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-rw-r--r--drivers/gles2/rasterizer_canvas_gles2.cpp8
-rw-r--r--drivers/gles2/rasterizer_scene_gles2.cpp18
2 files changed, 26 insertions, 0 deletions
diff --git a/drivers/gles2/rasterizer_canvas_gles2.cpp b/drivers/gles2/rasterizer_canvas_gles2.cpp
index 14bd71c6eb..bbae3d3d22 100644
--- a/drivers/gles2/rasterizer_canvas_gles2.cpp
+++ b/drivers/gles2/rasterizer_canvas_gles2.cpp
@@ -1303,6 +1303,14 @@ void RasterizerCanvasGLES2::canvas_render_items(Item *p_item_list, int p_z, cons
t = t->get_ptr();
+#ifdef TOOLS_ENABLED
+ if (t->detect_normal && texture_hints[i] == ShaderLanguage::ShaderNode::Uniform::HINT_NORMAL) {
+ t->detect_normal(t->detect_normal_ud);
+ }
+#endif
+ if (t->render_target)
+ t->render_target->used_in_frame = true;
+
if (t->redraw_if_visible) {
VisualServerRaster::redraw_request();
}
diff --git a/drivers/gles2/rasterizer_scene_gles2.cpp b/drivers/gles2/rasterizer_scene_gles2.cpp
index d9f1fe1212..e4783e907b 100644
--- a/drivers/gles2/rasterizer_scene_gles2.cpp
+++ b/drivers/gles2/rasterizer_scene_gles2.cpp
@@ -1245,6 +1245,24 @@ bool RasterizerSceneGLES2::_setup_material(RasterizerStorageGLES2::Material *p_m
t = t->get_ptr();
+ if (t->redraw_if_visible) { //must check before proxy because this is often used with proxies
+ VisualServerRaster::redraw_request();
+ }
+
+#ifdef TOOLS_ENABLED
+ if (t->detect_3d) {
+ t->detect_3d(t->detect_3d_ud);
+ }
+#endif
+
+#ifdef TOOLS_ENABLED
+ if (t->detect_normal && texture_hints[i] == ShaderLanguage::ShaderNode::Uniform::HINT_NORMAL) {
+ t->detect_normal(t->detect_normal_ud);
+ }
+#endif
+ if (t->render_target)
+ t->render_target->used_in_frame = true;
+
glBindTexture(t->target, t->tex_id);
if (i == 0) {
state.current_main_tex = t->tex_id;