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-rw-r--r--SConstruct280
1 files changed, 133 insertions, 147 deletions
diff --git a/SConstruct b/SConstruct
index c320513786..63105bfa84 100644
--- a/SConstruct
+++ b/SConstruct
@@ -62,11 +62,11 @@ custom_tools = ['default']
platform_arg = ARGUMENTS.get("platform", ARGUMENTS.get("p", False))
-if (os.name == "posix"):
- pass
-elif (os.name == "nt"):
- if (os.getenv("VCINSTALLDIR") == None or platform_arg == "android" or platform_arg == "javascript"):
- custom_tools = ['mingw']
+if os.name == "nt" and (platform_arg == "android" or ARGUMENTS.get("use_mingw", False)):
+ custom_tools = ['mingw']
+elif platform_arg == 'javascript':
+ # Use generic POSIX build toolchain for Emscripten.
+ custom_tools = ['cc', 'c++', 'ar', 'link', 'textfile', 'zip']
env_base = Environment(tools=custom_tools)
if 'TERM' in os.environ:
@@ -92,6 +92,7 @@ env_base.use_ptrcall = False
env_base.split_drivers = False
env_base.split_modules = False
env_base.module_version_string = ""
+env_base.msvc = False
# To decide whether to rebuild a file, use the MD5 sum only if the timestamp has changed.
# http://scons.org/doc/production/HTML/scons-user/ch06.html#idm139837621851792
@@ -240,14 +241,13 @@ sys.modules.pop('detect')
"""
if (env_base['target'] == 'debug'):
- env_base.Append(CPPFLAGS=['-DDEBUG_MEMORY_ALLOC'])
- env_base.Append(CPPFLAGS=['-DSCI_NAMESPACE'])
+ env_base.Append(CPPDEFINES=['DEBUG_MEMORY_ALLOC', 'SCI_NAMESPACE'])
if (env_base['no_editor_splash']):
- env_base.Append(CPPFLAGS=['-DNO_EDITOR_SPLASH'])
+ env_base.Append(CPPDEFINES=['NO_EDITOR_SPLASH'])
if not env_base['deprecated']:
- env_base.Append(CPPFLAGS=['-DDISABLE_DEPRECATED'])
+ env_base.Append(CPPDEFINES=['DISABLE_DEPRECATED'])
env_base.platforms = {}
@@ -329,9 +329,7 @@ if selected_platform in platform_list:
if (env["warnings"] == 'yes'):
print("WARNING: warnings=yes is deprecated; assuming warnings=all")
- env.msvc = 0
- if (os.name == "nt" and os.getenv("VCINSTALLDIR") and (platform_arg == "windows" or platform_arg == "uwp")): # MSVC, needs to stand out of course
- env.msvc = 1
+ if env.msvc:
disable_nonessential_warnings = ['/wd4267', '/wd4244', '/wd4305', '/wd4800'] # Truncations, narrowing conversions...
if (env["warnings"] == 'extra'):
env.Append(CCFLAGS=['/Wall']) # Implies /W4
@@ -354,7 +352,6 @@ if selected_platform in platform_list:
else: # 'no'
env.Append(CCFLAGS=['-w'])
env.Append(CCFLAGS=['-Werror=return-type'])
-
#env['platform_libsuffix'] = env['LIBSUFFIX']
suffix = "." + selected_platform
@@ -364,7 +361,7 @@ if selected_platform in platform_list:
print("Tools can only be built with targets 'debug' and 'release_debug'.")
sys.exit(255)
suffix += ".opt"
- env.Append(CCFLAGS=['-DNDEBUG'])
+ env.Append(CPPDEFINES=['NDEBUG'])
elif (env["target"] == "release_debug"):
if env["tools"]:
@@ -421,31 +418,32 @@ if selected_platform in platform_list:
env["SHLIBSUFFIX"] = suffix + env["SHLIBSUFFIX"]
if (env.use_ptrcall):
- env.Append(CPPFLAGS=['-DPTRCALL_ENABLED'])
+ env.Append(CPPDEFINES=['PTRCALL_ENABLED'])
# to test 64 bits compiltion
# env.Append(CPPFLAGS=['-m64'])
if env['tools']:
- env.Append(CPPFLAGS=['-DTOOLS_ENABLED'])
+ env.Append(CPPDEFINES=['TOOLS_ENABLED'])
if env['disable_3d']:
- env.Append(CPPFLAGS=['-D_3D_DISABLED'])
+ env.Append(CPPDEFINES=['_3D_DISABLED'])
if env['gdscript']:
- env.Append(CPPFLAGS=['-DGDSCRIPT_ENABLED'])
+ env.Append(CPPDEFINES=['GDSCRIPT_ENABLED'])
if env['disable_advanced_gui']:
- env.Append(CPPFLAGS=['-DADVANCED_GUI_DISABLED'])
+ env.Append(CPPDEFINES=['ADVANCED_GUI_DISABLED'])
if env['minizip']:
- env.Append(CPPFLAGS=['-DMINIZIP_ENABLED'])
+ env.Append(CPPDEFINES=['MINIZIP_ENABLED'])
if env['xml']:
- env.Append(CPPFLAGS=['-DXML_ENABLED'])
+ env.Append(CPPDEFINES=['XML_ENABLED'])
if not env['verbose']:
methods.no_verbose(sys, env)
if (not env["platform"] == "server"): # FIXME: detect GLES3
- env.Append( BUILDERS = { 'GLES3_GLSL' : env.Builder(action = methods.build_gles3_headers, suffix = 'glsl.gen.h',src_suffix = '.glsl') } )
+ env.Append( BUILDERS = { 'GLES3_GLSL' : env.Builder(action = methods.build_gles3_headers, suffix = 'glsl.gen.h', src_suffix = '.glsl') } )
+ env.Append( BUILDERS = { 'GLES2_GLSL' : env.Builder(action = methods.build_gles2_headers, suffix = 'glsl.gen.h', src_suffix = '.glsl') } )
scons_cache_path = os.environ.get("SCONS_CACHE")
if scons_cache_path != None:
@@ -479,10 +477,7 @@ if selected_platform in platform_list:
if ("check_c_headers" in env):
for header in env["check_c_headers"]:
if (conf.CheckCHeader(header[0])):
- if (env.msvc):
- env.Append(CCFLAGS=['/D' + header[1]])
- else:
- env.Append(CCFLAGS=['-D' + header[1]])
+ env.AppendUnique(CPPDEFINES=[header[1]])
else:
@@ -493,127 +488,118 @@ else:
print("\nPlease run scons again with argument: platform=<string>")
-screen = sys.stdout
-node_count = 0
-node_count_max = 0
-node_count_interval = 1
-node_pruning = 8 # Number of nodes to process before prunning the cache
-if ('env' in locals()):
+# The following only makes sense when the env is defined, and assumes it is
+if 'env' in locals():
+ screen = sys.stdout
+ # Progress reporting is not available in non-TTY environments since it
+ # messes with the output (for example, when writing to a file)
+ show_progress = (env['progress'] and sys.stdout.isatty())
+ node_count = 0
+ node_count_max = 0
+ node_count_interval = 1
node_count_fname = str(env.Dir('#')) + '/.scons_node_count'
-# Progress reporting is not available in non-TTY environments since it
-# messes with the output (for example, when writing to a file)
-if sys.stdout.isatty():
- show_progress = env['progress']
-else:
- show_progress = False
-
-import time, math
-
-class cache_progress:
- # The default is 1 GB cache and 12 hours half life
- def __init__(self, path = None, limit = 1073741824, half_life = 43200):
- global node_pruning
- self.path = path
- self.limit = limit
- self.exponent_scale = math.log(2) / half_life
- if env['verbose'] and path != None:
- screen.write('Current cache limit is ' + self.convert_size(limit) + ' (used: ' + self.convert_size(self.get_size(path)) + ')\n')
- self.pruning = node_pruning
- self.delete(self.file_list())
-
- def __call__(self, node, *args, **kw):
- global node_count, node_count_max, node_count_interval, node_count_fname, node_pruning, show_progress
- if show_progress:
- # Print the progress percentage
- node_count += node_count_interval
- if (node_count_max > 0 and node_count <= node_count_max):
- screen.write('\r[%3d%%] ' % (node_count * 100 / node_count_max))
- screen.flush()
- elif (node_count_max > 0 and node_count > node_count_max):
- screen.write('\r[100%] ')
- screen.flush()
- else:
- screen.write('\r[Initial build] ')
- screen.flush()
- # Prune if the number of nodes processed is 'node_pruning' or bigger
- self.pruning -= node_count_interval
- if self.pruning <= 0:
- self.pruning = node_pruning
+
+ import time, math
+
+ class cache_progress:
+ # The default is 1 GB cache and 12 hours half life
+ def __init__(self, path = None, limit = 1073741824, half_life = 43200):
+ self.path = path
+ self.limit = limit
+ self.exponent_scale = math.log(2) / half_life
+ if env['verbose'] and path != None:
+ screen.write('Current cache limit is ' + self.convert_size(limit) + ' (used: ' + self.convert_size(self.get_size(path)) + ')\n')
self.delete(self.file_list())
- def delete(self, files):
- if len(files) == 0:
- return
- if env['verbose']:
- # Utter something
- screen.write('\rPurging %d %s from cache...\n' % (len(files), len(files) > 1 and 'files' or 'file'))
- map(os.remove, files)
-
- def file_list(self):
- if self.path == None:
- # Nothing to do
- return []
- # Gather a list of (filename, (size, atime)) within the
- # cache directory
- file_stat = [(x, os.stat(x)[6:8]) for x in glob.glob(os.path.join(self.path, '*', '*'))]
- if file_stat == []:
- # Nothing to do
- return []
- # Weight the cache files by size (assumed to be roughly
- # proportional to the recompilation time) times an exponential
- # decay since the ctime, and return a list with the entries
- # (filename, size, weight).
- current_time = time.time()
- file_stat = [(x[0], x[1][0], (current_time - x[1][1])) for x in file_stat]
- # Sort by the most resently accessed files (most sensible to keep) first
- file_stat.sort(key=lambda x: x[2])
- # Search for the first entry where the storage limit is
- # reached
- sum, mark = 0, None
- for i,x in enumerate(file_stat):
- sum += x[1]
- if sum > self.limit:
- mark = i
- break
- if mark == None:
- return []
- else:
- return [x[0] for x in file_stat[mark:]]
-
- def convert_size(self, size_bytes):
- if size_bytes == 0:
- return "0 bytes"
- size_name = ("bytes", "KB", "MB", "GB", "TB", "PB", "EB", "ZB", "YB")
- i = int(math.floor(math.log(size_bytes, 1024)))
- p = math.pow(1024, i)
- s = round(size_bytes / p, 2)
- return "%s %s" % (int(s) if i == 0 else s, size_name[i])
-
- def get_size(self, start_path = '.'):
- total_size = 0
- for dirpath, dirnames, filenames in os.walk(start_path):
- for f in filenames:
- fp = os.path.join(dirpath, f)
- total_size += os.path.getsize(fp)
- return total_size
-
-def progress_finish(target, source, env):
- global node_count, progressor
- with open(node_count_fname, 'w') as f:
- f.write('%d\n' % node_count)
- progressor.delete(progressor.file_list())
-
-try:
- with open(node_count_fname) as f:
- node_count_max = int(f.readline())
-except:
- pass
-cache_directory = os.environ.get("SCONS_CACHE")
-# Simple cache pruning, attached to SCons' progress callback. Trim the
-# cache directory to a size not larger than cache_limit.
-cache_limit = float(os.getenv("SCONS_CACHE_LIMIT", 1024)) * 1024 * 1024
-progressor = cache_progress(cache_directory, cache_limit)
-Progress(progressor, interval = node_count_interval)
-
-progress_finish_command = Command('progress_finish', [], progress_finish)
-AlwaysBuild(progress_finish_command)
+ def __call__(self, node, *args, **kw):
+ global node_count, node_count_max, node_count_interval, node_count_fname, show_progress
+ if show_progress:
+ # Print the progress percentage
+ node_count += node_count_interval
+ if (node_count_max > 0 and node_count <= node_count_max):
+ screen.write('\r[%3d%%] ' % (node_count * 100 / node_count_max))
+ screen.flush()
+ elif (node_count_max > 0 and node_count > node_count_max):
+ screen.write('\r[100%] ')
+ screen.flush()
+ else:
+ screen.write('\r[Initial build] ')
+ screen.flush()
+
+ def delete(self, files):
+ if len(files) == 0:
+ return
+ if env['verbose']:
+ # Utter something
+ screen.write('\rPurging %d %s from cache...\n' % (len(files), len(files) > 1 and 'files' or 'file'))
+ [os.remove(f) for f in files]
+
+ def file_list(self):
+ if self.path == None:
+ # Nothing to do
+ return []
+ # Gather a list of (filename, (size, atime)) within the
+ # cache directory
+ file_stat = [(x, os.stat(x)[6:8]) for x in glob.glob(os.path.join(self.path, '*', '*'))]
+ if file_stat == []:
+ # Nothing to do
+ return []
+ # Weight the cache files by size (assumed to be roughly
+ # proportional to the recompilation time) times an exponential
+ # decay since the ctime, and return a list with the entries
+ # (filename, size, weight).
+ current_time = time.time()
+ file_stat = [(x[0], x[1][0], (current_time - x[1][1])) for x in file_stat]
+ # Sort by the most resently accessed files (most sensible to keep) first
+ file_stat.sort(key=lambda x: x[2])
+ # Search for the first entry where the storage limit is
+ # reached
+ sum, mark = 0, None
+ for i,x in enumerate(file_stat):
+ sum += x[1]
+ if sum > self.limit:
+ mark = i
+ break
+ if mark == None:
+ return []
+ else:
+ return [x[0] for x in file_stat[mark:]]
+
+ def convert_size(self, size_bytes):
+ if size_bytes == 0:
+ return "0 bytes"
+ size_name = ("bytes", "KB", "MB", "GB", "TB", "PB", "EB", "ZB", "YB")
+ i = int(math.floor(math.log(size_bytes, 1024)))
+ p = math.pow(1024, i)
+ s = round(size_bytes / p, 2)
+ return "%s %s" % (int(s) if i == 0 else s, size_name[i])
+
+ def get_size(self, start_path = '.'):
+ total_size = 0
+ for dirpath, dirnames, filenames in os.walk(start_path):
+ for f in filenames:
+ fp = os.path.join(dirpath, f)
+ total_size += os.path.getsize(fp)
+ return total_size
+
+ def progress_finish(target, source, env):
+ global node_count, progressor
+ with open(node_count_fname, 'w') as f:
+ f.write('%d\n' % node_count)
+ progressor.delete(progressor.file_list())
+
+ try:
+ with open(node_count_fname) as f:
+ node_count_max = int(f.readline())
+ except:
+ pass
+
+ cache_directory = os.environ.get("SCONS_CACHE")
+ # Simple cache pruning, attached to SCons' progress callback. Trim the
+ # cache directory to a size not larger than cache_limit.
+ cache_limit = float(os.getenv("SCONS_CACHE_LIMIT", 1024)) * 1024 * 1024
+ progressor = cache_progress(cache_directory, cache_limit)
+ Progress(progressor, interval = node_count_interval)
+
+ progress_finish_command = Command('progress_finish', [], progress_finish)
+ AlwaysBuild(progress_finish_command)