diff options
-rw-r--r-- | modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/PackedSceneExtensions.cs | 27 | ||||
-rw-r--r-- | modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj | 1 |
2 files changed, 28 insertions, 0 deletions
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/PackedSceneExtensions.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/PackedSceneExtensions.cs new file mode 100644 index 0000000000..763f470504 --- /dev/null +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/PackedSceneExtensions.cs @@ -0,0 +1,27 @@ +namespace Godot +{ + public partial class PackedScene + { + /// <summary> + /// Instantiates the scene's node hierarchy, erroring on failure. + /// Triggers child scene instantiation(s). Triggers a + /// `Node.NotificationInstanced` notification on the root node. + /// </summary> + /// <typeparam name="T">The type to cast to. Should be a descendant of Node.</typeparam> + public T Instance<T>(PackedScene.GenEditState editState = (PackedScene.GenEditState)0) where T : class + { + return (T)(object)Instance(editState); + } + + /// <summary> + /// Instantiates the scene's node hierarchy, returning null on failure. + /// Triggers child scene instantiation(s). Triggers a + /// `Node.NotificationInstanced` notification on the root node. + /// </summary> + /// <typeparam name="T">The type to cast to. Should be a descendant of Node.</typeparam> + public T InstanceOrNull<T>(PackedScene.GenEditState editState = (PackedScene.GenEditState)0) where T : class + { + return Instance(editState) as T; + } + } +} diff --git a/modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj b/modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj index 86a16c17f1..7c1a23d510 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj +++ b/modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj @@ -30,6 +30,7 @@ <Compile Include="Core\DynamicObject.cs" /> <Compile Include="Core\Extensions\NodeExtensions.cs" /> <Compile Include="Core\Extensions\ObjectExtensions.cs" /> + <Compile Include="Core\Extensions\PackedSceneExtensions.cs" /> <Compile Include="Core\Extensions\ResourceLoaderExtensions.cs" /> <Compile Include="Core\Extensions\SceneTreeExtensions.cs" /> <Compile Include="Core\GD.cs" /> |