diff options
Diffstat (limited to 'SConstruct')
| -rw-r--r-- | SConstruct | 66 |
1 files changed, 61 insertions, 5 deletions
diff --git a/SConstruct b/SConstruct index 28395227d2..0fd9326e1c 100644 --- a/SConstruct +++ b/SConstruct @@ -195,7 +195,7 @@ opts.Add("extra_suffix", "Custom extra suffix added to the base filename of all opts.Add(BoolVariable("vsproj", "Generate a Visual Studio solution", False)) opts.Add(BoolVariable("disable_3d", "Disable 3D nodes for a smaller executable", False)) opts.Add(BoolVariable("disable_advanced_gui", "Disable advanced GUI nodes and behaviors", False)) -opts.Add("disable_classes", "Disable given classes (comma separated)", "") +opts.Add("build_feature_profile", "Path to a file containing a feature build profile", "") opts.Add(BoolVariable("modules_enabled_by_default", "If no, disable all modules except ones explicitly enabled", True)) opts.Add(BoolVariable("no_editor_splash", "Don't use the custom splash screen for the editor", True)) opts.Add("system_certs_path", "Use this path as SSL certificates default for editor (for package maintainers)", "") @@ -260,7 +260,7 @@ else: ): selected_platform = "linuxbsd" elif sys.platform == "darwin": - selected_platform = "osx" + selected_platform = "macos" elif sys.platform == "win32": selected_platform = "windows" else: @@ -272,6 +272,20 @@ else: if selected_platform != "": print("Automatically detected platform: " + selected_platform) +if selected_platform in ["macos", "osx"]: + if selected_platform == "osx": + # Deprecated alias kept for compatibility. + print('Platform "osx" has been renamed to "macos" in Godot 4.0. Building for platform "macos".') + # Alias for convenience. + selected_platform = "macos" + +if selected_platform in ["ios", "iphone"]: + if selected_platform == "iphone": + # Deprecated alias kept for compatibility. + print('Platform "iphone" has been renamed to "ios" in Godot 4.0. Building for platform "ios".') + # Alias for convenience. + selected_platform = "ios" + if selected_platform in ["linux", "bsd", "x11"]: if selected_platform == "x11": # Deprecated alias kept for compatibility. @@ -399,6 +413,24 @@ if selected_platform in platform_list: env = env_base.Clone() + # Default num_jobs to local cpu count if not user specified. + # SCons has a peculiarity where user-specified options won't be overridden + # by SetOption, so we can rely on this to know if we should use our default. + initial_num_jobs = env.GetOption("num_jobs") + altered_num_jobs = initial_num_jobs + 1 + env.SetOption("num_jobs", altered_num_jobs) + if env.GetOption("num_jobs") == altered_num_jobs: + cpu_count = os.cpu_count() + if cpu_count is None: + print("Couldn't auto-detect CPU count to configure build parallelism. Specify it with the -j argument.") + else: + safer_cpu_count = cpu_count if cpu_count <= 4 else cpu_count - 1 + print( + "Auto-detected %d CPU cores available for build parallelism. Using %d cores by default. You can override it with the -j argument." + % (cpu_count, safer_cpu_count) + ) + env.SetOption("num_jobs", safer_cpu_count) + if env["compiledb"]: # Generating the compilation DB (`compile_commands.json`) requires SCons 4.0.0 or later. from SCons import __version__ as scons_raw_version @@ -536,7 +568,7 @@ if selected_platform in platform_list: ) # Apple LLVM versions differ from upstream LLVM version \o/, compare # in https://en.wikipedia.org/wiki/Xcode#Toolchain_versions - elif env["platform"] == "osx" or env["platform"] == "iphone": + elif env["platform"] == "macos" or env["platform"] == "ios": vanilla = methods.is_vanilla_clang(env) if vanilla and cc_version_major < 6: print( @@ -720,7 +752,27 @@ if selected_platform in platform_list: if env["tools"]: env.Append(CPPDEFINES=["TOOLS_ENABLED"]) - methods.write_disabled_classes(env["disable_classes"].split(",")) + + disabled_classes = [] + + if env["build_feature_profile"] != "": + print("Using build feature profile: " + env["build_feature_profile"]) + import json + + try: + ft = json.load(open(env["build_feature_profile"])) + if "disabled_classes" in ft: + disabled_classes = ft["disabled_classes"] + if "disabled_build_options" in ft: + dbo = ft["disabled_build_options"] + for c in dbo: + env[c] = dbo[c] + except: + print("Error opening feature build profile: " + env["build_feature_profile"]) + Exit(255) + + methods.write_disabled_classes(disabled_classes) + if env["disable_3d"]: if env["tools"]: print( @@ -788,7 +840,8 @@ if selected_platform in platform_list: SConscript("core/SCsub") SConscript("servers/SCsub") SConscript("scene/SCsub") - SConscript("editor/SCsub") + if env["tools"]: + SConscript("editor/SCsub") SConscript("drivers/SCsub") SConscript("platform/SCsub") @@ -801,6 +854,9 @@ if selected_platform in platform_list: # Microsoft Visual Studio Project Generation if env["vsproj"]: + if os.name != "nt": + print("Error: The `vsproj` option is only usable on Windows with Visual Studio.") + Exit(255) env["CPPPATH"] = [Dir(path) for path in env["CPPPATH"]] methods.generate_vs_project(env, GetOption("num_jobs")) methods.generate_cpp_hint_file("cpp.hint") |