summaryrefslogtreecommitdiff
path: root/SConstruct
diff options
context:
space:
mode:
Diffstat (limited to 'SConstruct')
-rw-r--r--SConstruct11
1 files changed, 7 insertions, 4 deletions
diff --git a/SConstruct b/SConstruct
index 4972b21421..5ad4b614ca 100644
--- a/SConstruct
+++ b/SConstruct
@@ -167,7 +167,7 @@ opts.Add("p", "Platform (alias for 'platform')", "")
opts.Add(BoolVariable("tools", "Build the tools (a.k.a. the Godot editor)", True))
opts.Add(EnumVariable("target", "Compilation target", "debug", ("debug", "release_debug", "release")))
opts.Add(EnumVariable("arch", "CPU architecture", "auto", ["auto"] + architectures, architecture_aliases))
-opts.Add(EnumVariable("float", "Floating-point precision", "default", ("default", "32", "64")))
+opts.Add(EnumVariable("float", "Floating-point precision", "32", ("32", "64")))
opts.Add(EnumVariable("optimize", "Optimization type", "speed", ("speed", "size", "none")))
opts.Add(BoolVariable("production", "Set defaults to build Godot for use in production", False))
opts.Add(BoolVariable("use_lto", "Use link-time optimization", False))
@@ -444,9 +444,12 @@ if selected_platform in platform_list:
scons_ver = env._get_major_minor_revision(scons_raw_version)
- if scons_ver >= (4, 0, 0):
- env.Tool("compilation_db")
- env.Alias("compiledb", env.CompilationDatabase())
+ if scons_ver < (4, 0, 0):
+ print("The `compiledb=yes` option requires SCons 4.0 or later, but your version is %s." % scons_raw_version)
+ Exit(255)
+
+ env.Tool("compilation_db")
+ env.Alias("compiledb", env.CompilationDatabase())
# 'dev' and 'production' are aliases to set default options if they haven't been set
# manually by the user.