diff options
Diffstat (limited to 'bin/tests/test_render.cpp')
-rw-r--r-- | bin/tests/test_render.cpp | 11 |
1 files changed, 7 insertions, 4 deletions
diff --git a/bin/tests/test_render.cpp b/bin/tests/test_render.cpp index 9c3a287afa..b971d412aa 100644 --- a/bin/tests/test_render.cpp +++ b/bin/tests/test_render.cpp @@ -173,7 +173,10 @@ public: // vs->camera_set_perspective( camera, 60.0,0.1, 100.0 ); viewport = vs->viewport_create(); - vs->viewport_attach_to_screen(viewport); + Size2i screen_size = OS::get_singleton()->get_window_size(); + vs->viewport_set_size(viewport,screen_size.x,screen_size.y); + vs->viewport_attach_to_screen(viewport,Rect2(Vector2(),screen_size)); + vs->viewport_set_active(viewport,true); vs->viewport_attach_camera( viewport, camera ); vs->viewport_set_scenario( viewport, scenario ); vs->camera_set_transform(camera, Transform( Matrix3(), Vector3(0,3,30 ) ) ); @@ -192,7 +195,7 @@ public: //* lightaux = vs->light_create( VisualServer::LIGHT_DIRECTIONAL ); //vs->light_set_color( lightaux, VisualServer::LIGHT_COLOR_AMBIENT, Color(0.0,0.0,0.0) ); - vs->light_set_color( lightaux, VisualServer::LIGHT_COLOR_DIFFUSE, Color(1.0,1.0,1.0) ); + vs->light_set_color( lightaux, Color(1.0,1.0,1.0) ); //vs->light_set_shadow( lightaux, true ); light = vs->instance_create2( lightaux, scenario ); Transform lla; @@ -205,8 +208,8 @@ public: //* lightaux = vs->light_create( VisualServer::LIGHT_OMNI ); // vs->light_set_color( lightaux, VisualServer::LIGHT_COLOR_AMBIENT, Color(0.0,0.0,1.0) ); - vs->light_set_color( lightaux, VisualServer::LIGHT_COLOR_DIFFUSE, Color(1.0,1.0,0.0) ); - vs->light_set_param( lightaux, VisualServer::LIGHT_PARAM_RADIUS, 4 ); + vs->light_set_color( lightaux, Color(1.0,1.0,0.0) ); + vs->light_set_param( lightaux, VisualServer::LIGHT_PARAM_RANGE, 4 ); vs->light_set_param( lightaux, VisualServer::LIGHT_PARAM_ENERGY, 8 ); //vs->light_set_shadow( lightaux, true ); //light = vs->instance_create( lightaux ); |