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-rw-r--r--SConstruct18
1 files changed, 16 insertions, 2 deletions
diff --git a/SConstruct b/SConstruct
index 0eba93e4ff..74f9d1158c 100644
--- a/SConstruct
+++ b/SConstruct
@@ -260,7 +260,7 @@ else:
):
selected_platform = "linuxbsd"
elif sys.platform == "darwin":
- selected_platform = "osx"
+ selected_platform = "macos"
elif sys.platform == "win32":
selected_platform = "windows"
else:
@@ -272,6 +272,20 @@ else:
if selected_platform != "":
print("Automatically detected platform: " + selected_platform)
+if selected_platform in ["macos", "osx"]:
+ if selected_platform == "osx":
+ # Deprecated alias kept for compatibility.
+ print('Platform "osx" has been renamed to "macos" in Godot 4.0. Building for platform "macos".')
+ # Alias for convenience.
+ selected_platform = "macos"
+
+if selected_platform in ["ios", "iphone"]:
+ if selected_platform == "iphone":
+ # Deprecated alias kept for compatibility.
+ print('Platform "iphone" has been renamed to "ios" in Godot 4.0. Building for platform "ios".')
+ # Alias for convenience.
+ selected_platform = "ios"
+
if selected_platform in ["linux", "bsd", "x11"]:
if selected_platform == "x11":
# Deprecated alias kept for compatibility.
@@ -554,7 +568,7 @@ if selected_platform in platform_list:
)
# Apple LLVM versions differ from upstream LLVM version \o/, compare
# in https://en.wikipedia.org/wiki/Xcode#Toolchain_versions
- elif env["platform"] == "osx" or env["platform"] == "iphone":
+ elif env["platform"] == "macos" or env["platform"] == "ios":
vanilla = methods.is_vanilla_clang(env)
if vanilla and cc_version_major < 6:
print(