diff options
| -rw-r--r-- | doc/classes/Control.xml | 4 | ||||
| -rw-r--r-- | doc/classes/Input.xml | 4 | ||||
| -rw-r--r-- | platform/javascript/display_server_javascript.cpp | 4 | 
3 files changed, 6 insertions, 6 deletions
diff --git a/doc/classes/Control.xml b/doc/classes/Control.xml index d084bd4db9..17510cc9b0 100644 --- a/doc/classes/Control.xml +++ b/doc/classes/Control.xml @@ -1194,10 +1194,10 @@  			Show the system's cross mouse cursor when the user hovers the node.  		</constant>  		<constant name="CURSOR_WAIT" value="4" enum="CursorShape"> -			Show the system's wait mouse cursor, often an hourglass, when the user hovers the node. +			Show the system's wait mouse cursor when the user hovers the node. Often an hourglass.  		</constant>  		<constant name="CURSOR_BUSY" value="5" enum="CursorShape"> -			Show the system's busy mouse cursor when the user hovers the node. Often an hourglass. +			Show the system's busy mouse cursor when the user hovers the node. Often an arrow with a small hourglass.  		</constant>  		<constant name="CURSOR_DRAG" value="6" enum="CursorShape">  			Show the system's drag mouse cursor, often a closed fist or a cross symbol, when the user hovers the node. It tells the user they're currently dragging an item, like a node in the Scene dock. diff --git a/doc/classes/Input.xml b/doc/classes/Input.xml index 948c4b253f..2a4381b41b 100644 --- a/doc/classes/Input.xml +++ b/doc/classes/Input.xml @@ -428,10 +428,10 @@  			Cross cursor. Typically appears over regions in which a drawing operation can be performed or for selections.  		</constant>  		<constant name="CURSOR_WAIT" value="4" enum="CursorShape"> -			Wait cursor. Indicates that the application is busy performing an operation. This cursor shape denotes that the application is still usable during the operation. +			Wait cursor. Indicates that the application is busy performing an operation. This cursor shape denotes that the application isn't usable during the operation (e.g. something is blocking its main thread).  		</constant>  		<constant name="CURSOR_BUSY" value="5" enum="CursorShape"> -			Busy cursor. Indicates that the application is busy performing an operation. This cursor shape denotes that the application isn't usable during the operation (e.g. something is blocking its main thread). +			Busy cursor. Indicates that the application is busy performing an operation. This cursor shape denotes that the application is still usable during the operation.  		</constant>  		<constant name="CURSOR_DRAG" value="6" enum="CursorShape">  			Drag cursor. Usually displayed when dragging something. diff --git a/platform/javascript/display_server_javascript.cpp b/platform/javascript/display_server_javascript.cpp index 312707c3b5..d60ad4f1e8 100644 --- a/platform/javascript/display_server_javascript.cpp +++ b/platform/javascript/display_server_javascript.cpp @@ -244,9 +244,9 @@ const char *DisplayServerJavaScript::godot2dom_cursor(DisplayServer::CursorShape  		case DisplayServer::CURSOR_CROSS:  			return "crosshair";  		case DisplayServer::CURSOR_WAIT: -			return "progress"; -		case DisplayServer::CURSOR_BUSY:  			return "wait"; +		case DisplayServer::CURSOR_BUSY: +			return "progress";  		case DisplayServer::CURSOR_DRAG:  			return "grab";  		case DisplayServer::CURSOR_CAN_DROP:  |