diff options
Diffstat (limited to 'SConstruct')
-rw-r--r-- | SConstruct | 29 |
1 files changed, 16 insertions, 13 deletions
diff --git a/SConstruct b/SConstruct index fea0e0ab28..1922e904d0 100644 --- a/SConstruct +++ b/SConstruct @@ -16,7 +16,6 @@ from collections import OrderedDict import methods import glsl_builders import gles3_builders -from platform_methods import run_in_subprocess # Scan possible build platforms @@ -150,7 +149,7 @@ opts.Add(BoolVariable("disable_3d", "Disable 3D nodes for a smaller executable", opts.Add(BoolVariable("disable_advanced_gui", "Disable advanced GUI nodes and behaviors", False)) opts.Add("disable_classes", "Disable given classes (comma separated)", "") opts.Add(BoolVariable("modules_enabled_by_default", "If no, disable all modules except ones explicitly enabled", True)) -opts.Add(BoolVariable("no_editor_splash", "Don't use the custom splash screen for the editor", False)) +opts.Add(BoolVariable("no_editor_splash", "Don't use the custom splash screen for the editor", True)) opts.Add("system_certs_path", "Use this path as SSL certificates default for editor (for package maintainers)", "") opts.Add(BoolVariable("use_precise_math_checks", "Math checks use very precise epsilon (debug option)", False)) @@ -301,6 +300,13 @@ opts.Update(env_base) env_base["platform"] = selected_platform # Must always be re-set after calling opts.Update(). Help(opts.GenerateHelpText(env_base)) +# Detect and print a warning listing unknown SCons variables to ease troubleshooting. +unknown = opts.UnknownVariables() +if unknown: + print("WARNING: Unknown SCons variables were passed and will be ignored:") + for item in unknown.items(): + print(" " + item[0] + "=" + item[1]) + # add default include paths env_base.Prepend(CPPPATH=["#"]) @@ -323,6 +329,9 @@ if env_base["target"] == "debug": if env_base["use_precise_math_checks"]: env_base.Append(CPPDEFINES=["PRECISE_MATH_CHECKS"]) +if not env_base.File("#main/splash_editor.png").exists(): + # Force disabling editor splash if missing. + env_base["no_editor_splash"] = True if env_base["no_editor_splash"]: env_base.Append(CPPDEFINES=["NO_EDITOR_SPLASH"]) @@ -706,20 +715,14 @@ if selected_platform in platform_list: suffix="glsl.gen.h", src_suffix=".glsl", ), + "GLES3_GLSL": env.Builder( + action=env.Run(gles3_builders.build_gles3_headers, 'Building GLES3 GLSL header: "$TARGET"'), + suffix="glsl.gen.h", + src_suffix=".glsl", + ), } env.Append(BUILDERS=GLSL_BUILDERS) - if not env["platform"] == "server": - env.Append( - BUILDERS={ - "GLES3_GLSL": env.Builder( - action=run_in_subprocess(gles3_builders.build_gles3_headers), - suffix="glsl.gen.h", - src_suffix=".glsl", - ) - } - ) - scons_cache_path = os.environ.get("SCONS_CACHE") if scons_cache_path != None: CacheDir(scons_cache_path) |