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-rw-r--r--SConstruct657
1 files changed, 333 insertions, 324 deletions
diff --git a/SConstruct b/SConstruct
index 70816d82b8..04c648c283 100644
--- a/SConstruct
+++ b/SConstruct
@@ -1,6 +1,6 @@
#!/usr/bin/env python
-EnsureSConsVersion(0,14);
+EnsureSConsVersion(0, 14)
import string
@@ -14,85 +14,84 @@ methods.update_version()
# scan possible build platforms
-platform_list = [] # list of platforms
-platform_opts = {} # options for each platform
-platform_flags = {} # flags for each platform
+platform_list = [] # list of platforms
+platform_opts = {} # options for each platform
+platform_flags = {} # flags for each platform
-active_platforms=[]
-active_platform_ids=[]
-platform_exporters=[]
-global_defaults=[]
+active_platforms = []
+active_platform_ids = []
+platform_exporters = []
+global_defaults = []
for x in glob.glob("platform/*"):
- if (not os.path.isdir(x) or not os.path.exists(x+"/detect.py")):
- continue
- tmppath="./"+x
+ if (not os.path.isdir(x) or not os.path.exists(x + "/detect.py")):
+ continue
+ tmppath = "./" + x
- sys.path.append(tmppath)
- import detect
+ sys.path.append(tmppath)
+ import detect
- if (os.path.exists(x+"/export/export.cpp")):
- platform_exporters.append(x[9:])
- if (os.path.exists(x+"/globals/global_defaults.cpp")):
- global_defaults.append(x[9:])
- if (detect.is_active()):
- active_platforms.append( detect.get_name() )
- active_platform_ids.append(x);
- if (detect.can_build()):
- x=x.replace("platform/","") # rest of world
- x=x.replace("platform\\","") # win32
- platform_list+=[x]
- platform_opts[x]=detect.get_opts()
- platform_flags[x]=detect.get_flags()
- sys.path.remove(tmppath)
- sys.modules.pop('detect')
+ if (os.path.exists(x + "/export/export.cpp")):
+ platform_exporters.append(x[9:])
+ if (os.path.exists(x + "/globals/global_defaults.cpp")):
+ global_defaults.append(x[9:])
+ if (detect.is_active()):
+ active_platforms.append(detect.get_name())
+ active_platform_ids.append(x)
+ if (detect.can_build()):
+ x = x.replace("platform/", "") # rest of world
+ x = x.replace("platform\\", "") # win32
+ platform_list += [x]
+ platform_opts[x] = detect.get_opts()
+ platform_flags[x] = detect.get_flags()
+ sys.path.remove(tmppath)
+ sys.modules.pop('detect')
-module_list=methods.detect_modules()
+module_list = methods.detect_modules()
-#print "Detected Platforms: "+str(platform_list)
+# print "Detected Platforms: "+str(platform_list)
-methods.save_active_platforms(active_platforms,active_platform_ids)
+methods.save_active_platforms(active_platforms, active_platform_ids)
-custom_tools=['default']
+custom_tools = ['default']
platform_arg = ARGUMENTS.get("platform", ARGUMENTS.get("p", False))
-if (os.name=="posix"):
- pass
-elif (os.name=="nt"):
- if ( os.getenv("VCINSTALLDIR")==None or platform_arg=="android"):
- custom_tools=['mingw']
+if (os.name == "posix"):
+ pass
+elif (os.name == "nt"):
+ if (os.getenv("VCINSTALLDIR") == None or platform_arg == "android"):
+ custom_tools = ['mingw']
-env_base=Environment(tools=custom_tools);
+env_base = Environment(tools=custom_tools)
if 'TERM' in os.environ:
- env_base['ENV']['TERM'] = os.environ['TERM']
+ env_base['ENV']['TERM'] = os.environ['TERM']
env_base.AppendENVPath('PATH', os.getenv('PATH'))
env_base.AppendENVPath('PKG_CONFIG_PATH', os.getenv('PKG_CONFIG_PATH'))
-env_base.global_defaults=global_defaults
-env_base.android_maven_repos=[]
-env_base.android_dependencies=[]
-env_base.android_java_dirs=[]
-env_base.android_res_dirs=[]
-env_base.android_aidl_dirs=[]
-env_base.android_jni_dirs=[]
-env_base.android_default_config=[]
-env_base.android_manifest_chunk=""
-env_base.android_permission_chunk=""
-env_base.android_appattributes_chunk=""
-env_base.disabled_modules=[]
-env_base.use_ptrcall=False
-env_base.split_drivers=False
-
-
-
-env_base.__class__.android_add_maven_repository=methods.android_add_maven_repository
-env_base.__class__.android_add_dependency=methods.android_add_dependency
-env_base.__class__.android_add_java_dir=methods.android_add_java_dir
-env_base.__class__.android_add_res_dir=methods.android_add_res_dir
-env_base.__class__.android_add_aidl_dir=methods.android_add_aidl_dir
-env_base.__class__.android_add_jni_dir=methods.android_add_jni_dir
-env_base.__class__.android_add_default_config=methods.android_add_default_config
+env_base.global_defaults = global_defaults
+env_base.android_maven_repos = []
+env_base.android_dependencies = []
+env_base.android_java_dirs = []
+env_base.android_res_dirs = []
+env_base.android_aidl_dirs = []
+env_base.android_jni_dirs = []
+env_base.android_default_config = []
+env_base.android_manifest_chunk = ""
+env_base.android_permission_chunk = ""
+env_base.android_appattributes_chunk = ""
+env_base.disabled_modules = []
+env_base.use_ptrcall = False
+env_base.split_drivers = False
+
+
+env_base.__class__.android_add_maven_repository = methods.android_add_maven_repository
+env_base.__class__.android_add_dependency = methods.android_add_dependency
+env_base.__class__.android_add_java_dir = methods.android_add_java_dir
+env_base.__class__.android_add_res_dir = methods.android_add_res_dir
+env_base.__class__.android_add_aidl_dir = methods.android_add_aidl_dir
+env_base.__class__.android_add_jni_dir = methods.android_add_jni_dir
+env_base.__class__.android_add_default_config = methods.android_add_default_config
env_base.__class__.android_add_to_manifest = methods.android_add_to_manifest
env_base.__class__.android_add_to_permissions = methods.android_add_to_permissions
env_base.__class__.android_add_to_attributes = methods.android_add_to_attributes
@@ -102,75 +101,89 @@ env_base.__class__.add_source_files = methods.add_source_files
env_base.__class__.use_windows_spawn_fix = methods.use_windows_spawn_fix
env_base.__class__.split_lib = methods.split_lib
-env_base["x86_libtheora_opt_gcc"]=False
-env_base["x86_libtheora_opt_vc"]=False
+env_base["x86_libtheora_opt_gcc"] = False
+env_base["x86_libtheora_opt_vc"] = False
+
+# Build options
customs = ['custom.py']
profile = ARGUMENTS.get("profile", False)
if profile:
- import os.path
- if os.path.isfile(profile):
- customs.append(profile)
- elif os.path.isfile(profile+".py"):
- customs.append(profile+".py")
-
-opts=Variables(customs, ARGUMENTS)
-opts.Add('target', 'Compile Target (debug/release_debug/release).', "debug")
-opts.Add('arch', 'Platform dependent architecture (arm/arm64/x86/x64/mips/etc)', "")
-opts.Add('bits', 'Compile Target Bits (default/32/64/fat).', "default")
-opts.Add('platform','Platform: '+str(platform_list)+'.',"")
-opts.Add('p','Platform (same as platform=).',"")
-opts.Add('tools','Build Tools (Including Editor): (yes/no)','yes')
-opts.Add('gdscript','Build GDSCript support: (yes/no)','yes')
-opts.Add('libogg','Ogg library for ogg container support (system/builtin)','builtin')
-opts.Add('libvorbis','Ogg Vorbis library for vorbis support (system/builtin)','builtin')
-opts.Add('libtheora','Theora library for theora module (system/builtin)','builtin')
-opts.Add('libvpx','VPX library for webm module (system/builtin)','builtin')
-opts.Add('opus','Opus and opusfile library for Opus format support: (system/builtin)','builtin')
-opts.Add('minizip','Build Minizip Archive Support: (yes/no)','yes')
-opts.Add('squish','Squish library for BC Texture Compression in editor (system/builtin)','builtin')
-opts.Add('freetype','Freetype library for TTF support via freetype module (system/builtin)','builtin')
-opts.Add('xml','XML Save/Load support (yes/no)','yes')
-opts.Add('libpng','libpng library for image loader support (system/builtin)','builtin')
-opts.Add('libwebp','libwebp library for webp module (system/builtin)','builtin')
-opts.Add('openssl','OpenSSL library for openssl module (system/builtin)','builtin')
-opts.Add('libmpcdec','libmpcdec library for mpc module (system/builtin)','builtin')
-opts.Add('enet','ENet library (system/builtin)','builtin')
-opts.Add('glew','GLEW library for the gl_context (system/builtin)','builtin')
-opts.Add('xaudio2','XAudio2 audio driver (yes/no)','no')
-opts.Add("CXX", "C++ Compiler")
-opts.Add("CC", "C Compiler")
-opts.Add("CCFLAGS", "Custom flags for the C/C++ compiler");
-opts.Add("CFLAGS", "Custom flags for the C compiler");
-opts.Add("LINKFLAGS", "Custom flags for the linker");
-opts.Add('unix_global_settings_path', 'unix-specific path to system-wide settings. Currently only used by templates.','')
-opts.Add('disable_3d', 'Disable 3D nodes for smaller executable (yes/no)', "no")
-opts.Add('disable_advanced_gui', 'Disable advance 3D gui nodes and behaviors (yes/no)', "no")
-opts.Add('verbose', 'Enable verbose output for the compilation (yes/no)', 'yes')
-opts.Add('deprecated','Enable deprecated features (yes/no)','yes')
-opts.Add('extra_suffix', 'Custom extra suffix added to the base filename of all generated binary files.', '')
-opts.Add('vsproj', 'Generate Visual Studio Project. (yes/no)', 'no')
+ import os.path
+ if os.path.isfile(profile):
+ customs.append(profile)
+ elif os.path.isfile(profile + ".py"):
+ customs.append(profile + ".py")
+
+opts = Variables(customs, ARGUMENTS)
+
+# Target build options
+opts.Add('arch', "Platform-dependent architecture (arm/arm64/x86/x64/mips/etc)", '')
+opts.Add('bits', "Target platform bits (default/32/64/fat)", 'default')
+opts.Add('p', "Platform (alias for 'platform')", '')
+opts.Add('platform', "Target platform: any in " + str(platform_list), '')
+opts.Add('target', "Compilation target (debug/release_debug/release)", 'debug')
+opts.Add('tools', "Build the tools a.k.a. the Godot editor (yes/no)", 'yes')
+
+# Components
+opts.Add('deprecated', "Enable deprecated features (yes/no)", 'yes')
+opts.Add('gdscript', "Build GDSCript support (yes/no)", 'yes')
+opts.Add('minizip', "Build minizip archive support (yes/no)", 'yes')
+opts.Add('xaudio2', "XAudio2 audio driver (yes/no)", 'no')
+opts.Add('xml', "XML format support for resources (yes/no)", 'yes')
+
+# Advanced options
+opts.Add('disable_3d', "Disable 3D nodes for smaller executable (yes/no)", 'no')
+opts.Add('disable_advanced_gui', "Disable advance 3D gui nodes and behaviors (yes/no)", 'no')
+opts.Add('extra_suffix', "Custom extra suffix added to the base filename of all generated binary files", '')
+opts.Add('unix_global_settings_path', "UNIX-specific path to system-wide settings. Currently only used for templates", '')
+opts.Add('verbose', "Enable verbose output for the compilation (yes/no)", 'yes')
+opts.Add('vsproj', "Generate Visual Studio Project. (yes/no)", 'no')
+
+# Thirdparty libraries
+opts.Add('builtin_enet', "Use the builtin enet library (yes/no)", 'yes')
+opts.Add('builtin_freetype', "Use the builtin freetype library (yes/no)", 'yes')
+opts.Add('builtin_glew', "Use the builtin glew library (yes/no)", 'yes')
+opts.Add('builtin_libmpcdec', "Use the builtin libmpcdec library (yes/no)", 'yes')
+opts.Add('builtin_libogg', "Use the builtin libogg library (yes/no)", 'yes')
+opts.Add('builtin_libpng', "Use the builtin libpng library (yes/no)", 'yes')
+opts.Add('builtin_libtheora', "Use the builtin libtheora library (yes/no)", 'yes')
+opts.Add('builtin_libvorbis', "Use the builtin libvorbis library (yes/no)", 'yes')
+opts.Add('builtin_libvpx', "Use the builtin libvpx library (yes/no)", 'yes')
+opts.Add('builtin_libwebp', "Use the builtin libwebp library (yes/no)", 'yes')
+opts.Add('builtin_openssl', "Use the builtin openssl library (yes/no)", 'yes')
+opts.Add('builtin_opus', "Use the builtin opus library (yes/no)", 'yes')
+opts.Add('builtin_squish', "Use the builtin squish library (yes/no)", 'yes')
+opts.Add('builtin_zlib', "Use the builtin zlib library (yes/no)", 'yes')
+
+# Environment setup
+opts.Add("CXX", "C++ compiler")
+opts.Add("CC", "C compiler")
+opts.Add("CCFLAGS", "Custom flags for the C and C++ compilers")
+opts.Add("CFLAGS", "Custom flags for the C compiler")
+opts.Add("LINKFLAGS", "Custom flags for the linker")
+
# add platform specific options
for k in platform_opts.keys():
- opt_list = platform_opts[k]
- for o in opt_list:
- opts.Add(o[0],o[1],o[2])
+ opt_list = platform_opts[k]
+ for o in opt_list:
+ opts.Add(o[0], o[1], o[2])
for x in module_list:
- opts.Add('module_'+x+'_enabled', "Enable module '"+x+"' (yes/no)", "yes")
+ opts.Add('module_' + x + '_enabled', "Enable module '" + x + "' (yes/no)", "yes")
-opts.Update(env_base) # update environment
-Help(opts.GenerateHelpText(env_base)) # generate help
+opts.Update(env_base) # update environment
+Help(opts.GenerateHelpText(env_base)) # generate help
# add default include paths
-env_base.Append(CPPPATH=['#core','#core/math','#tools','#drivers','#'])
+env_base.Append(CPPPATH=['#core', '#core/math', '#tools', '#drivers', '#'])
# configure ENV for platform
-env_base.platform_exporters=platform_exporters
+env_base.platform_exporters = platform_exporters
"""
sys.path.append("./platform/"+env_base["platform"])
@@ -180,227 +193,223 @@ sys.path.remove("./platform/"+env_base["platform"])
sys.modules.pop('detect')
"""
-if (env_base['target']=='debug'):
- env_base.Append(CPPFLAGS=['-DDEBUG_MEMORY_ALLOC']);
- env_base.Append(CPPFLAGS=['-DSCI_NAMESPACE'])
+if (env_base['target'] == 'debug'):
+ env_base.Append(CPPFLAGS=['-DDEBUG_MEMORY_ALLOC'])
+ env_base.Append(CPPFLAGS=['-DSCI_NAMESPACE'])
-if (env_base['deprecated']!='no'):
- env_base.Append(CPPFLAGS=['-DENABLE_DEPRECATED']);
+if (env_base['deprecated'] != 'no'):
+ env_base.Append(CPPFLAGS=['-DENABLE_DEPRECATED'])
env_base.platforms = {}
-selected_platform =""
+selected_platform = ""
if env_base['platform'] != "":
- selected_platform=env_base['platform']
+ selected_platform = env_base['platform']
elif env_base['p'] != "":
- selected_platform=env_base['p']
- env_base["platform"]=selected_platform
-
+ selected_platform = env_base['p']
+ env_base["platform"] = selected_platform
if selected_platform in platform_list:
- sys.path.append("./platform/"+selected_platform)
- import detect
- if "create" in dir(detect):
- env = detect.create(env_base)
- else:
- env = env_base.Clone()
-
- if env['vsproj']=="yes":
- env.vs_incs = []
- env.vs_srcs = []
-
- def AddToVSProject( sources ):
- for x in sources:
- if type(x) == type(""):
- fname = env.File(x).path
- else:
- fname = env.File(x)[0].path
- pieces = fname.split(".")
- if len(pieces)>0:
- basename = pieces[0]
- basename = basename.replace('\\\\','/')
- env.vs_srcs = env.vs_srcs + [basename + ".cpp"]
- env.vs_incs = env.vs_incs + [basename + ".h"]
- #print basename
- env.AddToVSProject = AddToVSProject
-
- env.extra_suffix=""
-
- if env["extra_suffix"] != '' :
- env.extra_suffix += '.'+env["extra_suffix"]
-
- CCFLAGS = env.get('CCFLAGS', '')
- env['CCFLAGS'] = ''
-
- env.Append(CCFLAGS=string.split(str(CCFLAGS)))
-
- CFLAGS = env.get('CFLAGS', '')
- env['CFLAGS'] = ''
-
- env.Append(CFLAGS=string.split(str(CFLAGS)))
-
- LINKFLAGS = env.get('LINKFLAGS', '')
- env['LINKFLAGS'] = ''
-
- env.Append(LINKFLAGS=string.split(str(LINKFLAGS)))
-
- flag_list = platform_flags[selected_platform]
- for f in flag_list:
- if not (f[0] in ARGUMENTS): # allow command line to override platform flags
- env[f[0]] = f[1]
-
- #must happen after the flags, so when flags are used by configure, stuff happens (ie, ssl on x11)
- detect.configure(env)
-
- #env['platform_libsuffix'] = env['LIBSUFFIX']
-
- suffix="."+selected_platform
-
- if (env["target"]=="release"):
- if (env["tools"]=="yes"):
- print("Tools can only be built with targets 'debug' and 'release_debug'.")
- sys.exit(255)
- suffix+=".opt"
-
- env.Append(CCFLAGS=['-DNDEBUG']);
-
- elif (env["target"]=="release_debug"):
- if (env["tools"]=="yes"):
- suffix+=".opt.tools"
- else:
- suffix+=".opt.debug"
- else:
- if (env["tools"]=="yes"):
- suffix+=".tools"
- else:
- suffix+=".debug"
-
- if env["arch"] != "":
- suffix += "."+env["arch"]
- elif (env["bits"]=="32"):
- suffix+=".32"
- elif (env["bits"]=="64"):
- suffix+=".64"
- elif (env["bits"]=="fat"):
- suffix+=".fat"
-
- suffix+=env.extra_suffix
-
- env["PROGSUFFIX"]=suffix+env["PROGSUFFIX"]
- env["OBJSUFFIX"]=suffix+env["OBJSUFFIX"]
- env["LIBSUFFIX"]=suffix+env["LIBSUFFIX"]
- env["SHLIBSUFFIX"]=suffix+env["SHLIBSUFFIX"]
-
- sys.path.remove("./platform/"+selected_platform)
- sys.modules.pop('detect')
-
-
- env.module_list=[]
-
- for x in module_list:
- if env['module_'+x+'_enabled'] != "yes":
- continue
- tmppath="./modules/"+x
- sys.path.append(tmppath)
- env.current_module=x
- import config
- if (config.can_build(selected_platform)):
- config.configure(env)
- env.module_list.append(x)
- sys.path.remove(tmppath)
- sys.modules.pop('config')
-
-
- if (env.use_ptrcall):
- env.Append(CPPFLAGS=['-DPTRCALL_ENABLED']);
-
- # to test 64 bits compiltion
- # env.Append(CPPFLAGS=['-m64'])
-
- if (env['tools']=='yes'):
- env.Append(CPPFLAGS=['-DTOOLS_ENABLED'])
- if (env['disable_3d']=='yes'):
- env.Append(CPPFLAGS=['-D_3D_DISABLED'])
- if (env['gdscript']=='yes'):
- env.Append(CPPFLAGS=['-DGDSCRIPT_ENABLED'])
- if (env['disable_advanced_gui']=='yes'):
- env.Append(CPPFLAGS=['-DADVANCED_GUI_DISABLED'])
-
- if (env['minizip'] == 'yes'):
- env.Append(CPPFLAGS=['-DMINIZIP_ENABLED'])
-
- if (env['xml']=='yes'):
- env.Append(CPPFLAGS=['-DXML_ENABLED'])
-
- if (env['verbose']=='no'):
- methods.no_verbose(sys,env)
-
- Export('env')
-
- #build subdirs, the build order is dependent on link order.
-
- SConscript("core/SCsub")
- SConscript("servers/SCsub")
- SConscript("scene/SCsub")
- SConscript("tools/SCsub")
- SConscript("drivers/SCsub")
- SConscript("bin/SCsub")
-
- SConscript("modules/SCsub")
- SConscript("main/SCsub")
-
- SConscript("platform/"+selected_platform+"/SCsub"); # build selected platform
-
- # Microsoft Visual Studio Project Generation
- if (env['vsproj'])=="yes":
-
- AddToVSProject(env.core_sources)
- AddToVSProject(env.main_sources)
- AddToVSProject(env.modules_sources)
- AddToVSProject(env.scene_sources)
- AddToVSProject(env.servers_sources)
- AddToVSProject(env.tool_sources)
-
- # this env flag won't work, it needs to be set in env_base=Environment(MSVC_VERSION='9.0')
- # Even then, SCons still seems to ignore it and builds with the latest MSVC...
- # That said, it's not needed to be set so far but I'm leaving it here so that this comment
- # has a purpose.
- #env['MSVS_VERSION']='9.0'
-
-
- # Calls a CMD with /C(lose) and /V(delayed environment variable expansion) options.
- # And runs vcvarsall bat for the propper arhitecture and scons for propper configuration
- env['MSVSBUILDCOM'] = 'cmd /V /C set "plat=$(PlatformTarget)" ^& (if "$(PlatformTarget)"=="x64" (set "plat=x86_amd64")) ^& set "tools=yes" ^& (if "$(Configuration)"=="release" (set "tools=no")) ^& call "$(VCInstallDir)vcvarsall.bat" !plat! ^& scons platform=windows target=$(Configuration) tools=!tools! -j2'
- env['MSVSREBUILDCOM'] = 'cmd /V /C set "plat=$(PlatformTarget)" ^& (if "$(PlatformTarget)"=="x64" (set "plat=x86_amd64")) ^& set "tools=yes" ^& (if "$(Configuration)"=="release" (set "tools=no")) & call "$(VCInstallDir)vcvarsall.bat" !plat! ^& scons platform=windows target=$(Configuration) tools=!tools! vsproj=yes -j2'
- env['MSVSCLEANCOM'] = 'cmd /V /C set "plat=$(PlatformTarget)" ^& (if "$(PlatformTarget)"=="x64" (set "plat=x86_amd64")) ^& set "tools=yes" ^& (if "$(Configuration)"=="release" (set "tools=no")) ^& call "$(VCInstallDir)vcvarsall.bat" !plat! ^& scons --clean platform=windows target=$(Configuration) tools=!tools! -j2'
-
- # This version information (Win32, x64, Debug, Release, Release_Debug seems to be
- # required for Visual Studio to understand that it needs to generate an NMAKE
- # project. Do not modify without knowing what you are doing.
- debug_variants = ['debug|Win32']+['debug|x64']
- release_variants = ['release|Win32']+['release|x64']
- release_debug_variants = ['release_debug|Win32']+['release_debug|x64']
- variants = debug_variants + release_variants + release_debug_variants
- debug_targets = ['bin\\godot.windows.tools.32.exe']+['bin\\godot.windows.tools.64.exe']
- release_targets = ['bin\\godot.windows.opt.32.exe']+['bin\\godot.windows.opt.64.exe']
- release_debug_targets = ['bin\\godot.windows.opt.tools.32.exe']+['bin\\godot.windows.opt.tools.64.exe']
- targets = debug_targets + release_targets + release_debug_targets
- msvproj = env.MSVSProject(target = ['#godot' + env['MSVSPROJECTSUFFIX'] ],
- incs = env.vs_incs,
- srcs = env.vs_srcs,
- runfile = targets,
- buildtarget = targets,
- auto_build_solution=1,
- variant = variants)
+ sys.path.append("./platform/" + selected_platform)
+ import detect
+ if "create" in dir(detect):
+ env = detect.create(env_base)
+ else:
+ env = env_base.Clone()
+
+ if env['vsproj'] == "yes":
+ env.vs_incs = []
+ env.vs_srcs = []
+
+ def AddToVSProject(sources):
+ for x in sources:
+ if type(x) == type(""):
+ fname = env.File(x).path
+ else:
+ fname = env.File(x)[0].path
+ pieces = fname.split(".")
+ if len(pieces) > 0:
+ basename = pieces[0]
+ basename = basename.replace('\\\\', '/')
+ env.vs_srcs = env.vs_srcs + [basename + ".cpp"]
+ env.vs_incs = env.vs_incs + [basename + ".h"]
+ # print basename
+ env.AddToVSProject = AddToVSProject
+
+ env.extra_suffix = ""
+
+ if env["extra_suffix"] != '':
+ env.extra_suffix += '.' + env["extra_suffix"]
+
+ CCFLAGS = env.get('CCFLAGS', '')
+ env['CCFLAGS'] = ''
+
+ env.Append(CCFLAGS=string.split(str(CCFLAGS)))
+
+ CFLAGS = env.get('CFLAGS', '')
+ env['CFLAGS'] = ''
+
+ env.Append(CFLAGS=string.split(str(CFLAGS)))
+
+ LINKFLAGS = env.get('LINKFLAGS', '')
+ env['LINKFLAGS'] = ''
+
+ env.Append(LINKFLAGS=string.split(str(LINKFLAGS)))
+
+ flag_list = platform_flags[selected_platform]
+ for f in flag_list:
+ if not (f[0] in ARGUMENTS): # allow command line to override platform flags
+ env[f[0]] = f[1]
+
+ # must happen after the flags, so when flags are used by configure, stuff happens (ie, ssl on x11)
+ detect.configure(env)
+
+ #env['platform_libsuffix'] = env['LIBSUFFIX']
+
+ suffix = "." + selected_platform
+
+ if (env["target"] == "release"):
+ if (env["tools"] == "yes"):
+ print("Tools can only be built with targets 'debug' and 'release_debug'.")
+ sys.exit(255)
+ suffix += ".opt"
+
+ env.Append(CCFLAGS=['-DNDEBUG'])
+
+ elif (env["target"] == "release_debug"):
+ if (env["tools"] == "yes"):
+ suffix += ".opt.tools"
+ else:
+ suffix += ".opt.debug"
+ else:
+ if (env["tools"] == "yes"):
+ suffix += ".tools"
+ else:
+ suffix += ".debug"
+
+ if env["arch"] != "":
+ suffix += "." + env["arch"]
+ elif (env["bits"] == "32"):
+ suffix += ".32"
+ elif (env["bits"] == "64"):
+ suffix += ".64"
+ elif (env["bits"] == "fat"):
+ suffix += ".fat"
+
+ suffix += env.extra_suffix
+
+ env["PROGSUFFIX"] = suffix + env["PROGSUFFIX"]
+ env["OBJSUFFIX"] = suffix + env["OBJSUFFIX"]
+ env["LIBSUFFIX"] = suffix + env["LIBSUFFIX"]
+ env["SHLIBSUFFIX"] = suffix + env["SHLIBSUFFIX"]
+
+ sys.path.remove("./platform/" + selected_platform)
+ sys.modules.pop('detect')
+
+ env.module_list = []
+
+ for x in module_list:
+ if env['module_' + x + '_enabled'] != "yes":
+ continue
+ tmppath = "./modules/" + x
+ sys.path.append(tmppath)
+ env.current_module = x
+ import config
+ if (config.can_build(selected_platform)):
+ config.configure(env)
+ env.module_list.append(x)
+ sys.path.remove(tmppath)
+ sys.modules.pop('config')
+
+ if (env.use_ptrcall):
+ env.Append(CPPFLAGS=['-DPTRCALL_ENABLED'])
+
+ # to test 64 bits compiltion
+ # env.Append(CPPFLAGS=['-m64'])
+
+ if (env['tools'] == 'yes'):
+ env.Append(CPPFLAGS=['-DTOOLS_ENABLED'])
+ if (env['disable_3d'] == 'yes'):
+ env.Append(CPPFLAGS=['-D_3D_DISABLED'])
+ if (env['gdscript'] == 'yes'):
+ env.Append(CPPFLAGS=['-DGDSCRIPT_ENABLED'])
+ if (env['disable_advanced_gui'] == 'yes'):
+ env.Append(CPPFLAGS=['-DADVANCED_GUI_DISABLED'])
+
+ if (env['minizip'] == 'yes'):
+ env.Append(CPPFLAGS=['-DMINIZIP_ENABLED'])
+
+ if (env['xml'] == 'yes'):
+ env.Append(CPPFLAGS=['-DXML_ENABLED'])
+
+ if (env['verbose'] == 'no'):
+ methods.no_verbose(sys, env)
+
+ Export('env')
+
+ # build subdirs, the build order is dependent on link order.
+
+ SConscript("core/SCsub")
+ SConscript("servers/SCsub")
+ SConscript("scene/SCsub")
+ SConscript("tools/SCsub")
+ SConscript("drivers/SCsub")
+ SConscript("bin/SCsub")
+
+ SConscript("modules/SCsub")
+ SConscript("main/SCsub")
+
+ SConscript("platform/" + selected_platform + "/SCsub") # build selected platform
+
+ # Microsoft Visual Studio Project Generation
+ if (env['vsproj']) == "yes":
+
+ AddToVSProject(env.core_sources)
+ AddToVSProject(env.main_sources)
+ AddToVSProject(env.modules_sources)
+ AddToVSProject(env.scene_sources)
+ AddToVSProject(env.servers_sources)
+ AddToVSProject(env.tool_sources)
+
+ # this env flag won't work, it needs to be set in env_base=Environment(MSVC_VERSION='9.0')
+ # Even then, SCons still seems to ignore it and builds with the latest MSVC...
+ # That said, it's not needed to be set so far but I'm leaving it here so that this comment
+ # has a purpose.
+ # env['MSVS_VERSION']='9.0'
+
+ # Calls a CMD with /C(lose) and /V(delayed environment variable expansion) options.
+ # And runs vcvarsall bat for the propper arhitecture and scons for propper configuration
+ env['MSVSBUILDCOM'] = 'cmd /V /C set "plat=$(PlatformTarget)" ^& (if "$(PlatformTarget)"=="x64" (set "plat=x86_amd64")) ^& set "tools=yes" ^& (if "$(Configuration)"=="release" (set "tools=no")) ^& call "$(VCInstallDir)vcvarsall.bat" !plat! ^& scons platform=windows target=$(Configuration) tools=!tools! -j2'
+ env['MSVSREBUILDCOM'] = 'cmd /V /C set "plat=$(PlatformTarget)" ^& (if "$(PlatformTarget)"=="x64" (set "plat=x86_amd64")) ^& set "tools=yes" ^& (if "$(Configuration)"=="release" (set "tools=no")) & call "$(VCInstallDir)vcvarsall.bat" !plat! ^& scons platform=windows target=$(Configuration) tools=!tools! vsproj=yes -j2'
+ env['MSVSCLEANCOM'] = 'cmd /V /C set "plat=$(PlatformTarget)" ^& (if "$(PlatformTarget)"=="x64" (set "plat=x86_amd64")) ^& set "tools=yes" ^& (if "$(Configuration)"=="release" (set "tools=no")) ^& call "$(VCInstallDir)vcvarsall.bat" !plat! ^& scons --clean platform=windows target=$(Configuration) tools=!tools! -j2'
+
+ # This version information (Win32, x64, Debug, Release, Release_Debug seems to be
+ # required for Visual Studio to understand that it needs to generate an NMAKE
+ # project. Do not modify without knowing what you are doing.
+ debug_variants = ['debug|Win32'] + ['debug|x64']
+ release_variants = ['release|Win32'] + ['release|x64']
+ release_debug_variants = ['release_debug|Win32'] + ['release_debug|x64']
+ variants = debug_variants + release_variants + release_debug_variants
+ debug_targets = ['bin\\godot.windows.tools.32.exe'] + ['bin\\godot.windows.tools.64.exe']
+ release_targets = ['bin\\godot.windows.opt.32.exe'] + ['bin\\godot.windows.opt.64.exe']
+ release_debug_targets = ['bin\\godot.windows.opt.tools.32.exe'] + ['bin\\godot.windows.opt.tools.64.exe']
+ targets = debug_targets + release_targets + release_debug_targets
+ msvproj = env.MSVSProject(target=['#godot' + env['MSVSPROJECTSUFFIX']],
+ incs=env.vs_incs,
+ srcs=env.vs_srcs,
+ runfile=targets,
+ buildtarget=targets,
+ auto_build_solution=1,
+ variant=variants)
else:
- print("No valid target platform selected.")
- print("The following were detected:")
- for x in platform_list:
- print("\t"+x)
- print("\nPlease run scons again with argument: platform=<string>")
+ print("No valid target platform selected.")
+ print("The following were detected:")
+ for x in platform_list:
+ print("\t" + x)
+ print("\nPlease run scons again with argument: platform=<string>")