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Diffstat (limited to 'bin/tests/test_particles.cpp')
-rw-r--r-- | bin/tests/test_particles.cpp | 121 |
1 files changed, 121 insertions, 0 deletions
diff --git a/bin/tests/test_particles.cpp b/bin/tests/test_particles.cpp new file mode 100644 index 0000000000..f6f526fb21 --- /dev/null +++ b/bin/tests/test_particles.cpp @@ -0,0 +1,121 @@ +/*************************************************************************/ +/* test_particles.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "test_particles.h" +#include "servers/visual_server.h" +#include "os/main_loop.h" +#include "math_funcs.h" +#include "print_string.h" + +namespace TestParticles { + + +class TestMainLoop : public MainLoop { + + RID particles; + RID instance; + RID camera; + RID viewport; + RID light; + RID scenario; + + struct InstanceInfo { + + RID instance; + Transform base; + Vector3 rot_axis; + }; + + List<InstanceInfo> instances; + + float ofs; + bool quit; +public: + virtual void input_event(const InputEvent& p_event) { + + + } + virtual void request_quit() { + + quit=true; + } + virtual void init() { + + VisualServer *vs=VisualServer::get_singleton(); + particles = vs->particles_create(); + vs->particles_set_amount(particles,1000); + + instance = vs->instance_create2(particles,scenario); + + + camera = vs->camera_create(); + +// vs->camera_set_perspective( camera, 60.0,0.1, 100.0 ); + viewport = vs->viewport_create(); + vs->viewport_attach_camera( viewport, camera ); + vs->camera_set_transform(camera, Transform( Matrix3(), Vector3(0,0,20 ) ) ); + /* + RID lightaux = vs->light_create( VisualServer::LIGHT_OMNI ); + vs->light_set_var( lightaux, VisualServer::LIGHT_VAR_RADIUS, 80 ); + vs->light_set_var( lightaux, VisualServer::LIGHT_VAR_ATTENUATION, 1 ); + vs->light_set_var( lightaux, VisualServer::LIGHT_VAR_ENERGY, 1.5 ); + light = vs->instance_create2( lightaux ); + */ + RID lightaux = vs->light_create( VisualServer::LIGHT_DIRECTIONAL ); + vs->light_set_color( lightaux, VisualServer::LIGHT_COLOR_AMBIENT, Color(0.0,0.0,0.0) ); + light = vs->instance_create2( lightaux, scenario ); + + ofs=0; + quit=false; + } + virtual bool idle(float p_time) { + return false; + } + + + virtual bool iteration(float p_time) { + +// VisualServer *vs=VisualServer::get_singleton(); + + ofs+=p_time; + return quit; + } + virtual void finish() { + + } + +}; + + +MainLoop* test() { + + return memnew( TestMainLoop ); + +} + +} |