diff options
397 files changed, 8823 insertions, 3869 deletions
diff --git a/AUTHORS.md b/AUTHORS.md index 3d7a6adf60..a5ef24e825 100644 --- a/AUTHORS.md +++ b/AUTHORS.md @@ -117,7 +117,8 @@ name is available. m4nu3lf marynate mrezai - rraallvv + robfram romulox-x + rraallvv sersoong yg2f (SuperUserNameMan) @@ -30,9 +30,11 @@ generous deed immortalized in the next stable release of Godot Engine. codetrotter E Hewert Hein-Pieter van Braam + Igors Vaitkus Jamal Alyafei Jay Sistar Matthieu Huvé + Mike King Nathan Warden Neal Gompa (Conan Kudo) Pascal Julien @@ -50,6 +52,7 @@ generous deed immortalized in the next stable release of Godot Engine. Asdf cheese65536 Jake Bo + Kris Michael Manuele Finocchiaro Officine Pixel S.n.c. Rémi Verschelde @@ -60,11 +63,15 @@ generous deed immortalized in the next stable release of Godot Engine. Austen McRae Benjamin Botwin Bernhard Liebl + Catalin Moldovan + DeepSquid + Florian Breisch + Gary Oberbrunner Johannes Wuensch Josep G. Camarasa - Kris Michael + Joshua Lesperance Libre-Dépanne - Mike King + Matthew Bennett Ranoller Rob Messick Svenne Krap @@ -81,12 +88,14 @@ generous deed immortalized in the next stable release of Godot Engine. Garrett Dockins Guilherme Felipe de C. G. da Silva Harman Bains - Henrique Alves + John + Justo Delgado Baudà Karsten Bock Laurence Bannister Rami Robert Willes Robin Arys + Rufus Sasparilla ScottMakesGames Testus Maximus Thomas Bjarnelöf @@ -94,9 +103,9 @@ generous deed immortalized in the next stable release of Godot Engine. Xavier Tan Zaq Poi + Alessandra Pereyra Alexey Dyadchenko Amanda Haldy - Arnaud Verstuyf Chris Brown Chris Wilson Cody Parker @@ -111,23 +120,26 @@ generous deed immortalized in the next stable release of Godot Engine. Jeppe Zapp Jeremi Biernacki joe513 + John O'Mahoney Jordan M Lucas Juraj Móza Justin Arnold - Justo Delgado Baudà Leandro Voltolino Lisandro Lorea + Marco Andrew Cafolla Markus Wiesner - Marty Plumbo Marvin Nick Nikitin Pablo Cholaky Patrick Schnorbus Pete Goodwin Phyronnaz + Simon De Greve + Sofox Ted Travis Womack Trent McPheron + Vladimir ## Silver donors @@ -142,13 +154,13 @@ generous deed immortalized in the next stable release of Godot Engine. Anthony Bongiovanni Arda Erol Arthur S. Muszynski + Aubrey Falconer Avencherus Bastian Böhm Benedikt Benjamin Beshara Ben Vercammen Blair Allen - Bryan Crow Bryanna M Bryan Stevenson Carwyn Edwards @@ -161,6 +173,7 @@ generous deed immortalized in the next stable release of Godot Engine. Daniel Kaplan Daniel Langegger Daniel Mircea + David David Cravens David May Dominik Wetzel @@ -168,21 +181,23 @@ generous deed immortalized in the next stable release of Godot Engine. Fabian Becker fengjiongmax Francesco Lisi + Frédéric Alix G3Dev sà rl Geequlim Gerrit Großkopf Gerrit Procee Gilberto K. Otubo Guldoman - HeartBeast Heribert Hirth + hubert jenkins Hunter Jones ialex32x + Ivan Vodopiviz Jaime Ruiz-Borau Vizárraga - Jed Rose + Jed Jeff Hungerford Joel Fivat - Johannes du Randt + Johan Lindberg Jonas Yamazaki Jonathan Martin Jonathan Nieto @@ -199,9 +214,9 @@ generous deed immortalized in the next stable release of Godot Engine. Klavdij Voncina Lars pfeffer Linus Lind Lundgren + Macil magodev Martin Eigel - Martin Novák Matthew Fitzpatrick Matthias Hölzl Max R.R. Collada @@ -229,15 +244,14 @@ generous deed immortalized in the next stable release of Godot Engine. Patric Vormstein Paul Mason PaweÅ‚ Kowal - Pedro Luz Pierre-Igor Berthet Pietro Vertechi Piotr Kaczmarski Richman Stewart - Rodolfo Baeza Roger Burgess Roger Smith Roman Tinkov + Ryan Whited Sasori Olkof Scott D. Yelich Sootstone @@ -245,10 +259,14 @@ generous deed immortalized in the next stable release of Godot Engine. Thibault Barbaroux Thomas Bell Thomas Herzog & Xananax + Thomas Kurz Tom Larrow Tyler Stafos UltyX + Victor Gonzalez Fernandez Victor Holt + Viktor Ferenczi + werner mendizabal Wout Standaert Yu He @@ -26,7 +26,7 @@ Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles. -![Screenshot of a 3D scene in Godot Engine](http://download.tuxfamily.org/godotengine/media/screenshots/editor_3d_fracteed.jpg) +![Screenshot of a 3D scene in Godot Engine](https://download.tuxfamily.org/godotengine/media/screenshots/editor_3d_fracteed.jpg) ### Getting the engine diff --git a/SConstruct b/SConstruct index 4ef302cac4..63105bfa84 100644 --- a/SConstruct +++ b/SConstruct @@ -62,11 +62,11 @@ custom_tools = ['default'] platform_arg = ARGUMENTS.get("platform", ARGUMENTS.get("p", False)) -if (os.name == "posix"): - pass -elif (os.name == "nt"): - if (os.getenv("VCINSTALLDIR") == None or platform_arg == "android" or platform_arg == "javascript"): - custom_tools = ['mingw'] +if os.name == "nt" and (platform_arg == "android" or ARGUMENTS.get("use_mingw", False)): + custom_tools = ['mingw'] +elif platform_arg == 'javascript': + # Use generic POSIX build toolchain for Emscripten. + custom_tools = ['cc', 'c++', 'ar', 'link', 'textfile', 'zip'] env_base = Environment(tools=custom_tools) if 'TERM' in os.environ: @@ -92,6 +92,7 @@ env_base.use_ptrcall = False env_base.split_drivers = False env_base.split_modules = False env_base.module_version_string = "" +env_base.msvc = False # To decide whether to rebuild a file, use the MD5 sum only if the timestamp has changed. # http://scons.org/doc/production/HTML/scons-user/ch06.html#idm139837621851792 @@ -240,14 +241,13 @@ sys.modules.pop('detect') """ if (env_base['target'] == 'debug'): - env_base.Append(CPPFLAGS=['-DDEBUG_MEMORY_ALLOC']) - env_base.Append(CPPFLAGS=['-DSCI_NAMESPACE']) + env_base.Append(CPPDEFINES=['DEBUG_MEMORY_ALLOC', 'SCI_NAMESPACE']) if (env_base['no_editor_splash']): - env_base.Append(CPPFLAGS=['-DNO_EDITOR_SPLASH']) + env_base.Append(CPPDEFINES=['NO_EDITOR_SPLASH']) if not env_base['deprecated']: - env_base.Append(CPPFLAGS=['-DDISABLE_DEPRECATED']) + env_base.Append(CPPDEFINES=['DISABLE_DEPRECATED']) env_base.platforms = {} @@ -329,9 +329,7 @@ if selected_platform in platform_list: if (env["warnings"] == 'yes'): print("WARNING: warnings=yes is deprecated; assuming warnings=all") - env.msvc = 0 - if (os.name == "nt" and os.getenv("VCINSTALLDIR") and (platform_arg == "windows" or platform_arg == "uwp")): # MSVC, needs to stand out of course - env.msvc = 1 + if env.msvc: disable_nonessential_warnings = ['/wd4267', '/wd4244', '/wd4305', '/wd4800'] # Truncations, narrowing conversions... if (env["warnings"] == 'extra'): env.Append(CCFLAGS=['/Wall']) # Implies /W4 @@ -363,7 +361,7 @@ if selected_platform in platform_list: print("Tools can only be built with targets 'debug' and 'release_debug'.") sys.exit(255) suffix += ".opt" - env.Append(CCFLAGS=['-DNDEBUG']) + env.Append(CPPDEFINES=['NDEBUG']) elif (env["target"] == "release_debug"): if env["tools"]: @@ -420,25 +418,25 @@ if selected_platform in platform_list: env["SHLIBSUFFIX"] = suffix + env["SHLIBSUFFIX"] if (env.use_ptrcall): - env.Append(CPPFLAGS=['-DPTRCALL_ENABLED']) + env.Append(CPPDEFINES=['PTRCALL_ENABLED']) # to test 64 bits compiltion # env.Append(CPPFLAGS=['-m64']) if env['tools']: - env.Append(CPPFLAGS=['-DTOOLS_ENABLED']) + env.Append(CPPDEFINES=['TOOLS_ENABLED']) if env['disable_3d']: - env.Append(CPPFLAGS=['-D_3D_DISABLED']) + env.Append(CPPDEFINES=['_3D_DISABLED']) if env['gdscript']: - env.Append(CPPFLAGS=['-DGDSCRIPT_ENABLED']) + env.Append(CPPDEFINES=['GDSCRIPT_ENABLED']) if env['disable_advanced_gui']: - env.Append(CPPFLAGS=['-DADVANCED_GUI_DISABLED']) + env.Append(CPPDEFINES=['ADVANCED_GUI_DISABLED']) if env['minizip']: - env.Append(CPPFLAGS=['-DMINIZIP_ENABLED']) + env.Append(CPPDEFINES=['MINIZIP_ENABLED']) if env['xml']: - env.Append(CPPFLAGS=['-DXML_ENABLED']) + env.Append(CPPDEFINES=['XML_ENABLED']) if not env['verbose']: methods.no_verbose(sys, env) @@ -479,10 +477,7 @@ if selected_platform in platform_list: if ("check_c_headers" in env): for header in env["check_c_headers"]: if (conf.CheckCHeader(header[0])): - if (env.msvc): - env.Append(CCFLAGS=['/D' + header[1]]) - else: - env.Append(CCFLAGS=['-D' + header[1]]) + env.AppendUnique(CPPDEFINES=[header[1]]) else: @@ -493,119 +488,118 @@ else: print("\nPlease run scons again with argument: platform=<string>") -screen = sys.stdout -node_count = 0 -node_count_max = 0 -node_count_interval = 1 -if ('env' in locals()): +# The following only makes sense when the env is defined, and assumes it is +if 'env' in locals(): + screen = sys.stdout + # Progress reporting is not available in non-TTY environments since it + # messes with the output (for example, when writing to a file) + show_progress = (env['progress'] and sys.stdout.isatty()) + node_count = 0 + node_count_max = 0 + node_count_interval = 1 node_count_fname = str(env.Dir('#')) + '/.scons_node_count' -# Progress reporting is not available in non-TTY environments since it -# messes with the output (for example, when writing to a file) -if sys.stdout.isatty(): - show_progress = env['progress'] -else: - show_progress = False - -import time, math - -class cache_progress: - # The default is 1 GB cache and 12 hours half life - def __init__(self, path = None, limit = 1073741824, half_life = 43200): - self.path = path - self.limit = limit - self.exponent_scale = math.log(2) / half_life - if env['verbose'] and path != None: - screen.write('Current cache limit is ' + self.convert_size(limit) + ' (used: ' + self.convert_size(self.get_size(path)) + ')\n') - self.delete(self.file_list()) - - def __call__(self, node, *args, **kw): - global node_count, node_count_max, node_count_interval, node_count_fname, show_progress - if show_progress: - # Print the progress percentage - node_count += node_count_interval - if (node_count_max > 0 and node_count <= node_count_max): - screen.write('\r[%3d%%] ' % (node_count * 100 / node_count_max)) - screen.flush() - elif (node_count_max > 0 and node_count > node_count_max): - screen.write('\r[100%] ') - screen.flush() + + import time, math + + class cache_progress: + # The default is 1 GB cache and 12 hours half life + def __init__(self, path = None, limit = 1073741824, half_life = 43200): + self.path = path + self.limit = limit + self.exponent_scale = math.log(2) / half_life + if env['verbose'] and path != None: + screen.write('Current cache limit is ' + self.convert_size(limit) + ' (used: ' + self.convert_size(self.get_size(path)) + ')\n') + self.delete(self.file_list()) + + def __call__(self, node, *args, **kw): + global node_count, node_count_max, node_count_interval, node_count_fname, show_progress + if show_progress: + # Print the progress percentage + node_count += node_count_interval + if (node_count_max > 0 and node_count <= node_count_max): + screen.write('\r[%3d%%] ' % (node_count * 100 / node_count_max)) + screen.flush() + elif (node_count_max > 0 and node_count > node_count_max): + screen.write('\r[100%] ') + screen.flush() + else: + screen.write('\r[Initial build] ') + screen.flush() + + def delete(self, files): + if len(files) == 0: + return + if env['verbose']: + # Utter something + screen.write('\rPurging %d %s from cache...\n' % (len(files), len(files) > 1 and 'files' or 'file')) + [os.remove(f) for f in files] + + def file_list(self): + if self.path == None: + # Nothing to do + return [] + # Gather a list of (filename, (size, atime)) within the + # cache directory + file_stat = [(x, os.stat(x)[6:8]) for x in glob.glob(os.path.join(self.path, '*', '*'))] + if file_stat == []: + # Nothing to do + return [] + # Weight the cache files by size (assumed to be roughly + # proportional to the recompilation time) times an exponential + # decay since the ctime, and return a list with the entries + # (filename, size, weight). + current_time = time.time() + file_stat = [(x[0], x[1][0], (current_time - x[1][1])) for x in file_stat] + # Sort by the most resently accessed files (most sensible to keep) first + file_stat.sort(key=lambda x: x[2]) + # Search for the first entry where the storage limit is + # reached + sum, mark = 0, None + for i,x in enumerate(file_stat): + sum += x[1] + if sum > self.limit: + mark = i + break + if mark == None: + return [] else: - screen.write('\r[Initial build] ') - screen.flush() - - def delete(self, files): - if len(files) == 0: - return - if env['verbose']: - # Utter something - screen.write('\rPurging %d %s from cache...\n' % (len(files), len(files) > 1 and 'files' or 'file')) - [os.remove(f) for f in files] - - def file_list(self): - if self.path == None: - # Nothing to do - return [] - # Gather a list of (filename, (size, atime)) within the - # cache directory - file_stat = [(x, os.stat(x)[6:8]) for x in glob.glob(os.path.join(self.path, '*', '*'))] - if file_stat == []: - # Nothing to do - return [] - # Weight the cache files by size (assumed to be roughly - # proportional to the recompilation time) times an exponential - # decay since the ctime, and return a list with the entries - # (filename, size, weight). - current_time = time.time() - file_stat = [(x[0], x[1][0], (current_time - x[1][1])) for x in file_stat] - # Sort by the most resently accessed files (most sensible to keep) first - file_stat.sort(key=lambda x: x[2]) - # Search for the first entry where the storage limit is - # reached - sum, mark = 0, None - for i,x in enumerate(file_stat): - sum += x[1] - if sum > self.limit: - mark = i - break - if mark == None: - return [] - else: - return [x[0] for x in file_stat[mark:]] - - def convert_size(self, size_bytes): - if size_bytes == 0: - return "0 bytes" - size_name = ("bytes", "KB", "MB", "GB", "TB", "PB", "EB", "ZB", "YB") - i = int(math.floor(math.log(size_bytes, 1024))) - p = math.pow(1024, i) - s = round(size_bytes / p, 2) - return "%s %s" % (int(s) if i == 0 else s, size_name[i]) - - def get_size(self, start_path = '.'): - total_size = 0 - for dirpath, dirnames, filenames in os.walk(start_path): - for f in filenames: - fp = os.path.join(dirpath, f) - total_size += os.path.getsize(fp) - return total_size - -def progress_finish(target, source, env): - global node_count, progressor - with open(node_count_fname, 'w') as f: - f.write('%d\n' % node_count) - progressor.delete(progressor.file_list()) - -try: - with open(node_count_fname) as f: - node_count_max = int(f.readline()) -except: - pass -cache_directory = os.environ.get("SCONS_CACHE") -# Simple cache pruning, attached to SCons' progress callback. Trim the -# cache directory to a size not larger than cache_limit. -cache_limit = float(os.getenv("SCONS_CACHE_LIMIT", 1024)) * 1024 * 1024 -progressor = cache_progress(cache_directory, cache_limit) -Progress(progressor, interval = node_count_interval) - -progress_finish_command = Command('progress_finish', [], progress_finish) -AlwaysBuild(progress_finish_command) + return [x[0] for x in file_stat[mark:]] + + def convert_size(self, size_bytes): + if size_bytes == 0: + return "0 bytes" + size_name = ("bytes", "KB", "MB", "GB", "TB", "PB", "EB", "ZB", "YB") + i = int(math.floor(math.log(size_bytes, 1024))) + p = math.pow(1024, i) + s = round(size_bytes / p, 2) + return "%s %s" % (int(s) if i == 0 else s, size_name[i]) + + def get_size(self, start_path = '.'): + total_size = 0 + for dirpath, dirnames, filenames in os.walk(start_path): + for f in filenames: + fp = os.path.join(dirpath, f) + total_size += os.path.getsize(fp) + return total_size + + def progress_finish(target, source, env): + global node_count, progressor + with open(node_count_fname, 'w') as f: + f.write('%d\n' % node_count) + progressor.delete(progressor.file_list()) + + try: + with open(node_count_fname) as f: + node_count_max = int(f.readline()) + except: + pass + + cache_directory = os.environ.get("SCONS_CACHE") + # Simple cache pruning, attached to SCons' progress callback. Trim the + # cache directory to a size not larger than cache_limit. + cache_limit = float(os.getenv("SCONS_CACHE_LIMIT", 1024)) * 1024 * 1024 + progressor = cache_progress(cache_directory, cache_limit) + Progress(progressor, interval = node_count_interval) + + progress_finish_command = Command('progress_finish', [], progress_finish) + AlwaysBuild(progress_finish_command) diff --git a/core/SCsub b/core/SCsub index af83b49fea..383aaf0e12 100644 --- a/core/SCsub +++ b/core/SCsub @@ -18,9 +18,8 @@ gd_cpp = '#include "project_settings.h"\n' gd_cpp += gd_inc gd_cpp += "void ProjectSettings::register_global_defaults() {\n" + gd_call + "\n}\n" -f = open("global_defaults.gen.cpp", "w") -f.write(gd_cpp) -f.close() +with open("global_defaults.gen.cpp", "w") as f: + f.write(gd_cpp) # Generate AES256 script encryption key @@ -47,9 +46,8 @@ if ("SCRIPT_AES256_ENCRYPTION_KEY" in os.environ): txt = "0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0" print("Invalid AES256 encryption key, not 64 bits hex: " + e) -f = open("script_encryption_key.gen.cpp", "w") -f.write("#include \"project_settings.h\"\nuint8_t script_encryption_key[32]={" + txt + "};\n") -f.close() +with open("script_encryption_key.gen.cpp", "w") as f: + f.write("#include \"project_settings.h\"\nuint8_t script_encryption_key[32]={" + txt + "};\n") # Add required thirdparty code. Header paths are hardcoded, we don't need to append @@ -68,7 +66,6 @@ thirdparty_sources = [ "md5.cpp", "pcg.cpp", "triangulator.cpp", - "clipper.cpp", ] thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] env.add_source_files(env.core_sources, thirdparty_sources) diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp index a81301e8ea..20adf7ff02 100644 --- a/core/bind/core_bind.cpp +++ b/core/bind/core_bind.cpp @@ -1535,6 +1535,17 @@ bool _File::is_open() const { return f != NULL; } +String _File::get_path() const { + + ERR_FAIL_COND_V(!f, ""); + return f->get_path(); +} + +String _File::get_path_absolute() const { + + ERR_FAIL_COND_V(!f, ""); + return f->get_path_absolute(); +} void _File::seek(int64_t p_position) { @@ -1824,6 +1835,8 @@ void _File::_bind_methods() { ClassDB::bind_method(D_METHOD("open", "path", "flags"), &_File::open); ClassDB::bind_method(D_METHOD("close"), &_File::close); + ClassDB::bind_method(D_METHOD("get_path"), &_File::get_path); + ClassDB::bind_method(D_METHOD("get_path_absolute"), &_File::get_path_absolute); ClassDB::bind_method(D_METHOD("is_open"), &_File::is_open); ClassDB::bind_method(D_METHOD("seek", "position"), &_File::seek); ClassDB::bind_method(D_METHOD("seek_end", "position"), &_File::seek_end, DEFVAL(0)); diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h index 8ce7b4f7fe..c40abd51f6 100644 --- a/core/bind/core_bind.h +++ b/core/bind/core_bind.h @@ -415,6 +415,9 @@ public: void close(); ///< close a file bool is_open() const; ///< true when file is open + String get_path() const; /// returns the path for the current open file + String get_path_absolute() const; /// returns the absolute path for the current open file + void seek(int64_t p_position); ///< seek to a given position void seek_end(int64_t p_position = 0); ///< seek from the end of file int64_t get_position() const; ///< get position in the file diff --git a/core/class_db.cpp b/core/class_db.cpp index 3c9dae1acb..92aa131e2d 100644 --- a/core/class_db.cpp +++ b/core/class_db.cpp @@ -33,18 +33,9 @@ #include "os/mutex.h" #include "version.h" -#ifdef NO_THREADS - -#define OBJTYPE_RLOCK -#define OBJTYPE_WLOCK - -#else - #define OBJTYPE_RLOCK RWLockRead _rw_lockr_(lock); #define OBJTYPE_WLOCK RWLockWrite _rw_lockw_(lock); -#endif - #ifdef DEBUG_METHODS_ENABLED MethodDefinition D_METHOD(const char *p_name) { @@ -660,7 +651,6 @@ void ClassDB::bind_integer_constant(const StringName &p_class, const StringName } type->constant_map[p_name] = p_constant; -#ifdef DEBUG_METHODS_ENABLED String enum_name = p_enum; if (enum_name != String()) { @@ -679,6 +669,7 @@ void ClassDB::bind_integer_constant(const StringName &p_class, const StringName } } +#ifdef DEBUG_METHODS_ENABLED type->constant_order.push_back(p_name); #endif } @@ -734,7 +725,6 @@ int ClassDB::get_integer_constant(const StringName &p_class, const StringName &p return 0; } -#ifdef DEBUG_METHODS_ENABLED StringName ClassDB::get_integer_constant_enum(const StringName &p_class, const StringName &p_name, bool p_no_inheritance) { OBJTYPE_RLOCK; @@ -803,7 +793,6 @@ void ClassDB::get_enum_constants(const StringName &p_class, const StringName &p_ type = type->inherits_ptr; } } -#endif void ClassDB::add_signal(StringName p_class, const MethodInfo &p_signal) { @@ -895,15 +884,9 @@ void ClassDB::add_property_group(StringName p_class, const String &p_name, const void ClassDB::add_property(StringName p_class, const PropertyInfo &p_pinfo, const StringName &p_setter, const StringName &p_getter, int p_index) { -#ifndef NO_THREADS lock->read_lock(); -#endif - ClassInfo *type = classes.getptr(p_class); - -#ifndef NO_THREADS lock->read_unlock(); -#endif ERR_FAIL_COND(!type); @@ -1380,10 +1363,7 @@ RWLock *ClassDB::lock = NULL; void ClassDB::init() { -#ifndef NO_THREADS - lock = RWLock::create(); -#endif } void ClassDB::cleanup() { @@ -1406,10 +1386,7 @@ void ClassDB::cleanup() { resource_base_extensions.clear(); compat_classes.clear(); -#ifndef NO_THREADS - memdelete(lock); -#endif } // diff --git a/core/class_db.h b/core/class_db.h index d74317239b..2c77ffe65f 100644 --- a/core/class_db.h +++ b/core/class_db.h @@ -116,10 +116,10 @@ public: ClassInfo *inherits_ptr; HashMap<StringName, MethodBind *, StringNameHasher> method_map; HashMap<StringName, int, StringNameHasher> constant_map; + HashMap<StringName, List<StringName> > enum_map; HashMap<StringName, MethodInfo, StringNameHasher> signal_map; List<PropertyInfo> property_list; #ifdef DEBUG_METHODS_ENABLED - HashMap<StringName, List<StringName> > enum_map; List<StringName> constant_order; List<StringName> method_order; Set<StringName> methods_in_properties; @@ -344,11 +344,9 @@ public: static void get_integer_constant_list(const StringName &p_class, List<String> *p_constants, bool p_no_inheritance = false); static int get_integer_constant(const StringName &p_class, const StringName &p_name, bool *p_success = NULL); -#ifdef DEBUG_METHODS_ENABLED static StringName get_integer_constant_enum(const StringName &p_class, const StringName &p_name, bool p_no_inheritance = false); static void get_enum_list(const StringName &p_class, List<StringName> *p_enums, bool p_no_inheritance = false); static void get_enum_constants(const StringName &p_class, const StringName &p_enum, List<StringName> *p_constants, bool p_no_inheritance = false); -#endif static StringName get_category(const StringName &p_node); diff --git a/core/color.cpp b/core/color.cpp index 27d8e9b891..b2f5889166 100644 --- a/core/color.cpp +++ b/core/color.cpp @@ -402,6 +402,10 @@ String Color::to_html(bool p_alpha) const { Color Color::from_hsv(float p_h, float p_s, float p_v, float p_a) { + p_h = Math::fmod(p_h * 360.0f, 360.0f); + if (p_h < 0.0) + p_h += 360.0f; + const float h_ = p_h / 60.0f; const float c = p_v * p_s; const float x = c * (1.0f - Math::abs(Math::fmod(h_, 2.0f) - 1.0f)); diff --git a/core/command_queue_mt.cpp b/core/command_queue_mt.cpp index 6bb3135757..a39c920dfa 100644 --- a/core/command_queue_mt.cpp +++ b/core/command_queue_mt.cpp @@ -105,6 +105,7 @@ CommandQueueMT::CommandQueueMT(bool p_sync) { read_ptr = 0; write_ptr = 0; + dealloc_ptr = 0; mutex = Mutex::create(); for (int i = 0; i < SYNC_SEMAPHORES; i++) { diff --git a/core/command_queue_mt.h b/core/command_queue_mt.h index c1439bdc4c..3942b961d3 100644 --- a/core/command_queue_mt.h +++ b/core/command_queue_mt.h @@ -309,9 +309,9 @@ class CommandQueueMT { }; uint8_t command_mem[COMMAND_MEM_SIZE]; - uint32_t read_ptr = 0; - uint32_t write_ptr = 0; - uint32_t dealloc_ptr = 0; + uint32_t read_ptr; + uint32_t write_ptr; + uint32_t dealloc_ptr; SyncSemaphore sync_sems[SYNC_SEMAPHORES]; Mutex *mutex; Semaphore *sync; diff --git a/core/input_map.cpp b/core/input_map.cpp index a9ea1d9545..bd03d61196 100644 --- a/core/input_map.cpp +++ b/core/input_map.cpp @@ -282,6 +282,16 @@ void InputMap::load_default() { key->set_scancode(KEY_PAGEDOWN); action_add_event("ui_page_down", key); + add_action("ui_home"); + key.instance(); + key->set_scancode(KEY_HOME); + action_add_event("ui_home", key); + + add_action("ui_end"); + key.instance(); + key->set_scancode(KEY_END); + action_add_event("ui_end", key); + //set("display/window/handheld/orientation", "landscape"); } diff --git a/core/io/file_access_pack.cpp b/core/io/file_access_pack.cpp index 1a16d0f61c..efb4c7a073 100644 --- a/core/io/file_access_pack.cpp +++ b/core/io/file_access_pack.cpp @@ -88,7 +88,11 @@ void PackedData::add_path(const String &pkg_path, const String &path, uint64_t o } } } - cd->files.insert(path.get_file()); + String filename = path.get_file(); + // Don't add as a file if the path points to a directoryy + if (!filename.empty()) { + cd->files.insert(filename); + } } } diff --git a/core/io/http_client.cpp b/core/io/http_client.cpp index a9eb9466b7..4d72f744e1 100644 --- a/core/io/http_client.cpp +++ b/core/io/http_client.cpp @@ -298,7 +298,7 @@ Error HTTPClient::poll() { case StreamPeerTCP::STATUS_CONNECTED: { if (ssl) { Ref<StreamPeerSSL> ssl = StreamPeerSSL::create(); - Error err = ssl->connect_to_stream(tcp_connection, ssl_verify_host, ssl_verify_host ? conn_host : String()); + Error err = ssl->connect_to_stream(tcp_connection, ssl_verify_host, conn_host); if (err != OK) { close(); status = STATUS_SSL_HANDSHAKE_ERROR; diff --git a/core/io/marshalls.cpp b/core/io/marshalls.cpp index 9e21287780..2ebe8d6df7 100644 --- a/core/io/marshalls.cpp +++ b/core/io/marshalls.cpp @@ -813,7 +813,7 @@ static void _encode_string(const String &p_string, uint8_t *&buf, int &r_len) { while (r_len % 4) { r_len++; //pad if (buf) { - buf++; + *(buf++) = 0; } } } diff --git a/core/io/stream_peer_ssl.cpp b/core/io/stream_peer_ssl.cpp index 07a01ff99f..012ba78c6d 100644 --- a/core/io/stream_peer_ssl.cpp +++ b/core/io/stream_peer_ssl.cpp @@ -29,6 +29,8 @@ /*************************************************************************/ #include "stream_peer_ssl.h" +#include "os/file_access.h" +#include "project_settings.h" StreamPeerSSL *(*StreamPeerSSL::_create)() = NULL; @@ -50,6 +52,35 @@ bool StreamPeerSSL::is_available() { return available; } +PoolByteArray StreamPeerSSL::get_project_cert_array() { + + PoolByteArray out; + String certs_path = GLOBAL_DEF("network/ssl/certificates", ""); + ProjectSettings::get_singleton()->set_custom_property_info("network/ssl/certificates", PropertyInfo(Variant::STRING, "network/ssl/certificates", PROPERTY_HINT_FILE, "*.crt")); + + if (certs_path != "") { + + FileAccess *f = FileAccess::open(certs_path, FileAccess::READ); + if (f) { + int flen = f->get_len(); + out.resize(flen + 1); + { + PoolByteArray::Write w = out.write(); + f->get_buffer(w.ptr(), flen); + w[flen] = 0; //end f string + } + + memdelete(f); + +#ifdef DEBUG_ENABLED + print_line("Loaded certs from '" + certs_path); +#endif + } + } + + return out; +} + void StreamPeerSSL::_bind_methods() { ClassDB::bind_method(D_METHOD("poll"), &StreamPeerSSL::poll); diff --git a/core/io/stream_peer_ssl.h b/core/io/stream_peer_ssl.h index f903438c28..77301a7c87 100644 --- a/core/io/stream_peer_ssl.h +++ b/core/io/stream_peer_ssl.h @@ -66,6 +66,7 @@ public: static StreamPeerSSL *create(); + static PoolByteArray get_project_cert_array(); static void load_certs_from_memory(const PoolByteArray &p_memory); static bool is_available(); diff --git a/core/make_binders.py b/core/make_binders.py index 1e581f8ce3..6a7602cd5d 100644 --- a/core/make_binders.py +++ b/core/make_binders.py @@ -265,10 +265,8 @@ def run(target, source, env): else: text += t - f = open(target[0].path, "w") - f.write(text) - f.close() + with open(target[0].path, "w") as f: + f.write(text) - f = open(target[1].path, "w") - f.write(text_ext) - f.close() + with open(target[1].path, "w") as f: + f.write(text_ext) diff --git a/core/math/math_2d.h b/core/math/math_2d.h index 02d921b67e..e7188da85b 100644 --- a/core/math/math_2d.h +++ b/core/math/math_2d.h @@ -303,7 +303,7 @@ struct Rect2 { inline real_t distance_to(const Vector2 &p_point) const { - real_t dist; + real_t dist = 0.0; bool inside = true; if (p_point.x < position.x) { diff --git a/core/math/math_funcs.cpp b/core/math/math_funcs.cpp index f060a8e4ab..5c8512d8bd 100644 --- a/core/math/math_funcs.cpp +++ b/core/math/math_funcs.cpp @@ -177,18 +177,3 @@ float Math::random(float from, float to) { float ret = (float)r / (float)RANDOM_MAX; return (ret) * (to - from) + from; } - -int Math::wrapi(int value, int min, int max) { - --max; - int rng = max - min + 1; - value = ((value - min) % rng); - if (value < 0) - return max + 1 + value; - else - return min + value; -} - -float Math::wrapf(float value, float min, float max) { - float rng = max - min; - return min + (value - min) - (rng * floor((value - min) / rng)); -} diff --git a/core/math/math_funcs.h b/core/math/math_funcs.h index e15abc6b50..26e87f009b 100644 --- a/core/math/math_funcs.h +++ b/core/math/math_funcs.h @@ -209,8 +209,18 @@ public: static _ALWAYS_INLINE_ double round(double p_val) { return (p_val >= 0) ? Math::floor(p_val + 0.5) : -Math::floor(-p_val + 0.5); } static _ALWAYS_INLINE_ float round(float p_val) { return (p_val >= 0) ? Math::floor(p_val + 0.5) : -Math::floor(-p_val + 0.5); } - static int wrapi(int value, int min, int max); - static float wrapf(float value, float min, float max); + static _ALWAYS_INLINE_ int wrapi(int value, int min, int max) { + int rng = max - min; + return min + ((((value - min) % rng) + rng) % rng); + } + static _ALWAYS_INLINE_ double wrapf(double value, double min, double max) { + double rng = max - min; + return min + (value - min) - (rng * Math::floor((value - min) / rng)); + } + static _ALWAYS_INLINE_ float wrapf(float value, float min, float max) { + float rng = max - min; + return min + (value - min) - (rng * Math::floor((value - min) / rng)); + } // double only, as these functions are mainly used by the editor and not performance-critical, static double ease(double p_x, double p_c); diff --git a/core/os/dir_access.cpp b/core/os/dir_access.cpp index 1941b82602..330a9153ef 100644 --- a/core/os/dir_access.cpp +++ b/core/os/dir_access.cpp @@ -301,8 +301,8 @@ Error DirAccess::copy(String p_from, String p_to, int p_chmod_flags) { FileAccess *fsrc = FileAccess::open(p_from, FileAccess::READ, &err); if (err) { - - ERR_FAIL_COND_V(err, err); + ERR_PRINTS("Failed to open " + p_from); + return err; } FileAccess *fdst = FileAccess::open(p_to, FileAccess::WRITE, &err); @@ -310,7 +310,8 @@ Error DirAccess::copy(String p_from, String p_to, int p_chmod_flags) { fsrc->close(); memdelete(fsrc); - ERR_FAIL_COND_V(err, err); + ERR_PRINTS("Failed to open " + p_to); + return err; } fsrc->seek_end(0); diff --git a/core/os/file_access.h b/core/os/file_access.h index 5d10c1a9aa..c4635fdfbb 100644 --- a/core/os/file_access.h +++ b/core/os/file_access.h @@ -89,6 +89,9 @@ public: virtual void close() = 0; ///< close a file virtual bool is_open() const = 0; ///< true when file is open + virtual String get_path() const { return ""; } /// returns the path for the current open file + virtual String get_path_absolute() const { return ""; } /// returns the absolute path for the current open file + virtual void seek(size_t p_position) = 0; ///< seek to a given position virtual void seek_end(int64_t p_position = 0) = 0; ///< seek from the end of file virtual size_t get_position() const = 0; ///< get position in the file diff --git a/core/os/input.cpp b/core/os/input.cpp index 3089ab2ce3..1d7cd7c791 100644 --- a/core/os/input.cpp +++ b/core/os/input.cpp @@ -111,7 +111,7 @@ void Input::_bind_methods() { BIND_ENUM_CONSTANT(CURSOR_HSPLIT); BIND_ENUM_CONSTANT(CURSOR_HELP); - ADD_SIGNAL(MethodInfo("joy_connection_changed", PropertyInfo(Variant::INT, "index"), PropertyInfo(Variant::BOOL, "connected"))); + ADD_SIGNAL(MethodInfo("joy_connection_changed", PropertyInfo(Variant::INT, "device"), PropertyInfo(Variant::BOOL, "connected"))); } void Input::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const { diff --git a/core/os/keyboard.cpp b/core/os/keyboard.cpp index fa53cc85c8..9dfc91e308 100644 --- a/core/os/keyboard.cpp +++ b/core/os/keyboard.cpp @@ -461,99 +461,6 @@ const char *find_keycode_name(int p_keycode) { return ""; } -struct _KeyCodeReplace { - int from; - int to; -}; - -static const _KeyCodeReplace _keycode_replace_qwertz[] = { - { KEY_Y, KEY_Z }, - { KEY_Z, KEY_Y }, - { 0, 0 } -}; - -static const _KeyCodeReplace _keycode_replace_azerty[] = { - { KEY_W, KEY_Z }, - { KEY_Z, KEY_W }, - { KEY_A, KEY_Q }, - { KEY_Q, KEY_A }, - { KEY_SEMICOLON, KEY_M }, - { KEY_M, KEY_SEMICOLON }, - { 0, 0 } -}; - -static const _KeyCodeReplace _keycode_replace_qzerty[] = { - { KEY_W, KEY_Z }, - { KEY_Z, KEY_W }, - { KEY_SEMICOLON, KEY_M }, - { KEY_M, KEY_SEMICOLON }, - { 0, 0 } -}; - -static const _KeyCodeReplace _keycode_replace_dvorak[] = { - { KEY_UNDERSCORE, KEY_BRACELEFT }, - { KEY_EQUAL, KEY_BRACERIGHT }, - { KEY_Q, KEY_APOSTROPHE }, - { KEY_W, KEY_COMMA }, - { KEY_E, KEY_PERIOD }, - { KEY_R, KEY_P }, - { KEY_T, KEY_Y }, - { KEY_Y, KEY_F }, - { KEY_U, KEY_G }, - { KEY_I, KEY_C }, - { KEY_O, KEY_R }, - { KEY_P, KEY_L }, - { KEY_BRACELEFT, KEY_SLASH }, - { KEY_BRACERIGHT, KEY_EQUAL }, - { KEY_A, KEY_A }, - { KEY_S, KEY_O }, - { KEY_D, KEY_E }, - { KEY_F, KEY_U }, - { KEY_G, KEY_I }, - { KEY_H, KEY_D }, - { KEY_J, KEY_H }, - { KEY_K, KEY_T }, - { KEY_L, KEY_N }, - { KEY_SEMICOLON, KEY_S }, - { KEY_APOSTROPHE, KEY_UNDERSCORE }, - { KEY_Z, KEY_SEMICOLON }, - { KEY_X, KEY_Q }, - { KEY_C, KEY_J }, - { KEY_V, KEY_K }, - { KEY_B, KEY_X }, - { KEY_N, KEY_B }, - { KEY_M, KEY_M }, - { KEY_COMMA, KEY_W }, - { KEY_PERIOD, KEY_V }, - { KEY_SLASH, KEY_Z }, - { 0, 0 } -}; - -static const _KeyCodeReplace _keycode_replace_neo[] = { - { 0, 0 } -}; - -static const _KeyCodeReplace _keycode_replace_colemak[] = { - { KEY_E, KEY_F }, - { KEY_R, KEY_P }, - { KEY_T, KEY_G }, - { KEY_Y, KEY_J }, - { KEY_U, KEY_L }, - { KEY_I, KEY_U }, - { KEY_O, KEY_Y }, - { KEY_P, KEY_SEMICOLON }, - { KEY_S, KEY_R }, - { KEY_D, KEY_S }, - { KEY_F, KEY_T }, - { KEY_G, KEY_D }, - { KEY_J, KEY_N }, - { KEY_K, KEY_E }, - { KEY_L, KEY_I }, - { KEY_SEMICOLON, KEY_O }, - { KEY_N, KEY_K }, - { 0, 0 } -}; - int keycode_get_count() { const _KeyCodeText *kct = &_keycodes[0]; @@ -574,31 +481,3 @@ int keycode_get_value_by_index(int p_index) { const char *keycode_get_name_by_index(int p_index) { return _keycodes[p_index].text; } - -int latin_keyboard_keycode_convert(int p_keycode) { - - const _KeyCodeReplace *kcr = NULL; - switch (OS::get_singleton()->get_latin_keyboard_variant()) { - - case OS::LATIN_KEYBOARD_QWERTY: return p_keycode; break; - case OS::LATIN_KEYBOARD_QWERTZ: kcr = _keycode_replace_qwertz; break; - case OS::LATIN_KEYBOARD_AZERTY: kcr = _keycode_replace_azerty; break; - case OS::LATIN_KEYBOARD_QZERTY: kcr = _keycode_replace_qzerty; break; - case OS::LATIN_KEYBOARD_DVORAK: kcr = _keycode_replace_dvorak; break; - case OS::LATIN_KEYBOARD_NEO: kcr = _keycode_replace_neo; break; - case OS::LATIN_KEYBOARD_COLEMAK: kcr = _keycode_replace_colemak; break; - default: return p_keycode; - } - - if (!kcr) { - return p_keycode; - } - - while (kcr->from) { - if (kcr->from == p_keycode) - return kcr->to; - kcr++; - } - - return p_keycode; -} diff --git a/core/os/keyboard.h b/core/os/keyboard.h index 4c253fa4ce..a0e6f8b2ef 100644 --- a/core/os/keyboard.h +++ b/core/os/keyboard.h @@ -331,6 +331,5 @@ const char *find_keycode_name(int p_keycode); int keycode_get_count(); int keycode_get_value_by_index(int p_index); const char *keycode_get_name_by_index(int p_index); -int latin_keyboard_keycode_convert(int p_keycode); #endif diff --git a/core/os/thread_dummy.cpp b/core/os/thread_dummy.cpp index fa0bb3dafd..b6371235c4 100644 --- a/core/os/thread_dummy.cpp +++ b/core/os/thread_dummy.cpp @@ -55,3 +55,11 @@ Semaphore *SemaphoreDummy::create() { void SemaphoreDummy::make_default() { Semaphore::create_func = &SemaphoreDummy::create; }; + +RWLock *RWLockDummy::create() { + return memnew(RWLockDummy); +}; + +void RWLockDummy::make_default() { + RWLock::create_func = &RWLockDummy::create; +}; diff --git a/core/os/thread_dummy.h b/core/os/thread_dummy.h index b67b52a726..74957b95fe 100644 --- a/core/os/thread_dummy.h +++ b/core/os/thread_dummy.h @@ -32,6 +32,7 @@ #define THREAD_DUMMY_H #include "mutex.h" +#include "rw_lock.h" #include "semaphore.h" #include "thread.h" @@ -69,4 +70,20 @@ public: static void make_default(); }; +class RWLockDummy : public RWLock { + + static RWLock *create(); + +public: + virtual void read_lock() {} + virtual void read_unlock() {} + virtual Error read_try_lock() { return OK; } + + virtual void write_lock() {} + virtual void write_unlock() {} + virtual Error write_try_lock() { return OK; } + + static void make_default(); +}; + #endif diff --git a/core/project_settings.cpp b/core/project_settings.cpp index 427fa77e62..20d91e7940 100644 --- a/core/project_settings.cpp +++ b/core/project_settings.cpp @@ -692,7 +692,10 @@ Error ProjectSettings::_save_settings_text(const String &p_file, const Map<Strin String vstr; VariantWriter::write_to_string(value, vstr); - file->store_string(F->get() + "=" + vstr + "\n"); + if (F->get().find(" ") != -1) + file->store_string(F->get().quote() + "=" + vstr + "\n"); + else + file->store_string(F->get() + "=" + vstr + "\n"); } } @@ -1027,6 +1030,20 @@ ProjectSettings::ProjectSettings() { GLOBAL_DEF("input/ui_page_down", va); input_presets.push_back("input/ui_page_down"); + va = Array(); + key.instance(); + key->set_scancode(KEY_HOME); + va.push_back(key); + GLOBAL_DEF("input/ui_home", va); + input_presets.push_back("input/ui_home"); + + va = Array(); + key.instance(); + key->set_scancode(KEY_END); + va.push_back(key); + GLOBAL_DEF("input/ui_end", va); + input_presets.push_back("input/ui_end"); + //GLOBAL_DEF("display/window/handheld/orientation", "landscape"); custom_prop_info["display/window/handheld/orientation"] = PropertyInfo(Variant::STRING, "display/window/handheld/orientation", PROPERTY_HINT_ENUM, "landscape,portrait,reverse_landscape,reverse_portrait,sensor_landscape,sensor_portrait,sensor"); diff --git a/core/reference.h b/core/reference.h index a0bdb62258..0d6b1ced6e 100644 --- a/core/reference.h +++ b/core/reference.h @@ -63,7 +63,7 @@ public: template <class T> class Ref { - T *reference = NULL; + T *reference; void ref(const Ref &p_from) { @@ -213,10 +213,9 @@ public: Ref(T *p_reference) { + reference = NULL; if (p_reference) ref_pointer(p_reference); - else - reference = NULL; } Ref(const Variant &p_variant) { diff --git a/core/script_language.h b/core/script_language.h index d1da0a3b72..0c1f99cea6 100644 --- a/core/script_language.h +++ b/core/script_language.h @@ -203,6 +203,7 @@ public: virtual void make_template(const String &p_class_name, const String &p_base_class_name, Ref<Script> &p_script) {} virtual bool is_using_templates() { return false; } virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path = "", List<String> *r_functions = NULL) const = 0; + virtual String validate_path(const String &p_path) const { return ""; } virtual Script *create_script() const = 0; virtual bool has_named_classes() const = 0; virtual bool supports_builtin_mode() const = 0; @@ -220,7 +221,9 @@ public: RESULT_CLASS, RESULT_CLASS_CONSTANT, RESULT_CLASS_PROPERTY, - RESULT_CLASS_METHOD + RESULT_CLASS_METHOD, + RESULT_CLASS_ENUM, + RESULT_CLASS_TBD_GLOBALSCOPE }; Type type; Ref<Script> script; diff --git a/core/string_buffer.h b/core/string_buffer.h index b148e45544..7e9b151bea 100644 --- a/core/string_buffer.h +++ b/core/string_buffer.h @@ -39,7 +39,7 @@ class StringBuffer { CharType short_buffer[SHORT_BUFFER_SIZE]; String buffer; - int string_length = 0; + int string_length; _FORCE_INLINE_ CharType *current_buffer_ptr() { return static_cast<Vector<CharType> &>(buffer).empty() ? short_buffer : buffer.ptrw(); @@ -79,6 +79,10 @@ public: _FORCE_INLINE_ operator String() { return as_string(); } + + StringBuffer() { + string_length = 0; + } }; template <int SHORT_BUFFER_SIZE> diff --git a/core/string_builder.h b/core/string_builder.h index 9e2599ac32..596b3bf730 100644 --- a/core/string_builder.h +++ b/core/string_builder.h @@ -37,7 +37,7 @@ class StringBuilder { - uint32_t string_length = 0; + uint32_t string_length; Vector<String> strings; Vector<const char *> c_strings; @@ -75,6 +75,10 @@ public: _FORCE_INLINE_ operator String() const { return as_string(); } + + StringBuilder() { + string_length = 0; + } }; #endif // STRING_BUILDER_H diff --git a/core/variant_op.cpp b/core/variant_op.cpp index 97b469861c..842f5f0af6 100644 --- a/core/variant_op.cpp +++ b/core/variant_op.cpp @@ -177,7 +177,7 @@ bool Variant::booleanize() const { CASE_TYPE(m_prefix, m_op_name, m_name) { \ if (p_b.type == INT) _RETURN(p_a._data.m_type m_op p_b._data._int); \ if (p_b.type == REAL) _RETURN(p_a._data.m_type m_op p_b._data._real); \ - if (p_b.type == NIL) _RETURN(!p_b.type m_op NIL); \ + if (p_b.type == NIL) _RETURN(!(p_b.type m_op NIL)); \ \ _RETURN_FAIL \ }; @@ -252,7 +252,7 @@ bool Variant::booleanize() const { CASE_TYPE(m_prefix, m_op_name, m_name) { \ if (p_b.type == STRING) _RETURN(*reinterpret_cast<const m_type *>(p_a._data._mem) m_op *reinterpret_cast<const String *>(p_b._data._mem)); \ if (p_b.type == NODE_PATH) _RETURN(*reinterpret_cast<const m_type *>(p_a._data._mem) m_op *reinterpret_cast<const NodePath *>(p_b._data._mem)); \ - if (p_b.type == NIL) _RETURN(!p_b.type m_op NIL); \ + if (p_b.type == NIL) _RETURN(!(p_b.type m_op NIL)); \ \ _RETURN_FAIL \ }; @@ -278,7 +278,7 @@ bool Variant::booleanize() const { if (p_b.type == m_name) \ _RETURN(*reinterpret_cast<const m_type *>(p_a._data._mem) m_op *reinterpret_cast<const m_type *>(p_b._data._mem)); \ if (p_b.type == NIL) \ - _RETURN(!p_b.type m_op NIL); \ + _RETURN(!(p_b.type m_op NIL)); \ \ _RETURN_FAIL \ }; @@ -323,7 +323,7 @@ bool Variant::booleanize() const { if (p_b.type == m_name) \ _RETURN(*p_a._data.m_sub m_op *p_b._data.m_sub); \ if (p_b.type == NIL) \ - _RETURN(!p_b.type m_op NIL); \ + _RETURN(!(p_b.type m_op NIL)); \ \ _RETURN_FAIL \ } diff --git a/doc/classes/ARVRAnchor.xml b/doc/classes/ARVRAnchor.xml index a8366e3405..fa93d9668c 100644 --- a/doc/classes/ARVRAnchor.xml +++ b/doc/classes/ARVRAnchor.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="ARVRAnchor" inherits="Spatial" category="Core" version="3.1"> <brief_description> - Anchor point in AR Space + Anchor point in AR Space. </brief_description> <description> The ARVR Anchor point is a spatial node that maps a real world location identified by the AR platform to a position within the game world. For example, as long as plane detection in ARKit is on, ARKit will identify and update the position of planes (tables, floors, etc) and create anchors for them. diff --git a/doc/classes/AudioStreamPlayer3D.xml b/doc/classes/AudioStreamPlayer3D.xml index 1ab5184684..3418ef7a26 100644 --- a/doc/classes/AudioStreamPlayer3D.xml +++ b/doc/classes/AudioStreamPlayer3D.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="AudioStreamPlayer3D" inherits="Spatial" category="Core" version="3.1"> <brief_description> - Plays 3D sound in 3D space + Plays 3D sound in 3D space. </brief_description> <description> Plays a sound effect with directed sound effects, dampens with distance if needed, generates effect of hearable position in space. diff --git a/doc/classes/Camera.xml b/doc/classes/Camera.xml index 0b7cd4ef7a..9451ee959f 100644 --- a/doc/classes/Camera.xml +++ b/doc/classes/Camera.xml @@ -22,7 +22,7 @@ <return type="Transform"> </return> <description> - Get the camera transform. Subclassed cameras (such as CharacterCamera) may provide different transforms than the [Node] transform. + Gets the camera transform. Subclassed cameras (such as CharacterCamera) may provide different transforms than the [Node] transform. </description> </method> <method name="is_position_behind" qualifiers="const"> @@ -31,14 +31,14 @@ <argument index="0" name="world_point" type="Vector3"> </argument> <description> - Returns [code]true[/code] if the given position is behind the Camera. + Returns [code]true[/code] if the given position is behind the Camera. Note that a position which returns [code]false[/code] may still be outside the Camera's field of view. </description> </method> <method name="make_current"> <return type="void"> </return> <description> - Make this camera the current Camera for the [Viewport] (see class description). If the Camera Node is outside the scene tree, it will attempt to become current once it's added. + Makes this camera the current Camera for the [Viewport] (see class description). If the Camera Node is outside the scene tree, it will attempt to become current once it's added. </description> </method> <method name="project_local_ray_normal" qualifiers="const"> @@ -56,7 +56,7 @@ <argument index="0" name="screen_point" type="Vector2"> </argument> <description> - Returns how a 2D coordinate in the Viewport rectangle maps to a 3D point in worldspace. + Returns the 3D point in worldspace that maps to the given 2D coordinate in the [Viewport] rectangle. </description> </method> <method name="project_ray_normal" qualifiers="const"> @@ -87,7 +87,7 @@ <argument index="2" name="z_far" type="float"> </argument> <description> - Set the camera projection to orthogonal mode, by specifying a width and the [i]near[/i] and [i]far[/i] clip planes in worldspace units. (As a hint, 2D games often use this projection, with values specified in pixels) + Sets the camera projection to orthogonal mode, by specifying a width and the [i]near[/i] and [i]far[/i] clip planes in worldspace units. (As a hint, 2D games often use this projection, with values specified in pixels) </description> </method> <method name="set_perspective"> @@ -100,7 +100,7 @@ <argument index="2" name="z_far" type="float"> </argument> <description> - Set the camera projection to perspective mode, by specifying a [i]FOV[/i] Y angle in degrees (FOV means Field of View), and the [i]near[/i] and [i]far[/i] clip planes in worldspace units. + Sets the camera projection to perspective mode, by specifying a [i]FOV[/i] Y angle in degrees (FOV means Field of View), and the [i]near[/i] and [i]far[/i] clip planes in worldspace units. </description> </method> <method name="unproject_position" qualifiers="const"> @@ -109,7 +109,7 @@ <argument index="0" name="world_point" type="Vector3"> </argument> <description> - Returns how a 3D point in worldspace maps to a 2D coordinate in the [Viewport] rectangle. + Returns the 2D coordinate in the [Viewport] rectangle that maps to the given 3D point in worldspace. </description> </method> </methods> @@ -124,7 +124,7 @@ If not [code]DOPPLER_TRACKING_DISABLED[/code] this Camera will simulate the Doppler effect for objects changed in particular [code]_process[/code] methods. Default value: [code]DOPPLER_TRACKING_DISABLED[/code]. </member> <member name="environment" type="Environment" setter="set_environment" getter="get_environment"> - Set the [Environment] to use for this Camera. + The [Environment] to use for this Camera. </member> <member name="far" type="float" setter="set_zfar" getter="get_zfar"> The distance to the far culling boundary for this Camera relative to its local z-axis. @@ -136,7 +136,7 @@ The horizontal (X) offset of the Camera viewport. </member> <member name="keep_aspect" type="int" setter="set_keep_aspect_mode" getter="get_keep_aspect_mode" enum="Camera.KeepAspect"> - The axis to lock during [member fov]/[member size] adjustments. + The axis to lock during [member fov]/[member size] adjustments. Can be either [code]KEEP_WIDTH[/code] or [code]KEEP_HEIGHT[/code]. </member> <member name="near" type="float" setter="set_znear" getter="get_znear"> The distance to the near culling boundary for this Camera relative to its local z-axis. @@ -148,7 +148,7 @@ The camera's size measured as 1/2 the width or height. Only applicable in orthogonal mode. Since [member keep_aspect] locks on axis, [code]size[/code] sets the other axis' size length. </member> <member name="v_offset" type="float" setter="set_v_offset" getter="get_v_offset"> - The horizontal (Y) offset of the Camera viewport. + The vertical (Y) offset of the Camera viewport. </member> </members> <constants> diff --git a/doc/classes/CheckBox.xml b/doc/classes/CheckBox.xml index d37f0422bc..fb2cf64d98 100644 --- a/doc/classes/CheckBox.xml +++ b/doc/classes/CheckBox.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="CheckBox" inherits="Button" category="Core" version="3.1"> <brief_description> - Binary choice user interface widget + Binary choice user interface widget. </brief_description> <description> A checkbox allows the user to make a binary choice (choosing only one of two possible options), for example Answer 'yes' or 'no'. diff --git a/doc/classes/CollisionShape.xml b/doc/classes/CollisionShape.xml index 9910de494e..95fa1175c3 100644 --- a/doc/classes/CollisionShape.xml +++ b/doc/classes/CollisionShape.xml @@ -4,7 +4,7 @@ Node that represents collision shape data in 3D space. </brief_description> <description> - Editor facility for creating and editing collision shapes in 3D space. You can use this node to represent all sorts of collision shapes, for example, add this to an [Area] to give it a detection shape, or add it to a [PhysicsBody] to give create solid object. [b]IMPORTANT[/b]: this is an Editor-only helper to create shapes, use [method get_shape] to get the actual shape. + Editor facility for creating and editing collision shapes in 3D space. You can use this node to represent all sorts of collision shapes, for example, add this to an [Area] to give it a detection shape, or add it to a [PhysicsBody] to create a solid object. [b]IMPORTANT[/b]: this is an Editor-only helper to create shapes, use [method get_shape] to get the actual shape. </description> <tutorials> http://docs.godotengine.org/en/3.0/tutorials/physics/physics_introduction.html diff --git a/doc/classes/CollisionShape2D.xml b/doc/classes/CollisionShape2D.xml index 6d62a0ba62..3136f132bf 100644 --- a/doc/classes/CollisionShape2D.xml +++ b/doc/classes/CollisionShape2D.xml @@ -4,7 +4,7 @@ Node that represents collision shape data in 2D space. </brief_description> <description> - Editor facility for creating and editing collision shapes in 2D space. You can use this node to represent all sorts of collision shapes, for example, add this to an [Area2D] to give it a detection shape, or add it to a [PhysicsBody2D] to give create solid object. [b]IMPORTANT[/b]: this is an Editor-only helper to create shapes, use [method get_shape] to get the actual shape. + Editor facility for creating and editing collision shapes in 2D space. You can use this node to represent all sorts of collision shapes, for example, add this to an [Area2D] to give it a detection shape, or add it to a [PhysicsBody2D] to create a solid object. [b]IMPORTANT[/b]: this is an Editor-only helper to create shapes, use [method get_shape] to get the actual shape. </description> <tutorials> http://docs.godotengine.org/en/3.0/tutorials/physics/physics_introduction.html diff --git a/doc/classes/ColorPickerButton.xml b/doc/classes/ColorPickerButton.xml index 717f7e4efc..eb86dc8af8 100644 --- a/doc/classes/ColorPickerButton.xml +++ b/doc/classes/ColorPickerButton.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="ColorPickerButton" inherits="Button" category="Core" version="3.1"> <brief_description> - Button that pops out a [ColorPicker] + Button that pops out a [ColorPicker]. </brief_description> <description> Encapsulates a [ColorPicker] making it accesible by pressing a button, pressing the button will toggle the [ColorPicker] visibility diff --git a/doc/classes/ConeTwistJoint.xml b/doc/classes/ConeTwistJoint.xml index feb3262be0..d6b2f191a4 100644 --- a/doc/classes/ConeTwistJoint.xml +++ b/doc/classes/ConeTwistJoint.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="ConeTwistJoint" inherits="Joint" category="Core" version="3.1"> <brief_description> - A twist joint between two 3D bodies + A twist joint between two 3D bodies. </brief_description> <description> The joint can rotate the bodies across an axis defined by the local x-axes of the [Joint]. diff --git a/doc/classes/Control.xml b/doc/classes/Control.xml index 722bb5d258..95e8622cf4 100644 --- a/doc/classes/Control.xml +++ b/doc/classes/Control.xml @@ -158,7 +158,7 @@ </argument> <description> Forces drag and bypasses [method get_drag_data] and [method set_drag_preview] by passing [code]data[/code] and [code]preview[/code]. Drag will start even if the mouse is neither over nor pressed on this control. - The methods [method can_drop_data] and [method drop_data] must be implemented on controls that want to recieve drop data. + The methods [method can_drop_data] and [method drop_data] must be implemented on controls that want to receive drop data. </description> </method> <method name="get_begin" qualifiers="const"> @@ -208,7 +208,7 @@ <argument index="0" name="position" type="Vector2"> </argument> <description> - Godot calls this method to get data that can be dragged and dropped onto controls that expect drop data. Return null if there is no data to drag. Controls that want to recieve drop data should implement [method can_drop_data] and [method drop_data]. [code]position[/code] is local to this control. Drag may be forced with [method force_drag]. + Godot calls this method to get data that can be dragged and dropped onto controls that expect drop data. Return null if there is no data to drag. Controls that want to receive drop data should implement [method can_drop_data] and [method drop_data]. [code]position[/code] is local to this control. Drag may be forced with [method force_drag]. A preview that will follow the mouse that should represent the data can be set with [method set_drag_preview]. A good time to set the preview is in this method. [codeblock] extends Control diff --git a/doc/classes/DynamicFontData.xml b/doc/classes/DynamicFontData.xml index 510f19dd78..7b34d02316 100644 --- a/doc/classes/DynamicFontData.xml +++ b/doc/classes/DynamicFontData.xml @@ -16,7 +16,19 @@ <member name="font_path" type="String" setter="set_font_path" getter="get_font_path"> The path to the vector font file. </member> + <member name="hinting" type="int" setter="set_hinting" getter="get_hinting" enum="DynamicFontData.Hinting"> + The font hinting mode used by FreeType. + </member> </members> <constants> + <constant name="HINTING_NONE" value="0" enum="Hinting"> + Disable font hinting (smoother but less crisp). + </constant> + <constant name="HINTING_LIGHT" value="1" enum="Hinting"> + Use the light font hinting mode. + </constant> + <constant name="HINTING_NORMAL" value="2" enum="Hinting"> + Use the default font hinting mode (crisper but less smooth). + </constant> </constants> </class> diff --git a/doc/classes/Environment.xml b/doc/classes/Environment.xml index 048c90e515..18adaa645c 100644 --- a/doc/classes/Environment.xml +++ b/doc/classes/Environment.xml @@ -4,8 +4,9 @@ Resource for environment nodes (like [WorldEnvironment]) that define multiple rendering options. </brief_description> <description> - Resource for environment nodes (like [WorldEnvironment]) that define multiple environment operations (such as background [Sky] or [Color], ambient light, fog, depth-of-field...). These parameters affect the final render of the scene. The order of these operations is: - - DOF Blur + Resource for environment nodes (like [WorldEnvironment]) that define multiple environment operations (such as background [Sky] or [Color], ambient light, fog, depth-of-field...). These parameters affect the final render of the scene. The order of these operations is: + + - DOF Blur - Motion Blur - Bloom - Tonemap (auto exposure) @@ -13,7 +14,7 @@ </description> <tutorials> http://docs.godotengine.org/en/3.0/tutorials/3d/environment_and_post_processing.html - http://docs.godotengine.org/en/3.0/tutorials/3d/high_dynamic_range.html + http://docs.godotengine.org/en/3.0/tutorials/3d/high_dynamic_range.html </tutorials> <demos> </demos> diff --git a/doc/classes/File.xml b/doc/classes/File.xml index 3cafb6ba3b..534323348e 100644 --- a/doc/classes/File.xml +++ b/doc/classes/File.xml @@ -163,6 +163,20 @@ Returns a [String] saved in Pascal format from the file. </description> </method> + <method name="get_path"> + <return type="String"> + </return> + <description> + Returns the path as a [String] for the current open file. + </description> + </method> + <method name="get_path_absolute"> + <return type="String"> + </return> + <description> + Returns the absolute path as a [String] for the current open file. + </description> + </method> <method name="get_position" qualifiers="const"> <return type="int"> </return> diff --git a/doc/classes/Generic6DOFJoint.xml b/doc/classes/Generic6DOFJoint.xml index f49f4231ef..2aec6d7f4e 100644 --- a/doc/classes/Generic6DOFJoint.xml +++ b/doc/classes/Generic6DOFJoint.xml @@ -4,7 +4,7 @@ The generic 6 degrees of freedom joint can implement a variety of joint-types by locking certain axes' rotation or translation. </brief_description> <description> - The first 3 dof axes are linear axes, which represent translation of Bodies, and the latter 3 dof axes represent the angular motion. Each axis can be either locked, or limited. + The first 3 DOF axes are linear axes, which represent translation of Bodies, and the latter 3 DOF axes represent the angular motion. Each axis can be either locked, or limited. </description> <tutorials> </tutorials> @@ -18,7 +18,7 @@ The lower, the longer an impulse from one side takes to travel to the other side. </member> <member name="angular_limit_x/enabled" type="bool" setter="set_flag_x" getter="get_flag_x"> - If [code]true[/code] rotation across the x-axis is enabled. + If [code]true[/code] rotation across the x-axis is limited. </member> <member name="angular_limit_x/erp" type="float" setter="set_param_x" getter="get_param_x"> When rotating across x-axis, this error tolerance factor defines how much the correction gets slowed down. The lower, the slower. @@ -42,7 +42,7 @@ The amount of rotational damping across the y-axis. The lower, the more dampening occurs. </member> <member name="angular_limit_y/enabled" type="bool" setter="set_flag_y" getter="get_flag_y"> - If [code]true[/code] rotation across the y-axis is enabled. + If [code]true[/code] rotation across the y-axis is limited. </member> <member name="angular_limit_y/erp" type="float" setter="set_param_y" getter="get_param_y"> When rotating across y-axis, this error tolerance factor defines how much the correction gets slowed down. The lower, the slower. @@ -66,7 +66,7 @@ The amount of rotational damping across the z-axis. The lower, the more dampening occurs. </member> <member name="angular_limit_z/enabled" type="bool" setter="set_flag_z" getter="get_flag_z"> - If [code]true[/code] rotation across the z-axis is enabled. + If [code]true[/code] rotation across the z-axis is limited. </member> <member name="angular_limit_z/erp" type="float" setter="set_param_z" getter="get_param_z"> When rotating across z-axis, this error tolerance factor defines how much the correction gets slowed down. The lower, the slower. @@ -117,7 +117,7 @@ The amount of damping that happens at the x-motion. </member> <member name="linear_limit_x/enabled" type="bool" setter="set_flag_x" getter="get_flag_x"> - If [code]true[/code] the linear motion across the x-axis is enabled. + If [code]true[/code] the linear motion across the x-axis is limited. </member> <member name="linear_limit_x/lower_distance" type="float" setter="set_param_x" getter="get_param_x"> The minimum difference between the pivot points' x-axis. @@ -135,7 +135,7 @@ The amount of damping that happens at the y-motion. </member> <member name="linear_limit_y/enabled" type="bool" setter="set_flag_y" getter="get_flag_y"> - If [code]true[/code] the linear motion across the y-axis is enabled. + If [code]true[/code] the linear motion across the y-axis is limited. </member> <member name="linear_limit_y/lower_distance" type="float" setter="set_param_y" getter="get_param_y"> The minimum difference between the pivot points' y-axis. @@ -153,7 +153,7 @@ The amount of damping that happens at the z-motion. </member> <member name="linear_limit_z/enabled" type="bool" setter="set_flag_z" getter="get_flag_z"> - If [code]true[/code] the linear motion across the z-axis is enabled. + If [code]true[/code] the linear motion across the z-axis is limited. </member> <member name="linear_limit_z/lower_distance" type="float" setter="set_param_z" getter="get_param_z"> The minimum difference between the pivot points' z-axis. diff --git a/doc/classes/GridContainer.xml b/doc/classes/GridContainer.xml index 7f70a8b7b4..346ab9d357 100644 --- a/doc/classes/GridContainer.xml +++ b/doc/classes/GridContainer.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="GridContainer" inherits="Container" category="Core" version="3.1"> <brief_description> - Grid container used to arrange elements in a grid like layout + Grid container used to arrange elements in a grid like layout. </brief_description> <description> Grid container will arrange its children in a grid like structure, the grid columns are specified using the [method set_columns] method and the number of rows will be equal to the number of children in the container divided by the number of columns, for example: if the container has 5 children, and 2 columns, there will be 3 rows in the container. Notice that grid layout will preserve the columns and rows for every size of the container. diff --git a/doc/classes/Image.xml b/doc/classes/Image.xml index b158154c49..c1bd8d34eb 100644 --- a/doc/classes/Image.xml +++ b/doc/classes/Image.xml @@ -436,74 +436,109 @@ <constant name="FORMAT_LA8" value="1" enum="Format"> </constant> <constant name="FORMAT_R8" value="2" enum="Format"> + OpenGL texture format RED with a single component and a bitdepth of 8. </constant> <constant name="FORMAT_RG8" value="3" enum="Format"> + OpenGL texture format RG with two components and a bitdepth of 8 for each. </constant> <constant name="FORMAT_RGB8" value="4" enum="Format"> + OpenGL texture format RGB with three components, each with a bitdepth of 8. </constant> <constant name="FORMAT_RGBA8" value="5" enum="Format"> + OpenGL texture format RGBA with four components, each with a bitdepth of 8. </constant> <constant name="FORMAT_RGBA4444" value="6" enum="Format"> + OpenGL texture format RGBA with four components, each with a bitdepth of 4. </constant> <constant name="FORMAT_RGBA5551" value="7" enum="Format"> + OpenGL texture format GL_RGB5_A1 where 5 bits of depth for each component of RGB and one bit for alpha. </constant> <constant name="FORMAT_RF" value="8" enum="Format"> + OpenGL texture format GL_R32F where there's one component, a 32-bit floating-point value. </constant> <constant name="FORMAT_RGF" value="9" enum="Format"> + OpenGL texture format GL_RG32F where there are two components, each a 32-bit floating-point values. </constant> <constant name="FORMAT_RGBF" value="10" enum="Format"> + OpenGL texture format GL_RGB32F where there are three components, each a 32-bit floating-point values. </constant> <constant name="FORMAT_RGBAF" value="11" enum="Format"> + OpenGL texture format GL_RGBA32F where there are four components, each a 32-bit floating-point values. </constant> <constant name="FORMAT_RH" value="12" enum="Format"> + OpenGL texture format GL_R32F where there's one component, a 16-bit "half-precision" floating-point value. </constant> <constant name="FORMAT_RGH" value="13" enum="Format"> + OpenGL texture format GL_RG32F where there's two components, each a 16-bit "half-precision" floating-point value. </constant> <constant name="FORMAT_RGBH" value="14" enum="Format"> + OpenGL texture format GL_RGB32F where there's three components, each a 16-bit "half-precision" floating-point value. </constant> <constant name="FORMAT_RGBAH" value="15" enum="Format"> + OpenGL texture format GL_RGBA32F where there's four components, each a 16-bit "half-precision" floating-point value. </constant> <constant name="FORMAT_RGBE9995" value="16" enum="Format"> + A special OpenGL texture format where the three color components have 9 bits of precision and all three share a single exponent. </constant> <constant name="FORMAT_DXT1" value="17" enum="Format"> + The S3TC texture format that uses Block Compression 1, and is the smallest variation of S3TC, only providing 1 bit of alpha and color data being premultiplied with alpha. More information can be found at https://www.khronos.org/opengl/wiki/S3_Texture_Compression. </constant> <constant name="FORMAT_DXT3" value="18" enum="Format"> + The S3TC texture format that uses Block Compression 2, and color data is interpreted as not having been premultiplied by alpha. Well suited for images with sharp alpha transitions between translucent and opaque areas. </constant> <constant name="FORMAT_DXT5" value="19" enum="Format"> + The S3TC texture format also known as Block Compression 3 or BC3 that contains 64 bits of alpha channel data followed by 64 bits of DXT1-encoded color data. Color data is not premultiplied by alpha, same as DXT3. DXT5 generally produces superior results for transparency gradients than DXT3. </constant> <constant name="FORMAT_RGTC_R" value="20" enum="Format"> + Texture format that uses Red Green Texture Compression, normalizing the red channel data using the same compression algorithm that DXT5 uses for the alpha channel. More information can be found here https://www.khronos.org/opengl/wiki/Red_Green_Texture_Compression. </constant> <constant name="FORMAT_RGTC_RG" value="21" enum="Format"> + Texture format that uses Red Green Texture Compression, normalizing the red and green channel data using the same compression algorithm that DXT5 uses for the alpha channel. </constant> <constant name="FORMAT_BPTC_RGBA" value="22" enum="Format"> + Texture format that uses BPTC compression with unsigned normalized RGBA components. More information can be found at https://www.khronos.org/opengl/wiki/BPTC_Texture_Compression. </constant> <constant name="FORMAT_BPTC_RGBF" value="23" enum="Format"> + Texture format that uses BPTC compression with signed floating-point RGB components. </constant> <constant name="FORMAT_BPTC_RGBFU" value="24" enum="Format"> + Texture format that uses BPTC compression with unsigned floating-point RGB components. </constant> <constant name="FORMAT_PVRTC2" value="25" enum="Format"> + Texture format used on PowerVR-supported mobile platforms, uses 2 bit color depth with no alpha. More information on PVRTC can be found here https://en.wikipedia.org/wiki/PVRTC. </constant> <constant name="FORMAT_PVRTC2A" value="26" enum="Format"> + Same as PVRTC2, but with an alpha component. </constant> <constant name="FORMAT_PVRTC4" value="27" enum="Format"> + Similar to PVRTC2, but with 4 bit color depth and no alpha. </constant> <constant name="FORMAT_PVRTC4A" value="28" enum="Format"> + Same as PVRTC4, but with an alpha component. </constant> <constant name="FORMAT_ETC" value="29" enum="Format"> + Ericsson Texture Compression format, also referred to as 'ETC1', and is part of the OpenGL ES graphics standard. An overview of the format is given at https://en.wikipedia.org/wiki/Ericsson_Texture_Compression#ETC1. </constant> <constant name="FORMAT_ETC2_R11" value="30" enum="Format"> + Ericsson Texture Compression format 2 variant R11_EAC, which provides one channel of unsigned data. </constant> <constant name="FORMAT_ETC2_R11S" value="31" enum="Format"> + Ericsson Texture Compression format 2 variant SIGNED_R11_EAC, which provides one channel of signed data. </constant> <constant name="FORMAT_ETC2_RG11" value="32" enum="Format"> + Ericsson Texture Compression format 2 variant RG11_EAC, which provides two channels of unsigned data. </constant> <constant name="FORMAT_ETC2_RG11S" value="33" enum="Format"> + Ericsson Texture Compression format 2 variant SIGNED_RG11_EAC, which provides two channels of signed data. </constant> <constant name="FORMAT_ETC2_RGB8" value="34" enum="Format"> + Ericsson Texture Compression format 2 variant RGB8, which is a followup of ETC1 and compresses RGB888 data. </constant> <constant name="FORMAT_ETC2_RGBA8" value="35" enum="Format"> + Ericsson Texture Compression format 2 variant RGBA8, which compresses RGBA8888 data with full alpha support. </constant> <constant name="FORMAT_ETC2_RGB8A1" value="36" enum="Format"> + Ericsson Texture Compression format 2 variant RGB8_PUNCHTHROUGH_ALPHA1, which compresses RGBA data to make alpha either fully transparent or fully opaque. </constant> <constant name="FORMAT_MAX" value="37" enum="Format"> </constant> diff --git a/doc/classes/Input.xml b/doc/classes/Input.xml index a7a6c2ef45..f3bff5a146 100644 --- a/doc/classes/Input.xml +++ b/doc/classes/Input.xml @@ -7,6 +7,7 @@ A Singleton that deals with inputs. This includes key presses, mouse buttons and movement, joypads, and input actions. Actions and their events can be set in the Project Settings / Input Map tab. Or be set with [InputMap]. </description> <tutorials> + http://docs.godotengine.org/en/3.0/tutorials/inputs/index.html </tutorials> <demos> </demos> @@ -44,7 +45,7 @@ <return type="Vector3"> </return> <description> - If the device has an accelerometer, this will return the movement. + If the device has an accelerometer, this will return the acceleration. Otherwise, it returns an empty [Vector3]. </description> </method> <method name="get_connected_joypads"> @@ -58,13 +59,14 @@ <return type="Vector3"> </return> <description> + If the device has an accelerometer, this will return the gravity. Otherwise, it returns an empty [Vector3]. </description> </method> <method name="get_gyroscope" qualifiers="const"> <return type="Vector3"> </return> <description> - If the device has a gyroscope, this will return the rate of rotation in rad/s around a device's x, y, and z axis. + If the device has a gyroscope, this will return the rate of rotation in rad/s around a device's x, y, and z axis. Otherwise, it returns an empty [Vector3]. </description> </method> <method name="get_joy_axis" qualifiers="const"> @@ -180,7 +182,8 @@ <argument index="0" name="action" type="String"> </argument> <description> - Returns [code]true[/code] when you start pressing the action event. + Returns [code]true[/code] when the user starts pressing the action event, meaning it's true only on the frame that the user pressed down the button. + This is useful for code that needs to run only once when an action is pressed, instead of every frame while it's pressed. </description> </method> <method name="is_action_just_released" qualifiers="const"> @@ -189,7 +192,7 @@ <argument index="0" name="action" type="String"> </argument> <description> - Returns [code]true[/code] when you stop pressing the action event. + Returns [code]true[/code] when the user stops pressing the action event, meaning it's true only on the frame that the user released the button. </description> </method> <method name="is_action_pressed" qualifiers="const"> @@ -259,6 +262,7 @@ <argument index="0" name="event" type="InputEvent"> </argument> <description> + Feeds an [InputEvent] to the game. Can be used to artificially trigger input events from code. </description> </method> <method name="remove_joy_mapping"> @@ -334,7 +338,7 @@ <argument index="1" name="connected" type="bool"> </argument> <description> - Emitted when a joypad device has been connected or disconnected + Emitted when a joypad device has been connected or disconnected. </description> </signal> </signals> @@ -349,40 +353,58 @@ Captures the mouse. The mouse will be hidden and unable to leave the game window. But it will still register movement and mouse button presses. </constant> <constant name="MOUSE_MODE_CONFINED" value="3" enum="MouseMode"> + Makes the mouse cursor visible but confines it to the game window. </constant> <constant name="CURSOR_ARROW" value="0" enum="CursorShape"> + Arrow cursor. Standard, default pointing cursor. </constant> <constant name="CURSOR_IBEAM" value="1" enum="CursorShape"> + I-beam cursor. Usually used to show where the text cursor will appear when the mouse is clicked. </constant> <constant name="CURSOR_POINTING_HAND" value="2" enum="CursorShape"> + Pointing hand cursor. Usually used to indicate the pointer is over a link or other interactable item. </constant> <constant name="CURSOR_CROSS" value="3" enum="CursorShape"> + Cross cursor. Typically appears over regions in which a drawing operation can be performance or for selections. </constant> <constant name="CURSOR_WAIT" value="4" enum="CursorShape"> + Wait cursor. Indicates that the application is busy performing an operation. </constant> <constant name="CURSOR_BUSY" value="5" enum="CursorShape"> + Busy cursor. See [code]CURSOR_WAIT[/code]. </constant> <constant name="CURSOR_DRAG" value="6" enum="CursorShape"> + Drag cursor. Usually displayed when dragging something. </constant> <constant name="CURSOR_CAN_DROP" value="7" enum="CursorShape"> + Can drop cursor. Usually displayed when dragging something to indicate that it can be dropped at the current position. </constant> <constant name="CURSOR_FORBIDDEN" value="8" enum="CursorShape"> + Forbidden cursor. Indicates that the current action is forbidden (for example, when dragging something) or that the control at a position is disabled. </constant> <constant name="CURSOR_VSIZE" value="9" enum="CursorShape"> + Vertical resize mouse cursor. A double headed vertical arrow. It tells the user they can resize the window or the panel vertically. </constant> <constant name="CURSOR_HSIZE" value="10" enum="CursorShape"> + Horizontal resize mouse cursor. A double headed horizontal arrow. It tells the user they can resize the window or the panel horizontally. </constant> <constant name="CURSOR_BDIAGSIZE" value="11" enum="CursorShape"> + Window resize mouse cursor. The cursor is a double headed arrow that goes from the bottom left to the top right. It tells the user they can resize the window or the panel both horizontally and vertically. </constant> <constant name="CURSOR_FDIAGSIZE" value="12" enum="CursorShape"> + Window resize mouse cursor. The cursor is a double headed arrow that goes from the top left to the bottom right, the opposite of [code]CURSOR_BDIAGSIZE[/code]. It tells the user they can resize the window or the panel both horizontally and vertically. </constant> <constant name="CURSOR_MOVE" value="13" enum="CursorShape"> + Move cursor. Indicates that something can be moved. </constant> <constant name="CURSOR_VSPLIT" value="14" enum="CursorShape"> + Vertical split mouse cursor. On Windows, it's the same as [code]CURSOR_VSIZE[/code]. </constant> <constant name="CURSOR_HSPLIT" value="15" enum="CursorShape"> + Horizontal split mouse cursor. On Windows, it's the same as [code]CURSOR_HSIZE[/code]. </constant> <constant name="CURSOR_HELP" value="16" enum="CursorShape"> + Help cursor. Usually a question mark. </constant> </constants> </class> diff --git a/doc/classes/InstancePlaceholder.xml b/doc/classes/InstancePlaceholder.xml index 249c6921c4..5945e1068f 100644 --- a/doc/classes/InstancePlaceholder.xml +++ b/doc/classes/InstancePlaceholder.xml @@ -4,7 +4,7 @@ Placeholder for the root [Node] of a [PackedScene]. </brief_description> <description> - Turning on the option [b]Load As Placeholder[/b] for an instanced scene in the editor causes it to be replaced by an InstacePlaceholder when running the game. This makes it possible to delay actually loading the scene until calling [method replace_by_instance]. This is useful to avoid loading large scenes all at once by loading parts of it selectively. + Turning on the option [b]Load As Placeholder[/b] for an instanced scene in the editor causes it to be replaced by an InstancePlaceholder when running the game. This makes it possible to delay actually loading the scene until calling [method replace_by_instance]. This is useful to avoid loading large scenes all at once by loading parts of it selectively. The InstancePlaceholder does not have a transform. This causes any child nodes to be positioned relatively to the Viewport from point (0,0), rather than their parent as displayed in the editor. Replacing the placeholder with a scene with a transform will transform children relatively to their parent again. </description> <tutorials> diff --git a/doc/classes/InterpolatedCamera.xml b/doc/classes/InterpolatedCamera.xml index 9ee06b9d4f..1ac7b5107e 100644 --- a/doc/classes/InterpolatedCamera.xml +++ b/doc/classes/InterpolatedCamera.xml @@ -1,8 +1,11 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="InterpolatedCamera" inherits="Camera" category="Core" version="3.1"> <brief_description> + Camera which moves toward another node. </brief_description> <description> + InterpolatedCamera is a [Camera] which smoothly moves to match a target node's position and rotation. + If it is not [member enabled] or does not have a valid target set, InterpolatedCamera acts like a normal Camera. </description> <tutorials> </tutorials> @@ -15,15 +18,19 @@ <argument index="0" name="target" type="Object"> </argument> <description> + Sets the node to move toward and orient with. </description> </method> </methods> <members> <member name="enabled" type="bool" setter="set_interpolation_enabled" getter="is_interpolation_enabled"> + If [code]true[/code] and a target is set, the camera will move automatically. </member> <member name="speed" type="float" setter="set_speed" getter="get_speed"> + How quickly the camera moves toward its target. Higher values will result in tighter camera motion. </member> <member name="target" type="NodePath" setter="set_target_path" getter="get_target_path"> + The target's [NodePath]. </member> </members> <constants> diff --git a/doc/classes/LinkButton.xml b/doc/classes/LinkButton.xml index f419802958..a09edfad89 100644 --- a/doc/classes/LinkButton.xml +++ b/doc/classes/LinkButton.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="LinkButton" inherits="BaseButton" category="Core" version="3.1"> <brief_description> - Simple button used to represent a link to some resource + Simple button used to represent a link to some resource. </brief_description> <description> This kind of buttons are primarily used when the interaction with the button causes a context change (like linking to a web page). diff --git a/doc/classes/Navigation2D.xml b/doc/classes/Navigation2D.xml index 6f9ff7a2be..d2f4513372 100644 --- a/doc/classes/Navigation2D.xml +++ b/doc/classes/Navigation2D.xml @@ -1,6 +1,7 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="Navigation2D" inherits="Node2D" category="Core" version="3.1"> <brief_description> + Class to assist with character navigation and pathfinding. </brief_description> <description> </description> diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml index 8d07aa95f3..9129f64340 100644 --- a/doc/classes/Node.xml +++ b/doc/classes/Node.xml @@ -5,7 +5,7 @@ </brief_description> <description> Nodes are Godot's building blocks. They can be assigned as the child of another node, resulting in a tree arrangement. A given node can contain any number of nodes as children with the requirement that all siblings (direct children of a node) should have unique names. - A tree of nodes is called a [i]scene[/i]. Scenes can be saved to the disk and then instanced into other scenes. This allows for very high flexibility in the architecture and data model of Godot projects. Nodes can also optionally be added to groups. This makes it possible to access a number of nodes from code (an "enemies" group, for example) to perform grouped actions. + A tree of nodes is called a [i]scene[/i]. Scenes can be saved to the disk and then instanced into other scenes. This allows for very high flexibility in the architecture and data model of Godot projects. [b]Scene tree:[/b] The [SceneTree] contains the active tree of nodes. When a node is added to the scene tree, it receives the NOTIFICATION_ENTER_TREE notification and its [method _enter_tree] callback is triggered. Child nodes are always added [i]after[/i] their parent node, i.e. the [method _enter_tree] callback of a parent node will be triggered before its child's. Once all nodes have been added in the scene tree, they receive the NOTIFICATION_READY notification and their respective [method _ready] callbacks are triggered. For groups of nodes, the [method _ready] callback is called in reverse order, starting with the children and moving up to the parent nodes. This means that when adding a node to the scene tree, the following order will be used for the callbacks: [method _enter_tree] of the parent, [method _enter_tree] of the children, [method _ready] of the children and finally [method _ready] of the parent (recursively for the entire scene tree). @@ -13,7 +13,8 @@ Nodes can also process input events. When present, the [method _input] function will be called for each input that the program receives. In many cases, this can be overkill (unless used for simple projects), and the [method _unhandled_input] function might be preferred; it is called when the input event was not handled by anyone else (typically, GUI [Control] nodes), ensuring that the node only receives the events that were meant for it. To keep track of the scene hierarchy (especially when instancing scenes into other scenes), an "owner" can be set for the node with [method set_owner]. This keeps track of who instanced what. This is mostly useful when writing editors and tools, though. Finally, when a node is freed with [method free] or [method queue_free], it will also free all its children. - [b]Networking with nodes:[/b] After connecting to a server (or making one, see [NetworkedMultiplayerENet]) it is possible to use the built-in RPC (remote procedure call) system to communicate over the network. By calling [method rpc] with a method name, it will be called locally and in all connected peers (peers = clients and the server that accepts connections), with behaviour varying depending on the network mode ([method set_network_mode]) of the receiving peer. To identify which node receives the RPC call Godot will use its [NodePath] (make sure node names are the same on all peers). + [b]Groups:[/b] Nodes can be added to as many groups as you want to be easy to manage, you could create groups like "enemies" or "collectables" for example, depending on your game. See [method add_to_group], [method is_in_group] and [method remove_from_group]. You can then retrieve all nodes in these groups, iterate them and even call methods on groups via the methods on [SceneTree]. + [b]Networking with nodes:[/b] After connecting to a server (or making one, see [NetworkedMultiplayerENet]) it is possible to use the built-in RPC (remote procedure call) system to communicate over the network. By calling [method rpc] with a method name, it will be called locally and in all connected peers (peers = clients and the server that accepts connections). To identify which node receives the RPC call Godot will use its [NodePath] (make sure node names are the same on all peers). Also take a look at the high-level networking tutorial and corresponding demos. </description> <tutorials> http://docs.godotengine.org/en/3.0/getting_started/step_by_step/scenes_and_nodes.html @@ -45,6 +46,8 @@ <description> Called when there is an input event. The input event propagates through the node tree until a node consumes it. It is only called if input processing is enabled, which is done automatically if this method is overridden, and can be toggled with [method set_process_input]. + To consume the input event and stop it propagating further to other nodes, [method SceneTree.set_input_as_handled] can be called. + For gameplay input, [method _unhandled_input] and [method _unhandled_key_input] are usually a better fit as they allow the GUI to intercept the events first. </description> </method> <method name="_physics_process" qualifiers="virtual"> @@ -74,7 +77,8 @@ </return> <description> Called when the node is "ready", i.e. when both the node and its children have entered the scene tree. If the node has children, their [method _ready] callbacks get triggered first, and the parent node will receive the ready notification afterwards. - Corresponds to the NOTIFICATION_READY notification in [method Object._notification]. + Corresponds to the NOTIFICATION_READY notification in [method Object._notification]. See also the [code]onready[/code] keyword for variables. + Usually used for initialization. For even earlier initialization, [method Object._init] may be used. Also see [method _enter_tree]. </description> </method> <method name="_unhandled_input" qualifiers="virtual"> @@ -83,8 +87,10 @@ <argument index="0" name="event" type="InputEvent"> </argument> <description> - Propagated to all nodes when the previous InputEvent is not consumed by any nodes. + Propagated to all nodes when the previous [InputEvent] is not consumed by any nodes. It is only called if unhandled input processing is enabled, which is done automatically if this method is overridden, and can be toggled with [method set_process_unhandled_input]. + To consume the input event and stop it propagating further to other nodes, [method SceneTree.set_input_as_handled] can be called. + For gameplay input, this and [method _unhandled_key_input] are usually a better fit than [method _input] as they allow the GUI to intercept the events first. </description> </method> <method name="_unhandled_key_input" qualifiers="virtual"> @@ -93,6 +99,10 @@ <argument index="0" name="event" type="InputEventKey"> </argument> <description> + Propagated to all nodes when the previous [InputEventKey] is not consumed by any nodes. + It is only called if unhandled key input processing is enabled, which is done automatically if this method is overridden, and can be toggled with [method set_process_unhandled_key_input]. + To consume the input event and stop it propagating further to other nodes, [method SceneTree.set_input_as_handled] can be called. + For gameplay input, this and [method _unhandled_input] are usually a better fit than [method _input] as they allow the GUI to intercept the events first. </description> </method> <method name="add_child"> @@ -129,7 +139,7 @@ <argument index="1" name="persistent" type="bool" default="false"> </argument> <description> - Adds the node to a group. Groups are helpers to name and organize a subset of nodes, for example "enemies" or "collectables". A node can be in any number of groups. Nodes can be assigned a group at any time, but will not be added until they are inside the scene tree (see [method is_inside_tree]). + Adds the node to a group. Groups are helpers to name and organize a subset of nodes, for example "enemies" or "collectables". A node can be in any number of groups. Nodes can be assigned a group at any time, but will not be added until they are inside the scene tree (see [method is_inside_tree]). See notes in the description, and the group methods in [SceneTree]. </description> </method> <method name="can_process" qualifiers="const"> @@ -203,7 +213,7 @@ <return type="int"> </return> <description> - Returns the peer ID of the network master for this node. + Returns the peer ID of the network master for this node. See [method set_network_master]. </description> </method> <method name="get_node" qualifiers="const"> @@ -262,7 +272,7 @@ <argument index="0" name="node" type="Node"> </argument> <description> - Returns the relative path from the current node to the specified node in "node" argument. Both nodes must be in the same scene, or the function will fail. + Returns the relative [NodePath] from this node to the specified [code]node[/code]. Both nodes must be in the same scene or the function will fail. </description> </method> <method name="get_physics_process_delta_time" qualifiers="const"> @@ -290,6 +300,7 @@ <return type="bool"> </return> <description> + Returns [code]true[/code] if this is an instance load placeholder. See [InstancePlaceholder]. </description> </method> <method name="get_tree" qualifiers="const"> @@ -354,7 +365,7 @@ <argument index="0" name="group" type="String"> </argument> <description> - Returns [code]true[/code] if this node is in the specified group. + Returns [code]true[/code] if this node is in the specified group. See notes in the description, and the group methods in [SceneTree]. </description> </method> <method name="is_inside_tree" qualifiers="const"> @@ -368,6 +379,7 @@ <return type="bool"> </return> <description> + Returns [code]true[/code] if the local system is the master of this node. </description> </method> <method name="is_physics_processing" qualifiers="const"> @@ -381,6 +393,7 @@ <return type="bool"> </return> <description> + Returns [code]true[/code] if internal physics processing is enabled (see [method set_physics_process_internal]). </description> </method> <method name="is_processing" qualifiers="const"> @@ -401,6 +414,7 @@ <return type="bool"> </return> <description> + Returns [code]true[/code] if internal processing is enabled (see [method set_process_internal]). </description> </method> <method name="is_processing_unhandled_input" qualifiers="const"> @@ -432,13 +446,14 @@ <return type="void"> </return> <description> + Prints all stray nodes (nodes outside the [SceneTree]). Used for debugging. Works only in debug builds. </description> </method> <method name="print_tree"> <return type="void"> </return> <description> - Prints the scene to stdout. Used mainly for debugging purposes. + Prints the scene hierarchy of this node and all it's children to stdout. Used mainly for debugging purposes. </description> </method> <method name="propagate_call"> @@ -499,7 +514,7 @@ <argument index="0" name="group" type="String"> </argument> <description> - Removes a node from a group. + Removes a node from a group. See notes in the description, and the group methods in [SceneTree]. </description> </method> <method name="replace_by"> @@ -526,7 +541,7 @@ <argument index="0" name="method" type="String"> </argument> <description> - Sends a remote procedure call request to all peers on the network (and locally), optionally sending additional data as arguments. Call request will be received by nodes with the same [NodePath]. + Sends a remote procedure call request for the given [code]method[/code] to peers on the network (and locally), optionally sending all additional arguments as arguments to the method called by the RPC. The call request will only be received by nodes with the same [NodePath], including the exact same node name. Behaviour depends on the RPC configuration for the given method, see [method rpc_config]. Methods are not exposed to RPCs by default. Also see [method rset] and [method rset_config] for properties. Returns an empty [Variant]. Note that you can only safely use RPCs on clients after you received the [code]connected_to_server[/code] signal from the [SceneTree]. You also need to keep track of the connection state, either by the [SceneTree] signals like [code]server_disconnected[/code] or by checking [code]SceneTree.network_peer.get_connection_status() == CONNECTION_CONNECTED[/code]. </description> </method> <method name="rpc_config"> @@ -537,7 +552,7 @@ <argument index="1" name="mode" type="int" enum="Node.RPCMode"> </argument> <description> - Changes the method's RPC mode (one of RPC_MODE_* constants). + Changes the RPC mode for the given [code]method[/code] to the given [code]mode[/code]. See [enum RPCMode]. An alternative is annotating methods and properties with the corresponding keywords ([code]remote[/code], [code]sync[/code], [code]master[/code], [code]slave[/code]). By default, methods are not exposed to networking (and RPCs). Also see [method rset] and [method rset_config] for properties. </description> </method> <method name="rpc_id" qualifiers="vararg"> @@ -548,7 +563,7 @@ <argument index="1" name="method" type="String"> </argument> <description> - Sends a [method rpc] to a specific peer identified by [i]peer_id[/i]. + Sends a [method rpc] to a specific peer identified by [code]peer_id[/code]. Returns an empty [Variant]. </description> </method> <method name="rpc_unreliable" qualifiers="vararg"> @@ -557,7 +572,7 @@ <argument index="0" name="method" type="String"> </argument> <description> - Sends a [method rpc] using an unreliable protocol. + Sends a [method rpc] using an unreliable protocol. Returns an empty [Variant]. </description> </method> <method name="rpc_unreliable_id" qualifiers="vararg"> @@ -568,7 +583,7 @@ <argument index="1" name="method" type="String"> </argument> <description> - Sends a [method rpc] to a specific peer identified by [i]peer_id[/i] using an unreliable protocol. + Sends a [method rpc] to a specific peer identified by [code]peer_id[/code] using an unreliable protocol. Returns an empty [Variant]. </description> </method> <method name="rset"> @@ -579,7 +594,7 @@ <argument index="1" name="value" type="Variant"> </argument> <description> - Remotely changes property's value on other peers (and locally). + Remotely changes a property's value on other peers (and locally). Behaviour depends on the RPC configuration for the given property, see [method rset_config]. Also see [method rpc] for RPCs for methods, most information applies to this method as well. </description> </method> <method name="rset_config"> @@ -590,7 +605,7 @@ <argument index="1" name="mode" type="int" enum="Node.RPCMode"> </argument> <description> - Changes the property's RPC mode (one of RPC_MODE_* constants). + Changes the RPC mode for the given [code]property[/code] to the given [code]mode[/code]. See [enum RPCMode]. An alternative is annotating methods and properties with the corresponding keywords ([code]remote[/code], [code]sync[/code], [code]master[/code], [code]slave[/code]). By default, properties are not exposed to networking (and RPCs). Also see [method rpc] and [method rpc_config] for methods. </description> </method> <method name="rset_id"> @@ -603,7 +618,7 @@ <argument index="2" name="value" type="Variant"> </argument> <description> - Remotely changes property's value on a specific peer identified by [i]peer_id[/i]. + Remotely changes the property's value on a specific peer identified by [code]peer_id[/code]. </description> </method> <method name="rset_unreliable"> @@ -614,7 +629,7 @@ <argument index="1" name="value" type="Variant"> </argument> <description> - Remotely changes property's value on other peers (and locally) using an unreliable protocol. + Remotely changes the property's value on other peers (and locally) using an unreliable protocol. </description> </method> <method name="rset_unreliable_id"> @@ -627,7 +642,7 @@ <argument index="2" name="value" type="Variant"> </argument> <description> - Remotely changes property's value on a specific peer identified by [i]peer_id[/i] using an unreliable protocol. + Remotely changes property's value on a specific peer identified by [code]peer_id[/code] using an unreliable protocol. </description> </method> <method name="set_display_folded"> @@ -647,7 +662,7 @@ <argument index="1" name="recursive" type="bool" default="true"> </argument> <description> - Sets the node network master to the peer with the given peer ID. The network master is the peer that has authority over it on the network. Inherited from the parent node by default, which ultimately defaults to peer ID 1 (the server). + Sets the node's network master to the peer with the given peer ID. The network master is the peer that has authority over the node on the network. Useful in conjunction with the [code]master[/code] and [code]slave[/code] keywords. Inherited from the parent node by default, which ultimately defaults to peer ID 1 (the server). If [code]recursive[/code], the given peer is recursively set as the master for all children of this node. </description> </method> <method name="set_physics_process"> @@ -665,6 +680,7 @@ <argument index="0" name="enable" type="bool"> </argument> <description> + Enables or disables internal physics for this node. Internal physics processing happens in isolation from the normal [method]_physics_process[/code] calls and is used by some nodes internally to guarantee proper functioning even if the node is paused or physics processing is disabled for scripting ([method set_physics_process]). Only useful for advanced uses to manipulate built-in nodes behaviour. </description> </method> <method name="set_process"> @@ -691,6 +707,7 @@ <argument index="0" name="enable" type="bool"> </argument> <description> + Enables or disabled internal processing for this node. Internal processing happens in isolation from the normal [method]_process[/code] calls and is used by some nodes internally to guarantee proper functioning even if the node is paused or processing is disabled for scripting ([method set_process]). Only useful for advanced uses to manipulate built-in nodes behaviour. </description> </method> <method name="set_process_unhandled_input"> @@ -717,6 +734,7 @@ <argument index="0" name="load_placeholder" type="bool"> </argument> <description> + Sets whether this is an instance load placeholder. See [InstancePlaceholder]. </description> </method> </methods> @@ -725,13 +743,13 @@ When a scene is instanced from a file, its topmost node contains the filename from which it was loaded. </member> <member name="name" type="String" setter="set_name" getter="get_name"> - The name of the node. This name is unique among the siblings (other child nodes from the same parent). - When set to an existing name, the node will be automatically renamed + The name of the node. This name is unique among the siblings (other child nodes from the same parent). When set to an existing name, the node will be automatically renamed </member> <member name="owner" type="Node" setter="set_owner" getter="get_owner"> - The node owner. A node can have any other node as owner (as long as it is a valid parent, grandparent, etc. ascending in the tree). When saving a node (using SceneSaver) all the nodes it owns will be saved with it. This allows for the creation of complex [SceneTree]s, with instancing and subinstancing. + The node owner. A node can have any other node as owner (as long as it is a valid parent, grandparent, etc. ascending in the tree). When saving a node (using [PackedScene]) all the nodes it owns will be saved with it. This allows for the creation of complex [SceneTree]s, with instancing and subinstancing. </member> <member name="pause_mode" type="int" setter="set_pause_mode" getter="get_pause_mode" enum="Node.PauseMode"> + Pause mode. How the node will behave if the [SceneTree] is paused. </member> </members> <signals> @@ -752,7 +770,7 @@ </signal> <signal name="tree_exiting"> <description> - Emitted when the node is still active but about to exit the tree. This is the right place for de-initialization. + Emitted when the node is still active but about to exit the tree. This is the right place for de-initialization (or a "destructor", if you will). </description> </signal> </signals> @@ -800,33 +818,37 @@ Notification received when the node's [NodePath] changed. </constant> <constant name="NOTIFICATION_TRANSLATION_CHANGED" value="24"> + Notification received when translations may have changed. Can be triggered by the user changing the locale. Can be used to respond to language changes, for example to change the UI strings on the fly. Useful when working with the built-in translation support, like [method Object.tr]. </constant> <constant name="NOTIFICATION_INTERNAL_PROCESS" value="25"> + Notification received every frame when the internal process flag is set (see [method set_process_internal]). </constant> <constant name="NOTIFICATION_INTERNAL_PHYSICS_PROCESS" value="26"> + Notification received every frame when the internal physics process flag is set (see [method set_physics_process_internal]). </constant> <constant name="RPC_MODE_DISABLED" value="0" enum="RPCMode"> + Used with [method rpc_config] or [method rset_config] to disable a method or property for all RPC calls, making it unavailable. Default for all methods. </constant> <constant name="RPC_MODE_REMOTE" value="1" enum="RPCMode"> - Call a method remotely. + Used with [method rpc_config] or [method rset_config] to set a method to be called or a property to be changed only on the remote end, not locally. Analogous to the [code]remote[/code] keyword. </constant> <constant name="RPC_MODE_SYNC" value="2" enum="RPCMode"> - Call a method both remotely and locally. + Used with [method rpc_config] or [method rset_config] to set a method to be called or a property to be changed both on the remote end and locally. Analogous to the [code]sync[/code] keyword. </constant> <constant name="RPC_MODE_MASTER" value="3" enum="RPCMode"> - Call a method if the Node is Master. + Used with [method rpc_config] or [method rset_config] to set a method to be called or a property to be changed only on the network master for this node. Analogous to the [code]master[/code] keyword. See [method set_network_master]. </constant> <constant name="RPC_MODE_SLAVE" value="4" enum="RPCMode"> - Call a method if the Node is Slave. + Used with [method rpc_config] or [method rset_config] to set a method to be called or a property to be changed only on slaves for this node. Analogous to the [code]slave[/code] keyword. See [method set_network_master]. </constant> <constant name="PAUSE_MODE_INHERIT" value="0" enum="PauseMode"> - Inherits pause mode from parent. For root node, it is equivalent to PAUSE_MODE_STOP. + Inherits pause mode from the node's parent. For the root node, it is equivalent to PAUSE_MODE_STOP. Default. </constant> <constant name="PAUSE_MODE_STOP" value="1" enum="PauseMode"> - Stop processing when SceneTree is paused. + Stop processing when the [SceneTree] is paused. </constant> <constant name="PAUSE_MODE_PROCESS" value="2" enum="PauseMode"> - Continue to process regardless of SceneTree pause state. + Continue to process regardless of the [SceneTree] pause state. </constant> <constant name="DUPLICATE_SIGNALS" value="1" enum="DuplicateFlags"> Duplicate the node's signals. diff --git a/doc/classes/PackedScene.xml b/doc/classes/PackedScene.xml index cf89e6a2df..8d810bc9c4 100644 --- a/doc/classes/PackedScene.xml +++ b/doc/classes/PackedScene.xml @@ -5,7 +5,14 @@ </brief_description> <description> A simplified interface to a scene file. Provides access to operations and checks that can be performed on the scene resource itself. - TODO: explain ownership, and that node does not need to own itself + Can be used to save a node to a file. When saving, the node as well as all the node it owns get saved (see [code]owner[/code] property on [Node]). Note that the node doesn't need to own itself. + Example of saving a node: + [codeblock] + var scene = PackedScene.new() + var result = scene.pack(child) + if result == OK: + ResourceSaver.save("res://path/name.scn", scene) // or user://... + [/codeblock] </description> <tutorials> </tutorials> diff --git a/doc/classes/ParticlesMaterial.xml b/doc/classes/ParticlesMaterial.xml index ca79089049..354b98485e 100644 --- a/doc/classes/ParticlesMaterial.xml +++ b/doc/classes/ParticlesMaterial.xml @@ -132,7 +132,7 @@ Orbital velocity randomness ratio. Default value: [code]0[/code]. </member> <member name="radial_accel" type="float" setter="set_param" getter="get_param"> - Linear acceleration applied to each particle. + Radial acceleration applied to each particle. </member> <member name="radial_accel_curve" type="Texture" setter="set_param_texture" getter="get_param_texture"> Each particle's radial acceleration will vary along this [CurveTexture]. diff --git a/doc/classes/PopupMenu.xml b/doc/classes/PopupMenu.xml index 70e6fab5b6..6ead220236 100644 --- a/doc/classes/PopupMenu.xml +++ b/doc/classes/PopupMenu.xml @@ -24,6 +24,19 @@ Add a new checkable item with text "label". An id can optionally be provided, as well as an accelerator. If no id is provided, one will be created from the index. Note that checkable items just display a checkmark, but don't have any built-in checking behavior and must be checked/unchecked manually. </description> </method> + <method name="add_radio_check_item"> + <return type="void"> + </return> + <argument index="0" name="label" type="String"> + </argument> + <argument index="1" name="id" type="int" default="-1"> + </argument> + <argument index="2" name="accel" type="int" default="0"> + </argument> + <description> + The same as [method add_check_item] but the inserted item will look as a radio button. Remember this is just cosmetic and you have to add the logic for checking/unchecking items in radio groups. + </description> + </method> <method name="add_check_shortcut"> <return type="void"> </return> @@ -36,6 +49,18 @@ <description> </description> </method> + <method name="add_radio_check_shortcut"> + <return type="void"> + </return> + <argument index="0" name="shortcut" type="ShortCut"> + </argument> + <argument index="1" name="id" type="int" default="-1"> + </argument> + <argument index="2" name="global" type="bool" default="false"> + </argument> + <description> + </description> + </method> <method name="add_icon_check_item"> <return type="void"> </return> @@ -239,7 +264,16 @@ <argument index="0" name="idx" type="int"> </argument> <description> - Return whether the item at index "idx" has a checkbox. Note that checkable items just display a checkmark, but don't have any built-in checking behavior and must be checked/unchecked manually. + Return whether the item at index "idx" is checkable in some way, i.e., whether has a checkbox or radio button. Note that checkable items just display a checkmark or radio button, but don't have any built-in checking behavior and must be checked/unchecked manually. + </description> + </method> + <method name="is_item_radio_checkable" qualifiers="const"> + <return type="bool"> + </return> + <argument index="0" name="idx" type="int"> + </argument> + <description> + Return whether the item at index "idx" has radio-button-style checkability. Remember this is just cosmetic and you have to add the logic for checking/unchecking items in radio groups. </description> </method> <method name="is_item_checked" qualifiers="const"> @@ -248,7 +282,7 @@ <argument index="0" name="idx" type="int"> </argument> <description> - Return the checkstate status of the item at index "idx". + Return whether the item at index "idx" is checked. </description> </method> <method name="is_item_disabled" qualifiers="const"> @@ -300,6 +334,18 @@ Set whether the item at index "idx" has a checkbox. Note that checkable items just display a checkmark, but don't have any built-in checking behavior and must be checked/unchecked manually. </description> </method> + <method name="set_item_as_radio_checkable"> + <return type="void"> + </return> + <argument index="0" name="idx" type="int"> + </argument> + <argument index="1" name="enable" type="bool"> + </argument> + <description> + The same as [method set_item_as_checkable] but placing a radio button in case of enabling. If used for disabling, it's the same. + Remember this is just cosmetic and you have to add the logic for checking/unchecking items in radio groups. + </description> + </method> <method name="set_item_as_separator"> <return type="void"> </return> diff --git a/doc/classes/Position3D.xml b/doc/classes/Position3D.xml index de29ac2154..7c0875cc0c 100644 --- a/doc/classes/Position3D.xml +++ b/doc/classes/Position3D.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="Position3D" inherits="Spatial" category="Core" version="3.1"> <brief_description> - Generic 3D Position hint for editing + Generic 3D Position hint for editing. </brief_description> <description> Generic 3D Position hint for editing. It's just like a plain [Spatial] but displays as a cross in the 3D-Editor at all times. diff --git a/doc/classes/TileMap.xml b/doc/classes/TileMap.xml index 237b5f62d4..6ee9489995 100644 --- a/doc/classes/TileMap.xml +++ b/doc/classes/TileMap.xml @@ -19,6 +19,13 @@ Clear all cells. </description> </method> + <method name="fix_invalid_tiles"> + <return type="void"> + </return> + <description> + Clear cells that does not exist in the tileset. + </description> + </method> <method name="get_cell" qualifiers="const"> <return type="int"> </return> diff --git a/doc/classes/VehicleWheel.xml b/doc/classes/VehicleWheel.xml index 6f9f5ea2c5..f2c6f5f287 100644 --- a/doc/classes/VehicleWheel.xml +++ b/doc/classes/VehicleWheel.xml @@ -31,16 +31,16 @@ The damping applied to the spring when the spring is being compressed. This value should be between 0.0 (no damping) and 1.0. A value of 0.0 means the car will keep bouncing as the spring keeps its energy. A good value for this is around 0.3 for a normal car, 0.5 for a race car. </member> <member name="damping_relaxation" type="float" setter="set_damping_relaxation" getter="get_damping_relaxation"> - The damping applied to the spring when relaxing. This value should be between 0.0 (no damping) and 1.0. This value should always be slighly higher then the [member damping_compression] property. For a [member damping_compression] value of 0.3, try a relaxation value of 0.5 + The damping applied to the spring when relaxing. This value should be between 0.0 (no damping) and 1.0. This value should always be slightly higher than the [member damping_compression] property. For a [member damping_compression] value of 0.3, try a relaxation value of 0.5 </member> <member name="suspension_max_force" type="float" setter="set_suspension_max_force" getter="get_suspension_max_force"> - The maximum force the spring can resist. This value should be higher then a quarter of the [member RigidBody.mass] of the [VehicleBody] or the spring will not carry the weight of the vehicle. Good results are often obtained by a value that is about 3x to 4x this number. + The maximum force the spring can resist. This value should be higher than a quarter of the [member RigidBody.mass] of the [VehicleBody] or the spring will not carry the weight of the vehicle. Good results are often obtained by a value that is about 3x to 4x this number. </member> <member name="suspension_stiffness" type="float" setter="set_suspension_stiffness" getter="get_suspension_stiffness"> - This value defines the stiffness of the suspension. Use a value lower then 50 for an offroad car, a value between 50 and 100 for a race car and try something around 200 for something like a Formula 1 car. + This value defines the stiffness of the suspension. Use a value lower than 50 for an off-road car, a value between 50 and 100 for a race car and try something around 200 for something like a Formula 1 car. </member> <member name="suspension_travel" type="float" setter="set_suspension_travel" getter="get_suspension_travel"> - This is the distance the suspension can travel. As Godots measures are in meters keep this setting relatively low. Try a value between 0.1 and 0.3 depending on the type of car . + This is the distance the suspension can travel. As Godot measures are in meters keep this setting relatively low. Try a value between 0.1 and 0.3 depending on the type of car . </member> <member name="use_as_steering" type="bool" setter="set_use_as_steering" getter="is_used_as_steering"> If true this wheel will be turned when the car steers. @@ -49,14 +49,14 @@ If true this wheel transfers engine force to the ground to propel the vehicle forward. </member> <member name="wheel_friction_slip" type="float" setter="set_friction_slip" getter="get_friction_slip"> - This determines how much grip this wheel has. It is combined with the friction setting of the surface the wheel is in contact with. 0.0 means no grip, 1.0 is normal grip. For a drift car setup, try setting the grip of the rear wheels slightly lower then the front wheels, or use a lower value to simulate tire wear. + This determines how much grip this wheel has. It is combined with the friction setting of the surface the wheel is in contact with. 0.0 means no grip, 1.0 is normal grip. For a drift car setup, try setting the grip of the rear wheels slightly lower than the front wheels, or use a lower value to simulate tire wear. It's best to set this to 1.0 when starting out. </member> <member name="wheel_radius" type="float" setter="set_radius" getter="get_radius"> The radius of the wheel in meters. </member> <member name="wheel_rest_length" type="float" setter="set_suspension_rest_length" getter="get_suspension_rest_length"> - This is the distance in meters the wheel is lowered from its origin point. Don't set this to 0.0 and move the wheel into position, instead move the origin point of your wheel (the gizmo in Godot) to the position the wheel will take when bottoming out, then use the rest lenght to move the wheel down to the position it should be in when the car is in rest. + This is the distance in meters the wheel is lowered from its origin point. Don't set this to 0.0 and move the wheel into position, instead move the origin point of your wheel (the gizmo in Godot) to the position the wheel will take when bottoming out, then use the rest length to move the wheel down to the position it should be in when the car is in rest. </member> <member name="wheel_roll_influence" type="float" setter="set_roll_influence" getter="get_roll_influence"> This value effects the roll of your vehicle. If set to 0.0 for all wheels your vehicle will be prone to rolling over while a value of 1.0 will resist body roll. diff --git a/doc/tools/makemd.py b/doc/tools/makemd.py index a73a4337d0..056f1ca82d 100644 --- a/doc/tools/makemd.py +++ b/doc/tools/makemd.py @@ -93,6 +93,8 @@ def make_class_list(class_list, columns): s += '\n' f.write(s) + f.close() + def dokuize_text(txt): @@ -330,6 +332,8 @@ def make_doku_class(node): f.write('\n') f.write(dokuize_text(d.text.strip())) f.write('\n') + + f.close() for file in input_list: diff --git a/doc/tools/makerst.py b/doc/tools/makerst.py index 9e767bf3d6..8074ce45ea 100644 --- a/doc/tools/makerst.py +++ b/doc/tools/makerst.py @@ -104,6 +104,7 @@ def make_class_list(class_list, columns): f.write("--+-------+") f.write("\n") + f.close() def rstize_text(text, cclass): # Linebreak + tabs in the XML should become two line breaks unless in a "codeblock" @@ -572,6 +573,8 @@ def make_rst_class(node): f.write("\n\n") f.write('\n') + f.close() + file_list = [] diff --git a/drivers/alsa/audio_driver_alsa.cpp b/drivers/alsa/audio_driver_alsa.cpp index 0bb03d23ea..1e17e72532 100644 --- a/drivers/alsa/audio_driver_alsa.cpp +++ b/drivers/alsa/audio_driver_alsa.cpp @@ -37,19 +37,20 @@ #include <errno.h> -Error AudioDriverALSA::init() { - - active = false; - thread_exited = false; - exit_thread = false; - pcm_open = false; - samples_in = NULL; - samples_out = NULL; - +Error AudioDriverALSA::init_device() { mix_rate = GLOBAL_DEF("audio/mix_rate", DEFAULT_MIX_RATE); speaker_mode = SPEAKER_MODE_STEREO; channels = 2; + // If there is a specified device check that it is really present + if (device_name != "Default") { + Array list = get_device_list(); + if (list.find(device_name) == -1) { + device_name = "Default"; + new_device = "Default"; + } + } + int status; snd_pcm_hw_params_t *hwparams; snd_pcm_sw_params_t *swparams; @@ -65,7 +66,16 @@ Error AudioDriverALSA::init() { //6 chans - "plug:surround51" //4 chans - "plug:surround40"; - status = snd_pcm_open(&pcm_handle, "default", SND_PCM_STREAM_PLAYBACK, SND_PCM_NONBLOCK); + if (device_name == "Default") { + status = snd_pcm_open(&pcm_handle, "default", SND_PCM_STREAM_PLAYBACK, SND_PCM_NONBLOCK); + } else { + String device = device_name; + int pos = device.find(";"); + if (pos != -1) { + device = device.substr(0, pos); + } + status = snd_pcm_open(&pcm_handle, device.utf8().get_data(), SND_PCM_STREAM_PLAYBACK, SND_PCM_NONBLOCK); + } ERR_FAIL_COND_V(status < 0, ERR_CANT_OPEN); @@ -129,15 +139,28 @@ Error AudioDriverALSA::init() { status = snd_pcm_sw_params(pcm_handle, swparams); CHECK_FAIL(status < 0); - samples_in = memnew_arr(int32_t, period_size * channels); - samples_out = memnew_arr(int16_t, period_size * channels); + samples_in.resize(period_size * channels); + samples_out.resize(period_size * channels); snd_pcm_nonblock(pcm_handle, 0); - mutex = Mutex::create(); - thread = Thread::create(AudioDriverALSA::thread_func, this); - return OK; +} + +Error AudioDriverALSA::init() { + + active = false; + thread_exited = false; + exit_thread = false; + pcm_open = false; + + Error err = init_device(); + if (err == OK) { + mutex = Mutex::create(); + thread = Thread::create(AudioDriverALSA::thread_func, this); + } + + return err; }; void AudioDriverALSA::thread_func(void *p_udata) { @@ -152,7 +175,7 @@ void AudioDriverALSA::thread_func(void *p_udata) { } else { ad->lock(); - ad->audio_server_process(ad->period_size, ad->samples_in); + ad->audio_server_process(ad->period_size, ad->samples_in.ptrw()); ad->unlock(); @@ -167,7 +190,7 @@ void AudioDriverALSA::thread_func(void *p_udata) { while (todo) { if (ad->exit_thread) break; - uint8_t *src = (uint8_t *)ad->samples_out; + uint8_t *src = (uint8_t *)ad->samples_out.ptr(); int wrote = snd_pcm_writei(ad->pcm_handle, (void *)(src + (total * ad->channels)), todo); if (wrote < 0) { @@ -193,6 +216,26 @@ void AudioDriverALSA::thread_func(void *p_udata) { total += wrote; todo -= wrote; }; + + // User selected a new device, finish the current one so we'll init the new device + if (ad->device_name != ad->new_device) { + ad->device_name = ad->new_device; + ad->finish_device(); + + Error err = ad->init_device(); + if (err != OK) { + ERR_PRINT("ALSA: init_device error"); + ad->device_name = "Default"; + ad->new_device = "Default"; + + err = ad->init_device(); + if (err != OK) { + ad->active = false; + ad->exit_thread = true; + break; + } + } + } }; ad->thread_exited = true; @@ -213,6 +256,49 @@ AudioDriver::SpeakerMode AudioDriverALSA::get_speaker_mode() const { return speaker_mode; }; +Array AudioDriverALSA::get_device_list() { + + Array list; + + list.push_back("Default"); + + void **hints; + + if (snd_device_name_hint(-1, "pcm", &hints) < 0) + return list; + + for (void **n = hints; *n != NULL; n++) { + char *name = snd_device_name_get_hint(*n, "NAME"); + char *desc = snd_device_name_get_hint(*n, "DESC"); + + if (name != NULL && !strncmp(name, "plughw", 6)) { + if (desc) { + list.push_back(String(name) + ";" + String(desc)); + } else { + list.push_back(String(name)); + } + } + + if (desc != NULL) + free(desc); + if (name != NULL) + free(name); + } + snd_device_name_free_hint(hints); + + return list; +} + +String AudioDriverALSA::get_device() { + + return device_name; +} + +void AudioDriverALSA::set_device(String device) { + + new_device = device; +} + void AudioDriverALSA::lock() { if (!thread || !mutex) @@ -227,6 +313,14 @@ void AudioDriverALSA::unlock() { mutex->unlock(); }; +void AudioDriverALSA::finish_device() { + + if (pcm_open) { + snd_pcm_close(pcm_handle); + pcm_open = NULL; + } +} + void AudioDriverALSA::finish() { if (!thread) @@ -235,17 +329,13 @@ void AudioDriverALSA::finish() { exit_thread = true; Thread::wait_to_finish(thread); - if (pcm_open) - snd_pcm_close(pcm_handle); - - if (samples_in) { - memdelete_arr(samples_in); - memdelete_arr(samples_out); - }; + finish_device(); memdelete(thread); - if (mutex) + if (mutex) { memdelete(mutex); + mutex = NULL; + } thread = NULL; }; @@ -254,6 +344,9 @@ AudioDriverALSA::AudioDriverALSA() { mutex = NULL; thread = NULL; pcm_handle = NULL; + + device_name = "Default"; + new_device = "Default"; }; AudioDriverALSA::~AudioDriverALSA(){ diff --git a/drivers/alsa/audio_driver_alsa.h b/drivers/alsa/audio_driver_alsa.h index 8ed60dfdc7..2878e100a2 100644 --- a/drivers/alsa/audio_driver_alsa.h +++ b/drivers/alsa/audio_driver_alsa.h @@ -44,8 +44,14 @@ class AudioDriverALSA : public AudioDriver { snd_pcm_t *pcm_handle; - int32_t *samples_in; - int16_t *samples_out; + String device_name; + String new_device; + + Vector<int32_t> samples_in; + Vector<int16_t> samples_out; + + Error init_device(); + void finish_device(); static void thread_func(void *p_udata); @@ -71,6 +77,9 @@ public: virtual void start(); virtual int get_mix_rate() const; virtual SpeakerMode get_speaker_mode() const; + virtual Array get_device_list(); + virtual String get_device(); + virtual void set_device(String device); virtual void lock(); virtual void unlock(); virtual void finish(); diff --git a/drivers/coreaudio/audio_driver_coreaudio.cpp b/drivers/coreaudio/audio_driver_coreaudio.cpp index 0b39f9ebc3..c84469f26f 100644 --- a/drivers/coreaudio/audio_driver_coreaudio.cpp +++ b/drivers/coreaudio/audio_driver_coreaudio.cpp @@ -37,16 +37,22 @@ #define kOutputBus 0 #ifdef OSX_ENABLED -static OSStatus outputDeviceAddressCB(AudioObjectID inObjectID, UInt32 inNumberAddresses, const AudioObjectPropertyAddress *inAddresses, void *inClientData) { +OSStatus AudioDriverCoreAudio::output_device_address_cb(AudioObjectID inObjectID, + UInt32 inNumberAddresses, const AudioObjectPropertyAddress *inAddresses, + void *inClientData) { AudioDriverCoreAudio *driver = (AudioDriverCoreAudio *)inClientData; - driver->reopen(); + // If our selected device is the Default call set_device to update the + // kAudioOutputUnitProperty_CurrentDevice property + if (driver->device_name == "Default") { + driver->set_device("Default"); + } return noErr; } #endif -Error AudioDriverCoreAudio::initDevice() { +Error AudioDriverCoreAudio::init_device() { AudioComponentDescription desc; zeromem(&desc, sizeof(desc)); desc.componentType = kAudioUnitType_Output; @@ -129,7 +135,7 @@ Error AudioDriverCoreAudio::initDevice() { return OK; } -Error AudioDriverCoreAudio::finishDevice() { +Error AudioDriverCoreAudio::finish_device() { OSStatus result; if (active) { @@ -153,49 +159,18 @@ Error AudioDriverCoreAudio::init() { channels = 2; #ifdef OSX_ENABLED - outputDeviceAddress.mSelector = kAudioHardwarePropertyDefaultOutputDevice; - outputDeviceAddress.mScope = kAudioObjectPropertyScopeGlobal; - outputDeviceAddress.mElement = kAudioObjectPropertyElementMaster; + AudioObjectPropertyAddress prop; + prop.mSelector = kAudioHardwarePropertyDefaultOutputDevice; + prop.mScope = kAudioObjectPropertyScopeGlobal; + prop.mElement = kAudioObjectPropertyElementMaster; - result = AudioObjectAddPropertyListener(kAudioObjectSystemObject, &outputDeviceAddress, &outputDeviceAddressCB, this); + result = AudioObjectAddPropertyListener(kAudioObjectSystemObject, &prop, &output_device_address_cb, this); ERR_FAIL_COND_V(result != noErr, FAILED); #endif - return initDevice(); + return init_device(); }; -Error AudioDriverCoreAudio::reopen() { - bool restart = false; - - lock(); - - if (active) { - restart = true; - } - - Error err = finishDevice(); - if (err != OK) { - ERR_PRINT("finishDevice failed"); - unlock(); - return err; - } - - err = initDevice(); - if (err != OK) { - ERR_PRINT("initDevice failed"); - unlock(); - return err; - } - - if (restart) { - start(); - } - - unlock(); - - return OK; -} - OSStatus AudioDriverCoreAudio::output_callback(void *inRefCon, AudioUnitRenderActionFlags *ioActionFlags, const AudioTimeStamp *inTimeStamp, @@ -257,6 +232,150 @@ AudioDriver::SpeakerMode AudioDriverCoreAudio::get_speaker_mode() const { return get_speaker_mode_by_total_channels(channels); }; +#ifdef OSX_ENABLED + +Array AudioDriverCoreAudio::get_device_list() { + + Array list; + + list.push_back("Default"); + + AudioObjectPropertyAddress prop; + + prop.mSelector = kAudioHardwarePropertyDevices; + prop.mScope = kAudioObjectPropertyScopeGlobal; + prop.mElement = kAudioObjectPropertyElementMaster; + + UInt32 size = 0; + AudioObjectGetPropertyDataSize(kAudioObjectSystemObject, &prop, 0, NULL, &size); + AudioDeviceID *audioDevices = (AudioDeviceID *)malloc(size); + AudioObjectGetPropertyData(kAudioObjectSystemObject, &prop, 0, NULL, &size, audioDevices); + + UInt32 deviceCount = size / sizeof(AudioDeviceID); + for (UInt32 i = 0; i < deviceCount; i++) { + prop.mScope = kAudioDevicePropertyScopeOutput; + prop.mSelector = kAudioDevicePropertyStreamConfiguration; + + AudioObjectGetPropertyDataSize(audioDevices[i], &prop, 0, NULL, &size); + AudioBufferList *bufferList = (AudioBufferList *)malloc(size); + AudioObjectGetPropertyData(audioDevices[i], &prop, 0, NULL, &size, bufferList); + + UInt32 outputChannelCount = 0; + for (UInt32 j = 0; j < bufferList->mNumberBuffers; j++) + outputChannelCount += bufferList->mBuffers[j].mNumberChannels; + + free(bufferList); + + if (outputChannelCount >= 1) { + CFStringRef cfname; + + size = sizeof(CFStringRef); + prop.mSelector = kAudioObjectPropertyName; + + AudioObjectGetPropertyData(audioDevices[i], &prop, 0, NULL, &size, &cfname); + + CFIndex length = CFStringGetLength(cfname); + CFIndex maxSize = CFStringGetMaximumSizeForEncoding(length, kCFStringEncodingUTF8) + 1; + char *buffer = (char *)malloc(maxSize); + if (CFStringGetCString(cfname, buffer, maxSize, kCFStringEncodingUTF8)) { + // Append the ID to the name in case we have devices with duplicate name + list.push_back(String(buffer) + " (" + itos(audioDevices[i]) + ")"); + } + + free(buffer); + } + } + + free(audioDevices); + + return list; +} + +String AudioDriverCoreAudio::get_device() { + + return device_name; +} + +void AudioDriverCoreAudio::set_device(String device) { + + device_name = device; + if (!active) { + return; + } + + AudioDeviceID deviceId; + bool found = false; + if (device_name != "Default") { + AudioObjectPropertyAddress prop; + + prop.mSelector = kAudioHardwarePropertyDevices; + prop.mScope = kAudioObjectPropertyScopeGlobal; + prop.mElement = kAudioObjectPropertyElementMaster; + + UInt32 size = 0; + AudioObjectGetPropertyDataSize(kAudioObjectSystemObject, &prop, 0, NULL, &size); + AudioDeviceID *audioDevices = (AudioDeviceID *)malloc(size); + AudioObjectGetPropertyData(kAudioObjectSystemObject, &prop, 0, NULL, &size, audioDevices); + + UInt32 deviceCount = size / sizeof(AudioDeviceID); + for (UInt32 i = 0; i < deviceCount && !found; i++) { + prop.mScope = kAudioDevicePropertyScopeOutput; + prop.mSelector = kAudioDevicePropertyStreamConfiguration; + + AudioObjectGetPropertyDataSize(audioDevices[i], &prop, 0, NULL, &size); + AudioBufferList *bufferList = (AudioBufferList *)malloc(size); + AudioObjectGetPropertyData(audioDevices[i], &prop, 0, NULL, &size, bufferList); + + UInt32 outputChannelCount = 0; + for (UInt32 j = 0; j < bufferList->mNumberBuffers; j++) + outputChannelCount += bufferList->mBuffers[j].mNumberChannels; + + free(bufferList); + + if (outputChannelCount >= 1) { + CFStringRef cfname; + + size = sizeof(CFStringRef); + prop.mSelector = kAudioObjectPropertyName; + + AudioObjectGetPropertyData(audioDevices[i], &prop, 0, NULL, &size, &cfname); + + CFIndex length = CFStringGetLength(cfname); + CFIndex maxSize = CFStringGetMaximumSizeForEncoding(length, kCFStringEncodingUTF8) + 1; + char *buffer = (char *)malloc(maxSize); + if (CFStringGetCString(cfname, buffer, maxSize, kCFStringEncodingUTF8)) { + String name = String(buffer) + " (" + itos(audioDevices[i]) + ")"; + if (name == device_name) { + deviceId = audioDevices[i]; + found = true; + } + } + + free(buffer); + } + } + + free(audioDevices); + } + + if (!found) { + UInt32 size = sizeof(AudioDeviceID); + AudioObjectPropertyAddress property = { kAudioHardwarePropertyDefaultOutputDevice, kAudioObjectPropertyScopeGlobal, kAudioObjectPropertyElementMaster }; + + OSStatus result = AudioObjectGetPropertyData(kAudioObjectSystemObject, &property, 0, NULL, &size, &deviceId); + ERR_FAIL_COND(result != noErr); + + found = true; + } + + if (found) { + OSStatus result = AudioUnitSetProperty(audio_unit, kAudioOutputUnitProperty_CurrentDevice, kAudioUnitScope_Global, 0, &deviceId, sizeof(AudioDeviceID)); + ERR_FAIL_COND(result != noErr); + } +} + +#endif + void AudioDriverCoreAudio::lock() { if (mutex) mutex->lock(); @@ -276,10 +395,15 @@ bool AudioDriverCoreAudio::try_lock() { void AudioDriverCoreAudio::finish() { OSStatus result; - finishDevice(); + finish_device(); #ifdef OSX_ENABLED - result = AudioObjectRemovePropertyListener(kAudioObjectSystemObject, &outputDeviceAddress, &outputDeviceAddressCB, this); + AudioObjectPropertyAddress prop; + prop.mSelector = kAudioHardwarePropertyDefaultOutputDevice; + prop.mScope = kAudioObjectPropertyScopeGlobal; + prop.mElement = kAudioObjectPropertyElementMaster; + + result = AudioObjectRemovePropertyListener(kAudioObjectSystemObject, &prop, &output_device_address_cb, this); if (result != noErr) { ERR_PRINT("AudioObjectRemovePropertyListener failed"); } @@ -309,6 +433,8 @@ AudioDriverCoreAudio::AudioDriverCoreAudio() { buffer_frames = 0; samples_in.clear(); + + device_name = "Default"; }; AudioDriverCoreAudio::~AudioDriverCoreAudio(){}; diff --git a/drivers/coreaudio/audio_driver_coreaudio.h b/drivers/coreaudio/audio_driver_coreaudio.h index 51256085d8..1ef474ac19 100644 --- a/drivers/coreaudio/audio_driver_coreaudio.h +++ b/drivers/coreaudio/audio_driver_coreaudio.h @@ -43,12 +43,12 @@ class AudioDriverCoreAudio : public AudioDriver { AudioComponentInstance audio_unit; -#ifdef OSX_ENABLED - AudioObjectPropertyAddress outputDeviceAddress; -#endif + bool active; Mutex *mutex; + String device_name; + int mix_rate; unsigned int channels; unsigned int buffer_frames; @@ -56,14 +56,18 @@ class AudioDriverCoreAudio : public AudioDriver { Vector<int32_t> samples_in; + static OSStatus output_device_address_cb(AudioObjectID inObjectID, + UInt32 inNumberAddresses, const AudioObjectPropertyAddress *inAddresses, + void *inClientData); + static OSStatus output_callback(void *inRefCon, AudioUnitRenderActionFlags *ioActionFlags, const AudioTimeStamp *inTimeStamp, UInt32 inBusNumber, UInt32 inNumberFrames, AudioBufferList *ioData); - Error initDevice(); - Error finishDevice(); + Error init_device(); + Error finish_device(); public: const char *get_name() const { @@ -74,12 +78,16 @@ public: virtual void start(); virtual int get_mix_rate() const; virtual SpeakerMode get_speaker_mode() const; +#ifdef OSX_ENABLED + virtual Array get_device_list(); + virtual String get_device(); + virtual void set_device(String device); +#endif virtual void lock(); virtual void unlock(); virtual void finish(); bool try_lock(); - Error reopen(); AudioDriverCoreAudio(); ~AudioDriverCoreAudio(); diff --git a/drivers/gles2/rasterizer_canvas_gles2.cpp b/drivers/gles2/rasterizer_canvas_gles2.cpp index 5efd27de7f..cc8e3277b9 100644 --- a/drivers/gles2/rasterizer_canvas_gles2.cpp +++ b/drivers/gles2/rasterizer_canvas_gles2.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/gles2/rasterizer_canvas_gles2.h b/drivers/gles2/rasterizer_canvas_gles2.h index 06dcc57df4..4eab8c6038 100644 --- a/drivers/gles2/rasterizer_canvas_gles2.h +++ b/drivers/gles2/rasterizer_canvas_gles2.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp index f4f42df117..9339167c8e 100644 --- a/drivers/gles2/rasterizer_gles2.cpp +++ b/drivers/gles2/rasterizer_gles2.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/gles2/rasterizer_gles2.h b/drivers/gles2/rasterizer_gles2.h index 3ab99109cb..8d57275449 100644 --- a/drivers/gles2/rasterizer_gles2.h +++ b/drivers/gles2/rasterizer_gles2.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/gles2/rasterizer_scene_gles2.cpp b/drivers/gles2/rasterizer_scene_gles2.cpp index 1f19e90f4e..bb39cbcbd5 100644 --- a/drivers/gles2/rasterizer_scene_gles2.cpp +++ b/drivers/gles2/rasterizer_scene_gles2.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/gles2/rasterizer_scene_gles2.h b/drivers/gles2/rasterizer_scene_gles2.h index 723accbb3b..99f034afed 100644 --- a/drivers/gles2/rasterizer_scene_gles2.h +++ b/drivers/gles2/rasterizer_scene_gles2.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/gles2/rasterizer_storage_gles2.cpp b/drivers/gles2/rasterizer_storage_gles2.cpp index 0f5c139f45..5bca3ee548 100644 --- a/drivers/gles2/rasterizer_storage_gles2.cpp +++ b/drivers/gles2/rasterizer_storage_gles2.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/gles2/rasterizer_storage_gles2.h b/drivers/gles2/rasterizer_storage_gles2.h index c3c3a391d4..9f8d8d100b 100644 --- a/drivers/gles2/rasterizer_storage_gles2.h +++ b/drivers/gles2/rasterizer_storage_gles2.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/gles2/shader_compiler_gles2.cpp b/drivers/gles2/shader_compiler_gles2.cpp index d2a4226905..f41bfe838b 100644 --- a/drivers/gles2/shader_compiler_gles2.cpp +++ b/drivers/gles2/shader_compiler_gles2.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/gles2/shader_compiler_gles2.h b/drivers/gles2/shader_compiler_gles2.h index b9cbc216d7..804ead2172 100644 --- a/drivers/gles2/shader_compiler_gles2.h +++ b/drivers/gles2/shader_compiler_gles2.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/gles2/shader_gles2.cpp b/drivers/gles2/shader_gles2.cpp index 7564497d47..fa9562877d 100644 --- a/drivers/gles2/shader_gles2.cpp +++ b/drivers/gles2/shader_gles2.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/gles2/shader_gles2.h b/drivers/gles2/shader_gles2.h index d92c1ddb62..c3635bc201 100644 --- a/drivers/gles2/shader_gles2.h +++ b/drivers/gles2/shader_gles2.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/gles3/rasterizer_canvas_gles3.cpp b/drivers/gles3/rasterizer_canvas_gles3.cpp index 85fd565f5b..c33fdaa355 100644 --- a/drivers/gles3/rasterizer_canvas_gles3.cpp +++ b/drivers/gles3/rasterizer_canvas_gles3.cpp @@ -566,7 +566,7 @@ void RasterizerCanvasGLES3::_canvas_item_render_commands(Item *p_item, Item *cur } else { - _draw_generic(GL_LINES, pline->lines.size(), pline->lines.ptr(), NULL, pline->line_colors.ptr(), pline->line_colors.size() == 1); + _draw_generic(GL_LINE_STRIP, pline->lines.size(), pline->lines.ptr(), NULL, pline->line_colors.ptr(), pline->line_colors.size() == 1); } #ifdef GLES_OVER_GL diff --git a/drivers/gles3/rasterizer_gles3.cpp b/drivers/gles3/rasterizer_gles3.cpp index 3732fe77b1..ca39d9f966 100644 --- a/drivers/gles3/rasterizer_gles3.cpp +++ b/drivers/gles3/rasterizer_gles3.cpp @@ -415,4 +415,5 @@ RasterizerGLES3::~RasterizerGLES3() { memdelete(storage); memdelete(canvas); + memdelete(scene); } diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp index 5bb332816d..5b6b3d44f2 100644 --- a/drivers/gles3/rasterizer_scene_gles3.cpp +++ b/drivers/gles3/rasterizer_scene_gles3.cpp @@ -2085,9 +2085,9 @@ void RasterizerSceneGLES3::_render_list(RenderList::Element **p_elements, int p_ case RasterizerStorageGLES3::Shader::Spatial::BLEND_MODE_MUL: { glBlendEquation(GL_FUNC_ADD); if (storage->frame.current_rt && storage->frame.current_rt->flags[RasterizerStorage::RENDER_TARGET_TRANSPARENT]) { - glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE_MINUS_SRC_ALPHA); + glBlendFuncSeparate(GL_DST_COLOR, GL_ZERO, GL_DST_ALPHA, GL_ZERO); } else { - glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + glBlendFuncSeparate(GL_DST_COLOR, GL_ZERO, GL_ZERO, GL_ONE); } } break; @@ -5118,3 +5118,23 @@ void RasterizerSceneGLES3::finalize() { RasterizerSceneGLES3::RasterizerSceneGLES3() { } + +RasterizerSceneGLES3::~RasterizerSceneGLES3() { + + memdelete(default_material.get_data()); + memdelete(default_material_twosided.get_data()); + memdelete(default_shader.get_data()); + memdelete(default_shader_twosided.get_data()); + + memdelete(default_worldcoord_material.get_data()); + memdelete(default_worldcoord_material_twosided.get_data()); + memdelete(default_worldcoord_shader.get_data()); + memdelete(default_worldcoord_shader_twosided.get_data()); + + memdelete(default_overdraw_material.get_data()); + memdelete(default_overdraw_shader.get_data()); + + memfree(state.spot_array_tmp); + memfree(state.omni_array_tmp); + memfree(state.reflection_array_tmp); +} diff --git a/drivers/gles3/rasterizer_scene_gles3.h b/drivers/gles3/rasterizer_scene_gles3.h index 1b99e119ce..a6faeef473 100644 --- a/drivers/gles3/rasterizer_scene_gles3.h +++ b/drivers/gles3/rasterizer_scene_gles3.h @@ -852,6 +852,7 @@ public: void initialize(); void finalize(); RasterizerSceneGLES3(); + ~RasterizerSceneGLES3(); }; #endif // RASTERIZERSCENEGLES3_H diff --git a/drivers/pulseaudio/audio_driver_pulseaudio.cpp b/drivers/pulseaudio/audio_driver_pulseaudio.cpp index e90245b300..5dddb1a900 100644 --- a/drivers/pulseaudio/audio_driver_pulseaudio.cpp +++ b/drivers/pulseaudio/audio_driver_pulseaudio.cpp @@ -37,183 +37,215 @@ #include "os/os.h" #include "project_settings.h" -void pa_state_cb(pa_context *c, void *userdata) { - pa_context_state_t state; - int *pa_ready = (int *)userdata; +void AudioDriverPulseAudio::pa_state_cb(pa_context *c, void *userdata) { + AudioDriverPulseAudio *ad = (AudioDriverPulseAudio *)userdata; - state = pa_context_get_state(c); - switch (state) { - case PA_CONTEXT_FAILED: + switch (pa_context_get_state(c)) { case PA_CONTEXT_TERMINATED: - *pa_ready = 2; + case PA_CONTEXT_FAILED: + ad->pa_ready = -1; break; case PA_CONTEXT_READY: - *pa_ready = 1; + ad->pa_ready = 1; break; } } -void sink_info_cb(pa_context *c, const pa_sink_info *l, int eol, void *userdata) { - unsigned int *channels = (unsigned int *)userdata; +void AudioDriverPulseAudio::pa_sink_info_cb(pa_context *c, const pa_sink_info *l, int eol, void *userdata) { + AudioDriverPulseAudio *ad = (AudioDriverPulseAudio *)userdata; // If eol is set to a positive number, you're at the end of the list if (eol > 0) { return; } - *channels = l->channel_map.channels; + ad->pa_channels = l->channel_map.channels; + ad->pa_status++; } -void server_info_cb(pa_context *c, const pa_server_info *i, void *userdata) { - char *default_output = (char *)userdata; +void AudioDriverPulseAudio::pa_server_info_cb(pa_context *c, const pa_server_info *i, void *userdata) { + AudioDriverPulseAudio *ad = (AudioDriverPulseAudio *)userdata; - strncpy(default_output, i->default_sink_name, 1024); + ad->default_device = i->default_sink_name; + ad->pa_status++; } -static unsigned int detect_channels() { - - pa_mainloop *pa_ml; - pa_mainloop_api *pa_mlapi; - pa_operation *pa_op; - pa_context *pa_ctx; - - int state = 0; - int pa_ready = 0; - - char default_output[1024]; - unsigned int channels = 2; +void AudioDriverPulseAudio::detect_channels() { - pa_ml = pa_mainloop_new(); - pa_mlapi = pa_mainloop_get_api(pa_ml); - pa_ctx = pa_context_new(pa_mlapi, "Godot"); + pa_channels = 2; - int ret = pa_context_connect(pa_ctx, NULL, PA_CONTEXT_NOFLAGS, NULL); - if (ret < 0) { - pa_context_unref(pa_ctx); - pa_mainloop_free(pa_ml); - - return 2; - } - - pa_context_set_state_callback(pa_ctx, pa_state_cb, &pa_ready); + if (device_name == "Default") { + // Get the default output device name + pa_status = 0; + pa_operation *pa_op = pa_context_get_server_info(pa_ctx, &AudioDriverPulseAudio::pa_server_info_cb, (void *)this); + if (pa_op) { + while (pa_status == 0) { + int ret = pa_mainloop_iterate(pa_ml, 1, NULL); + if (ret < 0) { + ERR_PRINT("pa_mainloop_iterate error"); + } + } - // Wait until the pa server is ready - while (pa_ready == 0) { - pa_mainloop_iterate(pa_ml, 1, NULL); + pa_operation_unref(pa_op); + } else { + ERR_PRINT("pa_context_get_server_info error"); + } } - // Check if there was an error connecting to the pa server - if (pa_ready == 2) { - pa_context_disconnect(pa_ctx); - pa_context_unref(pa_ctx); - pa_mainloop_free(pa_ml); - - return 2; + char device[1024]; + if (device_name == "Default") { + strcpy(device, default_device.utf8().get_data()); + } else { + strcpy(device, device_name.utf8().get_data()); } - // Get the default output device name - pa_op = pa_context_get_server_info(pa_ctx, &server_info_cb, (void *)default_output); + // Now using the device name get the amount of channels + pa_status = 0; + pa_operation *pa_op = pa_context_get_sink_info_by_name(pa_ctx, device, &AudioDriverPulseAudio::pa_sink_info_cb, (void *)this); if (pa_op) { - while (pa_operation_get_state(pa_op) == PA_OPERATION_RUNNING) { - ret = pa_mainloop_iterate(pa_ml, 1, NULL); + while (pa_status == 0) { + int ret = pa_mainloop_iterate(pa_ml, 1, NULL); if (ret < 0) { ERR_PRINT("pa_mainloop_iterate error"); } } pa_operation_unref(pa_op); - - // Now using the device name get the amount of channels - pa_op = pa_context_get_sink_info_by_name(pa_ctx, default_output, &sink_info_cb, (void *)&channels); - if (pa_op) { - while (pa_operation_get_state(pa_op) == PA_OPERATION_RUNNING) { - ret = pa_mainloop_iterate(pa_ml, 1, NULL); - if (ret < 0) { - ERR_PRINT("pa_mainloop_iterate error"); - } - } - - pa_operation_unref(pa_op); - } else { - ERR_PRINT("pa_context_get_sink_info_by_name error"); - } } else { - ERR_PRINT("pa_context_get_server_info error"); + ERR_PRINT("pa_context_get_sink_info_by_name error"); } - - pa_context_disconnect(pa_ctx); - pa_context_unref(pa_ctx); - pa_mainloop_free(pa_ml); - - return channels; } -Error AudioDriverPulseAudio::init() { +Error AudioDriverPulseAudio::init_device() { - active = false; - thread_exited = false; - exit_thread = false; + // If there is a specified device check that it is really present + if (device_name != "Default") { + Array list = get_device_list(); + if (list.find(device_name) == -1) { + device_name = "Default"; + new_device = "Default"; + } + } - mix_rate = GLOBAL_DEF("audio/mix_rate", DEFAULT_MIX_RATE); - channels = detect_channels(); + // Detect the amount of channels PulseAudio is using + // Note: If using an even amount of channels (2, 4, etc) channels and pa_channels will be equal, + // if not then pa_channels will have the real amount of channels PulseAudio is using and channels + // will have the amount of channels Godot is using (in this case it's pa_channels + 1) + detect_channels(); + switch (pa_channels) { + case 1: // Mono + case 3: // Surround 2.1 + case 5: // Surround 5.0 + case 7: // Surround 7.0 + channels = pa_channels + 1; + break; - switch (channels) { case 2: // Stereo - case 4: // Surround 3.1 + case 4: // Surround 4.0 case 6: // Surround 5.1 case 8: // Surround 7.1 + channels = pa_channels; break; default: - ERR_PRINTS("PulseAudio: Unsupported number of channels: " + itos(channels)); + ERR_PRINTS("PulseAudio: Unsupported number of channels: " + itos(pa_channels)); ERR_FAIL_V(ERR_CANT_OPEN); break; } pa_sample_spec spec; spec.format = PA_SAMPLE_S16LE; - spec.channels = channels; + spec.channels = pa_channels; spec.rate = mix_rate; int latency = GLOBAL_DEF("audio/output_latency", DEFAULT_OUTPUT_LATENCY); buffer_frames = closest_power_of_2(latency * mix_rate / 1000); - buffer_size = buffer_frames * channels; + pa_buffer_size = buffer_frames * pa_channels; if (OS::get_singleton()->is_stdout_verbose()) { - print_line("PulseAudio: detected " + itos(channels) + " channels"); + print_line("PulseAudio: detected " + itos(pa_channels) + " channels"); print_line("PulseAudio: audio buffer frames: " + itos(buffer_frames) + " calculated latency: " + itos(buffer_frames * 1000 / mix_rate) + "ms"); } pa_buffer_attr attr; // set to appropriate buffer length (in bytes) from global settings - attr.tlength = buffer_size * sizeof(int16_t); + attr.tlength = pa_buffer_size * sizeof(int16_t); // set them to be automatically chosen attr.prebuf = (uint32_t)-1; attr.maxlength = (uint32_t)-1; attr.minreq = (uint32_t)-1; - int error_code; - pulse = pa_simple_new(NULL, // default server - "Godot", // application name - PA_STREAM_PLAYBACK, - NULL, // default device - "Sound", // stream description - &spec, - NULL, // use default channel map - &attr, // use buffering attributes from above - &error_code); - - if (pulse == NULL) { - fprintf(stderr, "PulseAudio ERR: %s\n", pa_strerror(error_code)); - ERR_FAIL_COND_V(pulse == NULL, ERR_CANT_OPEN); + pa_str = pa_stream_new(pa_ctx, "Sound", &spec, NULL); + ERR_FAIL_COND_V(pa_ctx == NULL, ERR_CANT_OPEN); + + const char *dev = device_name == "Default" ? NULL : device_name.utf8().get_data(); + pa_stream_flags flags = pa_stream_flags(PA_STREAM_INTERPOLATE_TIMING | PA_STREAM_ADJUST_LATENCY | PA_STREAM_AUTO_TIMING_UPDATE); + int error_code = pa_stream_connect_playback(pa_str, dev, &attr, flags, NULL, NULL); + ERR_FAIL_COND_V(error_code < 0, ERR_CANT_OPEN); + + samples_in.resize(buffer_frames * channels); + samples_out.resize(pa_buffer_size); + + return OK; +} + +Error AudioDriverPulseAudio::init() { + + active = false; + thread_exited = false; + exit_thread = false; + + mix_rate = GLOBAL_DEF("audio/mix_rate", DEFAULT_MIX_RATE); + + pa_ml = pa_mainloop_new(); + ERR_FAIL_COND_V(pa_ml == NULL, ERR_CANT_OPEN); + + pa_ctx = pa_context_new(pa_mainloop_get_api(pa_ml), "Godot"); + ERR_FAIL_COND_V(pa_ctx == NULL, ERR_CANT_OPEN); + + pa_ready = 0; + pa_context_set_state_callback(pa_ctx, pa_state_cb, (void *)this); + + int ret = pa_context_connect(pa_ctx, NULL, PA_CONTEXT_NOFLAGS, NULL); + if (ret < 0) { + if (pa_ctx) { + pa_context_unref(pa_ctx); + pa_ctx = NULL; + } + + if (pa_ml) { + pa_mainloop_free(pa_ml); + pa_ml = NULL; + } + + return ERR_CANT_OPEN; } - samples_in.resize(buffer_size); - samples_out.resize(buffer_size); + while (pa_ready == 0) { + pa_mainloop_iterate(pa_ml, 1, NULL); + } - mutex = Mutex::create(); - thread = Thread::create(AudioDriverPulseAudio::thread_func, this); + if (pa_ready < 0) { + if (pa_ctx) { + pa_context_disconnect(pa_ctx); + pa_context_unref(pa_ctx); + pa_ctx = NULL; + } + + if (pa_ml) { + pa_mainloop_free(pa_ml); + pa_ml = NULL; + } + + return ERR_CANT_OPEN; + } + + Error err = init_device(); + if (err == OK) { + mutex = Mutex::create(); + thread = Thread::create(AudioDriverPulseAudio::thread_func, this); + } return OK; } @@ -221,9 +253,24 @@ Error AudioDriverPulseAudio::init() { float AudioDriverPulseAudio::get_latency() { if (latency == 0) { //only do this once since it's approximate anyway - int error_code; - pa_usec_t palat = pa_simple_get_latency(pulse, &error_code); - latency = double(palat) / 1000000.0; + lock(); + + pa_usec_t palat = 0; + if (pa_stream_get_state(pa_str) == PA_STREAM_READY) { + int negative = 0; + + if (pa_stream_get_latency(pa_str, &palat, &negative) >= 0) { + if (negative) { + palat = 0; + } + } + } + + if (palat > 0) { + latency = double(palat) / 1000000.0; + } + + unlock(); } return latency; @@ -235,7 +282,7 @@ void AudioDriverPulseAudio::thread_func(void *p_udata) { while (!ad->exit_thread) { if (!ad->active) { - for (unsigned int i = 0; i < ad->buffer_size; i++) { + for (unsigned int i = 0; i < ad->pa_buffer_size; i++) { ad->samples_out[i] = 0; } @@ -246,22 +293,77 @@ void AudioDriverPulseAudio::thread_func(void *p_udata) { ad->unlock(); - for (unsigned int i = 0; i < ad->buffer_size; i++) { - ad->samples_out[i] = ad->samples_in[i] >> 16; + if (ad->channels == ad->pa_channels) { + for (unsigned int i = 0; i < ad->pa_buffer_size; i++) { + ad->samples_out[i] = ad->samples_in[i] >> 16; + } + } else { + // Uneven amount of channels + unsigned int in_idx = 0; + unsigned int out_idx = 0; + + for (unsigned int i = 0; i < ad->buffer_frames; i++) { + for (unsigned int j = 0; j < ad->pa_channels - 1; j++) { + ad->samples_out[out_idx++] = ad->samples_in[in_idx++] >> 16; + } + uint32_t l = ad->samples_in[in_idx++]; + uint32_t r = ad->samples_in[in_idx++]; + ad->samples_out[out_idx++] = (l >> 1 + r >> 1) >> 16; + } } } - // pa_simple_write always consumes the entire buffer - int error_code; - int byte_size = ad->buffer_size * sizeof(int16_t); - if (pa_simple_write(ad->pulse, ad->samples_out.ptr(), byte_size, &error_code) < 0) { - // can't recover here - fprintf(stderr, "PulseAudio failed and can't recover: %s\n", pa_strerror(error_code)); - ad->active = false; - ad->exit_thread = true; - break; + int byte_size = ad->pa_buffer_size * sizeof(int16_t); + + ad->lock(); + + int ret; + do { + ret = pa_mainloop_iterate(ad->pa_ml, 0, NULL); + } while (ret > 0); + + if (pa_stream_get_state(ad->pa_str) == PA_STREAM_READY) { + const void *ptr = ad->samples_out.ptr(); + while (byte_size > 0) { + size_t bytes = pa_stream_writable_size(ad->pa_str); + if (bytes > 0) { + if (bytes > byte_size) { + bytes = byte_size; + } + + int ret = pa_stream_write(ad->pa_str, ptr, bytes, NULL, 0LL, PA_SEEK_RELATIVE); + if (ret >= 0) { + byte_size -= bytes; + ptr = (const char *)ptr + bytes; + } + } else { + pa_mainloop_iterate(ad->pa_ml, 1, NULL); + } + } + } + + // User selected a new device, finish the current one so we'll init the new device + if (ad->device_name != ad->new_device) { + ad->device_name = ad->new_device; + ad->finish_device(); + + Error err = ad->init_device(); + if (err != OK) { + ERR_PRINT("PulseAudio: init_device error"); + ad->device_name = "Default"; + ad->new_device = "Default"; + + err = ad->init_device(); + if (err != OK) { + ad->active = false; + ad->exit_thread = true; + break; + } + } } + + ad->unlock(); } ad->thread_exited = true; @@ -282,6 +384,61 @@ AudioDriver::SpeakerMode AudioDriverPulseAudio::get_speaker_mode() const { return get_speaker_mode_by_total_channels(channels); } +void AudioDriverPulseAudio::pa_sinklist_cb(pa_context *c, const pa_sink_info *l, int eol, void *userdata) { + AudioDriverPulseAudio *ad = (AudioDriverPulseAudio *)userdata; + int ctr = 0; + + // If eol is set to a positive number, you're at the end of the list + if (eol > 0) { + return; + } + + ad->pa_devices.push_back(l->name); + ad->pa_status++; +} + +Array AudioDriverPulseAudio::get_device_list() { + + pa_devices.clear(); + pa_devices.push_back("Default"); + + if (pa_ctx == NULL) { + return pa_devices; + } + + lock(); + + // Get the device list + pa_status = 0; + pa_operation *pa_op = pa_context_get_sink_info_list(pa_ctx, pa_sinklist_cb, (void *)this); + if (pa_op) { + while (pa_status == 0) { + int ret = pa_mainloop_iterate(pa_ml, 1, NULL); + if (ret < 0) { + ERR_PRINT("pa_mainloop_iterate error"); + } + } + + pa_operation_unref(pa_op); + } else { + ERR_PRINT("pa_context_get_server_info error"); + } + + unlock(); + + return pa_devices; +} + +String AudioDriverPulseAudio::get_device() { + + return device_name; +} + +void AudioDriverPulseAudio::set_device(String device) { + + new_device = device; +} + void AudioDriverPulseAudio::lock() { if (!thread || !mutex) @@ -296,6 +453,15 @@ void AudioDriverPulseAudio::unlock() { mutex->unlock(); } +void AudioDriverPulseAudio::finish_device() { + + if (pa_str) { + pa_stream_disconnect(pa_str); + pa_stream_unref(pa_str); + pa_str = NULL; + } +} + void AudioDriverPulseAudio::finish() { if (!thread) @@ -304,9 +470,17 @@ void AudioDriverPulseAudio::finish() { exit_thread = true; Thread::wait_to_finish(thread); - if (pulse) { - pa_simple_free(pulse); - pulse = NULL; + finish_device(); + + if (pa_ctx) { + pa_context_disconnect(pa_ctx); + pa_context_unref(pa_ctx); + pa_ctx = NULL; + } + + if (pa_ml) { + pa_mainloop_free(pa_ml); + pa_ml = NULL; } memdelete(thread); @@ -320,25 +494,33 @@ void AudioDriverPulseAudio::finish() { AudioDriverPulseAudio::AudioDriverPulseAudio() { + pa_ml = NULL; + pa_ctx = NULL; + pa_str = NULL; + mutex = NULL; thread = NULL; - pulse = NULL; + + device_name = "Default"; + new_device = "Default"; + default_device = ""; samples_in.clear(); samples_out.clear(); mix_rate = 0; - buffer_size = 0; + buffer_frames = 0; + pa_buffer_size = 0; channels = 0; + pa_channels = 0; + pa_ready = 0; + pa_status = 0; active = false; thread_exited = false; exit_thread = false; latency = 0; - buffer_frames = 0; - buffer_size = 0; - channels = 0; } AudioDriverPulseAudio::~AudioDriverPulseAudio() { diff --git a/drivers/pulseaudio/audio_driver_pulseaudio.h b/drivers/pulseaudio/audio_driver_pulseaudio.h index 3bd1146f53..934031e2a5 100644 --- a/drivers/pulseaudio/audio_driver_pulseaudio.h +++ b/drivers/pulseaudio/audio_driver_pulseaudio.h @@ -37,22 +37,32 @@ #include "core/os/thread.h" #include "servers/audio_server.h" -#include <pulse/simple.h> +#include <pulse/pulseaudio.h> class AudioDriverPulseAudio : public AudioDriver { Thread *thread; Mutex *mutex; - pa_simple *pulse; + pa_mainloop *pa_ml; + pa_context *pa_ctx; + pa_stream *pa_str; + + String device_name; + String new_device; + String default_device; Vector<int32_t> samples_in; Vector<int16_t> samples_out; unsigned int mix_rate; unsigned int buffer_frames; - unsigned int buffer_size; + unsigned int pa_buffer_size; int channels; + int pa_channels; + int pa_ready; + int pa_status; + Array pa_devices; bool active; bool thread_exited; @@ -60,6 +70,16 @@ class AudioDriverPulseAudio : public AudioDriver { float latency; + static void pa_state_cb(pa_context *c, void *userdata); + static void pa_sink_info_cb(pa_context *c, const pa_sink_info *l, int eol, void *userdata); + static void pa_server_info_cb(pa_context *c, const pa_server_info *i, void *userdata); + static void pa_sinklist_cb(pa_context *c, const pa_sink_info *l, int eol, void *userdata); + + Error init_device(); + void finish_device(); + + void detect_channels(); + static void thread_func(void *p_udata); public: @@ -71,6 +91,9 @@ public: virtual void start(); virtual int get_mix_rate() const; virtual SpeakerMode get_speaker_mode() const; + virtual Array get_device_list(); + virtual String get_device(); + virtual void set_device(String device); virtual void lock(); virtual void unlock(); virtual void finish(); diff --git a/drivers/unix/dir_access_unix.cpp b/drivers/unix/dir_access_unix.cpp index 3944431516..5a4be6df4f 100644 --- a/drivers/unix/dir_access_unix.cpp +++ b/drivers/unix/dir_access_unix.cpp @@ -244,7 +244,7 @@ static void _get_drives(List<String> *list) { // Parse only file:// links if (strncmp(string, "file://", 7) == 0) { // Strip any unwanted edges on the strings and push_back if it's not a duplicate - String fpath = String(string + 7).strip_edges(); + String fpath = String(string + 7).strip_edges().split_spaces()[0].percent_decode(); if (!list->find(fpath)) { list->push_back(fpath); } diff --git a/drivers/unix/file_access_unix.cpp b/drivers/unix/file_access_unix.cpp index 5b093a5885..a7a3eef935 100644 --- a/drivers/unix/file_access_unix.cpp +++ b/drivers/unix/file_access_unix.cpp @@ -69,6 +69,7 @@ Error FileAccessUnix::_open(const String &p_path, int p_mode_flags) { fclose(f); f = NULL; + path_src = p_path; path = fix_path(p_path); //printf("opening %ls, %i\n", path.c_str(), Memory::get_static_mem_usage()); @@ -152,6 +153,16 @@ bool FileAccessUnix::is_open() const { return (f != NULL); } +String FileAccessUnix::get_path() const { + + return path_src; +} + +String FileAccessUnix::get_path_absolute() const { + + return path; +} + void FileAccessUnix::seek(size_t p_position) { ERR_FAIL_COND(!f); diff --git a/drivers/unix/file_access_unix.h b/drivers/unix/file_access_unix.h index dbb1c9f3b5..88bb39fbd1 100644 --- a/drivers/unix/file_access_unix.h +++ b/drivers/unix/file_access_unix.h @@ -51,6 +51,7 @@ class FileAccessUnix : public FileAccess { mutable Error last_error; String save_path; String path; + String path_src; static FileAccess *create_libc(); @@ -61,6 +62,9 @@ public: virtual void close(); ///< close a file virtual bool is_open() const; ///< true when file is open + virtual String get_path() const; /// returns the path for the current open file + virtual String get_path_absolute() const; /// returns the absolute path for the current open file + virtual void seek(size_t p_position); ///< seek to a given position virtual void seek_end(int64_t p_position = 0); ///< seek from the end of file virtual size_t get_position() const; ///< get position in the file diff --git a/drivers/unix/os_unix.cpp b/drivers/unix/os_unix.cpp index 20722557e7..31c8e4ade9 100644 --- a/drivers/unix/os_unix.cpp +++ b/drivers/unix/os_unix.cpp @@ -89,10 +89,11 @@ void handle_sigchld(int sig) { void OS_Unix::initialize_core() { -#ifdef NO_PTHREADS +#ifdef NO_THREADS ThreadDummy::make_default(); SemaphoreDummy::make_default(); MutexDummy::make_default(); + RWLockDummy::make_default(); #else ThreadPosix::make_default(); SemaphorePosix::make_default(); diff --git a/drivers/unix/thread_posix.cpp b/drivers/unix/thread_posix.cpp index f079ae2ae2..a73b40a6f2 100644 --- a/drivers/unix/thread_posix.cpp +++ b/drivers/unix/thread_posix.cpp @@ -31,7 +31,7 @@ #include "thread_posix.h" #include "script_language.h" -#if defined(UNIX_ENABLED) || defined(PTHREAD_ENABLED) +#if (defined(UNIX_ENABLED) || defined(PTHREAD_ENABLED)) && !defined(NO_THREADS) #ifdef PTHREAD_BSD_SET_NAME #include <pthread_np.h> diff --git a/drivers/unix/thread_posix.h b/drivers/unix/thread_posix.h index 15c9265e6d..ea2de61bd5 100644 --- a/drivers/unix/thread_posix.h +++ b/drivers/unix/thread_posix.h @@ -35,7 +35,7 @@ @author Juan Linietsky <reduzio@gmail.com> */ -#if defined(UNIX_ENABLED) || defined(PTHREAD_ENABLED) +#if (defined(UNIX_ENABLED) || defined(PTHREAD_ENABLED)) && !defined(NO_THREADS) #include "os/thread.h" #include <pthread.h> diff --git a/drivers/wasapi/audio_driver_wasapi.cpp b/drivers/wasapi/audio_driver_wasapi.cpp index 36acfb10d1..966b69a67e 100644 --- a/drivers/wasapi/audio_driver_wasapi.cpp +++ b/drivers/wasapi/audio_driver_wasapi.cpp @@ -35,6 +35,8 @@ #include "os/os.h" #include "project_settings.h" +#include <functiondiscoverykeys.h> + const CLSID CLSID_MMDeviceEnumerator = __uuidof(MMDeviceEnumerator); const IID IID_IMMDeviceEnumerator = __uuidof(IMMDeviceEnumerator); const IID IID_IAudioClient = __uuidof(IAudioClient); @@ -121,7 +123,61 @@ Error AudioDriverWASAPI::init_device(bool reinit) { HRESULT hr = CoCreateInstance(CLSID_MMDeviceEnumerator, NULL, CLSCTX_ALL, IID_IMMDeviceEnumerator, (void **)&enumerator); ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN); - hr = enumerator->GetDefaultAudioEndpoint(eRender, eConsole, &device); + if (device_name == "Default") { + hr = enumerator->GetDefaultAudioEndpoint(eRender, eConsole, &device); + } else { + IMMDeviceCollection *devices = NULL; + + hr = enumerator->EnumAudioEndpoints(eRender, DEVICE_STATE_ACTIVE, &devices); + ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN); + + LPWSTR strId = NULL; + bool found = false; + + UINT count = 0; + hr = devices->GetCount(&count); + ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN); + + for (ULONG i = 0; i < count && !found; i++) { + IMMDevice *device = NULL; + + hr = devices->Item(i, &device); + ERR_BREAK(hr != S_OK); + + IPropertyStore *props = NULL; + hr = device->OpenPropertyStore(STGM_READ, &props); + ERR_BREAK(hr != S_OK); + + PROPVARIANT propvar; + PropVariantInit(&propvar); + + hr = props->GetValue(PKEY_Device_FriendlyName, &propvar); + ERR_BREAK(hr != S_OK); + + if (device_name == String(propvar.pwszVal)) { + hr = device->GetId(&strId); + ERR_BREAK(hr != S_OK); + + found = true; + } + + PropVariantClear(&propvar); + props->Release(); + device->Release(); + } + + if (found) { + hr = enumerator->GetDevice(strId, &device); + } + + if (strId) { + CoTaskMemFree(strId); + } + + if (device == NULL) { + hr = enumerator->GetDefaultAudioEndpoint(eRender, eConsole, &device); + } + } if (reinit) { // In case we're trying to re-initialize the device prevent throwing this error on the console, // otherwise if there is currently no device available this will spam the console. @@ -151,7 +207,6 @@ Error AudioDriverWASAPI::init_device(bool reinit) { // Since we're using WASAPI Shared Mode we can't control any of these, we just tag along wasapi_channels = pwfex->nChannels; - mix_rate = pwfex->nSamplesPerSec; format_tag = pwfex->wFormatTag; bits_per_sample = pwfex->wBitsPerSample; @@ -187,7 +242,14 @@ Error AudioDriverWASAPI::init_device(bool reinit) { } } - hr = audio_client->Initialize(AUDCLNT_SHAREMODE_SHARED, AUDCLNT_STREAMFLAGS_EVENTCALLBACK, 0, 0, pwfex, NULL); + DWORD streamflags = AUDCLNT_STREAMFLAGS_EVENTCALLBACK; + if (mix_rate != pwfex->nSamplesPerSec) { + streamflags |= AUDCLNT_STREAMFLAGS_RATEADJUST; + pwfex->nSamplesPerSec = mix_rate; + pwfex->nAvgBytesPerSec = pwfex->nSamplesPerSec * pwfex->nChannels * (pwfex->wBitsPerSample / 8); + } + + hr = audio_client->Initialize(AUDCLNT_SHAREMODE_SHARED, streamflags, 0, 0, pwfex, NULL); ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN); event = CreateEvent(NULL, FALSE, FALSE, NULL); @@ -223,10 +285,11 @@ Error AudioDriverWASAPI::finish_device() { if (audio_client) { if (active) { audio_client->Stop(); - audio_client->Release(); - audio_client = NULL; active = false; } + + audio_client->Release(); + audio_client = NULL; } if (render_client) { @@ -244,6 +307,8 @@ Error AudioDriverWASAPI::finish_device() { Error AudioDriverWASAPI::init() { + mix_rate = GLOBAL_DEF("audio/mix_rate", DEFAULT_MIX_RATE); + Error err = init_device(); if (err != OK) { ERR_PRINT("WASAPI: init_device error"); @@ -285,6 +350,64 @@ AudioDriver::SpeakerMode AudioDriverWASAPI::get_speaker_mode() const { return get_speaker_mode_by_total_channels(channels); } +Array AudioDriverWASAPI::get_device_list() { + + Array list; + IMMDeviceCollection *devices = NULL; + IMMDeviceEnumerator *enumerator = NULL; + + list.push_back(String("Default")); + + CoInitialize(NULL); + + HRESULT hr = CoCreateInstance(CLSID_MMDeviceEnumerator, NULL, CLSCTX_ALL, IID_IMMDeviceEnumerator, (void **)&enumerator); + ERR_FAIL_COND_V(hr != S_OK, Array()); + + hr = enumerator->EnumAudioEndpoints(eRender, DEVICE_STATE_ACTIVE, &devices); + ERR_FAIL_COND_V(hr != S_OK, Array()); + + UINT count = 0; + hr = devices->GetCount(&count); + ERR_FAIL_COND_V(hr != S_OK, Array()); + + for (ULONG i = 0; i < count; i++) { + IMMDevice *device = NULL; + + hr = devices->Item(i, &device); + ERR_BREAK(hr != S_OK); + + IPropertyStore *props = NULL; + hr = device->OpenPropertyStore(STGM_READ, &props); + ERR_BREAK(hr != S_OK); + + PROPVARIANT propvar; + PropVariantInit(&propvar); + + hr = props->GetValue(PKEY_Device_FriendlyName, &propvar); + ERR_BREAK(hr != S_OK); + + list.push_back(String(propvar.pwszVal)); + + PropVariantClear(&propvar); + props->Release(); + device->Release(); + } + + devices->Release(); + enumerator->Release(); + return list; +} + +String AudioDriverWASAPI::get_device() { + + return device_name; +} + +void AudioDriverWASAPI::set_device(String device) { + + new_device = device; +} + void AudioDriverWASAPI::write_sample(AudioDriverWASAPI *ad, BYTE *buffer, int i, int32_t sample) { if (ad->format_tag == WAVE_FORMAT_PCM) { switch (ad->bits_per_sample) { @@ -400,7 +523,8 @@ void AudioDriverWASAPI::thread_func(void *p_udata) { } } - if (default_device_changed) { + // If we're using the Default device and it changed finish it so we'll re-init the device + if (ad->device_name == "Default" && default_device_changed) { Error err = ad->finish_device(); if (err != OK) { ERR_PRINT("WASAPI: finish_device error"); @@ -409,6 +533,15 @@ void AudioDriverWASAPI::thread_func(void *p_udata) { default_device_changed = false; } + // User selected a new device, finish the current one so we'll init the new device + if (ad->device_name != ad->new_device) { + ad->device_name = ad->new_device; + Error err = ad->finish_device(); + if (err != OK) { + ERR_PRINT("WASAPI: finish_device error"); + } + } + if (!ad->audio_client) { Error err = ad->init_device(true); if (err == OK) { @@ -483,6 +616,9 @@ AudioDriverWASAPI::AudioDriverWASAPI() { thread_exited = false; exit_thread = false; active = false; + + device_name = "Default"; + new_device = "Default"; } #endif diff --git a/drivers/wasapi/audio_driver_wasapi.h b/drivers/wasapi/audio_driver_wasapi.h index 2b19f0cca1..c97f4c288c 100644 --- a/drivers/wasapi/audio_driver_wasapi.h +++ b/drivers/wasapi/audio_driver_wasapi.h @@ -49,6 +49,9 @@ class AudioDriverWASAPI : public AudioDriver { Mutex *mutex; Thread *thread; + String device_name; + String new_device; + WORD format_tag; WORD bits_per_sample; @@ -80,6 +83,9 @@ public: virtual void start(); virtual int get_mix_rate() const; virtual SpeakerMode get_speaker_mode() const; + virtual Array get_device_list(); + virtual String get_device(); + virtual void set_device(String device); virtual void lock(); virtual void unlock(); virtual void finish(); diff --git a/drivers/windows/file_access_windows.cpp b/drivers/windows/file_access_windows.cpp index 072790876f..23c8ea2ec7 100644 --- a/drivers/windows/file_access_windows.cpp +++ b/drivers/windows/file_access_windows.cpp @@ -57,7 +57,8 @@ void FileAccessWindows::check_errors() const { Error FileAccessWindows::_open(const String &p_path, int p_mode_flags) { - String filename = fix_path(p_path); + path_src = p_path; + path = fix_path(p_path); if (f) close(); @@ -78,19 +79,19 @@ Error FileAccessWindows::_open(const String &p_path, int p_mode_flags) { backend supports utf8 encoding */ struct _stat st; - if (_wstat(filename.c_str(), &st) == 0) { + if (_wstat(path.c_str(), &st) == 0) { if (!S_ISREG(st.st_mode)) return ERR_FILE_CANT_OPEN; }; if (is_backup_save_enabled() && p_mode_flags & WRITE && !(p_mode_flags & READ)) { - save_path = filename; - filename = filename + ".tmp"; + save_path = path; + path = path + ".tmp"; //print_line("saving instead to "+path); } - f = _wfopen(filename.c_str(), mode_string); + f = _wfopen(path.c_str(), mode_string); if (f == NULL) { last_error = ERR_FILE_CANT_OPEN; @@ -138,22 +139,36 @@ void FileAccessWindows::close() { //atomic replace for existing file rename_error = !ReplaceFileW(save_path.c_str(), (save_path + ".tmp").c_str(), NULL, 2 | 4, NULL, NULL); } - if (rename_error && close_fail_notify) { - close_fail_notify(save_path); - } if (rename_error) { attempts--; OS::get_singleton()->delay_usec(1000000); //wait 100msec and try again } } - save_path = ""; if (rename_error) { + if (close_fail_notify) { + close_fail_notify(save_path); + } + ERR_EXPLAIN("Safe save failed. This may be a permissions problem, but also may happen because you are running a paranoid antivirus. If this is the case, please switch to Windows Defender or disable the 'safe save' option in editor settings. This makes it work, but increases the risk of file corruption in a crash."); } + + save_path = ""; + ERR_FAIL_COND(rename_error); } } + +String FileAccessWindows::get_path() const { + + return path_src; +} + +String FileAccessWindows::get_path_absolute() const { + + return path; +} + bool FileAccessWindows::is_open() const { return (f != NULL); diff --git a/drivers/windows/file_access_windows.h b/drivers/windows/file_access_windows.h index 26bd08b7af..0462c1e942 100644 --- a/drivers/windows/file_access_windows.h +++ b/drivers/windows/file_access_windows.h @@ -46,6 +46,8 @@ class FileAccessWindows : public FileAccess { int flags; void check_errors() const; mutable Error last_error; + String path; + String path_src; String save_path; public: @@ -53,6 +55,9 @@ public: virtual void close(); ///< close a file virtual bool is_open() const; ///< true when file is open + virtual String get_path() const; /// returns the path for the current open file + virtual String get_path_absolute() const; /// returns the absolute path for the current open file + virtual void seek(size_t p_position); ///< seek to a given position virtual void seek_end(int64_t p_position = 0); ///< seek from the end of file virtual size_t get_position() const; ///< get position in the file diff --git a/editor/SCsub b/editor/SCsub index 8f87e12cb9..4ca6b9e3fd 100644 --- a/editor/SCsub +++ b/editor/SCsub @@ -4,6 +4,7 @@ Import('env') env.editor_sources = [] import os +import os.path from compat import encode_utf8, byte_to_str, open_utf8, escape_string @@ -29,6 +30,9 @@ def make_certs_header(target, source, env): g.write("};\n") g.write("#endif") + g.close() + f.close() + def make_doc_header(target, source, env): @@ -41,8 +45,8 @@ def make_doc_header(target, source, env): src = s.srcnode().abspath if not src.endswith(".xml"): continue - f = open_utf8(src, "r") - content = f.read() + with open_utf8(src, "r") as f: + content = f.read() buf += content buf = encode_utf8(docbegin + buf + docend) @@ -62,6 +66,8 @@ def make_doc_header(target, source, env): g.write("#endif") + g.close() + def make_fonts_header(target, source, env): @@ -76,9 +82,8 @@ def make_fonts_header(target, source, env): # saving uncompressed, since freetype will reference from memory pointer xl_names = [] for i in range(len(source)): - f = open(source[i].srcnode().abspath, "rb") - buf = f.read() - import os.path + with open(source[i].srcnode().abspath, "rb")as f: + buf = f.read() name = os.path.splitext(os.path.basename(source[i].srcnode().abspath))[0] @@ -91,6 +96,8 @@ def make_fonts_header(target, source, env): g.write("#endif") + g.close() + def make_translations_header(target, source, env): @@ -110,8 +117,8 @@ def make_translations_header(target, source, env): xl_names = [] for i in range(len(sorted_paths)): - f = open(sorted_paths[i], "rb") - buf = f.read() + with open(sorted_paths[i], "rb") as f: + buf = f.read() decomp_size = len(buf) buf = zlib.compress(buf) name = os.path.splitext(os.path.basename(sorted_paths[i]))[0] @@ -138,6 +145,9 @@ def make_translations_header(target, source, env): g.write("#endif") + g.close() + + def make_authors_header(target, source, env): sections = ["Project Founders", "Lead Developer", "Project Manager", "Developers"] @@ -180,6 +190,9 @@ def make_authors_header(target, source, env): g.write("#endif\n") + g.close() + f.close() + def make_donors_header(target, source, env): sections = ["Platinum sponsors", "Gold sponsors", "Mini sponsors", "Gold donors", "Silver donors", "Bronze donors"] @@ -222,6 +235,10 @@ def make_donors_header(target, source, env): g.write("#endif\n") + g.close() + f.close() + + def make_license_header(target, source, env): src_copyright = source[0].srcnode().abspath @@ -387,17 +404,23 @@ def make_license_header(target, source, env): g.write("#endif\n") + g.close() + fc.close() + f.close() + def _make_doc_data_class_path(to_path): - g = open_utf8(os.path.join(to_path,"doc_data_class_path.gen.h"), "w") - g.write("static const int _doc_data_class_path_count = " + str(len(env.doc_class_path)) + ";\n") - g.write("struct _DocDataClassPath { const char* name; const char* path; };\n") + g = open_utf8(os.path.join(to_path,"doc_data_class_path.gen.h"), "w") + g.write("static const int _doc_data_class_path_count = " + str(len(env.doc_class_path)) + ";\n") + g.write("struct _DocDataClassPath { const char* name; const char* path; };\n") + + g.write("static const _DocDataClassPath _doc_data_class_paths[" + str(len(env.doc_class_path) + 1) + "] = {\n"); + for c in sorted(env.doc_class_path): + g.write("\t{\"" + c + "\", \"" + env.doc_class_path[c] + "\"},\n") + g.write("\t{NULL, NULL}\n") + g.write("};\n") - g.write("static const _DocDataClassPath _doc_data_class_paths[" + str(len(env.doc_class_path) + 1) + "] = {\n"); - for c in sorted(env.doc_class_path): - g.write("\t{\"" + c + "\", \"" + env.doc_class_path[c] + "\"},\n") - g.write("\t{NULL, NULL}\n") - g.write("};\n") + g.close() if env['tools']: @@ -409,10 +432,9 @@ if env['tools']: reg_exporters += '\tregister_' + e + '_exporter();\n' reg_exporters_inc += '#include "platform/' + e + '/export/export.h"\n' reg_exporters += '}\n' - f = open_utf8("register_exporters.gen.cpp", "w") - f.write(reg_exporters_inc) - f.write(reg_exporters) - f.close() + with open_utf8("register_exporters.gen.cpp", "w") as f: + f.write(reg_exporters_inc) + f.write(reg_exporters) # API documentation docs = [] @@ -466,6 +488,7 @@ if env['tools']: env.add_source_files(env.editor_sources, "*.cpp") + env.add_source_files(env.editor_sources, ["#thirdparty/misc/clipper.cpp"]) SConscript('collada/SCsub') SConscript('doc/SCsub') diff --git a/editor/animation_editor.cpp b/editor/animation_editor.cpp index 1b97a24968..439ec37e71 100644 --- a/editor/animation_editor.cpp +++ b/editor/animation_editor.cpp @@ -1149,14 +1149,12 @@ void AnimationKeyEditor::_track_editor_draw() { get_icon("KeyCall", "EditorIcons") }; + Ref<Texture> valid_icon = get_icon("KeyValid", "EditorIcons"); Ref<Texture> invalid_icon = get_icon("KeyInvalid", "EditorIcons"); - Ref<Texture> invalid_icon_hover = get_icon("KeyInvalidHover", "EditorIcons"); + const Color modulate_selected = Color(0x84 / 255.0, 0xc2 / 255.0, 0xff / 255.0); Ref<Texture> hsize_icon = get_icon("Hsize", "EditorIcons"); - Ref<Texture> type_hover = get_icon("KeyHover", "EditorIcons"); - Ref<Texture> type_selected = get_icon("KeySelected", "EditorIcons"); - int right_separator_ofs = right_data_size_cache; int h = font->get_height() + sep; @@ -1268,8 +1266,21 @@ void AnimationKeyEditor::_track_editor_draw() { int decimals = 2; bool step_found = false; + const int period_width = font->get_char_size('.').width; + int max_digit_width = font->get_char_size('0').width; + for (int i = 1; i <= 9; i++) { + const int digit_width = font->get_char_size('0' + i).width; + max_digit_width = MAX(digit_width, max_digit_width); + } + const int max_sc = int(Math::ceil(zoomw / scale)); + const int max_sc_width = String::num(max_sc).length() * max_digit_width; + while (!step_found) { + min = max_sc_width; + if (decimals > 0) + min += period_width + max_digit_width * decimals; + static const int _multp[3] = { 1, 2, 5 }; for (int i = 0; i < 3; i++) { @@ -1464,6 +1475,10 @@ void AnimationKeyEditor::_track_editor_draw() { float x = key_hofs + name_limit + (time - keys_from) * zoom_scale; Ref<Texture> tex = type_icon[tt]; + Color modulate = Color(1, 1, 1); + + bool is_hover = false; + bool is_selected = false; SelectedKey sk; sk.key = i; @@ -1472,13 +1487,33 @@ void AnimationKeyEditor::_track_editor_draw() { if (click.click == ClickOver::CLICK_MOVE_KEYS) continue; - tex = type_selected; + is_selected = true; } if (mouse_over.over == MouseOver::OVER_KEY && mouse_over.track == idx && mouse_over.over_key == i) - tex = type_hover; + is_hover = true; Variant value = animation->track_get_key_value(idx, i); + + if (prop_exists && !Variant::can_convert(value.get_type(), valid_type)) { + + tex = invalid_icon; + if (is_hover) + modulate = Color(1.5, 1.5, 1.5); + else + modulate = Color(1, 1, 1); + } else if (is_selected) { + + tex = valid_icon; + modulate = modulate_selected; + if (is_hover) + modulate = modulate.lightened(0.2); + } else if (is_hover) { + + tex = valid_icon; + modulate = Color(1, 1, 1); + } + if (first && i > 0 && value == animation->track_get_key_value(idx, i - 1)) { te->draw_line(ofs + Vector2(name_limit, y + h / 2), ofs + Point2(x, y + h / 2), color); @@ -1491,19 +1526,7 @@ void AnimationKeyEditor::_track_editor_draw() { te->draw_line(ofs + Point2(x_n, y + h / 2), ofs + Point2(x, y + h / 2), color); } - if (prop_exists && !Variant::can_convert(value.get_type(), valid_type)) { - te->draw_texture(invalid_icon, ofs + Point2(x, y + key_vofs).floor()); - } - - if (prop_exists && !Variant::can_convert(value.get_type(), valid_type)) { - if (tex == type_hover) - te->draw_texture(invalid_icon_hover, ofs + Point2(x, y + key_vofs).floor()); - else - te->draw_texture(invalid_icon, ofs + Point2(x, y + key_vofs).floor()); - } else { - - te->draw_texture(tex, ofs + Point2(x, y + key_vofs).floor()); - } + te->draw_texture(tex, ofs + Point2(x, y + key_vofs).floor(), modulate); first = false; } @@ -1539,8 +1562,8 @@ void AnimationKeyEditor::_track_editor_draw() { continue; int y = h + i * h + sep; - float key_vofs = Math::floor((float)(h - type_selected->get_height()) / 2); - float key_hofs = -Math::floor((float)type_selected->get_height() / 2); + float key_vofs = Math::floor((float)(h - valid_icon->get_height()) / 2); + float key_hofs = -Math::floor((float)valid_icon->get_height() / 2); float time = animation->track_get_key_time(idx, E->key().key); float diff = time - from_t; @@ -1554,7 +1577,7 @@ void AnimationKeyEditor::_track_editor_draw() { x += name_limit; - te->draw_texture(type_selected, ofs + Point2(x + key_hofs, y + key_vofs).floor()); + te->draw_texture(valid_icon, ofs + Point2(x + key_hofs, y + key_vofs).floor(), modulate_selected); } } break; default: {}; @@ -2930,8 +2953,8 @@ void AnimationKeyEditor::_track_editor_gui_input(const Ref<InputEvent> &p_input) Ref<InputEventPanGesture> pan_gesture = p_input; if (pan_gesture.is_valid()) { - h_scroll->set_value(h_scroll->get_value() - h_scroll->get_page() * pan_gesture->get_delta().x / 8); - v_scroll->set_value(v_scroll->get_value() - v_scroll->get_page() * pan_gesture->get_delta().y / 8); + h_scroll->set_value(h_scroll->get_value() + h_scroll->get_page() * pan_gesture->get_delta().x / 8); + v_scroll->set_value(v_scroll->get_value() + v_scroll->get_page() * pan_gesture->get_delta().y / 8); } } @@ -3998,6 +4021,7 @@ AnimationKeyEditor::AnimationKeyEditor() { //key_edit->ke_dialog=key_edit_dialog; type_menu = memnew(PopupMenu); + type_menu->set_pass_on_modal_close_click(false); add_child(type_menu); for (int i = 0; i < Variant::VARIANT_MAX; i++) type_menu->add_item(Variant::get_type_name(Variant::Type(i)), i); @@ -4038,6 +4062,7 @@ AnimationKeyEditor::AnimationKeyEditor() { add_child(track_name); track_name->connect("text_entered", this, "_track_name_changed"); track_menu = memnew(PopupMenu); + track_menu->set_pass_on_modal_close_click(false); add_child(track_menu); track_menu->connect("id_pressed", this, "_track_menu_selected"); diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp index 9ae9ab1501..4c7f2f53cc 100644 --- a/editor/code_editor.cpp +++ b/editor/code_editor.cpp @@ -212,35 +212,39 @@ void FindReplaceBar::_replace_all() { text_edit->begin_complex_operation(); - while (search_next()) { - - // replace area - Point2i match_from(result_line, result_col); - Point2i match_to(result_line, result_col + search_text_len); - - if (match_from < prev_match) - break; // done + if (search_current()) { + do { + // replace area + Point2i match_from(result_line, result_col); + Point2i match_to(result_line, result_col + search_text_len); + + if (match_from < prev_match) { + break; // done + } - prev_match = Point2i(result_line, result_col + replace_text.length()); + prev_match = Point2i(result_line, result_col + replace_text.length()); - text_edit->unfold_line(result_line); - text_edit->select(result_line, result_col, result_line, match_to.y); + text_edit->unfold_line(result_line); + text_edit->select(result_line, result_col, result_line, match_to.y); - if (selection_enabled && is_selection_only()) { + if (selection_enabled && is_selection_only()) { + if (match_from < selection_begin || match_to > selection_end) { + continue; + } - if (match_from < selection_begin || match_to > selection_end) - continue; + // replace but adjust selection bounds + text_edit->insert_text_at_cursor(replace_text); + if (match_to.x == selection_end.x) { + selection_end.y += replace_text.length() - search_text_len; + } - // replace but adjust selection bounds - text_edit->insert_text_at_cursor(replace_text); - if (match_to.x == selection_end.x) - selection_end.y += replace_text.length() - search_text_len; - } else { - // just replace - text_edit->insert_text_at_cursor(replace_text); - } + } else { + // just replace + text_edit->insert_text_at_cursor(replace_text); + } - rc++; + rc++; + } while (search_next()); } text_edit->end_complex_operation(); diff --git a/editor/editor_about.cpp b/editor/editor_about.cpp index 9ab539da07..360ed620f6 100644 --- a/editor/editor_about.cpp +++ b/editor/editor_about.cpp @@ -44,9 +44,11 @@ void EditorAbout::_notification(int p_what) { case NOTIFICATION_ENTER_TREE: case NOTIFICATION_THEME_CHANGED: { - Ref<Font> font = EditorNode::get_singleton()->get_gui_base()->get_font("source", "EditorFonts"); + Control *base = EditorNode::get_singleton()->get_gui_base(); + Ref<Font> font = base->get_font("source", "EditorFonts"); _tpl_text->add_font_override("normal_font", font); _license_text->add_font_override("normal_font", font); + _logo->set_texture(base->get_icon("Logo", "EditorIcons")); } break; } } diff --git a/editor/editor_audio_buses.cpp b/editor/editor_audio_buses.cpp index c57d65d321..ac4402d50b 100644 --- a/editor/editor_audio_buses.cpp +++ b/editor/editor_audio_buses.cpp @@ -121,6 +121,26 @@ void EditorAudioBus::_notification(int p_what) { set_process(is_visible_in_tree()); } + + if (p_what == NOTIFICATION_THEME_CHANGED) { + + for (int i = 0; i < cc; i++) { + channel[i].vu_l->set_under_texture(get_icon("BusVuEmpty", "EditorIcons")); + channel[i].vu_l->set_progress_texture(get_icon("BusVuFull", "EditorIcons")); + channel[i].vu_r->set_under_texture(get_icon("BusVuEmpty", "EditorIcons")); + channel[i].vu_r->set_progress_texture(get_icon("BusVuFull", "EditorIcons")); + channel[i].prev_active = true; + } + scale->set_texture(get_icon("BusVuDb", "EditorIcons")); + + disabled_vu = get_icon("BusVuFrozen", "EditorIcons"); + + solo->set_icon(get_icon("AudioBusSolo", "EditorIcons")); + mute->set_icon(get_icon("AudioBusMute", "EditorIcons")); + bypass->set_icon(get_icon("AudioBusBypass", "EditorIcons")); + + bus_options->set_icon(get_icon("GuiMiniTabMenu", "EditorIcons")); + } } void EditorAudioBus::update_send() { @@ -719,6 +739,7 @@ EditorAudioBus::EditorAudioBus(EditorAudioBuses *p_buses, bool p_is_master) { effects->set_hide_root(true); effects->set_custom_minimum_size(Size2(0, 100) * EDSCALE); effects->set_hide_folding(true); + effects->set_v_size_flags(SIZE_EXPAND_FILL); vb->add_child(effects); effects->connect("item_edited", this, "_effect_edited"); effects->connect("cell_selected", this, "_effect_selected"); @@ -1151,6 +1172,7 @@ EditorAudioBuses::EditorAudioBuses() { bus_scroll->set_enable_v_scroll(false); add_child(bus_scroll); bus_hb = memnew(HBoxContainer); + bus_hb->set_v_size_flags(SIZE_EXPAND_FILL); bus_scroll->add_child(bus_hb); save_timer = memnew(Timer); diff --git a/editor/editor_autoload_settings.cpp b/editor/editor_autoload_settings.cpp index 0e9b7b74fd..a2f5c1aa1a 100644 --- a/editor/editor_autoload_settings.cpp +++ b/editor/editor_autoload_settings.cpp @@ -643,10 +643,10 @@ EditorAutoloadSettings::EditorAutoloadSettings() { tree->set_column_title(2, TTR("Singleton")); tree->set_column_expand(2, false); - tree->set_column_min_width(2, 80); + tree->set_column_min_width(2, 80 * EDSCALE); tree->set_column_expand(3, false); - tree->set_column_min_width(3, 120); + tree->set_column_min_width(3, 120 * EDSCALE); tree->connect("cell_selected", this, "_autoload_selected"); tree->connect("item_edited", this, "_autoload_edited"); diff --git a/editor/editor_export.cpp b/editor/editor_export.cpp index da4bbf9b7a..7456cc902a 100644 --- a/editor/editor_export.cpp +++ b/editor/editor_export.cpp @@ -1352,27 +1352,24 @@ Error EditorExportPlatformPC::export_project(const Ref<EditorExportPreset> &p_pr DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); Error err = da->copy(template_path, p_path, get_chmod_flags()); - memdelete(da); - - if (err != OK) { - return err; - } - - String pck_path = p_path.get_basename() + ".pck"; + if (err == OK) { + String pck_path = p_path.get_basename() + ".pck"; - Vector<SharedObject> so_files; + Vector<SharedObject> so_files; - err = save_pack(p_preset, pck_path, &so_files); + err = save_pack(p_preset, pck_path, &so_files); - if (err != OK || so_files.empty()) - return err; - //if shared object files, copy them - da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); - for (int i = 0; i < so_files.size(); i++) { - da->copy(so_files[i].path, p_path.get_base_dir().plus_file(so_files[i].path.get_file())); + if (err == OK && !so_files.empty()) { + //if shared object files, copy them + da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + for (int i = 0; i < so_files.size() && err == OK; i++) { + err = da->copy(so_files[i].path, p_path.get_base_dir().plus_file(so_files[i].path.get_file())); + } + } } + memdelete(da); - return OK; + return err; } void EditorExportPlatformPC::set_extension(const String &p_extension, const String &p_feature_key) { diff --git a/editor/editor_file_system.cpp b/editor/editor_file_system.cpp index dca32d7492..d8ae1da72e 100644 --- a/editor/editor_file_system.cpp +++ b/editor/editor_file_system.cpp @@ -275,9 +275,13 @@ void EditorFileSystem::_scan_filesystem() { memdelete(d); f = FileAccess::open(fscache, FileAccess::WRITE); - _save_filesystem_cache(new_filesystem, f); - f->close(); - memdelete(f); + if (f == NULL) { + ERR_PRINTS("Error writing fscache: " + fscache); + } else { + _save_filesystem_cache(new_filesystem, f); + f->close(); + memdelete(f); + } scanning = false; } @@ -286,9 +290,13 @@ void EditorFileSystem::_save_filesystem_cache() { String fscache = EditorSettings::get_singleton()->get_project_settings_dir().plus_file("filesystem_cache3"); FileAccess *f = FileAccess::open(fscache, FileAccess::WRITE); - _save_filesystem_cache(filesystem, f); - f->close(); - memdelete(f); + if (f == NULL) { + ERR_PRINTS("Error writing fscache: " + fscache); + } else { + _save_filesystem_cache(filesystem, f); + f->close(); + memdelete(f); + } } void EditorFileSystem::_thread_func(void *_userdata) { @@ -321,10 +329,10 @@ bool EditorFileSystem::_test_for_reimport(const String &p_path, bool p_only_impo List<String> to_check; - String source_file; - String source_md5; + String source_file = ""; + String source_md5 = ""; Vector<String> dest_files; - String dest_md5; + String dest_md5 = ""; while (true) { @@ -334,7 +342,6 @@ bool EditorFileSystem::_test_for_reimport(const String &p_path, bool p_only_impo err = VariantParser::parse_tag_assign_eof(&stream, lines, error_text, next_tag, assign, value, NULL, true); if (err == ERR_FILE_EOF) { - memdelete(f); break; } else if (err != OK) { ERR_PRINTS("ResourceFormatImporter::load - " + p_path + ".import:" + itos(lines) + " error: " + error_text); @@ -351,12 +358,8 @@ bool EditorFileSystem::_test_for_reimport(const String &p_path, bool p_only_impo to_check.push_back(fa[i]); } } else if (!p_only_imported_files) { - if (assign == "source_md5") { - source_md5 = value; - } else if (assign == "source_file") { + if (assign == "source_file") { source_file = value; - } else if (assign == "dest_md5") { - dest_md5 = value; } else if (assign == "dest_files") { dest_files = value; } @@ -369,6 +372,42 @@ bool EditorFileSystem::_test_for_reimport(const String &p_path, bool p_only_impo memdelete(f); + // Read the md5's from a separate file (so the import parameters aren't dependant on the file version + String base_path = ResourceFormatImporter::get_singleton()->get_import_base_path(p_path); + FileAccess *md5s = FileAccess::open(base_path + ".md5", FileAccess::READ, &err); + if (!md5s) { // No md5's stored for this resource + return true; + } + + VariantParser::StreamFile md5_stream; + md5_stream.f = md5s; + + while (true) { + assign = Variant(); + next_tag.fields.clear(); + next_tag.name = String(); + + err = VariantParser::parse_tag_assign_eof(&md5_stream, lines, error_text, next_tag, assign, value, NULL, true); + + if (err == ERR_FILE_EOF) { + break; + } else if (err != OK) { + ERR_PRINTS("ResourceFormatImporter::load - " + p_path + ".import.md5:" + itos(lines) + " error: " + error_text); + memdelete(md5s); + return false; // parse error + } + if (assign != String()) { + if (!p_only_imported_files) { + if (assign == "source_md5") { + source_md5 = value; + } else if (assign == "dest_md5") { + dest_md5 = value; + } + } + } + } + memdelete(md5s); + //imported files are gone, reimport for (List<String>::Element *E = to_check.front(); E; E = E->next()) { if (!FileAccess::exists(E->get())) { @@ -1316,6 +1355,9 @@ void EditorFileSystem::update_file(const String &p_file) { fs->files[cpos]->deps = _get_dependencies(p_file); fs->files[cpos]->import_valid = ResourceLoader::is_import_valid(p_file); + // Update preview + EditorResourcePreview::get_singleton()->check_for_invalidation(p_file); + call_deferred("emit_signal", "filesystem_changed"); //update later } @@ -1456,15 +1498,13 @@ void EditorFileSystem::_reimport_file(const String &p_file) { } f->store_line("source_file=" + Variant(p_file).get_construct_string()); - f->store_line("source_md5=\"" + FileAccess::get_md5(p_file) + "\"\n"); if (dest_paths.size()) { Array dp; for (int i = 0; i < dest_paths.size(); i++) { dp.push_back(dest_paths[i]); } - f->store_line("dest_files=" + Variant(dp).get_construct_string()); - f->store_line("dest_md5=\"" + FileAccess::get_multiple_md5(dest_paths) + "\"\n"); + f->store_line("dest_files=" + Variant(dp).get_construct_string() + "\n"); } f->store_line("[params]"); @@ -1483,6 +1523,16 @@ void EditorFileSystem::_reimport_file(const String &p_file) { f->close(); memdelete(f); + // Store the md5's of the various files. These are stored separately so that the .import files can be version controlled. + FileAccess *md5s = FileAccess::open(base_path + ".md5", FileAccess::WRITE); + ERR_FAIL_COND(!md5s); + md5s->store_line("source_md5=\"" + FileAccess::get_md5(p_file) + "\""); + if (dest_paths.size()) { + md5s->store_line("dest_md5=\"" + FileAccess::get_multiple_md5(dest_paths) + "\"\n"); + } + md5s->close(); + memdelete(md5s); + //update modified times, to avoid reimport fs->files[cpos]->modified_time = FileAccess::get_modified_time(p_file); fs->files[cpos]->import_modified_time = FileAccess::get_modified_time(p_file + ".import"); diff --git a/editor/editor_fonts.cpp b/editor/editor_fonts.cpp index a58257962a..2ec3cdb08f 100644 --- a/editor/editor_fonts.cpp +++ b/editor/editor_fonts.cpp @@ -103,9 +103,11 @@ void editor_register_fonts(Ref<Theme> p_theme) { /* Custom font */ String custom_font = EditorSettings::get_singleton()->get("interface/editor/main_font"); + DynamicFontData::Hinting font_hinting = (DynamicFontData::Hinting)(int)EditorSettings::get_singleton()->get("interface/editor/main_font_hinting"); Ref<DynamicFontData> CustomFont; if (custom_font.length() > 0) { CustomFont.instance(); + CustomFont->set_hinting(font_hinting); CustomFont->set_font_path(custom_font); CustomFont->set_force_autohinter(true); //just looks better..i think? } @@ -113,9 +115,11 @@ void editor_register_fonts(Ref<Theme> p_theme) { /* Custom source code font */ String custom_font_source = EditorSettings::get_singleton()->get("interface/editor/code_font"); + DynamicFontData::Hinting font_source_hinting = (DynamicFontData::Hinting)(int)EditorSettings::get_singleton()->get("interface/editor/code_font_hinting"); Ref<DynamicFontData> CustomFontSource; if (custom_font_source.length() > 0) { CustomFontSource.instance(); + CustomFontSource->set_hinting(font_source_hinting); CustomFontSource->set_font_path(custom_font_source); } @@ -123,38 +127,45 @@ void editor_register_fonts(Ref<Theme> p_theme) { Ref<DynamicFontData> DefaultFont; DefaultFont.instance(); + DefaultFont->set_hinting(font_hinting); DefaultFont->set_font_ptr(_font_NotoSansUI_Regular, _font_NotoSansUI_Regular_size); DefaultFont->set_force_autohinter(true); //just looks better..i think? Ref<DynamicFontData> FontFallback; FontFallback.instance(); + FontFallback->set_hinting(font_hinting); FontFallback->set_font_ptr(_font_DroidSansFallback, _font_DroidSansFallback_size); FontFallback->set_force_autohinter(true); //just looks better..i think? Ref<DynamicFontData> FontJapanese; FontJapanese.instance(); + FontJapanese->set_hinting(font_hinting); FontJapanese->set_font_ptr(_font_DroidSansJapanese, _font_DroidSansJapanese_size); FontJapanese->set_force_autohinter(true); //just looks better..i think? Ref<DynamicFontData> FontArabic; FontArabic.instance(); + FontArabic->set_hinting(font_hinting); FontArabic->set_font_ptr(_font_NotoNaskhArabicUI_Regular, _font_NotoNaskhArabicUI_Regular_size); FontArabic->set_force_autohinter(true); //just looks better..i think? Ref<DynamicFontData> FontHebrew; FontHebrew.instance(); + FontHebrew->set_hinting(font_hinting); FontHebrew->set_font_ptr(_font_NotoSansHebrew_Regular, _font_NotoSansHebrew_Regular_size); FontHebrew->set_force_autohinter(true); //just looks better..i think? Ref<DynamicFontData> FontThai; FontThai.instance(); + FontThai->set_hinting(font_hinting); FontThai->set_font_ptr(_font_NotoSansThaiUI_Regular, _font_NotoSansThaiUI_Regular_size); FontThai->set_force_autohinter(true); //just looks better..i think? - /* Source Code Pro */ + /* Hack */ Ref<DynamicFontData> dfmono; dfmono.instance(); + dfmono->set_hinting(font_source_hinting); dfmono->set_font_ptr(_font_Hack_Regular, _font_Hack_Regular_size); //dfd->set_force_autohinter(true); //just looks better..i think? diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp index 7f76cf1af2..f3be02a8c7 100644 --- a/editor/editor_help.cpp +++ b/editor/editor_help.cpp @@ -1172,7 +1172,12 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) { class_desc->push_indent(1); Vector<DocData::ConstantDoc> enum_list = E->get(); + Map<String, int> enumValuesContainer; + int enumStartingLine = enum_line[E->key()]; + for (int i = 0; i < enum_list.size(); i++) { + if (cd.name == "@GlobalScope") + enumValuesContainer[enum_list[i].name] = enumStartingLine; class_desc->push_font(doc_code_font); class_desc->push_color(headline_color); @@ -1200,6 +1205,9 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) { class_desc->add_newline(); } + if (cd.name == "@GlobalScope") + enum_values_line[E->key()] = enumValuesContainer; + class_desc->pop(); class_desc->add_newline(); @@ -1485,21 +1493,32 @@ void EditorHelp::_help_callback(const String &p_topic) { if (method_line.has(name)) line = method_line[name]; } else if (what == "class_property") { - if (property_line.has(name)) line = property_line[name]; } else if (what == "class_enum") { - if (enum_line.has(name)) line = enum_line[name]; } else if (what == "class_theme_item") { - if (theme_property_line.has(name)) line = theme_property_line[name]; } else if (what == "class_constant") { - if (constant_line.has(name)) line = constant_line[name]; + } else if (what == "class_global") { + if (constant_line.has(name)) + line = constant_line[name]; + else { + Map<String, Map<String, int> >::Element *iter = enum_values_line.front(); + while (true) { + if (iter->value().has(name)) { + line = iter->value()[name]; + break; + } else if (iter == enum_values_line.back()) + break; + else + iter = iter->next(); + } + } } class_desc->call_deferred("scroll_to_line", line); diff --git a/editor/editor_help.h b/editor/editor_help.h index aa84aa611f..0f93e1b55b 100644 --- a/editor/editor_help.h +++ b/editor/editor_help.h @@ -152,6 +152,7 @@ class EditorHelp : public VBoxContainer { Map<String, int> theme_property_line; Map<String, int> constant_line; Map<String, int> enum_line; + Map<String, Map<String, int> > enum_values_line; int description_line; RichTextLabel *class_desc; diff --git a/editor/editor_log.cpp b/editor/editor_log.cpp index e301d12214..158eedfb0f 100644 --- a/editor/editor_log.cpp +++ b/editor/editor_log.cpp @@ -88,6 +88,7 @@ void EditorLog::_notification(int p_what) { void EditorLog::_clear_request() { log->clear(); + tool_button->set_icon(Ref<Texture>()); } void EditorLog::clear() { @@ -103,9 +104,7 @@ void EditorLog::add_message(const String &p_msg, bool p_error) { Ref<Texture> icon = get_icon("Error", "EditorIcons"); log->add_image(icon); log->add_text(" "); - //button->set_icon(icon); - } else { - //button->set_icon(Ref<Texture>()); + tool_button->set_icon(icon); } log->add_text(p_msg); @@ -115,6 +114,10 @@ void EditorLog::add_message(const String &p_msg, bool p_error) { log->pop(); } +void EditorLog::set_tool_button(ToolButton *p_tool_button) { + tool_button = p_tool_button; +} + /* void EditorLog::_dragged(const Point2& p_ofs) { diff --git a/editor/editor_log.h b/editor/editor_log.h index 42137f71cc..f9bc82de7d 100644 --- a/editor/editor_log.h +++ b/editor/editor_log.h @@ -51,6 +51,7 @@ class EditorLog : public VBoxContainer { RichTextLabel *log; HBoxContainer *title_hb; //PaneDrag *pd; + ToolButton *tool_button; static void _error_handler(void *p_self, const char *p_func, const char *p_file, int p_line, const char *p_error, const char *p_errorexp, ErrorHandlerType p_type); @@ -68,6 +69,7 @@ protected: public: void add_message(const String &p_msg, bool p_error = false); + void set_tool_button(ToolButton *p_tool_button); void deinit(); void clear(); diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 8132575479..0bca78b493 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -190,6 +190,8 @@ void EditorNode::_unhandled_input(const Ref<InputEvent> &p_event) { Ref<InputEventKey> k = p_event; if (k.is_valid() && k->is_pressed() && !k->is_echo() && !gui_base->get_viewport()->gui_has_modal_stack()) { + EditorPlugin *old_editor = editor_plugin_screen; + if (ED_IS_SHORTCUT("editor/next_tab", p_event)) { int next_tab = editor_data.get_edited_scene() + 1; next_tab %= editor_data.get_edited_scene_count(); @@ -225,6 +227,10 @@ void EditorNode::_unhandled_input(const Ref<InputEvent> &p_event) { _bottom_panel_switch(false, i); } } + + if (old_editor != editor_plugin_screen) { + get_tree()->set_input_as_handled(); + } } } @@ -349,14 +355,20 @@ void EditorNode::_notification(int p_what) { // update_icons for (int i = 0; i < singleton->main_editor_buttons.size(); i++) { - Ref<Texture> icon = singleton->main_editor_buttons[i]->get_icon(); + + ToolButton *tb = singleton->main_editor_buttons[i]; + EditorPlugin *p_editor = singleton->editor_table[i]; + Ref<Texture> icon = p_editor->get_icon(); if (icon.is_valid()) { - main_editor_buttons[i]->set_icon(icon); - } else if (singleton->gui_base->has_icon(singleton->main_editor_buttons[i]->get_name(), "EditorIcons")) { - main_editor_buttons[i]->set_icon(gui_base->get_icon(singleton->main_editor_buttons[i]->get_name(), "EditorIcons")); + tb->set_icon(icon); + } else if (singleton->gui_base->has_icon(p_editor->get_name(), "EditorIcons")) { + tb->set_icon(singleton->gui_base->get_icon(p_editor->get_name(), "EditorIcons")); } } + + _build_icon_type_cache(); + play_button->set_icon(gui_base->get_icon("MainPlay", "EditorIcons")); play_scene_button->set_icon(gui_base->get_icon("PlayScene", "EditorIcons")); play_custom_scene_button->set_icon(gui_base->get_icon("PlayCustom", "EditorIcons")); @@ -382,6 +394,15 @@ void EditorNode::_notification(int p_what) { dock_tab_move_left->set_icon(theme->get_icon("Back", "EditorIcons")); dock_tab_move_right->set_icon(theme->get_icon("Forward", "EditorIcons")); update_menu->set_icon(gui_base->get_icon("Progress1", "EditorIcons")); + + PopupMenu *p = help_menu->get_popup(); + p->set_item_icon(p->get_item_index(HELP_CLASSES), gui_base->get_icon("ClassList", "EditorIcons")); + p->set_item_icon(p->get_item_index(HELP_SEARCH), gui_base->get_icon("HelpSearch", "EditorIcons")); + p->set_item_icon(p->get_item_index(HELP_DOCS), gui_base->get_icon("Instance", "EditorIcons")); + p->set_item_icon(p->get_item_index(HELP_QA), gui_base->get_icon("Instance", "EditorIcons")); + p->set_item_icon(p->get_item_index(HELP_ISSUES), gui_base->get_icon("Instance", "EditorIcons")); + p->set_item_icon(p->get_item_index(HELP_COMMUNITY), gui_base->get_icon("Instance", "EditorIcons")); + p->set_item_icon(p->get_item_index(HELP_ABOUT), gui_base->get_icon("Godot", "EditorIcons")); } if (p_what == Control::NOTIFICATION_RESIZED) { @@ -449,24 +470,28 @@ void EditorNode::_fs_changed() { } if (preset.is_null()) { String err = "Unknown export preset: " + export_defer.preset; - ERR_PRINT(err.utf8().get_data()); + ERR_PRINTS(err); } else { Ref<EditorExportPlatform> platform = preset->get_platform(); if (platform.is_null()) { String err = "Preset \"" + export_defer.preset + "\" doesn't have a platform."; - ERR_PRINT(err.utf8().get_data()); + ERR_PRINTS(err); } else { // ensures export_project does not loop infinitely, because notifications may // come during the export export_defer.preset = ""; + Error err; if (!preset->is_runnable() && (export_defer.path.ends_with(".pck") || export_defer.path.ends_with(".zip"))) { if (export_defer.path.ends_with(".zip")) { - platform->save_zip(preset, export_defer.path); + err = platform->save_zip(preset, export_defer.path); } else if (export_defer.path.ends_with(".pck")) { - platform->save_pack(preset, export_defer.path); + err = platform->save_pack(preset, export_defer.path); } } else { - platform->export_project(preset, export_defer.debug, export_defer.path, /*p_flags*/ 0); + err = platform->export_project(preset, export_defer.debug, export_defer.path, /*p_flags*/ 0); + } + if (err != OK) { + ERR_PRINTS(vformat(TTR("Project export failed with error code %d."), (int)err)); } } } @@ -589,6 +614,7 @@ void EditorNode::open_resource(const String &p_type) { void EditorNode::save_resource_in_path(const Ref<Resource> &p_resource, const String &p_path) { editor_data.apply_changes_in_editors(); + int flg = 0; if (EditorSettings::get_singleton()->get("filesystem/on_save/compress_binary_resources")) flg |= ResourceSaver::FLAG_COMPRESS; @@ -597,6 +623,7 @@ void EditorNode::save_resource_in_path(const Ref<Resource> &p_resource, const St Error err = ResourceSaver::save(path, p_resource, flg | ResourceSaver::FLAG_REPLACE_SUBRESOURCE_PATHS); if (err != OK) { + current_option = -1; accept->set_text(TTR("Error saving resource!")); accept->popup_centered_minsize(); return; @@ -983,6 +1010,7 @@ void EditorNode::_save_scene_with_preview(String p_file, int p_idx) { String file = cache_base + ".png"; + post_process_preview(img); img->save_png(file); } @@ -1072,7 +1100,8 @@ void EditorNode::_save_scene(String p_file, int idx) { void EditorNode::_save_all_scenes() { - for (int i = 0; i < editor_data.get_edited_scene_count(); i++) { + int i = _next_unsaved_scene(true, 0); + while (i != -1) { Node *scene = editor_data.get_edited_scene_root(i); if (scene && scene->get_filename() != "") { if (i != editor_data.get_edited_scene()) @@ -1080,6 +1109,7 @@ void EditorNode::_save_all_scenes() { else _save_scene_with_preview(scene->get_filename()); } // else: ignore new scenes + i = _next_unsaved_scene(true, ++i); } _save_default_environment(); @@ -1194,6 +1224,7 @@ void EditorNode::_dialog_action(String p_file) { Error err = ResourceSaver::save(p_file, ml); if (err) { + current_option = -1; accept->get_ok()->set_text(TTR("I see..")); accept->set_text(TTR("Error saving MeshLibrary!")); accept->popup_centered_minsize(); @@ -1228,6 +1259,7 @@ void EditorNode::_dialog_action(String p_file) { Error err = ResourceSaver::save(p_file, ml); if (err) { + current_option = -1; accept->get_ok()->set_text(TTR("I see..")); accept->set_text(TTR("Error saving TileSet!")); accept->popup_centered_minsize(); @@ -1428,7 +1460,8 @@ void EditorNode::_save_default_environment() { if (fallback.is_valid() && fallback->get_path().is_resource_file()) { Map<RES, bool> processed; _find_and_save_edited_subresources(fallback.ptr(), processed, 0); - save_resource_in_path(fallback, fallback->get_path()); + if (fallback->get_last_modified_time() != fallback->get_import_last_modified_time()) + save_resource_in_path(fallback, fallback->get_path()); } } @@ -1574,7 +1607,8 @@ void EditorNode::_edit_current() { // special case if use of external editor is true if (main_plugin->get_name() == "Script" && (bool(EditorSettings::get_singleton()->get("text_editor/external/use_external_editor")) || overrides_external_editor(current_obj))) { - main_plugin->edit(current_obj); + if (!changing_scene) + main_plugin->edit(current_obj); } else if (main_plugin != editor_plugin_screen && (!ScriptEditor::get_singleton() || !ScriptEditor::get_singleton()->is_visible_in_tree() || ScriptEditor::get_singleton()->can_take_away_focus())) { @@ -2097,10 +2131,6 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { log->add_message("REDO: " + action); } break; - case TOOLS_ORPHAN_RESOURCES: { - - orphan_resources->show(); - } break; case EDIT_REVERT: { @@ -2546,6 +2576,30 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { } } +void EditorNode::_tool_menu_option(int p_idx) { + switch (tool_menu->get_item_id(p_idx)) { + case TOOLS_ORPHAN_RESOURCES: { + orphan_resources->show(); + } break; + case TOOLS_CUSTOM: { + if (tool_menu->get_item_submenu(p_idx) == "") { + Array params = tool_menu->get_item_metadata(p_idx); + + Object *handler = ObjectDB::get_instance(params[0]); + String callback = params[1]; + Variant *ud = ¶ms[2]; + Variant::CallError ce; + + handler->call(callback, (const Variant **)&ud, 1, ce); + if (ce.error != Variant::CallError::CALL_OK) { + String err = Variant::get_call_error_text(handler, callback, (const Variant **)&ud, 1, ce); + ERR_PRINTS("Error calling function from tool menu: " + err); + } + } // else it's a submenu so don't do anything. + } break; + } +} + int EditorNode::_next_unsaved_scene(bool p_valid_filename, int p_start) { for (int i = p_start; i < editor_data.get_edited_scene_count(); i++) { @@ -3441,6 +3495,19 @@ Ref<Texture> EditorNode::_file_dialog_get_icon(const String &p_path) { return singleton->icon_type_cache["Object"]; } +void EditorNode::_build_icon_type_cache() { + + List<StringName> tl; + StringName ei = "EditorIcons"; + theme_base->get_theme()->get_icon_list(ei, &tl); + for (List<StringName>::Element *E = tl.front(); E; E = E->next()) { + + if (!ClassDB::class_exists(E->get())) + continue; + icon_type_cache[E->get()] = theme_base->get_theme()->get_icon(E->get(), ei); + } +} + void EditorNode::_file_dialog_register(FileDialog *p_dialog) { singleton->file_dialogs.insert(p_dialog); @@ -4425,6 +4492,45 @@ Variant EditorNode::drag_files_and_dirs(const Vector<String> &p_paths, Control * return drag_data; } +void EditorNode::add_tool_menu_item(const String &p_name, Object *p_handler, const String &p_callback, const Variant &p_ud) { + ERR_FAIL_NULL(p_handler); + int idx = tool_menu->get_item_count(); + tool_menu->add_item(p_name, TOOLS_CUSTOM); + + Array parameters; + parameters.push_back(p_handler->get_instance_id()); + parameters.push_back(p_callback); + parameters.push_back(p_ud); + + tool_menu->set_item_metadata(idx, parameters); +} + +void EditorNode::add_tool_submenu_item(const String &p_name, PopupMenu *p_submenu) { + ERR_FAIL_NULL(p_submenu); + ERR_FAIL_COND(p_submenu->get_parent() != NULL); + + tool_menu->add_child(p_submenu); + tool_menu->add_submenu_item(p_name, p_submenu->get_name(), TOOLS_CUSTOM); +} + +void EditorNode::remove_tool_menu_item(const String &p_name) { + for (int i = 0; i < tool_menu->get_item_count(); i++) { + if (tool_menu->get_item_id(i) != TOOLS_CUSTOM) + continue; + + if (tool_menu->get_item_text(i) == p_name) { + if (tool_menu->get_item_submenu(i) != "") { + Node *n = tool_menu->get_node(tool_menu->get_item_submenu(i)); + tool_menu->remove_child(n); + memdelete(n); + } + tool_menu->remove_item(i); + tool_menu->set_as_minsize(); + return; + } + } +} + void EditorNode::_dropped_files(const Vector<String> &p_files, int p_screen) { String to_path = ProjectSettings::get_singleton()->globalize_path(get_filesystem_dock()->get_current_path()); @@ -4621,6 +4727,7 @@ Vector<Ref<EditorResourceConversionPlugin> > EditorNode::find_resource_conversio void EditorNode::_bind_methods() { ClassDB::bind_method("_menu_option", &EditorNode::_menu_option); + ClassDB::bind_method("_tool_menu_option", &EditorNode::_tool_menu_option); ClassDB::bind_method("_menu_confirm_current", &EditorNode::_menu_confirm_current); ClassDB::bind_method("_dialog_action", &EditorNode::_dialog_action); ClassDB::bind_method("_resource_selected", &EditorNode::_resource_selected, DEFVAL("")); @@ -4759,18 +4866,43 @@ EditorNode::EditorNode() { FileAccess::set_backup_save(EDITOR_GET("filesystem/on_save/safe_save_on_backup_then_rename")); { - int dpi_mode = EditorSettings::get_singleton()->get("interface/editor/hidpi_mode"); - if (dpi_mode == 0) { - const int screen = OS::get_singleton()->get_current_screen(); - editor_set_scale(OS::get_singleton()->get_screen_dpi(screen) >= 192 && OS::get_singleton()->get_screen_size(screen).x > 2000 ? 2.0 : 1.0); - } else if (dpi_mode == 1) { - editor_set_scale(0.75); - } else if (dpi_mode == 2) { - editor_set_scale(1.0); - } else if (dpi_mode == 3) { - editor_set_scale(1.5); - } else if (dpi_mode == 4) { - editor_set_scale(2.0); + int display_scale = EditorSettings::get_singleton()->get("interface/editor/display_scale"); + float custom_display_scale = EditorSettings::get_singleton()->get("interface/editor/custom_display_scale"); + + switch (display_scale) { + case 0: { + // Try applying a suitable display scale automatically + const int screen = OS::get_singleton()->get_current_screen(); + editor_set_scale(OS::get_singleton()->get_screen_dpi(screen) >= 192 && OS::get_singleton()->get_screen_size(screen).x > 2000 ? 2.0 : 1.0); + } break; + + case 1: { + editor_set_scale(0.75); + } break; + + case 2: { + editor_set_scale(1.0); + } break; + + case 3: { + editor_set_scale(1.25); + } break; + + case 4: { + editor_set_scale(1.5); + } break; + + case 5: { + editor_set_scale(1.75); + } break; + + case 6: { + editor_set_scale(2.0); + } break; + + default: { + editor_set_scale(custom_display_scale); + } break; } } @@ -5132,7 +5264,6 @@ EditorNode::EditorNode() { gui_base->add_child(export_template_manager); about = memnew(EditorAbout); - about->get_logo()->set_texture(gui_base->get_icon("Logo", "EditorIcons")); gui_base->add_child(about); warning = memnew(AcceptDialog); @@ -5195,9 +5326,9 @@ EditorNode::EditorNode() { p->connect("id_pressed", this, "_menu_option"); p->add_item(TTR("Export"), FILE_EXPORT_PROJECT); - PopupMenu *tool_menu = memnew(PopupMenu); + tool_menu = memnew(PopupMenu); tool_menu->set_name("Tools"); - tool_menu->connect("id_pressed", this, "_menu_option"); + tool_menu->connect("index_pressed", this, "_tool_menu_option"); p->add_child(tool_menu); p->add_submenu_item(TTR("Tools"), "Tools"); tool_menu->add_item(TTR("Orphan Resource Explorer"), TOOLS_ORPHAN_RESOURCES); @@ -5557,7 +5688,8 @@ EditorNode::EditorNode() { bottom_panel_vb->add_child(bottom_panel_hb); log = memnew(EditorLog); - add_bottom_panel_item(TTR("Output"), log); + ToolButton *output_button = add_bottom_panel_item(TTR("Output"), log); + log->set_tool_button(output_button); old_split_ofs = 0; @@ -5797,17 +5929,7 @@ EditorNode::EditorNode() { EditorFileSystem::get_singleton()->connect("filesystem_changed", this, "_fs_changed"); EditorFileSystem::get_singleton()->connect("resources_reimported", this, "_resources_reimported"); - { - List<StringName> tl; - StringName ei = "EditorIcons"; - theme_base->get_theme()->get_icon_list(ei, &tl); - for (List<StringName>::Element *E = tl.front(); E; E = E->next()) { - - if (!ClassDB::class_exists(E->get())) - continue; - icon_type_cache[E->get()] = theme_base->get_theme()->get_icon(E->get(), ei); - } - } + _build_icon_type_cache(); Node::set_human_readable_collision_renaming(true); diff --git a/editor/editor_node.h b/editor/editor_node.h index 6d96c2dea7..90bebffca6 100644 --- a/editor/editor_node.h +++ b/editor/editor_node.h @@ -141,6 +141,7 @@ private: EDIT_REDO, EDIT_REVERT, TOOLS_ORPHAN_RESOURCES, + TOOLS_CUSTOM, RESOURCE_NEW, RESOURCE_LOAD, RESOURCE_SAVE, @@ -426,6 +427,7 @@ private: void _menu_option(int p_option); void _menu_confirm_current(); void _menu_option_confirm(int p_option, bool p_confirmed); + void _tool_menu_option(int p_idx); void _update_debug_options(); void _property_editor_forward(); @@ -496,6 +498,7 @@ private: Set<EditorFileDialog *> editor_file_dialogs; Map<String, Ref<Texture> > icon_type_cache; + void _build_icon_type_cache(); bool _initializing_addons; Map<String, EditorPlugin *> plugin_addons; @@ -599,21 +602,6 @@ private: static int build_callback_count; static EditorBuildCallback build_callbacks[MAX_BUILD_CALLBACKS]; - bool _initializing_tool_menu; - - struct ToolMenuItem { - String name; - String submenu; - Variant ud; - ObjectID handler; - String callback; - }; - - Vector<ToolMenuItem> tool_menu_items; - - void _tool_menu_insert_item(const ToolMenuItem &p_item); - void _rebuild_tool_menu() const; - bool _dimming; float _dim_time; Timer *_dim_timer; diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp index 31d0bfa8a9..4f38c0188d 100644 --- a/editor/editor_plugin.cpp +++ b/editor/editor_plugin.cpp @@ -429,21 +429,18 @@ void EditorPlugin::remove_control_from_container(CustomControlContainer p_locati } void EditorPlugin::add_tool_menu_item(const String &p_name, Object *p_handler, const String &p_callback, const Variant &p_ud) { - - //EditorNode::get_singleton()->add_tool_menu_item(p_name, p_handler, p_callback, p_ud); + EditorNode::get_singleton()->add_tool_menu_item(p_name, p_handler, p_callback, p_ud); } void EditorPlugin::add_tool_submenu_item(const String &p_name, Object *p_submenu) { - ERR_FAIL_NULL(p_submenu); PopupMenu *submenu = Object::cast_to<PopupMenu>(p_submenu); ERR_FAIL_NULL(submenu); - //EditorNode::get_singleton()->add_tool_submenu_item(p_name, submenu); + EditorNode::get_singleton()->add_tool_submenu_item(p_name, submenu); } void EditorPlugin::remove_tool_menu_item(const String &p_name) { - - //EditorNode::get_singleton()->remove_tool_menu_item(p_name); + EditorNode::get_singleton()->remove_tool_menu_item(p_name); } void EditorPlugin::set_input_event_forwarding_always_enabled() { @@ -707,9 +704,9 @@ void EditorPlugin::_bind_methods() { ClassDB::bind_method(D_METHOD("remove_control_from_docks", "control"), &EditorPlugin::remove_control_from_docks); ClassDB::bind_method(D_METHOD("remove_control_from_bottom_panel", "control"), &EditorPlugin::remove_control_from_bottom_panel); ClassDB::bind_method(D_METHOD("remove_control_from_container", "container", "control"), &EditorPlugin::remove_control_from_container); - //ClassDB::bind_method(D_METHOD("add_tool_menu_item", "name", "handler", "callback", "ud"),&EditorPlugin::add_tool_menu_item,DEFVAL(Variant())); + ClassDB::bind_method(D_METHOD("add_tool_menu_item", "name", "handler", "callback", "ud"), &EditorPlugin::add_tool_menu_item, DEFVAL(Variant())); ClassDB::bind_method(D_METHOD("add_tool_submenu_item", "name", "submenu"), &EditorPlugin::add_tool_submenu_item); - //ClassDB::bind_method(D_METHOD("remove_tool_menu_item", "name"),&EditorPlugin::remove_tool_menu_item); + ClassDB::bind_method(D_METHOD("remove_tool_menu_item", "name"), &EditorPlugin::remove_tool_menu_item); ClassDB::bind_method(D_METHOD("add_custom_type", "type", "base", "script", "icon"), &EditorPlugin::add_custom_type); ClassDB::bind_method(D_METHOD("remove_custom_type", "type"), &EditorPlugin::remove_custom_type); diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp index 29363e29c1..85f6d99c67 100644 --- a/editor/editor_settings.cpp +++ b/editor/editor_settings.cpp @@ -283,13 +283,19 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { hints["interface/editor/editor_language"] = PropertyInfo(Variant::STRING, "interface/editor/editor_language", PROPERTY_HINT_ENUM, lang_hint, PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED); } - _initial_set("interface/editor/hidpi_mode", 0); - hints["interface/editor/hidpi_mode"] = PropertyInfo(Variant::INT, "interface/editor/hidpi_mode", PROPERTY_HINT_ENUM, "Auto,VeryLoDPI,LoDPI,MidDPI,HiDPI", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED); + _initial_set("interface/editor/display_scale", 0); + hints["interface/editor/display_scale"] = PropertyInfo(Variant::INT, "interface/editor/display_scale", PROPERTY_HINT_ENUM, "Auto,75%,100%,125%,150%,175%,200%,Custom", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED); + _initial_set("interface/editor/custom_display_scale", 1.0f); + hints["interface/editor/custom_display_scale"] = PropertyInfo(Variant::REAL, "interface/editor/custom_display_scale", PROPERTY_HINT_RANGE, "0.75,3,0.01", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED); _initial_set("interface/scene_tabs/show_script_button", false); _initial_set("interface/editor/main_font_size", 14); hints["interface/editor/main_font_size"] = PropertyInfo(Variant::INT, "interface/editor/main_font_size", PROPERTY_HINT_RANGE, "10,40,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED); _initial_set("interface/editor/code_font_size", 14); hints["interface/editor/code_font_size"] = PropertyInfo(Variant::INT, "interface/editor/code_font_size", PROPERTY_HINT_RANGE, "8,96,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED); + _initial_set("interface/editor/main_font_hinting", 2); + hints["interface/editor/main_font_hinting"] = PropertyInfo(Variant::INT, "interface/editor/main_font_hinting", PROPERTY_HINT_ENUM, "None,Light,Normal", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED); + _initial_set("interface/editor/code_font_hinting", 2); + hints["interface/editor/code_font_hinting"] = PropertyInfo(Variant::INT, "interface/editor/code_font_hinting", PROPERTY_HINT_ENUM, "None,Light,Normal", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED); _initial_set("interface/editor/main_font", ""); hints["interface/editor/main_font"] = PropertyInfo(Variant::STRING, "interface/editor/main_font", PROPERTY_HINT_GLOBAL_FILE, "*.ttf,*.otf", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED); _initial_set("interface/editor/code_font", ""); @@ -403,6 +409,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { // navigation _initial_set("editors/3d/navigation/navigation_scheme", 0); + _initial_set("editors/3d/navigation/invert_y-axis", false); hints["editors/3d/navigation/navigation_scheme"] = PropertyInfo(Variant::INT, "editors/3d/navigation/navigation_scheme", PROPERTY_HINT_ENUM, "Godot,Maya,Modo"); _initial_set("editors/3d/navigation/zoom_style", 0); hints["editors/3d/navigation/zoom_style"] = PropertyInfo(Variant::INT, "editors/3d/navigation/zoom_style", PROPERTY_HINT_ENUM, "Vertical, Horizontal"); @@ -959,11 +966,8 @@ void EditorSettings::save() { Error err = ResourceSaver::save(singleton->config_file_path, singleton); if (err != OK) { - ERR_PRINT("Can't Save!"); - return; - } - - if (OS::get_singleton()->is_stdout_verbose()) { + ERR_PRINTS("Error saving editor settings to " + singleton->config_file_path); + } else if (OS::get_singleton()->is_stdout_verbose()) { print_line("EditorSettings Save OK!"); } } diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp index b10f785a28..3582379e34 100644 --- a/editor/editor_themes.cpp +++ b/editor/editor_themes.cpp @@ -626,8 +626,8 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { theme->set_color("font_color_disabled", "PopupMenu", font_color_disabled); theme->set_icon("checked", "PopupMenu", theme->get_icon("GuiChecked", "EditorIcons")); theme->set_icon("unchecked", "PopupMenu", theme->get_icon("GuiUnchecked", "EditorIcons")); - theme->set_icon("radio_checked", "PopupMenu", theme->get_icon("GuiChecked", "EditorIcons")); - theme->set_icon("radio_unchecked", "PopupMenu", theme->get_icon("GuiUnchecked", "EditorIcons")); + theme->set_icon("radio_checked", "PopupMenu", theme->get_icon("GuiRadioChecked", "EditorIcons")); + theme->set_icon("radio_unchecked", "PopupMenu", theme->get_icon("GuiRadioUnchecked", "EditorIcons")); theme->set_icon("submenu", "PopupMenu", theme->get_icon("ArrowRight", "EditorIcons")); theme->set_icon("visibility_hidden", "PopupMenu", theme->get_icon("GuiVisibilityHidden", "EditorIcons")); theme->set_icon("visibility_visible", "PopupMenu", theme->get_icon("GuiVisibilityVisible", "EditorIcons")); diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp index 9bfa50148f..d5783c9b1a 100644 --- a/editor/filesystem_dock.cpp +++ b/editor/filesystem_dock.cpp @@ -1034,8 +1034,19 @@ void FileSystemDock::_move_operation_confirm(const String &p_to_path) { void FileSystemDock::_file_option(int p_option) { switch (p_option) { case FILE_SHOW_IN_EXPLORER: { - String dir = ProjectSettings::get_singleton()->globalize_path(this->path); - OS::get_singleton()->shell_open(String("file://") + dir); + + String path = this->path; + + // first try to grab directory from selected file, so that it works for searched files + int idx = files->get_current(); + + if (idx >= 0 && idx < files->get_item_count()) { + path = files->get_item_metadata(idx); + path = path.get_base_dir(); + } + + path = ProjectSettings::get_singleton()->globalize_path(path); + OS::get_singleton()->shell_open(String("file://") + path); } break; case FILE_OPEN: { for (int i = 0; i < files->get_item_count(); i++) { @@ -1660,6 +1671,8 @@ void FileSystemDock::_files_gui_input(Ref<InputEvent> p_event) { _file_option(FILE_COPY_PATH); } else if (ED_IS_SHORTCUT("filesystem_dock/delete", p_event)) { _file_option(FILE_REMOVE); + } else if (ED_IS_SHORTCUT("filesystem_dock/rename", p_event)) { + _file_option(FILE_RENAME); } } } @@ -1770,6 +1783,7 @@ FileSystemDock::FileSystemDock(EditorNode *p_editor) { ED_SHORTCUT("filesystem_dock/copy_path", TTR("Copy Path"), KEY_MASK_CMD | KEY_C); ED_SHORTCUT("filesystem_dock/duplicate", TTR("Duplicate..."), KEY_MASK_CMD | KEY_D); ED_SHORTCUT("filesystem_dock/delete", TTR("Delete"), KEY_DELETE); + ED_SHORTCUT("filesystem_dock/rename", TTR("Rename")); HBoxContainer *toolbar_hbc = memnew(HBoxContainer); add_child(toolbar_hbc); diff --git a/editor/icons/SCsub b/editor/icons/SCsub index 64992a9f90..7f94073e01 100644 --- a/editor/icons/SCsub +++ b/editor/icons/SCsub @@ -82,10 +82,9 @@ def make_editor_icons_action(target, source, env): s.write("#endif\n") + with open(dst, "w") as f: + f.write(s.getvalue()) - f = open(dst, "w") - f.write(s.getvalue()) - f.close() s.close() icons_string.close() diff --git a/editor/icons/icon_key_selected.svg b/editor/icons/icon_key_selected.svg deleted file mode 100644 index c73d31981d..0000000000 --- a/editor/icons/icon_key_selected.svg +++ /dev/null @@ -1,5 +0,0 @@ -<svg width="8" height="8" version="1.1" viewBox="0 0 8 8" xmlns="http://www.w3.org/2000/svg"> -<g transform="translate(0 -1044.4)"> -<rect transform="rotate(-45)" x="-741.53" y="741.08" width="6.1027" height="6.1027" ry=".76286" fill="#84c2ff"/> -</g> -</svg> diff --git a/editor/icons/icon_key_hover.svg b/editor/icons/icon_key_valid.svg index 4a3fab4754..4a3fab4754 100644 --- a/editor/icons/icon_key_hover.svg +++ b/editor/icons/icon_key_valid.svg diff --git a/editor/import/editor_import_collada.cpp b/editor/import/editor_import_collada.cpp index 863b13cbd7..c1e897a04c 100644 --- a/editor/import/editor_import_collada.cpp +++ b/editor/import/editor_import_collada.cpp @@ -480,7 +480,7 @@ Error ColladaImport::_create_material(const String &p_target) { } } - float roughness = Math::sqrt(1.0 - ((Math::log(effect.shininess) / Math::log(2.0)) / 8.0)); //not very right.. + float roughness = (effect.shininess - 1.0) / 510; material->set_roughness(roughness); if (effect.double_sided) { diff --git a/editor/import/editor_scene_importer_gltf.cpp b/editor/import/editor_scene_importer_gltf.cpp index 2636839764..af79f9946a 100644 --- a/editor/import/editor_scene_importer_gltf.cpp +++ b/editor/import/editor_scene_importer_gltf.cpp @@ -762,14 +762,22 @@ PoolVector<Color> EditorSceneImporterGLTF::_decode_accessor_as_color(GLTFState & PoolVector<Color> ret; if (attribs.size() == 0) return ret; - ERR_FAIL_COND_V(attribs.size() % 4 != 0, ret); + int type = state.accessors[p_accessor].type; + ERR_FAIL_COND_V(!(type == TYPE_VEC3 || type == TYPE_VEC4), ret); + int components; + if (type == TYPE_VEC3) { + components = 3; + } else { // TYPE_VEC4 + components = 4; + } + ERR_FAIL_COND_V(attribs.size() % components != 0, ret); const double *attribs_ptr = attribs.ptr(); - int ret_size = attribs.size() / 4; + int ret_size = attribs.size() / components; ret.resize(ret_size); { PoolVector<Color>::Write w = ret.write(); for (int i = 0; i < ret_size; i++) { - w[i] = Color(attribs_ptr[i * 4 + 0], attribs_ptr[i * 4 + 1], attribs_ptr[i * 4 + 2], attribs_ptr[i * 4 + 3]); + w[i] = Color(attribs_ptr[i * 4 + 0], attribs_ptr[i * 4 + 1], attribs_ptr[i * 4 + 2], components == 4 ? attribs_ptr[i * 4 + 3] : 1.0); } } return ret; @@ -1724,14 +1732,19 @@ void EditorSceneImporterGLTF::_generate_bone(GLTFState &state, int p_node, Vecto for (int i = 0; i < n->joints.size(); i++) { ERR_FAIL_COND(n->joints[i].skin < 0); - int bone_index = skeletons[n->joints[i].skin]->get_bone_count(); - skeletons[n->joints[i].skin]->add_bone(n->name); + int bone_index = n->joints[i].bone; + + Skeleton *s = skeletons[n->joints[i].skin]; + while (s->get_bone_count() <= bone_index) { + s->add_bone("Bone " + itos(s->get_bone_count())); + } + if (p_parent_bones.size()) { - skeletons[n->joints[i].skin]->set_bone_parent(bone_index, p_parent_bones[i]); + s->set_bone_parent(bone_index, p_parent_bones[i]); } - skeletons[n->joints[i].skin]->set_bone_rest(bone_index, state.skins[n->joints[i].skin].bones[n->joints[i].bone].inverse_bind.affine_inverse()); + s->set_bone_rest(bone_index, state.skins[n->joints[i].skin].bones[n->joints[i].bone].inverse_bind.affine_inverse()); - n->godot_nodes.push_back(skeletons[n->joints[i].skin]); + n->godot_nodes.push_back(s); n->joints[i].godot_bone_index = bone_index; parent_bones.push_back(bone_index); } @@ -1875,6 +1888,8 @@ void EditorSceneImporterGLTF::_import_animation(GLTFState &state, AnimationPlaye animation.instance(); animation->set_name(name); + float length = 0; + for (Map<int, GLTFAnimation::Track>::Element *E = anim.tracks.front(); E; E = E->next()) { const GLTFAnimation::Track &track = E->get(); @@ -1893,8 +1908,6 @@ void EditorSceneImporterGLTF::_import_animation(GLTFState &state, AnimationPlaye node_path = ap->get_parent()->get_path_to(node->godot_nodes[i]); } - float length = 0; - for (int i = 0; i < track.rotation_track.times.size(); i++) { length = MAX(length, track.rotation_track.times[i]); } @@ -1911,8 +1924,6 @@ void EditorSceneImporterGLTF::_import_animation(GLTFState &state, AnimationPlaye } } - animation->set_length(length); - if (track.rotation_track.values.size() || track.translation_track.values.size() || track.scale_track.values.size()) { //make transform track int track_idx = animation->get_track_count(); @@ -2030,6 +2041,7 @@ void EditorSceneImporterGLTF::_import_animation(GLTFState &state, AnimationPlaye } } } + animation->set_length(length); ap->add_animation(name, animation); } diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp index c22e1cd88b..7612f18aff 100644 --- a/editor/plugins/animation_player_editor_plugin.cpp +++ b/editor/plugins/animation_player_editor_plugin.cpp @@ -1011,6 +1011,7 @@ void AnimationPlayerEditor::_seek_value_changed(float p_value, bool p_set) { player->seek_delta(pos, pos - cpos); } else { + player->stop(true); player->seek(pos, true); } @@ -1678,10 +1679,10 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay onion_skinning->get_popup()->add_separator(); onion_skinning->get_popup()->add_item(TTR("Depth"), -1); onion_skinning->get_popup()->set_item_disabled(onion_skinning->get_popup()->get_item_count() - 1, true); - onion_skinning->get_popup()->add_check_item(TTR("1 step"), ONION_SKINNING_1_STEP); + onion_skinning->get_popup()->add_radio_check_item(TTR("1 step"), ONION_SKINNING_1_STEP); onion_skinning->get_popup()->set_item_checked(onion_skinning->get_popup()->get_item_count() - 1, true); - onion_skinning->get_popup()->add_check_item(TTR("2 steps"), ONION_SKINNING_2_STEPS); - onion_skinning->get_popup()->add_check_item(TTR("3 steps"), ONION_SKINNING_3_STEPS); + onion_skinning->get_popup()->add_radio_check_item(TTR("2 steps"), ONION_SKINNING_2_STEPS); + onion_skinning->get_popup()->add_radio_check_item(TTR("3 steps"), ONION_SKINNING_3_STEPS); onion_skinning->get_popup()->add_separator(); onion_skinning->get_popup()->add_check_item(TTR("Differences Only"), ONION_SKINNING_DIFFERENCES_ONLY); onion_skinning->get_popup()->add_check_item(TTR("Force White Modulate"), ONION_SKINNING_FORCE_WHITE_MODULATE); diff --git a/editor/plugins/animation_tree_editor_plugin.cpp b/editor/plugins/animation_tree_editor_plugin.cpp index f0e186e4b0..37213c1866 100644 --- a/editor/plugins/animation_tree_editor_plugin.cpp +++ b/editor/plugins/animation_tree_editor_plugin.cpp @@ -756,6 +756,7 @@ void AnimationTreeEditor::_gui_input(Ref<InputEvent> p_event) { if (rclick_type == CLICK_INPUT_SLOT || rclick_type == CLICK_OUTPUT_SLOT) { node_popup->clear(); + node_popup->set_size(Size2(1, 1)); node_popup->add_item(TTR("Disconnect"), NODE_DISCONNECT); if (anim_tree->node_get_type(rclick_node) == AnimationTreePlayer::NODE_TRANSITION) { node_popup->add_item(TTR("Add Input"), NODE_ADD_INPUT); @@ -774,6 +775,7 @@ void AnimationTreeEditor::_gui_input(Ref<InputEvent> p_event) { if (rclick_type == CLICK_NODE) { node_popup->clear(); + node_popup->set_size(Size2(1, 1)); node_popup->add_item(TTR("Rename"), NODE_RENAME); node_popup->add_item(TTR("Remove"), NODE_ERASE); if (anim_tree->node_get_type(rclick_node) == AnimationTreePlayer::NODE_TRANSITION) diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp index 4b9e5ae301..c203b4b81e 100644 --- a/editor/plugins/asset_library_editor_plugin.cpp +++ b/editor/plugins/asset_library_editor_plugin.cpp @@ -514,6 +514,7 @@ EditorAssetLibraryItemDownload::EditorAssetLibraryItemDownload() { download = memnew(HTTPRequest); add_child(download); download->connect("request_completed", this, "_http_download_completed"); + download->set_use_threads(EDITOR_DEF("asset_library/use_threads", true)); download_error = memnew(AcceptDialog); add_child(download_error); @@ -533,11 +534,9 @@ void EditorAssetLibrary::_notification(int p_what) { switch (p_what) { case NOTIFICATION_READY: { - TextureRect *tf = memnew(TextureRect); - tf->set_texture(get_icon("Error", "EditorIcons")); + error_tr->set_texture(get_icon("Error", "EditorIcons")); reverse->set_icon(get_icon("Sort", "EditorIcons")); - error_hb->add_child(tf); error_label->raise(); } break; @@ -585,6 +584,8 @@ void EditorAssetLibrary::_notification(int p_what) { case NOTIFICATION_THEME_CHANGED: { library_scroll_bg->add_style_override("panel", get_stylebox("bg", "Tree")); + error_tr->set_texture(get_icon("Error", "EditorIcons")); + reverse->set_icon(get_icon("Sort", "EditorIcons")); } break; } } @@ -832,6 +833,7 @@ void EditorAssetLibrary::_request_image(ObjectID p_for, String p_image_url, Imag iq.image_index = p_image_index; iq.image_type = p_type; iq.request = memnew(HTTPRequest); + iq.request->set_use_threads(EDITOR_DEF("asset_library/use_threads", true)); iq.target = p_for; iq.queue_id = ++last_queue_id; @@ -1452,6 +1454,8 @@ EditorAssetLibrary::EditorAssetLibrary(bool p_templates_only) { error_label = memnew(Label); error_label->add_color_override("color", get_color("error_color", "Editor")); error_hb->add_child(error_label); + error_tr = memnew(TextureRect); + error_hb->add_child(error_tr); description = NULL; diff --git a/editor/plugins/asset_library_editor_plugin.h b/editor/plugins/asset_library_editor_plugin.h index b344716c1d..89b79d7cfb 100644 --- a/editor/plugins/asset_library_editor_plugin.h +++ b/editor/plugins/asset_library_editor_plugin.h @@ -194,6 +194,7 @@ class EditorAssetLibrary : public PanelContainer { Button *search; ProgressBar *load_status; HBoxContainer *error_hb; + TextureRect *error_tr; Label *error_label; MenuButton *support; diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index 3bb9dca95f..b8d0958c99 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -210,6 +210,7 @@ void CanvasItemEditor::_snap_other_nodes(Point2 p_value, Point2 &r_current_snap, Point2 CanvasItemEditor::snap_point(Point2 p_target, unsigned int p_modes, const CanvasItem *p_canvas_item, unsigned int p_forced_modes) { bool snapped[2] = { false, false }; + bool is_snap_active = snap_active ^ Input::get_singleton()->is_key_pressed(KEY_CONTROL); // Smart snap using the canvas position Vector2 output = p_target; @@ -219,7 +220,7 @@ Point2 CanvasItemEditor::snap_point(Point2 p_target, unsigned int p_modes, const rotation = p_canvas_item->get_global_transform_with_canvas().get_rotation(); // Parent sides and center - if ((snap_active && snap_node_parent && (p_modes & SNAP_NODE_PARENT)) || (p_forced_modes & SNAP_NODE_PARENT)) { + if ((is_snap_active && snap_node_parent && (p_modes & SNAP_NODE_PARENT)) || (p_forced_modes & SNAP_NODE_PARENT)) { Point2 begin; Point2 end; bool can_snap = false; @@ -241,7 +242,7 @@ Point2 CanvasItemEditor::snap_point(Point2 p_target, unsigned int p_modes, const } // Self anchors - if ((snap_active && snap_node_anchors && (p_modes & SNAP_NODE_ANCHORS)) || (p_forced_modes & SNAP_NODE_ANCHORS)) { + if ((is_snap_active && snap_node_anchors && (p_modes & SNAP_NODE_ANCHORS)) || (p_forced_modes & SNAP_NODE_ANCHORS)) { if (const Control *c = Object::cast_to<Control>(p_canvas_item)) { Point2 begin = p_canvas_item->get_global_transform_with_canvas().xform(_anchor_to_position(c, Point2(c->get_anchor(MARGIN_LEFT), c->get_anchor(MARGIN_TOP)))); Point2 end = p_canvas_item->get_global_transform_with_canvas().xform(_anchor_to_position(c, Point2(c->get_anchor(MARGIN_RIGHT), c->get_anchor(MARGIN_BOTTOM)))); @@ -251,7 +252,7 @@ Point2 CanvasItemEditor::snap_point(Point2 p_target, unsigned int p_modes, const } // Self sides - if ((snap_active && snap_node_sides && (p_modes & SNAP_NODE_SIDES)) || (p_forced_modes & SNAP_NODE_SIDES)) { + if ((is_snap_active && snap_node_sides && (p_modes & SNAP_NODE_SIDES)) || (p_forced_modes & SNAP_NODE_SIDES)) { Point2 begin = p_canvas_item->get_global_transform_with_canvas().xform(p_canvas_item->_edit_get_rect().get_position()); Point2 end = p_canvas_item->get_global_transform_with_canvas().xform(p_canvas_item->_edit_get_rect().get_position() + p_canvas_item->_edit_get_rect().get_size()); _snap_if_closer_point(p_target, begin, output, snapped, rotation); @@ -259,18 +260,18 @@ Point2 CanvasItemEditor::snap_point(Point2 p_target, unsigned int p_modes, const } // Self center - if ((snap_active && snap_node_center && (p_modes & SNAP_NODE_CENTER)) || (p_forced_modes & SNAP_NODE_CENTER)) { + if ((is_snap_active && snap_node_center && (p_modes & SNAP_NODE_CENTER)) || (p_forced_modes & SNAP_NODE_CENTER)) { Point2 center = p_canvas_item->get_global_transform_with_canvas().xform(p_canvas_item->_edit_get_rect().get_position() + p_canvas_item->_edit_get_rect().get_size() / 2.0); _snap_if_closer_point(p_target, center, output, snapped, rotation); } } // Other nodes sides - if ((snap_active && snap_other_nodes && (p_modes & SNAP_OTHER_NODES)) || (p_forced_modes & SNAP_OTHER_NODES)) { + if ((is_snap_active && snap_other_nodes && (p_modes & SNAP_OTHER_NODES)) || (p_forced_modes & SNAP_OTHER_NODES)) { _snap_other_nodes(p_target, output, snapped, get_tree()->get_edited_scene_root(), p_canvas_item); } - if (((snap_active && snap_guides && (p_modes & SNAP_GUIDES)) || (p_forced_modes & SNAP_GUIDES)) && fmod(rotation, (real_t)360.0) == 0.0) { + if (((is_snap_active && snap_guides && (p_modes & SNAP_GUIDES)) || (p_forced_modes & SNAP_GUIDES)) && fmod(rotation, (real_t)360.0) == 0.0) { // Guides if (EditorNode::get_singleton()->get_edited_scene() && EditorNode::get_singleton()->get_edited_scene()->has_meta("_edit_vertical_guides_")) { Array vguides = EditorNode::get_singleton()->get_edited_scene()->get_meta("_edit_vertical_guides_"); @@ -287,7 +288,7 @@ Point2 CanvasItemEditor::snap_point(Point2 p_target, unsigned int p_modes, const } } - if (((snap_active && snap_grid && (p_modes & SNAP_GRID)) || (p_forced_modes & SNAP_GRID)) && fmod(rotation, (real_t)360.0) == 0.0) { + if (((is_snap_active && snap_grid && (p_modes & SNAP_GRID)) || (p_forced_modes & SNAP_GRID)) && fmod(rotation, (real_t)360.0) == 0.0) { // Grid Point2 offset = grid_offset; if (snap_relative) { @@ -313,7 +314,7 @@ Point2 CanvasItemEditor::snap_point(Point2 p_target, unsigned int p_modes, const } float CanvasItemEditor::snap_angle(float p_target, float p_start) const { - return (snap_rotation && snap_rotation_step != 0) ? Math::stepify(p_target - snap_rotation_offset, snap_rotation_step) + snap_rotation_offset : p_target; + return (((snap_active || snap_rotation) ^ Input::get_singleton()->is_key_pressed(KEY_CONTROL)) && snap_rotation_step != 0) ? Math::stepify(p_target - snap_rotation_offset, snap_rotation_step) + snap_rotation_offset : p_target; } void CanvasItemEditor::_unhandled_key_input(const Ref<InputEvent> &p_ev) { @@ -855,8 +856,8 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event) { if (b->get_button_index() == BUTTON_WHEEL_DOWN) { // Scroll or pan down if (bool(EditorSettings::get_singleton()->get("editors/2d/scroll_to_pan"))) { - v_scroll->set_value(v_scroll->get_value() + int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor()); - _update_scroll(0); + view_offset.y += int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor(); + _update_scrollbars(); viewport->update(); } else { _zoom_on_position(zoom * (1 - (0.05 * b->get_factor())), b->get_position()); @@ -867,8 +868,8 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event) { if (b->get_button_index() == BUTTON_WHEEL_UP) { // Scroll or pan up if (bool(EditorSettings::get_singleton()->get("editors/2d/scroll_to_pan"))) { - v_scroll->set_value(v_scroll->get_value() - int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor()); - _update_scroll(0); + view_offset.y -= int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor(); + _update_scrollbars(); viewport->update(); } else { _zoom_on_position(zoom * ((0.95 + (0.05 * b->get_factor())) / 0.95), b->get_position()); @@ -879,7 +880,9 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event) { if (b->get_button_index() == BUTTON_WHEEL_LEFT) { // Pan left if (bool(EditorSettings::get_singleton()->get("editors/2d/scroll_to_pan"))) { - h_scroll->set_value(h_scroll->get_value() - int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor()); + view_offset.x -= int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor(); + _update_scrollbars(); + viewport->update(); return true; } } @@ -887,7 +890,9 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event) { if (b->get_button_index() == BUTTON_WHEEL_RIGHT) { // Pan right if (bool(EditorSettings::get_singleton()->get("editors/2d/scroll_to_pan"))) { - h_scroll->set_value(h_scroll->get_value() + int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor()); + view_offset.x += int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor(); + _update_scrollbars(); + viewport->update(); return true; } } @@ -907,9 +912,10 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event) { } else { relative = m->get_relative(); } - - h_scroll->set_value(h_scroll->get_value() - relative.x / zoom); - v_scroll->set_value(v_scroll->get_value() - relative.y / zoom); + view_offset.x -= relative.x / zoom; + view_offset.y -= relative.y / zoom; + _update_scrollbars(); + viewport->update(); return true; } } @@ -926,8 +932,10 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event) { if (pan_gesture.is_valid()) { // Pan gesture const Vector2 delta = (int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom) * pan_gesture->get_delta(); - h_scroll->set_value(h_scroll->get_value() + delta.x); - v_scroll->set_value(v_scroll->get_value() + delta.y); + view_offset.x += delta.x; + view_offset.y += delta.y; + _update_scrollbars(); + viewport->update(); return true; } @@ -1227,26 +1235,26 @@ bool CanvasItemEditor::_gui_input_anchors(const Ref<InputEvent> &p_event) { switch (drag_type) { case DRAG_ANCHOR_TOP_LEFT: - if (!use_single_axis || (use_single_axis && !use_y)) control->set_anchor(MARGIN_LEFT, new_anchor.x, false, false); - if (!use_single_axis || (use_single_axis && use_y)) control->set_anchor(MARGIN_TOP, new_anchor.y, false, false); + if (!use_single_axis || !use_y) control->set_anchor(MARGIN_LEFT, new_anchor.x, false, false); + if (!use_single_axis || use_y) control->set_anchor(MARGIN_TOP, new_anchor.y, false, false); break; case DRAG_ANCHOR_TOP_RIGHT: - if (!use_single_axis || (use_single_axis && !use_y)) control->set_anchor(MARGIN_RIGHT, new_anchor.x, false, false); - if (!use_single_axis || (use_single_axis && use_y)) control->set_anchor(MARGIN_TOP, new_anchor.y, false, false); + if (!use_single_axis || !use_y) control->set_anchor(MARGIN_RIGHT, new_anchor.x, false, false); + if (!use_single_axis || use_y) control->set_anchor(MARGIN_TOP, new_anchor.y, false, false); break; case DRAG_ANCHOR_BOTTOM_RIGHT: - if (!use_single_axis || (use_single_axis && !use_y)) control->set_anchor(MARGIN_RIGHT, new_anchor.x, false, false); - if (!use_single_axis || (use_single_axis && use_y)) control->set_anchor(MARGIN_BOTTOM, new_anchor.y, false, false); + if (!use_single_axis || !use_y) control->set_anchor(MARGIN_RIGHT, new_anchor.x, false, false); + if (!use_single_axis || use_y) control->set_anchor(MARGIN_BOTTOM, new_anchor.y, false, false); break; case DRAG_ANCHOR_BOTTOM_LEFT: - if (!use_single_axis || (use_single_axis && !use_y)) control->set_anchor(MARGIN_LEFT, new_anchor.x, false, false); - if (!use_single_axis || (use_single_axis && use_y)) control->set_anchor(MARGIN_BOTTOM, new_anchor.y, false, false); + if (!use_single_axis || !use_y) control->set_anchor(MARGIN_LEFT, new_anchor.x, false, false); + if (!use_single_axis || use_y) control->set_anchor(MARGIN_BOTTOM, new_anchor.y, false, false); break; case DRAG_ANCHOR_ALL: - if (!use_single_axis || (use_single_axis && !use_y)) control->set_anchor(MARGIN_LEFT, new_anchor.x, false, true); - if (!use_single_axis || (use_single_axis && !use_y)) control->set_anchor(MARGIN_RIGHT, new_anchor.x, false, true); - if (!use_single_axis || (use_single_axis && use_y)) control->set_anchor(MARGIN_TOP, new_anchor.y, false, true); - if (!use_single_axis || (use_single_axis && use_y)) control->set_anchor(MARGIN_BOTTOM, new_anchor.y, false, true); + if (!use_single_axis || !use_y) control->set_anchor(MARGIN_LEFT, new_anchor.x, false, true); + if (!use_single_axis || !use_y) control->set_anchor(MARGIN_RIGHT, new_anchor.x, false, true); + if (!use_single_axis || use_y) control->set_anchor(MARGIN_TOP, new_anchor.y, false, true); + if (!use_single_axis || use_y) control->set_anchor(MARGIN_BOTTOM, new_anchor.y, false, true); break; default: break; @@ -1664,8 +1672,6 @@ bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) { selection_menu_additive_selection = b->get_shift(); selection_menu->set_global_position(b->get_global_position()); selection_menu->popup(); - selection_menu->call_deferred("grab_click_focus"); - selection_menu->set_invalidate_click_until_motion(); return true; } } @@ -1967,10 +1973,11 @@ void CanvasItemEditor::_draw_rulers() { Color font_color = get_color("font_color", "Editor"); font_color.a = 0.8; Ref<Font> font = get_font("rulers", "EditorFonts"); + bool is_snap_active = snap_active ^ Input::get_singleton()->is_key_pressed(KEY_CONTROL); // The rule transform Transform2D ruler_transform = Transform2D(); - if (show_grid || (snap_active && snap_grid)) { + if (show_grid || (is_snap_active && snap_grid)) { List<CanvasItem *> selection = _get_edited_canvas_items(); if (snap_relative && selection.size() > 0) { ruler_transform.translate(_get_encompassing_rect_from_list(selection).position); @@ -2399,26 +2406,34 @@ void CanvasItemEditor::_draw_straight_line(Point2 p_from, Point2 p_to, Color p_c } void CanvasItemEditor::_draw_axis() { - RID ci = viewport->get_canvas_item(); - Color x_axis_color(1.0, 0.4, 0.4, 0.6); - Color y_axis_color(0.4, 1.0, 0.4, 0.6); - Color area_axis_color(0.4, 0.4, 1.0, 0.4); + if (show_origin) { + + Color x_axis_color(1.0, 0.4, 0.4, 0.6); + Color y_axis_color(0.4, 1.0, 0.4, 0.6); - _draw_straight_line(Point2(), Point2(1, 0), x_axis_color); - _draw_straight_line(Point2(), Point2(0, 1), y_axis_color); + _draw_straight_line(Point2(), Point2(1, 0), x_axis_color); + _draw_straight_line(Point2(), Point2(0, 1), y_axis_color); + } - Size2 screen_size = Size2(ProjectSettings::get_singleton()->get("display/window/size/width"), ProjectSettings::get_singleton()->get("display/window/size/height")); + if (show_viewport) { - Vector2 screen_endpoints[4] = { - transform.xform(Vector2(0, 0)), - transform.xform(Vector2(screen_size.width, 0)), - transform.xform(Vector2(screen_size.width, screen_size.height)), - transform.xform(Vector2(0, screen_size.height)) - }; + RID ci = viewport->get_canvas_item(); + + Color area_axis_color(0.4, 0.4, 1.0, 0.4); + + Size2 screen_size = Size2(ProjectSettings::get_singleton()->get("display/window/size/width"), ProjectSettings::get_singleton()->get("display/window/size/height")); - for (int i = 0; i < 4; i++) { - VisualServer::get_singleton()->canvas_item_add_line(ci, screen_endpoints[i], screen_endpoints[(i + 1) % 4], area_axis_color); + Vector2 screen_endpoints[4] = { + transform.xform(Vector2(0, 0)), + transform.xform(Vector2(screen_size.width, 0)), + transform.xform(Vector2(screen_size.width, screen_size.height)), + transform.xform(Vector2(0, screen_size.height)) + }; + + for (int i = 0; i < 4; i++) { + VisualServer::get_singleton()->canvas_item_add_line(ci, screen_endpoints[i], screen_endpoints[(i + 1) % 4], area_axis_color); + } } } @@ -2544,6 +2559,11 @@ void CanvasItemEditor::_build_bones_list(Node *p_node) { } void CanvasItemEditor::_draw_viewport() { + // Update the transform + transform = Transform2D(); + transform.scale_basis(Size2(zoom, zoom)); + transform.elements[2] = -view_offset * zoom; + editor->get_scene_root()->set_global_canvas_transform(transform); // hide/show buttons depending on the selection bool all_locked = true; @@ -2574,8 +2594,6 @@ void CanvasItemEditor::_draw_viewport() { group_button->set_disabled(selection.empty()); ungroup_button->set_visible(all_group); - _update_scrollbars(); - _draw_grid(); _draw_selection(); _draw_axis(); @@ -2776,17 +2794,18 @@ void CanvasItemEditor::edit(CanvasItem *p_canvas_item) { // Clear the selection editor_selection->clear(); //_clear_canvas_items(); editor_selection->add_node(p_canvas_item); - viewport->update(); } void CanvasItemEditor::_update_scrollbars() { updating_scroll = true; + // Move the zoom buttons Point2 zoom_hb_begin = Point2(5, 5); zoom_hb_begin += (show_rulers) ? Point2(RULER_WIDTH, RULER_WIDTH) : Point2(); zoom_hb->set_begin(zoom_hb_begin); + // Move and resize the scrollbars Size2 size = viewport->get_size(); Size2 hmin = h_scroll->get_minimum_size(); Size2 vmin = v_scroll->get_minimum_size(); @@ -2797,8 +2816,8 @@ void CanvasItemEditor::_update_scrollbars() { h_scroll->set_begin(Point2((show_rulers) ? RULER_WIDTH : 0, size.height - hmin.height)); h_scroll->set_end(Point2(size.width - vmin.width, size.height)); + // Get the visible frame Size2 screen_rect = Size2(ProjectSettings::get_singleton()->get("display/window/size/width"), ProjectSettings::get_singleton()->get("display/window/size/height")); - Rect2 local_rect = Rect2(Point2(), viewport->get_size() - Size2(vmin.width, hmin.height)); bone_last_frame++; @@ -2828,48 +2847,56 @@ void CanvasItemEditor::_update_scrollbars() { canvas_item_rect.size += screen_rect * 2; canvas_item_rect.position -= screen_rect; - Point2 ofs; + // Constraints the view offset and updates the scrollbars + Point2 begin = canvas_item_rect.position; + Point2 end = canvas_item_rect.position + canvas_item_rect.size - local_rect.size / zoom; if (canvas_item_rect.size.height <= (local_rect.size.y / zoom)) { + if (ABS(begin.y - previous_update_view_offset.y) < ABS(begin.y - view_offset.y)) { + view_offset.y = previous_update_view_offset.y; + } + v_scroll->hide(); - ofs.y = canvas_item_rect.position.y; } else { - - v_scroll->show(); - v_scroll->set_min(canvas_item_rect.position.y); - v_scroll->set_max(canvas_item_rect.position.y + canvas_item_rect.size.y); - v_scroll->set_page(local_rect.size.y / zoom); - if (first_update) { - //so 0,0 is visible - v_scroll->set_value(-10); - h_scroll->set_value(-10); - first_update = false; + if (view_offset.y > end.y && view_offset.y > previous_update_view_offset.y) { + view_offset.y = MAX(end.y, previous_update_view_offset.y); + } + if (view_offset.y < begin.y && view_offset.y < previous_update_view_offset.y) { + view_offset.y = MIN(begin.y, previous_update_view_offset.y); } - ofs.y = v_scroll->get_value(); + v_scroll->show(); + v_scroll->set_min(MIN(view_offset.y, begin.y)); + v_scroll->set_max(MAX(view_offset.y, end.y) + screen_rect.y); + v_scroll->set_page(screen_rect.y); } if (canvas_item_rect.size.width <= (local_rect.size.x / zoom)) { + if (ABS(begin.x - previous_update_view_offset.x) < ABS(begin.x - view_offset.x)) { + view_offset.x = previous_update_view_offset.x; + } h_scroll->hide(); - ofs.x = canvas_item_rect.position.x; } else { + if (view_offset.x > end.x && view_offset.x > previous_update_view_offset.x) { + view_offset.x = MAX(end.x, previous_update_view_offset.x); + } + if (view_offset.x < begin.x && view_offset.x < previous_update_view_offset.x) { + view_offset.x = MIN(begin.x, previous_update_view_offset.x); + } h_scroll->show(); - h_scroll->set_min(canvas_item_rect.position.x); - h_scroll->set_max(canvas_item_rect.position.x + canvas_item_rect.size.x); - h_scroll->set_page(local_rect.size.x / zoom); - ofs.x = h_scroll->get_value(); + h_scroll->set_min(MIN(view_offset.x, begin.x)); + h_scroll->set_max(MAX(view_offset.x, end.x) + screen_rect.x); + h_scroll->set_page(screen_rect.x); } - //transform=Matrix32(); - transform.elements[2] = -ofs * zoom; - - editor->get_scene_root()->set_global_canvas_transform(transform); + // Calculate scrollable area + v_scroll->set_value(view_offset.y); + h_scroll->set_value(view_offset.x); + previous_update_view_offset = view_offset; updating_scroll = false; - - //transform.scale_basis(Vector2(zoom,zoom)); } void CanvasItemEditor::_update_scroll(float) { @@ -2877,19 +2904,8 @@ void CanvasItemEditor::_update_scroll(float) { if (updating_scroll) return; - Point2 ofs; - ofs.x = h_scroll->get_value(); - ofs.y = v_scroll->get_value(); - - //current_window->set_scroll(-ofs); - - transform = Transform2D(); - - transform.scale_basis(Size2(zoom, zoom)); - transform.elements[2] = -ofs; - - editor->get_scene_root()->set_global_canvas_transform(transform); - + view_offset.x = h_scroll->get_value(); + view_offset.y = v_scroll->get_value(); viewport->update(); } @@ -2956,10 +2972,10 @@ void CanvasItemEditor::_zoom_on_position(float p_zoom, Point2 p_position) { zoom = p_zoom; Point2 ofs = p_position; ofs = ofs / prev_zoom - ofs / zoom; - h_scroll->set_value(Math::round(h_scroll->get_value() + ofs.x)); - v_scroll->set_value(Math::round(v_scroll->get_value() + ofs.y)); + view_offset.x = Math::round(view_offset.x + ofs.x); + view_offset.y = Math::round(view_offset.y + ofs.y); - _update_scroll(0); + _update_scrollbars(); viewport->update(); } @@ -3002,6 +3018,18 @@ void CanvasItemEditor::_popup_callback(int p_op) { view_menu->get_popup()->set_item_checked(idx, show_grid); viewport->update(); } break; + case SHOW_ORIGIN: { + show_origin = !show_origin; + int idx = view_menu->get_popup()->get_item_index(SHOW_ORIGIN); + view_menu->get_popup()->set_item_checked(idx, show_origin); + viewport->update(); + } break; + case SHOW_VIEWPORT: { + show_viewport = !show_viewport; + int idx = view_menu->get_popup()->get_item_index(SHOW_VIEWPORT); + view_menu->get_popup()->set_item_checked(idx, show_viewport); + viewport->update(); + } break; case SNAP_USE_NODE_PARENT: { snap_node_parent = !snap_node_parent; int idx = smartsnap_config_popup->get_item_index(SNAP_USE_NODE_PARENT); @@ -3532,8 +3560,10 @@ void CanvasItemEditor::_focus_selection(int p_op) { center = rect.position + rect.size / 2; Vector2 offset = viewport->get_size() / 2 - editor->get_scene_root()->get_global_canvas_transform().xform(center); - h_scroll->set_value(h_scroll->get_value() - offset.x / zoom); - v_scroll->set_value(v_scroll->get_value() - offset.y / zoom); + view_offset.x -= offset.x / zoom; + view_offset.y -= offset.y / zoom; + _update_scrollbars(); + viewport->update(); } else { // VIEW_FRAME_TO_SELECTION @@ -3542,7 +3572,7 @@ void CanvasItemEditor::_focus_selection(int p_op) { float scale_y = viewport->get_size().y / rect.size.y; zoom = scale_x < scale_y ? scale_x : scale_y; zoom *= 0.90; - _update_scroll(0); + viewport->update(); call_deferred("_popup_callback", VIEW_CENTER_TO_SELECTION); } } @@ -3555,6 +3585,7 @@ void CanvasItemEditor::_bind_methods() { ClassDB::bind_method("_button_zoom_plus", &CanvasItemEditor::_button_zoom_plus); ClassDB::bind_method("_button_toggle_snap", &CanvasItemEditor::_button_toggle_snap); ClassDB::bind_method("_update_scroll", &CanvasItemEditor::_update_scroll); + ClassDB::bind_method("_update_scrollbars", &CanvasItemEditor::_update_scrollbars); ClassDB::bind_method("_popup_callback", &CanvasItemEditor::_popup_callback); ClassDB::bind_method("_get_editor_data", &CanvasItemEditor::_get_editor_data); ClassDB::bind_method("_button_tool_select", &CanvasItemEditor::_button_tool_select); @@ -3575,7 +3606,7 @@ Dictionary CanvasItemEditor::get_state() const { Dictionary state; state["zoom"] = zoom; - state["ofs"] = Point2(h_scroll->get_value(), v_scroll->get_value()); + state["ofs"] = view_offset; state["grid_offset"] = grid_offset; state["grid_step"] = grid_step; state["snap_rotation_offset"] = snap_rotation_offset; @@ -3589,6 +3620,8 @@ Dictionary CanvasItemEditor::get_state() const { state["snap_grid"] = snap_grid; state["snap_guides"] = snap_guides; state["show_grid"] = show_grid; + state["show_origin"] = show_origin; + state["show_viewport"] = show_viewport; state["show_rulers"] = show_rulers; state["show_guides"] = show_guides; state["show_helpers"] = show_helpers; @@ -3607,10 +3640,9 @@ void CanvasItemEditor::set_state(const Dictionary &p_state) { } if (state.has("ofs")) { - _update_scrollbars(); // i wonder how safe is calling this here.. - Point2 ofs = p_state["ofs"]; - h_scroll->set_value(ofs.x); - v_scroll->set_value(ofs.y); + view_offset = p_state["ofs"]; + previous_update_view_offset = view_offset; + _update_scrollbars(); } if (state.has("grid_offset")) { @@ -3682,6 +3714,18 @@ void CanvasItemEditor::set_state(const Dictionary &p_state) { view_menu->get_popup()->set_item_checked(idx, show_grid); } + if (state.has("show_origin")) { + show_origin = state["show_origin"]; + int idx = view_menu->get_popup()->get_item_index(SHOW_ORIGIN); + view_menu->get_popup()->set_item_checked(idx, show_origin); + } + + if (state.has("show_viewport")) { + show_viewport = state["show_viewport"]; + int idx = view_menu->get_popup()->get_item_index(SHOW_VIEWPORT); + view_menu->get_popup()->set_item_checked(idx, show_viewport); + } + if (state.has("show_rulers")) { show_rulers = state["show_rulers"]; int idx = view_menu->get_popup()->get_item_index(SHOW_RULERS); @@ -3778,6 +3822,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { viewport_scrollable->set_clip_contents(true); viewport_scrollable->set_v_size_flags(SIZE_EXPAND_FILL); viewport_scrollable->set_h_size_flags(SIZE_EXPAND_FILL); + viewport_scrollable->connect("draw", this, "_update_scrollbars"); ViewportContainer *scene_tree = memnew(ViewportContainer); viewport_scrollable->add_child(scene_tree); @@ -3796,12 +3841,12 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { h_scroll = memnew(HScrollBar); viewport->add_child(h_scroll); - h_scroll->connect("value_changed", this, "_update_scroll", Vector<Variant>(), Object::CONNECT_DEFERRED); + h_scroll->connect("value_changed", this, "_update_scroll"); h_scroll->hide(); v_scroll = memnew(VScrollBar); viewport->add_child(v_scroll); - v_scroll->connect("value_changed", this, "_update_scroll", Vector<Variant>(), Object::CONNECT_DEFERRED); + v_scroll->connect("value_changed", this, "_update_scroll"); v_scroll->hide(); zoom_hb = memnew(HBoxContainer); @@ -3824,7 +3869,6 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { zoom_plus->set_focus_mode(FOCUS_NONE); updating_scroll = false; - first_update = true; select_button = memnew(ToolButton); hb->add_child(select_button); @@ -3955,6 +3999,8 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_helpers", TTR("Show Helpers"), KEY_H), SHOW_HELPERS); p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_rulers", TTR("Show Rulers"), KEY_R), SHOW_RULERS); p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_guides", TTR("Show Guides"), KEY_Y), SHOW_GUIDES); + p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_origin", TTR("Show Origin")), SHOW_ORIGIN); + p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_viewport", TTR("Show Viewport")), SHOW_VIEWPORT); p->add_separator(); p->add_shortcut(ED_SHORTCUT("canvas_item_editor/center_selection", TTR("Center Selection"), KEY_F), VIEW_CENTER_TO_SELECTION); p->add_shortcut(ED_SHORTCUT("canvas_item_editor/frame_selection", TTR("Frame Selection"), KEY_MASK_SHIFT | KEY_F), VIEW_FRAME_TO_SELECTION); @@ -4040,10 +4086,14 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { key_scale = false; show_grid = false; + show_origin = true; + show_viewport = true; show_helpers = false; show_rulers = true; show_guides = true; zoom = 1; + view_offset = Point2(-150 - RULER_WIDTH, -95 - RULER_WIDTH); + previous_update_view_offset = view_offset; // Moves the view a little bit to the left so that (0,0) is visible. The values a relative to a 16/10 screen grid_offset = Point2(); grid_step = Point2(10, 10); grid_step_multiplier = 0; diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h index adf203cf3d..da7ce9172a 100644 --- a/editor/plugins/canvas_item_editor_plugin.h +++ b/editor/plugins/canvas_item_editor_plugin.h @@ -100,6 +100,8 @@ class CanvasItemEditor : public VBoxContainer { SHOW_HELPERS, SHOW_RULERS, SHOW_GUIDES, + SHOW_ORIGIN, + SHOW_VIEWPORT, LOCK_SELECTED, UNLOCK_SELECTED, GROUP_SELECTED, @@ -199,7 +201,6 @@ class CanvasItemEditor : public VBoxContainer { bool selection_menu_additive_selection; Tool tool; - bool first_update; Control *viewport; Control *viewport_scrollable; @@ -215,8 +216,12 @@ class CanvasItemEditor : public VBoxContainer { bool show_grid; bool show_rulers; bool show_guides; + bool show_origin; + bool show_viewport; bool show_helpers; float zoom; + Point2 view_offset; + Point2 previous_update_view_offset; Point2 grid_offset; Point2 grid_step; diff --git a/editor/plugins/editor_preview_plugins.cpp b/editor/plugins/editor_preview_plugins.cpp index 47d730cdf1..8542296bde 100644 --- a/editor/plugins/editor_preview_plugins.cpp +++ b/editor/plugins/editor_preview_plugins.cpp @@ -40,7 +40,7 @@ #include "scene/resources/material.h" #include "scene/resources/mesh.h" -static void post_process_preview(Ref<Image> p_image) { +void post_process_preview(Ref<Image> p_image) { if (p_image->get_format() != Image::FORMAT_RGBA8) p_image->convert(Image::FORMAT_RGBA8); diff --git a/editor/plugins/editor_preview_plugins.h b/editor/plugins/editor_preview_plugins.h index 2e12515e30..35b5c3a5f0 100644 --- a/editor/plugins/editor_preview_plugins.h +++ b/editor/plugins/editor_preview_plugins.h @@ -33,6 +33,8 @@ #include "editor/editor_resource_preview.h" +void post_process_preview(Ref<Image> p_image); + class EditorTexturePreviewPlugin : public EditorResourcePreviewGenerator { GDCLASS(EditorTexturePreviewPlugin, EditorResourcePreviewGenerator) public: diff --git a/editor/plugins/item_list_editor_plugin.cpp b/editor/plugins/item_list_editor_plugin.cpp index fd5a1f185f..8b44f672b0 100644 --- a/editor/plugins/item_list_editor_plugin.cpp +++ b/editor/plugins/item_list_editor_plugin.cpp @@ -42,9 +42,18 @@ bool ItemListPlugin::_set(const StringName &p_name, const Variant &p_value) { set_item_text(idx, p_value); else if (what == "icon") set_item_icon(idx, p_value); - else if (what == "checkable") - set_item_checkable(idx, p_value); - else if (what == "checked") + else if (what == "checkable") { + // This keeps compatibility to/from versions where this property was a boolean, before radio buttons + switch ((int)p_value) { + case 0: + case 1: + set_item_checkable(idx, p_value); + break; + case 2: + set_item_radio_checkable(idx, true); + break; + } + } else if (what == "checked") set_item_checked(idx, p_value); else if (what == "id") set_item_id(idx, p_value); @@ -68,9 +77,14 @@ bool ItemListPlugin::_get(const StringName &p_name, Variant &r_ret) const { r_ret = get_item_text(idx); else if (what == "icon") r_ret = get_item_icon(idx); - else if (what == "checkable") - r_ret = is_item_checkable(idx); - else if (what == "checked") + else if (what == "checkable") { + // This keeps compatibility to/from versions where this property was a boolean, before radio buttons + if (!is_item_checkable(idx)) { + r_ret = 0; + } else { + r_ret = is_item_radio_checkable(idx) ? 2 : 1; + } + } else if (what == "checked") r_ret = is_item_checked(idx); else if (what == "id") r_ret = get_item_id(idx); @@ -95,7 +109,7 @@ void ItemListPlugin::_get_property_list(List<PropertyInfo> *p_list) const { int flags = get_flags(); if (flags & FLAG_CHECKABLE) { - p_list->push_back(PropertyInfo(Variant::BOOL, base + "checkable")); + p_list->push_back(PropertyInfo(Variant::BOOL, base + "checkable", PROPERTY_HINT_ENUM, "No,As checkbox,As radio button")); p_list->push_back(PropertyInfo(Variant::BOOL, base + "checked")); } @@ -247,7 +261,7 @@ void ItemListEditor::_node_removed(Node *p_node) { void ItemListEditor::_notification(int p_notification) { - if (p_notification == NOTIFICATION_ENTER_TREE) { + if (p_notification == NOTIFICATION_ENTER_TREE || p_notification == NOTIFICATION_THEME_CHANGED) { add_button->set_icon(get_icon("Add", "EditorIcons")); del_button->set_icon(get_icon("Remove", "EditorIcons")); diff --git a/editor/plugins/item_list_editor_plugin.h b/editor/plugins/item_list_editor_plugin.h index bd7d3db10d..d6a071b9b9 100644 --- a/editor/plugins/item_list_editor_plugin.h +++ b/editor/plugins/item_list_editor_plugin.h @@ -74,7 +74,9 @@ public: virtual Ref<Texture> get_item_icon(int p_idx) const { return Ref<Texture>(); }; virtual void set_item_checkable(int p_idx, bool p_check) {} + virtual void set_item_radio_checkable(int p_idx, bool p_check) {} virtual bool is_item_checkable(int p_idx) const { return false; }; + virtual bool is_item_radio_checkable(int p_idx) const { return false; }; virtual void set_item_checked(int p_idx, bool p_checked) {} virtual bool is_item_checked(int p_idx) const { return false; }; @@ -145,7 +147,9 @@ public: virtual Ref<Texture> get_item_icon(int p_idx) const { return pp->get_item_icon(p_idx); } virtual void set_item_checkable(int p_idx, bool p_check) { pp->set_item_as_checkable(p_idx, p_check); } + virtual void set_item_radio_checkable(int p_idx, bool p_check) { pp->set_item_as_radio_checkable(p_idx, p_check); } virtual bool is_item_checkable(int p_idx) const { return pp->is_item_checkable(p_idx); } + virtual bool is_item_radio_checkable(int p_idx) const { return pp->is_item_radio_checkable(p_idx); } virtual void set_item_checked(int p_idx, bool p_checked) { pp->set_item_checked(p_idx, p_checked); } virtual bool is_item_checked(int p_idx) const { return pp->is_item_checked(p_idx); } diff --git a/editor/plugins/mesh_instance_editor_plugin.cpp b/editor/plugins/mesh_instance_editor_plugin.cpp index cb5f7ba76c..7ea2b27744 100644 --- a/editor/plugins/mesh_instance_editor_plugin.cpp +++ b/editor/plugins/mesh_instance_editor_plugin.cpp @@ -344,6 +344,10 @@ void MeshInstanceEditor::_create_outline_mesh() { err_dialog->set_text(TTR("Mesh has not surface to create outlines from!")); err_dialog->popup_centered_minsize(); return; + } else if (mesh->get_surface_count() == 1 && mesh->surface_get_primitive_type(0) != Mesh::PRIMITIVE_TRIANGLES) { + err_dialog->set_text(TTR("Mesh primitive type is not PRIMITIVE_TRIANGLES!")); + err_dialog->popup_centered_minsize(); + return; } Ref<Mesh> mesho = mesh->create_outline(outline_size->get_value()); diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp index 261bece8f7..2ce36ee8d5 100644 --- a/editor/plugins/script_editor_plugin.cpp +++ b/editor/plugins/script_editor_plugin.cpp @@ -1778,6 +1778,20 @@ bool ScriptEditor::edit(const Ref<Script> &p_script, int p_line, int p_col, bool } ERR_FAIL_COND_V(!se, false); + bool highlighter_set = false; + for (int i = 0; i < syntax_highlighters_func_count; i++) { + SyntaxHighlighter *highlighter = syntax_highlighters_funcs[i](); + se->add_syntax_highlighter(highlighter); + + if (!highlighter_set) { + List<String> languages = highlighter->get_supported_languages(); + if (languages.find(p_script->get_language()->get_name())) { + se->set_syntax_highlighter(highlighter); + highlighter_set = true; + } + } + } + tab_container->add_child(se); se->set_edited_script(p_script); se->set_tooltip_request_func("_get_debug_tooltip", this); @@ -2494,6 +2508,14 @@ void ScriptEditor::_open_script_request(const String &p_path) { } } +int ScriptEditor::syntax_highlighters_func_count = 0; +CreateSyntaxHighlighterFunc ScriptEditor::syntax_highlighters_funcs[ScriptEditor::SYNTAX_HIGHLIGHTER_FUNC_MAX]; + +void ScriptEditor::register_create_syntax_highlighter_function(CreateSyntaxHighlighterFunc p_func) { + ERR_FAIL_COND(syntax_highlighters_func_count == SYNTAX_HIGHLIGHTER_FUNC_MAX); + syntax_highlighters_funcs[syntax_highlighters_func_count++] = p_func; +} + int ScriptEditor::script_editor_func_count = 0; CreateScriptEditorFunc ScriptEditor::script_editor_funcs[ScriptEditor::SCRIPT_EDITOR_FUNC_MAX]; @@ -2577,8 +2599,8 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) { waiting_update_names = false; pending_auto_reload = false; auto_reload_running_scripts = false; - members_overview_enabled = true; - help_overview_enabled = true; + members_overview_enabled = EditorSettings::get_singleton()->get("text_editor/open_scripts/show_members_overview"); + help_overview_enabled = EditorSettings::get_singleton()->get("text_editor/help/show_help_index"); editor = p_editor; VBoxContainer *main_container = memnew(VBoxContainer); @@ -2820,9 +2842,9 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) { //debugger_gui->hide(); edit_pass = 0; - trim_trailing_whitespace_on_save = false; - convert_indent_on_save = false; - use_space_indentation = false; + trim_trailing_whitespace_on_save = EditorSettings::get_singleton()->get("text_editor/files/trim_trailing_whitespace_on_save"); + convert_indent_on_save = EditorSettings::get_singleton()->get("text_editor/indent/convert_indent_on_save"); + use_space_indentation = EditorSettings::get_singleton()->get("text_editor/indent/type"); ScriptServer::edit_request_func = _open_script_request; diff --git a/editor/plugins/script_editor_plugin.h b/editor/plugins/script_editor_plugin.h index bcc604d990..f947351089 100644 --- a/editor/plugins/script_editor_plugin.h +++ b/editor/plugins/script_editor_plugin.h @@ -80,6 +80,9 @@ protected: static void _bind_methods(); public: + virtual void add_syntax_highlighter(SyntaxHighlighter *p_highlighter) = 0; + virtual void set_syntax_highlighter(SyntaxHighlighter *p_highlighter) = 0; + virtual void apply_code() = 0; virtual Ref<Script> get_edited_script() const = 0; virtual Vector<String> get_functions() = 0; @@ -112,6 +115,7 @@ public: ScriptEditorBase() {} }; +typedef SyntaxHighlighter *(*CreateSyntaxHighlighterFunc)(); typedef ScriptEditorBase *(*CreateScriptEditorFunc)(const Ref<Script> &p_script); class EditorScriptCodeCompletionCache; @@ -214,12 +218,16 @@ class ScriptEditor : public PanelContainer { ToolButton *script_forward; enum { - SCRIPT_EDITOR_FUNC_MAX = 32 + SCRIPT_EDITOR_FUNC_MAX = 32, + SYNTAX_HIGHLIGHTER_FUNC_MAX = 32 }; static int script_editor_func_count; static CreateScriptEditorFunc script_editor_funcs[SCRIPT_EDITOR_FUNC_MAX]; + static int syntax_highlighters_func_count; + static CreateSyntaxHighlighterFunc syntax_highlighters_funcs[SYNTAX_HIGHLIGHTER_FUNC_MAX]; + struct ScriptHistory { Control *control; @@ -399,7 +407,9 @@ public: ScriptEditorDebugger *get_debugger() { return debugger; } void set_live_auto_reload_running_scripts(bool p_enabled); + static void register_create_syntax_highlighter_function(CreateSyntaxHighlighterFunc p_func); static void register_create_script_editor_function(CreateScriptEditorFunc p_func); + ScriptEditor(EditorNode *p_editor); ~ScriptEditor(); }; diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp index aeba0ff930..711a313902 100644 --- a/editor/plugins/script_text_editor.cpp +++ b/editor/plugins/script_text_editor.cpp @@ -349,7 +349,12 @@ void ScriptTextEditor::_convert_case(CaseStyle p_case) { int end_col = te->get_selection_to_column(); for (int i = begin; i <= end; i++) { - String new_line = te->get_line(i); + int len = te->get_line(i).length(); + if (i == end) + len -= len - end_col; + if (i == begin) + len -= begin_col; + String new_line = te->get_line(i).substr(i == begin ? begin_col : 0, len); switch (p_case) { case UPPER: { @@ -364,10 +369,10 @@ void ScriptTextEditor::_convert_case(CaseStyle p_case) { } if (i == begin) { - new_line = te->get_line(i).left(begin_col) + new_line.right(begin_col); + new_line = te->get_line(i).left(begin_col) + new_line; } if (i == end) { - new_line = new_line.left(end_col) + te->get_line(i).right(end_col); + new_line = new_line + te->get_line(i).right(end_col); } te->set_line(i, new_line); } @@ -568,6 +573,7 @@ void ScriptTextEditor::set_edited_script(const Ref<Script> &p_script) { ERR_FAIL_COND(!script.is_null()); script = p_script; + _set_theme_for_script(); code_editor->get_text_edit()->set_text(script->get_source_code()); code_editor->get_text_edit()->clear_undo_history(); @@ -575,8 +581,6 @@ void ScriptTextEditor::set_edited_script(const Ref<Script> &p_script) { emit_signal("name_changed"); code_editor->update_line_and_column(); - - _set_theme_for_script(); } void ScriptTextEditor::_validate_script() { @@ -784,6 +788,26 @@ void ScriptTextEditor::_lookup_symbol(const String &p_symbol, int p_row, int p_c emit_signal("go_to_help", "class_method:" + result.class_name + ":" + result.class_member); } break; + case ScriptLanguage::LookupResult::RESULT_CLASS_ENUM: { + + StringName cname = result.class_name; + StringName success; + while (true) { + success = ClassDB::get_integer_constant_enum(cname, result.class_member, true); + if (success != StringName()) { + result.class_name = cname; + cname = ClassDB::get_parent_class(cname); + } else { + break; + } + } + + emit_signal("go_to_help", "class_enum:" + result.class_name + ":" + result.class_member); + + } break; + case ScriptLanguage::LookupResult::RESULT_CLASS_TBD_GLOBALSCOPE: { + emit_signal("go_to_help", "class_global:" + result.class_name + ":" + result.class_member); + } break; } } } @@ -1240,11 +1264,26 @@ void ScriptTextEditor::_edit_option(int p_op) { } } +void ScriptTextEditor::add_syntax_highlighter(SyntaxHighlighter *p_highlighter) { + highlighters[p_highlighter->get_name()] = p_highlighter; + highlighter_menu->get_popup()->add_item(p_highlighter->get_name()); +} + +void ScriptTextEditor::set_syntax_highlighter(SyntaxHighlighter *p_highlighter) { + TextEdit *te = code_editor->get_text_edit(); + te->_set_syntax_highlighting(p_highlighter); +} + +void ScriptTextEditor::_change_syntax_highlighter(int p_idx) { + set_syntax_highlighter(highlighters[highlighter_menu->get_popup()->get_item_text(p_idx)]); +} + void ScriptTextEditor::_bind_methods() { ClassDB::bind_method("_validate_script", &ScriptTextEditor::_validate_script); ClassDB::bind_method("_load_theme_settings", &ScriptTextEditor::_load_theme_settings); ClassDB::bind_method("_breakpoint_toggled", &ScriptTextEditor::_breakpoint_toggled); + ClassDB::bind_method("_change_syntax_highlighter", &ScriptTextEditor::_change_syntax_highlighter); ClassDB::bind_method("_edit_option", &ScriptTextEditor::_edit_option); ClassDB::bind_method("_goto_line", &ScriptTextEditor::_goto_line); ClassDB::bind_method("_lookup_symbol", &ScriptTextEditor::_lookup_symbol); @@ -1630,6 +1669,14 @@ ScriptTextEditor::ScriptTextEditor() { edit_hb->add_child(edit_menu); + highlighters["Standard"] = NULL; + + highlighter_menu = memnew(MenuButton); + highlighter_menu->set_text(TTR("Syntax Highlighter")); + highlighter_menu->get_popup()->add_item("Standard"); + highlighter_menu->get_popup()->connect("id_pressed", this, "_change_syntax_highlighter"); + edit_hb->add_child(highlighter_menu); + quick_open = memnew(ScriptEditorQuickOpen); add_child(quick_open); quick_open->connect("goto_line", this, "_goto_line"); diff --git a/editor/plugins/script_text_editor.h b/editor/plugins/script_text_editor.h index 22e8fbce25..eb52d2593a 100644 --- a/editor/plugins/script_text_editor.h +++ b/editor/plugins/script_text_editor.h @@ -49,6 +49,7 @@ class ScriptTextEditor : public ScriptEditorBase { HBoxContainer *edit_hb; MenuButton *edit_menu; + MenuButton *highlighter_menu; MenuButton *search_menu; PopupMenu *context_menu; @@ -125,6 +126,9 @@ protected: void _notification(int p_what); static void _bind_methods(); + Map<String, SyntaxHighlighter *> highlighters; + void _change_syntax_highlighter(int p_idx); + void _edit_option(int p_op); void _make_context_menu(bool p_selection, bool p_color, bool p_can_fold, bool p_is_folded); void _text_edit_gui_input(const Ref<InputEvent> &ev); @@ -145,6 +149,9 @@ protected: void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from); public: + virtual void add_syntax_highlighter(SyntaxHighlighter *p_highlighter); + virtual void set_syntax_highlighter(SyntaxHighlighter *p_highlighter); + virtual void apply_code(); virtual Ref<Script> get_edited_script() const; virtual Vector<String> get_functions(); diff --git a/editor/plugins/shader_graph_editor_plugin.cpp b/editor/plugins/shader_graph_editor_plugin.cpp index 59085c203f..e1d28cc215 100644 --- a/editor/plugins/shader_graph_editor_plugin.cpp +++ b/editor/plugins/shader_graph_editor_plugin.cpp @@ -2769,8 +2769,6 @@ void ShaderGraphEditor::_popup_requested(const Vector2 &p_position) popup->set_global_position(p_position); popup->set_size( Size2( 200, 0) ); popup->popup(); - popup->call_deferred("grab_click_focus"); - popup->set_invalidate_click_until_motion(); } void ShaderGraphEditor::_notification(int p_what) { diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp index 9e7bfd5787..9d7c582e0e 100644 --- a/editor/plugins/spatial_editor_plugin.cpp +++ b/editor/plugins/spatial_editor_plugin.cpp @@ -886,8 +886,6 @@ void SpatialEditorViewport::_list_select(Ref<InputEventMouseButton> b) { selection_menu->set_global_position(b->get_global_position()); selection_menu->popup(); - selection_menu->call_deferred("grab_click_focus"); - selection_menu->set_invalidate_click_until_motion(); } } @@ -1907,8 +1905,13 @@ void SpatialEditorViewport::_nav_orbit(Ref<InputEventWithModifiers> p_event, con real_t degrees_per_pixel = EditorSettings::get_singleton()->get("editors/3d/navigation_feel/orbit_sensitivity"); real_t radians_per_pixel = Math::deg2rad(degrees_per_pixel); + bool invert_y_axis = EditorSettings::get_singleton()->get("editors/3d/navigation/invert_y-axis"); - cursor.x_rot += p_relative.y * radians_per_pixel; + if (invert_y_axis) { + cursor.x_rot -= p_relative.y * radians_per_pixel; + } else { + cursor.x_rot += p_relative.y * radians_per_pixel; + } cursor.y_rot += p_relative.x * radians_per_pixel; if (cursor.x_rot > Math_PI / 2.0) cursor.x_rot = Math_PI / 2.0; @@ -1925,11 +1928,16 @@ void SpatialEditorViewport::_nav_look(Ref<InputEventWithModifiers> p_event, cons if (!orthogonal) { real_t degrees_per_pixel = EditorSettings::get_singleton()->get("editors/3d/navigation_feel/orbit_sensitivity"); real_t radians_per_pixel = Math::deg2rad(degrees_per_pixel); + bool invert_y_axis = EditorSettings::get_singleton()->get("editors/3d/navigation/invert_y-axis"); // Note: do NOT assume the camera has the "current" transform, because it is interpolated and may have "lag". Transform prev_camera_transform = to_camera_transform(cursor); - cursor.x_rot += p_relative.y * radians_per_pixel; + if (invert_y_axis) { + cursor.x_rot -= p_relative.y * radians_per_pixel; + } else { + cursor.x_rot += p_relative.y * radians_per_pixel; + } cursor.y_rot += p_relative.x * radians_per_pixel; if (cursor.x_rot > Math_PI / 2.0) cursor.x_rot = Math_PI / 2.0; @@ -3343,14 +3351,14 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/front_view"), VIEW_FRONT); view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/rear_view"), VIEW_REAR); view_menu->get_popup()->add_separator(); - view_menu->get_popup()->add_check_item(TTR("Perspective") + " (" + ED_GET_SHORTCUT("spatial_editor/switch_perspective_orthogonal")->get_as_text() + ")", VIEW_PERSPECTIVE); - view_menu->get_popup()->add_check_item(TTR("Orthogonal") + " (" + ED_GET_SHORTCUT("spatial_editor/switch_perspective_orthogonal")->get_as_text() + ")", VIEW_ORTHOGONAL); + view_menu->get_popup()->add_radio_check_item(TTR("Perspective") + " (" + ED_GET_SHORTCUT("spatial_editor/switch_perspective_orthogonal")->get_as_text() + ")", VIEW_PERSPECTIVE); + view_menu->get_popup()->add_radio_check_item(TTR("Orthogonal") + " (" + ED_GET_SHORTCUT("spatial_editor/switch_perspective_orthogonal")->get_as_text() + ")", VIEW_ORTHOGONAL); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_PERSPECTIVE), true); view_menu->get_popup()->add_separator(); - view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_display_normal", TTR("Display Normal")), VIEW_DISPLAY_NORMAL); - view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_display_wireframe", TTR("Display Wireframe")), VIEW_DISPLAY_WIREFRAME); - view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_display_overdraw", TTR("Display Overdraw")), VIEW_DISPLAY_OVERDRAW); - view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_display_unshaded", TTR("Display Unshaded")), VIEW_DISPLAY_SHADELESS); + view_menu->get_popup()->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/view_display_normal", TTR("Display Normal")), VIEW_DISPLAY_NORMAL); + view_menu->get_popup()->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/view_display_wireframe", TTR("Display Wireframe")), VIEW_DISPLAY_WIREFRAME); + view_menu->get_popup()->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/view_display_overdraw", TTR("Display Overdraw")), VIEW_DISPLAY_OVERDRAW); + view_menu->get_popup()->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/view_display_unshaded", TTR("Display Unshaded")), VIEW_DISPLAY_SHADELESS); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_DISPLAY_NORMAL), true); view_menu->get_popup()->add_separator(); view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_environment", TTR("View Environment")), VIEW_ENVIRONMENT); @@ -5101,12 +5109,12 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) { accept = memnew(AcceptDialog); editor->get_gui_base()->add_child(accept); - p->add_check_shortcut(ED_SHORTCUT("spatial_editor/1_viewport", TTR("1 Viewport"), KEY_MASK_CMD + KEY_1), MENU_VIEW_USE_1_VIEWPORT); - p->add_check_shortcut(ED_SHORTCUT("spatial_editor/2_viewports", TTR("2 Viewports"), KEY_MASK_CMD + KEY_2), MENU_VIEW_USE_2_VIEWPORTS); - p->add_check_shortcut(ED_SHORTCUT("spatial_editor/2_viewports_alt", TTR("2 Viewports (Alt)"), KEY_MASK_ALT + KEY_MASK_CMD + KEY_2), MENU_VIEW_USE_2_VIEWPORTS_ALT); - p->add_check_shortcut(ED_SHORTCUT("spatial_editor/3_viewports", TTR("3 Viewports"), KEY_MASK_CMD + KEY_3), MENU_VIEW_USE_3_VIEWPORTS); - p->add_check_shortcut(ED_SHORTCUT("spatial_editor/3_viewports_alt", TTR("3 Viewports (Alt)"), KEY_MASK_ALT + KEY_MASK_CMD + KEY_3), MENU_VIEW_USE_3_VIEWPORTS_ALT); - p->add_check_shortcut(ED_SHORTCUT("spatial_editor/4_viewports", TTR("4 Viewports"), KEY_MASK_CMD + KEY_4), MENU_VIEW_USE_4_VIEWPORTS); + p->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/1_viewport", TTR("1 Viewport"), KEY_MASK_CMD + KEY_1), MENU_VIEW_USE_1_VIEWPORT); + p->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/2_viewports", TTR("2 Viewports"), KEY_MASK_CMD + KEY_2), MENU_VIEW_USE_2_VIEWPORTS); + p->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/2_viewports_alt", TTR("2 Viewports (Alt)"), KEY_MASK_ALT + KEY_MASK_CMD + KEY_2), MENU_VIEW_USE_2_VIEWPORTS_ALT); + p->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/3_viewports", TTR("3 Viewports"), KEY_MASK_CMD + KEY_3), MENU_VIEW_USE_3_VIEWPORTS); + p->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/3_viewports_alt", TTR("3 Viewports (Alt)"), KEY_MASK_ALT + KEY_MASK_CMD + KEY_3), MENU_VIEW_USE_3_VIEWPORTS_ALT); + p->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/4_viewports", TTR("4 Viewports"), KEY_MASK_CMD + KEY_4), MENU_VIEW_USE_4_VIEWPORTS); p->add_separator(); p->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_origin", TTR("View Origin")), MENU_VIEW_ORIGIN); diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp index d8d0a6f013..71a3c90795 100644 --- a/editor/plugins/sprite_frames_editor_plugin.cpp +++ b/editor/plugins/sprite_frames_editor_plugin.cpp @@ -458,8 +458,6 @@ void SpriteFramesEditor::_update_library(bool p_skip_selector) { List<StringName> anim_names; - anim_names.sort_custom<StringName::AlphCompare>(); - frames->get_animation_list(&anim_names); anim_names.sort_custom<StringName::AlphCompare>(); diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp index 6cb4ca1e86..5ba3931689 100644 --- a/editor/plugins/texture_region_editor_plugin.cpp +++ b/editor/plugins/texture_region_editor_plugin.cpp @@ -57,8 +57,9 @@ void TextureRegionEditor::_region_draw() { base_tex = obj_styleBox->get_texture(); else if (atlas_tex.is_valid()) base_tex = atlas_tex->get_atlas(); - else if (tile_set.is_valid() && selected_tile != -1) + else if (tile_set.is_valid() && selected_tile != -1 && tile_set->has_tile(selected_tile)) base_tex = tile_set->tile_get_texture(selected_tile); + if (base_tex.is_null()) return; @@ -600,6 +601,7 @@ void TextureRegionEditor::apply_rect(const Rect2 &rect) { void TextureRegionEditor::_notification(int p_what) { switch (p_what) { + case NOTIFICATION_THEME_CHANGED: case NOTIFICATION_READY: { zoom_out->set_icon(get_icon("ZoomLess", "EditorIcons")); zoom_reset->set_icon(get_icon("ZoomReset", "EditorIcons")); @@ -688,10 +690,11 @@ void TextureRegionEditor::_edit_region() { texture = obj_styleBox->get_texture(); else if (atlas_tex.is_valid()) texture = atlas_tex->get_atlas(); - else if (tile_set.is_valid() && selected_tile != -1) + else if (tile_set.is_valid() && selected_tile != -1 && tile_set->has_tile(selected_tile)) texture = tile_set->tile_get_texture(selected_tile); if (texture.is_null()) { + edit_draw->update(); return; } @@ -780,6 +783,7 @@ TextureRegionEditor::TextureRegionEditor(EditorNode *p_editor) { tile_set = Ref<TileSet>(NULL); editor = p_editor; undo_redo = editor->get_undo_redo(); + selected_tile = -1; snap_step = Vector2(10, 10); snap_separation = Vector2(0, 0); @@ -801,12 +805,10 @@ TextureRegionEditor::TextureRegionEditor(EditorNode *p_editor) { snap_mode_button->set_text(TTR("<None>")); PopupMenu *p = snap_mode_button->get_popup(); p->set_hide_on_checkable_item_selection(false); - p->add_item(TTR("<None>"), 0); - p->add_item(TTR("Pixel Snap"), 1); - p->add_item(TTR("Grid Snap"), 2); - p->add_item(TTR("Auto Slice"), 3); - for (int i = 0; i < 4; i++) - p->set_item_as_checkable(i, true); + p->add_radio_check_item(TTR("<None>"), 0); + p->add_radio_check_item(TTR("Pixel Snap"), 1); + p->add_radio_check_item(TTR("Grid Snap"), 2); + p->add_radio_check_item(TTR("Auto Slice"), 3); p->set_item_checked(0, true); p->connect("id_pressed", this, "_set_snap_mode"); hb_grid = memnew(HBoxContainer); diff --git a/editor/plugins/theme_editor_plugin.cpp b/editor/plugins/theme_editor_plugin.cpp index 295d9439ad..550dfb3ae1 100644 --- a/editor/plugins/theme_editor_plugin.cpp +++ b/editor/plugins/theme_editor_plugin.cpp @@ -692,6 +692,10 @@ ThemeEditor::ThemeEditor() { test_menu_button->get_popup()->add_check_item(TTR("Check Item")); test_menu_button->get_popup()->add_check_item(TTR("Checked Item")); test_menu_button->get_popup()->set_item_checked(2, true); + test_menu_button->get_popup()->add_separator(); + test_menu_button->get_popup()->add_check_item(TTR("Radio Item")); + test_menu_button->get_popup()->add_radio_check_item(TTR("Checked Radio Item")); + test_menu_button->get_popup()->set_item_checked(5, true); first_vb->add_child(test_menu_button); OptionButton *test_option_button = memnew(OptionButton); diff --git a/editor/plugins/tile_map_editor_plugin.cpp b/editor/plugins/tile_map_editor_plugin.cpp index c97e949403..14c584fa35 100644 --- a/editor/plugins/tile_map_editor_plugin.cpp +++ b/editor/plugins/tile_map_editor_plugin.cpp @@ -48,6 +48,20 @@ void TileMapEditor::_notification(int p_what) { } break; + case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: { + + bool new_show_tile_info = EditorSettings::get_singleton()->get("editors/tile_map/show_tile_info_on_hover"); + if (new_show_tile_info != show_tile_info) { + show_tile_info = new_show_tile_info; + tile_info->set_visible(show_tile_info); + } + + if (is_visible_in_tree()) { + _update_palette(); + } + + } // fallthrough + case NOTIFICATION_ENTER_TREE: { transp->set_icon(get_icon("Transpose", "EditorIcons")); @@ -60,19 +74,14 @@ void TileMapEditor::_notification(int p_what) { search_box->add_icon_override("right_icon", get_icon("Search", "EditorIcons")); - } break; + PopupMenu *p = options->get_popup(); + p->set_item_icon(p->get_item_index(OPTION_PAINTING), get_icon("Edit", "EditorIcons")); + p->set_item_icon(p->get_item_index(OPTION_PICK_TILE), get_icon("ColorPick", "EditorIcons")); + p->set_item_icon(p->get_item_index(OPTION_SELECT), get_icon("ToolSelect", "EditorIcons")); + p->set_item_icon(p->get_item_index(OPTION_MOVE), get_icon("ToolMove", "EditorIcons")); + p->set_item_icon(p->get_item_index(OPTION_DUPLICATE), get_icon("Duplicate", "EditorIcons")); + p->set_item_icon(p->get_item_index(OPTION_ERASE_SELECTION), get_icon("Remove", "EditorIcons")); - case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: { - - bool new_show_tile_info = EditorSettings::get_singleton()->get("editors/tile_map/show_tile_info_on_hover"); - if (new_show_tile_info != show_tile_info) { - show_tile_info = new_show_tile_info; - tile_info->set_visible(show_tile_info); - } - - if (is_visible_in_tree()) { - _update_palette(); - } } break; } } @@ -139,6 +148,23 @@ void TileMapEditor::_menu_option(int p_option) { canvas_item_editor->update(); } break; + case OPTION_FIX_INVALID: { + + undo_redo->create_action(TTR("Fix Invalid Tiles")); + undo_redo->add_undo_method(node, "set", "tile_data", node->get("tile_data")); + node->fix_invalid_tiles(); + undo_redo->add_do_method(node, "set", "tile_data", node->get("tile_data")); + undo_redo->commit_action(); + + } break; + case OPTION_MOVE: { + + if (selection_active) { + _update_copydata(); + tool = TOOL_MOVING; + canvas_item_editor->update(); + } + } break; } } @@ -812,6 +838,29 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) { copydata.clear(); canvas_item_editor->update(); + } else if (tool == TOOL_MOVING) { + + Point2 ofs = over_tile - rectangle.position; + + undo_redo->create_action(TTR("Move")); + undo_redo->add_undo_method(node, "set", "tile_data", node->get("tile_data")); + for (int i = rectangle.position.y; i <= rectangle.position.y + rectangle.size.y; i++) { + for (int j = rectangle.position.x; j <= rectangle.position.x + rectangle.size.x; j++) { + + _set_cell(Point2i(j, i), TileMap::INVALID_CELL, false, false, false); + } + } + for (List<TileData>::Element *E = copydata.front(); E; E = E->next()) { + + _set_cell(E->get().pos + ofs, E->get().cell, E->get().flip_h, E->get().flip_v, E->get().transpose); + } + undo_redo->add_do_method(node, "set", "tile_data", node->get("tile_data")); + undo_redo->commit_action(); + + copydata.clear(); + selection_active = false; + + canvas_item_editor->update(); } else if (tool == TOOL_SELECTING) { @@ -871,6 +920,16 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) { return true; } + if (tool == TOOL_MOVING) { + + tool = TOOL_NONE; + copydata.clear(); + + canvas_item_editor->update(); + + return true; + } + if (tool == TOOL_NONE) { paint_undo.clear(); @@ -1078,7 +1137,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) { if (k->get_scancode() == KEY_ESCAPE) { - if (tool == TOOL_DUPLICATING) + if (tool == TOOL_DUPLICATING || tool == TOOL_MOVING) copydata.clear(); else if (tool == TOOL_SELECTING || selection_active) selection_active = false; @@ -1133,6 +1192,14 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) { return true; } } + if (ED_IS_SHORTCUT("tile_map_editor/move_selection", p_event)) { + if (selection_active) { + _update_copydata(); + tool = TOOL_MOVING; + canvas_item_editor->update(); + return true; + } + } if (ED_IS_SHORTCUT("tile_map_editor/find_tile", p_event)) { search_box->select_all(); search_box->grab_focus(); @@ -1142,18 +1209,21 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) { if (ED_IS_SHORTCUT("tile_map_editor/mirror_x", p_event)) { flip_h = !flip_h; mirror_x->set_pressed(flip_h); + _update_transform_buttons(); canvas_item_editor->update(); return true; } if (ED_IS_SHORTCUT("tile_map_editor/mirror_y", p_event)) { flip_v = !flip_v; mirror_y->set_pressed(flip_v); + _update_transform_buttons(); canvas_item_editor->update(); return true; } if (ED_IS_SHORTCUT("tile_map_editor/transpose", p_event)) { transpose = !transpose; transp->set_pressed(transpose); + _update_transform_buttons(); canvas_item_editor->update(); return true; } @@ -1326,7 +1396,7 @@ void TileMapEditor::forward_draw_over_viewport(Control *p_overlay) { _draw_cell(id, Point2i(j, i), flip_h, flip_v, transpose, xform); } } - } else if (tool == TOOL_DUPLICATING) { + } else if (tool == TOOL_DUPLICATING || tool == TOOL_MOVING) { if (copydata.empty()) return; @@ -1511,8 +1581,8 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) { bucket_cache_tile = -1; bucket_cache_visited = 0; - ED_SHORTCUT("tile_map_editor/erase_selection", TTR("Erase selection"), KEY_DELETE); - ED_SHORTCUT("tile_map_editor/find_tile", TTR("Find tile"), KEY_MASK_CMD + KEY_F); + ED_SHORTCUT("tile_map_editor/erase_selection", TTR("Erase Selection"), KEY_DELETE); + ED_SHORTCUT("tile_map_editor/find_tile", TTR("Find Tile"), KEY_MASK_CMD + KEY_F); ED_SHORTCUT("tile_map_editor/transpose", TTR("Transpose"), KEY_T); ED_SHORTCUT("tile_map_editor/mirror_x", TTR("Mirror X"), KEY_A); ED_SHORTCUT("tile_map_editor/mirror_y", TTR("Mirror Y"), KEY_S); @@ -1573,8 +1643,11 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) { p->add_item(TTR("Pick Tile"), OPTION_PICK_TILE, KEY_CONTROL); p->add_separator(); p->add_shortcut(ED_SHORTCUT("tile_map_editor/select", TTR("Select"), KEY_MASK_CMD + KEY_B), OPTION_SELECT); + p->add_shortcut(ED_SHORTCUT("tile_map_editor/move_selection", TTR("Move Selection"), KEY_MASK_CMD + KEY_M), OPTION_MOVE); p->add_shortcut(ED_SHORTCUT("tile_map_editor/duplicate_selection", TTR("Duplicate Selection"), KEY_MASK_CMD + KEY_D), OPTION_DUPLICATE); p->add_shortcut(ED_GET_SHORTCUT("tile_map_editor/erase_selection"), OPTION_ERASE_SELECTION); + p->add_separator(); + p->add_item(TTR("Fix Invalid Tiles"), OPTION_FIX_INVALID); p->connect("id_pressed", this, "_menu_option"); diff --git a/editor/plugins/tile_map_editor_plugin.h b/editor/plugins/tile_map_editor_plugin.h index 0a937e200e..3257901c88 100644 --- a/editor/plugins/tile_map_editor_plugin.h +++ b/editor/plugins/tile_map_editor_plugin.h @@ -61,6 +61,7 @@ class TileMapEditor : public VBoxContainer { TOOL_BUCKET, TOOL_PICKING, TOOL_DUPLICATING, + TOOL_MOVING }; enum Options { @@ -71,6 +72,8 @@ class TileMapEditor : public VBoxContainer { OPTION_DUPLICATE, OPTION_ERASE_SELECTION, OPTION_PAINTING, + OPTION_FIX_INVALID, + OPTION_MOVE }; TileMap *node; diff --git a/editor/plugins/tile_set_editor_plugin.cpp b/editor/plugins/tile_set_editor_plugin.cpp index 686ad566fd..2311439728 100644 --- a/editor/plugins/tile_set_editor_plugin.cpp +++ b/editor/plugins/tile_set_editor_plugin.cpp @@ -242,6 +242,7 @@ void TileSetEditor::_bind_methods() { ClassDB::bind_method("_name_dialog_confirm", &TileSetEditor::_name_dialog_confirm); ClassDB::bind_method("_on_tile_list_selected", &TileSetEditor::_on_tile_list_selected); ClassDB::bind_method("_on_edit_mode_changed", &TileSetEditor::_on_edit_mode_changed); + ClassDB::bind_method("_on_workspace_overlay_draw", &TileSetEditor::_on_workspace_overlay_draw); ClassDB::bind_method("_on_workspace_draw", &TileSetEditor::_on_workspace_draw); ClassDB::bind_method("_on_workspace_input", &TileSetEditor::_on_workspace_input); ClassDB::bind_method("_on_tool_clicked", &TileSetEditor::_on_tool_clicked); @@ -256,7 +257,7 @@ void TileSetEditor::_bind_methods() { } void TileSetEditor::_notification(int p_what) { - if (p_what == NOTIFICATION_ENTER_TREE) { + if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) { tools[TOOL_SELECT]->set_icon(get_icon("ToolSelect", "EditorIcons")); tools[BITMASK_COPY]->set_icon(get_icon("Duplicate", "EditorIcons")); tools[BITMASK_PASTE]->set_icon(get_icon("Override", "EditorIcons")); @@ -519,10 +520,15 @@ void TileSetEditor::initialize_bottom_editor() { workspace_container = memnew(Control); scroll->add_child(workspace_container); + workspace_overlay = memnew(Control); + workspace_overlay->connect("draw", this, "_on_workspace_overlay_draw"); + workspace_container->add_child(workspace_overlay); + workspace = memnew(Control); workspace->connect("draw", this, "_on_workspace_draw"); workspace->connect("gui_input", this, "_on_workspace_input"); - workspace_container->add_child(workspace); + workspace->set_draw_behind_parent(true); + workspace_overlay->add_child(workspace); preview = memnew(Sprite); workspace->add_child(preview); @@ -558,6 +564,8 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) { add_child(err_dialog); err_dialog->set_title(TTR("Error")); + draw_handles = false; + initialize_bottom_editor(); } @@ -739,9 +747,23 @@ void TileSetEditor::_on_workspace_draw() { } } } + workspace_overlay->update(); +} + +void TileSetEditor::_on_workspace_overlay_draw() { + + int t_id = get_current_tile(); + if (t_id < 0 || !draw_handles) + return; + + Ref<Texture> handle = get_icon("EditorHandle", "EditorIcons"); + + for (int i = 0; i < current_shape.size(); i++) { + workspace_overlay->draw_texture(handle, current_shape[i] * workspace->get_scale().x - handle->get_size() * 0.5); + } } -#define MIN_DISTANCE_SQUARED 10 +#define MIN_DISTANCE_SQUARED 6 void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) { if (get_current_tile() >= 0 && !tileset.is_null()) { @@ -1162,15 +1184,18 @@ void TileSetEditor::_on_tool_clicked(int p_tool) { scale /= 2; workspace->set_scale(Vector2(scale, scale)); workspace_container->set_custom_minimum_size(preview->get_region_rect().size * scale); + workspace_overlay->set_custom_minimum_size(preview->get_region_rect().size * scale); } } else if (p_tool == ZOOM_1) { workspace->set_scale(Vector2(1, 1)); workspace_container->set_custom_minimum_size(preview->get_region_rect().size); + workspace_overlay->set_custom_minimum_size(preview->get_region_rect().size); } else if (p_tool == ZOOM_IN) { float scale = workspace->get_scale().x; scale *= 2; workspace->set_scale(Vector2(scale, scale)); workspace_container->set_custom_minimum_size(preview->get_region_rect().size * scale); + workspace_overlay->set_custom_minimum_size(preview->get_region_rect().size * scale); } else if (p_tool == TOOL_SELECT) { if (creating_shape) { //Cancel Creation @@ -1292,6 +1317,8 @@ void TileSetEditor::draw_polygon_shapes() { if (t_id < 0) return; + draw_handles = false; + switch (edit_mode) { case EDITMODE_COLLISION: { Vector<TileSet::ShapeData> sd = tileset->tile_get_shapes(t_id); @@ -1339,9 +1366,7 @@ void TileSetEditor::draw_polygon_shapes() { } if (shape == edited_collision_shape) { - for (int j = 0; j < current_shape.size(); j++) { - workspace->draw_circle(current_shape[j], 8 / workspace->get_scale().x, Color(1, 0, 0, 0.7f)); - } + draw_handles = true; } } } @@ -1367,9 +1392,7 @@ void TileSetEditor::draw_polygon_shapes() { } workspace->draw_line(shape->get_polygon()[shape->get_polygon().size() - 1], shape->get_polygon()[0], c_border, 1, true); if (shape == edited_occlusion_shape) { - for (int j = 0; j < current_shape.size(); j++) { - workspace->draw_circle(current_shape[j], 8 / workspace->get_scale().x, Color(1, 0, 0)); - } + draw_handles = true; } } } else { @@ -1412,9 +1435,7 @@ void TileSetEditor::draw_polygon_shapes() { } workspace->draw_line(shape->get_polygon()[shape->get_polygon().size() - 1] + anchor, shape->get_polygon()[0] + anchor, c_border, 1, true); if (shape == edited_occlusion_shape) { - for (int j = 0; j < current_shape.size(); j++) { - workspace->draw_circle(current_shape[j], 8 / workspace->get_scale().x, Color(1, 0, 0)); - } + draw_handles = true; } } } @@ -1445,9 +1466,7 @@ void TileSetEditor::draw_polygon_shapes() { workspace->draw_line(vertices[shape->get_polygon(0)[j]], vertices[shape->get_polygon(0)[j + 1]], c_border, 1, true); } if (shape == edited_navigation_shape) { - for (int j = 0; j < current_shape.size(); j++) { - workspace->draw_circle(current_shape[j], 8 / workspace->get_scale().x, Color(1, 0, 0)); - } + draw_handles = true; } } } @@ -1494,9 +1513,7 @@ void TileSetEditor::draw_polygon_shapes() { workspace->draw_line(vertices[shape->get_polygon(0)[j]] + anchor, vertices[shape->get_polygon(0)[j + 1]] + anchor, c_border, 1, true); } if (shape == edited_navigation_shape) { - for (int j = 0; j < current_shape.size(); j++) { - workspace->draw_circle(current_shape[j], 8 / workspace->get_scale().x, Color(1, 0, 0)); - } + draw_handles = true; } } } @@ -1809,6 +1826,8 @@ bool TileSetEditorHelper::_get(const StringName &p_name, Variant &r_ret) const { if (selected_tile < 0 || tileset.is_null()) return false; + if (!tileset->has_tile(selected_tile)) + return false; String name = p_name.operator String(); bool v = false; @@ -1833,6 +1852,7 @@ void TileSetEditorHelper::_get_property_list(List<PropertyInfo> *p_list) const { TileSetEditorHelper::TileSetEditorHelper(TileSetEditor *p_tileset_editor) { tileset_editor = p_tileset_editor; + selected_tile = -1; } void TileSetEditorPlugin::edit(Object *p_node) { diff --git a/editor/plugins/tile_set_editor_plugin.h b/editor/plugins/tile_set_editor_plugin.h index f57ec9a117..4894d641a3 100644 --- a/editor/plugins/tile_set_editor_plugin.h +++ b/editor/plugins/tile_set_editor_plugin.h @@ -91,6 +91,8 @@ class TileSetEditor : public Control { Sprite *preview; ScrollContainer *scroll; Control *workspace_container; + bool draw_handles; + Control *workspace_overlay; Control *workspace; Button *tool_editmode[EDITMODE_MAX]; HBoxContainer *tool_containers[TOOLBAR_MAX]; @@ -160,6 +162,7 @@ public: private: void _on_tile_list_selected(int p_index); void _on_edit_mode_changed(int p_edit_mode); + void _on_workspace_overlay_draw(); void _on_workspace_draw(); void _on_workspace_input(const Ref<InputEvent> &p_ie); void _on_tool_clicked(int p_tool); diff --git a/editor/project_export.cpp b/editor/project_export.cpp index d15a37a19c..4dbd9d500e 100644 --- a/editor/project_export.cpp +++ b/editor/project_export.cpp @@ -56,6 +56,12 @@ void ProjectExportDialog::_notification(int p_what) { case NOTIFICATION_POPUP_HIDE: { EditorSettings::get_singleton()->set("interface/dialogs/export_bounds", get_rect()); } break; + case NOTIFICATION_THEME_CHANGED: { + delete_preset->set_icon(get_icon("Remove", "EditorIcons")); + Control *panel = custom_feature_display->get_parent_control(); + if (panel) + panel->add_style_override("panel", get_stylebox("bg", "Tree")); + } break; } } diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp index 5f93e984cc..de98c89db5 100644 --- a/editor/project_manager.cpp +++ b/editor/project_manager.cpp @@ -1517,18 +1517,43 @@ ProjectManager::ProjectManager() { EditorSettings::get_singleton()->set_optimize_save(false); //just write settings as they came { - int dpi_mode = EditorSettings::get_singleton()->get("interface/editor/hidpi_mode"); - if (dpi_mode == 0) { - const int screen = OS::get_singleton()->get_current_screen(); - editor_set_scale(OS::get_singleton()->get_screen_dpi(screen) >= 192 && OS::get_singleton()->get_screen_size(screen).x > 2000 ? 2.0 : 1.0); - } else if (dpi_mode == 1) { - editor_set_scale(0.75); - } else if (dpi_mode == 2) { - editor_set_scale(1.0); - } else if (dpi_mode == 3) { - editor_set_scale(1.5); - } else if (dpi_mode == 4) { - editor_set_scale(2.0); + int display_scale = EditorSettings::get_singleton()->get("interface/editor/display_scale"); + float custom_display_scale = EditorSettings::get_singleton()->get("interface/editor/custom_display_scale"); + + switch (display_scale) { + case 0: { + // Try applying a suitable display scale automatically + const int screen = OS::get_singleton()->get_current_screen(); + editor_set_scale(OS::get_singleton()->get_screen_dpi(screen) >= 192 && OS::get_singleton()->get_screen_size(screen).x > 2000 ? 2.0 : 1.0); + } break; + + case 1: { + editor_set_scale(0.75); + } break; + + case 2: { + editor_set_scale(1.0); + } break; + + case 3: { + editor_set_scale(1.25); + } break; + + case 4: { + editor_set_scale(1.5); + } break; + + case 5: { + editor_set_scale(1.75); + } break; + + case 6: { + editor_set_scale(2.0); + } break; + + default: { + editor_set_scale(custom_display_scale); + } break; } } diff --git a/editor/project_settings_editor.cpp b/editor/project_settings_editor.cpp index 9625bc19c0..75523cd843 100644 --- a/editor/project_settings_editor.cpp +++ b/editor/project_settings_editor.cpp @@ -110,11 +110,28 @@ void ProjectSettingsEditor::_notification(int p_what) { EditorSettings::get_singleton()->set("interface/dialogs/project_settings_bounds", get_rect()); } break; case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: { + + search_button->set_icon(get_icon("Search", "EditorIcons")); + clear_button->set_icon(get_icon("Close", "EditorIcons")); + action_add_error->add_color_override("font_color", get_color("error_color", "Editor")); + popup_add->set_item_icon(popup_add->get_item_index(INPUT_KEY), get_icon("Keyboard", "EditorIcons")); + popup_add->set_item_icon(popup_add->get_item_index(INPUT_JOY_BUTTON), get_icon("JoyButton", "EditorIcons")); + popup_add->set_item_icon(popup_add->get_item_index(INPUT_JOY_MOTION), get_icon("JoyAxis", "EditorIcons")); + popup_add->set_item_icon(popup_add->get_item_index(INPUT_MOUSE_BUTTON), get_icon("Mouse", "EditorIcons")); _update_actions(); } break; } } +static bool _validate_action_name(const String &p_name) { + const CharType *cstr = p_name.c_str(); + for (int i = 0; cstr[i]; i++) + if (cstr[i] == '/' || cstr[i] == ':' || cstr[i] == '"' || + cstr[i] == '=' || cstr[i] == '\\' || cstr[i] < 32) + return false; + return true; +} + void ProjectSettingsEditor::_action_selected() { TreeItem *ti = input_editor->get_selected(); @@ -137,12 +154,12 @@ void ProjectSettingsEditor::_action_edited() { if (new_name == old_name) return; - if (new_name.find("/") != -1 || new_name.find(":") != -1 || new_name == "") { + if (new_name == "" || !_validate_action_name(new_name)) { ti->set_text(0, old_name); add_at = "input/" + old_name; - message->set_text(TTR("Invalid action (anything goes but '/' or ':').")); + message->set_text(TTR("Invalid action name. it cannot be empty nor contain '/', ':', '=', '\\' or '\"'")); message->popup_centered(Size2(300, 100) * EDSCALE); return; } @@ -830,9 +847,9 @@ void ProjectSettingsEditor::_action_check(String p_action) { action_add->set_disabled(true); } else { - if (p_action.find("/") != -1 || p_action.find(":") != -1) { + if (!_validate_action_name(p_action)) { - action_add_error->set_text(TTR("Can't contain '/' or ':'")); + action_add_error->set_text(TTR("Invalid action name. it cannot be empty nor contain '/', ':', '=', '\\' or '\"'")); action_add_error->show(); action_add->set_disabled(true); return; diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index 9f0f62592b..b13b238fd7 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -345,17 +345,30 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { } break; case TOOL_CLEAR_SCRIPT: { - Node *selected = scene_tree->get_selected(); - if (!selected) - break; - Ref<Script> existing = selected->get_script(); - if (existing.is_valid()) { - const RefPtr empty; - selected->set_script(empty); - _update_script_button(); + List<Node *> selection = editor_selection->get_selected_node_list(); + + if (selection.empty()) + return; + + editor_data->get_undo_redo().create_action(TTR("Clear Script")); + editor_data->get_undo_redo().add_do_method(editor, "push_item", (Script *)NULL); + + for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { + + Ref<Script> existing = E->get()->get_script(); + if (existing.is_valid()) { + const RefPtr empty; + editor_data->get_undo_redo().add_do_method(E->get(), "set_script", empty); + editor_data->get_undo_redo().add_undo_method(E->get(), "set_script", existing); + } } + editor_data->get_undo_redo().add_do_method(this, "_update_script_button"); + editor_data->get_undo_redo().add_undo_method(this, "_update_script_button"); + + editor_data->get_undo_redo().commit_action(); + } break; case TOOL_MOVE_UP: case TOOL_MOVE_DOWN: { @@ -903,9 +916,6 @@ void SceneTreeDock::perform_node_renames(Node *p_base, List<Pair<NodePath, NodeP if (!r_rem_anims) r_rem_anims = &rem_anims; - if (!bool(EDITOR_DEF("editors/animation/autorename_animation_tracks", true))) - return; - if (!p_base) { p_base = edited_scene; @@ -914,7 +924,54 @@ void SceneTreeDock::perform_node_renames(Node *p_base, List<Pair<NodePath, NodeP if (!p_base) return; - if (Object::cast_to<AnimationPlayer>(p_base)) { + // Renaming node paths used in script instances + if (p_base->get_script_instance()) { + + ScriptInstance *si = p_base->get_script_instance(); + + if (si) { + + List<PropertyInfo> properties; + si->get_property_list(&properties); + + for (List<PropertyInfo>::Element *E = properties.front(); E; E = E->next()) { + + String propertyname = E->get().name; + Variant p = p_base->get(propertyname); + if (p.get_type() == Variant::NODE_PATH) { + + // Goes through all paths to check if its matching + for (List<Pair<NodePath, NodePath> >::Element *E = p_renames->front(); E; E = E->next()) { + + NodePath root_path = p_base->get_path(); + + NodePath rel_path_old = root_path.rel_path_to(E->get().first); + + NodePath rel_path_new = E->get().second; + + // if not empty, get new relative path + if (E->get().second != NodePath()) { + rel_path_new = root_path.rel_path_to(E->get().second); + } + + // if old path detected, then it needs to be replaced with the new one + if (p == rel_path_old) { + + editor_data->get_undo_redo().add_do_property(p_base, propertyname, rel_path_new); + editor_data->get_undo_redo().add_undo_property(p_base, propertyname, rel_path_old); + + p_base->set(propertyname, rel_path_new); + break; + } + } + } + } + } + } + + bool autorename_animation_tracks = bool(EDITOR_DEF("editors/animation/autorename_animation_tracks", true)); + + if (autorename_animation_tracks && Object::cast_to<AnimationPlayer>(p_base)) { AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(p_base); List<StringName> anims; @@ -1145,7 +1202,30 @@ void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, V editor_data->get_undo_redo().add_do_method(new_parent, "move_child", node, p_position_in_parent + inc); ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger(); + String old_name = former_names[ni]; String new_name = new_parent->validate_child_name(node); + + // name was modified, fix the path renames + if (old_name.casecmp_to(new_name) != 0) { + + // Fix the to name to have the new name + NodePath old_new_name = path_renames[ni].second; + NodePath new_path; + + Vector<StringName> unfixed_new_names = old_new_name.get_names(); + Vector<StringName> fixed_new_names; + + // Get last name and replace with fixed new name + for (int a = 0; a < (unfixed_new_names.size() - 1); a++) { + fixed_new_names.push_back(unfixed_new_names[a]); + } + fixed_new_names.push_back(new_name); + + NodePath fixed_node_path = NodePath(fixed_new_names, true); + + path_renames[ni].second = fixed_node_path; + } + editor_data->get_undo_redo().add_do_method(sed, "live_debug_reparent_node", edited_scene->get_path_to(node), edited_scene->get_path_to(new_parent), new_name, -1); editor_data->get_undo_redo().add_undo_method(sed, "live_debug_reparent_node", NodePath(String(edited_scene->get_path_to(new_parent)) + "/" + new_name), edited_scene->get_path_to(node->get_parent()), node->get_name(), node->get_index()); @@ -1208,12 +1288,26 @@ void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, V void SceneTreeDock::_script_created(Ref<Script> p_script) { - Node *selected = scene_tree->get_selected(); - if (!selected) + List<Node *> selected = editor_selection->get_selected_node_list(); + + if (selected.empty()) return; - selected->set_script(p_script.get_ref_ptr()); - editor->push_item(p_script.operator->()); - _update_script_button(); + + editor_data->get_undo_redo().create_action(TTR("Attach Script")); + for (List<Node *>::Element *E = selected.front(); E; E = E->next()) { + + Ref<Script> existing = E->get()->get_script(); + editor_data->get_undo_redo().add_do_method(E->get(), "set_script", p_script.get_ref_ptr()); + editor_data->get_undo_redo().add_undo_method(E->get(), "set_script", existing); + } + + editor_data->get_undo_redo().add_do_method(editor, "push_item", p_script.operator->()); + editor_data->get_undo_redo().add_undo_method(editor, "push_item", (Script *)NULL); + + editor_data->get_undo_redo().add_do_method(this, "_update_script_button"); + editor_data->get_undo_redo().add_undo_method(this, "_update_script_button"); + + editor_data->get_undo_redo().commit_action(); } void SceneTreeDock::_delete_confirm() { @@ -1411,6 +1505,7 @@ void SceneTreeDock::replace_node(Node *p_node, Node *p_by_node) { Node *n = p_node; Node *newnode = p_by_node; + Node *default_oldnode = Object::cast_to<Node>(ClassDB::instance(n->get_class())); List<PropertyInfo> pinfo; n->get_property_list(&pinfo); @@ -1419,8 +1514,11 @@ void SceneTreeDock::replace_node(Node *p_node, Node *p_by_node) { continue; if (E->get().name == "__meta__") continue; - newnode->set(E->get().name, n->get(E->get().name)); + if (default_oldnode->get(E->get().name) != n->get(E->get().name)) { + newnode->set(E->get().name, n->get(E->get().name)); + } } + memdelete(default_oldnode); editor->push_item(NULL); @@ -1665,8 +1763,12 @@ void SceneTreeDock::_script_dropped(String p_file, NodePath p_to) { ERR_FAIL_COND(!scr.is_valid()); Node *n = get_node(p_to); if (n) { - n->set_script(scr.get_ref_ptr()); - _update_script_button(); + editor_data->get_undo_redo().create_action(TTR("Attach Script")); + editor_data->get_undo_redo().add_do_method(n, "set_script", scr); + editor_data->get_undo_redo().add_undo_method(n, "set_script", n->get_script()); + editor_data->get_undo_redo().add_do_method(this, "_update_script_button"); + editor_data->get_undo_redo().add_undo_method(this, "_update_script_button"); + editor_data->get_undo_redo().commit_action(); } } @@ -1759,6 +1861,7 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) { subresources.clear(); menu_subresources->clear(); + menu_subresources->set_size(Size2(1, 1)); _add_children_to_popup(selection.front()->get(), 0); if (menu->get_item_count() > 0) menu->add_separator(); @@ -1803,6 +1906,10 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) { menu->set_item_checked(menu->get_item_idx_from_text(TTR("Load As Placeholder")), placeholder); } } + } else { + menu->add_separator(); + menu->add_icon_shortcut(get_icon("ScriptCreate", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/attach_script"), TOOL_ATTACH_SCRIPT); + menu->add_icon_shortcut(get_icon("ScriptRemove", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/clear_script"), TOOL_CLEAR_SCRIPT); } menu->add_separator(); menu->add_icon_shortcut(get_icon("Remove", "EditorIcons"), ED_SHORTCUT("scene_tree/delete", TTR("Delete Node(s)"), KEY_DELETE), TOOL_ERASE); @@ -1921,6 +2028,7 @@ void SceneTreeDock::_bind_methods() { ClassDB::bind_method(D_METHOD("_focus_node"), &SceneTreeDock::_focus_node); ClassDB::bind_method(D_METHOD("_remote_tree_selected"), &SceneTreeDock::_remote_tree_selected); ClassDB::bind_method(D_METHOD("_local_tree_selected"), &SceneTreeDock::_local_tree_selected); + ClassDB::bind_method(D_METHOD("_update_script_button"), &SceneTreeDock::_update_script_button); ClassDB::bind_method(D_METHOD("instance"), &SceneTreeDock::instance); diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp index 8f3113c816..e38347a653 100644 --- a/editor/scene_tree_editor.cpp +++ b/editor/scene_tree_editor.cpp @@ -550,6 +550,10 @@ void SceneTreeEditor::_notification(int p_what) { get_tree()->disconnect("node_configuration_warning_changed", this, "_warning_changed"); EditorSettings::get_singleton()->disconnect("settings_changed", this, "_editor_settings_changed"); } + if (p_what == NOTIFICATION_THEME_CHANGED) { + + _update_tree(); + } } TreeItem *SceneTreeEditor::_find(TreeItem *p_node, const NodePath &p_path) { diff --git a/editor/script_create_dialog.cpp b/editor/script_create_dialog.cpp index b893b098ac..57a003060e 100644 --- a/editor/script_create_dialog.cpp +++ b/editor/script_create_dialog.cpp @@ -41,10 +41,12 @@ void ScriptCreateDialog::_notification(int p_what) { switch (p_what) { + case NOTIFICATION_THEME_CHANGED: case NOTIFICATION_ENTER_TREE: { path_button->set_icon(get_icon("Folder", "EditorIcons")); parent_browse_button->set_icon(get_icon("Folder", "EditorIcons")); - } + status_panel->add_style_override("panel", get_stylebox("bg", "Tree")); + } break; } } @@ -434,6 +436,13 @@ void ScriptCreateDialog::_path_changed(const String &p_path) { return; } + String path_error = ScriptServer::get_language(language_menu->get_selected())->validate_path(p); + if (path_error != "") { + _msg_path_valid(false, path_error); + _update_dialog(); + return; + } + /* All checks passed */ is_path_valid = true; @@ -609,10 +618,10 @@ ScriptCreateDialog::ScriptCreateDialog() { hb->add_child(path_error_label); vb->add_child(hb); - PanelContainer *pc = memnew(PanelContainer); - pc->set_h_size_flags(Control::SIZE_FILL); - pc->add_style_override("panel", EditorNode::get_singleton()->get_gui_base()->get_stylebox("bg", "Tree")); - pc->add_child(vb); + status_panel = memnew(PanelContainer); + status_panel->set_h_size_flags(Control::SIZE_FILL); + status_panel->add_style_override("panel", EditorNode::get_singleton()->get_gui_base()->get_stylebox("bg", "Tree")); + status_panel->add_child(vb); /* Margins */ @@ -631,7 +640,7 @@ ScriptCreateDialog::ScriptCreateDialog() { vb->add_child(empty_h->duplicate()); vb->add_child(gc); vb->add_child(empty_h->duplicate()); - vb->add_child(pc); + vb->add_child(status_panel); vb->add_child(empty_h->duplicate()); hb = memnew(HBoxContainer); hb->add_child(empty_v->duplicate()); diff --git a/editor/script_create_dialog.h b/editor/script_create_dialog.h index 99e5bc9e6a..1ad4a1b7a1 100644 --- a/editor/script_create_dialog.h +++ b/editor/script_create_dialog.h @@ -46,6 +46,7 @@ class ScriptCreateDialog : public ConfirmationDialog { LineEdit *class_name; Label *error_label; Label *path_error_label; + PanelContainer *status_panel; LineEdit *parent_name; Button *parent_browse_button; OptionButton *language_menu; diff --git a/editor/script_editor_debugger.cpp b/editor/script_editor_debugger.cpp index 7fa3ed34f0..e9529eb1c0 100644 --- a/editor/script_editor_debugger.cpp +++ b/editor/script_editor_debugger.cpp @@ -1160,6 +1160,16 @@ void ScriptEditorDebugger::_notification(int p_what) { inspect_scene_tree->add_color_override("relationship_line_color", rl_color); } else inspect_scene_tree->add_constant_override("draw_relationship_lines", 0); + + copy->set_icon(get_icon("ActionCopy", "EditorIcons")); + step->set_icon(get_icon("DebugStep", "EditorIcons")); + next->set_icon(get_icon("DebugNext", "EditorIcons")); + back->set_icon(get_icon("Back", "EditorIcons")); + forward->set_icon(get_icon("Forward", "EditorIcons")); + dobreak->set_icon(get_icon("Pause", "EditorIcons")); + docontinue->set_icon(get_icon("DebugContinue", "EditorIcons")); + vmem_refresh->set_icon(get_icon("Reload", "EditorIcons")); + } break; } } diff --git a/editor/translations/extract.py b/editor/translations/extract.py index bbc157788d..4b3f416343 100755 --- a/editor/translations/extract.py +++ b/editor/translations/extract.py @@ -52,11 +52,7 @@ msgstr "" "Content-Transfer-Encoding: 8-bit\\n" """ -print("Updating the editor.pot template...") - -for fname in matches: - - f = open(fname, "rb") +def process_file(f, fname): l = f.readline() lc = 1 @@ -100,12 +96,14 @@ for fname in matches: l = f.readline() lc += 1 - f.close() +print("Updating the editor.pot template...") +for fname in matches: + with open(fname, "rb") as f: + process_file(f, fname) -f = open("editor.pot", "wb") -f.write(main_po) -f.close() +with open("editor.pot", "wb") as f: + f.write(main_po) if (os.name == "posix"): print("Wrapping template at 79 characters for compatibility with Weblate.") diff --git a/main/SCsub b/main/SCsub index 5748bc38d2..e2bf03234f 100644 --- a/main/SCsub +++ b/main/SCsub @@ -2,71 +2,139 @@ Import('env') from compat import byte_to_str - +from collections import OrderedDict def make_splash(target, source, env): src = source[0].srcnode().abspath dst = target[0].srcnode().abspath - f = open(src, "rb") - g = open(dst, "w") - buf = f.read() + with open(src, "rb") as f: + buf = f.read() - g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n") - g.write("#ifndef BOOT_SPLASH_H\n") - g.write("#define BOOT_SPLASH_H\n") - g.write('static const Color boot_splash_bg_color = Color::html("#232323");\n') - g.write("static const unsigned char boot_splash_png[] = {\n") - for i in range(len(buf)): - g.write(byte_to_str(buf[i]) + ",\n") - g.write("};\n") - g.write("#endif") + with open(dst, "w") as g: + g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n") + g.write("#ifndef BOOT_SPLASH_H\n") + g.write("#define BOOT_SPLASH_H\n") + g.write('static const Color boot_splash_bg_color = Color::html("#232323");\n') + g.write("static const unsigned char boot_splash_png[] = {\n") + for i in range(len(buf)): + g.write(byte_to_str(buf[i]) + ",\n") + g.write("};\n") + g.write("#endif") def make_splash_editor(target, source, env): src = source[0].srcnode().abspath dst = target[0].srcnode().abspath - f = open(src, "rb") - g = open(dst, "w") - buf = f.read() - - g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n") - g.write("#ifndef BOOT_SPLASH_EDITOR_H\n") - g.write("#define BOOT_SPLASH_EDITOR_H\n") - g.write('static const Color boot_splash_editor_bg_color = Color::html("#232323");\n') - g.write("static const unsigned char boot_splash_editor_png[] = {\n") - for i in range(len(buf)): - g.write(byte_to_str(buf[i]) + ",\n") - g.write("};\n") - g.write("#endif") + with open(src, "rb") as f: + buf = f.read() + with open(dst, "w") as g: + g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n") + g.write("#ifndef BOOT_SPLASH_EDITOR_H\n") + g.write("#define BOOT_SPLASH_EDITOR_H\n") + g.write('static const Color boot_splash_editor_bg_color = Color::html("#232323");\n') + g.write("static const unsigned char boot_splash_editor_png[] = {\n") + for i in range(len(buf)): + g.write(byte_to_str(buf[i]) + ",\n") + g.write("};\n") + g.write("#endif") def make_app_icon(target, source, env): src = source[0].srcnode().abspath dst = target[0].srcnode().abspath - f = open(src, "rb") - g = open(dst, "w") - buf = f.read() + with open(src, "rb") as f: + buf = f.read() - g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n") - g.write("#ifndef APP_ICON_H\n") - g.write("#define APP_ICON_H\n") - g.write("static const unsigned char app_icon_png[] = {\n") - for i in range(len(buf)): - g.write(byte_to_str(buf[i]) + ",\n") - g.write("};\n") - g.write("#endif") + with open(dst, "w") as g: + g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n") + g.write("#ifndef APP_ICON_H\n") + g.write("#define APP_ICON_H\n") + g.write("static const unsigned char app_icon_png[] = {\n") + for i in range(len(buf)): + g.write(byte_to_str(buf[i]) + ",\n") + g.write("};\n") + g.write("#endif") +def make_default_controller_mappings(target, source, env): + dst = target[0].srcnode().abspath + g = open(dst, "w") + + g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n") + g.write("#include \"default_controller_mappings.h\"\n") + g.write("#include \"typedefs.h\"\n") + + # ensure mappings have a consistent order + platform_mappings = OrderedDict() + for src in source: + src_path = src.srcnode().abspath + with open(src_path, "r") as f: + # read mapping file and skip header + mapping_file_lines = f.readlines()[2:] + + current_platform = None + for line in mapping_file_lines: + if not line: + continue + line = line.strip() + if len(line) == 0: + continue + if line[0] == "#": + current_platform = line[1:].strip() + if current_platform not in platform_mappings: + platform_mappings[current_platform] = {} + elif current_platform: + line_parts = line.split(",") + guid = line_parts[0] + if guid in platform_mappings[current_platform]: + g.write("// WARNING - DATABASE {} OVERWROTE PRIOR MAPPING: {} {}\n".format(src_path, current_platform, platform_mappings[current_platform][guid])) + valid_mapping = True + for input_map in line_parts[2:]: + if "+" in input_map or "-" in input_map or "~" in input_map: + g.write("// WARNING - DISCARDED UNSUPPORTED MAPPING TYPE FROM DATABASE {}: {} {}\n".format(src_path, current_platform, line)) + valid_mapping = False + break + if valid_mapping: + platform_mappings[current_platform][guid] = line + + platform_variables = { + "Linux": "#if X11_ENABLED", + "Windows": "#ifdef WINDOWS_ENABLED", + "Mac OS X": "#ifdef OSX_ENABLED", + "Android": "#if defined(__ANDROID__)", + "iOS": "#ifdef IPHONE_ENABLED", + "Javascript": "#ifdef JAVASCRIPT_ENABLED", + "UWP": "#ifdef UWP_ENABLED", + } + + g.write("const char* DefaultControllerMappings::mappings[] = {\n") + for platform, mappings in platform_mappings.items(): + variable = platform_variables[platform] + g.write("{}\n".format(variable)) + for mapping in mappings.values(): + g.write("\t\"{}\",\n".format(mapping)) + g.write("#endif\n") + + g.write("\tNULL\n};\n") + g.close() env.main_sources = [] env.add_source_files(env.main_sources, "*.cpp") +# order matters here. higher index controller database files write on top of lower index database files +controller_databases = ["#main/gamecontrollerdb.txt", "#main/gamecontrollerdb_205.txt", "#main/gamecontrollerdb_204.txt", "#main/godotcontrollerdb.txt"] + +env.Depends("#main/default_controller_mappings.gen.cpp", controller_databases) +env.Command("#main/default_controller_mappings.gen.cpp", controller_databases, make_default_controller_mappings) + +env.main_sources.append("#main/default_controller_mappings.gen.cpp") + Export('env') env.Depends("#main/splash.gen.h", "#main/splash.png") diff --git a/platform/javascript/power_javascript.h b/main/default_controller_mappings.h index c0c564aa60..6319b875eb 100644 --- a/platform/javascript/power_javascript.h +++ b/main/default_controller_mappings.h @@ -1,5 +1,5 @@ /*************************************************************************/ -/* power_javascript.h */ +/* default_controller_mappings.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,26 +28,12 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef PLATFORM_JAVASCRIPT_POWER_JAVASCRIPT_H_ -#define PLATFORM_JAVASCRIPT_POWER_JAVASCRIPT_H_ - -#include "os/os.h" - -class PowerJavascript { -private: - int nsecs_left; - int percent_left; - OS::PowerState power_state; - - bool UpdatePowerInfo(); +#ifndef DEFAULT_CONTROLLER_MAPPINGS_H +#define DEFAULT_CONTROLLER_MAPPINGS_H +class DefaultControllerMappings { public: - PowerJavascript(); - virtual ~PowerJavascript(); - - OS::PowerState get_power_state(); - int get_power_seconds_left(); - int get_power_percent_left(); + static const char *mappings[]; }; -#endif /* PLATFORM_JAVASCRIPT_POWER_JAVASCRIPT_H_ */ +#endif // DEFAULT_CONTROLLER_MAPPINGS_H diff --git a/main/gamecontrollerdb.txt b/main/gamecontrollerdb.txt new file mode 100644 index 0000000000..80687bd037 --- /dev/null +++ b/main/gamecontrollerdb.txt @@ -0,0 +1,423 @@ +# Game Controller DB for SDL in 2.0.6 format +# Source: https://github.com/gabomdq/SDL_GameControllerDB + +# Windows +03000000fa2d00000100000000000000,3DRUDDER,leftx:a0,lefty:a1,rightx:a5,righty:a2,platform:Windows, +03000000022000000090000000000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, +03000000203800000900000000000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, +03000000102800000900000000000000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows, +03000000a00500003232000000000000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Windows, +030000008f0e00001200000000000000,Acme,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Windows, +03000000341a00003608000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000c01100001352000000000000,Battalife Joystick,a:b6,b:b7,back:b2,leftshoulder:b0,leftx:a0,lefty:a1,rightshoulder:b1,start:b3,x:b4,y:b5,platform:Windows, +030000006b1400000055000000000000,bigben ps3padstreetnew,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +0300000066f700000500000000000000,BrutalLegendTest,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows, +03000000d81d00000b00000000000000,BUFFALO BSGP1601 Series ,a:b5,b:b3,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b13,x:b4,y:b2,platform:Windows, +03000000e82000006058000000000000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +030000005e0400008e02000000000000,Controller (XBOX 360 For Windows),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000260900008888000000000000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a4,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Windows, +03000000a306000022f6000000000000,Cyborg V.3 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000791d00000103000000000000,Dual Box WII,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +030000004f04000023b3000000000000,Dual Trigger 3-in-1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000341a00000108000000000000,EXEQ RF USB Gamepad 8206,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000000d0f00008500000000000000,Fighting Commander 2016 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00008400000000000000,Fighting Commander 5,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00008700000000000000,Fighting Stick mini 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00008800000000000000,Fighting Stick mini 4,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows, +030000000d0f00002700000000000000,FIGHTING STICK V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +78696e70757403000000000000000000,Fightstick TES,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Windows, +03000000790000000600000000000000,G-Shark GS-GP702,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows, +03000000260900002625000000000000,Gamecube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,lefttrigger:a4,leftx:a0,lefty:a1,righttrigger:a5,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Windows, +030000008f0e00000d31000000000000,GAMEPAD 3 TURBO,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000280400000140000000000000,GamePad Pro USB,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +03000000ffff00000000000000000000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000451300000010000000000000,Generic USB Joystick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000341a00000302000000000000,Hama Scorpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00004900000000000000,Hatsune Miku Sho Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000d81400000862000000000000,HitBox Edition Cthulhu+,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b4,rightshoulder:b7,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00005f00000000000000,Hori Fighting Commander 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00005e00000000000000,Hori Fighting Commander 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00004000000000000000,Hori Fighting Stick Mini 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b4,rightshoulder:b7,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00006e00000000000000,HORIPAD 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00006600000000000000,HORIPAD 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f0000ee00000000000000,HORIPAD mini4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00004d00000000000000,HORIPAD3 A,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000250900000017000000000000,HRAP2 on PS/SS/N64 Joypad to USB BOX,a:b2,b:b1,back:b9,leftshoulder:b5,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b6,start:b8,x:b3,y:b0,platform:Windows, +030000008f0e00001330000000000000,HuiJia SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b9,x:b3,y:b0,platform:Windows, +03000000d81d00000f00000000000000,iBUFFALO BSGP1204 Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000d81d00001000000000000000,iBUFFALO BSGP1204P Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000830500006020000000000000,iBuffalo SNES Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Windows, +03000000b50700001403000000000000,IMPACT BLACK,a:b2,b:b3,back:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, +030000006f0e00002401000000000000,INJUSTICE FightStick for PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +03000000491900000204000000000000,Ipega PG-9023,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +030000006d04000011c2000000000000,Logitech Cordless Wingman,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b5,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b2,righttrigger:b7,rightx:a3,righty:a4,x:b4,platform:Windows, +030000006d04000016c2000000000000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006d04000018c2000000000000,Logitech F510 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006d04000019c2000000000000,Logitech F710 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700005032000000000000,Mad Catz FightPad PRO (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700005082000000000000,Mad Catz FightPad PRO (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008433000000000000,Mad Catz FightStick TE S+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008483000000000000,Mad Catz FightStick TE S+ PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b6,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008134000000000000,Mad Catz FightStick TE2+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b7,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b4,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008184000000000000,Mad Catz FightStick TE2+ PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,leftstick:b10,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008034000000000000,Mad Catz TE2 PS3 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008084000000000000,Mad Catz TE2 PS4 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008532000000000000,Madcatz Arcade Fightstick TE S PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700003888000000000000,Madcatz Arcade Fightstick TE S+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700001888000000000000,MadCatz SFIV FightStick PS3,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b6,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000380700008081000000000000,MADCATZ SFV Arcade FightStick Alpha PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000008305000031b0000000000000,MaxfireBlaze3,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000250900000128000000000000,Mayflash Arcade Stick,a:b1,b:b2,back:b8,leftshoulder:b0,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b7,start:b9,x:b5,y:b6,platform:Windows, +03000000790000004418000000000000,Mayflash GameCube Controller,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Windows, +03000000790000004318000000000000,Mayflash GameCube Controller Adapter,a:b1,b:b2,back:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b0,leftshoulder:b4,leftstick:b0,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b0,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Windows, +030000008f0e00001030000000000000,Mayflash USB Adapter for original Sega Saturn controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b5,rightshoulder:b2,righttrigger:b7,start:b9,x:b3,y:b4,platform:Windows, +0300000025090000e803000000000000,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows, +03000000790000000018000000000000,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000250900006688000000000000,MP-8866 Super Dual Box,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, +030000001008000001e5000000000000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,platform:Windows, +03000000bd12000015d0000000000000,Nintendo Retrolink USB Super SNES Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Windows, +030000007e0500000920000000000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000004b120000014d000000000000,NYKO AIRFLO,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:a3,leftstick:a0,lefttrigger:b6,leftx:h0.6,lefty:h0.12,rightshoulder:b5,rightstick:a2,righttrigger:b7,rightx:h0.9,righty:h0.4,start:b9,x:b2,y:b3,platform:Windows, +03000000362800000100000000000000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b13,rightx:a3,righty:a4,x:b1,y:b2,platform:Windows, +03000000120c0000f60e000000000000,P4 Wired Gamepad,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b7,rightshoulder:b4,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows, +030000008f0e00000300000000000000,Piranha xtreme,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +03000000d62000006dca000000000000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000008f0e00007530000000000000,PS (R) Gamepad,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b1,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000e30500009605000000000000,PS to USB convert cable,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, +03000000100800000100000000000000,PS1 USB,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +03000000100800000300000000000000,PS2 USB,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a4,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +030000004c0500006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Windows, +03000000888800000803000000000000,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b9,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b0,y:b3,platform:Windows, +03000000250900000500000000000000,PS3 DualShock,a:b2,b:b1,back:b9,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b0,y:b3,platform:Windows, +03000000100000008200000000000000,PS360+ v1.66,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:h0.4,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000004c050000a00b000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000004c050000cc09000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000300f00000011000000000000,QanBa Arcade JoyStick 1008,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b10,x:b0,y:b3,platform:Windows, +03000000300f00001611000000000000,QanBa Arcade JoyStick 4018,a:b1,b:b2,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows, +03000000222c00000020000000000000,QANBA DRONE ARCADE JOYSTICK,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,rightshoulder:b5,righttrigger:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000300f00001210000000000000,QanBa Joystick Plus,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Windows, +03000000341a00000104000000000000,QanBa Joystick Q4RAF,a:b5,b:b6,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b0,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b7,start:b9,x:b1,y:b2,platform:Windows, +03000000222c00000223000000000000,Qanba Obsidian Arcade Joystick PS3 Mode,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000222c00000023000000000000,Qanba Obsidian Arcade Joystick PS4 Mode,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000321500000003000000000000,Razer Hydra,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000000d0f00001100000000000000,REAL ARCADE PRO.3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00006a00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00006b00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00008a00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00008b00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00007000000000000000,REAL ARCADE PRO.4 VLX,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00002200000000000000,REAL ARCADE Pro.V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00005b00000000000000,Real Arcade Pro.V4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00005c00000000000000,Real Arcade Pro.V4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000790000001100000000000000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Windows, +0300000000f000000300000000000000,RetroUSB.com RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Windows, +0300000000f00000f100000000000000,RetroUSB.com Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Windows, +030000006b140000010d000000000000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00001e01000000000000,Rock Candy Gamepad for PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000004f04000003d0000000000000,run'n'drive,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b7,leftshoulder:a3,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:a4,rightstick:b11,righttrigger:b5,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000a30600001af5000000000000,Saitek Cyborg,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000a306000023f6000000000000,Saitek Cyborg V.1 Game pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000300f00001201000000000000,Saitek Dual Analog Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, +03000000a30600000cff000000000000,Saitek P2500 Force Rumble Pad,a:b2,b:b3,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,x:b0,y:b1,platform:Windows, +03000000a30600000c04000000000000,Saitek P2900,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows, +03000000300f00001001000000000000,Saitek P480 Rumble Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, +03000000a30600000b04000000000000,Saitek P990,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows, +03000000a30600000b04000000010000,Saitek P990 Dual Analog Pad,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b8,x:b0,y:b3,platform:Windows, +03000000300f00001101000000000000,saitek rumble pad,a:b2,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, +0300000000050000289b000000000000,Saturn_Adapter_2.0,a:b1,b:b2,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows, +030000009b2800000500000000000000,Saturn_Adapter_2.0,a:b1,b:b2,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows, +03000000341a00000208000000000000,SL-6555-SBK,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:-a4,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a3,righty:a2,start:b7,x:b2,y:b3,platform:Windows, +030000008f0e00000800000000000000,SpeedLink Strike FX Wireless,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000ff1100003133000000000000,SVEN X-PAD,a:b2,b:b3,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a4,start:b5,x:b0,y:b1,platform:Windows, +03000000fa1900000706000000000000,Team 5,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000b50700001203000000000000,Techmobility X6-38V,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, +030000004f04000015b3000000000000,Thrustmaster Dual Analog 2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows, +030000004f04000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Windows, +030000004f04000004b3000000000000,Thrustmaster Firestorm Dual Power 3,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows, +03000000666600000488000000000000,TigerGame PS/PS2 Game Controller Adapter,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, +03000000d90400000200000000000000,TwinShock PS2,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +03000000380700006652000000000000,UnKnown,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000632500002305000000000000,USB Vibration Joystick (BM),a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000790000001b18000000000000,Venom Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +03000000450c00002043000000000000,XEOX Gamepad SL-6556-BK,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000172700004431000000000000,XiaoMi Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b20,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a7,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows, +03000000786901006e70000000000000,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, + +# Mac OS X +03000000022000000090000001000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000203800000900000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000102800000900000000000000,8Bitdo SFC30 GamePad Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000a00500003232000008010000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Mac OS X, +030000008305000031b0000000000000,Cideko AK08b,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000260900008888000088020000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Mac OS X, +03000000a306000022f6000001030000,Cyborg V.3 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000790000000600000000000000,G-Shark GP-702,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000ad1b000001f9000000000000,Gamestop BB-070 X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X, +030000000d0f00005f00000000010000,Hori Fighting Commander 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00005e00000000010000,Hori Fighting Commander 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00005f00000000000000,HORI Fighting Commander 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00005e00000000000000,HORI Fighting Commander 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00004d00000000000000,HORI Gem Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00006e00000000010000,HORIPAD 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00006600000000010000,HORIPAD 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00006600000000000000,HORIPAD FPS PLUS 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000008f0e00001330000011010000,HuiJia SNES Controller,a:b4,b:b2,back:b16,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,leftshoulder:b12,rightshoulder:b14,start:b18,x:b6,y:b0,platform:Mac OS X, +03000000830500006020000000010000,iBuffalo SNES Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Mac OS X, +03000000830500006020000000000000,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Mac OS X, +030000006d04000016c2000000020000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000006d04000016c2000000030000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000006d04000016c2000014040000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000006d04000016c2000000000000,Logitech F310 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000006d04000018c2000000000000,Logitech F510 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000006d0400001fc2000000000000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000006d04000019c2000000000000,Logitech Wireless Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000380700005032000000010000,Mad Catz FightPad PRO (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000380700005082000000010000,Mad Catz FightPad PRO (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000790000004418000000010000,Mayflash GameCube Controller,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Mac OS X, +0300000025090000e803000000000000,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Mac OS X, +03000000790000000018000000000000,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b4,b:b8,back:b32,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b16,leftstick:b40,lefttrigger:b24,leftx:a0,lefty:a4,rightshoulder:b20,rightstick:b44,righttrigger:b28,rightx:a8,righty:a12,start:b36,x:b0,y:b12,platform:Mac OS X, +03000000d8140000cecf000000000000,MC Cthulhu,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, +030000001008000001e5000006010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,platform:Mac OS X, +030000007e0500000920000000000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X, +030000008f0e00000300000000000000,Piranha xtreme,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Mac OS X, +030000004c0500006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X, +030000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X, +030000004c050000a00b000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000008916000000fd000000000000,Razer Onza TE,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +03000000321500000010000000010000,Razer RAIJU,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +0300000032150000030a000000000000,Razer Wildcat,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +03000000790000001100000000000000,Retrolink Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a3,lefty:a4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000790000001100000006010000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X, +030000006b140000010d000000010000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000811700007e05000000000000,Sega Saturn,a:b2,b:b4,dpdown:b16,dpleft:b15,dpright:b14,dpup:b17,leftshoulder:b8,lefttrigger:a5,leftx:a0,lefty:a2,rightshoulder:b9,righttrigger:a4,start:b13,x:b0,y:b6,platform:Mac OS X, +03000000b40400000a01000000000000,Sega Saturn USB Gamepad,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Mac OS X, +030000003512000021ab000000000000,SFC30 Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X, +030000004c050000cc09000000000000,Sony DualShock 4 V2,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000004c050000a00b000000000000,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000005e0400008e02000001000000,Steam Virtual GamePad,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +03000000110100002014000000000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b12,x:b2,y:b3,platform:Mac OS X, +03000000110100002014000001000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,platform:Mac OS X, +03000000381000002014000001000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,platform:Mac OS X, +03000000110100001714000000000000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,start:b12,x:b2,y:b3,platform:Mac OS X, +03000000110100001714000020010000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,start:b12,x:b2,y:b3,platform:Mac OS X, +030000004f04000015b3000000000000,Thrustmaster Dual Analog 3.2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Mac OS X, +030000004f04000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Mac OS X, +03000000bd12000015d0000000000000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000bd12000015d0000000010000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000100800000100000000000000,Twin USB Joystick,a:b4,b:b2,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b12,leftstick:b20,lefttrigger:b8,leftx:a0,lefty:a2,rightshoulder:b14,rightstick:b22,righttrigger:b10,rightx:a6,righty:a4,start:b18,x:b6,y:b0,platform:Mac OS X, +050000005769696d6f74652028303000,Wii Remote,a:b4,b:b5,back:b7,dpdown:b3,dpleft:b0,dpright:b1,dpup:b2,guide:b8,leftshoulder:b11,lefttrigger:b12,leftx:a0,lefty:a1,start:b6,x:b10,y:b9,platform:Mac OS X, +050000005769696d6f74652028313800,Wii U Pro Controller,a:b16,b:b15,back:b7,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b8,leftshoulder:b19,leftstick:b23,lefttrigger:b21,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b24,righttrigger:b22,rightx:a2,righty:a3,start:b6,x:b18,y:b17,platform:Mac OS X, +030000005e0400008e02000000000000,X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +03000000c6240000045d000000000000,Xbox 360 Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000005e040000d102000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000005e040000dd02000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000005e040000e302000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000005e040000e002000000000000,Xbox Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Mac OS X, +030000005e040000e002000003090000,Xbox Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Mac OS X, +030000005e040000ea02000000000000,Xbox Wireless Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000005e040000fd02000003090000,Xbox Wireless Controller,a:b0,b:b1,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000172700004431000029010000,XiaoMi Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000120c0000100e000000010000,ZEROPLUS P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, + +# Linux +03000000022000000090000011010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000203800000900000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00002038000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00000190000011010000,8Bitdo NES30 Pro 8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000102800000900000000010000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00003028000000010000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux, +05000000a00500003232000001000000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux, +05000000a00500003232000008010000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux, +030000006f0e00003901000020060000,Afterglow Wired Controller for Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000100000008200000011010000,Akishop Customs PS360+ v1.66,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +05000000050b00000045000031000000,ASUS Gamepad,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b10,x:b2,y:b3,platform:Linux, +03000000666600006706000000010000,boom PSX to PC Converter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Linux, +03000000e82000006058000001010000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +03000000260900008888000000010000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Linux, +03000000a306000022f6000011010000,Cyborg V.3 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux, +03000000b40400000a01000000010000,CYPRESS USB Gamepad,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Linux, +03000000790000000600000010010000,DragonRise Inc. Generic USB Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Linux, +030000006f0e00003001000001010000,EA Sports PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000341a000005f7000010010000,GameCube {HuiJia USB box},a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Linux, +0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +030000006f0e00000104000000010000,Gamestop Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e00001304000000010000,Generic X-Box pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:a0,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:a3,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e00001f01000000010000,Generic X-Box pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000f0250000c183000010010000,Goodbetterbest Ltd USB Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000280400000140000000010000,Gravis GamePad Pro USB ,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +030000008f0e00000610000000010000,GreenAsia Electronics 4Axes 12Keys GamePad ,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,platform:Linux, +030000008f0e00000300000010010000,GreenAsia Inc. USB Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +030000008f0e00001200000010010000,GreenAsia Inc. USB Joystick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux, +0500000047532067616d657061640000,GS gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +06000000adde0000efbe000002010000,Hidromancer Game Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000d81400000862000011010000,HitBox (PS3/PC) Analog Mode,a:b1,b:b2,back:b8,guide:b9,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b12,x:b0,y:b3,platform:Linux, +03000000c9110000f055000011010000,HJC Game GAMEPAD,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +030000000d0f00000d00000000010000,hori,a:b0,b:b6,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b3,leftx:b4,lefty:b5,rightshoulder:b7,start:b9,x:b1,y:b2,platform:Linux, +030000000d0f00001000000011010000,HORI CO. LTD. FIGHTING STICK 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00006a00000011010000,HORI CO. LTD. Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00006b00000011010000,HORI CO. LTD. Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00002200000011010000,HORI CO. LTD. REAL ARCADE Pro.V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00005f00000011010000,Hori Fighting Commander 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00005e00000011010000,Hori Fighting Commander 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000ad1b000001f5000033050000,Hori Pad EX Turbo 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000000d0f00006e00000011010000,HORIPAD 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00006600000011010000,HORIPAD 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00006700000001010000,HORIPAD ONE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000008f0e00001330000010010000,HuiJia SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b9,x:b3,y:b0,platform:Linux, +03000000830500006020000010010000,iBuffalo SNES Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Linux, +050000006964726f69643a636f6e0000,idroid:con,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000b50700001503000010010000,impact,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux, +03000000fd0500000030000000010000,InterAct GoPad I-73000 (Fighting Game Layout),a:b3,b:b4,back:b6,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,start:b7,x:b0,y:b1,platform:Linux, +030000006e0500000320000010010000,JC-U3613M - DirectInput Mode,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Linux, +03000000300f00001001000010010000,Jess Tech Dual Analog Rumble Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux, +03000000ba2200002010000001010000,Jess Technology USB Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +030000006f0e00000103000000020000,Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006d04000019c2000010010000,Logitech Cordless RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d04000016c2000010010000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d04000016c2000011010000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d0400001dc2000014400000,Logitech F310 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006d0400001ec2000020200000,Logitech F510 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006d04000019c2000011010000,Logitech F710 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d0400001fc2000005030000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006d04000015c2000010010000,Logitech Logitech Extreme 3D,a:b0,b:b4,back:b6,guide:b8,leftshoulder:b9,leftstick:h0.8,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:h0.2,start:b7,x:b2,y:b5,platform:Linux, +030000006d04000018c2000010010000,Logitech RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d04000011c2000010010000,Logitech WingMan Cordless RumblePad,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b6,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b10,rightx:a3,righty:a4,start:b8,x:b3,y:b4,platform:Linux, +05000000380700006652000025010000,Mad Catz C.T.R.L.R ,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000380700005032000011010000,Mad Catz FightPad PRO (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000380700005082000011010000,Mad Catz FightPad PRO (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000ad1b00002ef0000090040000,Mad Catz Fightpad SFxT,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Linux, +03000000380700008034000011010000,Mad Catz fightstick (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000380700008084000011010000,Mad Catz fightstick (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000380700008433000011010000,Mad Catz FightStick TE S+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000380700008483000011010000,Mad Catz FightStick TE S+ PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000380700001647000010040000,Mad Catz Wired Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000380700003847000090040000,Mad Catz Wired Xbox 360 Controller (SFIV),a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +03000000ad1b000016f0000090040000,Mad Catz Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000380700001888000010010000,MadCatz PC USB Wired Stick 8818,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000380700003888000010010000,MadCatz PC USB Wired Stick 8838,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:a0,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000790000004418000010010000,Mayflash GameCube Controller,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Linux, +03000000780000000600000010010000,Microntek USB Joystick,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux, +030000005e0400008e02000004010000,Microsoft X-Box 360 pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008e02000062230000,Microsoft X-Box 360 pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000d102000001010000,Microsoft X-Box One pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000d102000003020000,Microsoft X-Box One pad v2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008502000000010000,Microsoft X-Box pad (Japan),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, +030000005e0400008902000021010000,Microsoft X-Box pad v2 (US),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, +05000000d6200000ad0d000001000000,Moga Pro,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux, +03000000250900006688000000010000,MP-8866 Super Dual Box,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux, +030000001008000001e5000010010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,platform:Linux, +050000007e0500000920000001000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +050000007e0500003003000001000000,Nintendo Wii Remote Pro Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Linux, +05000000010000000100000003000000,Nintendo Wiimote,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +030000000d0500000308000010010000,Nostromo n45 Dual Analog Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b12,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b10,x:b2,y:b3,platform:Linux, +03000000550900001072000011010000,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b13,leftshoulder:b4,leftstick:b8,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, +03000000451300000830000010010000,NYKO CORE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000005e0400000202000000010000,Old Xbox pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, +05000000362800000100000002010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux, +05000000362800000100000003010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux, +03000000ff1100003133000010010000,PC Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +030000006f0e00006401000001010000,PDP Battlefield One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000ff1100004133000010010000,PS2 Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux, +03000000341a00003608000011010000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000004c0500006802000010010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, +030000004c0500006802000010810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +030000004c0500006802000011010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, +030000004c0500006802000011810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +050000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:a12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:a13,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, +050000004c0500006802000000810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +050000004c0500006802000000800000,PS3 Controller (Bluetooth),a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +05000000504c415953544154494f4e00,PS3 Controller (Bluetooth),a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, +060000004c0500006802000000010000,PS3 Controller (Bluetooth),a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, +030000004c050000a00b000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004c050000a00b000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +030000004c050000c405000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004c050000c405000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +030000004c050000cc09000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004c050000cc09000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +050000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +050000004c050000c405000000810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +050000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +050000004c050000cc09000000810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +03000000300f00001211000011010000,QanBa Arcade JoyStick,a:b2,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b6,start:b9,x:b1,y:b3,platform:Linux, +030000009b2800000300000001010000,raphnet.net 4nes4snes v1.5,a:b0,b:b4,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Linux, +030000008916000001fd000024010000,Razer Onza Classic Edition,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000008916000000fd000024010000,Razer Onza Tournament,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000321500000010000011010000,Razer RAIJU,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000c6240000045d000025010000,Razer Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000321500000009000011010000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, +050000003215000000090000163a0000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, +0300000032150000030a000001010000,Razer Wildcat,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000790000001100000010010000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Linux, +0300000000f000000300000000010000,RetroUSB.com RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux, +0300000000f00000f100000000010000,RetroUSB.com Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux, +030000006b140000010d000011010000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000006f0e00001e01000011010000,Rock Candy Gamepad for PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006f0e00004601000001010000,Rock Candy Wired Controller for Xbox One,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000a306000023f6000011010000,Saitek Cyborg V.1 Game Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux, +03000000a30600000cff000010010000,Saitek P2500 Force Rumble Pad,a:b2,b:b3,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,x:b0,y:b1,platform:Linux, +03000000a30600000c04000011010000,Saitek P2900 Wireless Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b12,x:b0,y:b3,platform:Linux, +03000000a30600000901000000010000,Saitek P880,a:b2,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,x:b0,y:b1,platform:Linux, +03000000a30600000b04000000010000,Saitek P990 Dual Analog Pad,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b8,x:b0,y:b3,platform:Linux, +03000000a306000018f5000010010000,Saitek PLC Saitek P3200 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Linux, +03000000c01600008704000011010000,Serial/Keyboard/Mouse/Joystick,a:b12,b:b10,back:b4,dpdown:b2,dpleft:b3,dpright:b1,dpup:b0,leftshoulder:b9,leftstick:b14,lefttrigger:b6,leftx:a1,lefty:a0,rightshoulder:b8,rightstick:b15,righttrigger:b7,rightx:a2,righty:a3,start:b5,x:b13,y:b11,platform:Linux, +03000000f025000021c1000010010000,ShanWan Gioteck PS3 Wired Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +03000000250900000500000000010000,Sony PS2 pad with SmartJoy adapter,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux, +030000005e0400008e02000073050000,Speedlink TORID Wireless Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008e02000020200000,SpeedLink XEOX Pro Analog Gamepad pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000de2800000112000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux, +03000000de2800000211000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux, +03000000de2800004211000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux, +03000000de280000fc11000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +05000000de2800000212000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux, +05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux, +03000000de280000ff11000001000000,Steam Virtual Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000ad1b000038f0000090040000,Street Fighter IV FightStick TE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000666600000488000000010000,Super Joy Box 5 Pro,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux, +030000004f04000020b3000010010000,Thrustmaster 2 in 1 DT,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux, +030000004f04000015b3000010010000,Thrustmaster Dual Analog 4,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux, +030000004f04000023b3000000010000,Thrustmaster Dual Trigger 3-in-1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004f04000000b3000010010000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Linux, +030000004f04000008d0000000010000,Thrustmaster Run N Drive Wireless,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004f04000009d0000000010000,Thrustmaster Run N Drive Wireless PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000bd12000015d0000010010000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Linux, +03000000d814000007cd000011010000,Toodles 2008 Chimp PC/PS3,a:b0,b:b1,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b2,platform:Linux, +03000000100800000100000010010000,Twin USB PS2 Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +03000000100800000300000010010000,USB Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +03000000790000001100000000010000,USB Gamepad1,a:b2,b:b1,back:b8,dpdown:a0,dpleft:a1,dpright:a2,dpup:a4,start:b9,platform:Linux, +05000000ac0500003232000001000000,VR-BOX,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux, +030000005e0400008e02000010010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008e02000014010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400001907000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400009102000007010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000a102000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000a102000007010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +0000000058626f782033363020576900,Xbox 360 Wireless Controller,a:b0,b:b1,back:b14,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,guide:b7,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Linux, +0000000058626f782047616d65706100,Xbox Gamepad (userspace driver),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, +050000005e040000e002000003090000,Xbox One Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +050000005e040000fd02000003090000,Xbox One Wireless Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000450c00002043000010010000,XEOX Gamepad SL-6556-BK,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +05000000172700004431000029010000,XiaoMi Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b20,leftshoulder:b6,leftstick:b13,lefttrigger:a7,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Linux, +03000000c0160000e105000001010000,Xin-Mo Xin-Mo Dual Arcade,a:b4,b:b3,back:b6,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b9,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b1,y:b0,platform:Linux, +xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000120c0000100e000011010000,ZEROPLUS P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, + +# Android +64633436313965656664373634323364,Microsoft X-Box 360 pad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,x:b2,y:b3,platform:Android, +37336435666338653565313731303834,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +4e564944494120436f72706f72617469,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +61363931656135336130663561616264,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +35643031303033326130316330353564,PS4 Controller,a:b1,b:b17,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:+a4,rightx:a2,righty:a5,start:b16,x:b0,y:b2,platform:Android, +05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Android, +5477696e20555342204a6f7973746963,Twin USB Joystick,a:b22,b:b21,back:b28,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b26,leftstick:b30,lefttrigger:b24,leftx:a0,lefty:a1,rightshoulder:b27,rightstick:b31,righttrigger:b25,rightx:a3,righty:a2,start:b29,x:b23,y:b20,platform:Android, +34356136633366613530316338376136,Xbox Wireless Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b3,leftstick:b15,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b16,righttrigger:a5,rightx:a3,righty:a4,x:b17,y:b2,platform:Android, + +# iOS +4d466947616d65706164010000000000,MFi Extended Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:iOS, +4d466947616d65706164020000000000,MFi Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b6,x:b2,y:b3,platform:iOS, +05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:iOS,
\ No newline at end of file diff --git a/main/gamecontrollerdb_204.txt b/main/gamecontrollerdb_204.txt new file mode 100644 index 0000000000..7f3068d1b1 --- /dev/null +++ b/main/gamecontrollerdb_204.txt @@ -0,0 +1,269 @@ +# Game Controller DB for SDL in 2.0.4 format +# Source: https://github.com/gabomdq/SDL_GameControllerDB + +# Windows +02200090000000000000504944564944,8Bitdo NES30 PRO USB,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +20380900000000000000504944564944,8Bitdo NES30 PRO Wireless,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +10280900000000000000504944564944,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows, +8f0e1200000000000000504944564944,Acme,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Windows, +341a3608000000000000504944564944,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +c0111352000000000000504944564944,Battalife Joystick,a:b6,b:b7,back:b2,leftshoulder:b0,leftx:a0,lefty:a1,rightshoulder:b1,start:b3,x:b4,y:b5,platform:Windows, +d81d0b00000000000000504944564944,BUFFALO BSGP1601 Series ,a:b5,b:b3,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b13,x:b4,y:b2,platform:Windows, +e8206058000000000000504944564944,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +5e048e02000000000000504944564944,Controller (XBOX 360 For Windows),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +791d0103000000000000504944564944,Dual Box WII,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +4f0423b3000000000000504944564944,Dual Trigger 3-in-1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +341a0108000000000000504944564944,EXEQ RF USB Gamepad 8206,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +0d0f8500000000000000504944564944,Fighting Commander 2016 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +0d0f5e00000000000000504944564944,Fighting Commander 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,leftstick:b10,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b11,righttrigger:a3,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +0d0f5f00000000000000504944564944,Fighting Commander 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +0d0f8400000000000000504944564944,Fighting Commander 5,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +0d0f8700000000000000504944564944,Fighting Stick mini 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +0d0f8800000000000000504944564944,Fighting Stick mini 4,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows, +0d0f2700000000000000504944564944,FIGHTING STICK V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +79000600000000000000504944564944,G-Shark GS-GP702,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows, +28040140000000000000504944564944,GamePad Pro USB,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +ffff0000000000000000504944564944,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +6d0416c2000000000000504944564944,Generic DirectInput Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +45130010000000000000504944564944,Generic USB Joystick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +0d0f4900000000000000504944564944,Hatsune Miku Sho Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +d8140862000000000000504944564944,HitBox Edition Cthulhu+,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b4,rightshoulder:b7,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows, +0d0f4000000000000000504944564944,Hori Fighting Stick Mini 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b4,rightshoulder:b7,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows, +0d0f6e00000000000000504944564944,HORIPAD 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +0d0fee00000000000000504944564944,HORIPAD mini4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +0d0f4d00000000000000504944564944,HORIPAD3 A,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +25090017000000000000504944564944,HRAP2 on PS/SS/N64 Joypad to USB BOX,a:b2,b:b1,back:b9,leftshoulder:b5,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b6,start:b8,x:b3,y:b0,platform:Windows, +d81d0f00000000000000504944564944,iBUFFALO BSGP1204 Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +d81d1000000000000000504944564944,iBUFFALO BSGP1204P Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +83056020000000000000504944564944,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Windows, +6f0e2401000000000000504944564944,INJUSTICE FightStick for PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +49190204000000000000504944564944,Ipega PG-9023,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +6d0418c2000000000000504944564944,Logitech F510 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +6d0419c2000000000000504944564944,Logitech F710 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +38075032000000000000504944564944,Mad Catz FightPad PRO PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +38075082000000000000504944564944,Mad Catz FightPad PRO PS4,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +38078433000000000000504944564944,Mad Catz FightStick TE S+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +38078483000000000000504944564944,Mad Catz FightStick TE S+ PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b6,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +38078134000000000000504944564944,Mad Catz FightStick TE2+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b7,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b4,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +38078184000000000000504944564944,Mad Catz FightStick TE2+ PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,leftstick:b10,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +38078034000000000000504944564944,Mad Catz TE2 PS3 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +38078084000000000000504944564944,Mad Catz TE2 PS4 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +38078532000000000000504944564944,Madcatz Arcade Fightstick TE S PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +38073888000000000000504944564944,Madcatz Arcade Fightstick TE S+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +38071888000000000000504944564944,MadCatz SFIV FightStick PS3,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b6,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000380700008081000000000000,MADCATZ SFV Arcade FightStick Alpha PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +25090128000000000000504944564944,Mayflash Arcade Stick,a:b1,b:b2,back:b8,leftshoulder:b0,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b7,start:b9,x:b5,y:b6,platform:Windows, +79004318000000000000504944564944,Mayflash GameCube Controller Adapter,a:b1,b:b2,back:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b0,leftshoulder:b4,leftstick:b0,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b0,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Windows, +8f0e1030000000000000504944564944,Mayflash USB Adapter for original Sega Saturn controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b5,rightshoulder:b2,righttrigger:b7,start:b9,x:b3,y:b4,platform:Windows, +2509e803000000000000504944564944,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows, +79000018000000000000504944564944,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +8f0e0d31000000000000504944564944,Multilaser JS071 USB,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +100801e5000000000000504944564944,NEXT Classic USB Game Controller,a:b0,b:b1,back:b8,leftx:a0,lefty:a1,rightx:a2,righty:a3,start:b9,platform:Windows, +bd1215d0000000000000504944564944,Nintendo Retrolink USB Super SNES Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Windows, +4b12014d000000000000504944564944,NYKO AIRFLO,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:a3,leftstick:a0,lefttrigger:b6,leftx:h0.6,lefty:h0.12,rightshoulder:b5,rightstick:a2,righttrigger:b7,rightx:h0.9,righty:h0.4,start:b9,x:b2,y:b3,platform:Windows, +36280100000000000000504944564944,OUYA Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b15,leftshoulder:b4,leftstick:b6,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b13,rightx:a3,righty:a4,start:b14,x:b1,y:b2,platform:Windows, +4d6963726f736f66742050432d6a6f79,OUYA Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b13,rightx:a5,righty:a4,x:b1,y:b2,platform:Windows, +120cf60e000000000000504944564944,P4 Wired Gamepad,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b7,rightshoulder:b4,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows, +8f0e0300000000000000504944564944,Piranha xtreme,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +d6206dca000000000000504944564944,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +10080100000000000000504944564944,PS1 USB,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +10080300000000000000504944564944,PS2 USB,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a4,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +4c056802000000000000504944564944,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Windows, +88880803000000000000504944564944,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b9,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b0,y:b3,platform:Windows, +25090500000000000000504944564944,PS3 DualShock,a:b2,b:b1,back:b9,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b0,y:b3,platform:Windows, +10008200000000000000504944564944,PS360+ v1.66,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:h0.4,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +4c05c405000000000000504944564944,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +300f0011000000000000504944564944,QanBa Arcade JoyStick 1008,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b10,x:b0,y:b3,platform:Windows, +300f1611000000000000504944564944,QanBa Arcade JoyStick 4018,a:b1,b:b2,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows, +222c0020000000000000504944564944,QANBA DRONE ARCADE JOYSTICK,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,rightshoulder:b5,righttrigger:a4,start:b9,x:b0,y:b3,platform:Windows, +300f1210000000000000504944564944,QanBa Joystick Plus,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Windows, +341a0104000000000000504944564944,QanBa Joystick Q4RAF,a:b5,b:b6,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b0,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b7,start:b9,x:b1,y:b2,platform:Windows, +222c0223000000000000504944564944,Qanba Obsidian Arcade Joystick PS3 Mode,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +222c0023000000000000504944564944,Qanba Obsidian Arcade Joystick PS4 Mode,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +0d0f1100000000000000504944564944,REAL ARCADE PRO.3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +0d0f6a00000000000000504944564944,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +0d0f6b00000000000000504944564944,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +0d0f8a00000000000000504944564944,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +0d0f8b00000000000000504944564944,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +0d0f7000000000000000504944564944,REAL ARCADE PRO.4 VLX,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +0d0f2200000000000000504944564944,REAL ARCADE Pro.V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +00f00300000000000000504944564944,RetroUSB.com RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Windows, +00f0f100000000000000504944564944,RetroUSB.com Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Windows, +6f0e1e01000000000000504944564944,Rock Candy Gamepad for PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +300f1201000000000000504944564944,Saitek Dual Analog Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, +a3060cff000000000000504944564944,Saitek P2500,a:b2,b:b3,back:b5,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b6,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b9,rightx:a2,righty:a3,start:b4,x:b0,y:b1,platform:Windows, +300f1001000000000000504944564944,Saitek P480 Rumble Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, +9b280500000000000000504944564944,Saturn_Adapter_2.0,a:b1,b:b2,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows, +79001100000000000000504944564944,Sega Saturn Gamepad,a:b1,b:b2,leftshoulder:b6,lefttrigger:b3,leftx:a0,lefty:a4,rightshoulder:b7,righttrigger:b0,start:b8,x:b4,y:b5,platform:Windows, +4c05cc09000000000000504944564944,Sony DualShock 4,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +4c05a00b000000000000504944564944,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +ff113133000000000000504944564944,SVEN X-PAD,a:b2,b:b3,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a4,start:b5,x:b0,y:b1,platform:Windows, +4f0415b3000000000000504944564944,Thrustmaster Dual Analog 3.2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows, +4f0400b3000000000000504944564944,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Windows, +66660488000000000000504944564944,TigerGame PS/PS2 Game Controller Adapter,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, +38076652000000000000504944564944,UnKnown,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +63252305000000000000504944564944,USB Vibration Joystick (BM),a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +79001b18000000000000504944564944,Venom Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, + +# Mac OS X +10280000000000000900000000000000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X, +830500000000000031b0000000000000,Cideko AK08b,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +79000000000000000600000000000000,G-Shark GP-702,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Mac OS X, +AD1B00000000000001F9000000000000,Gamestop BB-070 X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X, +0d0f0000000000004d00000000000000,HORI Gem Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +0d0f0000000000006600000000000000,HORIPAD FPS PLUS 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +83050000000000006020000000000000,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Mac OS X, +6d0400000000000016c2000000000000,Logitech F310 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +6d0400000000000018c2000000000000,Logitech F510 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +6d040000000000001fc2000000000000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +6d0400000000000019c2000000000000,Logitech Wireless Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +2509000000000000e803000000000000,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Mac OS X, +79000000000000000018000000000000,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b4,b:b8,back:b32,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b16,leftstick:b40,lefttrigger:b24,leftx:a0,lefty:a4,rightshoulder:b20,rightstick:b44,righttrigger:b28,rightx:a8,righty:a12,start:b36,x:b0,y:b12,platform:Mac OS X, +d814000000000000cecf000000000000,MC Cthulhu,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, +8f0e0000000000000300000000000000,Piranha xtreme,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Mac OS X, +4c050000000000006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X, +4c05000000000000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +891600000000000000fd000000000000,Razer Onza Tournament,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +79000000000000001100000000000000,Retrolink Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a3,lefty:a4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X, +81170000000000007e05000000000000,Sega Saturn,a:b2,b:b4,dpdown:b16,dpleft:b15,dpright:b14,dpup:b17,leftshoulder:b8,lefttrigger:a5,leftx:a0,lefty:a2,rightshoulder:b9,righttrigger:a4,start:b13,x:b0,y:b6,platform:Mac OS X, +b4040000000000000a01000000000000,Sega Saturn USB Gamepad,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Mac OS X, +351200000000000021ab000000000000,SFC30 Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X, +4c05000000000000cc09000000000000,Sony DualShock 4 V2,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +4c05000000000000a00b000000000000,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +11010000000000002014000000000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b12,x:b2,y:b3,platform:Mac OS X, +11010000000000001714000000000000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b12,x:b2,y:b3,platform:Mac OS X, +4f0400000000000015b3000000000000,Thrustmaster Dual Analog 3.2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Mac OS X, +4f0400000000000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Mac OS X, +bd1200000000000015d0000000000000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X, +10080000000000000100000000000000,Twin USB Joystick,a:b4,b:b2,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b12,leftstick:b20,lefttrigger:b8,leftx:a0,lefty:a2,rightshoulder:b14,rightstick:b22,righttrigger:b10,rightx:a6,righty:a4,start:b18,x:b6,y:b0,platform:Mac OS X, +050000005769696d6f74652028303000,Wii Remote,a:b4,b:b5,back:b7,dpdown:b3,dpleft:b0,dpright:b1,dpup:b2,guide:b8,leftshoulder:b11,lefttrigger:b12,leftx:a0,lefty:a1,start:b6,x:b10,y:b9,platform:Mac OS X, +050000005769696d6f74652028313800,Wii U Pro Controller,a:b16,b:b15,back:b7,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b8,leftshoulder:b19,leftstick:b23,lefttrigger:b21,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b24,righttrigger:b22,rightx:a2,righty:a3,start:b6,x:b18,y:b17,platform:Mac OS X, +5e040000000000008e02000000000000,X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +5e04000000000000dd02000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +5e04000000000000e002000000000000,Xbox Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Mac OS X, +5e04000000000000ea02000000000000,Xbox Wireless Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, + +# Linux +05000000102800000900000000010000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux, +05000000a00500003232000001000000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux, +030000006f0e00003901000020060000,Afterglow Wired Controller for Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000e82000006058000001010000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +03000000790000000600000010010000,DragonRise Inc. Generic USB Joystick ,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Linux, +030000006f0e00003001000001010000,EA Sports PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000341a000005f7000010010000,GameCube {HuiJia USB box},a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Linux, +03000000260900008888000000010000,GameCube {WiseGroup USB box},a:b0,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3,start:b7,x:b1,y:b3,platform:Linux, +0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +030000006f0e00000104000000010000,Gamestop Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e00001304000000010000,Generic X-Box pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:a0,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:a3,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e00001f01000000010000,Generic X-Box pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000f0250000c183000010010000,Goodbetterbest Ltd USB Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000280400000140000000010000,Gravis GamePad Pro USB ,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +030000008f0e00000300000010010000,GreenAsia Inc. USB Joystick ,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +030000008f0e00001200000010010000,GreenAsia Inc. USB Joystick ,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux, +03000000ff1100004133000010010000,GreenAsia Inc.USB Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +06000000adde0000efbe000002010000,Hidromancer Game Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000d81400000862000011010000,HitBox (PS3/PC) Analog Mode,a:b1,b:b2,back:b8,guide:b9,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b12,x:b0,y:b3,platform:Linux, +03000000c9110000f055000011010000,HJC Game GAMEPAD,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +030000000d0f00000d00000000010000,hori,a:b0,b:b6,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b3,leftx:b4,lefty:b5,rightshoulder:b7,start:b9,x:b1,y:b2,platform:Linux, +030000000d0f00001000000011010000,HORI CO. LTD. FIGHTING STICK 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00002200000011010000,HORI CO. LTD. REAL ARCADE Pro.V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +03000000ad1b000001f5000033050000,Hori Pad EX Turbo 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000830500006020000010010000,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Linux, +03000000fd0500000030000000010000,InterAct GoPad I-73000 (Fighting Game Layout),a:b3,b:b4,back:b6,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,start:b7,x:b0,y:b1,platform:Linux, +030000006e0500000320000010010000,JC-U3613M - DirectInput Mode,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Linux, +03000000300f00001001000010010000,Jess Tech Dual Analog Rumble Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux, +03000000ba2200002010000001010000,Jess Technology USB Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +030000006f0e00000103000000020000,Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006d04000019c2000010010000,Logitech Cordless RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d04000016c2000011010000,Logitech F310 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d0400001dc2000014400000,Logitech F310 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006d0400001ec2000020200000,Logitech F510 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006d04000019c2000011010000,Logitech F710 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d0400001fc2000005030000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006d04000016c2000010010000,Logitech Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d04000018c2000010010000,Logitech RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d04000011c2000010010000,Logitech WingMan Cordless RumblePad,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b6,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b10,rightx:a3,righty:a4,start:b8,x:b3,y:b4,platform:Linux, +05000000380700006652000025010000,Mad Catz C.T.R.L.R ,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000ad1b00002ef0000090040000,Mad Catz Fightpad SFxT,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Linux, +03000000380700001647000010040000,Mad Catz Wired Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000ad1b000016f0000090040000,Mad Catz Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000780000000600000010010000,Microntek USB Joystick,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux, +030000005e0400008e02000004010000,Microsoft X-Box 360 pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008e02000062230000,Microsoft X-Box 360 pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000dd02000003020000,Microsoft X-Box One pad v2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008502000000010000,Microsoft X-Box pad (Japan),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, +030000005e0400008902000021010000,Microsoft X-Box pad v2 (US),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, +05000000d6200000ad0d000001000000,Moga Pro,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux, +030000001008000001e5000010010000,NEXT Classic USB Game Controller,a:b0,b:b1,back:b8,leftx:a0,lefty:a1,rightx:a2,righty:a3,start:b9,platform:Linux, +050000007e0500003003000001000000,Nintendo Wii Remote Pro Controller,a:b1,b:b0,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +05000000010000000100000003000000,Nintendo Wiimote,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +03000000550900001072000011010000,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, +03000000451300000830000010010000,NYKO CORE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +05000000362800000100000002010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux, +05000000362800000100000003010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux, +03000000ff1100003133000010010000,PC Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +03000000341a00003608000011010000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000004c0500006802000011010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, +050000004c0500006802000000010000,PS3 Controller (Bluetooth),a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, +05000000504c415953544154494f4e00,PS3 Controller (Bluetooth),a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, +060000004c0500006802000000010000,PS3 Controller (Bluetooth),a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, +030000004c050000c405000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +050000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000009b2800000300000001010000,raphnet.net 4nes4snes v1.5,a:b0,b:b4,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Linux, +030000008916000001fd000024010000,Razer Onza Classic Edition,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000008916000000fd000024010000,Razer Onza Tournament,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000c6240000045d000025010000,Razer Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000321500000009000011010000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, +050000003215000000090000163a0000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, +03000000790000001100000010010000,RetroLink Saturn Classic Controller,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Linux, +0300000000f000000300000000010000,RetroUSB.com RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux, +0300000000f00000f100000000010000,RetroUSB.com Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux, +030000006f0e00001e01000011010000,Rock Candy Gamepad for PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006f0e00004601000001010000,Rock Candy Wired Controller for Xbox One,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000a306000023f6000011010000,Saitek Cyborg V.1 Game Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux, +03000000a30600000c04000011010000,Saitek P2900 Wireless Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b12,x:b0,y:b3,platform:Linux, +03000000a30600000901000000010000,Saitek P880,a:b2,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,x:b0,y:b1,platform:Linux, +03000000a306000018f5000010010000,Saitek PLC Saitek P3200 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Linux, +03000000c01600008704000011010000,Serial/Keyboard/Mouse/Joystick,a:b12,b:b10,back:b4,dpdown:b2,dpleft:b3,dpright:b1,dpup:b0,leftshoulder:b9,leftstick:b14,lefttrigger:b6,leftx:a1,lefty:a0,rightshoulder:b8,rightstick:b15,righttrigger:b7,rightx:a2,righty:a3,start:b5,x:b13,y:b11,platform:Linux, +030000004c050000c405000011810000,Sony DualShock 4,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +050000004c050000cc09000000810000,Sony DualShock 4 (CUH-ZCT2U) (Bluetooth),a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +030000004c050000cc09000011810000,Sony DualShock 4 (CUH-ZCT2U) (USB),a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +030000004c050000cc09000011010000,Sony DualShock 4 V2,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +050000004c050000cc09000000010000,Sony DualShock 4 V2 BT,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004c050000a00b000011010000,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000250900000500000000010000,Sony PS2 pad with SmartJoy adapter,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux, +030000005e0400008e02000073050000,Speedlink TORID Wireless Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008e02000020200000,SpeedLink XEOX Pro Analog Gamepad pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000de280000fc11000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000666600000488000000010000,Super Joy Box 5 Pro,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux, +030000004f04000020b3000010010000,Thrustmaster 2 in 1 DT,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux, +030000004f04000015b3000010010000,Thrustmaster Dual Analog 4,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux, +030000004f04000023b3000000010000,Thrustmaster Dual Trigger 3-in-1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004f04000000b3000010010000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Linux, +030000004f04000008d0000000010000,Thrustmaster Run N Drive Wireless,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004f04000009d0000000010000,Thrustmaster Run N Drive Wireless PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000bd12000015d0000010010000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Linux, +03000000d814000007cd000011010000,Toodles 2008 Chimp PC/PS3,a:b0,b:b1,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b2,platform:Linux, +03000000100800000100000010010000,Twin USB PS2 Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +03000000100800000300000010010000,USB Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +03000000de280000ff11000001000000,Valve Streaming Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +05000000ac0500003232000001000000,VR-BOX,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux, +030000005e0400008e02000010010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008e02000014010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400001907000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400009102000007010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000a102000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +0000000058626f782047616d65706100,Xbox Gamepad (userspace driver),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000d102000001010000,Xbox One Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +050000005e040000e002000003090000,Xbox One Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000c0160000e105000001010000,Xin-Mo Xin-Mo Dual Arcade,a:b4,b:b3,back:b6,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b9,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b1,y:b0,platform:Linux, +xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, + +# Android +4e564944494120436f72706f72617469,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, + +# iOS +4d466947616d65706164010000000000,MFi Extended Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:iOS, +4d466947616d65706164020000000000,MFi Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b6,x:b2,y:b3,platform:iOS,
\ No newline at end of file diff --git a/main/gamecontrollerdb_205.txt b/main/gamecontrollerdb_205.txt new file mode 100644 index 0000000000..4c3eae623c --- /dev/null +++ b/main/gamecontrollerdb_205.txt @@ -0,0 +1,337 @@ +# Game Controller DB for SDL in 2.0.5 format +# Source: https://github.com/gabomdq/SDL_GameControllerDB + +# Windows +xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +ffff0000000000000000504944564944,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +e8206058000000000000504944564944,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +88880803000000000000504944564944,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b9,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b0,y:b3,platform:Windows, +78696e70757403000000000000000000,Fightstick TES,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Windows, +6d0419c2000000000000504944564944,Logitech F710 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +6d0418c2000000000000504944564944,Logitech F510 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +6d0416c2000000000000504944564944,Generic DirectInput Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +4d6963726f736f66742050432d6a6f79,OUYA Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b13,rightx:a5,righty:a4,x:b1,y:b2,platform:Windows, +4c05c405000000000000504944564944,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +4c056802000000000000504944564944,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Windows, +341a3608000000000000504944564944,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +25090500000000000000504944564944,PS3 DualShock,a:b2,b:b1,back:b9,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b0,y:b3,platform:Windows, +10280900000000000000504944564944,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows, +03000000ffff00000000000000000000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000ff1100003133000000000000,SVEN X-PAD,a:b2,b:b3,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a4,start:b5,x:b0,y:b1,platform:Windows, +03000000fa1900000706000000000000,Team 5,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000e30500009605000000000000,PS to USB convert cable,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, +03000000d90400000200000000000000,TwinShock PS2,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +03000000d81d00001000000000000000,iBUFFALO BSGP1204P Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000d81d00000f00000000000000,iBUFFALO BSGP1204 Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000d81d00000b00000000000000,BUFFALO BSGP1601 Series ,a:b5,b:b3,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b13,x:b4,y:b2,platform:Windows, +03000000d81400000862000000000000,HitBox Edition Cthulhu+,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b4,rightshoulder:b7,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows, +03000000d62000006dca000000000000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000c01100001352000000000000,Battalife Joystick,a:b6,b:b7,back:b2,leftshoulder:b0,leftx:a0,lefty:a1,rightshoulder:b1,start:b3,x:b4,y:b5,platform:Windows, +03000000bd12000015d0000000000000,Nintendo Retrolink USB Super SNES Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Windows, +03000000b50700001403000000000000,IMPACT BLACK,a:b2,b:b3,back:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, +03000000b50700001203000000000000,Techmobility X6-38V,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, +03000000a306000023f6000000000000,Saitek Cyborg V.1 Game pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000a30600001af5000000000000,Saitek Cyborg,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000a30600000cff000000000000,Saitek P2500,a:b2,b:b3,back:b5,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b6,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b9,rightx:a2,righty:a3,start:b4,x:b0,y:b1,platform:Windows, +03000000a30600000c04000000000000,Saitek P2900,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows, +03000000a30600000b04000000000000,Saitek P990,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows, +030000009b2800000500000000000000,Saturn_Adapter_2.0,a:b1,b:b2,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows, +030000008f0e00007530000000000000,PS (R) Gamepad,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b1,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000008f0e00001200000000000000,Acme,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Windows, +030000008f0e00001030000000000000,Mayflash USB Adapter for original Sega Saturn controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b5,rightshoulder:b2,righttrigger:b7,start:b9,x:b3,y:b4,platform:Windows, +030000008f0e00000d31000000000000,GAMEPAD 3 TURBO,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000008f0e00000800000000000000,SpeedLink Strike FX Wireless,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +030000008f0e00000300000000000000,Piranha xtreme,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +03000000888800000803000000000000,PS3,a:b2,b:b1,back:b8,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Windows, +03000000830500006020000000000000,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Windows, +030000008305000031b0000000000000,MaxfireBlaze3,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000790000004318000000000000,Mayflash GameCube Controller Adapter,a:b1,b:b2,back:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b0,leftshoulder:b4,leftstick:b0,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b0,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Windows, +03000000790000001b18000000000000,Venom Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +03000000790000001100000000000000,Sega Saturn Gamepad,a:b1,b:b2,leftshoulder:b6,lefttrigger:b3,leftx:a0,lefty:a4,rightshoulder:b7,righttrigger:b0,start:b8,x:b4,y:b5,platform:Windows, +03000000790000000600000000000000,G-Shark GS-GP702,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows, +03000000790000000018000000000000,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000786901006e70000000000000,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000006f0e00002401000000000000,INJUSTICE FightStick for PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00001e01000000000000,Rock Candy Gamepad for PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006d04000019c2000000000000,Logitech Cordless RumblePad 2 USB,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006d04000018c2000000000000,Logitech RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006d04000016c2000000000000,Generic DirectInput Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006d04000011c2000000000000,Logitech Cordless Wingman,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b5,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b2,righttrigger:b7,rightx:a3,righty:a4,x:b4,platform:Windows, +030000006b1400000055000000000000,bigben ps3padstreetnew,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +0300000066f700000500000000000000,BrutalLegendTest,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows, +03000000666600000488000000000000,TigerGame PS/PS2 Game Controller Adapter,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, +03000000632500002305000000000000,USB Vibration Joystick (BM),a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +030000005e0400008e02000000000000,Controller (XBOX 360 For Windows),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000004f04000023b3000000000000,Dual Trigger 3-in-1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000004f04000015b3000000000000,Thrustmaster Dual Analog 2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows, +030000004f04000004b3000000000000,Thrustmaster Firestorm Dual Power 3,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows, +030000004f04000003d0000000000000,run'n'drive,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b7,leftshoulder:a3,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:a4,rightstick:b11,righttrigger:b5,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000004f04000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Windows, +030000004c050000cc09000000000000,Sony DualShock 4,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000004c050000a00b000000000000,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000004c0500006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Windows, +030000004b120000014d000000000000,NYKO AIRFLO,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:a3,leftstick:a0,lefttrigger:b6,leftx:h0.6,lefty:h0.12,rightshoulder:b5,rightstick:a2,righttrigger:b7,rightx:h0.9,righty:h0.4,start:b9,x:b2,y:b3,platform:Windows, +03000000491900000204000000000000,Ipega PG-9023,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000451300000010000000000000,Generic USB Joystick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000380700008532000000000000,Madcatz Arcade Fightstick TE S PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008483000000000000,Mad Catz FightStick TE S+ PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b6,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008433000000000000,Mad Catz FightStick TE S+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008184000000000000,Mad Catz FightStick TE2+ PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,leftstick:b10,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008134000000000000,Mad Catz FightStick TE2+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b7,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b4,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008084000000000000,Mad Catz TE2 PS4 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008081000000000000,MADCATZ SFV Arcade FightStick Alpha PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008034000000000000,Mad Catz TE2 PS3 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700006652000000000000,UnKnown,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000380700005082000000000000,Mad Catz FightPad PRO PS4,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000380700005032000000000000,Mad Catz FightPad PRO PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700003888000000000000,Madcatz Arcade Fightstick TE S+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700001888000000000000,MadCatz SFIV FightStick PS3,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b6,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000362800000100000000000000,OUYA Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b15,leftshoulder:b4,leftstick:b6,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b13,rightx:a3,righty:a4,start:b14,x:b1,y:b2,platform:Windows, +03000000341a00003608000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000341a00000302000000000000,Hama Scorpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000341a00000208000000000000,SL-6555-SBK,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:-a4,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a3,righty:a2,start:b7,x:b2,y:b3,platform:Windows, +03000000341a00000108000000000000,EXEQ RF USB Gamepad 8206,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000341a00000104000000000000,QanBa Joystick Q4RAF,a:b5,b:b6,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b0,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b7,start:b9,x:b1,y:b2,platform:Windows, +03000000321500000003000000000000,Razer Hydra,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000300f00001611000000000000,QanBa Arcade JoyStick 4018,a:b1,b:b2,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows, +03000000300f00001210000000000000,QanBa Joystick Plus,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Windows, +03000000300f00001201000000000000,Saitek Dual Analog Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, +03000000300f00001101000000000000,saitek rumble pad,a:b2,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, +03000000300f00001001000000000000,Saitek P480 Rumble Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, +03000000300f00000011000000000000,QanBa Arcade JoyStick 1008,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b10,x:b0,y:b3,platform:Windows, +03000000280400000140000000000000,GamePad Pro USB,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +03000000260900002625000000000000,Gamecube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,lefttrigger:a4,leftx:a0,lefty:a1,righttrigger:a5,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Windows, +0300000025090000e803000000000000,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows, +03000000250900000500000000000000,PS3 DualShock,a:b2,b:b1,back:b9,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b0,y:b3,platform:Windows, +03000000250900000128000000000000,Mayflash Arcade Stick,a:b1,b:b2,back:b8,leftshoulder:b0,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b7,start:b9,x:b5,y:b6,platform:Windows, +03000000250900000017000000000000,HRAP2 on PS/SS/N64 Joypad to USB BOX,a:b2,b:b1,back:b9,leftshoulder:b5,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b6,start:b8,x:b3,y:b0,platform:Windows, +03000000222c00000223000000000000,Qanba Obsidian Arcade Joystick PS3 Mode,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000222c00000023000000000000,Qanba Obsidian Arcade Joystick PS4 Mode,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000222c00000020000000000000,QANBA DRONE ARCADE JOYSTICK,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,rightshoulder:b5,righttrigger:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000203800000900000000000000,8Bitdo NES30 PRO Wireless,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000120c0000f60e000000000000,P4 Wired Gamepad,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b7,rightshoulder:b4,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows, +03000000102800000900000000000000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows, +03000000100800000300000000000000,PS2 USB,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a4,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +030000001008000001e5000000000000,NEXT Classic USB Game Controller,a:b0,b:b1,back:b8,leftx:a0,lefty:a1,rightx:a2,righty:a3,start:b9,platform:Windows, +03000000100800000100000000000000,PS1 USB,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +03000000100000008200000000000000,PS360+ v1.66,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:h0.4,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00008b00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00008a00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00008800000000000000,Fighting Stick mini 4,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows, +030000000d0f00008700000000000000,Fighting Stick mini 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00008500000000000000,Fighting Commander 2016 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00008400000000000000,Fighting Commander 5,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00007000000000000000,REAL ARCADE PRO.4 VLX,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00006e00000000000000,HORIPAD 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00006b00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00006a00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00005f00000000000000,Fighting Commander 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00005e00000000000000,Fighting Commander 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,leftstick:b10,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b11,righttrigger:a3,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00005c00000000000000,Real Arcade Pro.V4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00005b00000000000000,Real Arcade Pro.V4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00004d00000000000000,HORIPAD3 A,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00004900000000000000,Hatsune Miku Sho Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00004000000000000000,Hori Fighting Stick Mini 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b4,rightshoulder:b7,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00002700000000000000,FIGHTING STICK V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00002200000000000000,REAL ARCADE Pro.V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00001100000000000000,REAL ARCADE PRO.3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +03000000022000000090000000000000,8Bitdo NES30 PRO USB,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +0300000000f00000f100000000000000,RetroUSB.com Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Windows, +0300000000f000000300000000000000,RetroUSB.com RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Windows, +0300000000050000289b000000000000,Saturn_Adapter_2.0,a:b1,b:b2,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows, + +# Mac OS X +830500000000000031b0000000000000,Cideko AK08b,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +6d040000000000001fc2000000000000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +6d0400000000000019c2000000000000,Logitech Wireless Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +6d0400000000000018c2000000000000,Logitech F510 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +6d0400000000000016c2000000000000,Logitech F310 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +5e040000000000008e02000000000000,X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +4c05000000000000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +4c050000000000006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X, +351200000000000021ab000000000000,SFC30 Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X, +11010000000000002014000000000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b12,x:b2,y:b3,platform:Mac OS X, +11010000000000001714000000000000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b12,x:b2,y:b3,platform:Mac OS X, +10280000000000000900000000000000,8Bitdo SFC30 GamePad Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X, +050000005769696d6f74652028313800,Wii U Pro Controller,a:b16,b:b15,back:b7,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b8,leftshoulder:b19,leftstick:b23,lefttrigger:b21,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b24,righttrigger:b22,rightx:a2,righty:a3,start:b6,x:b18,y:b17,platform:Mac OS X, +050000005769696d6f74652028303000,Wii Remote,a:b4,b:b5,back:b7,dpdown:b3,dpleft:b0,dpright:b1,dpup:b2,guide:b8,leftshoulder:b11,lefttrigger:b12,leftx:a0,lefty:a1,start:b6,x:b10,y:b9,platform:Mac OS X, +0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X, +03000000d8140000cecf000000000000,MC Cthulhu,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000bd12000015d0000000000000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000b40400000a01000000000000,Sega Saturn USB Gamepad,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Mac OS X, +03000000ad1b000001f9000000000000,Gamestop BB-070 X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000008f0e00000300000000000000,Piranha xtreme,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Mac OS X, +030000008916000000fd000000000000,Razer Onza TE,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +03000000830500006020000000000000,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Mac OS X, +03000000811700007e05000000000000,Sega Saturn,a:b2,b:b4,dpdown:b16,dpleft:b15,dpright:b14,dpup:b17,leftshoulder:b8,lefttrigger:a5,leftx:a0,lefty:a2,rightshoulder:b9,righttrigger:a4,start:b13,x:b0,y:b6,platform:Mac OS X, +03000000790000001100000000000000,Retrolink Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a3,lefty:a4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000790000000600000000000000,G-Shark GP-702,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000790000000018000000000000,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b4,b:b8,back:b32,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b16,leftstick:b40,lefttrigger:b24,leftx:a0,lefty:a4,rightshoulder:b20,rightstick:b44,righttrigger:b28,rightx:a8,righty:a12,start:b36,x:b0,y:b12,platform:Mac OS X, +030000006d0400001fc2000000000000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000006d04000019c2000000000000,Logitech Wireless Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000006d04000018c2000000000000,Logitech F510 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000006d04000016c2000000000000,Logitech F310 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000005e040000ea02000000000000,Xbox Wireless Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000005e040000e002000000000000,Xbox Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Mac OS X, +030000005e040000dd02000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000005e0400008e02000000000000,X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000004f04000015b3000000000000,Thrustmaster Dual Analog 3.2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Mac OS X, +030000004f04000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Mac OS X, +030000004c050000cc09000000000000,Sony DualShock 4 V2,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000004c050000a00b000000000000,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000004c0500006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X, +030000003512000021ab000000000000,SFC30 Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X, +0300000025090000e803000000000000,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Mac OS X, +03000000102800000900000000000000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000100800000100000000000000,Twin USB Joystick,a:b4,b:b2,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b12,leftstick:b20,lefttrigger:b8,leftx:a0,lefty:a2,rightshoulder:b14,rightstick:b22,righttrigger:b10,rightx:a6,righty:a4,start:b18,x:b6,y:b0,platform:Mac OS X, +030000000d0f00006600000000000000,HORIPAD FPS PLUS 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00005f00000000000000,HORI Fighting Commander 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00005e00000000000000,HORI Fighting Commander 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00004d00000000000000,HORI Gem Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, + +# Linux +xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +06000000adde0000efbe000002010000,Hidromancer Game Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +060000004c0500006802000000010000,PS3 Controller (Bluetooth),a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, +05000000d6200000ad0d000001000000,Moga Pro,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux, +05000000c82d00002038000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000ac0500003232000001000000,VR-BOX,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux, +05000000a00500003232000001000000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux, +050000007e0500003003000001000000,Nintendo Wii Remote Pro Controller,a:b1,b:b0,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +050000006964726f69643a636f6e0000,idroid:con,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +050000005e040000e002000003090000,Xbox One Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +05000000504c415953544154494f4e00,PS3 Controller (Bluetooth),a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, +050000004c050000cc09000000810000,Sony DualShock 4 (CUH-ZCT2U) (Bluetooth),a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +050000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +050000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +050000004c0500006802000000810000,Sony PLAYSTATION(R)3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +050000004c0500006802000000010000,PS3 Controller (Bluetooth),a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, +0500000047532067616d657061640000,GS gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +05000000380700006652000025010000,Mad Catz C.T.R.L.R ,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +05000000362800000100000003010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux, +05000000362800000100000002010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux, +050000003215000000090000163a0000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, +05000000203800000900000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000102800000900000000010000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux, +05000000010000000100000003000000,Nintendo Wiimote,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +03000000ff1100004133000010010000,GreenAsia Inc.USB Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +03000000ff1100003133000010010000,PC Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +03000000fd0500000030000000010000,InterAct GoPad I-73000 (Fighting Game Layout),a:b3,b:b4,back:b6,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,start:b7,x:b0,y:b1,platform:Linux, +03000000f0250000c183000010010000,Goodbetterbest Ltd USB Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000e82000006058000001010000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +03000000de280000ff11000001000000,Valve Streaming Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000de280000fc11000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000d81400000862000011010000,HitBox (PS3/PC) Analog Mode,a:b1,b:b2,back:b8,guide:b9,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b12,x:b0,y:b3,platform:Linux, +03000000d814000007cd000011010000,Toodles 2008 Chimp PC/PS3,a:b0,b:b1,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b2,platform:Linux, +03000000c9110000f055000011010000,HJC Game GAMEPAD,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +03000000c82d00000190000011010000,8Bitdo NES30 Pro 8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000c6240000045d000025010000,Razer Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000c0160000e105000001010000,Xin-Mo Xin-Mo Dual Arcade,a:b4,b:b3,back:b6,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b9,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b1,y:b0,platform:Linux, +03000000c01600008704000011010000,Serial/Keyboard/Mouse/Joystick,a:b12,b:b10,back:b4,dpdown:b2,dpleft:b3,dpright:b1,dpup:b0,leftshoulder:b9,leftstick:b14,lefttrigger:b6,leftx:a1,lefty:a0,rightshoulder:b8,rightstick:b15,righttrigger:b7,rightx:a2,righty:a3,start:b5,x:b13,y:b11,platform:Linux, +03000000bd12000015d0000010010000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Linux, +03000000ba2200002010000001010000,Jess Technology USB Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +03000000b40400000a01000000010000,CYPRESS USB Gamepad,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Linux, +03000000ad1b00002ef0000090040000,Mad Catz Fightpad SFxT,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Linux, +03000000ad1b000016f0000090040000,Mad Catz Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000ad1b000001f5000033050000,Hori Pad EX Turbo 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000a306000023f6000011010000,Saitek Cyborg V.1 Game Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux, +03000000a306000018f5000010010000,Saitek PLC Saitek P3200 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Linux, +03000000a30600000c04000011010000,Saitek P2900 Wireless Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b12,x:b0,y:b3,platform:Linux, +03000000a30600000901000000010000,Saitek P880,a:b2,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,x:b0,y:b1,platform:Linux, +030000009b2800000300000001010000,raphnet.net 4nes4snes v1.5,a:b0,b:b4,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Linux, +030000008f0e00001200000010010000,GreenAsia Inc. USB Joystick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux, +030000008f0e00000300000010010000,GreenAsia Inc. USB Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +030000008916000001fd000024010000,Razer Onza Classic Edition,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000008916000000fd000024010000,Razer Onza Tournament,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000830500006020000010010000,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Linux, +03000000790000001100000010010000,RetroLink Saturn Classic Controller,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Linux, +03000000790000001100000000010000,USB Gamepad1,a:b2,b:b1,back:b8,dpdown:a0,dpleft:a1,dpright:a2,dpup:a4,start:b9,platform:Linux, +03000000790000000600000010010000,DragonRise Inc. Generic USB Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Linux, +03000000780000000600000010010000,Microntek USB Joystick,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux, +030000006f0e00004601000001010000,Rock Candy Wired Controller for Xbox One,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e00003901000020060000,Afterglow Wired Controller for Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e00003001000001010000,EA Sports PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006f0e00001f01000000010000,Generic X-Box pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e00001e01000011010000,Rock Candy Gamepad for PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006f0e00001304000000010000,Generic X-Box pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:a0,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:a3,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e00000104000000010000,Gamestop Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e00000103000000020000,Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006e0500000320000010010000,JC-U3613M - DirectInput Mode,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Linux, +030000006d0400001fc2000005030000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006d0400001ec2000020200000,Logitech F510 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006d0400001dc2000014400000,Logitech F310 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006d04000019c2000011010000,Logitech F710 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d04000019c2000010010000,Logitech Cordless RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d04000018c2000010010000,Logitech RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d04000016c2000011010000,Logitech F310 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d04000016c2000010010000,Logitech Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d04000011c2000010010000,Logitech WingMan Cordless RumblePad,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b6,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b10,rightx:a3,righty:a4,start:b8,x:b3,y:b4,platform:Linux, +03000000666600006706000000010000,boom PSX to PC Converter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Linux, +03000000666600000488000000010000,Super Joy Box 5 Pro,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux, +030000005e040000dd02000003020000,Microsoft X-Box One pad v2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000d102000001010000,Xbox One Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000a102000007010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000a102000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400009102000007010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008e02000073050000,Speedlink TORID Wireless Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008e02000062230000,Microsoft X-Box 360 pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008e02000020200000,SpeedLink XEOX Pro Analog Gamepad pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008e02000014010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008e02000010010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008e02000004010000,Microsoft X-Box 360 pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008902000021010000,Microsoft X-Box pad v2 (US),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, +030000005e0400008502000000010000,Microsoft X-Box pad (Japan),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, +030000005e0400001907000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400000202000000010000,Old Xbox pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, +03000000550900001072000011010000,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, +030000004f04000023b3000000010000,Thrustmaster Dual Trigger 3-in-1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004f04000020b3000010010000,Thrustmaster 2 in 1 DT,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux, +030000004f04000015b3000010010000,Thrustmaster Dual Analog 4,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux, +030000004f04000009d0000000010000,Thrustmaster Run N Drive Wireless PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000004f04000008d0000000010000,Thrustmaster Run N Drive Wireless,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004f04000000b3000010010000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Linux, +030000004c050000cc09000011810000,Sony DualShock 4 (CUH-ZCT2U) (USB),a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +030000004c050000cc09000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004c050000c405000011810000,Sony DualShock 4,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +030000004c050000c405000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004c050000a00b000011010000,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004c0500006802000011810000,Sony PLAYSTATION(R)3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +030000004c0500006802000011010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, +03000000451300000830000010010000,NYKO CORE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000380700008483000011010000,Mad Catz FightStick TE S+ PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000380700008433000011010000,Mad Catz FightStick TE S+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000380700008084000011010000,Mad Catz fightstick (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000380700008034000011010000,Mad Catz fightstick (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000380700003888000010010000,MadCatz PC USB Wired Stick 8838,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:a0,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000380700003847000090040000,Mad Catz Wired Xbox 360 Controller (SFIV),a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +03000000380700001888000010010000,MadCatz PC USB Wired Stick 8818,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000380700001647000010040000,Mad Catz Wired Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000341a00003608000011010000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000341a000005f7000010010000,GameCube {HuiJia USB box},a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Linux, +03000000321500000009000011010000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, +03000000300f00001001000010010000,Jess Tech Dual Analog Rumble Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux, +03000000280400000140000000010000,Gravis GamePad Pro USB ,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +03000000260900008888000000010000,GameCube {WiseGroup USB box},a:b0,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3,start:b7,x:b1,y:b3,platform:Linux, +03000000250900000500000000010000,Sony PS2 pad with SmartJoy adapter,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux, +03000000100800000300000010010000,USB Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +030000001008000001e5000010010000,NEXT Classic USB Game Controller,a:b0,b:b1,back:b8,leftx:a0,lefty:a1,rightx:a2,righty:a3,start:b9,platform:Linux, +03000000100800000100000010010000,Twin USB PS2 Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +03000000100000008200000011010000,Akishop Customs PS360+ v1.66,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00006700000001010000,HORIPAD ONE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000000d0f00002200000011010000,HORI CO. LTD. REAL ARCADE Pro.V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00001000000011010000,HORI CO. LTD. FIGHTING STICK 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00000d00000000010000,hori,a:b0,b:b6,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b3,leftx:b4,lefty:b5,rightshoulder:b7,start:b9,x:b1,y:b2,platform:Linux, +0300000000f00000f100000000010000,RetroUSB.com Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux, +0300000000f000000300000000010000,RetroUSB.com RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux, +0000000058626f782047616d65706100,Xbox Gamepad (userspace driver),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, +0000000058626f782033363020576900,Xbox 360 Wireless Controller,a:b0,b:b1,back:b14,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,guide:b7,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Linux, + +# Android +4e564944494120436f72706f72617469,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, + +# iOS +4d466947616d65706164010000000000,MFi Extended Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:iOS, +4d466947616d65706164020000000000,MFi Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b6,x:b2,y:b3,platform:iOS, diff --git a/main/godotcontrollerdb.txt b/main/godotcontrollerdb.txt new file mode 100644 index 0000000000..031a761f30 --- /dev/null +++ b/main/godotcontrollerdb.txt @@ -0,0 +1,38 @@ +# Game Controller DB for SDL in 2.0.6 format +# Source: https://github.com/godotengine/godot + +# Windows +9000318000000000000504944564944,Mayflash Wiimote PC Adapter,a:b2,b:h0.4,x:b0,y:b1,back:b4,start:b5,guide:b11,leftshoulder:b6,rightshoulder:b3,leftx:a0,lefty:a1,platform:Windows, +c911f055000000000000504944564944,GAMEPAD,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +__XINPUT_DEVICE__,XInput Gamepad,a:b12,b:b13,x:b14,y:b15,start:b4,back:b5,leftstick:b6,rightstick:b7,leftshoulder:b8,rightshoulder:b9,dpup:b0,dpdown:b1,dpleft:b2,dpright:b3,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,platform:Windows, + +# Linux +030000005e040000e302000003020000,Microsoft X-Box One Elite pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000006f0e00001302000000010000,Afterglow Gamepad for Xbox 360,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +05000000362800000100000004010000,OUYA Game Controller,leftx:a0,lefty:a1,dpdown:b9,rightstick:b7,rightshoulder:b5,rightx:a3,start:b16,righty:a4,dpleft:b10,lefttrigger:b12,x:b1,dpup:b8,back:b14,leftstick:b6,leftshoulder:b4,y:b2,a:b0,dpright:b11,righttrigger:b13,b:b3,platform:Windows, +030000005e0400001907000000010000,X360 Wireless Controller,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b10,rightshoulder:b5,rightx:a3,start:b7,righty:a4,dpleft:h0.8,lefttrigger:a2,x:b2,dpup:h0.1,back:b6,leftstick:b9,leftshoulder:b4,y:b3,a:b0,dpright:h0.2,righttrigger:a5,b:b1,platform:Windows, +030000005e0400008e02000001000000,Microsoft X-Box 360 pad,leftstick:b9,leftx:a0,lefty:a1,dpdown:h0.1,rightstick:b10,rightshoulder:b5,rightx:a3,start:b7,righty:a4,dpleft:h0.2,lefttrigger:a2,x:b2,dpup:h0.4,back:b6,leftshoulder:b4,y:b3,a:b0,dpright:h0.8,righttrigger:a5,b:b1,platform:Windows, +03000000fd0500002a26000000010000,3dfx InterAct HammerHead FX,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b5,rightshoulder:b7,rightx:a2,start:b11,righty:a3,dpleft:h0.8,lefttrigger:b8,x:b0,dpup:h0.1,back:b10,leftstick:b2,leftshoulder:b6,y:b1,a:b3,dpright:h0.2,righttrigger:b9,b:b4,platform:Windows, +030000006f0e00002801000011010000,PDP Rock Candy Wireless Controller for PS3,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b11,rightshoulder:b5,rightx:a2,start:b9,righty:a3,dpleft:h0.8,lefttrigger:b6,x:b0,dpup:h0.1,back:b8,leftstick:b10,leftshoulder:b4,y:b3,a:b1,dpright:h0.2,righttrigger:b7,b:b2,platform:Windows, +030000000d0f00004d00000011010000,HORI Gem Pad 3,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,platform:Windows, + +# Android +4f5559412047616d6520436f6e74726f,OUYA Game Controller,leftx:a1,lefty:a3,dpdown:b12,rightstick:b8,rightshoulder:b10,rightx:a6,start:b-86,righty:a7,dpleft:b13,lefttrigger:b15,x:b2,dpup:b11,leftstick:b7,leftshoulder:b9,y:b3,a:b0,dpright:b14,righttrigger:b16,b:b1,platform:Windows, +Default Android Gamepad,Default Controller,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b8,rightshoulder:b10,rightx:a2,start:b6,righty:a3,dpleft:h0.8,lefttrigger:a4,x:b2,dpup:h0.1,back:b4,leftstick:b7,leftshoulder:b9,y:b3,a:b0,dpright:h0.2,righttrigger:a5,b:b1,platform:Windows, +532e542e442e20496e74657261637420,3dfx InterAct HammerHead FX,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b25,rightshoulder:b27,rightx:a2,start:b31,righty:a3,dpleft:h0.8,lefttrigger:b28,x:b20,dpup:h0.1,back:b30,leftstick:b22,leftshoulder:b26,y:b21,a:b23,dpright:h0.2,righttrigger:b29,b:b24,platform:Windows, +506572666f726d616e63652044657369,PDP Rock Candy Wireless Controller for PS3,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b6,rightshoulder:b18,rightx:a2,start:b16,righty:a3,dpleft:h0.8,lefttrigger:b9,x:b0,dpup:h0.1,back:h0.2,leftstick:b4,leftshoulder:b3,y:b2,a:b1,dpright:h0.2,righttrigger:b10,b:b17,platform:Windows, +4d6963726f736f667420582d426f7820,Microsoft X-Box 360 pad,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b8,rightshoulder:b10,rightx:a2,start:b6,righty:a3,dpleft:h0.8,lefttrigger:a4,x:b2,dpup:h0.1,leftstick:b7,leftshoulder:b9,y:b3,a:b0,dpright:h0.2,righttrigger:a5,b:b1,platform:Windows, +484f524920434f2e2c4c544420205041,Hori Gem Pad 3,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b6,rightshoulder:b18,rightx:a2,start:b16,righty:a3,dpleft:h0.8,lefttrigger:b9,x:b0,dpup:h0.1,back:b15,leftstick:b4,leftshoulder:b3,y:b2,a:b1,dpright:h0.2,righttrigger:b10,b:b17,platform:Windows, +47656e6572696320582d426f78207061,Logitech F-310,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b8,rightshoulder:b10,rightx:a2,start:b6,righty:a3,dpleft:h0.8,lefttrigger:a5,x:b2,dpup:h0.1,leftstick:b7,leftshoulder:b9,y:b3,a:b0,dpright:h0.2,righttrigger:a4,b:b1,platform:Windows, + +# Javascript +Default HTML5 Gamepad, Default Mapping,leftx:a0,lefty:a1,dpdown:b13,rightstick:b11,rightshoulder:b5,rightx:a2,start:b9,righty:a3,dpleft:b14,lefttrigger:a6,x:b2,dpup:b12,back:b8,leftstick:b10,leftshoulder:b4,y:b3,a:b0,dpright:b15,righttrigger:a7,b:b1,platform:Windows, +c2a94d6963726f736f66742058626f78,Wireless X360 Controller,leftx:a0,lefty:a1,dpdown:b14,rightstick:b10,rightshoulder:b5,rightx:a3,start:b7,righty:a4,dpleft:b11,lefttrigger:a2,x:b2,dpup:b13,back:b6,leftstick:b9,leftshoulder:b4,y:b3,a:b0,dpright:b12,righttrigger:a5,b:b1,platform:Windows, +303534632d303563342d576972656c65,PS4 Controller USB/Win,leftx:a0,lefty:a1,dpdown:b15,rightstick:b11,rightshoulder:b5,rightx:a2,start:b9,righty:a5,lefttrigger:a3,x:b0,dpup:b14,dpleft:b16,dpright:b17,back:b8,leftstick:b10,leftshoulder:b4,y:b3,a:b1,righttrigger:b7,b:b2,platform:Windows, +303534632d303563342d536f6e792043,PS4 Controller USB/Linux,leftx:a0,lefty:a1,dpdown:a7,rightstick:b11,rightshoulder:b5,rightx:a2,start:b9,righty:a5,dpleft:a6,lefttrigger:a3,x:b0,dpup:a7,back:b8,leftstick:b10,leftshoulder:b4,y:b3,a:b1,dpright:a6,righttrigger:a4,b:b2,platform:Windows, +303534632d303236382d536f6e792050,PS3 Controller USB/Linux,leftx:a0,lefty:a1,dpdown:b6,rightstick:b2,rightshoulder:b11,rightx:a2,start:b3,righty:a3,dpleft:b7,lefttrigger:b8,x:b15,dpup:b4,back:b0,leftstick:b1,leftshoulder:b10,y:b12,a:b14,dpright:b5,righttrigger:b9,b:b13,platform:Windows, +303435652d303731392d58626f782033,Wireless X360 Controller,leftx:a0,lefty:a1,dpdown:b14,rightstick:b10,rightshoulder:b5,rightx:a3,start:b7,righty:a4,dpleft:b11,lefttrigger:a2,x:b2,dpup:b13,back:b6,leftstick:b9,leftshoulder:b4,y:b3,a:b0,dpright:b12,righttrigger:a5,b:b1,platform:Windows, +303435652d303238652d4d6963726f73,Wired X360 Controller,leftx:a0,lefty:a1,dpdown:a7,rightstick:b10,rightshoulder:b5,rightx:a3,start:b7,righty:a4,dpleft:a6,lefttrigger:a2,x:b2,dpup:a7,back:b6,leftstick:b9,leftshoulder:b4,y:b3,a:b0,dpright:a6,righttrigger:a5,b:b1,platform:Windows, + +# UWP +__UWP_GAMEPAD__,Xbox Controller,a:b2,b:b3,x:b4,y:b5,start:b0,back:b1,leftstick:b12,rightstick:b13,leftshoulder:b10,rightshoulder:b11,dpup:b6,dpdown:b7,dpleft:b8,dpright:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,platform:Windows,
\ No newline at end of file diff --git a/main/input_default.cpp b/main/input_default.cpp index 323748346a..c3bc83b2de 100644 --- a/main/input_default.cpp +++ b/main/input_default.cpp @@ -30,6 +30,7 @@ #include "input_default.h" +#include "default_controller_mappings.h" #include "input_map.h" #include "os/os.h" #include "scene/resources/texture.h" @@ -525,292 +526,6 @@ void InputDefault::set_mouse_in_window(bool p_in_window) { */ } -// from github.com/gabomdq/SDL_GameControllerDB -static const char *s_ControllerMappings[] = { -#ifdef WINDOWS_ENABLED - "00f00300000000000000504944564944,RetroUSB.com RetroPad,a:b1,b:b5,x:b0,y:b4,back:b2,start:b3,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,", - "00f0f100000000000000504944564944,RetroUSB.com Super RetroPort,a:b1,b:b5,x:b0,y:b4,back:b2,start:b3,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,", - "02200090000000000000504944564944,8Bitdo NES30 PRO USB,a:b0,b:b1,x:b3,y:b4,leftshoulder:b6,rightshoulder:b7,lefttrigger:b8,righttrigger:b9,back:b10,start:b11,leftstick:b13,rightstick:b14,leftx:a0,lefty:a1,rightx:a3,righty:a4,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", - "03000000380700008081000000000000,MADCATZ SFV Arcade FightStick Alpha PS4,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:b6,righttrigger:b7,", - "0d0f1100000000000000504944564944,REAL ARCADE PRO.3,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,lefttrigger:b6,righttrigger:b7,", - "0d0f2200000000000000504944564944,REAL ARCADE Pro.V3,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftx:a0,lefty:a1,rightx:a2,righty:a3,", - "0d0f2700000000000000504944564944,FIGHTING STICK V3,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,lefttrigger:b6,righttrigger:b7,", - "0d0f4000000000000000504944564944,Hori Fighting Stick Mini 3,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b5,rightshoulder:b7,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,lefttrigger:b4,righttrigger:b6,", - "0d0f4900000000000000504944564944,Hatsune Miku Sho Controller,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,", - "0d0f4d00000000000000504944564944,HORIPAD3 A,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,", - "0d0f5e00000000000000504944564944,Fighting Commander 4,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b5,rightshoulder:b4,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a4,righttrigger:a3,", - "0d0f5f00000000000000504944564944,Fighting Commander 4,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,", - "0d0f6a00000000000000504944564944,Real Arcade Pro.4,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a3,rightshoulder:b5,righttrigger:a4,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a5,", - "0d0f6b00000000000000504944564944,Real Arcade Pro.4,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,", - "0d0f6e00000000000000504944564944,HORIPAD 4,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,", - "0d0f7000000000000000504944564944,REAL ARCADE PRO.4 VLX,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,lefttrigger:b6,righttrigger:b7,", - "0d0f8400000000000000504944564944,Fighting Commander 5,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:b6,righttrigger:b7,", - "0d0f8500000000000000504944564944,Fighting Commander 2016 PS3,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,", - "0d0f8700000000000000504944564944,Fighting Stick mini 4,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,lefttrigger:b6,righttrigger:b7,", - "0d0f8800000000000000504944564944,Fighting Stick mini 4,a:b1,b:b2,x:b0,y:b3,back:b9,guide:b12,start:b8,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,lefttrigger:b6,righttrigger:b7,", - "0d0f8a00000000000000504944564944,Real Arcade Pro.4,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a3,rightshoulder:b5,righttrigger:a4,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a5,", - "0d0f8b00000000000000504944564944,Real Arcade Pro.4,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,", - "10008200000000000000504944564944,PS360+ v1.66,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:h0.4,lefttrigger:b6,righttrigger:b7,", - "10080100000000000000504944564944,PS1 USB,a:b2,b:b1,x:b3,y:b0,back:b8,start:b9,leftshoulder:b6,rightshoulder:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a2,lefttrigger:b4,righttrigger:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,", - "100801e5000000000000504944564944,NEXT Classic USB Game Controller,a:b0,b:b1,back:b8,start:b9,rightx:a2,righty:a3,leftx:a0,lefty:a1,", - "10080300000000000000504944564944,PS2 USB,a:b2,b:b1,y:b0,x:b3,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a4,righty:a2,lefttrigger:b4,righttrigger:b5,", - "10280900000000000000504944564944,8Bitdo SFC30 GamePad,a:b1,b:b0,y:b3,x:b4,start:b11,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,", - "120cf60e000000000000504944564944,P4 Wired Gamepad,a:b1,b:b2,x:b0,y:b3,back:b12,guide:b8,start:b9,leftshoulder:b5,rightshoulder:b4,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:h0.0,lefttrigger:b7,righttrigger:b6,", - "20380900000000000000504944564944,8Bitdo NES30 PRO Wireless,a:b0,b:b1,x:b3,y:b4,leftshoulder:b6,rightshoulder:b7,lefttrigger:b8,righttrigger:b9,back:b10,start:b11,leftstick:b13,rightstick:b14,leftx:a0,lefty:a1,rightx:a3,righty:a4,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", - "222c0020000000000000504944564944,QANBA DRONE ARCADE JOYSTICK,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,lefttrigger:a3,righttrigger:a4,", - "222c0023000000000000504944564944,Qanba Obsidian Arcade Joystick PS4 Mode,a:b1,b:b2,x:b0,y:b3,back:b13,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3,righttrigger:a4,", - "222c0223000000000000504944564944,Qanba Obsidian Arcade Joystick PS3 Mode,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,", - "25090017000000000000504944564944,HRAP2 on PS/SS/N64 Joypad to USB BOX,a:b2,b:b1,x:b3,y:b0,back:b9,start:b8,leftshoulder:b5,rightshoulder:b7,leftx:a0,lefty:a1,lefttrigger:b4,righttrigger:b6,", - "25090128000000000000504944564944,Mayflash Arcade Stick,a:b1,b:b2,x:b5,y:b6,back:b8,start:b9,leftshoulder:b0,rightshoulder:b3,leftx:a0,lefty:a1,rightx:h0.4,righty:h0.0,lefttrigger:b4,righttrigger:b7,", - "25090500000000000000504944564944,PS3 DualShock,a:b2,b:b1,back:b9,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b0,y:b3,", - "2509e803000000000000504944564944,Mayflash Wii Classic Controller,a:b1,b:b0,x:b3,y:b2,back:b8,guide:b10,start:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:b11,dpdown:b13,dpleft:b12,dpright:b14,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,", - "28040140000000000000504944564944,GamePad Pro USB,a:b1,b:b2,x:b0,y:b3,back:b8,start:b9,leftshoulder:b4,rightshoulder:b5,leftx:a0,lefty:a1,lefttrigger:b6,righttrigger:b7,", - "300f0011000000000000504944564944,QanBa Arcade JoyStick 1008,x:b0,a:b1,b:b2,y:b3,back:b8,start:b10,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftx:a0,lefty:a1,", - "300f1001000000000000504944564944,Saitek P480 Rumble Pad,a:b2,b:b3,x:b0,y:b1,back:b8,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b6,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a2,lefttrigger:b5,righttrigger:b7,", - "300f1201000000000000504944564944,Saitek Dual Analog Pad,a:b2,b:b3,x:b0,y:b1,back:b8,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b6,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a2,lefttrigger:b5,righttrigger:b7,", - "300f1210000000000000504944564944,QanBa Joystick Plus,a:b0,b:b1,x:b2,y:b3,start:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,", - "300f1611000000000000504944564944,QanBa Arcade JoyStick 4018,a:b1,b:b2,x:b0,y:b3,back:b10,guide:b9,start:b8,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,lefttrigger:b6,righttrigger:b7,", - "341a0104000000000000504944564944,QanBa Joystick Q4RAF,a:b5,b:b6,x:b1,y:b2,back:b8,guide:b10,start:b9,leftshoulder:b0,rightshoulder:b3,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,lefttrigger:b4,righttrigger:b7,", - "341a0108000000000000504944564944,EXEQ RF USB Gamepad 8206,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,leftstick:b8,rightstick:b7,back:b8,start:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightx:a2,righty:a3,", - "341a3608000000000000504944564944,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,", - "36280100000000000000504944564944,OUYA Controller,a:b0,b:b3,y:b2,x:b1,start:b14,guide:b15,leftstick:b6,rightstick:b7,leftshoulder:b4,rightshoulder:b5,dpup:b8,dpleft:b10,dpdown:b9,dpright:b11,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:b12,righttrigger:b13,", - "38071888000000000000504944564944,MadCatz SFIV FightStick PS3,a:b0,b:b1,x:b2,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b5,rightshoulder:b4,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b7,righttrigger:b6,", - "38073888000000000000504944564944,Madcatz Arcade Fightstick TE S+ PS3,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,", - "38075032000000000000504944564944,Mad Catz FightPad PRO PS3,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,", - "38075082000000000000504944564944,Mad Catz FightPad PRO PS4,x:b0,a:b1,b:b2,y:b3,back:b13,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a3,rightshoulder:b5,righttrigger:a4,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a5,", - "38076652000000000000504944564944,UnKnown,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a4,", - "38078034000000000000504944564944,Mad Catz TE2 PS3 Fightstick,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,", - "38078084000000000000504944564944,Mad Catz TE2 PS4 Fightstick,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3,righttrigger:a4,", - "38078134000000000000504944564944,Mad Catz FightStick TE2+ PS3,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b7,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b4,", - "38078184000000000000504944564944,Mad Catz FightStick TE2+ PS4,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b5,rightshoulder:b4,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a4,righttrigger:b7,", - "38078433000000000000504944564944,Mad Catz FightStick TE S+ PS3,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,lefttrigger:b6,righttrigger:b7,", - "38078483000000000000504944564944,Mad Catz FightStick TE S+ PS4,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3,righttrigger:b6,", - "38078532000000000000504944564944,Madcatz Arcade Fightstick TE S PS3,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,", - "45130010000000000000504944564944,Generic USB Joystick,a:b0,b:b1,x:b2,y:b3,back:b8,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,", - "49190204000000000000504944564944,Ipega PG-9023,a:b0,b:b1,x:b3,y:b4,back:b10,start:b11,leftstick:b13,rightstick:b14,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:b8,righttrigger:b9,", - "4b12014d000000000000504944564944,NYKO AIRFLO,a:b0,b:b1,x:b2,y:b3,back:b8,guide:b10,start:b9,leftstick:a0,rightstick:a2,leftshoulder:a3,rightshoulder:b5,dpup:h0.1,dpdown:h0.0,dpleft:h0.8,dpright:h0.2,leftx:h0.6,lefty:h0.12,rightx:h0.9,righty:h0.4,lefttrigger:b6,righttrigger:b7,", - "4c056802000000000000504944564944,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,", - "4c05a00b000000000000504944564944,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b13,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3,righttrigger:a4,", - "4c05c405000000000000504944564944,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,", - "4c05cc09000000000000504944564944,Sony DualShock 4,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b13,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3,righttrigger:a4,", - "4f0400b3000000000000504944564944,Thrustmaster Firestorm Dual Power,a:b0,b:b2,y:b3,x:b1,start:b10,guide:b8,back:b9,leftstick:b11,rightstick:b12,leftshoulder:b4,rightshoulder:b6,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b5,righttrigger:b7,", - "4f0415b3000000000000504944564944,Thrustmaster Dual Analog 3.2,x:b1,a:b0,b:b2,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,rightshoulder:b6,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,", - "4f0423b3000000000000504944564944,Dual Trigger 3-in-1,a:b1,b:b2,x:b0,y:b3,back:b8,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:b6,righttrigger:b7,", - "5e048e02000000000000504944564944,Controller (XBOX 360 For Windows),x:b2,a:b0,b:b1,y:b3,back:b6,start:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,righttrigger:a2,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a3,righty:a4,", - "63252305000000000000504944564944,USB Vibration Joystick (BM),x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,", - "66660488000000000000504944564944,TigerGame PS/PS2 Game Controller Adapter,a:b2,b:b1,x:b3,y:b0,back:b9,start:b8,leftstick:b10,rightstick:b11,leftshoulder:b6,rightshoulder:b7,dpup:b12,dpdown:b14,dpleft:b15,dpright:b13,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b4,righttrigger:b5,", - "6d0416c2000000000000504944564944,Generic DirectInput Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,", - "6d0418c2000000000000504944564944,Logitech RumblePad 2 USB,x:b0,a:b1,b:b2,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,", - "6d0419c2000000000000504944564944,Logitech F710 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,", - "6f0e1e01000000000000504944564944,Rock Candy Gamepad for PS3,a:b1,b:b2,x:b0,y:b3,back:b8,start:b9,guide:b12,leftshoulder:b4,rightshoulder:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,", - "6f0e2401000000000000504944564944,INJUSTICE FightStick for PS3,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b4,rightshoulder:b5,lefttrigger:b6,righttrigger:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2", - "79000018000000000000504944564944,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b1,b:b2,x:b0,y:b3,back:b8,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,", - "79000600000000000000504944564944,G-Shark GS-GP702,a:b2,b:b1,x:b3,y:b0,back:b8,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a4,lefttrigger:b6,righttrigger:b7,", - "79001100000000000000504944564944,Sega Saturn Gamepad,a:b1,b:b2,x:b4,y:b5,start:b8,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a4,lefttrigger:b3,righttrigger:b0,", - "79001b18000000000000504944564944,Venom Arcade Joystick,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,lefttrigger:b6,righttrigger:b7,", - "79004318000000000000504944564944,Mayflash GameCube Controller Adapter,a:b1,b:b2,x:b0,y:b3,back:b0,start:b9,guide:b0,leftshoulder:b4,rightshoulder:b7,leftstick:b0,rightstick:b0,leftx:a0,lefty:a1,rightx:a5,righty:a2,lefttrigger:a3,righttrigger:a4,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,", - "83056020000000000000504944564944,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,y:b2,x:b3,start:b7,back:b6,leftshoulder:b4,rightshoulder:b5,leftx:a0,lefty:a1,", - "88880803000000000000504944564944,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b9,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b0,y:b3,", - "8f0e0300000000000000504944564944,Piranha xtreme,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a2,", - "8f0e0d31000000000000504944564944,Multilaser JS071 USB,a:b1,b:b2,y:b3,x:b0,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,", - "8f0e1030000000000000504944564944,Mayflash USB Adapter for original Sega Saturn controller,a:b0,b:b1,x:b3,y:b4,start:b9,leftshoulder:b6,rightshoulder:b2,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,lefttrigger:b5,righttrigger:b7,", - "8f0e1200000000000000504944564944,Acme,x:b2,a:b0,b:b1,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,rightshoulder:b6,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a2,", - "9000318000000000000504944564944,Mayflash Wiimote PC Adapter,a:b2,b:h0.4,x:b0,y:b1,back:b4,start:b5,guide:b11,leftshoulder:b6,rightshoulder:b3,leftx:a0,lefty:a1,", - "9b280500000000000000504944564944,Saturn_Adapter_2.0,a:b1,b:b2,x:b0,y:b3,start:b9,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,lefttrigger:b4,righttrigger:b5,", - "a3060cff000000000000504944564944,Saitek P2500,a:b2,b:b3,y:b1,x:b0,start:b4,guide:b10,back:b5,leftstick:b8,rightstick:b9,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,", - "bd1215d0000000000000504944564944,Nintendo Retrolink USB Super SNES Classic Controller,y:b0,b:b1,a:b2,x:b3,leftshoulder:b4,rightshoulder:b5,start:b9,back:b8,leftx:a0,lefty:a1,", - "c0111352000000000000504944564944,Battalife Joystick,x:b4,a:b6,b:b7,y:b5,back:b2,start:b3,leftshoulder:b0,rightshoulder:b1,leftx:a0,lefty:a1,", - "c911f055000000000000504944564944,GAMEPAD,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,", - "d6206dca000000000000504944564944,PowerA Pro Ex,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.0,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,", - "d8140862000000000000504944564944,HitBox Edition Cthulhu+,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b5,rightshoulder:b7,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,lefttrigger:b4,righttrigger:b6,", - "d81d0b00000000000000504944564944,BUFFALO BSGP1601 Series ,x:b4,a:b5,b:b3,y:b2,back:b12,start:b13,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b8,lefttrigger:b6,rightshoulder:b9,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,", - "d81d0f00000000000000504944564944,iBUFFALO BSGP1204 Series,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,", - "d81d1000000000000000504944564944,iBUFFALO BSGP1204P Series,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,", - "ff113133000000000000504944564944,SVEN X-PAD,a:b2,b:b3,y:b1,x:b0,start:b5,back:b4,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a4,lefttrigger:b8,righttrigger:b9,", - "ffff0000000000000000504944564944,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,", - "__XINPUT_DEVICE__,XInput Gamepad,a:b12,b:b13,x:b14,y:b15,start:b4,back:b5,leftstick:b6,rightstick:b7,leftshoulder:b8,rightshoulder:b9,dpup:b0,dpdown:b1,dpleft:b2,dpright:b3,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,", -#endif - -#ifdef OSX_ENABLED - "0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,", - "050000005769696d6f74652028303000,Wii Remote,a:b4,b:b5,y:b9,x:b10,start:b6,guide:b8,back:b7,dpup:b2,dpleft:b0,dpdown:b3,dpright:b1,leftx:a0,lefty:a1,lefttrigger:b12,righttrigger:,leftshoulder:b11,", - "050000005769696d6f74652028313800,Wii U Pro Controller,a:b16,b:b15,x:b18,y:b17,back:b7,guide:b8,start:b6,leftstick:b23,rightstick:b24,leftshoulder:b19,rightshoulder:b20,dpup:b11,dpdown:b12,dpleft:b13,dpright:b14,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b21,righttrigger:b22,", - "0d0f0000000000004d00000000000000,HORI Gem Pad 3,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,", - "0d0f0000000000006600000000000000,HORIPAD FPS PLUS 4,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:b6,righttrigger:a4,", - "10080000000000000100000000000000,Twin USB Joystick,a:b4,b:b2,x:b6,y:b0,back:b16,start:b18,leftstick:b20,rightstick:b22,leftshoulder:b12,rightshoulder:b14,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a2,rightx:a6,righty:a4,lefttrigger:b8,righttrigger:b10,", - "10280000000000000900000000000000,8Bitdo SFC30 GamePad,a:b1,b:b0,x:b4,y:b3,back:b10,start:b11,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,", - "2509000000000000e803000000000000,Mayflash Wii Classic Controller,a:b1,b:b0,x:b3,y:b2,back:b8,guide:b10,start:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:b11,dpdown:b13,dpleft:b12,dpright:b14,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,", - "351200000000000021ab000000000000,SFC30 Joystick,a:b1,b:b0,x:b4,y:b3,back:b10,start:b11,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,", - "4c050000000000006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,", - "4c05000000000000a00b000000000000,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b13,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3,righttrigger:a4,", - "4c05000000000000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,", - "4c05000000000000cc09000000000000,Sony DualShock 4 V2,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b13,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3,righttrigger:a4,", - "4f0400000000000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,y:b3,x:b1,start:b10,guide:b8,back:b9,leftstick:b11,rightstick:,leftshoulder:b4,rightshoulder:b6,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b5,righttrigger:b7,", - "4f0400000000000015b3000000000000,Thrustmaster Dual Analog 3.2,x:b1,a:b0,b:b2,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,rightshoulder:b6,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,", - "5e040000000000008e02000000000000,X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,", - "5e04000000000000dd02000000000000,Xbox One Wired Controller,x:b2,a:b0,b:b1,y:b3,back:b9,guide:b10,start:b8,dpleft:b13,dpdown:b12,dpright:b14,dpup:b11,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b6,rightstick:b7,leftx:a0,lefty:a1,rightx:a3,righty:a4,", - "5e04000000000000e002000000000000,Xbox Wireless Controller,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b10,start:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a3,righty:a4,", - "5e04000000000000ea02000000000000,Xbox Wireless Controller,x:b2,a:b0,b:b1,y:b3,back:b9,guide:b10,start:b8,dpleft:b13,dpdown:b12,dpright:b14,dpup:b11,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b6,rightstick:b7,leftx:a0,lefty:a1,rightx:a3,righty:a4,", - "6d0400000000000016c2000000000000,Logitech F310 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,", - "6d0400000000000018c2000000000000,Logitech F510 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,", - "6d0400000000000019c2000000000000,Logitech Wireless Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,", - "6d040000000000001fc2000000000000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,", - "79000000000000000018000000000000,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b4,b:b8,x:b0,y:b12,back:b32,start:b36,leftstick:b40,rightstick:b44,leftshoulder:b16,rightshoulder:b20,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a4,rightx:a8,righty:a12,lefttrigger:b24,righttrigger:b28,", - "79000000000000000600000000000000,G-Shark GP-702,a:b2,b:b1,x:b3,y:b0,back:b8,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:b6,righttrigger:b7,", - "79000000000000001100000000000000,Retrolink Classic Controller,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,leftshoulder:b4,rightshoulder:b5,leftx:a3,lefty:a4,", - "81170000000000007e05000000000000,Sega Saturn,x:b0,a:b2,b:b4,y:b6,start:b13,dpleft:b15,dpdown:b16,dpright:b14,dpup:b17,leftshoulder:b8,lefttrigger:a5,lefttrigger:b10,rightshoulder:b9,righttrigger:a4,righttrigger:b11,leftx:a0,lefty:a2,", - "83050000000000006020000000000000,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,x:b3,y:b2,back:b6,start:b7,leftshoulder:b4,rightshoulder:b5,leftx:a0,lefty:a1,", - "891600000000000000fd000000000000,Razer Onza Tournament,a:b0,b:b1,y:b3,x:b2,start:b8,guide:b10,back:b9,leftstick:b6,rightstick:b7,leftshoulder:b4,rightshoulder:b5,dpup:b11,dpleft:b13,dpdown:b12,dpright:b14,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,", - "8f0e0000000000000300000000000000,Piranha xtreme,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a2,", - "AD1B00000000000001F9000000000000,Gamestop BB-070 X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,", - "ad1b00000000000001f9000000000000,Gamestop BB-070 X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,", - "b4040000000000000a01000000000000,Sega Saturn USB Gamepad,a:b0,b:b1,x:b3,y:b4,back:b5,guide:b2,start:b8,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,", - "bd1200000000000015d0000000000000,Tomee SNES USB Controller,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,leftshoulder:b4,rightshoulder:b5,leftx:a0,lefty:a1,", - "d814000000000000cecf000000000000,MC Cthulhu,leftx:,lefty:,rightx:,righty:,lefttrigger:b6,a:b1,b:b2,y:b3,x:b0,start:b9,back:b8,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,righttrigger:b7,", -#endif - -#if X11_ENABLED - "0000000058626f782047616d65706100,Xbox Gamepad (userspace driver),a:b0,b:b1,x:b2,y:b3,start:b7,back:b6,guide:b8,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftshoulder:b4,rightshoulder:b5,lefttrigger:a5,righttrigger:a4,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a2,righty:a3,", - "0300000000f000000300000000010000,RetroUSB.com RetroPad,a:b1,b:b5,x:b0,y:b4,back:b2,start:b3,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,", - "0300000000f00000f100000000010000,RetroUSB.com Super RetroPort,a:b1,b:b5,x:b0,y:b4,back:b2,start:b3,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,", - "030000000d0f00000d00000000010000,hori,a:b0,b:b6,y:b2,x:b1,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,start:b9,guide:b10,back:b8,leftshoulder:b3,rightshoulder:b7,leftx:b4,lefty:b5,", - "030000000d0f00001000000011010000,HORI CO. LTD. FIGHTING STICK 3,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7", - "030000000d0f00002200000011010000,HORI CO. LTD. REAL ARCADE Pro.V3,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,", - "030000000d0f00004d00000011010000,HORI Gem Pad 3,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,", - "03000000100800000100000010010000,Twin USB PS2 Adapter,a:b2,b:b1,y:b0,x:b3,start:b9,guide:,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a2,lefttrigger:b4,righttrigger:b5,", - "030000001008000001e5000010010000,NEXT Classic USB Game Controller,a:b0,b:b1,back:b8,start:b9,rightx:a2,righty:a3,leftx:a0,lefty:a1,", - "03000000100800000300000010010000,USB Gamepad,a:b2,b:b1,x:b3,y:b0,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a2,lefttrigger:b4,righttrigger:b5,", - "03000000250900000500000000010000,Sony PS2 pad with SmartJoy adapter,a:b2,b:b1,y:b0,x:b3,start:b8,back:b9,leftstick:b10,rightstick:b11,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b4,righttrigger:b5,", - "03000000260900008888000000010000,GameCube {WiseGroup USB box},a:b0,b:b2,y:b3,x:b1,start:b7,leftshoulder:,rightshoulder:b6,dpup:h0.1,dpleft:h0.8,rightstick:,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,", - "03000000280400000140000000010000,Gravis GamePad Pro USB ,x:b0,a:b1,b:b2,y:b3,back:b8,start:b9,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftx:a0,lefty:a1,", - "03000000300f00001001000010010000,Jess Tech Dual Analog Rumble Pad,x:b0,a:b2,b:b3,y:b1,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,rightshoulder:b6,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a2,", - "03000000341a000005f7000010010000,GameCube {HuiJia USB box},a:b1,b:b2,y:b3,x:b0,start:b9,guide:,back:,leftstick:,rightstick:,leftshoulder:,dpleft:b15,dpdown:b14,dpright:b13,leftx:a0,lefty:a1,rightx:a5,righty:a2,lefttrigger:a3,righttrigger:a4,rightshoulder:b7,dpup:b12,", - "03000000380700001647000010040000,Mad Catz Wired Xbox 360 Controller,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,", - "03000000451300000830000010010000,NYKO CORE,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:b6,righttrigger:b7,", - "030000004c0500006802000011010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,", - "030000004c050000a00b000011010000,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b13,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3,righttrigger:a4,", - "030000004c050000c405000011010000,Sony DualShock 4,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:b6,righttrigger:b7,", - "030000004c050000c405000011810000,Sony DualShock 4,a:b0,b:b1,y:b2,x:b3,start:b9,guide:b10,back:b8,leftstick:b11,rightstick:b12,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,", - "030000004c050000cc09000011010000,Sony DualShock 4 V2,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b13,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3,righttrigger:a4,", - "030000004c050000cc09000011810000,Sony DualShock 4 (CUH-ZCT2U) (USB),a:b0,b:b1,y:b2,x:b3,leftshoulder:b4,rightshoulder:b5,back:b8,start:b9,guide:b10,leftstick:b11,rightstick:b12,leftx:a0,lefty:a1,lefttrigger:a2,rightx:a3,righty:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", - "030000004f04000000b3000010010000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,y:b3,x:b1,start:b10,guide:b8,back:b9,leftstick:b11,rightstick:b12,leftshoulder:b4,rightshoulder:b6,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b5,righttrigger:b7,", - "030000004f04000008d0000000010000,Thrustmaster Run N Drive Wireless,a:b1,b:b2,x:b0,y:b3,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:b6,righttrigger:b7,", - "030000004f04000009d0000000010000,Thrustmaster Run N Drive Wireless PS3,a:b1,b:b2,x:b0,y:b3,start:b9,guide:b12,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,", - "030000004f04000015b3000010010000,Thrustmaster Dual Analog 4,a:b0,b:b2,x:b1,y:b3,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b6,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b5,righttrigger:b7,", - "030000004f04000020b3000010010000,Thrustmaster 2 in 1 DT,a:b0,b:b2,y:b3,x:b1,start:b9,guide:,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b6,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b5,righttrigger:b7,", - "030000004f04000023b3000000010000,Thrustmaster Dual Trigger 3-in-1,x:b0,a:b1,b:b2,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a5,", - "030000005e0400001907000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,", - "030000005e0400008502000000010000,Microsoft X-Box pad (Japan),x:b3,a:b0,b:b1,y:b4,back:b6,start:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b5,lefttrigger:a2,rightshoulder:b2,righttrigger:a5,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a3,righty:a4,", - "030000005e0400008902000021010000,Microsoft X-Box pad v2 (US),x:b3,a:b0,b:b1,y:b4,back:b6,start:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b5,lefttrigger:a2,rightshoulder:b2,righttrigger:a5,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a3,righty:a4,", - "030000005e0400008e02000001000000,Microsoft X-Box 360 pad,leftstick:b9,leftx:a0,lefty:a1,dpdown:h0.1,rightstick:b10,rightshoulder:b5,rightx:a3,start:b7,righty:a4,dpleft:h0.2,lefttrigger:a2,x:b2,dpup:h0.4,back:b6,leftshoulder:b4,y:b3,a:b0,dpright:h0.8,righttrigger:a5,b:b1,", - "030000005e0400008e02000004010000,Microsoft X-Box 360 pad,a:b0,b:b1,x:b2,y:b3,back:b6,start:b7,guide:b8,leftshoulder:b4,rightshoulder:b5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,", - "030000005e0400008e02000010010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,", - "030000005e0400008e02000014010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,", - "030000005e0400008e02000020200000,SpeedLink XEOX Pro Analog Gamepad pad,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,", - "030000005e0400008e02000062230000,Microsoft X-Box 360 pad,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,", - "030000005e0400008e02000073050000,Speedlink TORID Wireless Gamepad,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,", - "030000005e0400009102000007010000,X360 Wireless Controller,a:b0,b:b1,y:b3,x:b2,start:b7,guide:b8,back:b6,leftstick:b9,rightstick:b10,leftshoulder:b4,rightshoulder:b5,dpup:b13,dpleft:b11,dpdown:b14,dpright:b12,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,", - "030000005e040000a102000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,", - "030000005e040000d102000001010000,Microsoft X-Box One pad,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,", - "030000005e040000dd02000003020000,Microsoft X-Box One pad v2,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,", - "030000005e040000e302000003020000,Microsoft X-Box One Elite pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,", - "03000000666600000488000000010000,Super Joy Box 5 Pro,a:b2,b:b1,x:b3,y:b0,back:b9,start:b8,leftshoulder:b6,rightshoulder:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b4,righttrigger:b5,dpup:b12,dpleft:b15,dpdown:b14,dpright:b13,", - "030000006d04000011c2000010010000,Logitech WingMan Cordless RumblePad,a:b0,b:b1,y:b4,x:b3,start:b8,guide:b5,back:b2,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:b9,righttrigger:b10,", - "030000006d04000016c2000010010000,Logitech Logitech Dual Action,x:b0,a:b1,b:b2,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,", - "030000006d04000016c2000011010000,Logitech F310 Gamepad (DInput),x:b0,a:b1,b:b2,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,", - "030000006d04000018c2000010010000,Logitech Logitech RumblePad 2 USB,x:b0,a:b1,b:b2,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,", - "030000006d04000019c2000010010000,Logitech Cordless RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,", - "030000006d04000019c2000011010000,Logitech F710 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,", - "030000006d0400001dc2000014400000,Logitech F310 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,", - "030000006d0400001ec2000020200000,Logitech F510 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,", - "030000006d0400001fc2000005030000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,", - "030000006e0500000320000010010000,JC-U3613M - DirectInput Mode,x:b0,a:b2,b:b3,y:b1,back:b10,guide:b12,start:b11,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,", - "030000006f0e00000103000000020000,Logic3 Controller,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,", - "030000006f0e00001302000000010000,Afterglow Gamepad for Xbox 360,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,", - "030000006f0e00001304000000010000,Generic X-Box pad,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:a0,rightstick:a3,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,", - "030000006f0e00001e01000011010000,Rock Candy Gamepad for PS3,a:b1,b:b2,x:b0,y:b3,back:b8,start:b9,guide:b12,leftshoulder:b4,rightshoulder:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,", - "030000006f0e00001f01000000010000,Generic X-Box pad,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,", - "030000006f0e00002801000011010000,PDP Rock Candy Wireless Controller for PS3,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b11,rightshoulder:b5,rightx:a2,start:b9,righty:a3,dpleft:h0.8,lefttrigger:b6,x:b0,dpup:h0.1,back:b8,leftstick:b10,leftshoulder:b4,y:b3,a:b1,dpright:h0.2,righttrigger:b7,b:b2,", - "030000006f0e00003001000001010000,EA Sports PS3 Controller,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,", - "030000006f0e00003901000020060000,Afterglow Wired Controller for Xbox One,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,", - "030000006f0e00004601000001010000,Rock Candy Wired Controller for Xbox One,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,guide:b8,leftstick:b9,rightstick:b10,lefttrigger:a2,righttrigger:a5,leftx:a0,lefty:a1,rightx:a3,righty:a4,", - "03000000780000000600000010010000,Microntek USB Joystick,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,leftx:a0,lefty:a1,", - "03000000790000000600000010010000,DragonRise Inc. Generic USB Joystick ,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a4,", - "03000000790000001100000010010000,RetroLink Saturn Classic Controller,x:b3,a:b0,b:b1,y:b4,back:b5,guide:b2,start:b8,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,", - "03000000830500006020000010010000,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,x:b3,y:b2,back:b6,start:b7,leftshoulder:b4,rightshoulder:b5,leftx:a0,lefty:a1,", - "030000008916000000fd000024010000,Razer Onza Tournament,a:b0,b:b1,y:b3,x:b2,start:b7,guide:b8,back:b6,leftstick:b9,rightstick:b10,leftshoulder:b4,rightshoulder:b5,dpup:b13,dpleft:b11,dpdown:b14,dpright:b12,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,", - "030000008916000001fd000024010000,Razer Onza Classic Edition,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:b11,dpdown:b14,dpright:b12,dpup:b13,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,", - "030000008f0e00000300000010010000,GreenAsia Inc. USB Joystick ,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a2,", - "030000008f0e00001200000010010000,GreenAsia Inc. USB Joystick ,x:b2,a:b0,b:b1,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,rightshoulder:b6,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a2,", - "030000009b2800000300000001010000,raphnet.net 4nes4snes v1.5,x:b1,a:b0,b:b4,y:b5,back:b2,start:b3,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,", - "03000000a30600000901000000010000,Saitek P880,a:b2,b:b3,y:b1,x:b0,leftstick:b8,rightstick:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a2,lefttrigger:b6,righttrigger:b7,", - "03000000a30600000c04000011010000,Saitek P2900 Wireless Pad,a:b1,b:b2,y:b3,x:b0,start:b12,guide:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a2,lefttrigger:b4,righttrigger:b5,", - "03000000a306000018f5000010010000,Saitek PLC Saitek P3200 Rumble Pad,x:b0,a:b1,b:b2,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:a2,rightshoulder:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a4,", - "03000000a306000023f6000011010000,Saitek Cyborg V.1 Game Pad,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a4,lefttrigger:b6,righttrigger:b7,", - "03000000ad1b000001f5000033050000,Hori Pad EX Turbo 2,a:b0,b:b1,y:b3,x:b2,start:b7,guide:b8,back:b6,leftstick:b9,rightstick:b10,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,", - "03000000ad1b000016f0000090040000,Mad Catz Xbox 360 Controller,a:b0,b:b1,y:b3,x:b2,start:b7,guide:b8,back:b6,leftstick:b9,rightstick:b10,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,", - "03000000ad1b00002ef0000090040000,Mad Catz Fightpad SFxT,a:b0,b:b1,y:b3,x:b2,start:b7,guide:b8,back:b6,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,lefttrigger:a2,righttrigger:a5,", - "03000000ba2200002010000001010000,Jess Technology USB Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,", - "03000000bd12000015d0000010010000,Tomee SNES USB Controller,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,leftshoulder:b4,rightshoulder:b5,leftx:a0,lefty:a1,", - "03000000c01600008704000011010000,Serial/Keyboard/Mouse/Joystick,a:b12,b:b10,x:b13,y:b11,back:b4,start:b5,leftstick:b14,rightstick:b15,leftshoulder:b9,rightshoulder:b8,dpup:b0,dpdown:b2,dpleft:b3,dpright:b1,leftx:a1,lefty:a0,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,", - "03000000c0160000e105000001010000,Xin-Mo Xin-Mo Dual Arcade,y:b0,x:b1,b:b3,a:b4,leftshoulder:b2,rightshoulder:b5,back:b6,start:b7,guide:b9,dpleft:b13,dpdown:b12,dpright:b14,dpup:b11,leftx:a0,lefty:a1,", - "03000000c9110000f055000011010000,HJC Game GAMEPAD,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b11,rightshoulder:b5,rightx:a2,start:b9,righty:a3,dpleft:h0.8,lefttrigger:b6,x:b2,dpup:h0.1,back:b8,leftstick:b10,leftshoulder:b4,y:b3,a:b0,dpright:h0.2,righttrigger:b7,b:b1,", - "03000000d814000007cd000011010000,Toodles 2008 Chimp PC/PS3,a:b0,b:b1,y:b2,x:b3,start:b9,back:b8,leftshoulder:b4,rightshoulder:b5,leftx:a0,lefty:a1,lefttrigger:b6,righttrigger:b7,", - "03000000d81400000862000011010000,HitBox (PS3/PC) Analog Mode,a:b1,b:b2,y:b3,x:b0,start:b12,guide:b9,back:b8,leftshoulder:b4,rightshoulder:b5,lefttrigger:b6,righttrigger:b7,leftx:a0,lefty:a1,", - "03000000de280000ff11000001000000,Valve Streaming Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,", - "03000000f0250000c183000010010000,Goodbetterbest Ltd USB Controller,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,", - "03000000fd0500000030000000010000,InterAct GoPad I-73000 (Fighting Game Layout),a:b3,b:b4,y:b1,x:b0,start:b7,back:b6,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,", - "03000000fd0500002a26000000010000,3dfx InterAct HammerHead FX,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b5,rightshoulder:b7,rightx:a2,start:b11,righty:a3,dpleft:h0.8,lefttrigger:b8,x:b0,dpup:h0.1,back:b10,leftstick:b2,leftshoulder:b6,y:b1,a:b3,dpright:h0.2,righttrigger:b9,b:b4,", - "03000000ff1100003133000010010000,PC Game Controller,a:b2,b:b1,y:b0,x:b3,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,", - "03000000ff1100004133000010010000,GreenAsia Inc.USB Joystick,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a2,", - "05000000010000000100000003000000,Nintendo Wiimote,a:b0,b:b1,y:b3,x:b2,start:b9,guide:b10,back:b8,leftstick:b11,rightstick:b12,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,", - "05000000102800000900000000010000,8Bitdo SFC30 GamePad,x:b4,a:b1,b:b0,y:b3,back:b10,start:b11,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,", - "05000000362800000100000002010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,", - "05000000362800000100000003010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,", - "05000000362800000100000004010000,OUYA Game Controller,leftx:a0,lefty:a1,dpdown:b9,rightstick:b7,rightshoulder:b5,rightx:a3,start:b16,righty:a4,dpleft:b10,lefttrigger:b12,x:b1,dpup:b8,back:b14,leftstick:b6,leftshoulder:b4,y:b2,a:b0,dpright:b11,righttrigger:b13,b:b3,", - "05000000380700006652000025010000,Mad Catz C.T.R.L.R ,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,", - "0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,", - "050000004c0500006802000000010000,PS3 Controller (Bluetooth),a:b14,b:b13,y:b12,x:b15,start:b3,guide:b16,back:b0,leftstick:b1,rightstick:b2,leftshoulder:b10,rightshoulder:b11,dpup:b4,dpleft:b7,dpdown:b6,dpright:b5,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b8,righttrigger:b9,", - "050000004c050000c405000000010000,Sony DualShock 4 BT,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,", - "050000004c050000cc09000000010000,Sony DualShock 4 V2 BT,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b13,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3,righttrigger:a4,", - "050000004c050000cc09000000810000,Sony DualShock 4 (CUH-ZCT2U) (Bluetooth),a:b0,b:b1,y:b2,x:b3,leftshoulder:b4,rightshoulder:b5,back:b8,start:b9,guide:b10,leftstick:b11,rightstick:b12,leftx:a0,lefty:a1,lefttrigger:a2,rightx:a3,righty:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", - "05000000504c415953544154494f4e00,PS3 Controller (Bluetooth),a:b14,b:b13,y:b12,x:b15,start:b3,guide:b16,back:b0,leftstick:b1,rightstick:b2,leftshoulder:b10,rightshoulder:b11,dpup:b4,dpleft:b7,dpdown:b6,dpright:b5,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b8,righttrigger:b9,", - "050000005e040000e002000003090000,Xbox One Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,", - "050000007e0500003003000001000000,Nintendo Wii U Pro Controller,a:b0,b:b1,x:b3,y:b2,back:b8,start:b9,guide:b10,leftshoulder:b4,rightshoulder:b5,leftstick:b11,rightstick:b12,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,dpup:b13,dpleft:b15,dpdown:b14,dpright:b16,", - "05000000a00500003232000001000000,8Bitdo Zero GamePad,a:b0,b:b1,x:b3,y:b4,back:b10,start:b11,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,", - "05000000ac0500003232000001000000,VR-BOX,a:b0,b:b1,x:b2,y:b3,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a2,lefttrigger:b4,righttrigger:b5,", - "05000000d6200000ad0d000001000000,Moga Pro,a:b0,b:b1,y:b3,x:b2,start:b6,leftstick:b7,rightstick:b8,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a5,righttrigger:a4,", - "060000004c0500006802000000010000,PS3 Controller (Bluetooth),a:b14,b:b13,y:b12,x:b15,start:b3,guide:b16,back:b0,leftstick:b1,rightstick:b2,leftshoulder:b10,rightshoulder:b11,dpup:b4,dpleft:b7,dpdown:b6,dpright:b5,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b8,righttrigger:b9,", - "06000000adde0000efbe000002010000,Hidromancer Game Controller,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,", -#endif - -#if defined(__ANDROID__) - "Default Android Gamepad,Default Controller,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b8,rightshoulder:b10,rightx:a2,start:b6,righty:a3,dpleft:h0.8,lefttrigger:a4,x:b2,dpup:h0.1,back:b4,leftstick:b7,leftshoulder:b9,y:b3,a:b0,dpright:h0.2,righttrigger:a5,b:b1,", - "47656e6572696320582d426f78207061,Logitech F-310,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b8,rightshoulder:b10,rightx:a2,start:b6,righty:a3,dpleft:h0.8,lefttrigger:a5,x:b2,dpup:h0.1,leftstick:b7,leftshoulder:b9,y:b3,a:b0,dpright:h0.2,righttrigger:a4,b:b1,", - "484f524920434f2e2c4c544420205041,Hori Gem Pad 3,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b6,rightshoulder:b18,rightx:a2,start:b16,righty:a3,dpleft:h0.8,lefttrigger:b9,x:b0,dpup:h0.1,back:b15,leftstick:b4,leftshoulder:b3,y:b2,a:b1,dpright:h0.2,righttrigger:b10,b:b17,", - "4d6963726f736f667420582d426f7820,Microsoft X-Box 360 pad,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b8,rightshoulder:b10,rightx:a2,start:b6,righty:a3,dpleft:h0.8,lefttrigger:a4,x:b2,dpup:h0.1,leftstick:b7,leftshoulder:b9,y:b3,a:b0,dpright:h0.2,righttrigger:a5,b:b1,", - "4e564944494120436f72706f72617469,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,", - "532e542e442e20496e74657261637420,3dfx InterAct HammerHead FX,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b25,rightshoulder:b27,rightx:a2,start:b31,righty:a3,dpleft:h0.8,lefttrigger:b28,x:b20,dpup:h0.1,back:b30,leftstick:b22,leftshoulder:b26,y:b21,a:b23,dpright:h0.2,righttrigger:b29,b:b24,", - "506572666f726d616e63652044657369,PDP Rock Candy Wireless Controller for PS3,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b6,rightshoulder:b18,rightx:a2,start:b16,righty:a3,dpleft:h0.8,lefttrigger:b9,x:b0,dpup:h0.1,back:h0.2,leftstick:b4,leftshoulder:b3,y:b2,a:b1,dpright:h0.2,righttrigger:b10,b:b17,", - "4f5559412047616d6520436f6e74726f,OUYA Game Controller,leftx:a1,lefty:a3,dpdown:b12,rightstick:b8,rightshoulder:b10,rightx:a6,start:b-86,righty:a7,dpleft:b13,lefttrigger:b15,x:b2,dpup:b11,leftstick:b7,leftshoulder:b9,y:b3,a:b0,dpright:b14,righttrigger:b16,b:b1,", -#endif - -#ifdef JAVASCRIPT_ENABLED - "Default HTML5 Gamepad, Default Mapping,leftx:a0,lefty:a1,dpdown:b13,rightstick:b11,rightshoulder:b5,rightx:a2,start:b9,righty:a3,dpleft:b14,lefttrigger:a6,x:b2,dpup:b12,back:b8,leftstick:b10,leftshoulder:b4,y:b3,a:b0,dpright:b15,righttrigger:a7,b:b1,", - "303435652d303238652d4d6963726f73,Wired X360 Controller,leftx:a0,lefty:a1,dpdown:a7,rightstick:b10,rightshoulder:b5,rightx:a3,start:b7,righty:a4,dpleft:a6,lefttrigger:a2,x:b2,dpup:a7,back:b6,leftstick:b9,leftshoulder:b4,y:b3,a:b0,dpright:a6,righttrigger:a5,b:b1,", - "303435652d303731392d58626f782033,Wireless X360 Controller,leftx:a0,lefty:a1,dpdown:b14,rightstick:b10,rightshoulder:b5,rightx:a3,start:b7,righty:a4,dpleft:b11,lefttrigger:a2,x:b2,dpup:b13,back:b6,leftstick:b9,leftshoulder:b4,y:b3,a:b0,dpright:b12,righttrigger:a5,b:b1,", - "303534632d303236382d536f6e792050,PS3 Controller USB/Linux,leftx:a0,lefty:a1,dpdown:b6,rightstick:b2,rightshoulder:b11,rightx:a2,start:b3,righty:a3,dpleft:b7,lefttrigger:b8,x:b15,dpup:b4,back:b0,leftstick:b1,leftshoulder:b10,y:b12,a:b14,dpright:b5,righttrigger:b9,b:b13,", - "303534632d303563342d536f6e792043,PS4 Controller USB/Linux,leftx:a0,lefty:a1,dpdown:a7,rightstick:b11,rightshoulder:b5,rightx:a2,start:b9,righty:a5,dpleft:a6,lefttrigger:a3,x:b0,dpup:a7,back:b8,leftstick:b10,leftshoulder:b4,y:b3,a:b1,dpright:a6,righttrigger:a4,b:b2,", - "303534632d303563342d576972656c65,PS4 Controller USB/Win,leftx:a0,lefty:a1,dpdown:b15,rightstick:b11,rightshoulder:b5,rightx:a2,start:b9,righty:a5,lefttrigger:a3,x:b0,dpup:b14,dpleft:b16,dpright:b17,back:b8,leftstick:b10,leftshoulder:b4,y:b3,a:b1,righttrigger:b7,b:b2,", - "c2a94d6963726f736f66742058626f78,Wireless X360 Controller,leftx:a0,lefty:a1,dpdown:b14,rightstick:b10,rightshoulder:b5,rightx:a3,start:b7,righty:a4,dpleft:b11,lefttrigger:a2,x:b2,dpup:b13,back:b6,leftstick:b9,leftshoulder:b4,y:b3,a:b0,dpright:b12,righttrigger:a5,b:b1,", -#endif - -#ifdef UWP_ENABLED - "__UWP_GAMEPAD__,Xbox Controller,a:b2,b:b3,x:b4,y:b5,start:b0,back:b1,leftstick:b12,rightstick:b13,leftshoulder:b10,rightshoulder:b11,dpup:b6,dpdown:b7,dpleft:b8,dpright:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,", -#endif - NULL -}; - InputDefault::InputDefault() { mouse_button_mask = 0; @@ -847,9 +562,9 @@ InputDefault::InputDefault() { }; int i = 0; - while (s_ControllerMappings[i]) { + while (DefaultControllerMappings::mappings[i]) { - parse_mapping(s_ControllerMappings[i++]); + parse_mapping(DefaultControllerMappings::mappings[i++]); }; } @@ -1109,6 +824,10 @@ void InputDefault::parse_mapping(String p_mapping) { mapping.hat[i].index = 1024 + i; Vector<String> entry = p_mapping.split(","); + if (entry.size() < 2) { + return; + } + CharString uid; uid.resize(17); diff --git a/main/main.cpp b/main/main.cpp index 82b79cd9a2..a59ca3da3b 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -127,6 +127,7 @@ static bool disable_render_loop = false; static int fixed_fps = -1; static bool auto_build_solutions = false; static bool auto_quit = false; +static bool print_fps = false; static OS::ProcessID allow_focus_steal_pid = 0; @@ -255,6 +256,7 @@ void Main::print_help(const char *p_binary) { OS::get_singleton()->print(" --disable-render-loop Disable render loop so rendering only occurs when called explicitly from script.\n"); OS::get_singleton()->print(" --disable-crash-handler Disable crash handler when supported by the platform code.\n"); OS::get_singleton()->print(" --fixed-fps <fps> Force a fixed number of frames per second. This setting disables real-time synchronization.\n"); + OS::get_singleton()->print(" --print-fps Print the frames per second to the stdout.\n"); OS::get_singleton()->print("\n"); OS::get_singleton()->print("Standalone tools:\n"); @@ -665,6 +667,8 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph OS::get_singleton()->print("Missing fixed-fps argument, aborting.\n"); goto error; } + } else if (I->get() == "--print-fps") { + print_fps = true; } else if (I->get() == "--disable-crash-handler") { OS::get_singleton()->disable_crash_handler(); } else { @@ -689,6 +693,19 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph I = N; } + if (globals->setup(game_path, main_pack, upwards) == OK) { + found_project = true; + } else { + +#ifdef TOOLS_ENABLED + editor = false; +#else + OS::get_singleton()->print("Error: Could not load game path '%s'.\n", game_path.ascii().get_data()); + + goto error; +#endif + } + GLOBAL_DEF("memory/limits/multithreaded_server/rid_pool_prealloc", 60); GLOBAL_DEF("network/limits/debugger_stdout/max_chars_per_second", 2048); GLOBAL_DEF("network/limits/debugger_stdout/max_messages_per_frame", 10); @@ -761,19 +778,6 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph #endif - if (globals->setup(game_path, main_pack, upwards) == OK) { - found_project = true; - } else { - -#ifdef TOOLS_ENABLED - editor = false; -#else - OS::get_singleton()->print("Error: Could not load game path '%s'.\n", game_path.ascii().get_data()); - - goto error; -#endif - } - GLOBAL_DEF("logging/file_logging/enable_file_logging", false); GLOBAL_DEF("logging/file_logging/log_path", "user://logs/log.txt"); GLOBAL_DEF("logging/file_logging/max_log_files", 10); @@ -953,7 +957,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph Engine::get_singleton()->set_iterations_per_second(GLOBAL_DEF("physics/common/physics_fps", 60)); Engine::get_singleton()->set_target_fps(GLOBAL_DEF("debug/settings/fps/force_fps", 0)); - GLOBAL_DEF("debug/settings/stdout/print_fps", OS::get_singleton()->is_stdout_verbose()); + GLOBAL_DEF("debug/settings/stdout/print_fps", false); if (!OS::get_singleton()->_verbose_stdout) //overridden OS::get_singleton()->_verbose_stdout = GLOBAL_DEF("debug/settings/stdout/verbose_stdout", false); @@ -1826,9 +1830,13 @@ bool Main::iteration() { if (frame > 1000000) { - if (GLOBAL_DEF("debug/settings/stdout/print_fps", OS::get_singleton()->is_stdout_verbose()) && !editor) { - print_line("FPS: " + itos(frames)); - }; + if (editor || project_manager) { + if (print_fps) { + print_line("Editor FPS: " + itos(frames)); + } + } else if (GLOBAL_GET("debug/settings/stdout/print_fps") || print_fps) { + print_line("Game FPS: " + itos(frames)); + } Engine::get_singleton()->_fps = frames; performance->set_process_time(USEC_TO_SEC(idle_process_max)); diff --git a/main/tests/test_gui.cpp b/main/tests/test_gui.cpp index b7b6c21692..305b749717 100644 --- a/main/tests/test_gui.cpp +++ b/main/tests/test_gui.cpp @@ -185,6 +185,10 @@ public: popup->add_item("Popup"); popup->add_check_item("Check Popup"); popup->set_item_checked(4, true); + popup->add_separator(); + popup->add_radio_check_item("Option A"); + popup->set_item_checked(6, true); + popup->add_radio_check_item("Option B"); OptionButton *options = memnew(OptionButton); diff --git a/methods.py b/methods.py index 42679610af..792417866e 100644 --- a/methods.py +++ b/methods.py @@ -597,6 +597,9 @@ def parse_cg_file(fname, uniforms, sizes, conditionals): line = fs.readline() + fs.close() + + import glob @@ -644,8 +647,8 @@ void unregister_module_types() { } """ - f = open("modules/register_module_types.gen.cpp", "w") - f.write(modules_cpp) + with open("modules/register_module_types.gen.cpp", "w") as f: + f.write(modules_cpp) return module_list @@ -744,18 +747,18 @@ def android_add_default_config(self, config): def android_add_to_manifest(self, file): base_path = self.Dir(".").abspath + "/modules/" + self.current_module + "/" + file - f = open(base_path, "r") - self.android_manifest_chunk += f.read() + with open(base_path, "r") as f: + self.android_manifest_chunk += f.read() def android_add_to_permissions(self, file): base_path = self.Dir(".").abspath + "/modules/" + self.current_module + "/" + file - f = open(base_path, "r") - self.android_permission_chunk += f.read() + with open(base_path, "r") as f: + self.android_permission_chunk += f.read() def android_add_to_attributes(self, file): base_path = self.Dir(".").abspath + "/modules/" + self.current_module + "/" + file - f = open(base_path, "r") - self.android_appattributes_chunk += f.read() + with open(base_path, "r") as f: + self.android_appattributes_chunk += f.read() def disable_module(self): self.disabled_modules.append(self.current_module) @@ -778,13 +781,10 @@ def use_windows_spawn_fix(self, platform=None): import subprocess def mySubProcess(cmdline, env): - prefix = "" - if(platform == 'javascript'): - prefix = "python.exe " startupinfo = subprocess.STARTUPINFO() startupinfo.dwFlags |= subprocess.STARTF_USESHOWWINDOW - proc = subprocess.Popen(prefix + cmdline, stdin=subprocess.PIPE, stdout=subprocess.PIPE, + proc = subprocess.Popen(cmdline, stdin=subprocess.PIPE, stdout=subprocess.PIPE, stderr=subprocess.PIPE, startupinfo=startupinfo, shell=False, env=env) data, err = proc.communicate() rv = proc.wait() @@ -886,9 +886,11 @@ def save_active_platforms(apnames, ap): str += "};\n" + pngf.close() + wf = x + "/" + name + ".gen.h" - pngw = open(wf, "w") - pngw.write(str) + with open(wf, "w") as pngw: + pngw.write(str) def no_verbose(sys, env): @@ -1048,8 +1050,8 @@ def generate_cpp_hint_file(filename): pass else: try: - fd = open(filename, "w") - fd.write("#define GDCLASS(m_class, m_inherits)\n") + with open(filename, "w") as fd: + fd.write("#define GDCLASS(m_class, m_inherits)\n") except IOError: print("Could not write cpp.hint file.") diff --git a/misc/dist/html/default.html b/misc/dist/html/default.html index a1a4e89d02..4e3515a7b6 100644 --- a/misc/dist/html/default.html +++ b/misc/dist/html/default.html @@ -244,9 +244,6 @@ $GODOT_HEAD_INCLUDE var statusMode = 'hidden'; var indeterminiateStatusAnimationId = 0; - setStatusMode('indeterminate'); - engine.setCanvas(canvas); - function setStatusMode(mode) { if (statusMode === mode || !initializing) @@ -367,18 +364,27 @@ $GODOT_HEAD_INCLUDE }); } - engine.startGame(BASENAME + '.pck').then(() => { - setStatusMode('hidden'); - initializing = false; - }, err => { + function displayFailureNotice(err) { + var msg = err.message || err; if (DEBUG_ENABLED) { - printError(err.message); - console.warn(err); + printError(msg); } - setStatusNotice(err.message); + console.error(msg); + setStatusNotice(msg); setStatusMode('notice'); initializing = false; - }); + }; + + if (!Engine.isWebGLAvailable()) { + displayFailureNotice("WebGL not available"); + } else { + setStatusMode('indeterminate'); + engine.setCanvas(canvas); + engine.startGame(BASENAME + '.pck').then(() => { + setStatusMode('hidden'); + initializing = false; + }, displayFailureNotice); + } })(); //]]></script> </body> diff --git a/misc/dist/linux/godot.6 b/misc/dist/linux/godot.6 index 04982d9919..26ebe01af7 100644 --- a/misc/dist/linux/godot.6 +++ b/misc/dist/linux/godot.6 @@ -59,7 +59,7 @@ Password for remote filesystem. Audio driver ('PulseAudio', 'ALSA'). .TP \fB\-\-video\-driver\fR <driver> -Video driver ('GLES3'). +Video driver ('GLES3', 'GLES2'). .SS "Display options:" .TP \fB\-f\fR, \fB\-\-fullscreen\fR @@ -119,6 +119,9 @@ Disable crash handler when supported by the platform code. .TP \fB\-\-fixed\-fps\fR <fps> Force a fixed number of frames per second. This setting disables real\-time synchronization. +.TP +\fB\-\-print\-fps\fR +Print the frames per second to the stdout. .SS "Standalone tools:" .TP \fB\-s\fR, \fB\-\-script\fR <script> diff --git a/misc/dist/linux/godot.appdata.xml b/misc/dist/linux/godot.appdata.xml index 907fe1f3be..a381556025 100644 --- a/misc/dist/linux/godot.appdata.xml +++ b/misc/dist/linux/godot.appdata.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8"?> -<!-- Copyright 2017 Rémi Verschelde <akien@godotengine.org> --> +<!-- Copyright 2017-2018 Rémi Verschelde <akien@godotengine.org> --> <component type="desktop"> <id>godot.desktop</id> <metadata_license>CC0-1.0</metadata_license> diff --git a/misc/dist/linux/godot.desktop b/misc/dist/linux/godot.desktop index 545c491256..974352b117 100644 --- a/misc/dist/linux/godot.desktop +++ b/misc/dist/linux/godot.desktop @@ -2,7 +2,7 @@ Name=Godot Engine GenericName=Libre game engine Comment=Multi-platform 2D and 3D game engine with a feature rich editor -Exec=godot -pm +Exec=godot -p Icon=godot Terminal=false Type=Application diff --git a/misc/scripts/fix_headers.py b/misc/scripts/fix_headers.py index 809820c20f..48b9628b1f 100644 --- a/misc/scripts/fix_headers.py +++ b/misc/scripts/fix_headers.py @@ -92,9 +92,11 @@ while (fname != ""): fileread.close() # Write - fileread = open(fname.strip(), "wb") - fileread.write(text) - fileread.close() + filewrite = open(fname.strip(), "wb") + filewrite.write(text) + filewrite.close() # Next file fname = files.readline() + +files.close()
\ No newline at end of file diff --git a/misc/scripts/make_glwrapper.py b/misc/scripts/make_glwrapper.py index 5694d2327e..15b66a950b 100644 --- a/misc/scripts/make_glwrapper.py +++ b/misc/scripts/make_glwrapper.py @@ -16,9 +16,7 @@ READ_CONSTANTS = 2 read_what = READ_TYPES -for x in (range(len(sys.argv) - 1)): - f = open(sys.argv[x + 1], "r") - +def read_file(f): while(True): line = f.readline() @@ -86,6 +84,9 @@ for x in (range(len(sys.argv) - 1)): functions.append(funcdata) print(funcdata) +for path in sys.argv[1:]: + with open(path, "r") as f: + read_file(f) # print(types) # print(constants) @@ -156,6 +157,7 @@ f.write("void glWrapperInit( GLWrapperFuncPtr (*wrapperFunc)(const char*) );\n") f.write("#ifdef __cplusplus\n}\n#endif\n") f.write("#endif\n\n") +f.close() f = open("glwrapper.c", "w") @@ -176,3 +178,4 @@ for x in functions: f.write("\n\n") f.write("}\n") f.write("\n\n") +f.close() diff --git a/modules/bullet/area_bullet.cpp b/modules/bullet/area_bullet.cpp index 648919e612..ec78cddb6a 100644 --- a/modules/bullet/area_bullet.cpp +++ b/modules/bullet/area_bullet.cpp @@ -68,7 +68,8 @@ AreaBullet::AreaBullet() : } AreaBullet::~AreaBullet() { - remove_all_overlapping_instantly(); + // Call "remove_all_overlapping_instantly();" is not necessary because the exit + // signal are handled by godot, so just clear the array } void AreaBullet::dispatch_callbacks() { @@ -131,12 +132,13 @@ void AreaBullet::remove_all_overlapping_instantly() { overlappingObjects.clear(); } -void AreaBullet::remove_overlapping_instantly(CollisionObjectBullet *p_object) { +void AreaBullet::remove_overlapping_instantly(CollisionObjectBullet *p_object, bool p_notify) { CollisionObjectBullet *supportObject; for (int i = overlappingObjects.size() - 1; 0 <= i; --i) { supportObject = overlappingObjects[i].object; if (supportObject == p_object) { - call_event(supportObject, PhysicsServer::AREA_BODY_REMOVED); + if (p_notify) + call_event(supportObject, PhysicsServer::AREA_BODY_REMOVED); supportObject->on_exit_area(this); overlappingObjects.remove(i); break; diff --git a/modules/bullet/area_bullet.h b/modules/bullet/area_bullet.h index 78136d574b..4104780de9 100644 --- a/modules/bullet/area_bullet.h +++ b/modules/bullet/area_bullet.h @@ -152,7 +152,7 @@ public: void remove_all_overlapping_instantly(); // Dispatch the callbacks and removes from overlapping list - void remove_overlapping_instantly(CollisionObjectBullet *p_object); + void remove_overlapping_instantly(CollisionObjectBullet *p_object, bool p_notify); virtual void on_collision_filters_change(); virtual void on_collision_checker_start() {} diff --git a/modules/bullet/bullet_physics_server.cpp b/modules/bullet/bullet_physics_server.cpp index 4a0c7499b4..6246a295ec 100644 --- a/modules/bullet/bullet_physics_server.cpp +++ b/modules/bullet/bullet_physics_server.cpp @@ -89,7 +89,9 @@ BulletPhysicsServer::BulletPhysicsServer() : active(true), active_spaces_count(0) {} -BulletPhysicsServer::~BulletPhysicsServer() {} +BulletPhysicsServer::~BulletPhysicsServer() { + bulletdelete(emptyShape); +} RID BulletPhysicsServer::shape_create(ShapeType p_shape) { ShapeBullet *shape = NULL; diff --git a/modules/bullet/collision_object_bullet.cpp b/modules/bullet/collision_object_bullet.cpp index 34aff68a4a..77f8df34cb 100644 --- a/modules/bullet/collision_object_bullet.cpp +++ b/modules/bullet/collision_object_bullet.cpp @@ -68,12 +68,10 @@ CollisionObjectBullet::CollisionObjectBullet(Type p_type) : force_shape_reset(false) {} CollisionObjectBullet::~CollisionObjectBullet() { - // Remove all overlapping + // Remove all overlapping, notify is not required since godot take care of it for (int i = areasOverlapped.size() - 1; 0 <= i; --i) { - areasOverlapped[i]->remove_overlapping_instantly(this); + areasOverlapped[i]->remove_overlapping_instantly(this, /*Notify*/ false); } - // not required - // areasOverlapped.clear(); destroyBulletCollisionObject(); } diff --git a/modules/bullet/godot_result_callbacks.cpp b/modules/bullet/godot_result_callbacks.cpp index 72c982bb0b..caa3d677dd 100644 --- a/modules/bullet/godot_result_callbacks.cpp +++ b/modules/bullet/godot_result_callbacks.cpp @@ -63,6 +63,9 @@ bool GodotClosestRayResultCallback::needsCollision(btBroadphaseProxy *proxy0) co } bool GodotAllConvexResultCallback::needsCollision(btBroadphaseProxy *proxy0) const { + if (count >= m_resultMax) + return false; + const bool needs = GodotFilterCallback::test_collision_filters(m_collisionFilterGroup, m_collisionFilterMask, proxy0->m_collisionFilterGroup, proxy0->m_collisionFilterMask); if (needs) { btCollisionObject *btObj = static_cast<btCollisionObject *>(proxy0->m_clientObject); @@ -70,6 +73,7 @@ bool GodotAllConvexResultCallback::needsCollision(btBroadphaseProxy *proxy0) con if (m_exclude->has(gObj->get_self())) { return false; } + return true; } else { return false; @@ -87,7 +91,7 @@ btScalar GodotAllConvexResultCallback::addSingleResult(btCollisionWorld::LocalCo result.collider = 0 == result.collider_id ? NULL : ObjectDB::get_instance(result.collider_id); ++count; - return count < m_resultMax; + return 1; // not used by bullet } bool GodotKinClosestConvexResultCallback::needsCollision(btBroadphaseProxy *proxy0) const { @@ -181,6 +185,9 @@ btScalar GodotAllContactResultCallback::addSingleResult(btManifoldPoint &cp, con } bool GodotContactPairContactResultCallback::needsCollision(btBroadphaseProxy *proxy0) const { + if (m_count >= m_resultMax) + return false; + const bool needs = GodotFilterCallback::test_collision_filters(m_collisionFilterGroup, m_collisionFilterMask, proxy0->m_collisionFilterGroup, proxy0->m_collisionFilterMask); if (needs) { btCollisionObject *btObj = static_cast<btCollisionObject *>(proxy0->m_clientObject); @@ -206,7 +213,7 @@ btScalar GodotContactPairContactResultCallback::addSingleResult(btManifoldPoint ++m_count; - return m_count < m_resultMax; + return 1; // Not used by bullet } bool GodotRestInfoContactResultCallback::needsCollision(btBroadphaseProxy *proxy0) const { @@ -252,20 +259,17 @@ btScalar GodotRestInfoContactResultCallback::addSingleResult(btManifoldPoint &cp m_collided = true; } - return cp.getDistance(); + return 1; // Not used by bullet } void GodotDeepPenetrationContactResultCallback::addContactPoint(const btVector3 &normalOnBInWorld, const btVector3 &pointInWorldOnB, btScalar depth) { - // Has penetration - if (m_penetration_distance < ABS(depth)) { + if (m_penetration_distance > depth) { // Has penetration? bool isSwapped = m_manifoldPtr->getBody0() != m_body0Wrap->getCollisionObject(); - m_penetration_distance = depth; - m_pointCollisionObject = (isSwapped ? m_body0Wrap : m_body1Wrap)->getCollisionObject(); - m_other_compound_shape_index = isSwapped ? m_index1 : m_index0; + m_other_compound_shape_index = isSwapped ? m_index0 : m_index1; m_pointNormalWorld = isSwapped ? normalOnBInWorld * -1 : normalOnBInWorld; - m_pointWorld = isSwapped ? (pointInWorldOnB + normalOnBInWorld * depth) : pointInWorldOnB; + m_pointWorld = isSwapped ? (pointInWorldOnB + (normalOnBInWorld * depth)) : pointInWorldOnB; } } diff --git a/modules/bullet/godot_result_callbacks.h b/modules/bullet/godot_result_callbacks.h index 60493d4788..363051f24c 100644 --- a/modules/bullet/godot_result_callbacks.h +++ b/modules/bullet/godot_result_callbacks.h @@ -185,21 +185,18 @@ struct GodotDeepPenetrationContactResultCallback : public btManifoldResult { btVector3 m_pointWorld; btScalar m_penetration_distance; int m_other_compound_shape_index; - const btCollisionObject *m_pointCollisionObject; GodotDeepPenetrationContactResultCallback(const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap) : btManifoldResult(body0Wrap, body1Wrap), - m_pointCollisionObject(NULL), m_penetration_distance(0), m_other_compound_shape_index(0) {} void reset() { - m_pointCollisionObject = NULL; m_penetration_distance = 0; } bool hasHit() { - return m_pointCollisionObject; + return m_penetration_distance < 0; } virtual void addContactPoint(const btVector3 &normalOnBInWorld, const btVector3 &pointInWorldOnB, btScalar depth); diff --git a/modules/bullet/shape_bullet.cpp b/modules/bullet/shape_bullet.cpp index 5d8d391bd9..76d9614465 100644 --- a/modules/bullet/shape_bullet.cpp +++ b/modules/bullet/shape_bullet.cpp @@ -125,14 +125,13 @@ btScaledBvhTriangleMeshShape *ShapeBullet::create_shape_concave(btBvhTriangleMes } } -btHeightfieldTerrainShape *ShapeBullet::create_shape_height_field(PoolVector<real_t> &p_heights, int p_width, int p_depth, real_t p_cell_size) { +btHeightfieldTerrainShape *ShapeBullet::create_shape_height_field(PoolVector<real_t> &p_heights, int p_width, int p_depth, real_t p_min_height, real_t p_max_height) { const btScalar ignoredHeightScale(1); - const btScalar fieldHeight(500); // Meters const int YAxis = 1; // 0=X, 1=Y, 2=Z const bool flipQuadEdges = false; const void *heightsPtr = p_heights.read().ptr(); - return bulletnew(btHeightfieldTerrainShape(p_width, p_depth, heightsPtr, ignoredHeightScale, -fieldHeight, fieldHeight, YAxis, PHY_FLOAT, flipQuadEdges)); + return bulletnew(btHeightfieldTerrainShape(p_width, p_depth, heightsPtr, ignoredHeightScale, p_min_height, p_max_height, YAxis, PHY_FLOAT, flipQuadEdges)); } btRayShape *ShapeBullet::create_shape_ray(real_t p_length, bool p_slips_on_slope) { @@ -337,10 +336,10 @@ void ConcavePolygonShapeBullet::setup(PoolVector<Vector3> p_faces) { int src_face_count = faces.size(); if (0 < src_face_count) { - btTriangleMesh *shapeInterface = bulletnew(btTriangleMesh); - // It counts the faces and assert the array contains the correct number of vertices. ERR_FAIL_COND(src_face_count % 3); + + btTriangleMesh *shapeInterface = bulletnew(btTriangleMesh); src_face_count /= 3; PoolVector<Vector3>::Read r = p_faces.read(); const Vector3 *facesr = r.ptr(); @@ -387,19 +386,44 @@ void HeightMapShapeBullet::set_data(const Variant &p_data) { Dictionary d = p_data; ERR_FAIL_COND(!d.has("width")); ERR_FAIL_COND(!d.has("depth")); - ERR_FAIL_COND(!d.has("cell_size")); ERR_FAIL_COND(!d.has("heights")); + real_t l_min_height = 0.0; + real_t l_max_height = 0.0; + + // If specified, min and max height will be used as precomputed values + if (d.has("min_height")) + l_min_height = d["min_height"]; + if (d.has("max_height")) + l_max_height = d["max_height"]; + + ERR_FAIL_COND(l_min_height > l_max_height); + int l_width = d["width"]; int l_depth = d["depth"]; - real_t l_cell_size = d["cell_size"]; PoolVector<real_t> l_heights = d["heights"]; ERR_FAIL_COND(l_width <= 0); ERR_FAIL_COND(l_depth <= 0); - ERR_FAIL_COND(l_cell_size <= CMP_EPSILON); - ERR_FAIL_COND(l_heights.size() != (width * depth)); - setup(heights, width, depth, cell_size); + ERR_FAIL_COND(l_heights.size() != (l_width * l_depth)); + + // Compute min and max heights if not specified. + if (!d.has("min_height") && !d.has("max_height")) { + + PoolVector<real_t>::Read r = heights.read(); + int heights_size = heights.size(); + + for (int i = 0; i < heights_size; ++i) { + real_t h = r[i]; + + if (h < l_min_height) + l_min_height = h; + else if (h > l_max_height) + l_max_height = h; + } + } + + setup(l_heights, l_width, l_depth, l_min_height, l_max_height); } Variant HeightMapShapeBullet::get_data() const { @@ -410,8 +434,14 @@ PhysicsServer::ShapeType HeightMapShapeBullet::get_type() const { return PhysicsServer::SHAPE_HEIGHTMAP; } -void HeightMapShapeBullet::setup(PoolVector<real_t> &p_heights, int p_width, int p_depth, real_t p_cell_size) { +void HeightMapShapeBullet::setup(PoolVector<real_t> &p_heights, int p_width, int p_depth, real_t p_min_height, real_t p_max_height) { + // TODO cell size must be tweaked using localScaling, which is a shared property for all Bullet shapes + { // Copy + + // TODO If Godot supported 16-bit integer image format, we could share the same memory block for heightfields + // without having to copy anything, optimizing memory and loading performance (Bullet only reads and doesn't take ownership of the data). + const int heights_size = p_heights.size(); heights.resize(heights_size); PoolVector<real_t>::Read p_heights_r = p_heights.read(); @@ -420,14 +450,16 @@ void HeightMapShapeBullet::setup(PoolVector<real_t> &p_heights, int p_width, int heights_w[i] = p_heights_r[i]; } } + width = p_width; depth = p_depth; - cell_size = p_cell_size; + min_height = p_min_height; + max_height = p_max_height; notifyShapeChanged(); } btCollisionShape *HeightMapShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin) { - btCollisionShape *cs(ShapeBullet::create_shape_height_field(heights, width, depth, cell_size)); + btCollisionShape *cs(ShapeBullet::create_shape_height_field(heights, width, depth, min_height, max_height)); cs->setLocalScaling(p_implicit_scale); prepare(cs); cs->setMargin(p_margin); diff --git a/modules/bullet/shape_bullet.h b/modules/bullet/shape_bullet.h index 2acba90e36..abeea0f9ce 100644 --- a/modules/bullet/shape_bullet.h +++ b/modules/bullet/shape_bullet.h @@ -85,7 +85,7 @@ public: /// IMPORTANT: Remember to delete the shape interface by calling: delete my_shape->getMeshInterface(); static class btConvexPointCloudShape *create_shape_convex(btAlignedObjectArray<btVector3> &p_vertices, const btVector3 &p_local_scaling = btVector3(1, 1, 1)); static class btScaledBvhTriangleMeshShape *create_shape_concave(btBvhTriangleMeshShape *p_mesh_shape, const btVector3 &p_local_scaling = btVector3(1, 1, 1)); - static class btHeightfieldTerrainShape *create_shape_height_field(PoolVector<real_t> &p_heights, int p_width, int p_depth, real_t p_cell_size); + static class btHeightfieldTerrainShape *create_shape_height_field(PoolVector<real_t> &p_heights, int p_width, int p_depth, real_t p_min_height, real_t p_max_height); static class btRayShape *create_shape_ray(real_t p_length, bool p_slips_on_slope); }; @@ -199,7 +199,8 @@ public: PoolVector<real_t> heights; int width; int depth; - real_t cell_size; + real_t min_height; + real_t max_height; HeightMapShapeBullet(); @@ -209,7 +210,7 @@ public: virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin = 0); private: - void setup(PoolVector<real_t> &p_heights, int p_width, int p_depth, real_t p_cell_size); + void setup(PoolVector<real_t> &p_heights, int p_width, int p_depth, real_t p_min_height, real_t p_max_height); }; class RayShapeBullet : public ShapeBullet { diff --git a/modules/bullet/space_bullet.cpp b/modules/bullet/space_bullet.cpp index 8c15758e0f..51a76ff8c5 100644 --- a/modules/bullet/space_bullet.cpp +++ b/modules/bullet/space_bullet.cpp @@ -660,7 +660,10 @@ void SpaceBullet::check_ghost_overlaps() { // For each overlapping for (i = ghostOverlaps.size() - 1; 0 <= i; --i) { - if (!(ghostOverlaps[i]->getUserIndex() == CollisionObjectBullet::TYPE_RIGID_BODY || ghostOverlaps[i]->getUserIndex() == CollisionObjectBullet::TYPE_AREA)) + if (ghostOverlaps[i]->getUserIndex() == CollisionObjectBullet::TYPE_AREA) { + if (!static_cast<AreaBullet *>(ghostOverlaps[i]->getUserPointer())->is_monitorable()) + continue; + } else if (ghostOverlaps[i]->getUserIndex() != CollisionObjectBullet::TYPE_RIGID_BODY) continue; otherObject = static_cast<RigidCollisionObjectBullet *>(ghostOverlaps[i]->getUserPointer()); @@ -1117,7 +1120,7 @@ bool SpaceBullet::RFP_convex_world_test(const btConvexShape *p_shapeA, const btC dispatcher->freeCollisionAlgorithm(algorithm); if (contactPointResult.hasHit()) { - r_delta_recover_movement += contactPointResult.m_pointNormalWorld * (contactPointResult.m_penetration_distance * p_recover_movement_scale); + r_delta_recover_movement += contactPointResult.m_pointNormalWorld * (contactPointResult.m_penetration_distance * -1 * p_recover_movement_scale); if (r_recover_result) { if (contactPointResult.m_penetration_distance < r_recover_result->penetration_distance) { diff --git a/modules/enet/doc_classes/NetworkedMultiplayerENet.xml b/modules/enet/doc_classes/NetworkedMultiplayerENet.xml index 5f94353840..7bee63019b 100644 --- a/modules/enet/doc_classes/NetworkedMultiplayerENet.xml +++ b/modules/enet/doc_classes/NetworkedMultiplayerENet.xml @@ -32,7 +32,7 @@ <argument index="3" name="out_bandwidth" type="int" default="0"> </argument> <description> - Create client that connects to a server at address [code]ip[/code] using specified [code]port[/code]. The given IP needs to be in IPv4 or IPv6 address format, for example: [code]192.168.1.1[/code]. The [code]port[/code] is the port the server is listening on. The [code]in_bandwidth[/code] and [code]out_bandwidth[/code] parameters can be used to limit the incoming and outgoing bandwidth to the given number of bytes per second. The default of 0 means unlimited bandwidth. Note that ENet will strategically drop packets on specific sides of a connection between peers to ensure the peer's bandwidth is not overwhelmed. The bandwidth parameters also determine the window size of a connection which limits the amount of reliable packets that may be in transit at any given time. + Create client that connects to a server at address [code]ip[/code] using specified [code]port[/code]. The given IP needs to be in IPv4 or IPv6 address format, for example: [code]192.168.1.1[/code]. The [code]port[/code] is the port the server is listening on. The [code]in_bandwidth[/code] and [code]out_bandwidth[/code] parameters can be used to limit the incoming and outgoing bandwidth to the given number of bytes per second. The default of 0 means unlimited bandwidth. Note that ENet will strategically drop packets on specific sides of a connection between peers to ensure the peer's bandwidth is not overwhelmed. The bandwidth parameters also determine the window size of a connection which limits the amount of reliable packets that may be in transit at any given time. Returns [code]OK[/code] if a client was created, [code]ERR_ALREADY_IN_USE[/code] if this NetworkedMultiplayerEnet instance already has an open connection (in which case you need to call [method close_connection] first) or [code]ERR_CANT_CREATE[/code] if the client could not be created. </description> </method> <method name="create_server"> @@ -47,7 +47,7 @@ <argument index="3" name="out_bandwidth" type="int" default="0"> </argument> <description> - Create server that listens to connections via [code]port[/code]. The port needs to be an available, unused port between 0 and 65535. Note that ports below 1024 are privileged and may require elevated permissions depending on the platform. To change the interface the server listens on, use [method set_bind_ip]. The default IP is the wildcard [code]*[/code], which listens on all available interfaces. [code]max_clients[/code] is the maximum number of clients that are allowed at once, any number up to 4096 may be used, although the achievable number of simultaneous clients may be far lower and depends on the application. For additional details on the bandwidth parameters, see [method create_client]. + Create server that listens to connections via [code]port[/code]. The port needs to be an available, unused port between 0 and 65535. Note that ports below 1024 are privileged and may require elevated permissions depending on the platform. To change the interface the server listens on, use [method set_bind_ip]. The default IP is the wildcard [code]*[/code], which listens on all available interfaces. [code]max_clients[/code] is the maximum number of clients that are allowed at once, any number up to 4096 may be used, although the achievable number of simultaneous clients may be far lower and depends on the application. For additional details on the bandwidth parameters, see [method create_client]. Returns [code]OK[/code] if a server was created, [code]ERR_ALREADY_IN_USE[/code] if this NetworkedMultiplayerEnet instance already has an open connection (in which case you need to call [method close_connection] first) or [code]ERR_CANT_CREATE[/code] if the server could not be created. </description> </method> <method name="set_bind_ip"> diff --git a/modules/gdnative/gdnative.cpp b/modules/gdnative/gdnative.cpp index 42c3028f2c..897588385a 100644 --- a/modules/gdnative/gdnative.cpp +++ b/modules/gdnative/gdnative.cpp @@ -66,8 +66,169 @@ GDNativeLibrary::GDNativeLibrary() { GDNativeLibrary::~GDNativeLibrary() { } +bool GDNativeLibrary::_set(const StringName &p_name, const Variant &p_property) { + + String name = p_name; + + if (name.begins_with("entry/")) { + String key = name.substr(6, name.length() - 6); + + config_file->set_value("entry", key, p_property); + + set_config_file(config_file); + + return true; + } + + if (name.begins_with("dependency/")) { + String key = name.substr(11, name.length() - 11); + + config_file->set_value("dependencies", key, p_property); + + set_config_file(config_file); + + return true; + } + + return false; +} + +bool GDNativeLibrary::_get(const StringName &p_name, Variant &r_property) const { + String name = p_name; + + if (name.begins_with("entry/")) { + String key = name.substr(6, name.length() - 6); + + r_property = config_file->get_value("entry", key); + + return true; + } + + if (name.begins_with("dependency/")) { + String key = name.substr(11, name.length() - 11); + + r_property = config_file->get_value("dependencies", key); + + return true; + } + + return false; +} + +void GDNativeLibrary::_get_property_list(List<PropertyInfo> *p_list) const { + // set entries + List<String> entry_key_list; + + if (config_file->has_section("entry")) + config_file->get_section_keys("entry", &entry_key_list); + + for (List<String>::Element *E = entry_key_list.front(); E; E = E->next()) { + String key = E->get(); + + PropertyInfo prop; + + prop.type = Variant::STRING; + prop.name = "entry/" + key; + + p_list->push_back(prop); + } + + // set dependencies + List<String> dependency_key_list; + + if (config_file->has_section("dependencies")) + config_file->get_section_keys("dependencies", &dependency_key_list); + + for (List<String>::Element *E = dependency_key_list.front(); E; E = E->next()) { + String key = E->get(); + + PropertyInfo prop; + + prop.type = Variant::STRING; + prop.name = "dependency/" + key; + + p_list->push_back(prop); + } +} + +void GDNativeLibrary::set_config_file(Ref<ConfigFile> p_config_file) { + + set_singleton(p_config_file->get_value("general", "singleton", default_singleton)); + set_load_once(p_config_file->get_value("general", "load_once", default_load_once)); + set_symbol_prefix(p_config_file->get_value("general", "symbol_prefix", default_symbol_prefix)); + set_reloadable(p_config_file->get_value("general", "reloadable", default_reloadable)); + + String entry_lib_path; + { + + List<String> entry_keys; + + if (p_config_file->has_section("entry")) + p_config_file->get_section_keys("entry", &entry_keys); + + for (List<String>::Element *E = entry_keys.front(); E; E = E->next()) { + String key = E->get(); + + Vector<String> tags = key.split("."); + + bool skip = false; + for (int i = 0; i < tags.size(); i++) { + bool has_feature = OS::get_singleton()->has_feature(tags[i]); + + if (!has_feature) { + skip = true; + break; + } + } + + if (skip) { + continue; + } + + entry_lib_path = p_config_file->get_value("entry", key); + break; + } + } + + Vector<String> dependency_paths; + { + + List<String> dependency_keys; + + if (p_config_file->has_section("dependencies")) + p_config_file->get_section_keys("dependencies", &dependency_keys); + + for (List<String>::Element *E = dependency_keys.front(); E; E = E->next()) { + String key = E->get(); + + Vector<String> tags = key.split("."); + + bool skip = false; + for (int i = 0; i < tags.size(); i++) { + bool has_feature = OS::get_singleton()->has_feature(tags[i]); + + if (!has_feature) { + skip = true; + break; + } + } + + if (skip) { + continue; + } + + dependency_paths = p_config_file->get_value("dependencies", key); + break; + } + } + + current_library_path = entry_lib_path; + current_dependencies = dependency_paths; +} + void GDNativeLibrary::_bind_methods() { ClassDB::bind_method(D_METHOD("get_config_file"), &GDNativeLibrary::get_config_file); + ClassDB::bind_method(D_METHOD("set_config_file", "config_file"), &GDNativeLibrary::set_config_file); ClassDB::bind_method(D_METHOD("get_current_library_path"), &GDNativeLibrary::get_current_library_path); ClassDB::bind_method(D_METHOD("get_current_dependencies"), &GDNativeLibrary::get_current_dependencies); @@ -82,6 +243,8 @@ void GDNativeLibrary::_bind_methods() { ClassDB::bind_method(D_METHOD("set_symbol_prefix", "symbol_prefix"), &GDNativeLibrary::set_symbol_prefix); ClassDB::bind_method(D_METHOD("set_reloadable", "reloadable"), &GDNativeLibrary::set_reloadable); + ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "config_file", PROPERTY_HINT_RESOURCE_TYPE, "ConfigFile"), "set_config_file", "get_config_file"); + ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "load_once"), "set_load_once", "should_load_once"); ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "singleton"), "set_singleton", "is_singleton"); ADD_PROPERTYNZ(PropertyInfo(Variant::STRING, "symbol_prefix"), "set_symbol_prefix", "get_symbol_prefix"); @@ -337,73 +500,7 @@ RES GDNativeLibraryResourceLoader::load(const String &p_path, const String &p_or *r_error = err; } - lib->set_singleton(config->get_value("general", "singleton", default_singleton)); - lib->set_load_once(config->get_value("general", "load_once", default_load_once)); - lib->set_symbol_prefix(config->get_value("general", "symbol_prefix", default_symbol_prefix)); - lib->set_reloadable(config->get_value("general", "reloadable", default_reloadable)); - - String entry_lib_path; - { - - List<String> entry_keys; - config->get_section_keys("entry", &entry_keys); - - for (List<String>::Element *E = entry_keys.front(); E; E = E->next()) { - String key = E->get(); - - Vector<String> tags = key.split("."); - - bool skip = false; - for (int i = 0; i < tags.size(); i++) { - bool has_feature = OS::get_singleton()->has_feature(tags[i]); - - if (!has_feature) { - skip = true; - break; - } - } - - if (skip) { - continue; - } - - entry_lib_path = config->get_value("entry", key); - break; - } - } - - Vector<String> dependency_paths; - { - - List<String> dependency_keys; - config->get_section_keys("dependencies", &dependency_keys); - - for (List<String>::Element *E = dependency_keys.front(); E; E = E->next()) { - String key = E->get(); - - Vector<String> tags = key.split("."); - - bool skip = false; - for (int i = 0; i < tags.size(); i++) { - bool has_feature = OS::get_singleton()->has_feature(tags[i]); - - if (!has_feature) { - skip = true; - break; - } - } - - if (skip) { - continue; - } - - dependency_paths = config->get_value("dependencies", key); - break; - } - } - - lib->current_library_path = entry_lib_path; - lib->current_dependencies = dependency_paths; + lib->set_config_file(config); return lib; } diff --git a/modules/gdnative/gdnative.h b/modules/gdnative/gdnative.h index 3298ea950f..b17bb94f1c 100644 --- a/modules/gdnative/gdnative.h +++ b/modules/gdnative/gdnative.h @@ -66,8 +66,14 @@ public: GDNativeLibrary(); ~GDNativeLibrary(); + virtual bool _set(const StringName &p_name, const Variant &p_property); + virtual bool _get(const StringName &p_name, Variant &r_property) const; + virtual void _get_property_list(List<PropertyInfo> *p_list) const; + _FORCE_INLINE_ Ref<ConfigFile> get_config_file() { return config_file; } + void set_config_file(Ref<ConfigFile> p_config_file); + // things that change per-platform // so there are no setters for this _FORCE_INLINE_ String get_current_library_path() const { diff --git a/modules/gdnative/gdnative_api.json b/modules/gdnative/gdnative_api.json index a8919f7130..f41c3859bd 100644 --- a/modules/gdnative/gdnative_api.json +++ b/modules/gdnative/gdnative_api.json @@ -5822,6 +5822,23 @@ ] }, { + "name": "godot_nativescript_set_global_type_tag", + "return_type": "void", + "arguments": [ + ["int", "p_idx"], + ["const char *", "p_name"], + ["const void *", "p_type_tag"] + ] + }, + { + "name": "godot_nativescript_get_global_type_tag", + "return_type": "const void *", + "arguments": [ + ["int", "p_idx"], + ["const char *", "p_name"] + ] + }, + { "name": "godot_nativescript_set_type_tag", "return_type": "void", "arguments": [ diff --git a/modules/gdnative/include/nativescript/godot_nativescript.h b/modules/gdnative/include/nativescript/godot_nativescript.h index 747328bc41..cfbe16fa7d 100644 --- a/modules/gdnative/include/nativescript/godot_nativescript.h +++ b/modules/gdnative/include/nativescript/godot_nativescript.h @@ -214,16 +214,19 @@ void GDAPI godot_nativescript_set_signal_documentation(void *p_gdnative_handle, // type tag API +void GDAPI godot_nativescript_set_global_type_tag(int p_idx, const char *p_name, const void *p_type_tag); +const void GDAPI *godot_nativescript_get_global_type_tag(int p_idx, const char *p_name); + void GDAPI godot_nativescript_set_type_tag(void *p_gdnative_handle, const char *p_name, const void *p_type_tag); const void GDAPI *godot_nativescript_get_type_tag(const godot_object *p_object); // instance binding API typedef struct { - void *(*alloc_instance_binding_data)(void *, godot_object *); - void (*free_instance_binding_data)(void *, void *); + GDCALLINGCONV void *(*alloc_instance_binding_data)(void *, const void *, godot_object *); + GDCALLINGCONV void (*free_instance_binding_data)(void *, void *); void *data; - void (*free_func)(void *); + GDCALLINGCONV void (*free_func)(void *); } godot_instance_binding_functions; int GDAPI godot_nativescript_register_instance_binding_data_functions(godot_instance_binding_functions p_binding_functions); diff --git a/modules/gdnative/nativescript/godot_nativescript.cpp b/modules/gdnative/nativescript/godot_nativescript.cpp index aea595d0f0..ace2ecac5c 100644 --- a/modules/gdnative/nativescript/godot_nativescript.cpp +++ b/modules/gdnative/nativescript/godot_nativescript.cpp @@ -313,6 +313,14 @@ void GDAPI godot_nativescript_set_signal_documentation(void *p_gdnative_handle, signal->get().documentation = *(String *)&p_documentation; } +void GDAPI godot_nativescript_set_global_type_tag(int p_idx, const char *p_name, const void *p_type_tag) { + NativeScriptLanguage::get_singleton()->set_global_type_tag(p_idx, StringName(p_name), p_type_tag); +} + +const void GDAPI *godot_nativescript_get_global_type_tag(int p_idx, const char *p_name) { + return NativeScriptLanguage::get_singleton()->get_global_type_tag(p_idx, StringName(p_name)); +} + void GDAPI godot_nativescript_set_type_tag(void *p_gdnative_handle, const char *p_name, const void *p_type_tag) { String *s = (String *)p_gdnative_handle; @@ -331,13 +339,11 @@ const void GDAPI *godot_nativescript_get_type_tag(const godot_object *p_object) const Object *o = (Object *)p_object; if (!o->get_script_instance()) { - ERR_EXPLAIN("Attempted to get type tag on an object without a script!"); - ERR_FAIL_V(NULL); + return NULL; } else { NativeScript *script = Object::cast_to<NativeScript>(o->get_script_instance()->get_script().ptr()); if (!script) { - ERR_EXPLAIN("Attempted to get type tag on an object without a nativescript attached"); - ERR_FAIL_V(NULL); + return NULL; } if (script->get_script_desc()) @@ -347,10 +353,6 @@ const void GDAPI *godot_nativescript_get_type_tag(const godot_object *p_object) return NULL; } -#ifdef __cplusplus -} -#endif - int GDAPI godot_nativescript_register_instance_binding_data_functions(godot_instance_binding_functions p_binding_functions) { return NativeScriptLanguage::get_singleton()->register_binding_functions(p_binding_functions); } @@ -362,3 +364,7 @@ void GDAPI godot_nativescript_unregister_instance_binding_data_functions(int p_i void GDAPI *godot_nativescript_get_instance_binding_data(int p_idx, godot_object *p_object) { return NativeScriptLanguage::get_singleton()->get_instance_binding_data(p_idx, (Object *)p_object); } + +#ifdef __cplusplus +} +#endif diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp index 5806ee3f3f..d255148e0f 100644 --- a/modules/gdnative/nativescript/nativescript.cpp +++ b/modules/gdnative/nativescript/nativescript.cpp @@ -55,12 +55,6 @@ #include "editor/editor_node.h" #endif -// -// -// Script stuff -// -// - void NativeScript::_bind_methods() { ClassDB::bind_method(D_METHOD("set_class_name", "class_name"), &NativeScript::set_class_name); ClassDB::bind_method(D_METHOD("get_class_name"), &NativeScript::get_class_name); @@ -528,12 +522,6 @@ NativeScript::~NativeScript() { #endif } - // - // - // ScriptInstance stuff - // - // - #define GET_SCRIPT_DESC() script->get_script_desc() void NativeScriptInstance::_ml_call_reversed(NativeScriptDesc *script_data, const StringName &p_method, const Variant **p_args, int p_argcount) { @@ -872,15 +860,12 @@ NativeScriptInstance::~NativeScriptInstance() { } } -// -// -// ScriptingLanguage stuff -// -// - NativeScriptLanguage *NativeScriptLanguage::singleton; void NativeScriptLanguage::_unload_stuff(bool p_reload) { + + Map<String, Ref<GDNative> > erase_and_unload; + for (Map<String, Map<StringName, NativeScriptDesc> >::Element *L = library_classes.front(); L; L = L->next()) { String lib_path = L->key(); @@ -916,18 +901,6 @@ void NativeScriptLanguage::_unload_stuff(bool p_reload) { gdn = E->get(); } - if (gdn.is_valid() && gdn->get_library().is_valid()) { - Ref<GDNativeLibrary> lib = gdn->get_library(); - void *terminate_fn; - Error err = gdn->get_symbol(lib->get_symbol_prefix() + _terminate_call_name, terminate_fn, true); - - if (err == OK) { - void (*terminate)(void *) = (void (*)(void *))terminate_fn; - - terminate((void *)&lib_path); - } - } - for (Map<StringName, NativeScriptDesc>::Element *C = classes.front(); C; C = C->next()) { // free property stuff first @@ -952,6 +925,27 @@ void NativeScriptLanguage::_unload_stuff(bool p_reload) { if (C->get().destroy_func.free_func) C->get().destroy_func.free_func(C->get().destroy_func.method_data); } + + erase_and_unload.insert(lib_path, gdn); + } + + for (Map<String, Ref<GDNative> >::Element *E = erase_and_unload.front(); E; E = E->next()) { + String lib_path = E->key(); + Ref<GDNative> gdn = E->get(); + + library_classes.erase(lib_path); + + if (gdn.is_valid() && gdn->get_library().is_valid()) { + Ref<GDNativeLibrary> lib = gdn->get_library(); + void *terminate_fn; + Error err = gdn->get_symbol(lib->get_symbol_prefix() + _terminate_call_name, terminate_fn, true); + + if (err == OK) { + void (*terminate)(void *) = (void (*)(void *))terminate_fn; + + terminate((void *)&lib_path); + } + } } } @@ -1183,8 +1177,11 @@ void *NativeScriptLanguage::get_instance_binding_data(int p_idx, Object *p_objec } if (!(*binding_data)[p_idx]) { + + const void *global_type_tag = global_type_tags[p_idx].get(p_object->get_class_name()); + // no binding data yet, soooooo alloc new one \o/ - (*binding_data)[p_idx] = binding_functions[p_idx].second.alloc_instance_binding_data(binding_functions[p_idx].second.data, (godot_object *)p_object); + (*binding_data)[p_idx] = binding_functions[p_idx].second.alloc_instance_binding_data(binding_functions[p_idx].second.data, global_type_tag, (godot_object *)p_object); } return (*binding_data)[p_idx]; @@ -1226,6 +1223,27 @@ void NativeScriptLanguage::free_instance_binding_data(void *p_data) { delete &binding_data; } +void NativeScriptLanguage::set_global_type_tag(int p_idx, StringName p_class_name, const void *p_type_tag) { + if (!global_type_tags.has(p_idx)) { + global_type_tags.insert(p_idx, HashMap<StringName, const void *>()); + } + + HashMap<StringName, const void *> &tags = global_type_tags[p_idx]; + + tags.set(p_class_name, p_type_tag); +} + +const void *NativeScriptLanguage::get_global_type_tag(int p_idx, StringName p_class_name) const { + if (!global_type_tags.has(p_idx)) + return NULL; + + const HashMap<StringName, const void *> &tags = global_type_tags[p_idx]; + + const void *tag = tags.get(p_class_name); + + return tag; +} + #ifndef NO_THREADS void NativeScriptLanguage::defer_init_library(Ref<GDNativeLibrary> lib, NativeScript *script) { MutexLock lock(mutex); @@ -1363,6 +1381,7 @@ void NativeReloadNode::_notification(int p_what) { MutexLock lock(NSL->mutex); #endif NSL->_unload_stuff(true); + for (Map<String, Ref<GDNative> >::Element *L = NSL->library_gdnatives.front(); L; L = L->next()) { Ref<GDNative> gdn = L->get(); @@ -1376,7 +1395,6 @@ void NativeReloadNode::_notification(int p_what) { } gdn->terminate(); - NSL->library_classes.erase(L->key()); } unloaded = true; diff --git a/modules/gdnative/nativescript/nativescript.h b/modules/gdnative/nativescript/nativescript.h index 17b6ddc747..68a8126a32 100644 --- a/modules/gdnative/nativescript/nativescript.h +++ b/modules/gdnative/nativescript/nativescript.h @@ -36,6 +36,7 @@ #include "core/self_list.h" #include "io/resource_loader.h" #include "io/resource_saver.h" +#include "oa_hash_map.h" #include "ordered_hash_map.h" #include "os/thread_safe.h" #include "scene/main/node.h" @@ -240,6 +241,8 @@ private: Vector<Pair<bool, godot_instance_binding_functions> > binding_functions; Set<Vector<void *> *> binding_instances; + Map<int, HashMap<StringName, const void *> > global_type_tags; + public: // These two maps must only be touched on the main thread Map<String, Map<StringName, NativeScriptDesc> > library_classes; @@ -323,6 +326,9 @@ public: virtual void *alloc_instance_binding_data(Object *p_object); virtual void free_instance_binding_data(void *p_data); + + void set_global_type_tag(int p_idx, StringName p_class_name, const void *p_type_tag); + const void *get_global_type_tag(int p_idx, StringName p_class_name) const; }; inline NativeScriptDesc *NativeScript::get_script_desc() const { diff --git a/modules/gdnative/pluginscript/register_types.cpp b/modules/gdnative/pluginscript/register_types.cpp index 8888f9e157..924abf29df 100644 --- a/modules/gdnative/pluginscript/register_types.cpp +++ b/modules/gdnative/pluginscript/register_types.cpp @@ -64,7 +64,7 @@ static Error _check_language_desc(const godot_pluginscript_language_desc *desc) // desc->make_function is not mandatory // desc->complete_code is not mandatory // desc->auto_indent_code is not mandatory - // desc->add_global_constant is not mandatory + ERR_FAIL_COND_V(!desc->add_global_constant, ERR_BUG); // desc->debug_get_error is not mandatory // desc->debug_get_stack_level_count is not mandatory // desc->debug_get_stack_level_line is not mandatory @@ -78,7 +78,7 @@ static Error _check_language_desc(const godot_pluginscript_language_desc *desc) // desc->profiling_stop is not mandatory // desc->profiling_get_accumulated_data is not mandatory // desc->profiling_get_frame_data is not mandatory - // desc->frame is not mandatory + // desc->profiling_frame is not mandatory ERR_FAIL_COND_V(!desc->script_desc.init, ERR_BUG); ERR_FAIL_COND_V(!desc->script_desc.finish, ERR_BUG); diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp index db3787470f..87d8fe1bf5 100644 --- a/modules/gdscript/gdscript_editor.cpp +++ b/modules/gdscript/gdscript_editor.cpp @@ -60,7 +60,7 @@ Ref<Script> GDScriptLanguage::get_template(const String &p_class_name, const Str "# var a = 2\n" + "# var b = \"textvar\"\n\n" + "func _ready():\n" + - "%TS%# Called every time the node is added to the scene.\n" + + "%TS%# Called when the node is added to the scene for the first time.\n" + "%TS%# Initialization here\n" + "%TS%pass\n\n" + "#func _process(delta):\n" + @@ -2850,7 +2850,24 @@ Error GDScriptLanguage::lookup_code(const String &p_code, const String &p_symbol return OK; } } else { - r_result.type = ScriptLanguage::LookupResult::RESULT_CLASS_CONSTANT; + /* + // Because get_integer_constant_enum and get_integer_constant dont work on @GlobalScope + // We cannot determine the exact nature of the identifier here + // Otherwise these codes would work + StringName enumName = ClassDB::get_integer_constant_enum("@GlobalScope", p_symbol, true); + if (enumName != NULL) { + r_result.type = ScriptLanguage::LookupResult::RESULT_CLASS_ENUM; + r_result.class_name = "@GlobalScope"; + r_result.class_member = enumName; + return OK; + } + else { + r_result.type = ScriptLanguage::LookupResult::RESULT_CLASS_CONSTANT; + r_result.class_name = "@GlobalScope"; + r_result.class_member = p_symbol; + return OK; + }*/ + r_result.type = ScriptLanguage::LookupResult::RESULT_CLASS_TBD_GLOBALSCOPE; r_result.class_name = "@GlobalScope"; r_result.class_member = p_symbol; return OK; @@ -2913,6 +2930,14 @@ Error GDScriptLanguage::lookup_code(const String &p_code, const String &p_symbol return OK; } + StringName enumName = ClassDB::get_integer_constant_enum(t.obj_type, p_symbol, true); + if (enumName != StringName()) { + r_result.type = ScriptLanguage::LookupResult::RESULT_CLASS_ENUM; + r_result.class_name = t.obj_type; + r_result.class_member = enumName; + return OK; + } + bool success; ClassDB::get_integer_constant(t.obj_type, p_symbol, &success); if (success) { diff --git a/modules/gdscript/gdscript_function.cpp b/modules/gdscript/gdscript_function.cpp index a2f449909f..f83bec0c7f 100644 --- a/modules/gdscript/gdscript_function.cpp +++ b/modules/gdscript/gdscript_function.cpp @@ -1535,15 +1535,21 @@ Variant GDScriptFunctionState::_signal_callback(const Variant **p_args, int p_ar // then the function did yield again after resuming. if (ret.is_ref()) { GDScriptFunctionState *gdfs = Object::cast_to<GDScriptFunctionState>(ret); - if (gdfs && gdfs->function == function) + if (gdfs && gdfs->function == function) { completed = false; + gdfs->previous_state = Ref<GDScriptFunctionState>(this); + } } function = NULL; //cleaned up; state.result = Variant(); if (completed) { - emit_signal("completed", ret); + GDScriptFunctionState *state = this; + while (state != NULL) { + state->emit_signal("completed", ret); + state = *(state->previous_state); + } } return ret; @@ -1591,15 +1597,21 @@ Variant GDScriptFunctionState::resume(const Variant &p_arg) { // then the function did yield again after resuming. if (ret.is_ref()) { GDScriptFunctionState *gdfs = Object::cast_to<GDScriptFunctionState>(ret); - if (gdfs && gdfs->function == function) + if (gdfs && gdfs->function == function) { completed = false; + gdfs->previous_state = Ref<GDScriptFunctionState>(this); + } } function = NULL; //cleaned up; state.result = Variant(); if (completed) { - emit_signal("completed", ret); + GDScriptFunctionState *state = this; + while (state != NULL) { + state->emit_signal("completed", ret); + state = *(state->previous_state); + } } return ret; diff --git a/modules/gdscript/gdscript_function.h b/modules/gdscript/gdscript_function.h index 9310444c7a..dff4bdfaf2 100644 --- a/modules/gdscript/gdscript_function.h +++ b/modules/gdscript/gdscript_function.h @@ -234,6 +234,7 @@ class GDScriptFunctionState : public Reference { GDScriptFunction *function; GDScriptFunction::CallState state; Variant _signal_callback(const Variant **p_args, int p_argcount, Variant::CallError &r_error); + Ref<GDScriptFunctionState> previous_state; protected: static void _bind_methods(); diff --git a/modules/gdscript/gdscript_highlighter.cpp b/modules/gdscript/gdscript_highlighter.cpp new file mode 100644 index 0000000000..5b8b652c29 --- /dev/null +++ b/modules/gdscript/gdscript_highlighter.cpp @@ -0,0 +1,278 @@ +/*************************************************************************/ +/* gdscript_highlighter.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "gdscript_highlighter.h" +#include "scene/gui/text_edit.h" + +inline bool _is_symbol(CharType c) { + + return is_symbol(c); +} + +static bool _is_text_char(CharType c) { + + return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_'; +} + +static bool _is_whitespace(CharType c) { + return c == '\t' || c == ' '; +} + +static bool _is_char(CharType c) { + + return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || c == '_'; +} + +static bool _is_number(CharType c) { + return (c >= '0' && c <= '9'); +} + +static bool _is_hex_symbol(CharType c) { + return ((c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F')); +} + +Map<int, TextEdit::HighlighterInfo> GDScriptSyntaxHighlighter::_get_line_syntax_highlighting(int p_line) { + Map<int, TextEdit::HighlighterInfo> color_map; + + bool prev_is_char = false; + bool prev_is_number = false; + bool in_keyword = false; + bool in_word = false; + bool in_function_name = false; + bool in_member_variable = false; + bool is_hex_notation = false; + Color keyword_color; + Color color; + + int in_region = -1; + int deregion = 0; + for (int i = 0; i < p_line; i++) { + int ending_color_region = text_editor->_get_line_ending_color_region(i); + if (in_region == -1) { + in_region = ending_color_region; + } else if (in_region == ending_color_region) { + in_region = -1; + } else { + const Map<int, TextEdit::Text::ColorRegionInfo> &cri_map = text_editor->_get_line_color_region_info(i); + for (const Map<int, TextEdit::Text::ColorRegionInfo>::Element *E = cri_map.front(); E; E = E->next()) { + const TextEdit::Text::ColorRegionInfo &cri = E->get(); + if (cri.region == in_region) { + in_region = -1; + } + } + } + } + + const Map<int, TextEdit::Text::ColorRegionInfo> cri_map = text_editor->_get_line_color_region_info(p_line); + const String &str = text_editor->get_line(p_line); + Color prev_color; + for (int j = 0; j < str.length(); j++) { + TextEdit::HighlighterInfo highlighter_info; + + if (deregion > 0) { + deregion--; + if (deregion == 0) { + in_region = -1; + } + } + + if (deregion != 0) { + if (color != prev_color) { + prev_color = color; + highlighter_info.color = color; + color_map[j] = highlighter_info; + } + continue; + } + + color = font_color; + + bool is_char = _is_text_char(str[j]); + bool is_symbol = _is_symbol(str[j]); + bool is_number = _is_number(str[j]); + + // allow ABCDEF in hex notation + if (is_hex_notation && (_is_hex_symbol(str[j]) || is_number)) { + is_number = true; + } else { + is_hex_notation = false; + } + + // check for dot or underscore or 'x' for hex notation in floating point number + if ((str[j] == '.' || str[j] == 'x' || str[j] == '_') && !in_word && prev_is_number && !is_number) { + is_number = true; + is_symbol = false; + is_char = false; + + if (str[j] == 'x' && str[j - 1] == '0') { + is_hex_notation = true; + } + } + + if (!in_word && _is_char(str[j]) && !is_number) { + in_word = true; + } + + if ((in_keyword || in_word) && !is_hex_notation) { + is_number = false; + } + + if (is_symbol && str[j] != '.' && in_word) { + in_word = false; + } + + if (is_symbol && cri_map.has(j)) { + const TextEdit::Text::ColorRegionInfo &cri = cri_map[j]; + + if (in_region == -1) { + if (!cri.end) { + in_region = cri.region; + } + } else { + TextEdit::ColorRegion cr = text_editor->_get_color_region(cri.region); + if (in_region == cri.region && !cr.line_only) { //ignore otherwise + if (cri.end || cr.eq) { + deregion = cr.eq ? cr.begin_key.length() : cr.end_key.length(); + } + } + } + } + + if (!is_char) { + in_keyword = false; + } + + if (in_region == -1 && !in_keyword && is_char && !prev_is_char) { + + int to = j; + while (to < str.length() && _is_text_char(str[to])) + to++; + + String word = str.substr(j, to - j); + Color col = Color(); + if (text_editor->has_keyword_color(word)) { + col = text_editor->get_keyword_color(word); + } else if (text_editor->has_member_color(word)) { + col = text_editor->get_member_color(word); + for (int k = j - 1; k >= 0; k--) { + if (str[k] == '.') { + col = Color(); //member indexing not allowed + break; + } else if (str[k] > 32) { + break; + } + } + } + + if (col != Color()) { + in_keyword = true; + keyword_color = col; + } + } + + if (!in_function_name && in_word && !in_keyword) { + + int k = j; + while (k < str.length() && !_is_symbol(str[k]) && str[k] != '\t' && str[k] != ' ') { + k++; + } + + // check for space between name and bracket + while (k < str.length() && (str[k] == '\t' || str[k] == ' ')) { + k++; + } + + if (str[k] == '(') { + in_function_name = true; + } + } + + if (!in_function_name && !in_member_variable && !in_keyword && !is_number && in_word) { + int k = j; + while (k > 0 && !_is_symbol(str[k]) && str[k] != '\t' && str[k] != ' ') { + k--; + } + + if (str[k] == '.') { + in_member_variable = true; + } + } + + if (is_symbol) { + in_function_name = false; + in_member_variable = false; + } + + if (in_region >= 0) + color = text_editor->_get_color_region(in_region).color; + else if (in_keyword) + color = keyword_color; + else if (in_member_variable) + color = member_color; + else if (in_function_name) + color = function_color; + else if (is_symbol) + color = symbol_color; + else if (is_number) + color = number_color; + + prev_is_char = is_char; + prev_is_number = is_number; + + if (color != prev_color) { + prev_color = color; + highlighter_info.color = color; + color_map[j] = highlighter_info; + } + } + return color_map; +} + +String GDScriptSyntaxHighlighter::get_name() { + return "GDScript"; +} + +List<String> GDScriptSyntaxHighlighter::get_supported_languages() { + List<String> languages; + languages.push_back("GDScript"); + return languages; +} + +void GDScriptSyntaxHighlighter::_update_cache() { + font_color = text_editor->get_color("font_color"); + symbol_color = text_editor->get_color("symbol_color"); + function_color = text_editor->get_color("function_color"); + number_color = text_editor->get_color("number_color"); + member_color = text_editor->get_color("member_variable_color"); +} + +SyntaxHighlighter *GDScriptSyntaxHighlighter::create() { + return memnew(GDScriptSyntaxHighlighter); +} diff --git a/platform/javascript/power_javascript.cpp b/modules/gdscript/gdscript_highlighter.h index 5241644dbc..ef1bdd4103 100644 --- a/platform/javascript/power_javascript.cpp +++ b/modules/gdscript/gdscript_highlighter.h @@ -1,5 +1,5 @@ /*************************************************************************/ -/* power_javascript.cpp */ +/* gdscript_highlighter.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,46 +28,29 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "power_javascript.h" -#include "error_macros.h" +#ifndef GDSCRIPT_HIGHLIGHTER_H +#define GDSCRIPT_HIGHLIGHTER_H -bool PowerJavascript::UpdatePowerInfo() { - // TODO Javascript implementation - return false; -} +#include "scene/gui/text_edit.h" -OS::PowerState PowerJavascript::get_power_state() { - if (UpdatePowerInfo()) { - return power_state; - } else { - WARN_PRINT("Power management is not implemented on this platform, defaulting to POWERSTATE_UNKNOWN"); - return OS::POWERSTATE_UNKNOWN; - } -} +class GDScriptSyntaxHighlighter : public SyntaxHighlighter { +private: + // colours + Color font_color; + Color symbol_color; + Color function_color; + Color built_in_type_color; + Color number_color; + Color member_color; -int PowerJavascript::get_power_seconds_left() { - if (UpdatePowerInfo()) { - return nsecs_left; - } else { - WARN_PRINT("Power management is not implemented on this platform, defaulting to -1"); - return -1; - } -} +public: + static SyntaxHighlighter *create(); -int PowerJavascript::get_power_percent_left() { - if (UpdatePowerInfo()) { - return percent_left; - } else { - WARN_PRINT("Power management is not implemented on this platform, defaulting to -1"); - return -1; - } -} + virtual void _update_cache(); + virtual Map<int, TextEdit::HighlighterInfo> _get_line_syntax_highlighting(int p_line); -PowerJavascript::PowerJavascript() : - nsecs_left(-1), - percent_left(-1), - power_state(OS::POWERSTATE_UNKNOWN) { -} + virtual String get_name(); + virtual List<String> get_supported_languages(); +}; -PowerJavascript::~PowerJavascript() { -} +#endif // GDSCRIPT_HIGHLIGHTER_H diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp index ac7fd94141..435bc327dc 100644 --- a/modules/gdscript/gdscript_parser.cpp +++ b/modules/gdscript/gdscript_parser.cpp @@ -461,18 +461,21 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s } else if (!for_completion || FileAccess::exists(path)) { res = ResourceLoader::load(path); } - if (!res.is_valid()) { - _set_error("Can't preload resource at path: " + path); - return NULL; - } } else { if (!FileAccess::exists(path)) { _set_error("Can't preload resource at path: " + path); return NULL; + } else if (ScriptCodeCompletionCache::get_singleton()) { + res = ScriptCodeCompletionCache::get_singleton()->get_cached_resource(path); } } + if (!res.is_valid()) { + _set_error("Can't preload resource at path: " + path); + return NULL; + } + if (tokenizer->get_token() != GDScriptTokenizer::TK_PARENTHESIS_CLOSE) { _set_error("Expected ')' after 'preload' path"); return NULL; diff --git a/modules/gdscript/register_types.cpp b/modules/gdscript/register_types.cpp index 95efcda80f..85c94c3596 100644 --- a/modules/gdscript/register_types.cpp +++ b/modules/gdscript/register_types.cpp @@ -31,6 +31,7 @@ #include "register_types.h" #include "gdscript.h" +#include "gdscript_highlighter.h" #include "gdscript_tokenizer.h" #include "io/file_access_encrypted.h" #include "io/resource_loader.h" @@ -92,6 +93,7 @@ void register_gdscript_types() { ResourceSaver::add_resource_format_saver(resource_saver_gd); #ifdef TOOLS_ENABLED + ScriptEditor::register_create_syntax_highlighter_function(GDScriptSyntaxHighlighter::create); EditorNode::add_init_callback(_editor_init); #endif } diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp index e91c1ebd85..f523eef895 100644 --- a/modules/gridmap/grid_map_editor_plugin.cpp +++ b/modules/gridmap/grid_map_editor_plugin.cpp @@ -1046,14 +1046,14 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) { options->get_popup()->add_item(TTR("Previous Floor"), MENU_OPTION_PREV_LEVEL, KEY_Q); options->get_popup()->add_item(TTR("Next Floor"), MENU_OPTION_NEXT_LEVEL, KEY_E); options->get_popup()->add_separator(); - options->get_popup()->add_check_item(TTR("Clip Disabled"), MENU_OPTION_CLIP_DISABLED); + options->get_popup()->add_radio_check_item(TTR("Clip Disabled"), MENU_OPTION_CLIP_DISABLED); options->get_popup()->set_item_checked(options->get_popup()->get_item_index(MENU_OPTION_CLIP_DISABLED), true); - options->get_popup()->add_check_item(TTR("Clip Above"), MENU_OPTION_CLIP_ABOVE); - options->get_popup()->add_check_item(TTR("Clip Below"), MENU_OPTION_CLIP_BELOW); + options->get_popup()->add_radio_check_item(TTR("Clip Above"), MENU_OPTION_CLIP_ABOVE); + options->get_popup()->add_radio_check_item(TTR("Clip Below"), MENU_OPTION_CLIP_BELOW); options->get_popup()->add_separator(); - options->get_popup()->add_check_item(TTR("Edit X Axis"), MENU_OPTION_X_AXIS, KEY_Z); - options->get_popup()->add_check_item(TTR("Edit Y Axis"), MENU_OPTION_Y_AXIS, KEY_X); - options->get_popup()->add_check_item(TTR("Edit Z Axis"), MENU_OPTION_Z_AXIS, KEY_C); + options->get_popup()->add_radio_check_item(TTR("Edit X Axis"), MENU_OPTION_X_AXIS, KEY_Z); + options->get_popup()->add_radio_check_item(TTR("Edit Y Axis"), MENU_OPTION_Y_AXIS, KEY_X); + options->get_popup()->add_radio_check_item(TTR("Edit Z Axis"), MENU_OPTION_Z_AXIS, KEY_C); options->get_popup()->set_item_checked(options->get_popup()->get_item_index(MENU_OPTION_Y_AXIS), true); options->get_popup()->add_separator(); options->get_popup()->add_item(TTR("Cursor Rotate X"), MENU_OPTION_CURSOR_ROTATE_X, KEY_A); @@ -1269,9 +1269,10 @@ GridMapEditor::~GridMapEditor() { VisualServer::get_singleton()->free(grid_instance[i]); if (cursor_instance.is_valid()) VisualServer::get_singleton()->free(cursor_instance); - if (selection_level_instance[i].is_valid()) { + if (selection_level_instance[i].is_valid()) VisualServer::get_singleton()->free(selection_level_instance[i]); - } + if (selection_level_mesh[i].is_valid()) + VisualServer::get_singleton()->free(selection_level_mesh[i]); } VisualServer::get_singleton()->free(selection_mesh); diff --git a/modules/hdr/image_loader_hdr.cpp b/modules/hdr/image_loader_hdr.cpp index 3cc362b5d6..d592c19b97 100644 --- a/modules/hdr/image_loader_hdr.cpp +++ b/modules/hdr/image_loader_hdr.cpp @@ -42,14 +42,18 @@ Error ImageLoaderHDR::load_image(Ref<Image> p_image, FileAccess *f, bool p_force ERR_FAIL_COND_V(header != "#?RADIANCE" && header != "#?RGBE", ERR_FILE_UNRECOGNIZED); while (true) { - String format = f->get_token(); + String line = f->get_line(); ERR_FAIL_COND_V(f->eof_reached(), ERR_FILE_UNRECOGNIZED); - if (format.begins_with("FORMAT=") && format != "FORMAT=32-bit_rle_rgbe") { - ERR_EXPLAIN("Only 32-bit_rle_rgbe is supported for .hdr files."); - return ERR_FILE_UNRECOGNIZED; - } - if (format == "FORMAT=32-bit_rle_rgbe") + if (line == "") // empty line indicates end of header break; + if (line.begins_with("FORMAT=")) { // leave option to implement other commands + if (line != "FORMAT=32-bit_rle_rgbe") { + ERR_EXPLAIN("Only 32-bit_rle_rgbe is supported for HDR files."); + return ERR_FILE_UNRECOGNIZED; + } + } else if (!line.begins_with("#")) { // not comment + WARN_PRINTS("Ignoring unsupported header information in HDR : " + line); + } } String token = f->get_token(); diff --git a/modules/mbedtls/stream_peer_mbed_tls.cpp b/modules/mbedtls/stream_peer_mbed_tls.cpp index 4135eb40ff..a63e53ec1f 100755 --- a/modules/mbedtls/stream_peer_mbed_tls.cpp +++ b/modules/mbedtls/stream_peer_mbed_tls.cpp @@ -293,28 +293,10 @@ void StreamPeerMbedTLS::initialize_ssl() { mbedtls_debug_set_threshold(1); #endif - String certs_path = GLOBAL_DEF("network/ssl/certificates", ""); - ProjectSettings::get_singleton()->set_custom_property_info("network/ssl/certificates", PropertyInfo(Variant::STRING, "network/ssl/certificates", PROPERTY_HINT_FILE, "*.crt")); - - if (certs_path != "") { - - FileAccess *f = FileAccess::open(certs_path, FileAccess::READ); - if (f) { - PoolByteArray arr; - int flen = f->get_len(); - arr.resize(flen + 1); - { - PoolByteArray::Write w = arr.write(); - f->get_buffer(w.ptr(), flen); - w[flen] = 0; //end f string - } - - memdelete(f); - - _load_certs(arr); - print_line("Loaded certs from '" + certs_path); - } - } + PoolByteArray cert_array = StreamPeerSSL::get_project_cert_array(); + + if (cert_array.size() > 0) + _load_certs(cert_array); available = true; } diff --git a/modules/mbedtls/stream_peer_mbed_tls.h b/modules/mbedtls/stream_peer_mbed_tls.h index ce17614d85..2b96a194a1 100755 --- a/modules/mbedtls/stream_peer_mbed_tls.h +++ b/modules/mbedtls/stream_peer_mbed_tls.h @@ -32,8 +32,6 @@ #define STREAM_PEER_OPEN_SSL_H #include "io/stream_peer_ssl.h" -#include "os/file_access.h" -#include "project_settings.h" #include "mbedtls/config.h" #include "mbedtls/ctr_drbg.h" diff --git a/modules/mono/config.py b/modules/mono/config.py index 5591ed25bf..831d849ea6 100644 --- a/modules/mono/config.py +++ b/modules/mono/config.py @@ -161,7 +161,7 @@ def configure(env): mono_lib_path = '' mono_so_name = '' - mono_prefix = subprocess.check_output(["pkg-config", "mono-2", "--variable=prefix"]).strip() + mono_prefix = subprocess.check_output(["pkg-config", "mono-2", "--variable=prefix"]).decode("utf8").strip() tmpenv = Environment() tmpenv.AppendENVPath('PKG_CONFIG_PATH', os.getenv('PKG_CONFIG_PATH')) diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index 525b918b1f..1d0afa7f2d 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -282,6 +282,15 @@ void CSharpLanguage::get_string_delimiters(List<String> *p_delimiters) const { p_delimiters->push_back("@\" \""); // verbatim string literal } +static String get_base_class_name(const String &p_base_class_name, const String p_class_name) { + + String base_class = p_base_class_name; + if (p_class_name == base_class) { + base_class = "Godot." + base_class; + } + return base_class; +} + Ref<Script> CSharpLanguage::get_template(const String &p_class_name, const String &p_base_class_name) const { String script_template = "using " BINDINGS_NAMESPACE ";\n" @@ -308,7 +317,8 @@ Ref<Script> CSharpLanguage::get_template(const String &p_class_name, const Strin "// }\n" "}\n"; - script_template = script_template.replace("%BASE_CLASS_NAME%", p_base_class_name) + String base_class_name = get_base_class_name(p_base_class_name, p_class_name); + script_template = script_template.replace("%BASE_CLASS_NAME%", base_class_name) .replace("%CLASS_NAME%", p_class_name); Ref<CSharpScript> script; @@ -327,12 +337,24 @@ bool CSharpLanguage::is_using_templates() { void CSharpLanguage::make_template(const String &p_class_name, const String &p_base_class_name, Ref<Script> &p_script) { String src = p_script->get_source_code(); - src = src.replace("%BASE%", p_base_class_name) + String base_class_name = get_base_class_name(p_base_class_name, p_class_name); + src = src.replace("%BASE%", base_class_name) .replace("%CLASS%", p_class_name) .replace("%TS%", _get_indentation()); p_script->set_source_code(src); } +String CSharpLanguage::validate_path(const String &p_path) const { + + String class_name = p_path.get_file().get_basename(); + List<String> keywords; + get_reserved_words(&keywords); + if (keywords.find(class_name)) { + return TTR("Class name can't be a reserved keyword"); + } + return ""; +} + Script *CSharpLanguage::create_script() const { return memnew(CSharpScript); diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h index 1f609627de..8666149111 100644 --- a/modules/mono/csharp_script.h +++ b/modules/mono/csharp_script.h @@ -294,6 +294,7 @@ public: virtual bool is_using_templates(); virtual void make_template(const String &p_class_name, const String &p_base_class_name, Ref<Script> &p_script); /* TODO */ virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions) const { return true; } + virtual String validate_path(const String &p_path) const; virtual Script *create_script() const; virtual bool has_named_classes() const; virtual bool supports_builtin_mode() const; diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp index 315c1e2f1c..a210b8e480 100644 --- a/modules/mono/editor/bindings_generator.cpp +++ b/modules/mono/editor/bindings_generator.cpp @@ -103,7 +103,7 @@ #define C_METHOD_MANAGED_TO_DICT C_NS_MONOMARSHAL "::mono_object_to_Dictionary" #define C_METHOD_MANAGED_FROM_DICT C_NS_MONOMARSHAL "::Dictionary_to_mono_object" -#define BINDINGS_GENERATOR_VERSION UINT32_C(1) +#define BINDINGS_GENERATOR_VERSION UINT32_C(2) const char *BindingsGenerator::TypeInterface::DEFAULT_VARARG_C_IN = "\t%0 %1_in = %1;\n"; @@ -730,7 +730,8 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str } output.push_back(INDENT1 "public "); - output.push_back(itype.is_singleton ? "static class " : "class "); + bool is_abstract = !ClassDB::can_instance(itype.name) && ClassDB::is_class_enabled(itype.name); // can_instance returns true if there's a constructor and the class is not 'disabled' + output.push_back(itype.is_singleton ? "static class " : (is_abstract ? "abstract class " : "class ")); output.push_back(itype.proxy_name); if (itype.is_singleton) { diff --git a/modules/mono/editor/godotsharp_builds.cpp b/modules/mono/editor/godotsharp_builds.cpp index ad07f043b2..2f2b5768db 100644 --- a/modules/mono/editor/godotsharp_builds.cpp +++ b/modules/mono/editor/godotsharp_builds.cpp @@ -525,11 +525,10 @@ void GodotSharpBuilds::BuildProcess::start(bool p_blocking) { } } -GodotSharpBuilds::BuildProcess::BuildProcess(const MonoBuildInfo &p_build_info, GodotSharpBuild_ExitCallback p_callback) { - - build_info = p_build_info; - build_tab = NULL; - exit_callback = p_callback; - exited = true; - exit_code = -1; +GodotSharpBuilds::BuildProcess::BuildProcess(const MonoBuildInfo &p_build_info, GodotSharpBuild_ExitCallback p_callback) : + build_info(p_build_info), + build_tab(NULL), + exit_callback(p_callback), + exited(true), + exit_code(-1) { } diff --git a/modules/mono/editor/mono_bottom_panel.cpp b/modules/mono/editor/mono_bottom_panel.cpp index 32aec2a3b5..f1cf0bcdf5 100644 --- a/modules/mono/editor/mono_bottom_panel.cpp +++ b/modules/mono/editor/mono_bottom_panel.cpp @@ -437,21 +437,16 @@ void MonoBuildTab::_bind_methods() { ClassDB::bind_method("_issue_activated", &MonoBuildTab::_issue_activated); } -MonoBuildTab::MonoBuildTab(const MonoBuildInfo &p_build_info, const String &p_logs_dir) { - - build_info = p_build_info; - logs_dir = p_logs_dir; - - build_exited = false; - - issues_list = memnew(ItemList); +MonoBuildTab::MonoBuildTab(const MonoBuildInfo &p_build_info, const String &p_logs_dir) : + build_info(p_build_info), + logs_dir(p_logs_dir), + build_exited(false), + issues_list(memnew(ItemList)), + error_count(0), + warning_count(0), + errors_visible(true), + warnings_visible(true) { issues_list->set_v_size_flags(SIZE_EXPAND_FILL); issues_list->connect("item_activated", this, "_issue_activated"); add_child(issues_list); - - error_count = 0; - warning_count = 0; - - errors_visible = true; - warnings_visible = true; } diff --git a/modules/mono/glue/cs_files/AABB.cs b/modules/mono/glue/cs_files/AABB.cs index e6e12f7ba3..25458c93e1 100644 --- a/modules/mono/glue/cs_files/AABB.cs +++ b/modules/mono/glue/cs_files/AABB.cs @@ -7,6 +7,12 @@ using System; // file: core/variant_call.cpp // commit: 5ad9be4c24e9d7dc5672fdc42cea896622fe5685 +#if REAL_T_IS_DOUBLE +using real_t = System.Double; +#else +using real_t = System.Single; +#endif + namespace Godot { public struct AABB : IEquatable<AABB> @@ -75,7 +81,7 @@ namespace Godot return new AABB(begin, end - begin); } - public float GetArea() + public real_t GetArea() { return size.x * size.y * size.z; } @@ -108,7 +114,7 @@ namespace Godot public Vector3 GetLongestAxis() { Vector3 axis = new Vector3(1f, 0f, 0f); - float max_size = size.x; + real_t max_size = size.x; if (size.y > max_size) { @@ -128,7 +134,7 @@ namespace Godot public Vector3.Axis GetLongestAxisIndex() { Vector3.Axis axis = Vector3.Axis.X; - float max_size = size.x; + real_t max_size = size.x; if (size.y > max_size) { @@ -145,9 +151,9 @@ namespace Godot return axis; } - public float GetLongestAxisSize() + public real_t GetLongestAxisSize() { - float max_size = size.x; + real_t max_size = size.x; if (size.y > max_size) max_size = size.y; @@ -161,7 +167,7 @@ namespace Godot public Vector3 GetShortestAxis() { Vector3 axis = new Vector3(1f, 0f, 0f); - float max_size = size.x; + real_t max_size = size.x; if (size.y < max_size) { @@ -181,7 +187,7 @@ namespace Godot public Vector3.Axis GetShortestAxisIndex() { Vector3.Axis axis = Vector3.Axis.X; - float max_size = size.x; + real_t max_size = size.x; if (size.y < max_size) { @@ -198,9 +204,9 @@ namespace Godot return axis; } - public float GetShortestAxisSize() + public real_t GetShortestAxisSize() { - float max_size = size.x; + real_t max_size = size.x; if (size.y < max_size) max_size = size.y; @@ -222,7 +228,7 @@ namespace Godot (dir.z > 0f) ? -half_extents.z : half_extents.z); } - public AABB Grow(float by) + public AABB Grow(real_t by) { AABB res = this; @@ -354,23 +360,23 @@ namespace Godot public bool IntersectsSegment(Vector3 from, Vector3 to) { - float min = 0f; - float max = 1f; + real_t min = 0f; + real_t max = 1f; for (int i = 0; i < 3; i++) { - float seg_from = from[i]; - float seg_to = to[i]; - float box_begin = position[i]; - float box_end = box_begin + size[i]; - float cmin, cmax; + real_t seg_from = from[i]; + real_t seg_to = to[i]; + real_t box_begin = position[i]; + real_t box_end = box_begin + size[i]; + real_t cmin, cmax; if (seg_from < seg_to) { if (seg_from > box_end || seg_to < box_begin) return false; - float length = seg_to - seg_from; + real_t length = seg_to - seg_from; cmin = seg_from < box_begin ? (box_begin - seg_from) / length : 0f; cmax = seg_to > box_end ? (box_end - seg_from) / length : 1f; } @@ -379,7 +385,7 @@ namespace Godot if (seg_to > box_end || seg_from < box_begin) return false; - float length = seg_to - seg_from; + real_t length = seg_to - seg_from; cmin = seg_from > box_end ? (box_end - seg_from) / length : 0f; cmax = seg_to < box_begin ? (box_begin - seg_from) / length : 1f; } @@ -419,7 +425,8 @@ namespace Godot return new AABB(min, max - min); } - + + // Constructors public AABB(Vector3 position, Vector3 size) { this.position = position; diff --git a/modules/mono/glue/cs_files/Basis.cs b/modules/mono/glue/cs_files/Basis.cs index c6cdc069ef..2e7e5404c4 100644 --- a/modules/mono/glue/cs_files/Basis.cs +++ b/modules/mono/glue/cs_files/Basis.cs @@ -1,6 +1,12 @@ using System; using System.Runtime.InteropServices; +#if REAL_T_IS_DOUBLE +using real_t = System.Double; +#else +using real_t = System.Single; +#endif + namespace Godot { [StructLayout(LayoutKind.Sequential)] @@ -41,9 +47,27 @@ namespace Godot new Basis(0f, -1f, 0f, 0f, 0f, -1f, 1f, 0f, 0f) }; - public Vector3 x; - public Vector3 y; - public Vector3 z; + public Vector3 x + { + get { return GetAxis(0); } + set { SetAxis(0, value); } + } + + public Vector3 y + { + get { return GetAxis(1); } + set { SetAxis(1, value); } + } + + public Vector3 z + { + get { return GetAxis(2); } + set { SetAxis(2, value); } + } + + private Vector3 _x; + private Vector3 _y; + private Vector3 _z; public static Basis Identity { @@ -70,11 +94,11 @@ namespace Godot switch (index) { case 0: - return x; + return _x; case 1: - return y; + return _y; case 2: - return z; + return _z; default: throw new IndexOutOfRangeException(); } @@ -84,13 +108,13 @@ namespace Godot switch (index) { case 0: - x = value; + _x = value; return; case 1: - y = value; + _y = value; return; case 2: - z = value; + _z = value; return; default: throw new IndexOutOfRangeException(); @@ -98,18 +122,18 @@ namespace Godot } } - public float this[int index, int axis] + public real_t this[int index, int axis] { get { switch (index) { case 0: - return x[axis]; + return _x[axis]; case 1: - return y[axis]; + return _y[axis]; case 2: - return z[axis]; + return _z[axis]; default: throw new IndexOutOfRangeException(); } @@ -119,13 +143,13 @@ namespace Godot switch (index) { case 0: - x[axis] = value; + _x[axis] = value; return; case 1: - y[axis] = value; + _y[axis] = value; return; case 2: - z[axis] = value; + _z[axis] = value; return; default: throw new IndexOutOfRangeException(); @@ -143,7 +167,7 @@ namespace Godot ); } - public float Determinant() + public real_t Determinant() { return this[0, 0] * (this[1, 1] * this[2, 2] - this[2, 1] * this[1, 2]) - this[1, 0] * (this[0, 1] * this[2, 2] - this[2, 1] * this[0, 2]) + @@ -155,6 +179,13 @@ namespace Godot return new Vector3(this[0, axis], this[1, axis], this[2, axis]); } + public void SetAxis(int axis, Vector3 value) + { + this[0, axis] = value.x; + this[1, axis] = value.y; + this[2, axis] = value.z; + } + public Vector3 GetEuler() { Basis m = this.Orthonormalized(); @@ -162,7 +193,7 @@ namespace Godot Vector3 euler; euler.z = 0.0f; - float mxy = m.y[2]; + real_t mxy = m[1, 2]; if (mxy < 1.0f) @@ -170,19 +201,19 @@ namespace Godot if (mxy > -1.0f) { euler.x = Mathf.Asin(-mxy); - euler.y = Mathf.Atan2(m.x[2], m.z[2]); - euler.z = Mathf.Atan2(m.y[0], m.y[1]); + euler.y = Mathf.Atan2(m[0, 2], m[2, 2]); + euler.z = Mathf.Atan2(m[1, 0], m[1, 1]); } else { euler.x = Mathf.PI * 0.5f; - euler.y = -Mathf.Atan2(-m.x[1], m.x[0]); + euler.y = -Mathf.Atan2(-m[0, 1], m[0, 0]); } } else { euler.x = -Mathf.PI * 0.5f; - euler.y = -Mathf.Atan2(m.x[1], m.x[0]); + euler.y = -Mathf.Atan2(-m[0, 1], m[0, 0]); } return euler; @@ -196,7 +227,7 @@ namespace Godot { for (int j = 0; j < 3; j++) { - float v = orth[i, j]; + real_t v = orth[i, j]; if (v > 0.5f) v = 1.0f; @@ -222,26 +253,26 @@ namespace Godot { Basis inv = this; - float[] co = new float[3] + real_t[] co = new real_t[3] { inv[1, 1] * inv[2, 2] - inv[1, 2] * inv[2, 1], inv[1, 2] * inv[2, 0] - inv[1, 0] * inv[2, 2], inv[1, 0] * inv[2, 1] - inv[1, 1] * inv[2, 0] }; - float det = inv[0, 0] * co[0] + inv[0, 1] * co[1] + inv[0, 2] * co[2]; + real_t det = inv[0, 0] * co[0] + inv[0, 1] * co[1] + inv[0, 2] * co[2]; if (det == 0) { return new Basis ( - float.NaN, float.NaN, float.NaN, - float.NaN, float.NaN, float.NaN, - float.NaN, float.NaN, float.NaN + real_t.NaN, real_t.NaN, real_t.NaN, + real_t.NaN, real_t.NaN, real_t.NaN, + real_t.NaN, real_t.NaN, real_t.NaN ); } - float s = 1.0f / det; + real_t s = 1.0f / det; inv = new Basis ( @@ -274,7 +305,7 @@ namespace Godot return Basis.CreateFromAxes(xAxis, yAxis, zAxis); } - public Basis Rotated(Vector3 axis, float phi) + public Basis Rotated(Vector3 axis, real_t phi) { return new Basis(axis, phi) * this; } @@ -296,17 +327,17 @@ namespace Godot return m; } - public float Tdotx(Vector3 with) + public real_t Tdotx(Vector3 with) { return this[0, 0] * with[0] + this[1, 0] * with[1] + this[2, 0] * with[2]; } - public float Tdoty(Vector3 with) + public real_t Tdoty(Vector3 with) { return this[0, 1] * with[0] + this[1, 1] * with[1] + this[2, 1] * with[2]; } - public float Tdotz(Vector3 with) + public real_t Tdotz(Vector3 with) { return this[0, 2] * with[0] + this[1, 2] * with[1] + this[2, 2] * with[2]; } @@ -315,7 +346,7 @@ namespace Godot { Basis tr = this; - float temp = this[0, 1]; + real_t temp = this[0, 1]; this[0, 1] = this[1, 0]; this[1, 0] = temp; @@ -351,91 +382,91 @@ namespace Godot } public Quat Quat() { - float trace = x[0] + y[1] + z[2]; + real_t trace = _x[0] + _y[1] + _z[2]; if (trace > 0.0f) { - float s = Mathf.Sqrt(trace + 1.0f) * 2f; - float inv_s = 1f / s; + real_t s = Mathf.Sqrt(trace + 1.0f) * 2f; + real_t inv_s = 1f / s; return new Quat( - (z[1] - y[2]) * inv_s, - (x[2] - z[0]) * inv_s, - (y[0] - x[1]) * inv_s, + (_z[1] - _y[2]) * inv_s, + (_x[2] - _z[0]) * inv_s, + (_y[0] - _x[1]) * inv_s, s * 0.25f ); - } else if (x[0] > y[1] && x[0] > z[2]) { - float s = Mathf.Sqrt(x[0] - y[1] - z[2] + 1.0f) * 2f; - float inv_s = 1f / s; + } else if (_x[0] > _y[1] && _x[0] > _z[2]) { + real_t s = Mathf.Sqrt(_x[0] - _y[1] - _z[2] + 1.0f) * 2f; + real_t inv_s = 1f / s; return new Quat( s * 0.25f, - (x[1] + y[0]) * inv_s, - (x[2] + z[0]) * inv_s, - (z[1] - y[2]) * inv_s + (_x[1] + _y[0]) * inv_s, + (_x[2] + _z[0]) * inv_s, + (_z[1] - _y[2]) * inv_s ); - } else if (y[1] > z[2]) { - float s = Mathf.Sqrt(-x[0] + y[1] - z[2] + 1.0f) * 2f; - float inv_s = 1f / s; + } else if (_y[1] > _z[2]) { + real_t s = Mathf.Sqrt(-_x[0] + _y[1] - _z[2] + 1.0f) * 2f; + real_t inv_s = 1f / s; return new Quat( - (x[1] + y[0]) * inv_s, + (_x[1] + _y[0]) * inv_s, s * 0.25f, - (y[2] + z[1]) * inv_s, - (x[2] - z[0]) * inv_s + (_y[2] + _z[1]) * inv_s, + (_x[2] - _z[0]) * inv_s ); } else { - float s = Mathf.Sqrt(-x[0] - y[1] + z[2] + 1.0f) * 2f; - float inv_s = 1f / s; + real_t s = Mathf.Sqrt(-_x[0] - _y[1] + _z[2] + 1.0f) * 2f; + real_t inv_s = 1f / s; return new Quat( - (x[2] + z[0]) * inv_s, - (y[2] + z[1]) * inv_s, + (_x[2] + _z[0]) * inv_s, + (_y[2] + _z[1]) * inv_s, s * 0.25f, - (y[0] - x[1]) * inv_s + (_y[0] - _x[1]) * inv_s ); } } public Basis(Quat quat) { - float s = 2.0f / quat.LengthSquared(); - - float xs = quat.x * s; - float ys = quat.y * s; - float zs = quat.z * s; - float wx = quat.w * xs; - float wy = quat.w * ys; - float wz = quat.w * zs; - float xx = quat.x * xs; - float xy = quat.x * ys; - float xz = quat.x * zs; - float yy = quat.y * ys; - float yz = quat.y * zs; - float zz = quat.z * zs; - - this.x = new Vector3(1.0f - (yy + zz), xy - wz, xz + wy); - this.y = new Vector3(xy + wz, 1.0f - (xx + zz), yz - wx); - this.z = new Vector3(xz - wy, yz + wx, 1.0f - (xx + yy)); + real_t s = 2.0f / quat.LengthSquared(); + + real_t xs = quat.x * s; + real_t ys = quat.y * s; + real_t zs = quat.z * s; + real_t wx = quat.w * xs; + real_t wy = quat.w * ys; + real_t wz = quat.w * zs; + real_t xx = quat.x * xs; + real_t xy = quat.x * ys; + real_t xz = quat.x * zs; + real_t yy = quat.y * ys; + real_t yz = quat.y * zs; + real_t zz = quat.z * zs; + + this._x = new Vector3(1.0f - (yy + zz), xy - wz, xz + wy); + this._y = new Vector3(xy + wz, 1.0f - (xx + zz), yz - wx); + this._z = new Vector3(xz - wy, yz + wx, 1.0f - (xx + yy)); } - public Basis(Vector3 axis, float phi) + public Basis(Vector3 axis, real_t phi) { Vector3 axis_sq = new Vector3(axis.x * axis.x, axis.y * axis.y, axis.z * axis.z); - float cosine = Mathf.Cos(phi); - float sine = Mathf.Sin(phi); + real_t cosine = Mathf.Cos( (real_t)phi); + real_t sine = Mathf.Sin( (real_t)phi); - this.x = new Vector3 + this._x = new Vector3 ( axis_sq.x + cosine * (1.0f - axis_sq.x), axis.x * axis.y * (1.0f - cosine) - axis.z * sine, axis.z * axis.x * (1.0f - cosine) + axis.y * sine ); - this.y = new Vector3 + this._y = new Vector3 ( axis.x * axis.y * (1.0f - cosine) + axis.z * sine, axis_sq.y + cosine * (1.0f - axis_sq.y), axis.y * axis.z * (1.0f - cosine) - axis.x * sine ); - this.z = new Vector3 + this._z = new Vector3 ( axis.z * axis.x * (1.0f - cosine) - axis.y * sine, axis.y * axis.z * (1.0f - cosine) + axis.x * sine, @@ -445,16 +476,16 @@ namespace Godot public Basis(Vector3 xAxis, Vector3 yAxis, Vector3 zAxis) { - this.x = xAxis; - this.y = yAxis; - this.z = zAxis; + this._x = xAxis; + this._y = yAxis; + this._z = zAxis; } - public Basis(float xx, float xy, float xz, float yx, float yy, float yz, float zx, float zy, float zz) + public Basis(real_t xx, real_t xy, real_t xz, real_t yx, real_t yy, real_t yz, real_t zx, real_t zy, real_t zz) { - this.x = new Vector3(xx, yx, zx); - this.y = new Vector3(xy, yy, zy); - this.z = new Vector3(xz, yz, zz); + this._x = new Vector3(xx, xy, xz); + this._y = new Vector3(yx, yy, yz); + this._z = new Vector3(zx, zy, zz); } public static Basis operator *(Basis left, Basis right) @@ -489,21 +520,21 @@ namespace Godot public bool Equals(Basis other) { - return x.Equals(other.x) && y.Equals(other.y) && z.Equals(other.z); + return _x.Equals(other[0]) && _y.Equals(other[1]) && _z.Equals(other[2]); } public override int GetHashCode() { - return x.GetHashCode() ^ y.GetHashCode() ^ z.GetHashCode(); + return _x.GetHashCode() ^ _y.GetHashCode() ^ _z.GetHashCode(); } public override string ToString() { return String.Format("({0}, {1}, {2})", new object[] { - this.x.ToString(), - this.y.ToString(), - this.z.ToString() + this._x.ToString(), + this._y.ToString(), + this._z.ToString() }); } @@ -511,9 +542,9 @@ namespace Godot { return String.Format("({0}, {1}, {2})", new object[] { - this.x.ToString(format), - this.y.ToString(format), - this.z.ToString(format) + this._x.ToString(format), + this._y.ToString(format), + this._z.ToString(format) }); } } diff --git a/modules/mono/glue/cs_files/Color.cs b/modules/mono/glue/cs_files/Color.cs index f9e31e9703..aa42c487c8 100644 --- a/modules/mono/glue/cs_files/Color.cs +++ b/modules/mono/glue/cs_files/Color.cs @@ -45,8 +45,8 @@ namespace Godot { get { - float max = Mathf.Max(r, Mathf.Max(g, b)); - float min = Mathf.Min(r, Mathf.Min(g, b)); + float max = (float) Mathf.Max(r, (float) Mathf.Max(g, b)); + float min = (float) Mathf.Min(r, (float) Mathf.Min(g, b)); float delta = max - min; @@ -79,8 +79,8 @@ namespace Godot { get { - float max = Mathf.Max(r, Mathf.Max(g, b)); - float min = Mathf.Min(r, Mathf.Min(g, b)); + float max = (float) Mathf.Max(r, (float) Mathf.Max(g, b)); + float min = (float) Mathf.Min(r, (float) Mathf.Min(g, b)); float delta = max - min; @@ -96,7 +96,7 @@ namespace Godot { get { - return Mathf.Max(r, Mathf.Max(g, b)); + return (float) Mathf.Max(r, (float) Mathf.Max(g, b)); } set { @@ -316,7 +316,8 @@ namespace Godot return txt; } - + + // Constructors public Color(float r, float g, float b, float a = 1.0f) { this.r = r; @@ -375,7 +376,7 @@ namespace Godot private String _to_hex(float val) { - int v = (int)Mathf.Clamp(val * 255.0f, 0, 255); + int v = (int) Mathf.Clamp(val * 255.0f, 0, 255); string ret = string.Empty; diff --git a/modules/mono/glue/cs_files/GD.cs b/modules/mono/glue/cs_files/GD.cs index b335ef55e4..1ee7e7d21c 100644 --- a/modules/mono/glue/cs_files/GD.cs +++ b/modules/mono/glue/cs_files/GD.cs @@ -1,5 +1,7 @@ using System; +// TODO: Add comments describing what this class does. It is not obvious. + namespace Godot { public static partial class GD diff --git a/modules/mono/glue/cs_files/Mathf.cs b/modules/mono/glue/cs_files/Mathf.cs index 476396e9a3..adbcc855ef 100644 --- a/modules/mono/glue/cs_files/Mathf.cs +++ b/modules/mono/glue/cs_files/Mathf.cs @@ -1,51 +1,63 @@ using System; +#if REAL_T_IS_DOUBLE +using real_t = System.Double; +#else +using real_t = System.Single; +#endif + namespace Godot { public static class Mathf { - public const float PI = 3.14159274f; - public const float Epsilon = 1e-06f; + // Define constants with Decimal precision and cast down to double or float. + public const real_t PI = (real_t) 3.1415926535897932384626433833M; // 3.1415927f and 3.14159265358979 + + #if REAL_T_IS_DOUBLE + public const real_t Epsilon = 1e-14; // Epsilon size should depend on the precision used. + #else + public const real_t Epsilon = 1e-06f; + #endif - private const float Deg2RadConst = 0.0174532924f; - private const float Rad2DegConst = 57.29578f; + private const real_t Deg2RadConst = (real_t) 0.0174532925199432957692369077M; // 0.0174532924f and 0.0174532925199433 + private const real_t Rad2DegConst = (real_t) 57.295779513082320876798154814M; // 57.29578f and 57.2957795130823 - public static float Abs(float s) + public static real_t Abs(real_t s) { return Math.Abs(s); } - public static float Acos(float s) + public static real_t Acos(real_t s) { - return (float)Math.Acos(s); + return (real_t)Math.Acos(s); } - public static float Asin(float s) + public static real_t Asin(real_t s) { - return (float)Math.Asin(s); + return (real_t)Math.Asin(s); } - public static float Atan(float s) + public static real_t Atan(real_t s) { - return (float)Math.Atan(s); + return (real_t)Math.Atan(s); } - public static float Atan2(float x, float y) + public static real_t Atan2(real_t x, real_t y) { - return (float)Math.Atan2(x, y); + return (real_t)Math.Atan2(x, y); } - public static Vector2 Cartesian2Polar(float x, float y) - { - return new Vector2(Sqrt(x * x + y * y), Atan2(y, x)); - } + public static Vector2 Cartesian2Polar(real_t x, real_t y) + { + return new Vector2(Sqrt(x * x + y * y), Atan2(y, x)); + } - public static float Ceil(float s) + public static real_t Ceil(real_t s) { - return (float)Math.Ceiling(s); + return (real_t)Math.Ceiling(s); } - public static float Clamp(float val, float min, float max) + public static real_t Clamp(real_t val, real_t min, real_t max) { if (val < min) { @@ -59,17 +71,17 @@ namespace Godot return val; } - public static float Cos(float s) + public static real_t Cos(real_t s) { - return (float)Math.Cos(s); + return (real_t)Math.Cos(s); } - public static float Cosh(float s) + public static real_t Cosh(real_t s) { - return (float)Math.Cosh(s); + return (real_t)Math.Cosh(s); } - public static int Decimals(float step) + public static int Decimals(real_t step) { return Decimals((decimal)step); } @@ -79,12 +91,12 @@ namespace Godot return BitConverter.GetBytes(decimal.GetBits(step)[3])[2]; } - public static float Deg2Rad(float deg) + public static real_t Deg2Rad(real_t deg) { return deg * Deg2RadConst; } - public static float Ease(float s, float curve) + public static real_t Ease(real_t s, real_t curve) { if (s < 0f) { @@ -117,17 +129,17 @@ namespace Godot return 0f; } - public static float Exp(float s) + public static real_t Exp(real_t s) { - return (float)Math.Exp(s); + return (real_t)Math.Exp(s); } - public static float Floor(float s) + public static real_t Floor(real_t s) { - return (float)Math.Floor(s); + return (real_t)Math.Floor(s); } - public static float Fposmod(float x, float y) + public static real_t Fposmod(real_t x, real_t y) { if (x >= 0f) { @@ -139,14 +151,14 @@ namespace Godot } } - public static float Lerp(float from, float to, float weight) + public static real_t Lerp(real_t from, real_t to, real_t weight) { return from + (to - from) * Clamp(weight, 0f, 1f); } - public static float Log(float s) + public static real_t Log(real_t s) { - return (float)Math.Log(s); + return (real_t)Math.Log(s); } public static int Max(int a, int b) @@ -154,7 +166,7 @@ namespace Godot return (a > b) ? a : b; } - public static float Max(float a, float b) + public static real_t Max(real_t a, real_t b) { return (a > b) ? a : b; } @@ -164,7 +176,7 @@ namespace Godot return (a < b) ? a : b; } - public static float Min(float a, float b) + public static real_t Min(real_t a, real_t b) { return (a < b) ? a : b; } @@ -181,47 +193,52 @@ namespace Godot return val; } - public static Vector2 Polar2Cartesian(float r, float th) - { - return new Vector2(r * Cos(th), r * Sin(th)); - } + public static Vector2 Polar2Cartesian(real_t r, real_t th) + { + return new Vector2(r * Cos(th), r * Sin(th)); + } - public static float Pow(float x, float y) + public static real_t Pow(real_t x, real_t y) { - return (float)Math.Pow(x, y); + return (real_t)Math.Pow(x, y); } - public static float Rad2Deg(float rad) + public static real_t Rad2Deg(real_t rad) { return rad * Rad2DegConst; } - public static float Round(float s) + public static real_t Round(real_t s) { - return (float)Math.Round(s); + return (real_t)Math.Round(s); } - public static float Sign(float s) + public static int RoundToInt(real_t s) + { + return (int)Math.Round(s); + } + + public static real_t Sign(real_t s) { return (s < 0f) ? -1f : 1f; } - public static float Sin(float s) + public static real_t Sin(real_t s) { - return (float)Math.Sin(s); + return (real_t)Math.Sin(s); } - public static float Sinh(float s) + public static real_t Sinh(real_t s) { - return (float)Math.Sinh(s); + return (real_t)Math.Sinh(s); } - public static float Sqrt(float s) + public static real_t Sqrt(real_t s) { - return (float)Math.Sqrt(s); + return (real_t)Math.Sqrt(s); } - public static float Stepify(float s, float step) + public static real_t Stepify(real_t s, real_t step) { if (step != 0f) { @@ -231,14 +248,26 @@ namespace Godot return s; } - public static float Tan(float s) + public static real_t Tan(real_t s) + { + return (real_t)Math.Tan(s); + } + + public static real_t Tanh(real_t s) + { + return (real_t)Math.Tanh(s); + } + + public static int Wrap(int val, int min, int max) { - return (float)Math.Tan(s); + int rng = max - min; + return min + ((((val - min) % rng) + rng) % rng); } - public static float Tanh(float s) + public static real_t Wrap(real_t val, real_t min, real_t max) { - return (float)Math.Tanh(s); + real_t rng = max - min; + return min + (val - min) - (rng * Floor((val - min) / rng)); } } } diff --git a/modules/mono/glue/cs_files/Plane.cs b/modules/mono/glue/cs_files/Plane.cs index b347c0835a..0f74f3b66a 100644 --- a/modules/mono/glue/cs_files/Plane.cs +++ b/modules/mono/glue/cs_files/Plane.cs @@ -1,12 +1,18 @@ using System; +#if REAL_T_IS_DOUBLE +using real_t = System.Double; +#else +using real_t = System.Single; +#endif + namespace Godot { public struct Plane : IEquatable<Plane> { Vector3 normal; - public float x + public real_t x { get { @@ -18,7 +24,7 @@ namespace Godot } } - public float y + public real_t y { get { @@ -30,7 +36,7 @@ namespace Godot } } - public float z + public real_t z { get { @@ -42,7 +48,7 @@ namespace Godot } } - float d; + real_t d; public Vector3 Center { @@ -52,7 +58,7 @@ namespace Godot } } - public float DistanceTo(Vector3 point) + public real_t DistanceTo(Vector3 point) { return normal.Dot(point) - d; } @@ -62,15 +68,15 @@ namespace Godot return normal * d; } - public bool HasPoint(Vector3 point, float epsilon = Mathf.Epsilon) + public bool HasPoint(Vector3 point, real_t epsilon = Mathf.Epsilon) { - float dist = normal.Dot(point) - d; + real_t dist = normal.Dot(point) - d; return Mathf.Abs(dist) <= epsilon; } public Vector3 Intersect3(Plane b, Plane c) { - float denom = normal.Cross(b.normal).Dot(c.normal); + real_t denom = normal.Cross(b.normal).Dot(c.normal); if (Mathf.Abs(denom) <= Mathf.Epsilon) return new Vector3(); @@ -84,12 +90,12 @@ namespace Godot public Vector3 IntersectRay(Vector3 from, Vector3 dir) { - float den = normal.Dot(dir); + real_t den = normal.Dot(dir); if (Mathf.Abs(den) <= Mathf.Epsilon) return new Vector3(); - float dist = (normal.Dot(from) - d) / den; + real_t dist = (normal.Dot(from) - d) / den; // This is a ray, before the emitting pos (from) does not exist if (dist > Mathf.Epsilon) @@ -101,12 +107,12 @@ namespace Godot public Vector3 IntersectSegment(Vector3 begin, Vector3 end) { Vector3 segment = begin - end; - float den = normal.Dot(segment); + real_t den = normal.Dot(segment); if (Mathf.Abs(den) <= Mathf.Epsilon) return new Vector3(); - float dist = (normal.Dot(begin) - d) / den; + real_t dist = (normal.Dot(begin) - d) / den; if (dist < -Mathf.Epsilon || dist > (1.0f + Mathf.Epsilon)) return new Vector3(); @@ -121,7 +127,7 @@ namespace Godot public Plane Normalized() { - float len = normal.Length(); + real_t len = normal.Length(); if (len == 0) return new Plane(0, 0, 0, 0); @@ -133,14 +139,14 @@ namespace Godot { return point - normal * DistanceTo(point); } - - public Plane(float a, float b, float c, float d) + + // Constructors + public Plane(real_t a, real_t b, real_t c, real_t d) { normal = new Vector3(a, b, c); this.d = d; } - - public Plane(Vector3 normal, float d) + public Plane(Vector3 normal, real_t d) { this.normal = normal; this.d = d; diff --git a/modules/mono/glue/cs_files/Quat.cs b/modules/mono/glue/cs_files/Quat.cs index c0ac41c5d7..0cf3e00ddb 100644 --- a/modules/mono/glue/cs_files/Quat.cs +++ b/modules/mono/glue/cs_files/Quat.cs @@ -1,6 +1,12 @@ using System; using System.Runtime.InteropServices; +#if REAL_T_IS_DOUBLE +using real_t = System.Double; +#else +using real_t = System.Single; +#endif + namespace Godot { [StructLayout(LayoutKind.Sequential)] @@ -8,17 +14,17 @@ namespace Godot { private static readonly Quat identity = new Quat(0f, 0f, 0f, 1f); - public float x; - public float y; - public float z; - public float w; + public real_t x; + public real_t y; + public real_t z; + public real_t w; public static Quat Identity { get { return identity; } } - public float this[int index] + public real_t this[int index] { get { @@ -58,15 +64,15 @@ namespace Godot } } - public Quat CubicSlerp(Quat b, Quat preA, Quat postB, float t) + public Quat CubicSlerp(Quat b, Quat preA, Quat postB, real_t t) { - float t2 = (1.0f - t) * t * 2f; + real_t t2 = (1.0f - t) * t * 2f; Quat sp = Slerp(b, t); Quat sq = preA.Slerpni(postB, t); return sp.Slerpni(sq, t2); } - public float Dot(Quat b) + public real_t Dot(Quat b) { return x * b.x + y * b.y + z * b.z + w * b.w; } @@ -76,12 +82,12 @@ namespace Godot return new Quat(-x, -y, -z, w); } - public float Length() + public real_t Length() { return Mathf.Sqrt(LengthSquared()); } - public float LengthSquared() + public real_t LengthSquared() { return Dot(this); } @@ -91,20 +97,27 @@ namespace Godot return this / Length(); } - public void Set(float x, float y, float z, float w) + public void Set(real_t x, real_t y, real_t z, real_t w) { this.x = x; this.y = y; this.z = z; this.w = w; } + public void Set(Quat q) + { + this.x = q.x; + this.y = q.y; + this.z = q.z; + this.w = q.w; + } - public Quat Slerp(Quat b, float t) + public Quat Slerp(Quat b, real_t t) { // Calculate cosine - float cosom = x * b.x + y * b.y + z * b.z + w * b.w; + real_t cosom = x * b.x + y * b.y + z * b.z + w * b.w; - float[] to1 = new float[4]; + real_t[] to1 = new real_t[4]; // Adjust signs if necessary if (cosom < 0.0) @@ -122,13 +135,13 @@ namespace Godot to1[3] = b.w; } - float sinom, scale0, scale1; + real_t sinom, scale0, scale1; // Calculate coefficients if ((1.0 - cosom) > Mathf.Epsilon) { // Standard case (Slerp) - float omega = Mathf.Acos(cosom); + real_t omega = Mathf.Acos(cosom); sinom = Mathf.Sin(omega); scale0 = Mathf.Sin((1.0f - t) * omega) / sinom; scale1 = Mathf.Sin(t * omega) / sinom; @@ -150,19 +163,19 @@ namespace Godot ); } - public Quat Slerpni(Quat b, float t) + public Quat Slerpni(Quat b, real_t t) { - float dot = this.Dot(b); + real_t dot = this.Dot(b); if (Mathf.Abs(dot) > 0.9999f) { return this; } - float theta = Mathf.Acos(dot); - float sinT = 1.0f / Mathf.Sin(theta); - float newFactor = Mathf.Sin(t * theta) * sinT; - float invFactor = Mathf.Sin((1.0f - t) * theta) * sinT; + real_t theta = Mathf.Acos(dot); + real_t sinT = 1.0f / Mathf.Sin(theta); + real_t newFactor = Mathf.Sin(t * theta) * sinT; + real_t invFactor = Mathf.Sin((1.0f - t) * theta) * sinT; return new Quat ( @@ -180,17 +193,26 @@ namespace Godot return new Vector3(q.x, q.y, q.z); } - public Quat(float x, float y, float z, float w) + // Constructors + public Quat(real_t x, real_t y, real_t z, real_t w) { this.x = x; this.y = y; this.z = z; this.w = w; + } + public Quat(Quat q) + { + this.x = q.x; + this.y = q.y; + this.z = q.z; + this.w = q.w; } - - public Quat(Vector3 axis, float angle) + + public Quat(Vector3 axis, real_t angle) { - float d = axis.Length(); + real_t d = axis.Length(); + real_t angle_t = angle; if (d == 0f) { @@ -201,12 +223,12 @@ namespace Godot } else { - float s = Mathf.Sin(angle * 0.5f) / d; + real_t s = Mathf.Sin(angle_t * 0.5f) / d; x = axis.x * s; y = axis.y * s; z = axis.z * s; - w = Mathf.Cos(angle * 0.5f); + w = Mathf.Cos(angle_t * 0.5f); } } @@ -258,17 +280,17 @@ namespace Godot ); } - public static Quat operator *(Quat left, float right) + public static Quat operator *(Quat left, real_t right) { return new Quat(left.x * right, left.y * right, left.z * right, left.w * right); } - public static Quat operator *(float left, Quat right) + public static Quat operator *(real_t left, Quat right) { return new Quat(right.x * left, right.y * left, right.z * left, right.w * left); } - public static Quat operator /(Quat left, float right) + public static Quat operator /(Quat left, real_t right) { return left * (1.0f / right); } diff --git a/modules/mono/glue/cs_files/Rect2.cs b/modules/mono/glue/cs_files/Rect2.cs index e1fbb65da5..decee35f8c 100644 --- a/modules/mono/glue/cs_files/Rect2.cs +++ b/modules/mono/glue/cs_files/Rect2.cs @@ -1,6 +1,12 @@ using System; using System.Runtime.InteropServices; +#if REAL_T_IS_DOUBLE +using real_t = System.Double; +#else +using real_t = System.Single; +#endif + namespace Godot { [StructLayout(LayoutKind.Sequential)] @@ -26,7 +32,7 @@ namespace Godot get { return position + size; } } - public float Area + public real_t Area { get { return GetArea(); } } @@ -80,12 +86,12 @@ namespace Godot return expanded; } - public float GetArea() + public real_t GetArea() { return size.x * size.y; } - public Rect2 Grow(float by) + public Rect2 Grow(real_t by) { Rect2 g = this; @@ -97,7 +103,7 @@ namespace Godot return g; } - public Rect2 GrowIndividual(float left, float top, float right, float bottom) + public Rect2 GrowIndividual(real_t left, real_t top, real_t right, real_t bottom) { Rect2 g = this; @@ -109,7 +115,7 @@ namespace Godot return g; } - public Rect2 GrowMargin(Margin margin, float by) + public Rect2 GrowMargin(Margin margin, real_t by) { Rect2 g = this; @@ -169,14 +175,24 @@ namespace Godot return newRect; } - + + // Constructors public Rect2(Vector2 position, Vector2 size) { this.position = position; this.size = size; } - - public Rect2(float x, float y, float width, float height) + public Rect2(Vector2 position, real_t width, real_t height) + { + this.position = position; + this.size = new Vector2(width, height); + } + public Rect2(real_t x, real_t y, Vector2 size) + { + this.position = new Vector2(x, y); + this.size = size; + } + public Rect2(real_t x, real_t y, real_t width, real_t height) { this.position = new Vector2(x, y); this.size = new Vector2(width, height); diff --git a/modules/mono/glue/cs_files/StringExtensions.cs b/modules/mono/glue/cs_files/StringExtensions.cs index 5c3ceff97d..cbc337ab19 100644 --- a/modules/mono/glue/cs_files/StringExtensions.cs +++ b/modules/mono/glue/cs_files/StringExtensions.cs @@ -287,7 +287,7 @@ namespace Godot if (sep == -1) return @base; - return @base + rs.substr(0, sep); + return @base + rs.Substr(0, sep); } // <summary> @@ -478,7 +478,7 @@ namespace Godot // </summary> public static bool IsValidIpAddress(this string instance) { - string[] ip = instance.split("."); + string[] ip = instance.Split("."); if (ip.Length != 4) return false; @@ -489,7 +489,7 @@ namespace Godot if (!n.IsValidInteger()) return false; - int val = n.to_int(); + int val = n.ToInt(); if (val < 0 || val > 255) return false; } @@ -571,7 +571,7 @@ namespace Godot // <summary> // Do a simple case insensitive expression match, using ? and * wildcards (see [method expr_match]). // </summary> - public static bool matchn(this string instance, string expr) + public static bool Matchn(this string instance, string expr) { return instance.ExprMatch(expr, false); } @@ -830,7 +830,7 @@ namespace Godot // <summary> // Split the string by a divisor string, return an array of the substrings. Example "One,Two,Three" will return ["One","Two","Three"] if split by ",". // </summary> - public static string[] split(this string instance, string divisor, bool allow_empty = true) + public static string[] Split(this string instance, string divisor, bool allow_empty = true) { return instance.Split(new string[] { divisor }, StringSplitOptions.RemoveEmptyEntries); } @@ -838,7 +838,7 @@ namespace Godot // <summary> // Split the string in floats by using a divisor string, return an array of the substrings. Example "1,2.5,3" will return [1,2.5,3] if split by ",". // </summary> - public static float[] split_floats(this string instance, string divisor, bool allow_empty = true) + public static float[] SplitFloats(this string instance, string divisor, bool allow_empty = true) { List<float> ret = new List<float>(); int from = 0; @@ -872,7 +872,7 @@ namespace Godot // <summary> // Return a copy of the string stripped of any non-printable character at the beginning and the end. The optional arguments are used to toggle stripping on the left and right edges respectively. // </summary> - public static string strip_edges(this string instance, bool left = true, bool right = true) + public static string StripEdges(this string instance, bool left = true, bool right = true) { if (left) { @@ -890,7 +890,7 @@ namespace Godot // <summary> // Return part of the string from the position [code]from[/code], with length [code]len[/code]. // </summary> - public static string substr(this string instance, int from, int len) + public static string Substr(this string instance, int from, int len) { return instance.Substring(from, len); } @@ -898,7 +898,7 @@ namespace Godot // <summary> // Convert the String (which is a character array) to PoolByteArray (which is an array of bytes). The conversion is speeded up in comparison to to_utf8() with the assumption that all the characters the String contains are only ASCII characters. // </summary> - public static byte[] to_ascii(this string instance) + public static byte[] ToAscii(this string instance) { return Encoding.ASCII.GetBytes(instance); } @@ -906,7 +906,7 @@ namespace Godot // <summary> // Convert a string, containing a decimal number, into a [code]float[/code]. // </summary> - public static float to_float(this string instance) + public static float ToFloat(this string instance) { return float.Parse(instance); } @@ -914,7 +914,7 @@ namespace Godot // <summary> // Convert a string, containing an integer number, into an [code]int[/code]. // </summary> - public static int to_int(this string instance) + public static int ToInt(this string instance) { return int.Parse(instance); } @@ -922,7 +922,7 @@ namespace Godot // <summary> // Return the string converted to lowercase. // </summary> - public static string to_lower(this string instance) + public static string ToLower(this string instance) { return instance.ToLower(); } @@ -930,7 +930,7 @@ namespace Godot // <summary> // Return the string converted to uppercase. // </summary> - public static string to_upper(this string instance) + public static string ToUpper(this string instance) { return instance.ToUpper(); } @@ -938,7 +938,7 @@ namespace Godot // <summary> // Convert the String (which is an array of characters) to PoolByteArray (which is an array of bytes). The conversion is a bit slower than to_ascii(), but supports all UTF-8 characters. Therefore, you should prefer this function over to_ascii(). // </summary> - public static byte[] to_utf8(this string instance) + public static byte[] ToUtf8(this string instance) { return Encoding.UTF8.GetBytes(instance); } @@ -946,7 +946,7 @@ namespace Godot // <summary> // Return a copy of the string with special characters escaped using the XML standard. // </summary> - public static string xml_escape(this string instance) + public static string XmlEscape(this string instance) { return SecurityElement.Escape(instance); } @@ -954,7 +954,7 @@ namespace Godot // <summary> // Return a copy of the string with escaped characters replaced by their meanings according to the XML standard. // </summary> - public static string xml_unescape(this string instance) + public static string XmlUnescape(this string instance) { return SecurityElement.FromString(instance).Text; } diff --git a/modules/mono/glue/cs_files/Transform.cs b/modules/mono/glue/cs_files/Transform.cs index 5214100d36..ce26c60706 100644 --- a/modules/mono/glue/cs_files/Transform.cs +++ b/modules/mono/glue/cs_files/Transform.cs @@ -1,6 +1,12 @@ using System; using System.Runtime.InteropServices; +#if REAL_T_IS_DOUBLE +using real_t = System.Double; +#else +using real_t = System.Single; +#endif + namespace Godot { [StructLayout(LayoutKind.Sequential)] @@ -24,7 +30,7 @@ namespace Godot public Transform LookingAt(Vector3 target, Vector3 up) { Transform t = this; - t.set_look_at(origin, target, up); + t.SetLookAt(origin, target, up); return t; } @@ -33,7 +39,7 @@ namespace Godot return new Transform(basis.Orthonormalized(), origin); } - public Transform Rotated(Vector3 axis, float phi) + public Transform Rotated(Vector3 axis, real_t phi) { return new Transform(new Basis(axis, phi), new Vector3()) * this; } @@ -43,7 +49,7 @@ namespace Godot return new Transform(basis.Scaled(scale), origin * scale); } - public void set_look_at(Vector3 eye, Vector3 target, Vector3 up) + public void SetLookAt(Vector3 eye, Vector3 target, Vector3 up) { // Make rotation matrix // Z vector @@ -97,7 +103,8 @@ namespace Godot (basis[0, 2] * vInv.x) + (basis[1, 2] * vInv.y) + (basis[2, 2] * vInv.z) ); } - + + // Constructors public Transform(Vector3 xAxis, Vector3 yAxis, Vector3 zAxis, Vector3 origin) { this.basis = Basis.CreateFromAxes(xAxis, yAxis, zAxis); diff --git a/modules/mono/glue/cs_files/Transform2D.cs b/modules/mono/glue/cs_files/Transform2D.cs index fe7c5b5706..836cca129e 100644 --- a/modules/mono/glue/cs_files/Transform2D.cs +++ b/modules/mono/glue/cs_files/Transform2D.cs @@ -1,6 +1,12 @@ using System; using System.Runtime.InteropServices; +#if REAL_T_IS_DOUBLE +using real_t = System.Double; +#else +using real_t = System.Single; +#endif + namespace Godot { [StructLayout(LayoutKind.Sequential)] @@ -27,7 +33,7 @@ namespace Godot get { return o; } } - public float Rotation + public real_t Rotation { get { return Mathf.Atan2(y.x, o.y); } } @@ -73,7 +79,7 @@ namespace Godot } - public float this[int index, int axis] + public real_t this[int index, int axis] { get { @@ -107,7 +113,7 @@ namespace Godot { Transform2D inv = this; - float det = this[0, 0] * this[1, 1] - this[1, 0] * this[0, 1]; + real_t det = this[0, 0] * this[1, 1] - this[1, 0] * this[0, 1]; if (det == 0) { @@ -119,9 +125,9 @@ namespace Godot ); } - float idet = 1.0f / det; + real_t idet = 1.0f / det; - float temp = this[0, 0]; + real_t temp = this[0, 0]; this[0, 0] = this[1, 1]; this[1, 1] = temp; @@ -143,10 +149,10 @@ namespace Godot return new Vector2(x.Dot(v), y.Dot(v)); } - public Transform2D InterpolateWith(Transform2D m, float c) + public Transform2D InterpolateWith(Transform2D m, real_t c) { - float r1 = Rotation; - float r2 = m.Rotation; + real_t r1 = Rotation; + real_t r2 = m.Rotation; Vector2 s1 = Scale; Vector2 s2 = m.Scale; @@ -155,7 +161,7 @@ namespace Godot Vector2 v1 = new Vector2(Mathf.Cos(r1), Mathf.Sin(r1)); Vector2 v2 = new Vector2(Mathf.Cos(r2), Mathf.Sin(r2)); - float dot = v1.Dot(v2); + real_t dot = v1.Dot(v2); // Clamp dot to [-1, 1] dot = (dot < -1.0f) ? -1.0f : ((dot > 1.0f) ? 1.0f : dot); @@ -169,7 +175,7 @@ namespace Godot } else { - float angle = c * Mathf.Acos(dot); + real_t angle = c * Mathf.Acos(dot); Vector2 v3 = (v2 - v1 * dot).Normalized(); v = v1 * Mathf.Cos(angle) + v3 * Mathf.Sin(angle); } @@ -192,7 +198,7 @@ namespace Godot Transform2D inv = this; // Swap - float temp = inv.x.y; + real_t temp = inv.x.y; inv.x.y = inv.y.x; inv.y.x = temp; @@ -218,7 +224,7 @@ namespace Godot return on; } - public Transform2D Rotated(float phi) + public Transform2D Rotated(real_t phi) { return this * new Transform2D(phi, new Vector2()); } @@ -232,12 +238,12 @@ namespace Godot return copy; } - private float Tdotx(Vector2 with) + private real_t Tdotx(Vector2 with) { return this[0, 0] * with[0] + this[1, 0] * with[1]; } - private float Tdoty(Vector2 with) + private real_t Tdoty(Vector2 with) { return this[0, 1] * with[0] + this[1, 1] * with[1]; } @@ -259,24 +265,26 @@ namespace Godot Vector2 vInv = v - o; return new Vector2(x.Dot(vInv), y.Dot(vInv)); } - + + // Constructors public Transform2D(Vector2 xAxis, Vector2 yAxis, Vector2 origin) { this.x = xAxis; this.y = yAxis; this.o = origin; } - public Transform2D(float xx, float xy, float yx, float yy, float ox, float oy) + + public Transform2D(real_t xx, real_t xy, real_t yx, real_t yy, real_t ox, real_t oy) { this.x = new Vector2(xx, xy); this.y = new Vector2(yx, yy); this.o = new Vector2(ox, oy); } - public Transform2D(float rot, Vector2 pos) + public Transform2D(real_t rot, Vector2 pos) { - float cr = Mathf.Cos(rot); - float sr = Mathf.Sin(rot); + real_t cr = Mathf.Cos( (real_t)rot); + real_t sr = Mathf.Sin( (real_t)rot); x.x = cr; y.y = cr; x.y = -sr; @@ -288,7 +296,7 @@ namespace Godot { left.o = left.Xform(right.o); - float x0, x1, y0, y1; + real_t x0, x1, y0, y1; x0 = left.Tdotx(right.x); x1 = left.Tdoty(right.x); diff --git a/modules/mono/glue/cs_files/VERSION.txt b/modules/mono/glue/cs_files/VERSION.txt index d00491fd7e..0cfbf08886 100755 --- a/modules/mono/glue/cs_files/VERSION.txt +++ b/modules/mono/glue/cs_files/VERSION.txt @@ -1 +1 @@ -1 +2 diff --git a/modules/mono/glue/cs_files/Vector2.cs b/modules/mono/glue/cs_files/Vector2.cs index 238775bda2..6fbe374611 100644 --- a/modules/mono/glue/cs_files/Vector2.cs +++ b/modules/mono/glue/cs_files/Vector2.cs @@ -8,15 +8,21 @@ using System.Runtime.InteropServices; // file: core/variant_call.cpp // commit: 5ad9be4c24e9d7dc5672fdc42cea896622fe5685 +#if REAL_T_IS_DOUBLE +using real_t = System.Double; +#else +using real_t = System.Single; +#endif + namespace Godot { [StructLayout(LayoutKind.Sequential)] public struct Vector2 : IEquatable<Vector2> { - public float x; - public float y; + public real_t x; + public real_t y; - public float this[int index] + public real_t this[int index] { get { @@ -48,7 +54,7 @@ namespace Godot internal void Normalize() { - float length = x * x + y * y; + real_t length = x * x + y * y; if (length != 0f) { @@ -58,7 +64,7 @@ namespace Godot } } - private float Cross(Vector2 b) + private real_t Cross(Vector2 b) { return x * b.y - y * b.x; } @@ -68,22 +74,22 @@ namespace Godot return new Vector2(Mathf.Abs(x), Mathf.Abs(y)); } - public float Angle() + public real_t Angle() { return Mathf.Atan2(y, x); } - public float AngleTo(Vector2 to) + public real_t AngleTo(Vector2 to) { return Mathf.Atan2(Cross(to), Dot(to)); } - public float AngleToPoint(Vector2 to) + public real_t AngleToPoint(Vector2 to) { return Mathf.Atan2(x - to.x, y - to.y); } - public float Aspect() + public real_t Aspect() { return x / y; } @@ -93,10 +99,10 @@ namespace Godot return -Reflect(n); } - public Vector2 Clamped(float length) + public Vector2 Clamped(real_t length) { Vector2 v = this; - float l = this.Length(); + real_t l = this.Length(); if (l > 0 && length < l) { @@ -107,15 +113,15 @@ namespace Godot return v; } - public Vector2 CubicInterpolate(Vector2 b, Vector2 preA, Vector2 postB, float t) + public Vector2 CubicInterpolate(Vector2 b, Vector2 preA, Vector2 postB, real_t t) { Vector2 p0 = preA; Vector2 p1 = this; Vector2 p2 = b; Vector2 p3 = postB; - float t2 = t * t; - float t3 = t2 * t; + real_t t2 = t * t; + real_t t3 = t2 * t; return 0.5f * ((p1 * 2.0f) + (-p0 + p2) * t + @@ -123,17 +129,17 @@ namespace Godot (-p0 + 3.0f * p1 - 3.0f * p2 + p3) * t3); } - public float DistanceSquaredTo(Vector2 to) + public real_t DistanceSquaredTo(Vector2 to) { return (x - to.x) * (x - to.x) + (y - to.y) * (y - to.y); } - public float DistanceTo(Vector2 to) + public real_t DistanceTo(Vector2 to) { return Mathf.Sqrt((x - to.x) * (x - to.x) + (y - to.y) * (y - to.y)); } - public float Dot(Vector2 with) + public real_t Dot(Vector2 with) { return x * with.x + y * with.y; } @@ -148,17 +154,17 @@ namespace Godot return Mathf.Abs(LengthSquared() - 1.0f) < Mathf.Epsilon; } - public float Length() + public real_t Length() { return Mathf.Sqrt(x * x + y * y); } - public float LengthSquared() + public real_t LengthSquared() { return x * x + y * y; } - public Vector2 LinearInterpolate(Vector2 b, float t) + public Vector2 LinearInterpolate(Vector2 b, real_t t) { Vector2 res = this; @@ -180,12 +186,23 @@ namespace Godot return 2.0f * n * Dot(n) - this; } - public Vector2 Rotated(float phi) + public Vector2 Rotated(real_t phi) { - float rads = Angle() + phi; + real_t rads = Angle() + phi; return new Vector2(Mathf.Cos(rads), Mathf.Sin(rads)) * Length(); } + public void Set(real_t x, real_t y) + { + this.x = x; + this.y = y; + } + public void Set(Vector2 v) + { + this.x = v.x; + this.y = v.y; + } + public Vector2 Slide(Vector2 n) { return this - n * Dot(n); @@ -200,12 +217,36 @@ namespace Godot { return new Vector2(y, -x); } - - public Vector2(float x, float y) + + private static readonly Vector2 zero = new Vector2 (0, 0); + private static readonly Vector2 one = new Vector2 (1, 1); + private static readonly Vector2 negOne = new Vector2 (-1, -1); + + private static readonly Vector2 up = new Vector2 (0, 1); + private static readonly Vector2 down = new Vector2 (0, -1); + private static readonly Vector2 right = new Vector2 (1, 0); + private static readonly Vector2 left = new Vector2 (-1, 0); + + public static Vector2 Zero { get { return zero; } } + public static Vector2 One { get { return one; } } + public static Vector2 NegOne { get { return negOne; } } + + public static Vector2 Up { get { return up; } } + public static Vector2 Down { get { return down; } } + public static Vector2 Right { get { return right; } } + public static Vector2 Left { get { return left; } } + + // Constructors + public Vector2(real_t x, real_t y) { this.x = x; this.y = y; } + public Vector2(Vector2 v) + { + this.x = v.x; + this.y = v.y; + } public static Vector2 operator +(Vector2 left, Vector2 right) { @@ -228,14 +269,14 @@ namespace Godot return vec; } - public static Vector2 operator *(Vector2 vec, float scale) + public static Vector2 operator *(Vector2 vec, real_t scale) { vec.x *= scale; vec.y *= scale; return vec; } - public static Vector2 operator *(float scale, Vector2 vec) + public static Vector2 operator *(real_t scale, Vector2 vec) { vec.x *= scale; vec.y *= scale; @@ -249,7 +290,7 @@ namespace Godot return left; } - public static Vector2 operator /(Vector2 vec, float scale) + public static Vector2 operator /(Vector2 vec, real_t scale) { vec.x /= scale; vec.y /= scale; diff --git a/modules/mono/glue/cs_files/Vector3.cs b/modules/mono/glue/cs_files/Vector3.cs index 190caa4b53..285736d7b8 100644 --- a/modules/mono/glue/cs_files/Vector3.cs +++ b/modules/mono/glue/cs_files/Vector3.cs @@ -8,6 +8,12 @@ using System.Runtime.InteropServices; // file: core/variant_call.cpp // commit: 5ad9be4c24e9d7dc5672fdc42cea896622fe5685 +#if REAL_T_IS_DOUBLE +using real_t = System.Double; +#else +using real_t = System.Single; +#endif + namespace Godot { [StructLayout(LayoutKind.Sequential)] @@ -20,11 +26,11 @@ namespace Godot Z } - public float x; - public float y; - public float z; + public real_t x; + public real_t y; + public real_t z; - public float this[int index] + public real_t this[int index] { get { @@ -61,7 +67,7 @@ namespace Godot internal void Normalize() { - float length = this.Length(); + real_t length = this.Length(); if (length == 0f) { @@ -80,7 +86,7 @@ namespace Godot return new Vector3(Mathf.Abs(x), Mathf.Abs(y), Mathf.Abs(z)); } - public float AngleTo(Vector3 to) + public real_t AngleTo(Vector3 to) { return Mathf.Atan2(Cross(to).Length(), Dot(to)); } @@ -105,15 +111,15 @@ namespace Godot ); } - public Vector3 CubicInterpolate(Vector3 b, Vector3 preA, Vector3 postB, float t) + public Vector3 CubicInterpolate(Vector3 b, Vector3 preA, Vector3 postB, real_t t) { Vector3 p0 = preA; Vector3 p1 = this; Vector3 p2 = b; Vector3 p3 = postB; - float t2 = t * t; - float t3 = t2 * t; + real_t t2 = t * t; + real_t t3 = t2 * t; return 0.5f * ( (p1 * 2.0f) + (-p0 + p2) * t + @@ -122,17 +128,17 @@ namespace Godot ); } - public float DistanceSquaredTo(Vector3 b) + public real_t DistanceSquaredTo(Vector3 b) { return (b - this).LengthSquared(); } - public float DistanceTo(Vector3 b) + public real_t DistanceTo(Vector3 b) { return (b - this).Length(); } - public float Dot(Vector3 b) + public real_t Dot(Vector3 b) { return x * b.x + y * b.y + z * b.z; } @@ -152,25 +158,25 @@ namespace Godot return Mathf.Abs(LengthSquared() - 1.0f) < Mathf.Epsilon; } - public float Length() + public real_t Length() { - float x2 = x * x; - float y2 = y * y; - float z2 = z * z; + real_t x2 = x * x; + real_t y2 = y * y; + real_t z2 = z * z; return Mathf.Sqrt(x2 + y2 + z2); } - public float LengthSquared() + public real_t LengthSquared() { - float x2 = x * x; - float y2 = y * y; - float z2 = z * z; + real_t x2 = x * x; + real_t y2 = y * y; + real_t z2 = z * z; return x2 + y2 + z2; } - public Vector3 LinearInterpolate(Vector3 b, float t) + public Vector3 LinearInterpolate(Vector3 b, real_t t) { return new Vector3 ( @@ -215,11 +221,24 @@ namespace Godot return 2.0f * n * Dot(n) - this; } - public Vector3 Rotated(Vector3 axis, float phi) + public Vector3 Rotated(Vector3 axis, real_t phi) { return new Basis(axis, phi).Xform(this); } + public void Set(real_t x, real_t y, real_t z) + { + this.x = x; + this.y = y; + this.z = z; + } + public void Set(Vector3 v) + { + this.x = v.x; + this.y = v.y; + this.z = v.z; + } + public Vector3 Slide(Vector3 n) { return this - n * Dot(n); @@ -243,13 +262,42 @@ namespace Godot 0f, 0f, z ); } - - public Vector3(float x, float y, float z) + + private static readonly Vector3 zero = new Vector3 (0, 0, 0); + private static readonly Vector3 one = new Vector3 (1, 1, 1); + private static readonly Vector3 negOne = new Vector3 (-1, -1, -1); + + private static readonly Vector3 up = new Vector3 (0, 1, 0); + private static readonly Vector3 down = new Vector3 (0, -1, 0); + private static readonly Vector3 right = new Vector3 (1, 0, 0); + private static readonly Vector3 left = new Vector3 (-1, 0, 0); + private static readonly Vector3 forward = new Vector3 (0, 0, -1); + private static readonly Vector3 back = new Vector3 (0, 0, 1); + + public static Vector3 Zero { get { return zero; } } + public static Vector3 One { get { return one; } } + public static Vector3 NegOne { get { return negOne; } } + + public static Vector3 Up { get { return up; } } + public static Vector3 Down { get { return down; } } + public static Vector3 Right { get { return right; } } + public static Vector3 Left { get { return left; } } + public static Vector3 Forward { get { return forward; } } + public static Vector3 Back { get { return back; } } + + // Constructors + public Vector3(real_t x, real_t y, real_t z) { this.x = x; this.y = y; this.z = z; } + public Vector3(Vector3 v) + { + this.x = v.x; + this.y = v.y; + this.z = v.z; + } public static Vector3 operator +(Vector3 left, Vector3 right) { @@ -275,7 +323,7 @@ namespace Godot return vec; } - public static Vector3 operator *(Vector3 vec, float scale) + public static Vector3 operator *(Vector3 vec, real_t scale) { vec.x *= scale; vec.y *= scale; @@ -283,7 +331,7 @@ namespace Godot return vec; } - public static Vector3 operator *(float scale, Vector3 vec) + public static Vector3 operator *(real_t scale, Vector3 vec) { vec.x *= scale; vec.y *= scale; @@ -299,7 +347,7 @@ namespace Godot return left; } - public static Vector3 operator /(Vector3 vec, float scale) + public static Vector3 operator /(Vector3 vec, real_t scale) { vec.x /= scale; vec.y /= scale; diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp index 1ebef04561..0646580eaa 100644 --- a/modules/mono/mono_gd/gd_mono.cpp +++ b/modules/mono/mono_gd/gd_mono.cpp @@ -74,7 +74,31 @@ void gdmono_MonoPrintCallback(const char *string, mono_bool is_stdout) { GDMono *GDMono::singleton = NULL; +namespace { + +void setup_runtime_main_args() { + CharString execpath = OS::get_singleton()->get_executable_path().utf8(); + + List<String> cmdline_args = OS::get_singleton()->get_cmdline_args(); + + List<CharString> cmdline_args_utf8; + Vector<char *> main_args; + main_args.resize(cmdline_args.size() + 1); + + main_args[0] = execpath.ptrw(); + + int i = 1; + for (List<String>::Element *E = cmdline_args.front(); E; E = E->next()) { + CharString &stored = cmdline_args_utf8.push_back(E->get().utf8())->get(); + main_args[i] = stored.ptrw(); + i++; + } + + mono_runtime_set_main_args(main_args.size(), main_args.ptrw()); +} + #ifdef DEBUG_ENABLED + static bool _wait_for_debugger_msecs(uint32_t p_msecs) { do { @@ -96,9 +120,7 @@ static bool _wait_for_debugger_msecs(uint32_t p_msecs) { return mono_is_debugger_attached(); } -#endif -#ifdef DEBUG_ENABLED void gdmono_debug_init() { mono_debug_init(MONO_DEBUG_FORMAT_MONO); @@ -125,8 +147,11 @@ void gdmono_debug_init() { }; mono_jit_parse_options(2, (char **)options); } + #endif +} // namespace + void GDMono::initialize() { ERR_FAIL_NULL(Engine::get_singleton()); @@ -179,6 +204,8 @@ void GDMono::initialize() { GDMonoUtils::set_main_thread(GDMonoUtils::get_current_thread()); + setup_runtime_main_args(); // Required for System.Environment.GetCommandLineArgs + runtime_initialized = true; OS::get_singleton()->print("Mono: Runtime initialized\n"); diff --git a/modules/mono/mono_gd/gd_mono_assembly.cpp b/modules/mono/mono_gd/gd_mono_assembly.cpp index 2ce1b0a9df..d062d56dcf 100644 --- a/modules/mono/mono_gd/gd_mono_assembly.cpp +++ b/modules/mono/mono_gd/gd_mono_assembly.cpp @@ -85,19 +85,22 @@ MonoAssembly *GDMonoAssembly::_search_hook(MonoAssemblyName *aname, void *user_d path = search_dir.plus_file(name); if (FileAccess::exists(path)) { res = _load_assembly_from(name.get_basename(), path, refonly); - break; + if (res != NULL) + break; } } else { path = search_dir.plus_file(name + ".dll"); if (FileAccess::exists(path)) { res = _load_assembly_from(name, path, refonly); - break; + if (res != NULL) + break; } path = search_dir.plus_file(name + ".exe"); if (FileAccess::exists(path)) { res = _load_assembly_from(name, path, refonly); - break; + if (res != NULL) + break; } } } @@ -123,6 +126,7 @@ MonoAssembly *GDMonoAssembly::_preload_hook(MonoAssemblyName *aname, char **asse const char *rootdir = mono_assembly_getrootdir(); if (rootdir) { search_dirs.push_back(String(rootdir).plus_file("mono").plus_file("4.5")); + search_dirs.push_back(String(rootdir).plus_file("mono").plus_file("4.5").plus_file("Facades")); } if (assemblies_path) { @@ -151,19 +155,15 @@ MonoAssembly *GDMonoAssembly::_preload_hook(MonoAssemblyName *aname, char **asse path = search_dir.plus_file(name); if (FileAccess::exists(path)) { res = _load_assembly_from(name.get_basename(), path, refonly); - break; + if (res != NULL) + break; } } else { path = search_dir.plus_file(name + ".dll"); if (FileAccess::exists(path)) { res = _load_assembly_from(name, path, refonly); - break; - } - - path = search_dir.plus_file(name + ".exe"); - if (FileAccess::exists(path)) { - res = _load_assembly_from(name, path, refonly); - break; + if (res != NULL) + break; } } } @@ -212,14 +212,15 @@ Error GDMonoAssembly::load(bool p_refonly) { String image_filename(path); - MonoImageOpenStatus status; + MonoImageOpenStatus status = MONO_IMAGE_OK; image = mono_image_open_from_data_with_name( (char *)&data[0], data.size(), true, &status, refonly, image_filename.utf8().get_data()); - ERR_FAIL_COND_V(status != MONO_IMAGE_OK || image == NULL, ERR_FILE_CANT_OPEN); + ERR_FAIL_COND_V(status != MONO_IMAGE_OK, ERR_FILE_CANT_OPEN); + ERR_FAIL_NULL_V(image, ERR_FILE_CANT_OPEN); #ifdef DEBUG_ENABLED String pdb_path(path + ".pdb"); diff --git a/modules/mono/mono_gd/gd_mono_marshal.h b/modules/mono/mono_gd/gd_mono_marshal.h index 4e28622adb..6572408ab5 100644 --- a/modules/mono/mono_gd/gd_mono_marshal.h +++ b/modules/mono/mono_gd/gd_mono_marshal.h @@ -195,13 +195,13 @@ Dictionary mono_object_to_Dictionary(MonoObject *p_dict); // Transform #define MARSHALLED_OUT_Transform(m_in, m_out) real_t m_out[12] = { \ - m_in.basis[0].x, m_in.basis[1].x, m_in.basis[2].x, \ - m_in.basis[0].y, m_in.basis[1].y, m_in.basis[2].y, \ - m_in.basis[0].z, m_in.basis[1].z, m_in.basis[2].z, \ + m_in.basis[0].x, m_in.basis[0].y, m_in.basis[0].z, \ + m_in.basis[1].x, m_in.basis[1].y, m_in.basis[1].z, \ + m_in.basis[2].x, m_in.basis[2].y, m_in.basis[2].z, \ m_in.origin.x, m_in.origin.y, m_in.origin.z \ }; #define MARSHALLED_IN_Transform(m_in, m_out) Transform m_out( \ - Basis(m_in[0], m_in[3], m_in[6], m_in[1], m_in[4], m_in[7], m_in[2], m_in[5], m_in[8]), \ + Basis(m_in[0], m_in[1], m_in[2], m_in[3], m_in[4], m_in[5], m_in[6], m_in[7], m_in[8]), \ Vector3(m_in[9], m_in[10], m_in[11])); // AABB diff --git a/modules/theora/video_stream_theora.cpp b/modules/theora/video_stream_theora.cpp index 58c6d73ab2..9e6307c0bf 100644 --- a/modules/theora/video_stream_theora.cpp +++ b/modules/theora/video_stream_theora.cpp @@ -261,14 +261,12 @@ void VideoStreamPlaybackTheora::set_file(const String &p_file) { /* look for further theora headers */ while (theora_p && (theora_p < 3) && (ret = ogg_stream_packetout(&to, &op))) { if (ret < 0) { - fprintf(stderr, "Error parsing Theora stream headers; " - "corrupt stream?\n"); + fprintf(stderr, "Error parsing Theora stream headers; corrupt stream?\n"); clear(); return; } if (!th_decode_headerin(&ti, &tc, &ts, &op)) { - fprintf(stderr, "Error parsing Theora stream headers; " - "corrupt stream?\n"); + fprintf(stderr, "Error parsing Theora stream headers; corrupt stream?\n"); clear(); return; } @@ -312,9 +310,15 @@ void VideoStreamPlaybackTheora::set_file(const String &p_file) { td = th_decode_alloc(&ti, ts); px_fmt = ti.pixel_fmt; switch (ti.pixel_fmt) { - case TH_PF_420: printf(" 4:2:0 video\n"); break; - case TH_PF_422: printf(" 4:2:2 video\n"); break; - case TH_PF_444: printf(" 4:4:4 video\n"); break; + case TH_PF_420: + //printf(" 4:2:0 video\n"); + break; + case TH_PF_422: + //printf(" 4:2:2 video\n"); + break; + case TH_PF_444: + //printf(" 4:4:4 video\n"); + break; case TH_PF_RSVD: default: printf(" video\n (UNKNOWN Chroma sampling!)\n"); @@ -519,7 +523,7 @@ void VideoStreamPlaybackTheora::update(float p_delta) { #else if (file && /*!videobuf_ready && */ no_theora && theora_eos) { #endif - printf("video done, stopping\n"); + //printf("video done, stopping\n"); stop(); return; }; diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp index 69503e631c..eb10c5e99f 100644 --- a/modules/visual_script/visual_script_editor.cpp +++ b/modules/visual_script/visual_script_editor.cpp @@ -3236,6 +3236,12 @@ void VisualScriptEditor::_member_option(int p_option) { } } +void VisualScriptEditor::add_syntax_highlighter(SyntaxHighlighter *p_highlighter) { +} + +void VisualScriptEditor::set_syntax_highlighter(SyntaxHighlighter *p_highlighter) { +} + void VisualScriptEditor::_bind_methods() { ClassDB::bind_method("_member_button", &VisualScriptEditor::_member_button); diff --git a/modules/visual_script/visual_script_editor.h b/modules/visual_script/visual_script_editor.h index 80bbf142d9..72b5e09222 100644 --- a/modules/visual_script/visual_script_editor.h +++ b/modules/visual_script/visual_script_editor.h @@ -246,6 +246,9 @@ protected: static void _bind_methods(); public: + virtual void add_syntax_highlighter(SyntaxHighlighter *p_highlighter); + virtual void set_syntax_highlighter(SyntaxHighlighter *p_highlighter); + virtual void apply_code(); virtual Ref<Script> get_edited_script() const; virtual Vector<String> get_functions(); diff --git a/modules/webm/libvpx/SCsub b/modules/webm/libvpx/SCsub index 0ebafa022d..b09c232b3c 100644 --- a/modules/webm/libvpx/SCsub +++ b/modules/webm/libvpx/SCsub @@ -340,7 +340,7 @@ if webm_simd_optimizations == False: env_libvpx.add_source_files(env.modules_sources, libvpx_sources) if webm_cpu_x86: - is_clang_or_gcc = ('gcc' in env["CC"]) or ('clang' in env["CC"]) + is_clang_or_gcc = ('gcc' in env["CC"]) or ('clang' in env["CC"]) or ("OSXCROSS_ROOT" in os.environ) env_libvpx_mmx = env_libvpx.Clone() if cpu_bits == '32' and is_clang_or_gcc: diff --git a/modules/websocket/emws_client.cpp b/modules/websocket/emws_client.cpp index 38fe520fc1..1405fa98b0 100644 --- a/modules/websocket/emws_client.cpp +++ b/modules/websocket/emws_client.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/websocket/emws_client.h b/modules/websocket/emws_client.h index 8801f37007..6c2fa23b53 100644 --- a/modules/websocket/emws_client.h +++ b/modules/websocket/emws_client.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/websocket/emws_peer.cpp b/modules/websocket/emws_peer.cpp index 93665e6428..d3330d683c 100644 --- a/modules/websocket/emws_peer.cpp +++ b/modules/websocket/emws_peer.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/websocket/emws_peer.h b/modules/websocket/emws_peer.h index a50d1874ba..e06f725265 100644 --- a/modules/websocket/emws_peer.h +++ b/modules/websocket/emws_peer.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/websocket/emws_server.cpp b/modules/websocket/emws_server.cpp index 60e9133225..c9ddae0c8c 100644 --- a/modules/websocket/emws_server.cpp +++ b/modules/websocket/emws_server.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/websocket/emws_server.h b/modules/websocket/emws_server.h index 59f1d76346..aa089ea40d 100644 --- a/modules/websocket/emws_server.h +++ b/modules/websocket/emws_server.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/websocket/lws_client.cpp b/modules/websocket/lws_client.cpp index 604b1886ad..2220c9adf2 100644 --- a/modules/websocket/lws_client.cpp +++ b/modules/websocket/lws_client.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,6 +31,7 @@ #include "lws_client.h" #include "core/io/ip.h" +#include "core/io/stream_peer_ssl.h" Error LWSClient::connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, PoolVector<String> p_protocols) { @@ -64,6 +65,9 @@ Error LWSClient::connect_to_host(String p_host, String p_path, uint16_t p_port, info.uid = -1; //info.ws_ping_pong_interval = 5; info.user = _lws_ref; +#if defined(LWS_OPENSSL_SUPPORT) + info.options |= LWS_SERVER_OPTION_DO_SSL_GLOBAL_INIT; +#endif context = lws_create_context(&info); if (context == NULL) { @@ -87,7 +91,14 @@ Error LWSClient::connect_to_host(String p_host, String p_path, uint16_t p_port, i.host = hbuf; i.path = pbuf; i.port = p_port; - i.ssl_connection = p_ssl; + + if (p_ssl) { + i.ssl_connection = LCCSCF_USE_SSL; + if (!verify_ssl) + i.ssl_connection |= LCCSCF_ALLOW_SELFSIGNED; + } else { + i.ssl_connection = 0; + } lws_client_connect_via_info(&i); return OK; @@ -104,6 +115,13 @@ int LWSClient::_handle_cb(struct lws *wsi, enum lws_callback_reasons reason, voi LWSPeer::PeerData *peer_data = (LWSPeer::PeerData *)user; switch (reason) { + case LWS_CALLBACK_OPENSSL_LOAD_EXTRA_CLIENT_VERIFY_CERTS: { + PoolByteArray arr = StreamPeerSSL::get_project_cert_array(); + if (arr.size() > 0) + SSL_CTX_add_client_CA((SSL_CTX *)user, d2i_X509(NULL, &arr.read()[0], arr.size())); + else if (verify_ssl) + WARN_PRINTS("No CA cert specified in project settings, SSL will not work"); + } break; case LWS_CALLBACK_CLIENT_ESTABLISHED: peer->set_wsi(wsi); diff --git a/modules/websocket/lws_client.h b/modules/websocket/lws_client.h index 2e082175df..8850683cb5 100644 --- a/modules/websocket/lws_client.h +++ b/modules/websocket/lws_client.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/websocket/lws_helper.h b/modules/websocket/lws_helper.h index a832d458b6..a850a545d3 100644 --- a/modules/websocket/lws_helper.h +++ b/modules/websocket/lws_helper.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/websocket/lws_peer.cpp b/modules/websocket/lws_peer.cpp index fdaa79f9d4..ba45d7688f 100644 --- a/modules/websocket/lws_peer.cpp +++ b/modules/websocket/lws_peer.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/websocket/lws_peer.h b/modules/websocket/lws_peer.h index 0a62b65d24..e96b38b168 100644 --- a/modules/websocket/lws_peer.h +++ b/modules/websocket/lws_peer.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/websocket/lws_server.cpp b/modules/websocket/lws_server.cpp index 8a47ba557d..94fe4231ae 100644 --- a/modules/websocket/lws_server.cpp +++ b/modules/websocket/lws_server.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/websocket/lws_server.h b/modules/websocket/lws_server.h index 5f7ac4850a..de8f59e5ae 100644 --- a/modules/websocket/lws_server.h +++ b/modules/websocket/lws_server.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/websocket/register_types.cpp b/modules/websocket/register_types.cpp index 39d03ff1f0..721f3cc330 100644 --- a/modules/websocket/register_types.cpp +++ b/modules/websocket/register_types.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/websocket/register_types.h b/modules/websocket/register_types.h index 010d88789b..89ce93e286 100644 --- a/modules/websocket/register_types.h +++ b/modules/websocket/register_types.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/websocket/websocket_client.cpp b/modules/websocket/websocket_client.cpp index f92a386988..7701163085 100644 --- a/modules/websocket/websocket_client.cpp +++ b/modules/websocket/websocket_client.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -32,6 +32,8 @@ GDCINULL(WebSocketClient); WebSocketClient::WebSocketClient() { + + verify_ssl = true; } WebSocketClient::~WebSocketClient() { @@ -72,6 +74,16 @@ Error WebSocketClient::connect_to_url(String p_url, PoolVector<String> p_protoco return connect_to_host(host, path, port, ssl, p_protocols); } +void WebSocketClient::set_verify_ssl_enabled(bool p_verify_ssl) { + + verify_ssl = p_verify_ssl; +} + +bool WebSocketClient::is_verify_ssl_enabled() const { + + return verify_ssl; +} + bool WebSocketClient::is_server() const { return false; @@ -116,6 +128,10 @@ void WebSocketClient::_on_error() { void WebSocketClient::_bind_methods() { ClassDB::bind_method(D_METHOD("connect_to_url", "url", "protocols", "gd_mp_api"), &WebSocketClient::connect_to_url, DEFVAL(PoolVector<String>()), DEFVAL(false)); ClassDB::bind_method(D_METHOD("disconnect_from_host"), &WebSocketClient::disconnect_from_host); + ClassDB::bind_method(D_METHOD("set_verify_ssl_enabled", "enabled"), &WebSocketClient::set_verify_ssl_enabled); + ClassDB::bind_method(D_METHOD("is_verify_ssl_enabled"), &WebSocketClient::is_verify_ssl_enabled); + + ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "verify_ssl", PROPERTY_HINT_NONE, "", 0), "set_verify_ssl_enabled", "is_verify_ssl_enabled"); ADD_SIGNAL(MethodInfo("data_received")); ADD_SIGNAL(MethodInfo("connection_established", PropertyInfo(Variant::STRING, "protocol"))); diff --git a/modules/websocket/websocket_client.h b/modules/websocket/websocket_client.h index 0e87825222..6165f37d40 100644 --- a/modules/websocket/websocket_client.h +++ b/modules/websocket/websocket_client.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -41,12 +41,16 @@ class WebSocketClient : public WebSocketMultiplayerPeer { protected: Ref<WebSocketPeer> _peer; + bool verify_ssl; static void _bind_methods(); public: Error connect_to_url(String p_url, PoolVector<String> p_protocols = PoolVector<String>(), bool gd_mp_api = false); + void set_verify_ssl_enabled(bool p_verify_ssl); + bool is_verify_ssl_enabled() const; + virtual void poll() = 0; virtual Error connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, PoolVector<String> p_protocol = PoolVector<String>()) = 0; virtual void disconnect_from_host() = 0; diff --git a/modules/websocket/websocket_macros.h b/modules/websocket/websocket_macros.h index b5c2159806..d27fb4d778 100644 --- a/modules/websocket/websocket_macros.h +++ b/modules/websocket/websocket_macros.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/websocket/websocket_multiplayer.cpp b/modules/websocket/websocket_multiplayer.cpp index 8cd4dff38b..b948c439df 100644 --- a/modules/websocket/websocket_multiplayer.cpp +++ b/modules/websocket/websocket_multiplayer.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/websocket/websocket_multiplayer.h b/modules/websocket/websocket_multiplayer.h index e8e795e97f..8edfc5296e 100644 --- a/modules/websocket/websocket_multiplayer.h +++ b/modules/websocket/websocket_multiplayer.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/websocket/websocket_peer.cpp b/modules/websocket/websocket_peer.cpp index a6fbb4481b..6324047846 100644 --- a/modules/websocket/websocket_peer.cpp +++ b/modules/websocket/websocket_peer.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/websocket/websocket_peer.h b/modules/websocket/websocket_peer.h index f4d8ce3e38..ad451e9cc7 100644 --- a/modules/websocket/websocket_peer.h +++ b/modules/websocket/websocket_peer.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/websocket/websocket_server.cpp b/modules/websocket/websocket_server.cpp index ba77019f55..5746f61e10 100644 --- a/modules/websocket/websocket_server.cpp +++ b/modules/websocket/websocket_server.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/websocket/websocket_server.h b/modules/websocket/websocket_server.h index db188811fd..360ff9e6d4 100644 --- a/modules/websocket/websocket_server.h +++ b/modules/websocket/websocket_server.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/SCsub b/platform/SCsub index e624f8e90f..2019a30be7 100644 --- a/platform/SCsub +++ b/platform/SCsub @@ -18,11 +18,10 @@ for platform in env.platform_apis: reg_apis_inc += '\n' reg_apis += '}\n\n' unreg_apis += '}\n' -f = open_utf8('register_platform_apis.gen.cpp', 'w') -f.write(reg_apis_inc) -f.write(reg_apis) -f.write(unreg_apis) -f.close() +with open_utf8('register_platform_apis.gen.cpp', 'w') as f: + f.write(reg_apis_inc) + f.write(reg_apis) + f.write(unreg_apis) platform_sources.append('register_platform_apis.gen.cpp') lib = env.add_library('platform', platform_sources) diff --git a/platform/android/AndroidManifest.xml.template b/platform/android/AndroidManifest.xml.template index a42ceb3c21..3e42b7a3cd 100644 --- a/platform/android/AndroidManifest.xml.template +++ b/platform/android/AndroidManifest.xml.template @@ -16,7 +16,8 @@ android:theme="@android:style/Theme.NoTitleBar.Fullscreen" android:launchMode="singleTask" android:screenOrientation="landscape" - android:configChanges="orientation|keyboardHidden|screenSize|smallestScreenSize"> + android:configChanges="orientation|keyboardHidden|screenSize|smallestScreenSize" + android:resizeableActivity="false"> <intent-filter> <action android:name="android.intent.action.MAIN" /> diff --git a/platform/android/SCsub b/platform/android/SCsub index d2285a82dd..8c08289932 100644 --- a/platform/android/SCsub +++ b/platform/android/SCsub @@ -41,10 +41,8 @@ prog = None abspath = env.Dir(".").abspath -gradle_basein = open_utf8(abspath + "/build.gradle.template", "r") -gradle_baseout = open_utf8(abspath + "/java/build.gradle", "w") - -gradle_text = gradle_basein.read() +with open_utf8(abspath + "/build.gradle.template", "r") as gradle_basein: + gradle_text = gradle_basein.read() gradle_maven_flat_text = "" if len(env.android_flat_dirs) > 0: @@ -131,17 +129,19 @@ gradle_text = gradle_text.replace("$$GRADLE_DEFAULT_CONFIG$$", gradle_default_co gradle_text = gradle_text.replace("$$GRADLE_PLUGINS$$", gradle_plugins) gradle_text = gradle_text.replace("$$GRADLE_CLASSPATH$$", gradle_classpath) -gradle_baseout.write(gradle_text) -gradle_baseout.close() +with open_utf8(abspath + "/java/build.gradle", "w") as gradle_baseout: + gradle_baseout.write(gradle_text) + +with open_utf8(abspath + "/AndroidManifest.xml.template", "r") as pp_basein: + manifest = pp_basein.read() -pp_basein = open_utf8(abspath + "/AndroidManifest.xml.template", "r") -pp_baseout = open_utf8(abspath + "/java/AndroidManifest.xml", "w") -manifest = pp_basein.read() manifest = manifest.replace("$$ADD_APPLICATION_CHUNKS$$", env.android_manifest_chunk) manifest = manifest.replace("$$ADD_PERMISSION_CHUNKS$$", env.android_permission_chunk) manifest = manifest.replace("$$ADD_APPATTRIBUTE_CHUNKS$$", env.android_appattributes_chunk) -pp_baseout.write(manifest) + +with open_utf8(abspath + "/java/AndroidManifest.xml", "w") as pp_baseout: + pp_baseout.write(manifest) lib = env_android.add_shared_library("#bin/libgodot", [android_objects], SHLIBSUFFIX=env["SHLIBSUFFIX"]) diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp index 6b4d0ff8c4..6d9f0a7e9a 100644 --- a/platform/android/export/export.cpp +++ b/platform/android/export/export.cpp @@ -301,8 +301,7 @@ class EditorExportAndroid : public EditorExportPlatform { args.push_back("-s"); args.push_back(d.id); args.push_back("shell"); - args.push_back("cat"); - args.push_back("/system/build.prop"); + args.push_back("getprop"); int ec; String dp; @@ -315,7 +314,14 @@ class EditorExportAndroid : public EditorExportPlatform { d.api_level = 0; for (int j = 0; j < props.size(); j++) { + // got information by `shell cat /system/build.prop` before and its format is "property=value" + // it's now changed to use `shell getporp` because of permission issue with Android 8.0 and above + // its format is "[property]: [value]" so changed it as like build.prop String p = props[j]; + p = p.replace("]: ", "="); + p = p.replace("[", ""); + p = p.replace("]", ""); + if (p.begins_with("ro.product.model=")) { device = p.get_slice("=", 1).strip_edges(); } else if (p.begins_with("ro.product.brand=")) { diff --git a/platform/android/java_glue.cpp b/platform/android/java_glue.cpp index 9baf58c3eb..579c06f76b 100644 --- a/platform/android/java_glue.cpp +++ b/platform/android/java_glue.cpp @@ -936,6 +936,9 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *en } JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_back(JNIEnv *env, jobject obj) { + if (step == 0) + return; + os_android->main_loop_request_go_back(); } @@ -976,6 +979,9 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, job JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch(JNIEnv *env, jobject obj, jint ev, jint pointer, jint count, jintArray positions) { + if (step == 0) + return; + Vector<OS_Android::TouchPos> points; for (int i = 0; i < count; i++) { @@ -1250,6 +1256,8 @@ static unsigned int android_get_keysym(unsigned int p_code) { } JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joybutton(JNIEnv *env, jobject obj, jint p_device, jint p_button, jboolean p_pressed) { + if (step == 0) + return; OS_Android::JoypadEvent jevent; jevent.device = p_device; @@ -1261,6 +1269,8 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joybutton(JNIEnv *env } JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyaxis(JNIEnv *env, jobject obj, jint p_device, jint p_axis, jfloat p_value) { + if (step == 0) + return; OS_Android::JoypadEvent jevent; jevent.device = p_device; @@ -1272,6 +1282,9 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyaxis(JNIEnv *env, } JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyhat(JNIEnv *env, jobject obj, jint p_device, jint p_hat_x, jint p_hat_y) { + if (step == 0) + return; + OS_Android::JoypadEvent jevent; jevent.device = p_device; jevent.type = OS_Android::JOY_EVENT_HAT; @@ -1301,6 +1314,8 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyconnectionchanged( } JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_key(JNIEnv *env, jobject obj, jint p_scancode, jint p_unicode_char, jboolean p_pressed) { + if (step == 0) + return; Ref<InputEventKey> ievent; ievent.instance(); @@ -1344,14 +1359,18 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_gyroscope(JNIEnv *env JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusin(JNIEnv *env, jobject obj) { - if (os_android && step > 0) - os_android->main_loop_focusin(); + if (step == 0) + return; + + os_android->main_loop_focusin(); } JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusout(JNIEnv *env, jobject obj) { - if (os_android && step > 0) - os_android->main_loop_focusout(); + if (step == 0) + return; + + os_android->main_loop_focusout(); } JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_audio(JNIEnv *env, jobject obj) { diff --git a/platform/iphone/SCsub b/platform/iphone/SCsub index 6b5f30dc41..b96bec16b4 100644 --- a/platform/iphone/SCsub +++ b/platform/iphone/SCsub @@ -1,4 +1,5 @@ #!/usr/bin/env python +import os Import('env') @@ -21,6 +22,10 @@ ios_lib = env_ios.add_library('iphone', iphone_lib) def combine_libs(target=None, source=None, env=None): lib_path = target[0].srcnode().abspath - env.Execute('$IPHONEPATH/usr/bin/libtool -static -o "' + lib_path + '" ' + ' '.join([('"' + lib.srcnode().abspath + '"') for lib in source])) + if ("OSXCROSS_IOS" in os.environ): + libtool = '$IPHONEPATH/usr/bin/${ios_triple}libtool' + else: + libtool = "$IPHONEPATH/usr/bin/libtool" + env.Execute(libtool + ' -static -o "' + lib_path + '" ' + ' '.join([('"' + lib.srcnode().abspath + '"') for lib in source])) combine_command = env_ios.Command('#bin/libgodot' + env_ios['LIBSUFFIX'], [ios_lib] + env_ios['LIBS'], combine_libs) diff --git a/platform/iphone/platform_config.h b/platform/iphone/platform_config.h index d205c7da83..d9fd61fb6e 100644 --- a/platform/iphone/platform_config.h +++ b/platform/iphone/platform_config.h @@ -30,6 +30,7 @@ #include <alloca.h> +#define GLES2_INCLUDE_H <ES2/gl.h> #define GLES3_INCLUDE_H <ES3/gl.h> #define PLATFORM_REFCOUNT diff --git a/platform/iphone/power_iphone.cpp b/platform/iphone/power_iphone.cpp index 95a9aa9705..7f9dadc363 100644 --- a/platform/iphone/power_iphone.cpp +++ b/platform/iphone/power_iphone.cpp @@ -30,7 +30,7 @@ #include "power_iphone.h" -bool OS::PowerState::UpdatePowerInfo() { +bool PowerIphone::UpdatePowerInfo() { return false; } diff --git a/platform/javascript/SCsub b/platform/javascript/SCsub index 66a8a8d93c..5991075e29 100644 --- a/platform/javascript/SCsub +++ b/platform/javascript/SCsub @@ -3,38 +3,35 @@ Import('env') javascript_files = [ - "os_javascript.cpp", - "audio_driver_javascript.cpp", - "javascript_main.cpp", - "power_javascript.cpp", - "http_client_javascript.cpp", - "javascript_eval.cpp", + 'audio_driver_javascript.cpp', + 'http_client_javascript.cpp', + 'javascript_eval.cpp', + 'javascript_main.cpp', + 'os_javascript.cpp', ] -env_javascript = env.Clone() -if env['target'] == "profile": - env_javascript.Append(CPPFLAGS=['-DPROFILER_ENABLED']) - -javascript_objects = [] -for x in javascript_files: - javascript_objects.append(env_javascript.Object(x)) - -env.Append(LINKFLAGS=["-s", "EXPORTED_FUNCTIONS=\"['_main','_main_after_fs_sync','_send_notification']\""]) - -target_dir = env.Dir("#bin") -build = env.add_program(['#bin/godot', target_dir.File('godot' + env['PROGSUFFIX'] + '.wasm')], javascript_objects, PROGSUFFIX=env['PROGSUFFIX'] + '.js'); +build = env.add_program(['#bin/godot${PROGSUFFIX}.js', '#bin/godot${PROGSUFFIX}.wasm'], javascript_files); js, wasm = build -js_libraries = [] -js_libraries.append(env.File('http_request.js')) +js_libraries = [ + 'http_request.js', +] for lib in js_libraries: - env.Append(LINKFLAGS=['--js-library', lib.path]) + env.Append(LINKFLAGS=['--js-library', env.File(lib).path]) env.Depends(build, js_libraries) wrapper_start = env.File('pre.js') wrapper_end = env.File('engine.js') -js_final = env.Textfile('#bin/godot', [wrapper_start, js, wrapper_end], TEXTFILESUFFIX=env['PROGSUFFIX'] + '.wrapped.js') - -zip_dir = target_dir.Dir('.javascript_zip') -zip_files = env.InstallAs([zip_dir.File('godot.js'), zip_dir.File('godot.wasm'), zip_dir.File('godot.html')], [js_final, wasm, '#misc/dist/html/default.html']) -Zip('#bin/godot', zip_files, ZIPSUFFIX=env['PROGSUFFIX'] + env['ZIPSUFFIX'], ZIPROOT=zip_dir, ZIPCOMSTR="Archving $SOURCES as $TARGET") +js_wrapped = env.Textfile('#bin/godot', [wrapper_start, js, wrapper_end], TEXTFILESUFFIX='${PROGSUFFIX}.wrapped.js') + +zip_dir = env.Dir('#bin/.javascript_zip') +zip_files = env.InstallAs([ + zip_dir.File('godot.js'), + zip_dir.File('godot.wasm'), + zip_dir.File('godot.html') +], [ + js_wrapped, + wasm, + '#misc/dist/html/default.html' +]) +env.Zip('#bin/godot', zip_files, ZIPROOT=zip_dir, ZIPSUFFIX='${PROGSUFFIX}${ZIPSUFFIX}', ZIPCOMSTR='Archving $SOURCES as $TARGET') diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py index 7e6a1518ed..a48cb872ee 100644 --- a/platform/javascript/detect.py +++ b/platform/javascript/detect.py @@ -8,23 +8,22 @@ def is_active(): def get_name(): - return "JavaScript" + return 'JavaScript' def can_build(): - - return ("EMSCRIPTEN_ROOT" in os.environ or "EMSCRIPTEN" in os.environ) + return 'EM_CONFIG' in os.environ or os.path.exists(os.path.expanduser('~/.emscripten')) def get_opts(): from SCons.Variables import BoolVariable return [ + # eval() can be a security concern, so it can be disabled. BoolVariable('javascript_eval', 'Enable JavaScript eval interface', True), ] def get_flags(): - return [ ('tools', False), ('module_theora_enabled', False), @@ -36,24 +35,11 @@ def get_flags(): ] -def create(env): - - # remove Windows' .exe suffix - return env.Clone(tools=['textfile', 'zip'], PROGSUFFIX='') - - -def escape_sources_backslashes(target, source, env, for_signature): - return [path.replace('\\','\\\\') for path in env.GetBuildPath(source)] - -def escape_target_backslashes(target, source, env, for_signature): - return env.GetBuildPath(target[0]).replace('\\','\\\\') - - def configure(env): ## Build type - if (env["target"] == "release"): + if env['target'] == 'release' or env['target'] == 'profile': # Use -Os to prioritize optimizing for reduced file size. This is # particularly valuable for the web platform because it directly # decreases download time. @@ -62,65 +48,102 @@ def configure(env): # run-time performance. env.Append(CCFLAGS=['-Os']) env.Append(LINKFLAGS=['-Os']) - - elif (env["target"] == "release_debug"): - env.Append(CCFLAGS=['-O2', '-DDEBUG_ENABLED']) - env.Append(LINKFLAGS=['-O2', '-s', 'ASSERTIONS=1']) - # retain function names at the cost of file size, for backtraces and profiling + if env['target'] == 'profile': + env.Append(LINKFLAGS=['--profiling-funcs']) + + elif env['target'] == 'release_debug': + env.Append(CPPDEFINES=['DEBUG_ENABLED']) + env.Append(CCFLAGS=['-O2']) + env.Append(LINKFLAGS=['-O2']) + # Retain function names for backtraces at the cost of file size. env.Append(LINKFLAGS=['--profiling-funcs']) - elif (env["target"] == "debug"): - env.Append(CCFLAGS=['-O1', '-D_DEBUG', '-g', '-DDEBUG_ENABLED']) + elif env['target'] == 'debug': + env.Append(CPPDEFINES=['DEBUG_ENABLED']) + env.Append(CCFLAGS=['-O1', '-g']) env.Append(LINKFLAGS=['-O1', '-g']) + env.Append(LINKFLAGS=['-s', 'ASSERTIONS=1']) ## Compiler configuration env['ENV'] = os.environ - if ("EMSCRIPTEN_ROOT" in os.environ): - env.PrependENVPath('PATH', os.environ['EMSCRIPTEN_ROOT']) - elif ("EMSCRIPTEN" in os.environ): - env.PrependENVPath('PATH', os.environ['EMSCRIPTEN']) - env['CC'] = 'emcc' - env['CXX'] = 'em++' - env['LINK'] = 'emcc' - env['RANLIB'] = 'emranlib' - # Emscripten's ar has issues with duplicate file names, so use cc - env['AR'] = 'emcc' - env['ARFLAGS'] = '-o' - - if (os.name == 'nt'): - # use TempFileMunge on Windows since some commands get too long for - # cmd.exe even with spawn_fix - # need to escape backslashes for this - env['ESCAPED_SOURCES'] = escape_sources_backslashes - env['ESCAPED_TARGET'] = escape_target_backslashes - env['ARCOM'] = '${TEMPFILE("%s")}' % env['ARCOM'].replace('$SOURCES', '$ESCAPED_SOURCES').replace('$TARGET', '$ESCAPED_TARGET') + em_config_file = os.getenv('EM_CONFIG') or os.path.expanduser('~/.emscripten') + if not os.path.exists(em_config_file): + raise RuntimeError("Emscripten configuration file '%s' does not exist" % em_config_file) + with open(em_config_file) as f: + em_config = {} + try: + # Emscripten configuration file is a Python file with simple assignments. + exec(f.read(), em_config) + except StandardError as e: + raise RuntimeError("Emscripten configuration file '%s' is invalid:\n%s" % (em_config_file, e)) + if 'EMSCRIPTEN_ROOT' not in em_config: + raise RuntimeError("'EMSCRIPTEN_ROOT' missing in Emscripten configuration file '%s'" % em_config_file) + env.PrependENVPath('PATH', em_config['EMSCRIPTEN_ROOT']) + + env['CC'] = 'emcc' + env['CXX'] = 'em++' + env['LINK'] = 'emcc' + + # Emscripten's ar has issues with duplicate file names, so use cc. + env['AR'] = 'emcc' + env['ARFLAGS'] = '-o' + # emranlib is a noop, so it's safe to use with AR=emcc. + env['RANLIB'] = 'emranlib' + + # Use TempFileMunge since some AR invocations are too long for cmd.exe. + # Use POSIX-style paths, required with TempFileMunge. + env['ARCOM_POSIX'] = env['ARCOM'].replace( + '$TARGET', '$TARGET.posix').replace( + '$SOURCES', '$SOURCES.posix') + env['ARCOM'] = '${TEMPFILE(ARCOM_POSIX)}' + + # All intermediate files are just LLVM bitcode. + env['OBJPREFIX'] = '' env['OBJSUFFIX'] = '.bc' + env['PROGPREFIX'] = '' + # Program() output consists of multiple files, so specify suffixes manually at builder. + env['PROGSUFFIX'] = '' + env['LIBPREFIX'] = 'lib' env['LIBSUFFIX'] = '.bc' + env['LIBPREFIXES'] = ['$LIBPREFIX'] + env['LIBSUFFIXES'] = ['$LIBSUFFIX'] ## Compile flags env.Append(CPPPATH=['#platform/javascript']) - env.Append(CPPFLAGS=['-DJAVASCRIPT_ENABLED', '-DUNIX_ENABLED', '-DPTHREAD_NO_RENAME', '-DTYPED_METHOD_BIND', '-DNO_THREADS']) - env.Append(CPPFLAGS=['-DGLES3_ENABLED']) + env.Append(CPPDEFINES=['JAVASCRIPT_ENABLED', 'UNIX_ENABLED']) - # These flags help keep the file size down - env.Append(CPPFLAGS=["-fno-exceptions", '-DNO_SAFE_CAST', '-fno-rtti']) + # No multi-threading (SharedArrayBuffer) available yet, + # once feasible also consider memory buffer size issues. + env.Append(CPPDEFINES=['NO_THREADS']) + + # These flags help keep the file size down. + env.Append(CCFLAGS=['-fno-exceptions', '-fno-rtti']) + # Don't use dynamic_cast, necessary with no-rtti. + env.Append(CPPDEFINES=['NO_SAFE_CAST']) if env['javascript_eval']: - env.Append(CPPFLAGS=['-DJAVASCRIPT_EVAL_ENABLED']) + env.Append(CPPDEFINES=['JAVASCRIPT_EVAL_ENABLED']) ## Link flags env.Append(LINKFLAGS=['-s', 'BINARYEN=1']) + + # Allow increasing memory buffer size during runtime. This is efficient + # when using WebAssembly (in comparison to asm.js) and works well for + # us since we don't know requirements at compile-time. env.Append(LINKFLAGS=['-s', 'ALLOW_MEMORY_GROWTH=1']) + + # This setting just makes WebGL 2 APIs available, it does NOT disable WebGL 1. env.Append(LINKFLAGS=['-s', 'USE_WEBGL2=1']) - env.Append(LINKFLAGS=['-s', 'EXTRA_EXPORTED_RUNTIME_METHODS="[\'FS\']"']) env.Append(LINKFLAGS=['-s', 'INVOKE_RUN=0']) + + # TODO: Reevaluate usage of this setting now that engine.js manages engine runtime. env.Append(LINKFLAGS=['-s', 'NO_EXIT_RUNTIME=1']) - # TODO: Move that to opus module's config + # TODO: Move that to opus module's config. if 'module_opus_enabled' in env and env['module_opus_enabled']: - env.opus_fixed_point = "yes" + env.opus_fixed_point = 'yes' diff --git a/platform/javascript/engine.js b/platform/javascript/engine.js index bca1851f40..e4839af433 100644 --- a/platform/javascript/engine.js +++ b/platform/javascript/engine.js @@ -1,3 +1,5 @@ + exposedLibs['PATH'] = PATH; + exposedLibs['FS'] = FS; return Module; }, }; @@ -12,6 +14,13 @@ var loadingFiles = {}; + function getPathLeaf(path) { + + while (path.endsWith('/')) + path = path.slice(0, -1); + return path.slice(path.lastIndexOf('/') + 1); + } + function getBasePath(path) { if (path.endsWith('/')) @@ -23,14 +32,15 @@ function getBaseName(path) { - path = getBasePath(path); - return path.slice(path.lastIndexOf('/') + 1); + return getPathLeaf(getBasePath(path)); } Engine = function Engine() { this.rtenv = null; + var LIBS = {}; + var initPromise = null; var unloadAfterInit = true; @@ -80,11 +90,11 @@ return new Promise(function(resolve, reject) { rtenvProps.onRuntimeInitialized = resolve; rtenvProps.onAbort = reject; - rtenvProps.engine.rtenv = Engine.RuntimeEnvironment(rtenvProps); + rtenvProps.engine.rtenv = Engine.RuntimeEnvironment(rtenvProps, LIBS); }); } - this.preloadFile = function(pathOrBuffer, bufferFilename) { + this.preloadFile = function(pathOrBuffer, destPath) { if (pathOrBuffer instanceof ArrayBuffer) { pathOrBuffer = new Uint8Array(pathOrBuffer); @@ -93,14 +103,14 @@ } if (pathOrBuffer instanceof Uint8Array) { preloadedFiles.push({ - name: bufferFilename, + path: destPath, buffer: pathOrBuffer }); return Promise.resolve(); } else if (typeof pathOrBuffer === 'string') { return loadPromise(pathOrBuffer, preloadProgressTracker).then(function(xhr) { preloadedFiles.push({ - name: pathOrBuffer, + path: destPath || pathOrBuffer, buffer: xhr.response }); }); @@ -119,7 +129,12 @@ this.startGame = function(mainPack) { executableName = getBaseName(mainPack); - return Promise.all([this.init(getBasePath(mainPack)), this.preloadFile(mainPack)]).then( + return Promise.all([ + // Load from directory, + this.init(getBasePath(mainPack)), + // ...but write to root where the engine expects it. + this.preloadFile(mainPack, getPathLeaf(mainPack)) + ]).then( Function.prototype.apply.bind(synchronousStart, this, []) ); }; @@ -138,18 +153,6 @@ } var actualCanvas = this.rtenv.canvas; - var testContext = false; - var testCanvas; - try { - testCanvas = document.createElement('canvas'); - testContext = testCanvas.getContext('webgl2') || testCanvas.getContext('experimental-webgl2'); - } catch (e) {} - if (!testContext) { - throw new Error("WebGL 2 not available"); - } - testCanvas = null; - testContext = null; - // canvas can grab focus on click if (actualCanvas.tabIndex < 0) { actualCanvas.tabIndex = 0; @@ -175,7 +178,16 @@ this.rtenv.thisProgram = executableName || getBaseName(basePath); preloadedFiles.forEach(function(file) { - this.rtenv.FS.createDataFile('/', file.name, new Uint8Array(file.buffer), true, true, true); + var dir = LIBS.PATH.dirname(file.path); + try { + LIBS.FS.stat(dir); + } catch (e) { + if (e.code !== 'ENOENT') { + throw e; + } + LIBS.FS.mkdirTree(dir); + } + LIBS.FS.createDataFile('/', file.path, new Uint8Array(file.buffer), true, true, true); }, this); preloadedFiles = null; @@ -273,6 +285,20 @@ Engine.RuntimeEnvironment = engine.RuntimeEnvironment; + Engine.isWebGLAvailable = function(majorVersion = 1) { + + var testContext = false; + try { + var testCanvas = document.createElement('canvas'); + if (majorVersion === 1) { + testContext = testCanvas.getContext('webgl') || testCanvas.getContext('experimental-webgl'); + } else if (majorVersion === 2) { + testContext = testCanvas.getContext('webgl2') || testCanvas.getContext('experimental-webgl2'); + } + } catch (e) {} + return !!testContext; + }; + Engine.load = function(newBasePath) { if (newBasePath !== undefined) basePath = getBasePath(newBasePath); diff --git a/platform/javascript/http_client_javascript.cpp b/platform/javascript/http_client_javascript.cpp index 118a77835e..8d90e01ae1 100644 --- a/platform/javascript/http_client_javascript.cpp +++ b/platform/javascript/http_client_javascript.cpp @@ -88,7 +88,7 @@ Error HTTPClient::prepare_request(Method p_method, const String &p_url, const Ve ERR_FAIL_COND_V(port < 0, ERR_UNCONFIGURED); ERR_FAIL_COND_V(!p_url.begins_with("/"), ERR_INVALID_PARAMETER); - String url = (use_tls ? "https://" : "http://") + host + ":" + itos(port) + "/" + p_url; + String url = (use_tls ? "https://" : "http://") + host + ":" + itos(port) + p_url; godot_xhr_reset(xhr_id); godot_xhr_open(xhr_id, _methods[p_method], url.utf8().get_data(), username.empty() ? NULL : username.utf8().get_data(), diff --git a/platform/javascript/javascript_main.cpp b/platform/javascript/javascript_main.cpp index e85fe0800f..54d4755bd7 100644 --- a/platform/javascript/javascript_main.cpp +++ b/platform/javascript/javascript_main.cpp @@ -40,7 +40,7 @@ static void main_loop() { os->main_loop_iterate(); } -extern "C" void main_after_fs_sync(char *p_idbfs_err) { +extern "C" EMSCRIPTEN_KEEPALIVE void main_after_fs_sync(char *p_idbfs_err) { String idbfs_err = String::utf8(p_idbfs_err); if (!idbfs_err.empty()) { diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp index ace0bdad60..a275fb7929 100644 --- a/platform/javascript/os_javascript.cpp +++ b/platform/javascript/os_javascript.cpp @@ -413,14 +413,13 @@ static EM_BOOL joy_callback_func(int p_type, const EmscriptenGamepadEvent *p_eve return false; } -extern "C" { -void send_notification(int notif) { +extern "C" EMSCRIPTEN_KEEPALIVE void send_notification(int notif) { + if (notif == MainLoop::NOTIFICATION_WM_MOUSE_ENTER || notif == MainLoop::NOTIFICATION_WM_MOUSE_EXIT) { _cursor_inside_canvas = notif == MainLoop::NOTIFICATION_WM_MOUSE_ENTER; } OS_JavaScript::get_singleton()->get_main_loop()->notification(notif); } -} Error OS_JavaScript::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) { @@ -444,6 +443,7 @@ Error OS_JavaScript::initialize(const VideoMode &p_desired, int p_video_driver, break; } EMSCRIPTEN_WEBGL_CONTEXT_HANDLE ctx = emscripten_webgl_create_context(NULL, &attributes); + ERR_EXPLAIN("WebGL " + itos(attributes.majorVersion) + ".0 not available"); ERR_FAIL_COND_V(emscripten_webgl_make_context_current(ctx) != EMSCRIPTEN_RESULT_SUCCESS, ERR_UNAVAILABLE); video_mode = p_desired; @@ -479,8 +479,6 @@ Error OS_JavaScript::initialize(const VideoMode &p_desired, int p_video_driver, input = memnew(InputDefault); _input = input; - power_manager = memnew(PowerJavascript); - #define EM_CHECK(ev) \ if (result != EMSCRIPTEN_RESULT_SUCCESS) \ ERR_PRINTS("Error while setting " #ev " callback: Code " + itos(result)) @@ -967,15 +965,21 @@ String OS_JavaScript::get_joy_guid(int p_device) const { } OS::PowerState OS_JavaScript::get_power_state() { - return power_manager->get_power_state(); + + WARN_PRINT("Power management is not supported for the HTML5 platform, defaulting to POWERSTATE_UNKNOWN"); + return OS::POWERSTATE_UNKNOWN; } int OS_JavaScript::get_power_seconds_left() { - return power_manager->get_power_seconds_left(); + + WARN_PRINT("Power management is not supported for the HTML5 platform, defaulting to -1"); + return -1; } int OS_JavaScript::get_power_percent_left() { - return power_manager->get_power_percent_left(); + + WARN_PRINT("Power management is not supported for the HTML5 platform, defaulting to -1"); + return -1; } bool OS_JavaScript::_check_internal_feature_support(const String &p_feature) { diff --git a/platform/javascript/os_javascript.h b/platform/javascript/os_javascript.h index f0ba9422e8..46eb1b3f13 100644 --- a/platform/javascript/os_javascript.h +++ b/platform/javascript/os_javascript.h @@ -36,7 +36,6 @@ #include "main/input_default.h" #include "os/input.h" #include "os/main_loop.h" -#include "power_javascript.h" #include "servers/audio_server.h" #include "servers/visual/rasterizer.h" @@ -64,8 +63,6 @@ class OS_JavaScript : public OS_Unix { GetUserDataDirFunc get_user_data_dir_func; - PowerJavascript *power_manager; - static void _close_notification_funcs(const String &p_file, int p_flags); void process_joypads(); diff --git a/platform/javascript/pre.js b/platform/javascript/pre.js index 311aa44fda..02194bc75e 100644 --- a/platform/javascript/pre.js +++ b/platform/javascript/pre.js @@ -1,2 +1,2 @@ var Engine = { - RuntimeEnvironment: function(Module) { + RuntimeEnvironment: function(Module, exposedLibs) { diff --git a/platform/osx/detect.py b/platform/osx/detect.py index e51a8082f7..1e9631fae0 100644 --- a/platform/osx/detect.py +++ b/platform/osx/detect.py @@ -93,6 +93,7 @@ def configure(env): env['AR'] = basecmd + "ar" env['RANLIB'] = basecmd + "ranlib" env['AS'] = basecmd + "as" + env.Append(CCFLAGS=['-D__MACPORTS__']) #hack to fix libvpx MM256_BROADCASTSI128_SI256 define if (env["CXX"] == "clang++"): env.Append(CPPFLAGS=['-DTYPED_METHOD_BIND']) diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp index edd093afbb..db265812fa 100644 --- a/platform/osx/export/export.cpp +++ b/platform/osx/export/export.cpp @@ -496,7 +496,7 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p if (use_dmg()) { String pack_path = tmp_app_path_name + "/Contents/Resources/" + pkg_name + ".pck"; Vector<SharedObject> shared_objects; - Error err = save_pack(p_preset, pack_path, &shared_objects); + err = save_pack(p_preset, pack_path, &shared_objects); // see if we can code sign our new package String identity = p_preset->get("codesign/identity"); @@ -504,7 +504,7 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p if (err == OK) { DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); for (int i = 0; i < shared_objects.size(); i++) { - da->copy(shared_objects[i].path, tmp_app_path_name + "/Contents/Frameworks/" + shared_objects[i].path.get_file()); + err = da->copy(shared_objects[i].path, tmp_app_path_name + "/Contents/Frameworks/" + shared_objects[i].path.get_file()); if (err == OK && identity != "") { err = _code_sign(p_preset, tmp_app_path_name + "/Contents/Frameworks/" + shared_objects[i].path.get_file()); } @@ -549,7 +549,7 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p String pack_path = EditorSettings::get_singleton()->get_cache_dir().plus_file(pkg_name + ".pck"); Vector<SharedObject> shared_objects; - Error err = save_pack(p_preset, pack_path, &shared_objects); + err = save_pack(p_preset, pack_path, &shared_objects); if (err == OK) { zipOpenNewFileInZip(dst_pkg_zip, @@ -581,7 +581,9 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p } else { err = ERR_CANT_OPEN; } + } + if (err == OK) { //add shared objects for (int i = 0; i < shared_objects.size(); i++) { Vector<uint8_t> file = FileAccess::get_file_as_array(shared_objects[i].path); @@ -609,7 +611,7 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p zipClose(dst_pkg_zip, NULL); } - return OK; + return err; } bool EditorExportPlatformOSX::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const { diff --git a/platform/osx/godot_main_osx.mm b/platform/osx/godot_main_osx.mm index 6ccbaf896b..64116fa1e0 100644 --- a/platform/osx/godot_main_osx.mm +++ b/platform/osx/godot_main_osx.mm @@ -101,5 +101,5 @@ int main(int argc, char **argv) { Main::cleanup(); - return 0; + return os.get_exit_code(); }; diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h index 486d7af1c1..fee25e98cb 100644 --- a/platform/osx/os_osx.h +++ b/platform/osx/os_osx.h @@ -100,7 +100,7 @@ public: id context; CursorShape cursor_shape; - NSCursor *cursors[CURSOR_MAX] = { NULL }; + NSCursor *cursors[CURSOR_MAX]; MouseMode mouse_mode; String title; diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm index a811ff585d..0c5524dd08 100644 --- a/platform/osx/os_osx.mm +++ b/platform/osx/os_osx.mm @@ -192,6 +192,7 @@ static Vector2 get_mouse_pos(NSEvent *event) { // Note: called before main loop init! char *utfs = strdup([filename UTF8String]); OS_OSX::singleton->open_with_filename.parse_utf8(utfs); + free(utfs); return YES; } @@ -263,6 +264,7 @@ static Vector2 get_mouse_pos(NSEvent *event) { NSWindow *window = (NSWindow *)[notification object]; CGFloat newBackingScaleFactor = [window backingScaleFactor]; CGFloat oldBackingScaleFactor = [[[notification userInfo] objectForKey:@"NSBackingPropertyOldScaleFactorKey"] doubleValue]; + [OS_OSX::singleton->window_view setWantsBestResolutionOpenGLSurface:YES]; if (newBackingScaleFactor != oldBackingScaleFactor) { //Set new display scale and window size @@ -837,6 +839,108 @@ static int translateKey(unsigned int key) { return table[key]; } +struct _KeyCodeMap { + UniChar kchar; + int kcode; +}; + +static const _KeyCodeMap _keycodes[55] = { + { '`', KEY_QUOTELEFT }, + { '~', KEY_ASCIITILDE }, + { '0', KEY_KP_0 }, + { '1', KEY_KP_1 }, + { '2', KEY_KP_2 }, + { '3', KEY_KP_3 }, + { '4', KEY_KP_4 }, + { '5', KEY_KP_5 }, + { '6', KEY_KP_6 }, + { '7', KEY_KP_7 }, + { '8', KEY_KP_8 }, + { '9', KEY_KP_9 }, + { '-', KEY_MINUS }, + { '_', KEY_UNDERSCORE }, + { '=', KEY_EQUAL }, + { '+', KEY_PLUS }, + { 'q', KEY_Q }, + { 'w', KEY_W }, + { 'e', KEY_E }, + { 'r', KEY_R }, + { 't', KEY_T }, + { 'y', KEY_Y }, + { 'u', KEY_U }, + { 'i', KEY_I }, + { 'o', KEY_O }, + { 'p', KEY_P }, + { '[', KEY_BRACERIGHT }, + { ']', KEY_BRACELEFT }, + { '{', KEY_BRACERIGHT }, + { '}', KEY_BRACELEFT }, + { 'a', KEY_A }, + { 's', KEY_S }, + { 'd', KEY_D }, + { 'f', KEY_F }, + { 'g', KEY_G }, + { 'h', KEY_H }, + { 'j', KEY_J }, + { 'k', KEY_K }, + { 'l', KEY_L }, + { ';', KEY_SEMICOLON }, + { ':', KEY_COLON }, + { '\'', KEY_APOSTROPHE }, + { '\"', KEY_QUOTEDBL }, + { '\\', KEY_BACKSLASH }, + { '#', KEY_NUMBERSIGN }, + { 'z', KEY_Z }, + { 'x', KEY_X }, + { 'c', KEY_C }, + { 'v', KEY_V }, + { 'b', KEY_B }, + { 'n', KEY_N }, + { 'm', KEY_M }, + { ',', KEY_COMMA }, + { '.', KEY_PERIOD }, + { '/', KEY_SLASH } +}; + +static int remapKey(unsigned int key) { + + TISInputSourceRef currentKeyboard = TISCopyCurrentKeyboardInputSource(); + if (!currentKeyboard) + return translateKey(key); + + CFDataRef layoutData = (CFDataRef)TISGetInputSourceProperty(currentKeyboard, kTISPropertyUnicodeKeyLayoutData); + if (!layoutData) + return nil; + + const UCKeyboardLayout *keyboardLayout = (const UCKeyboardLayout *)CFDataGetBytePtr(layoutData); + + UInt32 keysDown = 0; + UniChar chars[4]; + UniCharCount realLength; + + OSStatus err = UCKeyTranslate(keyboardLayout, + key, + kUCKeyActionDisplay, + 0, + LMGetKbdType(), + kUCKeyTranslateNoDeadKeysBit, + &keysDown, + sizeof(chars) / sizeof(chars[0]), + &realLength, + chars); + + if (err != noErr) { + return translateKey(key); + } + + for (unsigned int i = 0; i < 55; i++) { + if (_keycodes[i].kchar == chars[0]) { + return _keycodes[i].kcode; + } + } + return translateKey(key); +} + - (void)keyDown:(NSEvent *)event { //disable raw input in IME mode @@ -846,7 +950,7 @@ static int translateKey(unsigned int key) { ke.osx_state = [event modifierFlags]; ke.pressed = true; ke.echo = [event isARepeat]; - ke.scancode = latin_keyboard_keycode_convert(translateKey([event keyCode])); + ke.scancode = remapKey([event keyCode]); ke.unicode = 0; push_to_key_event_buffer(ke); @@ -899,7 +1003,7 @@ static int translateKey(unsigned int key) { } ke.osx_state = mod; - ke.scancode = latin_keyboard_keycode_convert(translateKey(key)); + ke.scancode = remapKey(key); ke.unicode = 0; push_to_key_event_buffer(ke); @@ -915,7 +1019,7 @@ static int translateKey(unsigned int key) { ke.osx_state = [event modifierFlags]; ke.pressed = false; ke.echo = false; - ke.scancode = latin_keyboard_keycode_convert(translateKey([event keyCode])); + ke.scancode = remapKey([event keyCode]); ke.unicode = 0; push_to_key_event_buffer(ke); @@ -1403,9 +1507,7 @@ void OS_OSX::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, c Ref<Texture> texture = p_cursor; Ref<Image> image = texture->get_data(); - int image_size = 32 * 32; - - ERR_FAIL_COND(texture->get_width() != 32 || texture->get_height() != 32); + ERR_FAIL_COND(texture->get_width() > 256 || texture->get_height() > 256); NSBitmapImageRep *imgrep = [[[NSBitmapImageRep alloc] initWithBitmapDataPlanes:NULL @@ -2320,6 +2422,7 @@ OS_OSX *OS_OSX::singleton = NULL; OS_OSX::OS_OSX() { + memset(cursors, 0, sizeof(cursors)); key_event_pos = 0; mouse_mode = OS::MOUSE_MODE_VISIBLE; main_loop = NULL; diff --git a/platform/uwp/detect.py b/platform/uwp/detect.py index f2c5c5d42e..0e7b125dc5 100644 --- a/platform/uwp/detect.py +++ b/platform/uwp/detect.py @@ -25,8 +25,11 @@ def can_build(): def get_opts(): + from SCons.Variables import BoolVariable return [ + ('msvc_version', 'MSVC version to use. Ignored if VCINSTALLDIR is set in shell env.', None), + BoolVariable('use_mingw', 'Use the Mingw compiler, even if MSVC is installed. Only used on Windows.', False), ] @@ -40,6 +43,8 @@ def get_flags(): def configure(env): + env.msvc = True + if (env["bits"] != "default"): print("Error: bits argument is disabled for MSVC") print(""" diff --git a/platform/windows/detect.py b/platform/windows/detect.py index b8ee2cd19f..2ce55d98be 100644 --- a/platform/windows/detect.py +++ b/platform/windows/detect.py @@ -12,23 +12,17 @@ def get_name(): def can_build(): - if (os.name == "nt"): # Building natively on Windows - if (os.getenv("VCINSTALLDIR")): # MSVC + # If VCINSTALLDIR is set in the OS environ, use traditional Godot logic to set up MSVC + if (os.getenv("VCINSTALLDIR")): # MSVC, manual setup return True - print("MSVC not detected (no VCINSTALLDIR environment variable), attempting MinGW.") - mingw32 = "" - mingw64 = "" - if (os.getenv("MINGW32_PREFIX")): - mingw32 = os.getenv("MINGW32_PREFIX") - if (os.getenv("MINGW64_PREFIX")): - mingw64 = os.getenv("MINGW64_PREFIX") - - test = "gcc --version > NUL 2>&1" - if (os.system(test) == 0 or os.system(mingw32 + test) == 0 or os.system(mingw64 + test) == 0): - return True + # Otherwise, let SCons find MSVC if installed, or else Mingw. + # Since we're just returning True here, if there's no compiler + # installed, we'll get errors when it tries to build with the + # null compiler. + return True if (os.name == "posix"): # Cross-compiling with MinGW-w64 (old MinGW32 is not supported) @@ -70,6 +64,8 @@ def get_opts(): ('target_win_version', 'Targeted Windows version, >= 0x0601 (Windows 7)', '0x0601'), EnumVariable('debug_symbols', 'Add debug symbols to release version', 'yes', ('yes', 'no', 'full')), BoolVariable('separate_debug_symbols', 'Create a separate file with the debug symbols', False), + ('msvc_version', 'MSVC version to use. Ignored if VCINSTALLDIR is set in shell env.', None), + BoolVariable('use_mingw', 'Use the Mingw compiler, even if MSVC is installed. Only used on Windows.', False), ] @@ -98,192 +94,253 @@ def build_res_file(target, source, env): return 0 -def configure(env): - - env.Append(CPPPATH=['#platform/windows']) - - if (os.name == "nt" and os.getenv("VCINSTALLDIR")): # MSVC +def setup_msvc_manual(env): + """Set up env to use MSVC manually, using VCINSTALLDIR""" + if (env["bits"] != "default"): + print(""" + Bits argument is not supported for MSVC compilation. Architecture depends on the Native/Cross Compile Tools Prompt/Developer Console + (or Visual Studio settings) that is being used to run SCons. As a consequence, bits argument is disabled. Run scons again without bits + argument (example: scons p=windows) and SCons will attempt to detect what MSVC compiler will be executed and inform you. + """) + raise SCons.Errors.UserError("Bits argument should not be used when using VCINSTALLDIR") + + # Force bits arg + # (Actually msys2 mingw can support 64-bit, we could detect that) + env["bits"] = "32" + env["x86_libtheora_opt_vc"] = True + + # find compiler manually + compiler_version_str = methods.detect_visual_c_compiler_version(env['ENV']) + print("Found MSVC compiler: " + compiler_version_str) + + # If building for 64bit architecture, disable assembly optimisations for 32 bit builds (theora as of writing)... vc compiler for 64bit can not compile _asm + if(compiler_version_str == "amd64" or compiler_version_str == "x86_amd64"): + env["bits"] = "64" + env["x86_libtheora_opt_vc"] = False + print("Compiled program architecture will be a 64 bit executable (forcing bits=64).") + elif (compiler_version_str == "x86" or compiler_version_str == "amd64_x86"): + print("Compiled program architecture will be a 32 bit executable. (forcing bits=32).") + else: + print("Failed to manually detect MSVC compiler architecture version... Defaulting to 32bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup, or avoid setting VCINSTALLDIR.") + +def setup_msvc_auto(env): + """Set up MSVC using SCons's auto-detection logic""" + + # If MSVC_VERSION is set by SCons, we know MSVC is installed. + # But we may want a different version or target arch. + + # The env may have already been set up with default MSVC tools, so + # reset a few things so we can set it up with the tools we want. + # (Ideally we'd decide on the tool config before configuring any + # environment, and just set the env up once, but this function runs + # on an existing env so this is the simplest way.) + env['MSVC_SETUP_RUN'] = False # Need to set this to re-run the tool + env['MSVS_VERSION'] = None + env['MSVC_VERSION'] = None + env['TARGET_ARCH'] = None + if env['bits'] != 'default': + env['TARGET_ARCH'] = {'32': 'x86', '64': 'x86_64'}[env['bits']] + if env.has_key('msvc_version'): + env['MSVC_VERSION'] = env['msvc_version'] + env.Tool('msvc') + env.Tool('mssdk') # we want the MS SDK + # Note: actual compiler version can be found in env['MSVC_VERSION'], e.g. "14.1" for VS2015 + # Get actual target arch into bits (it may be "default" at this point): + if env['TARGET_ARCH'] in ('amd64', 'x86_64'): + env['bits'] = 64 + else: + env['bits'] = 32 + print(" Found MSVC version %s, arch %s, bits=%s" % (env['MSVC_VERSION'], env['TARGET_ARCH'], env['bits'])) + if env['TARGET_ARCH'] in ('amd64', 'x86_64'): + env["x86_libtheora_opt_vc"] = False + +def setup_mingw(env): + """Set up env for use with mingw""" + # Nothing to do here + print("Using Mingw") + pass + +def configure_msvc(env, manual_msvc_config): + """Configure env to work with MSVC""" + + # Build type + + if (env["target"] == "release"): + env.Append(CCFLAGS=['/O2']) + env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS']) + env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup']) + + elif (env["target"] == "release_debug"): + env.Append(CCFLAGS=['/O2']) + env.AppendUnique(CPPDEFINES = ['DEBUG_ENABLED']) + env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) + + elif (env["target"] == "debug_release"): + env.Append(CCFLAGS=['/Z7', '/Od']) + env.Append(LINKFLAGS=['/DEBUG']) + env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS']) + env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup']) + + elif (env["target"] == "debug"): + env.AppendUnique(CCFLAGS=['/Z7', '/Od', '/EHsc']) + env.AppendUnique(CPPDEFINES = ['DEBUG_ENABLED', 'DEBUG_MEMORY_ENABLED', + 'D3D_DEBUG_INFO']) + env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) + env.Append(LINKFLAGS=['/DEBUG']) + + ## Compile/link flags + + env.AppendUnique(CCFLAGS=['/MT', '/Gd', '/GR', '/nologo']) + env.AppendUnique(CXXFLAGS=['/TP']) # assume all sources are C++ + if manual_msvc_config: # should be automatic if SCons found it + env.Append(CPPPATH=[os.getenv("WindowsSdkDir") + "/Include"]) + + env.AppendUnique(CPPDEFINES = ['WINDOWS_ENABLED', 'OPENGL_ENABLED', + 'RTAUDIO_ENABLED', 'WASAPI_ENABLED', + 'TYPED_METHOD_BIND', 'WIN32', 'MSVC', + {'WINVER' : '$target_win_version', + '_WIN32_WINNT': '$target_win_version'}]) + if env["bits"] == "64": + env.AppendUnique(CPPDEFINES=['_WIN64']) + + ## Libs + + LIBS = ['winmm', 'opengl32', 'dsound', 'kernel32', 'ole32', 'oleaut32', + 'user32', 'gdi32', 'IPHLPAPI', 'Shlwapi', 'wsock32', 'Ws2_32', + 'shell32', 'advapi32', 'dinput8', 'dxguid', 'imm32', 'bcrypt'] + env.Append(LINKFLAGS=[p + env["LIBSUFFIX"] for p in LIBS]) + + if manual_msvc_config: + env.Append(LIBPATH=[os.getenv("WindowsSdkDir") + "/Lib"]) - env['ENV']['TMP'] = os.environ['TMP'] + ## LTO - ## Build type - - if (env["target"] == "release"): - env.Append(CCFLAGS=['/O2']) - env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS']) - env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup']) - - elif (env["target"] == "release_debug"): - env.Append(CCFLAGS=['/O2', '/DDEBUG_ENABLED']) - env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) - - elif (env["target"] == "debug_release"): - env.Append(CCFLAGS=['/Z7', '/Od']) - env.Append(LINKFLAGS=['/DEBUG']) - env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS']) - env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup']) - - elif (env["target"] == "debug"): - env.Append(CCFLAGS=['/Z7', '/DDEBUG_ENABLED', '/DDEBUG_MEMORY_ENABLED', '/DD3D_DEBUG_INFO', '/Od', '/EHsc']) - env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) - env.Append(LINKFLAGS=['/DEBUG']) - - ## Architecture - - # Note: this detection/override code from here onward should be here instead of in SConstruct because it's platform and compiler specific (MSVC/Windows) - if (env["bits"] != "default"): - print("Error: bits argument is disabled for MSVC") - print(""" - Bits argument is not supported for MSVC compilation. Architecture depends on the Native/Cross Compile Tools Prompt/Developer Console - (or Visual Studio settings) that is being used to run SCons. As a consequence, bits argument is disabled. Run scons again without bits - argument (example: scons p=windows) and SCons will attempt to detect what MSVC compiler will be executed and inform you. - """) - sys.exit() - - # Forcing bits argument because MSVC does not have a flag to set this through SCons... it's different compilers (cl.exe's) called from the proper command prompt - # that decide the architecture that is build for. Scons can only detect the os.getenviron (because vsvarsall.bat sets a lot of stuff for cl.exe to work with) - env["bits"] = "32" - env["x86_libtheora_opt_vc"] = True - - ## Compiler configuration - - env['ENV'] = os.environ - # This detection function needs the tools env (that is env['ENV'], not SCons's env), and that is why it's this far below in the code - compiler_version_str = methods.detect_visual_c_compiler_version(env['ENV']) - - print("Detected MSVC compiler: " + compiler_version_str) - # If building for 64bit architecture, disable assembly optimisations for 32 bit builds (theora as of writing)... vc compiler for 64bit can not compile _asm - if(compiler_version_str == "amd64" or compiler_version_str == "x86_amd64"): - env["bits"] = "64" - env["x86_libtheora_opt_vc"] = False - print("Compiled program architecture will be a 64 bit executable (forcing bits=64).") - elif (compiler_version_str == "x86" or compiler_version_str == "amd64_x86"): - print("Compiled program architecture will be a 32 bit executable. (forcing bits=32).") + if (env["use_lto"]): + env.AppendUnique(CCFLAGS=['/GL']) + env.AppendUnique(ARFLAGS=['/LTCG']) + if env["progress"]: + env.AppendUnique(LINKFLAGS=['/LTCG:STATUS']) else: - print("Failed to detect MSVC compiler architecture version... Defaulting to 32bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup.") + env.AppendUnique(LINKFLAGS=['/LTCG']) - ## Compile flags + if manual_msvc_config: + env.Append(CPPPATH=[p for p in os.getenv("INCLUDE").split(";")]) + env.Append(LIBPATH=[p for p in os.getenv("LIB").split(";")]) - env.Append(CCFLAGS=['/MT', '/Gd', '/GR', '/nologo']) - env.Append(CXXFLAGS=['/TP']) - env.Append(CPPFLAGS=['/DMSVC', '/GR', ]) - env.Append(CCFLAGS=['/I' + os.getenv("WindowsSdkDir") + "/Include"]) + # Incremental linking fix + env['BUILDERS']['ProgramOriginal'] = env['BUILDERS']['Program'] + env['BUILDERS']['Program'] = methods.precious_program - env.Append(CCFLAGS=['/DWINDOWS_ENABLED']) - env.Append(CCFLAGS=['/DOPENGL_ENABLED']) - env.Append(CCFLAGS=['/DRTAUDIO_ENABLED']) - env.Append(CCFLAGS=['/DWASAPI_ENABLED']) - env.Append(CCFLAGS=['/DTYPED_METHOD_BIND']) - env.Append(CCFLAGS=['/DWIN32']) - env.Append(CCFLAGS=['/DWINVER=%s' % env['target_win_version'], '/D_WIN32_WINNT=%s' % env['target_win_version']]) - if env["bits"] == "64": - env.Append(CCFLAGS=['/D_WIN64']) +def configure_mingw(env): + # Workaround for MinGW. See: + # http://www.scons.org/wiki/LongCmdLinesOnWin32 + env.use_windows_spawn_fix() - LIBS = ['winmm', 'opengl32', 'dsound', 'kernel32', 'ole32', 'oleaut32', 'user32', 'gdi32', 'IPHLPAPI', 'Shlwapi', 'wsock32', 'Ws2_32', 'shell32', 'advapi32', 'dinput8', 'dxguid', 'imm32', 'bcrypt'] - env.Append(LINKFLAGS=[p + env["LIBSUFFIX"] for p in LIBS]) + ## Build type - env.Append(LIBPATH=[os.getenv("WindowsSdkDir") + "/Lib"]) + if (env["target"] == "release"): + env.Append(CCFLAGS=['-msse2']) - if (os.getenv("VCINSTALLDIR")): - VC_PATH = os.getenv("VCINSTALLDIR") + if (env["bits"] == "64"): + env.Append(CCFLAGS=['-O3']) else: - VC_PATH = "" + env.Append(CCFLAGS=['-O2']) - if (env["use_lto"]): - env.Append(CCFLAGS=['/GL']) - env.Append(ARFLAGS=['/LTCG']) - if env["progress"]: - env.Append(LINKFLAGS=['/LTCG:STATUS']) - else: - env.Append(LINKFLAGS=['/LTCG']) + env.Append(LINKFLAGS=['-Wl,--subsystem,windows']) - env.Append(CCFLAGS=["/I" + p for p in os.getenv("INCLUDE").split(";")]) - env.Append(LIBPATH=[p for p in os.getenv("LIB").split(";")]) + if (env["debug_symbols"] == "yes"): + env.Prepend(CCFLAGS=['-g1']) + if (env["debug_symbols"] == "full"): + env.Prepend(CCFLAGS=['-g2']) - # Incremental linking fix - env['BUILDERS']['ProgramOriginal'] = env['BUILDERS']['Program'] - env['BUILDERS']['Program'] = methods.precious_program + elif (env["target"] == "release_debug"): + env.Append(CCFLAGS=['-O2', '-DDEBUG_ENABLED']) + if (env["debug_symbols"] == "yes"): + env.Prepend(CCFLAGS=['-g1']) + if (env["debug_symbols"] == "full"): + env.Prepend(CCFLAGS=['-g2']) - else: # MinGW - - # Workaround for MinGW. See: - # http://www.scons.org/wiki/LongCmdLinesOnWin32 - env.use_windows_spawn_fix() - - ## Build type + elif (env["target"] == "debug"): + env.Append(CCFLAGS=['-g3', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED']) - if (env["target"] == "release"): - env.Append(CCFLAGS=['-msse2']) + ## Compiler configuration - if (env["bits"] == "64"): - env.Append(CCFLAGS=['-O3']) - else: - env.Append(CCFLAGS=['-O2']) + if (os.name == "nt"): + env['ENV']['TMP'] = os.environ['TMP'] # way to go scons, you can be so stupid sometimes + else: + env["PROGSUFFIX"] = env["PROGSUFFIX"] + ".exe" # for linux cross-compilation - env.Append(LINKFLAGS=['-Wl,--subsystem,windows']) + if (env["bits"] == "default"): + if (os.name == "nt"): + env["bits"] = "64" if "PROGRAMFILES(X86)" in os.environ else "32" + else: # default to 64-bit on Linux + env["bits"] = "64" - if (env["debug_symbols"] == "yes"): - env.Prepend(CCFLAGS=['-g1']) - if (env["debug_symbols"] == "full"): - env.Prepend(CCFLAGS=['-g2']) + mingw_prefix = "" - elif (env["target"] == "release_debug"): - env.Append(CCFLAGS=['-O2', '-DDEBUG_ENABLED']) - if (env["debug_symbols"] == "yes"): - env.Prepend(CCFLAGS=['-g1']) - if (env["debug_symbols"] == "full"): - env.Prepend(CCFLAGS=['-g2']) + if (env["bits"] == "32"): + env.Append(LINKFLAGS=['-static']) + env.Append(LINKFLAGS=['-static-libgcc']) + env.Append(LINKFLAGS=['-static-libstdc++']) + mingw_prefix = env["mingw_prefix_32"] + else: + env.Append(LINKFLAGS=['-static']) + mingw_prefix = env["mingw_prefix_64"] - elif (env["target"] == "debug"): - env.Append(CCFLAGS=['-g3', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED']) + env["CC"] = mingw_prefix + "gcc" + env['AS'] = mingw_prefix + "as" + env['CXX'] = mingw_prefix + "g++" + env['AR'] = mingw_prefix + "gcc-ar" + env['RANLIB'] = mingw_prefix + "gcc-ranlib" + env['LINK'] = mingw_prefix + "g++" + env["x86_libtheora_opt_gcc"] = True - ## Compiler configuration + if env['use_lto']: + env.Append(CCFLAGS=['-flto']) + env.Append(LINKFLAGS=['-flto=' + str(env.GetOption("num_jobs"))]) - if (os.name == "nt"): - env['ENV']['TMP'] = os.environ['TMP'] # way to go scons, you can be so stupid sometimes - else: - env["PROGSUFFIX"] = env["PROGSUFFIX"] + ".exe" # for linux cross-compilation - if (env["bits"] == "default"): - if (os.name == "nt"): - env["bits"] = "64" if "PROGRAMFILES(X86)" in os.environ else "32" - else: # default to 64-bit on Linux - env["bits"] = "64" + ## Compile flags - mingw_prefix = "" + env.Append(CCFLAGS=['-DWINDOWS_ENABLED', '-mwindows']) + env.Append(CCFLAGS=['-DOPENGL_ENABLED']) + env.Append(CCFLAGS=['-DRTAUDIO_ENABLED']) + env.Append(CCFLAGS=['-DWASAPI_ENABLED']) + env.Append(CCFLAGS=['-DWINVER=%s' % env['target_win_version'], '-D_WIN32_WINNT=%s' % env['target_win_version']]) + env.Append(LIBS=['mingw32', 'opengl32', 'dsound', 'ole32', 'd3d9', 'winmm', 'gdi32', 'iphlpapi', 'shlwapi', 'wsock32', 'ws2_32', 'kernel32', 'oleaut32', 'dinput8', 'dxguid', 'ksuser', 'imm32', 'bcrypt']) - if (env["bits"] == "32"): - env.Append(LINKFLAGS=['-static']) - env.Append(LINKFLAGS=['-static-libgcc']) - env.Append(LINKFLAGS=['-static-libstdc++']) - mingw_prefix = env["mingw_prefix_32"] - else: - env.Append(LINKFLAGS=['-static']) - mingw_prefix = env["mingw_prefix_64"] + env.Append(CPPFLAGS=['-DMINGW_ENABLED']) - env["CC"] = mingw_prefix + "gcc" - env['AS'] = mingw_prefix + "as" - env['CXX'] = mingw_prefix + "g++" - env['AR'] = mingw_prefix + "gcc-ar" - env['RANLIB'] = mingw_prefix + "gcc-ranlib" - env['LINK'] = mingw_prefix + "g++" - env["x86_libtheora_opt_gcc"] = True + # resrc + env.Append(BUILDERS={'RES': env.Builder(action=build_res_file, suffix='.o', src_suffix='.rc')}) - if env['use_lto']: - env.Append(CCFLAGS=['-flto']) - env.Append(LINKFLAGS=['-flto=' + str(env.GetOption("num_jobs"))]) +def configure(env): + # At this point the env has been set up with basic tools/compilers. + env.Append(CPPPATH=['#platform/windows']) + print("Configuring for Windows: target=%s, bits=%s" % (env['target'], env['bits'])) - ## Compile flags + if (os.name == "nt"): + env['ENV'] = os.environ # this makes build less repeatable, but simplifies some things + env['ENV']['TMP'] = os.environ['TMP'] - env.Append(CCFLAGS=['-DWINDOWS_ENABLED', '-mwindows']) - env.Append(CCFLAGS=['-DOPENGL_ENABLED']) - env.Append(CCFLAGS=['-DRTAUDIO_ENABLED']) - env.Append(CCFLAGS=['-DWASAPI_ENABLED']) - env.Append(CCFLAGS=['-DWINVER=%s' % env['target_win_version'], '-D_WIN32_WINNT=%s' % env['target_win_version']]) - env.Append(LIBS=['mingw32', 'opengl32', 'dsound', 'ole32', 'd3d9', 'winmm', 'gdi32', 'iphlpapi', 'shlwapi', 'wsock32', 'ws2_32', 'kernel32', 'oleaut32', 'dinput8', 'dxguid', 'ksuser', 'imm32', 'bcrypt']) + # First figure out which compiler, version, and target arch we're using + if os.getenv("VCINSTALLDIR"): + # Manual setup of MSVC + setup_msvc_manual(env) + env.msvc = True + manual_msvc_config = True + elif env.get('MSVC_VERSION', ''): + setup_msvc_auto(env) + env.msvc = True + manual_msvc_config = False + else: + setup_mingw(env) + env.msvc = False - env.Append(CPPFLAGS=['-DMINGW_ENABLED']) + # Now set compiler/linker flags + if env.msvc: + configure_msvc(env, manual_msvc_config) - # resrc - env.Append(BUILDERS={'RES': env.Builder(action=build_res_file, suffix='.o', src_suffix='.rc')}) + else: # MinGW + configure_mingw(env) diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index 13fe781ff3..f51d969c16 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -1896,26 +1896,25 @@ void OS_Windows::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shap Ref<Texture> texture = p_cursor; Ref<Image> image = texture->get_data(); - UINT image_size = 32 * 32; + UINT image_size = texture->get_width() * texture->get_height(); UINT size = sizeof(UINT) * image_size; - ERR_FAIL_COND(texture->get_width() != 32 || texture->get_height() != 32); + ERR_FAIL_COND(texture->get_width() > 256 || texture->get_height() > 256); // Create the BITMAP with alpha channel COLORREF *buffer = (COLORREF *)malloc(sizeof(COLORREF) * image_size); image->lock(); for (UINT index = 0; index < image_size; index++) { - int column_index = floor(index / 32); - int row_index = index % 32; + int row_index = floor(index / texture->get_width()); + int column_index = index % texture->get_width(); - Color pcColor = image->get_pixel(row_index, column_index); - *(buffer + index) = image->get_pixel(row_index, column_index).to_argb32(); + *(buffer + index) = image->get_pixel(column_index, row_index).to_argb32(); } image->unlock(); // Using 4 channels, so 4 * 8 bits - HBITMAP bitmap = CreateBitmap(32, 32, 1, 4 * 8, buffer); + HBITMAP bitmap = CreateBitmap(texture->get_width(), texture->get_height(), 1, 4 * 8, buffer); COLORREF clrTransparent = -1; // Create the AND and XOR masks for the bitmap diff --git a/platform/x11/detect.py b/platform/x11/detect.py index da2b0701b6..5820a926e9 100644 --- a/platform/x11/detect.py +++ b/platform/x11/detect.py @@ -234,10 +234,10 @@ def configure(env): print("ALSA libraries not found, disabling driver") if env['pulseaudio']: - if (os.system("pkg-config --exists libpulse-simple") == 0): # 0 means found + if (os.system("pkg-config --exists libpulse") == 0): # 0 means found print("Enabling PulseAudio") env.Append(CPPFLAGS=["-DPULSEAUDIO_ENABLED"]) - env.ParseConfig('pkg-config --cflags --libs libpulse-simple') + env.ParseConfig('pkg-config --cflags --libs libpulse') else: print("PulseAudio development libraries not found, disabling driver") diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index c06c7516d0..338d13410f 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -2375,11 +2375,11 @@ void OS_X11::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, c Ref<Texture> texture = p_cursor; Ref<Image> image = texture->get_data(); - ERR_FAIL_COND(texture->get_width() != 32 || texture->get_height() != 32); + ERR_FAIL_COND(texture->get_width() > 256 || texture->get_height() > 256); // Create the cursor structure XcursorImage *cursor_image = XcursorImageCreate(texture->get_width(), texture->get_height()); - XcursorUInt image_size = 32 * 32; + XcursorUInt image_size = texture->get_width() * texture->get_height(); XcursorDim size = sizeof(XcursorPixel) * image_size; cursor_image->version = 1; @@ -2393,10 +2393,10 @@ void OS_X11::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, c image->lock(); for (XcursorPixel index = 0; index < image_size; index++) { - int column_index = floor(index / 32); - int row_index = index % 32; + int row_index = floor(index / texture->get_width()); + int column_index = index % texture->get_width(); - *(cursor_image->pixels + index) = image->get_pixel(row_index, column_index).to_argb32(); + *(cursor_image->pixels + index) = image->get_pixel(column_index, row_index).to_argb32(); } image->unlock(); diff --git a/scene/2d/collision_polygon_2d.cpp b/scene/2d/collision_polygon_2d.cpp index 978fb379ac..7e2026d225 100644 --- a/scene/2d/collision_polygon_2d.cpp +++ b/scene/2d/collision_polygon_2d.cpp @@ -175,7 +175,8 @@ void CollisionPolygon2D::_notification(int p_what) { Vector2 p = polygon[i]; Vector2 n = polygon[(i + 1) % polygon.size()]; - draw_line(p, n, Color(0.9, 0.2, 0.0, 0.8), 3); + // draw line with width <= 1, so it does not scale with zoom and break pixel exact editing + draw_line(p, n, Color(0.9, 0.2, 0.0, 0.8), 1); } #define DEBUG_DECOMPOSE #if defined(TOOLS_ENABLED) && defined(DEBUG_DECOMPOSE) diff --git a/scene/2d/sprite.cpp b/scene/2d/sprite.cpp index e3fa1fdcb7..67f016ae79 100644 --- a/scene/2d/sprite.cpp +++ b/scene/2d/sprite.cpp @@ -121,7 +121,15 @@ void Sprite::set_texture(const Ref<Texture> &p_texture) { if (p_texture == texture) return; + + if (texture.is_valid()) + texture->remove_change_receptor(this); + texture = p_texture; + + if (texture.is_valid()) + texture->add_change_receptor(this); + update(); emit_signal("texture_changed"); item_rect_changed(); @@ -362,6 +370,15 @@ void Sprite::_validate_property(PropertyInfo &property) const { } } +void Sprite::_changed_callback(Object *p_changed, const char *p_prop) { + + // Changes to the texture need to trigger an update to make + // the editor redraw the sprite with the updated texture. + if (texture.is_valid() && texture.ptr() == p_changed) { + update(); + } +} + void Sprite::_bind_methods() { ClassDB::bind_method(D_METHOD("set_texture", "texture"), &Sprite::set_texture); @@ -436,3 +453,8 @@ Sprite::Sprite() { vframes = 1; hframes = 1; } + +Sprite::~Sprite() { + if (texture.is_valid()) + texture->remove_change_receptor(this); +} diff --git a/scene/2d/sprite.h b/scene/2d/sprite.h index dd3719099f..abd04515ec 100644 --- a/scene/2d/sprite.h +++ b/scene/2d/sprite.h @@ -64,6 +64,8 @@ protected: virtual void _validate_property(PropertyInfo &property) const; + virtual void _changed_callback(Object *p_changed, const char *p_prop); + public: virtual Dictionary _edit_get_state() const; virtual void _edit_set_state(const Dictionary &p_state); @@ -113,6 +115,7 @@ public: Rect2 get_rect() const; Sprite(); + ~Sprite(); }; #endif // SPRITE_H diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 2aa55e2825..c126dd8f6b 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -142,16 +142,20 @@ void TileMap::_update_quadrant_transform() { void TileMap::set_tileset(const Ref<TileSet> &p_tileset) { - if (tile_set.is_valid()) + if (tile_set.is_valid()) { tile_set->disconnect("changed", this, "_recreate_quadrants"); + tile_set->remove_change_receptor(this); + } _clear_quadrants(); tile_set = p_tileset; - if (tile_set.is_valid()) + if (tile_set.is_valid()) { tile_set->connect("changed", this, "_recreate_quadrants"); - else + tile_set->add_change_receptor(this); + } else { clear(); + } _recreate_quadrants(); emit_signal("settings_changed"); @@ -261,12 +265,18 @@ void TileMap::_update_dirty_quadrants() { SceneTree *st = SceneTree::get_singleton(); Color debug_collision_color; + Color debug_navigation_color; bool debug_shapes = st && st->is_debugging_collisions_hint(); if (debug_shapes) { debug_collision_color = st->get_debug_collisions_color(); } + bool debug_navigation = st && st->is_debugging_navigation_hint(); + if (debug_navigation) { + debug_navigation_color = st->get_debug_navigation_color(); + } + while (dirty_quadrant_list.first()) { Quadrant &q = *dirty_quadrant_list.first()->self(); @@ -493,6 +503,55 @@ void TileMap::_update_dirty_quadrants() { np.id = pid; np.xform = xform; q.navpoly_ids[E->key()] = np; + + if (debug_navigation) { + RID debug_navigation_item = vs->canvas_item_create(); + vs->canvas_item_set_parent(debug_navigation_item, canvas_item); + vs->canvas_item_set_z_as_relative_to_parent(debug_navigation_item, false); + vs->canvas_item_set_z_index(debug_navigation_item, VS::CANVAS_ITEM_Z_MAX - 2); // Display one below collision debug + + if (debug_navigation_item.is_valid()) { + PoolVector<Vector2> navigation_polygon_vertices = navpoly->get_vertices(); + int vsize = navigation_polygon_vertices.size(); + + if (vsize > 2) { + Vector<Color> colors; + Vector<Vector2> vertices; + vertices.resize(vsize); + colors.resize(vsize); + { + PoolVector<Vector2>::Read vr = navigation_polygon_vertices.read(); + for (int i = 0; i < vsize; i++) { + vertices[i] = vr[i]; + colors[i] = debug_navigation_color; + } + } + + Vector<int> indices; + + for (int i = 0; i < navpoly->get_polygon_count(); i++) { + Vector<int> polygon = navpoly->get_polygon(i); + + for (int j = 2; j < polygon.size(); j++) { + + int kofs[3] = { 0, j - 1, j }; + for (int k = 0; k < 3; k++) { + + int idx = polygon[kofs[k]]; + ERR_FAIL_INDEX(idx, vsize); + indices.push_back(idx); + } + } + } + Transform2D navxform; + navxform.set_origin(offset.floor()); + _fix_cell_transform(navxform, c, npoly_ofs + center_ofs, s); + + vs->canvas_item_set_transform(debug_navigation_item, navxform); + vs->canvas_item_add_triangle_array(debug_navigation_item, indices, vertices, colors); + } + } + } } } @@ -830,6 +889,16 @@ void TileMap::update_dirty_bitmask() { } } +void TileMap::fix_invalid_tiles() { + + for (Map<PosKey, Cell>::Element *E = tile_map.front(); E; E = E->next()) { + + if (!tile_set->has_tile(get_cell(E->key().x, E->key().y))) { + set_cell(E->key().x, E->key().y, INVALID_CELL); + } + } +} + int TileMap::get_cell(int p_x, int p_y) const { PosKey pk(p_x, p_y); @@ -1515,6 +1584,7 @@ void TileMap::_bind_methods() { ClassDB::bind_method(D_METHOD("is_cell_y_flipped", "x", "y"), &TileMap::is_cell_y_flipped); ClassDB::bind_method(D_METHOD("is_cell_transposed", "x", "y"), &TileMap::is_cell_transposed); + ClassDB::bind_method(D_METHOD("fix_invalid_tiles"), &TileMap::fix_invalid_tiles); ClassDB::bind_method(D_METHOD("clear"), &TileMap::clear); ClassDB::bind_method(D_METHOD("get_used_cells"), &TileMap::get_used_cells); @@ -1573,6 +1643,12 @@ void TileMap::_bind_methods() { BIND_ENUM_CONSTANT(TILE_ORIGIN_BOTTOM_LEFT); } +void TileMap::_changed_callback(Object *p_changed, const char *p_prop) { + if (tile_set.is_valid() && tile_set.ptr() == p_changed) { + emit_signal("settings_changed"); + } +} + TileMap::TileMap() { rect_cache_dirty = true; @@ -1601,5 +1677,8 @@ TileMap::TileMap() { TileMap::~TileMap() { + if (tile_set.is_valid()) + tile_set->remove_change_receptor(this); + clear(); } diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h index 973e527b42..587bd3b684 100644 --- a/scene/2d/tile_map.h +++ b/scene/2d/tile_map.h @@ -217,6 +217,8 @@ protected: void _notification(int p_what); static void _bind_methods(); + virtual void _changed_callback(Object *p_changed, const char *p_prop); + public: enum { INVALID_CELL = -1 @@ -308,6 +310,7 @@ public: void set_clip_uv(bool p_enable); bool get_clip_uv() const; + void fix_invalid_tiles(); void clear(); TileMap(); diff --git a/scene/3d/camera.cpp b/scene/3d/camera.cpp index 6998b34cfd..9de189c158 100644 --- a/scene/3d/camera.cpp +++ b/scene/3d/camera.cpp @@ -201,7 +201,7 @@ void Camera::make_current() { //get_scene()->call_group(SceneMainLoop::GROUP_CALL_REALTIME,camera_group,"_camera_make_current",this); } -void Camera::clear_current() { +void Camera::clear_current(bool p_enable_next) { current = false; if (!is_inside_tree()) @@ -209,7 +209,10 @@ void Camera::clear_current() { if (get_viewport()->get_camera() == this) { get_viewport()->_camera_set(NULL); - get_viewport()->_camera_make_next_current(this); + + if (p_enable_next) { + get_viewport()->_camera_make_next_current(this); + } } } @@ -439,7 +442,7 @@ void Camera::_bind_methods() { ClassDB::bind_method(D_METHOD("set_perspective", "fov", "z_near", "z_far"), &Camera::set_perspective); ClassDB::bind_method(D_METHOD("set_orthogonal", "size", "z_near", "z_far"), &Camera::set_orthogonal); ClassDB::bind_method(D_METHOD("make_current"), &Camera::make_current); - ClassDB::bind_method(D_METHOD("clear_current"), &Camera::clear_current); + ClassDB::bind_method(D_METHOD("clear_current", "enable_next"), &Camera::clear_current, DEFVAL(true)); ClassDB::bind_method(D_METHOD("set_current"), &Camera::set_current); ClassDB::bind_method(D_METHOD("is_current"), &Camera::is_current); ClassDB::bind_method(D_METHOD("get_camera_transform"), &Camera::get_camera_transform); diff --git a/scene/3d/camera.h b/scene/3d/camera.h index e2679870de..109bf3adc6 100644 --- a/scene/3d/camera.h +++ b/scene/3d/camera.h @@ -113,7 +113,7 @@ public: void set_projection(Camera::Projection p_mode); void make_current(); - void clear_current(); + void clear_current(bool p_enable_next = true); void set_current(bool p_current); bool is_current() const; diff --git a/scene/3d/interpolated_camera.cpp b/scene/3d/interpolated_camera.cpp index 9865fe156a..ffa283f634 100644 --- a/scene/3d/interpolated_camera.cpp +++ b/scene/3d/interpolated_camera.cpp @@ -38,10 +38,10 @@ void InterpolatedCamera::_notification(int p_what) { case NOTIFICATION_ENTER_TREE: { if (Engine::get_singleton()->is_editor_hint() && enabled) - set_physics_process(false); + set_process_internal(false); } break; - case NOTIFICATION_PROCESS: { + case NOTIFICATION_INTERNAL_PROCESS: { if (!enabled) break; @@ -111,9 +111,9 @@ void InterpolatedCamera::set_interpolation_enabled(bool p_enable) { if (p_enable) { if (is_inside_tree() && Engine::get_singleton()->is_editor_hint()) return; - set_process(true); + set_process_internal(true); } else - set_process(false); + set_process_internal(false); } bool InterpolatedCamera::is_interpolation_enabled() const { diff --git a/scene/3d/scenario_fx.cpp b/scene/3d/scenario_fx.cpp index 02768ac91f..d5bff676cb 100644 --- a/scene/3d/scenario_fx.cpp +++ b/scene/3d/scenario_fx.cpp @@ -79,7 +79,11 @@ Ref<Environment> WorldEnvironment::get_environment() const { String WorldEnvironment::get_configuration_warning() const { - if (/*!is_visible_in_tree() ||*/ !is_inside_tree() || !environment.is_valid()) + if (!environment.is_valid()) { + return TTR("WorldEnvironment needs an Environment resource."); + } + + if (/*!is_visible_in_tree() ||*/ !is_inside_tree()) return String(); List<Node *> nodes; @@ -89,6 +93,10 @@ String WorldEnvironment::get_configuration_warning() const { return TTR("Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."); } + if (environment.is_valid() && get_viewport() && !get_viewport()->get_camera() && environment->get_background() != Environment::BG_CANVAS) { + return TTR("This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set this environment's Background Mode to Canvas (for 2D scenes)."); + } + return String(); } diff --git a/scene/3d/vehicle_body.cpp b/scene/3d/vehicle_body.cpp index ed3bde9504..b72665aa2b 100644 --- a/scene/3d/vehicle_body.cpp +++ b/scene/3d/vehicle_body.cpp @@ -524,7 +524,7 @@ void VehicleBody::_update_suspension(PhysicsDirectBodyState *s) { //bilateral constraint between two dynamic objects void VehicleBody::_resolve_single_bilateral(PhysicsDirectBodyState *s, const Vector3 &pos1, - PhysicsBody *body2, const Vector3 &pos2, const Vector3 &normal, real_t &impulse) { + PhysicsBody *body2, const Vector3 &pos2, const Vector3 &normal, real_t &impulse, real_t p_rollInfluence) { real_t normalLenSqr = normal.length_squared(); //ERR_FAIL_COND( normalLenSqr < real_t(1.1)); @@ -582,8 +582,12 @@ void VehicleBody::_resolve_single_bilateral(PhysicsDirectBodyState *s, const Vec rel_vel = normal.dot(vel); - //TODO: move this into proper structure - real_t contactDamping = real_t(0.4); + // !BAS! We had this set to 0.4, in bullet its 0.2 + // real_t contactDamping = real_t(0.2); + + // !BAS! But seeing we apply this frame by frame, makes more sense to me to make this time based + // keeping in mind our anti roll factor + real_t contactDamping = s->get_step() / p_rollInfluence; #define ONLY_USE_LINEAR_MASS #ifdef ONLY_USE_LINEAR_MASS real_t massTerm = real_t(1.) / ((1.0 / mass) + b2invmass); @@ -704,7 +708,7 @@ void VehicleBody::_update_friction(PhysicsDirectBodyState *s) { _resolve_single_bilateral(s, wheelInfo.m_raycastInfo.m_contactPointWS, wheelInfo.m_raycastInfo.m_groundObject, wheelInfo.m_raycastInfo.m_contactPointWS, - m_axle[i], m_sideImpulse[i]); + m_axle[i], m_sideImpulse[i], wheelInfo.m_rollInfluence); m_sideImpulse[i] *= sideFrictionStiffness2; } diff --git a/scene/3d/vehicle_body.h b/scene/3d/vehicle_body.h index 7810a42e8a..1ac3693cc4 100644 --- a/scene/3d/vehicle_body.h +++ b/scene/3d/vehicle_body.h @@ -168,7 +168,7 @@ class VehicleBody : public RigidBody { btVehicleWheelContactPoint(PhysicsDirectBodyState *s, PhysicsBody *body1, const Vector3 &frictionPosWorld, const Vector3 &frictionDirectionWorld, real_t maxImpulse); }; - void _resolve_single_bilateral(PhysicsDirectBodyState *s, const Vector3 &pos1, PhysicsBody *body2, const Vector3 &pos2, const Vector3 &normal, real_t &impulse); + void _resolve_single_bilateral(PhysicsDirectBodyState *s, const Vector3 &pos1, PhysicsBody *body2, const Vector3 &pos2, const Vector3 &normal, real_t &impulse, real_t p_rollInfluence); real_t _calc_rolling_friction(btVehicleWheelContactPoint &contactPoint); void _update_friction(PhysicsDirectBodyState *s); diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index 9db4a5fb04..2cf488ade4 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -590,8 +590,8 @@ void AnimationPlayer::_animation_update_transforms() { Transform t; t.origin = nc->loc_accum; - t.basis = nc->rot_accum; t.basis.scale(nc->scale_accum); + t.basis.rotate(nc->rot_accum.get_euler()); if (nc->skeleton && nc->bone_idx >= 0) { @@ -1010,6 +1010,7 @@ void AnimationPlayer::stop(bool p_reset) { c.blend.clear(); if (p_reset) { c.current.from = NULL; + c.current.speed_scale = 1; } _set_process(false); queued.clear(); diff --git a/scene/animation/animation_tree_player.cpp b/scene/animation/animation_tree_player.cpp index 89f0e43a86..e811b7a7b3 100644 --- a/scene/animation/animation_tree_player.cpp +++ b/scene/animation/animation_tree_player.cpp @@ -895,13 +895,13 @@ void AnimationTreePlayer::_process_animation(float p_delta) { } Transform xform; - xform.basis = t.rot; xform.origin = t.loc; t.scale.x += 1.0; t.scale.y += 1.0; t.scale.z += 1.0; xform.basis.scale(t.scale); + xform.basis.rotate(t.rot.get_euler()); if (t.bone_idx >= 0) { if (t.skeleton) diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp index 5f541ea16a..562dd155f9 100644 --- a/scene/gui/base_button.cpp +++ b/scene/gui/base_button.cpp @@ -211,6 +211,11 @@ void BaseButton::_gui_input(Ref<InputEvent> p_event) { if (!toggle_mode) { //mouse press attempt pressed(); + if (get_script_instance()) { + Variant::CallError ce; + get_script_instance()->call(SceneStringNames::get_singleton()->_pressed, NULL, 0, ce); + } + emit_signal("pressed"); } else { diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp index 30bcc48149..31be18612f 100644 --- a/scene/gui/color_picker.cpp +++ b/scene/gui/color_picker.cpp @@ -77,8 +77,7 @@ void ColorPicker::_notification(int p_what) { void ColorPicker::set_focus_on_line_edit() { - c_text->grab_focus(); - c_text->select(); + c_text->call_deferred("grab_focus"); } void ColorPicker::_update_controls() { @@ -159,14 +158,16 @@ void ColorPicker::_update_color() { updating = true; for (int i = 0; i < 4; i++) { - scroll[i]->set_max(255); scroll[i]->set_step(0.01); if (raw_mode_enabled) { + scroll[i]->set_max(100); if (i == 3) scroll[i]->set_max(1); scroll[i]->set_value(color.components[i]); } else { - scroll[i]->set_value(color.components[i] * 255); + const int byte_value = color.components[i] * 255; + scroll[i]->set_max(next_power_of_2(MAX(255, byte_value)) - 1); + scroll[i]->set_value(byte_value); } } @@ -242,6 +243,7 @@ bool ColorPicker::is_raw_mode() const { } void ColorPicker::_update_text_value() { + bool visible = true; if (text_is_constructor) { String t = "Color(" + String::num(color.r) + "," + String::num(color.g) + "," + String::num(color.b); if (edit_alpha && color.a < 1) @@ -250,8 +252,13 @@ void ColorPicker::_update_text_value() { t += ")"; c_text->set_text(t); } else { - c_text->set_text(color.to_html(edit_alpha && color.a < 1)); + if (color.r > 1 || color.g > 1 || color.b > 1 || color.r < 0 || color.g < 0 || color.b < 0) { + visible = false; + } else { + c_text->set_text(color.to_html(edit_alpha && color.a < 1)); + } } + c_text->set_visible(visible); } void ColorPicker::_sample_draw() { @@ -462,6 +469,31 @@ void ColorPicker::_screen_pick_pressed() { screen->show_modal(); } +void ColorPicker::_focus_enter() { + if (c_text->has_focus()) { + c_text->select_all(); + return; + } + for (int i = 0; i < 4; i++) { + if (values[i]->get_line_edit()->has_focus()) { + values[i]->get_line_edit()->select_all(); + break; + } + } +} + +void ColorPicker::_focus_exit() { + for (int i = 0; i < 4; i++) { + values[i]->get_line_edit()->select(0, 0); + } + c_text->select(0, 0); +} + +void ColorPicker::_html_focus_exit() { + _html_entered(c_text->get_text()); + _focus_exit(); +} + void ColorPicker::_bind_methods() { ClassDB::bind_method(D_METHOD("set_pick_color", "color"), &ColorPicker::set_pick_color); @@ -483,6 +515,9 @@ void ColorPicker::_bind_methods() { ClassDB::bind_method(D_METHOD("_w_input"), &ColorPicker::_w_input); ClassDB::bind_method(D_METHOD("_preset_input"), &ColorPicker::_preset_input); ClassDB::bind_method(D_METHOD("_screen_input"), &ColorPicker::_screen_input); + ClassDB::bind_method(D_METHOD("_focus_enter"), &ColorPicker::_focus_enter); + ClassDB::bind_method(D_METHOD("_focus_exit"), &ColorPicker::_focus_exit); + ClassDB::bind_method(D_METHOD("_html_focus_exit"), &ColorPicker::_html_focus_exit); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_pick_color", "get_pick_color"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "edit_alpha"), "set_edit_alpha", "is_editing_alpha"); @@ -559,11 +594,14 @@ ColorPicker::ColorPicker() : scroll[i] = memnew(HSlider); scroll[i]->set_v_size_flags(SIZE_SHRINK_CENTER); + scroll[i]->set_focus_mode(FOCUS_NONE); hbc->add_child(scroll[i]); values[i] = memnew(SpinBox); scroll[i]->share(values[i]); hbc->add_child(values[i]); + values[i]->get_line_edit()->connect("focus_entered", this, "_focus_enter"); + values[i]->get_line_edit()->connect("focus_exited", this, "_focus_exit"); scroll[i]->set_min(0); scroll[i]->set_page(0); @@ -589,6 +627,9 @@ ColorPicker::ColorPicker() : c_text = memnew(LineEdit); hhb->add_child(c_text); c_text->connect("text_entered", this, "_html_entered"); + c_text->connect("focus_entered", this, "_focus_enter"); + c_text->connect("focus_exited", this, "_html_focus_exit"); + text_type->set_text("#"); c_text->set_h_size_flags(SIZE_EXPAND_FILL); diff --git a/scene/gui/color_picker.h b/scene/gui/color_picker.h index 01ae1cc464..40ded4fff5 100644 --- a/scene/gui/color_picker.h +++ b/scene/gui/color_picker.h @@ -88,6 +88,9 @@ private: void _screen_input(const Ref<InputEvent> &p_event); void _add_preset_pressed(); void _screen_pick_pressed(); + void _focus_enter(); + void _focus_exit(); + void _html_focus_exit(); protected: void _notification(int); diff --git a/scene/gui/grid_container.cpp b/scene/gui/grid_container.cpp index 9aac5137bc..b401abd436 100644 --- a/scene/gui/grid_container.cpp +++ b/scene/gui/grid_container.cpp @@ -36,10 +36,10 @@ void GridContainer::_notification(int p_what) { case NOTIFICATION_SORT_CHILDREN: { - Map<int, int> col_minw; - Map<int, int> row_minh; - Set<int> col_expanded; - Set<int> row_expanded; + Map<int, int> col_minw; // max of min_width of all controls in each col (indexed by col) + Map<int, int> row_minh; // max of min_height of all controls in each row (indexed by row) + Set<int> col_expanded; // columns which have the SIZE_EXPAND flag set + Set<int> row_expanded; // rows which have the SIZE_EXPAND flag set int hsep = get_constant("hseparation"); int vsep = get_constant("vseparation"); @@ -84,17 +84,17 @@ void GridContainer::_notification(int p_what) { if (!row_expanded.has(E->key())) remaining_space.height -= E->get(); } - remaining_space.height -= vsep * (max_row - 1); - remaining_space.width -= hsep * (max_col - 1); + remaining_space.height -= vsep * MAX(max_row - 1, 0); + remaining_space.width -= hsep * MAX(max_col - 1, 0); bool can_fit = false; - while (!can_fit) { + while (!can_fit && col_expanded.size() > 0) { // Check if all minwidth constraints are ok if we use the remaining space can_fit = true; - int max_index = 0; + int max_index = col_expanded.front()->get(); for (Set<int>::Element *E = col_expanded.front(); E; E = E->next()) { if (col_minw[E->get()] > col_minw[max_index]) { - max_index = col_minw[E->get()]; + max_index = E->get(); } if (can_fit && (remaining_space.width / col_expanded.size()) < col_minw[E->get()]) { can_fit = false; @@ -109,13 +109,13 @@ void GridContainer::_notification(int p_what) { } can_fit = false; - while (!can_fit) { + while (!can_fit && row_expanded.size() > 0) { // Check if all minwidth constraints are ok if we use the remaining space can_fit = true; - int max_index = 0; + int max_index = row_expanded.front()->get(); for (Set<int>::Element *E = row_expanded.front(); E; E = E->next()) { if (row_minh[E->get()] > row_minh[max_index]) { - max_index = row_minh[E->get()]; + max_index = E->get(); } if (can_fit && (remaining_space.height / row_expanded.size()) < row_minh[E->get()]) { can_fit = false; diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp index f7574ca2cd..cc17e6bcd8 100644 --- a/scene/gui/item_list.cpp +++ b/scene/gui/item_list.cpp @@ -295,35 +295,21 @@ int ItemList::get_current() const { return current; } -void ItemList::move_item(int p_item, int p_to_pos) { +void ItemList::move_item(int p_from_idx, int p_to_idx) { - ERR_FAIL_INDEX(p_item, items.size()); - ERR_FAIL_INDEX(p_to_pos, items.size() + 1); + ERR_FAIL_INDEX(p_from_idx, items.size()); + ERR_FAIL_INDEX(p_to_idx, items.size()); - Item it = items[p_item]; - items.remove(p_item); - - if (p_to_pos > p_item) { - p_to_pos--; + if (is_anything_selected() && get_selected_items()[0] == p_from_idx) { + current = p_to_idx; } - if (p_to_pos >= items.size()) { - items.push_back(it); - } else { - items.insert(p_to_pos, it); - } - - if (current < 0) { - //do none - } else if (p_item == current) { - current = p_to_pos; - } else if (p_to_pos > p_item && current > p_item && current < p_to_pos) { - current--; - } else if (p_to_pos < p_item && current < p_item && current > p_to_pos) { - current++; - } + Item item = items[p_from_idx]; + items.remove(p_from_idx); + items.insert(p_to_idx, item); update(); + shape_changed = true; } int ItemList::get_item_count() const { @@ -1423,9 +1409,13 @@ void ItemList::_bind_methods() { ClassDB::bind_method(D_METHOD("select", "idx", "single"), &ItemList::select, DEFVAL(true)); ClassDB::bind_method(D_METHOD("unselect", "idx"), &ItemList::unselect); + ClassDB::bind_method(D_METHOD("unselect_all"), &ItemList::unselect_all); + ClassDB::bind_method(D_METHOD("is_selected", "idx"), &ItemList::is_selected); ClassDB::bind_method(D_METHOD("get_selected_items"), &ItemList::get_selected_items); + ClassDB::bind_method(D_METHOD("move_item", "p_from_idx", "p_to_idx"), &ItemList::move_item); + ClassDB::bind_method(D_METHOD("get_item_count"), &ItemList::get_item_count); ClassDB::bind_method(D_METHOD("remove_item", "idx"), &ItemList::remove_item); @@ -1465,6 +1455,8 @@ void ItemList::_bind_methods() { ClassDB::bind_method(D_METHOD("set_auto_height", "enable"), &ItemList::set_auto_height); ClassDB::bind_method(D_METHOD("has_auto_height"), &ItemList::has_auto_height); + ClassDB::bind_method(D_METHOD("is_anything_selected"), &ItemList::is_anything_selected); + ClassDB::bind_method(D_METHOD("get_item_at_position", "position", "exact"), &ItemList::get_item_at_position, DEFVAL(false)); ClassDB::bind_method(D_METHOD("ensure_current_is_visible"), &ItemList::ensure_current_is_visible); diff --git a/scene/gui/item_list.h b/scene/gui/item_list.h index 7f34a250bd..0fa0dd415b 100644 --- a/scene/gui/item_list.h +++ b/scene/gui/item_list.h @@ -169,7 +169,7 @@ public: void set_current(int p_current); int get_current() const; - void move_item(int p_item, int p_to_pos); + void move_item(int p_from_idx, int p_to_idx); int get_item_count() const; void remove_item(int p_idx); diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp index 03dc6686b8..5c0e8fefc7 100644 --- a/scene/gui/line_edit.cpp +++ b/scene/gui/line_edit.cpp @@ -373,12 +373,14 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) { case KEY_UP: { shift_selection_check_pre(k->get_shift()); + if (get_cursor_position() == 0) handled = false; set_cursor_position(0); shift_selection_check_post(k->get_shift()); } break; case KEY_DOWN: { shift_selection_check_pre(k->get_shift()); + if (get_cursor_position() == text.length()) handled = false; set_cursor_position(text.length()); shift_selection_check_post(k->get_shift()); } break; diff --git a/scene/gui/menu_button.cpp b/scene/gui/menu_button.cpp index 2e74faa61d..87cf4dc334 100644 --- a/scene/gui/menu_button.cpp +++ b/scene/gui/menu_button.cpp @@ -59,7 +59,6 @@ void MenuButton::pressed() { popup->set_size(Size2(size.width, 0)); popup->set_parent_rect(Rect2(Point2(gp - popup->get_global_position()), get_size())); popup->popup(); - popup->set_invalidate_click_until_motion(); } void MenuButton::_gui_input(Ref<InputEvent> p_event) { @@ -109,7 +108,6 @@ MenuButton::MenuButton() { add_child(popup); popup->set_as_toplevel(true); popup->set_pass_on_modal_close_click(false); - connect("button_up", popup, "call_deferred", make_binds("grab_click_focus")); set_process_unhandled_key_input(true); set_action_mode(ACTION_MODE_BUTTON_PRESS); } diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp index 71c14810f6..aaad10f579 100644 --- a/scene/gui/option_button.cpp +++ b/scene/gui/option_button.cpp @@ -75,6 +75,10 @@ void OptionButton::_notification(int p_what) { } } +void OptionButton::_focused(int p_which) { + emit_signal("item_focused", p_which); +} + void OptionButton::_selected(int p_which) { int selid = -1; @@ -114,7 +118,7 @@ void OptionButton::add_icon_item(const Ref<Texture> &p_icon, const String &p_lab } void OptionButton::add_item(const String &p_label, int p_ID) { - popup->add_check_item(p_label, p_ID); + popup->add_radio_check_item(p_label, p_ID); if (popup->get_item_count() == 1) select(0); } @@ -290,6 +294,7 @@ void OptionButton::get_translatable_strings(List<String> *p_strings) const { void OptionButton::_bind_methods() { ClassDB::bind_method(D_METHOD("_selected"), &OptionButton::_selected); + ClassDB::bind_method(D_METHOD("_focused"), &OptionButton::_focused); ClassDB::bind_method(D_METHOD("add_item", "label", "id"), &OptionButton::add_item, DEFVAL(-1)); ClassDB::bind_method(D_METHOD("add_icon_item", "texture", "label", "id"), &OptionButton::add_icon_item); @@ -322,6 +327,7 @@ void OptionButton::_bind_methods() { // "selected" property must come after "items", otherwise GH-10213 occurs ADD_PROPERTY(PropertyInfo(Variant::INT, "selected"), "_select_int", "get_selected"); ADD_SIGNAL(MethodInfo("item_selected", PropertyInfo(Variant::INT, "ID"))); + ADD_SIGNAL(MethodInfo("item_focused", PropertyInfo(Variant::INT, "ID"))); } OptionButton::OptionButton() { @@ -336,6 +342,7 @@ OptionButton::OptionButton() { popup->set_as_toplevel(true); popup->set_pass_on_modal_close_click(false); popup->connect("id_pressed", this, "_selected"); + popup->connect("id_focused", this, "_focused"); } OptionButton::~OptionButton() { diff --git a/scene/gui/option_button.h b/scene/gui/option_button.h index f65fa1b631..d5f866d806 100644 --- a/scene/gui/option_button.h +++ b/scene/gui/option_button.h @@ -43,6 +43,7 @@ class OptionButton : public Button { PopupMenu *popup; int current; + void _focused(int p_which); void _selected(int p_which); void _select(int p_which, bool p_emit = false); void _select_int(int p_which); diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp index 89000fcde1..9ff3bd6e81 100644 --- a/scene/gui/popup_menu.cpp +++ b/scene/gui/popup_menu.cpp @@ -55,7 +55,7 @@ Size2 PopupMenu::get_minimum_size() const { float max_w = 0; int font_h = font->get_height(); - int check_w = get_icon("checked")->get_width(); + int check_w = MAX(get_icon("checked")->get_width(), get_icon("radio_checked")->get_width()); int accel_max_w = 0; for (int i = 0; i < items.size(); i++) { @@ -74,7 +74,7 @@ Size2 PopupMenu::get_minimum_size() const { size.width += items[i].h_ofs; - if (items[i].checkable) { + if (items[i].checkable_type) { size.width += check_w + hseparation; } @@ -211,86 +211,69 @@ void PopupMenu::_scroll(float p_factor, const Point2 &p_over) { void PopupMenu::_gui_input(const Ref<InputEvent> &p_event) { - Ref<InputEventKey> k = p_event; - - if (k.is_valid()) { - - if (!k->is_pressed()) - return; + if (p_event->is_action("ui_down") && p_event->is_pressed()) { - switch (k->get_scancode()) { + int search_from = mouse_over + 1; + if (search_from >= items.size()) + search_from = 0; - case KEY_DOWN: { + for (int i = search_from; i < items.size(); i++) { - int search_from = mouse_over + 1; - if (search_from >= items.size()) - search_from = 0; - - for (int i = search_from; i < items.size(); i++) { - - if (i < 0 || i >= items.size()) - continue; - - if (!items[i].separator && !items[i].disabled) { - - mouse_over = i; - update(); - break; - } - } - } break; - case KEY_UP: { - - int search_from = mouse_over - 1; - if (search_from < 0) - search_from = items.size() - 1; - - for (int i = search_from; i >= 0; i--) { - - if (i < 0 || i >= items.size()) - continue; - - if (!items[i].separator && !items[i].disabled) { + if (i < 0 || i >= items.size()) + continue; - mouse_over = i; - update(); - break; - } - } - } break; + if (!items[i].separator && !items[i].disabled) { - case KEY_LEFT: { + mouse_over = i; + emit_signal("id_focused", i); + update(); + accept_event(); + break; + } + } + } else if (p_event->is_action("ui_up") && p_event->is_pressed()) { - Node *n = get_parent(); - if (!n) - break; + int search_from = mouse_over - 1; + if (search_from < 0) + search_from = items.size() - 1; - PopupMenu *pm = Object::cast_to<PopupMenu>(n); - if (!pm) - break; + for (int i = search_from; i >= 0; i--) { - hide(); - } break; + if (i < 0 || i >= items.size()) + continue; - case KEY_RIGHT: { + if (!items[i].separator && !items[i].disabled) { - if (mouse_over >= 0 && mouse_over < items.size() && !items[mouse_over].separator && items[mouse_over].submenu != "" && submenu_over != mouse_over) - _activate_submenu(mouse_over); - } break; + mouse_over = i; + emit_signal("id_focused", i); + update(); + accept_event(); + break; + } + } + } else if (p_event->is_action("ui_left") && p_event->is_pressed()) { - case KEY_ENTER: - case KEY_KP_ENTER: { + Node *n = get_parent(); + if (n && Object::cast_to<PopupMenu>(n)) { + hide(); + accept_event(); + } + } else if (p_event->is_action("ui_right") && p_event->is_pressed()) { - if (mouse_over >= 0 && mouse_over < items.size() && !items[mouse_over].separator) { + if (mouse_over >= 0 && mouse_over < items.size() && !items[mouse_over].separator && items[mouse_over].submenu != "" && submenu_over != mouse_over) { + _activate_submenu(mouse_over); + accept_event(); + } + } else if (p_event->is_action("ui_accept") && p_event->is_pressed()) { - if (items[mouse_over].submenu != "" && submenu_over != mouse_over) { - _activate_submenu(mouse_over); - break; - } + if (mouse_over >= 0 && mouse_over < items.size() && !items[mouse_over].separator) { - activate_item(mouse_over); - } - } break; + if (items[mouse_over].submenu != "" && submenu_over != mouse_over) { + _activate_submenu(mouse_over); + } else { + activate_item(mouse_over); + } + accept_event(); } } @@ -301,7 +284,8 @@ void PopupMenu::_gui_input(const Ref<InputEvent> &p_event) { if (b->is_pressed()) return; - switch (b->get_button_index()) { + int button_idx = b->get_button_index(); + switch (button_idx) { case BUTTON_WHEEL_DOWN: { @@ -315,30 +299,37 @@ void PopupMenu::_gui_input(const Ref<InputEvent> &p_event) { _scroll(b->get_factor(), b->get_position()); } } break; - case BUTTON_LEFT: { + default: { + // Allow activating item by releasing the LMB or any that was down when the popup appeared + if (button_idx == BUTTON_LEFT || (initial_button_mask & (1 << (button_idx - 1)))) { - int over = _get_mouse_over(b->get_position()); + bool was_during_grabbed_click = during_grabbed_click; + during_grabbed_click = false; - if (invalidated_click) { - invalidated_click = false; - break; - } - if (over < 0) { - hide(); - break; //non-activable - } + int over = _get_mouse_over(b->get_position()); - if (items[over].separator || items[over].disabled) - break; + if (invalidated_click) { + invalidated_click = false; + break; + } + if (over < 0) { + if (!was_during_grabbed_click) { + hide(); + } + break; //non-activable + } - if (items[over].submenu != "") { + if (items[over].separator || items[over].disabled) + break; - _activate_submenu(over); - return; - } - activate_item(over); + if (items[over].submenu != "") { - } break; + _activate_submenu(over); + return; + } + activate_item(over); + } + } } //update(); @@ -425,8 +416,9 @@ void PopupMenu::_notification(int p_what) { Ref<StyleBox> style = get_stylebox("panel"); Ref<StyleBox> hover = get_stylebox("hover"); Ref<Font> font = get_font("font"); - Ref<Texture> check = get_icon("checked"); - Ref<Texture> uncheck = get_icon("unchecked"); + // In Item::checkable_type enum order (less the non-checkable member) + Ref<Texture> check[] = { get_icon("checked"), get_icon("radio_checked") }; + Ref<Texture> uncheck[] = { get_icon("unchecked"), get_icon("radio_unchecked") }; Ref<Texture> submenu = get_icon("submenu"); Ref<StyleBox> separator = get_stylebox("separator"); @@ -469,14 +461,10 @@ void PopupMenu::_notification(int p_what) { separator->draw(ci, Rect2(item_ofs + Point2(0, Math::floor((h - sep_h) / 2.0)), Size2(get_size().width - style->get_minimum_size().width, sep_h))); } - if (items[i].checkable) { - - if (items[i].checked) - check->draw(ci, item_ofs + Point2(0, Math::floor((h - check->get_height()) / 2.0))); - else - uncheck->draw(ci, item_ofs + Point2(0, Math::floor((h - check->get_height()) / 2.0))); - - item_ofs.x += check->get_width() + hseparation; + if (items[i].checkable_type) { + Texture *icon = (items[i].checked ? check[items[i].checkable_type - 1] : uncheck[items[i].checkable_type - 1]).ptr(); + icon->draw(ci, item_ofs + Point2(0, Math::floor((h - icon->get_height()) / 2.0))); + item_ofs.x += icon->get_width() + hseparation; } if (!items[i].icon.is_null()) { @@ -520,6 +508,11 @@ void PopupMenu::_notification(int p_what) { update(); } } break; + case NOTIFICATION_POST_POPUP: { + + initial_button_mask = Input::get_singleton()->get_mouse_button_mask(); + during_grabbed_click = (bool)initial_button_mask; + } break; case NOTIFICATION_POPUP_HIDE: { if (mouse_over >= 0) { @@ -571,10 +564,11 @@ void PopupMenu::add_icon_check_item(const Ref<Texture> &p_icon, const String &p_ item.xl_text = tr(p_label); item.accel = p_accel; item.ID = p_ID; - item.checkable = true; + item.checkable_type = Item::CHECKABLE_TYPE_CHECK_BOX; items.push_back(item); update(); } + void PopupMenu::add_check_item(const String &p_label, int p_ID, uint32_t p_accel) { Item item; @@ -582,11 +576,18 @@ void PopupMenu::add_check_item(const String &p_label, int p_ID, uint32_t p_accel item.xl_text = tr(p_label); item.accel = p_accel; item.ID = p_ID; - item.checkable = true; + item.checkable_type = Item::CHECKABLE_TYPE_CHECK_BOX; items.push_back(item); update(); } +void PopupMenu::add_radio_check_item(const String &p_label, int p_ID, uint32_t p_accel) { + + add_check_item(p_label, p_ID, p_accel); + items[items.size() - 1].checkable_type = Item::CHECKABLE_TYPE_RADIO_BUTTON; + update(); +} + void PopupMenu::add_icon_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_ID, bool p_global) { ERR_FAIL_COND(p_shortcut.is_null()); @@ -615,6 +616,7 @@ void PopupMenu::add_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID, bool p_g items.push_back(item); update(); } + void PopupMenu::add_icon_check_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_ID, bool p_global) { ERR_FAIL_COND(p_shortcut.is_null()); @@ -624,7 +626,7 @@ void PopupMenu::add_icon_check_shortcut(const Ref<Texture> &p_icon, const Ref<Sh Item item; item.ID = p_ID; item.shortcut = p_shortcut; - item.checkable = true; + item.checkable_type = Item::CHECKABLE_TYPE_CHECK_BOX; item.icon = p_icon; item.shortcut_is_global = p_global; items.push_back(item); @@ -641,11 +643,18 @@ void PopupMenu::add_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID, bo item.ID = p_ID; item.shortcut = p_shortcut; item.shortcut_is_global = p_global; - item.checkable = true; + item.checkable_type = Item::CHECKABLE_TYPE_CHECK_BOX; items.push_back(item); update(); } +void PopupMenu::add_radio_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID, bool p_global) { + + add_check_shortcut(p_shortcut, p_ID, p_global); + items[items.size() - 1].checkable_type = Item::CHECKABLE_TYPE_RADIO_BUTTON; + update(); +} + void PopupMenu::add_multistate_item(const String &p_label, int p_max_states, int p_default_state, int p_ID, uint32_t p_accel) { Item item; @@ -653,7 +662,6 @@ void PopupMenu::add_multistate_item(const String &p_label, int p_max_states, int item.xl_text = tr(p_label); item.accel = p_accel; item.ID = p_ID; - item.checkable = false; item.max_states = p_max_states; item.state = p_default_state; items.push_back(item); @@ -828,7 +836,14 @@ bool PopupMenu::is_item_separator(int p_idx) const { void PopupMenu::set_item_as_checkable(int p_idx, bool p_checkable) { ERR_FAIL_INDEX(p_idx, items.size()); - items[p_idx].checkable = p_checkable; + items[p_idx].checkable_type = p_checkable ? Item::CHECKABLE_TYPE_CHECK_BOX : Item::CHECKABLE_TYPE_NONE; + update(); +} + +void PopupMenu::set_item_as_radio_checkable(int p_idx, bool p_radio_checkable) { + + ERR_FAIL_INDEX(p_idx, items.size()); + items[p_idx].checkable_type = p_radio_checkable ? Item::CHECKABLE_TYPE_RADIO_BUTTON : Item::CHECKABLE_TYPE_NONE; update(); } @@ -884,7 +899,12 @@ void PopupMenu::toggle_item_multistate(int p_idx) { bool PopupMenu::is_item_checkable(int p_idx) const { ERR_FAIL_INDEX_V(p_idx, items.size(), false); - return items[p_idx].checkable; + return items[p_idx].checkable_type; +} + +bool PopupMenu::is_item_radio_checkable(int p_idx) const { + ERR_FAIL_INDEX_V(p_idx, items.size(), false); + return items[p_idx].checkable_type == Item::CHECKABLE_TYPE_RADIO_BUTTON; } int PopupMenu::get_item_count() const { @@ -958,7 +978,7 @@ void PopupMenu::activate_item(int p_item) { // We close all parents that are chained together, // with hide_on_item_selection enabled - if (items[p_item].checkable) { + if (items[p_item].checkable_type) { if (!hide_on_checkable_item_selection || !pop->is_hide_on_checkable_item_selection()) break; } else if (0 < items[p_item].max_states) { @@ -975,7 +995,7 @@ void PopupMenu::activate_item(int p_item) { // Hides popup by default; unless otherwise specified // by using set_hide_on_item_selection and set_hide_on_checkable_item_selection - if (items[p_item].checkable) { + if (items[p_item].checkable_type) { if (!hide_on_checkable_item_selection) return; } else if (0 < items[p_item].max_states) { @@ -1027,7 +1047,9 @@ Array PopupMenu::_get_items() const { items.push_back(get_item_text(i)); items.push_back(get_item_icon(i)); - items.push_back(is_item_checkable(i)); + // For compatibility, use false/true for no/checkbox and integers for other values + int ct = this->items[i].checkable_type; + items.push_back(Variant(ct <= Item::CHECKABLE_TYPE_CHECK_BOX ? is_item_checkable(i) : ct)); items.push_back(is_item_checked(i)); items.push_back(is_item_disabled(i)); @@ -1070,7 +1092,9 @@ void PopupMenu::_set_items(const Array &p_items) { String text = p_items[i + 0]; Ref<Texture> icon = p_items[i + 1]; + // For compatibility, use false/true for no/checkbox and integers for other values bool checkable = p_items[i + 2]; + bool radio_checkable = (int)p_items[i + 2] == Item::CHECKABLE_TYPE_RADIO_BUTTON; bool checked = p_items[i + 3]; bool disabled = p_items[i + 4]; @@ -1083,7 +1107,13 @@ void PopupMenu::_set_items(const Array &p_items) { int idx = get_item_count(); add_item(text, id); set_item_icon(idx, icon); - set_item_as_checkable(idx, checkable); + if (checkable) { + if (radio_checkable) { + set_item_as_radio_checkable(idx, true); + } else { + set_item_as_checkable(idx, true); + } + } set_item_checked(idx, checked); set_item_disabled(idx, disabled); set_item_id(idx, id); @@ -1164,12 +1194,14 @@ void PopupMenu::_bind_methods() { ClassDB::bind_method(D_METHOD("add_item", "label", "id", "accel"), &PopupMenu::add_item, DEFVAL(-1), DEFVAL(0)); ClassDB::bind_method(D_METHOD("add_icon_check_item", "texture", "label", "id", "accel"), &PopupMenu::add_icon_check_item, DEFVAL(-1), DEFVAL(0)); ClassDB::bind_method(D_METHOD("add_check_item", "label", "id", "accel"), &PopupMenu::add_check_item, DEFVAL(-1), DEFVAL(0)); + ClassDB::bind_method(D_METHOD("add_radio_check_item", "label", "id", "accel"), &PopupMenu::add_radio_check_item, DEFVAL(-1), DEFVAL(0)); ClassDB::bind_method(D_METHOD("add_submenu_item", "label", "submenu", "id"), &PopupMenu::add_submenu_item, DEFVAL(-1)); ClassDB::bind_method(D_METHOD("add_icon_shortcut", "texture", "shortcut", "id", "global"), &PopupMenu::add_icon_shortcut, DEFVAL(-1), DEFVAL(false)); ClassDB::bind_method(D_METHOD("add_shortcut", "shortcut", "id", "global"), &PopupMenu::add_shortcut, DEFVAL(-1), DEFVAL(false)); ClassDB::bind_method(D_METHOD("add_icon_check_shortcut", "texture", "shortcut", "id", "global"), &PopupMenu::add_icon_check_shortcut, DEFVAL(-1), DEFVAL(false)); ClassDB::bind_method(D_METHOD("add_check_shortcut", "shortcut", "id", "global"), &PopupMenu::add_check_shortcut, DEFVAL(-1), DEFVAL(false)); + ClassDB::bind_method(D_METHOD("add_radio_check_shortcut", "shortcut", "id", "global"), &PopupMenu::add_radio_check_shortcut, DEFVAL(-1), DEFVAL(false)); ClassDB::bind_method(D_METHOD("set_item_text", "idx", "text"), &PopupMenu::set_item_text); ClassDB::bind_method(D_METHOD("set_item_icon", "idx", "icon"), &PopupMenu::set_item_icon); @@ -1181,6 +1213,7 @@ void PopupMenu::_bind_methods() { ClassDB::bind_method(D_METHOD("set_item_submenu", "idx", "submenu"), &PopupMenu::set_item_submenu); ClassDB::bind_method(D_METHOD("set_item_as_separator", "idx", "enable"), &PopupMenu::set_item_as_separator); ClassDB::bind_method(D_METHOD("set_item_as_checkable", "idx", "enable"), &PopupMenu::set_item_as_checkable); + ClassDB::bind_method(D_METHOD("set_item_as_radio_checkable", "idx", "enable"), &PopupMenu::set_item_as_radio_checkable); ClassDB::bind_method(D_METHOD("set_item_tooltip", "idx", "tooltip"), &PopupMenu::set_item_tooltip); ClassDB::bind_method(D_METHOD("set_item_shortcut", "idx", "shortcut", "global"), &PopupMenu::set_item_shortcut, DEFVAL(false)); ClassDB::bind_method(D_METHOD("set_item_multistate", "idx", "state"), &PopupMenu::set_item_multistate); @@ -1199,6 +1232,7 @@ void PopupMenu::_bind_methods() { ClassDB::bind_method(D_METHOD("get_item_submenu", "idx"), &PopupMenu::get_item_submenu); ClassDB::bind_method(D_METHOD("is_item_separator", "idx"), &PopupMenu::is_item_separator); ClassDB::bind_method(D_METHOD("is_item_checkable", "idx"), &PopupMenu::is_item_checkable); + ClassDB::bind_method(D_METHOD("is_item_radio_checkable", "idx"), &PopupMenu::is_item_radio_checkable); ClassDB::bind_method(D_METHOD("get_item_tooltip", "idx"), &PopupMenu::get_item_tooltip); ClassDB::bind_method(D_METHOD("get_item_shortcut", "idx"), &PopupMenu::get_item_shortcut); @@ -1229,18 +1263,24 @@ void PopupMenu::_bind_methods() { ADD_PROPERTYNO(PropertyInfo(Variant::BOOL, "hide_on_state_item_selection"), "set_hide_on_state_item_selection", "is_hide_on_state_item_selection"); ADD_SIGNAL(MethodInfo("id_pressed", PropertyInfo(Variant::INT, "ID"))); + ADD_SIGNAL(MethodInfo("id_focused", PropertyInfo(Variant::INT, "ID"))); ADD_SIGNAL(MethodInfo("index_pressed", PropertyInfo(Variant::INT, "index"))); } -void PopupMenu::set_invalidate_click_until_motion() { +void PopupMenu::popup(const Rect2 &p_bounds) { + + grab_click_focus(); moved = Vector2(); invalidated_click = true; + Popup::popup(p_bounds); } PopupMenu::PopupMenu() { mouse_over = -1; submenu_over = -1; + initial_button_mask = 0; + during_grabbed_click = false; set_focus_mode(FOCUS_ALL); set_as_toplevel(true); diff --git a/scene/gui/popup_menu.h b/scene/gui/popup_menu.h index 60f36e95ec..c7851969d0 100644 --- a/scene/gui/popup_menu.h +++ b/scene/gui/popup_menu.h @@ -46,7 +46,11 @@ class PopupMenu : public Popup { String text; String xl_text; bool checked; - bool checkable; + enum { + CHECKABLE_TYPE_NONE, + CHECKABLE_TYPE_CHECK_BOX, + CHECKABLE_TYPE_RADIO_BUTTON, + } checkable_type; int max_states; int state; bool separator; @@ -63,7 +67,7 @@ class PopupMenu : public Popup { Item() { checked = false; - checkable = false; + checkable_type = CHECKABLE_TYPE_NONE; separator = false; max_states = 0; state = 0; @@ -78,6 +82,8 @@ class PopupMenu : public Popup { Timer *submenu_timer; List<Rect2> autohide_areas; Vector<Item> items; + int initial_button_mask; + bool during_grabbed_click; int mouse_over; int submenu_over; Rect2 parent_rect; @@ -115,12 +121,14 @@ public: void add_item(const String &p_label, int p_ID = -1, uint32_t p_accel = 0); void add_icon_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_ID = -1, uint32_t p_accel = 0); void add_check_item(const String &p_label, int p_ID = -1, uint32_t p_accel = 0); + void add_radio_check_item(const String &p_label, int p_ID = -1, uint32_t p_accel = 0); void add_submenu_item(const String &p_label, const String &p_submenu, int p_ID = -1); void add_icon_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_ID = -1, bool p_global = false); void add_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID = -1, bool p_global = false); void add_icon_check_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_ID = -1, bool p_global = false); void add_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID = -1, bool p_global = false); + void add_radio_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID = -1, bool p_global = false); void add_multistate_item(const String &p_label, int p_max_states, int p_default_state, int p_ID = -1, uint32_t p_accel = 0); @@ -134,6 +142,7 @@ public: void set_item_submenu(int p_idx, const String &p_submenu); void set_item_as_separator(int p_idx, bool p_separator); void set_item_as_checkable(int p_idx, bool p_checkable); + void set_item_as_radio_checkable(int p_idx, bool p_radio_checkable); void set_item_tooltip(int p_idx, const String &p_tooltip); void set_item_shortcut(int p_idx, const Ref<ShortCut> &p_shortcut, bool p_global = false); void set_item_h_offset(int p_idx, int p_offset); @@ -154,6 +163,7 @@ public: String get_item_submenu(int p_idx) const; bool is_item_separator(int p_idx) const; bool is_item_checkable(int p_idx) const; + bool is_item_radio_checkable(int p_idx) const; String get_item_tooltip(int p_idx) const; Ref<ShortCut> get_item_shortcut(int p_idx) const; int get_item_state(int p_idx) const; @@ -178,7 +188,6 @@ public: void add_autohide_area(const Rect2 &p_area); void clear_autohide_areas(); - void set_invalidate_click_until_motion(); void set_hide_on_item_selection(bool p_enabled); bool is_hide_on_item_selection() const; @@ -188,6 +197,8 @@ public: void set_hide_on_multistate_item_selection(bool p_enabled); bool is_hide_on_multistate_item_selection() const; + virtual void popup(const Rect2 &p_bounds = Rect2()); + PopupMenu(); ~PopupMenu(); }; diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index 5bc5d8e690..6bfc4d4dee 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -125,6 +125,7 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int & l.descent_caches.clear(); l.char_count = 0; l.minimum_width = 0; + l.maximum_width = 0; } int wofs = margin; @@ -200,7 +201,8 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int & #define ENSURE_WIDTH(m_width) \ if (p_mode == PROCESS_CACHE) { \ - l.minimum_width = MAX(l.minimum_width, wofs + m_width); \ + l.maximum_width = MAX(l.maximum_width, MIN(p_width, wofs + m_width)); \ + l.minimum_width = MAX(l.minimum_width, m_width); \ } \ if (wofs + m_width > p_width) { \ if (p_mode == PROCESS_CACHE) { \ @@ -469,6 +471,7 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int & //set minimums to zero for (int i = 0; i < table->columns.size(); i++) { table->columns[i].min_width = 0; + table->columns[i].max_width = 0; table->columns[i].width = 0; } //compute minimum width for each cell @@ -486,6 +489,7 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int & _process_line(frame, Point2(), ly, available_width, i, PROCESS_CACHE, cfont, Color()); table->columns[column].min_width = MAX(table->columns[column].min_width, frame->lines[i].minimum_width); + table->columns[column].max_width = MAX(table->columns[column].max_width, frame->lines[i].maximum_width); } idx++; } @@ -498,12 +502,13 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int & for (int i = 0; i < table->columns.size(); i++) { remaining_width -= table->columns[i].min_width; + if (table->columns[i].max_width > table->columns[i].min_width) + table->columns[i].expand = true; if (table->columns[i].expand) total_ratio += table->columns[i].expand_ratio; } //assign actual widths - for (int i = 0; i < table->columns.size(); i++) { table->columns[i].width = table->columns[i].min_width; if (table->columns[i].expand) @@ -511,6 +516,39 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int & table->total_width += table->columns[i].width + hseparation; } + //resize to max_width if needed and distribute the remaining space + bool table_need_fit = true; + while (table_need_fit) { + table_need_fit = false; + //fit slim + for (int i = 0; i < table->columns.size(); i++) { + if (!table->columns[i].expand) + continue; + int dif = table->columns[i].width - table->columns[i].max_width; + if (dif > 0) { + table_need_fit = true; + table->columns[i].width = table->columns[i].max_width; + table->total_width -= dif; + total_ratio -= table->columns[i].expand_ratio; + } + } + //grow + remaining_width = available_width - table->total_width; + if (remaining_width > 0 && total_ratio > 0) { + for (int i = 0; i < table->columns.size(); i++) { + if (table->columns[i].expand) { + int dif = table->columns[i].max_width - table->columns[i].width; + if (dif > 0) { + int slice = table->columns[i].expand_ratio * remaining_width / total_ratio; + int incr = MIN(dif, slice); + table->columns[i].width += incr; + table->total_width += incr; + } + } + } + } + } + //compute caches properly again with the right width idx = 0; for (List<Item *>::Element *E = table->subitems.front(); E; E = E->next()) { @@ -1633,7 +1671,7 @@ Error RichTextLabel::append_bbcode(const String &p_bbcode) { tag_stack.push_front(tag); } else if (tag.begins_with("cell=")) { - int ratio = tag.substr(6, tag.length()).to_int(); + int ratio = tag.substr(5, tag.length()).to_int(); if (ratio < 1) ratio = 1; //use monospace font diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h index e7d5e6bb1b..83938cff61 100644 --- a/scene/gui/rich_text_label.h +++ b/scene/gui/rich_text_label.h @@ -87,6 +87,7 @@ private: int height_accum_cache; int char_count; int minimum_width; + int maximum_width; Line() { from = NULL; @@ -199,6 +200,7 @@ private: bool expand; int expand_ratio; int min_width; + int max_width; int width; }; diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp index 95fcda2db3..e1cabd3f88 100644 --- a/scene/gui/scroll_bar.cpp +++ b/scene/gui/scroll_bar.cpp @@ -199,54 +199,40 @@ void ScrollBar::_gui_input(Ref<InputEvent> p_event) { } } - Ref<InputEventKey> k = p_event; + if (p_event->is_pressed()) { - if (k.is_valid()) { + if (p_event->is_action("ui_left")) { - if (!k->is_pressed()) - return; - - switch (k->get_scancode()) { - - case KEY_LEFT: { - - if (orientation != HORIZONTAL) - return; - set_value(get_value() - (custom_step >= 0 ? custom_step : get_step())); + if (orientation != HORIZONTAL) + return; + set_value(get_value() - (custom_step >= 0 ? custom_step : get_step())); - } break; - case KEY_RIGHT: { + } else if (p_event->is_action("ui_right")) { - if (orientation != HORIZONTAL) - return; - set_value(get_value() + (custom_step >= 0 ? custom_step : get_step())); - - } break; - case KEY_UP: { + if (orientation != HORIZONTAL) + return; + set_value(get_value() + (custom_step >= 0 ? custom_step : get_step())); - if (orientation != VERTICAL) - return; + } else if (p_event->is_action("ui_up")) { - set_value(get_value() - (custom_step >= 0 ? custom_step : get_step())); + if (orientation != VERTICAL) + return; - } break; - case KEY_DOWN: { + set_value(get_value() - (custom_step >= 0 ? custom_step : get_step())); - if (orientation != VERTICAL) - return; - set_value(get_value() + (custom_step >= 0 ? custom_step : get_step())); + } else if (p_event->is_action("ui_down")) { - } break; - case KEY_HOME: { + if (orientation != VERTICAL) + return; + set_value(get_value() + (custom_step >= 0 ? custom_step : get_step())); - set_value(get_min()); + } else if (p_event->is_action("ui_home")) { - } break; - case KEY_END: { + set_value(get_min()); - set_value(get_max()); + } else if (p_event->is_action("ui_end")) { - } break; + set_value(get_max()); } } } diff --git a/scene/gui/slider.cpp b/scene/gui/slider.cpp index a7a1b499c3..46215c9277 100644 --- a/scene/gui/slider.cpp +++ b/scene/gui/slider.cpp @@ -118,28 +118,14 @@ void Slider::_gui_input(Ref<InputEvent> p_event) { return; set_value(get_value() - (custom_step >= 0 ? custom_step : get_step())); accept_event(); + } else if (p_event->is_action("ui_home") && p_event->is_pressed()) { - } else { - - Ref<InputEventKey> k = p_event; - - if (!k.is_valid() || !k->is_pressed()) - return; - - switch (k->get_scancode()) { - - case KEY_HOME: { - - set_value(get_min()); - accept_event(); - } break; - case KEY_END: { - - set_value(get_max()); - accept_event(); + set_value(get_min()); + accept_event(); + } else if (p_event->is_action("ui_end") && p_event->is_pressed()) { - } break; - } + set_value(get_max()); + accept_event(); } } } diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 95d9173d39..e214a020d5 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -145,6 +145,7 @@ void TextEdit::Text::_update_line_cache(int p_line) const { text[p_line].region_info.clear(); + int ending_color_region = -1; for (int i = 0; i < len; i++) { if (!_is_symbol(str[i])) @@ -184,6 +185,12 @@ void TextEdit::Text::_update_line_cache(int p_line) const { cri.region = j; text[p_line].region_info[i] = cri; i += lr - 1; + + if (ending_color_region == -1 && !cr.line_only) { + ending_color_region = j; + } else if (ending_color_region == j) { + ending_color_region = -1; + } break; } @@ -211,10 +218,16 @@ void TextEdit::Text::_update_line_cache(int p_line) const { cri.region = j; text[p_line].region_info[i] = cri; i += lr - 1; + + if (ending_color_region == j) { + ending_color_region = -1; + } + break; } } } + text[p_line].ending_color_region = ending_color_region; } const Map<int, TextEdit::Text::ColorRegionInfo> &TextEdit::Text::get_color_region_info(int p_line) const { @@ -619,44 +632,10 @@ void TextEdit::_notification(int p_what) { Color color = cache.font_color; color.a *= readonly_alpha; - int in_region = -1; - if (syntax_coloring) { - if (cache.background_color.a > 0.01) { - VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(Point2i(), get_size()), cache.background_color); } - //compute actual region to start (may be inside say, a comment). - //slow in very large documents :( but ok for source! - - for (int i = 0; i < cursor.line_ofs; i++) { - - const Map<int, Text::ColorRegionInfo> &cri_map = text.get_color_region_info(i); - - if (in_region >= 0 && color_regions[in_region].line_only) { - in_region = -1; //reset regions that end at end of line - } - - for (const Map<int, Text::ColorRegionInfo>::Element *E = cri_map.front(); E; E = E->next()) { - - const Text::ColorRegionInfo &cri = E->get(); - - if (in_region == -1) { - - if (!cri.end) { - - in_region = cri.region; - } - } else if (in_region == cri.region && !color_regions[cri.region].line_only) { //ignore otherwise - - if (cri.end || color_regions[cri.region].eq) { - - in_region = -1; - } - } - } - } } int brace_open_match_line = -1; @@ -804,7 +783,6 @@ void TextEdit::_notification(int p_what) { } } - int deregion = 0; //force it to clear inrgion Point2 cursor_pos; // get the highlighted words @@ -848,19 +826,12 @@ void TextEdit::_notification(int p_what) { if (smooth_scroll_enabled) ofs_y -= ((v_scroll->get_value() - get_line_scroll_pos()) * get_row_height()); - bool prev_is_char = false; - bool prev_is_number = false; - bool in_keyword = false; bool underlined = false; - bool in_word = false; - bool in_function_name = false; - bool in_member_variable = false; - bool is_hex_notation = false; - Color keyword_color; // check if line contains highlighted word int highlighted_text_col = -1; int search_text_col = -1; + int highlighted_word_col = -1; if (!search_text.empty()) search_text_col = _get_column_pos_of_word(search_text, str, search_flags, 0); @@ -868,7 +839,11 @@ void TextEdit::_notification(int p_what) { if (highlighted_text.length() != 0 && highlighted_text != search_text) highlighted_text_col = _get_column_pos_of_word(highlighted_text, str, SEARCH_MATCH_CASE | SEARCH_WHOLE_WORDS, 0); - const Map<int, Text::ColorRegionInfo> &cri_map = text.get_color_region_info(line); + if (select_identifiers_enabled && highlighted_word.length() != 0) { + if (_is_char(highlighted_word[0])) { + highlighted_word_col = _get_column_pos_of_word(highlighted_word, str, SEARCH_MATCH_CASE | SEARCH_WHOLE_WORDS, 0); + } + } if (text.is_marked(line)) { @@ -936,170 +911,28 @@ void TextEdit::_notification(int p_what) { cache.font->draw(ci, Point2(cache.style_normal->get_margin(MARGIN_LEFT) + cache.breakpoint_gutter_width + ofs_x, ofs_y + cache.font->get_ascent()), fc, cache.line_number_color); } - //loop through characters in one line - for (int j = 0; j < str.length(); j++) { - - //look for keyword - - if (deregion > 0) { - deregion--; - if (deregion == 0) - in_region = -1; - } - if (syntax_coloring && deregion == 0) { - - color = cache.font_color; //reset - color.a *= readonly_alpha; - //find keyword - bool is_char = _is_text_char(str[j]); - bool is_symbol = _is_symbol(str[j]); - bool is_number = _is_number(str[j]); - - if (j == 0 && in_region >= 0 && color_regions[in_region].line_only) { - in_region = -1; //reset regions that end at end of line - } - - // allow ABCDEF in hex notation - if (is_hex_notation && (_is_hex_symbol(str[j]) || is_number)) { - is_number = true; - } else { - is_hex_notation = false; - } - - // check for dot or underscore or 'x' for hex notation in floating point number - if ((str[j] == '.' || str[j] == 'x' || str[j] == '_') && !in_word && prev_is_number && !is_number) { - is_number = true; - is_symbol = false; - is_char = false; - - if (str[j] == 'x' && str[j - 1] == '0') { - is_hex_notation = true; - } - } - - if (!in_word && _is_char(str[j]) && !is_number) { - in_word = true; - } - - if ((in_keyword || in_word) && !is_hex_notation) { - is_number = false; - } - - if (is_symbol && str[j] != '.' && in_word) { - in_word = false; - } - - if (is_symbol && cri_map.has(j)) { - - const Text::ColorRegionInfo &cri = cri_map[j]; - - if (in_region == -1) { - - if (!cri.end) { - - in_region = cri.region; - } - } else if (in_region == cri.region && !color_regions[cri.region].line_only) { //ignore otherwise - - if (cri.end || color_regions[cri.region].eq) { - deregion = color_regions[cri.region].eq ? color_regions[cri.region].begin_key.length() : color_regions[cri.region].end_key.length(); - } - } - } - - if (!is_char) { - in_keyword = false; - underlined = false; - } - - if (in_region == -1 && !in_keyword && is_char && !prev_is_char) { - - int to = j; - while (to < str.length() && _is_text_char(str[to])) - to++; - - uint32_t hash = String::hash(&str[j], to - j); - StrRange range(&str[j], to - j); - - const Color *col = keywords.custom_getptr(range, hash); - - if (!col) { - col = member_keywords.custom_getptr(range, hash); - - if (col) { - for (int k = j - 1; k >= 0; k--) { - if (str[k] == '.') { - col = NULL; //member indexing not allowed - break; - } else if (str[k] > 32) { - break; - } - } - } - } - - if (col) { - - in_keyword = true; - keyword_color = *col; - } - - if (select_identifiers_enabled && highlighted_word != String()) { - if (highlighted_word == range) { - underlined = true; - } - } - } - - if (!in_function_name && in_word && !in_keyword) { - - int k = j; - while (k < str.length() && !_is_symbol(str[k]) && str[k] != '\t' && str[k] != ' ') { - k++; - } - - // check for space between name and bracket - while (k < str.length() && (str[k] == '\t' || str[k] == ' ')) { - k++; - } - - if (str[k] == '(') { - in_function_name = true; - } - } + //loop through characters in one line + Map<int, HighlighterInfo> color_map; + if (syntax_coloring) { + color_map = _get_line_syntax_highlighting(line); + } - if (!in_function_name && !in_member_variable && !in_keyword && !is_number && in_word) { - int k = j; - while (k > 0 && !_is_symbol(str[k]) && str[k] != '\t' && str[k] != ' ') { - k--; - } + // ensure we at least use the font color + Color current_color = cache.font_color; + if (readonly) { + current_color.a *= readonly_alpha; + } + for (int j = 0; j < str.length(); j++) { - if (str[k] == '.') { - in_member_variable = true; + if (syntax_coloring) { + if (color_map.has(j)) { + current_color = color_map[j].color; + if (readonly) { + current_color.a *= readonly_alpha; } } - - if (is_symbol) { - in_function_name = false; - in_member_variable = false; - } - - if (in_region >= 0) - color = color_regions[in_region].color; - else if (in_keyword) - color = keyword_color; - else if (in_member_variable) - color = cache.member_variable_color; - else if (in_function_name) - color = cache.function_color; - else if (is_symbol) - color = cache.symbol_color; - else if (is_number) - color = cache.number_color; - - prev_is_char = is_char; - prev_is_number = is_number; + color = current_color; } int char_w; @@ -1206,6 +1039,13 @@ void TextEdit::_notification(int p_what) { } } + if (highlighted_word_col != -1) { + if (j > highlighted_word_col + highlighted_word.length()) { + highlighted_word_col = _get_column_pos_of_word(highlighted_word, str, SEARCH_MATCH_CASE | SEARCH_WHOLE_WORDS, j); + } + underlined = (j >= highlighted_word_col && j < highlighted_word_col + highlighted_word.length()); + } + if (brace_matching_enabled) { if ((brace_open_match_line == line && brace_open_match_column == j) || (cursor.column == j && cursor.line == line && (brace_open_matching || brace_open_mismatch))) { @@ -1512,6 +1352,7 @@ void TextEdit::_notification(int p_what) { OS::get_singleton()->set_ime_position(get_global_position() + cursor_pos + Point2(0, get_row_height())); OS::get_singleton()->set_ime_intermediate_text_callback(_ime_text_callback, this); } + } break; case NOTIFICATION_FOCUS_ENTER: { @@ -1528,7 +1369,6 @@ void TextEdit::_notification(int p_what) { if (raised_from_completion) { VisualServer::get_singleton()->canvas_item_set_z_index(get_canvas_item(), 1); } - } break; case NOTIFICATION_FOCUS_EXIT: { @@ -2141,9 +1981,12 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { if (completion_index > 0) { completion_index--; - completion_current = completion_options[completion_index]; - update(); + } else { + completion_index = completion_options.size() - 1; } + completion_current = completion_options[completion_index]; + update(); + accept_event(); return; } @@ -2152,9 +1995,12 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { if (completion_index < completion_options.size() - 1) { completion_index++; - completion_current = completion_options[completion_index]; - update(); + } else { + completion_index = 0; } + completion_current = completion_options[completion_index]; + update(); + accept_event(); return; } @@ -4144,6 +3990,44 @@ void TextEdit::_update_caches() { cache.can_fold_icon = get_icon("GuiTreeArrowDown", "EditorIcons"); cache.folded_eol_icon = get_icon("GuiEllipsis", "EditorIcons"); text.set_font(cache.font); + + if (syntax_highlighter) { + syntax_highlighter->_update_cache(); + } +} + +SyntaxHighlighter *TextEdit::_get_syntax_highlighting() { + return syntax_highlighter; +} + +void TextEdit::_set_syntax_highlighting(SyntaxHighlighter *p_syntax_highlighter) { + syntax_highlighter = p_syntax_highlighter; + if (syntax_highlighter) { + syntax_highlighter->set_text_editor(this); + syntax_highlighter->_update_cache(); + } + update(); +} + +int TextEdit::_get_line_ending_color_region(int p_line) const { + if (p_line < 0 || p_line > text.size() - 1) { + return -1; + } + return text.get_line_ending_color_region(p_line); +} + +TextEdit::ColorRegion TextEdit::_get_color_region(int p_region) const { + if (p_region < 0 || p_region > color_regions.size()) { + return ColorRegion(); + } + return color_regions[p_region]; +} + +Map<int, TextEdit::Text::ColorRegionInfo> TextEdit::_get_line_color_region_info(int p_line) const { + if (p_line < 0 || p_line > text.size() - 1) { + return Map<int, Text::ColorRegionInfo>(); + } + return text.get_color_region_info(p_line); } void TextEdit::clear_colors() { @@ -4159,6 +4043,14 @@ void TextEdit::add_keyword_color(const String &p_keyword, const Color &p_color) update(); } +bool TextEdit::has_keyword_color(String p_keyword) const { + return keywords.has(p_keyword); +} + +Color TextEdit::get_keyword_color(String p_keyword) const { + return keywords[p_keyword]; +} + void TextEdit::add_color_region(const String &p_begin_key, const String &p_end_key, const Color &p_color, bool p_line_only) { color_regions.push_back(ColorRegion(p_begin_key, p_end_key, p_color, p_line_only)); @@ -4171,6 +4063,14 @@ void TextEdit::add_member_keyword(const String &p_keyword, const Color &p_color) update(); } +bool TextEdit::has_member_color(String p_member) const { + return member_keywords.has(p_member); +} + +Color TextEdit::get_member_color(String p_member) const { + return member_keywords[p_member]; +} + void TextEdit::clear_member_keywords() { member_keywords.clear(); update(); @@ -5232,7 +5132,7 @@ void TextEdit::_update_completion_candidates() { } else { - while (cofs > 0 && l[cofs - 1] > 32 && _is_completable(l[cofs - 1])) { + while (cofs > 0 && l[cofs - 1] > 32 && (l[cofs - 1] == '/' || _is_completable(l[cofs - 1]))) { s = String::chr(l[cofs - 1]) + s; if (l[cofs - 1] == '\'' || l[cofs - 1] == '"' || l[cofs - 1] == '$') break; @@ -5685,6 +5585,8 @@ void TextEdit::_bind_methods() { ClassDB::bind_method(D_METHOD("get_v_scroll_speed"), &TextEdit::get_v_scroll_speed); ClassDB::bind_method(D_METHOD("add_keyword_color", "keyword", "color"), &TextEdit::add_keyword_color); + ClassDB::bind_method(D_METHOD("has_keyword_color", "keyword"), &TextEdit::has_keyword_color); + ClassDB::bind_method(D_METHOD("get_keyword_color", "keyword"), &TextEdit::get_keyword_color); ClassDB::bind_method(D_METHOD("add_color_region", "begin_key", "end_key", "color", "line_only"), &TextEdit::add_color_region, DEFVAL(false)); ClassDB::bind_method(D_METHOD("clear_colors"), &TextEdit::clear_colors); ClassDB::bind_method(D_METHOD("menu_option", "option"), &TextEdit::menu_option); @@ -5738,6 +5640,7 @@ TextEdit::TextEdit() { clear(); wrap = false; set_focus_mode(FOCUS_ALL); + syntax_highlighter = NULL; _update_caches(); cache.size = Size2(1, 1); cache.row_height = 1; @@ -5854,3 +5757,216 @@ TextEdit::TextEdit() { TextEdit::~TextEdit() { } + +/////////////////////////////////////////////////////////////////////////////// + +Map<int, TextEdit::HighlighterInfo> TextEdit::_get_line_syntax_highlighting(int p_line) { + if (syntax_highlighter != NULL) { + return syntax_highlighter->_get_line_syntax_highlighting(p_line); + } + + Map<int, HighlighterInfo> color_map; + + bool prev_is_char = false; + bool prev_is_number = false; + bool in_keyword = false; + bool in_word = false; + bool in_function_name = false; + bool in_member_variable = false; + bool is_hex_notation = false; + Color keyword_color; + Color color; + + int in_region = -1; + int deregion = 0; + for (int i = 0; i < p_line; i++) { + int ending_color_region = text.get_line_ending_color_region(i); + if (in_region == -1) { + in_region = ending_color_region; + } else if (in_region == ending_color_region) { + in_region = -1; + } else { + const Map<int, TextEdit::Text::ColorRegionInfo> &cri_map = text.get_color_region_info(i); + for (const Map<int, TextEdit::Text::ColorRegionInfo>::Element *E = cri_map.front(); E; E = E->next()) { + const TextEdit::Text::ColorRegionInfo &cri = E->get(); + if (cri.region == in_region) { + in_region = -1; + } + } + } + } + + const Map<int, TextEdit::Text::ColorRegionInfo> cri_map = text.get_color_region_info(p_line); + const String &str = text[p_line]; + Color prev_color; + for (int j = 0; j < str.length(); j++) { + HighlighterInfo highlighter_info; + + if (deregion > 0) { + deregion--; + if (deregion == 0) { + in_region = -1; + } + } + + if (deregion != 0) { + if (color != prev_color) { + prev_color = color; + highlighter_info.color = color; + color_map[j] = highlighter_info; + } + continue; + } + + color = cache.font_color; + + bool is_char = _is_text_char(str[j]); + bool is_symbol = _is_symbol(str[j]); + bool is_number = _is_number(str[j]); + + // allow ABCDEF in hex notation + if (is_hex_notation && (_is_hex_symbol(str[j]) || is_number)) { + is_number = true; + } else { + is_hex_notation = false; + } + + // check for dot or underscore or 'x' for hex notation in floating point number + if ((str[j] == '.' || str[j] == 'x' || str[j] == '_') && !in_word && prev_is_number && !is_number) { + is_number = true; + is_symbol = false; + is_char = false; + + if (str[j] == 'x' && str[j - 1] == '0') { + is_hex_notation = true; + } + } + + if (!in_word && _is_char(str[j]) && !is_number) { + in_word = true; + } + + if ((in_keyword || in_word) && !is_hex_notation) { + is_number = false; + } + + if (is_symbol && str[j] != '.' && in_word) { + in_word = false; + } + + if (is_symbol && cri_map.has(j)) { + const TextEdit::Text::ColorRegionInfo &cri = cri_map[j]; + + if (in_region == -1) { + if (!cri.end) { + in_region = cri.region; + } + } else if (in_region == cri.region && !color_regions[cri.region].line_only) { //ignore otherwise + if (cri.end || color_regions[cri.region].eq) { + deregion = color_regions[cri.region].eq ? color_regions[cri.region].begin_key.length() : color_regions[cri.region].end_key.length(); + } + } + } + + if (!is_char) { + in_keyword = false; + } + + if (in_region == -1 && !in_keyword && is_char && !prev_is_char) { + + int to = j; + while (to < str.length() && _is_text_char(str[to])) + to++; + + uint32_t hash = String::hash(&str[j], to - j); + StrRange range(&str[j], to - j); + + const Color *col = keywords.custom_getptr(range, hash); + + if (!col) { + col = member_keywords.custom_getptr(range, hash); + + if (col) { + for (int k = j - 1; k >= 0; k--) { + if (str[k] == '.') { + col = NULL; //member indexing not allowed + break; + } else if (str[k] > 32) { + break; + } + } + } + } + + if (col) { + in_keyword = true; + keyword_color = *col; + } + } + + if (!in_function_name && in_word && !in_keyword) { + + int k = j; + while (k < str.length() && !_is_symbol(str[k]) && str[k] != '\t' && str[k] != ' ') { + k++; + } + + // check for space between name and bracket + while (k < str.length() && (str[k] == '\t' || str[k] == ' ')) { + k++; + } + + if (str[k] == '(') { + in_function_name = true; + } + } + + if (!in_function_name && !in_member_variable && !in_keyword && !is_number && in_word) { + int k = j; + while (k > 0 && !_is_symbol(str[k]) && str[k] != '\t' && str[k] != ' ') { + k--; + } + + if (str[k] == '.') { + in_member_variable = true; + } + } + + if (is_symbol) { + in_function_name = false; + in_member_variable = false; + } + + if (in_region >= 0) + color = color_regions[in_region].color; + else if (in_keyword) + color = keyword_color; + else if (in_member_variable) + color = cache.member_variable_color; + else if (in_function_name) + color = cache.function_color; + else if (is_symbol) + color = cache.symbol_color; + else if (is_number) + color = cache.number_color; + + prev_is_char = is_char; + prev_is_number = is_number; + + if (color != prev_color) { + prev_color = color; + highlighter_info.color = color; + color_map[j] = highlighter_info; + } + } + + return color_map; +} + +void SyntaxHighlighter::set_text_editor(TextEdit *p_text_editor) { + text_editor = p_text_editor; +} + +TextEdit *SyntaxHighlighter::get_text_editor() { + return text_editor; +} diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h index 8ac3b9fce6..2360ce79db 100644 --- a/scene/gui/text_edit.h +++ b/scene/gui/text_edit.h @@ -36,10 +36,84 @@ #include "scene/gui/scroll_bar.h" #include "scene/main/timer.h" +class SyntaxHighlighter; + class TextEdit : public Control { - GDCLASS(TextEdit, Control); + GDCLASS(TextEdit, Control) + +public: + struct HighlighterInfo { + Color color; + }; + + struct ColorRegion { + + Color color; + String begin_key; + String end_key; + bool line_only; + bool eq; + ColorRegion(const String &p_begin_key = "", const String &p_end_key = "", const Color &p_color = Color(), bool p_line_only = false) { + begin_key = p_begin_key; + end_key = p_end_key; + color = p_color; + line_only = p_line_only || p_end_key == ""; + eq = begin_key == end_key; + } + }; + + class Text { + public: + struct ColorRegionInfo { + + int region; + bool end; + }; + + struct Line { + int width_cache : 24; + bool marked : 1; + bool breakpoint : 1; + bool hidden : 1; + int ending_color_region; + Map<int, ColorRegionInfo> region_info; + String data; + }; + + private: + const Vector<ColorRegion> *color_regions; + mutable Vector<Line> text; + Ref<Font> font; + int indent_size; + + void _update_line_cache(int p_line) const; + + public: + void set_indent_size(int p_indent_size); + void set_font(const Ref<Font> &p_font); + void set_color_regions(const Vector<ColorRegion> *p_regions) { color_regions = p_regions; } + int get_line_width(int p_line) const; + int get_max_width(bool p_exclude_hidden = false) const; + const Map<int, ColorRegionInfo> &get_color_region_info(int p_line) const; + void set(int p_line, const String &p_text); + void set_marked(int p_line, bool p_marked) { text[p_line].marked = p_marked; } + bool is_marked(int p_line) const { return text[p_line].marked; } + void set_breakpoint(int p_line, bool p_breakpoint) { text[p_line].breakpoint = p_breakpoint; } + bool is_breakpoint(int p_line) const { return text[p_line].breakpoint; } + void set_hidden(int p_line, bool p_hidden) { text[p_line].hidden = p_hidden; } + bool is_hidden(int p_line) const { return text[p_line].hidden; } + int get_line_ending_color_region(int p_line) const { return text[p_line].ending_color_region; } + void insert(int p_at, const String &p_text); + void remove(int p_at); + int size() const { return text.size(); } + void clear(); + void clear_caches(); + _FORCE_INLINE_ const String &operator[](int p_line) const { return text[p_line].data; } + Text() { indent_size = 4; } + }; +private: struct Cursor { int last_fit_x; int line, column; ///< cursor @@ -115,70 +189,6 @@ class TextEdit : public Control { Size2 size; } cache; - struct ColorRegion { - - Color color; - String begin_key; - String end_key; - bool line_only; - bool eq; - ColorRegion(const String &p_begin_key = "", const String &p_end_key = "", const Color &p_color = Color(), bool p_line_only = false) { - begin_key = p_begin_key; - end_key = p_end_key; - color = p_color; - line_only = p_line_only || p_end_key == ""; - eq = begin_key == end_key; - } - }; - - class Text { - public: - struct ColorRegionInfo { - - int region; - bool end; - }; - - struct Line { - int width_cache : 24; - bool marked : 1; - bool breakpoint : 1; - bool hidden : 1; - Map<int, ColorRegionInfo> region_info; - String data; - }; - - private: - const Vector<ColorRegion> *color_regions; - mutable Vector<Line> text; - Ref<Font> font; - int indent_size; - - void _update_line_cache(int p_line) const; - - public: - void set_indent_size(int p_indent_size); - void set_font(const Ref<Font> &p_font); - void set_color_regions(const Vector<ColorRegion> *p_regions) { color_regions = p_regions; } - int get_line_width(int p_line) const; - int get_max_width(bool p_exclude_hidden = false) const; - const Map<int, ColorRegionInfo> &get_color_region_info(int p_line) const; - void set(int p_line, const String &p_text); - void set_marked(int p_line, bool p_marked) { text[p_line].marked = p_marked; } - bool is_marked(int p_line) const { return text[p_line].marked; } - void set_breakpoint(int p_line, bool p_breakpoint) { text[p_line].breakpoint = p_breakpoint; } - bool is_breakpoint(int p_line) const { return text[p_line].breakpoint; } - void set_hidden(int p_line, bool p_hidden) { text[p_line].hidden = p_hidden; } - bool is_hidden(int p_line) const { return text[p_line].hidden; } - void insert(int p_at, const String &p_text); - void remove(int p_at); - int size() const { return text.size(); } - void clear(); - void clear_caches(); - _FORCE_INLINE_ const String &operator[](int p_line) const { return text[p_line].data; } - Text() { indent_size = 4; } - }; - struct TextOperation { enum Type { @@ -209,9 +219,12 @@ class TextEdit : public Control { void _do_text_op(const TextOperation &p_op, bool p_reverse); //syntax coloring + SyntaxHighlighter *syntax_highlighter; HashMap<String, Color> keywords; HashMap<String, Color> member_keywords; + Map<int, HighlighterInfo> _get_line_syntax_highlighting(int p_line); + Vector<ColorRegion> color_regions; Set<String> completion_prefixes; @@ -391,6 +404,13 @@ protected: static void _bind_methods(); public: + SyntaxHighlighter *_get_syntax_highlighting(); + void _set_syntax_highlighting(SyntaxHighlighter *p_syntax_highlighter); + + int _get_line_ending_color_region(int p_line) const; + ColorRegion _get_color_region(int p_region) const; + Map<int, Text::ColorRegionInfo> _get_line_color_region_info(int p_line) const; + enum MenuItems { MENU_CUT, MENU_COPY, @@ -545,10 +565,15 @@ public: bool is_insert_mode() const; void add_keyword_color(const String &p_keyword, const Color &p_color); + bool has_keyword_color(String p_keyword) const; + Color get_keyword_color(String p_keyword) const; + void add_color_region(const String &p_begin_key = String(), const String &p_end_key = String(), const Color &p_color = Color(), bool p_line_only = false); void clear_colors(); void add_member_keyword(const String &p_keyword, const Color &p_color); + bool has_member_color(String p_member) const; + Color get_member_color(String p_member) const; void clear_member_keywords(); int get_v_scroll() const; @@ -621,4 +646,19 @@ public: VARIANT_ENUM_CAST(TextEdit::MenuItems); VARIANT_ENUM_CAST(TextEdit::SearchFlags); +class SyntaxHighlighter { +protected: + TextEdit *text_editor; + +public: + virtual void _update_cache() = 0; + virtual Map<int, TextEdit::HighlighterInfo> _get_line_syntax_highlighting(int p_line) = 0; + + virtual String get_name() = 0; + virtual List<String> get_supported_languages() = 0; + + void set_text_editor(TextEdit *p_text_editor); + TextEdit *get_text_editor(); +}; + #endif // TEXT_EDIT_H diff --git a/scene/gui/texture_progress.cpp b/scene/gui/texture_progress.cpp index 4a419098a0..82d983184b 100644 --- a/scene/gui/texture_progress.cpp +++ b/scene/gui/texture_progress.cpp @@ -106,6 +106,33 @@ Ref<Texture> TextureProgress::get_progress_texture() const { return progress; } +void TextureProgress::set_tint_under(const Color &p_tint) { + tint_under = p_tint; + update(); +} + +Color TextureProgress::get_tint_under() const { + return tint_under; +} + +void TextureProgress::set_tint_progress(const Color &p_tint) { + tint_progress = p_tint; + update(); +} + +Color TextureProgress::get_tint_progress() const { + return tint_progress; +} + +void TextureProgress::set_tint_over(const Color &p_tint) { + tint_over = p_tint; + update(); +} + +Color TextureProgress::get_tint_over() const { + return tint_over; +} + Point2 TextureProgress::unit_val_to_uv(float val) { if (progress.is_null()) return Point2(); @@ -117,22 +144,45 @@ Point2 TextureProgress::unit_val_to_uv(float val) { Point2 p = get_relative_center(); - if (val < 0.125) - return Point2(p.x + (1 - p.x) * val * 8, 0); - if (val < 0.25) - return Point2(1, p.y * (val - 0.125) * 8); - if (val < 0.375) - return Point2(1, p.y + (1 - p.y) * (val - 0.25) * 8); - if (val < 0.5) - return Point2(1 - (1 - p.x) * (val - 0.375) * 8, 1); - if (val < 0.625) - return Point2(p.x * (1 - (val - 0.5) * 8), 1); - if (val < 0.75) - return Point2(0, 1 - ((1 - p.y) * (val - 0.625) * 8)); - if (val < 0.875) - return Point2(0, p.y - p.y * (val - 0.75) * 8); - else - return Point2(p.x * (val - 0.875) * 8, 0); + // Minimal version of Liang-Barsky clipping algorithm + float angle = (val * Math_TAU) - Math_PI * 0.5; + Point2 dir = Vector2(Math::cos(angle), Math::sin(angle)); + float t1 = 1.0; + float cp; + float cq; + float cr; + float edgeLeft = 0.0; + float edgeRight = 1.0; + float edgeBottom = 0.0; + float edgeTop = 1.0; + + for (int edge = 0; edge < 4; edge++) { + if (edge == 0) { + if (dir.x > 0) + continue; + cp = -dir.x; + cq = -(edgeLeft - p.x); + } else if (edge == 1) { + if (dir.x < 0) + continue; + cp = dir.x; + cq = (edgeRight - p.x); + } else if (edge == 2) { + if (dir.y > 0) + continue; + cp = -dir.y; + cq = -(edgeBottom - p.y); + } else if (edge == 3) { + if (dir.y < 0) + continue; + cp = dir.y; + cq = (edgeTop - p.y); + } + cr = cq / cp; + if (cr >= 0 && cr < t1) + t1 = cr; + } + return (p + t1 * dir); } Point2 TextureProgress::get_relative_center() { @@ -147,7 +197,7 @@ Point2 TextureProgress::get_relative_center() { return p; } -void TextureProgress::draw_nine_patch_stretched(const Ref<Texture> &p_texture, FillMode p_mode, double p_ratio) { +void TextureProgress::draw_nine_patch_stretched(const Ref<Texture> &p_texture, FillMode p_mode, double p_ratio, const Color &p_modulate) { Vector2 texture_size = p_texture->get_size(); Vector2 topleft = Vector2(stretch_margin[MARGIN_LEFT], stretch_margin[MARGIN_TOP]); Vector2 bottomright = Vector2(stretch_margin[MARGIN_RIGHT], stretch_margin[MARGIN_BOTTOM]); @@ -217,7 +267,7 @@ void TextureProgress::draw_nine_patch_stretched(const Ref<Texture> &p_texture, F } RID ci = get_canvas_item(); - VS::get_singleton()->canvas_item_add_nine_patch(ci, dst_rect, src_rect, p_texture->get_rid(), topleft, bottomright); + VS::get_singleton()->canvas_item_add_nine_patch(ci, dst_rect, src_rect, p_texture->get_rid(), topleft, bottomright, VS::NINE_PATCH_STRETCH, VS::NINE_PATCH_STRETCH, true, p_modulate); } void TextureProgress::_notification(int p_what) { @@ -228,42 +278,42 @@ void TextureProgress::_notification(int p_what) { if (nine_patch_stretch && (mode == FILL_LEFT_TO_RIGHT || mode == FILL_RIGHT_TO_LEFT || mode == FILL_TOP_TO_BOTTOM || mode == FILL_BOTTOM_TO_TOP)) { if (under.is_valid()) { - draw_nine_patch_stretched(under, FILL_LEFT_TO_RIGHT, 1.0); + draw_nine_patch_stretched(under, FILL_LEFT_TO_RIGHT, 1.0, tint_under); } if (progress.is_valid()) { - draw_nine_patch_stretched(progress, mode, get_as_ratio()); + draw_nine_patch_stretched(progress, mode, get_as_ratio(), tint_progress); } if (over.is_valid()) { - draw_nine_patch_stretched(over, FILL_LEFT_TO_RIGHT, 1.0); + draw_nine_patch_stretched(over, FILL_LEFT_TO_RIGHT, 1.0, tint_over); } } else { if (under.is_valid()) - draw_texture(under, Point2()); + draw_texture(under, Point2(), tint_under); if (progress.is_valid()) { Size2 s = progress->get_size(); switch (mode) { case FILL_LEFT_TO_RIGHT: { Rect2 region = Rect2(Point2(), Size2(s.x * get_as_ratio(), s.y)); - draw_texture_rect_region(progress, region, region); + draw_texture_rect_region(progress, region, region, tint_progress); } break; case FILL_RIGHT_TO_LEFT: { Rect2 region = Rect2(Point2(s.x - s.x * get_as_ratio(), 0), Size2(s.x * get_as_ratio(), s.y)); - draw_texture_rect_region(progress, region, region); + draw_texture_rect_region(progress, region, region, tint_progress); } break; case FILL_TOP_TO_BOTTOM: { Rect2 region = Rect2(Point2(), Size2(s.x, s.y * get_as_ratio())); - draw_texture_rect_region(progress, region, region); + draw_texture_rect_region(progress, region, region, tint_progress); } break; case FILL_BOTTOM_TO_TOP: { Rect2 region = Rect2(Point2(0, s.y - s.y * get_as_ratio()), Size2(s.x, s.y * get_as_ratio())); - draw_texture_rect_region(progress, region, region); + draw_texture_rect_region(progress, region, region, tint_progress); } break; case FILL_CLOCKWISE: case FILL_COUNTER_CLOCKWISE: { float val = get_as_ratio() * rad_max_degrees / 360; if (val == 1) { Rect2 region = Rect2(Point2(), s); - draw_texture_rect_region(progress, region, region); + draw_texture_rect_region(progress, region, region, tint_progress); } else if (val != 0) { Array pts; float direction = mode == FILL_CLOCKWISE ? 1 : -1; @@ -288,7 +338,9 @@ void TextureProgress::_notification(int p_what) { uvs.push_back(uv); points.push_back(Point2(uv.x * s.x, uv.y * s.y)); } - draw_polygon(points, Vector<Color>(), uvs, progress); + Vector<Color> colors; + colors.push_back(tint_progress); + draw_polygon(points, colors, uvs, progress); } if (Engine::get_singleton()->is_editor_hint()) { Point2 p = progress->get_size(); @@ -300,11 +352,11 @@ void TextureProgress::_notification(int p_what) { } } break; default: - draw_texture_rect_region(progress, Rect2(Point2(), Size2(s.x * get_as_ratio(), s.y)), Rect2(Point2(), Size2(s.x * get_as_ratio(), s.y))); + draw_texture_rect_region(progress, Rect2(Point2(), Size2(s.x * get_as_ratio(), s.y)), Rect2(Point2(), Size2(s.x * get_as_ratio(), s.y)), tint_progress); } } if (over.is_valid()) - draw_texture(over, Point2()); + draw_texture(over, Point2(), tint_over); } } break; @@ -366,6 +418,15 @@ void TextureProgress::_bind_methods() { ClassDB::bind_method(D_METHOD("set_fill_mode", "mode"), &TextureProgress::set_fill_mode); ClassDB::bind_method(D_METHOD("get_fill_mode"), &TextureProgress::get_fill_mode); + ClassDB::bind_method(D_METHOD("set_tint_under", "tint"), &TextureProgress::set_tint_under); + ClassDB::bind_method(D_METHOD("get_tint_under"), &TextureProgress::get_tint_under); + + ClassDB::bind_method(D_METHOD("set_tint_progress", "tint"), &TextureProgress::set_tint_progress); + ClassDB::bind_method(D_METHOD("get_tint_progress"), &TextureProgress::get_tint_progress); + + ClassDB::bind_method(D_METHOD("set_tint_over", "tint"), &TextureProgress::set_tint_over); + ClassDB::bind_method(D_METHOD("get_tint_over"), &TextureProgress::get_tint_over); + ClassDB::bind_method(D_METHOD("set_radial_initial_angle", "mode"), &TextureProgress::set_radial_initial_angle); ClassDB::bind_method(D_METHOD("get_radial_initial_angle"), &TextureProgress::get_radial_initial_angle); @@ -386,6 +447,10 @@ void TextureProgress::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_over", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_over_texture", "get_over_texture"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_progress", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_progress_texture", "get_progress_texture"); ADD_PROPERTYNZ(PropertyInfo(Variant::INT, "fill_mode", PROPERTY_HINT_ENUM, "Left to Right,Right to Left,Top to Bottom,Bottom to Top,Clockwise,Counter Clockwise"), "set_fill_mode", "get_fill_mode"); + ADD_GROUP("Tint", "tint_"); + ADD_PROPERTY(PropertyInfo(Variant::COLOR, "tint_under", PROPERTY_HINT_COLOR_NO_ALPHA), "set_tint_under", "get_tint_under"); + ADD_PROPERTY(PropertyInfo(Variant::COLOR, "tint_over", PROPERTY_HINT_COLOR_NO_ALPHA), "set_tint_over", "get_tint_over"); + ADD_PROPERTY(PropertyInfo(Variant::COLOR, "tint_progress", PROPERTY_HINT_COLOR_NO_ALPHA), "set_tint_progress", "get_tint_progress"); ADD_GROUP("Radial Fill", "radial_"); ADD_PROPERTYNZ(PropertyInfo(Variant::REAL, "radial_initial_angle", PROPERTY_HINT_RANGE, "0.0,360.0,0.1,slider"), "set_radial_initial_angle", "get_radial_initial_angle"); ADD_PROPERTYNZ(PropertyInfo(Variant::REAL, "radial_fill_degrees", PROPERTY_HINT_RANGE, "0.0,360.0,0.1,slider"), "set_fill_degrees", "get_fill_degrees"); @@ -417,4 +482,6 @@ TextureProgress::TextureProgress() { stretch_margin[MARGIN_RIGHT] = 0; stretch_margin[MARGIN_BOTTOM] = 0; stretch_margin[MARGIN_TOP] = 0; + + tint_under = tint_progress = tint_over = Color(1, 1, 1); } diff --git a/scene/gui/texture_progress.h b/scene/gui/texture_progress.h index 77c3980e29..34158b5db5 100644 --- a/scene/gui/texture_progress.h +++ b/scene/gui/texture_progress.h @@ -82,6 +82,15 @@ public: void set_nine_patch_stretch(bool p_stretch); bool get_nine_patch_stretch() const; + void set_tint_under(const Color &p_tint); + Color get_tint_under() const; + + void set_tint_progress(const Color &p_tint); + Color get_tint_progress() const; + + void set_tint_over(const Color &p_tint); + Color get_tint_over() const; + Size2 get_minimum_size() const; TextureProgress(); @@ -93,10 +102,11 @@ private: Point2 rad_center_off; bool nine_patch_stretch; int stretch_margin[4]; + Color tint_under, tint_progress, tint_over; Point2 unit_val_to_uv(float val); Point2 get_relative_center(); - void draw_nine_patch_stretched(const Ref<Texture> &p_texture, FillMode p_mode, double p_ratio); + void draw_nine_patch_stretched(const Ref<Texture> &p_texture, FillMode p_mode, double p_ratio, const Color &p_modulate); }; VARIANT_ENUM_CAST(TextureProgress::FillMode); diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index b8fd2ce16e..e7f63997f2 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -2061,322 +2061,318 @@ void Tree::popup_select(int p_option) { item_edited(popup_edited_item_col, popup_edited_item); } -void Tree::_gui_input(Ref<InputEvent> p_event) { - - Ref<InputEventKey> k = p_event; +void Tree::_go_left() { + if (selected_col == 0) { + if (selected_item->get_children() != NULL && !selected_item->is_collapsed()) { + selected_item->set_collapsed(true); + } else { + if (columns.size() == 1) { // goto parent with one column + TreeItem *parent = selected_item->get_parent(); + if (selected_item != get_root() && parent && parent->is_selectable(selected_col) && !(hide_root && parent == get_root())) { + select_single_item(parent, get_root(), selected_col); + } + } else if (selected_item->get_prev_visible()) { + selected_col = columns.size() - 1; + _go_up(); // go to upper column if possible + } + } + } else { + if (select_mode == SELECT_MULTI) { + selected_col--; + emit_signal("cell_selected"); + } else { - if (k.is_valid()) { + selected_item->select(selected_col - 1); + } + } + update(); + accept_event(); + ensure_cursor_is_visible(); +} - if (!k->is_pressed()) - return; - if (k->get_command() || (k->get_shift() && k->get_unicode() == 0) || k->get_metakey()) - return; - if (!root) +void Tree::_go_right() { + if (selected_col == (columns.size() - 1)) { + if (selected_item->get_children() != NULL && selected_item->is_collapsed()) { + selected_item->set_collapsed(false); + } else if (selected_item->get_next_visible()) { + selected_item->select(0); + _go_down(); return; + } + } else { + if (select_mode == SELECT_MULTI) { + selected_col++; + emit_signal("cell_selected"); + } else { - if (hide_root && !root->get_next_visible()) + selected_item->select(selected_col + 1); + } + } + update(); + ensure_cursor_is_visible(); + accept_event(); +} + +void Tree::_go_up() { + TreeItem *prev = NULL; + if (!selected_item) { + prev = get_last_item(); + selected_col = 0; + } else { + + prev = selected_item->get_prev_visible(); + if (last_keypress != 0) { + //incr search next + int col; + prev = _search_item_text(prev, incr_search, &col, true, true); + if (!prev) { + accept_event(); + return; + } + } + } + + if (select_mode == SELECT_MULTI) { + + if (!prev) return; + selected_item = prev; + emit_signal("cell_selected"); + update(); + } else { - switch (k->get_scancode()) { -#define EXIT_BREAK \ - { \ - if (!cursor_can_exit_tree) accept_event(); \ - break; \ + int col = selected_col < 0 ? 0 : selected_col; + while (prev && !prev->cells[col].selectable) + prev = prev->get_prev_visible(); + if (!prev) + return; // do nothing.. + prev->select(col); } - case KEY_RIGHT: { - bool dobreak = true; - //TreeItem *next = NULL; - if (!selected_item) - break; - if (select_mode == SELECT_ROW) { - EXIT_BREAK; - } - if (selected_col > (columns.size() - 1)) { - EXIT_BREAK; - } - if (k->get_alt()) { - selected_item->set_collapsed(false); - TreeItem *next = selected_item->get_children(); - while (next && next != selected_item->next) { - next->set_collapsed(false); - next = next->get_next_visible(); - } - } else if (selected_col == (columns.size() - 1)) { - if (selected_item->get_children() != NULL && selected_item->is_collapsed()) { - selected_item->set_collapsed(false); - } else { - selected_col = 0; - dobreak = false; // fall through to key_down - } - } else { - if (select_mode == SELECT_MULTI) { - selected_col++; - emit_signal("cell_selected"); - } else { + ensure_cursor_is_visible(); + accept_event(); +} - selected_item->select(selected_col + 1); - } - } - update(); - ensure_cursor_is_visible(); +void Tree::_go_down() { + TreeItem *next = NULL; + if (!selected_item) { + + next = hide_root ? root->get_next_visible() : root; + selected_item = 0; + } else { + + next = selected_item->get_next_visible(); + + if (last_keypress != 0) { + //incr search next + int col; + next = _search_item_text(next, incr_search, &col, true); + if (!next) { accept_event(); - if (dobreak) { - break; - } + return; } - case KEY_DOWN: { + } + } - TreeItem *next = NULL; - if (!selected_item) { + if (select_mode == SELECT_MULTI) { - next = hide_root ? root->get_next_visible() : root; - selected_item = 0; - } else { + if (!next) { + return; + } - next = selected_item->get_next_visible(); + selected_item = next; + emit_signal("cell_selected"); + update(); + } else { - //if (diff < uint64_t(GLOBAL_DEF("gui/incr_search_max_interval_msec",2000))) { - if (last_keypress != 0) { - //incr search next - int col; - next = _search_item_text(next, incr_search, &col, true); - if (!next) { - accept_event(); - return; - } - } - } + int col = selected_col < 0 ? 0 : selected_col; - if (select_mode == SELECT_MULTI) { + while (next && !next->cells[col].selectable) + next = next->get_next_visible(); + if (!next) { + return; // do nothing.. + } + next->select(col); + } - if (!next) - EXIT_BREAK; + ensure_cursor_is_visible(); + accept_event(); +} - selected_item = next; - emit_signal("cell_selected"); - update(); - } else { +void Tree::_gui_input(Ref<InputEvent> p_event) { - int col = selected_col < 0 ? 0 : selected_col; + Ref<InputEventKey> k = p_event; - while (next && !next->cells[col].selectable) - next = next->get_next_visible(); - if (!next) - EXIT_BREAK; // do nothing.. - next->select(col); - } + if (p_event->is_action("ui_right") && p_event->is_pressed()) { - ensure_cursor_is_visible(); - accept_event(); + if (!cursor_can_exit_tree) accept_event(); - } break; - case KEY_LEFT: { - bool dobreak = true; + if (!selected_item || select_mode == SELECT_ROW || selected_col > (columns.size() - 1)) { + return; + } + if (k.is_valid() && k->get_alt()) { + selected_item->set_collapsed(false); + TreeItem *next = selected_item->get_children(); + while (next && next != selected_item->next) { + next->set_collapsed(false); + next = next->get_next_visible(); + } + } else { + _go_right(); + } + } else if (p_event->is_action("ui_left") && p_event->is_pressed()) { - //TreeItem *next = NULL; - if (!selected_item) - break; - if (select_mode == SELECT_ROW) { - EXIT_BREAK; - } - if (selected_col < 0) { - EXIT_BREAK; - } - if (k->get_alt()) { - selected_item->set_collapsed(true); - TreeItem *next = selected_item->get_children(); - while (next && next != selected_item->next) { - next->set_collapsed(true); - next = next->get_next_visible(); - } - } else if (selected_col == 0) { - if (selected_item->get_children() != NULL && !selected_item->is_collapsed()) { - selected_item->set_collapsed(true); - } else { - if (columns.size() == 1) { // goto parent with one column - TreeItem *parent = selected_item->get_parent(); - if (selected_item != get_root() && parent && parent->is_selectable(selected_col) && !(hide_root && parent == get_root())) { - select_single_item(parent, get_root(), selected_col); - } - } else { - selected_col = columns.size() - 1; - dobreak = false; // fall through to key_up - } - } - } else { - if (select_mode == SELECT_MULTI) { - selected_col--; - emit_signal("cell_selected"); - } else { + if (!cursor_can_exit_tree) accept_event(); - selected_item->select(selected_col - 1); - } - } - update(); - accept_event(); - ensure_cursor_is_visible(); + if (!selected_item || select_mode == SELECT_ROW || selected_col < 0) { + return; + } - if (dobreak) { - break; - } + if (k.is_valid() && k->get_alt()) { + selected_item->set_collapsed(true); + TreeItem *next = selected_item->get_children(); + while (next && next != selected_item->next) { + next->set_collapsed(true); + next = next->get_next_visible(); } - case KEY_UP: { + } else { + _go_left(); + } - TreeItem *prev = NULL; - if (!selected_item) { - prev = get_last_item(); - selected_col = 0; - } else { + } else if (p_event->is_action("ui_up") && p_event->is_pressed()) { - prev = selected_item->get_prev_visible(); - if (last_keypress != 0) { - //incr search next - int col; - prev = _search_item_text(prev, incr_search, &col, true, true); - if (!prev) { - accept_event(); - return; - } - } - } + if (!cursor_can_exit_tree) accept_event(); - if (select_mode == SELECT_MULTI) { + _go_up(); - if (!prev) - break; - selected_item = prev; - emit_signal("cell_selected"); - update(); - } else { + } else if (p_event->is_action("ui_down") && p_event->is_pressed()) { - int col = selected_col < 0 ? 0 : selected_col; - while (prev && !prev->cells[col].selectable) - prev = prev->get_prev_visible(); - if (!prev) - break; // do nothing.. - prev->select(col); - } + if (!cursor_can_exit_tree) accept_event(); - ensure_cursor_is_visible(); - accept_event(); + _go_down(); - } break; - case KEY_PAGEDOWN: { + } else if (p_event->is_action("ui_page_down") && p_event->is_pressed()) { - TreeItem *next = NULL; - if (!selected_item) - break; - next = selected_item; + if (!cursor_can_exit_tree) accept_event(); - for (int i = 0; i < 10; i++) { + TreeItem *next = NULL; + if (!selected_item) + return; + next = selected_item; - TreeItem *_n = next->get_next_visible(); - if (_n) { - next = _n; - } else { + for (int i = 0; i < 10; i++) { - break; - } - } - if (next == selected_item) - break; + TreeItem *_n = next->get_next_visible(); + if (_n) { + next = _n; + } else { - if (select_mode == SELECT_MULTI) { + return; + } + } + if (next == selected_item) + return; - selected_item = next; - emit_signal("cell_selected"); - update(); - } else { + if (select_mode == SELECT_MULTI) { - while (next && !next->cells[selected_col].selectable) - next = next->get_next_visible(); - if (!next) - EXIT_BREAK; // do nothing.. - next->select(selected_col); - } + selected_item = next; + emit_signal("cell_selected"); + update(); + } else { - ensure_cursor_is_visible(); - } break; - case KEY_PAGEUP: { + while (next && !next->cells[selected_col].selectable) + next = next->get_next_visible(); + if (!next) { + return; // do nothing.. + } + next->select(selected_col); + } - TreeItem *prev = NULL; - if (!selected_item) - break; - prev = selected_item; + ensure_cursor_is_visible(); + } else if (p_event->is_action("ui_page_up") && p_event->is_pressed()) { - for (int i = 0; i < 10; i++) { + if (!cursor_can_exit_tree) accept_event(); - TreeItem *_n = prev->get_prev_visible(); - if (_n) { - prev = _n; - } else { + TreeItem *prev = NULL; + if (!selected_item) + return; + prev = selected_item; - break; - } - } - if (prev == selected_item) - break; + for (int i = 0; i < 10; i++) { - if (select_mode == SELECT_MULTI) { + TreeItem *_n = prev->get_prev_visible(); + if (_n) { + prev = _n; + } else { - selected_item = prev; - emit_signal("cell_selected"); - update(); - } else { + return; + } + } + if (prev == selected_item) + return; - while (prev && !prev->cells[selected_col].selectable) - prev = prev->get_prev_visible(); - if (!prev) - EXIT_BREAK; // do nothing.. - prev->select(selected_col); - } + if (select_mode == SELECT_MULTI) { - ensure_cursor_is_visible(); + selected_item = prev; + emit_signal("cell_selected"); + update(); + } else { - } break; - case KEY_F2: - case KEY_ENTER: - case KEY_KP_ENTER: { - - if (selected_item) { - //bring up editor if possible - if (!edit_selected()) { - emit_signal("item_activated"); - incr_search.clear(); - } - } - accept_event(); + while (prev && !prev->cells[selected_col].selectable) + prev = prev->get_prev_visible(); + if (!prev) { + return; // do nothing.. + } + prev->select(selected_col); + } + ensure_cursor_is_visible(); + } else if (p_event->is_action("ui_accept") && p_event->is_pressed()) { - } break; - case KEY_SPACE: { - if (select_mode == SELECT_MULTI) { - if (!selected_item) - break; - if (selected_item->is_selected(selected_col)) { - selected_item->deselect(selected_col); - emit_signal("multi_selected", selected_item, selected_col, false); - } else if (selected_item->is_selectable(selected_col)) { - selected_item->select(selected_col); - emit_signal("multi_selected", selected_item, selected_col, true); - } - } - accept_event(); + if (selected_item) { + //bring up editor if possible + if (!edit_selected()) { + emit_signal("item_activated"); + incr_search.clear(); + } + } + accept_event(); + } else if (p_event->is_action("ui_select") && p_event->is_pressed()) { - } break; - default: { + if (select_mode == SELECT_MULTI) { + if (!selected_item) + return; + if (selected_item->is_selected(selected_col)) { + selected_item->deselect(selected_col); + emit_signal("multi_selected", selected_item, selected_col, false); + } else if (selected_item->is_selectable(selected_col)) { + selected_item->select(selected_col); + emit_signal("multi_selected", selected_item, selected_col, true); + } + } + accept_event(); + } + + if (k.is_valid()) { // Incremental search + + if (!k->is_pressed()) + return; + if (k->get_command() || (k->get_shift() && k->get_unicode() == 0) || k->get_metakey()) + return; + if (!root) + return; + + if (hide_root && !root->get_next_visible()) + return; - if (k->get_unicode() > 0) { + if (k->get_unicode() > 0) { - _do_incr_search(String::chr(k->get_unicode())); - accept_event(); + _do_incr_search(String::chr(k->get_unicode())); + accept_event(); - return; - } else { - if (k->get_scancode() != KEY_SHIFT) - last_keypress = 0; - } - } break; + return; + } else { + if (k->get_scancode() != KEY_SHIFT) + last_keypress = 0; } } diff --git a/scene/gui/tree.h b/scene/gui/tree.h index 2a8546a743..5af66c5faa 100644 --- a/scene/gui/tree.h +++ b/scene/gui/tree.h @@ -507,6 +507,10 @@ private: ValueEvaluator *evaluator; int _count_selected_items(TreeItem *p_from) const; + void _go_left(); + void _go_right(); + void _go_down(); + void _go_up(); protected: static void _bind_methods(); diff --git a/scene/gui/video_player.cpp b/scene/gui/video_player.cpp index 4eee0126d8..88e1847533 100644 --- a/scene/gui/video_player.cpp +++ b/scene/gui/video_player.cpp @@ -29,6 +29,7 @@ /*************************************************************************/ #include "video_player.h" +#include "scene/scene_string_names.h" #include "os/os.h" #include "servers/audio_server.h" @@ -159,11 +160,7 @@ void VideoPlayer::_notification(int p_notification) { bus_index = AudioServer::get_singleton()->thread_find_bus_index(bus); - if (stream.is_null()) - return; - if (paused) - return; - if (!playback->is_playing()) + if (stream.is_null() || paused || !playback->is_playing()) return; double audio_time = USEC_TO_SEC(OS::get_singleton()->get_ticks_usec()); @@ -174,7 +171,11 @@ void VideoPlayer::_notification(int p_notification) { if (delta == 0) return; - playback->update(delta); + playback->update(delta); // playback->is_playing() returns false in the last video frame + + if (!playback->is_playing()) { + emit_signal(SceneStringNames::get_singleton()->finished); + } } break; @@ -467,6 +468,8 @@ void VideoPlayer::_bind_methods() { ClassDB::bind_method(D_METHOD("get_video_texture"), &VideoPlayer::get_video_texture); + ADD_SIGNAL(MethodInfo("finished")); + ADD_PROPERTY(PropertyInfo(Variant::INT, "audio_track", PROPERTY_HINT_RANGE, "0,128,1"), "set_audio_track", "get_audio_track"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "VideoStream"), "set_stream", "get_stream"); //ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/loop"), "set_loop", "has_loop") ; diff --git a/scene/main/node.cpp b/scene/main/node.cpp index cf22383e36..28b4540573 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -2502,7 +2502,10 @@ void Node::replace_by(Node *p_node, bool p_keep_data) { Node *child = get_child(0); remove_child(child); - p_node->add_child(child); + if (!child->is_owned_by_parent()) { + // add the custom children to the p_node + p_node->add_child(child); + } } p_node->set_owner(owner); diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index 12c3da78bd..037331dec1 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -498,14 +498,14 @@ bool SceneTree::idle(float p_time) { Size2 win_size = Size2(OS::get_singleton()->get_video_mode().width, OS::get_singleton()->get_video_mode().height); if (win_size != last_screen_size) { + last_screen_size = win_size; + _update_root_rect(); + if (use_font_oversampling) { DynamicFontAtSize::font_oversampling = OS::get_singleton()->get_window_size().width / root->get_visible_rect().size.width; DynamicFont::update_oversampling(); } - last_screen_size = win_size; - _update_root_rect(); - emit_signal("screen_resized"); } diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 4f702e8ed9..45a969eeda 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -181,6 +181,7 @@ public: Viewport::GUI::GUI() { mouse_focus = NULL; + mouse_click_grabber = NULL; mouse_focus_button = -1; key_focus = NULL; mouse_over = NULL; @@ -1934,6 +1935,8 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { Ref<InputEventGesture> gesture_event = p_event; if (gesture_event.is_valid()) { + gui.key_event_accepted = false; + _gui_cancel_tooltip(); Size2 pos = gesture_event->get_position(); @@ -2026,6 +2029,9 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { top->notification(Control::NOTIFICATION_MODAL_CLOSE); top->_modal_stack_remove(); top->hide(); + // Close modal, set input as handled + get_tree()->set_input_as_handled(); + return; } } @@ -2273,7 +2279,7 @@ List<Control *>::Element *Viewport::_gui_show_modal(Control *p_control) { else p_control->_modal_set_prev_focus_owner(0); - if (gui.mouse_focus && !p_control->is_a_parent_of(gui.mouse_focus)) { + if (gui.mouse_focus && !p_control->is_a_parent_of(gui.mouse_focus) && !gui.mouse_click_grabber) { Ref<InputEventMouseButton> mb; mb.instance(); mb->set_position(gui.mouse_focus->get_local_mouse_position()); @@ -2295,9 +2301,22 @@ Control *Viewport::_gui_get_focus_owner() { void Viewport::_gui_grab_click_focus(Control *p_control) { + gui.mouse_click_grabber = p_control; + call_deferred("_post_gui_grab_click_focus"); +} + +void Viewport::_post_gui_grab_click_focus() { + + Control *focus_grabber = gui.mouse_click_grabber; + if (!focus_grabber) { + // Redundant grab requests were made + return; + } + gui.mouse_click_grabber = NULL; + if (gui.mouse_focus) { - if (gui.mouse_focus == p_control) + if (gui.mouse_focus == focus_grabber) return; Ref<InputEventMouseButton> mb; mb.instance(); @@ -2308,9 +2327,9 @@ void Viewport::_gui_grab_click_focus(Control *p_control) { mb->set_position(click); mb->set_button_index(gui.mouse_focus_button); mb->set_pressed(false); - gui.mouse_focus->call_deferred(SceneStringNames::get_singleton()->_gui_input, mb); + gui.mouse_focus->call_multilevel(SceneStringNames::get_singleton()->_gui_input, mb); - gui.mouse_focus = p_control; + gui.mouse_focus = focus_grabber; gui.focus_inv_xform = gui.mouse_focus->get_global_transform_with_canvas().affine_inverse(); click = gui.mouse_focus->get_global_transform_with_canvas().affine_inverse().xform(gui.last_mouse_pos); mb->set_position(click); @@ -2643,6 +2662,7 @@ void Viewport::_bind_methods() { ClassDB::bind_method(D_METHOD("_gui_show_tooltip"), &Viewport::_gui_show_tooltip); ClassDB::bind_method(D_METHOD("_gui_remove_focus"), &Viewport::_gui_remove_focus); + ClassDB::bind_method(D_METHOD("_post_gui_grab_click_focus"), &Viewport::_post_gui_grab_click_focus); ClassDB::bind_method(D_METHOD("set_shadow_atlas_size", "size"), &Viewport::set_shadow_atlas_size); ClassDB::bind_method(D_METHOD("get_shadow_atlas_size"), &Viewport::get_shadow_atlas_size); diff --git a/scene/main/viewport.h b/scene/main/viewport.h index 07bbd3f1fa..94e49033e0 100644 --- a/scene/main/viewport.h +++ b/scene/main/viewport.h @@ -248,6 +248,7 @@ private: bool key_event_accepted; Control *mouse_focus; + Control *mouse_click_grabber; int mouse_focus_button; Control *key_focus; Control *mouse_over; @@ -323,6 +324,7 @@ private: bool _gui_control_has_focus(const Control *p_control); void _gui_control_grab_focus(Control *p_control); void _gui_grab_click_focus(Control *p_control); + void _post_gui_grab_click_focus(); void _gui_accept_event(); Control *_gui_get_focus_owner(); diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index 3e244aa8f8..ea70797530 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -582,6 +582,8 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_icon("checked", "PopupMenu", make_icon(checked_png)); theme->set_icon("unchecked", "PopupMenu", make_icon(unchecked_png)); + theme->set_icon("radio_checked", "PopupMenu", make_icon(radio_checked_png)); + theme->set_icon("radio_unchecked", "PopupMenu", make_icon(radio_unchecked_png)); theme->set_icon("submenu", "PopupMenu", make_icon(submenu_png)); theme->set_font("font", "PopupMenu", default_font); diff --git a/scene/resources/dynamic_font.cpp b/scene/resources/dynamic_font.cpp index 23c6dc200b..26e29b3ccb 100644 --- a/scene/resources/dynamic_font.cpp +++ b/scene/resources/dynamic_font.cpp @@ -80,6 +80,14 @@ void DynamicFontData::set_force_autohinter(bool p_force) { void DynamicFontData::_bind_methods() { ClassDB::bind_method(D_METHOD("set_font_path", "path"), &DynamicFontData::set_font_path); ClassDB::bind_method(D_METHOD("get_font_path"), &DynamicFontData::get_font_path); + ClassDB::bind_method(D_METHOD("set_hinting", "mode"), &DynamicFontData::set_hinting); + ClassDB::bind_method(D_METHOD("get_hinting"), &DynamicFontData::get_hinting); + + ADD_PROPERTY(PropertyInfo(Variant::INT, "hinting", PROPERTY_HINT_ENUM, "None,Light,Normal"), "set_hinting", "get_hinting"); + + BIND_ENUM_CONSTANT(HINTING_NONE); + BIND_ENUM_CONSTANT(HINTING_LIGHT); + BIND_ENUM_CONSTANT(HINTING_NORMAL); ADD_PROPERTY(PropertyInfo(Variant::STRING, "font_path", PROPERTY_HINT_FILE, "*.ttf,*.otf"), "set_font_path", "get_font_path"); } @@ -87,6 +95,7 @@ void DynamicFontData::_bind_methods() { DynamicFontData::DynamicFontData() { force_autohinter = false; + hinting = DynamicFontData::HINTING_NORMAL; font_mem = NULL; font_mem_size = 0; } @@ -212,8 +221,6 @@ Error DynamicFontAtSize::_load() { if (id.filter) texture_flags |= Texture::FLAG_FILTER; - //print_line("ASCENT: "+itos(ascent)+" descent "+itos(descent)+" hinted: "+itos(face->face_flags&FT_FACE_FLAG_HINTER)); - valid = true; return OK; } @@ -454,15 +461,28 @@ void DynamicFontAtSize::_update_char(CharType p_char) { char_map[p_char] = ch; return; } - int error = FT_Load_Char(face, p_char, FT_HAS_COLOR(face) ? FT_LOAD_COLOR : FT_LOAD_DEFAULT | (font->force_autohinter ? FT_LOAD_FORCE_AUTOHINT : 0)); + + int ft_hinting; + + switch (font->hinting) { + case DynamicFontData::HINTING_NONE: + ft_hinting = FT_LOAD_NO_HINTING; + break; + case DynamicFontData::HINTING_LIGHT: + ft_hinting = FT_LOAD_TARGET_LIGHT; + break; + default: + ft_hinting = FT_LOAD_TARGET_NORMAL; + break; + } + + int error = FT_Load_Char(face, p_char, FT_HAS_COLOR(face) ? FT_LOAD_COLOR : FT_LOAD_DEFAULT | (font->force_autohinter ? FT_LOAD_FORCE_AUTOHINT : 0) | ft_hinting); if (!error) { error = FT_Render_Glyph(face->glyph, FT_RENDER_MODE_NORMAL); } if (error) { int advance = 0; - //stbtt_GetCodepointHMetrics(&font->info, p_char, &advance, 0); - //print_line("char has no bitmap: "+itos(p_char)+" but advance is "+itos(advance*scale)); Character ch; ch.texture_idx = -1; ch.advance = advance; @@ -477,7 +497,6 @@ void DynamicFontAtSize::_update_char(CharType p_char) { int w = slot->bitmap.width; int h = slot->bitmap.rows; - //int p = slot->bitmap.pitch; int yofs = slot->bitmap_top; int xofs = slot->bitmap_left; int advance = slot->advance.x >> 6; @@ -536,8 +555,6 @@ void DynamicFontAtSize::_update_char(CharType p_char) { break; } - //print_line("CHAR: "+String::chr(p_char)+" TEX INDEX: "+itos(tex_index)+" X: "+itos(tex_x)+" Y: "+itos(tex_y)); - if (tex_index == -1) { //could not find texture to fit, create one tex_x = 0; @@ -645,8 +662,6 @@ void DynamicFontAtSize::_update_char(CharType p_char) { chr.rect.position /= oversampling; chr.rect.size /= oversampling; - //print_line("CHAR: "+String::chr(p_char)+" TEX INDEX: "+itos(tex_index)+" RECT: "+chr.rect+" X OFS: "+itos(xofs)+" Y OFS: "+itos(yofs)); - char_map[p_char] = chr; } @@ -758,6 +773,18 @@ void DynamicFont::set_use_filter(bool p_enable) { _reload_cache(); } +DynamicFontData::Hinting DynamicFontData::get_hinting() const { + + return hinting; +} + +void DynamicFontData::set_hinting(Hinting p_hinting) { + + if (hinting == p_hinting) + return; + hinting = p_hinting; +} + int DynamicFont::get_spacing(int p_type) const { if (p_type == SPACING_TOP) { diff --git a/scene/resources/dynamic_font.h b/scene/resources/dynamic_font.h index d8adf35b6b..db8bd87587 100644 --- a/scene/resources/dynamic_font.h +++ b/scene/resources/dynamic_font.h @@ -64,10 +64,20 @@ public: } }; + enum Hinting { + HINTING_NONE, + HINTING_LIGHT, + HINTING_NORMAL + }; + + Hinting get_hinting() const; + void set_hinting(Hinting p_hinting); + private: const uint8_t *font_mem; int font_mem_size; bool force_autohinter; + Hinting hinting; String font_path; Map<CacheID, DynamicFontAtSize *> size_cache; @@ -91,6 +101,8 @@ public: ~DynamicFontData(); }; +VARIANT_ENUM_CAST(DynamicFontData::Hinting); + class DynamicFontAtSize : public Reference { GDCLASS(DynamicFontAtSize, Reference) diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp index 949ba12a4c..b832ea1239 100644 --- a/scene/resources/mesh.cpp +++ b/scene/resources/mesh.cpp @@ -315,6 +315,8 @@ Ref<Mesh> Mesh::create_outline(float p_margin) const { } } + ERR_FAIL_COND_V(arrays.size() != ARRAY_MAX, Ref<ArrayMesh>()); + { PoolVector<int>::Write ir; PoolVector<int> indices = arrays[ARRAY_INDEX]; diff --git a/servers/arvr_server.cpp b/servers/arvr_server.cpp index 8620b182df..f9d402fe7b 100644 --- a/servers/arvr_server.cpp +++ b/servers/arvr_server.cpp @@ -44,6 +44,7 @@ void ARVRServer::_bind_methods() { ClassDB::bind_method(D_METHOD("set_world_scale"), &ARVRServer::set_world_scale); ClassDB::bind_method(D_METHOD("get_reference_frame"), &ARVRServer::get_reference_frame); ClassDB::bind_method(D_METHOD("center_on_hmd", "rotation_mode", "keep_height"), &ARVRServer::center_on_hmd); + ClassDB::bind_method(D_METHOD("get_hmd_transform"), &ARVRServer::get_hmd_transform); ADD_PROPERTY(PropertyInfo(Variant::REAL, "world_scale"), "set_world_scale", "get_world_scale"); @@ -54,8 +55,13 @@ void ARVRServer::_bind_methods() { ClassDB::bind_method(D_METHOD("get_tracker_count"), &ARVRServer::get_tracker_count); ClassDB::bind_method(D_METHOD("get_tracker", "idx"), &ARVRServer::get_tracker); + ClassDB::bind_method(D_METHOD("get_primary_interface"), &ARVRServer::get_primary_interface); ClassDB::bind_method(D_METHOD("set_primary_interface", "interface"), &ARVRServer::set_primary_interface); + ClassDB::bind_method(D_METHOD("get_last_process_usec"), &ARVRServer::get_last_process_usec); + ClassDB::bind_method(D_METHOD("get_last_commit_usec"), &ARVRServer::get_last_commit_usec); + ClassDB::bind_method(D_METHOD("get_last_frame_usec"), &ARVRServer::get_last_frame_usec); + BIND_ENUM_CONSTANT(TRACKER_CONTROLLER); BIND_ENUM_CONSTANT(TRACKER_BASESTATION); BIND_ENUM_CONSTANT(TRACKER_ANCHOR); @@ -132,6 +138,14 @@ void ARVRServer::center_on_hmd(RotationMode p_rotation_mode, bool p_keep_height) }; }; +Transform ARVRServer::get_hmd_transform() { + Transform hmd_transform; + if (primary_interface != NULL) { + hmd_transform = primary_interface->get_transform_for_eye(ARVRInterface::EYE_MONO, hmd_transform); + }; + return hmd_transform; +}; + void ARVRServer::add_interface(const Ref<ARVRInterface> &p_interface) { ERR_FAIL_COND(p_interface.is_null()); @@ -314,6 +328,42 @@ void ARVRServer::clear_primary_interface_if(const Ref<ARVRInterface> &p_primary_ }; }; +uint64_t ARVRServer::get_last_process_usec() { + return last_process_usec; +}; + +uint64_t ARVRServer::get_last_commit_usec() { + return last_commit_usec; +}; + +uint64_t ARVRServer::get_last_frame_usec() { + return last_frame_usec; +}; + +void ARVRServer::_process() { + /* called from visual_server_viewport.draw_viewports right before we start drawing our viewports */ + + /* mark for our frame timing */ + last_process_usec = OS::get_singleton()->get_ticks_usec(); + + /* process all active interfaces */ + for (int i = 0; i < interfaces.size(); i++) { + if (!interfaces[i].is_valid()) { + // ignore, not a valid reference + } else if (interfaces[i]->is_initialized()) { + interfaces[i]->process(); + }; + }; +}; + +void ARVRServer::_mark_commit() { + /* time this */ + last_commit_usec = OS::get_singleton()->get_ticks_usec(); + + /* now store our difference as we may overwrite last_process_usec before this is accessed */ + last_frame_usec = last_commit_usec - last_process_usec; +}; + ARVRServer::ARVRServer() { singleton = this; world_scale = 1.0; diff --git a/servers/arvr_server.h b/servers/arvr_server.h index 63b7edc73b..1f4d84fe19 100644 --- a/servers/arvr_server.h +++ b/servers/arvr_server.h @@ -31,6 +31,7 @@ #ifndef ARVR_SERVER_H #define ARVR_SERVER_H +#include "os/os.h" #include "os/thread_safe.h" #include "reference.h" #include "rid.h" @@ -84,6 +85,10 @@ private: Transform world_origin; /* our world origin point, maps a location in our virtual world to the origin point in our real world tracking volume */ Transform reference_frame; /* our reference frame */ + uint64_t last_process_usec; /* for frame timing, usec when we did our processing */ + uint64_t last_commit_usec; /* for frame timing, usec when we finished committing both eyes */ + uint64_t last_frame_usec; /* time it took between process and commiting, we should probably average this over the last x frames */ + protected: static ARVRServer *singleton; @@ -134,6 +139,11 @@ public: void center_on_hmd(RotationMode p_rotation_mode, bool p_keep_height); /* + get_hmd_transform gets our hmd transform (centered between eyes) with most up to date tracking, relative to the origin + */ + Transform get_hmd_transform(); + + /* Interfaces are objects that 'glue' Godot to an AR or VR SDK such as the Oculus SDK, OpenVR, OpenHMD, etc. */ void add_interface(const Ref<ARVRInterface> &p_interface); @@ -163,6 +173,13 @@ public: ARVRPositionalTracker *get_tracker(int p_index) const; ARVRPositionalTracker *find_by_type_and_id(TrackerType p_tracker_type, int p_tracker_id) const; + uint64_t get_last_process_usec(); + uint64_t get_last_commit_usec(); + uint64_t get_last_frame_usec(); + + void _process(); + void _mark_commit(); + ARVRServer(); ~ARVRServer(); }; diff --git a/servers/audio/effects/audio_effect_compressor.cpp b/servers/audio/effects/audio_effect_compressor.cpp index 0252b2f341..8c70b51f8d 100644 --- a/servers/audio/effects/audio_effect_compressor.cpp +++ b/servers/audio/effects/audio_effect_compressor.cpp @@ -236,7 +236,7 @@ void AudioEffectCompressor::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::REAL, "attack_us", PROPERTY_HINT_RANGE, "20,2000,1"), "set_attack_us", "get_attack_us"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "release_ms", PROPERTY_HINT_RANGE, "20,2000,1"), "set_release_ms", "get_release_ms"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "mix", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_mix", "get_mix"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "sidechain", PROPERTY_HINT_ENUM), "set_sidechain", "get_sidechain"); + ADD_PROPERTY(PropertyInfo(Variant::STRING, "sidechain", PROPERTY_HINT_ENUM), "set_sidechain", "get_sidechain"); } AudioEffectCompressor::AudioEffectCompressor() { diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp index 783788a6a1..b08e41301a 100644 --- a/servers/audio_server.cpp +++ b/servers/audio_server.cpp @@ -101,6 +101,18 @@ int AudioDriver::get_total_channels_by_speaker_mode(AudioDriver::SpeakerMode p_m ERR_FAIL_V(2); } +Array AudioDriver::get_device_list() { + Array list; + + list.push_back("Default"); + + return list; +} + +String AudioDriver::get_device() { + return "Default"; +} + AudioDriver::AudioDriver() { _last_mix_time = 0; @@ -172,6 +184,12 @@ void AudioServer::_driver_process(int p_frames, int32_t *p_buffer) { int todo = p_frames; + if (channel_count != get_channel_count()) { + // Amount of channels changed due to a device change + // reinitialize the buses channels and buffers + init_channels_and_buffers(); + } + while (todo) { if (to_mix == 0) { @@ -485,8 +503,8 @@ void AudioServer::set_bus_count(int p_count) { } buses[i] = memnew(Bus); - buses[i]->channels.resize(get_channel_count()); - for (int j = 0; j < get_channel_count(); j++) { + buses[i]->channels.resize(channel_count); + for (int j = 0; j < channel_count; j++) { buses[i]->channels[j].buffer.resize(buffer_size); } buses[i]->name = attempt; @@ -518,6 +536,8 @@ void AudioServer::remove_bus(int p_index) { memdelete(buses[p_index]); buses.remove(p_index); unlock(); + + emit_signal("bus_layout_changed"); } void AudioServer::add_bus(int p_at_pos) { @@ -555,8 +575,8 @@ void AudioServer::add_bus(int p_at_pos) { } Bus *bus = memnew(Bus); - bus->channels.resize(get_channel_count()); - for (int j = 0; j < get_channel_count(); j++) { + bus->channels.resize(channel_count); + for (int j = 0; j < channel_count; j++) { bus->channels[j].buffer.resize(buffer_size); } bus->name = attempt; @@ -571,6 +591,8 @@ void AudioServer::add_bus(int p_at_pos) { buses.push_back(bus); else buses.insert(p_at_pos, bus); + + emit_signal("bus_layout_changed"); } void AudioServer::move_bus(int p_bus, int p_to_pos) { @@ -593,6 +615,8 @@ void AudioServer::move_bus(int p_bus, int p_to_pos) { } else { buses.insert(p_to_pos - 1, bus); } + + emit_signal("bus_layout_changed"); } int AudioServer::get_bus_count() const { @@ -854,17 +878,29 @@ bool AudioServer::is_bus_channel_active(int p_bus, int p_channel) const { return buses[p_bus]->channels[p_channel].active; } +void AudioServer::init_channels_and_buffers() { + channel_count = get_channel_count(); + temp_buffer.resize(channel_count); + + for (int i = 0; i < temp_buffer.size(); i++) { + temp_buffer[i].resize(buffer_size); + } + + for (int i = 0; i < buses.size(); i++) { + buses[i]->channels.resize(channel_count); + for (int j = 0; j < channel_count; j++) { + buses[i]->channels[j].buffer.resize(buffer_size); + } + } +} + void AudioServer::init() { channel_disable_threshold_db = GLOBAL_DEF("audio/channel_disable_threshold_db", -60.0); channel_disable_frames = float(GLOBAL_DEF("audio/channel_disable_time", 2.0)) * get_mix_rate(); buffer_size = 1024; //hardcoded for now - temp_buffer.resize(get_channel_count()); - - for (int i = 0; i < temp_buffer.size(); i++) { - temp_buffer[i].resize(buffer_size); - } + init_channels_and_buffers(); mix_count = 0; set_bus_count(1); @@ -1046,8 +1082,8 @@ void AudioServer::set_bus_layout(const Ref<AudioBusLayout> &p_bus_layout) { bus_map[bus->name] = bus; buses[i] = bus; - buses[i]->channels.resize(get_channel_count()); - for (int j = 0; j < get_channel_count(); j++) { + buses[i]->channels.resize(channel_count); + for (int j = 0; j < channel_count; j++) { buses[i]->channels[j].buffer.resize(buffer_size); } _update_bus_effects(i); @@ -1084,6 +1120,21 @@ Ref<AudioBusLayout> AudioServer::generate_bus_layout() const { return state; } +Array AudioServer::get_device_list() { + + return AudioDriver::get_singleton()->get_device_list(); +} + +String AudioServer::get_device() { + + return AudioDriver::get_singleton()->get_device(); +} + +void AudioServer::set_device(String device) { + + AudioDriver::get_singleton()->set_device(device); +} + void AudioServer::_bind_methods() { ClassDB::bind_method(D_METHOD("set_bus_count", "amount"), &AudioServer::set_bus_count); @@ -1130,6 +1181,9 @@ void AudioServer::_bind_methods() { ClassDB::bind_method(D_METHOD("get_speaker_mode"), &AudioServer::get_speaker_mode); ClassDB::bind_method(D_METHOD("get_mix_rate"), &AudioServer::get_mix_rate); + ClassDB::bind_method(D_METHOD("get_device_list"), &AudioServer::get_device_list); + ClassDB::bind_method(D_METHOD("get_device"), &AudioServer::get_device); + ClassDB::bind_method(D_METHOD("set_device"), &AudioServer::set_device); ClassDB::bind_method(D_METHOD("set_bus_layout", "bus_layout"), &AudioServer::set_bus_layout); ClassDB::bind_method(D_METHOD("generate_bus_layout"), &AudioServer::generate_bus_layout); @@ -1148,6 +1202,7 @@ AudioServer::AudioServer() { audio_data_max_mem = 0; audio_data_lock = Mutex::create(); mix_frames = 0; + channel_count = 0; to_mix = 0; } diff --git a/servers/audio_server.h b/servers/audio_server.h index 188d38db94..af2668b69e 100644 --- a/servers/audio_server.h +++ b/servers/audio_server.h @@ -70,6 +70,9 @@ public: virtual void start() = 0; virtual int get_mix_rate() const = 0; virtual SpeakerMode get_speaker_mode() const = 0; + virtual Array get_device_list(); + virtual String get_device(); + virtual void set_device(String device) {} virtual void lock() = 0; virtual void unlock() = 0; virtual void finish() = 0; @@ -130,6 +133,7 @@ private: float channel_disable_threshold_db; uint32_t channel_disable_frames; + int channel_count; int to_mix; struct Bus { @@ -186,6 +190,8 @@ private: Mutex *audio_data_lock; + void init_channels_and_buffers(); + void _mix_step(); struct CallbackItem { @@ -297,6 +303,10 @@ public: void set_bus_layout(const Ref<AudioBusLayout> &p_bus_layout); Ref<AudioBusLayout> generate_bus_layout() const; + Array get_device_list(); + String get_device(); + void set_device(String device); + AudioServer(); virtual ~AudioServer(); }; diff --git a/servers/physics/shape_sw.h b/servers/physics/shape_sw.h index 7f7f9f4f98..7be818b23c 100644 --- a/servers/physics/shape_sw.h +++ b/servers/physics/shape_sw.h @@ -240,7 +240,7 @@ public: _FORCE_INLINE_ real_t get_height() const { return height; } _FORCE_INLINE_ real_t get_radius() const { return radius; } - virtual real_t get_area() { return 4.0 / 3.0 * Math_PI * radius * radius * radius + height * Math_PI * radius * radius; } + virtual real_t get_area() const { return 4.0 / 3.0 * Math_PI * radius * radius * radius + height * Math_PI * radius * radius; } virtual PhysicsServer::ShapeType get_type() const { return PhysicsServer::SHAPE_CAPSULE; } diff --git a/servers/register_server_types.cpp b/servers/register_server_types.cpp index aaac32a4f2..1bad7e652b 100644 --- a/servers/register_server_types.cpp +++ b/servers/register_server_types.cpp @@ -80,6 +80,7 @@ static void _debugger_get_resource_usage(List<ScriptDebuggerRemote::ResourceUsag ShaderTypes *shader_types = NULL; PhysicsServer *_createGodotPhysicsCallback() { + WARN_PRINT("The GodotPhysics 3D physics engine is deprecated and will be removed in Godot 3.2. You should use the Bullet physics engine instead (configurable in your project settings)."); return memnew(PhysicsServerSW); } @@ -163,8 +164,8 @@ void register_server_types() { GLOBAL_DEF(PhysicsServerManager::setting_property_name, "DEFAULT"); ProjectSettings::get_singleton()->set_custom_property_info(PhysicsServerManager::setting_property_name, PropertyInfo(Variant::STRING, PhysicsServerManager::setting_property_name, PROPERTY_HINT_ENUM, "DEFAULT")); - PhysicsServerManager::register_server("GodotPhysics", &_createGodotPhysicsCallback); - PhysicsServerManager::set_default_server("GodotPhysics"); + PhysicsServerManager::register_server("GodotPhysics - deprecated", &_createGodotPhysicsCallback); + PhysicsServerManager::set_default_server("GodotPhysics - deprecated"); } void unregister_server_types() { diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp index 209c24c45c..37aeef8999 100644 --- a/servers/visual/shader_language.cpp +++ b/servers/visual/shader_language.cpp @@ -1492,11 +1492,6 @@ const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[] = { { "abs", TYPE_IVEC3, { TYPE_IVEC3, TYPE_VOID } }, { "abs", TYPE_IVEC4, { TYPE_IVEC4, TYPE_VOID } }, - { "abs", TYPE_UINT, { TYPE_UINT, TYPE_VOID } }, - { "abs", TYPE_UVEC2, { TYPE_UVEC2, TYPE_VOID } }, - { "abs", TYPE_UVEC3, { TYPE_UVEC3, TYPE_VOID } }, - { "abs", TYPE_UVEC4, { TYPE_UVEC4, TYPE_VOID } }, - { "sign", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } }, { "sign", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } }, { "sign", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } }, @@ -1611,7 +1606,7 @@ const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[] = { { "mix", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID } }, { "mix", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID } }, { "mix", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_BOOL, TYPE_VOID } }, - { "mix", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_BVEC3, TYPE_VOID } }, + { "mix", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_BVEC4, TYPE_VOID } }, { "mix", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VEC4, TYPE_VOID } }, { "step", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } }, @@ -3702,26 +3697,6 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct //todo parse default value tk = _get_token(); - if (tk.type == TK_OP_ASSIGN) { - - Node *expr = _parse_and_reduce_expression(NULL, Map<StringName, BuiltInInfo>()); - if (!expr) - return ERR_PARSE_ERROR; - if (expr->type != Node::TYPE_CONSTANT) { - _set_error("Expected constant expression after '='"); - return ERR_PARSE_ERROR; - } - - ConstantNode *cn = static_cast<ConstantNode *>(expr); - - uniform.default_value.resize(cn->values.size()); - - if (!convert_constant(cn, uniform.type, uniform.default_value.ptrw())) { - _set_error("Can't convert constant to " + get_datatype_name(uniform.type)); - return ERR_PARSE_ERROR; - } - tk = _get_token(); - } if (tk.type == TK_COLON) { //hint @@ -3837,6 +3812,27 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct tk = _get_token(); } + if (tk.type == TK_OP_ASSIGN) { + + Node *expr = _parse_and_reduce_expression(NULL, Map<StringName, BuiltInInfo>()); + if (!expr) + return ERR_PARSE_ERROR; + if (expr->type != Node::TYPE_CONSTANT) { + _set_error("Expected constant expression after '='"); + return ERR_PARSE_ERROR; + } + + ConstantNode *cn = static_cast<ConstantNode *>(expr); + + uniform.default_value.resize(cn->values.size()); + + if (!convert_constant(cn, uniform.type, uniform.default_value.ptrw())) { + _set_error("Can't convert constant to " + get_datatype_name(uniform.type)); + return ERR_PARSE_ERROR; + } + tk = _get_token(); + } + shader->uniforms[name] = uniform; if (tk.type != TK_SEMICOLON) { diff --git a/servers/visual/visual_server_canvas.cpp b/servers/visual/visual_server_canvas.cpp index 3e6e524117..dd8d07f00d 100644 --- a/servers/visual/visual_server_canvas.cpp +++ b/servers/visual/visual_server_canvas.cpp @@ -440,13 +440,17 @@ void VisualServerCanvas::canvas_item_add_polyline(RID p_item, const Vector<Point if (p_antialiased) { pline->line_colors.push_back(Color(1, 1, 1, 1)); } - } - if (p_colors.size() == 1) { + } else if (p_colors.size() == 1) { pline->triangle_colors = p_colors; pline->line_colors = p_colors; } else { - pline->triangle_colors.resize(pline->triangles.size()); - pline->line_colors.resize(pline->lines.size()); + if (p_colors.size() != p_points.size()) { + pline->triangle_colors.push_back(p_colors[0]); + pline->line_colors.push_back(p_colors[0]); + } else { + pline->triangle_colors.resize(pline->triangles.size()); + pline->line_colors.resize(pline->lines.size()); + } } for (int i = 0; i < p_points.size(); i++) { diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp index 64a3502e40..fca3126604 100644 --- a/servers/visual/visual_server_raster.cpp +++ b/servers/visual/visual_server_raster.cpp @@ -205,4 +205,5 @@ VisualServerRaster::~VisualServerRaster() { memdelete(VSG::canvas); memdelete(VSG::viewport); memdelete(VSG::rasterizer); + memdelete(VSG::scene); } diff --git a/servers/visual/visual_server_scene.cpp b/servers/visual/visual_server_scene.cpp index 0920fa748b..04dcde1365 100644 --- a/servers/visual/visual_server_scene.cpp +++ b/servers/visual/visual_server_scene.cpp @@ -730,6 +730,11 @@ void VisualServerScene::instance_set_exterior(RID p_instance, bool p_enabled) { } void VisualServerScene::instance_set_extra_visibility_margin(RID p_instance, real_t p_margin) { + Instance *instance = instance_owner.get(p_instance); + ERR_FAIL_COND(!instance); + + instance->extra_margin = p_margin; + _instance_queue_update(instance, true, false); } Vector<ObjectID> VisualServerScene::instances_cull_aabb(const AABB &p_aabb, RID p_scenario) const { @@ -3333,6 +3338,7 @@ VisualServerScene::~VisualServerScene() { #ifndef NO_THREADS probe_bake_thread_exit = true; + probe_bake_sem->post(); Thread::wait_to_finish(probe_bake_thread); memdelete(probe_bake_thread); memdelete(probe_bake_sem); diff --git a/servers/visual/visual_server_viewport.cpp b/servers/visual/visual_server_viewport.cpp index 3eb8953c1f..83e05f6f25 100644 --- a/servers/visual/visual_server_viewport.cpp +++ b/servers/visual/visual_server_viewport.cpp @@ -239,10 +239,9 @@ void VisualServerViewport::_draw_viewport(Viewport *p_viewport, ARVRInterface::E void VisualServerViewport::draw_viewports() { // get our arvr interface in case we need it Ref<ARVRInterface> arvr_interface = ARVRServer::get_singleton()->get_primary_interface(); - if (arvr_interface.is_valid()) { - // update our positioning information as late as possible... - arvr_interface->process(); - } + + // process all our active interfaces + ARVRServer::get_singleton()->_process(); clear_color = GLOBAL_GET("rendering/environment/default_clear_color"); @@ -286,6 +285,9 @@ void VisualServerViewport::draw_viewports() { _draw_viewport(vp, ARVRInterface::EYE_RIGHT); arvr_interface->commit_for_eye(ARVRInterface::EYE_RIGHT, vp->render_target, vp->viewport_to_screen_rect); } + + // and for our frame timing, mark when we've finished commiting our eyes + ARVRServer::get_singleton()->_mark_commit(); } else { VSG::rasterizer->set_current_render_target(vp->render_target); diff --git a/thirdparty/README.md b/thirdparty/README.md index d3fa0e4664..394d6098b0 100644 --- a/thirdparty/README.md +++ b/thirdparty/README.md @@ -234,7 +234,7 @@ changes are marked with `// -- GODOT --` comments. ## libwebsockets - Upstream: https://github.com/warmcat/libwebsockets -- Version: 2.4.1 +- Version: 2.4.2 - License: LGPLv2.1 + static linking exception File extracted from upstream source: @@ -246,6 +246,7 @@ File extracted from upstream source: - Also copy `win32helpers/` from `win32port/` - `mbedtls_wrapper/include/platform/ssl_port.h` has a small change to check for OSX and FreeBSD (missing `malloc.h`). The bug is fixed in upstream master via `LWS_HAVE_MALLOC_H`, but not in the 2.4.1 branch (as the file structure has changed). +- You might need to apply the patch in `thirdparty/lws/mbedtls_verify.diff` (port of PR 1215) to future `2.4.x` releases if it does not get cherry picked. Important: `lws_config.h` and `lws_config_private.h` contains custom Godot build configurations, check them out when updating. @@ -253,12 +254,15 @@ Godot build configurations, check them out when updating. ## mbedTLS - Upstream: https://tls.mbed.org/ -- Version: 2.7.0 +- Version: 2.8.0 - License: Apache 2.0 -File extracted from upstream release tarball `mbedtls-2.7.0-apache.tgz`: -- All `*.h` from `include/mbedtls/` to `thirdparty/include/mbedtls/` -- All `*.c` from `library/` to `thirdparty/library/` +File extracted from upstream release tarball `mbedtls-2.8.0-apache.tgz`: +- All `*.h` from `include/mbedtls/` to `thirdparty/mbedtls/include/mbedtls/` +- All `*.c` from `library/` to `thirdparty/mbedtls/library/` +- In file `thirdparty/mbedtls/library/net_sockets.c` mbedTLS overrides the `_WIN32_WINNT` define. + Be sure to check the Godot addition to only redfine it when undefined or `< 0x0501` (PRed upstream). +- Applied the patch in `thirdparty/mbedtls/1453.diff` (PR 1453). Soon to be merged upstream. Check it out at next update. ## minizip diff --git a/thirdparty/lws/client/client.c b/thirdparty/lws/client/client.c index 20450aa923..ded4e4bf0b 100644 --- a/thirdparty/lws/client/client.c +++ b/thirdparty/lws/client/client.c @@ -258,9 +258,10 @@ start_ws_handshake: #ifdef LWS_OPENSSL_SUPPORT /* we can retry this... just cook the SSL BIO the first time */ - if (wsi->use_ssl && !wsi->ssl) { - if (lws_ssl_client_bio_create(wsi)) - return -1; + if (wsi->use_ssl && !wsi->ssl && + lws_ssl_client_bio_create(wsi) < 0) { + cce = "bio_create failed"; + goto bail3; } if (wsi->use_ssl) { @@ -727,9 +728,10 @@ lws_client_interpret_server_handshake(struct lws *wsi) return 0; } - if (lws_hdr_total_length(wsi, WSI_TOKEN_ACCEPT) == 0) { - lwsl_info("no ACCEPT\n"); - cce = "HS: ACCEPT missing"; + if (p && !strncmp(p, "401", 3)) { + lwsl_warn( + "lws_client_handshake: got bad HTTP response '%s'\n", p); + cce = "HS: ws upgrade unauthorized"; goto bail3; } @@ -740,6 +742,12 @@ lws_client_interpret_server_handshake(struct lws *wsi) goto bail3; } + if (lws_hdr_total_length(wsi, WSI_TOKEN_ACCEPT) == 0) { + lwsl_info("no ACCEPT\n"); + cce = "HS: ACCEPT missing"; + goto bail3; + } + p = lws_hdr_simple_ptr(wsi, WSI_TOKEN_UPGRADE); if (!p) { lwsl_info("no UPGRADE\n"); diff --git a/thirdparty/lws/client/ssl-client.c b/thirdparty/lws/client/ssl-client.c index b69fd2da30..962c6e3cb5 100644 --- a/thirdparty/lws/client/ssl-client.c +++ b/thirdparty/lws/client/ssl-client.c @@ -176,11 +176,7 @@ lws_ssl_client_bio_create(struct lws *wsi) #endif #else #if defined(LWS_WITH_MBEDTLS) - if (wsi->vhost->x509_client_CA) - SSL_set_verify(wsi->ssl, SSL_VERIFY_PEER, OpenSSL_client_verify_callback); - else - SSL_set_verify(wsi->ssl, SSL_VERIFY_NONE, OpenSSL_client_verify_callback); - + SSL_set_verify(wsi->ssl, SSL_VERIFY_PEER, OpenSSL_client_verify_callback); #else #ifdef SSL_CTRL_SET_TLSEXT_HOSTNAME SSL_set_tlsext_host_name(wsi->ssl, hostname); @@ -284,9 +280,13 @@ some_wait: char *p = (char *)&pt->serv_buf[0]; char *sb = p; - lwsl_err("ssl hs1 error, X509_V_ERR = %d: %s\n", - n, ERR_error_string(n, sb)); + lwsl_err("ssl hs1 error, X509_V_ERR = %d: errno %d: %s\n", + n, errno, ERR_error_string(n, sb)); lws_ssl_elaborate_error(); +#if defined(LWS_WITH_MBEDTLS) + if (n == SSL_ERROR_SYSCALL) + return -1; +#endif } n = -1; diff --git a/thirdparty/lws/context.c b/thirdparty/lws/context.c index f67476b1e3..9f221f50f1 100644 --- a/thirdparty/lws/context.c +++ b/thirdparty/lws/context.c @@ -1621,7 +1621,7 @@ lws_context_destroy2(struct lws_context *context) lws_check_deferred_free(context, 1); #if LWS_MAX_SMP > 1 - pthread_mutex_destroy(&context->lock, NULL); + pthread_mutex_destroy(&context->lock); #endif lws_free(context); diff --git a/thirdparty/lws/libwebsockets.c b/thirdparty/lws/libwebsockets.c index 50f975d21e..8fe0854041 100644 --- a/thirdparty/lws/libwebsockets.c +++ b/thirdparty/lws/libwebsockets.c @@ -482,8 +482,9 @@ lws_close_free_wsi(struct lws *wsi, enum lws_close_status reason) wsi->mode == LWSCM_WSCL_ISSUE_HANDSHAKE) goto just_kill_connection; - if (wsi->mode == LWSCM_HTTP_SERVING || - wsi->mode == LWSCM_HTTP2_SERVING) { + if (!wsi->told_user_closed && + (wsi->mode == LWSCM_HTTP_SERVING || + wsi->mode == LWSCM_HTTP2_SERVING)) { if (wsi->user_space) wsi->vhost->protocols->callback(wsi, LWS_CALLBACK_HTTP_DROP_PROTOCOL, @@ -583,7 +584,7 @@ just_kill_connection: lws_remove_child_from_any_parent(wsi); n = 0; - if (wsi->user_space) { + if (!wsi->told_user_closed && wsi->user_space) { lwsl_debug("%s: %p: DROP_PROTOCOL %s\n", __func__, wsi, wsi->protocol->name); wsi->protocol->callback(wsi, @@ -656,8 +657,10 @@ just_kill_connection: __func__, wsi, (int)(long)wsi->desc.sockfd, wsi->state); if (!wsi->socket_is_permanently_unusable && - lws_sockfd_valid(wsi->desc.sockfd)) + lws_sockfd_valid(wsi->desc.sockfd)) { + wsi->socket_is_permanently_unusable = 1; n = shutdown(wsi->desc.sockfd, SHUT_WR); + } } if (n) lwsl_debug("closing: shutdown (state %d) ret %d\n", diff --git a/thirdparty/lws/libwebsockets.h b/thirdparty/lws/libwebsockets.h index ef996c5d78..460c732602 100644 --- a/thirdparty/lws/libwebsockets.h +++ b/thirdparty/lws/libwebsockets.h @@ -1073,7 +1073,7 @@ enum lws_callback_reasons { LWS_CALLBACK_OPENSSL_LOAD_EXTRA_SERVER_VERIFY_CERTS = 22, /**< if configured for * including OpenSSL support, this callback allows your user code - * to load extra certifcates into the server which allow it to + * to load extra certificates into the server which allow it to * verify the validity of certificates returned by clients. user * is the server's OpenSSL SSL_CTX* */ LWS_CALLBACK_OPENSSL_PERFORM_CLIENT_CERT_VERIFICATION = 23, @@ -4013,9 +4013,6 @@ lws_set_timeout(struct lws *wsi, enum pending_timeout reason, int secs); #if !defined(LWS_SIZEOFPTR) #define LWS_SIZEOFPTR (sizeof (void *)) #endif -#if !defined(u_int64_t) -#define u_int64_t unsigned long long -#endif #if defined(__x86_64__) #define _LWS_PAD_SIZE 16 /* Intel recommended for best performance */ @@ -4808,7 +4805,7 @@ LWS_VISIBLE LWS_EXTERN unsigned long lws_now_secs(void); /** - * lws_get_context - Allow geting lws_context from a Websocket connection + * lws_get_context - Allow getting lws_context from a Websocket connection * instance * * With this function, users can access context in the callback function. diff --git a/thirdparty/lws/lws_config.h b/thirdparty/lws/lws_config.h index 3a918747b1..6005d94ec6 100644 --- a/thirdparty/lws/lws_config.h +++ b/thirdparty/lws/lws_config.h @@ -1,5 +1,10 @@ /* lws_config.h Generated from lws_config.h.in */ -#include "lws_config_private.h" + +/* GODOT ADDITION */ +#ifndef DEBUG_ENABLED +#define LWS_WITH_NO_LOGS +#endif +/* END GODOT ADDITION */ #ifndef NDEBUG #ifndef _DEBUG @@ -25,54 +30,45 @@ /* #undef LWS_WITH_PLUGINS */ /* #undef LWS_WITH_NO_LOGS */ -#ifndef DEBUG_ENABLED -#define LWS_WITH_NO_LOGS -#endif /* The Libwebsocket version */ -#define LWS_LIBRARY_VERSION "2.4.1" +#define LWS_LIBRARY_VERSION "2.4.2" #define LWS_LIBRARY_VERSION_MAJOR 2 #define LWS_LIBRARY_VERSION_MINOR 4 -#define LWS_LIBRARY_VERSION_PATCH 1 +#define LWS_LIBRARY_VERSION_PATCH 2 /* LWS_LIBRARY_VERSION_NUMBER looks like 1005001 for e.g. version 1.5.1 */ #define LWS_LIBRARY_VERSION_NUMBER (LWS_LIBRARY_VERSION_MAJOR*1000000)+(LWS_LIBRARY_VERSION_MINOR*1000)+LWS_LIBRARY_VERSION_PATCH /* The current git commit hash that we're building from */ -#define LWS_BUILD_HASH "55f97b7806e07db2d4c8a158172cd309d0faf450" +#define LWS_BUILD_HASH "8964ce9db75a98e463dfafd2e89f2bc8a95ec6ed" /* Build with OpenSSL support */ #define LWS_OPENSSL_SUPPORT /* The client should load and trust CA root certs it finds in the OS */ -#define LWS_SSL_CLIENT_USE_OS_CA_CERTS +/* #undef LWS_SSL_CLIENT_USE_OS_CA_CERTS */ /* Sets the path where the client certs should be installed. */ -#define LWS_OPENSSL_CLIENT_CERTS "../share" +/* #undef LWS_OPENSSL_CLIENT_CERTS "../share" */ /* Turn off websocket extensions */ /* #undef LWS_NO_EXTENSIONS */ /* Enable libev io loop */ /* #undef LWS_WITH_LIBEV */ -#undef LWS_WITH_LIBEV /* Enable libuv io loop */ /* #undef LWS_WITH_LIBUV */ -#undef LWS_WITH_LIBUV /* Enable libevent io loop */ /* #undef LWS_WITH_LIBEVENT */ -#undef LWS_WITH_LIBEVENT /* Build with support for ipv6 */ /* #undef LWS_WITH_IPV6 */ /* Build with support for UNIX domain socket */ /* #undef LWS_WITH_UNIX_SOCK */ -#ifdef WINDOWS_ENABLED -#undef LWS_USE_UNIX_SOCK -#endif /* Build with support for HTTP2 */ /* #undef LWS_WITH_HTTP2 */ @@ -100,7 +96,7 @@ /* SSL server using ECDH certificate */ /* #undef LWS_SSL_SERVER_WITH_ECDH_CERT */ -#define LWS_HAVE_SSL_CTX_set1_param +/* #undef LWS_HAVE_SSL_CTX_set1_param */ #define LWS_HAVE_X509_VERIFY_PARAM_set1_host /* #undef LWS_HAVE_RSA_SET0_KEY */ @@ -110,7 +106,7 @@ /* #undef LWS_WITH_CGI */ /* whether the Openssl is recent enough, and / or built with, ecdh */ -#define LWS_HAVE_OPENSSL_ECDH_H +/* #undef LWS_HAVE_OPENSSL_ECDH_H */ /* HTTP Proxy support */ /* #undef LWS_WITH_HTTP_PROXY */ @@ -157,9 +153,9 @@ /* OpenSSL various APIs */ -/* #undef LWS_HAVE_TLS_CLIENT_METHOD */ -#define LWS_HAVE_TLSV1_2_CLIENT_METHOD -#define LWS_HAVE_SSL_SET_INFO_CALLBACK +#define LWS_HAVE_TLS_CLIENT_METHOD +/* #undef LWS_HAVE_TLSV1_2_CLIENT_METHOD */ +/* #undef LWS_HAVE_SSL_SET_INFO_CALLBACK */ #define LWS_HAS_INTPTR_T diff --git a/thirdparty/lws/mbedtls_verify.diff b/thirdparty/lws/mbedtls_verify.diff new file mode 100644 index 0000000000..d320645d67 --- /dev/null +++ b/thirdparty/lws/mbedtls_verify.diff @@ -0,0 +1,74 @@ +diff --git a/thirdparty/lws/client/ssl-client.c b/thirdparty/lws/client/ssl-client.c +index 6626e0844..962c6e3cb 100644 +--- a/thirdparty/lws/client/ssl-client.c ++++ b/thirdparty/lws/client/ssl-client.c +@@ -176,11 +176,7 @@ lws_ssl_client_bio_create(struct lws *wsi) + #endif + #else + #if defined(LWS_WITH_MBEDTLS) +- if (wsi->vhost->x509_client_CA) +- SSL_set_verify(wsi->ssl, SSL_VERIFY_PEER, OpenSSL_client_verify_callback); +- else +- SSL_set_verify(wsi->ssl, SSL_VERIFY_NONE, OpenSSL_client_verify_callback); +- ++ SSL_set_verify(wsi->ssl, SSL_VERIFY_PEER, OpenSSL_client_verify_callback); + #else + #ifdef SSL_CTRL_SET_TLSEXT_HOSTNAME + SSL_set_tlsext_host_name(wsi->ssl, hostname); +diff --git a/thirdparty/lws/mbedtls_wrapper/platform/ssl_pm.c b/thirdparty/lws/mbedtls_wrapper/platform/ssl_pm.c +index 63504919c..4e3d61109 100644 +--- a/thirdparty/lws/mbedtls_wrapper/platform/ssl_pm.c ++++ b/thirdparty/lws/mbedtls_wrapper/platform/ssl_pm.c +@@ -218,7 +218,7 @@ static int ssl_pm_reload_crt(SSL *ssl) + struct x509_pm *crt_pm = (struct x509_pm *)ssl->cert->x509->x509_pm; + + if (ssl->verify_mode == SSL_VERIFY_PEER) +- mode = MBEDTLS_SSL_VERIFY_REQUIRED; ++ mode = MBEDTLS_SSL_VERIFY_OPTIONAL; + else if (ssl->verify_mode == SSL_VERIFY_FAIL_IF_NO_PEER_CERT) + mode = MBEDTLS_SSL_VERIFY_OPTIONAL; + else if (ssl->verify_mode == SSL_VERIFY_CLIENT_ONCE) +@@ -712,11 +712,39 @@ long ssl_pm_get_verify_result(const SSL *ssl) + struct ssl_pm *ssl_pm = (struct ssl_pm *)ssl->ssl_pm; + + ret = mbedtls_ssl_get_verify_result(&ssl_pm->ssl); +- if (ret) { +- SSL_DEBUG(SSL_PLATFORM_ERROR_LEVEL, "mbedtls_ssl_get_verify_result() return 0x%x", ret); ++ ++ if (!ret) ++ return X509_V_OK; ++ ++ if (ret & MBEDTLS_X509_BADCERT_NOT_TRUSTED || ++ (ret & MBEDTLS_X509_BADCRL_NOT_TRUSTED)) ++ // Allows us to use LCCSCF_ALLOW_SELFSIGNED to skip verification ++ verify_result = X509_V_ERR_SELF_SIGNED_CERT_IN_CHAIN; ++ ++ else if (ret & MBEDTLS_X509_BADCERT_CN_MISMATCH) ++ verify_result = X509_V_ERR_HOSTNAME_MISMATCH; ++ ++ else if ((ret & MBEDTLS_X509_BADCERT_BAD_KEY) || ++ (ret & MBEDTLS_X509_BADCRL_BAD_KEY)) ++ verify_result = X509_V_ERR_CA_KEY_TOO_SMALL; ++ ++ else if ((ret & MBEDTLS_X509_BADCERT_BAD_MD) || ++ (ret & MBEDTLS_X509_BADCRL_BAD_MD)) ++ verify_result = X509_V_ERR_CA_MD_TOO_WEAK; ++ ++ else if ((ret & MBEDTLS_X509_BADCERT_FUTURE) || ++ (ret & MBEDTLS_X509_BADCRL_FUTURE)) ++ verify_result = X509_V_ERR_CERT_NOT_YET_VALID; ++ ++ else if ((ret & MBEDTLS_X509_BADCERT_EXPIRED) || ++ (ret & MBEDTLS_X509_BADCRL_EXPIRED)) ++ verify_result = X509_V_ERR_CERT_HAS_EXPIRED; ++ ++ else + verify_result = X509_V_ERR_UNSPECIFIED; +- } else +- verify_result = X509_V_OK; ++ ++ SSL_DEBUG(SSL_PLATFORM_ERROR_LEVEL, ++ "mbedtls_ssl_get_verify_result() return 0x%x", ret); + + return verify_result; + } diff --git a/thirdparty/lws/mbedtls_wrapper/include/internal/ssl_types.h b/thirdparty/lws/mbedtls_wrapper/include/internal/ssl_types.h index 45198bc978..2ca438c422 100644 --- a/thirdparty/lws/mbedtls_wrapper/include/internal/ssl_types.h +++ b/thirdparty/lws/mbedtls_wrapper/include/internal/ssl_types.h @@ -215,6 +215,7 @@ struct ssl_st int (*verify_callback) (int ok, X509_STORE_CTX *ctx); int rwstate; + int interrupted_remaining_write; long verify_result; diff --git a/thirdparty/lws/mbedtls_wrapper/include/platform/ssl_port.h b/thirdparty/lws/mbedtls_wrapper/include/platform/ssl_port.h index 2ffd7e7544..eca68f20d1 100644 --- a/thirdparty/lws/mbedtls_wrapper/include/platform/ssl_port.h +++ b/thirdparty/lws/mbedtls_wrapper/include/platform/ssl_port.h @@ -25,11 +25,13 @@ */ #include "string.h" -#if defined(__APPLE__) || defined(__FreeBSD__) +/* GODOT ADDITION */ +#if defined(__APPLE__) || defined(__FreeBSD__) || defined(__OpenBSD__) #include <stdlib.h> #else #include "malloc.h" #endif +/* END GODOT ADDITION */ void *ssl_mem_zalloc(size_t size); diff --git a/thirdparty/lws/mbedtls_wrapper/library/ssl_lib.c b/thirdparty/lws/mbedtls_wrapper/library/ssl_lib.c index 187fc9f005..d8fdd06fad 100644 --- a/thirdparty/lws/mbedtls_wrapper/library/ssl_lib.c +++ b/thirdparty/lws/mbedtls_wrapper/library/ssl_lib.c @@ -142,9 +142,9 @@ int SSL_get_error(const SSL *ssl, int ret_code) ret = SSL_ERROR_NONE; else if (ret_code < 0) { - if (SSL_want_read(ssl)) + if (ssl->err == SSL_ERROR_WANT_READ || SSL_want_read(ssl)) ret = SSL_ERROR_WANT_READ; - else if (SSL_want_write(ssl)) + else if (ssl->err == SSL_ERROR_WANT_WRITE || SSL_want_write(ssl)) ret = SSL_ERROR_WANT_WRITE; else ret = SSL_ERROR_SYSCALL; //unknown @@ -457,7 +457,7 @@ int SSL_read(SSL *ssl, void *buffer, int len) int SSL_write(SSL *ssl, const void *buffer, int len) { int ret; - int send_bytes; + int send_bytes, bytes; const unsigned char *pbuf; SSL_ASSERT1(ssl); @@ -470,25 +470,36 @@ int SSL_write(SSL *ssl, const void *buffer, int len) pbuf = (const unsigned char *)buffer; do { - int bytes; - if (send_bytes > SSL_SEND_DATA_MAX_LENGTH) bytes = SSL_SEND_DATA_MAX_LENGTH; else bytes = send_bytes; + if (ssl->interrupted_remaining_write) { + bytes = ssl->interrupted_remaining_write; + ssl->interrupted_remaining_write = 0; + } + ret = SSL_METHOD_CALL(send, ssl, pbuf, bytes); + //printf("%s: ssl_pm said %d for %d requested (cum %d)\n", __func__, ret, bytes, len -send_bytes); + /* the return is a NEGATIVE OpenSSL error code, or the length sent */ if (ret > 0) { pbuf += ret; send_bytes -= ret; - } - } while (ret > 0 && send_bytes); + } else + ssl->interrupted_remaining_write = bytes; + } while (ret > 0 && send_bytes && ret == bytes); if (ret >= 0) { ret = len - send_bytes; - ssl->rwstate = SSL_NOTHING; - } else - ret = -1; + if (!ret) + ssl->rwstate = SSL_NOTHING; + } else { + if (send_bytes == len) + ret = -1; + else + ret = len - send_bytes; + } return ret; } diff --git a/thirdparty/lws/mbedtls_wrapper/platform/ssl_pm.c b/thirdparty/lws/mbedtls_wrapper/platform/ssl_pm.c index 536733fbab..4e3d611095 100644 --- a/thirdparty/lws/mbedtls_wrapper/platform/ssl_pm.c +++ b/thirdparty/lws/mbedtls_wrapper/platform/ssl_pm.c @@ -218,7 +218,7 @@ static int ssl_pm_reload_crt(SSL *ssl) struct x509_pm *crt_pm = (struct x509_pm *)ssl->cert->x509->x509_pm; if (ssl->verify_mode == SSL_VERIFY_PEER) - mode = MBEDTLS_SSL_VERIFY_REQUIRED; + mode = MBEDTLS_SSL_VERIFY_OPTIONAL; else if (ssl->verify_mode == SSL_VERIFY_FAIL_IF_NO_PEER_CERT) mode = MBEDTLS_SSL_VERIFY_OPTIONAL; else if (ssl->verify_mode == SSL_VERIFY_CLIENT_ONCE) @@ -360,17 +360,52 @@ int ssl_pm_read(SSL *ssl, void *buffer, int len) return ret; } +/* + * This returns -1, or the length sent. + * If -1, then you need to find out if the error was + * fatal or recoverable using SSL_get_error() + */ int ssl_pm_send(SSL *ssl, const void *buffer, int len) { int ret; struct ssl_pm *ssl_pm = (struct ssl_pm *)ssl->ssl_pm; ret = mbedtls_ssl_write(&ssl_pm->ssl, buffer, len); + /* + * We can get a positive number, which may be less than len... that + * much was sent successfully and you can call again to send more. + * + * We can get a negative mbedtls error code... if WANT_WRITE or WANT_READ, + * it's nonfatal and means it should be retried as-is. If something else, + * it's fatal actually. + * + * If this function returns something other than a positive value or + * MBEDTLS_ERR_SSL_WANT_READ/WRITE, the ssl context becomes unusable, and + * you should either free it or call mbedtls_ssl_session_reset() on it + * before re-using it for a new connection; the current connection must + * be closed. + * + * When this function returns MBEDTLS_ERR_SSL_WANT_WRITE/READ, it must be + * called later with the same arguments, until it returns a positive value. + */ + if (ret < 0) { - if (ret == MBEDTLS_ERR_NET_CONN_RESET) + SSL_DEBUG(SSL_PLATFORM_ERROR_LEVEL, "mbedtls_ssl_write() return -0x%x", -ret); + switch (ret) { + case MBEDTLS_ERR_NET_CONN_RESET: ssl->err = SSL_ERROR_SYSCALL; - SSL_DEBUG(SSL_PLATFORM_ERROR_LEVEL, "mbedtls_ssl_write() return -0x%x", -ret); - ret = -1; + break; + case MBEDTLS_ERR_SSL_WANT_WRITE: + ssl->err = SSL_ERROR_WANT_WRITE; + break; + case MBEDTLS_ERR_SSL_WANT_READ: + ssl->err = SSL_ERROR_WANT_READ; + break; + default: + break; + } + + ret = -1; } return ret; @@ -677,11 +712,39 @@ long ssl_pm_get_verify_result(const SSL *ssl) struct ssl_pm *ssl_pm = (struct ssl_pm *)ssl->ssl_pm; ret = mbedtls_ssl_get_verify_result(&ssl_pm->ssl); - if (ret) { - SSL_DEBUG(SSL_PLATFORM_ERROR_LEVEL, "mbedtls_ssl_get_verify_result() return 0x%x", ret); + + if (!ret) + return X509_V_OK; + + if (ret & MBEDTLS_X509_BADCERT_NOT_TRUSTED || + (ret & MBEDTLS_X509_BADCRL_NOT_TRUSTED)) + // Allows us to use LCCSCF_ALLOW_SELFSIGNED to skip verification + verify_result = X509_V_ERR_SELF_SIGNED_CERT_IN_CHAIN; + + else if (ret & MBEDTLS_X509_BADCERT_CN_MISMATCH) + verify_result = X509_V_ERR_HOSTNAME_MISMATCH; + + else if ((ret & MBEDTLS_X509_BADCERT_BAD_KEY) || + (ret & MBEDTLS_X509_BADCRL_BAD_KEY)) + verify_result = X509_V_ERR_CA_KEY_TOO_SMALL; + + else if ((ret & MBEDTLS_X509_BADCERT_BAD_MD) || + (ret & MBEDTLS_X509_BADCRL_BAD_MD)) + verify_result = X509_V_ERR_CA_MD_TOO_WEAK; + + else if ((ret & MBEDTLS_X509_BADCERT_FUTURE) || + (ret & MBEDTLS_X509_BADCRL_FUTURE)) + verify_result = X509_V_ERR_CERT_NOT_YET_VALID; + + else if ((ret & MBEDTLS_X509_BADCERT_EXPIRED) || + (ret & MBEDTLS_X509_BADCRL_EXPIRED)) + verify_result = X509_V_ERR_CERT_HAS_EXPIRED; + + else verify_result = X509_V_ERR_UNSPECIFIED; - } else - verify_result = X509_V_OK; + + SSL_DEBUG(SSL_PLATFORM_ERROR_LEVEL, + "mbedtls_ssl_get_verify_result() return 0x%x", ret); return verify_result; } diff --git a/thirdparty/lws/misc/lejp.c b/thirdparty/lws/misc/lejp.c index 5407c90f97..38efa8b122 100644 --- a/thirdparty/lws/misc/lejp.c +++ b/thirdparty/lws/misc/lejp.c @@ -444,7 +444,7 @@ lejp_parse(struct lejp_ctx *ctx, const unsigned char *json, int len) goto append_npos; } if (c == '.') { - if (ctx->dcount || (ctx->f & LEJP_SEEN_POINT)) { + if (!ctx->dcount || (ctx->f & LEJP_SEEN_POINT)) { ret = LEJP_REJECT_MP_VAL_NUM_FORMAT; goto reject; } diff --git a/thirdparty/lws/misc/sha-1.c b/thirdparty/lws/misc/sha-1.c index 9353fbefe4..50205a0100 100644 --- a/thirdparty/lws/misc/sha-1.c +++ b/thirdparty/lws/misc/sha-1.c @@ -45,7 +45,7 @@ struct sha1_ctxt { } h; union { unsigned char b8[8]; - u_int64_t b64[1]; + uint64_t b64[1]; } c; union { unsigned char b8[64]; diff --git a/thirdparty/lws/output.c b/thirdparty/lws/output.c index ed4752490e..375ff3ef99 100644 --- a/thirdparty/lws/output.c +++ b/thirdparty/lws/output.c @@ -270,9 +270,12 @@ LWS_VISIBLE int lws_write(struct lws *wsi, unsigned char *buf, size_t len, if (wsi->state != LWSS_ESTABLISHED && ((wsi->state != LWSS_RETURNED_CLOSE_ALREADY && + wsi->state != LWSS_WAITING_TO_SEND_CLOSE_NOTIFICATION && wsi->state != LWSS_AWAITING_CLOSE_ACK) || - wp != LWS_WRITE_CLOSE)) + wp != LWS_WRITE_CLOSE)) { + lwsl_debug("binning\n"); return 0; + } /* if we are continuing a frame that already had its header done */ @@ -507,7 +510,7 @@ send_raw: (wp & 0x1f) == LWS_WRITE_HTTP_FINAL) && wsi->u.http.tx_content_length) { wsi->u.http.tx_content_remain -= len; - lwsl_info("%s: content_remain = %llu\n", __func__, + lwsl_info("%s: wsi %p: tx_content_remain = %llu\n", __func__, wsi, (unsigned long long)wsi->u.http.tx_content_remain); if (!wsi->u.http.tx_content_remain) { lwsl_info("%s: selecting final write mode\n", __func__); @@ -639,6 +642,9 @@ LWS_VISIBLE int lws_serve_http_file_fragment(struct lws *wsi) poss = context->pt_serv_buf_size - n - LWS_H2_FRAME_HEADER_LENGTH; + if (poss > wsi->u.http.tx_content_remain) + poss = wsi->u.http.tx_content_remain; + /* * if there is a hint about how much we will do well to send at one time, * restrict ourselves to only trying to send that. diff --git a/thirdparty/lws/pollfd.c b/thirdparty/lws/pollfd.c index 4d6704d41c..54a4a86057 100644 --- a/thirdparty/lws/pollfd.c +++ b/thirdparty/lws/pollfd.c @@ -537,9 +537,14 @@ LWS_VISIBLE int lws_callback_on_writable_all_protocol(const struct lws_context *context, const struct lws_protocols *protocol) { - struct lws_vhost *vhost = context->vhost_list; + struct lws_vhost *vhost; int n; + if (!context) + return 0; + + vhost = context->vhost_list; + while (vhost) { for (n = 0; n < vhost->count_protocols; n++) if (protocol->callback == diff --git a/thirdparty/lws/private-libwebsockets.h b/thirdparty/lws/private-libwebsockets.h index 4f0b374332..535fa0be57 100644 --- a/thirdparty/lws/private-libwebsockets.h +++ b/thirdparty/lws/private-libwebsockets.h @@ -356,9 +356,6 @@ esp8266_tcp_stream_bind(lws_sockfd_type fd, int port, struct lws *wsi); #ifndef BYTE_ORDER #define BYTE_ORDER LITTLE_ENDIAN #endif -#ifndef u_int64_t -typedef unsigned __int64 u_int64_t; -#endif #undef __P #ifndef __P @@ -1633,7 +1630,6 @@ struct lws_h2_netconn { unsigned int pad_length:1; unsigned int collected_priority:1; unsigned int is_first_header_char:1; - unsigned int seen_nonpseudoheader:1; unsigned int zero_huff_padding:1; unsigned int last_action_dyntable_resize:1; @@ -1922,6 +1918,7 @@ struct lws { unsigned int hdr_parsing_completed:1; unsigned int http2_substream:1; unsigned int upgraded_to_http2:1; + unsigned int seen_nonpseudoheader:1; unsigned int listener:1; unsigned int user_space_externally_allocated:1; unsigned int socket_is_permanently_unusable:1; diff --git a/thirdparty/lws/server/ssl-server.c b/thirdparty/lws/server/ssl-server.c index a9516f2239..c4362824bf 100644 --- a/thirdparty/lws/server/ssl-server.c +++ b/thirdparty/lws/server/ssl-server.c @@ -155,7 +155,7 @@ lws_ssl_server_name_cb(SSL *ssl, int *ad, void *arg) */ vh = context->vhost_list; while (vh) { - if (!vh->being_destroyed && vh->ssl_ctx == SSL_get_SSL_CTX(ssl)) + if (!vh->being_destroyed && ssl && vh->ssl_ctx == SSL_get_SSL_CTX(ssl)) break; vh = vh->vhost_next; } diff --git a/thirdparty/lws/service.c b/thirdparty/lws/service.c index 6748e30bd4..8cf455e2c9 100644 --- a/thirdparty/lws/service.c +++ b/thirdparty/lws/service.c @@ -1073,6 +1073,8 @@ lws_service_fd_tsi(struct lws_context *context, struct lws_pollfd *pollfd, int t c = lws_token_to_string(m); if (!c) break; + if (!(*c)) + break; len = lws_hdr_total_length(wsi, m); if (!len || len > sizeof(buf) - 1) { @@ -1090,6 +1092,11 @@ lws_service_fd_tsi(struct lws_context *context, struct lws_pollfd *pollfd, int t m++; } while (1); + /* explicitly detach the ah */ + + lws_header_table_force_to_detachable_state(wsi); + lws_header_table_detach(wsi, 0); + /* ... and then drop the connection */ if (wsi->desc.sockfd == our_fd) @@ -1098,7 +1105,7 @@ lws_service_fd_tsi(struct lws_context *context, struct lws_pollfd *pollfd, int t lws_close_free_wsi(wsi, LWS_CLOSE_STATUS_NOSTATUS); - ah = ah->next; + ah = pt->ah_list; } #ifdef LWS_WITH_CGI @@ -1644,6 +1651,14 @@ drain: break; } #endif + /* + * something went wrong with parsing the handshake, and + * we ended up back in the event loop without completing it + */ + case LWSCM_PRE_WS_SERVING_ACCEPT: + wsi->socket_is_permanently_unusable = 1; + goto close_and_handled; + default: #ifdef LWS_NO_CLIENT break; diff --git a/thirdparty/lws/ssl.c b/thirdparty/lws/ssl.c index 0a647b469c..4ff3088ab3 100644 --- a/thirdparty/lws/ssl.c +++ b/thirdparty/lws/ssl.c @@ -20,11 +20,7 @@ */ #include "private-libwebsockets.h" - -/* workaround for mingw */ -#if !defined(ECONNABORTED) -#define ECONNABORTED 103 -#endif +#include <errno.h> int lws_alloc_vfs_file(struct lws_context *context, const char *filename, uint8_t **buf, lws_filepos_t *amount) @@ -463,7 +459,7 @@ lws_ssl_capable_read(struct lws *wsi, unsigned char *buf, int len) lwsl_debug("%p: SSL_read says %d\n", wsi, n); /* manpage: returning 0 means connection shut down */ - if (!n) { + if (!n || (n == -1 && errno == ENOTCONN)) { wsi->socket_is_permanently_unusable = 1; return LWS_SSL_CAPABLE_ERROR; @@ -476,12 +472,12 @@ lws_ssl_capable_read(struct lws *wsi, unsigned char *buf, int len) m == SSL_ERROR_SYSCALL) return LWS_SSL_CAPABLE_ERROR; - if (SSL_want_read(wsi->ssl)) { + if (m == SSL_ERROR_WANT_READ || SSL_want_read(wsi->ssl)) { lwsl_debug("%s: WANT_READ\n", __func__); lwsl_debug("%p: LWS_SSL_CAPABLE_MORE_SERVICE\n", wsi); return LWS_SSL_CAPABLE_MORE_SERVICE; } - if (SSL_want_write(wsi->ssl)) { + if (m == SSL_ERROR_WANT_WRITE || SSL_want_write(wsi->ssl)) { lwsl_debug("%s: WANT_WRITE\n", __func__); lwsl_debug("%p: LWS_SSL_CAPABLE_MORE_SERVICE\n", wsi); return LWS_SSL_CAPABLE_MORE_SERVICE; @@ -885,6 +881,7 @@ go_again: failed: lws_stats_atomic_bump(wsi->context, pt, LWSSTATS_C_SSL_CONNECTIONS_FAILED, 1); + wsi->socket_is_permanently_unusable = 1; lwsl_info("SSL_accept failed socket %u: %s\n", wsi->desc.sockfd, lws_ssl_get_error_string(m, n, buf, sizeof(buf))); lws_ssl_elaborate_error(); @@ -903,7 +900,7 @@ accepted: /* adapt our vhost to match the SNI SSL_CTX that was chosen */ vh = context->vhost_list; while (vh) { - if (!vh->being_destroyed && + if (!vh->being_destroyed && wsi->ssl && vh->ssl_ctx == SSL_get_SSL_CTX(wsi->ssl)) { lwsl_info("setting wsi to vh %s\n", vh->name); wsi->vhost = vh; diff --git a/thirdparty/mbedtls/1453.diff b/thirdparty/mbedtls/1453.diff new file mode 100644 index 0000000000..acc3654cd4 --- /dev/null +++ b/thirdparty/mbedtls/1453.diff @@ -0,0 +1,120 @@ +diff --git a/thirdparty/mbedtls/library/entropy_poll.c b/thirdparty/mbedtls/library/entropy_poll.c +index 67900c46c8..cefe882d2a 100644 +--- a/thirdparty/mbedtls/library/entropy_poll.c ++++ b/thirdparty/mbedtls/library/entropy_poll.c +@@ -54,28 +54,43 @@ + #define _WIN32_WINNT 0x0400 + #endif + #include <windows.h> +-#include <wincrypt.h> ++#include <bcrypt.h> ++#if defined(_MSC_VER) && _MSC_VER <= 1600 ++/* Visual Studio 2010 and earlier issue a warning when both <stdint.h> and ++ * <intsafe.h> are included, as they redefine a number of <TYPE>_MAX constants. ++ * These constants are guaranteed to be the same, though, so we suppress the ++ * warning when including intsafe.h. ++ */ ++#pragma warning( push ) ++#pragma warning( disable : 4005 ) ++#endif ++#include <intsafe.h> ++#if defined(_MSC_VER) && _MSC_VER <= 1600 ++#pragma warning( pop ) ++#endif + + int mbedtls_platform_entropy_poll( void *data, unsigned char *output, size_t len, + size_t *olen ) + { +- HCRYPTPROV provider; ++ ULONG len_as_ulong = 0; + ((void) data); + *olen = 0; + +- if( CryptAcquireContext( &provider, NULL, NULL, +- PROV_RSA_FULL, CRYPT_VERIFYCONTEXT ) == FALSE ) ++ /* ++ * BCryptGenRandom takes ULONG for size, which is smaller than size_t on ++ * 64-bit Windows platforms. Ensure len's value can be safely converted into ++ * a ULONG. ++ */ ++ if ( FAILED( SizeTToULong( len, &len_as_ulong ) ) ) + { + return( MBEDTLS_ERR_ENTROPY_SOURCE_FAILED ); + } + +- if( CryptGenRandom( provider, (DWORD) len, output ) == FALSE ) ++ if ( !BCRYPT_SUCCESS( BCryptGenRandom( NULL, output, len_as_ulong, BCRYPT_USE_SYSTEM_PREFERRED_RNG ) ) ) + { +- CryptReleaseContext( provider, 0 ); + return( MBEDTLS_ERR_ENTROPY_SOURCE_FAILED ); + } + +- CryptReleaseContext( provider, 0 ); + *olen = len; + + return( 0 ); +diff --git a/thirdparty/mbedtls/library/x509_crt.c b/thirdparty/mbedtls/library/x509_crt.c +index afff4e18bf..7960fa1a1a 100644 +--- a/thirdparty/mbedtls/library/x509_crt.c ++++ b/thirdparty/mbedtls/library/x509_crt.c +@@ -64,6 +64,19 @@ + + #if defined(_WIN32) && !defined(EFIX64) && !defined(EFI32) + #include <windows.h> ++#if defined(_MSC_VER) && _MSC_VER <= 1600 ++/* Visual Studio 2010 and earlier issue a warning when both <stdint.h> and ++ * <intsafe.h> are included, as they redefine a number of <TYPE>_MAX constants. ++ * These constants are guaranteed to be the same, though, so we suppress the ++ * warning when including intsafe.h. ++ */ ++#pragma warning( push ) ++#pragma warning( disable : 4005 ) ++#endif ++#include <intsafe.h> ++#if defined(_MSC_VER) && _MSC_VER <= 1600 ++#pragma warning( pop ) ++#endif + #else + #include <time.h> + #endif +@@ -1130,6 +1143,7 @@ int mbedtls_x509_crt_parse_path( mbedtls_x509_crt *chain, const char *path ) + char filename[MAX_PATH]; + char *p; + size_t len = strlen( path ); ++ int lengthAsInt = 0; + + WIN32_FIND_DATAW file_data; + HANDLE hFind; +@@ -1144,7 +1158,18 @@ int mbedtls_x509_crt_parse_path( mbedtls_x509_crt *chain, const char *path ) + p = filename + len; + filename[len++] = '*'; + +- w_ret = MultiByteToWideChar( CP_ACP, 0, filename, (int)len, szDir, ++ if ( FAILED ( SizeTToInt( len, &lengthAsInt ) ) ) ++ return( MBEDTLS_ERR_X509_FILE_IO_ERROR ); ++ ++ /* ++ * Note this function uses the code page CP_ACP, and assumes the incoming ++ * string is encoded in ANSI, before translating it into Unicode. If the ++ * incoming string were changed to be UTF-8, then the length check needs to ++ * change to check the number of characters, not the number of bytes, in the ++ * incoming string are less than MAX_PATH to avoid a buffer overrun with ++ * MultiByteToWideChar(). ++ */ ++ w_ret = MultiByteToWideChar( CP_ACP, 0, filename, lengthAsInt, szDir, + MAX_PATH - 3 ); + if( w_ret == 0 ) + return( MBEDTLS_ERR_X509_BAD_INPUT_DATA ); +@@ -1161,8 +1186,11 @@ int mbedtls_x509_crt_parse_path( mbedtls_x509_crt *chain, const char *path ) + if( file_data.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY ) + continue; + ++ if ( FAILED( SizeTToInt( wcslen( file_data.cFileName ), &lengthAsInt ) ) ) ++ return( MBEDTLS_ERR_X509_FILE_IO_ERROR ); ++ + w_ret = WideCharToMultiByte( CP_ACP, 0, file_data.cFileName, +- lstrlenW( file_data.cFileName ), ++ lengthAsInt, + p, (int) len - 1, + NULL, NULL ); + if( w_ret == 0 ) diff --git a/thirdparty/mbedtls/include/mbedtls/asn1.h b/thirdparty/mbedtls/include/mbedtls/asn1.h index fde328a128..96c1c9a8ab 100644 --- a/thirdparty/mbedtls/include/mbedtls/asn1.h +++ b/thirdparty/mbedtls/include/mbedtls/asn1.h @@ -88,6 +88,21 @@ #define MBEDTLS_ASN1_PRIMITIVE 0x00 #define MBEDTLS_ASN1_CONSTRUCTED 0x20 #define MBEDTLS_ASN1_CONTEXT_SPECIFIC 0x80 + +/* + * Bit masks for each of the components of an ASN.1 tag as specified in + * ITU X.690 (08/2015), section 8.1 "General rules for encoding", + * paragraph 8.1.2.2: + * + * Bit 8 7 6 5 1 + * +-------+-----+------------+ + * | Class | P/C | Tag number | + * +-------+-----+------------+ + */ +#define MBEDTLS_ASN1_TAG_CLASS_MASK 0xC0 +#define MBEDTLS_ASN1_TAG_PC_MASK 0x20 +#define MBEDTLS_ASN1_TAG_VALUE_MASK 0x1F + /* \} name */ /* \} addtogroup asn1_module */ diff --git a/thirdparty/mbedtls/include/mbedtls/ccm.h b/thirdparty/mbedtls/include/mbedtls/ccm.h index 5a9ee4a1cd..630b7fdf6c 100644 --- a/thirdparty/mbedtls/include/mbedtls/ccm.h +++ b/thirdparty/mbedtls/include/mbedtls/ccm.h @@ -105,7 +105,7 @@ void mbedtls_ccm_free( mbedtls_ccm_context *ctx ); * Must be at least \p length Bytes wide. * \param tag The buffer holding the tag. * \param tag_len The length of the tag to generate in Bytes: - * 4, 6, 8, 10, 14 or 16. + * 4, 6, 8, 10, 12, 14 or 16. * * \note The tag is written to a separate buffer. To concatenate * the \p tag with the \p output, as done in <em>RFC-3610: @@ -131,10 +131,13 @@ int mbedtls_ccm_encrypt_and_tag( mbedtls_ccm_context *ctx, size_t length, * \param iv_len The length of the IV in Bytes: 7, 8, 9, 10, 11, 12, or 13. * \param add The additional data field. * \param add_len The length of additional data in Bytes. + * Must be less than 2^16 - 2^8. * \param input The buffer holding the input data. * \param output The buffer holding the output data. + * Must be at least \p length Bytes wide. * \param tag The buffer holding the tag. * \param tag_len The length of the tag in Bytes. + * 4, 6, 8, 10, 12, 14 or 16. * * \return 0 if successful and authenticated, or * #MBEDTLS_ERR_CCM_AUTH_FAILED if the tag does not match. diff --git a/thirdparty/mbedtls/include/mbedtls/check_config.h b/thirdparty/mbedtls/include/mbedtls/check_config.h index 1143aa2687..be80332963 100644 --- a/thirdparty/mbedtls/include/mbedtls/check_config.h +++ b/thirdparty/mbedtls/include/mbedtls/check_config.h @@ -78,6 +78,10 @@ #error "MBEDTLS_DHM_C defined, but not all prerequisites" #endif +#if defined(MBEDTLS_SSL_TRUNCATED_HMAC_COMPAT) && !defined(MBEDTLS_SSL_TRUNCATED_HMAC) +#error "MBEDTLS_SSL_TRUNCATED_HMAC_COMPAT defined, but not all prerequisites" +#endif + #if defined(MBEDTLS_CMAC_C) && \ !defined(MBEDTLS_AES_C) && !defined(MBEDTLS_DES_C) #error "MBEDTLS_CMAC_C defined, but not all prerequisites" diff --git a/thirdparty/mbedtls/include/mbedtls/config.h b/thirdparty/mbedtls/include/mbedtls/config.h index 79eedffddd..b5905ef9d0 100644 --- a/thirdparty/mbedtls/include/mbedtls/config.h +++ b/thirdparty/mbedtls/include/mbedtls/config.h @@ -1049,7 +1049,8 @@ /** * \def MBEDTLS_RSA_NO_CRT * - * Do not use the Chinese Remainder Theorem for the RSA private operation. + * Do not use the Chinese Remainder Theorem + * for the RSA private operation. * * Uncomment this macro to disable the use of CRT in RSA. * @@ -1412,6 +1413,30 @@ #define MBEDTLS_SSL_TRUNCATED_HMAC /** + * \def MBEDTLS_SSL_TRUNCATED_HMAC_COMPAT + * + * Fallback to old (pre-2.7), non-conforming implementation of the truncated + * HMAC extension which also truncates the HMAC key. Note that this option is + * only meant for a transitory upgrade period and is likely to be removed in + * a future version of the library. + * + * \warning The old implementation is non-compliant and has a security weakness + * (2^80 brute force attack on the HMAC key used for a single, + * uninterrupted connection). This should only be enabled temporarily + * when (1) the use of truncated HMAC is essential in order to save + * bandwidth, and (2) the peer is an Mbed TLS stack that doesn't use + * the fixed implementation yet (pre-2.7). + * + * \deprecated This option is deprecated and will likely be removed in a + * future version of Mbed TLS. + * + * Uncomment to fallback to old, non-compliant truncated HMAC implementation. + * + * Requires: MBEDTLS_SSL_TRUNCATED_HMAC + */ +//#define MBEDTLS_SSL_TRUNCATED_HMAC_COMPAT + +/** * \def MBEDTLS_THREADING_ALT * * Provide your own alternate threading implementation. @@ -1517,6 +1542,9 @@ * * \note Currently compression can't be used with DTLS. * + * \deprecated This feature is deprecated and will be removed + * in the next major revision of the library. + * * Used in: library/ssl_tls.c * library/ssl_cli.c * library/ssl_srv.c diff --git a/thirdparty/mbedtls/include/mbedtls/dhm.h b/thirdparty/mbedtls/include/mbedtls/dhm.h index da2e66b111..00fafd8d16 100644 --- a/thirdparty/mbedtls/include/mbedtls/dhm.h +++ b/thirdparty/mbedtls/include/mbedtls/dhm.h @@ -372,7 +372,7 @@ MBEDTLS_DEPRECATED typedef char const * mbedtls_deprecated_constant_t; * in <em>RFC-5114: Additional Diffie-Hellman Groups for Use with * IETF Standards</em>. */ -#define MBEDTLS_DHM_RFC5114_MODP_P \ +#define MBEDTLS_DHM_RFC5114_MODP_2048_P \ MBEDTLS_DEPRECATED_STRING_CONSTANT( \ "AD107E1E9123A9D0D660FAA79559C51FA20D64E5683B9FD1" \ "B54B1597B61D0A75E6FA141DF95A56DBAF9A3C407BA1DF15" \ diff --git a/thirdparty/mbedtls/include/mbedtls/md2.h b/thirdparty/mbedtls/include/mbedtls/md2.h index 2ff3f171a3..0fd8b5afcc 100644 --- a/thirdparty/mbedtls/include/mbedtls/md2.h +++ b/thirdparty/mbedtls/include/mbedtls/md2.h @@ -39,11 +39,6 @@ #define MBEDTLS_ERR_MD2_HW_ACCEL_FAILED -0x002B /**< MD2 hardware accelerator failed */ -#if ( defined(__ARMCC_VERSION) || defined(_MSC_VER) ) && \ - !defined(inline) && !defined(__cplusplus) -#define inline __inline -#endif - #if !defined(MBEDTLS_MD2_ALT) // Regular implementation // @@ -187,11 +182,7 @@ int mbedtls_internal_md2_process( mbedtls_md2_context *ctx ); * stronger message digests instead. * */ -MBEDTLS_DEPRECATED static inline void mbedtls_md2_starts( - mbedtls_md2_context *ctx ) -{ - mbedtls_md2_starts_ret( ctx ); -} +MBEDTLS_DEPRECATED void mbedtls_md2_starts( mbedtls_md2_context *ctx ); /** * \brief MD2 process buffer @@ -207,13 +198,9 @@ MBEDTLS_DEPRECATED static inline void mbedtls_md2_starts( * stronger message digests instead. * */ -MBEDTLS_DEPRECATED static inline void mbedtls_md2_update( - mbedtls_md2_context *ctx, - const unsigned char *input, - size_t ilen ) -{ - mbedtls_md2_update_ret( ctx, input, ilen ); -} +MBEDTLS_DEPRECATED void mbedtls_md2_update( mbedtls_md2_context *ctx, + const unsigned char *input, + size_t ilen ); /** * \brief MD2 final digest @@ -228,12 +215,8 @@ MBEDTLS_DEPRECATED static inline void mbedtls_md2_update( * stronger message digests instead. * */ -MBEDTLS_DEPRECATED static inline void mbedtls_md2_finish( - mbedtls_md2_context *ctx, - unsigned char output[16] ) -{ - mbedtls_md2_finish_ret( ctx, output ); -} +MBEDTLS_DEPRECATED void mbedtls_md2_finish( mbedtls_md2_context *ctx, + unsigned char output[16] ); /** * \brief MD2 process data block (internal use only) @@ -247,11 +230,7 @@ MBEDTLS_DEPRECATED static inline void mbedtls_md2_finish( * stronger message digests instead. * */ -MBEDTLS_DEPRECATED static inline void mbedtls_md2_process( - mbedtls_md2_context *ctx ) -{ - mbedtls_internal_md2_process( ctx ); -} +MBEDTLS_DEPRECATED void mbedtls_md2_process( mbedtls_md2_context *ctx ); #undef MBEDTLS_DEPRECATED #endif /* !MBEDTLS_DEPRECATED_REMOVED */ @@ -304,12 +283,9 @@ int mbedtls_md2_ret( const unsigned char *input, * stronger message digests instead. * */ -MBEDTLS_DEPRECATED static inline void mbedtls_md2( const unsigned char *input, - size_t ilen, - unsigned char output[16] ) -{ - mbedtls_md2_ret( input, ilen, output ); -} +MBEDTLS_DEPRECATED void mbedtls_md2( const unsigned char *input, + size_t ilen, + unsigned char output[16] ); #undef MBEDTLS_DEPRECATED #endif /* !MBEDTLS_DEPRECATED_REMOVED */ diff --git a/thirdparty/mbedtls/include/mbedtls/md4.h b/thirdparty/mbedtls/include/mbedtls/md4.h index a2ab57f078..23fa95e46a 100644 --- a/thirdparty/mbedtls/include/mbedtls/md4.h +++ b/thirdparty/mbedtls/include/mbedtls/md4.h @@ -40,11 +40,6 @@ #define MBEDTLS_ERR_MD4_HW_ACCEL_FAILED -0x002D /**< MD4 hardware accelerator failed */ -#if ( defined(__ARMCC_VERSION) || defined(_MSC_VER) ) && \ - !defined(inline) && !defined(__cplusplus) -#define inline __inline -#endif - #if !defined(MBEDTLS_MD4_ALT) // Regular implementation // @@ -188,11 +183,7 @@ int mbedtls_internal_md4_process( mbedtls_md4_context *ctx, * stronger message digests instead. * */ -MBEDTLS_DEPRECATED static inline void mbedtls_md4_starts( - mbedtls_md4_context *ctx ) -{ - mbedtls_md4_starts_ret( ctx ); -} +MBEDTLS_DEPRECATED void mbedtls_md4_starts( mbedtls_md4_context *ctx ); /** * \brief MD4 process buffer @@ -208,13 +199,9 @@ MBEDTLS_DEPRECATED static inline void mbedtls_md4_starts( * stronger message digests instead. * */ -MBEDTLS_DEPRECATED static inline void mbedtls_md4_update( - mbedtls_md4_context *ctx, - const unsigned char *input, - size_t ilen ) -{ - mbedtls_md4_update_ret( ctx, input, ilen ); -} +MBEDTLS_DEPRECATED void mbedtls_md4_update( mbedtls_md4_context *ctx, + const unsigned char *input, + size_t ilen ); /** * \brief MD4 final digest @@ -229,12 +216,8 @@ MBEDTLS_DEPRECATED static inline void mbedtls_md4_update( * stronger message digests instead. * */ -MBEDTLS_DEPRECATED static inline void mbedtls_md4_finish( - mbedtls_md4_context *ctx, - unsigned char output[16] ) -{ - mbedtls_md4_finish_ret( ctx, output ); -} +MBEDTLS_DEPRECATED void mbedtls_md4_finish( mbedtls_md4_context *ctx, + unsigned char output[16] ); /** * \brief MD4 process data block (internal use only) @@ -249,12 +232,8 @@ MBEDTLS_DEPRECATED static inline void mbedtls_md4_finish( * stronger message digests instead. * */ -MBEDTLS_DEPRECATED static inline void mbedtls_md4_process( - mbedtls_md4_context *ctx, - const unsigned char data[64] ) -{ - mbedtls_internal_md4_process( ctx, data ); -} +MBEDTLS_DEPRECATED void mbedtls_md4_process( mbedtls_md4_context *ctx, + const unsigned char data[64] ); #undef MBEDTLS_DEPRECATED #endif /* !MBEDTLS_DEPRECATED_REMOVED */ @@ -309,12 +288,9 @@ int mbedtls_md4_ret( const unsigned char *input, * stronger message digests instead. * */ -MBEDTLS_DEPRECATED static inline void mbedtls_md4( const unsigned char *input, - size_t ilen, - unsigned char output[16] ) -{ - mbedtls_md4_ret( input, ilen, output ); -} +MBEDTLS_DEPRECATED void mbedtls_md4( const unsigned char *input, + size_t ilen, + unsigned char output[16] ); #undef MBEDTLS_DEPRECATED #endif /* !MBEDTLS_DEPRECATED_REMOVED */ diff --git a/thirdparty/mbedtls/include/mbedtls/md5.h b/thirdparty/mbedtls/include/mbedtls/md5.h index d49391f811..06ea4c5d44 100644 --- a/thirdparty/mbedtls/include/mbedtls/md5.h +++ b/thirdparty/mbedtls/include/mbedtls/md5.h @@ -43,11 +43,6 @@ // Regular implementation // -#if ( defined(__ARMCC_VERSION) || defined(_MSC_VER) ) && \ - !defined(inline) && !defined(__cplusplus) -#define inline __inline -#endif - #ifdef __cplusplus extern "C" { #endif @@ -188,11 +183,7 @@ int mbedtls_internal_md5_process( mbedtls_md5_context *ctx, * stronger message digests instead. * */ -MBEDTLS_DEPRECATED static inline void mbedtls_md5_starts( - mbedtls_md5_context *ctx ) -{ - mbedtls_md5_starts_ret( ctx ); -} +MBEDTLS_DEPRECATED void mbedtls_md5_starts( mbedtls_md5_context *ctx ); /** * \brief MD5 process buffer @@ -208,13 +199,9 @@ MBEDTLS_DEPRECATED static inline void mbedtls_md5_starts( * stronger message digests instead. * */ -MBEDTLS_DEPRECATED static inline void mbedtls_md5_update( - mbedtls_md5_context *ctx, - const unsigned char *input, - size_t ilen ) -{ - mbedtls_md5_update_ret( ctx, input, ilen ); -} +MBEDTLS_DEPRECATED void mbedtls_md5_update( mbedtls_md5_context *ctx, + const unsigned char *input, + size_t ilen ); /** * \brief MD5 final digest @@ -229,12 +216,8 @@ MBEDTLS_DEPRECATED static inline void mbedtls_md5_update( * stronger message digests instead. * */ -MBEDTLS_DEPRECATED static inline void mbedtls_md5_finish( - mbedtls_md5_context *ctx, - unsigned char output[16] ) -{ - mbedtls_md5_finish_ret( ctx, output ); -} +MBEDTLS_DEPRECATED void mbedtls_md5_finish( mbedtls_md5_context *ctx, + unsigned char output[16] ); /** * \brief MD5 process data block (internal use only) @@ -249,12 +232,8 @@ MBEDTLS_DEPRECATED static inline void mbedtls_md5_finish( * stronger message digests instead. * */ -MBEDTLS_DEPRECATED static inline void mbedtls_md5_process( - mbedtls_md5_context *ctx, - const unsigned char data[64] ) -{ - mbedtls_internal_md5_process( ctx, data ); -} +MBEDTLS_DEPRECATED void mbedtls_md5_process( mbedtls_md5_context *ctx, + const unsigned char data[64] ); #undef MBEDTLS_DEPRECATED #endif /* !MBEDTLS_DEPRECATED_REMOVED */ @@ -309,12 +288,9 @@ int mbedtls_md5_ret( const unsigned char *input, * stronger message digests instead. * */ -MBEDTLS_DEPRECATED static inline void mbedtls_md5( const unsigned char *input, - size_t ilen, - unsigned char output[16] ) -{ - mbedtls_md5_ret( input, ilen, output ); -} +MBEDTLS_DEPRECATED void mbedtls_md5( const unsigned char *input, + size_t ilen, + unsigned char output[16] ); #undef MBEDTLS_DEPRECATED #endif /* !MBEDTLS_DEPRECATED_REMOVED */ diff --git a/thirdparty/mbedtls/include/mbedtls/oid.h b/thirdparty/mbedtls/include/mbedtls/oid.h index bf2ef5ece4..408645ece7 100644 --- a/thirdparty/mbedtls/include/mbedtls/oid.h +++ b/thirdparty/mbedtls/include/mbedtls/oid.h @@ -228,6 +228,14 @@ #define MBEDTLS_OID_HMAC_SHA1 MBEDTLS_OID_RSA_COMPANY "\x02\x07" /**< id-hmacWithSHA1 OBJECT IDENTIFIER ::= { iso(1) member-body(2) us(840) rsadsi(113549) digestAlgorithm(2) 7 } */ +#define MBEDTLS_OID_HMAC_SHA224 MBEDTLS_OID_RSA_COMPANY "\x02\x08" /**< id-hmacWithSHA224 OBJECT IDENTIFIER ::= { iso(1) member-body(2) us(840) rsadsi(113549) digestAlgorithm(2) 8 } */ + +#define MBEDTLS_OID_HMAC_SHA256 MBEDTLS_OID_RSA_COMPANY "\x02\x09" /**< id-hmacWithSHA256 OBJECT IDENTIFIER ::= { iso(1) member-body(2) us(840) rsadsi(113549) digestAlgorithm(2) 9 } */ + +#define MBEDTLS_OID_HMAC_SHA384 MBEDTLS_OID_RSA_COMPANY "\x02\x0A" /**< id-hmacWithSHA384 OBJECT IDENTIFIER ::= { iso(1) member-body(2) us(840) rsadsi(113549) digestAlgorithm(2) 10 } */ + +#define MBEDTLS_OID_HMAC_SHA512 MBEDTLS_OID_RSA_COMPANY "\x02\x0B" /**< id-hmacWithSHA512 OBJECT IDENTIFIER ::= { iso(1) member-body(2) us(840) rsadsi(113549) digestAlgorithm(2) 11 } */ + /* * Encryption algorithms */ @@ -514,6 +522,16 @@ int mbedtls_oid_get_oid_by_sig_alg( mbedtls_pk_type_t pk_alg, mbedtls_md_type_t * \return 0 if successful, or MBEDTLS_ERR_OID_NOT_FOUND */ int mbedtls_oid_get_md_alg( const mbedtls_asn1_buf *oid, mbedtls_md_type_t *md_alg ); + +/** + * \brief Translate hmac algorithm OID into md_type + * + * \param oid OID to use + * \param md_hmac place to store message hmac algorithm + * + * \return 0 if successful, or MBEDTLS_ERR_OID_NOT_FOUND + */ +int mbedtls_oid_get_md_hmac( const mbedtls_asn1_buf *oid, mbedtls_md_type_t *md_hmac ); #endif /* MBEDTLS_MD_C */ /** diff --git a/thirdparty/mbedtls/include/mbedtls/ripemd160.h b/thirdparty/mbedtls/include/mbedtls/ripemd160.h index c21868b185..3a8b50a621 100644 --- a/thirdparty/mbedtls/include/mbedtls/ripemd160.h +++ b/thirdparty/mbedtls/include/mbedtls/ripemd160.h @@ -35,11 +35,6 @@ #define MBEDTLS_ERR_RIPEMD160_HW_ACCEL_FAILED -0x0031 /**< RIPEMD160 hardware accelerator failed */ -#if ( defined(__ARMCC_VERSION) || defined(_MSC_VER) ) && \ - !defined(inline) && !defined(__cplusplus) -#define inline __inline -#endif - #if !defined(MBEDTLS_RIPEMD160_ALT) // Regular implementation // @@ -139,11 +134,8 @@ int mbedtls_internal_ripemd160_process( mbedtls_ripemd160_context *ctx, * * \param ctx context to be initialized */ -MBEDTLS_DEPRECATED static inline void mbedtls_ripemd160_starts( - mbedtls_ripemd160_context *ctx ) -{ - mbedtls_ripemd160_starts_ret( ctx ); -} +MBEDTLS_DEPRECATED void mbedtls_ripemd160_starts( + mbedtls_ripemd160_context *ctx ); /** * \brief RIPEMD-160 process buffer @@ -154,13 +146,10 @@ MBEDTLS_DEPRECATED static inline void mbedtls_ripemd160_starts( * \param input buffer holding the data * \param ilen length of the input data */ -MBEDTLS_DEPRECATED static inline void mbedtls_ripemd160_update( +MBEDTLS_DEPRECATED void mbedtls_ripemd160_update( mbedtls_ripemd160_context *ctx, const unsigned char *input, - size_t ilen ) -{ - mbedtls_ripemd160_update_ret( ctx, input, ilen ); -} + size_t ilen ); /** * \brief RIPEMD-160 final digest @@ -170,12 +159,9 @@ MBEDTLS_DEPRECATED static inline void mbedtls_ripemd160_update( * \param ctx RIPEMD-160 context * \param output RIPEMD-160 checksum result */ -MBEDTLS_DEPRECATED static inline void mbedtls_ripemd160_finish( +MBEDTLS_DEPRECATED void mbedtls_ripemd160_finish( mbedtls_ripemd160_context *ctx, - unsigned char output[20] ) -{ - mbedtls_ripemd160_finish_ret( ctx, output ); -} + unsigned char output[20] ); /** * \brief RIPEMD-160 process data block (internal use only) @@ -185,12 +171,9 @@ MBEDTLS_DEPRECATED static inline void mbedtls_ripemd160_finish( * \param ctx RIPEMD-160 context * \param data buffer holding one block of data */ -MBEDTLS_DEPRECATED static inline void mbedtls_ripemd160_process( +MBEDTLS_DEPRECATED void mbedtls_ripemd160_process( mbedtls_ripemd160_context *ctx, - const unsigned char data[64] ) -{ - mbedtls_internal_ripemd160_process( ctx, data ); -} + const unsigned char data[64] ); #undef MBEDTLS_DEPRECATED #endif /* !MBEDTLS_DEPRECATED_REMOVED */ @@ -235,13 +218,9 @@ int mbedtls_ripemd160_ret( const unsigned char *input, * \param ilen length of the input data * \param output RIPEMD-160 checksum result */ -MBEDTLS_DEPRECATED static inline void mbedtls_ripemd160( - const unsigned char *input, - size_t ilen, - unsigned char output[20] ) -{ - mbedtls_ripemd160_ret( input, ilen, output ); -} +MBEDTLS_DEPRECATED void mbedtls_ripemd160( const unsigned char *input, + size_t ilen, + unsigned char output[20] ); #undef MBEDTLS_DEPRECATED #endif /* !MBEDTLS_DEPRECATED_REMOVED */ diff --git a/thirdparty/mbedtls/include/mbedtls/rsa.h b/thirdparty/mbedtls/include/mbedtls/rsa.h index fb2f77f94f..5548f3c127 100644 --- a/thirdparty/mbedtls/include/mbedtls/rsa.h +++ b/thirdparty/mbedtls/include/mbedtls/rsa.h @@ -518,6 +518,18 @@ int mbedtls_rsa_public( mbedtls_rsa_context *ctx, * * \note The input and output buffers must be large * enough. For example, 128 Bytes if RSA-1024 is used. + * + * \note Blinding is used if and only if a PRNG is provided. + * + * \note If blinding is used, both the base of exponentation + * and the exponent are blinded, providing protection + * against some side-channel attacks. + * + * \warning It is deprecated and a security risk to not provide + * a PRNG here and thereby prevent the use of blinding. + * Future versions of the library may enforce the presence + * of a PRNG. + * */ int mbedtls_rsa_private( mbedtls_rsa_context *ctx, int (*f_rng)(void *, unsigned char *, size_t), diff --git a/thirdparty/mbedtls/include/mbedtls/sha1.h b/thirdparty/mbedtls/include/mbedtls/sha1.h index e4f8650216..05540cde12 100644 --- a/thirdparty/mbedtls/include/mbedtls/sha1.h +++ b/thirdparty/mbedtls/include/mbedtls/sha1.h @@ -39,11 +39,6 @@ #define MBEDTLS_ERR_SHA1_HW_ACCEL_FAILED -0x0035 /**< SHA-1 hardware accelerator failed */ -#if ( defined(__ARMCC_VERSION) || defined(_MSC_VER) ) && \ - !defined(inline) && !defined(__cplusplus) -#define inline __inline -#endif - #if !defined(MBEDTLS_SHA1_ALT) // Regular implementation // @@ -190,11 +185,7 @@ int mbedtls_internal_sha1_process( mbedtls_sha1_context *ctx, * stronger message digests instead. * */ -MBEDTLS_DEPRECATED static inline void mbedtls_sha1_starts( - mbedtls_sha1_context *ctx ) -{ - mbedtls_sha1_starts_ret( ctx ); -} +MBEDTLS_DEPRECATED void mbedtls_sha1_starts( mbedtls_sha1_context *ctx ); /** * \brief SHA-1 process buffer @@ -210,13 +201,9 @@ MBEDTLS_DEPRECATED static inline void mbedtls_sha1_starts( * stronger message digests instead. * */ -MBEDTLS_DEPRECATED static inline void mbedtls_sha1_update( - mbedtls_sha1_context *ctx, - const unsigned char *input, - size_t ilen ) -{ - mbedtls_sha1_update_ret( ctx, input, ilen ); -} +MBEDTLS_DEPRECATED void mbedtls_sha1_update( mbedtls_sha1_context *ctx, + const unsigned char *input, + size_t ilen ); /** * \brief SHA-1 final digest @@ -231,12 +218,8 @@ MBEDTLS_DEPRECATED static inline void mbedtls_sha1_update( * stronger message digests instead. * */ -MBEDTLS_DEPRECATED static inline void mbedtls_sha1_finish( - mbedtls_sha1_context *ctx, - unsigned char output[20] ) -{ - mbedtls_sha1_finish_ret( ctx, output ); -} +MBEDTLS_DEPRECATED void mbedtls_sha1_finish( mbedtls_sha1_context *ctx, + unsigned char output[20] ); /** * \brief SHA-1 process data block (internal use only) @@ -251,12 +234,8 @@ MBEDTLS_DEPRECATED static inline void mbedtls_sha1_finish( * stronger message digests instead. * */ -MBEDTLS_DEPRECATED static inline void mbedtls_sha1_process( - mbedtls_sha1_context *ctx, - const unsigned char data[64] ) -{ - mbedtls_internal_sha1_process( ctx, data ); -} +MBEDTLS_DEPRECATED void mbedtls_sha1_process( mbedtls_sha1_context *ctx, + const unsigned char data[64] ); #undef MBEDTLS_DEPRECATED #endif /* !MBEDTLS_DEPRECATED_REMOVED */ @@ -317,12 +296,9 @@ int mbedtls_sha1_ret( const unsigned char *input, * stronger message digests instead. * */ -MBEDTLS_DEPRECATED static inline void mbedtls_sha1( const unsigned char *input, - size_t ilen, - unsigned char output[20] ) -{ - mbedtls_sha1_ret( input, ilen, output ); -} +MBEDTLS_DEPRECATED void mbedtls_sha1( const unsigned char *input, + size_t ilen, + unsigned char output[20] ); #undef MBEDTLS_DEPRECATED #endif /* !MBEDTLS_DEPRECATED_REMOVED */ diff --git a/thirdparty/mbedtls/include/mbedtls/sha256.h b/thirdparty/mbedtls/include/mbedtls/sha256.h index a2b6e11644..ffb16c277a 100644 --- a/thirdparty/mbedtls/include/mbedtls/sha256.h +++ b/thirdparty/mbedtls/include/mbedtls/sha256.h @@ -35,10 +35,6 @@ #define MBEDTLS_ERR_SHA256_HW_ACCEL_FAILED -0x0037 /**< SHA-256 hardware accelerator failed */ -#if ( defined(__ARMCC_VERSION) || defined(_MSC_VER) ) && \ - !defined(inline) && !defined(__cplusplus) -#define inline __inline -#endif #if !defined(MBEDTLS_SHA256_ALT) // Regular implementation // @@ -156,12 +152,8 @@ int mbedtls_internal_sha256_process( mbedtls_sha256_context *ctx, * <ul><li>0: Use SHA-256.</li> * <li>1: Use SHA-224.</li></ul> */ -MBEDTLS_DEPRECATED static inline void mbedtls_sha256_starts( - mbedtls_sha256_context *ctx, - int is224 ) -{ - mbedtls_sha256_starts_ret( ctx, is224 ); -} +MBEDTLS_DEPRECATED void mbedtls_sha256_starts( mbedtls_sha256_context *ctx, + int is224 ); /** * \brief This function feeds an input buffer into an ongoing @@ -173,13 +165,9 @@ MBEDTLS_DEPRECATED static inline void mbedtls_sha256_starts( * \param input The buffer holding the data. * \param ilen The length of the input data. */ -MBEDTLS_DEPRECATED static inline void mbedtls_sha256_update( - mbedtls_sha256_context *ctx, - const unsigned char *input, - size_t ilen ) -{ - mbedtls_sha256_update_ret( ctx, input, ilen ); -} +MBEDTLS_DEPRECATED void mbedtls_sha256_update( mbedtls_sha256_context *ctx, + const unsigned char *input, + size_t ilen ); /** * \brief This function finishes the SHA-256 operation, and writes @@ -190,12 +178,8 @@ MBEDTLS_DEPRECATED static inline void mbedtls_sha256_update( * \param ctx The SHA-256 context. * \param output The SHA-224or SHA-256 checksum result. */ -MBEDTLS_DEPRECATED static inline void mbedtls_sha256_finish( - mbedtls_sha256_context *ctx, - unsigned char output[32] ) -{ - mbedtls_sha256_finish_ret( ctx, output ); -} +MBEDTLS_DEPRECATED void mbedtls_sha256_finish( mbedtls_sha256_context *ctx, + unsigned char output[32] ); /** * \brief This function processes a single data block within @@ -207,12 +191,8 @@ MBEDTLS_DEPRECATED static inline void mbedtls_sha256_finish( * \param ctx The SHA-256 context. * \param data The buffer holding one block of data. */ -MBEDTLS_DEPRECATED static inline void mbedtls_sha256_process( - mbedtls_sha256_context *ctx, - const unsigned char data[64] ) -{ - mbedtls_internal_sha256_process( ctx, data ); -} +MBEDTLS_DEPRECATED void mbedtls_sha256_process( mbedtls_sha256_context *ctx, + const unsigned char data[64] ); #undef MBEDTLS_DEPRECATED #endif /* !MBEDTLS_DEPRECATED_REMOVED */ @@ -276,14 +256,10 @@ int mbedtls_sha256_ret( const unsigned char *input, * <ul><li>0: Use SHA-256.</li> * <li>1: Use SHA-224.</li></ul> */ -MBEDTLS_DEPRECATED static inline void mbedtls_sha256( - const unsigned char *input, - size_t ilen, - unsigned char output[32], - int is224 ) -{ - mbedtls_sha256_ret( input, ilen, output, is224 ); -} +MBEDTLS_DEPRECATED void mbedtls_sha256( const unsigned char *input, + size_t ilen, + unsigned char output[32], + int is224 ); #undef MBEDTLS_DEPRECATED #endif /* !MBEDTLS_DEPRECATED_REMOVED */ diff --git a/thirdparty/mbedtls/include/mbedtls/sha512.h b/thirdparty/mbedtls/include/mbedtls/sha512.h index 52ae204d44..8404a2d599 100644 --- a/thirdparty/mbedtls/include/mbedtls/sha512.h +++ b/thirdparty/mbedtls/include/mbedtls/sha512.h @@ -35,10 +35,6 @@ #define MBEDTLS_ERR_SHA512_HW_ACCEL_FAILED -0x0039 /**< SHA-512 hardware accelerator failed */ -#if ( defined(__ARMCC_VERSION) || defined(_MSC_VER) ) && \ - !defined(inline) && !defined(__cplusplus) -#define inline __inline -#endif #if !defined(MBEDTLS_SHA512_ALT) // Regular implementation // @@ -156,12 +152,8 @@ int mbedtls_internal_sha512_process( mbedtls_sha512_context *ctx, * <ul><li>0: Use SHA-512.</li> * <li>1: Use SHA-384.</li></ul> */ -MBEDTLS_DEPRECATED static inline void mbedtls_sha512_starts( - mbedtls_sha512_context *ctx, - int is384 ) -{ - mbedtls_sha512_starts_ret( ctx, is384 ); -} +MBEDTLS_DEPRECATED void mbedtls_sha512_starts( mbedtls_sha512_context *ctx, + int is384 ); /** * \brief This function feeds an input buffer into an ongoing @@ -173,13 +165,9 @@ MBEDTLS_DEPRECATED static inline void mbedtls_sha512_starts( * \param input The buffer holding the data. * \param ilen The length of the input data. */ -MBEDTLS_DEPRECATED static inline void mbedtls_sha512_update( - mbedtls_sha512_context *ctx, - const unsigned char *input, - size_t ilen ) -{ - mbedtls_sha512_update_ret( ctx, input, ilen ); -} +MBEDTLS_DEPRECATED void mbedtls_sha512_update( mbedtls_sha512_context *ctx, + const unsigned char *input, + size_t ilen ); /** * \brief This function finishes the SHA-512 operation, and writes @@ -190,12 +178,8 @@ MBEDTLS_DEPRECATED static inline void mbedtls_sha512_update( * \param ctx The SHA-512 context. * \param output The SHA-384 or SHA-512 checksum result. */ -MBEDTLS_DEPRECATED static inline void mbedtls_sha512_finish( - mbedtls_sha512_context *ctx, - unsigned char output[64] ) -{ - mbedtls_sha512_finish_ret( ctx, output ); -} +MBEDTLS_DEPRECATED void mbedtls_sha512_finish( mbedtls_sha512_context *ctx, + unsigned char output[64] ); /** * \brief This function processes a single data block within @@ -207,12 +191,9 @@ MBEDTLS_DEPRECATED static inline void mbedtls_sha512_finish( * \param ctx The SHA-512 context. * \param data The buffer holding one block of data. */ -MBEDTLS_DEPRECATED static inline void mbedtls_sha512_process( +MBEDTLS_DEPRECATED void mbedtls_sha512_process( mbedtls_sha512_context *ctx, - const unsigned char data[128] ) -{ - mbedtls_internal_sha512_process( ctx, data ); -} + const unsigned char data[128] ); #undef MBEDTLS_DEPRECATED #endif /* !MBEDTLS_DEPRECATED_REMOVED */ @@ -278,14 +259,10 @@ int mbedtls_sha512_ret( const unsigned char *input, * <ul><li>0: Use SHA-512.</li> * <li>1: Use SHA-384.</li></ul> */ -MBEDTLS_DEPRECATED static inline void mbedtls_sha512( - const unsigned char *input, - size_t ilen, - unsigned char output[64], - int is384 ) -{ - mbedtls_sha512_ret( input, ilen, output, is384 ); -} +MBEDTLS_DEPRECATED void mbedtls_sha512( const unsigned char *input, + size_t ilen, + unsigned char output[64], + int is384 ); #undef MBEDTLS_DEPRECATED #endif /* !MBEDTLS_DEPRECATED_REMOVED */ diff --git a/thirdparty/mbedtls/include/mbedtls/ssl.h b/thirdparty/mbedtls/include/mbedtls/ssl.h index 51e843ae24..dffc162191 100644 --- a/thirdparty/mbedtls/include/mbedtls/ssl.h +++ b/thirdparty/mbedtls/include/mbedtls/ssl.h @@ -49,6 +49,15 @@ #endif #if defined(MBEDTLS_ZLIB_SUPPORT) + +#if defined(MBEDTLS_DEPRECATED_WARNING) +#warning "Record compression support via MBEDTLS_ZLIB_SUPPORT is deprecated and will be removed in the next major revision of the library" +#endif + +#if defined(MBEDTLS_DEPRECATED_REMOVED) +#error "Record compression support via MBEDTLS_ZLIB_SUPPORT is deprecated and cannot be used if MBEDTLS_DEPRECATED_REMOVED is set" +#endif + #include "zlib.h" #endif @@ -971,8 +980,13 @@ void mbedtls_ssl_init( mbedtls_ssl_context *ssl ); * \note No copy of the configuration context is made, it can be * shared by many mbedtls_ssl_context structures. * - * \warning Modifying the conf structure after it has been used in this - * function is unsupported! + * \warning The conf structure will be accessed during the session. + * It must not be modified or freed as long as the session + * is active. + * + * \warning This function must be called exactly once per context. + * Calling mbedtls_ssl_setup again is not supported, even + * if no session is active. * * \param ssl SSL context * \param conf SSL configuration to use diff --git a/thirdparty/mbedtls/include/mbedtls/ssl_internal.h b/thirdparty/mbedtls/include/mbedtls/ssl_internal.h index 9f583a8777..60b431a0f4 100644 --- a/thirdparty/mbedtls/include/mbedtls/ssl_internal.h +++ b/thirdparty/mbedtls/include/mbedtls/ssl_internal.h @@ -71,6 +71,9 @@ #endif /* MBEDTLS_SSL_PROTO_TLS1 */ #endif /* MBEDTLS_SSL_PROTO_SSL3 */ +#define MBEDTLS_SSL_MIN_VALID_MINOR_VERSION MBEDTLS_SSL_MINOR_VERSION_1 +#define MBEDTLS_SSL_MIN_VALID_MAJOR_VERSION MBEDTLS_SSL_MAJOR_VERSION_3 + /* Determine maximum supported version */ #define MBEDTLS_SSL_MAX_MAJOR_VERSION MBEDTLS_SSL_MAJOR_VERSION_3 diff --git a/thirdparty/mbedtls/include/mbedtls/version.h b/thirdparty/mbedtls/include/mbedtls/version.h index 961be59c35..c3ee649f5c 100644 --- a/thirdparty/mbedtls/include/mbedtls/version.h +++ b/thirdparty/mbedtls/include/mbedtls/version.h @@ -39,7 +39,7 @@ * Major, Minor, Patchlevel */ #define MBEDTLS_VERSION_MAJOR 2 -#define MBEDTLS_VERSION_MINOR 7 +#define MBEDTLS_VERSION_MINOR 8 #define MBEDTLS_VERSION_PATCH 0 /** @@ -47,9 +47,9 @@ * MMNNPP00 * Major version | Minor version | Patch version */ -#define MBEDTLS_VERSION_NUMBER 0x02070000 -#define MBEDTLS_VERSION_STRING "2.7.0" -#define MBEDTLS_VERSION_STRING_FULL "mbed TLS 2.7.0" +#define MBEDTLS_VERSION_NUMBER 0x02080000 +#define MBEDTLS_VERSION_STRING "2.8.0" +#define MBEDTLS_VERSION_STRING_FULL "mbed TLS 2.8.0" #if defined(MBEDTLS_VERSION_C) diff --git a/thirdparty/mbedtls/library/aes.c b/thirdparty/mbedtls/library/aes.c index dba4a5f578..3d2eac82dd 100644 --- a/thirdparty/mbedtls/library/aes.c +++ b/thirdparty/mbedtls/library/aes.c @@ -765,12 +765,14 @@ int mbedtls_internal_aes_encrypt( mbedtls_aes_context *ctx, } #endif /* !MBEDTLS_AES_ENCRYPT_ALT */ +#if !defined(MBEDTLS_DEPRECATED_REMOVED) void mbedtls_aes_encrypt( mbedtls_aes_context *ctx, const unsigned char input[16], unsigned char output[16] ) { mbedtls_internal_aes_encrypt( ctx, input, output ); } +#endif /* !MBEDTLS_DEPRECATED_REMOVED */ /* * AES-ECB block decryption @@ -831,12 +833,14 @@ int mbedtls_internal_aes_decrypt( mbedtls_aes_context *ctx, } #endif /* !MBEDTLS_AES_DECRYPT_ALT */ +#if !defined(MBEDTLS_DEPRECATED_REMOVED) void mbedtls_aes_decrypt( mbedtls_aes_context *ctx, const unsigned char input[16], unsigned char output[16] ) { mbedtls_internal_aes_decrypt( ctx, input, output ); } +#endif /* !MBEDTLS_DEPRECATED_REMOVED */ /* * AES-ECB block encryption/decryption diff --git a/thirdparty/mbedtls/library/bignum.c b/thirdparty/mbedtls/library/bignum.c index d27c130bcb..9f13da4421 100644 --- a/thirdparty/mbedtls/library/bignum.c +++ b/thirdparty/mbedtls/library/bignum.c @@ -1623,7 +1623,7 @@ int mbedtls_mpi_exp_mod( mbedtls_mpi *X, const mbedtls_mpi *A, const mbedtls_mpi mbedtls_mpi RR, T, W[ 2 << MBEDTLS_MPI_WINDOW_SIZE ], Apos; int neg; - if( mbedtls_mpi_cmp_int( N, 0 ) < 0 || ( N->p[0] & 1 ) == 0 ) + if( mbedtls_mpi_cmp_int( N, 0 ) <= 0 || ( N->p[0] & 1 ) == 0 ) return( MBEDTLS_ERR_MPI_BAD_INPUT_DATA ); if( mbedtls_mpi_cmp_int( E, 0 ) < 0 ) diff --git a/thirdparty/mbedtls/library/ctr_drbg.c b/thirdparty/mbedtls/library/ctr_drbg.c index c2310cb579..ff532a0134 100644 --- a/thirdparty/mbedtls/library/ctr_drbg.c +++ b/thirdparty/mbedtls/library/ctr_drbg.c @@ -19,7 +19,7 @@ * This file is part of mbed TLS (https://tls.mbed.org) */ /* - * The NIST SP 800-90 DRBGs are described in the following publucation. + * The NIST SP 800-90 DRBGs are described in the following publication. * * http://csrc.nist.gov/publications/nistpubs/800-90/SP800-90revised_March2007.pdf */ diff --git a/thirdparty/mbedtls/library/debug.c b/thirdparty/mbedtls/library/debug.c index f9229b3606..db3924ac54 100644 --- a/thirdparty/mbedtls/library/debug.c +++ b/thirdparty/mbedtls/library/debug.c @@ -91,7 +91,7 @@ void mbedtls_debug_print_msg( const mbedtls_ssl_context *ssl, int level, va_start( argp, format ); #if defined(_WIN32) -#if defined(_TRUNCATE) +#if defined(_TRUNCATE) && !defined(__MINGW32__) ret = _vsnprintf_s( str, DEBUG_BUF_SIZE, _TRUNCATE, format, argp ); #else ret = _vsnprintf( str, DEBUG_BUF_SIZE, format, argp ); diff --git a/thirdparty/mbedtls/library/entropy_poll.c b/thirdparty/mbedtls/library/entropy_poll.c index 5e8a090b37..ed350735d0 100644 --- a/thirdparty/mbedtls/library/entropy_poll.c +++ b/thirdparty/mbedtls/library/entropy_poll.c @@ -55,16 +55,17 @@ #endif #include <windows.h> #include <bcrypt.h> -#if _MSC_VER <= 1600 -/* Visual Studio 2010 and earlier issue a warning when both <stdint.h> and <intsafe.h> are included, as they - * redefine a number of <TYPE>_MAX constants. These constants are guaranteed to be the same, though, so - * we suppress the warning when including intsafe.h. +#if defined(_MSC_VER) && _MSC_VER <= 1600 +/* Visual Studio 2010 and earlier issue a warning when both <stdint.h> and + * <intsafe.h> are included, as they redefine a number of <TYPE>_MAX constants. + * These constants are guaranteed to be the same, though, so we suppress the + * warning when including intsafe.h. */ #pragma warning( push ) #pragma warning( disable : 4005 ) #endif #include <intsafe.h> -#if _MSC_VER <= 1600 +#if defined(_MSC_VER) && _MSC_VER <= 1600 #pragma warning( pop ) #endif @@ -76,8 +77,9 @@ int mbedtls_platform_entropy_poll( void *data, unsigned char *output, size_t len *olen = 0; /* - * BCryptGenRandom takes ULONG for size, which is smaller than size_t on 64-bit platforms. - * Ensure len's value can be safely converted into a ULONG. + * BCryptGenRandom takes ULONG for size, which is smaller than size_t on + * 64-bit Windows platforms. Ensure len's value can be safely converted into + * a ULONG. */ if ( FAILED( SizeTToULong( len, &len_as_ulong ) ) ) { diff --git a/thirdparty/mbedtls/library/md2.c b/thirdparty/mbedtls/library/md2.c index 5028e8c586..b88aa406af 100644 --- a/thirdparty/mbedtls/library/md2.c +++ b/thirdparty/mbedtls/library/md2.c @@ -115,6 +115,13 @@ int mbedtls_md2_starts_ret( mbedtls_md2_context *ctx ) return( 0 ); } +#if !defined(MBEDTLS_DEPRECATED_REMOVED) +void mbedtls_md2_starts( mbedtls_md2_context *ctx ) +{ + mbedtls_md2_starts_ret( ctx ); +} +#endif + #if !defined(MBEDTLS_MD2_PROCESS_ALT) int mbedtls_internal_md2_process( mbedtls_md2_context *ctx ) { @@ -151,6 +158,13 @@ int mbedtls_internal_md2_process( mbedtls_md2_context *ctx ) return( 0 ); } + +#if !defined(MBEDTLS_DEPRECATED_REMOVED) +void mbedtls_md2_process( mbedtls_md2_context *ctx ) +{ + mbedtls_internal_md2_process( ctx ); +} +#endif #endif /* !MBEDTLS_MD2_PROCESS_ALT */ /* @@ -187,6 +201,15 @@ int mbedtls_md2_update_ret( mbedtls_md2_context *ctx, return( 0 ); } +#if !defined(MBEDTLS_DEPRECATED_REMOVED) +void mbedtls_md2_update( mbedtls_md2_context *ctx, + const unsigned char *input, + size_t ilen ) +{ + mbedtls_md2_update_ret( ctx, input, ilen ); +} +#endif + /* * MD2 final digest */ @@ -214,6 +237,14 @@ int mbedtls_md2_finish_ret( mbedtls_md2_context *ctx, return( 0 ); } +#if !defined(MBEDTLS_DEPRECATED_REMOVED) +void mbedtls_md2_finish( mbedtls_md2_context *ctx, + unsigned char output[16] ) +{ + mbedtls_md2_finish_ret( ctx, output ); +} +#endif + #endif /* !MBEDTLS_MD2_ALT */ /* @@ -243,6 +274,15 @@ exit: return( ret ); } +#if !defined(MBEDTLS_DEPRECATED_REMOVED) +void mbedtls_md2( const unsigned char *input, + size_t ilen, + unsigned char output[16] ) +{ + mbedtls_md2_ret( input, ilen, output ); +} +#endif + #if defined(MBEDTLS_SELF_TEST) /* diff --git a/thirdparty/mbedtls/library/md4.c b/thirdparty/mbedtls/library/md4.c index 34a4b0e24e..ba704f58e8 100644 --- a/thirdparty/mbedtls/library/md4.c +++ b/thirdparty/mbedtls/library/md4.c @@ -111,6 +111,13 @@ int mbedtls_md4_starts_ret( mbedtls_md4_context *ctx ) return( 0 ); } +#if !defined(MBEDTLS_DEPRECATED_REMOVED) +void mbedtls_md4_starts( mbedtls_md4_context *ctx ) +{ + mbedtls_md4_starts_ret( ctx ); +} +#endif + #if !defined(MBEDTLS_MD4_PROCESS_ALT) int mbedtls_internal_md4_process( mbedtls_md4_context *ctx, const unsigned char data[64] ) @@ -217,6 +224,14 @@ int mbedtls_internal_md4_process( mbedtls_md4_context *ctx, return( 0 ); } + +#if !defined(MBEDTLS_DEPRECATED_REMOVED) +void mbedtls_md4_process( mbedtls_md4_context *ctx, + const unsigned char data[64] ) +{ + mbedtls_internal_md4_process( ctx, data ); +} +#endif #endif /* !MBEDTLS_MD4_PROCESS_ALT */ /* @@ -273,6 +288,15 @@ int mbedtls_md4_update_ret( mbedtls_md4_context *ctx, return( 0 ); } +#if !defined(MBEDTLS_DEPRECATED_REMOVED) +void mbedtls_md4_update( mbedtls_md4_context *ctx, + const unsigned char *input, + size_t ilen ) +{ + mbedtls_md4_update_ret( ctx, input, ilen ); +} +#endif + static const unsigned char md4_padding[64] = { 0x80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, @@ -318,6 +342,14 @@ int mbedtls_md4_finish_ret( mbedtls_md4_context *ctx, return( 0 ); } +#if !defined(MBEDTLS_DEPRECATED_REMOVED) +void mbedtls_md4_finish( mbedtls_md4_context *ctx, + unsigned char output[16] ) +{ + mbedtls_md4_finish_ret( ctx, output ); +} +#endif + #endif /* !MBEDTLS_MD4_ALT */ /* @@ -347,6 +379,15 @@ exit: return( ret ); } +#if !defined(MBEDTLS_DEPRECATED_REMOVED) +void mbedtls_md4( const unsigned char *input, + size_t ilen, + unsigned char output[16] ) +{ + mbedtls_md4_ret( input, ilen, output ); +} +#endif + #if defined(MBEDTLS_SELF_TEST) /* diff --git a/thirdparty/mbedtls/library/md5.c b/thirdparty/mbedtls/library/md5.c index 8872dc467d..8440ebffcf 100644 --- a/thirdparty/mbedtls/library/md5.c +++ b/thirdparty/mbedtls/library/md5.c @@ -110,6 +110,13 @@ int mbedtls_md5_starts_ret( mbedtls_md5_context *ctx ) return( 0 ); } +#if !defined(MBEDTLS_DEPRECATED_REMOVED) +void mbedtls_md5_starts( mbedtls_md5_context *ctx ) +{ + mbedtls_md5_starts_ret( ctx ); +} +#endif + #if !defined(MBEDTLS_MD5_PROCESS_ALT) int mbedtls_internal_md5_process( mbedtls_md5_context *ctx, const unsigned char data[64] ) @@ -236,6 +243,14 @@ int mbedtls_internal_md5_process( mbedtls_md5_context *ctx, return( 0 ); } + +#if !defined(MBEDTLS_DEPRECATED_REMOVED) +void mbedtls_md5_process( mbedtls_md5_context *ctx, + const unsigned char data[64] ) +{ + mbedtls_internal_md5_process( ctx, data ); +} +#endif #endif /* !MBEDTLS_MD5_PROCESS_ALT */ /* @@ -289,6 +304,15 @@ int mbedtls_md5_update_ret( mbedtls_md5_context *ctx, return( 0 ); } +#if !defined(MBEDTLS_DEPRECATED_REMOVED) +void mbedtls_md5_update( mbedtls_md5_context *ctx, + const unsigned char *input, + size_t ilen ) +{ + mbedtls_md5_update_ret( ctx, input, ilen ); +} +#endif + static const unsigned char md5_padding[64] = { 0x80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, @@ -332,6 +356,14 @@ int mbedtls_md5_finish_ret( mbedtls_md5_context *ctx, return( 0 ); } +#if !defined(MBEDTLS_DEPRECATED_REMOVED) +void mbedtls_md5_finish( mbedtls_md5_context *ctx, + unsigned char output[16] ) +{ + mbedtls_md5_finish_ret( ctx, output ); +} +#endif + #endif /* !MBEDTLS_MD5_ALT */ /* @@ -361,6 +393,15 @@ exit: return( ret ); } +#if !defined(MBEDTLS_DEPRECATED_REMOVED) +void mbedtls_md5( const unsigned char *input, + size_t ilen, + unsigned char output[16] ) +{ + mbedtls_md5_ret( input, ilen, output ); +} +#endif + #if defined(MBEDTLS_SELF_TEST) /* * RFC 1321 test vectors diff --git a/thirdparty/mbedtls/library/memory_buffer_alloc.c b/thirdparty/mbedtls/library/memory_buffer_alloc.c index 545d5a2c32..821ae2c708 100644 --- a/thirdparty/mbedtls/library/memory_buffer_alloc.c +++ b/thirdparty/mbedtls/library/memory_buffer_alloc.c @@ -113,7 +113,7 @@ static void debug_header( memory_header *hdr ) #endif } -static void debug_chain() +static void debug_chain( void ) { memory_header *cur = heap.first; @@ -180,11 +180,11 @@ static int verify_header( memory_header *hdr ) return( 0 ); } -static int verify_chain() +static int verify_chain( void ) { - memory_header *prv = heap.first, *cur = heap.first->next; + memory_header *prv = heap.first, *cur; - if( verify_header( heap.first ) != 0 ) + if( prv == NULL || verify_header( prv ) != 0 ) { #if defined(MBEDTLS_MEMORY_DEBUG) mbedtls_fprintf( stderr, "FATAL: verification of first header " @@ -202,6 +202,8 @@ static int verify_chain() return( 1 ); } + cur = heap.first->next; + while( cur != NULL ) { if( verify_header( cur ) != 0 ) @@ -245,7 +247,9 @@ static void *buffer_alloc_calloc( size_t n, size_t size ) original_len = len = n * size; - if( n != 0 && len / n != size ) + if( n == 0 || size == 0 || len / n != size ) + return( NULL ); + else if( len > (size_t)-MBEDTLS_MEMORY_ALIGN_MULTIPLE ) return( NULL ); if( len % MBEDTLS_MEMORY_ALIGN_MULTIPLE ) @@ -386,7 +390,7 @@ static void buffer_alloc_free( void *ptr ) if( ptr == NULL || heap.buf == NULL || heap.first == NULL ) return; - if( p < heap.buf || p > heap.buf + heap.len ) + if( p < heap.buf || p >= heap.buf + heap.len ) { #if defined(MBEDTLS_MEMORY_DEBUG) mbedtls_fprintf( stderr, "FATAL: mbedtls_free() outside of managed " @@ -500,13 +504,13 @@ void mbedtls_memory_buffer_set_verify( int verify ) heap.verify = verify; } -int mbedtls_memory_buffer_alloc_verify() +int mbedtls_memory_buffer_alloc_verify( void ) { return verify_chain(); } #if defined(MBEDTLS_MEMORY_DEBUG) -void mbedtls_memory_buffer_alloc_status() +void mbedtls_memory_buffer_alloc_status( void ) { mbedtls_fprintf( stderr, "Current use: %zu blocks / %zu bytes, max: %zu blocks / " @@ -570,8 +574,7 @@ static void buffer_alloc_free_mutexed( void *ptr ) void mbedtls_memory_buffer_alloc_init( unsigned char *buf, size_t len ) { - memset( &heap, 0, sizeof(buffer_alloc_ctx) ); - memset( buf, 0, len ); + memset( &heap, 0, sizeof( buffer_alloc_ctx ) ); #if defined(MBEDTLS_THREADING_C) mbedtls_mutex_init( &heap.mutex ); @@ -581,26 +584,30 @@ void mbedtls_memory_buffer_alloc_init( unsigned char *buf, size_t len ) mbedtls_platform_set_calloc_free( buffer_alloc_calloc, buffer_alloc_free ); #endif - if( (size_t) buf % MBEDTLS_MEMORY_ALIGN_MULTIPLE ) + if( len < sizeof( memory_header ) + MBEDTLS_MEMORY_ALIGN_MULTIPLE ) + return; + else if( (size_t)buf % MBEDTLS_MEMORY_ALIGN_MULTIPLE ) { /* Adjust len first since buf is used in the computation */ len -= MBEDTLS_MEMORY_ALIGN_MULTIPLE - - (size_t) buf % MBEDTLS_MEMORY_ALIGN_MULTIPLE; + - (size_t)buf % MBEDTLS_MEMORY_ALIGN_MULTIPLE; buf += MBEDTLS_MEMORY_ALIGN_MULTIPLE - - (size_t) buf % MBEDTLS_MEMORY_ALIGN_MULTIPLE; + - (size_t)buf % MBEDTLS_MEMORY_ALIGN_MULTIPLE; } + memset( buf, 0, len ); + heap.buf = buf; heap.len = len; - heap.first = (memory_header *) buf; - heap.first->size = len - sizeof(memory_header); + heap.first = (memory_header *)buf; + heap.first->size = len - sizeof( memory_header ); heap.first->magic1 = MAGIC1; heap.first->magic2 = MAGIC2; heap.first_free = heap.first; } -void mbedtls_memory_buffer_alloc_free() +void mbedtls_memory_buffer_alloc_free( void ) { #if defined(MBEDTLS_THREADING_C) mbedtls_mutex_free( &heap.mutex ); @@ -620,7 +627,7 @@ static int check_pointer( void *p ) return( 0 ); } -static int check_all_free( ) +static int check_all_free( void ) { if( #if defined(MBEDTLS_MEMORY_DEBUG) diff --git a/thirdparty/mbedtls/library/net_sockets.c b/thirdparty/mbedtls/library/net_sockets.c index 754049005d..2fb548caa9 100644 --- a/thirdparty/mbedtls/library/net_sockets.c +++ b/thirdparty/mbedtls/library/net_sockets.c @@ -45,11 +45,14 @@ #if (defined(_WIN32) || defined(_WIN32_WCE)) && !defined(EFIX64) && \ !defined(EFI32) -#ifdef _WIN32_WINNT +/* GODOT ADDITION */ +#if !defined(_WIN32_WINNT) || (_WIN32_WINNT < 0x0501) #undef _WIN32_WINNT -#endif /* Enables getaddrinfo() & Co */ -#define _WIN32_WINNT 0x0601 +#define _WIN32_WINNT 0x0501 +#endif +/* END GODOT ADDITION */ + #include <ws2tcpip.h> #include <winsock2.h> diff --git a/thirdparty/mbedtls/library/oid.c b/thirdparty/mbedtls/library/oid.c index f13826ed74..edea950f8f 100644 --- a/thirdparty/mbedtls/library/oid.c +++ b/thirdparty/mbedtls/library/oid.c @@ -625,6 +625,51 @@ static const oid_md_alg_t oid_md_alg[] = FN_OID_TYPED_FROM_ASN1(oid_md_alg_t, md_alg, oid_md_alg) FN_OID_GET_ATTR1(mbedtls_oid_get_md_alg, oid_md_alg_t, md_alg, mbedtls_md_type_t, md_alg) FN_OID_GET_OID_BY_ATTR1(mbedtls_oid_get_oid_by_md, oid_md_alg_t, oid_md_alg, mbedtls_md_type_t, md_alg) + +/* + * For HMAC digestAlgorithm + */ +typedef struct { + mbedtls_oid_descriptor_t descriptor; + mbedtls_md_type_t md_hmac; +} oid_md_hmac_t; + +static const oid_md_hmac_t oid_md_hmac[] = +{ +#if defined(MBEDTLS_SHA1_C) + { + { ADD_LEN( MBEDTLS_OID_HMAC_SHA1 ), "hmacSHA1", "HMAC-SHA-1" }, + MBEDTLS_MD_SHA1, + }, +#endif /* MBEDTLS_SHA1_C */ +#if defined(MBEDTLS_SHA256_C) + { + { ADD_LEN( MBEDTLS_OID_HMAC_SHA224 ), "hmacSHA224", "HMAC-SHA-224" }, + MBEDTLS_MD_SHA224, + }, + { + { ADD_LEN( MBEDTLS_OID_HMAC_SHA256 ), "hmacSHA256", "HMAC-SHA-256" }, + MBEDTLS_MD_SHA256, + }, +#endif /* MBEDTLS_SHA256_C */ +#if defined(MBEDTLS_SHA512_C) + { + { ADD_LEN( MBEDTLS_OID_HMAC_SHA384 ), "hmacSHA384", "HMAC-SHA-384" }, + MBEDTLS_MD_SHA384, + }, + { + { ADD_LEN( MBEDTLS_OID_HMAC_SHA512 ), "hmacSHA512", "HMAC-SHA-512" }, + MBEDTLS_MD_SHA512, + }, +#endif /* MBEDTLS_SHA512_C */ + { + { NULL, 0, NULL, NULL }, + MBEDTLS_MD_NONE, + }, +}; + +FN_OID_TYPED_FROM_ASN1(oid_md_hmac_t, md_hmac, oid_md_hmac) +FN_OID_GET_ATTR1(mbedtls_oid_get_md_hmac, oid_md_hmac_t, md_hmac, mbedtls_md_type_t, md_hmac) #endif /* MBEDTLS_MD_C */ #if defined(MBEDTLS_PKCS12_C) diff --git a/thirdparty/mbedtls/library/pem.c b/thirdparty/mbedtls/library/pem.c index c09651f4a2..ac86d7e479 100644 --- a/thirdparty/mbedtls/library/pem.c +++ b/thirdparty/mbedtls/library/pem.c @@ -442,7 +442,7 @@ int mbedtls_pem_write_buffer( const char *header, const char *footer, unsigned char *buf, size_t buf_len, size_t *olen ) { int ret; - unsigned char *encode_buf, *c, *p = buf; + unsigned char *encode_buf = NULL, *c, *p = buf; size_t len = 0, use_len, add_len = 0; mbedtls_base64_encode( NULL, 0, &use_len, der_data, der_len ); @@ -454,7 +454,8 @@ int mbedtls_pem_write_buffer( const char *header, const char *footer, return( MBEDTLS_ERR_BASE64_BUFFER_TOO_SMALL ); } - if( ( encode_buf = mbedtls_calloc( 1, use_len ) ) == NULL ) + if( use_len != 0 && + ( ( encode_buf = mbedtls_calloc( 1, use_len ) ) == NULL ) ) return( MBEDTLS_ERR_PEM_ALLOC_FAILED ); if( ( ret = mbedtls_base64_encode( encode_buf, use_len, &use_len, der_data, diff --git a/thirdparty/mbedtls/library/pkcs5.c b/thirdparty/mbedtls/library/pkcs5.c index e28d5a8473..95f44fa98b 100644 --- a/thirdparty/mbedtls/library/pkcs5.c +++ b/thirdparty/mbedtls/library/pkcs5.c @@ -96,11 +96,9 @@ static int pkcs5_parse_pbkdf2_params( const mbedtls_asn1_buf *params, if( ( ret = mbedtls_asn1_get_alg_null( &p, end, &prf_alg_oid ) ) != 0 ) return( MBEDTLS_ERR_PKCS5_INVALID_FORMAT + ret ); - if( MBEDTLS_OID_CMP( MBEDTLS_OID_HMAC_SHA1, &prf_alg_oid ) != 0 ) + if( mbedtls_oid_get_md_hmac( &prf_alg_oid, md_type ) != 0 ) return( MBEDTLS_ERR_PKCS5_FEATURE_UNAVAILABLE ); - *md_type = MBEDTLS_MD_SHA1; - if( p != end ) return( MBEDTLS_ERR_PKCS5_INVALID_FORMAT + MBEDTLS_ERR_ASN1_LENGTH_MISMATCH ); diff --git a/thirdparty/mbedtls/library/pkparse.c b/thirdparty/mbedtls/library/pkparse.c index b4def4f914..9022db2f93 100644 --- a/thirdparty/mbedtls/library/pkparse.c +++ b/thirdparty/mbedtls/library/pkparse.c @@ -181,6 +181,10 @@ static int pk_get_ecparams( unsigned char **p, const unsigned char *end, { int ret; + if ( end - *p < 1 ) + return( MBEDTLS_ERR_PK_KEY_INVALID_FORMAT + + MBEDTLS_ERR_ASN1_OUT_OF_DATA ); + /* Tag may be either OID or SEQUENCE */ params->tag = **p; if( params->tag != MBEDTLS_ASN1_OID @@ -1277,6 +1281,9 @@ int mbedtls_pk_parse_key( mbedtls_pk_context *pk, { unsigned char *key_copy; + if( keylen == 0 ) + return( MBEDTLS_ERR_PK_KEY_INVALID_FORMAT ); + if( ( key_copy = mbedtls_calloc( 1, keylen ) ) == NULL ) return( MBEDTLS_ERR_PK_ALLOC_FAILED ); @@ -1348,11 +1355,45 @@ int mbedtls_pk_parse_public_key( mbedtls_pk_context *ctx, { int ret; unsigned char *p; +#if defined(MBEDTLS_RSA_C) + const mbedtls_pk_info_t *pk_info; +#endif #if defined(MBEDTLS_PEM_PARSE_C) size_t len; mbedtls_pem_context pem; mbedtls_pem_init( &pem ); +#if defined(MBEDTLS_RSA_C) + /* Avoid calling mbedtls_pem_read_buffer() on non-null-terminated string */ + if( keylen == 0 || key[keylen - 1] != '\0' ) + ret = MBEDTLS_ERR_PEM_NO_HEADER_FOOTER_PRESENT; + else + ret = mbedtls_pem_read_buffer( &pem, + "-----BEGIN RSA PUBLIC KEY-----", + "-----END RSA PUBLIC KEY-----", + key, NULL, 0, &len ); + + if( ret == 0 ) + { + p = pem.buf; + if( ( pk_info = mbedtls_pk_info_from_type( MBEDTLS_PK_RSA ) ) == NULL ) + return( MBEDTLS_ERR_PK_UNKNOWN_PK_ALG ); + + if( ( ret = mbedtls_pk_setup( ctx, pk_info ) ) != 0 ) + return( ret ); + + if ( ( ret = pk_get_rsapubkey( &p, p + pem.buflen, mbedtls_pk_rsa( *ctx ) ) ) != 0 ) + mbedtls_pk_free( ctx ); + + mbedtls_pem_free( &pem ); + return( ret ); + } + else if( ret != MBEDTLS_ERR_PEM_NO_HEADER_FOOTER_PRESENT ) + { + mbedtls_pem_free( &pem ); + return( ret ); + } +#endif /* MBEDTLS_RSA_C */ /* Avoid calling mbedtls_pem_read_buffer() on non-null-terminated string */ if( keylen == 0 || key[keylen - 1] != '\0' ) @@ -1368,23 +1409,43 @@ int mbedtls_pk_parse_public_key( mbedtls_pk_context *ctx, /* * Was PEM encoded */ - key = pem.buf; - keylen = pem.buflen; + p = pem.buf; + + ret = mbedtls_pk_parse_subpubkey( &p, p + pem.buflen, ctx ); + mbedtls_pem_free( &pem ); + return( ret ); } else if( ret != MBEDTLS_ERR_PEM_NO_HEADER_FOOTER_PRESENT ) { mbedtls_pem_free( &pem ); return( ret ); } + mbedtls_pem_free( &pem ); #endif /* MBEDTLS_PEM_PARSE_C */ + +#if defined(MBEDTLS_RSA_C) + if( ( pk_info = mbedtls_pk_info_from_type( MBEDTLS_PK_RSA ) ) == NULL ) + return( MBEDTLS_ERR_PK_UNKNOWN_PK_ALG ); + + if( ( ret = mbedtls_pk_setup( ctx, pk_info ) ) != 0 ) + return( ret ); + + p = (unsigned char *)key; + ret = pk_get_rsapubkey( &p, p + keylen, mbedtls_pk_rsa( *ctx ) ); + if( ret == 0 ) + { + return( ret ); + } + mbedtls_pk_free( ctx ); + if( ret != ( MBEDTLS_ERR_PK_INVALID_PUBKEY + MBEDTLS_ERR_ASN1_UNEXPECTED_TAG ) ) + { + return( ret ); + } +#endif /* MBEDTLS_RSA_C */ p = (unsigned char *) key; ret = mbedtls_pk_parse_subpubkey( &p, p + keylen, ctx ); -#if defined(MBEDTLS_PEM_PARSE_C) - mbedtls_pem_free( &pem ); -#endif - return( ret ); } diff --git a/thirdparty/mbedtls/library/platform.c b/thirdparty/mbedtls/library/platform.c index 76df7fac18..a295f9b9af 100644 --- a/thirdparty/mbedtls/library/platform.c +++ b/thirdparty/mbedtls/library/platform.c @@ -82,7 +82,7 @@ int mbedtls_platform_win32_snprintf( char *s, size_t n, const char *fmt, ... ) return( -1 ); va_start( argp, fmt ); -#if defined(_TRUNCATE) +#if defined(_TRUNCATE) && !defined(__MINGW32__) ret = _vsnprintf_s( s, n, _TRUNCATE, fmt, argp ); #else ret = _vsnprintf( s, n, fmt, argp ); diff --git a/thirdparty/mbedtls/library/ripemd160.c b/thirdparty/mbedtls/library/ripemd160.c index b85b117c6a..2ba48b7fdb 100644 --- a/thirdparty/mbedtls/library/ripemd160.c +++ b/thirdparty/mbedtls/library/ripemd160.c @@ -112,6 +112,13 @@ int mbedtls_ripemd160_starts_ret( mbedtls_ripemd160_context *ctx ) return( 0 ); } +#if !defined(MBEDTLS_DEPRECATED_REMOVED) +void mbedtls_ripemd160_starts( mbedtls_ripemd160_context *ctx ) +{ + mbedtls_ripemd160_starts_ret( ctx ); +} +#endif + #if !defined(MBEDTLS_RIPEMD160_PROCESS_ALT) /* * Process one block @@ -295,6 +302,14 @@ int mbedtls_internal_ripemd160_process( mbedtls_ripemd160_context *ctx, return( 0 ); } + +#if !defined(MBEDTLS_DEPRECATED_REMOVED) +void mbedtls_ripemd160_process( mbedtls_ripemd160_context *ctx, + const unsigned char data[64] ) +{ + mbedtls_internal_ripemd160_process( ctx, data ); +} +#endif #endif /* !MBEDTLS_RIPEMD160_PROCESS_ALT */ /* @@ -349,6 +364,15 @@ int mbedtls_ripemd160_update_ret( mbedtls_ripemd160_context *ctx, return( 0 ); } +#if !defined(MBEDTLS_DEPRECATED_REMOVED) +void mbedtls_ripemd160_update( mbedtls_ripemd160_context *ctx, + const unsigned char *input, + size_t ilen ) +{ + mbedtls_ripemd160_update_ret( ctx, input, ilen ); +} +#endif + static const unsigned char ripemd160_padding[64] = { 0x80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, @@ -395,6 +419,14 @@ int mbedtls_ripemd160_finish_ret( mbedtls_ripemd160_context *ctx, return( 0 ); } +#if !defined(MBEDTLS_DEPRECATED_REMOVED) +void mbedtls_ripemd160_finish( mbedtls_ripemd160_context *ctx, + unsigned char output[20] ) +{ + mbedtls_ripemd160_finish_ret( ctx, output ); +} +#endif + #endif /* ! MBEDTLS_RIPEMD160_ALT */ /* @@ -424,6 +456,15 @@ exit: return( ret ); } +#if !defined(MBEDTLS_DEPRECATED_REMOVED) +void mbedtls_ripemd160( const unsigned char *input, + size_t ilen, + unsigned char output[20] ) +{ + mbedtls_ripemd160_ret( input, ilen, output ); +} +#endif + #if defined(MBEDTLS_SELF_TEST) /* * Test vectors from the RIPEMD-160 paper and diff --git a/thirdparty/mbedtls/library/rsa.c b/thirdparty/mbedtls/library/rsa.c index 6526978e26..c9f7ba91b6 100644 --- a/thirdparty/mbedtls/library/rsa.c +++ b/thirdparty/mbedtls/library/rsa.c @@ -773,16 +773,38 @@ int mbedtls_rsa_private( mbedtls_rsa_context *ctx, { int ret; size_t olen; - mbedtls_mpi T, T1, T2; + + /* Temporary holding the result */ + mbedtls_mpi T; + + /* Temporaries holding P-1, Q-1 and the + * exponent blinding factor, respectively. */ mbedtls_mpi P1, Q1, R; -#if defined(MBEDTLS_RSA_NO_CRT) - mbedtls_mpi D_blind; - mbedtls_mpi *D = &ctx->D; -#else + +#if !defined(MBEDTLS_RSA_NO_CRT) + /* Temporaries holding the results mod p resp. mod q. */ + mbedtls_mpi TP, TQ; + + /* Temporaries holding the blinded exponents for + * the mod p resp. mod q computation (if used). */ mbedtls_mpi DP_blind, DQ_blind; + + /* Pointers to actual exponents to be used - either the unblinded + * or the blinded ones, depending on the presence of a PRNG. */ mbedtls_mpi *DP = &ctx->DP; mbedtls_mpi *DQ = &ctx->DQ; -#endif +#else + /* Temporary holding the blinded exponent (if used). */ + mbedtls_mpi D_blind; + + /* Pointer to actual exponent to be used - either the unblinded + * or the blinded one, depending on the presence of a PRNG. */ + mbedtls_mpi *D = &ctx->D; +#endif /* MBEDTLS_RSA_NO_CRT */ + + /* Temporaries holding the initial input and the double + * checked result; should be the same in the end. */ + mbedtls_mpi I, C; if( rsa_check_context( ctx, 1 /* private key checks */, f_rng != NULL /* blinding y/n */ ) != 0 ) @@ -790,8 +812,17 @@ int mbedtls_rsa_private( mbedtls_rsa_context *ctx, return( MBEDTLS_ERR_RSA_BAD_INPUT_DATA ); } - mbedtls_mpi_init( &T ); mbedtls_mpi_init( &T1 ); mbedtls_mpi_init( &T2 ); - mbedtls_mpi_init( &P1 ); mbedtls_mpi_init( &Q1 ); mbedtls_mpi_init( &R ); +#if defined(MBEDTLS_THREADING_C) + if( ( ret = mbedtls_mutex_lock( &ctx->mutex ) ) != 0 ) + return( ret ); +#endif + + /* MPI Initialization */ + mbedtls_mpi_init( &T ); + + mbedtls_mpi_init( &P1 ); + mbedtls_mpi_init( &Q1 ); + mbedtls_mpi_init( &R ); if( f_rng != NULL ) { @@ -803,12 +834,15 @@ int mbedtls_rsa_private( mbedtls_rsa_context *ctx, #endif } - -#if defined(MBEDTLS_THREADING_C) - if( ( ret = mbedtls_mutex_lock( &ctx->mutex ) ) != 0 ) - return( ret ); +#if !defined(MBEDTLS_RSA_NO_CRT) + mbedtls_mpi_init( &TP ); mbedtls_mpi_init( &TQ ); #endif + mbedtls_mpi_init( &I ); + mbedtls_mpi_init( &C ); + + /* End of MPI initialization */ + MBEDTLS_MPI_CHK( mbedtls_mpi_read_binary( &T, input, ctx->len ) ); if( mbedtls_mpi_cmp_mpi( &T, &ctx->N ) >= 0 ) { @@ -816,6 +850,8 @@ int mbedtls_rsa_private( mbedtls_rsa_context *ctx, goto cleanup; } + MBEDTLS_MPI_CHK( mbedtls_mpi_copy( &I, &T ) ); + if( f_rng != NULL ) { /* @@ -874,24 +910,25 @@ int mbedtls_rsa_private( mbedtls_rsa_context *ctx, /* * Faster decryption using the CRT * - * T1 = input ^ dP mod P - * T2 = input ^ dQ mod Q + * TP = input ^ dP mod P + * TQ = input ^ dQ mod Q */ - MBEDTLS_MPI_CHK( mbedtls_mpi_exp_mod( &T1, &T, DP, &ctx->P, &ctx->RP ) ); - MBEDTLS_MPI_CHK( mbedtls_mpi_exp_mod( &T2, &T, DQ, &ctx->Q, &ctx->RQ ) ); + + MBEDTLS_MPI_CHK( mbedtls_mpi_exp_mod( &TP, &T, DP, &ctx->P, &ctx->RP ) ); + MBEDTLS_MPI_CHK( mbedtls_mpi_exp_mod( &TQ, &T, DQ, &ctx->Q, &ctx->RQ ) ); /* - * T = (T1 - T2) * (Q^-1 mod P) mod P + * T = (TP - TQ) * (Q^-1 mod P) mod P */ - MBEDTLS_MPI_CHK( mbedtls_mpi_sub_mpi( &T, &T1, &T2 ) ); - MBEDTLS_MPI_CHK( mbedtls_mpi_mul_mpi( &T1, &T, &ctx->QP ) ); - MBEDTLS_MPI_CHK( mbedtls_mpi_mod_mpi( &T, &T1, &ctx->P ) ); + MBEDTLS_MPI_CHK( mbedtls_mpi_sub_mpi( &T, &TP, &TQ ) ); + MBEDTLS_MPI_CHK( mbedtls_mpi_mul_mpi( &TP, &T, &ctx->QP ) ); + MBEDTLS_MPI_CHK( mbedtls_mpi_mod_mpi( &T, &TP, &ctx->P ) ); /* - * T = T2 + T * Q + * T = TQ + T * Q */ - MBEDTLS_MPI_CHK( mbedtls_mpi_mul_mpi( &T1, &T, &ctx->Q ) ); - MBEDTLS_MPI_CHK( mbedtls_mpi_add_mpi( &T, &T2, &T1 ) ); + MBEDTLS_MPI_CHK( mbedtls_mpi_mul_mpi( &TP, &T, &ctx->Q ) ); + MBEDTLS_MPI_CHK( mbedtls_mpi_add_mpi( &T, &TQ, &TP ) ); #endif /* MBEDTLS_RSA_NO_CRT */ if( f_rng != NULL ) @@ -904,6 +941,15 @@ int mbedtls_rsa_private( mbedtls_rsa_context *ctx, MBEDTLS_MPI_CHK( mbedtls_mpi_mod_mpi( &T, &T, &ctx->N ) ); } + /* Verify the result to prevent glitching attacks. */ + MBEDTLS_MPI_CHK( mbedtls_mpi_exp_mod( &C, &T, &ctx->E, + &ctx->N, &ctx->RN ) ); + if( mbedtls_mpi_cmp_mpi( &C, &I ) != 0 ) + { + ret = MBEDTLS_ERR_RSA_VERIFY_FAILED; + goto cleanup; + } + olen = ctx->len; MBEDTLS_MPI_CHK( mbedtls_mpi_write_binary( &T, output, olen ) ); @@ -913,8 +959,9 @@ cleanup: return( MBEDTLS_ERR_THREADING_MUTEX_ERROR ); #endif - mbedtls_mpi_free( &T ); mbedtls_mpi_free( &T1 ); mbedtls_mpi_free( &T2 ); - mbedtls_mpi_free( &P1 ); mbedtls_mpi_free( &Q1 ); mbedtls_mpi_free( &R ); + mbedtls_mpi_free( &P1 ); + mbedtls_mpi_free( &Q1 ); + mbedtls_mpi_free( &R ); if( f_rng != NULL ) { @@ -926,6 +973,15 @@ cleanup: #endif } + mbedtls_mpi_free( &T ); + +#if !defined(MBEDTLS_RSA_NO_CRT) + mbedtls_mpi_free( &TP ); mbedtls_mpi_free( &TQ ); +#endif + + mbedtls_mpi_free( &C ); + mbedtls_mpi_free( &I ); + if( ret != 0 ) return( MBEDTLS_ERR_RSA_PRIVATE_FAILED + ret ); @@ -2222,7 +2278,8 @@ int mbedtls_rsa_self_test( int verbose ) if( verbose != 0 ) mbedtls_printf( "failed\n" ); - return( 1 ); + ret = 1; + goto cleanup; } if( verbose != 0 ) @@ -2237,7 +2294,8 @@ int mbedtls_rsa_self_test( int verbose ) if( verbose != 0 ) mbedtls_printf( "failed\n" ); - return( 1 ); + ret = 1; + goto cleanup; } if( verbose != 0 ) @@ -2250,7 +2308,8 @@ int mbedtls_rsa_self_test( int verbose ) if( verbose != 0 ) mbedtls_printf( "failed\n" ); - return( 1 ); + ret = 1; + goto cleanup; } if( memcmp( rsa_decrypted, rsa_plaintext, len ) != 0 ) @@ -2258,7 +2317,8 @@ int mbedtls_rsa_self_test( int verbose ) if( verbose != 0 ) mbedtls_printf( "failed\n" ); - return( 1 ); + ret = 1; + goto cleanup; } if( verbose != 0 ) @@ -2283,7 +2343,8 @@ int mbedtls_rsa_self_test( int verbose ) if( verbose != 0 ) mbedtls_printf( "failed\n" ); - return( 1 ); + ret = 1; + goto cleanup; } if( verbose != 0 ) @@ -2296,7 +2357,8 @@ int mbedtls_rsa_self_test( int verbose ) if( verbose != 0 ) mbedtls_printf( "failed\n" ); - return( 1 ); + ret = 1; + goto cleanup; } if( verbose != 0 ) diff --git a/thirdparty/mbedtls/library/sha1.c b/thirdparty/mbedtls/library/sha1.c index 8432eba8bd..1f29a0fbf8 100644 --- a/thirdparty/mbedtls/library/sha1.c +++ b/thirdparty/mbedtls/library/sha1.c @@ -111,6 +111,13 @@ int mbedtls_sha1_starts_ret( mbedtls_sha1_context *ctx ) return( 0 ); } +#if !defined(MBEDTLS_DEPRECATED_REMOVED) +void mbedtls_sha1_starts( mbedtls_sha1_context *ctx ) +{ + mbedtls_sha1_starts_ret( ctx ); +} +#endif + #if !defined(MBEDTLS_SHA1_PROCESS_ALT) int mbedtls_internal_sha1_process( mbedtls_sha1_context *ctx, const unsigned char data[64] ) @@ -270,6 +277,14 @@ int mbedtls_internal_sha1_process( mbedtls_sha1_context *ctx, return( 0 ); } + +#if !defined(MBEDTLS_DEPRECATED_REMOVED) +void mbedtls_sha1_process( mbedtls_sha1_context *ctx, + const unsigned char data[64] ) +{ + mbedtls_internal_sha1_process( ctx, data ); +} +#endif #endif /* !MBEDTLS_SHA1_PROCESS_ALT */ /* @@ -322,6 +337,15 @@ int mbedtls_sha1_update_ret( mbedtls_sha1_context *ctx, return( 0 ); } +#if !defined(MBEDTLS_DEPRECATED_REMOVED) +void mbedtls_sha1_update( mbedtls_sha1_context *ctx, + const unsigned char *input, + size_t ilen ) +{ + mbedtls_sha1_update_ret( ctx, input, ilen ); +} +#endif + static const unsigned char sha1_padding[64] = { 0x80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, @@ -365,6 +389,14 @@ int mbedtls_sha1_finish_ret( mbedtls_sha1_context *ctx, return( 0 ); } +#if !defined(MBEDTLS_DEPRECATED_REMOVED) +void mbedtls_sha1_finish( mbedtls_sha1_context *ctx, + unsigned char output[20] ) +{ + mbedtls_sha1_finish_ret( ctx, output ); +} +#endif + #endif /* !MBEDTLS_SHA1_ALT */ /* @@ -394,6 +426,15 @@ exit: return( ret ); } +#if !defined(MBEDTLS_DEPRECATED_REMOVED) +void mbedtls_sha1( const unsigned char *input, + size_t ilen, + unsigned char output[20] ) +{ + mbedtls_sha1_ret( input, ilen, output ); +} +#endif + #if defined(MBEDTLS_SELF_TEST) /* * FIPS-180-1 test vectors diff --git a/thirdparty/mbedtls/library/sha256.c b/thirdparty/mbedtls/library/sha256.c index abcd64d134..f39bcbab6c 100644 --- a/thirdparty/mbedtls/library/sha256.c +++ b/thirdparty/mbedtls/library/sha256.c @@ -135,6 +135,14 @@ int mbedtls_sha256_starts_ret( mbedtls_sha256_context *ctx, int is224 ) return( 0 ); } +#if !defined(MBEDTLS_DEPRECATED_REMOVED) +void mbedtls_sha256_starts( mbedtls_sha256_context *ctx, + int is224 ) +{ + mbedtls_sha256_starts_ret( ctx, is224 ); +} +#endif + #if !defined(MBEDTLS_SHA256_PROCESS_ALT) static const uint32_t K[] = { @@ -238,6 +246,14 @@ int mbedtls_internal_sha256_process( mbedtls_sha256_context *ctx, return( 0 ); } + +#if !defined(MBEDTLS_DEPRECATED_REMOVED) +void mbedtls_sha256_process( mbedtls_sha256_context *ctx, + const unsigned char data[64] ) +{ + mbedtls_internal_sha256_process( ctx, data ); +} +#endif #endif /* !MBEDTLS_SHA256_PROCESS_ALT */ /* @@ -290,6 +306,15 @@ int mbedtls_sha256_update_ret( mbedtls_sha256_context *ctx, return( 0 ); } +#if !defined(MBEDTLS_DEPRECATED_REMOVED) +void mbedtls_sha256_update( mbedtls_sha256_context *ctx, + const unsigned char *input, + size_t ilen ) +{ + mbedtls_sha256_update_ret( ctx, input, ilen ); +} +#endif + static const unsigned char sha256_padding[64] = { 0x80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, @@ -339,6 +364,14 @@ int mbedtls_sha256_finish_ret( mbedtls_sha256_context *ctx, return( 0 ); } +#if !defined(MBEDTLS_DEPRECATED_REMOVED) +void mbedtls_sha256_finish( mbedtls_sha256_context *ctx, + unsigned char output[32] ) +{ + mbedtls_sha256_finish_ret( ctx, output ); +} +#endif + #endif /* !MBEDTLS_SHA256_ALT */ /* @@ -369,6 +402,16 @@ exit: return( ret ); } +#if !defined(MBEDTLS_DEPRECATED_REMOVED) +void mbedtls_sha256( const unsigned char *input, + size_t ilen, + unsigned char output[32], + int is224 ) +{ + mbedtls_sha256_ret( input, ilen, output, is224 ); +} +#endif + #if defined(MBEDTLS_SELF_TEST) /* * FIPS-180-2 test vectors diff --git a/thirdparty/mbedtls/library/sha512.c b/thirdparty/mbedtls/library/sha512.c index c99b6da950..97cee07c56 100644 --- a/thirdparty/mbedtls/library/sha512.c +++ b/thirdparty/mbedtls/library/sha512.c @@ -149,6 +149,14 @@ int mbedtls_sha512_starts_ret( mbedtls_sha512_context *ctx, int is384 ) return( 0 ); } +#if !defined(MBEDTLS_DEPRECATED_REMOVED) +void mbedtls_sha512_starts( mbedtls_sha512_context *ctx, + int is384 ) +{ + mbedtls_sha512_starts_ret( ctx, is384 ); +} +#endif + #if !defined(MBEDTLS_SHA512_PROCESS_ALT) /* @@ -269,6 +277,14 @@ int mbedtls_internal_sha512_process( mbedtls_sha512_context *ctx, return( 0 ); } + +#if !defined(MBEDTLS_DEPRECATED_REMOVED) +void mbedtls_sha512_process( mbedtls_sha512_context *ctx, + const unsigned char data[128] ) +{ + mbedtls_internal_sha512_process( ctx, data ); +} +#endif #endif /* !MBEDTLS_SHA512_PROCESS_ALT */ /* @@ -320,6 +336,15 @@ int mbedtls_sha512_update_ret( mbedtls_sha512_context *ctx, return( 0 ); } +#if !defined(MBEDTLS_DEPRECATED_REMOVED) +void mbedtls_sha512_update( mbedtls_sha512_context *ctx, + const unsigned char *input, + size_t ilen ) +{ + mbedtls_sha512_update_ret( ctx, input, ilen ); +} +#endif + static const unsigned char sha512_padding[128] = { 0x80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, @@ -375,6 +400,14 @@ int mbedtls_sha512_finish_ret( mbedtls_sha512_context *ctx, return( 0 ); } +#if !defined(MBEDTLS_DEPRECATED_REMOVED) +void mbedtls_sha512_finish( mbedtls_sha512_context *ctx, + unsigned char output[64] ) +{ + mbedtls_sha512_finish_ret( ctx, output ); +} +#endif + #endif /* !MBEDTLS_SHA512_ALT */ /* @@ -405,6 +438,16 @@ exit: return( ret ); } +#if !defined(MBEDTLS_DEPRECATED_REMOVED) +void mbedtls_sha512( const unsigned char *input, + size_t ilen, + unsigned char output[64], + int is384 ) +{ + mbedtls_sha512_ret( input, ilen, output, is384 ); +} +#endif + #if defined(MBEDTLS_SELF_TEST) /* diff --git a/thirdparty/mbedtls/library/ssl_cli.c b/thirdparty/mbedtls/library/ssl_cli.c index 2534346a49..88864b8136 100644 --- a/thirdparty/mbedtls/library/ssl_cli.c +++ b/thirdparty/mbedtls/library/ssl_cli.c @@ -902,6 +902,8 @@ static int ssl_write_client_hello( mbedtls_ssl_context *ssl ) *p++ = (unsigned char)( ciphersuites[i] ); } + MBEDTLS_SSL_DEBUG_MSG( 3, ( "client hello, got %d ciphersuites (excluding SCSVs)", n ) ); + /* * Add TLS_EMPTY_RENEGOTIATION_INFO_SCSV */ @@ -909,6 +911,7 @@ static int ssl_write_client_hello( mbedtls_ssl_context *ssl ) if( ssl->renego_status == MBEDTLS_SSL_INITIAL_HANDSHAKE ) #endif { + MBEDTLS_SSL_DEBUG_MSG( 3, ( "adding EMPTY_RENEGOTIATION_INFO_SCSV" ) ); *p++ = (unsigned char)( MBEDTLS_SSL_EMPTY_RENEGOTIATION_INFO >> 8 ); *p++ = (unsigned char)( MBEDTLS_SSL_EMPTY_RENEGOTIATION_INFO ); n++; @@ -928,8 +931,6 @@ static int ssl_write_client_hello( mbedtls_ssl_context *ssl ) *q++ = (unsigned char)( n >> 7 ); *q++ = (unsigned char)( n << 1 ); - MBEDTLS_SSL_DEBUG_MSG( 3, ( "client hello, got %d ciphersuites", n ) ); - #if defined(MBEDTLS_ZLIB_SUPPORT) offer_compress = 1; #else @@ -2057,10 +2058,16 @@ static int ssl_parse_server_psk_hint( mbedtls_ssl_context *ssl, * * opaque psk_identity_hint<0..2^16-1>; */ + if( (*p) > end - 2 ) + { + MBEDTLS_SSL_DEBUG_MSG( 1, ( "bad server key exchange message " + "(psk_identity_hint length)" ) ); + return( MBEDTLS_ERR_SSL_BAD_HS_SERVER_KEY_EXCHANGE ); + } len = (*p)[0] << 8 | (*p)[1]; *p += 2; - if( (*p) + len > end ) + if( (*p) > end - len ) { MBEDTLS_SSL_DEBUG_MSG( 1, ( "bad server key exchange message " "(psk_identity_hint length)" ) ); @@ -2478,10 +2485,18 @@ static int ssl_parse_server_key_exchange( mbedtls_ssl_context *ssl ) /* * Read signature */ + + if( p > end - 2 ) + { + MBEDTLS_SSL_DEBUG_MSG( 1, ( "bad server key exchange message" ) ); + mbedtls_ssl_send_alert_message( ssl, MBEDTLS_SSL_ALERT_LEVEL_FATAL, + MBEDTLS_SSL_ALERT_MSG_DECODE_ERROR ); + return( MBEDTLS_ERR_SSL_BAD_HS_SERVER_KEY_EXCHANGE ); + } sig_len = ( p[0] << 8 ) | p[1]; p += 2; - if( end != p + sig_len ) + if( p != end - sig_len ) { MBEDTLS_SSL_DEBUG_MSG( 1, ( "bad server key exchange message" ) ); mbedtls_ssl_send_alert_message( ssl, MBEDTLS_SSL_ALERT_LEVEL_FATAL, diff --git a/thirdparty/mbedtls/library/ssl_tls.c b/thirdparty/mbedtls/library/ssl_tls.c index 617dedb1b0..236e52d767 100644 --- a/thirdparty/mbedtls/library/ssl_tls.c +++ b/thirdparty/mbedtls/library/ssl_tls.c @@ -501,6 +501,7 @@ int mbedtls_ssl_derive_keys( mbedtls_ssl_context *ssl ) unsigned char *key2; unsigned char *mac_enc; unsigned char *mac_dec; + size_t mac_key_len; size_t iv_copy_len; const mbedtls_cipher_info_t *cipher_info; const mbedtls_md_info_t *md_info; @@ -692,6 +693,7 @@ int mbedtls_ssl_derive_keys( mbedtls_ssl_context *ssl ) cipher_info->mode == MBEDTLS_MODE_CCM ) { transform->maclen = 0; + mac_key_len = 0; transform->ivlen = 12; transform->fixed_ivlen = 4; @@ -712,7 +714,8 @@ int mbedtls_ssl_derive_keys( mbedtls_ssl_context *ssl ) } /* Get MAC length */ - transform->maclen = mbedtls_md_get_size( md_info ); + mac_key_len = mbedtls_md_get_size( md_info ); + transform->maclen = mac_key_len; #if defined(MBEDTLS_SSL_TRUNCATED_HMAC) /* @@ -721,7 +724,16 @@ int mbedtls_ssl_derive_keys( mbedtls_ssl_context *ssl ) * so we only need to adjust the length here. */ if( session->trunc_hmac == MBEDTLS_SSL_TRUNC_HMAC_ENABLED ) + { transform->maclen = MBEDTLS_SSL_TRUNCATED_HMAC_LEN; + +#if defined(MBEDTLS_SSL_TRUNCATED_HMAC_COMPAT) + /* Fall back to old, non-compliant version of the truncated + * HMAC implementation which also truncates the key + * (Mbed TLS versions from 1.3 to 2.6.0) */ + mac_key_len = transform->maclen; +#endif + } #endif /* MBEDTLS_SSL_TRUNCATED_HMAC */ /* IV length */ @@ -783,11 +795,11 @@ int mbedtls_ssl_derive_keys( mbedtls_ssl_context *ssl ) #if defined(MBEDTLS_SSL_CLI_C) if( ssl->conf->endpoint == MBEDTLS_SSL_IS_CLIENT ) { - key1 = keyblk + transform->maclen * 2; - key2 = keyblk + transform->maclen * 2 + transform->keylen; + key1 = keyblk + mac_key_len * 2; + key2 = keyblk + mac_key_len * 2 + transform->keylen; mac_enc = keyblk; - mac_dec = keyblk + transform->maclen; + mac_dec = keyblk + mac_key_len; /* * This is not used in TLS v1.1. @@ -803,10 +815,10 @@ int mbedtls_ssl_derive_keys( mbedtls_ssl_context *ssl ) #if defined(MBEDTLS_SSL_SRV_C) if( ssl->conf->endpoint == MBEDTLS_SSL_IS_SERVER ) { - key1 = keyblk + transform->maclen * 2 + transform->keylen; - key2 = keyblk + transform->maclen * 2; + key1 = keyblk + mac_key_len * 2 + transform->keylen; + key2 = keyblk + mac_key_len * 2; - mac_enc = keyblk + transform->maclen; + mac_enc = keyblk + mac_key_len; mac_dec = keyblk; /* @@ -828,14 +840,14 @@ int mbedtls_ssl_derive_keys( mbedtls_ssl_context *ssl ) #if defined(MBEDTLS_SSL_PROTO_SSL3) if( ssl->minor_ver == MBEDTLS_SSL_MINOR_VERSION_0 ) { - if( transform->maclen > sizeof transform->mac_enc ) + if( mac_key_len > sizeof transform->mac_enc ) { MBEDTLS_SSL_DEBUG_MSG( 1, ( "should never happen" ) ); return( MBEDTLS_ERR_SSL_INTERNAL_ERROR ); } - memcpy( transform->mac_enc, mac_enc, transform->maclen ); - memcpy( transform->mac_dec, mac_dec, transform->maclen ); + memcpy( transform->mac_enc, mac_enc, mac_key_len ); + memcpy( transform->mac_dec, mac_dec, mac_key_len ); } else #endif /* MBEDTLS_SSL_PROTO_SSL3 */ @@ -843,8 +855,8 @@ int mbedtls_ssl_derive_keys( mbedtls_ssl_context *ssl ) defined(MBEDTLS_SSL_PROTO_TLS1_2) if( ssl->minor_ver >= MBEDTLS_SSL_MINOR_VERSION_1 ) { - mbedtls_md_hmac_starts( &transform->md_ctx_enc, mac_enc, transform->maclen ); - mbedtls_md_hmac_starts( &transform->md_ctx_dec, mac_dec, transform->maclen ); + mbedtls_md_hmac_starts( &transform->md_ctx_enc, mac_enc, mac_key_len ); + mbedtls_md_hmac_starts( &transform->md_ctx_dec, mac_dec, mac_key_len ); } else #endif @@ -864,7 +876,7 @@ int mbedtls_ssl_derive_keys( mbedtls_ssl_context *ssl ) transform->iv_enc, transform->iv_dec, iv_copy_len, mac_enc, mac_dec, - transform->maclen ) ) != 0 ) + mac_key_len ) ) != 0 ) { MBEDTLS_SSL_DEBUG_RET( 1, "mbedtls_ssl_hw_record_init", ret ); return( MBEDTLS_ERR_SSL_HW_ACCEL_FAILED ); @@ -877,7 +889,7 @@ int mbedtls_ssl_derive_keys( mbedtls_ssl_context *ssl ) { ssl->conf->f_export_keys( ssl->conf->p_export_keys, session->master, keyblk, - transform->maclen, transform->keylen, + mac_key_len, transform->keylen, iv_copy_len ); } #endif @@ -7673,8 +7685,14 @@ int mbedtls_ssl_config_defaults( mbedtls_ssl_config *conf, * Default */ default: - conf->min_major_ver = MBEDTLS_SSL_MAJOR_VERSION_3; - conf->min_minor_ver = MBEDTLS_SSL_MINOR_VERSION_1; /* TLS 1.0 */ + conf->min_major_ver = ( MBEDTLS_SSL_MIN_MAJOR_VERSION > + MBEDTLS_SSL_MIN_VALID_MAJOR_VERSION ) ? + MBEDTLS_SSL_MIN_MAJOR_VERSION : + MBEDTLS_SSL_MIN_VALID_MAJOR_VERSION; + conf->min_minor_ver = ( MBEDTLS_SSL_MIN_MINOR_VERSION > + MBEDTLS_SSL_MIN_VALID_MINOR_VERSION ) ? + MBEDTLS_SSL_MIN_MINOR_VERSION : + MBEDTLS_SSL_MIN_VALID_MINOR_VERSION; conf->max_major_ver = MBEDTLS_SSL_MAX_MAJOR_VERSION; conf->max_minor_ver = MBEDTLS_SSL_MAX_MINOR_VERSION; diff --git a/thirdparty/mbedtls/library/version.c b/thirdparty/mbedtls/library/version.c index 6ca80d4695..fd96750885 100644 --- a/thirdparty/mbedtls/library/version.c +++ b/thirdparty/mbedtls/library/version.c @@ -30,7 +30,7 @@ #include "mbedtls/version.h" #include <string.h> -unsigned int mbedtls_version_get_number() +unsigned int mbedtls_version_get_number( void ) { return( MBEDTLS_VERSION_NUMBER ); } diff --git a/thirdparty/mbedtls/library/version_features.c b/thirdparty/mbedtls/library/version_features.c index 72afec2da0..da47e3d753 100644 --- a/thirdparty/mbedtls/library/version_features.c +++ b/thirdparty/mbedtls/library/version_features.c @@ -468,6 +468,9 @@ static const char *features[] = { #if defined(MBEDTLS_SSL_TRUNCATED_HMAC) "MBEDTLS_SSL_TRUNCATED_HMAC", #endif /* MBEDTLS_SSL_TRUNCATED_HMAC */ +#if defined(MBEDTLS_SSL_TRUNCATED_HMAC_COMPAT) + "MBEDTLS_SSL_TRUNCATED_HMAC_COMPAT", +#endif /* MBEDTLS_SSL_TRUNCATED_HMAC_COMPAT */ #if defined(MBEDTLS_THREADING_ALT) "MBEDTLS_THREADING_ALT", #endif /* MBEDTLS_THREADING_ALT */ diff --git a/thirdparty/mbedtls/library/x509_crl.c b/thirdparty/mbedtls/library/x509_crl.c index 55d12acd03..b0f39d428b 100644 --- a/thirdparty/mbedtls/library/x509_crl.c +++ b/thirdparty/mbedtls/library/x509_crl.c @@ -95,17 +95,23 @@ static int x509_crl_get_version( unsigned char **p, } /* - * X.509 CRL v2 extensions (no extensions parsed yet.) + * X.509 CRL v2 extensions + * + * We currently don't parse any extension's content, but we do check that the + * list of extensions is well-formed and abort on critical extensions (that + * are unsupported as we don't support any extension so far) */ static int x509_get_crl_ext( unsigned char **p, const unsigned char *end, mbedtls_x509_buf *ext ) { int ret; - size_t len = 0; - /* Get explicit tag */ - if( ( ret = mbedtls_x509_get_ext( p, end, ext, 0) ) != 0 ) + /* + * crlExtensions [0] EXPLICIT Extensions OPTIONAL + * -- if present, version MUST be v2 + */ + if( ( ret = mbedtls_x509_get_ext( p, end, ext, 0 ) ) != 0 ) { if( ret == MBEDTLS_ERR_ASN1_UNEXPECTED_TAG ) return( 0 ); @@ -115,11 +121,54 @@ static int x509_get_crl_ext( unsigned char **p, while( *p < end ) { + /* + * Extension ::= SEQUENCE { + * extnID OBJECT IDENTIFIER, + * critical BOOLEAN DEFAULT FALSE, + * extnValue OCTET STRING } + */ + int is_critical = 0; + const unsigned char *end_ext_data; + size_t len; + + /* Get enclosing sequence tag */ if( ( ret = mbedtls_asn1_get_tag( p, end, &len, MBEDTLS_ASN1_CONSTRUCTED | MBEDTLS_ASN1_SEQUENCE ) ) != 0 ) return( MBEDTLS_ERR_X509_INVALID_EXTENSIONS + ret ); + end_ext_data = *p + len; + + /* Get OID (currently ignored) */ + if( ( ret = mbedtls_asn1_get_tag( p, end_ext_data, &len, + MBEDTLS_ASN1_OID ) ) != 0 ) + { + return( MBEDTLS_ERR_X509_INVALID_EXTENSIONS + ret ); + } + *p += len; + + /* Get optional critical */ + if( ( ret = mbedtls_asn1_get_bool( p, end_ext_data, + &is_critical ) ) != 0 && + ( ret != MBEDTLS_ERR_ASN1_UNEXPECTED_TAG ) ) + { + return( MBEDTLS_ERR_X509_INVALID_EXTENSIONS + ret ); + } + + /* Data should be octet string type */ + if( ( ret = mbedtls_asn1_get_tag( p, end_ext_data, &len, + MBEDTLS_ASN1_OCTET_STRING ) ) != 0 ) + return( MBEDTLS_ERR_X509_INVALID_EXTENSIONS + ret ); + + /* Ignore data so far and just check its length */ *p += len; + if( *p != end_ext_data ) + return( MBEDTLS_ERR_X509_INVALID_EXTENSIONS + + MBEDTLS_ERR_ASN1_LENGTH_MISMATCH ); + + /* Abort on (unsupported) critical extensions */ + if( is_critical ) + return( MBEDTLS_ERR_X509_INVALID_EXTENSIONS + + MBEDTLS_ERR_ASN1_UNEXPECTED_TAG ); } if( *p != end ) @@ -257,7 +306,7 @@ int mbedtls_x509_crl_parse_der( mbedtls_x509_crl *chain, { int ret; size_t len; - unsigned char *p, *end; + unsigned char *p = NULL, *end = NULL; mbedtls_x509_buf sig_params1, sig_params2, sig_oid2; mbedtls_x509_crl *crl = chain; @@ -294,7 +343,11 @@ int mbedtls_x509_crl_parse_der( mbedtls_x509_crl *chain, /* * Copy raw DER-encoded CRL */ - if( ( p = mbedtls_calloc( 1, buflen ) ) == NULL ) + if( buflen == 0 ) + return( MBEDTLS_ERR_X509_INVALID_FORMAT ); + + p = mbedtls_calloc( 1, buflen ); + if( p == NULL ) return( MBEDTLS_ERR_X509_ALLOC_FAILED ); memcpy( p, buf, buflen ); diff --git a/thirdparty/mbedtls/library/x509_crt.c b/thirdparty/mbedtls/library/x509_crt.c index 6c592fdb5a..2a5dbb8783 100644 --- a/thirdparty/mbedtls/library/x509_crt.c +++ b/thirdparty/mbedtls/library/x509_crt.c @@ -62,16 +62,17 @@ #if defined(_WIN32) && !defined(EFIX64) && !defined(EFI32) #include <windows.h> -#if _MSC_VER <= 1600 -/* Visual Studio 2010 and earlier issue a warning when both <stdint.h> and <intsafe.h> are included, as they - * redefine a number of <TYPE>_MAX constants. These constants are guaranteed to be the same, though, so - * we suppress the warning when including intsafe.h. +#if defined(_MSC_VER) && _MSC_VER <= 1600 +/* Visual Studio 2010 and earlier issue a warning when both <stdint.h> and + * <intsafe.h> are included, as they redefine a number of <TYPE>_MAX constants. + * These constants are guaranteed to be the same, though, so we suppress the + * warning when including intsafe.h. */ #pragma warning( push ) #pragma warning( disable : 4005 ) #endif #include <intsafe.h> -#if _MSC_VER <= 1600 +#if defined(_MSC_VER) && _MSC_VER <= 1600 #pragma warning( pop ) #endif #else @@ -145,7 +146,8 @@ const mbedtls_x509_crt_profile mbedtls_x509_crt_profile_suiteb = MBEDTLS_X509_ID_FLAG( MBEDTLS_MD_SHA256 ) | MBEDTLS_X509_ID_FLAG( MBEDTLS_MD_SHA384 ), /* Only ECDSA */ - MBEDTLS_X509_ID_FLAG( MBEDTLS_PK_ECDSA ), + MBEDTLS_X509_ID_FLAG( MBEDTLS_PK_ECDSA ) | + MBEDTLS_X509_ID_FLAG( MBEDTLS_PK_ECKEY ), #if defined(MBEDTLS_ECP_C) /* Only NIST P-256 and P-384 */ MBEDTLS_X509_ID_FLAG( MBEDTLS_ECP_DP_SECP256R1 ) | @@ -484,9 +486,12 @@ static int x509_get_subject_alt_name( unsigned char **p, if( ( ret = mbedtls_asn1_get_len( p, end, &tag_len ) ) != 0 ) return( MBEDTLS_ERR_X509_INVALID_EXTENSIONS + ret ); - if( ( tag & MBEDTLS_ASN1_CONTEXT_SPECIFIC ) != MBEDTLS_ASN1_CONTEXT_SPECIFIC ) + if( ( tag & MBEDTLS_ASN1_TAG_CLASS_MASK ) != + MBEDTLS_ASN1_CONTEXT_SPECIFIC ) + { return( MBEDTLS_ERR_X509_INVALID_EXTENSIONS + MBEDTLS_ERR_ASN1_UNEXPECTED_TAG ); + } /* Skip everything but DNS name */ if( tag != ( MBEDTLS_ASN1_CONTEXT_SPECIFIC | 2 ) ) @@ -1140,6 +1145,14 @@ int mbedtls_x509_crt_parse_path( mbedtls_x509_crt *chain, const char *path ) if ( FAILED ( SizeTToInt( len, &lengthAsInt ) ) ) return( MBEDTLS_ERR_X509_FILE_IO_ERROR ); + /* + * Note this function uses the code page CP_ACP, and assumes the incoming + * string is encoded in ANSI, before translating it into Unicode. If the + * incoming string were changed to be UTF-8, then the length check needs to + * change to check the number of characters, not the number of bytes, in the + * incoming string are less than MAX_PATH to avoid a buffer overrun with + * MultiByteToWideChar(). + */ w_ret = MultiByteToWideChar( CP_ACP, 0, filename, lengthAsInt, szDir, MAX_PATH - 3 ); if( w_ret == 0 ) diff --git a/thirdparty/thekla_atlas/nvcore/Debug.h b/thirdparty/thekla_atlas/nvcore/Debug.h index f37a05c453..3804ed4763 100644 --- a/thirdparty/thekla_atlas/nvcore/Debug.h +++ b/thirdparty/thekla_atlas/nvcore/Debug.h @@ -200,10 +200,10 @@ namespace nv if (reinterpret_cast<uint64>(ptr) < 0x10000ULL) return false; if (reinterpret_cast<uint64>(ptr) >= 0x000007FFFFFEFFFFULL) return false; #else - if (reinterpret_cast<uint32>(ptr) == 0xcccccccc) return false; - if (reinterpret_cast<uint32>(ptr) == 0xcdcdcdcd) return false; - if (reinterpret_cast<uint32>(ptr) == 0xdddddddd) return false; - if (reinterpret_cast<uint32>(ptr) == 0xffffffff) return false; + if (reinterpret_cast<uintptr_t>(ptr) == 0xcccccccc) return false; + if (reinterpret_cast<uintptr_t>(ptr) == 0xcdcdcdcd) return false; + if (reinterpret_cast<uintptr_t>(ptr) == 0xdddddddd) return false; + if (reinterpret_cast<uintptr_t>(ptr) == 0xffffffff) return false; #endif return true; } diff --git a/thirdparty/thekla_atlas/poshlib/posh.h b/thirdparty/thekla_atlas/poshlib/posh.h index c3efe26a2d..3038297b39 100644 --- a/thirdparty/thekla_atlas/poshlib/posh.h +++ b/thirdparty/thekla_atlas/poshlib/posh.h @@ -498,6 +498,11 @@ Metrowerks: # define POSH_CPU_STRING "ARM" #endif +#if defined AARCH64 || defined __aarch64__ || defined _AARCH64 +# define POSH_CPU_STRONGARM 1 +# define POSH_CPU_STRING "AARCH64" +#endif + #if defined mips || defined __mips__ || defined __MIPS__ || defined _MIPS # define POSH_CPU_MIPS 1 # if defined _R5900 |