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-rw-r--r--doc/classes/Vector3i.xml2
-rw-r--r--editor/debugger/debug_adapter/debug_adapter_protocol.cpp8
-rw-r--r--editor/editor_properties.cpp4
3 files changed, 7 insertions, 7 deletions
diff --git a/doc/classes/Vector3i.xml b/doc/classes/Vector3i.xml
index a4c91a9299..ebb518792f 100644
--- a/doc/classes/Vector3i.xml
+++ b/doc/classes/Vector3i.xml
@@ -161,7 +161,7 @@
<description>
Gets the remainder of each component of the [Vector3i] with the the given [int]. This operation uses truncated division, which is often not desired as it does not work well with negative numbers. Consider using [method @GlobalScope.posmod] instead if you want to handle negative numbers.
[codeblock]
- print(Vector2i(10, -20, 30) % 7) # Prints "(3, -6, 2)"
+ print(Vector3i(10, -20, 30) % 7) # Prints "(3, -6, 2)"
[/codeblock]
</description>
</operator>
diff --git a/editor/debugger/debug_adapter/debug_adapter_protocol.cpp b/editor/debugger/debug_adapter/debug_adapter_protocol.cpp
index babe8af8bc..745ca17efd 100644
--- a/editor/debugger/debug_adapter/debug_adapter_protocol.cpp
+++ b/editor/debugger/debug_adapter/debug_adapter_protocol.cpp
@@ -349,14 +349,14 @@ int DebugAdapterProtocol::parse_variant(const Variant &p_var) {
case Variant::BASIS: {
int id = variable_id++;
Basis basis = p_var;
- const String type_vec2 = Variant::get_type_name(Variant::VECTOR2);
+ const String type_vec3 = Variant::get_type_name(Variant::VECTOR3);
DAP::Variable x, y, z;
x.name = "x";
y.name = "y";
z.name = "z";
- x.type = type_vec2;
- y.type = type_vec2;
- z.type = type_vec2;
+ x.type = type_vec3;
+ y.type = type_vec3;
+ z.type = type_vec3;
x.value = basis.elements[0];
y.value = basis.elements[1];
z.value = basis.elements[2];
diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp
index d2b8883b8a..20448a9435 100644
--- a/editor/editor_properties.cpp
+++ b/editor/editor_properties.cpp
@@ -2085,7 +2085,7 @@ EditorPropertyRect2i::EditorPropertyRect2i(bool p_force_wide) {
}
}
-///////////////////// VECTOR3i /////////////////////////
+///////////////////// VECTOR3I /////////////////////////
void EditorPropertyVector3i::_set_read_only(bool p_read_only) {
for (int i = 0; i < 3; i++) {
@@ -2618,7 +2618,7 @@ EditorPropertyBasis::EditorPropertyBasis() {
set_bottom_editor(g);
}
-///////////////////// TRANSFORM /////////////////////////
+///////////////////// TRANSFORM3D /////////////////////////
void EditorPropertyTransform3D::_set_read_only(bool p_read_only) {
for (int i = 0; i < 12; i++) {