diff options
Diffstat (limited to 'SConstruct')
-rw-r--r-- | SConstruct | 133 |
1 files changed, 68 insertions, 65 deletions
diff --git a/SConstruct b/SConstruct index 63105bfa84..2cc486fd1b 100644 --- a/SConstruct +++ b/SConstruct @@ -2,16 +2,14 @@ EnsureSConsVersion(0, 98, 1) - import string import os import os.path import glob import sys import methods - -# moved below to compensate with module version string -# methods.update_version() +import gles_builders +from platform_methods import run_in_subprocess # scan possible build platforms @@ -53,9 +51,6 @@ for x in glob.glob("platform/*"): module_list = methods.detect_modules() - -# print "Detected Platforms: "+str(platform_list) - methods.save_active_platforms(active_platforms, active_platform_ids) custom_tools = ['default'] @@ -81,6 +76,7 @@ env_base.android_gradle_plugins = [] env_base.android_gradle_classpath = [] env_base.android_java_dirs = [] env_base.android_res_dirs = [] +env_base.android_asset_dirs = [] env_base.android_aidl_dirs = [] env_base.android_jni_dirs = [] env_base.android_default_config = [] @@ -101,12 +97,12 @@ env_base.Decider('MD5-timestamp') # http://scons.org/doc/production/HTML/scons-user/ch06s04.html env_base.SetOption('implicit_cache', 1) - env_base.__class__.android_add_maven_repository = methods.android_add_maven_repository env_base.__class__.android_add_flat_dir = methods.android_add_flat_dir env_base.__class__.android_add_dependency = methods.android_add_dependency env_base.__class__.android_add_java_dir = methods.android_add_java_dir env_base.__class__.android_add_res_dir = methods.android_add_res_dir +env_base.__class__.android_add_asset_dir = methods.android_add_asset_dir env_base.__class__.android_add_aidl_dir = methods.android_add_aidl_dir env_base.__class__.android_add_jni_dir = methods.android_add_jni_dir env_base.__class__.android_add_default_config = methods.android_add_default_config @@ -126,6 +122,7 @@ env_base.__class__.split_lib = methods.split_lib env_base.__class__.add_shared_library = methods.add_shared_library env_base.__class__.add_library = methods.add_library env_base.__class__.add_program = methods.add_program +env_base.__class__.CommandNoCache = methods.CommandNoCache env_base["x86_libtheora_opt_gcc"] = False env_base["x86_libtheora_opt_vc"] = False @@ -145,52 +142,54 @@ if profile: opts = Variables(customs, ARGUMENTS) # Target build options -opts.Add('arch', "Platform-dependent architecture (arm/arm64/x86/x64/mips/etc)", '') +opts.Add('arch', "Platform-dependent architecture (arm/arm64/x86/x64/mips/...)", '') opts.Add(EnumVariable('bits', "Target platform bits", 'default', ('default', '32', '64'))) opts.Add('p', "Platform (alias for 'platform')", '') opts.Add('platform', "Target platform (%s)" % ('|'.join(platform_list), ), '') opts.Add(EnumVariable('target', "Compilation target", 'debug', ('debug', 'release_debug', 'release'))) -opts.Add(BoolVariable('tools', "Build the tools a.k.a. the Godot editor", True)) -opts.Add(BoolVariable('use_lto', 'Use linking time optimization', False)) +opts.Add(EnumVariable('optimize', "Optimization type", 'speed', ('speed', 'size'))) +opts.Add(BoolVariable('tools', "Build the tools (a.k.a. the Godot editor)", True)) +opts.Add(BoolVariable('use_lto', 'Use link-time optimization', False)) # Components opts.Add(BoolVariable('deprecated', "Enable deprecated features", True)) -opts.Add(BoolVariable('gdscript', "Build GDSCript support", True)) -opts.Add(BoolVariable('minizip', "Build minizip archive support", True)) -opts.Add(BoolVariable('xaudio2', "XAudio2 audio driver", False)) -opts.Add(BoolVariable('xml', "XML format support for resources", True)) +opts.Add(BoolVariable('gdscript', "Enable GDScript support", True)) +opts.Add(BoolVariable('minizip', "Enable ZIP archive support using minizip", True)) +opts.Add(BoolVariable('xaudio2', "Enable the XAudio2 audio driver", False)) +opts.Add(BoolVariable('xml', "Enable XML format support for resources", True)) # Advanced options -opts.Add(BoolVariable('disable_3d', "Disable 3D nodes for smaller executable", False)) -opts.Add(BoolVariable('disable_advanced_gui', "Disable advanced 3D gui nodes and behaviors", False)) +opts.Add(BoolVariable('disable_3d', "Disable 3D nodes for a smaller executable", False)) +opts.Add(BoolVariable('disable_advanced_gui', "Disable advanced 3D GUI nodes and behaviors", False)) opts.Add('extra_suffix', "Custom extra suffix added to the base filename of all generated binary files", '') -opts.Add('unix_global_settings_path', "UNIX-specific path to system-wide settings. Currently only used for templates", '') opts.Add(BoolVariable('verbose', "Enable verbose output for the compilation", False)) -opts.Add(BoolVariable('vsproj', "Generate Visual Studio Project", False)) +opts.Add(BoolVariable('vsproj', "Generate a Visual Studio solution", False)) opts.Add(EnumVariable('warnings', "Set the level of warnings emitted during compilation", 'no', ('extra', 'all', 'moderate', 'no'))) -opts.Add(BoolVariable('progress', "Show a progress indicator during build", True)) +opts.Add(BoolVariable('progress', "Show a progress indicator during compilation", True)) opts.Add(BoolVariable('dev', "If yes, alias for verbose=yes warnings=all", False)) -opts.Add(EnumVariable('macports_clang', "Build using clang from MacPorts", 'no', ('no', '5.0', 'devel'))) +opts.Add(EnumVariable('macports_clang', "Build using Clang from MacPorts", 'no', ('no', '5.0', 'devel'))) +opts.Add(BoolVariable('no_editor_splash', "Don't use the custom splash screen for the editor", False)) # Thirdparty libraries -opts.Add(BoolVariable('builtin_bullet', "Use the builtin bullet library", True)) -opts.Add(BoolVariable('builtin_enet', "Use the builtin enet library", True)) -opts.Add(BoolVariable('builtin_freetype', "Use the builtin freetype library", True)) -opts.Add(BoolVariable('builtin_libogg', "Use the builtin libogg library", True)) -opts.Add(BoolVariable('builtin_libpng', "Use the builtin libpng library", True)) -opts.Add(BoolVariable('builtin_libtheora', "Use the builtin libtheora library", True)) -opts.Add(BoolVariable('builtin_libvorbis', "Use the builtin libvorbis library", True)) -opts.Add(BoolVariable('builtin_libvpx', "Use the builtin libvpx library", True)) -opts.Add(BoolVariable('builtin_libwebp', "Use the builtin libwebp library", True)) -opts.Add(BoolVariable('builtin_mbedtls', "Use the builtin mbedTLS library", True)) -opts.Add(BoolVariable('builtin_opus', "Use the builtin opus library", True)) -opts.Add(BoolVariable('builtin_pcre2', "Use the builtin pcre2 library)", True)) -opts.Add(BoolVariable('builtin_recast', "Use the builtin recast library", True)) -opts.Add(BoolVariable('builtin_squish', "Use the builtin squish library", True)) -opts.Add(BoolVariable('builtin_thekla_atlas', "Use the builtin thekla_altas library", True)) -opts.Add(BoolVariable('builtin_zlib', "Use the builtin zlib library", True)) -opts.Add(BoolVariable('builtin_zstd', "Use the builtin zstd library", True)) -opts.Add(BoolVariable('no_editor_splash', "Don't use the custom splash screen for the editor", False)) +opts.Add(BoolVariable('builtin_bullet', "Use the built-in Bullet library", True)) +opts.Add(BoolVariable('builtin_enet', "Use the built-in ENet library", True)) +opts.Add(BoolVariable('builtin_freetype', "Use the built-in FreeType library", True)) +opts.Add(BoolVariable('builtin_libogg', "Use the built-in libogg library", True)) +opts.Add(BoolVariable('builtin_libpng', "Use the built-in libpng library", True)) +opts.Add(BoolVariable('builtin_libtheora', "Use the built-in libtheora library", True)) +opts.Add(BoolVariable('builtin_libvorbis', "Use the built-in libvorbis library", True)) +opts.Add(BoolVariable('builtin_libvpx', "Use the built-in libvpx library", True)) +opts.Add(BoolVariable('builtin_libwebp', "Use the built-in libwebp library", True)) +opts.Add(BoolVariable('builtin_libwebsockets', "Use the built-in libwebsockets library", True)) +opts.Add(BoolVariable('builtin_mbedtls', "Use the built-in mbedTLS library", True)) +opts.Add(BoolVariable('builtin_miniupnpc', "Use the built-in miniupnpc library", True)) +opts.Add(BoolVariable('builtin_opus', "Use the built-in Opus library", True)) +opts.Add(BoolVariable('builtin_pcre2', "Use the built-in PCRE2 library)", True)) +opts.Add(BoolVariable('builtin_recast', "Use the built-in Recast library", True)) +opts.Add(BoolVariable('builtin_squish', "Use the built-in squish library", True)) +opts.Add(BoolVariable('builtin_thekla_atlas', "Use the built-in thekla_altas library", True)) +opts.Add(BoolVariable('builtin_zlib', "Use the built-in zlib library", True)) +opts.Add(BoolVariable('builtin_zstd', "Use the built-in Zstd library", True)) # Compilation environment setup opts.Add("CXX", "C++ compiler") @@ -201,7 +200,6 @@ opts.Add("CXXFLAGS", "Custom flags for the C++ compiler") opts.Add("CFLAGS", "Custom flags for the C compiler") opts.Add("LINKFLAGS", "Custom flags for the linker") - # add platform specific options for k in platform_opts.keys(): @@ -232,14 +230,6 @@ env_base.Append(CPPPATH=['#core', '#core/math', '#editor', '#drivers', '#']) env_base.platform_exporters = platform_exporters env_base.platform_apis = platform_apis -""" -sys.path.append("./platform/"+env_base["platform"]) -import detect -detect.configure(env_base) -sys.path.remove("./platform/"+env_base["platform"]) -sys.modules.pop('detect') -""" - if (env_base['target'] == 'debug'): env_base.Append(CPPDEFINES=['DEBUG_MEMORY_ALLOC', 'SCI_NAMESPACE']) @@ -251,7 +241,6 @@ if not env_base['deprecated']: env_base.platforms = {} - selected_platform = "" if env_base['platform'] != "": @@ -260,7 +249,6 @@ elif env_base['p'] != "": selected_platform = env_base['p'] env_base["platform"] = selected_platform - if selected_platform in platform_list: sys.path.append("./platform/" + selected_platform) @@ -352,7 +340,6 @@ if selected_platform in platform_list: else: # 'no' env.Append(CCFLAGS=['-w']) env.Append(CCFLAGS=['-Werror=return-type']) - #env['platform_libsuffix'] = env['LIBSUFFIX'] suffix = "." + selected_platform @@ -396,7 +383,17 @@ if selected_platform in platform_list: sys.path.append(tmppath) env.current_module = x import config - if (config.can_build(selected_platform)): + # can_build changed number of arguments between 3.0 (1) and 3.1 (2), + # so try both to preserve compatibility for 3.0 modules + can_build = False + try: + can_build = config.can_build(env, selected_platform) + except TypeError: + print("Warning: module '%s' uses a deprecated `can_build` " + "signature in its config.py file, it should be " + "`can_build(env, platform)`." % x) + can_build = config.can_build(selected_platform) + if (can_build): config.configure(env) env.module_list.append(x) try: @@ -414,27 +411,34 @@ if selected_platform in platform_list: env["PROGSUFFIX"] = suffix + env.module_version_string + env["PROGSUFFIX"] env["OBJSUFFIX"] = suffix + env["OBJSUFFIX"] + # (SH)LIBSUFFIX will be used for our own built libraries + # LIBSUFFIXES contains LIBSUFFIX and SHLIBSUFFIX by default, + # so we need to append the default suffixes to keep the ability + # to link against thirdparty libraries (.a, .so, .dll, etc.). + env["LIBSUFFIXES"] += [env["LIBSUFFIX"], env["SHLIBSUFFIX"]] env["LIBSUFFIX"] = suffix + env["LIBSUFFIX"] env["SHLIBSUFFIX"] = suffix + env["SHLIBSUFFIX"] if (env.use_ptrcall): env.Append(CPPDEFINES=['PTRCALL_ENABLED']) - - # to test 64 bits compiltion - # env.Append(CPPFLAGS=['-m64']) - if env['tools']: env.Append(CPPDEFINES=['TOOLS_ENABLED']) if env['disable_3d']: - env.Append(CPPDEFINES=['_3D_DISABLED']) + if env['tools']: + print("Build option 'disable_3d=yes' cannot be used with 'tools=yes' (editor), only with 'tools=no' (export template).") + sys.exit(255) + else: + env.Append(CPPDEFINES=['_3D_DISABLED']) if env['gdscript']: env.Append(CPPDEFINES=['GDSCRIPT_ENABLED']) if env['disable_advanced_gui']: - env.Append(CPPDEFINES=['ADVANCED_GUI_DISABLED']) - + if env['tools']: + print("Build option 'disable_advanced_gui=yes' cannot be used with 'tools=yes' (editor), only with 'tools=no' (export template).") + sys.exit(255) + else: + env.Append(CPPDEFINES=['ADVANCED_GUI_DISABLED']) if env['minizip']: env.Append(CPPDEFINES=['MINIZIP_ENABLED']) - if env['xml']: env.Append(CPPDEFINES=['XML_ENABLED']) @@ -442,8 +446,8 @@ if selected_platform in platform_list: methods.no_verbose(sys, env) if (not env["platform"] == "server"): # FIXME: detect GLES3 - env.Append( BUILDERS = { 'GLES3_GLSL' : env.Builder(action = methods.build_gles3_headers, suffix = 'glsl.gen.h', src_suffix = '.glsl') } ) - env.Append( BUILDERS = { 'GLES2_GLSL' : env.Builder(action = methods.build_gles2_headers, suffix = 'glsl.gen.h', src_suffix = '.glsl') } ) + env.Append(BUILDERS = { 'GLES3_GLSL' : env.Builder(action=run_in_subprocess(gles_builders.build_gles3_headers), suffix='glsl.gen.h', src_suffix='.glsl')}) + env.Append(BUILDERS = { 'GLES2_GLSL' : env.Builder(action=run_in_subprocess(gles_builders.build_gles2_headers), suffix='glsl.gen.h', src_suffix='.glsl')}) scons_cache_path = os.environ.get("SCONS_CACHE") if scons_cache_path != None: @@ -482,11 +486,10 @@ if selected_platform in platform_list: else: print("No valid target platform selected.") - print("The following were detected:") + print("The following platforms were detected:") for x in platform_list: print("\t" + x) - print("\nPlease run scons again with argument: platform=<string>") - + print("\nPlease run SCons again with the argument: platform=<string>") # The following only makes sense when the env is defined, and assumes it is if 'env' in locals(): |