diff options
-rw-r--r-- | editor/editor_node.cpp | 38 | ||||
-rw-r--r-- | editor/editor_node.h | 3 | ||||
-rw-r--r-- | scene/gui/tabs.cpp | 161 | ||||
-rw-r--r-- | scene/gui/tabs.h | 7 |
4 files changed, 145 insertions, 64 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 777aedefd2..0ba121d62f 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -141,7 +141,25 @@ void EditorNode::_update_scene_tabs() { } scene_tabs->set_current_tab(editor_data.get_edited_scene()); - scene_tabs->ensure_tab_visible(editor_data.get_edited_scene()); + + int current = editor_data.get_edited_scene(); + if (scene_tabs->get_offset_buttons_visible()) { + // move add button to fixed position on the tabbar + if (scene_tab_add->get_parent() == scene_tabs) { + scene_tab_add->set_position(Point2(0, 0)); + scene_tabs->remove_child(scene_tab_add); + tabbar_container->add_child(scene_tab_add); + tabbar_container->move_child(scene_tab_add, 1); + } + } else { + // move add button to after last tab + if (scene_tab_add->get_parent() == tabbar_container) { + tabbar_container->remove_child(scene_tab_add); + scene_tabs->add_child(scene_tab_add); + } + Rect2 last_tab = scene_tabs->get_tab_rect(scene_tabs->get_tab_count() - 1); + scene_tab_add->set_position(Point2(last_tab.get_position().x + last_tab.get_size().x + 3, last_tab.get_position().y)); + } } void EditorNode::_update_title() { @@ -327,6 +345,7 @@ void EditorNode::_notification(int p_what) { prev_scene->set_icon(gui_base->get_icon("PrevScene", "EditorIcons")); distraction_free->set_icon(gui_base->get_icon("DistractionFree", "EditorIcons")); + scene_tab_add->set_icon(gui_base->get_icon("Add", "EditorIcons")); resource_new_button->set_icon(gui_base->get_icon("New", "EditorIcons")); resource_load_button->set_icon(gui_base->get_icon("Load", "EditorIcons")); @@ -344,6 +363,9 @@ void EditorNode::_notification(int p_what) { dock_tab_move_right->set_icon(theme->get_icon("Forward", "EditorIcons")); update_menu->set_icon(gui_base->get_icon("Progress1", "EditorIcons")); } + if (p_what = Control::NOTIFICATION_RESIZED) { + _update_scene_tabs(); + } } void EditorNode::_fs_changed() { @@ -1759,6 +1781,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { int idx = editor_data.add_edited_scene(-1); _scene_tab_changed(idx); editor_data.clear_editor_states(); + _update_scene_tabs(); } break; case FILE_NEW_INHERITED_SCENE: @@ -3897,6 +3920,7 @@ void EditorNode::_scene_tab_closed(int p_tab) { } else { _discard_changes(); } + _update_scene_tabs(); } void EditorNode::_scene_tab_hover(int p_tab) { @@ -4863,20 +4887,28 @@ EditorNode::EditorNode() { scene_tabs->connect("mouse_exited", this, "_scene_tab_exit"); scene_tabs->connect("gui_input", this, "_scene_tab_input"); scene_tabs->connect("reposition_active_tab_request", this, "_reposition_active_tab"); + scene_tabs->connect("resized", this, "_update_scene_tabs"); - HBoxContainer *tabbar_container = memnew(HBoxContainer); + tabbar_container = memnew(HBoxContainer); scene_tabs->set_h_size_flags(Control::SIZE_EXPAND_FILL); srt->add_child(tabbar_container); tabbar_container->add_child(scene_tabs); distraction_free = memnew(ToolButton); - tabbar_container->add_child(distraction_free); distraction_free->set_shortcut(ED_SHORTCUT("editor/distraction_free_mode", TTR("Distraction Free Mode"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_F11)); distraction_free->set_tooltip(TTR("Toggle distraction-free mode.")); distraction_free->connect("pressed", this, "_toggle_distraction_free_mode"); distraction_free->set_icon(gui_base->get_icon("DistractionFree", "EditorIcons")); distraction_free->set_toggle_mode(true); + scene_tab_add = memnew(ToolButton); + tabbar_container->add_child(scene_tab_add); + tabbar_container->add_child(distraction_free); + scene_tab_add->set_tooltip(TTR("Add a new scene.")); + scene_tab_add->set_icon(gui_base->get_icon("Add", "EditorIcons")); + scene_tab_add->add_color_override("icon_color_normal", Color(0.6f, 0.6f, 0.6f, 0.8f)); + scene_tab_add->connect("pressed", this, "_menu_option", make_binds(FILE_NEW_SCENE)); + scene_root_parent = memnew(PanelContainer); scene_root_parent->set_custom_minimum_size(Size2(0, 80) * EDSCALE); scene_root_parent->add_style_override("panel", gui_base->get_stylebox("Content", "EditorStyles")); diff --git a/editor/editor_node.h b/editor/editor_node.h index 54cb414835..a2b4a0a049 100644 --- a/editor/editor_node.h +++ b/editor/editor_node.h @@ -344,7 +344,10 @@ private: int dock_popup_selected; Timer *dock_drag_timer; bool docks_visible; + + HBoxContainer *tabbar_container; ToolButton *distraction_free; + ToolButton *scene_tab_add; bool scene_distraction; bool script_distraction; diff --git a/scene/gui/tabs.cpp b/scene/gui/tabs.cpp index 49823e18fc..1fb0f84223 100644 --- a/scene/gui/tabs.cpp +++ b/scene/gui/tabs.cpp @@ -142,91 +142,107 @@ void Tabs::_gui_input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseButton> mb = p_event; - if (rb_pressing && mb.is_valid() && - !mb->is_pressed() && - mb->get_button_index() == BUTTON_LEFT) { + if (mb.is_valid()) { - if (rb_hover != -1) { - //pressed - emit_signal("right_button_pressed", rb_hover); + if (mb->is_pressed() && mb->get_button_index() == BUTTON_WHEEL_UP && !mb->get_command()) { + + if (scrolling_enabled && buttons_visible) { + if (offset > 0) { + offset--; + update(); + } + } } - rb_pressing = false; - update(); - } + if (mb->is_pressed() && mb->get_button_index() == BUTTON_WHEEL_DOWN && !mb->get_command()) { + if (scrolling_enabled && buttons_visible) { + if (missing_right) { + offset++; + update(); + } + } + } + + if (rb_pressing && !mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { - if (cb_pressing && mb.is_valid() && - !mb->is_pressed() && - mb->get_button_index() == BUTTON_LEFT) { + if (rb_hover != -1) { + //pressed + emit_signal("right_button_pressed", rb_hover); + } - if (cb_hover != -1) { - //pressed - emit_signal("tab_close", cb_hover); + rb_pressing = false; + update(); } - cb_pressing = false; - update(); - } + if (cb_pressing && !mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { - if (mb.is_valid() && - mb->is_pressed() && - mb->get_button_index() == BUTTON_LEFT) { + if (cb_hover != -1) { + //pressed + emit_signal("tab_close", cb_hover); + } - // clicks - Point2 pos(mb->get_position().x, mb->get_position().y); + cb_pressing = false; + update(); + } - if (buttons_visible) { + if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { - Ref<Texture> incr = get_icon("increment"); - Ref<Texture> decr = get_icon("decrement"); + // clicks + Point2 pos(mb->get_position().x, mb->get_position().y); - int limit = get_size().width - incr->get_width() - decr->get_width(); + if (buttons_visible) { - if (pos.x > limit + decr->get_width()) { - if (missing_right) { - offset++; - update(); - } - return; - } else if (pos.x > limit) { - if (offset > 0) { - offset--; - update(); + Ref<Texture> incr = get_icon("increment"); + Ref<Texture> decr = get_icon("decrement"); + + int limit = get_size().width - incr->get_width() - decr->get_width(); + + if (pos.x > limit + decr->get_width()) { + if (missing_right) { + offset++; + update(); + } + return; + } else if (pos.x > limit) { + if (offset > 0) { + offset--; + update(); + } + return; } - return; } - } - int found = -1; - for (int i = 0; i < tabs.size(); i++) { + int found = -1; + for (int i = 0; i < tabs.size(); i++) { - if (i < offset) - continue; + if (i < offset) + continue; - if (tabs[i].rb_rect.has_point(pos)) { - rb_pressing = true; - update(); - return; - } + if (tabs[i].rb_rect.has_point(pos)) { + rb_pressing = true; + update(); + return; + } - if (tabs[i].cb_rect.has_point(pos)) { - cb_pressing = true; - update(); - return; - } + if (tabs[i].cb_rect.has_point(pos)) { + cb_pressing = true; + update(); + return; + } - if (pos.x >= tabs[i].ofs_cache && pos.x < tabs[i].ofs_cache + tabs[i].size_cache) { - if (!tabs[i].disabled) { - found = i; + if (pos.x >= tabs[i].ofs_cache && pos.x < tabs[i].ofs_cache + tabs[i].size_cache) { + if (!tabs[i].disabled) { + found = i; + } + break; } - break; } - } - if (found != -1) { + if (found != -1) { - set_current_tab(found); - emit_signal("tab_clicked", found); + set_current_tab(found); + emit_signal("tab_clicked", found); + } } } } @@ -440,6 +456,14 @@ int Tabs::get_hovered_tab() const { return hover; } +int Tabs::get_tab_offset() const { + return offset; +} + +bool Tabs::get_offset_buttons_visible() const { + return buttons_visible; +} + void Tabs::set_tab_title(int p_tab, const String &p_title) { ERR_FAIL_INDEX(p_tab, tabs.size()); @@ -484,6 +508,7 @@ void Tabs::set_tab_right_button(int p_tab, const Ref<Texture> &p_right_button) { ERR_FAIL_INDEX(p_tab, tabs.size()); tabs[p_tab].right_button = p_right_button; + _update_cache(); update(); minimum_size_changed(); } @@ -783,6 +808,14 @@ void Tabs::set_min_width(int p_width) { min_width = p_width; } +void Tabs::set_scrolling_enabled(bool p_enabled) { + scrolling_enabled = p_enabled; +} + +bool Tabs::get_scrolling_enabled() const { + return scrolling_enabled; +} + void Tabs::_bind_methods() { ClassDB::bind_method(D_METHOD("_gui_input"), &Tabs::_gui_input); @@ -799,11 +832,15 @@ void Tabs::_bind_methods() { ClassDB::bind_method(D_METHOD("add_tab", "title", "icon"), &Tabs::add_tab, DEFVAL(""), DEFVAL(Ref<Texture>())); ClassDB::bind_method(D_METHOD("set_tab_align", "align"), &Tabs::set_tab_align); ClassDB::bind_method(D_METHOD("get_tab_align"), &Tabs::get_tab_align); + ClassDB::bind_method(D_METHOD("get_tab_offset"), &Tabs::get_tab_offset); + ClassDB::bind_method(D_METHOD("get_offset_buttons_visible"), &Tabs::get_offset_buttons_visible); ClassDB::bind_method(D_METHOD("ensure_tab_visible", "idx"), &Tabs::ensure_tab_visible); ClassDB::bind_method(D_METHOD("get_tab_rect", "tab_idx"), &Tabs::get_tab_rect); ClassDB::bind_method(D_METHOD("move_tab", "from", "to"), &Tabs::move_tab); ClassDB::bind_method(D_METHOD("set_tab_close_display_policy", "policy"), &Tabs::set_tab_close_display_policy); ClassDB::bind_method(D_METHOD("get_tab_close_display_policy"), &Tabs::get_tab_close_display_policy); + ClassDB::bind_method(D_METHOD("set_scrolling_enabled", "enabled"), &Tabs::set_scrolling_enabled); + ClassDB::bind_method(D_METHOD("get_scrolling_enabled"), &Tabs::get_scrolling_enabled); ADD_SIGNAL(MethodInfo("tab_changed", PropertyInfo(Variant::INT, "tab"))); ADD_SIGNAL(MethodInfo("right_button_pressed", PropertyInfo(Variant::INT, "tab"))); @@ -814,6 +851,7 @@ void Tabs::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "current_tab", PROPERTY_HINT_RANGE, "-1,4096,1", PROPERTY_USAGE_EDITOR), "set_current_tab", "get_current_tab"); ADD_PROPERTYNZ(PropertyInfo(Variant::INT, "tab_close_display_policy", PROPERTY_HINT_ENUM, "Show Never,Show Active Only,Show Always"), "set_tab_close_display_policy", "get_tab_close_display_policy"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "scrolling_enabled"), "set_scrolling_enabled", "get_scrolling_enabled"); BIND_ENUM_CONSTANT(ALIGN_LEFT); BIND_ENUM_CONSTANT(ALIGN_CENTER); @@ -841,4 +879,5 @@ Tabs::Tabs() { max_drawn_tab = 0; min_width = 0; + scrolling_enabled = true; } diff --git a/scene/gui/tabs.h b/scene/gui/tabs.h index 73fa40bbb8..4eb6be3435 100644 --- a/scene/gui/tabs.h +++ b/scene/gui/tabs.h @@ -88,6 +88,7 @@ private: int hover; // hovered tab int min_width; + bool scrolling_enabled; int get_tab_width(int p_idx) const; void _ensure_no_over_offset(); @@ -131,10 +132,16 @@ public: int get_current_tab() const; int get_hovered_tab() const; + int get_tab_offset() const; + bool get_offset_buttons_visible() const; + void remove_tab(int p_idx); void clear_tabs(); + void set_scrolling_enabled(bool p_enabled); + bool get_scrolling_enabled() const; + void ensure_tab_visible(int p_idx); void set_min_width(int p_width); |