diff options
Diffstat (limited to 'SConstruct')
-rw-r--r-- | SConstruct | 387 |
1 files changed, 179 insertions, 208 deletions
diff --git a/SConstruct b/SConstruct index c320513786..7ef4d646a7 100644 --- a/SConstruct +++ b/SConstruct @@ -2,7 +2,6 @@ EnsureSConsVersion(0, 98, 1) - import string import os import os.path @@ -10,9 +9,6 @@ import glob import sys import methods -# moved below to compensate with module version string -# methods.update_version() - # scan possible build platforms platform_list = [] # list of platforms @@ -53,20 +49,17 @@ for x in glob.glob("platform/*"): module_list = methods.detect_modules() - -# print "Detected Platforms: "+str(platform_list) - methods.save_active_platforms(active_platforms, active_platform_ids) custom_tools = ['default'] platform_arg = ARGUMENTS.get("platform", ARGUMENTS.get("p", False)) -if (os.name == "posix"): - pass -elif (os.name == "nt"): - if (os.getenv("VCINSTALLDIR") == None or platform_arg == "android" or platform_arg == "javascript"): - custom_tools = ['mingw'] +if os.name == "nt" and (platform_arg == "android" or ARGUMENTS.get("use_mingw", False)): + custom_tools = ['mingw'] +elif platform_arg == 'javascript': + # Use generic POSIX build toolchain for Emscripten. + custom_tools = ['cc', 'c++', 'ar', 'link', 'textfile', 'zip'] env_base = Environment(tools=custom_tools) if 'TERM' in os.environ: @@ -92,6 +85,7 @@ env_base.use_ptrcall = False env_base.split_drivers = False env_base.split_modules = False env_base.module_version_string = "" +env_base.msvc = False # To decide whether to rebuild a file, use the MD5 sum only if the timestamp has changed. # http://scons.org/doc/production/HTML/scons-user/ch06.html#idm139837621851792 @@ -100,7 +94,6 @@ env_base.Decider('MD5-timestamp') # http://scons.org/doc/production/HTML/scons-user/ch06s04.html env_base.SetOption('implicit_cache', 1) - env_base.__class__.android_add_maven_repository = methods.android_add_maven_repository env_base.__class__.android_add_flat_dir = methods.android_add_flat_dir env_base.__class__.android_add_dependency = methods.android_add_dependency @@ -125,6 +118,7 @@ env_base.__class__.split_lib = methods.split_lib env_base.__class__.add_shared_library = methods.add_shared_library env_base.__class__.add_library = methods.add_library env_base.__class__.add_program = methods.add_program +env_base.__class__.CommandNoCache = methods.CommandNoCache env_base["x86_libtheora_opt_gcc"] = False env_base["x86_libtheora_opt_vc"] = False @@ -144,52 +138,53 @@ if profile: opts = Variables(customs, ARGUMENTS) # Target build options -opts.Add('arch', "Platform-dependent architecture (arm/arm64/x86/x64/mips/etc)", '') +opts.Add('arch', "Platform-dependent architecture (arm/arm64/x86/x64/mips/...)", '') opts.Add(EnumVariable('bits', "Target platform bits", 'default', ('default', '32', '64'))) opts.Add('p', "Platform (alias for 'platform')", '') opts.Add('platform', "Target platform (%s)" % ('|'.join(platform_list), ), '') opts.Add(EnumVariable('target', "Compilation target", 'debug', ('debug', 'release_debug', 'release'))) -opts.Add(BoolVariable('tools', "Build the tools a.k.a. the Godot editor", True)) -opts.Add(BoolVariable('use_lto', 'Use linking time optimization', False)) +opts.Add(BoolVariable('tools', "Build the tools (a.k.a. the Godot editor)", True)) +opts.Add(BoolVariable('use_lto', 'Use link-time optimization', False)) # Components opts.Add(BoolVariable('deprecated', "Enable deprecated features", True)) -opts.Add(BoolVariable('gdscript', "Build GDSCript support", True)) -opts.Add(BoolVariable('minizip', "Build minizip archive support", True)) -opts.Add(BoolVariable('xaudio2', "XAudio2 audio driver", False)) -opts.Add(BoolVariable('xml', "XML format support for resources", True)) +opts.Add(BoolVariable('gdscript', "Enable GDScript support", True)) +opts.Add(BoolVariable('minizip', "Enable ZIP archive support using minizip", True)) +opts.Add(BoolVariable('xaudio2', "Enable the XAudio2 audio driver", False)) +opts.Add(BoolVariable('xml', "Enable XML format support for resources", True)) # Advanced options -opts.Add(BoolVariable('disable_3d', "Disable 3D nodes for smaller executable", False)) -opts.Add(BoolVariable('disable_advanced_gui', "Disable advanced 3D gui nodes and behaviors", False)) +opts.Add(BoolVariable('disable_3d', "Disable 3D nodes for a smaller executable", False)) +opts.Add(BoolVariable('disable_advanced_gui', "Disable advanced 3D GUI nodes and behaviors", False)) opts.Add('extra_suffix', "Custom extra suffix added to the base filename of all generated binary files", '') -opts.Add('unix_global_settings_path', "UNIX-specific path to system-wide settings. Currently only used for templates", '') opts.Add(BoolVariable('verbose', "Enable verbose output for the compilation", False)) -opts.Add(BoolVariable('vsproj', "Generate Visual Studio Project", False)) +opts.Add(BoolVariable('vsproj', "Generate a Visual Studio solution", False)) opts.Add(EnumVariable('warnings', "Set the level of warnings emitted during compilation", 'no', ('extra', 'all', 'moderate', 'no'))) -opts.Add(BoolVariable('progress', "Show a progress indicator during build", True)) +opts.Add(BoolVariable('progress', "Show a progress indicator during compilation", True)) opts.Add(BoolVariable('dev', "If yes, alias for verbose=yes warnings=all", False)) -opts.Add(EnumVariable('macports_clang', "Build using clang from MacPorts", 'no', ('no', '5.0', 'devel'))) +opts.Add(EnumVariable('macports_clang', "Build using Clang from MacPorts", 'no', ('no', '5.0', 'devel'))) +opts.Add(BoolVariable('no_editor_splash', "Don't use the custom splash screen for the editor", False)) # Thirdparty libraries -opts.Add(BoolVariable('builtin_bullet', "Use the builtin bullet library", True)) -opts.Add(BoolVariable('builtin_enet', "Use the builtin enet library", True)) -opts.Add(BoolVariable('builtin_freetype', "Use the builtin freetype library", True)) -opts.Add(BoolVariable('builtin_libogg', "Use the builtin libogg library", True)) -opts.Add(BoolVariable('builtin_libpng', "Use the builtin libpng library", True)) -opts.Add(BoolVariable('builtin_libtheora', "Use the builtin libtheora library", True)) -opts.Add(BoolVariable('builtin_libvorbis', "Use the builtin libvorbis library", True)) -opts.Add(BoolVariable('builtin_libvpx', "Use the builtin libvpx library", True)) -opts.Add(BoolVariable('builtin_libwebp', "Use the builtin libwebp library", True)) -opts.Add(BoolVariable('builtin_mbedtls', "Use the builtin mbedTLS library", True)) -opts.Add(BoolVariable('builtin_opus', "Use the builtin opus library", True)) -opts.Add(BoolVariable('builtin_pcre2', "Use the builtin pcre2 library)", True)) -opts.Add(BoolVariable('builtin_recast', "Use the builtin recast library", True)) -opts.Add(BoolVariable('builtin_squish', "Use the builtin squish library", True)) -opts.Add(BoolVariable('builtin_thekla_atlas', "Use the builtin thekla_altas library", True)) -opts.Add(BoolVariable('builtin_zlib', "Use the builtin zlib library", True)) -opts.Add(BoolVariable('builtin_zstd', "Use the builtin zstd library", True)) -opts.Add(BoolVariable('no_editor_splash', "Don't use the custom splash screen for the editor", False)) +opts.Add(BoolVariable('builtin_bullet', "Use the built-in Bullet library", True)) +opts.Add(BoolVariable('builtin_enet', "Use the built-in ENet library", True)) +opts.Add(BoolVariable('builtin_freetype', "Use the built-in FreeType library", True)) +opts.Add(BoolVariable('builtin_libogg', "Use the built-in libogg library", True)) +opts.Add(BoolVariable('builtin_libpng', "Use the built-in libpng library", True)) +opts.Add(BoolVariable('builtin_libtheora', "Use the built-in libtheora library", True)) +opts.Add(BoolVariable('builtin_libvorbis', "Use the built-in libvorbis library", True)) +opts.Add(BoolVariable('builtin_libvpx', "Use the built-in libvpx library", True)) +opts.Add(BoolVariable('builtin_libwebp', "Use the built-in libwebp library", True)) +opts.Add(BoolVariable('builtin_libwebsockets', "Use the built-in libwebsockets library", True)) +opts.Add(BoolVariable('builtin_mbedtls', "Use the built-in mbedTLS library", True)) +opts.Add(BoolVariable('builtin_miniupnpc', "Use the built-in miniupnpc library", True)) +opts.Add(BoolVariable('builtin_opus', "Use the built-in Opus library", True)) +opts.Add(BoolVariable('builtin_pcre2', "Use the built-in PCRE2 library)", True)) +opts.Add(BoolVariable('builtin_recast', "Use the built-in Recast library", True)) +opts.Add(BoolVariable('builtin_squish', "Use the built-in squish library", True)) +opts.Add(BoolVariable('builtin_thekla_atlas', "Use the built-in thekla_altas library", True)) +opts.Add(BoolVariable('builtin_zlib', "Use the built-in zlib library", True)) +opts.Add(BoolVariable('builtin_zstd', "Use the built-in Zstd library", True)) # Compilation environment setup opts.Add("CXX", "C++ compiler") @@ -200,7 +195,6 @@ opts.Add("CXXFLAGS", "Custom flags for the C++ compiler") opts.Add("CFLAGS", "Custom flags for the C compiler") opts.Add("LINKFLAGS", "Custom flags for the linker") - # add platform specific options for k in platform_opts.keys(): @@ -231,27 +225,17 @@ env_base.Append(CPPPATH=['#core', '#core/math', '#editor', '#drivers', '#']) env_base.platform_exporters = platform_exporters env_base.platform_apis = platform_apis -""" -sys.path.append("./platform/"+env_base["platform"]) -import detect -detect.configure(env_base) -sys.path.remove("./platform/"+env_base["platform"]) -sys.modules.pop('detect') -""" - if (env_base['target'] == 'debug'): - env_base.Append(CPPFLAGS=['-DDEBUG_MEMORY_ALLOC']) - env_base.Append(CPPFLAGS=['-DSCI_NAMESPACE']) + env_base.Append(CPPDEFINES=['DEBUG_MEMORY_ALLOC', 'SCI_NAMESPACE']) if (env_base['no_editor_splash']): - env_base.Append(CPPFLAGS=['-DNO_EDITOR_SPLASH']) + env_base.Append(CPPDEFINES=['NO_EDITOR_SPLASH']) if not env_base['deprecated']: - env_base.Append(CPPFLAGS=['-DDISABLE_DEPRECATED']) + env_base.Append(CPPDEFINES=['DISABLE_DEPRECATED']) env_base.platforms = {} - selected_platform = "" if env_base['platform'] != "": @@ -260,7 +244,6 @@ elif env_base['p'] != "": selected_platform = env_base['p'] env_base["platform"] = selected_platform - if selected_platform in platform_list: sys.path.append("./platform/" + selected_platform) @@ -329,9 +312,7 @@ if selected_platform in platform_list: if (env["warnings"] == 'yes'): print("WARNING: warnings=yes is deprecated; assuming warnings=all") - env.msvc = 0 - if (os.name == "nt" and os.getenv("VCINSTALLDIR") and (platform_arg == "windows" or platform_arg == "uwp")): # MSVC, needs to stand out of course - env.msvc = 1 + if env.msvc: disable_nonessential_warnings = ['/wd4267', '/wd4244', '/wd4305', '/wd4800'] # Truncations, narrowing conversions... if (env["warnings"] == 'extra'): env.Append(CCFLAGS=['/Wall']) # Implies /W4 @@ -355,8 +336,6 @@ if selected_platform in platform_list: env.Append(CCFLAGS=['-w']) env.Append(CCFLAGS=['-Werror=return-type']) - #env['platform_libsuffix'] = env['LIBSUFFIX'] - suffix = "." + selected_platform if (env["target"] == "release"): @@ -364,7 +343,7 @@ if selected_platform in platform_list: print("Tools can only be built with targets 'debug' and 'release_debug'.") sys.exit(255) suffix += ".opt" - env.Append(CCFLAGS=['-DNDEBUG']) + env.Append(CPPDEFINES=['NDEBUG']) elif (env["target"] == "release_debug"): if env["tools"]: @@ -399,7 +378,17 @@ if selected_platform in platform_list: sys.path.append(tmppath) env.current_module = x import config - if (config.can_build(selected_platform)): + # can_build changed number of arguments between 3.0 (1) and 3.1 (2), + # so try both to preserve compatibility for 3.0 modules + can_build = False + try: + can_build = config.can_build(env, selected_platform) + except TypeError: + print("Warning: module '%s' uses a deprecated `can_build` " + "signature in its config.py file, it should be " + "`can_build(env, platform)`." % x) + can_build = config.can_build(selected_platform) + if (can_build): config.configure(env) env.module_list.append(x) try: @@ -421,31 +410,26 @@ if selected_platform in platform_list: env["SHLIBSUFFIX"] = suffix + env["SHLIBSUFFIX"] if (env.use_ptrcall): - env.Append(CPPFLAGS=['-DPTRCALL_ENABLED']) - - # to test 64 bits compiltion - # env.Append(CPPFLAGS=['-m64']) - + env.Append(CPPDEFINES=['PTRCALL_ENABLED']) if env['tools']: - env.Append(CPPFLAGS=['-DTOOLS_ENABLED']) + env.Append(CPPDEFINES=['TOOLS_ENABLED']) if env['disable_3d']: - env.Append(CPPFLAGS=['-D_3D_DISABLED']) + env.Append(CPPDEFINES=['_3D_DISABLED']) if env['gdscript']: - env.Append(CPPFLAGS=['-DGDSCRIPT_ENABLED']) + env.Append(CPPDEFINES=['GDSCRIPT_ENABLED']) if env['disable_advanced_gui']: - env.Append(CPPFLAGS=['-DADVANCED_GUI_DISABLED']) - + env.Append(CPPDEFINES=['ADVANCED_GUI_DISABLED']) if env['minizip']: - env.Append(CPPFLAGS=['-DMINIZIP_ENABLED']) - + env.Append(CPPDEFINES=['MINIZIP_ENABLED']) if env['xml']: - env.Append(CPPFLAGS=['-DXML_ENABLED']) + env.Append(CPPDEFINES=['XML_ENABLED']) if not env['verbose']: methods.no_verbose(sys, env) if (not env["platform"] == "server"): # FIXME: detect GLES3 - env.Append( BUILDERS = { 'GLES3_GLSL' : env.Builder(action = methods.build_gles3_headers, suffix = 'glsl.gen.h',src_suffix = '.glsl') } ) + env.Append( BUILDERS = { 'GLES3_GLSL' : env.Builder(action = methods.build_gles3_headers, suffix = 'glsl.gen.h', src_suffix = '.glsl') } ) + env.Append( BUILDERS = { 'GLES2_GLSL' : env.Builder(action = methods.build_gles2_headers, suffix = 'glsl.gen.h', src_suffix = '.glsl') } ) scons_cache_path = os.environ.get("SCONS_CACHE") if scons_cache_path != None: @@ -479,141 +463,128 @@ if selected_platform in platform_list: if ("check_c_headers" in env): for header in env["check_c_headers"]: if (conf.CheckCHeader(header[0])): - if (env.msvc): - env.Append(CCFLAGS=['/D' + header[1]]) - else: - env.Append(CCFLAGS=['-D' + header[1]]) + env.AppendUnique(CPPDEFINES=[header[1]]) else: print("No valid target platform selected.") - print("The following were detected:") + print("The following platforms were detected:") for x in platform_list: print("\t" + x) - print("\nPlease run scons again with argument: platform=<string>") + print("\nPlease run SCons again with the argument: platform=<string>") + +# The following only makes sense when the env is defined, and assumes it is +if 'env' in locals(): + screen = sys.stdout + # Progress reporting is not available in non-TTY environments since it + # messes with the output (for example, when writing to a file) + show_progress = (env['progress'] and sys.stdout.isatty()) + node_count = 0 + node_count_max = 0 + node_count_interval = 1 + node_count_fname = str(env.Dir('#')) + '/.scons_node_count' + import time, math -screen = sys.stdout -node_count = 0 -node_count_max = 0 -node_count_interval = 1 -node_pruning = 8 # Number of nodes to process before prunning the cache -if ('env' in locals()): - node_count_fname = str(env.Dir('#')) + '/.scons_node_count' -# Progress reporting is not available in non-TTY environments since it -# messes with the output (for example, when writing to a file) -if sys.stdout.isatty(): - show_progress = env['progress'] -else: - show_progress = False - -import time, math - -class cache_progress: - # The default is 1 GB cache and 12 hours half life - def __init__(self, path = None, limit = 1073741824, half_life = 43200): - global node_pruning - self.path = path - self.limit = limit - self.exponent_scale = math.log(2) / half_life - if env['verbose'] and path != None: - screen.write('Current cache limit is ' + self.convert_size(limit) + ' (used: ' + self.convert_size(self.get_size(path)) + ')\n') - self.pruning = node_pruning - self.delete(self.file_list()) - - def __call__(self, node, *args, **kw): - global node_count, node_count_max, node_count_interval, node_count_fname, node_pruning, show_progress - if show_progress: - # Print the progress percentage - node_count += node_count_interval - if (node_count_max > 0 and node_count <= node_count_max): - screen.write('\r[%3d%%] ' % (node_count * 100 / node_count_max)) - screen.flush() - elif (node_count_max > 0 and node_count > node_count_max): - screen.write('\r[100%] ') - screen.flush() - else: - screen.write('\r[Initial build] ') - screen.flush() - # Prune if the number of nodes processed is 'node_pruning' or bigger - self.pruning -= node_count_interval - if self.pruning <= 0: - self.pruning = node_pruning + class cache_progress: + # The default is 1 GB cache and 12 hours half life + def __init__(self, path = None, limit = 1073741824, half_life = 43200): + self.path = path + self.limit = limit + self.exponent_scale = math.log(2) / half_life + if env['verbose'] and path != None: + screen.write('Current cache limit is ' + self.convert_size(limit) + ' (used: ' + self.convert_size(self.get_size(path)) + ')\n') self.delete(self.file_list()) - def delete(self, files): - if len(files) == 0: - return - if env['verbose']: - # Utter something - screen.write('\rPurging %d %s from cache...\n' % (len(files), len(files) > 1 and 'files' or 'file')) - map(os.remove, files) - - def file_list(self): - if self.path == None: - # Nothing to do - return [] - # Gather a list of (filename, (size, atime)) within the - # cache directory - file_stat = [(x, os.stat(x)[6:8]) for x in glob.glob(os.path.join(self.path, '*', '*'))] - if file_stat == []: - # Nothing to do - return [] - # Weight the cache files by size (assumed to be roughly - # proportional to the recompilation time) times an exponential - # decay since the ctime, and return a list with the entries - # (filename, size, weight). - current_time = time.time() - file_stat = [(x[0], x[1][0], (current_time - x[1][1])) for x in file_stat] - # Sort by the most resently accessed files (most sensible to keep) first - file_stat.sort(key=lambda x: x[2]) - # Search for the first entry where the storage limit is - # reached - sum, mark = 0, None - for i,x in enumerate(file_stat): - sum += x[1] - if sum > self.limit: - mark = i - break - if mark == None: - return [] - else: - return [x[0] for x in file_stat[mark:]] - - def convert_size(self, size_bytes): - if size_bytes == 0: - return "0 bytes" - size_name = ("bytes", "KB", "MB", "GB", "TB", "PB", "EB", "ZB", "YB") - i = int(math.floor(math.log(size_bytes, 1024))) - p = math.pow(1024, i) - s = round(size_bytes / p, 2) - return "%s %s" % (int(s) if i == 0 else s, size_name[i]) - - def get_size(self, start_path = '.'): - total_size = 0 - for dirpath, dirnames, filenames in os.walk(start_path): - for f in filenames: - fp = os.path.join(dirpath, f) - total_size += os.path.getsize(fp) - return total_size - -def progress_finish(target, source, env): - global node_count, progressor - with open(node_count_fname, 'w') as f: - f.write('%d\n' % node_count) - progressor.delete(progressor.file_list()) - -try: - with open(node_count_fname) as f: - node_count_max = int(f.readline()) -except: - pass -cache_directory = os.environ.get("SCONS_CACHE") -# Simple cache pruning, attached to SCons' progress callback. Trim the -# cache directory to a size not larger than cache_limit. -cache_limit = float(os.getenv("SCONS_CACHE_LIMIT", 1024)) * 1024 * 1024 -progressor = cache_progress(cache_directory, cache_limit) -Progress(progressor, interval = node_count_interval) - -progress_finish_command = Command('progress_finish', [], progress_finish) -AlwaysBuild(progress_finish_command) + def __call__(self, node, *args, **kw): + global node_count, node_count_max, node_count_interval, node_count_fname, show_progress + if show_progress: + # Print the progress percentage + node_count += node_count_interval + if (node_count_max > 0 and node_count <= node_count_max): + screen.write('\r[%3d%%] ' % (node_count * 100 / node_count_max)) + screen.flush() + elif (node_count_max > 0 and node_count > node_count_max): + screen.write('\r[100%] ') + screen.flush() + else: + screen.write('\r[Initial build] ') + screen.flush() + + def delete(self, files): + if len(files) == 0: + return + if env['verbose']: + # Utter something + screen.write('\rPurging %d %s from cache...\n' % (len(files), len(files) > 1 and 'files' or 'file')) + [os.remove(f) for f in files] + + def file_list(self): + if self.path == None: + # Nothing to do + return [] + # Gather a list of (filename, (size, atime)) within the + # cache directory + file_stat = [(x, os.stat(x)[6:8]) for x in glob.glob(os.path.join(self.path, '*', '*'))] + if file_stat == []: + # Nothing to do + return [] + # Weight the cache files by size (assumed to be roughly + # proportional to the recompilation time) times an exponential + # decay since the ctime, and return a list with the entries + # (filename, size, weight). + current_time = time.time() + file_stat = [(x[0], x[1][0], (current_time - x[1][1])) for x in file_stat] + # Sort by the most resently accessed files (most sensible to keep) first + file_stat.sort(key=lambda x: x[2]) + # Search for the first entry where the storage limit is + # reached + sum, mark = 0, None + for i,x in enumerate(file_stat): + sum += x[1] + if sum > self.limit: + mark = i + break + if mark == None: + return [] + else: + return [x[0] for x in file_stat[mark:]] + + def convert_size(self, size_bytes): + if size_bytes == 0: + return "0 bytes" + size_name = ("bytes", "KB", "MB", "GB", "TB", "PB", "EB", "ZB", "YB") + i = int(math.floor(math.log(size_bytes, 1024))) + p = math.pow(1024, i) + s = round(size_bytes / p, 2) + return "%s %s" % (int(s) if i == 0 else s, size_name[i]) + + def get_size(self, start_path = '.'): + total_size = 0 + for dirpath, dirnames, filenames in os.walk(start_path): + for f in filenames: + fp = os.path.join(dirpath, f) + total_size += os.path.getsize(fp) + return total_size + + def progress_finish(target, source, env): + global node_count, progressor + with open(node_count_fname, 'w') as f: + f.write('%d\n' % node_count) + progressor.delete(progressor.file_list()) + + try: + with open(node_count_fname) as f: + node_count_max = int(f.readline()) + except: + pass + + cache_directory = os.environ.get("SCONS_CACHE") + # Simple cache pruning, attached to SCons' progress callback. Trim the + # cache directory to a size not larger than cache_limit. + cache_limit = float(os.getenv("SCONS_CACHE_LIMIT", 1024)) * 1024 * 1024 + progressor = cache_progress(cache_directory, cache_limit) + Progress(progressor, interval = node_count_interval) + + progress_finish_command = Command('progress_finish', [], progress_finish) + AlwaysBuild(progress_finish_command) |