diff options
-rw-r--r-- | doc/classes/TreeItem.xml | 9 | ||||
-rw-r--r-- | scene/gui/tree.cpp | 6 | ||||
-rw-r--r-- | scene/gui/tree.h | 1 |
3 files changed, 16 insertions, 0 deletions
diff --git a/doc/classes/TreeItem.xml b/doc/classes/TreeItem.xml index 04deae6bf5..fe70c2fdac 100644 --- a/doc/classes/TreeItem.xml +++ b/doc/classes/TreeItem.xml @@ -84,6 +84,15 @@ Returns the number of buttons in column [code]column[/code]. May be used to get the most recently added button's index, if no index was specified. </description> </method> + <method name="get_button_tooltip" qualifiers="const"> + <return type="String"> + </return> + <argument index="0" name="column" type="int"> + </argument> + <description> + Returns the tooltip for the button in column [code]column[/code]. + </description> + </method> <method name="get_cell_mode" qualifiers="const"> <return type="int" enum="TreeItem.TreeCellMode"> </return> diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 57663bbe82..7102a3cfbf 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -547,6 +547,11 @@ Ref<Texture> TreeItem::get_button(int p_column, int p_idx) const { ERR_FAIL_INDEX_V(p_idx, cells[p_column].buttons.size(), Ref<Texture>()); return cells[p_column].buttons[p_idx].texture; } +String TreeItem::get_button_tooltip(int p_column, int p_idx) const { + ERR_FAIL_INDEX_V(p_column, cells.size(), String()); + ERR_FAIL_INDEX_V(p_idx, cells[p_column].buttons.size(), String()); + return cells[p_column].buttons[p_idx].tooltip; +} int TreeItem::get_button_id(int p_column, int p_idx) const { ERR_FAIL_INDEX_V(p_column, cells.size(), -1); ERR_FAIL_INDEX_V(p_idx, cells[p_column].buttons.size(), -1); @@ -795,6 +800,7 @@ void TreeItem::_bind_methods() { ClassDB::bind_method(D_METHOD("add_button", "column", "button", "button_idx", "disabled", "tooltip"), &TreeItem::add_button, DEFVAL(-1), DEFVAL(false), DEFVAL("")); ClassDB::bind_method(D_METHOD("get_button_count", "column"), &TreeItem::get_button_count); + ClassDB::bind_method(D_METHOD("get_button_tooltip", "column"), &TreeItem::get_button_tooltip); ClassDB::bind_method(D_METHOD("get_button", "column", "button_idx"), &TreeItem::get_button); ClassDB::bind_method(D_METHOD("set_button", "column", "button_idx", "button"), &TreeItem::set_button); ClassDB::bind_method(D_METHOD("erase_button", "column", "button_idx"), &TreeItem::erase_button); diff --git a/scene/gui/tree.h b/scene/gui/tree.h index f12d8fc4d2..47befb0c15 100644 --- a/scene/gui/tree.h +++ b/scene/gui/tree.h @@ -201,6 +201,7 @@ public: void add_button(int p_column, const Ref<Texture> &p_button, int p_id = -1, bool p_disabled = false, const String &p_tooltip = ""); int get_button_count(int p_column) const; + String get_button_tooltip(int p_column, int p_idx) const; Ref<Texture> get_button(int p_column, int p_idx) const; int get_button_id(int p_column, int p_idx) const; void erase_button(int p_column, int p_idx); |