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-rw-r--r--editor/shader_globals_editor.cpp43
1 files changed, 24 insertions, 19 deletions
diff --git a/editor/shader_globals_editor.cpp b/editor/shader_globals_editor.cpp
index 22a1d49422..b778262fed 100644
--- a/editor/shader_globals_editor.cpp
+++ b/editor/shader_globals_editor.cpp
@@ -69,28 +69,12 @@ static const char *global_var_type_names[RS::GLOBAL_VAR_TYPE_MAX] = {
class ShaderGlobalsEditorInterface : public Object {
GDCLASS(ShaderGlobalsEditorInterface, Object)
- void _var_changed() {
- emit_signal(SNAME("var_changed"));
- }
-
-protected:
- static void _bind_methods() {
- ClassDB::bind_method("_var_changed", &ShaderGlobalsEditorInterface::_var_changed);
- ADD_SIGNAL(MethodInfo("var_changed"));
- }
-
- bool _set(const StringName &p_name, const Variant &p_value) {
- Variant existing = RS::get_singleton()->global_shader_parameter_get(p_name);
-
- if (existing.get_type() == Variant::NIL) {
- return false;
- }
-
+ void _set_var(const StringName &p_name, const Variant &p_value, const Variant &p_prev_value) {
Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
undo_redo->create_action(TTR("Set Shader Global Variable"));
undo_redo->add_do_method(RS::get_singleton(), "global_shader_parameter_set", p_name, p_value);
- undo_redo->add_undo_method(RS::get_singleton(), "global_shader_parameter_set", p_name, existing);
+ undo_redo->add_undo_method(RS::get_singleton(), "global_shader_parameter_set", p_name, p_prev_value);
RS::GlobalShaderParameterType type = RS::get_singleton()->global_shader_parameter_get_type(p_name);
Dictionary gv;
gv["type"] = global_var_type_names[type];
@@ -111,8 +95,29 @@ protected:
undo_redo->add_do_method(this, "_var_changed");
undo_redo->add_undo_method(this, "_var_changed");
block_update = true;
- undo_redo->commit_action(false);
+ undo_redo->commit_action();
block_update = false;
+ }
+
+ void _var_changed() {
+ emit_signal(SNAME("var_changed"));
+ }
+
+protected:
+ static void _bind_methods() {
+ ClassDB::bind_method("_set_var", &ShaderGlobalsEditorInterface::_set_var);
+ ClassDB::bind_method("_var_changed", &ShaderGlobalsEditorInterface::_var_changed);
+ ADD_SIGNAL(MethodInfo("var_changed"));
+ }
+
+ bool _set(const StringName &p_name, const Variant &p_value) {
+ Variant existing = RS::get_singleton()->global_shader_parameter_get(p_name);
+
+ if (existing.get_type() == Variant::NIL) {
+ return false;
+ }
+
+ call_deferred("_set_var", p_name, p_value, existing);
return true;
}