?"; + + OS::get_singleton()->print("\tString: %ls\n",s.c_str()); + s=s.insert( s.find("?")," Chopin" ); + OS::get_singleton()->print("\tInserted Chopin: %ls.\n",s.c_str()); + + return (s=="Who is Frederic Chopin?"); + +} + +bool test_21() { + + OS::get_singleton()->print("\n\nTest 21: Number -> String\n"); + + OS::get_singleton()->print("\tPi is %f\n",33.141593); + OS::get_singleton()->print("\tPi String is %ls\n",String::num(3.141593).c_str()); + + return String::num(3.141593)=="3.141593"; + +} + +bool test_22() { + + OS::get_singleton()->print("\n\nTest 22: String -> Int\n"); + + static const char* nums[4]={ "1237461283", "- 22", "0", " - 1123412" }; + static const int num[4]={ 1237461283, -22, 0, -1123412 }; + + for (int i=0;i<4;i++) { + OS::get_singleton()->print("\tString: \"%s\" as Int is %i\n",nums[i],String(nums[i]).to_int()); + + if (String(nums[i]).to_int()!=num[i]) + return false; + } + + return true; + +} + +bool test_23() { + + OS::get_singleton()->print("\n\nTest 23: String -> Float\n"); + + static const char* nums[4]={ "-12348298412.2", "0.05", "2.0002", " -0.0001" }; + static const double num[4]={ -12348298412.2, 0.05, 2.0002, -0.0001 }; + + for (int i=0;i<4;i++) { + OS::get_singleton()->print("\tString: \"%s\" as Float is %f\n",nums[i],String(nums[i]).to_double()); + + if ( ABS(String(nums[i]).to_double()-num[i])>0.00001) + return false; + } + + return true; + +} + + +bool test_24() { + + OS::get_singleton()->print("\n\nTest 24: Slicing\n"); + + String s="Mars,Jupiter,Saturn,Uranus"; + + const char*slices[4]={"Mars","Jupiter","Saturn","Uranus"}; + + OS::get_singleton()->print("\tSlicing \"%ls\" by \"%s\"..\n",s.c_str(),","); + + for (int i=0;i<s.get_slice_count(",");i++) { + + OS::get_singleton()->print("\t\t%i- %ls\n",i+1,s.get_slice(",",i).c_str()); + + + if (s.get_slice(",",i)!=slices[i]) + return false; + } + + return true; + +} + +bool test_25() { + + OS::get_singleton()->print("\n\nTest 25: Erasing\n"); + + String s="Josephine is such a cute girl!"; + + OS::get_singleton()->print("\tString: %ls\n",s.c_str()); + OS::get_singleton()->print("\tRemoving \"cute\"\n"); + + s.erase(s.find("cute "),String("cute ").length()); + OS::get_singleton()->print("\tResult: %ls\n",s.c_str()); + + + return (s=="Josephine is such a girl!"); + +} + +bool test_26() { + + OS::get_singleton()->print("\n\nTest 26: RegEx\n"); + RegEx regexp("(.*):(.*)"); + List<String> captures; + + bool match = regexp.match("name:password", &captures); + printf("\tmatch: %s\n", match?"true":"false"); + + printf("\t%i captures:\n", captures.size()); + List<String>::Element *I = captures.front(); + while (I) { + + printf("%ls\n", I->get().c_str()); + + I = I->next(); + }; + return captures.size(); +}; + +typedef bool (*TestFunc)(void); + +TestFunc test_funcs[] = { + + test_1, + test_2, + test_3, + test_4, + test_5, + test_6, + test_7, + test_8, + test_9, + test_10, + test_11, + test_12, + test_13, + test_14, + test_15, + test_16, + test_17, + test_18, + test_19, + test_20, + test_21, + test_22, + test_23, + test_24, + test_25, + test_26, + 0 + +}; + +MainLoop* test() { + + /** A character length != wchar_t may be forced, so the tests wont work */ + + ERR_FAIL_COND_V( sizeof(CharType) != sizeof(wchar_t), NULL ); + + int count=0; + int passed=0; + + while(true) { + if (!test_funcs[count]) + break; + bool pass=test_funcs[count](); + if (pass) + passed++; + OS::get_singleton()->print("\t%s\n",pass?"PASS":"FAILED"); + + count++; + } + + OS::get_singleton()->print("\n\n\n"); + OS::get_singleton()->print("*************\n"); + OS::get_singleton()->print("***TOTALS!***\n"); + OS::get_singleton()->print("*************\n"); + + OS::get_singleton()->print("Passed %i of %i tests\n",count,passed); + + return NULL; +} + +} diff --git a/bin/tests/test_string.h b/bin/tests/test_string.h new file mode 100644 index 0000000000..31cef60014 --- /dev/null +++ b/bin/tests/test_string.h @@ -0,0 +1,44 @@ +/*************************************************************************/ +/* test_string.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef TEST_STRING_H +#define TEST_STRING_H + +#include "ustring.h" +#include "os/main_loop.h" + +namespace TestString { + +MainLoop* test(); + +} + + +#endif + + |