diff options
Diffstat (limited to 'SConstruct')
| -rw-r--r-- | SConstruct | 174 |
1 files changed, 87 insertions, 87 deletions
diff --git a/SConstruct b/SConstruct index fee9786234..c05a4332ab 100644 --- a/SConstruct +++ b/SConstruct @@ -1,7 +1,7 @@ #!/usr/bin/env python -EnsureSConsVersion(0, 14) +EnsureSConsVersion(0, 98, 1) import string @@ -72,6 +72,7 @@ env_base.AppendENVPath('PATH', os.getenv('PATH')) env_base.AppendENVPath('PKG_CONFIG_PATH', os.getenv('PKG_CONFIG_PATH')) env_base.global_defaults = global_defaults env_base.android_maven_repos = [] +env_base.android_flat_dirs = [] env_base.android_dependencies = [] env_base.android_gradle_plugins = [] env_base.android_gradle_classpath = [] @@ -96,6 +97,7 @@ env_base.SetOption('implicit_cache', 1) env_base.__class__.android_add_maven_repository = methods.android_add_maven_repository +env_base.__class__.android_add_flat_dir = methods.android_add_flat_dir env_base.__class__.android_add_dependency = methods.android_add_dependency env_base.__class__.android_add_java_dir = methods.android_add_java_dir env_base.__class__.android_add_res_dir = methods.android_add_res_dir @@ -132,43 +134,46 @@ opts = Variables(customs, ARGUMENTS) # Target build options opts.Add('arch', "Platform-dependent architecture (arm/arm64/x86/x64/mips/etc)", '') -opts.Add('bits', "Target platform bits (default/32/64/fat)", 'default') +opts.Add(EnumVariable('bits', "Target platform bits", 'default', ('default', '32', '64', 'fat'))) opts.Add('p', "Platform (alias for 'platform')", '') -opts.Add('platform', "Target platform: any in " + str(platform_list), '') -opts.Add('target', "Compilation target (debug/release_debug/release)", 'debug') -opts.Add('tools', "Build the tools a.k.a. the Godot editor (yes/no)", 'yes') +opts.Add('platform', "Target platform (%s)" % ('|'.join(platform_list), ), '') +opts.Add(EnumVariable('target', "Compilation target", 'debug', ('debug', 'release_debug', 'release'))) +opts.Add(BoolVariable('tools', "Build the tools a.k.a. the Godot editor", True)) # Components -opts.Add('deprecated', "Enable deprecated features (yes/no)", 'yes') -opts.Add('gdscript', "Build GDSCript support (yes/no)", 'yes') -opts.Add('minizip', "Build minizip archive support (yes/no)", 'yes') -opts.Add('xaudio2', "XAudio2 audio driver (yes/no)", 'no') -opts.Add('xml', "XML format support for resources (yes/no)", 'yes') +opts.Add(BoolVariable('deprecated', "Enable deprecated features", True)) +opts.Add(BoolVariable('gdscript', "Build GDSCript support", True)) +opts.Add(BoolVariable('minizip', "Build minizip archive support", True)) +opts.Add(BoolVariable('xaudio2', "XAudio2 audio driver", False)) +opts.Add(BoolVariable('xml', "XML format support for resources", True)) # Advanced options -opts.Add('disable_3d', "Disable 3D nodes for smaller executable (yes/no)", 'no') -opts.Add('disable_advanced_gui', "Disable advance 3D gui nodes and behaviors (yes/no)", 'no') +opts.Add(BoolVariable('disable_3d', "Disable 3D nodes for smaller executable", False)) +opts.Add(BoolVariable('disable_advanced_gui', "Disable advance 3D gui nodes and behaviors", False)) opts.Add('extra_suffix', "Custom extra suffix added to the base filename of all generated binary files", '') opts.Add('unix_global_settings_path', "UNIX-specific path to system-wide settings. Currently only used for templates", '') -opts.Add('verbose', "Enable verbose output for the compilation (yes/no)", 'no') -opts.Add('vsproj', "Generate Visual Studio Project. (yes/no)", 'no') -opts.Add('warnings', "Set the level of warnings emitted during compilation (extra/all/moderate/no)", 'no') -opts.Add('progress', "Show a progress indicator during build (yes/no)", 'yes') -opts.Add('dev', "If yes, alias for verbose=yes warnings=all (yes/no)", 'no') +opts.Add(BoolVariable('verbose', "Enable verbose output for the compilation", False)) +opts.Add(BoolVariable('vsproj', "Generate Visual Studio Project.", False)) +opts.Add(EnumVariable('warnings', "Set the level of warnings emitted during compilation", 'no', ('extra', 'all', 'moderate', 'no'))) +opts.Add(BoolVariable('progress', "Show a progress indicator during build", True)) +opts.Add(BoolVariable('dev', "If yes, alias for verbose=yes warnings=all", False)) # Thirdparty libraries -opts.Add('builtin_enet', "Use the builtin enet library (yes/no)", 'yes') -opts.Add('builtin_freetype', "Use the builtin freetype library (yes/no)", 'yes') -opts.Add('builtin_libogg', "Use the builtin libogg library (yes/no)", 'yes') -opts.Add('builtin_libpng', "Use the builtin libpng library (yes/no)", 'yes') -opts.Add('builtin_libtheora', "Use the builtin libtheora library (yes/no)", 'yes') -opts.Add('builtin_libvorbis', "Use the builtin libvorbis library (yes/no)", 'yes') -opts.Add('builtin_libvpx', "Use the builtin libvpx library (yes/no)", 'yes') -opts.Add('builtin_libwebp', "Use the builtin libwebp library (yes/no)", 'yes') -opts.Add('builtin_openssl', "Use the builtin openssl library (yes/no)", 'yes') -opts.Add('builtin_opus', "Use the builtin opus library (yes/no)", 'yes') -opts.Add('builtin_squish', "Use the builtin squish library (yes/no)", 'yes') -opts.Add('builtin_zlib', "Use the builtin zlib library (yes/no)", 'yes') +opts.Add(BoolVariable('builtin_enet', "Use the builtin enet library", True)) +opts.Add(BoolVariable('builtin_freetype', "Use the builtin freetype library", True)) +opts.Add(BoolVariable('builtin_libogg', "Use the builtin libogg library", True)) +opts.Add(BoolVariable('builtin_libpng', "Use the builtin libpng library", True)) +opts.Add(BoolVariable('builtin_libtheora', "Use the builtin libtheora library", True)) +opts.Add(BoolVariable('builtin_libvorbis', "Use the builtin libvorbis library", True)) +opts.Add(BoolVariable('builtin_libvpx', "Use the builtin libvpx library", True)) +opts.Add(BoolVariable('builtin_libwebp', "Use the builtin libwebp library", True)) +opts.Add(BoolVariable('builtin_openssl', "Use the builtin openssl library", True)) +opts.Add(BoolVariable('builtin_opus', "Use the builtin opus library", True)) +opts.Add(BoolVariable('builtin_pcre2', "Use the builtin pcre2 library)", True)) +opts.Add(BoolVariable('builtin_recast', "Use the builtin recast library", True)) +opts.Add(BoolVariable('builtin_squish', "Use the builtin squish library", True)) +opts.Add(BoolVariable('builtin_zlib', "Use the builtin zlib library", True)) +opts.Add(BoolVariable('builtin_zstd', "Use the builtin zstd library", True)) # Environment setup opts.Add("CXX", "C++ compiler") @@ -183,10 +188,19 @@ opts.Add("LINKFLAGS", "Custom flags for the linker") for k in platform_opts.keys(): opt_list = platform_opts[k] for o in opt_list: - opts.Add(o[0], o[1], o[2]) + opts.Add(o) for x in module_list: - opts.Add('module_' + x + '_enabled', "Enable module '" + x + "' (yes/no)", "yes") + module_enabled = True + tmppath = "./modules/" + x + sys.path.append(tmppath) + import config + enabled_attr = getattr(config, "is_enabled", None) + if (callable(enabled_attr) and not config.is_enabled()): + module_enabled = False + sys.path.remove(tmppath) + sys.modules.pop('config') + opts.Add(BoolVariable('module_' + x + '_enabled', "Enable module '%s'" % (x, ), module_enabled)) opts.Update(env_base) # update environment Help(opts.GenerateHelpText(env_base)) # generate help @@ -210,7 +224,7 @@ if (env_base['target'] == 'debug'): env_base.Append(CPPFLAGS=['-DDEBUG_MEMORY_ALLOC']) env_base.Append(CPPFLAGS=['-DSCI_NAMESPACE']) -if (env_base['deprecated'] == 'no'): +if not env_base['deprecated']: env_base.Append(CPPFLAGS=['-DDISABLE_DEPRECATED']) env_base.platforms = {} @@ -233,12 +247,12 @@ if selected_platform in platform_list: env = detect.create(env_base) else: env = env_base.Clone() - - if (env["dev"] == "yes"): + + if env['dev']: env["warnings"] = "all" - env["verbose"] = "yes" + env['verbose'] = True - if env['vsproj'] == "yes": + if env['vsproj']: env.vs_incs = [] env.vs_srcs = [] @@ -288,7 +302,9 @@ if selected_platform in platform_list: if (env["warnings"] == 'yes'): print("WARNING: warnings=yes is deprecated; assuming warnings=all") + env.msvc = 0 if (os.name == "nt" and os.getenv("VCINSTALLDIR") and (platform_arg == "windows" or platform_arg == "uwp")): # MSVC, needs to stand out of course + env.msvc = 1 disable_nonessential_warnings = ['/wd4267', '/wd4244', '/wd4305', '/wd4800'] # Truncations, narrowing conversions... if (env["warnings"] == 'extra'): env.Append(CCFLAGS=['/Wall']) # Implies /W4 @@ -314,19 +330,19 @@ if selected_platform in platform_list: suffix = "." + selected_platform if (env["target"] == "release"): - if (env["tools"] == "yes"): + if env["tools"]: print("Tools can only be built with targets 'debug' and 'release_debug'.") sys.exit(255) suffix += ".opt" env.Append(CCFLAGS=['-DNDEBUG']) elif (env["target"] == "release_debug"): - if (env["tools"] == "yes"): + if env["tools"]: suffix += ".opt.tools" else: suffix += ".opt.debug" else: - if (env["tools"] == "yes"): + if env["tools"]: suffix += ".tools" else: suffix += ".debug" @@ -351,9 +367,10 @@ if selected_platform in platform_list: sys.modules.pop('detect') env.module_list = [] + env.doc_class_path={} for x in module_list: - if env['module_' + x + '_enabled'] != "yes": + if not env['module_' + x + '_enabled']: continue tmppath = "./modules/" + x sys.path.append(tmppath) @@ -362,6 +379,15 @@ if selected_platform in platform_list: if (config.can_build(selected_platform)): config.configure(env) env.module_list.append(x) + try: + doc_classes = config.get_doc_classes() + doc_path = config.get_doc_path() + for c in doc_classes: + env.doc_class_path[c]="modules/"+x+"/"+doc_path + except: + pass + + sys.path.remove(tmppath) sys.modules.pop('config') @@ -371,22 +397,22 @@ if selected_platform in platform_list: # to test 64 bits compiltion # env.Append(CPPFLAGS=['-m64']) - if (env['tools'] == 'yes'): + if env['tools']: env.Append(CPPFLAGS=['-DTOOLS_ENABLED']) - if (env['disable_3d'] == 'yes'): + if env['disable_3d']: env.Append(CPPFLAGS=['-D_3D_DISABLED']) - if (env['gdscript'] == 'yes'): + if env['gdscript']: env.Append(CPPFLAGS=['-DGDSCRIPT_ENABLED']) - if (env['disable_advanced_gui'] == 'yes'): + if env['disable_advanced_gui']: env.Append(CPPFLAGS=['-DADVANCED_GUI_DISABLED']) - if (env['minizip'] == 'yes'): + if env['minizip']: env.Append(CPPFLAGS=['-DMINIZIP_ENABLED']) - if (env['xml'] == 'yes'): + if env['xml']: env.Append(CPPFLAGS=['-DXML_ENABLED']) - if (env['verbose'] == 'no'): + if not env['verbose']: methods.no_verbose(sys, env) if (True): # FIXME: detect GLES3 @@ -408,45 +434,19 @@ if selected_platform in platform_list: SConscript("platform/" + selected_platform + "/SCsub") # build selected platform # Microsoft Visual Studio Project Generation - if (env['vsproj']) == "yes": - - AddToVSProject(env.core_sources) - AddToVSProject(env.main_sources) - AddToVSProject(env.modules_sources) - AddToVSProject(env.scene_sources) - AddToVSProject(env.servers_sources) - AddToVSProject(env.editor_sources) - - # this env flag won't work, it needs to be set in env_base=Environment(MSVC_VERSION='9.0') - # Even then, SCons still seems to ignore it and builds with the latest MSVC... - # That said, it's not needed to be set so far but I'm leaving it here so that this comment - # has a purpose. - # env['MSVS_VERSION']='9.0' - - # Calls a CMD with /C(lose) and /V(delayed environment variable expansion) options. - # And runs vcvarsall bat for the proper architecture and scons for proper configuration - env['MSVSBUILDCOM'] = 'cmd /V /C set "plat=$(PlatformTarget)" ^& (if "$(PlatformTarget)"=="x64" (set "plat=x86_amd64")) ^& set "tools=yes" ^& (if "$(Configuration)"=="release" (set "tools=no")) ^& call "$(VCInstallDir)vcvarsall.bat" !plat! ^& scons platform=windows target=$(Configuration) tools=!tools! -j2' - env['MSVSREBUILDCOM'] = 'cmd /V /C set "plat=$(PlatformTarget)" ^& (if "$(PlatformTarget)"=="x64" (set "plat=x86_amd64")) ^& set "tools=yes" ^& (if "$(Configuration)"=="release" (set "tools=no")) & call "$(VCInstallDir)vcvarsall.bat" !plat! ^& scons platform=windows target=$(Configuration) tools=!tools! vsproj=yes -j2' - env['MSVSCLEANCOM'] = 'cmd /V /C set "plat=$(PlatformTarget)" ^& (if "$(PlatformTarget)"=="x64" (set "plat=x86_amd64")) ^& set "tools=yes" ^& (if "$(Configuration)"=="release" (set "tools=no")) ^& call "$(VCInstallDir)vcvarsall.bat" !plat! ^& scons --clean platform=windows target=$(Configuration) tools=!tools! -j2' - - # This version information (Win32, x64, Debug, Release, Release_Debug seems to be - # required for Visual Studio to understand that it needs to generate an NMAKE - # project. Do not modify without knowing what you are doing. - debug_variants = ['debug|Win32'] + ['debug|x64'] - release_variants = ['release|Win32'] + ['release|x64'] - release_debug_variants = ['release_debug|Win32'] + ['release_debug|x64'] - variants = debug_variants + release_variants + release_debug_variants - debug_targets = ['bin\\godot.windows.tools.32.exe'] + ['bin\\godot.windows.tools.64.exe'] - release_targets = ['bin\\godot.windows.opt.32.exe'] + ['bin\\godot.windows.opt.64.exe'] - release_debug_targets = ['bin\\godot.windows.opt.tools.32.exe'] + ['bin\\godot.windows.opt.tools.64.exe'] - targets = debug_targets + release_targets + release_debug_targets - msvproj = env.MSVSProject(target=['#godot' + env['MSVSPROJECTSUFFIX']], - incs=env.vs_incs, - srcs=env.vs_srcs, - runfile=targets, - buildtarget=targets, - auto_build_solution=1, - variant=variants) + if env['vsproj']: + env['CPPPATH'] = [Dir(path) for path in env['CPPPATH']] + methods.generate_vs_project(env, GetOption("num_jobs")) + + # Check for the existence of headers + conf = Configure(env) + if ("check_c_headers" in env): + for header in env["check_c_headers"]: + if (conf.CheckCHeader(header[0])): + if (env.msvc): + env.Append(CCFLAGS=['/D' + header[1]]) + else: + env.Append(CCFLAGS=['-D' + header[1]]) else: @@ -482,7 +482,7 @@ def progress_finish(target, source, env): with open(node_count_fname, 'w') as f: f.write('%d\n' % node_count) -if ('env' in locals() and env["progress"] == "yes"): +if 'env' in locals() and env['progress']: try: with open(node_count_fname) as f: node_count_max = int(f.readline()) |