diff options
36 files changed, 357 insertions, 126 deletions
diff --git a/core/list.h b/core/list.h index 6052a619fb..f850db5241 100644 --- a/core/list.h +++ b/core/list.h @@ -348,7 +348,7 @@ public: * erase an element in the list, by iterator pointing to it. Return true if it was found/erased. */ bool erase(const Element *p_I) { - if (_data) { + if (_data && p_I) { bool ret = _data->erase(p_I); if (_data->size_cache == 0) { diff --git a/doc/classes/CanvasItem.xml b/doc/classes/CanvasItem.xml index b3a3722836..be361f93f3 100644 --- a/doc/classes/CanvasItem.xml +++ b/doc/classes/CanvasItem.xml @@ -285,9 +285,9 @@ </return> <argument index="0" name="position" type="Vector2"> </argument> - <argument index="1" name="rotation" type="float"> + <argument index="1" name="rotation" type="float" default="0.0"> </argument> - <argument index="2" name="scale" type="Vector2"> + <argument index="2" name="scale" type="Vector2" default="Vector2( 1, 1 )"> </argument> <description> Sets a custom transform for drawing via components. Anything drawn afterwards will be transformed by this. diff --git a/doc/classes/Geometry2D.xml b/doc/classes/Geometry2D.xml index ffd4bd108d..86dc8e864a 100644 --- a/doc/classes/Geometry2D.xml +++ b/doc/classes/Geometry2D.xml @@ -200,6 +200,13 @@ Inflates or deflates [code]polygon[/code] by [code]delta[/code] units (pixels). If [code]delta[/code] is positive, makes the polygon grow outward. If [code]delta[/code] is negative, shrinks the polygon inward. Returns an array of polygons because inflating/deflating may result in multiple discrete polygons. Returns an empty array if [code]delta[/code] is negative and the absolute value of it approximately exceeds the minimum bounding rectangle dimensions of the polygon. Each polygon's vertices will be rounded as determined by [code]join_type[/code], see [enum PolyJoinType]. The operation may result in an outer polygon (boundary) and inner polygon (hole) produced which could be distinguished by calling [method is_polygon_clockwise]. + [b]Note:[/b] To translate the polygon's vertices specifically, use the [method Transform2D.xform] method: + [codeblock] + var polygon = PackedVector2Array([Vector2(0, 0), Vector2(100, 0), Vector2(100, 100), Vector2(0, 100)]) + var offset = Vector2(50, 50) + polygon = Transform2D(0, offset).xform(polygon) + print(polygon) # prints [Vector2(50, 50), Vector2(150, 50), Vector2(150, 150), Vector2(50, 150)] + [/codeblock] </description> </method> <method name="offset_polyline"> diff --git a/editor/animation_bezier_editor.cpp b/editor/animation_bezier_editor.cpp index f880ece88b..e52f234218 100644 --- a/editor/animation_bezier_editor.cpp +++ b/editor/animation_bezier_editor.cpp @@ -31,6 +31,7 @@ #include "animation_bezier_editor.h" #include "editor/editor_node.h" +#include "editor_scale.h" float AnimationBezierTrackEdit::_bezier_h_to_pixel(float p_h) { float h = p_h; @@ -539,7 +540,7 @@ void AnimationBezierTrackEdit::_play_position_draw() { if (px >= timeline->get_name_limit() && px < (get_size().width - timeline->get_buttons_width())) { Color color = get_theme_color("accent_color", "Editor"); - play_position->draw_line(Point2(px, 0), Point2(px, h), color); + play_position->draw_line(Point2(px, 0), Point2(px, h), color, Math::round(2 * EDSCALE)); } } diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp index a8ded44323..cc58a0d5a0 100644 --- a/editor/editor_inspector.cpp +++ b/editor/editor_inspector.cpp @@ -1504,9 +1504,9 @@ void EditorInspector::update_tree() { String subgroup_base; VBoxContainer *category_vbox = nullptr; - List<PropertyInfo> - plist; + List<PropertyInfo> plist; object->get_property_list(&plist, true); + _update_script_class_properties(*object, plist); HashMap<String, VBoxContainer *> item_path; Map<VBoxContainer *, EditorInspectorSection *> section_map; @@ -1572,7 +1572,28 @@ void EditorInspector::update_tree() { category_vbox = nullptr; //reset String type = p.name; - category->icon = EditorNode::get_singleton()->get_class_icon(type, "Object"); + if (!ClassDB::class_exists(type) && !ScriptServer::is_global_class(type) && p.hint_string.length() && FileAccess::exists(p.hint_string)) { + Ref<Script> s = ResourceLoader::load(p.hint_string, "Script"); + String base_type; + if (s.is_valid()) { + base_type = s->get_instance_base_type(); + } + while (s.is_valid()) { + StringName name = EditorNode::get_editor_data().script_class_get_name(s->get_path()); + String icon_path = EditorNode::get_editor_data().script_class_get_icon_path(name); + if (name != StringName() && icon_path.length()) { + category->icon = ResourceLoader::load(icon_path, "Texture"); + break; + } + s = s->get_base_script(); + } + if (category->icon.is_null() && has_theme_icon(base_type, "EditorIcons")) { + category->icon = get_theme_icon(base_type, "EditorIcons"); + } + } + if (category->icon.is_null()) { + category->icon = EditorNode::get_singleton()->get_class_icon(type, "Object"); + } category->label = type; category->bg_color = get_theme_color("prop_category", "Editor"); @@ -2370,6 +2391,83 @@ void EditorInspector::_feature_profile_changed() { update_tree(); } +void EditorInspector::_update_script_class_properties(const Object &p_object, List<PropertyInfo> &r_list) const { + Ref<Script> script = p_object.get_script(); + if (script.is_null()) { + return; + } + + List<StringName> classes; + Map<StringName, String> paths; + + // NodeC -> NodeB -> NodeA + while (script.is_valid()) { + String n = EditorNode::get_editor_data().script_class_get_name(script->get_path()); + if (n.length()) { + classes.push_front(n); + } else { + n = script->get_path().get_file(); + classes.push_front(n); + } + paths[n] = script->get_path(); + script = script->get_base_script(); + } + + if (classes.empty()) { + return; + } + + // Script Variables -> to insert: NodeC..B..A -> bottom (insert_here) + List<PropertyInfo>::Element *script_variables = NULL; + List<PropertyInfo>::Element *bottom = NULL; + List<PropertyInfo>::Element *insert_here = NULL; + for (List<PropertyInfo>::Element *E = r_list.front(); E; E = E->next()) { + PropertyInfo &pi = E->get(); + if (pi.name != "Script Variables") { + continue; + } + script_variables = E; + bottom = r_list.insert_after(script_variables, PropertyInfo()); + insert_here = bottom; + break; + } + + Set<StringName> added; + for (List<StringName>::Element *E = classes.front(); E; E = E->next()) { + StringName name = E->get(); + String path = paths[name]; + Ref<Script> s = ResourceLoader::load(path, "Script"); + List<PropertyInfo> props; + s->get_script_property_list(&props); + + // Script Variables -> NodeA -> bottom (insert_here) + List<PropertyInfo>::Element *category = r_list.insert_before(insert_here, PropertyInfo(Variant::NIL, name, PROPERTY_HINT_NONE, path, PROPERTY_USAGE_CATEGORY)); + + // Script Variables -> NodeA -> A props... -> bottom (insert_here) + for (List<PropertyInfo>::Element *P = props.front(); P; P = P->next()) { + PropertyInfo &pi = P->get(); + if (added.has(pi.name)) { + continue; + } + added.insert(pi.name); + + r_list.insert_before(insert_here, pi); + } + + // Script Variables -> NodeA (insert_here) -> A props... -> bottom + insert_here = category; + } + + // NodeC -> C props... -> NodeB..C.. + r_list.erase(script_variables); + List<PropertyInfo>::Element *to_delete = bottom->next(); + while (to_delete && !(to_delete->get().usage & PROPERTY_USAGE_CATEGORY)) { + r_list.erase(to_delete); + to_delete = bottom->next(); + } + r_list.erase(bottom); +} + void EditorInspector::_bind_methods() { ClassDB::bind_method("_edit_request_change", &EditorInspector::_edit_request_change); diff --git a/editor/editor_inspector.h b/editor/editor_inspector.h index 90d995e36d..615ad97766 100644 --- a/editor/editor_inspector.h +++ b/editor/editor_inspector.h @@ -332,6 +332,7 @@ class EditorInspector : public ScrollContainer { void _vscroll_changed(double); void _feature_profile_changed(); + void _update_script_class_properties(const Object &p_object, List<PropertyInfo> &r_list) const; bool _is_property_disabled_by_feature_profile(const StringName &p_property); diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index b30d280023..5a298aabe7 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -3780,8 +3780,6 @@ Ref<Texture2D> EditorNode::get_class_icon(const String &p_class, const String &p if (icon.is_null()) { icon = gui_base->get_theme_icon(ScriptServer::get_global_class_base(name), "EditorIcons"); } - - return icon; } const Map<String, Vector<EditorData::CustomType>> &p_map = EditorNode::get_editor_data().get_custom_types(); diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp index e1f55bd8a8..133aa39cd3 100644 --- a/editor/filesystem_dock.cpp +++ b/editor/filesystem_dock.cpp @@ -2313,7 +2313,7 @@ void FileSystemDock::_tree_rmb_select(const Vector2 &p_pos) { tree_popup->clear(); tree_popup->set_size(Size2(1, 1)); _file_and_folders_fill_popup(tree_popup, paths); - tree_popup->set_position(tree->get_global_position() + p_pos); + tree_popup->set_position(tree->get_screen_position() + p_pos); tree_popup->popup(); } } diff --git a/editor/plugins/animation_tree_editor_plugin.cpp b/editor/plugins/animation_tree_editor_plugin.cpp index ec3e25f999..dc813896ff 100644 --- a/editor/plugins/animation_tree_editor_plugin.cpp +++ b/editor/plugins/animation_tree_editor_plugin.cpp @@ -238,7 +238,7 @@ AnimationTreeEditor::AnimationTreeEditor() { add_child(memnew(HSeparator)); singleton = this; - editor_base = memnew(PanelContainer); + editor_base = memnew(MarginContainer); editor_base->set_v_size_flags(SIZE_EXPAND_FILL); add_child(editor_base); diff --git a/editor/plugins/animation_tree_editor_plugin.h b/editor/plugins/animation_tree_editor_plugin.h index 25af81ea9b..79a010b0c0 100644 --- a/editor/plugins/animation_tree_editor_plugin.h +++ b/editor/plugins/animation_tree_editor_plugin.h @@ -55,7 +55,7 @@ class AnimationTreeEditor : public VBoxContainer { HBoxContainer *path_hb; AnimationTree *tree; - PanelContainer *editor_base; + MarginContainer *editor_base; Vector<String> button_path; Vector<String> edited_path; diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index 9831f1bd31..41b8baeb2f 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -354,11 +354,15 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { // Prefer nodes that inherit from the current scene root. Node *current_edited_scene_root = EditorNode::get_singleton()->get_edited_scene(); if (current_edited_scene_root) { - static const String preferred_types[] = { "Node2D", "Node3D", "Control" }; - - StringName root_class = current_edited_scene_root->get_class_name(); + String root_class = current_edited_scene_root->get_class_name(); + static Vector<String> preferred_types; + if (preferred_types.empty()) { + preferred_types.push_back("Control"); + preferred_types.push_back("Node2D"); + preferred_types.push_back("Node3D"); + } - for (int i = 0; i < preferred_types->size(); i++) { + for (int i = 0; i < preferred_types.size(); i++) { if (ClassDB::is_parent_class(root_class, preferred_types[i])) { create_dialog->set_preferred_search_result_type(preferred_types[i]); break; @@ -2399,7 +2403,7 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) { } menu->set_size(Size2(1, 1)); - menu->set_position(p_menu_pos); + menu->set_position(get_screen_position() + p_menu_pos); menu->popup(); return; } diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp index 1b818036e1..6f29633188 100644 --- a/editor/scene_tree_editor.cpp +++ b/editor/scene_tree_editor.cpp @@ -1072,7 +1072,7 @@ void SceneTreeEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, } void SceneTreeEditor::_rmb_select(const Vector2 &p_pos) { - emit_signal("rmb_pressed", tree->get_global_transform().xform(p_pos)); + emit_signal("rmb_pressed", tree->get_screen_transform().xform(p_pos)); } void SceneTreeEditor::_warning_changed(Node *p_for_node) { diff --git a/modules/opensimplex/open_simplex_noise.cpp b/modules/opensimplex/open_simplex_noise.cpp index 00b3d47db9..b08219d258 100644 --- a/modules/opensimplex/open_simplex_noise.cpp +++ b/modules/opensimplex/open_simplex_noise.cpp @@ -110,7 +110,7 @@ Ref<Image> OpenSimplexNoise::get_image(int p_width, int p_height) { for (int i = 0; i < p_height; i++) { for (int j = 0; j < p_width; j++) { - float v = get_noise_2d(i, j); + float v = get_noise_2d(j, i); v = v * 0.5 + 0.5; // Normalize [0..1] uint8_t value = uint8_t(CLAMP(v * 255.0, 0, 255)); wd8[(i * p_width + j) * 4 + 0] = value; diff --git a/platform/javascript/audio_driver_javascript.cpp b/platform/javascript/audio_driver_javascript.cpp index b8914414e6..9604914b2c 100644 --- a/platform/javascript/audio_driver_javascript.cpp +++ b/platform/javascript/audio_driver_javascript.cpp @@ -36,6 +36,15 @@ AudioDriverJavaScript *AudioDriverJavaScript::singleton = nullptr; +bool AudioDriverJavaScript::is_available() { + return EM_ASM_INT({ + if (!(window.AudioContext || window.webkitAudioContext)) { + return 0; + } + return 1; + }) != 0; +} + const char *AudioDriverJavaScript::get_name() const { return "JavaScript"; } @@ -207,12 +216,14 @@ void AudioDriverJavaScript::finish_async() { /* clang-format off */ EM_ASM({ - var ref = Module.IDHandler.get($0); + const id = $0; + var ref = Module.IDHandler.get(id); Module.async_finish.push(new Promise(function(accept, reject) { if (!ref) { - console.log("Ref not found!", $0, Module.IDHandler); + console.log("Ref not found!", id, Module.IDHandler); setTimeout(accept, 0); } else { + Module.IDHandler.remove(id); const context = ref['context']; // Disconnect script and input. ref['script'].disconnect(); @@ -226,7 +237,6 @@ void AudioDriverJavaScript::finish_async() { }); } })); - Module.IDHandler.remove($0); }, id); /* clang-format on */ } @@ -293,9 +303,5 @@ Error AudioDriverJavaScript::capture_stop() { } AudioDriverJavaScript::AudioDriverJavaScript() { - _driver_id = 0; - internal_buffer = nullptr; - buffer_length = 0; - singleton = this; } diff --git a/platform/javascript/audio_driver_javascript.h b/platform/javascript/audio_driver_javascript.h index 9b26be001e..f029a91db0 100644 --- a/platform/javascript/audio_driver_javascript.h +++ b/platform/javascript/audio_driver_javascript.h @@ -34,12 +34,13 @@ #include "servers/audio_server.h" class AudioDriverJavaScript : public AudioDriver { - float *internal_buffer; + float *internal_buffer = nullptr; - int _driver_id; - int buffer_length; + int _driver_id = 0; + int buffer_length = 0; public: + static bool is_available(); void mix_to_js(); void process_capture(float sample); diff --git a/platform/javascript/display_server_javascript.cpp b/platform/javascript/display_server_javascript.cpp index 0312efb377..2f0a2faa83 100644 --- a/platform/javascript/display_server_javascript.cpp +++ b/platform/javascript/display_server_javascript.cpp @@ -44,18 +44,15 @@ #define DOM_BUTTON_XBUTTON1 3 #define DOM_BUTTON_XBUTTON2 4 +char DisplayServerJavaScript::canvas_id[256] = { 0 }; +static bool cursor_inside_canvas = true; + DisplayServerJavaScript *DisplayServerJavaScript::get_singleton() { return static_cast<DisplayServerJavaScript *>(DisplayServer::get_singleton()); } // Window (canvas) -extern "C" EMSCRIPTEN_KEEPALIVE void _set_canvas_id(uint8_t *p_data, int p_data_size) { - DisplayServerJavaScript *display = DisplayServerJavaScript::get_singleton(); - display->canvas_id.parse_utf8((const char *)p_data, p_data_size); - display->canvas_id = "#" + display->canvas_id; -} - -static void focus_canvas() { +void DisplayServerJavaScript::focus_canvas() { /* clang-format off */ EM_ASM( Module['canvas'].focus(); @@ -63,7 +60,7 @@ static void focus_canvas() { /* clang-format on */ } -static bool is_canvas_focused() { +bool DisplayServerJavaScript::is_canvas_focused() { /* clang-format off */ return EM_ASM_INT_V( return document.activeElement == Module['canvas']; @@ -71,8 +68,21 @@ static bool is_canvas_focused() { /* clang-format on */ } -static Point2 compute_position_in_canvas(int x, int y) { - DisplayServerJavaScript *display = DisplayServerJavaScript::get_singleton(); +bool DisplayServerJavaScript::check_size_force_redraw() { + int canvas_width; + int canvas_height; + emscripten_get_canvas_element_size(DisplayServerJavaScript::canvas_id, &canvas_width, &canvas_height); + if (last_width != canvas_width || last_height != canvas_height) { + last_width = canvas_width; + last_height = canvas_height; + // Update the framebuffer size and for redraw. + emscripten_set_canvas_element_size(DisplayServerJavaScript::canvas_id, canvas_width, canvas_height); + return true; + } + return false; +} + +Point2 DisplayServerJavaScript::compute_position_in_canvas(int p_x, int p_y) { int canvas_x = EM_ASM_INT({ return Module['canvas'].getBoundingClientRect().x; }); @@ -81,23 +91,22 @@ static Point2 compute_position_in_canvas(int x, int y) { }); int canvas_width; int canvas_height; - emscripten_get_canvas_element_size(display->canvas_id.utf8().get_data(), &canvas_width, &canvas_height); + emscripten_get_canvas_element_size(canvas_id, &canvas_width, &canvas_height); double element_width; double element_height; - emscripten_get_element_css_size(display->canvas_id.utf8().get_data(), &element_width, &element_height); + emscripten_get_element_css_size(canvas_id, &element_width, &element_height); - return Point2((int)(canvas_width / element_width * (x - canvas_x)), - (int)(canvas_height / element_height * (y - canvas_y))); + return Point2((int)(canvas_width / element_width * (p_x - canvas_x)), + (int)(canvas_height / element_height * (p_y - canvas_y))); } -static bool cursor_inside_canvas = true; - EM_BOOL DisplayServerJavaScript::fullscreen_change_callback(int p_event_type, const EmscriptenFullscreenChangeEvent *p_event, void *p_user_data) { DisplayServerJavaScript *display = get_singleton(); // Empty ID is canvas. String target_id = String::utf8(p_event->id); - if (target_id.empty() || "#" + target_id == display->canvas_id) { + String canvas_str_id = String::utf8(canvas_id); + if (target_id.empty() || target_id == canvas_str_id) { // This event property is the only reliable data on // browser fullscreen state. if (p_event->isFullscreen) { @@ -131,14 +140,14 @@ extern "C" EMSCRIPTEN_KEEPALIVE void _drop_files_callback(char *p_filev[], int p // Keys template <typename T> -static void dom2godot_mod(T *emscripten_event_ptr, Ref<InputEventWithModifiers> godot_event) { +void DisplayServerJavaScript::dom2godot_mod(T *emscripten_event_ptr, Ref<InputEventWithModifiers> godot_event) { godot_event->set_shift(emscripten_event_ptr->shiftKey); godot_event->set_alt(emscripten_event_ptr->altKey); godot_event->set_control(emscripten_event_ptr->ctrlKey); godot_event->set_metakey(emscripten_event_ptr->metaKey); } -static Ref<InputEventKey> setup_key_event(const EmscriptenKeyboardEvent *emscripten_event) { +Ref<InputEventKey> DisplayServerJavaScript::setup_key_event(const EmscriptenKeyboardEvent *emscripten_event) { Ref<InputEventKey> ev; ev.instance(); ev->set_echo(emscripten_event->repeat); @@ -289,7 +298,7 @@ EM_BOOL DisplayServerJavaScript::mousemove_callback(int p_event_type, const Emsc } // Cursor -static const char *godot2dom_cursor(DisplayServer::CursorShape p_shape) { +const char *DisplayServerJavaScript::godot2dom_cursor(DisplayServer::CursorShape p_shape) { switch (p_shape) { case DisplayServer::CURSOR_ARROW: return "auto"; @@ -330,7 +339,7 @@ static const char *godot2dom_cursor(DisplayServer::CursorShape p_shape) { } } -static void set_css_cursor(const char *p_cursor) { +void DisplayServerJavaScript::set_css_cursor(const char *p_cursor) { /* clang-format off */ EM_ASM_({ Module['canvas'].style.cursor = UTF8ToString($0); @@ -338,7 +347,7 @@ static void set_css_cursor(const char *p_cursor) { /* clang-format on */ } -static bool is_css_cursor_hidden() { +bool DisplayServerJavaScript::is_css_cursor_hidden() const { /* clang-format off */ return EM_ASM_INT({ return Module['canvas'].style.cursor === 'none'; @@ -820,23 +829,6 @@ DisplayServer *DisplayServerJavaScript::create_func(const String &p_rendering_dr } DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { - /* clang-format off */ - EM_ASM({ - const canvas = Module['canvas']; - var enc = new TextEncoder("utf-8"); - var buffer = new Uint8Array(enc.encode(canvas.id)); - var len = buffer.byteLength; - var out = _malloc(len); - HEAPU8.set(buffer, out); - ccall("_set_canvas_id", - "void", - ["number", "number"], - [out, len] - ); - _free(out); - }); - /* clang-format on */ - RasterizerDummy::make_current(); // TODO GLES2 in Godot 4.0... or webgpu? #if 0 EmscriptenWebGLContextAttributes attributes; @@ -859,7 +851,7 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive gl_initialization_error = true; } - EMSCRIPTEN_WEBGL_CONTEXT_HANDLE ctx = emscripten_webgl_create_context(canvas_id.utf8().get_data(), &attributes); + EMSCRIPTEN_WEBGL_CONTEXT_HANDLE ctx = emscripten_webgl_create_context(canvas_id, &attributes); if (emscripten_webgl_make_context_current(ctx) != EMSCRIPTEN_RESULT_SUCCESS) { gl_initialization_error = true; } @@ -881,7 +873,6 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive } EMSCRIPTEN_RESULT result; - CharString id = canvas_id.utf8(); #define EM_CHECK(ev) \ if (result != EMSCRIPTEN_RESULT_SUCCESS) \ ERR_PRINT("Error while setting " #ev " callback: Code " + itos(result)); @@ -895,16 +886,16 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive // JavaScript APIs. For APIs that are not (sufficiently) exposed, EM_ASM // is used below. SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_WINDOW, mousemove, mousemove_callback) - SET_EM_CALLBACK(id.get_data(), mousedown, mouse_button_callback) + SET_EM_CALLBACK(canvas_id, mousedown, mouse_button_callback) SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_WINDOW, mouseup, mouse_button_callback) - SET_EM_CALLBACK(id.get_data(), wheel, wheel_callback) - SET_EM_CALLBACK(id.get_data(), touchstart, touch_press_callback) - SET_EM_CALLBACK(id.get_data(), touchmove, touchmove_callback) - SET_EM_CALLBACK(id.get_data(), touchend, touch_press_callback) - SET_EM_CALLBACK(id.get_data(), touchcancel, touch_press_callback) - SET_EM_CALLBACK(id.get_data(), keydown, keydown_callback) - SET_EM_CALLBACK(id.get_data(), keypress, keypress_callback) - SET_EM_CALLBACK(id.get_data(), keyup, keyup_callback) + SET_EM_CALLBACK(canvas_id, wheel, wheel_callback) + SET_EM_CALLBACK(canvas_id, touchstart, touch_press_callback) + SET_EM_CALLBACK(canvas_id, touchmove, touchmove_callback) + SET_EM_CALLBACK(canvas_id, touchend, touch_press_callback) + SET_EM_CALLBACK(canvas_id, touchcancel, touch_press_callback) + SET_EM_CALLBACK(canvas_id, keydown, keydown_callback) + SET_EM_CALLBACK(canvas_id, keypress, keypress_callback) + SET_EM_CALLBACK(canvas_id, keyup, keyup_callback) SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, fullscreenchange, fullscreen_change_callback) SET_EM_CALLBACK_NOTARGET(gamepadconnected, gamepad_change_callback) SET_EM_CALLBACK_NOTARGET(gamepaddisconnected, gamepad_change_callback) @@ -1012,7 +1003,7 @@ Size2i DisplayServerJavaScript::screen_get_size(int p_screen) const { Rect2i DisplayServerJavaScript::screen_get_usable_rect(int p_screen) const { int canvas[2]; - emscripten_get_canvas_element_size(canvas_id.utf8().get_data(), canvas, canvas + 1); + emscripten_get_canvas_element_size(canvas_id, canvas, canvas + 1); return Rect2i(0, 0, canvas[0], canvas[1]); } @@ -1103,12 +1094,14 @@ Size2i DisplayServerJavaScript::window_get_min_size(WindowID p_window) const { } void DisplayServerJavaScript::window_set_size(const Size2i p_size, WindowID p_window) { - emscripten_set_canvas_element_size(canvas_id.utf8().get_data(), p_size.x, p_size.y); + last_width = p_size.x; + last_height = p_size.y; + emscripten_set_canvas_element_size(canvas_id, p_size.x, p_size.y); } Size2i DisplayServerJavaScript::window_get_size(WindowID p_window) const { int canvas[2]; - emscripten_get_canvas_element_size(canvas_id.utf8().get_data(), canvas, canvas + 1); + emscripten_get_canvas_element_size(canvas_id, canvas, canvas + 1); return Size2(canvas[0], canvas[1]); } @@ -1134,7 +1127,7 @@ void DisplayServerJavaScript::window_set_mode(WindowMode p_mode, WindowID p_wind strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_STDDEF; strategy.filteringMode = EMSCRIPTEN_FULLSCREEN_FILTERING_DEFAULT; strategy.canvasResizedCallback = nullptr; - EMSCRIPTEN_RESULT result = emscripten_request_fullscreen_strategy(canvas_id.utf8().get_data(), false, &strategy); + EMSCRIPTEN_RESULT result = emscripten_request_fullscreen_strategy(canvas_id, false, &strategy); ERR_FAIL_COND_MSG(result == EMSCRIPTEN_RESULT_FAILED_NOT_DEFERRED, "Enabling fullscreen is only possible from an input callback for the HTML5 platform."); ERR_FAIL_COND_MSG(result != EMSCRIPTEN_RESULT_SUCCESS, "Enabling fullscreen is only possible from an input callback for the HTML5 platform."); } break; diff --git a/platform/javascript/display_server_javascript.h b/platform/javascript/display_server_javascript.h index 9860ecdf98..b149665d67 100644 --- a/platform/javascript/display_server_javascript.h +++ b/platform/javascript/display_server_javascript.h @@ -53,6 +53,21 @@ class DisplayServerJavaScript : public DisplayServer { double last_click_ms = 0; int last_click_button_index = -1; + int last_width = 0; + int last_height = 0; + + // utilities + static Point2 compute_position_in_canvas(int p_x, int p_y); + static void focus_canvas(); + static bool is_canvas_focused(); + template <typename T> + static void dom2godot_mod(T *emscripten_event_ptr, Ref<InputEventWithModifiers> godot_event); + static Ref<InputEventKey> setup_key_event(const EmscriptenKeyboardEvent *emscripten_event); + static const char *godot2dom_cursor(DisplayServer::CursorShape p_shape); + static void set_css_cursor(const char *p_cursor); + bool is_css_cursor_hidden() const; + + // events static EM_BOOL fullscreen_change_callback(int p_event_type, const EmscriptenFullscreenChangeEvent *p_event, void *p_user_data); static EM_BOOL keydown_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data); @@ -81,17 +96,20 @@ protected: public: // Override return type to make writing static callbacks less tedious. static DisplayServerJavaScript *get_singleton(); + static char canvas_id[256]; WindowMode window_mode = WINDOW_MODE_WINDOWED; String clipboard; - String canvas_id; Callable window_event_callback; Callable input_event_callback; Callable input_text_callback; Callable drop_files_callback; + // utilities + bool check_size_force_redraw(); + // from DisplayServer virtual void alert(const String &p_alert, const String &p_title = "ALERT!"); virtual bool has_feature(Feature p_feature) const; diff --git a/platform/javascript/javascript_main.cpp b/platform/javascript/javascript_main.cpp index fd61c46e63..99672745e7 100644 --- a/platform/javascript/javascript_main.cpp +++ b/platform/javascript/javascript_main.cpp @@ -30,11 +30,13 @@ #include "core/io/resource_loader.h" #include "main/main.h" -#include "os_javascript.h" +#include "platform/javascript/display_server_javascript.h" +#include "platform/javascript/os_javascript.h" #include <emscripten/emscripten.h> static OS_JavaScript *os = nullptr; +static uint64_t target_ticks = 0; void exit_callback() { emscripten_cancel_main_loop(); // After this, we can exit! @@ -46,12 +48,32 @@ void exit_callback() { } void main_loop_callback() { + uint64_t current_ticks = os->get_ticks_usec(); + + bool force_draw = DisplayServerJavaScript::get_singleton()->check_size_force_redraw(); + if (force_draw) { + Main::force_redraw(); + } else if (current_ticks < target_ticks) { + return; // Skip frame. + } + + int target_fps = Engine::get_singleton()->get_target_fps(); + if (target_fps > 0) { + target_ticks += (uint64_t)(1000000 / target_fps); + } if (os->main_loop_iterate()) { emscripten_cancel_main_loop(); // Cancel current loop and wait for finalize_async. + /* clang-format off */ EM_ASM({ // This will contain the list of operations that need to complete before cleanup. - Module.async_finish = []; + Module.async_finish = [ + // Always contains at least one async promise, to avoid firing immediately if nothing is added. + new Promise(function(accept, reject) { + setTimeout(accept, 0); + }) + ]; }); + /* clang-format on */ os->get_main_loop()->finish(); os->finalize_async(); // Will add all the async finish functions. EM_ASM({ @@ -79,13 +101,35 @@ extern "C" EMSCRIPTEN_KEEPALIVE void main_after_fs_sync(char *p_idbfs_err) { ResourceLoader::set_abort_on_missing_resources(false); Main::start(); os->get_main_loop()->init(); - emscripten_resume_main_loop(); // Immediately run the first iteration. // We are inside an animation frame, we want to immediately draw on the newly setup canvas. main_loop_callback(); + emscripten_resume_main_loop(); } int main(int argc, char *argv[]) { + // Create and mount userfs immediately. + EM_ASM({ + FS.mkdir('/userfs'); + FS.mount(IDBFS, {}, '/userfs'); + }); + + // Configure locale. + char locale_ptr[16]; + /* clang-format off */ + EM_ASM({ + stringToUTF8(Module['locale'], $0, 16); + }, locale_ptr); + /* clang-format on */ + setenv("LANG", locale_ptr, true); + + // Ensure the canvas ID. + /* clang-format off */ + EM_ASM({ + stringToUTF8("#" + Module['canvas'].id, $0, 255); + }, DisplayServerJavaScript::canvas_id); + /* clang-format on */ + os = new OS_JavaScript(); Main::setup(argv[0], argc - 1, &argv[1], false); emscripten_set_main_loop(main_loop_callback, -1, false); @@ -95,8 +139,6 @@ int main(int argc, char *argv[]) { // run the 'main_after_fs_sync' function. /* clang-format off */ EM_ASM({ - FS.mkdir('/userfs'); - FS.mount(IDBFS, {}, '/userfs'); FS.syncfs(true, function(err) { requestAnimationFrame(function() { ccall('main_after_fs_sync', null, ['string'], [err ? err.message : ""]); diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp index ad4b5a5afa..1ff4304bcf 100644 --- a/platform/javascript/os_javascript.cpp +++ b/platform/javascript/os_javascript.cpp @@ -74,18 +74,12 @@ void OS_JavaScript::initialize() { EngineDebugger::register_uri_handler("ws://", RemoteDebuggerPeerWebSocket::create); EngineDebugger::register_uri_handler("wss://", RemoteDebuggerPeerWebSocket::create); #endif - - char locale_ptr[16]; - /* clang-format off */ - EM_ASM({ - stringToUTF8(Module['locale'], $0, 16); - }, locale_ptr); - /* clang-format on */ - setenv("LANG", locale_ptr, true); } void OS_JavaScript::resume_audio() { - audio_driver_javascript.resume(); + if (audio_driver_javascript) { + audio_driver_javascript->resume(); + } } void OS_JavaScript::set_main_loop(MainLoop *p_main_loop) { @@ -133,11 +127,17 @@ void OS_JavaScript::delete_main_loop() { void OS_JavaScript::finalize_async() { finalizing = true; - audio_driver_javascript.finish_async(); + if (audio_driver_javascript) { + audio_driver_javascript->finish_async(); + } } void OS_JavaScript::finalize() { delete_main_loop(); + if (audio_driver_javascript) { + memdelete(audio_driver_javascript); + audio_driver_javascript = nullptr; + } } // Miscellaneous @@ -246,7 +246,10 @@ void OS_JavaScript::initialize_joypads() { } OS_JavaScript::OS_JavaScript() { - AudioDriverManager::add_driver(&audio_driver_javascript); + if (AudioDriverJavaScript::is_available()) { + audio_driver_javascript = memnew(AudioDriverJavaScript); + AudioDriverManager::add_driver(audio_driver_javascript); + } Vector<Logger *> loggers; loggers.push_back(memnew(StdLogger)); diff --git a/platform/javascript/os_javascript.h b/platform/javascript/os_javascript.h index f0f18b44f8..22234f9355 100644 --- a/platform/javascript/os_javascript.h +++ b/platform/javascript/os_javascript.h @@ -40,7 +40,7 @@ class OS_JavaScript : public OS_Unix { MainLoop *main_loop = nullptr; - AudioDriverJavaScript audio_driver_javascript; + AudioDriverJavaScript *audio_driver_javascript = nullptr; bool finalizing = false; bool idb_available = false; @@ -83,6 +83,9 @@ public: String get_executable_path() const; virtual Error shell_open(String p_uri); virtual String get_name() const; + // Override default OS implementation which would block the main thread with delay_usec. + // Implemented in javascript_main.cpp loop callback instead. + virtual void add_frame_delay(bool p_can_draw) {} virtual bool can_draw() const; virtual String get_cache_path() const; diff --git a/platform/linuxbsd/display_server_x11.cpp b/platform/linuxbsd/display_server_x11.cpp index cb4b0d745b..827d0361b9 100644 --- a/platform/linuxbsd/display_server_x11.cpp +++ b/platform/linuxbsd/display_server_x11.cpp @@ -2349,11 +2349,17 @@ void DisplayServerX11::process_events() { } if (!focus_found) { - if (OS::get_singleton()->get_main_loop()) { - OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_FOCUS_OUT); - } + uint64_t delta = OS::get_singleton()->get_ticks_msec() - time_since_no_focus; - app_focused = false; + if (delta > 250) { + //X11 can go between windows and have no focus for a while, when creating them or something else. Use this as safety to avoid unnecesary focus in/outs. + if (OS::get_singleton()->get_main_loop()) { + OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_FOCUS_OUT); + } + app_focused = false; + } + } else { + time_since_no_focus = OS::get_singleton()->get_ticks_msec(); } } diff --git a/platform/linuxbsd/display_server_x11.h b/platform/linuxbsd/display_server_x11.h index 3d0b2c7e8a..b5d2ea1c63 100644 --- a/platform/linuxbsd/display_server_x11.h +++ b/platform/linuxbsd/display_server_x11.h @@ -167,6 +167,7 @@ class DisplayServerX11 : public DisplayServer { int last_click_button_index; uint32_t last_button_state; bool app_focused = false; + uint64_t time_since_no_focus = 0; struct { int opcode; diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index 319d0171b3..2f39c973a0 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -1462,7 +1462,7 @@ void AnimationPlayer::get_argument_options(const StringName &p_function, int p_i #endif String pf = p_function; - if (p_function == "play" || p_function == "play_backwards" || p_function == "remove_animation" || p_function == "has_animation" || p_function == "queue") { + if (p_idx == 0 && (p_function == "play" || p_function == "play_backwards" || p_function == "remove_animation" || p_function == "has_animation" || p_function == "queue")) { List<StringName> al; get_animation_list(&al); for (List<StringName>::Element *E = al.front(); E; E = E->next()) { diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp index bacc65c7bf..faef979090 100644 --- a/scene/gui/dialogs.cpp +++ b/scene/gui/dialogs.cpp @@ -298,6 +298,7 @@ AcceptDialog::AcceptDialog() { set_visible(false); set_transient(true); set_exclusive(true); + set_clamp_to_embedder(true); bg = memnew(Panel); add_child(bg); diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp index 251f31ce4e..27c2c70708 100644 --- a/scene/gui/line_edit.cpp +++ b/scene/gui/line_edit.cpp @@ -51,7 +51,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) { if (b.is_valid()) { if (b->is_pressed() && b->get_button_index() == BUTTON_RIGHT && context_menu_enabled) { - menu->set_position(get_global_transform().xform(get_local_mouse_position())); + menu->set_position(get_screen_transform().xform(get_local_mouse_position())); menu->set_size(Vector2(1, 1)); //menu->set_scale(get_global_transform().get_scale()); menu->popup(); diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 34161a9e80..1ed5b9e598 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -1786,7 +1786,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool case TreeItem::CELL_MODE_STRING: { //nothing in particular - if (select_mode == SELECT_MULTI && (get_tree()->get_event_count() == focus_in_id || !already_cursor)) { + if (select_mode == SELECT_MULTI && (get_viewport()->get_processed_events_count() == focus_in_id || !already_cursor)) { bring_up_editor = false; } @@ -1861,7 +1861,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool } else { editor_text = String::num(p_item->cells[col].val, Math::range_step_decimals(p_item->cells[col].step)); - if (select_mode == SELECT_MULTI && get_tree()->get_event_count() == focus_in_id) { + if (select_mode == SELECT_MULTI && get_viewport()->get_processed_events_count() == focus_in_id) { bring_up_editor = false; } } @@ -2787,7 +2787,7 @@ int Tree::_get_title_button_height() const { void Tree::_notification(int p_what) { if (p_what == NOTIFICATION_FOCUS_ENTER) { - focus_in_id = get_tree()->get_event_count(); + focus_in_id = get_viewport()->get_processed_events_count(); } if (p_what == NOTIFICATION_MOUSE_EXIT) { if (cache.hover_type != Cache::CLICK_NONE) { @@ -3839,7 +3839,7 @@ Tree::Tree() { add_child(popup_menu); // popup_menu->set_as_toplevel(true); - popup_editor = memnew(PopupPanel); + popup_editor = memnew(Popup); popup_editor->set_wrap_controls(true); add_child(popup_editor); popup_editor_vb = memnew(VBoxContainer); diff --git a/scene/gui/tree.h b/scene/gui/tree.h index 46842e78a0..511565619a 100644 --- a/scene/gui/tree.h +++ b/scene/gui/tree.h @@ -359,11 +359,11 @@ private: VBoxContainer *popup_editor_vb; - PopupPanel *popup_editor; + Popup *popup_editor; LineEdit *text_editor; HSlider *value_editor; bool updating_value_editor; - int64_t focus_in_id; + uint64_t focus_in_id; PopupMenu *popup_menu; Vector<ColumnInfo> columns; diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp index 721f573f39..d1bf038b8d 100644 --- a/scene/main/canvas_item.cpp +++ b/scene/main/canvas_item.cpp @@ -1174,7 +1174,7 @@ void CanvasItem::_bind_methods() { ClassDB::bind_method(D_METHOD("draw_mesh", "mesh", "texture", "normal_map", "specular_map", "specular_shininess", "transform", "modulate", "texture_filter", "texture_repeat"), &CanvasItem::draw_mesh, DEFVAL(Ref<Texture2D>()), DEFVAL(Ref<Texture2D>()), DEFVAL(Color(1, 1, 1, 1)), DEFVAL(Transform2D()), DEFVAL(Color(1, 1, 1, 1)), DEFVAL(TEXTURE_FILTER_PARENT_NODE), DEFVAL(TEXTURE_REPEAT_PARENT_NODE)); ClassDB::bind_method(D_METHOD("draw_multimesh", "multimesh", "texture", "normal_map", "specular_map", "specular_shininess", "texture_filter", "texture_repeat"), &CanvasItem::draw_multimesh, DEFVAL(Ref<Texture2D>()), DEFVAL(Ref<Texture2D>()), DEFVAL(Color(1, 1, 1, 1)), DEFVAL(TEXTURE_FILTER_PARENT_NODE), DEFVAL(TEXTURE_REPEAT_PARENT_NODE)); - ClassDB::bind_method(D_METHOD("draw_set_transform", "position", "rotation", "scale"), &CanvasItem::draw_set_transform); + ClassDB::bind_method(D_METHOD("draw_set_transform", "position", "rotation", "scale"), &CanvasItem::draw_set_transform, DEFVAL(0.0), DEFVAL(Size2(1.0, 1.0))); ClassDB::bind_method(D_METHOD("draw_set_transform_matrix", "xform"), &CanvasItem::draw_set_transform_matrix); ClassDB::bind_method(D_METHOD("get_transform"), &CanvasItem::get_transform); ClassDB::bind_method(D_METHOD("get_global_transform"), &CanvasItem::get_global_transform); diff --git a/scene/main/canvas_item.h b/scene/main/canvas_item.h index 31edd424a1..918610ac1e 100644 --- a/scene/main/canvas_item.h +++ b/scene/main/canvas_item.h @@ -348,7 +348,7 @@ public: void draw_string(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, const Color &p_modulate = Color(1, 1, 1), int p_clip_w = -1); float draw_char(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_char, const String &p_next = "", const Color &p_modulate = Color(1, 1, 1)); - void draw_set_transform(const Point2 &p_offset, float p_rot, const Size2 &p_scale); + void draw_set_transform(const Point2 &p_offset, float p_rot = 0.0, const Size2 &p_scale = Size2(1.0, 1.0)); void draw_set_transform_matrix(const Transform2D &p_matrix); static CanvasItem *get_current_item_drawn(); diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index a418883506..d6159e089b 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -939,10 +939,6 @@ int64_t SceneTree::get_frame() const { return current_frame; } -int64_t SceneTree::get_event_count() const { - return current_event; -} - Array SceneTree::_get_nodes_in_group(const StringName &p_group) { Array ret; Map<StringName, Group>::Element *E = group_map.find(p_group); @@ -1362,7 +1358,6 @@ SceneTree::SceneTree() { root = nullptr; pause = false; current_frame = 0; - current_event = 0; tree_changed_name = "tree_changed"; node_added_name = "node_added"; node_removed_name = "node_removed"; diff --git a/scene/main/scene_tree.h b/scene/main/scene_tree.h index 57b6b4dcfa..bea29c7605 100644 --- a/scene/main/scene_tree.h +++ b/scene/main/scene_tree.h @@ -110,7 +110,6 @@ private: StringName node_renamed_name; int64_t current_frame; - int64_t current_event; int node_count; #ifdef TOOLS_ENABLED @@ -300,7 +299,6 @@ public: int get_collision_debug_contact_count() { return collision_debug_contacts; } int64_t get_frame() const; - int64_t get_event_count() const; int get_node_count() const; diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 0d5d222f5e..65a72267b1 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -2450,6 +2450,22 @@ void Viewport::_gui_remove_control(Control *p_control) { } } +Window *Viewport::get_base_window() const { + Viewport *v = const_cast<Viewport *>(this); + Window *w = Object::cast_to<Window>(v); + while (!w) { + v = v->get_parent_viewport(); + w = Object::cast_to<Window>(v); + } + + return w; +} +void Viewport::_gui_remove_focus_for_window(Node *p_window) { + if (get_base_window() == p_window) { + _gui_remove_focus(); + } +} + void Viewport::_gui_remove_focus() { if (gui.key_focus) { Node *f = gui.key_focus; @@ -2467,7 +2483,7 @@ void Viewport::_gui_control_grab_focus(Control *p_control) { if (gui.key_focus && gui.key_focus == p_control) { return; } - get_tree()->call_group_flags(SceneTree::GROUP_CALL_REALTIME, "_viewports", "_gui_remove_focus"); + get_tree()->call_group_flags(SceneTree::GROUP_CALL_REALTIME, "_viewports", "_gui_remove_focus_for_window", (Node *)get_base_window()); gui.key_focus = p_control; emit_signal("gui_focus_changed", p_control); p_control->notification(Control::NOTIFICATION_FOCUS_ENTER); @@ -2685,6 +2701,27 @@ bool Viewport::_sub_windows_forward_input(const Ref<InputEvent> &p_event) { if (gui.subwindow_drag == SUB_WINDOW_DRAG_MOVE) { Vector2 diff = mm->get_position() - gui.subwindow_drag_from; Rect2i new_rect(gui.subwindow_drag_pos + diff, gui.subwindow_focused->get_size()); + + if (gui.subwindow_focused->is_clamped_to_embedder()) { + Size2i limit = get_visible_rect().size; + if (new_rect.position.x + new_rect.size.x > limit.x) { + new_rect.position.x = limit.x - new_rect.size.x; + } + if (new_rect.position.y + new_rect.size.y > limit.y) { + new_rect.position.y = limit.y - new_rect.size.y; + } + + if (new_rect.position.x < 0) { + new_rect.position.x = 0; + } + + int title_height = gui.subwindow_focused->get_flag(Window::FLAG_BORDERLESS) ? 0 : gui.subwindow_focused->get_theme_constant("title_height"); + + if (new_rect.position.y < title_height) { + new_rect.position.y = title_height; + } + } + gui.subwindow_focused->_rect_changed_callback(new_rect); } if (gui.subwindow_drag == SUB_WINDOW_DRAG_CLOSE) { @@ -2924,6 +2961,8 @@ void Viewport::input(const Ref<InputEvent> &p_event, bool p_local_coords) { if (!is_input_handled()) { _gui_input_event(ev); } + + event_count++; //get_tree()->call_group(SceneTree::GROUP_CALL_REVERSE|SceneTree::GROUP_CALL_REALTIME|SceneTree::GROUP_CALL_MULIILEVEL,gui_input_group,"_gui_input",ev); //special one for GUI, as controls use their own process check } @@ -3305,8 +3344,7 @@ void Viewport::_bind_methods() { ClassDB::bind_method(D_METHOD("set_disable_input", "disable"), &Viewport::set_disable_input); ClassDB::bind_method(D_METHOD("is_input_disabled"), &Viewport::is_input_disabled); - ClassDB::bind_method(D_METHOD("_gui_show_tooltip"), &Viewport::_gui_show_tooltip); - ClassDB::bind_method(D_METHOD("_gui_remove_focus"), &Viewport::_gui_remove_focus); + ClassDB::bind_method(D_METHOD("_gui_remove_focus_for_window"), &Viewport::_gui_remove_focus_for_window); ClassDB::bind_method(D_METHOD("_post_gui_grab_click_focus"), &Viewport::_post_gui_grab_click_focus); ClassDB::bind_method(D_METHOD("set_shadow_atlas_size", "size"), &Viewport::set_shadow_atlas_size); diff --git a/scene/main/viewport.h b/scene/main/viewport.h index d45b321f73..09ef4354c5 100644 --- a/scene/main/viewport.h +++ b/scene/main/viewport.h @@ -392,6 +392,7 @@ private: void _gui_force_drag(Control *p_base, const Variant &p_data, Control *p_control); void _gui_set_drag_preview(Control *p_base, Control *p_control); + void _gui_remove_focus_for_window(Node *p_window); void _gui_remove_focus(); void _gui_unfocus_control(Control *p_control); bool _gui_control_has_focus(const Control *p_control); @@ -442,6 +443,7 @@ private: SubWindowResize _sub_window_get_resize_margin(Window *p_subwindow, const Point2 &p_point); virtual bool _can_consume_input_events() const { return true; } + uint64_t event_count = 0; protected: void _set_size(const Size2i &p_size, const Size2i &p_size_2d_override, const Rect2i &p_to_screen_rect, const Transform2D &p_stretch_transform, bool p_allocated); @@ -455,6 +457,8 @@ protected: virtual void _validate_property(PropertyInfo &property) const; public: + uint64_t get_processed_events_count() const { return event_count; } + Listener3D *get_listener() const; Camera3D *get_camera() const; @@ -572,6 +576,7 @@ public: bool is_embedding_subwindows() const; Viewport *get_parent_viewport() const; + Window *get_base_window() const; void pass_mouse_focus_to(Viewport *p_viewport, Control *p_control); diff --git a/scene/main/window.cpp b/scene/main/window.cpp index 8604bb78ac..0463615d4d 100644 --- a/scene/main/window.cpp +++ b/scene/main/window.cpp @@ -1251,6 +1251,14 @@ Rect2i Window::get_parent_rect() const { } } +void Window::set_clamp_to_embedder(bool p_enable) { + clamp_to_embedder = p_enable; +} + +bool Window::is_clamped_to_embedder() const { + return clamp_to_embedder; +} + void Window::_bind_methods() { ClassDB::bind_method(D_METHOD("set_title", "title"), &Window::set_title); ClassDB::bind_method(D_METHOD("get_title"), &Window::get_title); diff --git a/scene/main/window.h b/scene/main/window.h index 89c94753da..5fd59e06f5 100644 --- a/scene/main/window.h +++ b/scene/main/window.h @@ -92,6 +92,7 @@ private: bool exclusive = false; bool wrap_controls = false; bool updating_child_controls = false; + bool clamp_to_embedder = false; void _update_child_controls(); @@ -134,7 +135,6 @@ private: protected: Viewport *_get_embedder() const; - virtual Rect2i _popup_adjust_rect() const { return Rect2i(); } virtual void _post_popup() {} @@ -196,6 +196,9 @@ public: void set_exclusive(bool p_exclusive); bool is_exclusive() const; + void set_clamp_to_embedder(bool p_enable); + bool is_clamped_to_embedder() const; + bool can_draw() const; void set_ime_active(bool p_active); diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp index 09d2914e05..6b70f41e57 100644 --- a/servers/audio_server.cpp +++ b/servers/audio_server.cpp @@ -184,6 +184,7 @@ void AudioDriverManager::initialize(int p_driver) { GLOBAL_DEF_RST("audio/enable_audio_input", false); GLOBAL_DEF_RST("audio/mix_rate", DEFAULT_MIX_RATE); GLOBAL_DEF_RST("audio/output_latency", DEFAULT_OUTPUT_LATENCY); + GLOBAL_DEF_RST("audio/output_latency.web", 50); // Safer default output_latency for web. int failed_driver = -1; |