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diff --git a/COPYRIGHT.txt b/COPYRIGHT.txt
index 4a0dec3815..7f997ae573 100644
--- a/COPYRIGHT.txt
+++ b/COPYRIGHT.txt
@@ -167,6 +167,12 @@ Comment: glad
Copyright: 2013-2019, David Herberth
License: Expat
+Files: ./thirdparty/glslang/
+Comment: glslang
+Copyright: 2015-2018 Google, Inc.
+ 2002, NVIDIA Corporation.
+License: glslang
+
Files: ./thirdparty/jpeg_compressor/
Comment: jpeg-compressor
Copyright: 2012, Rich Geldreich
@@ -354,6 +360,13 @@ Copyright: 2011, Khaled Mamou
2003-2009, Erwin Coumans
License: BSD-3-clause
+Files: ./thirdparty/vulkan/
+Comment: Vulkan Ecosystem Components (Vulkan ICD loader and headers)
+Copyright: 2015-2016, The Khronos Group Inc.
+ 2015-2016, Valve Corporation
+ 2015-2016, LunarG, Inc.
+License: Apache-2.0
+
Files: ./thirdparty/wslay/
Comment: Wslay
Copyright: 2011-2015, Tatsuhiro Tsujikawa
@@ -882,6 +895,112 @@ License: Expat
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+License: glslang
+ Here, glslang proper means core GLSL parsing, HLSL parsing, and SPIR-V code
+ generation. Glslang proper requires use of two licenses, one that covers
+ non-preprocessing and an additional one that covers preprocessing.
+ .
+ Bison was removed long ago. You can build glslang from the source grammar,
+ using tools of your choice, without using bison or any bison files.
+ .
+ Other parts, outside of glslang proper, include:
+ .
+ - gl_types.h, only needed for OpenGL-like reflection, and can be left out of
+ a parse and codegen project. See it for its license.
+ .
+ - update_glslang_sources.py, which is not part of the project proper and does
+ not need to be used.
+ .
+ - the SPIR-V "remapper", which is optional, but has the same license as
+ glslang proper
+ .
+ - Google tests and SPIR-V tools, and anything in the external subdirectory
+ are external and optional; see them for their respective licenses.
+ .
+ --------------------------------------------------------------------------------
+ .
+ The core of glslang-proper, minus the preprocessor is licenced as follows:
+ .
+ Copyright (C) 2015-2018 Google, Inc.
+ Copyright (C) <various other dates and companies>
+ .
+ All rights reserved.
+ .
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions
+ are met:
+ .
+ Redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+ .
+ Redistributions in binary form must reproduce the above
+ copyright notice, this list of conditions and the following
+ disclaimer in the documentation and/or other materials provided
+ with the distribution.
+ .
+ Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+ contributors may be used to endorse or promote products derived
+ from this software without specific prior written permission.
+ .
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+ FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+ COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+ INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+ BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+ CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+ LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+ ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ POSSIBILITY OF SUCH DAMAGE.
+ .
+ --------------------------------------------------------------------------------
+ .
+ The preprocessor has the core license stated above, plus an additional licence:
+ .
+ Copyright (c) 2002, NVIDIA Corporation.
+ .
+ NVIDIA Corporation("NVIDIA") supplies this software to you in
+ consideration of your agreement to the following terms, and your use,
+ installation, modification or redistribution of this NVIDIA software
+ constitutes acceptance of these terms. If you do not agree with these
+ terms, please do not use, install, modify or redistribute this NVIDIA
+ software.
+ .
+ In consideration of your agreement to abide by the following terms, and
+ subject to these terms, NVIDIA grants you a personal, non-exclusive
+ license, under NVIDIA's copyrights in this original NVIDIA software (the
+ "NVIDIA Software"), to use, reproduce, modify and redistribute the
+ NVIDIA Software, with or without modifications, in source and/or binary
+ forms; provided that if you redistribute the NVIDIA Software, you must
+ retain the copyright notice of NVIDIA, this notice and the following
+ text and disclaimers in all such redistributions of the NVIDIA Software.
+ Neither the name, trademarks, service marks nor logos of NVIDIA
+ Corporation may be used to endorse or promote products derived from the
+ NVIDIA Software without specific prior written permission from NVIDIA.
+ Except as expressly stated in this notice, no other rights or licenses
+ express or implied, are granted by NVIDIA herein, including but not
+ limited to any patent rights that may be infringed by your derivative
+ works or by other works in which the NVIDIA Software may be
+ incorporated. No hardware is licensed hereunder.
+ .
+ THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
+ WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
+ INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
+ NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
+ ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
+ PRODUCTS.
+ .
+ IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
+ INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
+ TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
+ USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
+ OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
+ NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
+ TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
+ NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
License: FTL
The FreeType Project LICENSE
----------------------------