diff options
247 files changed, 5209 insertions, 1615 deletions
diff --git a/.gitattributes b/.gitattributes index f8959dd2d1..03c6f96f80 100644 --- a/.gitattributes +++ b/.gitattributes @@ -8,3 +8,4 @@ drivers/* linguist-vendored *.h eol=lf *.py eol=lf *.hpp eol=lf +*.xml eol=lf diff --git a/CONTRIBUTING.md b/CONTRIBUTING.md index a9ada58e64..6cb52cf5ff 100644 --- a/CONTRIBUTING.md +++ b/CONTRIBUTING.md @@ -87,7 +87,7 @@ rebase -i`` and relevant help about rebasing or ammending commits on the Internet). This git style guide has some good practices to have in mind: -https://github.com/agis-/git-style-guide +[Git Style Guide](https://github.com/agis-/git-style-guide) #### Format your commit logs with readability in mind diff --git a/core/image.cpp b/core/image.cpp index c7f21d5599..943cbaf51d 100644 --- a/core/image.cpp +++ b/core/image.cpp @@ -2474,6 +2474,7 @@ void Image::fix_alpha_edges() { if (rp[3] < alpha_threshold) continue; + closest_dist = dist; closest_color[0] = rp[0]; closest_color[1] = rp[1]; closest_color[2] = rp[2]; diff --git a/core/io/file_access_encrypted.cpp b/core/io/file_access_encrypted.cpp index c93e12f7da..e5da307153 100644 --- a/core/io/file_access_encrypted.cpp +++ b/core/io/file_access_encrypted.cpp @@ -62,12 +62,12 @@ Error FileAccessEncrypted::open_and_parse(FileAccess *p_base, const Vector<uint8 writing = false; key = p_key; uint32_t magic = p_base->get_32(); - print_line("MAGIC: " + itos(magic)); ERR_FAIL_COND_V(magic != COMP_MAGIC, ERR_FILE_UNRECOGNIZED); + mode = Mode(p_base->get_32()); ERR_FAIL_INDEX_V(mode, MODE_MAX, ERR_FILE_CORRUPT); ERR_FAIL_COND_V(mode == 0, ERR_FILE_CORRUPT); - print_line("MODE: " + itos(mode)); + unsigned char md5d[16]; p_base->get_buffer(md5d, 16); length = p_base->get_64(); diff --git a/core/script_debugger_remote.cpp b/core/script_debugger_remote.cpp index 4653ade294..2feb068ecb 100644 --- a/core/script_debugger_remote.cpp +++ b/core/script_debugger_remote.cpp @@ -855,15 +855,19 @@ void ScriptDebuggerRemote::_print_handler(void *p_this, const String &p_string) } sdr->char_count += allowed_chars; - - if (sdr->char_count >= sdr->max_cps) { - s += "\n[output overflow, print less text!]\n"; - } + bool overflowed = sdr->char_count >= sdr->max_cps; sdr->mutex->lock(); if (!sdr->locking && sdr->tcp_client->is_connected_to_host()) { + if (overflowed) + s += "[...]"; + sdr->output_strings.push_back(s); + + if (overflowed) { + sdr->output_strings.push_back("[output overflow, print less text!]"); + } } sdr->mutex->unlock(); } diff --git a/doc/Makefile b/doc/Makefile index d68c66f8eb..2f9fefe794 100644 --- a/doc/Makefile +++ b/doc/Makefile @@ -24,5 +24,5 @@ rst: rm -rf $(OUTPUTDIR)/rst mkdir -p $(OUTPUTDIR)/rst pushd $(OUTPUTDIR)/rst - python2 $(TOOLSDIR)/makerst.py $(CLASSES) + python $(TOOLSDIR)/makerst.py $(CLASSES) popd diff --git a/doc/classes/ARVRInterface.xml b/doc/classes/ARVRInterface.xml index 1c2e761b57..9aed6c96ef 100644 --- a/doc/classes/ARVRInterface.xml +++ b/doc/classes/ARVRInterface.xml @@ -94,7 +94,7 @@ <argument index="0" name="initialized" type="bool"> </argument> <description> - Initialise/uninitilise this interface (same effect as calling intialize/uninitialize). + Initialize/uninitialize this interface (same effect as calling initialize/uninitialize). </description> </method> <method name="set_is_primary"> diff --git a/doc/classes/ARVRScriptInterface.xml b/doc/classes/ARVRScriptInterface.xml deleted file mode 100644 index 182147a015..0000000000 --- a/doc/classes/ARVRScriptInterface.xml +++ /dev/null @@ -1,118 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="ARVRScriptInterface" inherits="ARVRInterface" category="Core" version="3.0.alpha.custom_build"> - <brief_description> - Base class for GDNative based ARVR interfaces. - </brief_description> - <description> - This class is used as a base class/interface class for implementing GDNative based ARVR interfaces and as a result exposes more of the internals of the ARVR server. - </description> - <tutorials> - </tutorials> - <demos> - </demos> - <methods> - <method name="_get_projection_for_eye" qualifiers="virtual"> - <return type="void"> - </return> - <description> - Should return the projection 4x4 matrix for the requested eye. - </description> - </method> - <method name="commit_for_eye" qualifiers="virtual"> - <return type="void"> - </return> - <argument index="0" name="eye" type="int"> - </argument> - <argument index="1" name="render_target" type="RID"> - </argument> - <description> - Outputs a finished render buffer to the AR/VR device for the given eye. - </description> - </method> - <method name="get_anchor_detection_is_enabled" qualifiers="virtual"> - <return type="bool"> - </return> - <description> - Returns true if achor detection is enabled (AR only). - </description> - </method> - <method name="get_capabilities" qualifiers="virtual"> - <return type="int"> - </return> - <description> - Returns a combination of flags providing information about the capabilities of this interface. - </description> - </method> - <method name="get_recommended_render_targetsize" qualifiers="virtual"> - <return type="Vector2"> - </return> - <description> - Returns the size at which we should render our scene to get optimal quality on the output device. - </description> - </method> - <method name="get_tracking_status" qualifiers="virtual"> - <return type="int"> - </return> - <description> - If supported, returns the status of our tracking. This will allow you to provide feedback to the user whether there are issues with positional tracking. - </description> - </method> - <method name="get_transform_for_eye" qualifiers="virtual"> - <return type="Transform"> - </return> - <argument index="0" name="eye" type="int"> - </argument> - <argument index="1" name="cam_transform" type="Transform"> - </argument> - <description> - Get the location and orientation transform used when rendering a specific eye. - </description> - </method> - <method name="initialize" qualifiers="virtual"> - <return type="bool"> - </return> - <description> - Initialize this interface. - </description> - </method> - <method name="is_initialized" qualifiers="virtual"> - <return type="bool"> - </return> - <description> - Returns true if this interface has been initialized and is active. - </description> - </method> - <method name="is_stereo" qualifiers="virtual"> - <return type="bool"> - </return> - <description> - Returns true if we require stereoscopic rendering for this interface. - </description> - </method> - <method name="process" qualifiers="virtual"> - <return type="void"> - </return> - <description> - Gets called before rendering each frame so tracking data gets updated in time. - </description> - </method> - <method name="set_anchor_detection_is_enabled" qualifiers="virtual"> - <return type="void"> - </return> - <argument index="0" name="enabled" type="bool"> - </argument> - <description> - Enables anchor detection, this is used on AR interfaces and enables the extra logic that will detect planes, features, objects, etc. and adds/modifies anchor points. - </description> - </method> - <method name="uninitialize" qualifiers="virtual"> - <return type="void"> - </return> - <description> - Turn this interface off. - </description> - </method> - </methods> - <constants> - </constants> -</class> diff --git a/doc/classes/ARVRServer.xml b/doc/classes/ARVRServer.xml index 86bfe88ea9..5e1055d568 100644 --- a/doc/classes/ARVRServer.xml +++ b/doc/classes/ARVRServer.xml @@ -178,7 +178,7 @@ Used internally to filter trackers of any known type. </constant> <constant name="TRACKER_ANY" value="255"> - Used interally to select all trackers. + Used internally to select all trackers. </constant> </constants> </class> diff --git a/doc/classes/AudioEffectDistortion.xml b/doc/classes/AudioEffectDistortion.xml index 1a6aa1d2b6..8b970e675e 100644 --- a/doc/classes/AudioEffectDistortion.xml +++ b/doc/classes/AudioEffectDistortion.xml @@ -5,7 +5,7 @@ Modify the sound to make it dirty. </brief_description> <description> - Modify the sound and make it dirty. Differents types available : clip, tan, lofi (bit crushing), overdrive, or waveshape. + Modify the sound and make it dirty. Different types are available : clip, tan, lofi (bit crushing), overdrive, or waveshape. By distorting the waveform the frequency content change, which will often make the sound "crunchy" or "abrasive". For games, it can simulate sound coming from some saturated device or speaker very efficiently. </description> <tutorials> diff --git a/doc/classes/AudioStreamPlayer3D.xml b/doc/classes/AudioStreamPlayer3D.xml index 52914af9fc..84f6792ef0 100644 --- a/doc/classes/AudioStreamPlayer3D.xml +++ b/doc/classes/AudioStreamPlayer3D.xml @@ -310,7 +310,7 @@ Sets the absolute maximum of the soundlevel, in dB. </member> <member name="max_distance" type="float" setter="set_max_distance" getter="get_max_distance"> - Sets the distance from wich the 'out_of_range_mode' takes effect. Has no effect if set to 0. + Sets the distance from which the 'out_of_range_mode' takes effect. Has no effect if set to 0. </member> <member name="out_of_range_mode" type="int" setter="set_out_of_range_mode" getter="get_out_of_range_mode" enum="AudioStreamPlayer3D.OutOfRangeMode"> Decides if audio should pause when source is outside of 'max_distance' range. @@ -355,7 +355,7 @@ Disables doppler tracking. </constant> <constant name="DOPPLER_TRACKING_IDLE_STEP" value="1"> - Executes doppler trackin in idle step. + Executes doppler tracking in idle step. </constant> <constant name="DOPPLER_TRACKING_PHYSICS_STEP" value="2"> Executes doppler tracking in physics step. diff --git a/doc/classes/BitmapFont.xml b/doc/classes/BitmapFont.xml index e983c59782..07027c4b42 100644 --- a/doc/classes/BitmapFont.xml +++ b/doc/classes/BitmapFont.xml @@ -1,8 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="BitmapFont" inherits="Font" category="Core" version="3.0.alpha.custom_build"> <brief_description> + Renders text using [code]*.fnt[/code] fonts. </brief_description> <description> + Renders text using [code]*.fnt[/code] fonts containing texture atlases. Supports distance fields. For using vector font files like TTF directly, see [DynamicFont]. </description> <tutorials> </tutorials> @@ -23,7 +25,7 @@ <argument index="4" name="advance" type="float" default="-1"> </argument> <description> - Add a character to the font, where [i]character[/i] is the unicode value, [i]texture[/i] is the texture index, [i]rect[/i] is the region in the texture (in pixels!), [i]align[/i] is the (optional) alignment for the character and [i]advance[/i] is the (optional) advance. + Adds a character to the font, where [code]character[/code] is the unicode value, [code]texture[/code] is the texture index, [code]rect[/code] is the region in the texture (in pixels!), [code]align[/code] is the (optional) alignment for the character and [code]advance[/code] is the (optional) advance. </description> </method> <method name="add_kerning_pair"> @@ -36,7 +38,7 @@ <argument index="2" name="kerning" type="int"> </argument> <description> - Add a kerning pair to the [BitmapFont] as a difference. Kerning pairs are special cases where a typeface advance is determined by the next character. + Adds a kerning pair to the [BitmapFont] as a difference. Kerning pairs are special cases where a typeface advance is determined by the next character. </description> </method> <method name="add_texture"> @@ -45,14 +47,14 @@ <argument index="0" name="texture" type="Texture"> </argument> <description> - Add a texture to the [BitmapFont]. + Adds a texture to the [BitmapFont]. </description> </method> <method name="clear"> <return type="void"> </return> <description> - Clear all the font data. + Clears all the font data and settings. </description> </method> <method name="create_from_fnt"> @@ -61,6 +63,7 @@ <argument index="0" name="path" type="String"> </argument> <description> + Creates a BitmapFont from the [code]*.fnt[/code] file at [code]path[/code]. </description> </method> <method name="get_char_size" qualifiers="const"> @@ -71,13 +74,14 @@ <argument index="1" name="next" type="int" default="0"> </argument> <description> - Return the size of a character, optionally taking kerning into account if the next character is provided. + Returns the size of a character, optionally taking kerning into account if the next character is provided. </description> </method> <method name="get_fallback" qualifiers="const"> <return type="BitmapFont"> </return> <description> + Returns the fallback BitmapFont. </description> </method> <method name="get_kerning_pair" qualifiers="const"> @@ -88,7 +92,7 @@ <argument index="1" name="char_b" type="int"> </argument> <description> - Return a kerning pair as a difference. + Returns a kerning pair as a difference. </description> </method> <method name="get_texture" qualifiers="const"> @@ -97,12 +101,14 @@ <argument index="0" name="idx" type="int"> </argument> <description> + Returns the font atlas texture at index [code]idx[/code]. </description> </method> <method name="get_texture_count" qualifiers="const"> <return type="int"> </return> <description> + Returns the number of textures in the BitmapFont atlas. </description> </method> <method name="set_ascent"> @@ -111,7 +117,7 @@ <argument index="0" name="px" type="float"> </argument> <description> - Set the font ascent (number of pixels above the baseline). + Sets the font ascent (number of pixels above the baseline). </description> </method> <method name="set_distance_field_hint"> @@ -120,6 +126,7 @@ <argument index="0" name="enable" type="bool"> </argument> <description> + If [code]true[/code] distance field hint is enabled. </description> </method> <method name="set_fallback"> @@ -128,6 +135,7 @@ <argument index="0" name="fallback" type="BitmapFont"> </argument> <description> + Sets the fallback BitmapFont. </description> </method> <method name="set_height"> @@ -136,24 +144,31 @@ <argument index="0" name="px" type="float"> </argument> <description> - Set the total font height (ascent plus descent) in pixels. + Sets the total font height (ascent plus descent) in pixels. </description> </method> </methods> <members> <member name="ascent" type="float" setter="set_ascent" getter="get_ascent"> + Ascent (number of pixels above the baseline). </member> <member name="chars" type="PoolIntArray" setter="_set_chars" getter="_get_chars"> + The characters in the BitmapFont. </member> <member name="distance_field" type="bool" setter="set_distance_field_hint" getter="is_distance_field_hint"> + If [code]true[/code] distance field hint is enabled. </member> <member name="fallback" type="BitmapFont" setter="set_fallback" getter="get_fallback"> + The fallback font. </member> <member name="height" type="float" setter="set_height" getter="get_height"> + Total font height (ascent plus descent) in pixels. </member> <member name="kernings" type="PoolIntArray" setter="_set_kernings" getter="_get_kernings"> + The font's kernings as [PoolIntArray]. </member> <member name="textures" type="Array" setter="_set_textures" getter="_get_textures"> + The font's [Texture]\ s. </member> </members> <constants> diff --git a/doc/classes/CheckBox.xml b/doc/classes/CheckBox.xml index 6258eb503f..50b431e00c 100644 --- a/doc/classes/CheckBox.xml +++ b/doc/classes/CheckBox.xml @@ -4,7 +4,7 @@ Binary choice user interface widget </brief_description> <description> - A checkbox allows the user to make a binary choice (choosing only one of two posible options), for example Answer 'yes' or 'no'. + A checkbox allows the user to make a binary choice (choosing only one of two possible options), for example Answer 'yes' or 'no'. </description> <tutorials> </tutorials> diff --git a/doc/classes/ConeTwistJoint.xml b/doc/classes/ConeTwistJoint.xml index 67c7cc4cfe..78655c496d 100644 --- a/doc/classes/ConeTwistJoint.xml +++ b/doc/classes/ConeTwistJoint.xml @@ -1,8 +1,12 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="ConeTwistJoint" inherits="Joint" category="Core" version="3.0.alpha.custom_build"> <brief_description> + A twist joint between two 3D bodies </brief_description> <description> + The joint can rotate the bodies across an axis defined by the local x-axes of the [Joint]. + The twist axis is initiated as the x-axis of the [Joint]. + Once the Bodies swing, the twist axis is calculated as the middle of the x-axes of the Joint in the local space of the two Bodies. </description> <tutorials> </tutorials> @@ -30,28 +34,49 @@ </methods> <members> <member name="bias" type="float" setter="set_param" getter="get_param"> + The speed with which the swing or twist will take place. + The higher, the faster. </member> <member name="relaxation" type="float" setter="set_param" getter="get_param"> + Defines, how fast the swing- and twist-speed-difference on both sides gets synced. </member> <member name="softness" type="float" setter="set_param" getter="get_param"> + The ease with which the joint starts to twist. If it's too low, it takes more force to start twisting the joint. </member> <member name="swing_span" type="float" setter="_set_swing_span" getter="_get_swing_span"> + Swing is rotation from side to side, around the axis perpendicular to the twist axis. + The swing span defines, how much rotation will not get corrected allong the swing axis. + Could be defined as looseness in the [ConeTwistJoint]. + If below 0.05, this behaviour is locked. Default value: [code]PI/4[/code]. </member> <member name="twist_span" type="float" setter="_set_twist_span" getter="_get_twist_span"> + Twist is the rotation around the twist axis, this value defined how far the joint can twist. + Twist is locked if below 0.05. </member> </members> <constants> <constant name="PARAM_SWING_SPAN" value="0"> + Swing is rotation from side to side, around the axis perpendicular to the twist axis. + The swing span defines, how much rotation will not get corrected allong the swing axis. + Could be defined as looseness in the [ConeTwistJoint]. + If below 0.05, this behaviour is locked. Default value: [code]PI/4[/code]. </constant> <constant name="PARAM_TWIST_SPAN" value="1"> + Twist is the rotation around the twist axis, this value defined how far the joint can twist. + Twist is locked if below 0.05. </constant> <constant name="PARAM_BIAS" value="2"> + The speed with which the swing or twist will take place. + The higher, the faster. </constant> <constant name="PARAM_SOFTNESS" value="3"> + The ease with which the joint starts to twist. If it's too low, it takes more force to start twisting the joint. </constant> <constant name="PARAM_RELAXATION" value="4"> + Defines, how fast the swing- and twist-speed-difference on both sides gets synced. </constant> <constant name="PARAM_MAX" value="5"> + End flag of PARAM_* constants, used internally. </constant> </constants> </class> diff --git a/doc/classes/ConfigFile.xml b/doc/classes/ConfigFile.xml index c2d1ec1355..846a100f3c 100644 --- a/doc/classes/ConfigFile.xml +++ b/doc/classes/ConfigFile.xml @@ -4,15 +4,22 @@ Helper class to handle INI-style files. </brief_description> <description> - This helper class can be used to store [Variant] values on the filesystem using an INI-style formatting. The stored values as referenced by a section and a key. The stored data can be saved to or parsed from a file, though ConfigFile objects can also be used directly with accessing the filesystem. - The following example shows how to parse a INI-style file from the system, read its contents and store new values in it: + This helper class can be used to store [Variant] values on the filesystem using INI-style formatting. The stored values are indentified by a section and a key: + [codeblock] + [section] + some_key=42 + string_example="Hello World!" + a_vector=Vector3( 1, 0, 2 ) + [/codeblock] + The stored data can be saved to or parsed from a file, though ConfigFile objects can also be used directly without accessing the filesystem. + The following example shows how to parse an INI-style file from the system, read its contents and store new values in it: [codeblock] var config = ConfigFile.new() var err = config.load("user://settings.cfg") if err == OK: # if not, something went wrong with the file loading # Look for the display/width pair, and default to 1024 if missing var screen_width = get_value("display", "width", 1024) - # Store a variable if and only it hasn't been defined yet + # Store a variable if and only if it hasn't been defined yet if not config.has_section_key("audio", "mute"): config.set_value("audio", "mute", false) # Save the changes by overwriting the previous file @@ -30,6 +37,7 @@ <argument index="0" name="section" type="String"> </argument> <description> + Deletes the specified section along with all the key-value pairs inside. </description> </method> <method name="get_section_keys" qualifiers="const"> @@ -38,14 +46,14 @@ <argument index="0" name="section" type="String"> </argument> <description> - Return an array of all defined key identifiers in the specified section. + Returns an array of all defined key identifiers in the specified section. </description> </method> <method name="get_sections" qualifiers="const"> <return type="PoolStringArray"> </return> <description> - Return an array of all defined section identifiers. + Returns an array of all defined section identifiers. </description> </method> <method name="get_value" qualifiers="const"> @@ -58,7 +66,7 @@ <argument index="2" name="default" type="Variant" default="null"> </argument> <description> - Return the current value for the specified section and key. If the section and/or the key do not exist, the method returns the value of the optional [i]default[/i] argument (and thus [code]NULL[/code] if not specified). + Returns the current value for the specified section and key. If the section and/or the key do not exist, the method returns the value of the optional [code]default[/code] argument, or [code]null[/code] if it is omitted. </description> </method> <method name="has_section" qualifiers="const"> @@ -67,7 +75,7 @@ <argument index="0" name="section" type="String"> </argument> <description> - Check if the specified section exists. + Returns [code]true[/code] if the specified section exists. </description> </method> <method name="has_section_key" qualifiers="const"> @@ -78,7 +86,7 @@ <argument index="1" name="key" type="String"> </argument> <description> - Check if the specified section-key pair exists. + Returns [code]true[/code] if the specified section-key pair exists. </description> </method> <method name="load"> @@ -87,7 +95,7 @@ <argument index="0" name="path" type="String"> </argument> <description> - Load the config file specified as a parameter. The file's contents are parsed and loaded in the ConfigFile object from which the method was called. The return value is one of the OK, FAILED or ERR_* constants listed in [@Global Scope] (if the load was successful, it returns OK). + Loads the config file specified as a parameter. The file's contents are parsed and loaded in the ConfigFile object which the method was called on. Returns one of the [code]OK[/code], [code]FAILED[/code] or [code]ERR_*[/code] constants listed in [@Global Scope]. If the load was successful, the return value is [code]OK[/code]. </description> </method> <method name="save"> @@ -96,8 +104,7 @@ <argument index="0" name="path" type="String"> </argument> <description> - Save the contents of the ConfigFile object to the file specified as a parameter. The output file uses an INI-style structure. - The return value is one of the OK, FAILED or ERR_* constants listed in [@Global Scope] (if the save was successful, it returns OK). + Saves the contents of the ConfigFile object to the file specified as a parameter. The output file uses an INI-style structure. Returns one of the [code]OK[/code], [code]FAILED[/code] or [code]ERR_*[/code] constants listed in [@Global Scope]. If the load was successful, the return value is [code]OK[/code]. </description> </method> <method name="set_value"> @@ -110,7 +117,7 @@ <argument index="2" name="value" type="Variant"> </argument> <description> - Assign a value to the specified key of the the specified section. If the section and/or the key do not exist, they are created. Passing a [code]NULL[/code] value deletes the specified key if it exists (and deletes the section if it ends up empty once the key has been removed). + Assigns a value to the specified key of the the specified section. If the section and/or the key do not exist, they are created. Passing a [code]null[/code] value deletes the specified key if it exists, and deletes the section if it ends up empty once the key has been removed. </description> </method> </methods> diff --git a/doc/classes/DynamicFont.xml b/doc/classes/DynamicFont.xml index e4ce2ff3f0..c130add523 100644 --- a/doc/classes/DynamicFont.xml +++ b/doc/classes/DynamicFont.xml @@ -1,8 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="DynamicFont" inherits="Font" category="Core" version="3.0.alpha.custom_build"> <brief_description> + DynamicFont renders vector font files at runtime. </brief_description> <description> + DynamicFont renders vector font files (such as TTF or OTF) dynamically at runtime instead of using a prerendered texture atlas like [BitmapFont]. This trades the faster loading time of [BitmapFont]\ s for the ability to change font parameters like size and spacing during runtime. [DynamicFontData] is used for referencing the font file paths. </description> <tutorials> </tutorials> @@ -15,6 +17,7 @@ <argument index="0" name="data" type="DynamicFontData"> </argument> <description> + Adds a fallback font. </description> </method> <method name="get_fallback" qualifiers="const"> @@ -23,12 +26,14 @@ <argument index="0" name="idx" type="int"> </argument> <description> + Returns the fallback font at index [code]idx[/code]. </description> </method> <method name="get_fallback_count" qualifiers="const"> <return type="int"> </return> <description> + Returns the number of fallback fonts. </description> </method> <method name="get_font_data" qualifiers="const"> @@ -41,6 +46,7 @@ <return type="int"> </return> <description> + Returns the font size in pixels. </description> </method> <method name="get_spacing" qualifiers="const"> @@ -49,18 +55,21 @@ <argument index="0" name="type" type="int"> </argument> <description> + Returns the given type of spacing in pixels. See [code]SPACING_*[/code] constants. </description> </method> <method name="get_use_filter" qualifiers="const"> <return type="bool"> </return> <description> + Returns [code]true[/code] if filtering is used. </description> </method> <method name="get_use_mipmaps" qualifiers="const"> <return type="bool"> </return> <description> + Returns [code]true[/code] if mipmapping is used. </description> </method> <method name="remove_fallback"> @@ -69,6 +78,7 @@ <argument index="0" name="idx" type="int"> </argument> <description> + Removes the fallback font at index [code]idx[/code]. </description> </method> <method name="set_fallback"> @@ -79,6 +89,7 @@ <argument index="1" name="data" type="DynamicFontData"> </argument> <description> + Sets the fallback font at index [code]idx[/code]. </description> </method> <method name="set_font_data"> @@ -87,6 +98,7 @@ <argument index="0" name="data" type="DynamicFontData"> </argument> <description> + Sets the [DynamicFontData]. </description> </method> <method name="set_size"> @@ -95,6 +107,7 @@ <argument index="0" name="data" type="int"> </argument> <description> + Sets the font size. </description> </method> <method name="set_spacing"> @@ -105,6 +118,7 @@ <argument index="1" name="value" type="int"> </argument> <description> + Sets the spacing of the given type. See [code]SPACING_*[/code] constants. </description> </method> <method name="set_use_filter"> @@ -113,6 +127,7 @@ <argument index="0" name="enable" type="bool"> </argument> <description> + Set to [code]true[/code] to use filtering. </description> </method> <method name="set_use_mipmaps"> @@ -121,35 +136,48 @@ <argument index="0" name="enable" type="bool"> </argument> <description> + Set to [code]true[/code] to use mipmapping. </description> </method> </methods> <members> <member name="extra_spacing_bottom" type="int" setter="set_spacing" getter="get_spacing"> + Extra spacing at the bottom in pixels. </member> <member name="extra_spacing_char" type="int" setter="set_spacing" getter="get_spacing"> + Extra character spacing in pixels. </member> <member name="extra_spacing_space" type="int" setter="set_spacing" getter="get_spacing"> + Extra space spacing in pixels. </member> <member name="extra_spacing_top" type="int" setter="set_spacing" getter="get_spacing"> + Extra spacing at the top in pixels. </member> <member name="font_data" type="DynamicFontData" setter="set_font_data" getter="get_font_data"> + The font data. </member> <member name="size" type="int" setter="set_size" getter="get_size"> + The font size. </member> <member name="use_filter" type="bool" setter="set_use_filter" getter="get_use_filter"> + If [code]true[/code] filtering is used. </member> <member name="use_mipmaps" type="bool" setter="set_use_mipmaps" getter="get_use_mipmaps"> + If [code]true[/code] mipmapping is used. </member> </members> <constants> <constant name="SPACING_TOP" value="0"> + Spacing at the top. </constant> <constant name="SPACING_BOTTOM" value="1"> + Spacing at the bottom. </constant> <constant name="SPACING_CHAR" value="2"> + Character spacing. </constant> <constant name="SPACING_SPACE" value="3"> + Space spacing. </constant> </constants> </class> diff --git a/doc/classes/DynamicFontData.xml b/doc/classes/DynamicFontData.xml index 51e4e0d231..9012b46e08 100644 --- a/doc/classes/DynamicFontData.xml +++ b/doc/classes/DynamicFontData.xml @@ -1,8 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="DynamicFontData" inherits="Resource" category="Core" version="3.0.alpha.custom_build"> <brief_description> + Used with [DynamicFont] to describe the location of a font file. </brief_description> <description> + Used with [DynamicFont] to describe the location of a vector font file for dynamic rendering at runtime. </description> <tutorials> </tutorials> @@ -13,6 +15,7 @@ <return type="String"> </return> <description> + Returns the font path. </description> </method> <method name="set_font_path"> @@ -21,11 +24,13 @@ <argument index="0" name="path" type="String"> </argument> <description> + Sets the font path. </description> </method> </methods> <members> <member name="font_path" type="String" setter="set_font_path" getter="get_font_path"> + The path to the vector font file. </member> </members> <constants> diff --git a/doc/classes/EditorImportPlugin.xml b/doc/classes/EditorImportPlugin.xml index 05319e926c..da8f0f235b 100644 --- a/doc/classes/EditorImportPlugin.xml +++ b/doc/classes/EditorImportPlugin.xml @@ -35,7 +35,7 @@ func get_preset_name(i): return "Default" - func get_import_optons(i): + func get_import_options(i): return [{"name": "my_option", "default_value": false}] func load(src, dst, opts, r_platform_variants, r_gen_files): diff --git a/doc/classes/EditorResourcePreview.xml b/doc/classes/EditorResourcePreview.xml index acf36b6a08..5174d9243b 100644 --- a/doc/classes/EditorResourcePreview.xml +++ b/doc/classes/EditorResourcePreview.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="EditorResourcePreview" inherits="Node" category="Core" version="3.0.alpha.custom_build"> <brief_description> - Helper to generate previews of reources or files. + Helper to generate previews of resources or files. </brief_description> <description> This object is used to generate previews for resources of files. diff --git a/doc/classes/EditorSelection.xml b/doc/classes/EditorSelection.xml index 8d9bdd2c05..a6dc60ee7b 100644 --- a/doc/classes/EditorSelection.xml +++ b/doc/classes/EditorSelection.xml @@ -31,7 +31,7 @@ <return type="Array"> </return> <description> - Get the list of selectes nodes. + Get the list of selected nodes. </description> </method> <method name="get_transformable_selected_nodes"> diff --git a/doc/classes/EditorSpatialGizmo.xml b/doc/classes/EditorSpatialGizmo.xml index baab995fab..545eadeed2 100644 --- a/doc/classes/EditorSpatialGizmo.xml +++ b/doc/classes/EditorSpatialGizmo.xml @@ -96,7 +96,7 @@ <argument index="2" name="cancel" type="bool" default="false"> </argument> <description> - Commit a handle being edited (handles must have been prevously added by [method add_handles]). + Commit a handle being edited (handles must have been previously added by [method add_handles]). If the cancel parameter is true, an option to restore the edited value to the original is provided. </description> </method> diff --git a/doc/classes/FileDialog.xml b/doc/classes/FileDialog.xml index d7a08368a5..b3d131ca40 100644 --- a/doc/classes/FileDialog.xml +++ b/doc/classes/FileDialog.xml @@ -86,7 +86,7 @@ <return type="bool"> </return> <description> - Return true if the diaog allows show hidden files. + Return true if the dialog allows show hidden files. </description> </method> <method name="set_access"> @@ -205,10 +205,10 @@ The dialog allows the selection of file and directory. </constant> <constant name="ACCESS_USERDATA" value="1"> - The dialog allows ascess files under [Resource] path(res://) . + The dialog allows access files under [Resource] path(res://) . </constant> <constant name="ACCESS_FILESYSTEM" value="2"> - The dialog allows ascess files in whole file system. + The dialog allows access files in whole file system. </constant> </constants> <theme_items> diff --git a/doc/classes/Generic6DOFJoint.xml b/doc/classes/Generic6DOFJoint.xml index 4b782e994a..89ec1fd836 100644 --- a/doc/classes/Generic6DOFJoint.xml +++ b/doc/classes/Generic6DOFJoint.xml @@ -1,8 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="Generic6DOFJoint" inherits="Joint" category="Core" version="3.0.alpha.custom_build"> <brief_description> + The generic 6 degrees of freedom joint can implement a variety of joint-types by locking certain axes' rotation or translation. </brief_description> <description> + The first 3 dof axes are linear axes, which represent translation of Bodies, and the latter 3 dof axes represent the angular motion. Each axis can be either locked, or limited. </description> <tutorials> </tutorials> @@ -120,146 +122,217 @@ </methods> <members> <member name="angular_limit_x/damping" type="float" setter="set_param_x" getter="get_param_x"> + The amount of rotational damping across the x-axis. + The lower, the longer an impulse from one side takes to travel to the other side. </member> <member name="angular_limit_x/enabled" type="bool" setter="set_flag_x" getter="get_flag_x"> + If [code]true[/code] rotation across the x-axis is enabled. </member> <member name="angular_limit_x/erp" type="float" setter="set_param_x" getter="get_param_x"> + When rotating across x-axis, this error tolerance factor defines how much the correction gets slowed down. The lower, the slower. </member> <member name="angular_limit_x/force_limit" type="float" setter="set_param_x" getter="get_param_x"> + The maximum amount of force that can occur, when rotating arround x-axis. </member> <member name="angular_limit_x/lower_angle" type="float" setter="_set_angular_lo_limit_x" getter="_get_angular_lo_limit_x"> + The minimum rotation in negative direction to break loose and rotate arround the x-axis. </member> <member name="angular_limit_x/restitution" type="float" setter="set_param_x" getter="get_param_x"> + The amount of rotational restitution across the x-axis. The lower, the more restitution occurs. </member> <member name="angular_limit_x/softness" type="float" setter="set_param_x" getter="get_param_x"> + The speed of all rotations across the x-axis. </member> <member name="angular_limit_x/upper_angle" type="float" setter="_set_angular_hi_limit_x" getter="_get_angular_hi_limit_x"> + The minimum rotation in positive direction to break loose and rotate arround the x-axis. </member> <member name="angular_limit_y/damping" type="float" setter="set_param_y" getter="get_param_y"> + The amount of rotational damping across the y-axis. The lower, the more dampening occurs. </member> <member name="angular_limit_y/enabled" type="bool" setter="set_flag_y" getter="get_flag_y"> + If [code]true[/code] rotation across the y-axis is enabled. </member> <member name="angular_limit_y/erp" type="float" setter="set_param_y" getter="get_param_y"> + When rotating across y-axis, this error tolerance factor defines how much the correction gets slowed down. The lower, the slower. </member> <member name="angular_limit_y/force_limit" type="float" setter="set_param_y" getter="get_param_y"> + The maximum amount of force that can occur, when rotating arround y-axis. </member> <member name="angular_limit_y/lower_angle" type="float" setter="_set_angular_lo_limit_y" getter="_get_angular_lo_limit_y"> + The minimum rotation in negative direction to break loose and rotate arround the y-axis. </member> <member name="angular_limit_y/restitution" type="float" setter="set_param_y" getter="get_param_y"> + The amount of rotational restitution across the y-axis. The lower, the more restitution occurs. </member> <member name="angular_limit_y/softness" type="float" setter="set_param_y" getter="get_param_y"> + The speed of all rotations across the y-axis. </member> <member name="angular_limit_y/upper_angle" type="float" setter="_set_angular_hi_limit_y" getter="_get_angular_hi_limit_y"> + The minimum rotation in positive direction to break loose and rotate arround the y-axis. </member> <member name="angular_limit_z/damping" type="float" setter="set_param_z" getter="get_param_z"> + The amount of rotational damping across the z-axis. The lower, the more dampening occurs. </member> <member name="angular_limit_z/enabled" type="bool" setter="set_flag_z" getter="get_flag_z"> + If [code]true[/code] rotation across the z-axis is enabled. </member> <member name="angular_limit_z/erp" type="float" setter="set_param_z" getter="get_param_z"> + When rotating across z-axis, this error tolerance factor defines how much the correction gets slowed down. The lower, the slower. </member> <member name="angular_limit_z/force_limit" type="float" setter="set_param_z" getter="get_param_z"> + The maximum amount of force that can occur, when rotating arround z-axis. </member> <member name="angular_limit_z/lower_angle" type="float" setter="_set_angular_lo_limit_z" getter="_get_angular_lo_limit_z"> + The minimum rotation in negative direction to break loose and rotate arround the z-axis. </member> <member name="angular_limit_z/restitution" type="float" setter="set_param_z" getter="get_param_z"> + The amount of rotational restitution across the z-axis. The lower, the more restitution occurs. </member> <member name="angular_limit_z/softness" type="float" setter="set_param_z" getter="get_param_z"> + The speed of all rotations across the z-axis. </member> <member name="angular_limit_z/upper_angle" type="float" setter="_set_angular_hi_limit_z" getter="_get_angular_hi_limit_z"> + The minimum rotation in positive direction to break loose and rotate arround the z-axis. </member> <member name="angular_motor_x/enabled" type="bool" setter="set_flag_x" getter="get_flag_x"> + If [code]true[/code] a rotating motor at the x-axis is enabled. </member> <member name="angular_motor_x/force_limit" type="float" setter="set_param_x" getter="get_param_x"> + Maximum acceleration for the motor at the x-axis. </member> <member name="angular_motor_x/target_velocity" type="float" setter="set_param_x" getter="get_param_x"> + Target speed for the motor at the x-axis. </member> <member name="angular_motor_y/enabled" type="bool" setter="set_flag_y" getter="get_flag_y"> + If [code]true[/code] a rotating motor at the y-axis is enabled. </member> <member name="angular_motor_y/force_limit" type="float" setter="set_param_y" getter="get_param_y"> + Maximum acceleration for the motor at the y-axis. </member> <member name="angular_motor_y/target_velocity" type="float" setter="set_param_y" getter="get_param_y"> + Target speed for the motor at the y-axis. </member> <member name="angular_motor_z/enabled" type="bool" setter="set_flag_z" getter="get_flag_z"> + If [code]true[/code] a rotating motor at the z-axis is enabled. </member> <member name="angular_motor_z/force_limit" type="float" setter="set_param_z" getter="get_param_z"> + Maximum acceleration for the motor at the z-axis. </member> <member name="angular_motor_z/target_velocity" type="float" setter="set_param_z" getter="get_param_z"> + Target speed for the motor at the z-axis. </member> <member name="linear_limit_x/damping" type="float" setter="set_param_x" getter="get_param_x"> + The amount of damping that happens at the x-motion. </member> <member name="linear_limit_x/enabled" type="bool" setter="set_flag_x" getter="get_flag_x"> + If [code]true[/code] the linear motion across the x-axis is enabled. </member> <member name="linear_limit_x/lower_distance" type="float" setter="set_param_x" getter="get_param_x"> + The minimum difference between the pivot points' x-axis. </member> <member name="linear_limit_x/restitution" type="float" setter="set_param_x" getter="get_param_x"> + The amount of restitution on the x-axis movement The lower, the more momentum gets lost. </member> <member name="linear_limit_x/softness" type="float" setter="set_param_x" getter="get_param_x"> + A factor applied to the movement across the x-axis The lower, the slower the movement. </member> <member name="linear_limit_x/upper_distance" type="float" setter="set_param_x" getter="get_param_x"> + The maximum difference between the pivot points' x-axis. </member> <member name="linear_limit_y/damping" type="float" setter="set_param_y" getter="get_param_y"> + The amount of damping that happens at the y-motion. </member> <member name="linear_limit_y/enabled" type="bool" setter="set_flag_y" getter="get_flag_y"> + If [code]true[/code] the linear motion across the y-axis is enabled. </member> <member name="linear_limit_y/lower_distance" type="float" setter="set_param_y" getter="get_param_y"> + The minimum difference between the pivot points' y-axis. </member> <member name="linear_limit_y/restitution" type="float" setter="set_param_y" getter="get_param_y"> + The amount of restitution on the y-axis movement The lower, the more momentum gets lost. </member> <member name="linear_limit_y/softness" type="float" setter="set_param_y" getter="get_param_y"> + A factor applied to the movement across the y-axis The lower, the slower the movement. </member> <member name="linear_limit_y/upper_distance" type="float" setter="set_param_y" getter="get_param_y"> + The maximum difference between the pivot points' y-axis. </member> <member name="linear_limit_z/damping" type="float" setter="set_param_z" getter="get_param_z"> + The amount of damping that happens at the z-motion. </member> <member name="linear_limit_z/enabled" type="bool" setter="set_flag_z" getter="get_flag_z"> + If [code]true[/code] the linear motion across the z-axis is enabled. </member> <member name="linear_limit_z/lower_distance" type="float" setter="set_param_z" getter="get_param_z"> + The minimum difference between the pivot points' z-axis. </member> <member name="linear_limit_z/restitution" type="float" setter="set_param_z" getter="get_param_z"> + The amount of restitution on the z-axis movement The lower, the more momentum gets lost. </member> <member name="linear_limit_z/softness" type="float" setter="set_param_z" getter="get_param_z"> + A factor applied to the movement across the z-axis The lower, the slower the movement. </member> <member name="linear_limit_z/upper_distance" type="float" setter="set_param_z" getter="get_param_z"> + The maximum difference between the pivot points' z-axis. </member> </members> <constants> <constant name="PARAM_LINEAR_LOWER_LIMIT" value="0"> + The minimum difference between the pivot points' axes. </constant> <constant name="PARAM_LINEAR_UPPER_LIMIT" value="1"> + The maximum difference between the pivot points' axes. </constant> <constant name="PARAM_LINEAR_LIMIT_SOFTNESS" value="2"> + A factor applied to the movement across the axes The lower, the slower the movement. </constant> <constant name="PARAM_LINEAR_RESTITUTION" value="3"> + The amount of restitution on the axes movement The lower, the more momentum gets lost. </constant> <constant name="PARAM_LINEAR_DAMPING" value="4"> + The amount of damping that happens at the linear motion across the axes. </constant> <constant name="PARAM_ANGULAR_LOWER_LIMIT" value="5"> + The minimum rotation in negative direction to break loose and rotate arround the axes. </constant> <constant name="PARAM_ANGULAR_UPPER_LIMIT" value="6"> + The minimum rotation in positive direction to break loose and rotate arround the axes. </constant> <constant name="PARAM_ANGULAR_LIMIT_SOFTNESS" value="7"> + The speed of all rotations across the axes. </constant> <constant name="PARAM_ANGULAR_DAMPING" value="8"> + The amount of rotational damping across the axes. The lower, the more dampening occurs. </constant> <constant name="PARAM_ANGULAR_RESTITUTION" value="9"> + The amount of rotational restitution across the axes. The lower, the more restitution occurs. </constant> <constant name="PARAM_ANGULAR_FORCE_LIMIT" value="10"> + The maximum amount of force that can occur, when rotating arround the axes. </constant> <constant name="PARAM_ANGULAR_ERP" value="11"> + When rotating across the axes, this error tolerance factor defines how much the correction gets slowed down. The lower, the slower. </constant> <constant name="PARAM_ANGULAR_MOTOR_TARGET_VELOCITY" value="12"> + Target speed for the motor at the axes. </constant> <constant name="PARAM_ANGULAR_MOTOR_FORCE_LIMIT" value="13"> + Maximum acceleration for the motor at the axes. </constant> <constant name="PARAM_MAX" value="14"> + End flag of PARAM_* constants, used internally. </constant> <constant name="FLAG_ENABLE_LINEAR_LIMIT" value="0"> + If [code]set[/code] there is linear motion possible within the given limits. </constant> <constant name="FLAG_ENABLE_ANGULAR_LIMIT" value="1"> + If [code]set[/code] there is rotational motion possible. </constant> <constant name="FLAG_ENABLE_MOTOR" value="2"> + If [code]set[/code] there is a rotational motor across these axes. </constant> <constant name="FLAG_MAX" value="3"> + End flag of FLAG_* constants, used internally. </constant> </constants> </class> diff --git a/doc/classes/HTTPRequest.xml b/doc/classes/HTTPRequest.xml index c2839890cf..b780d29d0e 100644 --- a/doc/classes/HTTPRequest.xml +++ b/doc/classes/HTTPRequest.xml @@ -166,7 +166,7 @@ Request does not have a response(yet). </constant> <constant name="RESULT_BODY_SIZE_LIMIT_EXCEEDED" value="7"> - Request exceded its maximum size limit, see [method set_body_size_limit]. + Request exceeded its maximum size limit, see [method set_body_size_limit]. </constant> <constant name="RESULT_REQUEST_FAILED" value="8"> Request failed. (unused) diff --git a/doc/classes/HingeJoint.xml b/doc/classes/HingeJoint.xml index ae3693c3a4..d18e63f8a3 100644 --- a/doc/classes/HingeJoint.xml +++ b/doc/classes/HingeJoint.xml @@ -1,8 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="HingeJoint" inherits="Joint" category="Core" version="3.0.alpha.custom_build"> <brief_description> + A hinge between two 3D bodies. </brief_description> <description> + Normaly uses the z-axis of body A as the hinge axis, another axis can be specified when adding it manually though. </description> <tutorials> </tutorials> @@ -48,50 +50,70 @@ </methods> <members> <member name="angular_limit/bias" type="float" setter="set_param" getter="get_param"> + The speed with which the rotation across the axis perpendicular to the hinge gets corrected. </member> <member name="angular_limit/enable" type="bool" setter="set_flag" getter="get_flag"> + If [code]true[/code] the hinges maximum and minimum rotation, defined by [member angular_limit/lower] and [member angular_limit/upper] has effects. </member> <member name="angular_limit/lower" type="float" setter="_set_lower_limit" getter="_get_lower_limit"> + The minimum rotation. only active if [member angular_limit/enable] is [code]true[/code]. </member> <member name="angular_limit/relaxation" type="float" setter="set_param" getter="get_param"> + The lower this value, the more the rotation gets slowed down. </member> <member name="angular_limit/softness" type="float" setter="set_param" getter="get_param"> </member> <member name="angular_limit/upper" type="float" setter="_set_upper_limit" getter="_get_upper_limit"> + The maximum rotation. only active if [member angular_limit/enable] is [code]true[/code]. </member> <member name="motor/enable" type="bool" setter="set_flag" getter="get_flag"> + When activated, a motor turns the hinge. </member> <member name="motor/max_impulse" type="float" setter="set_param" getter="get_param"> + Maximum acceleration for the motor. </member> <member name="motor/target_velocity" type="float" setter="set_param" getter="get_param"> + Target speed for the motor. </member> <member name="params/bias" type="float" setter="set_param" getter="get_param"> + The speed with wich the two bodies get pulled together when they move in different directions. </member> </members> <constants> <constant name="PARAM_BIAS" value="0"> + The speed with wich the two bodies get pulled together when they move in different directions. </constant> <constant name="PARAM_LIMIT_UPPER" value="1"> + The maximum rotation. only active if [member angular_limit/enable] is [code]true[/code]. </constant> <constant name="PARAM_LIMIT_LOWER" value="2"> + The minimum rotation. only active if [member angular_limit/enable] is [code]true[/code]. </constant> <constant name="PARAM_LIMIT_BIAS" value="3"> + The speed with which the rotation across the axis perpendicular to the hinge gets corrected. </constant> <constant name="PARAM_LIMIT_SOFTNESS" value="4"> </constant> <constant name="PARAM_LIMIT_RELAXATION" value="5"> + The lower this value, the more the rotation gets slowed down. </constant> <constant name="PARAM_MOTOR_TARGET_VELOCITY" value="6"> + Target speed for the motor. </constant> <constant name="PARAM_MOTOR_MAX_IMPULSE" value="7"> + Maximum acceleration for the motor. </constant> <constant name="PARAM_MAX" value="8"> + End flag of PARAM_* constants, used internally. </constant> <constant name="FLAG_USE_LIMIT" value="0"> + If [code]true[/code] the hinges maximum and minimum rotation, defined by [member angular_limit/lower] and [member angular_limit/upper] has effects. </constant> <constant name="FLAG_ENABLE_MOTOR" value="1"> + When activated, a motor turns the hinge. </constant> <constant name="FLAG_MAX" value="2"> + End flag of FLAG_* constants, used internally. </constant> </constants> </class> diff --git a/doc/classes/Input.xml b/doc/classes/Input.xml index e56200f63d..d2d01dacb4 100644 --- a/doc/classes/Input.xml +++ b/doc/classes/Input.xml @@ -4,7 +4,7 @@ A Singleton that deals with inputs. </brief_description> <description> - A Singleton that deals with inputs. This includes key presses, mouse buttons and movement, joypads, and input actions. + A Singleton that deals with inputs. This includes key presses, mouse buttons and movement, joypads, and input actions. Actions and their events can be set in the Project Settings / Input Map tab. Or be set with [InputMap]. </description> <tutorials> </tutorials> @@ -75,7 +75,7 @@ <argument index="1" name="axis" type="int"> </argument> <description> - Returns the current value of the joypad axis at given index (see JOY_* constants in [@Global Scope]) + Returns the current value of the joypad axis at given index (see [code]JOY_*[/code] constants in [@Global Scope]) </description> </method> <method name="get_joy_axis_index_from_string"> @@ -180,6 +180,7 @@ <argument index="0" name="action" type="String"> </argument> <description> + Returns [code]true[/code] when you start pressing the action event. </description> </method> <method name="is_action_just_released" qualifiers="const"> @@ -188,6 +189,7 @@ <argument index="0" name="action" type="String"> </argument> <description> + Returns [code]true[/code] when you stop pressing the action event. </description> </method> <method name="is_action_pressed" qualifiers="const"> @@ -196,7 +198,7 @@ <argument index="0" name="action" type="String"> </argument> <description> - Returns true or false depending on whether the action event is pressed. Actions and their events can be set in the Project Settings / Input Map tab. Or be set with [InputMap]. + Returns [code]true[/code] if you are pressing the action event. </description> </method> <method name="is_joy_button_pressed" qualifiers="const"> @@ -207,7 +209,7 @@ <argument index="1" name="button" type="int"> </argument> <description> - Returns if the joypad button at the given index is currently pressed. (see JOY_* constants in [@Global Scope]) + Returns [code]true[/code] if you are pressing the joypad button. (see [code]JOY_*[/code] constants in [@Global Scope]) </description> </method> <method name="is_joy_known"> @@ -216,7 +218,7 @@ <argument index="0" name="device" type="int"> </argument> <description> - Returns if the specified device is known by the system. This means that it sets all button and axis indices exactly as defined in the JOY_* constants (see [@Global Scope]). Unknown joypads are not expected to match these constants, but you can still retrieve events from them. + Returns [code]true[/code] if the system knows the specified device. This means that it sets all button and axis indices exactly as defined in the [code]JOY_*[/code] constants (see [@Global Scope]). Unknown joypads are not expected to match these constants, but you can still retrieve events from them. </description> </method> <method name="is_key_pressed" qualifiers="const"> @@ -225,7 +227,7 @@ <argument index="0" name="scancode" type="int"> </argument> <description> - Returns true or false depending on whether the key is pressed or not. You can pass KEY_*, which are pre-defined constants listed in [@Global Scope]. + Returns [code]true[/code] if you are pressing the key. You can pass [code]KEY_*[/code], which are pre-defined constants listed in [@Global Scope]. </description> </method> <method name="is_mouse_button_pressed" qualifiers="const"> @@ -234,7 +236,7 @@ <argument index="0" name="button" type="int"> </argument> <description> - Returns true or false depending on whether mouse button is pressed or not. You can pass BUTTON_*, which are pre-defined constants listed in [@Global Scope]. + Returns [code]true[/code] if you are pressing the mouse button. You can pass [code]BUTTON_*[/code], which are pre-defined constants listed in [@Global Scope]. </description> </method> <method name="joy_connection_changed"> diff --git a/doc/classes/ItemList.xml b/doc/classes/ItemList.xml index a8d879888f..37c1db51f5 100644 --- a/doc/classes/ItemList.xml +++ b/doc/classes/ItemList.xml @@ -217,7 +217,7 @@ <argument index="0" name="idx" type="int"> </argument> <description> - Returns whether the tooptip is enabled for specified item index. + Returns whether the tooltip is enabled for specified item index. </description> </method> <method name="is_same_column_width" qualifiers="const"> @@ -511,7 +511,7 @@ <argument index="1" name="selected" type="bool"> </argument> <description> - Fired when a multiple selection is altered on a list allowing mutliple selection. + Fired when a multiple selection is altered on a list allowing multiple selection. </description> </signal> </signals> diff --git a/doc/classes/JSONParseResult.xml b/doc/classes/JSONParseResult.xml index 86edaaf1e6..db9a681896 100644 --- a/doc/classes/JSONParseResult.xml +++ b/doc/classes/JSONParseResult.xml @@ -79,7 +79,7 @@ The error message if JSON source was not successfully parsed. See [@Global Scope]ERR_* constants. </member> <member name="result" type="Variant" setter="set_result" getter="get_result"> - A [Variant] containing the parsed JSON. Use typeof() to check if it is what you expect. For exemple, if JSON source starts with braces [code]{}[/code] a [Dictionary] will be returned, if JSON source starts with array braces [code][][/code] an [Array] will be returned. + A [Variant] containing the parsed JSON. Use typeof() to check if it is what you expect. For example, if JSON source starts with braces [code]{}[/code] a [Dictionary] will be returned, if JSON source starts with array braces [code][][/code] an [Array] will be returned. [i]Be aware that the JSON specification does not define integer or float types, but only a number type. Therefore, parsing a JSON text will convert all numerical values to float types.[/i] [codeblock] p = JSON.parse('["hello", "world", "!"]') diff --git a/doc/classes/Joint.xml b/doc/classes/Joint.xml index 2e7d24aac1..901f84fe5e 100644 --- a/doc/classes/Joint.xml +++ b/doc/classes/Joint.xml @@ -1,8 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="Joint" inherits="Spatial" category="Core" version="3.0.alpha.custom_build"> <brief_description> + Base class for all 3D joints </brief_description> <description> + All 3D joints link two nodes, has a priority, and can decide if the two bodies of the nodes should be able to collide with each other </description> <tutorials> </tutorials> @@ -68,12 +70,16 @@ </methods> <members> <member name="collision/exclude_nodes" type="bool" setter="set_exclude_nodes_from_collision" getter="get_exclude_nodes_from_collision"> + If [code]true[/code] the two bodies of the nodes are not able to collide with each other. </member> <member name="nodes/node_a" type="NodePath" setter="set_node_a" getter="get_node_a"> + The [Node], the first side of the Joint attaches to. </member> <member name="nodes/node_b" type="NodePath" setter="set_node_b" getter="get_node_b"> + The [Node], the second side of the Joint attaches to. </member> <member name="solver/priority" type="int" setter="set_solver_priority" getter="get_solver_priority"> + The order in wich the solver is executed compared to the other [Joints], the lower, the earlier. </member> </members> <constants> diff --git a/doc/classes/NinePatchRect.xml b/doc/classes/NinePatchRect.xml index 6829b36e14..c74f3c5a68 100644 --- a/doc/classes/NinePatchRect.xml +++ b/doc/classes/NinePatchRect.xml @@ -111,7 +111,7 @@ If [code]true[/code], draw the panel's center. Else, only draw the 9-slice's borders. Default value: [code]true[/code] </member> <member name="patch_margin_bottom" type="int" setter="set_patch_margin" getter="get_patch_margin"> - The height of the 9-slice's bottom row. A margin of 16 means the 9-slice's bottom corners and side will have a height of 16 pixels. You can set all 4 margin values indivually to create panels with non-uniform borders. + The height of the 9-slice's bottom row. A margin of 16 means the 9-slice's bottom corners and side will have a height of 16 pixels. You can set all 4 margin values individually to create panels with non-uniform borders. </member> <member name="patch_margin_left" type="int" setter="set_patch_margin" getter="get_patch_margin"> The height of the 9-slice's left column. diff --git a/doc/classes/Object.xml b/doc/classes/Object.xml index 67421487f1..d30ebfaef8 100644 --- a/doc/classes/Object.xml +++ b/doc/classes/Object.xml @@ -6,7 +6,7 @@ <description> Base class for all non built-in types. Everything not a built-in type starts the inheritance chain from this class. Objects do not manage memory, if inheriting from one the object will most likely have to be deleted manually (call the [method free] function from the script or delete from C++). - Some derivates add memory management, such as [Reference] (which keeps a reference count and deletes itself automatically when no longer referenced) and [Node], which deletes the children tree when deleted. + Some derivatives add memory management, such as [Reference] (which keeps a reference count and deletes itself automatically when no longer referenced) and [Node], which deletes the children tree when deleted. Objects export properties, which are mainly useful for storage and editing, but not really so much in programming. Properties are exported in [method _get_property_list] and handled in [method _get] and [method _set]. However, scripting languages and C++ have simpler means to export them. Objects also receive notifications ([method _notification]). Notifications are a simple way to notify the object about simple events, so they can all be handled together. </description> @@ -165,7 +165,7 @@ <return type="Array"> </return> <description> - Returns an [Array] of dictionaries with informations about signals that are connected to this object. + Returns an [Array] of dictionaries with information about signals that are connected to this object. Inside each [Dictionary] there are 3 fields: - "source" is a reference to signal emitter. - "signal_name" is name of connected signal. diff --git a/doc/classes/Particles2D.xml b/doc/classes/Particles2D.xml index b2c63ea0c3..cfc907b727 100644 --- a/doc/classes/Particles2D.xml +++ b/doc/classes/Particles2D.xml @@ -286,7 +286,7 @@ </methods> <members> <member name="amount" type="int" setter="set_amount" getter="get_amount"> - Number of particles to emit. + Number of particles emitted in one emission cycle. </member> <member name="draw_order" type="int" setter="set_draw_order" getter="get_draw_order" enum="Particles2D.DrawOrder"> Particle draw order. Uses [code]DRAW_ORDER_*[/code] values. Default value: [code]DRAW_ORDER_INDEX[/code]. @@ -295,7 +295,7 @@ If [code]true[/code] particles are being emitted. Default value: [code]true[/code]. </member> <member name="explosiveness" type="float" setter="set_explosiveness_ratio" getter="get_explosiveness_ratio"> - Time ratio between each emission. If [code]0[/code] particles are emitted continuously. If [code]1[/code] all particles are emitted simultaneously. Default value: [code]0[/code]. + How rapidly particles in an emission cycle are emitted. If greater than [code]0[/code], there will be a gap in emissions before the next cycle begins. Default value: [code]0[/code]. </member> <member name="fixed_fps" type="int" setter="set_fixed_fps" getter="get_fixed_fps"> </member> @@ -313,18 +313,19 @@ <member name="normal_map" type="Texture" setter="set_normal_map" getter="get_normal_map"> </member> <member name="one_shot" type="bool" setter="set_one_shot" getter="get_one_shot"> - If [code]true[/code] only [code]amount[/code] particles will be emitted. Default value: [code]false[/code]. + If [code]true[/code] only one emission cycle occurs. If set [code]true[/code] during a cycle, emission will stop at the cycle's end. Default value: [code]false[/code]. </member> <member name="preprocess" type="float" setter="set_pre_process_time" getter="get_pre_process_time"> + Particle system starts as if it had already run for this many seconds. </member> <member name="process_material" type="Material" setter="set_process_material" getter="get_process_material"> [Material] for processing particles. Can be a [ParticlesMaterial] or a [ShaderMaterial]. </member> <member name="randomness" type="float" setter="set_randomness_ratio" getter="get_randomness_ratio"> - Emission randomness ratio. Default value: [code]0[/code]. + Emission lifetime randomness ratio. Default value: [code]0[/code]. </member> <member name="speed_scale" type="float" setter="set_speed_scale" getter="get_speed_scale"> - Speed scaling ratio. Default value: [code]1[/code]. + Particle system's running speed scaling ratio. Default value: [code]1[/code]. </member> <member name="texture" type="Texture" setter="set_texture" getter="get_texture"> Particle texture. If [code]null[/code] particles will be squares. @@ -333,6 +334,7 @@ Number of vertical frames in [code]texture[/code]. </member> <member name="visibility_rect" type="Rect2" setter="set_visibility_rect" getter="get_visibility_rect"> + Editor visibility helper. </member> </members> <constants> diff --git a/doc/classes/Physics2DServer.xml b/doc/classes/Physics2DServer.xml index 37e1567891..edc46a53d0 100644 --- a/doc/classes/Physics2DServer.xml +++ b/doc/classes/Physics2DServer.xml @@ -21,7 +21,7 @@ <argument index="2" name="transform" type="Transform2D" default="Transform2D( 1, 0, 0, 1, 0, 0 )"> </argument> <description> - Add a shape to the area, along with a transform matrix. Shapes are usually referenced by their index, so you should track which shape has a given index. + Adds a shape to the area, along with a transform matrix. Shapes are usually referenced by their index, so you should track which shape has a given index. </description> </method> <method name="area_attach_object_instance_id"> @@ -32,7 +32,7 @@ <argument index="1" name="id" type="int"> </argument> <description> - Assign the area to a descendant of [Object], so it can exist in the node tree. + Assigns the area to a descendant of [Object], so it can exist in the node tree. </description> </method> <method name="area_clear_shapes"> @@ -41,14 +41,14 @@ <argument index="0" name="area" type="RID"> </argument> <description> - Remove all shapes from an area. It does not delete the shapes, so they can be reassigned later. + Removes all shapes from an area. It does not delete the shapes, so they can be reassigned later. </description> </method> <method name="area_create"> <return type="RID"> </return> <description> - Create an [Area2D]. + Creates an [Area2D]. </description> </method> <method name="area_get_object_instance_id" qualifiers="const"> @@ -57,7 +57,7 @@ <argument index="0" name="area" type="RID"> </argument> <description> - Get the instance ID of the object the area is assigned to. + Gets the instance ID of the object the area is assigned to. </description> </method> <method name="area_get_param" qualifiers="const"> @@ -68,7 +68,7 @@ <argument index="1" name="param" type="int" enum="Physics2DServer.AreaParameter"> </argument> <description> - Return an area parameter value. + Returns an area parameter value. A list of available parameters is on the AREA_PARAM_* constants. </description> </method> <method name="area_get_shape" qualifiers="const"> @@ -79,7 +79,7 @@ <argument index="1" name="shape_idx" type="int"> </argument> <description> - Return the [RID] of the nth shape of an area. + Returns the [RID] of the nth shape of an area. </description> </method> <method name="area_get_shape_count" qualifiers="const"> @@ -88,7 +88,7 @@ <argument index="0" name="area" type="RID"> </argument> <description> - Return the number of shapes assigned to an area. + Returns the number of shapes assigned to an area. </description> </method> <method name="area_get_shape_transform" qualifiers="const"> @@ -99,7 +99,7 @@ <argument index="1" name="shape_idx" type="int"> </argument> <description> - Return the transform matrix of a shape within an area. + Returns the transform matrix of a shape within an area. </description> </method> <method name="area_get_space" qualifiers="const"> @@ -108,7 +108,7 @@ <argument index="0" name="area" type="RID"> </argument> <description> - Return the space assigned to the area. + Returns the space assigned to the area. </description> </method> <method name="area_get_space_override_mode" qualifiers="const"> @@ -117,7 +117,7 @@ <argument index="0" name="area" type="RID"> </argument> <description> - Return the space override mode for the area. + Returns the space override mode for the area. </description> </method> <method name="area_get_transform" qualifiers="const"> @@ -126,7 +126,7 @@ <argument index="0" name="area" type="RID"> </argument> <description> - Return the transform matrix for an area. + Returns the transform matrix for an area. </description> </method> <method name="area_remove_shape"> @@ -137,7 +137,7 @@ <argument index="1" name="shape_idx" type="int"> </argument> <description> - Remove a shape from an area. It does not delete the shape, so it can be reassigned later. + Removes a shape from an area. It does not delete the shape, so it can be reassigned later. </description> </method> <method name="area_set_collision_layer"> @@ -148,7 +148,7 @@ <argument index="1" name="layer" type="int"> </argument> <description> - Assign the area to one or many physics layers. + Assigns the area to one or many physics layers. </description> </method> <method name="area_set_collision_mask"> @@ -159,7 +159,7 @@ <argument index="1" name="mask" type="int"> </argument> <description> - Set which physics layers the area will monitor. + Sets which physics layers the area will monitor. </description> </method> <method name="area_set_monitor_callback"> @@ -172,7 +172,7 @@ <argument index="2" name="method" type="String"> </argument> <description> - Set the function to call when any body/area enters or exits the area. This callback will be called for any object interacting with the area, and takes five parameters: + Sets the function to call when any body/area enters or exits the area. This callback will be called for any object interacting with the area, and takes five parameters: 1: AREA_BODY_ADDED or AREA_BODY_REMOVED, depending on whether the object entered or exited the area. 2: [RID] of the object that entered/exited the area. 3: Instance ID of the object that entered/exited the area. @@ -190,7 +190,7 @@ <argument index="2" name="value" type="Variant"> </argument> <description> - Set the value for an area parameter. A list of available parameters is on the AREA_PARAM_* constants. + Sets the value for an area parameter. A list of available parameters is on the AREA_PARAM_* constants. </description> </method> <method name="area_set_shape"> @@ -203,7 +203,7 @@ <argument index="2" name="shape" type="RID"> </argument> <description> - Substitute a given area shape by another. The old shape is selected by its index, the new one by its [RID]. + Substitutes a given area shape by another. The old shape is selected by its index, the new one by its [RID]. </description> </method> <method name="area_set_shape_disabled"> @@ -216,6 +216,7 @@ <argument index="2" name="disable" type="bool"> </argument> <description> + Disables a given shape in this area if [code]disable is true[/code] </description> </method> <method name="area_set_shape_transform"> @@ -228,7 +229,7 @@ <argument index="2" name="transform" type="Transform2D"> </argument> <description> - Set the transform matrix for an area shape. + Sets the transform matrix for an area shape. </description> </method> <method name="area_set_space"> @@ -239,7 +240,7 @@ <argument index="1" name="space" type="RID"> </argument> <description> - Assign a space to the area. + Assigns a space to the area. </description> </method> <method name="area_set_space_override_mode"> @@ -250,7 +251,7 @@ <argument index="1" name="mode" type="int" enum="Physics2DServer.AreaSpaceOverrideMode"> </argument> <description> - Set the space override mode for the area. The modes are described in the constants AREA_SPACE_OVERRIDE_*. + Sets the space override mode for the area. The modes are described in the constants AREA_SPACE_OVERRIDE_*. </description> </method> <method name="area_set_transform"> @@ -261,7 +262,7 @@ <argument index="1" name="transform" type="Transform2D"> </argument> <description> - Set the transform matrix for an area. + Sets the transform matrix for an area. </description> </method> <method name="body_add_collision_exception"> @@ -272,7 +273,7 @@ <argument index="1" name="excepted_body" type="RID"> </argument> <description> - Add a body to the list of bodies exempt from collisions. + Adds a body to the list of bodies exempt from collisions. </description> </method> <method name="body_add_force"> @@ -285,7 +286,7 @@ <argument index="2" name="force" type="Vector2"> </argument> <description> - Add a positioned force to the applied force and torque. As with [method body_apply_impulse], both the force and the offset from the body origin are in global coordinates. A force differs from an impulse in that, while the two are forces, the impulse clears itself after being applied. + Adds a positioned force to the applied force and torque. As with [method body_apply_impulse], both the force and the offset from the body origin are in global coordinates. A force differs from an impulse in that, while the two are forces, the impulse clears itself after being applied. </description> </method> <method name="body_add_shape"> @@ -298,7 +299,7 @@ <argument index="2" name="transform" type="Transform2D" default="Transform2D( 1, 0, 0, 1, 0, 0 )"> </argument> <description> - Add a shape to the body, along with a transform matrix. Shapes are usually referenced by their index, so you should track which shape has a given index. + Adds a shape to the body, along with a transform matrix. Shapes are usually referenced by their index, so you should track which shape has a given index. </description> </method> <method name="body_apply_impulse"> @@ -311,7 +312,7 @@ <argument index="2" name="impulse" type="Vector2"> </argument> <description> - Add a positioned impulse to the applied force and torque. Both the force and the offset from the body origin are in global coordinates. + Adds a positioned impulse to the applied force and torque. Both the force and the offset from the body origin are in global coordinates. </description> </method> <method name="body_attach_object_instance_id"> @@ -322,7 +323,7 @@ <argument index="1" name="id" type="int"> </argument> <description> - Assign the area to a descendant of [Object], so it can exist in the node tree. + Assigns the area to a descendant of [Object], so it can exist in the node tree. </description> </method> <method name="body_clear_shapes"> @@ -331,7 +332,7 @@ <argument index="0" name="body" type="RID"> </argument> <description> - Remove all shapes from a body. + Removes all shapes from a body. </description> </method> <method name="body_create"> @@ -342,7 +343,7 @@ <argument index="1" name="init_sleeping" type="bool" default="false"> </argument> <description> - Create a physics body. The first parameter can be any value from constants BODY_MODE*, for the type of body created. Additionally, the body can be created in sleeping state to save processing time. + Creates a physics body. The first parameter can be any value from constants BODY_MODE*, for the type of body created. Additionally, the body can be created in sleeping state to save processing time. </description> </method> <method name="body_get_collision_layer" qualifiers="const"> @@ -351,7 +352,7 @@ <argument index="0" name="body" type="RID"> </argument> <description> - Return the physics layer or layers a body belongs to. + Returns the physics layer or layers a body belongs to. </description> </method> <method name="body_get_collision_mask" qualifiers="const"> @@ -360,7 +361,7 @@ <argument index="0" name="body" type="RID"> </argument> <description> - Return the physics layer or layers a body can collide with. + Returns the physics layer or layers a body can collide with. </description> </method> <method name="body_get_continuous_collision_detection_mode" qualifiers="const"> @@ -369,7 +370,7 @@ <argument index="0" name="body" type="RID"> </argument> <description> - Return the continuous collision detection mode. + Returns the continuous collision detection mode. </description> </method> <method name="body_get_direct_state"> @@ -378,6 +379,7 @@ <argument index="0" name="body" type="RID"> </argument> <description> + Returns the [Physics2DDirectBodyState] of the body. </description> </method> <method name="body_get_max_contacts_reported" qualifiers="const"> @@ -386,7 +388,7 @@ <argument index="0" name="body" type="RID"> </argument> <description> - Return the maximum contacts that can be reported. See [method body_set_max_contacts_reported]. + Returns the maximum contacts that can be reported. See [method body_set_max_contacts_reported]. </description> </method> <method name="body_get_mode" qualifiers="const"> @@ -395,7 +397,7 @@ <argument index="0" name="body" type="RID"> </argument> <description> - Return the body mode. + Returns the body mode. </description> </method> <method name="body_get_object_instance_id" qualifiers="const"> @@ -404,7 +406,7 @@ <argument index="0" name="body" type="RID"> </argument> <description> - Get the instance ID of the object the area is assigned to. + Gets the instance ID of the object the area is assigned to. </description> </method> <method name="body_get_param" qualifiers="const"> @@ -415,7 +417,7 @@ <argument index="1" name="param" type="int" enum="Physics2DServer.BodyParameter"> </argument> <description> - Return the value of a body parameter. + Returns the value of a body parameter. A list of available parameters is on the BODY_PARAM_* constants. </description> </method> <method name="body_get_shape" qualifiers="const"> @@ -426,7 +428,7 @@ <argument index="1" name="shape_idx" type="int"> </argument> <description> - Return the [RID] of the nth shape of a body. + Returns the [RID] of the nth shape of a body. </description> </method> <method name="body_get_shape_count" qualifiers="const"> @@ -435,7 +437,7 @@ <argument index="0" name="body" type="RID"> </argument> <description> - Return the number of shapes assigned to a body. + Returns the number of shapes assigned to a body. </description> </method> <method name="body_get_shape_metadata" qualifiers="const"> @@ -446,7 +448,7 @@ <argument index="1" name="shape_idx" type="int"> </argument> <description> - Return the metadata of a shape of a body. + Returns the metadata of a shape of a body. </description> </method> <method name="body_get_shape_transform" qualifiers="const"> @@ -457,7 +459,7 @@ <argument index="1" name="shape_idx" type="int"> </argument> <description> - Return the transform matrix of a body shape. + Returns the transform matrix of a body shape. </description> </method> <method name="body_get_space" qualifiers="const"> @@ -466,7 +468,7 @@ <argument index="0" name="body" type="RID"> </argument> <description> - Return the [RID] of the space assigned to a body. + Returns the [RID] of the space assigned to a body. </description> </method> <method name="body_get_state" qualifiers="const"> @@ -477,7 +479,7 @@ <argument index="1" name="state" type="int" enum="Physics2DServer.BodyState"> </argument> <description> - Return a body state. + Returns a body state. </description> </method> <method name="body_is_omitting_force_integration" qualifiers="const"> @@ -486,7 +488,7 @@ <argument index="0" name="body" type="RID"> </argument> <description> - Return whether a body uses a callback function to calculate its own physics (see [method body_set_force_integration_callback]). + Returns whether a body uses a callback function to calculate its own physics (see [method body_set_force_integration_callback]). </description> </method> <method name="body_remove_collision_exception"> @@ -497,7 +499,7 @@ <argument index="1" name="excepted_body" type="RID"> </argument> <description> - Remove a body from the list of bodies exempt from collisions. + Removes a body from the list of bodies exempt from collisions. </description> </method> <method name="body_remove_shape"> @@ -508,7 +510,7 @@ <argument index="1" name="shape_idx" type="int"> </argument> <description> - Remove a shape from a body. The shape is not deleted, so it can be reused afterwards. + Removes a shape from a body. The shape is not deleted, so it can be reused afterwards. </description> </method> <method name="body_set_axis_velocity"> @@ -519,7 +521,7 @@ <argument index="1" name="axis_velocity" type="Vector2"> </argument> <description> - Set an axis velocity. The velocity in the given vector axis will be set as the given vector length. This is useful for jumping behavior. + Sets an axis velocity. The velocity in the given vector axis will be set as the given vector length. This is useful for jumping behavior. </description> </method> <method name="body_set_collision_layer"> @@ -530,7 +532,7 @@ <argument index="1" name="layer" type="int"> </argument> <description> - Set the physics layer or layers a body belongs to. + Sets the physics layer or layers a body belongs to. </description> </method> <method name="body_set_collision_mask"> @@ -541,7 +543,7 @@ <argument index="1" name="mask" type="int"> </argument> <description> - Set the physics layer or layers a body can collide with. + Sets the physics layer or layers a body can collide with. </description> </method> <method name="body_set_continuous_collision_detection_mode"> @@ -552,7 +554,7 @@ <argument index="1" name="mode" type="int" enum="Physics2DServer.CCDMode"> </argument> <description> - Set the continuous collision detection mode from any of the CCD_MODE_* constants. + Sets the continuous collision detection mode from any of the CCD_MODE_* constants. Continuous collision detection tries to predict where a moving body will collide, instead of moving it and correcting its movement if it collided. </description> </method> @@ -568,7 +570,7 @@ <argument index="3" name="userdata" type="Variant" default="null"> </argument> <description> - Set the function used to calculate physics for an object, if that object allows it (see [method body_set_omit_force integration]). + Sets the function used to calculate physics for an object, if that object allows it (see [method body_set_omit_force integration]). </description> </method> <method name="body_set_max_contacts_reported"> @@ -579,7 +581,7 @@ <argument index="1" name="amount" type="int"> </argument> <description> - Set the maximum contacts to report. Bodies can keep a log of the contacts with other bodies, this is enabled by setting the maximum amount of contacts reported to a number greater than 0. + Sets the maximum contacts to report. Bodies can keep a log of the contacts with other bodies, this is enabled by setting the maximum amount of contacts reported to a number greater than 0. </description> </method> <method name="body_set_mode"> @@ -590,7 +592,7 @@ <argument index="1" name="mode" type="int" enum="Physics2DServer.BodyMode"> </argument> <description> - Set the body mode, from one of the constants BODY_MODE*. + Sets the body mode, from one of the constants BODY_MODE*. </description> </method> <method name="body_set_omit_force_integration"> @@ -601,7 +603,7 @@ <argument index="1" name="enable" type="bool"> </argument> <description> - Set whether a body uses a callback function to calculate its own physics (see [method body_set_force_integration_callback]). + Sets whether a body uses a callback function to calculate its own physics (see [method body_set_force_integration_callback]). </description> </method> <method name="body_set_param"> @@ -614,7 +616,7 @@ <argument index="2" name="value" type="float"> </argument> <description> - Set a body parameter (see BODY_PARAM* constants). + Sets a body parameter. A list of available parameters is on the BODY_PARAM_* constants. </description> </method> <method name="body_set_shape"> @@ -627,7 +629,7 @@ <argument index="2" name="shape" type="RID"> </argument> <description> - Substitute a given body shape by another. The old shape is selected by its index, the new one by its [RID]. + Substitutes a given body shape by another. The old shape is selected by its index, the new one by its [RID]. </description> </method> <method name="body_set_shape_as_one_way_collision"> @@ -640,6 +642,7 @@ <argument index="2" name="enable" type="bool"> </argument> <description> + Enables one way collision on body if [code]enable is true[/code]. </description> </method> <method name="body_set_shape_disabled"> @@ -652,6 +655,7 @@ <argument index="2" name="disable" type="bool"> </argument> <description> + Disables shape in body if [code]disable is true[/code]. </description> </method> <method name="body_set_shape_metadata"> @@ -664,7 +668,7 @@ <argument index="2" name="metadata" type="Variant"> </argument> <description> - Set metadata of a shape within a body. This metadata is different from [method Object.set_meta], and can be retrieved on shape queries. + Sets metadata of a shape within a body. This metadata is different from [method Object.set_meta], and can be retrieved on shape queries. </description> </method> <method name="body_set_shape_transform"> @@ -677,7 +681,7 @@ <argument index="2" name="transform" type="Transform2D"> </argument> <description> - Set the transform matrix for a body shape. + Sets the transform matrix for a body shape. </description> </method> <method name="body_set_space"> @@ -688,7 +692,7 @@ <argument index="1" name="space" type="RID"> </argument> <description> - Assign a space to the body (see [method create_space]). + Assigns a space to the body (see [method create_space]). </description> </method> <method name="body_set_state"> @@ -701,7 +705,7 @@ <argument index="2" name="value" type="Variant"> </argument> <description> - Set a body state (see BODY_STATE* constants). + Sets a body state (see BODY_STATE* constants). </description> </method> <method name="body_test_motion"> @@ -718,7 +722,7 @@ <argument index="4" name="result" type="Physics2DTestMotionResult" default="null"> </argument> <description> - Return whether a body can move from a given point in a given direction. Apart from the boolean return value, a [Physics2DTestMotionResult] can be passed to return additional information in. + Returns whether a body can move from a given point in a given direction. Apart from the boolean return value, a [Physics2DTestMotionResult] can be passed to return additional information in. </description> </method> <method name="damped_spring_joint_create"> @@ -733,7 +737,7 @@ <argument index="3" name="body_b" type="RID"> </argument> <description> - Create a damped spring joint between two bodies. If not specified, the second body is assumed to be the joint itself. + Creates a damped spring joint between two bodies. If not specified, the second body is assumed to be the joint itself. </description> </method> <method name="damped_string_joint_get_param" qualifiers="const"> @@ -744,7 +748,7 @@ <argument index="1" name="param" type="int" enum="Physics2DServer.DampedStringParam"> </argument> <description> - Return the value of a damped spring joint parameter. + Returns the value of a damped spring joint parameter. </description> </method> <method name="damped_string_joint_set_param"> @@ -757,7 +761,7 @@ <argument index="2" name="value" type="float"> </argument> <description> - Set a damped spring joint parameter. Parameters are explained in the DAMPED_STRING* constants. + Sets a damped spring joint parameter. Parameters are explained in the DAMPED_STRING* constants. </description> </method> <method name="free_rid"> @@ -766,7 +770,7 @@ <argument index="0" name="rid" type="RID"> </argument> <description> - Destroy any of the objects created by Physics2DServer. If the [RID] passed is not one of the objects that can be created by Physics2DServer, an error will be sent to the console. + Destroys any of the objects created by Physics2DServer. If the [RID] passed is not one of the objects that can be created by Physics2DServer, an error will be sent to the console. </description> </method> <method name="get_process_info"> @@ -775,7 +779,7 @@ <argument index="0" name="process_info" type="int" enum="Physics2DServer.ProcessInfo"> </argument> <description> - Return information about the current state of the 2D physics engine. The states are listed under the INFO_* constants. + Returns information about the current state of the 2D physics engine. The states are listed under the INFO_* constants. </description> </method> <method name="groove_joint_create"> @@ -792,7 +796,7 @@ <argument index="4" name="body_b" type="RID"> </argument> <description> - Create a groove joint between two bodies. If not specified, the bodyies are assumed to be the joint itself. + Creates a groove joint between two bodies. If not specified, the bodyies are assumed to be the joint itself. </description> </method> <method name="joint_get_param" qualifiers="const"> @@ -803,7 +807,7 @@ <argument index="1" name="param" type="int" enum="Physics2DServer.JointParam"> </argument> <description> - Return the value of a joint parameter. + Returns the value of a joint parameter. </description> </method> <method name="joint_get_type" qualifiers="const"> @@ -812,7 +816,7 @@ <argument index="0" name="joint" type="RID"> </argument> <description> - Return the type of a joint (see JOINT_* constants). + Returns the type of a joint (see JOINT_* constants). </description> </method> <method name="joint_set_param"> @@ -825,7 +829,7 @@ <argument index="2" name="value" type="float"> </argument> <description> - Set a joint parameter. Parameters are explained in the JOINT_PARAM* constants. + Sets a joint parameter. Parameters are explained in the JOINT_PARAM* constants. </description> </method> <method name="pin_joint_create"> @@ -838,7 +842,7 @@ <argument index="2" name="body_b" type="RID"> </argument> <description> - Create a pin joint between two bodies. If not specified, the second body is assumed to be the joint itself. + Creates a pin joint between two bodies. If not specified, the second body is assumed to be the joint itself. </description> </method> <method name="set_active"> @@ -847,7 +851,7 @@ <argument index="0" name="active" type="bool"> </argument> <description> - Activate or deactivate the 2D physics engine. + Activates or deactivates the 2D physics engine. </description> </method> <method name="shape_create"> @@ -856,7 +860,7 @@ <argument index="0" name="type" type="int" enum="Physics2DServer.ShapeType"> </argument> <description> - Create a shape of type SHAPE_*. Does not assign it to a body or an area. To do so, you must use [method area_set_shape] or [method body_set_shape]. + Creates a shape of type SHAPE_*. Does not assign it to a body or an area. To do so, you must use [method area_set_shape] or [method body_set_shape]. </description> </method> <method name="shape_get_data" qualifiers="const"> @@ -865,7 +869,7 @@ <argument index="0" name="shape" type="RID"> </argument> <description> - Return the shape data. + Returns the shape data. </description> </method> <method name="shape_get_type" qualifiers="const"> @@ -874,7 +878,7 @@ <argument index="0" name="shape" type="RID"> </argument> <description> - Return the type of shape (see SHAPE_* constants). + Returns the type of shape (see SHAPE_* constants). </description> </method> <method name="shape_set_data"> @@ -885,14 +889,14 @@ <argument index="1" name="data" type="Variant"> </argument> <description> - Set the shape data that defines its shape and size. The data to be passed depends on the kind of shape created [method shape_get_type]. + Sets the shape data that defines its shape and size. The data to be passed depends on the kind of shape created [method shape_get_type]. </description> </method> <method name="space_create"> <return type="RID"> </return> <description> - Create a space. A space is a collection of parameters for the physics engine that can be assigned to an area or a body. It can be assigned to an area with [method area_set_space], or to a body with [method body_set_space]. + Creates a space. A space is a collection of parameters for the physics engine that can be assigned to an area or a body. It can be assigned to an area with [method area_set_space], or to a body with [method body_set_space]. </description> </method> <method name="space_get_direct_state"> @@ -901,7 +905,7 @@ <argument index="0" name="space" type="RID"> </argument> <description> - Return the state of a space, a [Physics2DDirectSpaceState]. This object can be used to make collision/intersection queries. + Returns the state of a space, a [Physics2DDirectSpaceState]. This object can be used to make collision/intersection queries. </description> </method> <method name="space_get_param" qualifiers="const"> @@ -912,7 +916,7 @@ <argument index="1" name="param" type="int" enum="Physics2DServer.SpaceParameter"> </argument> <description> - Return the value of a space parameter. + Returns the value of a space parameter. </description> </method> <method name="space_is_active" qualifiers="const"> @@ -921,7 +925,7 @@ <argument index="0" name="space" type="RID"> </argument> <description> - Return whether the space is active. + Returns whether the space is active. </description> </method> <method name="space_set_active"> @@ -932,7 +936,7 @@ <argument index="1" name="active" type="bool"> </argument> <description> - Mark a space as active. It will not have an effect, unless it is assigned to an area or body. + Marks a space as active. It will not have an effect, unless it is assigned to an area or body. </description> </method> <method name="space_set_param"> @@ -945,7 +949,7 @@ <argument index="2" name="value" type="float"> </argument> <description> - Set the value for a space parameter. A list of available parameters is on the SPACE_PARAM_* constants. + Sets the value for a space parameter. A list of available parameters is on the SPACE_PARAM_* constants. </description> </method> </methods> @@ -960,8 +964,10 @@ Constant to set/get the maximum distance a shape can penetrate another shape before it is considered a collision. </constant> <constant name="SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_THRESHOLD" value="3"> + Constant to set/get the threshold linear velocity of activity. A body marked as potentially inactive for both linear and angular velocity will be put to sleep after the time given. </constant> <constant name="SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_THRESHOLD" value="4"> + Constant to set/get the threshold angular velocity of activity. A body marked as potentially inactive for both linear and angular velocity will be put to sleep after the time given. </constant> <constant name="SPACE_PARAM_BODY_TIME_TO_SLEEP" value="5"> Constant to set/get the maximum time of activity. A body marked as potentially inactive for both linear and angular velocity will be put to sleep after this time. @@ -985,7 +991,7 @@ This is the constant for creating capsule shapes. A capsule shape is defined by a radius and a length. It can be used for intersections and inside/outside checks. </constant> <constant name="SHAPE_CONVEX_POLYGON" value="6"> - This is the constant for creating convex polygon shapes. A polygon is defined by a list of points. It can be used for intersections and inside/outside checks. Unlike the method [method CollisionPolygon2D.set_polygon], polygons modified with [method shape_set_data] do not verify that the points supplied form, in fact, a convex polygon. + This is the constant for creating convex polygon shapes. A polygon is defined by a list of points. It can be used for intersections and inside/outside checks. Unlike the method [method CollisionPolygon2D.set_polygon], polygons modified with [method shape_set_data] do not verify that the points supplied form is a convex polygon. </constant> <constant name="SHAPE_CONCAVE_POLYGON" value="7"> This is the constant for creating concave polygon shapes. A polygon is defined by a list of points. It can be used for intersections checks, but not for inside/outside checks. diff --git a/doc/classes/Physics2DServerSW.xml b/doc/classes/Physics2DServerSW.xml index a8645c0b96..67fd7a21d8 100644 --- a/doc/classes/Physics2DServerSW.xml +++ b/doc/classes/Physics2DServerSW.xml @@ -4,7 +4,7 @@ Software implementation of [Physics2DServer]. </brief_description> <description> - Software implementation of [Physics2DServer]. This class exposes no new methods or properties and should not be used, as [Physics2DServer] automatically selects the best implementation available. + This class exposes no new methods or properties and should not be used, as [Physics2DServer] automatically selects the best implementation available. </description> <tutorials> </tutorials> diff --git a/doc/classes/Physics2DShapeQueryParameters.xml b/doc/classes/Physics2DShapeQueryParameters.xml index 78d12e0b73..d838ff2317 100644 --- a/doc/classes/Physics2DShapeQueryParameters.xml +++ b/doc/classes/Physics2DShapeQueryParameters.xml @@ -129,7 +129,7 @@ <argument index="0" name="transform" type="Transform2D"> </argument> <description> - Set the transormation matrix of the shape. This is necessary to set its position/rotation/scale. + Set the transformation matrix of the shape. This is necessary to set its position/rotation/scale. </description> </method> </methods> diff --git a/doc/classes/PhysicsServer.xml b/doc/classes/PhysicsServer.xml index e6c81825ad..12c1abccc6 100644 --- a/doc/classes/PhysicsServer.xml +++ b/doc/classes/PhysicsServer.xml @@ -1,8 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="PhysicsServer" inherits="Object" category="Core" version="3.0.alpha.custom_build"> <brief_description> + Server interface for low level physics access. </brief_description> <description> + Everything related to physics in 3D. </description> <tutorials> </tutorials> @@ -19,6 +21,7 @@ <argument index="2" name="transform" type="Transform" default="Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )"> </argument> <description> + Adds a shape to the area, along with a transform matrix. Shapes are usually referenced by their index, so you should track which shape has a given index. </description> </method> <method name="area_attach_object_instance_id"> @@ -29,6 +32,7 @@ <argument index="1" name="id" type="int"> </argument> <description> + Assigns the area to a descendant of [Object], so it can exist in the node tree. </description> </method> <method name="area_clear_shapes"> @@ -37,12 +41,14 @@ <argument index="0" name="area" type="RID"> </argument> <description> + Removes all shapes from an area. It does not delete the shapes, so they can be reassigned later. </description> </method> <method name="area_create"> <return type="RID"> </return> <description> + Creates an [Area]. </description> </method> <method name="area_get_object_instance_id" qualifiers="const"> @@ -51,6 +57,7 @@ <argument index="0" name="area" type="RID"> </argument> <description> + Gets the instance ID of the object the area is assigned to. </description> </method> <method name="area_get_param" qualifiers="const"> @@ -61,6 +68,7 @@ <argument index="1" name="param" type="int" enum="PhysicsServer.AreaParameter"> </argument> <description> + Returns an area parameter value. A list of available parameters is on the AREA_PARAM_* constants. </description> </method> <method name="area_get_shape" qualifiers="const"> @@ -71,6 +79,7 @@ <argument index="1" name="shape_idx" type="int"> </argument> <description> + Returns the [RID] of the nth shape of an area. </description> </method> <method name="area_get_shape_count" qualifiers="const"> @@ -79,6 +88,7 @@ <argument index="0" name="area" type="RID"> </argument> <description> + Returns the number of shapes assigned to an area. </description> </method> <method name="area_get_shape_transform" qualifiers="const"> @@ -89,6 +99,7 @@ <argument index="1" name="shape_idx" type="int"> </argument> <description> + Returns the transform matrix of a shape within an area. </description> </method> <method name="area_get_space" qualifiers="const"> @@ -97,6 +108,7 @@ <argument index="0" name="area" type="RID"> </argument> <description> + Returns the space assigned to the area. </description> </method> <method name="area_get_space_override_mode" qualifiers="const"> @@ -105,6 +117,7 @@ <argument index="0" name="area" type="RID"> </argument> <description> + Returns the space override mode for the area. </description> </method> <method name="area_get_transform" qualifiers="const"> @@ -113,6 +126,7 @@ <argument index="0" name="area" type="RID"> </argument> <description> + Returns the transform matrix for an area. </description> </method> <method name="area_is_ray_pickable" qualifiers="const"> @@ -121,6 +135,7 @@ <argument index="0" name="area" type="RID"> </argument> <description> + If [code]true[/code] area collides with rays. </description> </method> <method name="area_remove_shape"> @@ -131,6 +146,7 @@ <argument index="1" name="shape_idx" type="int"> </argument> <description> + Removes a shape from an area. It does not delete the shape, so it can be reassigned later. </description> </method> <method name="area_set_collision_layer"> @@ -141,6 +157,7 @@ <argument index="1" name="layer" type="int"> </argument> <description> + Assigns the area to one or many physics layers. </description> </method> <method name="area_set_collision_mask"> @@ -151,6 +168,7 @@ <argument index="1" name="mask" type="int"> </argument> <description> + Sets which physics layers the area will monitor. </description> </method> <method name="area_set_monitor_callback"> @@ -163,6 +181,12 @@ <argument index="2" name="method" type="String"> </argument> <description> + Sets the function to call when any body/area enters or exits the area. This callback will be called for any object interacting with the area, and takes five parameters: + 1: AREA_BODY_ADDED or AREA_BODY_REMOVED, depending on whether the object entered or exited the area. + 2: [RID] of the object that entered/exited the area. + 3: Instance ID of the object that entered/exited the area. + 4: The shape index of the object that entered/exited the area. + 5: The shape index of the area where the object entered/exited. </description> </method> <method name="area_set_param"> @@ -175,6 +199,7 @@ <argument index="2" name="value" type="Variant"> </argument> <description> + Sets the value for an area parameter. A list of available parameters is on the AREA_PARAM_* constants. </description> </method> <method name="area_set_ray_pickable"> @@ -185,6 +210,7 @@ <argument index="1" name="enable" type="bool"> </argument> <description> + Sets object pickable with rays. </description> </method> <method name="area_set_shape"> @@ -197,6 +223,7 @@ <argument index="2" name="shape" type="RID"> </argument> <description> + Substitutes a given area shape by another. The old shape is selected by its index, the new one by its [RID]. </description> </method> <method name="area_set_shape_transform"> @@ -209,6 +236,7 @@ <argument index="2" name="transform" type="Transform"> </argument> <description> + Sets the transform matrix for an area shape. </description> </method> <method name="area_set_space"> @@ -219,6 +247,7 @@ <argument index="1" name="space" type="RID"> </argument> <description> + Assigns a space to the area. </description> </method> <method name="area_set_space_override_mode"> @@ -229,6 +258,7 @@ <argument index="1" name="mode" type="int" enum="PhysicsServer.AreaSpaceOverrideMode"> </argument> <description> + Sets the space override mode for the area. The modes are described in the constants AREA_SPACE_OVERRIDE_*. </description> </method> <method name="area_set_transform"> @@ -239,6 +269,7 @@ <argument index="1" name="transform" type="Transform"> </argument> <description> + Sets the transform matrix for an area. </description> </method> <method name="body_add_collision_exception"> @@ -249,6 +280,7 @@ <argument index="1" name="excepted_body" type="RID"> </argument> <description> + Adds a body to the list of bodies exempt from collisions. </description> </method> <method name="body_add_shape"> @@ -261,6 +293,7 @@ <argument index="2" name="transform" type="Transform" default="Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )"> </argument> <description> + Adds a shape to the body, along with a transform matrix. Shapes are usually referenced by their index, so you should track which shape has a given index. </description> </method> <method name="body_apply_impulse"> @@ -273,6 +306,7 @@ <argument index="2" name="impulse" type="Vector3"> </argument> <description> + Gives the body a push at a [code]position[/code] in the direction of the [code]impulse[/code]. </description> </method> <method name="body_apply_torque_impulse"> @@ -283,6 +317,7 @@ <argument index="1" name="impulse" type="Vector3"> </argument> <description> + Gives the body a push to rotate it. </description> </method> <method name="body_attach_object_instance_id"> @@ -293,6 +328,7 @@ <argument index="1" name="id" type="int"> </argument> <description> + Assigns the area to a descendant of [Object], so it can exist in the node tree. </description> </method> <method name="body_clear_shapes"> @@ -301,6 +337,7 @@ <argument index="0" name="body" type="RID"> </argument> <description> + Removes all shapes from a body. </description> </method> <method name="body_create"> @@ -311,6 +348,7 @@ <argument index="1" name="init_sleeping" type="bool" default="false"> </argument> <description> + Creates a physics body. The first parameter can be any value from constants BODY_MODE*, for the type of body created. Additionally, the body can be created in sleeping state to save processing time. </description> </method> <method name="body_get_axis_lock" qualifiers="const"> @@ -319,6 +357,7 @@ <argument index="0" name="body" type="RID"> </argument> <description> + Gets the information, which Axis is locked if any. The can be any calue from the constants BODY_AXIS_LOCK* </description> </method> <method name="body_get_collision_layer" qualifiers="const"> @@ -327,6 +366,7 @@ <argument index="0" name="body" type="RID"> </argument> <description> + Returns the physics layer or layers a body belongs to. </description> </method> <method name="body_get_collision_mask" qualifiers="const"> @@ -335,14 +375,16 @@ <argument index="0" name="body" type="RID"> </argument> <description> - </description> - </method> - <method name="body_get_direct_state"> - <return type="PhysicsDirectBodyState"> - </return> - <argument index="0" name="body" type="RID"> - </argument> - <description> + Returns the physics layer or layers a body can collide with. +- </description> +- </method> +- <method name="body_get_direct_state"> +- <return type="PhysicsDirectBodyState"> +- </return> +- <argument index="0" name="body" type="RID"> +- </argument> +- <description> + Returns the [PhysicsDirectBodyState] of the body. </description> </method> <method name="body_get_max_contacts_reported" qualifiers="const"> @@ -351,6 +393,7 @@ <argument index="0" name="body" type="RID"> </argument> <description> + Returns the maximum contacts that can be reported. See [method body_set_max_contacts_reported]. </description> </method> <method name="body_get_mode" qualifiers="const"> @@ -359,6 +402,7 @@ <argument index="0" name="body" type="RID"> </argument> <description> + Returns the body mode. </description> </method> <method name="body_get_object_instance_id" qualifiers="const"> @@ -367,6 +411,7 @@ <argument index="0" name="body" type="RID"> </argument> <description> + Gets the instance ID of the object the area is assigned to. </description> </method> <method name="body_get_param" qualifiers="const"> @@ -377,6 +422,7 @@ <argument index="1" name="param" type="int" enum="PhysicsServer.BodyParameter"> </argument> <description> + Returns the value of a body parameter. A list of available parameters is on the BODY_PARAM_* constants. </description> </method> <method name="body_get_shape" qualifiers="const"> @@ -387,6 +433,7 @@ <argument index="1" name="shape_idx" type="int"> </argument> <description> + Returns the [RID] of the nth shape of a body. </description> </method> <method name="body_get_shape_count" qualifiers="const"> @@ -395,6 +442,7 @@ <argument index="0" name="body" type="RID"> </argument> <description> + Returns the number of shapes assigned to a body. </description> </method> <method name="body_get_shape_transform" qualifiers="const"> @@ -405,6 +453,7 @@ <argument index="1" name="shape_idx" type="int"> </argument> <description> + Returns the transform matrix of a body shape. </description> </method> <method name="body_get_space" qualifiers="const"> @@ -413,6 +462,7 @@ <argument index="0" name="body" type="RID"> </argument> <description> + Returns the [RID] of the space assigned to a body. </description> </method> <method name="body_get_state" qualifiers="const"> @@ -423,6 +473,7 @@ <argument index="1" name="state" type="int" enum="PhysicsServer.BodyState"> </argument> <description> + Returns a body state. </description> </method> <method name="body_is_continuous_collision_detection_enabled" qualifiers="const"> @@ -431,6 +482,7 @@ <argument index="0" name="body" type="RID"> </argument> <description> + If [code]true[/code] the continuous collision detection mode is enabled. </description> </method> <method name="body_is_omitting_force_integration" qualifiers="const"> @@ -439,6 +491,7 @@ <argument index="0" name="body" type="RID"> </argument> <description> + Returns whether a body uses a callback function to calculate its own physics (see [method body_set_force_integration_callback]). </description> </method> <method name="body_is_ray_pickable" qualifiers="const"> @@ -447,6 +500,7 @@ <argument index="0" name="body" type="RID"> </argument> <description> + If [code]true[/code] the body can be detected by rays </description> </method> <method name="body_remove_collision_exception"> @@ -457,6 +511,8 @@ <argument index="1" name="excepted_body" type="RID"> </argument> <description> + Removes a body from the list of bodies exempt from collisions. + Continuous collision detection tries to predict where a moving body will collide, instead of moving it and correcting its movement if it collided. </description> </method> <method name="body_remove_shape"> @@ -467,6 +523,7 @@ <argument index="1" name="shape_idx" type="int"> </argument> <description> + Removes a shape from a body. The shape is not deleted, so it can be reused afterwards. </description> </method> <method name="body_set_axis_lock"> @@ -477,6 +534,7 @@ <argument index="1" name="axis" type="int" enum="PhysicsServer.BodyAxisLock"> </argument> <description> + Locks velocity along one axis to 0 and only allows rotation along this axis, can also be set to disabled which disables this functionality. </description> </method> <method name="body_set_axis_velocity"> @@ -487,6 +545,7 @@ <argument index="1" name="axis_velocity" type="Vector3"> </argument> <description> + Sets an axis velocity. The velocity in the given vector axis will be set as the given vector length. This is useful for jumping behavior. </description> </method> <method name="body_set_collision_layer"> @@ -497,6 +556,7 @@ <argument index="1" name="layer" type="int"> </argument> <description> + Sets the physics layer or layers a body belongs to. </description> </method> <method name="body_set_collision_mask"> @@ -507,6 +567,7 @@ <argument index="1" name="mask" type="int"> </argument> <description> + Sets the physics layer or layers a body can collide with. </description> </method> <method name="body_set_enable_continuous_collision_detection"> @@ -517,6 +578,8 @@ <argument index="1" name="enable" type="bool"> </argument> <description> + If [code]true[/code] the continuous collision detection mode is enabled. + Continuous collision detection tries to predict where a moving body will collide, instead of moving it and correcting its movement if it collided. </description> </method> <method name="body_set_force_integration_callback"> @@ -531,6 +594,7 @@ <argument index="3" name="userdata" type="Variant" default="null"> </argument> <description> + Sets the function used to calculate physics for an object, if that object allows it (see [method body_set_omit_force integration]). </description> </method> <method name="body_set_max_contacts_reported"> @@ -541,6 +605,7 @@ <argument index="1" name="amount" type="int"> </argument> <description> + Sets the maximum contacts to report. Bodies can keep a log of the contacts with other bodies, this is enabled by setting the maximum amount of contacts reported to a number greater than 0. </description> </method> <method name="body_set_mode"> @@ -551,6 +616,7 @@ <argument index="1" name="mode" type="int" enum="PhysicsServer.BodyMode"> </argument> <description> + Sets the body mode, from one of the constants BODY_MODE*. </description> </method> <method name="body_set_omit_force_integration"> @@ -561,6 +627,7 @@ <argument index="1" name="enable" type="bool"> </argument> <description> + Sets whether a body uses a callback function to calculate its own physics (see [method body_set_force_integration_callback]). </description> </method> <method name="body_set_param"> @@ -573,6 +640,7 @@ <argument index="2" name="value" type="float"> </argument> <description> + Sets a body parameter. A list of available parameters is on the BODY_PARAM_* constants. </description> </method> <method name="body_set_ray_pickable"> @@ -583,6 +651,7 @@ <argument index="1" name="enable" type="bool"> </argument> <description> + Sets the body pickable with rays if [code]enabled[/code] is set. </description> </method> <method name="body_set_shape"> @@ -595,6 +664,7 @@ <argument index="2" name="shape" type="RID"> </argument> <description> + Substitutes a given body shape by another. The old shape is selected by its index, the new one by its [RID]. </description> </method> <method name="body_set_shape_transform"> @@ -607,6 +677,7 @@ <argument index="2" name="transform" type="Transform"> </argument> <description> + Sets the transform matrix for a body shape. </description> </method> <method name="body_set_space"> @@ -617,6 +688,7 @@ <argument index="1" name="space" type="RID"> </argument> <description> + Assigns a space to the body (see [method create_space]). </description> </method> <method name="body_set_state"> @@ -629,6 +701,7 @@ <argument index="2" name="value" type="Variant"> </argument> <description> + Sets a body state (see BODY_STATE* constants). </description> </method> <method name="cone_twist_joint_get_param" qualifiers="const"> @@ -639,6 +712,7 @@ <argument index="1" name="param" type="int" enum="PhysicsServer.ConeTwistJointParam"> </argument> <description> + Gets a cone_twist_joint parameter (see CONE_TWIST_JOINT* constants). </description> </method> <method name="cone_twist_joint_set_param"> @@ -651,6 +725,7 @@ <argument index="2" name="value" type="float"> </argument> <description> + Sets a cone_twist_joint parameter (see CONE_TWIST_JOINT* constants). </description> </method> <method name="free_rid"> @@ -659,6 +734,7 @@ <argument index="0" name="rid" type="RID"> </argument> <description> + Destroys any of the objects created by PhysicsServer. If the [RID] passed is not one of the objects that can be created by PhysicsServer, an error will be sent to the console. </description> </method> <method name="generic_6dof_joint_get_flag"> @@ -670,7 +746,8 @@ </argument> <argument index="2" name="flag" type="int" enum="PhysicsServer.G6DOFJointAxisFlag"> </argument> - <description> + <description> + Gets a generic_6_DOF_joint flag (see G6DOF_JOINT_FLAG* constants). </description> </method> <method name="generic_6dof_joint_get_param"> @@ -683,6 +760,7 @@ <argument index="2" name="param" type="int" enum="PhysicsServer.G6DOFJointAxisParam"> </argument> <description> + Gets a generic_6_DOF_joint parameter (see G6DOF_JOINT* constants without the G6DOF_JOINT_FLAG*). </description> </method> <method name="generic_6dof_joint_set_flag"> @@ -697,6 +775,7 @@ <argument index="3" name="enable" type="bool"> </argument> <description> + Sets a generic_6_DOF_joint flag (see G6DOF_JOINT_FLAG* constants). </description> </method> <method name="generic_6dof_joint_set_param"> @@ -711,6 +790,7 @@ <argument index="3" name="value" type="float"> </argument> <description> + Sets a generic_6_DOF_joint parameter (see G6DOF_JOINT* constants without the G6DOF_JOINT_FLAG*). </description> </method> <method name="get_process_info"> @@ -719,6 +799,7 @@ <argument index="0" name="process_info" type="int" enum="PhysicsServer.ProcessInfo"> </argument> <description> + Returns an Info defined by the [ProcessInfo] input given. </description> </method> <method name="hinge_joint_get_flag" qualifiers="const"> @@ -729,6 +810,7 @@ <argument index="1" name="flag" type="int" enum="PhysicsServer.HingeJointFlag"> </argument> <description> + Gets a hinge_joint flag (see HINGE_JOINT_FLAG* constants). </description> </method> <method name="hinge_joint_get_param" qualifiers="const"> @@ -739,6 +821,7 @@ <argument index="1" name="param" type="int" enum="PhysicsServer.HingeJointParam"> </argument> <description> + Gets a hinge_joint parameter (see HINGE_JOINT* constants without the HINGE_JOINT_FLAG*). </description> </method> <method name="hinge_joint_set_flag"> @@ -751,6 +834,7 @@ <argument index="2" name="enabled" type="bool"> </argument> <description> + Sets a hinge_joint flag (see HINGE_JOINT_FLAG* constants). </description> </method> <method name="hinge_joint_set_param"> @@ -763,6 +847,7 @@ <argument index="2" name="value" type="float"> </argument> <description> + Sets a hinge_joint parameter (see HINGE_JOINT* constants without the HINGE_JOINT_FLAG*). </description> </method> <method name="joint_create_cone_twist"> @@ -777,6 +862,7 @@ <argument index="3" name="local_ref_B" type="Transform"> </argument> <description> + Creates a [ConeTwistJoint]. </description> </method> <method name="joint_create_generic_6dof"> @@ -791,6 +877,7 @@ <argument index="3" name="local_ref_B" type="Transform"> </argument> <description> + Creates a [Generic6DOFJoint]. </description> </method> <method name="joint_create_hinge"> @@ -805,6 +892,7 @@ <argument index="3" name="hinge_B" type="Transform"> </argument> <description> + Creates a [HingeJoint]. </description> </method> <method name="joint_create_pin"> @@ -819,6 +907,7 @@ <argument index="3" name="local_B" type="Vector3"> </argument> <description> + Creates a [PinJoint]. </description> </method> <method name="joint_create_slider"> @@ -833,6 +922,7 @@ <argument index="3" name="local_ref_B" type="Transform"> </argument> <description> + Creates a [SliderJoint]. </description> </method> <method name="joint_get_solver_priority" qualifiers="const"> @@ -841,6 +931,7 @@ <argument index="0" name="joint" type="RID"> </argument> <description> + Gets the priority value of the Joint. </description> </method> <method name="joint_get_type" qualifiers="const"> @@ -849,6 +940,7 @@ <argument index="0" name="joint" type="RID"> </argument> <description> + Returns the type of the Joint. </description> </method> <method name="joint_set_solver_priority"> @@ -859,6 +951,7 @@ <argument index="1" name="priority" type="int"> </argument> <description> + Sets the priority value of the Joint. </description> </method> <method name="pin_joint_get_local_a" qualifiers="const"> @@ -867,6 +960,7 @@ <argument index="0" name="joint" type="RID"> </argument> <description> + Returns position of the joint in the local space of body a of the joint. </description> </method> <method name="pin_joint_get_local_b" qualifiers="const"> @@ -875,6 +969,7 @@ <argument index="0" name="joint" type="RID"> </argument> <description> + Returns position of the joint in the local space of body b of the joint. </description> </method> <method name="pin_joint_get_param" qualifiers="const"> @@ -885,6 +980,7 @@ <argument index="1" name="param" type="int" enum="PhysicsServer.PinJointParam"> </argument> <description> + Gets a pin_joint parameter (see PIN_JOINT* constants). </description> </method> <method name="pin_joint_set_local_a"> @@ -895,6 +991,7 @@ <argument index="1" name="local_A" type="Vector3"> </argument> <description> + Sets position of the joint in the local space of body a of the joint. </description> </method> <method name="pin_joint_set_local_b"> @@ -905,6 +1002,7 @@ <argument index="1" name="local_B" type="Vector3"> </argument> <description> + Sets position of the joint in the local space of body b of the joint. </description> </method> <method name="pin_joint_set_param"> @@ -917,6 +1015,7 @@ <argument index="2" name="value" type="float"> </argument> <description> + Sets a pin_joint parameter (see PIN_JOINT* constants). </description> </method> <method name="set_active"> @@ -925,6 +1024,7 @@ <argument index="0" name="active" type="bool"> </argument> <description> + Activates or deactivates the 3D physics engine. </description> </method> <method name="shape_create"> @@ -933,6 +1033,7 @@ <argument index="0" name="type" type="int" enum="PhysicsServer.ShapeType"> </argument> <description> + Creates a shape of type SHAPE_*. Does not assign it to a body or an area. To do so, you must use [method area_set_shape] or [method body_set_shape]. </description> </method> <method name="shape_get_data" qualifiers="const"> @@ -941,6 +1042,7 @@ <argument index="0" name="shape" type="RID"> </argument> <description> + Returns the shape data. </description> </method> <method name="shape_get_type" qualifiers="const"> @@ -949,6 +1051,7 @@ <argument index="0" name="shape" type="RID"> </argument> <description> + Returns the type of shape (see SHAPE_* constants). </description> </method> <method name="shape_set_data"> @@ -959,6 +1062,7 @@ <argument index="1" name="data" type="Variant"> </argument> <description> + Sets the shape data that defines its shape and size. The data to be passed depends on the kind of shape created [method shape_get_type]. </description> </method> <method name="slider_joint_get_param" qualifiers="const"> @@ -969,6 +1073,7 @@ <argument index="1" name="param" type="int" enum="PhysicsServer.SliderJointParam"> </argument> <description> + Gets a slider_joint parameter (see SLIDER_JOINT* constants). </description> </method> <method name="slider_joint_set_param"> @@ -981,12 +1086,14 @@ <argument index="2" name="value" type="float"> </argument> <description> + Gets a slider_joint parameter (see SLIDER_JOINT* constants). </description> </method> <method name="space_create"> <return type="RID"> </return> <description> + Creates a space. A space is a collection of parameters for the physics engine that can be assigned to an area or a body. It can be assigned to an area with [method area_set_space], or to a body with [method body_set_space]. </description> </method> <method name="space_get_direct_state"> @@ -995,6 +1102,7 @@ <argument index="0" name="space" type="RID"> </argument> <description> + Returns the state of a space, a [PhysicsDirectSpaceState]. This object can be used to make collision/intersection queries. </description> </method> <method name="space_get_param" qualifiers="const"> @@ -1005,6 +1113,7 @@ <argument index="1" name="param" type="int" enum="PhysicsServer.SpaceParameter"> </argument> <description> + Returns the value of a space parameter. </description> </method> <method name="space_is_active" qualifiers="const"> @@ -1013,6 +1122,7 @@ <argument index="0" name="space" type="RID"> </argument> <description> + Returns whether the space is active. </description> </method> <method name="space_set_active"> @@ -1023,6 +1133,7 @@ <argument index="1" name="active" type="bool"> </argument> <description> + Marks a space as active. It will not have an effect, unless it is assigned to an area or body. </description> </method> <method name="space_set_param"> @@ -1035,169 +1146,256 @@ <argument index="2" name="value" type="float"> </argument> <description> + Sets the value for a space parameter. A list of available parameters is on the SPACE_PARAM_* constants. </description> </method> </methods> <constants> <constant name="JOINT_PIN" value="0"> + The [Joint] is a [PinJoint]. </constant> <constant name="JOINT_HINGE" value="1"> + The [Joint] is a [HingeJoint]. </constant> <constant name="JOINT_SLIDER" value="2"> + The [Joint] is a [SliderJoint]. </constant> <constant name="JOINT_CONE_TWIST" value="3"> + The [Joint] is a [ConeTwistJoint]. </constant> <constant name="JOINT_6DOF" value="4"> + The [Joint] is a [Generic6DOFJoint]. </constant> <constant name="PIN_JOINT_BIAS" value="0"> + The strength with which the pinned objects try to stay in positional relation to each other. + The higher, the stronger. </constant> <constant name="PIN_JOINT_DAMPING" value="1"> + The strength with which the pinned objects try to stay in velocity relation to each other. + The higher, the stronger. </constant> <constant name="PIN_JOINT_IMPULSE_CLAMP" value="2"> + If above 0, this value is the maximum value for an impulse that this Joint puts on it's ends. </constant> <constant name="HINGE_JOINT_BIAS" value="0"> + The speed with wich the two bodies get pulled together when they move in different directions. </constant> <constant name="HINGE_JOINT_LIMIT_UPPER" value="1"> + The maximum rotation across the Hinge. </constant> <constant name="HINGE_JOINT_LIMIT_LOWER" value="2"> + The minimum rotation across the Hinge. </constant> <constant name="HINGE_JOINT_LIMIT_BIAS" value="3"> + The speed with which the rotation across the axis perpendicular to the hinge gets corrected. </constant> <constant name="HINGE_JOINT_LIMIT_SOFTNESS" value="4"> </constant> <constant name="HINGE_JOINT_LIMIT_RELAXATION" value="5"> + The lower this value, the more the rotation gets slowed down. </constant> <constant name="HINGE_JOINT_MOTOR_TARGET_VELOCITY" value="6"> + Target speed for the motor. </constant> <constant name="HINGE_JOINT_MOTOR_MAX_IMPULSE" value="7"> + Maximum acceleration for the motor. </constant> <constant name="HINGE_JOINT_FLAG_USE_LIMIT" value="0"> + If [code]true[/code] the Hinge has a maximum and a minimum rotation. </constant> <constant name="HINGE_JOINT_FLAG_ENABLE_MOTOR" value="1"> + If [code]true[/code] a motor turns the Hinge </constant> <constant name="SLIDER_JOINT_LINEAR_LIMIT_UPPER" value="0"> + The maximum difference between the pivot points on their x-axis before damping happens. </constant> <constant name="SLIDER_JOINT_LINEAR_LIMIT_LOWER" value="1"> + The minimum difference between the pivot points on their x-axis before damping happens. </constant> <constant name="SLIDER_JOINT_LINEAR_LIMIT_SOFTNESS" value="2"> + A factor applied to the movement accross the slider axis once the limits get surpassed. The lower, the slower the movement. </constant> <constant name="SLIDER_JOINT_LINEAR_LIMIT_RESTITUTION" value="3"> + The amount of restitution once the limits are surpassed. The lower, the more velocityenergy gets lost. </constant> <constant name="SLIDER_JOINT_LINEAR_LIMIT_DAMPING" value="4"> + The amount of damping once the slider limits are surpassed. </constant> <constant name="SLIDER_JOINT_LINEAR_MOTION_SOFTNESS" value="5"> + A factor applied to the movement accross the slider axis as long as the slider is in the limits. The lower, the slower the movement. </constant> <constant name="SLIDER_JOINT_LINEAR_MOTION_RESTITUTION" value="6"> + The amount of restitution inside the slider limits. </constant> <constant name="SLIDER_JOINT_LINEAR_MOTION_DAMPING" value="7"> + The amount of damping inside the slider limits. </constant> <constant name="SLIDER_JOINT_LINEAR_ORTHOGONAL_SOFTNESS" value="8"> + A factor applied to the movement accross axes orthogonal to the slider. </constant> <constant name="SLIDER_JOINT_LINEAR_ORTHOGONAL_RESTITUTION" value="9"> + The amount of restitution when movement is accross axes orthogonal to the slider. </constant> <constant name="SLIDER_JOINT_LINEAR_ORTHOGONAL_DAMPING" value="10"> + The amount of damping when movement is accross axes orthogonal to the slider. </constant> <constant name="SLIDER_JOINT_ANGULAR_LIMIT_UPPER" value="11"> + The upper limit of rotation in the slider. </constant> <constant name="SLIDER_JOINT_ANGULAR_LIMIT_LOWER" value="12"> + The lower limit of rotation in the slider. </constant> <constant name="SLIDER_JOINT_ANGULAR_LIMIT_SOFTNESS" value="13"> + A factor applied to the all rotation once the limit is surpassed. </constant> <constant name="SLIDER_JOINT_ANGULAR_LIMIT_RESTITUTION" value="14"> + The amount of restitution of the rotation when the limit is surpassed. </constant> <constant name="SLIDER_JOINT_ANGULAR_LIMIT_DAMPING" value="15"> + The amount of damping of the rotation when the limit is surpassed. </constant> <constant name="SLIDER_JOINT_ANGULAR_MOTION_SOFTNESS" value="16"> + A factor that gets applied to the all rotation in the limits. </constant> <constant name="SLIDER_JOINT_ANGULAR_MOTION_RESTITUTION" value="17"> + The amount of restitution of the rotation in the limits. </constant> <constant name="SLIDER_JOINT_ANGULAR_MOTION_DAMPING" value="18"> + The amount of damping of the rotation in the limits. </constant> <constant name="SLIDER_JOINT_ANGULAR_ORTHOGONAL_SOFTNESS" value="19"> + A factor that gets applied to the all rotation across axes orthogonal to the slider. </constant> <constant name="SLIDER_JOINT_ANGULAR_ORTHOGONAL_RESTITUTION" value="20"> + The amount of restitution of the rotation across axes orthogonal to the slider. </constant> <constant name="SLIDER_JOINT_ANGULAR_ORTHOGONAL_DAMPING" value="21"> + The amount of damping of the rotation across axes orthogonal to the slider. </constant> <constant name="SLIDER_JOINT_MAX" value="22"> + End flag of SLIDER_JOINT_* constants, used internally. </constant> <constant name="CONE_TWIST_JOINT_SWING_SPAN" value="0"> + Swing is rotation from side to side, around the axis perpendicular to the twist axis. + The swing span defines, how much rotation will not get corrected allong the swing axis. + Could be defined as looseness in the [ConeTwistJoint]. + If below 0.05, this behaviour is locked. Default value: [code]PI/4[/code]. </constant> <constant name="CONE_TWIST_JOINT_TWIST_SPAN" value="1"> + Twist is the rotation around the twist axis, this value defined how far the joint can twist. + Twist is locked if below 0.05. </constant> <constant name="CONE_TWIST_JOINT_BIAS" value="2"> + The speed with which the swing or twist will take place. + The higher, the faster. </constant> <constant name="CONE_TWIST_JOINT_SOFTNESS" value="3"> + The ease with which the Joint twists, if it's too low, it takes more force to twist the joint. </constant> <constant name="CONE_TWIST_JOINT_RELAXATION" value="4"> + Defines, how fast the swing- and twist-speed-difference on both sides gets synced. </constant> <constant name="G6DOF_JOINT_LINEAR_LOWER_LIMIT" value="0"> + The minimum difference between the pivot points' axes. </constant> <constant name="G6DOF_JOINT_LINEAR_UPPER_LIMIT" value="1"> + The maximum difference between the pivot points' axes. </constant> <constant name="G6DOF_JOINT_LINEAR_LIMIT_SOFTNESS" value="2"> + A factor that gets applied to the movement accross the axes. The lower, the slower the movement. </constant> <constant name="G6DOF_JOINT_LINEAR_RESTITUTION" value="3"> + The amount of restitution on the axes movement. The lower, the more velocity-energy gets lost. </constant> <constant name="G6DOF_JOINT_LINEAR_DAMPING" value="4"> + The amount of damping that happens at the linear motion across the axes. </constant> <constant name="G6DOF_JOINT_ANGULAR_LOWER_LIMIT" value="5"> + The minimum rotation in negative direction to break loose and rotate arround the axes. </constant> <constant name="G6DOF_JOINT_ANGULAR_UPPER_LIMIT" value="6"> + The minimum rotation in positive direction to break loose and rotate arround the axes. </constant> <constant name="G6DOF_JOINT_ANGULAR_LIMIT_SOFTNESS" value="7"> + A factor that gets multiplied onto all rotations accross the axes. </constant> <constant name="G6DOF_JOINT_ANGULAR_DAMPING" value="8"> + The amount of rotational damping accross the axes. The lower, the more dampening occurs. </constant> <constant name="G6DOF_JOINT_ANGULAR_RESTITUTION" value="9"> + The amount of rotational restitution accross the axes. The lower, the more restitution occurs. </constant> <constant name="G6DOF_JOINT_ANGULAR_FORCE_LIMIT" value="10"> + The maximum amount of force that can occur, when rotating arround the axes. </constant> <constant name="G6DOF_JOINT_ANGULAR_ERP" value="11"> + When correcting the crossing of limits in rotation accross the axes, this error tolerance factor defines how much the correction gets slowed down. The lower, the slower. </constant> <constant name="G6DOF_JOINT_ANGULAR_MOTOR_TARGET_VELOCITY" value="12"> + Target speed for the motor at the axes. </constant> <constant name="G6DOF_JOINT_ANGULAR_MOTOR_FORCE_LIMIT" value="13"> + Maximum acceleration for the motor at the axes. </constant> <constant name="G6DOF_JOINT_FLAG_ENABLE_LINEAR_LIMIT" value="0"> + If [code]set[/code] there is linear motion possible within the given limits. </constant> <constant name="G6DOF_JOINT_FLAG_ENABLE_ANGULAR_LIMIT" value="1"> + If [code]set[/code] there is rotational motion possible. </constant> <constant name="G6DOF_JOINT_FLAG_ENABLE_MOTOR" value="2"> + If [code]set[/code] there is a rotational motor across these axes. </constant> <constant name="SHAPE_PLANE" value="0"> + The [Shape] is a [PlaneShape]. </constant> <constant name="SHAPE_RAY" value="1"> + The [Shape] is a [RayShape]. </constant> <constant name="SHAPE_SPHERE" value="2"> + The [Shape] is a [SphereShape]. </constant> <constant name="SHAPE_BOX" value="3"> + The [Shape] is a [BoxShape]. </constant> <constant name="SHAPE_CAPSULE" value="4"> + The [Shape] is a [CapsuleShape]. </constant> <constant name="SHAPE_CONVEX_POLYGON" value="5"> + The [Shape] is a [ConvexPolygonShape]. </constant> <constant name="SHAPE_CONCAVE_POLYGON" value="6"> + The [Shape] is a [ConcavePolygonShape]. </constant> <constant name="SHAPE_HEIGHTMAP" value="7"> + The [Shape] is a [HeightMapShape]. </constant> <constant name="SHAPE_CUSTOM" value="8"> + This constant is used internally by the engine. Any attempt to create this kind of shape results in an error. </constant> <constant name="AREA_PARAM_GRAVITY" value="0"> + Constant to set/get gravity strength in an area. </constant> <constant name="AREA_PARAM_GRAVITY_VECTOR" value="1"> + Constant to set/get gravity vector/center in an area. </constant> <constant name="AREA_PARAM_GRAVITY_IS_POINT" value="2"> + Constant to set/get whether the gravity vector of an area is a direction, or a center point. </constant> <constant name="AREA_PARAM_GRAVITY_DISTANCE_SCALE" value="3"> + Constant to set/get the falloff factor for point gravity of an area. The greater this value is, the faster the strength of gravity decreases with the square of distance. </constant> <constant name="AREA_PARAM_GRAVITY_POINT_ATTENUATION" value="4"> + This constant was used to set/get the falloff factor for point gravity. It has been superseded by AREA_PARAM_GRAVITY_DISTANCE_SCALE. </constant> <constant name="AREA_PARAM_LINEAR_DAMP" value="5"> + Constant to set/get the linear dampening factor of an area. </constant> <constant name="AREA_PARAM_ANGULAR_DAMP" value="6"> + Constant to set/get the angular dampening factor of an area. </constant> <constant name="AREA_PARAM_PRIORITY" value="7"> + Constant to set/get the priority (order of processing) of an area. </constant> <constant name="AREA_SPACE_OVERRIDE_DISABLED" value="0"> This area does not affect gravity/damp. These are generally areas that exist only to detect collisions, and objects entering or exiting them. @@ -1215,70 +1413,102 @@ This area replaces any gravity/damp calculated so far, but keeps calculating the rest of the areas, down to the default one. </constant> <constant name="BODY_MODE_STATIC" value="0"> + Constant for static bodies. </constant> <constant name="BODY_MODE_KINEMATIC" value="1"> + Constant for kinematic bodies. </constant> <constant name="BODY_MODE_RIGID" value="2"> + Constant for rigid bodies. </constant> <constant name="BODY_MODE_CHARACTER" value="3"> + Constant for rigid bodies in character mode. In this mode, a body can not rotate, and only its linear velocity is affected by physics. </constant> <constant name="BODY_PARAM_BOUNCE" value="0"> + Constant to set/get a body's bounce factor. </constant> <constant name="BODY_PARAM_FRICTION" value="1"> + Constant to set/get a body's friction. </constant> <constant name="BODY_PARAM_MASS" value="2"> + Constant to set/get a body's mass. </constant> <constant name="BODY_PARAM_GRAVITY_SCALE" value="3"> + Constant to set/get a body's gravity multiplier. </constant> <constant name="BODY_PARAM_ANGULAR_DAMP" value="5"> + Constant to set/get a body's angular dampening factor. </constant> <constant name="BODY_PARAM_LINEAR_DAMP" value="4"> + Constant to set/get a body's linear dampening factor. </constant> <constant name="BODY_PARAM_MAX" value="6"> + This is the last ID for body parameters. Any attempt to set this property is ignored. Any attempt to get it returns 0. </constant> <constant name="BODY_STATE_TRANSFORM" value="0"> + Constant to set/get the current transform matrix of the body. </constant> <constant name="BODY_STATE_LINEAR_VELOCITY" value="1"> + Constant to set/get the current linear velocity of the body. </constant> <constant name="BODY_STATE_ANGULAR_VELOCITY" value="2"> + Constant to set/get the current angular velocity of the body. </constant> <constant name="BODY_STATE_SLEEPING" value="3"> + Constant to sleep/wake up a body, or to get whether it is sleeping. </constant> <constant name="BODY_STATE_CAN_SLEEP" value="4"> + Constant to set/get whether the body can sleep. </constant> <constant name="AREA_BODY_ADDED" value="0"> + The value of the first parameter and area callback function receives, when an object enters one of its shapes. </constant> <constant name="AREA_BODY_REMOVED" value="1"> + The value of the first parameter and area callback function receives, when an object exits one of its shapes. </constant> <constant name="INFO_ACTIVE_OBJECTS" value="0"> + Constant to get the number of objects that are not sleeping. </constant> <constant name="INFO_COLLISION_PAIRS" value="1"> + Constant to get the number of possible collisions. </constant> <constant name="INFO_ISLAND_COUNT" value="2"> + Constant to get the number of space regions where a collision could occur. </constant> <constant name="SPACE_PARAM_CONTACT_RECYCLE_RADIUS" value="0"> + Constant to set/get the maximum distance a pair of bodies has to move before their collision status has to be recalculated. </constant> <constant name="SPACE_PARAM_CONTACT_MAX_SEPARATION" value="1"> + Constant to set/get the maximum distance a shape can be from another before they are considered separated. </constant> <constant name="SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION" value="2"> + Constant to set/get the maximum distance a shape can penetrate another shape before it is considered a collision. </constant> <constant name="SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_THRESHOLD" value="3"> + Constant to set/get the threshold linear velocity of activity. A body marked as potentially inactive for both linear and angular velocity will be put to sleep after the time given. </constant> <constant name="SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_THRESHOLD" value="4"> + Constant to set/get the threshold angular velocity of activity. A body marked as potentially inactive for both linear and angular velocity will be put to sleep after the time given. </constant> <constant name="SPACE_PARAM_BODY_TIME_TO_SLEEP" value="5"> + Constant to set/get the maximum time of activity. A body marked as potentially inactive for both linear and angular velocity will be put to sleep after this time. </constant> <constant name="SPACE_PARAM_BODY_ANGULAR_VELOCITY_DAMP_RATIO" value="6"> </constant> <constant name="SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS" value="7"> + Constant to set/get the default solver bias for all physics constraints. A solver bias is a factor controlling how much two objects "rebound", after violating a constraint, to avoid leaving them in that state because of numerical imprecision. </constant> <constant name="BODY_AXIS_LOCK_DISABLED" value="0"> + The [Body] can rotate and move freely. </constant> <constant name="BODY_AXIS_LOCK_X" value="1"> + The [Body] cannot move across x axis can only rotate across x axis. </constant> <constant name="BODY_AXIS_LOCK_Y" value="2"> + The [Body] cannot move across y axis can only rotate across y axis. </constant> <constant name="BODY_AXIS_LOCK_Z" value="3"> + The [Body] cannot move across z axis can only rotate across z axis. </constant> </constants> </class> diff --git a/doc/classes/PhysicsServerSW.xml b/doc/classes/PhysicsServerSW.xml index 7bffc23258..53e1c0057e 100644 --- a/doc/classes/PhysicsServerSW.xml +++ b/doc/classes/PhysicsServerSW.xml @@ -1,8 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="PhysicsServerSW" inherits="PhysicsServer" category="Core" version="3.0.alpha.custom_build"> <brief_description> + Software implementation of [PhysicsServer]. </brief_description> <description> + This class exposes no new methods or properties and should not be used, as [PhysicsServer] automatically selects the best implementation available. </description> <tutorials> </tutorials> diff --git a/doc/classes/PinJoint.xml b/doc/classes/PinJoint.xml index 22aa35a0a4..1cc381b1b3 100644 --- a/doc/classes/PinJoint.xml +++ b/doc/classes/PinJoint.xml @@ -1,8 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="PinJoint" inherits="Joint" category="Core" version="3.0.alpha.custom_build"> <brief_description> + Pin Joint for 3D Shapes. </brief_description> <description> + Pin Joint for 3D Rigid Bodies. It pins 2 bodies (rigid or static) together. </description> <tutorials> </tutorials> @@ -30,18 +32,28 @@ </methods> <members> <member name="params/bias" type="float" setter="set_param" getter="get_param"> + The force with wich the pinned objects stay in positional relation to each other. + The higher, the stronger. </member> <member name="params/damping" type="float" setter="set_param" getter="get_param"> + The force with wich the pinned objects stay in velocity relation to each other. + The higher, the stronger. </member> <member name="params/impulse_clamp" type="float" setter="set_param" getter="get_param"> + If above 0, this value is the maximum value for an impulse that this Joint produces. </member> </members> <constants> <constant name="PARAM_BIAS" value="0"> + The force with wich the pinned objects stay in positional relation to each other. + The higher, the stronger. </constant> <constant name="PARAM_DAMPING" value="1"> + The force with wich the pinned objects stay in velocity relation to each other. + The higher, the stronger. </constant> <constant name="PARAM_IMPULSE_CLAMP" value="2"> + If above 0, this value is the maximum value for an impulse that this Joint produces. </constant> </constants> </class> diff --git a/doc/classes/PinJoint2D.xml b/doc/classes/PinJoint2D.xml index 826a1684a4..009b0ec2f2 100644 --- a/doc/classes/PinJoint2D.xml +++ b/doc/classes/PinJoint2D.xml @@ -28,6 +28,7 @@ </methods> <members> <member name="softness" type="float" setter="set_softness" getter="get_softness"> + The higher this value, the more the bond to the pinned partner can flex. </member> </members> <constants> diff --git a/doc/classes/RayCast.xml b/doc/classes/RayCast.xml index b75b72b218..3782a98e3e 100644 --- a/doc/classes/RayCast.xml +++ b/doc/classes/RayCast.xml @@ -180,7 +180,7 @@ The ray's destination point, relative to the RayCast's [code]position[/code]. </member> <member name="collision_layer" type="int" setter="set_collision_layer" getter="get_collision_layer"> - The RayCast's collison layer(s). Only bodies in the same collision layer(s) will be detected. + The RayCast's collision layer(s). Only bodies in the same collision layer(s) will be detected. </member> <member name="enabled" type="bool" setter="set_enabled" getter="is_enabled"> If [code]true[/code], collisions will be reported. Default value: [code]false[/code]. diff --git a/doc/classes/RayCast2D.xml b/doc/classes/RayCast2D.xml index a42d2ab587..74ee0a8911 100644 --- a/doc/classes/RayCast2D.xml +++ b/doc/classes/RayCast2D.xml @@ -195,7 +195,7 @@ The ray's destination point, relative to the RayCast's [code]position[/code]. </member> <member name="collision_layer" type="int" setter="set_collision_layer" getter="get_collision_layer"> - The RayCast2D's collison layer(s). Only bodies in the same collision layer(s) will be detected. + The RayCast2D's collision layer(s). Only bodies in the same collision layer(s) will be detected. </member> <member name="enabled" type="bool" setter="set_enabled" getter="is_enabled"> If [code]true[/code], collisions will be reported. Default value: [code]false[/code]. diff --git a/doc/classes/SliderJoint.xml b/doc/classes/SliderJoint.xml index 617390b6a4..adea8658d1 100644 --- a/doc/classes/SliderJoint.xml +++ b/doc/classes/SliderJoint.xml @@ -1,8 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="SliderJoint" inherits="Joint" category="Core" version="3.0.alpha.custom_build"> <brief_description> + Piston kind of slider between two bodies in 3D. </brief_description> <description> + Slides across the x-axis of the [Pivot] object. </description> <tutorials> </tutorials> @@ -30,96 +32,144 @@ </methods> <members> <member name="angular_limit/damping" type="float" setter="set_param" getter="get_param"> + The amount of damping of the rotation when the limit is surpassed. + A lower damping value allows a rotation initiated by body A to travel to body B slower. </member> <member name="angular_limit/lower_angle" type="float" setter="_set_lower_limit_angular" getter="_get_lower_limit_angular"> + The lower limit of rotation in the slider. </member> <member name="angular_limit/restitution" type="float" setter="set_param" getter="get_param"> + The amount of restitution of the rotation when the limit is surpassed. + Does not affect damping. </member> <member name="angular_limit/softness" type="float" setter="set_param" getter="get_param"> + A factor applied to the all rotation once the limit is surpassed. + Makes all rotation slower when between 0 and 1. </member> <member name="angular_limit/upper_angle" type="float" setter="_set_upper_limit_angular" getter="_get_upper_limit_angular"> + The upper limit of rotation in the slider. </member> <member name="angular_motion/damping" type="float" setter="set_param" getter="get_param"> + The amount of damping of the rotation in the limits. </member> <member name="angular_motion/restitution" type="float" setter="set_param" getter="get_param"> + The amount of restitution of the rotation in the limits. </member> <member name="angular_motion/softness" type="float" setter="set_param" getter="get_param"> + A factor applied to the all rotation in the limits. </member> <member name="angular_ortho/damping" type="float" setter="set_param" getter="get_param"> + The amount of damping of the rotation across axes orthogonal to the slider. </member> <member name="angular_ortho/restitution" type="float" setter="set_param" getter="get_param"> + The amount of restitution of the rotation across axes orthogonal to the slider. </member> <member name="angular_ortho/softness" type="float" setter="set_param" getter="get_param"> + A factor applied to the all rotation across axes orthogonal to the slider. </member> <member name="linear_limit/damping" type="float" setter="set_param" getter="get_param"> + The amount of damping that happens once the limit defined by [member linear_limit/lower_distance] and [member linear_limit/upper_distance] is surpassed. </member> <member name="linear_limit/lower_distance" type="float" setter="set_param" getter="get_param"> + The minimum difference between the pivot points on their x-axis before damping happens. </member> <member name="linear_limit/restitution" type="float" setter="set_param" getter="get_param"> + The amount of restitution once the limits are surpassed. The lower, the more velocity-energy gets lost. </member> <member name="linear_limit/softness" type="float" setter="set_param" getter="get_param"> + A factor applied to the movement accross the slider axis once the limits get surpassed. The lower, the slower the movement. </member> <member name="linear_limit/upper_distance" type="float" setter="set_param" getter="get_param"> + The maximum difference between the pivot points on their x-axis before damping happens. </member> <member name="linear_motion/damping" type="float" setter="set_param" getter="get_param"> + The amount of damping inside the slider limits. </member> <member name="linear_motion/restitution" type="float" setter="set_param" getter="get_param"> + The amount of restitution inside the slider limits. </member> <member name="linear_motion/softness" type="float" setter="set_param" getter="get_param"> + A factor applied to the movement accross the slider axis as long as the slider is in the limits. The lower, the slower the movement. </member> <member name="linear_ortho/damping" type="float" setter="set_param" getter="get_param"> + The amount of damping when movement is accross axes orthogonal to the slider. </member> <member name="linear_ortho/restitution" type="float" setter="set_param" getter="get_param"> + The amount of restitution when movement is accross axes orthogonal to the slider. </member> <member name="linear_ortho/softness" type="float" setter="set_param" getter="get_param"> + A factor applied to the movement accross axes orthogonal to the slider. </member> </members> <constants> <constant name="PARAM_LINEAR_LIMIT_UPPER" value="0"> + The maximum difference between the pivot points on their x-axis before damping happens. </constant> <constant name="PARAM_LINEAR_LIMIT_LOWER" value="1"> + The minimum difference between the pivot points on their x-axis before damping happens. </constant> <constant name="PARAM_LINEAR_LIMIT_SOFTNESS" value="2"> + A factor applied to the movement accross the slider axis once the limits get surpassed. The lower, the slower the movement. </constant> <constant name="PARAM_LINEAR_LIMIT_RESTITUTION" value="3"> + The amount of restitution once the limits are surpassed. The lower, the more velocityenergy gets lost. </constant> <constant name="PARAM_LINEAR_LIMIT_DAMPING" value="4"> + The amount of damping once the slider limits are surpassed. </constant> <constant name="PARAM_LINEAR_MOTION_SOFTNESS" value="5"> + A factor applied to the movement accross the slider axis as long as the slider is in the limits. The lower, the slower the movement. </constant> <constant name="PARAM_LINEAR_MOTION_RESTITUTION" value="6"> + The amount of restitution inside the slider limits. </constant> <constant name="PARAM_LINEAR_MOTION_DAMPING" value="7"> + The amount of damping inside the slider limits. </constant> <constant name="PARAM_LINEAR_ORTHOGONAL_SOFTNESS" value="8"> + A factor applied to the movement accross axes orthogonal to the slider. </constant> <constant name="PARAM_LINEAR_ORTHOGONAL_RESTITUTION" value="9"> + The amount of restitution when movement is accross axes orthogonal to the slider. </constant> <constant name="PARAM_LINEAR_ORTHOGONAL_DAMPING" value="10"> + The amount of damping when movement is accross axes orthogonal to the slider. </constant> <constant name="PARAM_ANGULAR_LIMIT_UPPER" value="11"> + The upper limit of rotation in the slider. </constant> <constant name="PARAM_ANGULAR_LIMIT_LOWER" value="12"> + The lower limit of rotation in the slider. </constant> <constant name="PARAM_ANGULAR_LIMIT_SOFTNESS" value="13"> + A factor applied to the all rotation once the limit is surpassed. </constant> <constant name="PARAM_ANGULAR_LIMIT_RESTITUTION" value="14"> + The amount of restitution of the rotation when the limit is surpassed. </constant> <constant name="PARAM_ANGULAR_LIMIT_DAMPING" value="15"> + The amount of damping of the rotation when the limit is surpassed. </constant> <constant name="PARAM_ANGULAR_MOTION_SOFTNESS" value="16"> + A factor applied to the all rotation in the limits. </constant> <constant name="PARAM_ANGULAR_MOTION_RESTITUTION" value="17"> + The amount of restitution of the rotation in the limits. </constant> <constant name="PARAM_ANGULAR_MOTION_DAMPING" value="18"> + The amount of damping of the rotation in the limits. </constant> <constant name="PARAM_ANGULAR_ORTHOGONAL_SOFTNESS" value="19"> + A factor applied to the all rotation across axes orthogonal to the slider. </constant> <constant name="PARAM_ANGULAR_ORTHOGONAL_RESTITUTION" value="20"> + The amount of restitution of the rotation across axes orthogonal to the slider. </constant> <constant name="PARAM_ANGULAR_ORTHOGONAL_DAMPING" value="21"> + The amount of damping of the rotation across axes orthogonal to the slider. </constant> <constant name="PARAM_MAX" value="22"> + End flag of PARAM_* constants, used internally. </constant> </constants> </class> diff --git a/doc/classes/Spatial.xml b/doc/classes/Spatial.xml index 54eb82fbff..abb0bfa246 100644 --- a/doc/classes/Spatial.xml +++ b/doc/classes/Spatial.xml @@ -209,7 +209,7 @@ <argument index="0" name="enable" type="bool"> </argument> <description> - Makes the node ignore its parents tranformations. Node tranformations are only in global space. + Makes the node ignore its parents transformations. Node transformations are only in global space. </description> </method> <method name="set_gizmo"> @@ -234,7 +234,7 @@ <return type="void"> </return> <description> - Reset all tranformations for this node. Set its [Transform3D] to identity matrix. + Reset all transformations for this node. Set its [Transform3D] to identity matrix. </description> </method> <method name="set_ignore_transform_notification"> @@ -329,7 +329,7 @@ <argument index="0" name="local_point" type="Vector3"> </argument> <description> - Tranforms [Vector3] "local_point" from this node's local space to world space. + Transforms [Vector3] "local_point" from this node's local space to world space. </description> </method> <method name="to_local" qualifiers="const"> @@ -338,7 +338,7 @@ <argument index="0" name="global_point" type="Vector3"> </argument> <description> - Tranforms [Vector3] "global_point" from world space to this node's local space. + Transforms [Vector3] "global_point" from world space to this node's local space. </description> </method> <method name="translate"> diff --git a/doc/classes/StyleBoxFlat.xml b/doc/classes/StyleBoxFlat.xml index b09b9f0679..756b7f9225 100644 --- a/doc/classes/StyleBoxFlat.xml +++ b/doc/classes/StyleBoxFlat.xml @@ -14,12 +14,12 @@ [codeblock] height = 30 corner_radius_top_left = 50 - corner_raidus_bottom_left = 100 + corner_radius_bottom_left = 100 [/codeblock] The relative system now would take the 1:2 ratio of the two left corners to calculate the actual corner width. Both corners added will [b]never[/b] be more than the height. Result: [codeblock] corner_radius_top_left: 10 - corner_raidus_bottom_left: 20 + corner_radius_bottom_left: 20 [/codeblock] </description> <tutorials> @@ -268,7 +268,7 @@ </methods> <members> <member name="anti_aliasing" type="bool" setter="set_anti_aliased" getter="is_anti_aliased"> - Anti Aliasing draws a small ring around edges. This ring fades to transparent. As a result edges look much smoother. This is only noticable when using rounded corners. + Anti Aliasing draws a small ring around edges. This ring fades to transparent. As a result edges look much smoother. This is only noticeable when using rounded corners. </member> <member name="anti_aliasing_size" type="int" setter="set_aa_size" getter="get_aa_size"> This changes the size of the faded ring. Higher values can be used to achieve a "blurry" effect. diff --git a/doc/classes/TabContainer.xml b/doc/classes/TabContainer.xml index ffe99eb82b..ad02064862 100644 --- a/doc/classes/TabContainer.xml +++ b/doc/classes/TabContainer.xml @@ -16,14 +16,14 @@ <return type="bool"> </return> <description> - Return whether the tabs should be visible or hidden. + Returns [code]true[/code] if the tabs are visible. </description> </method> <method name="get_current_tab" qualifiers="const"> <return type="int"> </return> <description> - Return the current tab index that is being shown. + Returns the current tab index that is being shown. </description> </method> <method name="get_current_tab_control" qualifiers="const"> @@ -42,14 +42,14 @@ <return type="int"> </return> <description> - Return the previous tab index that was being shown. + Returns the previous tab index that was being shown. </description> </method> <method name="get_tab_align" qualifiers="const"> <return type="int" enum="TabContainer.TabAlign"> </return> <description> - Return tab alignment, from the ALIGN_* enum. + Returns the tab alignment.See the ALIGN_* constants. </description> </method> <method name="get_tab_control" qualifiers="const"> @@ -58,14 +58,14 @@ <argument index="0" name="idx" type="int"> </argument> <description> - Return the current tab control that is being shown. + Returns the current tab control that is being shown. </description> </method> <method name="get_tab_count" qualifiers="const"> <return type="int"> </return> <description> - Return the amount of tabs. + Returns the amount of tabs. </description> </method> <method name="get_tab_disabled" qualifiers="const"> @@ -74,6 +74,7 @@ <argument index="0" name="tab_idx" type="int"> </argument> <description> + Returns [code]true[/code] if the tab at index [code]tab_idx[/code] is disabled. </description> </method> <method name="get_tab_icon" qualifiers="const"> @@ -82,6 +83,7 @@ <argument index="0" name="tab_idx" type="int"> </argument> <description> + Returns the [Texture] for the tab at index [code]tab_idx[/code] or null if the tab has no [Texture]. </description> </method> <method name="get_tab_title" qualifiers="const"> @@ -90,7 +92,7 @@ <argument index="0" name="tab_idx" type="int"> </argument> <description> - Return the title for the tab. Tab titles are by default the children node name, but this can be overridden. + Returns the title for the tab at index [code]tab_idx[/code]. Tab titles are by default the children node name, but this can be overridden. </description> </method> <method name="set_current_tab"> @@ -127,6 +129,7 @@ <argument index="1" name="disabled" type="bool"> </argument> <description> + Set tab at index [code]tab_idx[/code] disabled. </description> </method> <method name="set_tab_icon"> @@ -137,7 +140,7 @@ <argument index="1" name="icon" type="Texture"> </argument> <description> - Set an icon for a tab. + Set an icon for a tab at index [code]tab_idx[/code]. </description> </method> <method name="set_tab_title"> @@ -148,7 +151,7 @@ <argument index="1" name="title" type="String"> </argument> <description> - Set a title for the tab. Tab titles are by default the children node name, but this can be overridden. + Set a title for the tab at index [code]tab_idx[/code]. Tab titles are by default the children node name, but this can be overridden. </description> </method> <method name="set_tabs_visible"> @@ -157,16 +160,19 @@ <argument index="0" name="visible" type="bool"> </argument> <description> - Set whether the tabs should be visible or hidden. + If [code]true[/code] all the tabs will be visible. </description> </method> </methods> <members> <member name="current_tab" type="int" setter="set_current_tab" getter="get_current_tab"> + The current tab. </member> <member name="tab_align" type="int" setter="set_tab_align" getter="get_tab_align" enum="TabContainer.TabAlign"> + The alignment of all the tabs of the tab container. See the [code]ALIGN_*[/code] constants. </member> <member name="tabs_visible" type="bool" setter="set_tabs_visible" getter="are_tabs_visible"> + If [code]true[/code] all tabs that are children of the TabContainer will be visible. </member> </members> <signals> diff --git a/doc/classes/TouchScreenButton.xml b/doc/classes/TouchScreenButton.xml index 8a96fa1454..51cb7f86f2 100644 --- a/doc/classes/TouchScreenButton.xml +++ b/doc/classes/TouchScreenButton.xml @@ -1,8 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="TouchScreenButton" inherits="Node2D" category="Core" version="3.0.alpha.custom_build"> <brief_description> + Button for touch screen devices. </brief_description> <description> + Button for touch screen devices. You can set it to be visible on all screens, or only on touch devices. </description> <tutorials> </tutorials> @@ -13,36 +15,42 @@ <return type="String"> </return> <description> + Returns the button's action. </description> </method> <method name="get_bitmask" qualifiers="const"> <return type="BitMap"> </return> <description> + Returns the button's bitmask. </description> </method> <method name="get_shape" qualifiers="const"> <return type="Shape2D"> </return> <description> + Returns the button's shape. </description> </method> <method name="get_texture" qualifiers="const"> <return type="Texture"> </return> <description> + Returns the button's texture for the normal state. </description> </method> <method name="get_texture_pressed" qualifiers="const"> <return type="Texture"> </return> <description> + Returns the button's texture for the pressed state. </description> </method> <method name="get_visibility_mode" qualifiers="const"> <return type="int" enum="TouchScreenButton.VisibilityMode"> </return> <description> + Sets the button's visibility mode. See [code]VISIBILITY_*[/code] constants. </description> </method> <method name="is_passby_press_enabled" qualifiers="const"> @@ -55,6 +63,7 @@ <return type="bool"> </return> <description> + Returns [code]true[/code] if this button is currently pressed. </description> </method> <method name="is_shape_centered" qualifiers="const"> @@ -75,6 +84,7 @@ <argument index="0" name="action" type="String"> </argument> <description> + Sets the button's action. </description> </method> <method name="set_bitmask"> @@ -83,6 +93,7 @@ <argument index="0" name="bitmask" type="BitMap"> </argument> <description> + Sets the button's [BitMap] bitmask. </description> </method> <method name="set_passby_press"> @@ -91,6 +102,7 @@ <argument index="0" name="enabled" type="bool"> </argument> <description> + If [code]true[/code] passby presses are enabled for this button. </description> </method> <method name="set_shape"> @@ -99,6 +111,7 @@ <argument index="0" name="shape" type="Shape2D"> </argument> <description> + Sets the button's shape. </description> </method> <method name="set_shape_centered"> @@ -107,6 +120,7 @@ <argument index="0" name="bool" type="bool"> </argument> <description> + If [code]true[/code] the button's shape is centered. </description> </method> <method name="set_shape_visible"> @@ -115,6 +129,7 @@ <argument index="0" name="bool" type="bool"> </argument> <description> + If [code]true[/code] the button's shape is visible. </description> </method> <method name="set_texture"> @@ -123,6 +138,7 @@ <argument index="0" name="texture" type="Texture"> </argument> <description> + Sets the button's [Texture] for the normal state. </description> </method> <method name="set_texture_pressed"> @@ -131,6 +147,7 @@ <argument index="0" name="texture_pressed" type="Texture"> </argument> <description> + Sets the button's [Texture] for the pressed state. </description> </method> <method name="set_visibility_mode"> @@ -139,43 +156,57 @@ <argument index="0" name="mode" type="int" enum="TouchScreenButton.VisibilityMode"> </argument> <description> + Sets the button's visibility mode. See the [code]VISIBILITY_*[/code] constants. </description> </method> </methods> <members> <member name="action" type="String" setter="set_action" getter="get_action"> + The button's action. Actions can be handled with [InputEventAction]. </member> <member name="bitmask" type="BitMap" setter="set_bitmask" getter="get_bitmask"> + The button's bitmask. </member> <member name="normal" type="Texture" setter="set_texture" getter="get_texture"> + The button's texture for the normal state. </member> <member name="passby_press" type="bool" setter="set_passby_press" getter="is_passby_press_enabled"> + If [code]true[/code] passby presses are enabled. </member> <member name="pressed" type="Texture" setter="set_texture_pressed" getter="get_texture_pressed"> + The button's texture for the pressed state. </member> <member name="shape" type="Shape2D" setter="set_shape" getter="get_shape"> + The button's shape. </member> <member name="shape_centered" type="bool" setter="set_shape_centered" getter="is_shape_centered"> + If [code]true[/code] the button's shape is centered. </member> <member name="shape_visible" type="bool" setter="set_shape_visible" getter="is_shape_visible"> + If [code]true[/code] the button's shape is visible. </member> <member name="visibility_mode" type="int" setter="set_visibility_mode" getter="get_visibility_mode" enum="TouchScreenButton.VisibilityMode"> + The button's visibility mode. See [code]VISIBILITY_*[/code] constants. </member> </members> <signals> <signal name="pressed"> <description> + Emitted when the button is pressed (down). </description> </signal> <signal name="released"> <description> + Emitted when the button is released (up). </description> </signal> </signals> <constants> <constant name="VISIBILITY_ALWAYS" value="0"> + Always visible. </constant> <constant name="VISIBILITY_TOUCHSCREEN_ONLY" value="1"> + Visible on touch screens only. </constant> </constants> </class> diff --git a/doc/classes/Transform.xml b/doc/classes/Transform.xml index 6780de1943..cd80d568e7 100644 --- a/doc/classes/Transform.xml +++ b/doc/classes/Transform.xml @@ -68,7 +68,7 @@ <return type="Transform"> </return> <description> - Returns the inverse of the transfrom, under the assumption that the transformation is composed of rotation, scaling and translation. + Returns the inverse of the transform, under the assumption that the transformation is composed of rotation, scaling and translation. </description> </method> <method name="interpolate_with"> @@ -104,7 +104,7 @@ <return type="Transform"> </return> <description> - Returns the transfrom with the basis orthogonal (90 degrees), and normalized axis vectors. + Returns the transform with the basis orthogonal (90 degrees), and normalized axis vectors. </description> </method> <method name="rotated"> diff --git a/doc/classes/Transform2D.xml b/doc/classes/Transform2D.xml index 0e39505ac3..76b9b0e845 100644 --- a/doc/classes/Transform2D.xml +++ b/doc/classes/Transform2D.xml @@ -112,7 +112,7 @@ <return type="Transform2D"> </return> <description> - Returns the transfrom with the basis orthogonal (90 degrees), and normalized axis vectors. + Returns the transform with the basis orthogonal (90 degrees), and normalized axis vectors. </description> </method> <method name="rotated"> diff --git a/doc/classes/Tween.xml b/doc/classes/Tween.xml index c90ac09557..23229aec4a 100644 --- a/doc/classes/Tween.xml +++ b/doc/classes/Tween.xml @@ -12,7 +12,7 @@ tween.start() [/codeblock] Some of the methods of this class require a property name. You can get the property name by hovering over the property in the inspector of the editor. - Many of the methods accept [code]trans_type[/code] and [code]ease_type[/code]. The first accepts an TRANS_* constant, and refers to the way the timing of the animation is handled (you might want to see [code]http://easings.net/[/code] for some examples). The second accepts an EASE_* constant, and controls the where [code]trans_type[/code] is applied to the interpolation (in the beginning, the end, or both). If you don't know which transision and easing to pick, you can try different TRANS_* constants with EASE_IN_OUT, and use the one that looks best. + Many of the methods accept [code]trans_type[/code] and [code]ease_type[/code]. The first accepts an TRANS_* constant, and refers to the way the timing of the animation is handled (you might want to see [code]http://easings.net/[/code] for some examples). The second accepts an EASE_* constant, and controls the where [code]trans_type[/code] is applied to the interpolation (in the beginning, the end, or both). If you don't know which transition and easing to pick, you can try different TRANS_* constants with EASE_IN_OUT, and use the one that looks best. </description> <tutorials> </tutorials> @@ -135,7 +135,7 @@ <argument index="7" name="arg5" type="Variant" default="null"> </argument> <description> - Call [code]callback[/code] of [code]object[/code] after [code]duration[/code] on the main thread (similar to [methog Object.call_deferred). [code]arg1[/code]-[code]arg5[/code] are arguments to be passed to the callback. + Call [code]callback[/code] of [code]object[/code] after [code]duration[/code] on the main thread (similar to [method Object.call_deferred]). [code]arg1[/code]-[code]arg5[/code] are arguments to be passed to the callback. </description> </method> <method name="interpolate_method"> @@ -158,7 +158,7 @@ <argument index="7" name="delay" type="float" default="0"> </argument> <description> - Animate [code]method[/code] of [code]object[/code] from [code]initial_val[/code] to [code]final_val[/code] for [code]duration[/code] seconds, [code]delay[/code] seconds later. Methods are animated by calling them with consecuitive values. + Animate [code]method[/code] of [code]object[/code] from [code]initial_val[/code] to [code]final_val[/code] for [code]duration[/code] seconds, [code]delay[/code] seconds later. Methods are animated by calling them with consecutive values. [code]trans_type[/code] accepts TRANS_* constants, and is the way the animation is interpolated, while [code]ease_type[/code] accepts EASE_* constants, and controls the place of the interpolation (the beginning, the end, or both). You can read more about them in the class description. </description> </method> @@ -346,7 +346,7 @@ <argument index="8" name="delay" type="float" default="0"> </argument> <description> - Animate [code]method[/code] of [code]object[/code] from the value returned by [code]initial.initial_method[/code] to [code]final_val[/code] for [code]duration[/code] seconds, [code]delay[/code] seconds later. Methods are animated by calling them with consecuitive values. + Animate [code]method[/code] of [code]object[/code] from the value returned by [code]initial.initial_method[/code] to [code]final_val[/code] for [code]duration[/code] seconds, [code]delay[/code] seconds later. Methods are animated by calling them with consecutive values. [code]trans_type[/code] accepts TRANS_* constants, and is the way the animation is interpolated, while [code]ease_type[/code] accepts EASE_* constants, and controls the place of the interpolation (the beginning, the end, or both). You can read more about them in the class description. </description> </method> diff --git a/doc/classes/VideoPlayer.xml b/doc/classes/VideoPlayer.xml index bac7d1e3b0..5387ec30b3 100644 --- a/doc/classes/VideoPlayer.xml +++ b/doc/classes/VideoPlayer.xml @@ -22,7 +22,7 @@ <return type="int"> </return> <description> - Get the amount of miliseconds to store in buffer while playing. + Get the amount of milliseconds to store in buffer while playing. </description> </method> <method name="get_stream" qualifiers="const"> @@ -126,7 +126,7 @@ <argument index="0" name="msec" type="int"> </argument> <description> - Set the amount of miliseconds to buffer during playback. + Set the amount of milliseconds to buffer during playback. </description> </method> <method name="set_expand"> diff --git a/doc/classes/Viewport.xml b/doc/classes/Viewport.xml index 2cf36ba69b..58626356bf 100644 --- a/doc/classes/Viewport.xml +++ b/doc/classes/Viewport.xml @@ -192,14 +192,14 @@ <return type="Variant"> </return> <description> - Returs the drag data from the GUI, that was previously returned by [method Control.get_drag_data]. + Returns the drag data from the GUI, that was previously returned by [method Control.get_drag_data]. </description> </method> <method name="gui_has_modal_stack" qualifiers="const"> <return type="bool"> </return> <description> - Returs whether there are shown modals on-screen. + Returns whether there are shown modals on-screen. </description> </method> <method name="has_transparent_background" qualifiers="const"> diff --git a/doc/classes/VisualScript.xml b/doc/classes/VisualScript.xml index e44547cd8f..8961ff1564 100644 --- a/doc/classes/VisualScript.xml +++ b/doc/classes/VisualScript.xml @@ -4,7 +4,7 @@ A script implemented in the Visual Script programming environment. </brief_description> <description> - A script implemented in the Visual Script programming environment. The script exends the functionality of all objects that instance it. + A script implemented in the Visual Script programming environment. The script extends the functionality of all objects that instance it. [method Object.set_script] extends an existing object, if that object's class matches one of the script's base classes. You are most likely to use this class via the Visual Script editor or when writing plugins for it. </description> diff --git a/doc/classes/VisualScriptClassConstant.xml b/doc/classes/VisualScriptClassConstant.xml index 70e7de5dd9..0377fa8f09 100644 --- a/doc/classes/VisualScriptClassConstant.xml +++ b/doc/classes/VisualScriptClassConstant.xml @@ -1,10 +1,14 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="VisualScriptClassConstant" inherits="VisualScriptNode" category="Core" version="3.0.alpha.custom_build"> <brief_description> - A Visual Script node representing a constant from a class. + Gets a constant from a given class. </brief_description> <description> - A Visual Script node representing a constant from the classes, such as [@GlobalScope.TYPE_INT]. + This node returns a constant from a given class, such as [@GlobalScope.TYPE_INT]. See the given class' documentation for available constants. + [b]Input Ports:[/b] + none + [b]Output Ports:[/b] + - Data (variant): [code]value[/code] </description> <tutorials> </tutorials> @@ -42,10 +46,10 @@ </methods> <members> <member name="base_type" type="String" setter="set_base_type" getter="get_base_type"> - The type to get the constant from. + The constant's parent class. </member> <member name="constant" type="String" setter="set_class_constant" getter="get_class_constant"> - The name of the constant to return. + The constant to return. See the given class for its available constants. </member> </members> <constants> diff --git a/doc/classes/VisualScriptConstant.xml b/doc/classes/VisualScriptConstant.xml index 508087a928..2a704adecf 100644 --- a/doc/classes/VisualScriptConstant.xml +++ b/doc/classes/VisualScriptConstant.xml @@ -1,10 +1,14 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="VisualScriptConstant" inherits="VisualScriptNode" category="Core" version="3.0.alpha.custom_build"> <brief_description> - A Visual Script node which returns a constant value. + Gets a contant's value. </brief_description> <description> - A Visual Script node which returns the specified constant value. + This node returns a constant's value. + [b]Input Ports:[/b] + none + [b]Output Ports:[/b] + - Data (variant): [code]get[/code] </description> <tutorials> </tutorials> diff --git a/doc/classes/VisualScriptEmitSignal.xml b/doc/classes/VisualScriptEmitSignal.xml index 844b5a40ec..8d132ed321 100644 --- a/doc/classes/VisualScriptEmitSignal.xml +++ b/doc/classes/VisualScriptEmitSignal.xml @@ -1,10 +1,14 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="VisualScriptEmitSignal" inherits="VisualScriptNode" category="Core" version="3.0.alpha.custom_build"> <brief_description> - A Visual Script node which emits a specified signal. + Emits a specified signal. </brief_description> <description> - A Visual Script node which emits a specified signal when it is executed. + Emits a specified signal when it is executed. + [b]Input Ports:[/b] + - Sequence: [code]emit[/code] + [b]Output Ports:[/b] + - Sequence </description> <tutorials> </tutorials> diff --git a/doc/classes/VisualScriptIterator.xml b/doc/classes/VisualScriptIterator.xml index 74309fcf00..1f9a4fddde 100644 --- a/doc/classes/VisualScriptIterator.xml +++ b/doc/classes/VisualScriptIterator.xml @@ -1,8 +1,17 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="VisualScriptIterator" inherits="VisualScriptNode" category="Core" version="3.0.alpha.custom_build"> <brief_description> + Steps through items in a given input. </brief_description> <description> + This node steps through each item in a given input. Input can be any sequence data type, such as an [Array] or [String]. When each item has been processed, execution passed out the [code]exit[/code] Sequence port. + [b]Input Ports:[/b] + - Sequence: [code]for (elem) in (input)[/code] + - Data (variant): [code]input[/code] + [b]Output Ports:[/b] + - Sequence: [code]each[/code] + - Sequence: [code]exit[/code] + - Data (variant): [code]elem[/code] </description> <tutorials> </tutorials> diff --git a/doc/classes/VisualScriptLocalVar.xml b/doc/classes/VisualScriptLocalVar.xml index 7db550d5fe..3101b3e34b 100644 --- a/doc/classes/VisualScriptLocalVar.xml +++ b/doc/classes/VisualScriptLocalVar.xml @@ -1,8 +1,14 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="VisualScriptLocalVar" inherits="VisualScriptNode" category="Core" version="3.0.alpha.custom_build"> <brief_description> + Gets a local variable's value. </brief_description> <description> + Returns a local variable's value. "Var Name" must be supplied, with an optional type. + [b]Input Ports:[/b] + none + [b]Output Ports:[/b] + - Data (variant): [code]get[/code] </description> <tutorials> </tutorials> @@ -40,8 +46,10 @@ </methods> <members> <member name="type" type="int" setter="set_var_type" getter="get_var_type" enum="Variant.Type"> + The local variable's type. </member> <member name="var_name" type="String" setter="set_var_name" getter="get_var_name"> + The local variable's name. </member> </members> <constants> diff --git a/doc/classes/VisualScriptLocalVarSet.xml b/doc/classes/VisualScriptLocalVarSet.xml index 6e69f13383..e039a7204e 100644 --- a/doc/classes/VisualScriptLocalVarSet.xml +++ b/doc/classes/VisualScriptLocalVarSet.xml @@ -1,8 +1,16 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="VisualScriptLocalVarSet" inherits="VisualScriptNode" category="Core" version="3.0.alpha.custom_build"> <brief_description> + Changes a local variable's value. </brief_description> <description> + Changes a local variable's value to the given input. The new value is also provided on an output Data port. + [b]Input Ports:[/b] + - Sequence + - Data (variant): [code]set[/code] + [b]Output Ports:[/b] + - Sequence + - Data (variant): [code]get[/code] </description> <tutorials> </tutorials> @@ -40,8 +48,10 @@ </methods> <members> <member name="type" type="int" setter="set_var_type" getter="get_var_type" enum="Variant.Type"> + The local variable's type. </member> <member name="var_name" type="String" setter="set_var_name" getter="get_var_name"> + The local variable's name. </member> </members> <constants> diff --git a/doc/classes/VisualScriptMathConstant.xml b/doc/classes/VisualScriptMathConstant.xml index 1ef7d71e10..86744e5caf 100644 --- a/doc/classes/VisualScriptMathConstant.xml +++ b/doc/classes/VisualScriptMathConstant.xml @@ -1,8 +1,14 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="VisualScriptMathConstant" inherits="VisualScriptNode" category="Core" version="3.0.alpha.custom_build"> <brief_description> + Commonly used mathematical constants. </brief_description> <description> + Provides common math constants, such as Pi or Euler's constant, on an output Data port. + [b]Input Ports:[/b] + none + [b]Output Ports:[/b] + - Data (variant): [code]get[/code] </description> <tutorials> </tutorials> @@ -26,24 +32,33 @@ </methods> <members> <member name="constant" type="int" setter="set_math_constant" getter="get_math_constant" enum="VisualScriptMathConstant.MathConstant"> + The math constant. </member> </members> <constants> <constant name="MATH_CONSTANT_ONE" value="0"> + Unity: [code]1[/code] </constant> <constant name="MATH_CONSTANT_PI" value="1"> + Pi: [code]3.141593[/code] </constant> <constant name="MATH_CONSTANT_2PI" value="2"> + Pi times two: [code]6.283185[/code] </constant> <constant name="MATH_CONSTANT_HALF_PI" value="3"> + Pi divided by two: [code]1.570796[/code] </constant> <constant name="MATH_CONSTANT_E" value="4"> + Natural log: [code]2.718282[/code] </constant> <constant name="MATH_CONSTANT_SQRT2" value="5"> + Square root of two: [code]1.414214[/code] </constant> <constant name="MATH_CONSTANT_INF" value="6"> + Infinity: [code]inf[/code] </constant> <constant name="MATH_CONSTANT_NAN" value="7"> + Not a number: [code]nan[/code] </constant> <constant name="MATH_CONSTANT_MAX" value="8"> </constant> diff --git a/doc/classes/VisualScriptOperator.xml b/doc/classes/VisualScriptOperator.xml index 7e85af8af2..de08075af2 100644 --- a/doc/classes/VisualScriptOperator.xml +++ b/doc/classes/VisualScriptOperator.xml @@ -7,9 +7,7 @@ - Data (variant): [code]A[/code] - Data (variant): [code]B[/code] [b]Output Ports:[/b] - - Sequence: [code]true[/code] - - Sequence: [code]false[/code] - - Sequence: [code]done[/code] + - Data (variant): [code]result[/code] </description> <tutorials> </tutorials> diff --git a/doc/classes/VisualScriptPreload.xml b/doc/classes/VisualScriptPreload.xml index b68bf5546b..b683439751 100644 --- a/doc/classes/VisualScriptPreload.xml +++ b/doc/classes/VisualScriptPreload.xml @@ -1,8 +1,14 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="VisualScriptPreload" inherits="VisualScriptNode" category="Core" version="3.0.alpha.custom_build"> <brief_description> + Creates a new [Resource] or loads one from the filesystem. </brief_description> <description> + Creates a new [Resource] or loads one from the filesystem. + [b]Input Ports:[/b] + none + [b]Output Ports:[/b] + - Data (object): [code]res[/code] </description> <tutorials> </tutorials> @@ -26,6 +32,7 @@ </methods> <members> <member name="resource" type="Resource" setter="set_preload" getter="get_preload"> + The [Resource] to load. </member> </members> <constants> diff --git a/doc/classes/VisualScriptReturn.xml b/doc/classes/VisualScriptReturn.xml index 55c53e17a0..ad18e96230 100644 --- a/doc/classes/VisualScriptReturn.xml +++ b/doc/classes/VisualScriptReturn.xml @@ -1,8 +1,15 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="VisualScriptReturn" inherits="VisualScriptNode" category="Core" version="3.0.alpha.custom_build"> <brief_description> + Exits a function and returns an optional value. </brief_description> <description> + Ends the execution of a function and returns control to the calling function. Optionally, it can return a [Variant] value. + [b]Input Ports:[/b] + - Sequence + - Data (variant): [code]result[/code] (optional) + [b]Output Ports:[/b] + none </description> <tutorials> </tutorials> @@ -40,8 +47,10 @@ </methods> <members> <member name="return_enabled" type="bool" setter="set_enable_return_value" getter="is_return_value_enabled"> + If [code]true[/code] the [code]return[/code] input port is available. </member> <member name="return_type" type="int" setter="set_return_type" getter="get_return_type" enum="Variant.Type"> + The return value's data type. </member> </members> <constants> diff --git a/doc/classes/VisualScriptSelect.xml b/doc/classes/VisualScriptSelect.xml index 855da76e6c..f265c57645 100644 --- a/doc/classes/VisualScriptSelect.xml +++ b/doc/classes/VisualScriptSelect.xml @@ -1,8 +1,16 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="VisualScriptSelect" inherits="VisualScriptNode" category="Core" version="3.0.alpha.custom_build"> <brief_description> + Chooses between two input values. </brief_description> <description> + Chooses between two input values based on a Boolean condition. + [b]Input Ports:[/b] + - Data (boolean): [code]cond[/code] + - Data (variant): [code]a[/code] + - Data (variant): [code]b[/code] + [b]Output Ports:[/b] + - Data (variant): [code]out[/code] </description> <tutorials> </tutorials> @@ -26,6 +34,7 @@ </methods> <members> <member name="type" type="int" setter="set_typed" getter="get_typed" enum="Variant.Type"> + The input variables' type. </member> </members> <constants> diff --git a/doc/classes/VisualScriptSelf.xml b/doc/classes/VisualScriptSelf.xml index a60f7eee03..723b138722 100644 --- a/doc/classes/VisualScriptSelf.xml +++ b/doc/classes/VisualScriptSelf.xml @@ -1,8 +1,14 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="VisualScriptSelf" inherits="VisualScriptNode" category="Core" version="3.0.alpha.custom_build"> <brief_description> + Outputs a reference to the current instance. </brief_description> <description> + Provides a reference to the node running the visual script. + [b]Input Ports:[/b] + none + [b]Output Ports:[/b] + - Data (object): [code]instance[/code] </description> <tutorials> </tutorials> diff --git a/doc/classes/VisualScriptSequence.xml b/doc/classes/VisualScriptSequence.xml index a60c9e782b..4ea4203407 100644 --- a/doc/classes/VisualScriptSequence.xml +++ b/doc/classes/VisualScriptSequence.xml @@ -1,8 +1,16 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="VisualScriptSequence" inherits="VisualScriptNode" category="Core" version="3.0.alpha.custom_build"> <brief_description> + Executes a series of Sequence ports. </brief_description> <description> + Steps through a series of one or more output Sequence ports. The [code]current[/code] data port outputs the currently executing item. + [b]Input Ports:[/b] + - Sequence: [code]in order[/code] + [b]Output Ports:[/b] + - Sequence: [code]1[/code] + - Sequence: [code]2 - n[/code] (optional) + - Data (int): [code]current[/code] </description> <tutorials> </tutorials> @@ -26,6 +34,7 @@ </methods> <members> <member name="steps" type="int" setter="set_steps" getter="get_steps"> + The number of steps in the sequence. </member> </members> <constants> diff --git a/doc/classes/VisualScriptSwitch.xml b/doc/classes/VisualScriptSwitch.xml index 95ed737372..2540ae54cc 100644 --- a/doc/classes/VisualScriptSwitch.xml +++ b/doc/classes/VisualScriptSwitch.xml @@ -1,8 +1,19 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="VisualScriptSwitch" inherits="VisualScriptNode" category="Core" version="3.0.alpha.custom_build"> <brief_description> + Branches program flow based on a given input's value. </brief_description> <description> + Branches the flow based on an input's value. Use "Case Count" in the Inspector to set the number of branches and each comparison's optional type. + [b]Input Ports:[/b] + - Sequence: [code]'input' is[/code] + - Data (variant): [code]=[/code] + - Data (variant): [code]=[/code] (optional) + - Data (variant): [code]input[/code] + [b]Output Ports:[/b] + - Sequence + - Sequence (optional) + - Sequence: [code]done[/code] </description> <tutorials> </tutorials> diff --git a/doc/classes/VisualScriptVariableGet.xml b/doc/classes/VisualScriptVariableGet.xml index 8411933756..5b45dd0cc4 100644 --- a/doc/classes/VisualScriptVariableGet.xml +++ b/doc/classes/VisualScriptVariableGet.xml @@ -1,8 +1,14 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="VisualScriptVariableGet" inherits="VisualScriptNode" category="Core" version="3.0.alpha.custom_build"> <brief_description> + Gets a variable's value. </brief_description> <description> + Returns a variable's value. "Var Name" must be supplied, with an optional type. + [b]Input Ports:[/b] + none + [b]Output Ports:[/b] + - Data (variant): [code]value[/code] </description> <tutorials> </tutorials> @@ -26,6 +32,7 @@ </methods> <members> <member name="var_name" type="String" setter="set_variable" getter="get_variable"> + The variable's name. </member> </members> <constants> diff --git a/doc/classes/VisualScriptVariableSet.xml b/doc/classes/VisualScriptVariableSet.xml index fbe0f8e275..51f85f6881 100644 --- a/doc/classes/VisualScriptVariableSet.xml +++ b/doc/classes/VisualScriptVariableSet.xml @@ -1,8 +1,15 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="VisualScriptVariableSet" inherits="VisualScriptNode" category="Core" version="3.0.alpha.custom_build"> <brief_description> + Changes a variable's value. </brief_description> <description> + Changes a variable's value to the given input. + [b]Input Ports:[/b] + - Sequence + - Data (variant): [code]set[/code] + [b]Output Ports:[/b] + - Sequence </description> <tutorials> </tutorials> @@ -26,6 +33,7 @@ </methods> <members> <member name="var_name" type="String" setter="set_variable" getter="get_variable"> + The variable's name. </member> </members> <constants> diff --git a/doc/classes/VisualScriptWhile.xml b/doc/classes/VisualScriptWhile.xml index b49678582e..60bf161339 100644 --- a/doc/classes/VisualScriptWhile.xml +++ b/doc/classes/VisualScriptWhile.xml @@ -1,8 +1,16 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="VisualScriptWhile" inherits="VisualScriptNode" category="Core" version="3.0.alpha.custom_build"> <brief_description> + Conditional loop. </brief_description> <description> + Loops while a condition is [code]true[/code]. Execution continues out the [code]exit[/code] Sequence port when the loop terminates. + [b]Input Ports:[/b] + - Sequence: [code]while(cond)[/code] + - Data (bool): [code]cond[/code] + [b]Output Ports:[/b] + - Sequence: [code]repeat[/code] + - Sequence: [code]exit[/code] </description> <tutorials> </tutorials> diff --git a/doc/classes/VisualServer.xml b/doc/classes/VisualServer.xml index 85e6207d3f..4bc6a49e91 100644 --- a/doc/classes/VisualServer.xml +++ b/doc/classes/VisualServer.xml @@ -24,6 +24,20 @@ <description> </description> </method> + <method name="request_frame_drawn_callback"> + <return type="void"> + </return> + <argument index="0" name="where" type="Object"> + </argument> + <argument index="1" name="method" type="String"> + </argument> + <argument index="2" name="userdata" type="Variant"> + </argument> + <description> + Schedules a callback to the corresponding named 'method' on 'where' after a frame has been drawn. + The callback method must use only 1 argument which will be called with 'userdata'. + </description> + </method> <method name="texture_create"> <return type="RID"> </return> diff --git a/doc/classes/WeakRef.xml b/doc/classes/WeakRef.xml index 1071a40c3b..23629881d3 100644 --- a/doc/classes/WeakRef.xml +++ b/doc/classes/WeakRef.xml @@ -4,7 +4,7 @@ Holds an [Object], but does not contribute to the reference count if the object is a reference. </brief_description> <description> - A weakref can hold a [Reference], without contributing to the reference counter. A weakref can be created from an [Object] using [method @GDScript.weakref]. If this object is not a reference, weakref still works, however, it does not have any effect on the object. Weakrefs are useful in cases where multiple classes have variables that refer to eachother. Without weakrefs, using these classes could lead to memory leaks, since both references keep eachother from being released. Making part of the variables a weakref can prevent this cyclic dependency, and allows the references to be released. + A weakref can hold a [Reference], without contributing to the reference counter. A weakref can be created from an [Object] using [method @GDScript.weakref]. If this object is not a reference, weakref still works, however, it does not have any effect on the object. Weakrefs are useful in cases where multiple classes have variables that refer to each other. Without weakrefs, using these classes could lead to memory leaks, since both references keep each other from being released. Making part of the variables a weakref can prevent this cyclic dependency, and allows the references to be released. </description> <tutorials> </tutorials> diff --git a/doc/tools/makerst.py b/doc/tools/makerst.py index c4dff588b0..0c67e3be4c 100644 --- a/doc/tools/makerst.py +++ b/doc/tools/makerst.py @@ -14,14 +14,14 @@ for arg in sys.argv[1:]: input_list.append(arg) if len(input_list) < 1: - print 'usage: makerst.py <path to folders> and/or <path to .xml files> (order of arguments irrelevant)' - print 'example: makerst.py "../../modules/" "../classes" path_to/some_class.xml' + print('usage: makerst.py <path to folders> and/or <path to .xml files> (order of arguments irrelevant)') + print('example: makerst.py "../../modules/" "../classes" path_to/some_class.xml') sys.exit(0) def validate_tag(elem, tag): if elem.tag != tag: - print "Tag mismatch, expected '" + tag + "', got " + elem.tag + print("Tag mismatch, expected '" + tag + "', got " + elem.tag) sys.exit(255) @@ -41,7 +41,7 @@ def make_class_list(class_list, columns): f = codecs.open('class_list.rst', 'wb', 'utf-8') prev = 0 col_max = len(class_list) / columns + 1 - print ('col max is ', col_max) + print(('col max is ', col_max)) col_count = 0 row_count = 0 last_initial = '' @@ -300,11 +300,6 @@ def make_method( if declare or pp == None: - # span.attrib["class"]="funcdecl" - # a=ET.SubElement(span,"a") - # a.attrib["name"]=name+"_"+m.attrib["name"] - # a.text=name+"::"+m.attrib["name"] - s = ' **' + m.attrib['name'] + '** ' else: s = ':ref:`' + m.attrib['name'] + '<class_' + cname + "_" + m.attrib['name'] + '>` ' @@ -446,6 +441,7 @@ def make_rst_class(node): f.write(make_heading('Signals', '-')) for m in list(events): make_method(f, node.attrib['name'], m, True, name, True) + f.write('\n') d = m.find('description') if d == None or d.text.strip() == '': continue @@ -507,8 +503,8 @@ for path in input_list: for subdir, dirs, _ in os.walk(path): if 'doc_classes' in dirs: doc_dir = os.path.join(subdir, 'doc_classes') - class_file_name = [f for f in os.listdir(doc_dir) if f.endswith('.xml')][0] - file_list.append(os.path.join(doc_dir, class_file_name)) + class_file_names = [f for f in os.listdir(doc_dir) if f.endswith('.xml')] + file_list += [os.path.join(doc_dir, f) for f in class_file_names] elif not os.path.isfile(path): file_list += [os.path.join(path, f) for f in os.listdir(path) if f.endswith('.xml')] elif os.path.isfile(path) and path.endswith('.xml'): @@ -519,7 +515,7 @@ for file in file_list: doc = tree.getroot() if 'version' not in doc.attrib: - print "Version missing from 'doc'" + print("Version missing from 'doc'") sys.exit(255) version = doc.attrib['version'] diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp index 6117c91a6a..39f027a5aa 100644 --- a/drivers/gles3/rasterizer_scene_gles3.cpp +++ b/drivers/gles3/rasterizer_scene_gles3.cpp @@ -2569,8 +2569,8 @@ void RasterizerSceneGLES3::_setup_directional_light(int p_index, const Transform ubo_data.light_direction_attenuation[3] = 1.0; ubo_data.light_params[0] = 0; - ubo_data.light_params[1] = li->light_ptr->param[VS::LIGHT_PARAM_SPECULAR]; - ubo_data.light_params[2] = 0; + ubo_data.light_params[1] = 0; + ubo_data.light_params[2] = li->light_ptr->param[VS::LIGHT_PARAM_SPECULAR]; ubo_data.light_params[3] = 0; Color shadow_color = li->light_ptr->shadow_color.to_linear(); diff --git a/drivers/gles3/shader_compiler_gles3.cpp b/drivers/gles3/shader_compiler_gles3.cpp index 91159e3381..5fe7b53a7d 100644 --- a/drivers/gles3/shader_compiler_gles3.cpp +++ b/drivers/gles3/shader_compiler_gles3.cpp @@ -838,6 +838,7 @@ ShaderCompilerGLES3::ShaderCompilerGLES3() { actions[VS::SHADER_SPATIAL].render_mode_defines["diffuse_lambert_wrap"] = "#define DIFFUSE_LAMBERT_WRAP\n"; actions[VS::SHADER_SPATIAL].render_mode_defines["diffuse_toon"] = "#define DIFFUSE_TOON\n"; + actions[VS::SHADER_SPATIAL].render_mode_defines["specular_schlick_ggx"] = "#define SPECULAR_SCHLICK_GGX\n"; actions[VS::SHADER_SPATIAL].render_mode_defines["specular_blinn"] = "#define SPECULAR_BLINN\n"; actions[VS::SHADER_SPATIAL].render_mode_defines["specular_phong"] = "#define SPECULAR_PHONG\n"; actions[VS::SHADER_SPATIAL].render_mode_defines["specular_toon"] = "#define SPECULAR_TOON\n"; diff --git a/drivers/gles3/shaders/scene.glsl b/drivers/gles3/shaders/scene.glsl index b322a4c957..2c6dd5552e 100644 --- a/drivers/gles3/shaders/scene.glsl +++ b/drivers/gles3/shaders/scene.glsl @@ -895,7 +895,7 @@ float G_GGX_2cos(float cos_theta_m, float alpha) { // return 1.0 /( cos_theta_m + sqrt(cos2 + alpha*alpha*sin2) ); } -float D_GXX(float cos_theta_m, float alpha) { +float D_GGX(float cos_theta_m, float alpha) { float alpha2 = alpha*alpha; float d = 1.0 + (alpha2-1.0)*cos_theta_m*cos_theta_m; return alpha2/(M_PI * d * d); @@ -909,7 +909,7 @@ float G_GGX_anisotropic_2cos(float cos_theta_m, float alpha_x, float alpha_y, fl return 1.0 / (cos_theta_m + sqrt(cos2 + (s_x*s_x + s_y*s_y)*sin2 )); } -float D_GXX_anisotropic(float cos_theta_m, float alpha_x, float alpha_y, float cos_phi, float sin_phi) { +float D_GGX_anisotropic(float cos_theta_m, float alpha_x, float alpha_y, float cos_phi, float sin_phi) { float cos2 = cos_theta_m * cos_theta_m; float sin2 = (1.0-cos2); float r_x = cos_phi/alpha_x; @@ -1080,7 +1080,7 @@ LIGHT_SHADER_CODE float ay = ry*ry; float XdotH = dot( T, H ); float YdotH = dot( B, H ); - float D = D_GXX_anisotropic(cNdotH, ax, ay, XdotH, YdotH); + float D = D_GGX_anisotropic(cNdotH, ax, ay, XdotH, YdotH); float G = G_GGX_anisotropic_2cos(cNdotL, ax, ay, XdotH, YdotH) * G_GGX_anisotropic_2cos(cNdotV, ax, ay, XdotH, YdotH); #else @@ -2104,5 +2104,3 @@ FRAGMENT_SHADER_CODE } - - diff --git a/drivers/gles3/shaders/tonemap.glsl b/drivers/gles3/shaders/tonemap.glsl index 73dec4f90c..2f671158b2 100644 --- a/drivers/gles3/shaders/tonemap.glsl +++ b/drivers/gles3/shaders/tonemap.glsl @@ -175,12 +175,9 @@ vec3 tonemap_reindhart(vec3 color,float white) { return ( color * ( 1.0 + ( color / ( white) ) ) ) / ( 1.0 + color ); } - void main() { - ivec2 coord = ivec2(gl_FragCoord.xy); - vec3 color = texelFetch(source,coord,0).rgb; - + vec4 color = textureLod(source, uv_interp, 0.0); #ifdef USE_AUTO_EXPOSURE @@ -324,5 +321,3 @@ void main() { frag_color=vec4(color.rgb,1.0); } - - diff --git a/drivers/windows/dir_access_windows.cpp b/drivers/windows/dir_access_windows.cpp index 8d6e78dbee..0bc4201ba3 100644 --- a/drivers/windows/dir_access_windows.cpp +++ b/drivers/windows/dir_access_windows.cpp @@ -164,7 +164,7 @@ Error DirAccessWindows::make_dir(String p_dir) { p_dir = fix_path(p_dir); if (p_dir.is_rel_path()) - p_dir = get_current_dir().plus_file(p_dir); + p_dir = current_dir.plus_file(p_dir); p_dir = p_dir.replace("/", "\\"); diff --git a/editor/animation_editor.cpp b/editor/animation_editor.cpp index b832b993bb..54eb695178 100644 --- a/editor/animation_editor.cpp +++ b/editor/animation_editor.cpp @@ -64,6 +64,8 @@ private: float transition; Mode mode; + LineEdit *value_edit; + void _notification(int p_what) { if (p_what == NOTIFICATION_DRAW) { @@ -144,14 +146,11 @@ private: } } - String txt = String::num(exp, 2); if (mode == MODE_DISABLED) { - txt = TTR("Disabled"); + f->draw(ci, Point2(5, 5 + f->get_ascent()), TTR("Disabled"), color); } else if (mode == MODE_MULTIPLE) { - txt += " - " + TTR("All Selection"); + f->draw(ci, Point2(5, 5 + f->get_ascent() + value_edit->get_size().height), TTR("All Selection"), color); } - - f->draw(ci, Point2(10, 10 + f->get_ascent()), txt, color); } } @@ -163,6 +162,8 @@ private: if (mode == MODE_DISABLED) return; + value_edit->release_focus(); + float rel = mm->get_relative().x; if (rel == 0) return; @@ -187,24 +188,28 @@ private: if (sg) val = -val; - transition = val; - update(); - //emit_signal("variant_changed"); - emit_signal("transition_changed", transition); + force_transition(val); } } + void _edit_value_changed(const String &p_value_str) { + + force_transition(p_value_str.to_float()); + } + public: static void _bind_methods() { //ClassDB::bind_method("_update_obj",&AnimationKeyEdit::_update_obj); ClassDB::bind_method("_gui_input", &AnimationCurveEdit::_gui_input); + ClassDB::bind_method("_edit_value_changed", &AnimationCurveEdit::_edit_value_changed); ADD_SIGNAL(MethodInfo("transition_changed")); } void set_mode(Mode p_mode) { mode = p_mode; + value_edit->set_visible(mode != MODE_DISABLED); update(); } @@ -218,7 +223,8 @@ public: } void set_transition(float p_transition) { - transition = p_transition; + transition = Math::stepify(p_transition, 0.01); + value_edit->set_text(String::num(transition)); update(); } @@ -229,9 +235,8 @@ public: void force_transition(float p_value) { if (mode == MODE_DISABLED) return; - transition = p_value; + set_transition(p_value); emit_signal("transition_changed", p_value); - update(); } AnimationCurveEdit() { @@ -239,6 +244,11 @@ public: transition = 1.0; set_default_cursor_shape(CURSOR_HSPLIT); mode = MODE_DISABLED; + + value_edit = memnew(LineEdit); + value_edit->hide(); + value_edit->connect("text_entered", this, "_edit_value_changed"); + add_child(value_edit); } }; @@ -1101,7 +1111,7 @@ void AnimationKeyEditor::_track_editor_draw() { Color select_color = color; select_color.a = 0.1; Color invalid_path_color = get_color("error_color", "Editor"); - Color track_select_color = get_color("accent", "Editor"); + Color track_select_color = get_color("highlighted_font_color", "Editor"); Ref<Texture> remove_icon = get_icon("Remove", "EditorIcons"); Ref<Texture> move_up_icon = get_icon("MoveUp", "EditorIcons"); diff --git a/editor/dependency_editor.cpp b/editor/dependency_editor.cpp index 5305c4f256..64f1c4ccb2 100644 --- a/editor/dependency_editor.cpp +++ b/editor/dependency_editor.cpp @@ -337,92 +337,142 @@ DependencyEditorOwners::DependencyEditorOwners() { /////////////////////// -void DependencyRemoveDialog::_fill_owners(EditorFileSystemDirectory *efsd) { +void DependencyRemoveDialog::_find_files_in_removed_folder(EditorFileSystemDirectory *efsd, const String &p_folder) { + if (!efsd) + return; + + for (int i = 0; i < efsd->get_subdir_count(); ++i) { + _find_files_in_removed_folder(efsd->get_subdir(i), p_folder); + } + for (int i = 0; i < efsd->get_file_count(); i++) { + String file = efsd->get_file_path(i); + ERR_FAIL_COND(all_remove_files.has(file)); //We are deleting a directory which is contained in a directory we are deleting... + all_remove_files[file] = p_folder; //Point the file to the ancestor directory we are deleting so we know what to parent it under in the tree. + } +} +void DependencyRemoveDialog::_find_all_removed_dependencies(EditorFileSystemDirectory *efsd, Vector<RemovedDependency> &p_removed) { if (!efsd) return; for (int i = 0; i < efsd->get_subdir_count(); i++) { - _fill_owners(efsd->get_subdir(i)); + _find_all_removed_dependencies(efsd->get_subdir(i), p_removed); } for (int i = 0; i < efsd->get_file_count(); i++) { + const String path = efsd->get_file_path(i); - Vector<String> deps = efsd->get_file_deps(i); - //print_line(":::"+efsd->get_file_path(i)); - Set<String> met; - for (int j = 0; j < deps.size(); j++) { - if (files.has(deps[j])) { - met.insert(deps[j]); - } - } - if (!met.size()) + //It doesn't matter if a file we are about to delete will have some of its dependencies removed too + if (all_remove_files.has(path)) continue; - exist = true; - - Ref<Texture> icon; - String type = efsd->get_file_type(i); - if (!has_icon(type, "EditorIcons")) { - icon = get_icon("Object", "EditorIcons"); - } else { - icon = get_icon(type, "EditorIcons"); + Vector<String> all_deps = efsd->get_file_deps(i); + for (int j = 0; j < all_deps.size(); ++j) { + if (all_remove_files.has(all_deps[j])) { + RemovedDependency dep; + dep.file = path; + dep.file_type = efsd->get_file_type(i); + dep.dependency = all_deps[j]; + dep.dependency_folder = all_remove_files[all_deps[j]]; + p_removed.push_back(dep); + } } + } +} - for (Set<String>::Element *E = met.front(); E; E = E->next()) { +void DependencyRemoveDialog::_build_removed_dependency_tree(const Vector<RemovedDependency> &p_removed) { + owners->clear(); + owners->create_item(); // root - String which = E->get(); - if (!files[which]) { - TreeItem *ti = owners->create_item(owners->get_root()); - ti->set_text(0, which.get_file()); - files[which] = ti; + Map<String, TreeItem *> tree_items; + for (int i = 0; i < p_removed.size(); i++) { + RemovedDependency rd = p_removed[i]; + + //Ensure that the dependency is already in the tree + if (!tree_items.has(rd.dependency)) { + if (rd.dependency_folder.length() > 0) { + //Ensure the ancestor folder is already in the tree + if (!tree_items.has(rd.dependency_folder)) { + TreeItem *folder_item = owners->create_item(owners->get_root()); + folder_item->set_text(0, rd.dependency_folder); + folder_item->set_icon(0, get_icon("Folder", "EditorIcons")); + tree_items[rd.dependency_folder] = folder_item; + } + TreeItem *dependency_item = owners->create_item(tree_items[rd.dependency_folder]); + dependency_item->set_text(0, rd.dependency); + dependency_item->set_icon(0, get_icon("Warning", "EditorIcons")); + tree_items[rd.dependency] = dependency_item; + } else { + TreeItem *dependency_item = owners->create_item(owners->get_root()); + dependency_item->set_text(0, rd.dependency); + dependency_item->set_icon(0, get_icon("Warning", "EditorIcons")); + tree_items[rd.dependency] = dependency_item; } - TreeItem *ti = owners->create_item(files[which]); - ti->set_text(0, efsd->get_file_path(i)); - ti->set_icon(0, icon); } + + //List this file under this dependency + Ref<Texture> icon = has_icon(rd.file_type, "EditorIcons") ? get_icon(rd.file_type, "EditorIcons") : get_icon("Object", "EditorIcons"); + TreeItem *file_item = owners->create_item(tree_items[rd.dependency]); + file_item->set_text(0, rd.file); + file_item->set_icon(0, icon); } } -void DependencyRemoveDialog::show(const Vector<String> &to_erase) { - - exist = false; +void DependencyRemoveDialog::show(const Vector<String> &p_folders, const Vector<String> &p_files) { + all_remove_files.clear(); + to_delete.clear(); owners->clear(); - files.clear(); - owners->create_item(); // root - for (int i = 0; i < to_erase.size(); i++) { - files[to_erase[i]] = NULL; + + for (int i = 0; i < p_folders.size(); ++i) { + String folder = p_folders[i].ends_with("/") ? p_folders[i] : (p_folders[i] + "/"); + _find_files_in_removed_folder(EditorFileSystem::get_singleton()->get_filesystem_path(folder), folder); + to_delete.push_back(folder); + } + for (int i = 0; i < p_files.size(); ++i) { + all_remove_files[p_files[i]] = String(); + to_delete.push_back(p_files[i]); } - _fill_owners(EditorFileSystem::get_singleton()->get_filesystem()); + Vector<RemovedDependency> removed_deps; + _find_all_removed_dependencies(EditorFileSystem::get_singleton()->get_filesystem(), removed_deps); + removed_deps.sort(); - if (exist) { - owners->show(); - text->set_text(TTR("The files being removed are required by other resources in order for them to work.\nRemove them anyway? (no undo)")); - popup_centered_minsize(Size2(500, 220)); - } else { + if (removed_deps.empty()) { owners->hide(); text->set_text(TTR("Remove selected files from the project? (no undo)")); popup_centered_minsize(Size2(400, 100)); + } else { + _build_removed_dependency_tree(removed_deps); + owners->show(); + text->set_text(TTR("The files being removed are required by other resources in order for them to work.\nRemove them anyway? (no undo)")); + popup_centered_minsize(Size2(500, 350)); } } void DependencyRemoveDialog::ok_pressed() { - - bool changed = false; - - for (Map<String, TreeItem *>::Element *E = files.front(); E; E = E->next()) { - - if (ResourceCache::has(E->key())) { - Resource *res = ResourceCache::get(E->key()); + bool files_only = true; + for (int i = 0; i < to_delete.size(); ++i) { + if (to_delete[i].ends_with("/")) { + files_only = false; + } else if (ResourceCache::has(to_delete[i])) { + Resource *res = ResourceCache::get(to_delete[i]); res->set_path(""); //clear reference to path } - String fpath = OS::get_singleton()->get_resource_dir() + E->key().replace_first("res://", "/"); - OS::get_singleton()->move_to_trash(fpath); - changed = true; + + String path = OS::get_singleton()->get_resource_dir() + to_delete[i].replace_first("res://", "/"); + print_line("Moving to trash: " + path); + Error err = OS::get_singleton()->move_to_trash(path); + if (err != OK) { + EditorNode::get_singleton()->add_io_error(TTR("Cannot remove:\n") + to_delete[i] + "\n"); + } } - if (changed) { + if (files_only) { + //If we only deleted files we should only need to tell the file system about the files we touched. + for (int i = 0; i < to_delete.size(); ++i) { + EditorFileSystem::get_singleton()->update_file(to_delete[i]); + } + } else { EditorFileSystem::get_singleton()->scan_changes(); } } diff --git a/editor/dependency_editor.h b/editor/dependency_editor.h index 4dfb9de268..c7e9baa5c2 100644 --- a/editor/dependency_editor.h +++ b/editor/dependency_editor.h @@ -84,14 +84,33 @@ class DependencyRemoveDialog : public ConfirmationDialog { Label *text; Tree *owners; - bool exist; - Map<String, TreeItem *> files; - void _fill_owners(EditorFileSystemDirectory *efsd); + + Map<String, String> all_remove_files; + Vector<String> to_delete; + + struct RemovedDependency { + String file; + String file_type; + String dependency; + String dependency_folder; + + bool operator<(const RemovedDependency &p_other) const { + if (dependency_folder.empty() != p_other.dependency_folder.empty()) { + return p_other.dependency_folder.empty(); + } else { + return dependency < p_other.dependency; + } + } + }; + + void _find_files_in_removed_folder(EditorFileSystemDirectory *efsd, const String &p_folder); + void _find_all_removed_dependencies(EditorFileSystemDirectory *efsd, Vector<RemovedDependency> &p_removed); + void _build_removed_dependency_tree(const Vector<RemovedDependency> &p_removed); void ok_pressed(); public: - void show(const Vector<String> &to_erase); + void show(const Vector<String> &p_folders, const Vector<String> &p_files); DependencyRemoveDialog(); }; diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp index cb94ea72d1..2c4d3035a4 100644 --- a/editor/editor_help.cpp +++ b/editor/editor_help.cpp @@ -694,7 +694,7 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) { inherits = doc->class_list[inherits].inherits; if (inherits != "") { - class_desc->add_text(" , "); + class_desc->add_text(" < "); } } @@ -1699,7 +1699,7 @@ void EditorHelp::_notification(int p_what) { case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: { - class_desc->add_color_override("selection_color", EDITOR_DEF("text_editor/highlighting/selection_color", Color(0.2, 0.2, 1))); + class_desc->add_color_override("selection_color", get_color("text_editor/theme/selection_color", "Editor")); } break; @@ -1788,7 +1788,7 @@ EditorHelp::EditorHelp() { class_desc = memnew(RichTextLabel); vbc->add_child(class_desc); class_desc->set_v_size_flags(SIZE_EXPAND_FILL); - class_desc->add_color_override("selection_color", EDITOR_DEF("text_editor/highlighting/selection_color", Color(0.2, 0.2, 1))); + class_desc->add_color_override("selection_color", get_color("text_editor/theme/selection_color", "Editor")); class_desc->connect("meta_clicked", this, "_class_desc_select"); class_desc->connect("gui_input", this, "_class_desc_input"); } @@ -1879,7 +1879,7 @@ void EditorHelpBit::_notification(int p_what) { switch (p_what) { case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: { - rich_text->add_color_override("selection_color", EDITOR_DEF("text_editor/highlighting/selection_color", Color(0.2, 0.2, 1))); + rich_text->add_color_override("selection_color", get_color("text_editor/theme/selection_color", "Editor")); } break; default: break; @@ -1898,6 +1898,7 @@ EditorHelpBit::EditorHelpBit() { add_child(rich_text); rich_text->set_anchors_and_margins_preset(Control::PRESET_WIDE); rich_text->connect("meta_clicked", this, "_meta_clicked"); - rich_text->add_color_override("selection_color", EDITOR_DEF("text_editor/highlighting/selection_color", Color(0.2, 0.2, 1))); + rich_text->add_color_override("selection_color", get_color("text_editor/theme/selection_color", "Editor")); + rich_text->set_override_selected_font_color(false); set_custom_minimum_size(Size2(0, 70 * EDSCALE)); } diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 1ca88133b8..aca2f59134 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -3156,12 +3156,19 @@ void EditorNode::_add_to_recent_scenes(const String &p_scene) { void EditorNode::_open_recent_scene(int p_idx) { String base = "_" + ProjectSettings::get_singleton()->get_resource_path().replace("\\", "::").replace("/", "::"); - Vector<String> rc = EDITOR_DEF(base + "/_recent_scenes", Array()); - ERR_FAIL_INDEX(p_idx, rc.size()); + if (p_idx == recent_scenes->get_item_count() - 1) { + + EditorSettings::get_singleton()->erase(base + "/_recent_scenes"); + call_deferred("_update_recent_scenes"); + } else { + + Vector<String> rc = EDITOR_DEF(base + "/_recent_scenes", Array()); + ERR_FAIL_INDEX(p_idx, rc.size()); - String path = "res://" + rc[p_idx]; - load_scene(path); + String path = "res://" + rc[p_idx]; + load_scene(path); + } } void EditorNode::_update_recent_scenes() { @@ -3169,10 +3176,15 @@ void EditorNode::_update_recent_scenes() { String base = "_" + ProjectSettings::get_singleton()->get_resource_path().replace("\\", "::").replace("/", "::"); Vector<String> rc = EDITOR_DEF(base + "/_recent_scenes", Array()); recent_scenes->clear(); + for (int i = 0; i < rc.size(); i++) { recent_scenes->add_item(rc[i], i); } + + recent_scenes->add_separator(); + recent_scenes->add_shortcut(ED_SHORTCUT("editor/clear_recent", TTR("Clear Recent Scenes"))); + recent_scenes->set_as_minsize(); } void EditorNode::_quick_opened() { @@ -4513,6 +4525,7 @@ void EditorNode::_bind_methods() { ClassDB::bind_method("_set_main_scene_state", &EditorNode::_set_main_scene_state); ClassDB::bind_method("_update_scene_tabs", &EditorNode::_update_scene_tabs); ClassDB::bind_method("_discard_changes", &EditorNode::_discard_changes); + ClassDB::bind_method("_update_recent_scenes", &EditorNode::_update_recent_scenes); ClassDB::bind_method("_prepare_history", &EditorNode::_prepare_history); ClassDB::bind_method("_select_history", &EditorNode::_select_history); diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp index b532bb793a..7c45e19f5f 100644 --- a/editor/editor_settings.cpp +++ b/editor/editor_settings.cpp @@ -719,12 +719,13 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { // freelook _initial_set("editors/3d/freelook/freelook_inertia", 0.1); hints["editors/3d/freelook/freelook_inertia"] = PropertyInfo(Variant::REAL, "editors/3d/freelook/freelook_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01"); - _initial_set("editors/3d/freelook/freelook_base_speed", 0.1); + _initial_set("editors/3d/freelook/freelook_base_speed", 5.0); hints["editors/3d/freelook/freelook_base_speed"] = PropertyInfo(Variant::REAL, "editors/3d/freelook/freelook_base_speed", PROPERTY_HINT_RANGE, "0.0, 10, 0.01"); _initial_set("editors/3d/freelook/freelook_activation_modifier", 0); hints["editors/3d/freelook/freelook_activation_modifier"] = PropertyInfo(Variant::INT, "editors/3d/freelook/freelook_activation_modifier", PROPERTY_HINT_ENUM, "None,Shift,Alt,Meta,Ctrl"); _initial_set("editors/3d/freelook/freelook_modifier_speed_factor", 3.0); hints["editors/3d/freelook/freelook_modifier_speed_factor"] = PropertyInfo(Variant::REAL, "editors/3d/freelook/freelook_modifier_speed_factor", PROPERTY_HINT_RANGE, "0.0, 10.0, 0.1"); + _initial_set("editors/3d/freelook/freelook_speed_zoom_link", false); _initial_set("editors/2d/bone_width", 5); _initial_set("editors/2d/bone_color1", Color(1.0, 1.0, 1.0, 0.9)); diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp index 0436ac78df..13ed7a7f30 100644 --- a/editor/editor_themes.cpp +++ b/editor/editor_themes.cpp @@ -350,6 +350,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { theme->set_color("contrast_color_2", "Editor", contrast_color_2); theme->set_color("font_color", "Editor", font_color); + theme->set_color("highlighted_font_color", "Editor", font_color_hl); theme->set_color("disabled_font_color", "Editor", font_color_disabled); theme->set_color("mono_color", "Editor", mono_color); @@ -971,8 +972,8 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { const Color dim_color = Color(font_color.r, font_color.g, font_color.b, 0.5); const float mono_value = mono_color.r; - const Color alpha1 = Color(mono_value, mono_value, mono_value, 0.1); - const Color alpha2 = Color(mono_value, mono_value, mono_value, 0.3); + const Color alpha1 = Color(mono_value, mono_value, mono_value, 0.07); + const Color alpha2 = Color(mono_value, mono_value, mono_value, 0.14); const Color alpha3 = Color(mono_value, mono_value, mono_value, 0.5); const Color alpha4 = Color(mono_value, mono_value, mono_value, 0.7); @@ -997,7 +998,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { const Color caret_color = mono_color; const Color caret_background_color = mono_color.inverted(); const Color text_selected_color = dark_color_3; - const Color selection_color = alpha3; + const Color selection_color = alpha2; const Color brace_mismatch_color = error_color; const Color current_line_color = alpha1; const Color line_length_guideline_color = warning_color; diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp index a9d72607b4..dfd35fdd96 100644 --- a/editor/filesystem_dock.cpp +++ b/editor/filesystem_dock.cpp @@ -458,9 +458,9 @@ void FileSystemDock::_update_files(bool p_keep_selection) { if (path != "res://") { if (use_thumbnails) { - files->add_item("..", folder_thumbnail, true); + files->add_item("..", folder_thumbnail, false); } else { - files->add_item("..", get_icon("folder", "FileDialog"), true); + files->add_item("..", get_icon("folder", "FileDialog"), false); } String bd = path.get_base_dir(); @@ -567,9 +567,22 @@ void FileSystemDock::_update_files(bool p_keep_selection) { } void FileSystemDock::_select_file(int p_idx) { - - files->select(p_idx, true); - _file_option(FILE_OPEN); + String path = files->get_item_metadata(p_idx); + if (path.ends_with("/")) { + if (path != "res://") { + path = path.substr(0, path.length() - 1); + } + this->path = path; + _update_files(false); + current_path->set_text(path); + _push_to_history(); + } else { + if (ResourceLoader::get_resource_type(path) == "PackedScene") { + editor->open_request(path); + } else { + editor->load_resource(path); + } + } } void FileSystemDock::_go_to_tree() { @@ -704,18 +717,19 @@ void FileSystemDock::_push_to_history() { button_hist_next->set_disabled(history_pos + 1 == history.size()); } -void FileSystemDock::_find_inside_move_files(EditorFileSystemDirectory *efsd, Vector<String> &files) { +void FileSystemDock::_get_all_files_in_dir(EditorFileSystemDirectory *efsd, Vector<String> &files) const { + if (efsd == NULL) + return; for (int i = 0; i < efsd->get_subdir_count(); i++) { - _find_inside_move_files(efsd->get_subdir(i), files); + _get_all_files_in_dir(efsd->get_subdir(i), files); } for (int i = 0; i < efsd->get_file_count(); i++) { files.push_back(efsd->get_file_path(i)); } } -void FileSystemDock::_find_remaps(EditorFileSystemDirectory *efsd, Map<String, String> &renames, List<String> &to_remaps) { - +void FileSystemDock::_find_remaps(EditorFileSystemDirectory *efsd, const Map<String, String> &renames, Vector<String> &to_remaps) const { for (int i = 0; i < efsd->get_subdir_count(); i++) { _find_remaps(efsd->get_subdir(i), renames, to_remaps); } @@ -730,199 +744,157 @@ void FileSystemDock::_find_remaps(EditorFileSystemDirectory *efsd, Map<String, S } } -void FileSystemDock::_rename_operation(const String &p_to_path) { +void FileSystemDock::_try_move_item(const FileOrFolder &p_item, const String &p_new_path, Map<String, String> &p_renames) const { + //Ensure folder paths end with "/" + String old_path = (p_item.is_file || p_item.path.ends_with("/")) ? p_item.path : (p_item.path + "/"); + String new_path = (p_item.is_file || p_new_path.ends_with("/")) ? p_new_path : (p_new_path + "/"); - if (move_files[0] == p_to_path) { - EditorNode::get_singleton()->show_warning(TTR("Same source and destination files, doing nothing.")); + if (new_path == old_path) { return; - } - if (FileAccess::exists(p_to_path)) { - EditorNode::get_singleton()->show_warning(TTR("Target file exists, can't overwrite. Delete first.")); + } else if (old_path == "res://") { + EditorNode::get_singleton()->add_io_error(TTR("Cannot move/rename resources root.")); + return; + } else if (!p_item.is_file && new_path.begins_with(old_path)) { + //This check doesn't erroneously catch renaming to a longer name as folder paths always end with "/" + EditorNode::get_singleton()->add_io_error(TTR("Cannot move a folder into itself.\n") + old_path + "\n"); return; } - Map<String, String> renames; - renames[move_files[0]] = p_to_path; - - List<String> remap; - - _find_remaps(EditorFileSystem::get_singleton()->get_filesystem(), renames, remap); - print_line("found files to remap: " + itos(remap.size())); - - //perform remaps - for (List<String>::Element *E = remap.front(); E; E = E->next()) { - - Error err = ResourceLoader::rename_dependencies(E->get(), renames); - print_line("remapping: " + E->get()); - - if (err != OK) { - EditorNode::get_singleton()->add_io_error("Can't rename deps for:\n" + E->get() + "\n"); - } + //Build a list of files which will have new paths as a result of this operation + Vector<String> changed_paths; + if (p_item.is_file) { + changed_paths.push_back(old_path); + } else { + _get_all_files_in_dir(EditorFileSystem::get_singleton()->get_filesystem_path(old_path), changed_paths); } - //finally, perform moves - DirAccess *da = DirAccess::create(DirAccess::ACCESS_RESOURCES); + print_line("Moving " + old_path + " -> " + new_path); + Error err = da->rename(old_path, new_path); + if (err == OK) { + //Move/Rename any corresponding import settings too + if (p_item.is_file && FileAccess::exists(old_path + ".import")) { + err = da->rename(old_path + ".import", new_path + ".import"); + if (err != OK) { + EditorNode::get_singleton()->add_io_error(TTR("Error moving:\n") + old_path + ".import\n"); + } + } - Error err = da->rename(move_files[0], p_to_path); - print_line("moving file " + move_files[0] + " to " + p_to_path); - if (err != OK) { - EditorNode::get_singleton()->add_io_error("Error moving file:\n" + move_files[0] + "\n"); + //Only treat as a changed dependency if it was successfully moved + for (int i = 0; i < changed_paths.size(); ++i) { + p_renames[changed_paths[i]] = changed_paths[i].replace_first(old_path, new_path); + print_line(" Remap: " + changed_paths[i] + " -> " + p_renames[changed_paths[i]]); + } + } else { + EditorNode::get_singleton()->add_io_error(TTR("Error moving:\n") + old_path + "\n"); } - - //rescan everything memdelete(da); - print_line("call rescan!"); - _rescan(); } -void FileSystemDock::_move_operation(const String &p_to_path) { - - if (p_to_path == path) { - EditorNode::get_singleton()->show_warning(TTR("Same source and destination paths, doing nothing.")); - return; +void FileSystemDock::_update_dependencies_after_move(const Map<String, String> &p_renames) const { + //The following code assumes that the following holds: + // 1) EditorFileSystem contains the old paths/folder structure from before the rename/move. + // 2) ResourceLoader can use the new paths without needing to call rescan. + Vector<String> remaps; + _find_remaps(EditorFileSystem::get_singleton()->get_filesystem(), p_renames, remaps); + for (int i = 0; i < remaps.size(); ++i) { + //Because we haven't called a rescan yet the found remap might still be an old path itself. + String file = p_renames.has(remaps[i]) ? p_renames[remaps[i]] : remaps[i]; + print_line("Remapping dependencies for: " + file); + Error err = ResourceLoader::rename_dependencies(file, p_renames); + if (err != OK) { + EditorNode::get_singleton()->add_io_error(TTR("Unable to update dependencies:\n") + remaps[i] + "\n"); + } } +} - //find files inside dirs to be moved - - Vector<String> inside_files; - - for (int i = 0; i < move_dirs.size(); i++) { - if (p_to_path.begins_with(move_dirs[i])) { - EditorNode::get_singleton()->show_warning(TTR("Can't move directories to within themselves.")); - return; - } +void FileSystemDock::_make_dir_confirm() { + String dir_name = make_dir_dialog_text->get_text().strip_edges(); - EditorFileSystemDirectory *efsd = EditorFileSystem::get_singleton()->get_filesystem_path(move_dirs[i]); - if (!efsd) - continue; - _find_inside_move_files(efsd, inside_files); + if (dir_name.length() == 0) { + EditorNode::get_singleton()->show_warning(TTR("No name provided")); + return; + } else if (dir_name.find("/") != -1 || dir_name.find("\\") != -1 || dir_name.find(":") != -1) { + EditorNode::get_singleton()->show_warning(TTR("Provided name contains invalid characters")); + return; } - //make list of remaps - Map<String, String> renames; - String repfrom = path == "res://" ? path : String(path + "/"); - String repto = p_to_path; - if (!repto.ends_with("/")) { - repto += "/"; + print_line("Making folder " + dir_name + " in " + path); + DirAccess *da = DirAccess::create(DirAccess::ACCESS_RESOURCES); + Error err = da->change_dir(path); + if (err == OK) { + err = da->make_dir(dir_name); } + memdelete(da); - print_line("reprfrom: " + repfrom + " repto " + repto); - - for (int i = 0; i < move_files.size(); i++) { - renames[move_files[i]] = move_files[i].replace_first(repfrom, repto); - print_line("move file " + move_files[i] + " -> " + renames[move_files[i]]); - } - for (int i = 0; i < inside_files.size(); i++) { - renames[inside_files[i]] = inside_files[i].replace_first(repfrom, repto); - print_line("inside file " + inside_files[i] + " -> " + renames[inside_files[i]]); + if (err == OK) { + print_line("call rescan!"); + _rescan(); + } else { + EditorNode::get_singleton()->show_warning(TTR("Could not create folder.")); } +} - //make list of files that will be run the remapping - List<String> remap; - - _find_remaps(EditorFileSystem::get_singleton()->get_filesystem(), renames, remap); - print_line("found files to remap: " + itos(remap.size())); - - //perform remaps - for (List<String>::Element *E = remap.front(); E; E = E->next()) { - - Error err = ResourceLoader::rename_dependencies(E->get(), renames); - print_line("remapping: " + E->get()); +void FileSystemDock::_rename_operation_confirm() { - if (err != OK) { - EditorNode::get_singleton()->add_io_error(TTR("Can't rename deps for:\n") + E->get() + "\n"); - } + String new_name = rename_dialog_text->get_text().strip_edges(); + if (new_name.length() == 0) { + EditorNode::get_singleton()->show_warning(TTR("No name provided.")); + return; + } else if (new_name.find("/") != -1 || new_name.find("\\") != -1 || new_name.find(":") != -1) { + EditorNode::get_singleton()->show_warning(TTR("Name contains invalid characters.")); + return; } - //finally, perform moves + String old_path = to_rename.path.ends_with("/") ? to_rename.path.substr(0, to_rename.path.length() - 1) : to_rename.path; + String new_path = old_path.get_base_dir().plus_file(new_name); + if (old_path == new_path) { + return; + } + //Present a more user friendly warning for name conflict DirAccess *da = DirAccess::create(DirAccess::ACCESS_RESOURCES); - - for (int i = 0; i < move_files.size(); i++) { - - String to = move_files[i].replace_first(repfrom, repto); - Error err = da->rename(move_files[i], to); - print_line("moving file " + move_files[i] + " to " + to); - if (err != OK) { - EditorNode::get_singleton()->add_io_error(TTR("Error moving file:\n") + move_files[i] + "\n"); - } - if (FileAccess::exists(move_files[i] + ".import")) { //move imported files too - //@todo should remove the files in .import folder - err = da->rename(move_files[i] + ".import", to + ".import"); - if (err != OK) { - EditorNode::get_singleton()->add_io_error(TTR("Error moving file:\n") + move_files[i] + ".import\n"); - } - } + if (da->file_exists(new_path) || da->dir_exists(new_path)) { + EditorNode::get_singleton()->show_warning(TTR("A file or folder with this name already exists.")); + memdelete(da); + return; } + memdelete(da); - for (int i = 0; i < move_dirs.size(); i++) { + Map<String, String> renames; + _try_move_item(to_rename, new_path, renames); + _update_dependencies_after_move(renames); - String mdir = move_dirs[i]; - if (mdir == "res://") - continue; + //Rescan everything + print_line("call rescan!"); + _rescan(); +} - if (mdir.ends_with("/")) { - mdir = mdir.substr(0, mdir.length() - 1); - } +void FileSystemDock::_move_operation_confirm(const String &p_to_path) { - String to = p_to_path.plus_file(mdir.get_file()); - Error err = da->rename(mdir, to); - print_line("moving dir " + mdir + " to " + to); - if (err != OK) { - EditorNode::get_singleton()->add_io_error(TTR("Error moving dir:\n") + move_dirs[i] + "\n"); - } + Map<String, String> renames; + for (int i = 0; i < to_move.size(); i++) { + String old_path = to_move[i].path.ends_with("/") ? to_move[i].path.substr(0, to_move[i].path.length() - 1) : to_move[i].path; + String new_path = p_to_path.plus_file(old_path.get_file()); + _try_move_item(to_move[i], new_path, renames); } - memdelete(da); - //rescan everything + _update_dependencies_after_move(renames); print_line("call rescan!"); _rescan(); } void FileSystemDock::_file_option(int p_option) { - switch (p_option) { - - case FILE_SHOW_IN_EXPLORER: + case FILE_SHOW_IN_EXPLORER: { + String dir = ProjectSettings::get_singleton()->globalize_path(this->path); + OS::get_singleton()->shell_open(String("file://") + dir); + } break; case FILE_OPEN: { - int idx = -1; - for (int i = 0; i < files->get_item_count(); i++) { - if (files->is_selected(i)) { - idx = i; - break; - } - } - - if (idx < 0) - return; - - String path = files->get_item_metadata(idx); - if (p_option == FILE_SHOW_IN_EXPLORER) { - String dir = ProjectSettings::get_singleton()->globalize_path(path); - dir = dir.substr(0, dir.find_last("/")); - OS::get_singleton()->shell_open(String("file://") + dir); - return; - } - - if (path.ends_with("/")) { - if (path != "res://") { - path = path.substr(0, path.length() - 1); - } - this->path = path; - _update_files(false); - current_path->set_text(path); - _push_to_history(); - } else { - - if (ResourceLoader::get_resource_type(path) == "PackedScene") { - - editor->open_request(path); - } else { - - editor->load_resource(path); - } - } + int idx = files->get_current(); + if (idx < 0 || idx >= files->get_item_count()) + break; + _select_file(idx); } break; case FILE_INSTANCE: { @@ -958,64 +930,59 @@ void FileSystemDock::_file_option(int p_option) { owners_editor->show(path); } break; case FILE_MOVE: { - - move_dirs.clear(); - move_files.clear(); - + to_move.clear(); for (int i = 0; i < files->get_item_count(); i++) { - - String path = files->get_item_metadata(i); if (!files->is_selected(i)) continue; - if (files->get_item_text(i) == "..") { - EditorNode::get_singleton()->show_warning(TTR("Can't operate on '..'")); - return; - } - - if (path.ends_with("/")) { - move_dirs.push_back(path.substr(0, path.length() - 1)); - } else { - move_files.push_back(path); - } + String path = files->get_item_metadata(i); + to_move.push_back(FileOrFolder(path, !path.ends_with("/"))); } - - if (move_dirs.empty() && move_files.size() == 1) { - - rename_dialog->clear_filters(); - rename_dialog->add_filter("*." + move_files[0].get_extension()); - rename_dialog->set_mode(EditorFileDialog::MODE_SAVE_FILE); - rename_dialog->set_current_path(move_files[0]); - rename_dialog->popup_centered_ratio(); - rename_dialog->set_title(TTR("Pick New Name and Location For:") + " " + move_files[0].get_file()); - - } else { - //just move + if (to_move.size() > 0) { move_dialog->popup_centered_ratio(); } + } break; + case FILE_RENAME: { + int idx = files->get_current(); + if (idx < 0 || idx >= files->get_item_count()) + break; + to_rename.path = files->get_item_metadata(idx); + to_rename.is_file = !to_rename.path.ends_with("/"); + if (to_rename.is_file) { + String name = to_rename.path.get_file(); + rename_dialog->set_title(TTR("Renaming file:") + " " + name); + rename_dialog_text->set_text(name); + rename_dialog_text->select(0, name.find_last(".")); + } else { + String name = to_rename.path.substr(0, to_rename.path.length() - 1).get_file(); + rename_dialog->set_title(TTR("Renaming folder:") + " " + name); + rename_dialog_text->set_text(name); + rename_dialog_text->select(0, name.length()); + } + rename_dialog->popup_centered_minsize(Size2(250, 80) * EDSCALE); + rename_dialog_text->grab_focus(); } break; case FILE_REMOVE: { - - Vector<String> torem; + Vector<String> remove_files; + Vector<String> remove_folders; for (int i = 0; i < files->get_item_count(); i++) { - String path = files->get_item_metadata(i); - if (!files->is_selected(i)) - continue; - torem.push_back(path); + if (files->is_selected(i) && path != "res://") { + if (path.ends_with("/")) { + remove_folders.push_back(path); + } else { + remove_files.push_back(path); + } + } } - if (torem.empty()) { - EditorNode::get_singleton()->show_warning(TTR("No files selected!")); - break; + if (remove_files.size() + remove_folders.size() > 0) { + remove_dialog->show(remove_folders, remove_files); + //1) find if used + //2) warn } - - remove_dialog->show(torem); - //1) find if used - //2) warn - } break; case FILE_INFO: { @@ -1052,15 +1019,20 @@ void FileSystemDock::_file_option(int p_option) { } */ - } break; - case FILE_COPY_PATH: - + case FILE_NEW_FOLDER: { + make_dir_dialog_text->set_text("new folder"); + make_dir_dialog_text->select_all(); + make_dir_dialog->popup_centered_minsize(Size2(250, 80) * EDSCALE); + make_dir_dialog_text->grab_focus(); + } break; + case FILE_COPY_PATH: { int idx = files->get_current(); if (idx < 0 || idx >= files->get_item_count()) break; String path = files->get_item_metadata(idx); OS::get_singleton()->set_clipboard(path); + } break; } } @@ -1070,26 +1042,64 @@ void FileSystemDock::_folder_option(int p_option) { TreeItem *child = item->get_children(); switch (p_option) { - - case FOLDER_EXPAND_ALL: + case FOLDER_EXPAND_ALL: { item->set_collapsed(false); while (child) { child->set_collapsed(false); child = child->get_next(); } - break; - - case FOLDER_COLLAPSE_ALL: + } break; + case FOLDER_COLLAPSE_ALL: { while (child) { child->set_collapsed(true); child = child->get_next(); } - break; - case FOLDER_SHOW_IN_EXPLORER: + } break; + case FOLDER_MOVE: { + to_move.clear(); + String fpath = item->get_metadata(tree->get_selected_column()); + if (fpath != "res://") { + fpath = fpath.ends_with("/") ? fpath.substr(0, fpath.length() - 1) : fpath; + to_move.push_back(FileOrFolder(fpath, false)); + move_dialog->popup_centered_ratio(); + } + } break; + case FOLDER_RENAME: { + to_rename.path = item->get_metadata(tree->get_selected_column()); + to_rename.is_file = false; + if (to_rename.path != "res://") { + String name = to_rename.path.ends_with("/") ? to_rename.path.substr(0, to_rename.path.length() - 1).get_file() : to_rename.path.get_file(); + rename_dialog->set_title(TTR("Renaming folder:") + " " + name); + rename_dialog_text->set_text(name); + rename_dialog_text->select(0, name.length()); + rename_dialog->popup_centered_minsize(Size2(250, 80) * EDSCALE); + rename_dialog_text->grab_focus(); + } + } break; + case FOLDER_REMOVE: { + Vector<String> remove_folders; + Vector<String> remove_files; + String path = item->get_metadata(tree->get_selected_column()); + if (path != "res://") { + remove_folders.push_back(path); + remove_dialog->show(remove_folders, remove_files); + } + } break; + case FOLDER_NEW_FOLDER: { + make_dir_dialog_text->set_text("new folder"); + make_dir_dialog_text->select_all(); + make_dir_dialog->popup_centered_minsize(Size2(250, 80) * EDSCALE); + make_dir_dialog_text->grab_focus(); + } break; + case FOLDER_COPY_PATH: { + String path = item->get_metadata(tree->get_selected_column()); + OS::get_singleton()->set_clipboard(path); + } break; + case FOLDER_SHOW_IN_EXPLORER: { String path = item->get_metadata(tree->get_selected_column()); String dir = ProjectSettings::get_singleton()->globalize_path(path); OS::get_singleton()->shell_open(String("file://") + dir); - return; + } break; } } @@ -1128,9 +1138,20 @@ void FileSystemDock::_dir_rmb_pressed(const Vector2 &p_pos) { folder_options->add_item(TTR("Expand all"), FOLDER_EXPAND_ALL); folder_options->add_item(TTR("Collapse all"), FOLDER_COLLAPSE_ALL); - folder_options->add_separator(); - folder_options->add_item(TTR("Show In File Manager"), FOLDER_SHOW_IN_EXPLORER); - + TreeItem *item = tree->get_selected(); + if (item) { + String fpath = item->get_metadata(tree->get_selected_column()); + folder_options->add_separator(); + folder_options->add_item(TTR("Copy Path"), FOLDER_COPY_PATH); + if (fpath != "res://") { + folder_options->add_item(TTR("Rename.."), FOLDER_RENAME); + folder_options->add_item(TTR("Move To.."), FOLDER_MOVE); + folder_options->add_item(TTR("Delete"), FOLDER_REMOVE); + } + folder_options->add_separator(); + folder_options->add_item(TTR("New Folder.."), FOLDER_NEW_FOLDER); + folder_options->add_item(TTR("Show In File Manager"), FOLDER_SHOW_IN_EXPLORER); + } folder_options->set_position(tree->get_global_position() + p_pos); folder_options->popup(); } @@ -1445,117 +1466,79 @@ void FileSystemDock::drop_data_fw(const Point2 &p_point, const Variant &p_data, } Vector<String> fnames = drag_data["files"]; - move_files.clear(); - move_dirs.clear(); - + to_move.clear(); for (int i = 0; i < fnames.size(); i++) { - if (fnames[i].ends_with("/")) - move_dirs.push_back(fnames[i]); - else - move_files.push_back(fnames[i]); + to_move.push_back(FileOrFolder(fnames[i], !fnames[i].ends_with("/"))); } - - _move_operation(to_dir); + _move_operation_confirm(to_dir); } } } void FileSystemDock::_files_list_rmb_select(int p_item, const Vector2 &p_pos) { - Vector<String> filenames; + //Right clicking ".." should clear current selection + if (files->get_item_text(p_item) == "..") { + for (int i = 0; i < files->get_item_count(); i++) { + files->unselect(i); + } + } - bool all_scenes = true; - bool all_can_reimport = true; - bool is_dir = false; - Set<String> types; + Vector<String> filenames; + Vector<String> foldernames; + bool all_files = true; + bool all_files_scenes = true; + bool all_folders = true; for (int i = 0; i < files->get_item_count(); i++) { - - if (!files->is_selected(i)) + if (!files->is_selected(i)) { continue; - - String path = files->get_item_metadata(i); - - if (files->get_item_text(i) == "..") { - // no operate on .. - return; } + String path = files->get_item_metadata(i); if (path.ends_with("/")) { - is_dir = true; - } - - int pos; - - EditorFileSystemDirectory *efsd = EditorFileSystem::get_singleton()->find_file(path, &pos); - - if (efsd) { - + foldernames.push_back(path); + all_files = false; } else { - all_can_reimport = false; + filenames.push_back(path); + all_folders = false; + all_files_scenes &= (EditorFileSystem::get_singleton()->get_file_type(path) == "PackedScene"); } - - filenames.push_back(path); - if (EditorFileSystem::get_singleton()->get_file_type(path) != "PackedScene") - all_scenes = false; } - if (filenames.size() == 0) - return; - file_options->clear(); file_options->set_size(Size2(1, 1)); + if (all_files && filenames.size() > 0) { + file_options->add_item(TTR("Open"), FILE_OPEN); + if (all_files_scenes) { + file_options->add_item(TTR("Instance"), FILE_INSTANCE); + } + file_options->add_separator(); - file_options->add_item(TTR("Open"), FILE_OPEN); - if (all_scenes) { - file_options->add_item(TTR("Instance"), FILE_INSTANCE); - } - - file_options->add_separator(); - - if (filenames.size() == 1 && !is_dir) { - file_options->add_item(TTR("Edit Dependencies.."), FILE_DEPENDENCIES); - file_options->add_item(TTR("View Owners.."), FILE_OWNERS); + if (filenames.size() == 1) { + file_options->add_item(TTR("Edit Dependencies.."), FILE_DEPENDENCIES); + file_options->add_item(TTR("View Owners.."), FILE_OWNERS); + file_options->add_separator(); + } + } else if (all_folders && foldernames.size() > 0) { + file_options->add_item(TTR("Open"), FILE_OPEN); file_options->add_separator(); } - if (!is_dir) { - if (filenames.size() == 1) { + int num_items = filenames.size() + foldernames.size(); + if (num_items >= 1) { + if (num_items == 1) { file_options->add_item(TTR("Copy Path"), FILE_COPY_PATH); - file_options->add_item(TTR("Rename or Move.."), FILE_MOVE); - } else { - file_options->add_item(TTR("Move To.."), FILE_MOVE); + file_options->add_item(TTR("Rename.."), FILE_RENAME); } + file_options->add_item(TTR("Move To.."), FILE_MOVE); + file_options->add_item(TTR("Delete"), FILE_REMOVE); + file_options->add_separator(); } - file_options->add_item(TTR("Delete"), FILE_REMOVE); - - //file_options->add_item(TTR("Info"),FILE_INFO); - - file_options->add_separator(); + file_options->add_item(TTR("New Folder.."), FILE_NEW_FOLDER); file_options->add_item(TTR("Show In File Manager"), FILE_SHOW_IN_EXPLORER); - if (all_can_reimport && types.size() == 1) { //all can reimport and are of the same type - - /* - bool valid=true; - Ref<EditorImportPlugin> rimp = EditorImportExport::get_singleton()->get_import_plugin_by_name(types.front()->get()); - if (rimp.is_valid()) { - - if (filenames.size()>1 && !rimp->can_reimport_multiple_files()) { - valid=false; - } - } else { - valid=false; - } - - if (valid) { - file_options->add_separator(); - file_options->add_item(TTR("Re-Import.."),FILE_REIMPORT); - } - */ - } - file_options->set_position(files->get_global_position() + p_pos); file_options->popup(); } @@ -1640,8 +1623,9 @@ void FileSystemDock::_bind_methods() { ClassDB::bind_method(D_METHOD("_dir_selected"), &FileSystemDock::_dir_selected); ClassDB::bind_method(D_METHOD("_file_option"), &FileSystemDock::_file_option); ClassDB::bind_method(D_METHOD("_folder_option"), &FileSystemDock::_folder_option); - ClassDB::bind_method(D_METHOD("_move_operation"), &FileSystemDock::_move_operation); - ClassDB::bind_method(D_METHOD("_rename_operation"), &FileSystemDock::_rename_operation); + ClassDB::bind_method(D_METHOD("_make_dir_confirm"), &FileSystemDock::_make_dir_confirm); + ClassDB::bind_method(D_METHOD("_move_operation_confirm"), &FileSystemDock::_move_operation_confirm); + ClassDB::bind_method(D_METHOD("_rename_operation_confirm"), &FileSystemDock::_rename_operation_confirm); ClassDB::bind_method(D_METHOD("_search_changed"), &FileSystemDock::_search_changed); @@ -1796,13 +1780,30 @@ FileSystemDock::FileSystemDock(EditorNode *p_editor) { move_dialog = memnew(EditorDirDialog); add_child(move_dialog); - move_dialog->connect("dir_selected", this, "_move_operation"); + move_dialog->connect("dir_selected", this, "_move_operation_confirm"); move_dialog->get_ok()->set_text(TTR("Move")); - rename_dialog = memnew(EditorFileDialog); - rename_dialog->set_mode(EditorFileDialog::MODE_SAVE_FILE); - rename_dialog->connect("file_selected", this, "_rename_operation"); + rename_dialog = memnew(ConfirmationDialog); + VBoxContainer *rename_dialog_vb = memnew(VBoxContainer); + rename_dialog->add_child(rename_dialog_vb); + + rename_dialog_text = memnew(LineEdit); + rename_dialog_vb->add_margin_child(TTR("Name:"), rename_dialog_text); + rename_dialog->get_ok()->set_text(TTR("Rename")); add_child(rename_dialog); + rename_dialog->register_text_enter(rename_dialog_text); + rename_dialog->connect("confirmed", this, "_rename_operation_confirm"); + + make_dir_dialog = memnew(ConfirmationDialog); + make_dir_dialog->set_title(TTR("Create Folder")); + VBoxContainer *make_folder_dialog_vb = memnew(VBoxContainer); + make_dir_dialog->add_child(make_folder_dialog_vb); + + make_dir_dialog_text = memnew(LineEdit); + make_folder_dialog_vb->add_margin_child(TTR("Name:"), make_dir_dialog_text); + add_child(make_dir_dialog); + make_dir_dialog->register_text_enter(make_dir_dialog_text); + make_dir_dialog->connect("confirmed", this, "_make_dir_confirm"); updating_tree = false; initialized = false; diff --git a/editor/filesystem_dock.h b/editor/filesystem_dock.h index aec049ba43..89b250e295 100644 --- a/editor/filesystem_dock.h +++ b/editor/filesystem_dock.h @@ -32,6 +32,7 @@ #include "scene/gui/box_container.h" #include "scene/gui/control.h" +#include "scene/gui/dialogs.h" #include "scene/gui/item_list.h" #include "scene/gui/label.h" #include "scene/gui/menu_button.h" @@ -67,9 +68,11 @@ private: FILE_DEPENDENCIES, FILE_OWNERS, FILE_MOVE, + FILE_RENAME, FILE_REMOVE, FILE_REIMPORT, FILE_INFO, + FILE_NEW_FOLDER, FILE_SHOW_IN_EXPLORER, FILE_COPY_PATH }; @@ -77,7 +80,12 @@ private: enum FolderMenu { FOLDER_EXPAND_ALL, FOLDER_COLLAPSE_ALL, - FOLDER_SHOW_IN_EXPLORER + FOLDER_MOVE, + FOLDER_RENAME, + FOLDER_REMOVE, + FOLDER_NEW_FOLDER, + FOLDER_SHOW_IN_EXPLORER, + FOLDER_COPY_PATH }; VBoxContainer *scanning_vb; @@ -110,10 +118,23 @@ private: DependencyRemoveDialog *remove_dialog; EditorDirDialog *move_dialog; - EditorFileDialog *rename_dialog; + ConfirmationDialog *rename_dialog; + LineEdit *rename_dialog_text; + ConfirmationDialog *make_dir_dialog; + LineEdit *make_dir_dialog_text; - Vector<String> move_dirs; - Vector<String> move_files; + class FileOrFolder { + public: + String path; + bool is_file; + + FileOrFolder() + : path(""), is_file(false) {} + FileOrFolder(const String &p_path, bool p_is_file) + : path(p_path), is_file(p_is_file) {} + }; + FileOrFolder to_rename; + Vector<FileOrFolder> to_move; Vector<String> history; int history_pos; @@ -135,11 +156,15 @@ private: bool _create_tree(TreeItem *p_parent, EditorFileSystemDirectory *p_dir); void _thumbnail_done(const String &p_path, const Ref<Texture> &p_preview, const Variant &p_udata); - void _find_inside_move_files(EditorFileSystemDirectory *efsd, Vector<String> &files); - void _find_remaps(EditorFileSystemDirectory *efsd, Map<String, String> &renames, List<String> &to_remaps); - void _rename_operation(const String &p_to_path); - void _move_operation(const String &p_to_path); + void _get_all_files_in_dir(EditorFileSystemDirectory *efsd, Vector<String> &files) const; + void _find_remaps(EditorFileSystemDirectory *efsd, const Map<String, String> &renames, Vector<String> &to_remaps) const; + void _try_move_item(const FileOrFolder &p_item, const String &p_new_path, Map<String, String> &p_renames) const; + void _update_dependencies_after_move(const Map<String, String> &p_renames) const; + + void _make_dir_confirm(); + void _rename_operation_confirm(); + void _move_operation_confirm(const String &p_to_path); void _file_option(int p_option); void _folder_option(int p_option); diff --git a/editor/icons/icon_GUI_unchecked.svg b/editor/icons/icon_GUI_unchecked.svg index 4adf3dd61e..59df40954f 100644 --- a/editor/icons/icon_GUI_unchecked.svg +++ b/editor/icons/icon_GUI_unchecked.svg @@ -1,5 +1,3 @@ <svg width="16" height="16" version="1.1" viewBox="0 0 16 15.999999" xmlns="http://www.w3.org/2000/svg"> -<g transform="translate(0 -1036.4)"> -<path transform="translate(0 1036.4)" d="m4 2a2 2 0 0 0 -2 2v8a2 2 0 0 0 2 2h8a2 2 0 0 0 2 -2v-8a2 2 0 0 0 -2 -2h-8zm0.80078 2h6.3984a0.8 0.8 0 0 1 0.80078 0.80078v6.3984a0.8 0.8 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b/editor/icons/icon_shader.svg new file mode 100644 index 0000000000..659d81519a --- /dev/null +++ b/editor/icons/icon_shader.svg @@ -0,0 +1,12 @@ +<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"> +<g> +<path d="m2 1c-0.55226 1e-4 -0.99994 0.4477-1 1v12c5.52e-5 0.5523 0.44774 0.9999 1 1h12c0.55226-1e-4 0.99994-0.4477 1-1v-8l-5-5zm1 2h6v3c0 0.554 0.44599 1 1 1h3v6h-10z" fill="#e0e0e0"/> +<path d="m10 11h2v1h-2z" fill="#9f70ff"/> +<path d="m4 6h2v1h-2z" fill="#ffeb70"/> +<path d="m8 8h4v1h-4z" fill="#9dff70"/> +<path d="m7 6h1v1h-1z" fill="#70deff"/> +<path d="m4 11h5v1h-5z" fill="#ff70ac"/> +<path d="m4 4h3v1h-3z" fill="#ff7070"/> +<path d="m4 8h3v1h-3z" fill="#70ffb9"/> +</g> +</svg> diff --git a/editor/icons/icon_connect.svg b/editor/icons/icon_signals.svg index 97859370b7..97859370b7 100644 --- a/editor/icons/icon_connect.svg +++ b/editor/icons/icon_signals.svg diff --git a/editor/icons/icon_signals_and_groups.svg b/editor/icons/icon_signals_and_groups.svg new file mode 100644 index 0000000000..5dedbaa433 --- /dev/null +++ b/editor/icons/icon_signals_and_groups.svg @@ -0,0 +1,5 @@ +<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"> +<g transform="translate(0 -1036.4)"> +<path transform="translate(0 1036.4)" d="m6 0c-0.55228 0-1 0.4477-1 1s0.44772 1 1 1c4.4301 0 8 3.5699 8 8 0 0.5523 0.44772 1 1 1s1-0.4477 1-1c0-5.511-4.489-10-10-10zm0 4c-0.55228 0-1 0.4477-1 1s0.44772 1 1 1c2.221 0 4 1.779 4 4 0 0.5523 0.44772 1 1 1s1-0.4477 1-1c0-3.3018-2.6981-6-6-6zm-5 4a1.0001 1.0001 0 0 0 -1 1v6a1.0001 1.0001 0 0 0 1 1h6a1.0001 1.0001 0 0 0 1 -1v-6a1.0001 1.0001 0 0 0 -1 -1h-6zm1 2h4v4h-4v-4z" fill="#e0e0e0"/> +</g> +</svg> diff --git a/editor/icons/icon_sprite.svg b/editor/icons/icon_sprite.svg index 4feea4d265..09fc2f0979 100644 --- a/editor/icons/icon_sprite.svg +++ b/editor/icons/icon_sprite.svg @@ -1,5 +1,3 @@ <svg width="16" height="16" version="1.1" 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file mode 100644 index 0000000000..e64b5a8059 --- /dev/null +++ b/editor/icons/icon_viewport_speed.svg @@ -0,0 +1,4 @@ +<svg width="16" height="16" version="1.1" viewBox="0 0 4.2333333 4.2333333" xmlns="http://www.w3.org/2000/svg"> +<path d="m1.5875 0c-0.28858 0-0.52917 0.24059-0.52917 0.52917v0.61132c-0.085589-0.051-0.18113-0.0891-0.28525-0.0853-0.34849 0.0127-0.5952 0.37346-0.48059 0.70278l0.26355 0.79066c0.048664 0.14623 0.15979 0.24805 0.29249 0.30644l-0.60927 0.40669c-0.13121 0.0845-0.22102 0.22389-0.24133 0.3633-0.020312 0.13941 0.017471 0.26985 0.087333 0.37465s0.17614 0.19045 0.31264 0.22532c0.13634 0.0348 0.29946 6e-3 0.42788-0.0827h5.159e-4l1.0852-0.72348 0.26097 0.52192c0.11682 0.23391 0.39274 0.34829 0.64079 0.26561l0.79375-0.26458-0.00775 3e-3c0.15105-0.0454 0.27732-0.15615 0.33486-0.2863 0.057538-0.13015 0.055144-0.26773 0.014986-0.38809-0.03156-0.0946-0.10972-0.1687-0.19275-0.23617 0.069099-0.0546 0.1445-0.10364 0.18035-0.19325 0.051761-0.12941 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viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"> +<g> +<path d="m6 0c-3.3019 0-6 2.6981-6 6s2.6981 6 6 6h0.00195c0.88828 0 1.737-0.2588 2.5332-0.6367l3.8281 3.8281c0.39053 0.3904 1.0235 0.3904 1.4141 0l1.4141-1.4141c0.39033-0.3905 0.39033-1.0235 0-1.414l-3.791-3.791c0.02779-0.058 0.06588-0.1109 0.0918-0.17 0.05554-0.1268 0.08414-0.2638 0.08398-0.4023h1.4238c0.55226-1e-4 0.99994-0.4477 1-1v-1h1c0.55226-1e-4 0.99994-0.4477 1-1v-2c-5.5e-5 -0.5523-0.44774-0.9999-1-1h-1v-1c-5.5e-5 -0.5523-0.44774-0.9999-1-1h-2c-0.55226 1e-4 -0.99994 0.4477-1 1v1h-0.00977c1.44e-4 -0.3151-0.14822-0.6118-0.40039-0.8008-1.0353-0.7764-2.2938-1.1967-3.5879-1.1992h-0.00195z" color="#000000" color-rendering="auto" dominant-baseline="auto" image-rendering="auto" shape-rendering="auto" solid-color="#000000" style="font-feature-settings:normal;font-variant-alternates:normal;font-variant-caps:normal;font-variant-ligatures:normal;font-variant-numeric:normal;font-variant-position:normal;isolation:auto;mix-blend-mode:normal;shape-padding:0;text-decoration-color:#000000;text-decoration-line:none;text-decoration-style:solid;text-indent:0;text-orientation:mixed;text-transform:none;white-space:normal"/> +<path d="m6 1a5 5 0 0 0 -5 5 5 5 0 0 0 5 5 5 5 0 0 0 2.752 -0.83398l4.3184 4.3184 1.4141-1.4141-4.3184-4.3184a5 5 0 0 0 0.41016 -0.75195h-0.57617v-2h-1a3 3 0 0 1 -3 3 3 3 0 0 1 -3 -3 3 3 0 0 1 3 -3 3 3 0 0 1 2 0.76758v-1.7676h0.99023a5 5 0 0 0 -2.9902 -1zm5 0v2h-2v2h2v2h2v-2h2v-2h-2v-2z" fill="#fff"/> +</g> +</svg> diff --git a/editor/node_dock.cpp b/editor/node_dock.cpp index 7edaf0e5af..20392a67a7 100644 --- a/editor/node_dock.cpp +++ b/editor/node_dock.cpp @@ -56,10 +56,10 @@ void NodeDock::_bind_methods() { void NodeDock::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE) { - connections_button->set_icon(get_icon("Connect", "EditorIcons")); + connections_button->set_icon(get_icon("Signals", "EditorIcons")); groups_button->set_icon(get_icon("Groups", "EditorIcons")); } else if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) { - connections_button->set_icon(get_icon("Connect", "EditorIcons")); + connections_button->set_icon(get_icon("Signals", "EditorIcons")); groups_button->set_icon(get_icon("Groups", "EditorIcons")); } } diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp index bdfe380211..2b9c625aa4 100644 --- a/editor/plugins/animation_player_editor_plugin.cpp +++ b/editor/plugins/animation_player_editor_plugin.cpp @@ -557,7 +557,7 @@ void AnimationPlayerEditor::_animation_blend() { String current = animation->get_item_text(animation->get_selected()); - blend_editor.dialog->popup_centered(Size2(400, 400)); + blend_editor.dialog->popup_centered(Size2(400, 400) * EDSCALE); blend_editor.tree->set_hide_root(true); blend_editor.tree->set_column_min_width(0, 10); diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index 4b216d63f5..3f64e75bc8 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -2806,12 +2806,16 @@ void CanvasItemEditor::_notification(int p_what) { unlock_button->set_icon(get_icon("Unlock", "EditorIcons")); group_button->set_icon(get_icon("Group", "EditorIcons")); ungroup_button->set_icon(get_icon("Ungroup", "EditorIcons")); + key_loc_button->set_icon(get_icon("KeyPosition", "EditorIcons")); + key_rot_button->set_icon(get_icon("KeyRotation", "EditorIcons")); + key_scale_button->set_icon(get_icon("KeyScale", "EditorIcons")); key_insert_button->set_icon(get_icon("Key", "EditorIcons")); zoom_minus->set_icon(get_icon("ZoomLess", "EditorIcons")); zoom_reset->set_icon(get_icon("ZoomReset", "EditorIcons")); zoom_plus->set_icon(get_icon("ZoomMore", "EditorIcons")); + presets_menu->set_icon(get_icon("ControlLayout", "EditorIcons")); PopupMenu *p = presets_menu->get_popup(); p->clear(); @@ -3949,30 +3953,24 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { animation_hb->add_child(memnew(VSeparator)); animation_hb->hide(); - key_loc_button = memnew(Button("loc")); + key_loc_button = memnew(Button); key_loc_button->set_toggle_mode(true); key_loc_button->set_flat(true); key_loc_button->set_pressed(true); key_loc_button->set_focus_mode(FOCUS_NONE); - key_loc_button->add_color_override("font_color", Color(1, 0.6, 0.6)); - key_loc_button->add_color_override("font_color_pressed", Color(0.6, 1, 0.6)); key_loc_button->connect("pressed", this, "_popup_callback", varray(ANIM_INSERT_POS)); animation_hb->add_child(key_loc_button); - key_rot_button = memnew(Button("rot")); + key_rot_button = memnew(Button); key_rot_button->set_toggle_mode(true); key_rot_button->set_flat(true); key_rot_button->set_pressed(true); key_rot_button->set_focus_mode(FOCUS_NONE); - key_rot_button->add_color_override("font_color", Color(1, 0.6, 0.6)); - key_rot_button->add_color_override("font_color_pressed", Color(0.6, 1, 0.6)); key_rot_button->connect("pressed", this, "_popup_callback", varray(ANIM_INSERT_ROT)); animation_hb->add_child(key_rot_button); - key_scale_button = memnew(Button("scl")); + key_scale_button = memnew(Button); key_scale_button->set_toggle_mode(true); key_scale_button->set_flat(true); key_scale_button->set_focus_mode(FOCUS_NONE); - key_scale_button->add_color_override("font_color", Color(1, 0.6, 0.6)); - key_scale_button->add_color_override("font_color_pressed", Color(0.6, 1, 0.6)); key_scale_button->connect("pressed", this, "_popup_callback", varray(ANIM_INSERT_SCALE)); animation_hb->add_child(key_scale_button); key_insert_button = memnew(Button); diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp index d56756502d..84808cb876 100644 --- a/editor/plugins/script_editor_plugin.cpp +++ b/editor/plugins/script_editor_plugin.cpp @@ -1409,8 +1409,10 @@ void ScriptEditor::_update_members_overview() { void ScriptEditor::_update_help_overview_visibility() { int selected = tab_container->get_current_tab(); - if (selected < 0 || selected >= tab_container->get_child_count()) + if (selected < 0 || selected >= tab_container->get_child_count()) { + help_overview->set_visible(false); return; + } Node *current = tab_container->get_child(tab_container->get_current_tab()); EditorHelp *se = Object::cast_to<EditorHelp>(current); @@ -1427,6 +1429,7 @@ void ScriptEditor::_update_help_overview_visibility() { } void ScriptEditor::_update_help_overview() { + help_overview->clear(); int selected = tab_container->get_current_tab(); if (selected < 0 || selected >= tab_container->get_child_count()) @@ -1438,8 +1441,6 @@ void ScriptEditor::_update_help_overview() { return; } - help_overview->clear(); - Vector<Pair<String, int> > sections = se->get_sections(); for (int i = 0; i < sections.size(); i++) { help_overview->add_item(sections[i].first); @@ -1447,9 +1448,6 @@ void ScriptEditor::_update_help_overview() { } } -void _help_overview_selected(int p_idx) { -} - void ScriptEditor::_update_script_colors() { bool script_temperature_enabled = EditorSettings::get_singleton()->get("text_editor/open_scripts/script_temperature_enabled"); @@ -1595,6 +1593,8 @@ void ScriptEditor::_update_script_names() { _update_members_overview(); _update_help_overview(); + _update_members_overview_visibility(); + _update_help_overview_visibility(); _update_script_colors(); } diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp index 32973db6ec..703c9e96b6 100644 --- a/editor/plugins/spatial_editor_plugin.cpp +++ b/editor/plugins/spatial_editor_plugin.cpp @@ -63,7 +63,8 @@ #define ZOOM_MULTIPLIER 1.08 #define ZOOM_INDICATOR_DELAY_S 1.5 -#define FREELOOK_MIN_SPEED 0.1 +#define FREELOOK_MIN_SPEED 0.01 +#define FREELOOK_SPEED_MULTIPLIER 1.08 #define MIN_Z 0.01 #define MAX_Z 10000 @@ -75,34 +76,66 @@ void SpatialEditorViewport::_update_camera(float p_interp_delta) { bool is_orthogonal = camera->get_projection() == Camera::PROJECTION_ORTHOGONAL; - //when not being manipulated, move softly - float free_orbit_inertia = EDITOR_GET("editors/3d/navigation_feel/orbit_inertia"); - float free_translation_inertia = EDITOR_GET("editors/3d/navigation_feel/translation_inertia"); - //when being manipulated, move more quickly - float manip_orbit_inertia = EDITOR_GET("editors/3d/navigation_feel/manipulation_orbit_inertia"); - float manip_translation_inertia = EDITOR_GET("editors/3d/navigation_feel/manipulation_translation_inertia"); + Cursor old_camera_cursor = camera_cursor; + camera_cursor = cursor; - float zoom_inertia = EDITOR_GET("editors/3d/navigation_feel/zoom_inertia"); + if (p_interp_delta > 0) { - //determine if being manipulated - bool manipulated = (Input::get_singleton()->get_mouse_button_mask() & (2 | 4)) || Input::get_singleton()->is_key_pressed(KEY_SHIFT) || Input::get_singleton()->is_key_pressed(KEY_ALT) || Input::get_singleton()->is_key_pressed(KEY_CONTROL); + //------- + // Perform smoothing - float orbit_inertia = MAX(0.00001, manipulated ? manip_orbit_inertia : free_orbit_inertia); - float translation_inertia = MAX(0.0001, manipulated ? manip_translation_inertia : free_translation_inertia); + if (is_freelook_active()) { - Cursor old_camera_cursor = camera_cursor; - camera_cursor = cursor; + // Higher inertia should increase "lag" (lerp with factor between 0 and 1) + // Inertia of zero should produce instant movement (lerp with factor of 1) in this case it returns a really high value and gets clamped to 1. + real_t inertia = EDITOR_GET("editors/3d/freelook/freelook_inertia"); + inertia = MAX(0.001, inertia); + real_t factor = (1.0 / inertia) * p_interp_delta; - camera_cursor.x_rot = Math::lerp(old_camera_cursor.x_rot, cursor.x_rot, MIN(1.f, p_interp_delta * (1 / orbit_inertia))); - camera_cursor.y_rot = Math::lerp(old_camera_cursor.y_rot, cursor.y_rot, MIN(1.f, p_interp_delta * (1 / orbit_inertia))); + // We interpolate a different point here, because in freelook mode the focus point (cursor.pos) orbits around eye_pos + camera_cursor.eye_pos = old_camera_cursor.eye_pos.linear_interpolate(cursor.eye_pos, CLAMP(factor, 0, 1)); + //camera_cursor.pos = camera_cursor.eye_pos + (cursor.pos - cursor.eye_pos); - camera_cursor.pos = old_camera_cursor.pos.linear_interpolate(cursor.pos, MIN(1.f, p_interp_delta * (1 / translation_inertia))); - camera_cursor.distance = Math::lerp(old_camera_cursor.distance, cursor.distance, MIN(1.f, p_interp_delta * (1 / zoom_inertia))); + float orbit_inertia = EDITOR_GET("editors/3d/navigation_feel/orbit_inertia"); + orbit_inertia = MAX(0.0001, orbit_inertia); + camera_cursor.x_rot = Math::lerp(old_camera_cursor.x_rot, cursor.x_rot, MIN(1.f, p_interp_delta * (1 / orbit_inertia))); + camera_cursor.y_rot = Math::lerp(old_camera_cursor.y_rot, cursor.y_rot, MIN(1.f, p_interp_delta * (1 / orbit_inertia))); + + Vector3 forward = to_camera_transform(camera_cursor).basis.xform(Vector3(0, 0, -1)); + camera_cursor.pos = camera_cursor.eye_pos + forward * camera_cursor.distance; + + } else { - if (p_interp_delta == 0 || is_freelook_active()) { - camera_cursor = cursor; + //when not being manipulated, move softly + float free_orbit_inertia = EDITOR_GET("editors/3d/navigation_feel/orbit_inertia"); + float free_translation_inertia = EDITOR_GET("editors/3d/navigation_feel/translation_inertia"); + //when being manipulated, move more quickly + float manip_orbit_inertia = EDITOR_GET("editors/3d/navigation_feel/manipulation_orbit_inertia"); + float manip_translation_inertia = EDITOR_GET("editors/3d/navigation_feel/manipulation_translation_inertia"); + + float zoom_inertia = EDITOR_GET("editors/3d/navigation_feel/zoom_inertia"); + + //determine if being manipulated + bool manipulated = Input::get_singleton()->get_mouse_button_mask() & (2 | 4); + manipulated |= Input::get_singleton()->is_key_pressed(KEY_SHIFT); + manipulated |= Input::get_singleton()->is_key_pressed(KEY_ALT); + manipulated |= Input::get_singleton()->is_key_pressed(KEY_CONTROL); + + float orbit_inertia = MAX(0.00001, manipulated ? manip_orbit_inertia : free_orbit_inertia); + float translation_inertia = MAX(0.0001, manipulated ? manip_translation_inertia : free_translation_inertia); + zoom_inertia = MAX(0.0001, zoom_inertia); + + camera_cursor.x_rot = Math::lerp(old_camera_cursor.x_rot, cursor.x_rot, MIN(1.f, p_interp_delta * (1 / orbit_inertia))); + camera_cursor.y_rot = Math::lerp(old_camera_cursor.y_rot, cursor.y_rot, MIN(1.f, p_interp_delta * (1 / orbit_inertia))); + + camera_cursor.pos = old_camera_cursor.pos.linear_interpolate(cursor.pos, MIN(1.f, p_interp_delta * (1 / translation_inertia))); + camera_cursor.distance = Math::lerp(old_camera_cursor.distance, cursor.distance, MIN(1.f, p_interp_delta * (1 / zoom_inertia))); + } } + //------- + // Apply camera transform + float tolerance = 0.001; bool equal = true; if (Math::abs(old_camera_cursor.x_rot - camera_cursor.x_rot) > tolerance || Math::abs(old_camera_cursor.y_rot - camera_cursor.y_rot) > tolerance) { @@ -845,11 +878,17 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { switch (b->get_button_index()) { case BUTTON_WHEEL_UP: { - scale_cursor_distance(is_freelook_active() ? zoom_factor : 1.0 / zoom_factor); + if (is_freelook_active()) + scale_freelook_speed(zoom_factor); + else + scale_cursor_distance(1.0 / zoom_factor); } break; case BUTTON_WHEEL_DOWN: { - scale_cursor_distance(is_freelook_active() ? 1.0 / zoom_factor : zoom_factor); + if (is_freelook_active()) + scale_freelook_speed(1.0 / zoom_factor); + else + scale_cursor_distance(zoom_factor); } break; case BUTTON_RIGHT: { @@ -901,10 +940,10 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { if (b->is_pressed()) { int mod = _get_key_modifier(b); if (mod == _get_key_modifier_setting("editors/3d/freelook/freelook_activation_modifier")) { - freelook_active = true; + set_freelook_active(true); } } else { - freelook_active = false; + set_freelook_active(false); } if (freelook_active && !surface->has_focus()) { @@ -1645,6 +1684,9 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { real_t degrees_per_pixel = EditorSettings::get_singleton()->get("editors/3d/navigation_feel/orbit_sensitivity"); real_t radians_per_pixel = Math::deg2rad(degrees_per_pixel); + // Note: do NOT assume the camera has the "current" transform, because it is interpolated and may have "lag". + Transform prev_camera_transform = to_camera_transform(cursor); + cursor.x_rot += relative.y * radians_per_pixel; cursor.y_rot += relative.x * radians_per_pixel; if (cursor.x_rot > Math_PI / 2.0) @@ -1652,12 +1694,12 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { if (cursor.x_rot < -Math_PI / 2.0) cursor.x_rot = -Math_PI / 2.0; - // Look is like Orbit, except the cursor translates, not the camera + // Look is like the opposite of Orbit: the focus point rotates around the camera Transform camera_transform = to_camera_transform(cursor); Vector3 pos = camera_transform.xform(Vector3(0, 0, 0)); - Vector3 diff = camera->get_translation() - pos; + Vector3 prev_pos = prev_camera_transform.xform(Vector3(0, 0, 0)); + Vector3 diff = prev_pos - pos; cursor.pos += diff; - freelook_target_position += diff; name = ""; _update_name(); @@ -1755,23 +1797,57 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { } } +void SpatialEditorViewport::set_freelook_active(bool active_now) { + + if (!freelook_active && active_now) { + // Sync camera cursor to cursor to "cut" interpolation jumps due to changing referential + cursor = camera_cursor; + + // Make sure eye_pos is synced, because freelook referential is eye pos rather than orbit pos + Vector3 forward = to_camera_transform(cursor).basis.xform(Vector3(0, 0, -1)); + cursor.eye_pos = cursor.pos - cursor.distance * forward; + // Also sync the camera cursor, otherwise switching to freelook will be trippy if inertia is active + camera_cursor.eye_pos = cursor.eye_pos; + + if (EditorSettings::get_singleton()->get("editors/3d/freelook/freelook_speed_zoom_link")) { + // Re-adjust freelook speed from the current zoom level + real_t base_speed = EditorSettings::get_singleton()->get("editors/3d/freelook/freelook_base_speed"); + freelook_speed = base_speed * cursor.distance; + } + + } else if (freelook_active && !active_now) { + // Sync camera cursor to cursor to "cut" interpolation jumps due to changing referential + cursor = camera_cursor; + } + + freelook_active = active_now; +} + void SpatialEditorViewport::scale_cursor_distance(real_t scale) { // Prevents zero distance which would short-circuit any scaling if (cursor.distance < ZOOM_MIN_DISTANCE) cursor.distance = ZOOM_MIN_DISTANCE; - real_t prev_distance = cursor.distance; cursor.distance *= scale; if (cursor.distance < ZOOM_MIN_DISTANCE) cursor.distance = ZOOM_MIN_DISTANCE; - if (is_freelook_active()) { - // In freelook mode, cursor reference is reversed so it needs to be adjusted - Vector3 forward = camera->get_transform().basis.xform(Vector3(0, 0, -1)); - cursor.pos += (cursor.distance - prev_distance) * forward; - } + zoom_indicator_delay = ZOOM_INDICATOR_DELAY_S; + surface->update(); +} + +void SpatialEditorViewport::scale_freelook_speed(real_t scale) { + + // Prevents zero distance which would short-circuit any scaling + if (freelook_speed < FREELOOK_MIN_SPEED) + freelook_speed = FREELOOK_MIN_SPEED; + + freelook_speed *= scale; + + if (freelook_speed < FREELOOK_MIN_SPEED) + freelook_speed = FREELOOK_MIN_SPEED; zoom_indicator_delay = ZOOM_INDICATOR_DELAY_S; surface->update(); @@ -1790,7 +1866,6 @@ Point2i SpatialEditorViewport::_get_warped_mouse_motion(const Ref<InputEventMous void SpatialEditorViewport::_update_freelook(real_t delta) { if (!is_freelook_active()) { - freelook_target_position = cursor.pos; return; } @@ -1833,21 +1908,15 @@ void SpatialEditorViewport::_update_freelook(real_t delta) { speed_modifier = true; } - real_t inertia = EDITOR_DEF("editors/3d/freelook/freelook_inertia", 0.1); - inertia = MAX(0, inertia); - const real_t base_speed = EDITOR_DEF("editors/3d/freelook/freelook_base_speed", 0.5); - const real_t modifier_speed_factor = EDITOR_DEF("editors/3d/freelook/freelook_modifier_speed_factor", 3); - - real_t speed = base_speed * cursor.distance; - if (speed_modifier) + real_t speed = freelook_speed; + if (speed_modifier) { + real_t modifier_speed_factor = EditorSettings::get_singleton()->get("editors/3d/freelook/freelook_modifier_speed_factor"); speed *= modifier_speed_factor; + } - // Higher inertia should increase "lag" (lerp with factor between 0 and 1) - // Inertia of zero should produce instant movement (lerp with factor of 1) in this case it returns a really high value and gets clamped to 1. - - freelook_target_position += direction * speed; - real_t factor = (1.0 / (inertia + 0.001)) * delta; - cursor.pos = cursor.pos.linear_interpolate(freelook_target_position, CLAMP(factor, 0, 1)); + Vector3 motion = direction * speed * delta; + cursor.pos += motion; + cursor.eye_pos += motion; } void SpatialEditorViewport::set_message(String p_message, float p_time) { @@ -1886,7 +1955,7 @@ void SpatialEditorViewport::_notification(int p_what) { } */ - real_t delta = get_tree()->get_idle_process_time(); + real_t delta = get_process_delta_time(); if (zoom_indicator_delay > 0) { zoom_indicator_delay -= delta; @@ -1897,7 +1966,7 @@ void SpatialEditorViewport::_notification(int p_what) { _update_freelook(delta); - _update_camera(get_process_delta_time()); + _update_camera(delta); Map<Node *, Object *> &selection = editor_selection->get_selection(); @@ -2026,7 +2095,7 @@ void SpatialEditorViewport::_notification(int p_what) { } // TODO That should be part of the drawing API... -static void stroke_rect(CanvasItem *ci, Rect2 rect, Color color, real_t width = 1.0) { +static void stroke_rect(CanvasItem &ci, Rect2 rect, Color color, real_t width = 1.0) { // a---b // | | @@ -2036,10 +2105,31 @@ static void stroke_rect(CanvasItem *ci, Rect2 rect, Color color, real_t width = Vector2 c(rect.position.x, rect.position.y + rect.size.y); Vector2 d(rect.position + rect.size); - ci->draw_line(a, b, color, width); - ci->draw_line(b, d, color, width); - ci->draw_line(d, c, color, width); - ci->draw_line(c, a, color, width); + ci.draw_line(a, b, color, width); + ci.draw_line(b, d, color, width); + ci.draw_line(d, c, color, width); + ci.draw_line(c, a, color, width); +} + +static void draw_indicator_bar(Control &surface, real_t fill, Ref<Texture> icon) { + + // Adjust bar size from control height + Vector2 surface_size = surface.get_size(); + real_t h = surface_size.y / 2.0; + real_t y = (surface_size.y - h) / 2.0; + + Rect2 r(10, y, 6, h); + real_t sy = r.size.y * fill; + + // Note: because this bar appears over the viewport, it has to stay readable for any background color + // Draw both neutral dark and bright colors to account this + surface.draw_rect(r, Color(1, 1, 1, 0.2)); + surface.draw_rect(Rect2(r.position.x, r.position.y + r.size.y - sy, r.size.x, sy), Color(1, 1, 1, 0.6)); + stroke_rect(surface, r.grow(1), Color(0, 0, 0, 0.7)); + + Vector2 icon_size = icon->get_size(); + Vector2 icon_pos = Vector2(r.position.x - (icon_size.x - r.size.x) / 2, r.position.y + r.size.y + 2); + surface.draw_texture(icon, icon_pos); } void SpatialEditorViewport::_draw() { @@ -2098,35 +2188,47 @@ void SpatialEditorViewport::_draw() { draw_rect = Rect2(Vector2(), s).clip(draw_rect); - stroke_rect(surface, draw_rect, Color(0.6, 0.6, 0.1, 0.5), 2.0); + stroke_rect(*surface, draw_rect, Color(0.6, 0.6, 0.1, 0.5), 2.0); } else { if (zoom_indicator_delay > 0.0) { - // Show indicative zoom factor - real_t min_distance = ZOOM_MIN_DISTANCE; // TODO Why not pick znear to limit zoom? - real_t max_distance = camera->get_zfar(); - real_t scale_length = (max_distance - min_distance); + if (is_freelook_active()) { + // Show speed + + real_t min_speed = FREELOOK_MIN_SPEED; + real_t max_speed = camera->get_zfar(); + real_t scale_length = (max_speed - min_speed); - if (Math::abs(scale_length) > CMP_EPSILON) { - real_t logscale_t = 1.0 - Math::log(1 + cursor.distance - min_distance) / Math::log(1 + scale_length); + if (Math::abs(scale_length) > CMP_EPSILON) { + real_t logscale_t = 1.0 - Math::log(1 + freelook_speed - min_speed) / Math::log(1 + scale_length); - // There is no real maximum distance so that factor can become negative, - // Let's make it look asymptotic instead (will decrease slower and slower). - if (logscale_t < 0.25) - logscale_t = 0.25 * Math::exp(4.0 * logscale_t - 1.0); + // There is no real maximum speed so that factor can become negative, + // Let's make it look asymptotic instead (will decrease slower and slower). + if (logscale_t < 0.25) + logscale_t = 0.25 * Math::exp(4.0 * logscale_t - 1.0); - Vector2 surface_size = surface->get_size(); - real_t h = surface_size.y / 2.0; - real_t y = (surface_size.y - h) / 2.0; + draw_indicator_bar(*surface, 1.0 - logscale_t, get_icon("ViewportSpeed", "EditorIcons")); + } + + } else { + // Show zoom - Rect2 r(10, y, 6, h); - real_t sy = r.size.y * logscale_t; + real_t min_distance = ZOOM_MIN_DISTANCE; // TODO Why not pick znear to limit zoom? + real_t max_distance = camera->get_zfar(); + real_t scale_length = (max_distance - min_distance); - surface->draw_rect(r, Color(1, 1, 1, 0.2)); - surface->draw_rect(Rect2(r.position.x, r.position.y + r.size.y - sy, r.size.x, sy), Color(1, 1, 1, 0.6)); - stroke_rect(surface, r.grow(1), Color(0, 0, 0, 0.7)); + if (Math::abs(scale_length) > CMP_EPSILON) { + real_t logscale_t = 1.0 - Math::log(1 + cursor.distance - min_distance) / Math::log(1 + scale_length); + + // There is no real maximum distance so that factor can become negative, + // Let's make it look asymptotic instead (will decrease slower and slower). + if (logscale_t < 0.25) + logscale_t = 0.25 * Math::exp(4.0 * logscale_t - 1.0); + + draw_indicator_bar(*surface, logscale_t, get_icon("ViewportZoom", "EditorIcons")); + } } } } @@ -2576,6 +2678,7 @@ void SpatialEditorViewport::reset() { cursor.y_rot = 0.5; cursor.distance = 4; cursor.region_select = false; + cursor.pos = Vector3(); _update_name(); } @@ -3036,6 +3139,7 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed accept = NULL; freelook_active = false; + freelook_speed = EditorSettings::get_singleton()->get("editors/3d/freelook/freelook_base_speed"); selection_menu = memnew(PopupMenu); add_child(selection_menu); diff --git a/editor/plugins/spatial_editor_plugin.h b/editor/plugins/spatial_editor_plugin.h index 4f4c540048..a9dd1f1327 100644 --- a/editor/plugins/spatial_editor_plugin.h +++ b/editor/plugins/spatial_editor_plugin.h @@ -131,7 +131,7 @@ private: float gizmo_scale; bool freelook_active; - Vector3 freelook_target_position; + real_t freelook_speed; PanelContainer *info; Label *info_label; @@ -231,6 +231,7 @@ private: Vector3 pos; float x_rot, y_rot, distance; + Vector3 eye_pos; // Used in freelook mode bool region_select; Point2 region_begin, region_end; @@ -239,10 +240,17 @@ private: distance = 4; region_select = false; } - } cursor, camera_cursor; + }; + // Viewport camera supports movement smoothing, + // so one cursor is the real cursor, while the other can be an interpolated version. + Cursor cursor; // Immediate cursor + Cursor camera_cursor; // That one may be interpolated (don't modify this one except for smoothing purposes) void scale_cursor_distance(real_t scale); + void set_freelook_active(bool active_now); + void scale_freelook_speed(real_t scale); + real_t zoom_indicator_delay; RID move_gizmo_instance[3], move_plane_gizmo_instance[3], rotate_gizmo_instance[3], scale_gizmo_instance[3]; diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp index 3b6eeb61d6..dc7acd9fdc 100644 --- a/editor/plugins/sprite_frames_editor_plugin.cpp +++ b/editor/plugins/sprite_frames_editor_plugin.cpp @@ -43,10 +43,10 @@ void SpriteFramesEditor::_notification(int p_what) { } if (p_what == NOTIFICATION_ENTER_TREE) { - load->set_icon(get_icon("Folder", "EditorIcons")); - _delete->set_icon(get_icon("Del", "EditorIcons")); + load->set_icon(get_icon("Load", "EditorIcons")); + _delete->set_icon(get_icon("Remove", "EditorIcons")); new_anim->set_icon(get_icon("New", "EditorIcons")); - remove_anim->set_icon(get_icon("Del", "EditorIcons")); + remove_anim->set_icon(get_icon("Remove", "EditorIcons")); } if (p_what == NOTIFICATION_READY) { @@ -667,7 +667,7 @@ SpriteFramesEditor::SpriteFramesEditor() { VBoxContainer *vbc_animlist = memnew(VBoxContainer); split->add_child(vbc_animlist); - vbc_animlist->set_custom_minimum_size(Size2(150, 0)); + vbc_animlist->set_custom_minimum_size(Size2(150, 0) * EDSCALE); //vbc_animlist->set_v_size_flags(SIZE_EXPAND_FILL); VBoxContainer *sub_vb = memnew(VBoxContainer); @@ -678,12 +678,13 @@ SpriteFramesEditor::SpriteFramesEditor() { sub_vb->add_child(hbc_animlist); new_anim = memnew(Button); + new_anim->set_flat(true); hbc_animlist->add_child(new_anim); + new_anim->set_h_size_flags(SIZE_EXPAND_FILL); new_anim->connect("pressed", this, "_animation_add"); - hbc_animlist->add_spacer(); - remove_anim = memnew(Button); + remove_anim->set_flat(true); hbc_animlist->add_child(remove_anim); remove_anim->connect("pressed", this, "_animation_remove"); @@ -720,6 +721,7 @@ SpriteFramesEditor::SpriteFramesEditor() { //animations = memnew( ItemList ); load = memnew(Button); + load->set_flat(true); load->set_tooltip(TTR("Load Resource")); hbc->add_child(load); @@ -736,14 +738,15 @@ SpriteFramesEditor::SpriteFramesEditor() { hbc->add_child(empty2); move_up = memnew(Button); - move_up->set_text(TTR("Up")); + move_up->set_text(TTR("Move (Before)")); hbc->add_child(move_up); move_down = memnew(Button); - move_down->set_text(TTR("Down")); + move_down->set_text(TTR("Move (After)")); hbc->add_child(move_down); _delete = memnew(Button); + _delete->set_flat(true); hbc->add_child(_delete); file = memnew(EditorFileDialog); @@ -818,7 +821,7 @@ SpriteFramesEditorPlugin::SpriteFramesEditorPlugin(EditorNode *p_node) { editor = p_node; frames_editor = memnew(SpriteFramesEditor); - frames_editor->set_custom_minimum_size(Size2(0, 300)); + frames_editor->set_custom_minimum_size(Size2(0, 300) * EDSCALE); button = editor->add_bottom_panel_item("SpriteFrames", frames_editor); button->hide(); } diff --git a/editor/project_export.cpp b/editor/project_export.cpp index e5b6f8e406..d8a87e738f 100644 --- a/editor/project_export.cpp +++ b/editor/project_export.cpp @@ -733,8 +733,12 @@ void ProjectExportDialog::_export_project_to_path(const String &p_path) { ERR_FAIL_COND(platform.is_null()); Error err = platform->export_project(current, export_debug->is_pressed(), p_path, 0); - if (err != OK) + if (err != OK) { + error_dialog->set_text(TTR("Export templates for this platform are missing/corrupted: ") + platform->get_name()); + error_dialog->show(); + error_dialog->popup_centered_minsize(Size2(300, 80)); ERR_PRINT("Failed to export project"); + } } void ProjectExportDialog::_bind_methods() { @@ -940,6 +944,12 @@ ProjectExportDialog::ProjectExportDialog() { export_error2->add_color_override("font_color", get_color("error_color", "Editor")); export_error2->set_text(" - " + TTR("Export templates for this platform are missing:") + " "); + error_dialog = memnew(AcceptDialog); + error_dialog->set_title("Error"); + error_dialog->set_text(TTR("Export templates for this platform are missing/corrupted:") + " "); + main_vb->add_child(error_dialog); + error_dialog->hide(); + LinkButton *download_templates = memnew(LinkButton); download_templates->set_text(TTR("Manage Export Templates")); export_templates_error->add_child(download_templates); diff --git a/editor/project_export.h b/editor/project_export.h index 61de0f739a..288b0c290f 100644 --- a/editor/project_export.h +++ b/editor/project_export.h @@ -72,6 +72,7 @@ private: Button *button_export; bool updating; + AcceptDialog *error_dialog; ConfirmationDialog *delete_confirm; OptionButton *export_filter; diff --git a/editor/project_settings_editor.cpp b/editor/project_settings_editor.cpp index 91ef9e36f3..723d7b14ff 100644 --- a/editor/project_settings_editor.cpp +++ b/editor/project_settings_editor.cpp @@ -1189,7 +1189,7 @@ void ProjectSettingsEditor::_translation_res_option_delete(Object *p_item, int p ERR_FAIL_COND(!remaps.has(key)); PoolStringArray r = remaps[key]; - ERR_FAIL_INDEX(idx, remaps.size()); + ERR_FAIL_INDEX(idx, r.size()); r.remove(idx); remaps[key] = r; diff --git a/editor/property_editor.cpp b/editor/property_editor.cpp index 658f67d6a4..b7cc9347f2 100644 --- a/editor/property_editor.cpp +++ b/editor/property_editor.cpp @@ -376,7 +376,7 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant:: if (hint == PROPERTY_HINT_RANGE) { int c = hint_text.get_slice_count(","); - float min = 0, max = 100, step = 1; + float min = 0, max = 100, step = type == Variant::REAL ? .01 : 1; if (c >= 1) { if (!hint_text.get_slice(",", 0).empty()) @@ -3032,7 +3032,7 @@ void PropertyEditor::update_tree() { if (p.hint == PROPERTY_HINT_SPRITE_FRAME || p.hint == PROPERTY_HINT_RANGE || p.hint == PROPERTY_HINT_EXP_RANGE) { int c = p.hint_string.get_slice_count(","); - float min = 0, max = 100, step = 1; + float min = 0, max = 100, step = p.type == Variant::REAL ? .01 : 1; if (c >= 1) { min = p.hint_string.get_slice(",", 0).to_double(); diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp index 6dcd5e54ec..a6e0af05b2 100644 --- a/editor/scene_tree_editor.cpp +++ b/editor/scene_tree_editor.cpp @@ -215,9 +215,9 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) { bool has_groups = p_node->has_persistent_groups(); if (has_connections && has_groups) { - item->add_button(0, get_icon("ConnectionAndGroups", "EditorIcons"), BUTTON_SIGNALS, false, TTR("Node has connection(s) and group(s)\nClick to show signals dock.")); + item->add_button(0, get_icon("SignalsAndGroups", "EditorIcons"), BUTTON_SIGNALS, false, TTR("Node has connection(s) and group(s)\nClick to show signals dock.")); } else if (has_connections) { - item->add_button(0, get_icon("Connect", "EditorIcons"), BUTTON_SIGNALS, false, TTR("Node has connections.\nClick to show signals dock.")); + item->add_button(0, get_icon("Signals", "EditorIcons"), BUTTON_SIGNALS, false, TTR("Node has connections.\nClick to show signals dock.")); } else if (has_groups) { item->add_button(0, get_icon("Groups", "EditorIcons"), BUTTON_GROUPS, false, TTR("Node is in group(s).\nClick to show groups dock.")); } diff --git a/editor/script_editor_debugger.h b/editor/script_editor_debugger.h index 64ac2535a9..d0faab5892 100644 --- a/editor/script_editor_debugger.h +++ b/editor/script_editor_debugger.h @@ -166,9 +166,6 @@ class ScriptEditorDebugger : public Control { void _method_changed(Object *p_base, const StringName &p_name, VARIANT_ARG_DECLARE); void _property_changed(Object *p_base, const StringName &p_property, const Variant &p_value); - static void _method_changeds(void *p_ud, Object *p_base, const StringName &p_name, VARIANT_ARG_DECLARE); - static void _property_changeds(void *p_ud, Object *p_base, const StringName &p_property, const Variant &p_value); - void _error_selected(int p_idx); void _error_stack_selected(int p_idx); @@ -196,6 +193,9 @@ public: void set_live_debugging(bool p_enable); + static void _method_changeds(void *p_ud, Object *p_base, const StringName &p_name, VARIANT_ARG_DECLARE); + static void _property_changeds(void *p_ud, Object *p_base, const StringName &p_property, const Variant &p_value); + void live_debug_create_node(const NodePath &p_parent, const String &p_type, const String &p_name); void live_debug_instance_node(const NodePath &p_parent, const String &p_path, const String &p_name); void live_debug_remove_node(const NodePath &p_at); diff --git a/editor/settings_config_dialog.cpp b/editor/settings_config_dialog.cpp index 86979a1174..c052845be9 100644 --- a/editor/settings_config_dialog.cpp +++ b/editor/settings_config_dialog.cpp @@ -35,6 +35,7 @@ #include "os/keyboard.h" #include "project_settings.h" #include "scene/gui/margin_container.h" +#include "script_editor_debugger.h" void EditorSettingsDialog::ok_pressed() { @@ -91,6 +92,7 @@ void EditorSettingsDialog::popup_edit_settings() { search_box->grab_focus(); _update_shortcuts(); + set_process_unhandled_input(true); // Restore valid window bounds or pop up at default size. if (EditorSettings::get_singleton()->has_setting("interface/dialogs/editor_settings_bounds")) { @@ -121,19 +123,62 @@ void EditorSettingsDialog::_filter_shortcuts(const String &p_filter) { _update_shortcuts(); } +void EditorSettingsDialog::_undo_redo_callback(void *p_self, const String &p_name) { + EditorNode::get_log()->add_message(p_name); +} + void EditorSettingsDialog::_notification(int p_what) { switch (p_what) { + case NOTIFICATION_READY: { + ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger(); + undo_redo->set_method_notify_callback(sed->_method_changeds, sed); + undo_redo->set_property_notify_callback(sed->_property_changeds, sed); + undo_redo->set_commit_notify_callback(_undo_redo_callback, this); + } break; case NOTIFICATION_ENTER_TREE: { clear_button->set_icon(get_icon("Close", "EditorIcons")); shortcut_clear_button->set_icon(get_icon("Close", "EditorIcons")); } break; case NOTIFICATION_POPUP_HIDE: { EditorSettings::get_singleton()->set("interface/dialogs/editor_settings_bounds", get_rect()); + set_process_unhandled_input(false); } break; } } +void EditorSettingsDialog::_unhandled_input(const Ref<InputEvent> &p_event) { + + Ref<InputEventKey> k = p_event; + + if (k.is_valid() && is_window_modal_on_top()) { + + if (k->is_pressed()) { + + bool handled = false; + + if (ED_IS_SHORTCUT("editor/undo", p_event)) { + String action = undo_redo->get_current_action_name(); + if (action != "") + EditorNode::get_log()->add_message("UNDO: " + action); + undo_redo->undo(); + handled = true; + } + if (ED_IS_SHORTCUT("editor/redo", p_event)) { + undo_redo->redo(); + String action = undo_redo->get_current_action_name(); + if (action != "") + EditorNode::get_log()->add_message("REDO: " + action); + handled = true; + } + + if (handled) { + accept_event(); + } + } + } +} + void EditorSettingsDialog::_update_shortcuts() { shortcuts->clear(); @@ -212,30 +257,28 @@ void EditorSettingsDialog::_shortcut_button_pressed(Object *p_item, int p_column if (!sc.is_valid()) return; //pointless, there is nothing - UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo(); - ur->create_action("Erase Shortcut"); - ur->add_do_method(sc.ptr(), "set_shortcut", Ref<InputEvent>()); - ur->add_undo_method(sc.ptr(), "set_shortcut", sc->get_shortcut()); - ur->add_do_method(this, "_update_shortcuts"); - ur->add_undo_method(this, "_update_shortcuts"); - ur->add_do_method(this, "_settings_changed"); - ur->add_undo_method(this, "_settings_changed"); - ur->commit_action(); + undo_redo->create_action("Erase Shortcut"); + undo_redo->add_do_method(sc.ptr(), "set_shortcut", Ref<InputEvent>()); + undo_redo->add_undo_method(sc.ptr(), "set_shortcut", sc->get_shortcut()); + undo_redo->add_do_method(this, "_update_shortcuts"); + undo_redo->add_undo_method(this, "_update_shortcuts"); + undo_redo->add_do_method(this, "_settings_changed"); + undo_redo->add_undo_method(this, "_settings_changed"); + undo_redo->commit_action(); } else if (p_idx == 2) { //revert to original if (!sc.is_valid()) return; //pointless, there is nothing Ref<InputEvent> original = sc->get_meta("original"); - UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo(); - ur->create_action("Restore Shortcut"); - ur->add_do_method(sc.ptr(), "set_shortcut", original); - ur->add_undo_method(sc.ptr(), "set_shortcut", sc->get_shortcut()); - ur->add_do_method(this, "_update_shortcuts"); - ur->add_undo_method(this, "_update_shortcuts"); - ur->add_do_method(this, "_settings_changed"); - ur->add_undo_method(this, "_settings_changed"); - ur->commit_action(); + undo_redo->create_action("Restore Shortcut"); + undo_redo->add_do_method(sc.ptr(), "set_shortcut", original); + undo_redo->add_undo_method(sc.ptr(), "set_shortcut", sc->get_shortcut()); + undo_redo->add_do_method(this, "_update_shortcuts"); + undo_redo->add_undo_method(this, "_update_shortcuts"); + undo_redo->add_do_method(this, "_settings_changed"); + undo_redo->add_undo_method(this, "_settings_changed"); + undo_redo->commit_action(); } } @@ -276,19 +319,19 @@ void EditorSettingsDialog::_press_a_key_confirm() { Ref<ShortCut> sc = EditorSettings::get_singleton()->get_shortcut(shortcut_configured); - UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo(); - ur->create_action("Change Shortcut '" + shortcut_configured + "'"); - ur->add_do_method(sc.ptr(), "set_shortcut", ie); - ur->add_undo_method(sc.ptr(), "set_shortcut", sc->get_shortcut()); - ur->add_do_method(this, "_update_shortcuts"); - ur->add_undo_method(this, "_update_shortcuts"); - ur->add_do_method(this, "_settings_changed"); - ur->add_undo_method(this, "_settings_changed"); - ur->commit_action(); + undo_redo->create_action("Change Shortcut '" + shortcut_configured + "'"); + undo_redo->add_do_method(sc.ptr(), "set_shortcut", ie); + undo_redo->add_undo_method(sc.ptr(), "set_shortcut", sc->get_shortcut()); + undo_redo->add_do_method(this, "_update_shortcuts"); + undo_redo->add_undo_method(this, "_update_shortcuts"); + undo_redo->add_do_method(this, "_settings_changed"); + undo_redo->add_undo_method(this, "_settings_changed"); + undo_redo->commit_action(); } void EditorSettingsDialog::_bind_methods() { + ClassDB::bind_method(D_METHOD("_unhandled_input"), &EditorSettingsDialog::_unhandled_input); ClassDB::bind_method(D_METHOD("_settings_save"), &EditorSettingsDialog::_settings_save); ClassDB::bind_method(D_METHOD("_settings_changed"), &EditorSettingsDialog::_settings_changed); ClassDB::bind_method(D_METHOD("_settings_property_edited"), &EditorSettingsDialog::_settings_property_edited); @@ -305,6 +348,7 @@ EditorSettingsDialog::EditorSettingsDialog() { set_title(TTR("Editor Settings")); set_resizable(true); + undo_redo = memnew(UndoRedo); tabs = memnew(TabContainer); tabs->set_tab_align(TabContainer::ALIGN_LEFT); @@ -336,7 +380,7 @@ EditorSettingsDialog::EditorSettingsDialog() { property_editor->get_property_editor()->set_use_filter(true); property_editor->register_search_box(search_box); property_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL); - property_editor->get_property_editor()->set_undo_redo(EditorNode::get_singleton()->get_undo_redo()); + property_editor->get_property_editor()->set_undo_redo(undo_redo); vbc->add_child(property_editor); property_editor->get_property_editor()->connect("property_edited", this, "_settings_property_edited"); @@ -400,3 +444,7 @@ EditorSettingsDialog::EditorSettingsDialog() { updating = false; } + +EditorSettingsDialog::~EditorSettingsDialog() { + memdelete(undo_redo); +} diff --git a/editor/settings_config_dialog.h b/editor/settings_config_dialog.h index 8a66d5098c..a03b15c06d 100644 --- a/editor/settings_config_dialog.h +++ b/editor/settings_config_dialog.h @@ -50,6 +50,7 @@ class EditorSettingsDialog : public AcceptDialog { Timer *timer; + UndoRedo *undo_redo; Tree *shortcuts; ConfirmationDialog *press_a_key; @@ -65,6 +66,7 @@ class EditorSettingsDialog : public AcceptDialog { void _settings_property_edited(const String &p_name); void _settings_save(); + void _unhandled_input(const Ref<InputEvent> &p_event); void _notification(int p_what); void _press_a_key_confirm(); @@ -78,6 +80,8 @@ class EditorSettingsDialog : public AcceptDialog { void _update_shortcuts(); void _shortcut_button_pressed(Object *p_item, int p_column, int p_idx); + static void _undo_redo_callback(void *p_self, const String &p_name); + protected: static void _bind_methods(); @@ -85,6 +89,7 @@ public: void popup_edit_settings(); EditorSettingsDialog(); + ~EditorSettingsDialog(); }; #endif // SETTINGS_CONFIG_DIALOG_H diff --git a/editor/spatial_editor_gizmos.cpp b/editor/spatial_editor_gizmos.cpp index 3c1889e829..3f8d93d976 100644 --- a/editor/spatial_editor_gizmos.cpp +++ b/editor/spatial_editor_gizmos.cpp @@ -298,11 +298,11 @@ void EditorSpatialGizmo::add_handles(const Vector<Vector3> &p_handles, bool p_bi } } -void EditorSpatialGizmo::add_solid_box(Ref<Material> &p_material, Vector3 size) { +void EditorSpatialGizmo::add_solid_box(Ref<Material> &p_material, Vector3 p_size) { ERR_FAIL_COND(!spatial_node); CubeMesh cubem; - cubem.set_size(size); + cubem.set_size(p_size); Ref<ArrayMesh> m = memnew(ArrayMesh); m->add_surface_from_arrays(cubem.surface_get_primitive_type(0), cubem.surface_get_arrays(0)); m->surface_set_material(0, p_material); diff --git a/main/SCsub b/main/SCsub index 1f97cd1be0..ae63b94864 100644 --- a/main/SCsub +++ b/main/SCsub @@ -16,7 +16,7 @@ def make_splash(target, source, env): g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n") g.write("#ifndef BOOT_SPLASH_H\n") g.write("#define BOOT_SPLASH_H\n") - g.write("static const Color boot_splash_bg_color = Color(1,1,1,1);\n") + g.write('static const Color boot_splash_bg_color = Color::html("#232323");\n') g.write("static const unsigned char boot_splash_png[] = {\n") for i in range(len(buf)): g.write(byte_to_str(buf[i]) + ",\n") diff --git a/main/main.cpp b/main/main.cpp index 6fbd906679..68e518ae3d 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -45,6 +45,7 @@ #include "input_map.h" #include "io/resource_loader.h" #include "scene/main/scene_tree.h" +#include "servers/arvr_server.h" #include "servers/audio_server.h" #include "io/resource_loader.h" @@ -82,6 +83,7 @@ static InputMap *input_map = NULL; static bool _start_success = false; static ScriptDebugger *script_debugger = NULL; AudioServer *audio_server = NULL; +ARVRServer *arvr_server = NULL; static MessageQueue *message_queue = NULL; static Performance *performance = NULL; @@ -939,11 +941,14 @@ Error Main::setup2(Thread::ID p_main_tid_override) { OS::get_singleton()->set_window_position(init_custom_pos); } - //right moment to create and initialize the audio server + // right moment to create and initialize the audio server audio_server = memnew(AudioServer); audio_server->init(); + // also init our arvr_server from here + arvr_server = memnew(ARVRServer); + OS::get_singleton()->set_use_vsync(use_vsync); register_core_singletons(); @@ -1775,6 +1780,11 @@ void Main::cleanup() { memdelete(audio_server); } + if (arvr_server) { + // cleanup now before we pull the rug from underneath... + memdelete(arvr_server); + } + unregister_driver_types(); unregister_module_types(); unregister_scene_types(); diff --git a/main/splash.png b/main/splash.png Binary files differindex 894a7d7aba..34be46557f 100644 --- a/main/splash.png +++ b/main/splash.png diff --git a/misc/dist/ios_xcode/godot_ios.xcodeproj/xcshareddata/xcschemes/godot_ios.xcscheme b/misc/dist/ios_xcode/godot_ios.xcodeproj/xcshareddata/xcschemes/godot_ios.xcscheme index 3f0df5c437..b6beeb012f 100644 --- a/misc/dist/ios_xcode/godot_ios.xcodeproj/xcshareddata/xcschemes/godot_ios.xcscheme +++ b/misc/dist/ios_xcode/godot_ios.xcodeproj/xcshareddata/xcschemes/godot_ios.xcscheme @@ -23,7 +23,7 @@ </BuildActionEntries> </BuildAction> <TestAction - buildConfiguration = "Development" + buildConfiguration = "Debug" selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB" selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB" shouldUseLaunchSchemeArgsEnv = "YES"> @@ -42,7 +42,7 @@ </AdditionalOptions> </TestAction> <LaunchAction - buildConfiguration = "Development" + buildConfiguration = "Debug" selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB" selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB" launchStyle = "0" @@ -67,7 +67,7 @@ </AdditionalOptions> </LaunchAction> <ProfileAction - buildConfiguration = "Development" + buildConfiguration = "Debug" shouldUseLaunchSchemeArgsEnv = "YES" savedToolIdentifier = "" useCustomWorkingDirectory = "NO" @@ -84,10 +84,10 @@ </BuildableProductRunnable> </ProfileAction> <AnalyzeAction - buildConfiguration = "Development"> + buildConfiguration = "Debug"> </AnalyzeAction> <ArchiveAction - buildConfiguration = "Development" + buildConfiguration = "Debug" revealArchiveInOrganizer = "YES"> </ArchiveAction> </Scheme> diff --git a/modules/gdnative/SCsub b/modules/gdnative/SCsub index 6592d0ae1d..a6ae143947 100644 --- a/modules/gdnative/SCsub +++ b/modules/gdnative/SCsub @@ -12,6 +12,9 @@ gdn_env.add_source_files(env.modules_sources, "nativescript/*.cpp") gdn_env.Append(CPPPATH=['#modules/gdnative/include/']) +SConscript("nativearvr/SCsub") +SConscript("pluginscript/SCsub") + def _spaced(e): return e if e[-1] == '*' else e + ' ' @@ -22,7 +25,9 @@ def _build_gdnative_api_struct_header(api): '#define GODOT_GDNATIVE_API_STRUCT_H', '', '#include <gdnative/gdnative.h>', + '#include <nativearvr/godot_nativearvr.h>', '#include <nativescript/godot_nativescript.h>', + '#include <pluginscript/godot_pluginscript.h>', '', '#define GDNATIVE_API_INIT(options) do { extern const godot_gdnative_api_struct *_gdnative_wrapper_api_struct; _gdnative_wrapper_api_struct = options->api_struct; } while (0)', '', @@ -95,6 +100,7 @@ def _build_gdnative_wrapper_code(api): '', '#include <gdnative/gdnative.h>', '#include <nativescript/godot_nativescript.h>', + '#include <pluginscript/godot_pluginscript.h>', '', '#include <gdnative_api_struct.gen.h>', '', diff --git a/modules/gdnative/config.py b/modules/gdnative/config.py index 9f57b9bb74..df3556249d 100644 --- a/modules/gdnative/config.py +++ b/modules/gdnative/config.py @@ -1,8 +1,12 @@ - def can_build(platform): return True - def configure(env): env.use_ptrcall = True + +def get_doc_classes(): + return ["GDNative", "GDNativeLibrary", "NativeScript", "ARVRInterfaceGDNative"] + +def get_doc_path(): + return "doc_classes" diff --git a/modules/gdnative/doc_classes/ARVRInterfaceGDNative.xml b/modules/gdnative/doc_classes/ARVRInterfaceGDNative.xml new file mode 100644 index 0000000000..74f71ff603 --- /dev/null +++ b/modules/gdnative/doc_classes/ARVRInterfaceGDNative.xml @@ -0,0 +1,26 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="ARVRInterfaceGDNative" inherits="ARVRInterface" category="Core" version="3.0.alpha.custom_build"> + <brief_description> + GDNative wrapper for an ARVR interface + </brief_description> + <description> + This is a wrapper class for GDNative implementations of the ARVR interface. To use a GDNative ARVR interface simply instantiate this object and set your GDNative library containing the ARVR interface implementation. + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + <method name="set_gdnative_library"> + <return type="void"> + </return> + <argument index="0" name="library" type="GDNativeLibrary"> + </argument> + <description> + Bind this GDNative library to our interface. The library must be a GDNative ARVR Interface for this to work. + </description> + </method> + </methods> + <constants> + </constants> +</class> diff --git a/doc/classes/GDNative.xml b/modules/gdnative/doc_classes/GDNative.xml index ba813c4564..ba813c4564 100644 --- a/doc/classes/GDNative.xml +++ b/modules/gdnative/doc_classes/GDNative.xml diff --git a/doc/classes/GDNativeLibrary.xml b/modules/gdnative/doc_classes/GDNativeLibrary.xml index 361c89e6b3..361c89e6b3 100644 --- a/doc/classes/GDNativeLibrary.xml +++ b/modules/gdnative/doc_classes/GDNativeLibrary.xml diff --git a/doc/classes/NativeScript.xml b/modules/gdnative/doc_classes/NativeScript.xml index b040cfd966..b040cfd966 100644 --- a/doc/classes/NativeScript.xml +++ b/modules/gdnative/doc_classes/NativeScript.xml diff --git a/modules/gdnative/gdnative.cpp b/modules/gdnative/gdnative.cpp index 373b98dc8b..3fc04a5498 100644 --- a/modules/gdnative/gdnative.cpp +++ b/modules/gdnative/gdnative.cpp @@ -199,10 +199,7 @@ void GDNative::_bind_methods() { ClassDB::bind_method(D_METHOD("initialize"), &GDNative::initialize); ClassDB::bind_method(D_METHOD("terminate"), &GDNative::terminate); - // TODO(karroffel): get_native_(raw_)call_types binding? - - // TODO(karroffel): make this a varargs function? - ClassDB::bind_method(D_METHOD("call_native", "procedure_name", "arguments"), &GDNative::call_native); + ClassDB::bind_method(D_METHOD("call_native", "calling_type", "procedure_name", "arguments"), &GDNative::call_native); ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "library", PROPERTY_HINT_RESOURCE_TYPE, "GDNativeLibrary"), "set_library", "get_library"); } @@ -239,10 +236,7 @@ bool GDNative::initialize() { } void *library_init; - err = OS::get_singleton()->get_dynamic_library_symbol_handle( - native_handle, - init_symbol, - library_init); + err = get_symbol(init_symbol, library_init); if (err || !library_init) { OS::get_singleton()->close_dynamic_library(native_handle); @@ -277,11 +271,8 @@ bool GDNative::terminate() { } void *library_terminate; - Error error = OS::get_singleton()->get_dynamic_library_symbol_handle( - native_handle, - terminate_symbol, - library_terminate); - if (error) { + Error error = get_symbol(terminate_symbol, library_terminate); + if (error || !library_terminate) { OS::get_singleton()->close_dynamic_library(native_handle); native_handle = NULL; return true; @@ -313,10 +304,6 @@ void GDNativeCallRegistry::register_native_call_type(StringName p_call_type, nat native_calls.insert(p_call_type, p_callback); } -void GDNativeCallRegistry::register_native_raw_call_type(StringName p_raw_call_type, native_raw_call_cb p_callback) { - native_raw_calls.insert(p_raw_call_type, p_callback); -} - Vector<StringName> GDNativeCallRegistry::get_native_call_types() { Vector<StringName> call_types; call_types.resize(native_calls.size()); @@ -329,18 +316,6 @@ Vector<StringName> GDNativeCallRegistry::get_native_call_types() { return call_types; } -Vector<StringName> GDNativeCallRegistry::get_native_raw_call_types() { - Vector<StringName> call_types; - call_types.resize(native_raw_calls.size()); - - size_t idx = 0; - for (Map<StringName, native_raw_call_cb>::Element *E = native_raw_calls.front(); E; E = E->next(), idx++) { - call_types[idx] = E->key(); - } - - return call_types; -} - Variant GDNative::call_native(StringName p_native_call_type, StringName p_procedure_name, Array p_arguments) { Map<StringName, native_call_cb>::Element *E = GDNativeCallRegistry::singleton->native_calls.find(p_native_call_type); @@ -349,20 +324,34 @@ Variant GDNative::call_native(StringName p_native_call_type, StringName p_proced return Variant(); } - String procedure_name = p_procedure_name; - godot_variant result = E->get()(native_handle, (godot_string *)&procedure_name, (godot_array *)&p_arguments); + void *procedure_handle; + + Error err = OS::get_singleton()->get_dynamic_library_symbol_handle( + native_handle, + p_procedure_name, + procedure_handle); + + if (err != OK || procedure_handle == NULL) { + return Variant(); + } + + godot_variant result = E->get()(procedure_handle, (godot_array *)&p_arguments); return *(Variant *)&result; } -void GDNative::call_native_raw(StringName p_raw_call_type, StringName p_procedure_name, void *data, int num_args, void **args, void *r_return) { +Error GDNative::get_symbol(StringName p_procedure_name, void *&r_handle) { - Map<StringName, native_raw_call_cb>::Element *E = GDNativeCallRegistry::singleton->native_raw_calls.find(p_raw_call_type); - if (!E) { - ERR_PRINT((String("No handler for native raw call type \"" + p_raw_call_type) + "\" found").utf8().get_data()); - return; + if (native_handle == NULL) { + ERR_PRINT("No valid library handle, can't get symbol from GDNative object"); + return ERR_CANT_OPEN; } - String procedure_name = p_procedure_name; - E->get()(native_handle, (godot_string *)&procedure_name, data, num_args, args, r_return); + Error result = OS::get_singleton()->get_dynamic_library_symbol_handle( + native_handle, + p_procedure_name, + r_handle, + true); + + return result; } diff --git a/modules/gdnative/gdnative.h b/modules/gdnative/gdnative.h index 7bbad842eb..e44cc55a79 100644 --- a/modules/gdnative/gdnative.h +++ b/modules/gdnative/gdnative.h @@ -100,8 +100,7 @@ public: _FORCE_INLINE_ void set_singleton_gdnative(bool p_singleton) { singleton_gdnative = p_singleton; } }; -typedef godot_variant (*native_call_cb)(void *, godot_string *, godot_array *); -typedef void (*native_raw_call_cb)(void *, godot_string *, void *, int, void **, void *); +typedef godot_variant (*native_call_cb)(void *, godot_array *); struct GDNativeCallRegistry { static GDNativeCallRegistry *singleton; @@ -111,17 +110,13 @@ struct GDNativeCallRegistry { } inline GDNativeCallRegistry() - : native_calls(), - native_raw_calls() {} + : native_calls() {} Map<StringName, native_call_cb> native_calls; - Map<StringName, native_raw_call_cb> native_raw_calls; void register_native_call_type(StringName p_call_type, native_call_cb p_callback); - void register_native_raw_call_type(StringName p_raw_call_type, native_raw_call_cb p_callback); Vector<StringName> get_native_call_types(); - Vector<StringName> get_native_raw_call_types(); }; class GDNative : public Reference { @@ -149,7 +144,8 @@ public: bool terminate(); Variant call_native(StringName p_native_call_type, StringName p_procedure_name, Array p_arguments = Array()); - void call_native_raw(StringName p_raw_call_type, StringName p_procedure_name, void *data, int num_args, void **args, void *r_return); + + Error get_symbol(StringName p_procedure_name, void *&r_handle); }; #endif // GDNATIVE_H diff --git a/modules/gdnative/gdnative/string.cpp b/modules/gdnative/gdnative/string.cpp index 9b715ce36a..905c513d9d 100644 --- a/modules/gdnative/gdnative/string.cpp +++ b/modules/gdnative/gdnative/string.cpp @@ -29,9 +29,9 @@ /*************************************************************************/ #include "gdnative/string.h" +#include "core/string_db.h" +#include "core/ustring.h" #include "core/variant.h" -#include "string_db.h" -#include "ustring.h" #include <string.h> diff --git a/modules/gdnative/gdnative_api.json b/modules/gdnative/gdnative_api.json index 4d3c024a8f..31b021b751 100644 --- a/modules/gdnative/gdnative_api.json +++ b/modules/gdnative/gdnative_api.json @@ -5229,6 +5229,85 @@ "arguments": [ ["godot_object *", "p_instance"] ] + }, + { + "name": "godot_arvr_register_interface", + "return_type": "void", + "arguments": [ + ["const godot_arvr_interface_gdnative *", "p_interface"] + ] + }, + { + "name": "godot_arvr_get_worldscale", + "return_type": "godot_real", + "arguments": [] + }, + { + "name": "godot_arvr_get_reference_frame", + "return_type": "godot_transform", + "arguments": [] + }, + { + "name": "godot_arvr_blit", + "return_type": "void", + "arguments": [ + ["int", "p_eye"], + ["godot_rid *", "p_render_target"], + ["godot_rect2 *", "p_screen_rect"] + ] + }, + { + "name": "godot_arvr_get_texid", + "return_type": "godot_int", + "arguments": [ + ["godot_rid *", "p_render_target"] + ] + }, + { + "name": "godot_arvr_add_controller", + "return_type": "godot_int", + "arguments": [ + ["char *", "p_device_name"], + ["godot_int", "p_hand"], + ["godot_bool", "p_tracks_orientation"], + ["godot_bool", "p_tracks_position"] + ] + }, + { + "name": "godot_arvr_remove_controller", + "return_type": "void", + "arguments": [ + ["godot_int", "p_controller_id"] + ] + }, + { + "name": "godot_arvr_set_controller_transform", + "return_type": "void", + "arguments": [ + ["godot_int", "p_controller_id"], + ["godot_transform *", "p_transform"], + ["godot_bool", "p_tracks_orientation"], + ["godot_bool", "p_tracks_position"] + ] + }, + { + "name": "godot_arvr_set_controller_button", + "return_type": "void", + "arguments": [ + ["godot_int", "p_controller_id"], + ["godot_int", "p_button"], + ["godot_bool", "p_is_pressed"] + ] + }, + { + "name": "godot_arvr_set_controller_axis", + "return_type": "void", + "arguments": [ + ["godot_int", "p_controller_id"], + ["godot_int", "p_exis"], + ["godot_real", "p_value"], + ["godot_bool", "p_can_be_negative"] + ] } ] } diff --git a/modules/gdnative/include/gdnative/gdnative.h b/modules/gdnative/include/gdnative/gdnative.h index 2d8726e5db..25d45db306 100644 --- a/modules/gdnative/include/gdnative/gdnative.h +++ b/modules/gdnative/include/gdnative/gdnative.h @@ -47,7 +47,7 @@ extern "C" { #define GDAPI GDCALLINGCONV #endif #else -#define GDCALLINGCONV __attribute__((sysv_abi, visibility("default"))) +#define GDCALLINGCONV __attribute__((sysv_abi)) #define GDAPI GDCALLINGCONV #endif @@ -255,7 +255,7 @@ godot_dictionary GDAPI godot_get_global_constants(); ////// GDNative procedure types typedef void (*godot_gdnative_init_fn)(godot_gdnative_init_options *); typedef void (*godot_gdnative_terminate_fn)(godot_gdnative_terminate_options *); -typedef godot_variant (*godot_gdnative_procedure_fn)(void *, godot_array *); +typedef godot_variant (*godot_gdnative_procedure_fn)(godot_array *); ////// System Functions diff --git a/modules/gdnative/include/nativearvr/godot_nativearvr.h b/modules/gdnative/include/nativearvr/godot_nativearvr.h new file mode 100644 index 0000000000..1a8970d396 --- /dev/null +++ b/modules/gdnative/include/nativearvr/godot_nativearvr.h @@ -0,0 +1,78 @@ +/*************************************************************************/ +/* godot_nativearvr.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef GODOT_NATIVEARVR_H +#define GODOT_NATIVEARVR_H + +#include <gdnative/gdnative.h> + +#ifdef __cplusplus +extern "C" { +#endif + +typedef struct { + void *(*constructor)(godot_object *); + void (*destructor)(void *); + godot_string (*get_name)(const void *); + godot_int (*get_capabilities)(const void *); + godot_bool (*get_anchor_detection_is_enabled)(const void *); + void (*set_anchor_detection_is_enabled)(void *, godot_bool); + godot_bool (*is_stereo)(const void *); + godot_bool (*is_initialized)(const void *); + godot_bool (*initialize)(void *); + void (*uninitialize)(void *); + godot_vector2 (*get_recommended_render_targetsize)(const void *); + godot_transform (*get_transform_for_eye)(void *, godot_int, godot_transform *); + void (*fill_projection_for_eye)(void *, godot_real *, godot_int, godot_real, godot_real, godot_real); + void (*commit_for_eye)(void *, godot_int, godot_rid *, godot_rect2 *); + void (*process)(void *); +} godot_arvr_interface_gdnative; + +void GDAPI godot_arvr_register_interface(const godot_arvr_interface_gdnative *p_interface); + +// helper functions to access ARVRServer data +godot_real GDAPI godot_arvr_get_worldscale(); +godot_transform GDAPI godot_arvr_get_reference_frame(); + +// helper functions for rendering +void GDAPI godot_arvr_blit(godot_int p_eye, godot_rid *p_render_target, godot_rect2 *p_rect); +godot_int GDAPI godot_arvr_get_texid(godot_rid *p_render_target); + +// helper functions for updating ARVR controllers +godot_int GDAPI godot_arvr_add_controller(char *p_device_name, godot_int p_hand, godot_bool p_tracks_orientation, godot_bool p_tracks_position); +void GDAPI godot_arvr_remove_controller(godot_int p_controller_id); +void GDAPI godot_arvr_set_controller_transform(godot_int p_controller_id, godot_transform *p_transform, godot_bool p_tracks_orientation, godot_bool p_tracks_position); +void GDAPI godot_arvr_set_controller_button(godot_int p_controller_id, godot_int p_button, godot_bool p_is_pressed); +void GDAPI godot_arvr_set_controller_axis(godot_int p_controller_id, godot_int p_axis, godot_real p_value, godot_bool p_can_be_negative); + +#ifdef __cplusplus +} +#endif + +#endif /* !GODOT_NATIVEARVR_H */ diff --git a/modules/gdnative/include/pluginscript/godot_pluginscript.h b/modules/gdnative/include/pluginscript/godot_pluginscript.h new file mode 100644 index 0000000000..ec109bac83 --- /dev/null +++ b/modules/gdnative/include/pluginscript/godot_pluginscript.h @@ -0,0 +1,170 @@ +/*************************************************************************/ +/* godot_nativescript.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef GODOT_PLUGINSCRIPT_H +#define GODOT_PLUGINSCRIPT_H + +#include <gdnative/gdnative.h> +#include <nativescript/godot_nativescript.h> + +#ifdef __cplusplus +extern "C" { +#endif + +typedef void godot_pluginscript_instance_data; +typedef void godot_pluginscript_script_data; +typedef void godot_pluginscript_language_data; + +// --- Instance --- + +// TODO: use godot_string_name for faster lookup ? +typedef struct { + godot_pluginscript_instance_data *(*init)(godot_pluginscript_script_data *p_data, godot_object *p_owner); + void (*finish)(godot_pluginscript_instance_data *p_data); + + godot_bool (*set_prop)(godot_pluginscript_instance_data *p_data, const godot_string *p_name, const godot_variant *p_value); + godot_bool (*get_prop)(godot_pluginscript_instance_data *p_data, const godot_string *p_name, godot_variant *r_ret); + + godot_variant (*call_method)(godot_pluginscript_instance_data *p_data, + const godot_string_name *p_method, const godot_variant **p_args, + int p_argcount, godot_variant_call_error *r_error); + + void (*notification)(godot_pluginscript_instance_data *p_data, int p_notification); + // TODO: could this rpc mode stuff be moved to the godot_pluginscript_script_manifest ? + godot_method_rpc_mode (*get_rpc_mode)(godot_pluginscript_instance_data *p_data, const godot_string *p_method); + godot_method_rpc_mode (*get_rset_mode)(godot_pluginscript_instance_data *p_data, const godot_string *p_variable); + + //this is used by script languages that keep a reference counter of their own + //you can make make Ref<> not die when it reaches zero, so deleting the reference + //depends entirely from the script. + // Note: You can set thoses function pointer to NULL if not needed. + void (*refcount_incremented)(godot_pluginscript_instance_data *p_data); + bool (*refcount_decremented)(godot_pluginscript_instance_data *p_data); // return true if it can die +} godot_pluginscript_instance_desc; + +// --- Script --- + +typedef struct { + godot_pluginscript_script_data *data; + godot_string_name name; + godot_bool is_tool; + godot_string_name base; + + // Member lines format: {<string>: <int>} + godot_dictionary member_lines; + // Method info dictionary format + // { + // name: <string> + // args: [<dict:property>] + // default_args: [<variant>] + // return: <dict:property> + // flags: <int> + // rpc_mode: <int:godot_method_rpc_mode> + // } + godot_array methods; + // Same format than for methods + godot_array signals; + // Property info dictionary format + // { + // name: <string> + // type: <int:godot_variant_type> + // hint: <int:godot_property_hint> + // hint_string: <string> + // usage: <int:godot_property_usage_flags> + // default_value: <variant> + // rset_mode: <int:godot_method_rpc_mode> + // } + godot_array properties; +} godot_pluginscript_script_manifest; + +typedef struct { + godot_pluginscript_script_manifest (*init)(godot_pluginscript_language_data *p_data, const godot_string *p_path, const godot_string *p_source, godot_error *r_error); + void (*finish)(godot_pluginscript_script_data *p_data); + godot_pluginscript_instance_desc instance_desc; +} godot_pluginscript_script_desc; + +// --- Language --- + +typedef struct { + godot_string_name signature; + godot_int call_count; + godot_int total_time; // In microseconds + godot_int self_time; // In microseconds +} godot_pluginscript_profiling_data; + +typedef struct { + const char *name; + const char *type; + const char *extension; + const char **recognized_extensions; // NULL terminated array + godot_pluginscript_language_data *(*init)(); + void (*finish)(godot_pluginscript_language_data *p_data); + const char **reserved_words; // NULL terminated array + const char **comment_delimiters; // NULL terminated array + const char **string_delimiters; // NULL terminated array + godot_bool has_named_classes; + + godot_string (*get_template_source_code)(godot_pluginscript_language_data *p_data, const godot_string *p_class_name, const godot_string *p_base_class_name); + godot_bool (*validate)(godot_pluginscript_language_data *p_data, const godot_string *p_script, int *r_line_error, int *r_col_error, godot_string *r_test_error, const godot_string *p_path, godot_pool_string_array *r_functions); + int (*find_function)(godot_pluginscript_language_data *p_data, const godot_string *p_function, const godot_string *p_code); // Can be NULL + godot_string (*make_function)(godot_pluginscript_language_data *p_data, const godot_string *p_class, const godot_string *p_name, const godot_pool_string_array *p_args); + godot_error (*complete_code)(godot_pluginscript_language_data *p_data, const godot_string *p_code, const godot_string *p_base_path, godot_object *p_owner, godot_array *r_options, godot_bool *r_force, godot_string *r_call_hint); + void (*auto_indent_code)(godot_pluginscript_language_data *p_data, godot_string *p_code, int p_from_line, int p_to_line); + + void (*add_global_constant)(godot_pluginscript_language_data *p_data, const godot_string *p_variable, const godot_variant *p_value); + godot_string (*debug_get_error)(godot_pluginscript_language_data *p_data); + int (*debug_get_stack_level_count)(godot_pluginscript_language_data *p_data); + int (*debug_get_stack_level_line)(godot_pluginscript_language_data *p_data, int p_level); + godot_string (*debug_get_stack_level_function)(godot_pluginscript_language_data *p_data, int p_level); + godot_string (*debug_get_stack_level_source)(godot_pluginscript_language_data *p_data, int p_level); + void (*debug_get_stack_level_locals)(godot_pluginscript_language_data *p_data, int p_level, godot_pool_string_array *p_locals, godot_array *p_values, int p_max_subitems, int p_max_depth); + void (*debug_get_stack_level_members)(godot_pluginscript_language_data *p_data, int p_level, godot_pool_string_array *p_members, godot_array *p_values, int p_max_subitems, int p_max_depth); + void (*debug_get_globals)(godot_pluginscript_language_data *p_data, godot_pool_string_array *p_locals, godot_array *p_values, int p_max_subitems, int p_max_depth); + godot_string (*debug_parse_stack_level_expression)(godot_pluginscript_language_data *p_data, int p_level, const godot_string *p_expression, int p_max_subitems, int p_max_depth); + + // TODO: could this stuff be moved to the godot_pluginscript_language_desc ? + void (*get_public_functions)(godot_pluginscript_language_data *p_data, godot_array *r_functions); + void (*get_public_constants)(godot_pluginscript_language_data *p_data, godot_dictionary *r_constants); + + void (*profiling_start)(godot_pluginscript_language_data *p_data); + void (*profiling_stop)(godot_pluginscript_language_data *p_data); + int (*profiling_get_accumulated_data)(godot_pluginscript_language_data *p_data, godot_pluginscript_profiling_data *r_info, int p_info_max); + int (*profiling_get_frame_data)(godot_pluginscript_language_data *p_data, godot_pluginscript_profiling_data *r_info, int p_info_max); + void (*profiling_frame)(godot_pluginscript_language_data *p_data); + + godot_pluginscript_script_desc script_desc; +} godot_pluginscript_language_desc; + +void GDAPI godot_pluginscript_register_language(const godot_pluginscript_language_desc *language_desc); + +#ifdef __cplusplus +} +#endif + +#endif // GODOT_PLUGINSCRIPT_H diff --git a/modules/gdnative/nativearvr/SCsub b/modules/gdnative/nativearvr/SCsub new file mode 100644 index 0000000000..ecc5996108 --- /dev/null +++ b/modules/gdnative/nativearvr/SCsub @@ -0,0 +1,13 @@ +#!/usr/bin/env python + +import os +import methods + +Import('env') +Import('env_modules') + +env_arvr_gdnative = env_modules.Clone() + +env_arvr_gdnative.Append(CPPPATH=['#modules/gdnative/include/']) +env_arvr_gdnative.add_source_files(env.modules_sources, '*.cpp') + diff --git a/modules/gdnative/nativearvr/arvr_interface_gdnative.cpp b/modules/gdnative/nativearvr/arvr_interface_gdnative.cpp new file mode 100644 index 0000000000..ff8bda162f --- /dev/null +++ b/modules/gdnative/nativearvr/arvr_interface_gdnative.cpp @@ -0,0 +1,386 @@ +/*************************************************************************/ +/* arvr_interface_gdnative.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "arvr_interface_gdnative.h" +#include "main/input_default.h" +#include "servers/arvr/arvr_positional_tracker.h" +#include "servers/visual/visual_server_global.h" + +ARVRInterfaceGDNative::ARVRInterfaceGDNative() { + // testing + printf("Construct gdnative interface\n"); + + // we won't have our data pointer until our library gets set + data = NULL; + + interface = NULL; +} + +ARVRInterfaceGDNative::~ARVRInterfaceGDNative() { + printf("Destruct gdnative interface\n"); + + if (is_initialized()) { + uninitialize(); + }; + + // cleanup after ourselves + cleanup(); +} + +void ARVRInterfaceGDNative::cleanup() { + if (interface != NULL) { + interface->destructor(data); + data = NULL; + interface = NULL; + } +} + +void ARVRInterfaceGDNative::set_interface(const godot_arvr_interface_gdnative *p_interface) { + // this should only be called once, just being paranoid.. + if (interface) { + cleanup(); + } + + // bind to our interface + interface = p_interface; + + // Now we do our constructing... + data = interface->constructor((godot_object *)this); +} + +StringName ARVRInterfaceGDNative::get_name() const { + + ERR_FAIL_COND_V(interface == NULL, StringName()); + + godot_string result = interface->get_name(data); + + StringName name = *(String *)&result; + + godot_string_destroy(&result); + + return name; +} + +int ARVRInterfaceGDNative::get_capabilities() const { + int capabilities; + + ERR_FAIL_COND_V(interface == NULL, 0); // 0 = None + + capabilities = interface->get_capabilities(data); + + return capabilities; +} + +bool ARVRInterfaceGDNative::get_anchor_detection_is_enabled() const { + bool enabled; + + ERR_FAIL_COND_V(interface == NULL, false); + + enabled = interface->get_anchor_detection_is_enabled(data); + + return enabled; +} + +void ARVRInterfaceGDNative::set_anchor_detection_is_enabled(bool p_enable) { + + ERR_FAIL_COND(interface == NULL); + + interface->set_anchor_detection_is_enabled(data, p_enable); +} + +bool ARVRInterfaceGDNative::is_stereo() { + bool stereo; + + ERR_FAIL_COND_V(interface == NULL, false); + + stereo = interface->is_stereo(data); + + return stereo; +} + +bool ARVRInterfaceGDNative::is_initialized() { + bool initialized; + + ERR_FAIL_COND_V(interface == NULL, false); + + initialized = interface->is_initialized(data); + + return initialized; +} + +bool ARVRInterfaceGDNative::initialize() { + bool initialized; + + ERR_FAIL_COND_V(interface == NULL, false); + + initialized = interface->initialize(data); + + if (initialized) { + // if we successfully initialize our interface and we don't have a primary interface yet, this becomes our primary interface + + ARVRServer *arvr_server = ARVRServer::get_singleton(); + if ((arvr_server != NULL) && (arvr_server->get_primary_interface() == NULL)) { + arvr_server->set_primary_interface(this); + }; + }; + + return initialized; +} + +void ARVRInterfaceGDNative::uninitialize() { + ERR_FAIL_COND(interface == NULL); + + ARVRServer *arvr_server = ARVRServer::get_singleton(); + if (arvr_server != NULL) { + // Whatever happens, make sure this is no longer our primary interface + arvr_server->clear_primary_interface_if(this); + } + + interface->uninitialize(data); +} + +Size2 ARVRInterfaceGDNative::get_recommended_render_targetsize() { + + ERR_FAIL_COND_V(interface == NULL, Size2()); + + godot_vector2 result = interface->get_recommended_render_targetsize(data); + Vector2 *vec = (Vector2 *)&result; + + return *vec; +} + +Transform ARVRInterfaceGDNative::get_transform_for_eye(ARVRInterface::Eyes p_eye, const Transform &p_cam_transform) { + Transform *ret; + + ERR_FAIL_COND_V(interface == NULL, Transform()); + + godot_transform t = interface->get_transform_for_eye(data, (int)p_eye, (godot_transform *)&p_cam_transform); + + ret = (Transform *)&t; + + return *ret; +} + +CameraMatrix ARVRInterfaceGDNative::get_projection_for_eye(ARVRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far) { + CameraMatrix cm; + + ERR_FAIL_COND_V(interface == NULL, CameraMatrix()); + + interface->fill_projection_for_eye(data, (godot_real *)cm.matrix, (godot_int)p_eye, p_aspect, p_z_near, p_z_far); + + return cm; +} + +void ARVRInterfaceGDNative::commit_for_eye(ARVRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) { + + ERR_FAIL_COND(interface == NULL); + + interface->commit_for_eye(data, (godot_int)p_eye, (godot_rid *)&p_render_target, (godot_rect2 *)&p_screen_rect); +} + +void ARVRInterfaceGDNative::process() { + ERR_FAIL_COND(interface == NULL); + + interface->process(data); +} + +///////////////////////////////////////////////////////////////////////////////////// +// some helper callbacks + +extern "C" { + +void GDAPI godot_arvr_register_interface(const godot_arvr_interface_gdnative *p_interface) { + Ref<ARVRInterfaceGDNative> new_interface; + new_interface.instance(); + new_interface->set_interface((godot_arvr_interface_gdnative * const)p_interface); + ARVRServer::get_singleton()->add_interface(new_interface); +} + +godot_real GDAPI godot_arvr_get_worldscale() { + ARVRServer *arvr_server = ARVRServer::get_singleton(); + ERR_FAIL_NULL_V(arvr_server, 1.0); + + return arvr_server->get_world_scale(); +} + +godot_transform GDAPI godot_arvr_get_reference_frame() { + godot_transform reference_frame; + Transform *reference_frame_ptr = (Transform *)&reference_frame; + + ARVRServer *arvr_server = ARVRServer::get_singleton(); + if (arvr_server != NULL) { + *reference_frame_ptr = arvr_server->get_reference_frame(); + } else { + godot_transform_new_identity(&reference_frame); + } + + return reference_frame; +} + +void GDAPI godot_arvr_blit(godot_int p_eye, godot_rid *p_render_target, godot_rect2 *p_rect) { + // blits out our texture as is, handy for preview display of one of the eyes that is already rendered with lens distortion on an external HMD + ARVRInterface::Eyes eye = (ARVRInterface::Eyes)p_eye; + RID *render_target = (RID *)p_render_target; + Rect2 screen_rect = *(Rect2 *)p_rect; + + if (eye == ARVRInterface::EYE_LEFT) { + screen_rect.size.x /= 2.0; + } else if (p_eye == ARVRInterface::EYE_RIGHT) { + screen_rect.size.x /= 2.0; + screen_rect.position.x += screen_rect.size.x; + } + + VSG::rasterizer->set_current_render_target(RID()); + VSG::rasterizer->blit_render_target_to_screen(*render_target, screen_rect, 0); +} + +godot_int GDAPI godot_arvr_get_texid(godot_rid *p_render_target) { + // In order to send off our textures to display on our hardware we need the opengl texture ID instead of the render target RID + // This is a handy function to expose that. + RID *render_target = (RID *)p_render_target; + + RID eye_texture = VSG::storage->render_target_get_texture(*render_target); + uint32_t texid = VS::get_singleton()->texture_get_texid(eye_texture); + + return texid; +} + +godot_int GDAPI godot_arvr_add_controller(char *p_device_name, godot_int p_hand, godot_bool p_tracks_orientation, godot_bool p_tracks_position) { + ARVRServer *arvr_server = ARVRServer::get_singleton(); + ERR_FAIL_NULL_V(arvr_server, 0); + + InputDefault *input = (InputDefault *)Input::get_singleton(); + ERR_FAIL_NULL_V(input, 0); + + ARVRPositionalTracker *new_tracker = memnew(ARVRPositionalTracker); + new_tracker->set_name(p_device_name); + new_tracker->set_type(ARVRServer::TRACKER_CONTROLLER); + if (p_hand == 1) { + new_tracker->set_hand(ARVRPositionalTracker::TRACKER_LEFT_HAND); + } else if (p_hand == 2) { + new_tracker->set_hand(ARVRPositionalTracker::TRACKER_RIGHT_HAND); + } + + // also register as joystick... + int joyid = input->get_unused_joy_id(); + if (joyid != -1) { + new_tracker->set_joy_id(joyid); + input->joy_connection_changed(joyid, true, p_device_name, ""); + } + + if (p_tracks_orientation) { + Basis orientation; + new_tracker->set_orientation(orientation); + } + if (p_tracks_position) { + Vector3 position; + new_tracker->set_position(position); + } + + // add our tracker to our server and remember its pointer + arvr_server->add_tracker(new_tracker); + + // note, this ID is only unique within controllers! + return new_tracker->get_tracker_id(); +} + +void GDAPI godot_arvr_remove_controller(godot_int p_controller_id) { + ARVRServer *arvr_server = ARVRServer::get_singleton(); + ERR_FAIL_NULL(arvr_server); + + InputDefault *input = (InputDefault *)Input::get_singleton(); + ERR_FAIL_NULL(input); + + ARVRPositionalTracker *remove_tracker = arvr_server->find_by_type_and_id(ARVRServer::TRACKER_CONTROLLER, p_controller_id); + if (remove_tracker != NULL) { + // unset our joystick if applicable + int joyid = remove_tracker->get_joy_id(); + if (joyid != -1) { + input->joy_connection_changed(joyid, false, "", ""); + remove_tracker->set_joy_id(-1); + } + + // remove our tracker from our server + arvr_server->remove_tracker(remove_tracker); + memdelete(remove_tracker); + } +} + +void GDAPI godot_arvr_set_controller_transform(godot_int p_controller_id, godot_transform *p_transform, godot_bool p_tracks_orientation, godot_bool p_tracks_position) { + ARVRServer *arvr_server = ARVRServer::get_singleton(); + ERR_FAIL_NULL(arvr_server); + + ARVRPositionalTracker *tracker = arvr_server->find_by_type_and_id(ARVRServer::TRACKER_CONTROLLER, p_controller_id); + if (tracker != NULL) { + Transform *transform = (Transform *)p_transform; + if (p_tracks_orientation) { + tracker->set_orientation(transform->basis); + } + if (p_tracks_position) { + tracker->set_position(transform->origin); + } + } +} + +void GDAPI godot_arvr_set_controller_button(godot_int p_controller_id, godot_int p_button, godot_bool p_is_pressed) { + ARVRServer *arvr_server = ARVRServer::get_singleton(); + ERR_FAIL_NULL(arvr_server); + + InputDefault *input = (InputDefault *)Input::get_singleton(); + ERR_FAIL_NULL(input); + + ARVRPositionalTracker *tracker = arvr_server->find_by_type_and_id(ARVRServer::TRACKER_CONTROLLER, p_controller_id); + if (tracker != NULL) { + int joyid = tracker->get_joy_id(); + if (joyid != -1) { + input->joy_button(joyid, p_button, p_is_pressed); + } + } +} + +void GDAPI godot_arvr_set_controller_axis(godot_int p_controller_id, godot_int p_axis, godot_real p_value, godot_bool p_can_be_negative) { + ARVRServer *arvr_server = ARVRServer::get_singleton(); + ERR_FAIL_NULL(arvr_server); + + InputDefault *input = (InputDefault *)Input::get_singleton(); + ERR_FAIL_NULL(input); + + ARVRPositionalTracker *tracker = arvr_server->find_by_type_and_id(ARVRServer::TRACKER_CONTROLLER, p_controller_id); + if (tracker != NULL) { + int joyid = tracker->get_joy_id(); + if (joyid != -1) { + InputDefault::JoyAxis jx; + jx.min = p_can_be_negative ? -1 : 0; + jx.value = p_value; + input->joy_axis(joyid, p_axis, jx); + } + } +} +} diff --git a/modules/gdnative/nativearvr/arvr_interface_gdnative.h b/modules/gdnative/nativearvr/arvr_interface_gdnative.h new file mode 100644 index 0000000000..e45b51e070 --- /dev/null +++ b/modules/gdnative/nativearvr/arvr_interface_gdnative.h @@ -0,0 +1,86 @@ +/*************************************************************************/ +/* arvr_interface_gdnative.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef ARVR_INTERFACE_GDNATIVE_H +#define ARVR_INTERFACE_GDNATIVE_H + +#include "modules/gdnative/gdnative.h" +#include "servers/arvr/arvr_interface.h" + +/** + @authors Hinsbart & Karroffel & Mux213 + + This subclass of our AR/VR interface forms a bridge to GDNative. +*/ + +class ARVRInterfaceGDNative : public ARVRInterface { + GDCLASS(ARVRInterfaceGDNative, ARVRInterface) + + void cleanup(); + +protected: + const godot_arvr_interface_gdnative *interface; + void *data; + +public: + /** general interface information **/ + ARVRInterfaceGDNative(); + ~ARVRInterfaceGDNative(); + + void set_interface(const godot_arvr_interface_gdnative *p_interface); + + virtual StringName get_name() const; + virtual int get_capabilities() const; + + virtual bool is_initialized(); + virtual bool initialize(); + virtual void uninitialize(); + + /** specific to AR **/ + virtual bool get_anchor_detection_is_enabled() const; + virtual void set_anchor_detection_is_enabled(bool p_enable); + + /** rendering and internal **/ + virtual Size2 get_recommended_render_targetsize(); + virtual bool is_stereo(); + virtual Transform get_transform_for_eye(ARVRInterface::Eyes p_eye, const Transform &p_cam_transform); + + // we expose a PoolVector<float> version of this function to GDNative + PoolVector<float> _get_projection_for_eye(ARVRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far); + + // and a CameraMatrix version to ARVRServer + virtual CameraMatrix get_projection_for_eye(ARVRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far); + + virtual void commit_for_eye(ARVRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect); + + virtual void process(); +}; + +#endif // ARVR_INTERFACE_GDNATIVE_H diff --git a/modules/gdnative/nativearvr/config.py b/modules/gdnative/nativearvr/config.py new file mode 100644 index 0000000000..4d1bdfe4d1 --- /dev/null +++ b/modules/gdnative/nativearvr/config.py @@ -0,0 +1,5 @@ +def can_build(platform): + return True + +def configure(env): + pass diff --git a/modules/gdnative/nativearvr/register_types.cpp b/modules/gdnative/nativearvr/register_types.cpp new file mode 100644 index 0000000000..c7d7847a21 --- /dev/null +++ b/modules/gdnative/nativearvr/register_types.cpp @@ -0,0 +1,39 @@ +/*************************************************************************/ +/* register_types.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "register_types.h" +#include "arvr_interface_gdnative.h" + +void register_nativearvr_types() { + ClassDB::register_class<ARVRInterfaceGDNative>(); +} + +void unregister_nativearvr_types() { +} diff --git a/modules/gdnative/nativearvr/register_types.h b/modules/gdnative/nativearvr/register_types.h new file mode 100644 index 0000000000..5e7557c7e9 --- /dev/null +++ b/modules/gdnative/nativearvr/register_types.h @@ -0,0 +1,32 @@ +/*************************************************************************/ +/* register_types.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +void register_nativearvr_types(); +void unregister_nativearvr_types(); diff --git a/modules/gdnative/nativescript/SCsub b/modules/gdnative/nativescript/SCsub index 178afec64a..ee3b9c351d 100644 --- a/modules/gdnative/nativescript/SCsub +++ b/modules/gdnative/nativescript/SCsub @@ -4,7 +4,6 @@ Import('env') mod_env = env.Clone() mod_env.add_source_files(env.modules_sources, "*.cpp") -mod_env.Append(CPPPATH='#modules/gdnative') mod_env.Append(CPPFLAGS=['-DGDAPI_BUILT_IN']) if "platform" in env and env["platform"] in ["x11", "iphone"]: diff --git a/modules/gdnative/nativescript/api_generator.cpp b/modules/gdnative/nativescript/api_generator.cpp index 9a956ff594..63fb71feb6 100644 --- a/modules/gdnative/nativescript/api_generator.cpp +++ b/modules/gdnative/nativescript/api_generator.cpp @@ -31,7 +31,7 @@ #ifdef TOOLS_ENABLED -#include "class_db.h" +#include "core/class_db.h" #include "core/global_constants.h" #include "core/pair.h" #include "core/project_settings.h" diff --git a/modules/gdnative/nativescript/api_generator.h b/modules/gdnative/nativescript/api_generator.h index 56c2d786e6..a8e2eaf0bf 100644 --- a/modules/gdnative/nativescript/api_generator.h +++ b/modules/gdnative/nativescript/api_generator.h @@ -30,8 +30,8 @@ #ifndef API_GENERATOR_H #define API_GENERATOR_H +#include "core/typedefs.h" #include "core/ustring.h" -#include "typedefs.h" Error generate_c_api(const String &p_path); diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp index b9bd65af53..aa1fdc32da 100644 --- a/modules/gdnative/nativescript/nativescript.cpp +++ b/modules/gdnative/nativescript/nativescript.cpp @@ -31,11 +31,11 @@ #include "gdnative/gdnative.h" -#include "global_constants.h" +#include "core/global_constants.h" +#include "core/project_settings.h" #include "io/file_access_encrypted.h" #include "os/file_access.h" #include "os/os.h" -#include "project_settings.h" #include "scene/main/scene_tree.h" #include "scene/resources/scene_format_text.h" @@ -137,7 +137,6 @@ bool NativeScript::can_instance() const { #endif } -// TODO(karroffel): implement this Ref<Script> NativeScript::get_base_script() const { NativeScriptDesc *script_data = get_script_desc(); @@ -1010,17 +1009,15 @@ void NativeScriptLanguage::init_library(const Ref<GDNativeLibrary> &lib) { if (!library_script_users.has(lib_path)) library_script_users.insert(lib_path, Set<NativeScript *>()); - void *args[1] = { - (void *)&lib_path - }; + void *proc_ptr; + + Error err = gdn->get_symbol(_init_call_name, proc_ptr); - // here the library registers all the classes and stuff. - gdn->call_native_raw(_init_call_type, - _init_call_name, - NULL, - 1, - args, - NULL); + if (err != OK) { + ERR_PRINT(String("No " + _init_call_name + " in \"" + lib_path + "\" found").utf8().get_data()); + } else { + ((void (*)(godot_string *))proc_ptr)((godot_string *)&lib_path); + } } else { // already initialized. Nice. } @@ -1053,13 +1050,13 @@ void NativeScriptLanguage::call_libraries_cb(const StringName &name) { // library_gdnatives is modified only from the main thread, so it's safe not to use mutex here for (Map<String, Ref<GDNative> >::Element *L = library_gdnatives.front(); L; L = L->next()) { if (L->get()->is_initialized()) { - L->get()->call_native_raw( - _noarg_call_type, - name, - NULL, - 0, - NULL, - NULL); + + void *proc_ptr; + Error err = L->get()->get_symbol(name, proc_ptr); + + if (!err) { + ((void (*)())proc_ptr)(); + } } } } @@ -1142,12 +1139,14 @@ void NativeReloadNode::_notification(int p_what) { }; // here the library registers all the classes and stuff. - L->get()->call_native_raw(NSL->_init_call_type, - NSL->_init_call_name, - NULL, - 1, - args, - NULL); + + void *proc_ptr; + Error err = L->get()->get_symbol("godot_nativescript_init", proc_ptr); + if (err != OK) { + ERR_PRINT(String("No godot_nativescript_init in \"" + L->key() + "\" found").utf8().get_data()); + } else { + ((void (*)(void *))proc_ptr)((void *)&L->key()); + } for (Map<String, Set<NativeScript *> >::Element *U = NSL->library_script_users.front(); U; U = U->next()) { for (Set<NativeScript *>::Element *S = U->get().front(); S; S = S->next()) { diff --git a/modules/gdnative/nativescript/nativescript.h b/modules/gdnative/nativescript/nativescript.h index bc7e850d3e..b5db641179 100644 --- a/modules/gdnative/nativescript/nativescript.h +++ b/modules/gdnative/nativescript/nativescript.h @@ -30,14 +30,14 @@ #ifndef NATIVE_SCRIPT_H #define NATIVE_SCRIPT_H +#include "core/resource.h" +#include "core/script_language.h" +#include "core/self_list.h" #include "io/resource_loader.h" #include "io/resource_saver.h" #include "ordered_hash_map.h" #include "os/thread_safe.h" -#include "resource.h" #include "scene/main/node.h" -#include "script_language.h" -#include "self_list.h" #include "modules/gdnative/gdnative.h" #include <nativescript/godot_nativescript.h> diff --git a/modules/gdnative/nativescript/register_types.cpp b/modules/gdnative/nativescript/register_types.cpp index b846710ab8..d734bba810 100644 --- a/modules/gdnative/nativescript/register_types.cpp +++ b/modules/gdnative/nativescript/register_types.cpp @@ -38,53 +38,6 @@ NativeScriptLanguage *native_script_language; -typedef void (*native_script_init_fn)(void *); - -void init_call_cb(void *p_handle, godot_string *p_proc_name, void *p_data, int p_num_args, void **args, void *r_ret) { - if (p_handle == NULL) { - ERR_PRINT("No valid library handle, can't call nativescript init procedure"); - return; - } - - void *library_proc; - Error err = OS::get_singleton()->get_dynamic_library_symbol_handle( - p_handle, - *(String *)p_proc_name, - library_proc, - true); // we print our own message - if (err != OK) { - ERR_PRINT((String("GDNative procedure \"" + *(String *)p_proc_name) + "\" does not exists and can't be called").utf8().get_data()); - return; - } - - native_script_init_fn fn = (native_script_init_fn)library_proc; - - fn(args[0]); -} - -typedef void (*native_script_empty_callback)(); - -void noarg_call_cb(void *p_handle, godot_string *p_proc_name, void *p_data, int p_num_args, void **args, void *r_ret) { - if (p_handle == NULL) { - ERR_PRINT("No valid library handle, can't call nativescript callback"); - return; - } - - void *library_proc; - Error err = OS::get_singleton()->get_dynamic_library_symbol_handle( - p_handle, - *(String *)p_proc_name, - library_proc, - true); - if (err != OK) { - // it's fine if thread callbacks are not present in the library. - return; - } - - native_script_empty_callback fn = (native_script_empty_callback)library_proc; - fn(); -} - ResourceFormatLoaderNativeScript *resource_loader_gdns = NULL; ResourceFormatSaverNativeScript *resource_saver_gdns = NULL; @@ -95,9 +48,6 @@ void register_nativescript_types() { ScriptServer::register_language(native_script_language); - GDNativeCallRegistry::singleton->register_native_raw_call_type(native_script_language->_init_call_type, init_call_cb); - GDNativeCallRegistry::singleton->register_native_raw_call_type(native_script_language->_noarg_call_type, noarg_call_cb); - resource_saver_gdns = memnew(ResourceFormatSaverNativeScript); ResourceSaver::add_resource_format_saver(resource_saver_gdns); diff --git a/modules/gdnative/pluginscript/SCsub b/modules/gdnative/pluginscript/SCsub new file mode 100644 index 0000000000..2031a4236b --- /dev/null +++ b/modules/gdnative/pluginscript/SCsub @@ -0,0 +1,9 @@ +#!/usr/bin/env python + +Import('env') +Import('env_modules') + +env_pluginscript = env_modules.Clone() + +env_pluginscript.Append(CPPPATH=['#modules/gdnative/include/']) +env_pluginscript.add_source_files(env.modules_sources, '*.cpp') diff --git a/modules/gdnative/pluginscript/pluginscript_instance.cpp b/modules/gdnative/pluginscript/pluginscript_instance.cpp new file mode 100644 index 0000000000..8f01350826 --- /dev/null +++ b/modules/gdnative/pluginscript/pluginscript_instance.cpp @@ -0,0 +1,181 @@ +/*************************************************************************/ +/* pluginscript_instance.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +// Godot imports +#include "core/os/os.h" +#include "core/variant.h" +// PluginScript imports +#include "pluginscript_instance.h" +#include "pluginscript_language.h" +#include "pluginscript_script.h" + +bool PluginScriptInstance::set(const StringName &p_name, const Variant &p_value) { + String name = String(p_name); + return _desc->set_prop(_data, (const godot_string *)&name, (const godot_variant *)&p_value); +} + +bool PluginScriptInstance::get(const StringName &p_name, Variant &r_ret) const { + String name = String(p_name); + return _desc->get_prop(_data, (const godot_string *)&name, (godot_variant *)&r_ret); +} + +Ref<Script> PluginScriptInstance::get_script() const { + return _script; +} + +ScriptLanguage *PluginScriptInstance::get_language() { + return _script->get_language(); +} + +Variant::Type PluginScriptInstance::get_property_type(const StringName &p_name, bool *r_is_valid) const { + if (!_script->has_property(p_name)) { + if (r_is_valid) { + *r_is_valid = false; + } + return Variant::NIL; + } + if (r_is_valid) { + *r_is_valid = true; + } + return _script->get_property_info(p_name).type; +} + +void PluginScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const { + _script->get_script_property_list(p_properties); +} + +void PluginScriptInstance::get_method_list(List<MethodInfo> *p_list) const { + _script->get_script_method_list(p_list); +} + +bool PluginScriptInstance::has_method(const StringName &p_method) const { + return _script->has_method(p_method); +} + +Variant PluginScriptInstance::call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error) { + // TODO: optimize when calling a Godot method from Godot to avoid param conversion ? + godot_variant ret = _desc->call_method( + _data, (godot_string_name *)&p_method, (const godot_variant **)p_args, + p_argcount, (godot_variant_call_error *)&r_error); + Variant *var_ret = (Variant *)&ret; + return *var_ret; +} + +#if 0 // TODO: Don't rely on default implementations provided by ScriptInstance ? +void PluginScriptInstance::call_multilevel(const StringName& p_method,const Variant** p_args,int p_argcount) { + +#if 0 + PluginScript *sptr=script.ptr(); + Variant::CallError ce; + + while(sptr) { + Map<StringName,GDFunction*>::Element *E = sptr->member_functions.find(p_method); + if (E) { + E->get()->call(this,p_args,p_argcount,ce); + } + sptr = sptr->_base; + } +#endif + +} + +#if 0 +void PluginScriptInstance::_ml_call_reversed(PluginScript *sptr,const StringName& p_method,const Variant** p_args,int p_argcount) { + + if (sptr->_base) + _ml_call_reversed(sptr->_base,p_method,p_args,p_argcount); + + Variant::CallError ce; + + Map<StringName,GDFunction*>::Element *E = sptr->member_functions.find(p_method); + if (E) { + E->get()->call(this,p_args,p_argcount,ce); + } + +} +#endif + + +void PluginScriptInstance::call_multilevel_reversed(const StringName& p_method,const Variant** p_args,int p_argcount) { + +#if 0 + if (script.ptr()) { + _ml_call_reversed(script.ptr(),p_method,p_args,p_argcount); + } +#endif +} +#endif // Multilevel stuff + +void PluginScriptInstance::notification(int p_notification) { + _desc->notification(_data, p_notification); +} + +ScriptInstance::RPCMode PluginScriptInstance::get_rpc_mode(const StringName &p_method) const { + return _script->get_rpc_mode(p_method); +} + +ScriptInstance::RPCMode PluginScriptInstance::get_rset_mode(const StringName &p_variable) const { + return _script->get_rset_mode(p_variable); +} + +void PluginScriptInstance::refcount_incremented() { + if (_desc->refcount_decremented) { + _desc->refcount_incremented(_data); + } +} + +bool PluginScriptInstance::refcount_decremented() { + // Return true if it can die + if (_desc->refcount_decremented) { + return _desc->refcount_decremented(_data); + } + return true; +} + +PluginScriptInstance::PluginScriptInstance() { +} + +bool PluginScriptInstance::init(PluginScript *p_script, Object *p_owner) { + _owner = p_owner; + _owner_variant = Variant(p_owner); + _script = Ref<PluginScript>(p_script); + _desc = &p_script->_desc->instance_desc; + _data = _desc->init(p_script->_data, (godot_object *)p_owner); + ERR_FAIL_COND_V(_data == NULL, false); + p_owner->set_script_instance(this); + return true; +} + +PluginScriptInstance::~PluginScriptInstance() { + _desc->finish(_data); + _script->_language->lock(); + _script->_instances.erase(_owner); + _script->_language->unlock(); +} diff --git a/modules/gdnative/pluginscript/pluginscript_instance.h b/modules/gdnative/pluginscript/pluginscript_instance.h new file mode 100644 index 0000000000..68696b4417 --- /dev/null +++ b/modules/gdnative/pluginscript/pluginscript_instance.h @@ -0,0 +1,90 @@ +/*************************************************************************/ +/* pluginscript_instance.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef PLUGINSCRIPT_INSTANCE_H +#define PLUGINSCRIPT_INSTANCE_H + +// Godot imports +#include "core/script_language.h" +// PluginScript imports +#include <pluginscript/godot_pluginscript.h> + +class PluginScript; + +class PluginScriptInstance : public ScriptInstance { + friend class PluginScript; + +private: + Ref<PluginScript> _script; + Object *_owner; + Variant _owner_variant; + godot_pluginscript_instance_data *_data; + const godot_pluginscript_instance_desc *_desc; + +public: + _FORCE_INLINE_ Object *get_owner() { return _owner; } + + virtual bool set(const StringName &p_name, const Variant &p_value); + virtual bool get(const StringName &p_name, Variant &r_ret) const; + virtual void get_property_list(List<PropertyInfo> *p_properties) const; + virtual Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid = NULL) const; + + virtual void get_method_list(List<MethodInfo> *p_list) const; + virtual bool has_method(const StringName &p_method) const; + + virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error); +#if 0 + // Rely on default implementations provided by ScriptInstance for the moment. + // Note that multilevel call could be removed in 3.0 release, so stay tunned + // (see https://godotengine.org/qa/9244/can-override-the-_ready-and-_process-functions-child-classes) + virtual void call_multilevel(const StringName& p_method,const Variant** p_args,int p_argcount); + virtual void call_multilevel_reversed(const StringName& p_method,const Variant** p_args,int p_argcount); +#endif + + virtual void notification(int p_notification); + + virtual Ref<Script> get_script() const; + + virtual ScriptLanguage *get_language(); + + void set_path(const String &p_path); + + virtual RPCMode get_rpc_mode(const StringName &p_method) const; + virtual RPCMode get_rset_mode(const StringName &p_variable) const; + + virtual void refcount_incremented(); + virtual bool refcount_decremented(); + + PluginScriptInstance(); + bool init(PluginScript *p_script, Object *p_owner); + virtual ~PluginScriptInstance(); +}; + +#endif // PLUGINSCRIPT_INSTANCE_H diff --git a/modules/gdnative/pluginscript/pluginscript_language.cpp b/modules/gdnative/pluginscript/pluginscript_language.cpp new file mode 100644 index 0000000000..2198e66ae4 --- /dev/null +++ b/modules/gdnative/pluginscript/pluginscript_language.cpp @@ -0,0 +1,432 @@ +/*************************************************************************/ +/* pluginscript_language.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include <stdlib.h> +// Godot imports +#include "core/os/file_access.h" +#include "core/os/os.h" +#include "core/project_settings.h" +// PluginScript imports +#include "pluginscript_language.h" +#include "pluginscript_script.h" + +String PluginScriptLanguage::get_name() const { + return String(_desc.name); +} + +void PluginScriptLanguage::init() { + _data = _desc.init(); +} + +String PluginScriptLanguage::get_type() const { + return String(_desc.type); +} + +String PluginScriptLanguage::get_extension() const { + return String(_desc.extension); +} + +Error PluginScriptLanguage::execute_file(const String &p_path) { + // TODO: pretty sure this method is totally deprecated and should be removed... + return OK; +} + +void PluginScriptLanguage::finish() { + _desc.finish(_data); +} + +/* EDITOR FUNCTIONS */ + +void PluginScriptLanguage::get_reserved_words(List<String> *p_words) const { + if (_desc.reserved_words) { + const char **w = _desc.reserved_words; + while (*w) { + p_words->push_back(*w); + w++; + } + } +} + +void PluginScriptLanguage::get_comment_delimiters(List<String> *p_delimiters) const { + if (_desc.comment_delimiters) { + const char **w = _desc.comment_delimiters; + while (*w) { + p_delimiters->push_back(*w); + w++; + } + } +} + +void PluginScriptLanguage::get_string_delimiters(List<String> *p_delimiters) const { + if (_desc.string_delimiters) { + const char **w = _desc.string_delimiters; + while (*w) { + p_delimiters->push_back(*w); + w++; + } + } +} + +Ref<Script> PluginScriptLanguage::get_template(const String &p_class_name, const String &p_base_class_name) const { + Script *ns = create_script(); + Ref<Script> script = Ref<Script>(ns); + if (_desc.get_template_source_code) { + godot_string src = _desc.get_template_source_code(_data, (godot_string *)&p_class_name, (godot_string *)&p_base_class_name); + script->set_source_code(*(String *)&src); + } + return script; +} + +bool PluginScriptLanguage::validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions) const { + PoolStringArray functions; + if (_desc.validate) { + bool ret = _desc.validate( + _data, + (godot_string *)&p_script, + &r_line_error, + &r_col_error, + (godot_string *)&r_test_error, + (godot_string *)&p_path, + (godot_pool_string_array *)&functions); + for (int i = 0; i < functions.size(); i++) { + r_functions->push_back(functions[i]); + } + return ret; + } + return true; +} + +Script *PluginScriptLanguage::create_script() const { + PluginScript *script = memnew(PluginScript()); + // I'm hurting kittens doing this I guess... + script->init(const_cast<PluginScriptLanguage *>(this)); + return script; +} + +bool PluginScriptLanguage::has_named_classes() const { + return _desc.has_named_classes; +} + +int PluginScriptLanguage::find_function(const String &p_function, const String &p_code) const { + if (_desc.find_function) { + return _desc.find_function(_data, (godot_string *)&p_function, (godot_string *)&p_code); + } + return -1; +} + +String PluginScriptLanguage::make_function(const String &p_class, const String &p_name, const PoolStringArray &p_args) const { + if (_desc.make_function) { + godot_string tmp = _desc.make_function(_data, (godot_string *)&p_class, (godot_string *)&p_name, (godot_pool_string_array *)&p_args); + String ret = *(String *)&tmp; + godot_string_destroy(&tmp); + return ret; + } + return String(); +} + +Error PluginScriptLanguage::complete_code(const String &p_code, const String &p_base_path, Object *p_owner, List<String> *r_options, bool &r_force, String &r_call_hint) { + if (_desc.complete_code) { + Array options; + godot_error tmp = _desc.complete_code( + _data, + (godot_string *)&p_code, + (godot_string *)&p_base_path, + (godot_object *)p_owner, + (godot_array *)&options, + &r_force, + (godot_string *)&r_call_hint); + for (int i = 0; i < options.size(); i++) { + r_options->push_back(String(options[i])); + } + Error err = *(Error *)tmp; + return err; + } + return ERR_UNAVAILABLE; +} + +void PluginScriptLanguage::auto_indent_code(String &p_code, int p_from_line, int p_to_line) const { + if (_desc.auto_indent_code) { + _desc.auto_indent_code(_data, (godot_string *)&p_code, p_from_line, p_to_line); + } + return; +} + +void PluginScriptLanguage::add_global_constant(const StringName &p_variable, const Variant &p_value) { + const String variable = String(p_variable); + _desc.add_global_constant(_data, (godot_string *)&variable, (godot_variant *)&p_value); +} + +/* LOADER FUNCTIONS */ + +void PluginScriptLanguage::get_recognized_extensions(List<String> *p_extensions) const { + for (int i = 0; _desc.recognized_extensions[i]; ++i) { + p_extensions->push_back(String(_desc.recognized_extensions[i])); + } +} + +void PluginScriptLanguage::get_public_functions(List<MethodInfo> *p_functions) const { + // TODO: provid this statically in `godot_pluginscript_language_desc` ? + if (_desc.get_public_functions) { + Array functions; + _desc.get_public_functions(_data, (godot_array *)&functions); + for (int i = 0; i < functions.size(); i++) { + MethodInfo mi = MethodInfo::from_dict(functions[i]); + p_functions->push_back(mi); + } + } +} + +void PluginScriptLanguage::get_public_constants(List<Pair<String, Variant> > *p_constants) const { + // TODO: provid this statically in `godot_pluginscript_language_desc` ? + if (_desc.get_public_constants) { + Dictionary constants; + _desc.get_public_constants(_data, (godot_dictionary *)&constants); + for (const Variant *key = constants.next(); key; key = constants.next(key)) { + Variant value = constants[key]; + p_constants->push_back(Pair<String, Variant>(*key, value)); + } + } +} + +void PluginScriptLanguage::profiling_start() { +#ifdef DEBUG_ENABLED + if (_desc.profiling_start) { + lock(); + _desc.profiling_start(_data); + unlock(); + } +#endif +} + +void PluginScriptLanguage::profiling_stop() { +#ifdef DEBUG_ENABLED + if (_desc.profiling_stop) { + lock(); + _desc.profiling_stop(_data); + unlock(); + } +#endif +} + +int PluginScriptLanguage::profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max) { + int info_count = 0; +#ifdef DEBUG_ENABLED + if (_desc.profiling_get_accumulated_data) { + godot_pluginscript_profiling_data *info = (godot_pluginscript_profiling_data *)memalloc( + sizeof(godot_pluginscript_profiling_data) * p_info_max); + info_count = _desc.profiling_get_accumulated_data(_data, info, p_info_max); + for (int i = 0; i < info_count; ++i) { + p_info_arr[i].signature = *(StringName *)&info[i].signature; + p_info_arr[i].call_count = info[i].call_count; + p_info_arr[i].total_time = info[i].total_time; + p_info_arr[i].self_time = info[i].self_time; + godot_string_name_destroy(&info[i].signature); + } + } +#endif + return info_count; +} + +int PluginScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max) { + int info_count = 0; +#ifdef DEBUG_ENABLED + if (_desc.profiling_get_frame_data) { + godot_pluginscript_profiling_data *info = (godot_pluginscript_profiling_data *)memalloc( + sizeof(godot_pluginscript_profiling_data) * p_info_max); + info_count = _desc.profiling_get_frame_data(_data, info, p_info_max); + for (int i = 0; i < info_count; ++i) { + p_info_arr[i].signature = *(StringName *)&info[i].signature; + p_info_arr[i].call_count = info[i].call_count; + p_info_arr[i].total_time = info[i].total_time; + p_info_arr[i].self_time = info[i].self_time; + godot_string_name_destroy(&info[i].signature); + } + } +#endif + return info_count; +} + +void PluginScriptLanguage::frame() { +#ifdef DEBUG_ENABLED + if (_desc.profiling_frame) { + _desc.profiling_frame(_data); + } +#endif +} + +/* DEBUGGER FUNCTIONS */ + +String PluginScriptLanguage::debug_get_error() const { + if (_desc.debug_get_error) { + godot_string tmp = _desc.debug_get_error(_data); + String ret = *(String *)&tmp; + godot_string_destroy(&tmp); + return ret; + } + return String("Nothing"); +} + +int PluginScriptLanguage::debug_get_stack_level_count() const { + if (_desc.debug_get_stack_level_count) { + return _desc.debug_get_stack_level_count(_data); + } + return 1; +} + +int PluginScriptLanguage::debug_get_stack_level_line(int p_level) const { + if (_desc.debug_get_stack_level_line) { + return _desc.debug_get_stack_level_line(_data, p_level); + } + return 1; +} + +String PluginScriptLanguage::debug_get_stack_level_function(int p_level) const { + if (_desc.debug_get_stack_level_function) { + godot_string tmp = _desc.debug_get_stack_level_function(_data, p_level); + String ret = *(String *)&tmp; + godot_string_destroy(&tmp); + return ret; + } + return String("Nothing"); +} + +String PluginScriptLanguage::debug_get_stack_level_source(int p_level) const { + if (_desc.debug_get_stack_level_source) { + godot_string tmp = _desc.debug_get_stack_level_source(_data, p_level); + String ret = *(String *)&tmp; + godot_string_destroy(&tmp); + return ret; + } + return String("Nothing"); +} + +void PluginScriptLanguage::debug_get_stack_level_locals(int p_level, List<String> *p_locals, List<Variant> *p_values, int p_max_subitems, int p_max_depth) { + if (_desc.debug_get_stack_level_locals) { + PoolStringArray locals; + Array values; + _desc.debug_get_stack_level_locals(_data, p_level, (godot_pool_string_array *)&locals, (godot_array *)&values, p_max_subitems, p_max_depth); + for (int i = 0; i < locals.size(); i++) { + p_locals->push_back(locals[i]); + } + for (int i = 0; i < values.size(); i++) { + p_values->push_back(values[i]); + } + } +} + +void PluginScriptLanguage::debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems, int p_max_depth) { + if (_desc.debug_get_stack_level_members) { + PoolStringArray members; + Array values; + _desc.debug_get_stack_level_members(_data, p_level, (godot_pool_string_array *)&members, (godot_array *)&values, p_max_subitems, p_max_depth); + for (int i = 0; i < members.size(); i++) { + p_members->push_back(members[i]); + } + for (int i = 0; i < values.size(); i++) { + p_values->push_back(values[i]); + } + } +} + +void PluginScriptLanguage::debug_get_globals(List<String> *p_locals, List<Variant> *p_values, int p_max_subitems, int p_max_depth) { + if (_desc.debug_get_globals) { + PoolStringArray locals; + Array values; + _desc.debug_get_globals(_data, (godot_pool_string_array *)&locals, (godot_array *)&values, p_max_subitems, p_max_depth); + for (int i = 0; i < locals.size(); i++) { + p_locals->push_back(locals[i]); + } + for (int i = 0; i < values.size(); i++) { + p_values->push_back(values[i]); + } + } +} + +String PluginScriptLanguage::debug_parse_stack_level_expression(int p_level, const String &p_expression, int p_max_subitems, int p_max_depth) { + if (_desc.debug_parse_stack_level_expression) { + godot_string tmp = _desc.debug_parse_stack_level_expression(_data, p_level, (godot_string *)&p_expression, p_max_subitems, p_max_depth); + String ret = *(String *)&tmp; + godot_string_destroy(&tmp); + return ret; + } + return String("Nothing"); +} + +void PluginScriptLanguage::reload_all_scripts() { + // TODO +} + +void PluginScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload) { +#ifdef DEBUG_ENABLED + lock(); + // TODO + unlock(); +#endif +} + +void PluginScriptLanguage::lock() { +#ifndef NO_THREADS + if (_lock) { + _lock->lock(); + } +#endif +} + +void PluginScriptLanguage::unlock() { +#ifndef NO_THREADS + if (_lock) { + _lock->unlock(); + } +#endif +} + +PluginScriptLanguage::PluginScriptLanguage(const godot_pluginscript_language_desc *desc) + : _desc(*desc) { + _resource_loader = memnew(ResourceFormatLoaderPluginScript(this)); + _resource_saver = memnew(ResourceFormatSaverPluginScript(this)); + +// TODO: totally remove _lock attribute if NO_THREADS is set +#ifdef NO_THREADS + _lock = NULL; +#else + _lock = Mutex::create(); +#endif +} + +PluginScriptLanguage::~PluginScriptLanguage() { + memdelete(_resource_loader); + memdelete(_resource_saver); +#ifndef NO_THREADS + if (_lock) { + memdelete(_lock); + _lock = NULL; + } +#endif +} diff --git a/modules/gdnative/pluginscript/pluginscript_language.h b/modules/gdnative/pluginscript/pluginscript_language.h new file mode 100644 index 0000000000..a48dde97ce --- /dev/null +++ b/modules/gdnative/pluginscript/pluginscript_language.h @@ -0,0 +1,131 @@ +/*************************************************************************/ +/* pluginscript_language.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef PLUGINSCRIPT_LANGUAGE_H +#define PLUGINSCRIPT_LANGUAGE_H + +// Godot imports +#include "core/io/resource_loader.h" +#include "core/io/resource_saver.h" +#include "core/map.h" +#include "core/script_language.h" +#include "core/self_list.h" +// PluginScript imports +#include "pluginscript_loader.h" +#include <pluginscript/godot_pluginscript.h> + +class PluginScript; +class PluginScriptInstance; + +class PluginScriptLanguage : public ScriptLanguage { + friend class PluginScript; + friend class PluginScriptInstance; + + ResourceFormatLoaderPluginScript *_resource_loader; + ResourceFormatSaverPluginScript *_resource_saver; + const godot_pluginscript_language_desc _desc; + godot_pluginscript_language_data *_data; + + Mutex *_lock; + SelfList<PluginScript>::List _script_list; + +public: + virtual String get_name() const; + + _FORCE_INLINE_ ResourceFormatLoaderPluginScript *get_resource_loader() { return _resource_loader; }; + _FORCE_INLINE_ ResourceFormatSaverPluginScript *get_resource_saver() { return _resource_saver; }; + + /* LANGUAGE FUNCTIONS */ + virtual void init(); + virtual String get_type() const; + virtual String get_extension() const; + virtual Error execute_file(const String &p_path); + virtual void finish(); + + /* EDITOR FUNCTIONS */ + virtual void get_reserved_words(List<String> *p_words) const; + virtual void get_comment_delimiters(List<String> *p_delimiters) const; + virtual void get_string_delimiters(List<String> *p_delimiters) const; + virtual Ref<Script> get_template(const String &p_class_name, const String &p_base_class_name) const; + virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path = "", List<String> *r_functions = NULL) const; + virtual Script *create_script() const; + virtual bool has_named_classes() const; + virtual bool can_inherit_from_file() { return true; } + virtual int find_function(const String &p_function, const String &p_code) const; + virtual String make_function(const String &p_class, const String &p_name, const PoolStringArray &p_args) const; + virtual Error complete_code(const String &p_code, const String &p_base_path, Object *p_owner, List<String> *r_options, bool &r_force, String &r_call_hint); + virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const; + virtual void add_global_constant(const StringName &p_variable, const Variant &p_value); + + /* MULTITHREAD FUNCTIONS */ + + //some VMs need to be notified of thread creation/exiting to allocate a stack + // void thread_enter() {} + // void thread_exit() {} + + /* DEBUGGER FUNCTIONS */ + + virtual String debug_get_error() const; + virtual int debug_get_stack_level_count() const; + virtual int debug_get_stack_level_line(int p_level) const; + virtual String debug_get_stack_level_function(int p_level) const; + virtual String debug_get_stack_level_source(int p_level) const; + virtual void debug_get_stack_level_locals(int p_level, List<String> *p_locals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1); + virtual void debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1); + virtual void debug_get_globals(List<String> *p_locals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1); + virtual String debug_parse_stack_level_expression(int p_level, const String &p_expression, int p_max_subitems = -1, int p_max_depth = -1); + + // virtual Vector<StackInfo> debug_get_current_stack_info() { return Vector<StackInfo>(); } + + virtual void reload_all_scripts(); + virtual void reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload); + + /* LOADER FUNCTIONS */ + + virtual void get_recognized_extensions(List<String> *p_extensions) const; + virtual void get_public_functions(List<MethodInfo> *p_functions) const; + virtual void get_public_constants(List<Pair<String, Variant> > *p_constants) const; + + virtual void profiling_start(); + virtual void profiling_stop(); + + virtual int profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max); + virtual int profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max); + + virtual void frame(); + + void lock(); + void unlock(); + + PluginScriptLanguage(const godot_pluginscript_language_desc *desc); + virtual ~PluginScriptLanguage(); +}; + +#endif // PLUGINSCRIPT_LANGUAGE_H diff --git a/modules/gdnative/pluginscript/pluginscript_loader.cpp b/modules/gdnative/pluginscript/pluginscript_loader.cpp new file mode 100644 index 0000000000..3648e1a5b4 --- /dev/null +++ b/modules/gdnative/pluginscript/pluginscript_loader.cpp @@ -0,0 +1,113 @@ +/*************************************************************************/ +/* pluginscript_loader.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +// Godot imports +#include "os/file_access.h" +// Pythonscript imports +#include "pluginscript_language.h" +#include "pluginscript_loader.h" +#include "pluginscript_script.h" + +ResourceFormatLoaderPluginScript::ResourceFormatLoaderPluginScript(PluginScriptLanguage *language) { + _language = language; +} + +RES ResourceFormatLoaderPluginScript::load(const String &p_path, const String &p_original_path, Error *r_error) { + if (r_error) + *r_error = ERR_FILE_CANT_OPEN; + + PluginScript *script = memnew(PluginScript); + script->init(_language); + + Ref<PluginScript> scriptres(script); + + Error err = script->load_source_code(p_path); + ERR_FAIL_COND_V(err != OK, RES()); + + script->set_path(p_original_path); + + script->reload(); + + if (r_error) + *r_error = OK; + + return scriptres; +} + +void ResourceFormatLoaderPluginScript::get_recognized_extensions(List<String> *p_extensions) const { + p_extensions->push_back(_language->get_extension()); +} + +bool ResourceFormatLoaderPluginScript::handles_type(const String &p_type) const { + return p_type == "Script" || p_type == _language->get_type(); +} + +String ResourceFormatLoaderPluginScript::get_resource_type(const String &p_path) const { + String el = p_path.get_extension().to_lower(); + if (el == _language->get_extension()) + return _language->get_type(); + return ""; +} + +ResourceFormatSaverPluginScript::ResourceFormatSaverPluginScript(PluginScriptLanguage *language) { + _language = language; +} + +Error ResourceFormatSaverPluginScript::save(const String &p_path, const RES &p_resource, uint32_t p_flags) { + Ref<PluginScript> sqscr = p_resource; + ERR_FAIL_COND_V(sqscr.is_null(), ERR_INVALID_PARAMETER); + + String source = sqscr->get_source_code(); + + Error err; + FileAccess *file = FileAccess::open(p_path, FileAccess::WRITE, &err); + ERR_FAIL_COND_V(err, err); + + file->store_string(source); + if (file->get_error() != OK && file->get_error() != ERR_FILE_EOF) { + memdelete(file); + return ERR_CANT_CREATE; + } + file->close(); + memdelete(file); + return OK; +} + +void ResourceFormatSaverPluginScript::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const { + + if (Object::cast_to<PluginScript>(*p_resource)) { + p_extensions->push_back(_language->get_extension()); + } +} + +bool ResourceFormatSaverPluginScript::recognize(const RES &p_resource) const { + + return Object::cast_to<PluginScript>(*p_resource) != NULL; +} diff --git a/modules/gdnative/pluginscript/pluginscript_loader.h b/modules/gdnative/pluginscript/pluginscript_loader.h new file mode 100644 index 0000000000..b85e7725a1 --- /dev/null +++ b/modules/gdnative/pluginscript/pluginscript_loader.h @@ -0,0 +1,62 @@ +/*************************************************************************/ +/* pluginscript_loader.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef PYTHONSCRIPT_PY_LOADER_H +#define PYTHONSCRIPT_PY_LOADER_H + +// Godot imports +#include "core/script_language.h" +#include "io/resource_loader.h" +#include "io/resource_saver.h" + +class PluginScriptLanguage; + +class ResourceFormatLoaderPluginScript : public ResourceFormatLoader { + PluginScriptLanguage *_language; + +public: + ResourceFormatLoaderPluginScript(PluginScriptLanguage *language); + virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL); + virtual void get_recognized_extensions(List<String> *p_extensions) const; + virtual bool handles_type(const String &p_type) const; + virtual String get_resource_type(const String &p_path) const; +}; + +class ResourceFormatSaverPluginScript : public ResourceFormatSaver { + PluginScriptLanguage *_language; + +public: + ResourceFormatSaverPluginScript(PluginScriptLanguage *language); + virtual Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0); + virtual void get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const; + virtual bool recognize(const RES &p_resource) const; +}; + +#endif // PYTHONSCRIPT_PY_LOADER_H diff --git a/modules/gdnative/pluginscript/pluginscript_script.cpp b/modules/gdnative/pluginscript/pluginscript_script.cpp new file mode 100644 index 0000000000..7dd10a8bdf --- /dev/null +++ b/modules/gdnative/pluginscript/pluginscript_script.cpp @@ -0,0 +1,454 @@ +/*************************************************************************/ +/* pluginscript_script.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +// Godot imports +#include "core/os/file_access.h" +// PluginScript imports +#include "pluginscript_instance.h" +#include "pluginscript_script.h" + +#if DEBUG_ENABLED +#define __ASSERT_SCRIPT_REASON "Cannot retrieve pluginscript class for this script, is you code correct ?" +#define ASSERT_SCRIPT_VALID() \ + { \ + ERR_EXPLAIN(__ASSERT_SCRIPT_REASON); \ + ERR_FAIL_COND(!can_instance()) \ + } +#define ASSERT_SCRIPT_VALID_V(ret) \ + { \ + ERR_EXPLAIN(__ASSERT_SCRIPT_REASON); \ + ERR_FAIL_COND_V(!can_instance(), ret) \ + } +#else +#define ASSERT_SCRIPT_VALID() +#define ASSERT_SCRIPT_VALID_V(ret) +#endif + +void PluginScript::_bind_methods() { +} + +#ifdef TOOLS_ENABLED + +void PluginScript::_placeholder_erased(PlaceHolderScriptInstance *p_placeholder) { + placeholders.erase(p_placeholder); +} + +#endif + +bool PluginScript::can_instance() const { + bool can = _valid || (!_tool && !ScriptServer::is_scripting_enabled()); + return can; +} + +Ref<Script> PluginScript::get_base_script() const { + if (_ref_base_parent.is_valid()) { + return Ref<PluginScript>(_ref_base_parent); + } else { + return Ref<Script>(); + } +} + +StringName PluginScript::get_instance_base_type() const { + if (_native_parent) + return _native_parent; + if (_ref_base_parent.is_valid()) + return _ref_base_parent->get_instance_base_type(); + return StringName(); +} + +void PluginScript::update_exports() { +// TODO +#ifdef TOOLS_ENABLED +#if 0 + ASSERT_SCRIPT_VALID(); + if (/*changed &&*/ placeholders.size()) { //hm :( + + //update placeholders if any + Map<StringName, Variant> propdefvalues; + List<PropertyInfo> propinfos; + const String *props = (const String *)pybind_get_prop_list(_py_exposed_class); + for (int i = 0; props[i] != ""; ++i) { + const String propname = props[i]; + pybind_get_prop_default_value(_py_exposed_class, propname.c_str(), (godot_variant *)&propdefvalues[propname]); + pybind_prop_info raw_info; + pybind_get_prop_info(_py_exposed_class, propname.c_str(), &raw_info); + PropertyInfo info; + info.type = (Variant::Type)raw_info.type; + info.name = propname; + info.hint = (PropertyHint)raw_info.hint; + info.hint_string = *(String *)&raw_info.hint_string; + info.usage = raw_info.usage; + propinfos.push_back(info); + } + for (Set<PlaceHolderScriptInstance *>::Element *E = placeholders.front(); E; E = E->next()) { + E->get()->update(propinfos, propdefvalues); + } + } +#endif +#endif +} + +// TODO: rename p_this "p_owner" ? +ScriptInstance *PluginScript::instance_create(Object *p_this) { + ASSERT_SCRIPT_VALID_V(NULL); + // TODO check script validity ? + if (!_tool && !ScriptServer::is_scripting_enabled()) { +#ifdef TOOLS_ENABLED + // Instance a fake script for editing the values + PlaceHolderScriptInstance *si = memnew(PlaceHolderScriptInstance(get_language(), Ref<Script>(this), p_this)); + placeholders.insert(si); + update_exports(); + return si; +#else + return NULL; +#endif + } + + PluginScript *top = this; + // TODO: can be optimized by storing a PluginScript::_base_parent direct pointer + while (top->_ref_base_parent.is_valid()) + top = top->_ref_base_parent.ptr(); + if (top->_native_parent) { + if (!ClassDB::is_parent_class(p_this->get_class_name(), top->_native_parent)) { + String msg = "Script inherits from native type '" + String(top->_native_parent) + "', so it can't be instanced in object of type: '" + p_this->get_class() + "'"; + // TODO: implement PluginscriptLanguage::debug_break_parse + // if (ScriptDebugger::get_singleton()) { + // _language->debug_break_parse(get_path(), 0, msg); + // } + ERR_EXPLAIN(msg); + ERR_FAIL_V(NULL); + } + } + + PluginScriptInstance *instance = memnew(PluginScriptInstance()); + const bool success = instance->init(this, p_this); + if (success) { + _language->lock(); + _instances.insert(instance->get_owner()); + _language->unlock(); + return instance; + } else { + memdelete(instance); + ERR_FAIL_V(NULL); + } +} + +bool PluginScript::instance_has(const Object *p_this) const { + _language->lock(); + bool hasit = _instances.has((Object *)p_this); + _language->unlock(); + return hasit; +} + +bool PluginScript::has_source_code() const { + bool has = _source != ""; + return has; +} + +String PluginScript::get_source_code() const { + return _source; +} + +void PluginScript::set_source_code(const String &p_code) { + if (_source == p_code) + return; + _source = p_code; +} + +Error PluginScript::reload(bool p_keep_state) { + _language->lock(); + ERR_FAIL_COND_V(!p_keep_state && _instances.size(), ERR_ALREADY_IN_USE); + _language->unlock(); + + _valid = false; + String basedir = _path; + + if (basedir == "") + basedir = get_path(); + + if (basedir != "") + basedir = basedir.get_base_dir(); + + if (_data) { + _desc->finish(_data); + } + + Error err; + godot_pluginscript_script_manifest manifest = _desc->init( + _language->_data, + (godot_string *)&_path, + (godot_string *)&_source, + (godot_error *)&err); + if (err) { + // TODO: GDscript uses `ScriptDebugger` here to jump into the parsing error + return err; + } + _valid = true; + // Use the manifest to configure this script object + _data = manifest.data; + _name = *(StringName *)&manifest.name; + _tool = manifest.is_tool; + // Base name is either another PluginScript or a regular class accessible + // through ClassDB + StringName *base_name = (StringName *)&manifest.base; + for (SelfList<PluginScript> *e = _language->_script_list.first(); e != NULL; e = e->next()) { + if (e->self()->_name == *base_name) { + // Found you, base is a PluginScript ! + _ref_base_parent = Ref<PluginScript>(e->self()); + break; + } + } + if (!_ref_base_parent.is_valid()) { + // Base is a native ClassDB + if (!ClassDB::class_exists(*base_name)) { + ERR_EXPLAIN("Unknown script '" + String(_name) + "' parent '" + String(*base_name) + "'."); + ERR_FAIL_V(ERR_PARSE_ERROR); + } + _native_parent = *base_name; + } + + Dictionary *members = (Dictionary *)&manifest.member_lines; + for (const Variant *key = members->next(); key != NULL; key = members->next(key)) { + _member_lines[*key] = (*members)[key]; + } + Array *methods = (Array *)&manifest.methods; + for (int i = 0; i < methods->size(); ++i) { + Dictionary v = (*methods)[i]; + MethodInfo mi = MethodInfo::from_dict(v); + _methods_info[mi.name] = mi; + // rpc_mode is passed as an optional field and is not part of MethodInfo + Variant var = v["rpc_mode"]; + if (var == Variant()) { + _methods_rpc_mode[mi.name] = ScriptInstance::RPC_MODE_DISABLED; + } else { + _methods_rpc_mode[mi.name] = ScriptInstance::RPCMode(int(var)); + } + } + Array *signals = (Array *)&manifest.signals; + for (int i = 0; i < signals->size(); ++i) { + Variant v = (*signals)[i]; + MethodInfo mi = MethodInfo::from_dict(v); + _signals_info[mi.name] = mi; + } + Array *properties = (Array *)&manifest.properties; + for (int i = 0; i < properties->size(); ++i) { + Dictionary v = (*properties)[i]; + PropertyInfo pi = PropertyInfo::from_dict(v); + _properties_info[pi.name] = pi; + _properties_default_values[pi.name] = v["default_value"]; + // rset_mode is passed as an optional field and is not part of PropertyInfo + Variant var = v["rset_mode"]; + if (var == Variant()) { + _methods_rpc_mode[pi.name] = ScriptInstance::RPC_MODE_DISABLED; + } else { + _methods_rpc_mode[pi.name] = ScriptInstance::RPCMode(int(var)); + } + } + // Manifest's attributes must be explicitly freed + godot_string_name_destroy(&manifest.name); + godot_string_name_destroy(&manifest.base); + godot_dictionary_destroy(&manifest.member_lines); + godot_array_destroy(&manifest.methods); + godot_array_destroy(&manifest.signals); + godot_array_destroy(&manifest.properties); + +#ifdef TOOLS_ENABLED +/*for (Set<PlaceHolderScriptInstance*>::Element *E=placeholders.front();E;E=E->next()) { + + _update_placeholder(E->get()); + }*/ +#endif + return OK; +} + +void PluginScript::get_script_method_list(List<MethodInfo> *r_methods) const { + ASSERT_SCRIPT_VALID(); + for (Map<StringName, MethodInfo>::Element *e = _methods_info.front(); e != NULL; e = e->next()) { + r_methods->push_back(e->get()); + } +} + +void PluginScript::get_script_property_list(List<PropertyInfo> *r_properties) const { + ASSERT_SCRIPT_VALID(); + for (Map<StringName, PropertyInfo>::Element *e = _properties_info.front(); e != NULL; e = e->next()) { + r_properties->push_back(e->get()); + } +} + +bool PluginScript::has_method(const StringName &p_method) const { + ASSERT_SCRIPT_VALID_V(false); + return _methods_info.has(p_method); +} + +MethodInfo PluginScript::get_method_info(const StringName &p_method) const { + ASSERT_SCRIPT_VALID_V(MethodInfo()); + const Map<StringName, MethodInfo>::Element *e = _methods_info.find(p_method); + if (e != NULL) { + return e->get(); + } else { + return MethodInfo(); + } +} + +bool PluginScript::has_property(const StringName &p_method) const { + ASSERT_SCRIPT_VALID_V(false); + return _properties_info.has(p_method); +} + +PropertyInfo PluginScript::get_property_info(const StringName &p_property) const { + ASSERT_SCRIPT_VALID_V(PropertyInfo()); + const Map<StringName, PropertyInfo>::Element *e = _properties_info.find(p_property); + if (e != NULL) { + return e->get(); + } else { + return PropertyInfo(); + } +} + +bool PluginScript::get_property_default_value(const StringName &p_property, Variant &r_value) const { + ASSERT_SCRIPT_VALID_V(false); +#ifdef TOOLS_ENABLED + const Map<StringName, Variant>::Element *e = _properties_default_values.find(p_property); + if (e != NULL) { + r_value = e->get(); + return true; + } else { + return false; + } +#endif + return false; +} + +String PluginScript::get_node_type() const { + // Even GDscript doesn't know what to put here ! + return ""; // ? +} + +ScriptLanguage *PluginScript::get_language() const { + return _language; +} + +Error PluginScript::load_source_code(const String &p_path) { + + PoolVector<uint8_t> sourcef; + Error err; + FileAccess *f = FileAccess::open(p_path, FileAccess::READ, &err); + if (err) { + ERR_FAIL_COND_V(err, err); + } + + int len = f->get_len(); + sourcef.resize(len + 1); + PoolVector<uint8_t>::Write w = sourcef.write(); + int r = f->get_buffer(w.ptr(), len); + f->close(); + memdelete(f); + ERR_FAIL_COND_V(r != len, ERR_CANT_OPEN); + w[len] = 0; + + String s; + if (s.parse_utf8((const char *)w.ptr())) { + ERR_EXPLAIN("Script '" + p_path + "' contains invalid unicode (utf-8), so it was not loaded. Please ensure that scripts are saved in valid utf-8 unicode."); + ERR_FAIL_V(ERR_INVALID_DATA); + } + + _source = s; +#ifdef TOOLS_ENABLED +// source_changed_cache=true; +#endif + _path = p_path; + return OK; +} + +bool PluginScript::has_script_signal(const StringName &p_signal) const { + ASSERT_SCRIPT_VALID_V(false); + return _signals_info.has(p_signal); +} + +void PluginScript::get_script_signal_list(List<MethodInfo> *r_signals) const { + ASSERT_SCRIPT_VALID(); + for (Map<StringName, MethodInfo>::Element *e = _signals_info.front(); e != NULL; e = e->next()) { + r_signals->push_back(e->get()); + } +} + +int PluginScript::get_member_line(const StringName &p_member) const { +#ifdef TOOLS_ENABLED + if (_member_lines.has(p_member)) + return _member_lines[p_member]; + else +#endif + return -1; +} + +ScriptInstance::RPCMode PluginScript::get_rpc_mode(const StringName &p_method) const { + ASSERT_SCRIPT_VALID_V(ScriptInstance::RPC_MODE_DISABLED); + const Map<StringName, ScriptInstance::RPCMode>::Element *e = _methods_rpc_mode.find(p_method); + if (e != NULL) { + return e->get(); + } else { + return ScriptInstance::RPC_MODE_DISABLED; + } +} + +ScriptInstance::RPCMode PluginScript::get_rset_mode(const StringName &p_variable) const { + ASSERT_SCRIPT_VALID_V(ScriptInstance::RPC_MODE_DISABLED); + const Map<StringName, ScriptInstance::RPCMode>::Element *e = _variables_rset_mode.find(p_variable); + if (e != NULL) { + return e->get(); + } else { + return ScriptInstance::RPC_MODE_DISABLED; + } +} + +PluginScript::PluginScript() + : _data(NULL), _tool(false), _valid(false), _script_list(this) { +} + +void PluginScript::init(PluginScriptLanguage *language) { + _desc = &language->_desc.script_desc; + _language = language; + +#ifdef DEBUG_ENABLED + _language->lock(); + _language->_script_list.add(&_script_list); + _language->unlock(); +#endif +} + +PluginScript::~PluginScript() { + _desc->finish(_data); + +#ifdef DEBUG_ENABLED + _language->lock(); + _language->_script_list.remove(&_script_list); + _language->unlock(); +#endif +} diff --git a/modules/gdnative/pluginscript/pluginscript_script.h b/modules/gdnative/pluginscript/pluginscript_script.h new file mode 100644 index 0000000000..051ef46bae --- /dev/null +++ b/modules/gdnative/pluginscript/pluginscript_script.h @@ -0,0 +1,130 @@ +/*************************************************************************/ +/* pluginscript_script.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef PLUGINSCRIPT_SCRIPT_H +#define PLUGINSCRIPT_SCRIPT_H + +#include <iostream> +// Godot imports +#include "core/script_language.h" +// PluginScript imports +#include "pluginscript_language.h" +#include <pluginscript/godot_pluginscript.h> + +class PyInstance; + +class PluginScript : public Script { + + GDCLASS(PluginScript, Script); + + friend class PluginScriptInstance; + friend class PluginScriptLanguage; + +private: + godot_pluginscript_script_data *_data; + const godot_pluginscript_script_desc *_desc; + PluginScriptLanguage *_language; + bool _tool; + bool _valid; + + Ref<PluginScript> _ref_base_parent; + StringName _native_parent; + SelfList<PluginScript> _script_list; + + Map<StringName, int> _member_lines; + Map<StringName, Variant> _properties_default_values; + Map<StringName, PropertyInfo> _properties_info; + Map<StringName, MethodInfo> _signals_info; + Map<StringName, MethodInfo> _methods_info; + Map<StringName, ScriptInstance::RPCMode> _variables_rset_mode; + Map<StringName, ScriptInstance::RPCMode> _methods_rpc_mode; + + Set<Object *> _instances; + //exported members + String _source; + String _path; + StringName _name; + +protected: + static void _bind_methods(); + +#ifdef TOOLS_ENABLED + Set<PlaceHolderScriptInstance *> placeholders; + //void _update_placeholder(PlaceHolderScriptInstance *p_placeholder); + virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder); +#endif +public: + virtual bool can_instance() const; + + virtual Ref<Script> get_base_script() const; //for script inheritance + + virtual StringName get_instance_base_type() const; // this may not work in all scripts, will return empty if so + virtual ScriptInstance *instance_create(Object *p_this); + virtual bool instance_has(const Object *p_this) const; + + virtual bool has_source_code() const; + virtual String get_source_code() const; + virtual void set_source_code(const String &p_code); + virtual Error reload(bool p_keep_state = false); + // TODO: load_source_code only allow utf-8 file, should handle bytecode as well ? + virtual Error load_source_code(const String &p_path); + + virtual bool has_method(const StringName &p_method) const; + virtual MethodInfo get_method_info(const StringName &p_method) const; + + bool has_property(const StringName &p_method) const; + PropertyInfo get_property_info(const StringName &p_property) const; + + bool is_tool() const { return _tool; } + + virtual String get_node_type() const; + + virtual ScriptLanguage *get_language() const; + + virtual bool has_script_signal(const StringName &p_signal) const; + virtual void get_script_signal_list(List<MethodInfo> *r_signals) const; + + virtual bool get_property_default_value(const StringName &p_property, Variant &r_value) const; + + virtual void update_exports(); + virtual void get_script_method_list(List<MethodInfo> *r_methods) const; + virtual void get_script_property_list(List<PropertyInfo> *r_propertieslist) const; + + virtual int get_member_line(const StringName &p_member) const; + + ScriptInstance::RPCMode get_rpc_mode(const StringName &p_method) const; + ScriptInstance::RPCMode get_rset_mode(const StringName &p_variable) const; + + PluginScript(); + void init(PluginScriptLanguage *language); + virtual ~PluginScript(); +}; + +#endif // PLUGINSCRIPT_SCRIPT_H diff --git a/modules/gdnative/pluginscript/register_types.cpp b/modules/gdnative/pluginscript/register_types.cpp new file mode 100644 index 0000000000..5829d08dff --- /dev/null +++ b/modules/gdnative/pluginscript/register_types.cpp @@ -0,0 +1,118 @@ +/*************************************************************************/ +/* register_types.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "register_types.h" + +#include "core/project_settings.h" +#include "io/resource_loader.h" +#include "io/resource_saver.h" +#include "os/dir_access.h" +#include "os/os.h" +#include "scene/main/scene_tree.h" + +#include "pluginscript_language.h" +#include "pluginscript_script.h" +#include <pluginscript/godot_pluginscript.h> + +static List<PluginScriptLanguage *> pluginscript_languages; + +static Error _check_language_desc(const godot_pluginscript_language_desc *desc) { + ERR_FAIL_COND_V(!desc->name || desc->name == String(), ERR_BUG); + ERR_FAIL_COND_V(!desc->type || desc->type == String(), ERR_BUG); + ERR_FAIL_COND_V(!desc->extension || desc->extension == String(), ERR_BUG); + ERR_FAIL_COND_V(!desc->recognized_extensions || !desc->recognized_extensions[0], ERR_BUG); + ERR_FAIL_COND_V(!desc->init, ERR_BUG); + ERR_FAIL_COND_V(!desc->finish, ERR_BUG); + + // desc->reserved_words is not mandatory + // desc->comment_delimiters is not mandatory + // desc->string_delimiters is not mandatory + + // desc->get_template_source_code is not mandatory + // desc->validate is not mandatory + + // desc->get_template_source_code is not mandatory + // desc->validate is not mandatory + // desc->find_function is not mandatory + // desc->make_function is not mandatory + // desc->complete_code is not mandatory + // desc->auto_indent_code is not mandatory + // desc->add_global_constant is not mandatory + // desc->debug_get_error is not mandatory + // desc->debug_get_stack_level_count is not mandatory + // desc->debug_get_stack_level_line is not mandatory + // desc->debug_get_stack_level_function is not mandatory + // desc->debug_get_stack_level_source is not mandatory + // desc->debug_get_stack_level_locals is not mandatory + // desc->debug_get_stack_level_members is not mandatory + // desc->debug_get_globals is not mandatory + // desc->debug_parse_stack_level_expression is not mandatory + // desc->profiling_start is not mandatory + // desc->profiling_stop is not mandatory + // desc->profiling_get_accumulated_data is not mandatory + // desc->profiling_get_frame_data is not mandatory + // desc->frame is not mandatory + + ERR_FAIL_COND_V(!desc->script_desc.init, ERR_BUG); + ERR_FAIL_COND_V(!desc->script_desc.finish, ERR_BUG); + + ERR_FAIL_COND_V(!desc->script_desc.instance_desc.init, ERR_BUG); + ERR_FAIL_COND_V(!desc->script_desc.instance_desc.finish, ERR_BUG); + ERR_FAIL_COND_V(!desc->script_desc.instance_desc.set_prop, ERR_BUG); + ERR_FAIL_COND_V(!desc->script_desc.instance_desc.get_prop, ERR_BUG); + ERR_FAIL_COND_V(!desc->script_desc.instance_desc.call_method, ERR_BUG); + ERR_FAIL_COND_V(!desc->script_desc.instance_desc.notification, ERR_BUG); + // desc->script_desc.instance_desc.refcount_incremented is not mandatory + // desc->script_desc.instance_desc.refcount_decremented is not mandatory + return OK; +} + +void GDAPI godot_pluginscript_register_language(const godot_pluginscript_language_desc *language_desc) { + Error ret = _check_language_desc(language_desc); + if (ret) { + ERR_FAIL(); + } + PluginScriptLanguage *language = memnew(PluginScriptLanguage(language_desc)); + ScriptServer::register_language(language); + ResourceLoader::add_resource_format_loader(language->get_resource_loader()); + ResourceSaver::add_resource_format_saver(language->get_resource_saver()); + pluginscript_languages.push_back(language); +} + +void register_pluginscript_types() { + ClassDB::register_class<PluginScript>(); +} + +void unregister_pluginscript_types() { + for (List<PluginScriptLanguage *>::Element *e = pluginscript_languages.front(); e; e = e->next()) { + PluginScriptLanguage *language = e->get(); + ScriptServer::unregister_language(language); + memdelete(language); + } +} diff --git a/modules/gdnative/pluginscript/register_types.h b/modules/gdnative/pluginscript/register_types.h new file mode 100644 index 0000000000..70bbb16c62 --- /dev/null +++ b/modules/gdnative/pluginscript/register_types.h @@ -0,0 +1,31 @@ +/*************************************************************************/ +/* register_types.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +void register_pluginscript_types(); +void unregister_pluginscript_types(); diff --git a/modules/gdnative/register_types.cpp b/modules/gdnative/register_types.cpp index 059cd197d1..d2a3e29849 100644 --- a/modules/gdnative/register_types.cpp +++ b/modules/gdnative/register_types.cpp @@ -35,7 +35,9 @@ #include "io/resource_loader.h" #include "io/resource_saver.h" +#include "nativearvr/register_types.h" #include "nativescript/register_types.h" +#include "pluginscript/register_types.h" #include "core/engine.h" #include "core/os/os.h" @@ -127,57 +129,12 @@ static void editor_init_callback() { #endif -godot_variant cb_standard_varcall(void *handle, godot_string *p_procedure, godot_array *p_args) { - if (handle == NULL) { - ERR_PRINT("No valid library handle, can't call standard varcall procedure"); - godot_variant ret; - godot_variant_new_nil(&ret); - return ret; - } - - void *library_proc; - Error err = OS::get_singleton()->get_dynamic_library_symbol_handle( - handle, - *(String *)p_procedure, - library_proc, - true); // we roll our own message - if (err != OK) { - ERR_PRINT((String("GDNative procedure \"" + *(String *)p_procedure) + "\" does not exists and can't be called").utf8().get_data()); - godot_variant ret; - godot_variant_new_nil(&ret); - return ret; - } +godot_variant cb_standard_varcall(void *p_procedure_handle, godot_array *p_args) { godot_gdnative_procedure_fn proc; - proc = (godot_gdnative_procedure_fn)library_proc; + proc = (godot_gdnative_procedure_fn)p_procedure_handle; - return proc(NULL, p_args); -} - -void cb_singleton_call( - void *p_handle, - godot_string *p_proc_name, - void *p_data, - int p_num_args, - void **p_args, - void *r_return) { - if (p_handle == NULL) { - ERR_PRINT("No valid library handle, can't call singleton procedure"); - return; - } - - void *singleton_proc; - Error err = OS::get_singleton()->get_dynamic_library_symbol_handle( - p_handle, - *(String *)p_proc_name, - singleton_proc); - - if (err != OK) { - return; - } - - void (*singleton_procedure_ptr)() = (void (*)())singleton_proc; - singleton_procedure_ptr(); + return proc(p_args); } GDNativeCallRegistry *GDNativeCallRegistry::singleton; @@ -200,9 +157,9 @@ void register_gdnative_types() { GDNativeCallRegistry::singleton->register_native_call_type("standard_varcall", cb_standard_varcall); - GDNativeCallRegistry::singleton->register_native_raw_call_type("gdnative_singleton_call", cb_singleton_call); - + register_nativearvr_types(); register_nativescript_types(); + register_pluginscript_types(); // run singletons @@ -223,13 +180,16 @@ void register_gdnative_types() { continue; } - singleton_gdnatives[i]->call_native_raw( - "gdnative_singleton_call", + void *proc_ptr; + Error err = singleton_gdnatives[i]->get_symbol( "godot_gdnative_singleton", - NULL, - 0, - NULL, - NULL); + proc_ptr); + + if (err != OK) { + ERR_PRINT((String("No godot_gdnative_singleton in \"" + singleton_gdnatives[i]->get_library()->get_active_library_path()) + "\" found").utf8().get_data()); + } else { + ((void (*)())proc_ptr)(); + } } } @@ -249,7 +209,9 @@ void unregister_gdnative_types() { } singleton_gdnatives.clear(); + unregister_pluginscript_types(); unregister_nativescript_types(); + unregister_nativearvr_types(); memdelete(GDNativeCallRegistry::singleton); diff --git a/modules/gridmap/doc_classes/GridMap.xml b/modules/gridmap/doc_classes/GridMap.xml index cd01233ce4..ed8c27e5d0 100644 --- a/modules/gridmap/doc_classes/GridMap.xml +++ b/modules/gridmap/doc_classes/GridMap.xml @@ -1,8 +1,13 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="GridMap" inherits="Spatial" category="Core" version="3.0.alpha.custom_build"> <brief_description> + Node for 3D tile-based maps. </brief_description> <description> + GridMap lets you place meshes on a grid interactively. It works both from the editor and can help you create in-game level editors. + GridMaps use a [MeshLibrary] which contain a list of tiles: meshes with materials plus optional collisions and extra elements. + A GridMap contains a collection of cells. Each grid cell refers to a [MeshLibrary] item. All cells in the map have the same dimensions. + A GridMap is split into a sparse collection of octants for efficient rendering and physics processing. Every octant has the same dimensions and can contain several cells. </description> <tutorials> </tutorials> @@ -13,6 +18,7 @@ <return type="void"> </return> <description> + Clear all cells. </description> </method> <method name="get_cell_item" qualifiers="const"> @@ -25,6 +31,7 @@ <argument index="2" name="z" type="int"> </argument> <description> + The [MeshLibrary] item index located at the grid-based X, Y and Z coordinates. If the cell is empty, [INVALID_CELL_ITEM] will be returned. </description> </method> <method name="get_cell_item_orientation" qualifiers="const"> @@ -37,54 +44,63 @@ <argument index="2" name="z" type="int"> </argument> <description> + The orientation of the cell at the grid-based X, Y and Z coordinates. -1 is retuned if the cell is empty. </description> </method> <method name="get_cell_size" qualifiers="const"> <return type="Vector3"> </return> <description> + The dimensions of the grid's cells. </description> </method> <method name="get_center_x" qualifiers="const"> <return type="bool"> </return> <description> + Returns whether or not grid items are centered on the X axis. </description> </method> <method name="get_center_y" qualifiers="const"> <return type="bool"> </return> <description> + Returns whether or not grid items are centered on the Y axis. </description> </method> <method name="get_center_z" qualifiers="const"> <return type="bool"> </return> <description> + Returns whether or not grid items are centered on the Z axis. </description> </method> <method name="get_meshes"> <return type="Array"> </return> <description> + Array of [Transform] and [Mesh] references corresponding to the non empty cells in the grid. The transforms are specified in world space. </description> </method> <method name="get_octant_size" qualifiers="const"> <return type="int"> </return> <description> + The size of each octant measured in number of cells. This applies to all three axis. </description> </method> <method name="get_theme" qualifiers="const"> <return type="MeshLibrary"> </return> <description> + The assigned [MeshLibrary]. </description> </method> <method name="get_used_cells" qualifiers="const"> <return type="Array"> </return> <description> + Array of [Vector3] with the non empty cell coordinates in the grid map. </description> </method> <method name="resource_changed"> @@ -109,6 +125,9 @@ <argument index="4" name="orientation" type="int" default="0"> </argument> <description> + Set the mesh index for the cell referenced by its grid-based X, Y and Z coordinates. + A negative item index will clear the cell. + Optionally, the item's orientation can be passed. </description> </method> <method name="set_cell_size"> @@ -117,6 +136,7 @@ <argument index="0" name="size" type="Vector3"> </argument> <description> + Sets the height, width and depth of the grid's cells. </description> </method> <method name="set_center_x"> @@ -125,6 +145,7 @@ <argument index="0" name="enable" type="bool"> </argument> <description> + Set grid items to be centered on the X axis. By default it is enabled. </description> </method> <method name="set_center_y"> @@ -133,6 +154,7 @@ <argument index="0" name="enable" type="bool"> </argument> <description> + Set grid items to be centered on the Y axis. By default it is enabled. </description> </method> <method name="set_center_z"> @@ -141,6 +163,7 @@ <argument index="0" name="enable" type="bool"> </argument> <description> + Set grid items to be centered on the Z axis. By default it is enabled. </description> </method> <method name="set_clip"> @@ -163,6 +186,7 @@ <argument index="0" name="size" type="int"> </argument> <description> + Sets the size for each octant measured in number of cells. This applies to all three axis. </description> </method> <method name="set_theme"> @@ -171,11 +195,13 @@ <argument index="0" name="theme" type="MeshLibrary"> </argument> <description> + Sets the collection of meshes for the map. </description> </method> </methods> <constants> <constant name="INVALID_CELL_ITEM" value="-1" enum=""> + Invalid cell item that can be used in [method set_cell_item] to clear cells (or represent an empty cell in [method get_cell_item]). </constant> </constants> </class> diff --git a/modules/mono/config.py b/modules/mono/config.py index 9de199bb5a..13b9a4b1e6 100644 --- a/modules/mono/config.py +++ b/modules/mono/config.py @@ -130,7 +130,7 @@ def configure(env): if mono_static: raise RuntimeError('mono-static: Not supported with pkg-config. Specify a mono prefix manually') - env.ParseConfig('pkg-config mono-2 --cflags --libs') + env.ParseConfig('pkg-config monosgen-2 --cflags --libs') env.Append(LINKFLAGS='-rdynamic') diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index b475782729..ba8c7df9cc 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -41,6 +41,7 @@ #include "editor/csharp_project.h" #include "editor/editor_node.h" #include "editor/godotsharp_editor.h" +#include "utils/string_utils.h" #endif #include "godotsharp_dirs.h" @@ -48,8 +49,9 @@ #include "mono_gd/gd_mono_marshal.h" #include "signal_awaiter_utils.h" -#define CACHED_STRING_NAME(m_var) (CSharpLanguage::get_singleton()->string_names.m_var) +#define CACHED_STRING_NAME(m_var) (CSharpLanguage::get_singleton()->get_string_names().m_var) +#ifdef TOOLS_ENABLED static bool _create_project_solution_if_needed() { String sln_path = GodotSharpDirs::get_project_sln_path(); @@ -64,6 +66,7 @@ static bool _create_project_solution_if_needed() { return true; } +#endif CSharpLanguage *CSharpLanguage::singleton = NULL; @@ -295,20 +298,88 @@ bool CSharpLanguage::has_named_classes() const { return true; } -String CSharpLanguage::make_function(const String &p_class, const String &p_name, const PoolStringArray &p_args) const { +static String variant_type_to_managed_name(const String &p_var_type_name) { + + if (p_var_type_name.empty()) + return "object"; + + if (!ClassDB::class_exists(p_var_type_name)) { + Variant::Type var_types[] = { + Variant::BOOL, + Variant::INT, + Variant::REAL, + Variant::STRING, + Variant::VECTOR2, + Variant::RECT2, + Variant::VECTOR3, + Variant::TRANSFORM2D, + Variant::PLANE, + Variant::QUAT, + Variant::RECT3, + Variant::BASIS, + Variant::TRANSFORM, + Variant::COLOR, + Variant::NODE_PATH, + Variant::_RID + }; + + for (int i = 0; i < sizeof(var_types) / sizeof(Variant::Type); i++) { + if (p_var_type_name == Variant::get_type_name(var_types[i])) + return p_var_type_name; + } + + if (p_var_type_name == "String") + return "string"; // I prefer this one >:[ + + // TODO these will be rewritten later into custom containers + + if (p_var_type_name == "Array") + return "object[]"; + + if (p_var_type_name == "Dictionary") + return "Dictionary<object, object>"; + if (p_var_type_name == "PoolByteArray") + return "byte[]"; + if (p_var_type_name == "PoolIntArray") + return "int[]"; + if (p_var_type_name == "PoolRealArray") + return "float[]"; + if (p_var_type_name == "PoolStringArray") + return "string[]"; + if (p_var_type_name == "PoolVector2Array") + return "Vector2[]"; + if (p_var_type_name == "PoolVector3Array") + return "Vector3[]"; + if (p_var_type_name == "PoolColorArray") + return "Color[]"; + + return "object"; + } + + return p_var_type_name; +} + +String CSharpLanguage::make_function(const String &p_class, const String &p_name, const PoolStringArray &p_args) const { +#ifdef TOOLS_ENABLED // FIXME - // Due to Godot's API limitation this just appends the function to the end of the file - // Another limitation is that the parameter types are not specified, so we must use System.Object + // - Due to Godot's API limitation this just appends the function to the end of the file + // - Use fully qualified name if there is ambiguity String s = "private void " + p_name + "("; for (int i = 0; i < p_args.size(); i++) { + const String &arg = p_args[i]; + if (i > 0) s += ", "; - s += "object " + p_args[i]; + + s += variant_type_to_managed_name(arg.get_slice(":", 1)) + " " + escape_csharp_keyword(arg.get_slice(":", 0)); } s += ")\n{\n // Replace with function body\n}\n"; return s; +#else + return String(); +#endif } void CSharpLanguage::frame() { @@ -903,46 +974,6 @@ Variant CSharpInstance::call(const StringName &p_method, const Variant **p_args, } else { return Variant(); } - } else if (p_method == CACHED_STRING_NAME(_awaited_signal_callback)) { - // shitty hack.. - // TODO move to its own function, thx - - if (p_argcount < 1) { - r_error.error = Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; - r_error.argument = 1; - return Variant(); - } - - Ref<SignalAwaiterHandle> awaiter = *p_args[p_argcount - 1]; - - if (awaiter.is_null()) { - r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = p_argcount - 1; - r_error.expected = Variant::OBJECT; - return Variant(); - } - - awaiter->set_completed(true); - - int extra_argc = p_argcount - 1; - MonoArray *extra_args = mono_array_new(SCRIPTS_DOMAIN, CACHED_CLASS_RAW(MonoObject), extra_argc); - - for (int i = 0; i < extra_argc; i++) { - MonoObject *boxed = GDMonoMarshal::variant_to_mono_object(*p_args[i]); - mono_array_set(extra_args, MonoObject *, i, boxed); - } - - GDMonoUtils::GodotObject__AwaitedSignalCallback thunk = CACHED_METHOD_THUNK(GodotObject, _AwaitedSignalCallback); - - MonoObject *ex = NULL; - thunk(mono_object, &extra_args, awaiter->get_target(), &ex); - - if (ex) { - mono_print_unhandled_exception(ex); - ERR_FAIL_V(Variant()); - } - - return Variant(); } top = top->get_parent_class(); @@ -1239,8 +1270,11 @@ bool CSharpScript::_update_exports() { for (int i = 0; i < fields.size(); i++) { GDMonoField *field = fields[i]; - if (field->is_static() || field->get_visibility() != GDMono::PUBLIC) + if (field->is_static()) { + if (field->has_attribute(CACHED_CLASS(ExportAttribute))) + ERR_PRINTS("Cannot export field because it is static: " + top->get_full_name() + "." + field->get_name()); continue; + } String name = field->get_name(); StringName cname = name; @@ -1248,17 +1282,39 @@ bool CSharpScript::_update_exports() { if (member_info.has(cname)) continue; - Variant::Type type = GDMonoMarshal::managed_to_variant_type(field->get_type()); + ManagedType field_type = field->get_type(); + Variant::Type type = GDMonoMarshal::managed_to_variant_type(field_type); if (field->has_attribute(CACHED_CLASS(ExportAttribute))) { + // Field has Export attribute MonoObject *attr = field->get_attribute(CACHED_CLASS(ExportAttribute)); - // Field has Export attribute - int hint = CACHED_FIELD(ExportAttribute, hint)->get_int_value(attr); - String hint_string = CACHED_FIELD(ExportAttribute, hint_string)->get_string_value(attr); - int usage = CACHED_FIELD(ExportAttribute, usage)->get_int_value(attr); + PropertyHint hint; + String hint_string; + + if (type == Variant::NIL) { + ERR_PRINTS("Unknown type of exported field: " + top->get_full_name() + "." + field->get_name()); + continue; + } else if (type == Variant::INT && field_type.type_encoding == MONO_TYPE_VALUETYPE && mono_class_is_enum(field_type.type_class->get_raw())) { + type = Variant::INT; + hint = PROPERTY_HINT_ENUM; + + Vector<MonoClassField *> fields = field_type.type_class->get_enum_fields(); + + for (int i = 0; i < fields.size(); i++) { + if (i > 0) + hint_string += ","; + hint_string += mono_field_get_name(fields[i]); + } + } else if (type == Variant::OBJECT && CACHED_CLASS(GodotReference)->is_assignable_from(field_type.type_class)) { + hint = PROPERTY_HINT_RESOURCE_TYPE; + hint_string = NATIVE_GDMONOCLASS_NAME(field_type.type_class); + } else { + hint = PropertyHint(CACHED_FIELD(ExportAttribute, hint)->get_int_value(attr)); + hint_string = CACHED_FIELD(ExportAttribute, hint_string)->get_string_value(attr); + } - PropertyInfo prop_info = PropertyInfo(type, name, PropertyHint(hint), hint_string, PropertyUsageFlags(usage)); + PropertyInfo prop_info = PropertyInfo(type, name, hint, hint_string, PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_SCRIPT_VARIABLE); member_info[cname] = prop_info; exported_members_cache.push_back(prop_info); @@ -1392,12 +1448,15 @@ bool CSharpScript::can_instance() const { #ifdef TOOLS_ENABLED if (Engine::get_singleton()->is_editor_hint()) { - if (_create_project_solution_if_needed()) { - CSharpProject::add_item(GodotSharpDirs::get_project_csproj_path(), - "Compile", - ProjectSettings::get_singleton()->globalize_path(get_path())); - } else { - ERR_PRINTS("Cannot add " + get_path() + " to the C# project because it could not be created."); + + if (get_path().find("::") == -1) { // Ignore if built-in script. Can happen if the file is deleted... + if (_create_project_solution_if_needed()) { + CSharpProject::add_item(GodotSharpDirs::get_project_csproj_path(), + "Compile", + ProjectSettings::get_singleton()->globalize_path(get_path())); + } else { + ERR_PRINTS("Cannot add " + get_path() + " to the C# project because it could not be created."); + } } } #endif @@ -1679,16 +1738,6 @@ void CSharpScript::update_exports() { #ifdef TOOLS_ENABLED _update_exports(); - - if (placeholders.size()) { - Map<StringName, Variant> values; - List<PropertyInfo> propnames; - _update_exports_values(values, propnames); - - for (Set<PlaceHolderScriptInstance *>::Element *E = placeholders.front(); E; E = E->next()) { - E->get()->update(propnames, values); - } - } #endif } @@ -1915,7 +1964,7 @@ bool ResourceFormatSaverCSharpScript::recognize(const RES &p_resource) const { CSharpLanguage::StringNameCache::StringNameCache() { - _awaited_signal_callback = StaticCString::create("_AwaitedSignalCallback"); + _signal_callback = StaticCString::create("_signal_callback"); _set = StaticCString::create("_set"); _get = StaticCString::create("_get"); _notification = StaticCString::create("_notification"); diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h index 3fcc3bdf04..6b8475fb61 100644 --- a/modules/mono/csharp_script.h +++ b/modules/mono/csharp_script.h @@ -225,7 +225,7 @@ class CSharpLanguage : public ScriptLanguage { struct StringNameCache { - StringName _awaited_signal_callback; + StringName _signal_callback; StringName _set; StringName _get; StringName _notification; @@ -242,6 +242,8 @@ public: _FORCE_INLINE_ int get_language_index() { return lang_idx; } void set_language_index(int p_idx); + _FORCE_INLINE_ const StringNameCache &get_string_names() { return string_names; } + _FORCE_INLINE_ static CSharpLanguage *get_singleton() { return singleton; } bool debug_break(const String &p_error, bool p_allow_continue = true); diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp index 704910c5b9..95e75f9103 100644 --- a/modules/mono/editor/bindings_generator.cpp +++ b/modules/mono/editor/bindings_generator.cpp @@ -108,36 +108,6 @@ const char *BindingsGenerator::TypeInterface::DEFAULT_VARARG_C_IN = "\t%0 %1_in bool BindingsGenerator::verbose_output = false; -static bool is_csharp_keyword(const String &p_name) { - - // Reserved keywords - - return p_name == "abstract" || p_name == "as" || p_name == "base" || p_name == "bool" || - p_name == "break" || p_name == "byte" || p_name == "case" || p_name == "catch" || - p_name == "char" || p_name == "checked" || p_name == "class" || p_name == "const" || - p_name == "continue" || p_name == "decimal" || p_name == "default" || p_name == "delegate" || - p_name == "do" || p_name == "double" || p_name == "else" || p_name == "enum" || - p_name == "event" || p_name == "explicit" || p_name == "extern" || p_name == "false" || - p_name == "finally" || p_name == "fixed" || p_name == "float" || p_name == "for" || - p_name == "forech" || p_name == "goto" || p_name == "if" || p_name == "implicit" || - p_name == "in" || p_name == "int" || p_name == "interface" || p_name == "internal" || - p_name == "is" || p_name == "lock" || p_name == "long" || p_name == "namespace" || - p_name == "new" || p_name == "null" || p_name == "object" || p_name == "operator" || - p_name == "out" || p_name == "override" || p_name == "params" || p_name == "private" || - p_name == "protected" || p_name == "public" || p_name == "readonly" || p_name == "ref" || - p_name == "return" || p_name == "sbyte" || p_name == "sealed" || p_name == "short" || - p_name == "sizeof" || p_name == "stackalloc" || p_name == "static" || p_name == "string" || - p_name == "struct" || p_name == "switch" || p_name == "this" || p_name == "throw" || - p_name == "true" || p_name == "try" || p_name == "typeof" || p_name == "uint" || p_name == "ulong" || - p_name == "unchecked" || p_name == "unsafe" || p_name == "ushort" || p_name == "using" || - p_name == "virtual" || p_name == "volatile" || p_name == "void" || p_name == "while"; -} - -inline static String escape_csharp_keyword(const String &p_name) { - - return is_csharp_keyword(p_name) ? "@" + p_name : p_name; -} - static String snake_to_pascal_case(const String &p_identifier) { String ret; @@ -904,10 +874,6 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str return ERR_BUG; } - cs_file.push_back(MEMBER_BEGIN "private void _AwaitedSignalCallback("); - cs_file.push_back(array_itype->get().cs_type); - cs_file.push_back(" args, SignalAwaiter awaiter)\n" OPEN_BLOCK_L2 "awaiter.SignalCallback(args);\n" CLOSE_BLOCK_L2); - Map<String, TypeInterface>::Element *object_itype = obj_types.find("Object"); if (!object_itype) { diff --git a/modules/mono/glue/cs_files/ExportAttribute.cs b/modules/mono/glue/cs_files/ExportAttribute.cs index af3f603d6d..a4e7d447dd 100644 --- a/modules/mono/glue/cs_files/ExportAttribute.cs +++ b/modules/mono/glue/cs_files/ExportAttribute.cs @@ -7,13 +7,11 @@ namespace Godot { private int hint; private string hint_string; - private int usage; - public ExportAttribute(int hint = GD.PROPERTY_HINT_NONE, string hint_string = "", int usage = GD.PROPERTY_USAGE_DEFAULT) + public ExportAttribute(int hint = GD.PROPERTY_HINT_NONE, string hint_string = "") { this.hint = hint; this.hint_string = hint_string; - this.usage = usage; } } } diff --git a/modules/mono/godotsharp_dirs.cpp b/modules/mono/godotsharp_dirs.cpp index 0a2010e99d..6bcf0e2355 100644 --- a/modules/mono/godotsharp_dirs.cpp +++ b/modules/mono/godotsharp_dirs.cpp @@ -33,6 +33,7 @@ #ifdef TOOLS_ENABLED #include "editor/editor_settings.h" +#include "os/dir_access.h" #include "project_settings.h" #include "version.h" #endif @@ -60,12 +61,20 @@ String _get_mono_user_dir() { } else { String settings_path; - if (OS::get_singleton()->has_environment("APPDATA")) { - String app_data = OS::get_singleton()->get_environment("APPDATA").replace("\\", "/"); - settings_path = app_data.plus_file(String(_MKSTR(VERSION_SHORT_NAME)).capitalize()); - } else if (OS::get_singleton()->has_environment("HOME")) { - String home = OS::get_singleton()->get_environment("HOME"); - settings_path = home.plus_file("." + String(_MKSTR(VERSION_SHORT_NAME)).to_lower()); + String exe_dir = OS::get_singleton()->get_executable_path().get_base_dir(); + DirAccessRef d = DirAccess::create_for_path(exe_dir); + + if (d->file_exists("._sc_") || d->file_exists("_sc_")) { + // contain yourself + settings_path = exe_dir.plus_file("editor_data"); + } else { + if (OS::get_singleton()->has_environment("APPDATA")) { + String app_data = OS::get_singleton()->get_environment("APPDATA").replace("\\", "/"); + settings_path = app_data.plus_file(String(_MKSTR(VERSION_SHORT_NAME)).capitalize()); + } else if (OS::get_singleton()->has_environment("HOME")) { + String home = OS::get_singleton()->get_environment("HOME"); + settings_path = home.plus_file("." + String(_MKSTR(VERSION_SHORT_NAME)).to_lower()); + } } return settings_path.plus_file("mono"); diff --git a/modules/mono/mono_gd/gd_mono_class.cpp b/modules/mono/mono_gd/gd_mono_class.cpp index 0134ace5d7..77ba0ee90e 100644 --- a/modules/mono/mono_gd/gd_mono_class.cpp +++ b/modules/mono/mono_gd/gd_mono_class.cpp @@ -43,6 +43,14 @@ bool GDMonoClass::is_assignable_from(GDMonoClass *p_from) const { return mono_class_is_assignable_from(mono_class, p_from->mono_class); } +String GDMonoClass::get_full_name() const { + + String res = namespace_name; + if (res.length()) + res += "."; + return res + class_name; +} + GDMonoClass *GDMonoClass::get_parent_class() { if (assembly) { @@ -56,6 +64,30 @@ GDMonoClass *GDMonoClass::get_parent_class() { return NULL; } +#ifdef TOOLS_ENABLED +Vector<MonoClassField *> GDMonoClass::get_enum_fields() { + + bool class_is_enum = mono_class_is_enum(mono_class); + ERR_FAIL_COND_V(!class_is_enum, Vector<MonoClassField *>()); + + Vector<MonoClassField *> enum_fields; + + void *iter = NULL; + MonoClassField *raw_field = NULL; + while ((raw_field = mono_class_get_fields(get_raw(), &iter)) != NULL) { + uint32_t field_flags = mono_field_get_flags(raw_field); + + // Enums have an instance field named value__ which holds the value of the enum. + // Enum constants are static, so we will use this to ignore the value__ field. + if (field_flags & MONO_FIELD_ATTR_PUBLIC && field_flags & MONO_FIELD_ATTR_STATIC) { + enum_fields.push_back(raw_field); + } + } + + return enum_fields; +} +#endif + bool GDMonoClass::has_method(const StringName &p_name) { return get_method(p_name) != NULL; diff --git a/modules/mono/mono_gd/gd_mono_class.h b/modules/mono/mono_gd/gd_mono_class.h index 1e72553879..ef1ca425a7 100644 --- a/modules/mono/mono_gd/gd_mono_class.h +++ b/modules/mono/mono_gd/gd_mono_class.h @@ -98,8 +98,14 @@ public: _FORCE_INLINE_ MonoClass *get_raw() const { return mono_class; } _FORCE_INLINE_ const GDMonoAssembly *get_assembly() const { return assembly; } + String get_full_name() const; + GDMonoClass *get_parent_class(); +#ifdef TOOLS_ENABLED + Vector<MonoClassField *> get_enum_fields(); +#endif + bool has_method(const StringName &p_name); bool has_attribute(GDMonoClass *p_attr_class); diff --git a/modules/mono/mono_gd/gd_mono_field.cpp b/modules/mono/mono_gd/gd_mono_field.cpp index c2d8eeaa32..81315ee87a 100644 --- a/modules/mono/mono_gd/gd_mono_field.cpp +++ b/modules/mono/mono_gd/gd_mono_field.cpp @@ -51,6 +51,7 @@ void GDMonoField::set_value(MonoObject *p_object, const Variant &p_value) { { \ m_type val = p_value.operator m_type(); \ mono_field_set_value(p_object, mono_field, &val); \ + break; \ } #define SET_FROM_ARRAY_AND_BREAK(m_type) \ @@ -137,6 +138,9 @@ void GDMonoField::set_value(MonoObject *p_object, const Variant &p_value) { if (tclass == CACHED_CLASS(Plane)) SET_FROM_STRUCT_AND_BREAK(Plane); + if (mono_class_is_enum(tclass->get_raw())) + SET_FROM_PRIMITIVE(signed int); + ERR_EXPLAIN(String() + "Attempted to set the value of a field of unmarshallable type: " + tclass->get_name()); ERR_FAIL(); } break; diff --git a/modules/mono/mono_gd/gd_mono_marshal.cpp b/modules/mono/mono_gd/gd_mono_marshal.cpp index 9a6c8f0cd6..77a1ef3cb0 100644 --- a/modules/mono/mono_gd/gd_mono_marshal.cpp +++ b/modules/mono/mono_gd/gd_mono_marshal.cpp @@ -112,6 +112,9 @@ Variant::Type managed_to_variant_type(const ManagedType &p_type) { if (tclass == CACHED_CLASS(Plane)) return Variant::PLANE; + + if (mono_class_is_enum(tclass->get_raw())) + return Variant::INT; } break; case MONO_TYPE_ARRAY: @@ -165,9 +168,12 @@ Variant::Type managed_to_variant_type(const ManagedType &p_type) { return Variant::DICTIONARY; } } break; + + default: { + } break; } - // No error, the caller will decide what to do in this case + // Unknown return Variant::NIL; } @@ -299,6 +305,11 @@ MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_ty if (tclass == CACHED_CLASS(Plane)) RETURN_BOXED_STRUCT(Plane, p_var); + + if (mono_class_is_enum(tclass->get_raw())) { + int val = p_var->operator signed int(); + return BOX_ENUM(tclass->get_raw(), val); + } } break; case MONO_TYPE_ARRAY: @@ -515,6 +526,9 @@ Variant mono_object_to_variant(MonoObject *p_obj, const ManagedType &p_type) { if (tclass == CACHED_CLASS(Plane)) RETURN_UNBOXED_STRUCT(Plane, p_obj); + + if (mono_class_is_enum(tclass->get_raw())) + return unbox<int32_t>(p_obj); } break; case MONO_TYPE_ARRAY: diff --git a/modules/mono/mono_gd/gd_mono_marshal.h b/modules/mono/mono_gd/gd_mono_marshal.h index 38dd22357d..9f403b787f 100644 --- a/modules/mono/mono_gd/gd_mono_marshal.h +++ b/modules/mono/mono_gd/gd_mono_marshal.h @@ -53,6 +53,7 @@ T unbox(MonoObject *p_obj) { #define BOX_UINT8(x) mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(uint8_t), &x) #define BOX_BOOLEAN(x) mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(bool), &x) #define BOX_PTR(x) mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(IntPtr), x) +#define BOX_ENUM(m_enum_class, x) mono_value_box(mono_domain_get(), m_enum_class, &x) Variant::Type managed_to_variant_type(const ManagedType &p_type); diff --git a/modules/mono/mono_gd/gd_mono_utils.cpp b/modules/mono/mono_gd/gd_mono_utils.cpp index 5deca8e64d..53e45002c4 100644 --- a/modules/mono/mono_gd/gd_mono_utils.cpp +++ b/modules/mono/mono_gd/gd_mono_utils.cpp @@ -86,6 +86,7 @@ void MonoCache::clear_members() { class_NodePath = NULL; class_RID = NULL; class_GodotObject = NULL; + class_GodotReference = NULL; class_Node = NULL; class_Control = NULL; class_Spatial = NULL; @@ -95,7 +96,6 @@ void MonoCache::clear_members() { class_ExportAttribute = NULL; field_ExportAttribute_hint = NULL; field_ExportAttribute_hint_string = NULL; - field_ExportAttribute_usage = NULL; class_ToolAttribute = NULL; class_RemoteAttribute = NULL; class_SyncAttribute = NULL; @@ -111,7 +111,7 @@ void MonoCache::clear_members() { methodthunk_MarshalUtils_DictionaryToArrays = NULL; methodthunk_MarshalUtils_ArraysToDictionary = NULL; - methodthunk_GodotObject__AwaitedSignalCallback = NULL; + methodthunk_SignalAwaiter_SignalCallback = NULL; methodthunk_SignalAwaiter_FailureCallback = NULL; methodthunk_GodotTaskScheduler_Activate = NULL; @@ -153,6 +153,7 @@ void update_godot_api_cache() { CACHE_CLASS_AND_CHECK(NodePath, GODOT_API_CLASS(NodePath)); CACHE_CLASS_AND_CHECK(RID, GODOT_API_CLASS(NodePath)); CACHE_CLASS_AND_CHECK(GodotObject, GODOT_API_CLASS(Object)); + CACHE_CLASS_AND_CHECK(GodotReference, GODOT_API_CLASS(Reference)); CACHE_CLASS_AND_CHECK(Node, GODOT_API_CLASS(Node)); CACHE_CLASS_AND_CHECK(Control, GODOT_API_CLASS(Control)); CACHE_CLASS_AND_CHECK(Spatial, GODOT_API_CLASS(Spatial)); @@ -163,7 +164,6 @@ void update_godot_api_cache() { CACHE_CLASS_AND_CHECK(ExportAttribute, GODOT_API_CLASS(ExportAttribute)); CACHE_FIELD_AND_CHECK(ExportAttribute, hint, CACHED_CLASS(ExportAttribute)->get_field("hint")); CACHE_FIELD_AND_CHECK(ExportAttribute, hint_string, CACHED_CLASS(ExportAttribute)->get_field("hint_string")); - CACHE_FIELD_AND_CHECK(ExportAttribute, usage, CACHED_CLASS(ExportAttribute)->get_field("usage")); CACHE_CLASS_AND_CHECK(ToolAttribute, GODOT_API_CLASS(ToolAttribute)); CACHE_CLASS_AND_CHECK(RemoteAttribute, GODOT_API_CLASS(RemoteAttribute)); CACHE_CLASS_AND_CHECK(SyncAttribute, GODOT_API_CLASS(SyncAttribute)); @@ -178,7 +178,7 @@ void update_godot_api_cache() { CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, DictionaryToArrays, (MarshalUtils_DictToArrays)CACHED_CLASS(MarshalUtils)->get_method("DictionaryToArrays", 3)->get_thunk()); CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, ArraysToDictionary, (MarshalUtils_ArraysToDict)CACHED_CLASS(MarshalUtils)->get_method("ArraysToDictionary", 2)->get_thunk()); - CACHE_METHOD_THUNK_AND_CHECK(GodotObject, _AwaitedSignalCallback, (GodotObject__AwaitedSignalCallback)CACHED_CLASS(GodotObject)->get_method("_AwaitedSignalCallback", 2)->get_thunk()); + CACHE_METHOD_THUNK_AND_CHECK(SignalAwaiter, SignalCallback, (SignalAwaiter_SignalCallback)GODOT_API_CLASS(SignalAwaiter)->get_method("SignalCallback", 1)->get_thunk()); CACHE_METHOD_THUNK_AND_CHECK(SignalAwaiter, FailureCallback, (SignalAwaiter_FailureCallback)GODOT_API_CLASS(SignalAwaiter)->get_method("FailureCallback", 0)->get_thunk()); CACHE_METHOD_THUNK_AND_CHECK(GodotTaskScheduler, Activate, (GodotTaskScheduler_Activate)GODOT_API_CLASS(GodotTaskScheduler)->get_method("Activate", 0)->get_thunk()); diff --git a/modules/mono/mono_gd/gd_mono_utils.h b/modules/mono/mono_gd/gd_mono_utils.h index f97f048aa9..e3af57e78a 100644 --- a/modules/mono/mono_gd/gd_mono_utils.h +++ b/modules/mono/mono_gd/gd_mono_utils.h @@ -42,7 +42,7 @@ namespace GDMonoUtils { typedef MonoObject *(*MarshalUtils_DictToArrays)(MonoObject *, MonoArray **, MonoArray **, MonoObject **); typedef MonoObject *(*MarshalUtils_ArraysToDict)(MonoArray *, MonoArray *, MonoObject **); -typedef MonoObject *(*GodotObject__AwaitedSignalCallback)(MonoObject *, MonoArray **, MonoObject *, MonoObject **); +typedef MonoObject *(*SignalAwaiter_SignalCallback)(MonoObject *, MonoArray **, MonoObject **); typedef MonoObject *(*SignalAwaiter_FailureCallback)(MonoObject *, MonoObject **); typedef MonoObject *(*GodotTaskScheduler_Activate)(MonoObject *, MonoObject **); @@ -88,6 +88,7 @@ struct MonoCache { GDMonoClass *class_NodePath; GDMonoClass *class_RID; GDMonoClass *class_GodotObject; + GDMonoClass *class_GodotReference; GDMonoClass *class_Node; GDMonoClass *class_Control; GDMonoClass *class_Spatial; @@ -97,7 +98,6 @@ struct MonoCache { GDMonoClass *class_ExportAttribute; GDMonoField *field_ExportAttribute_hint; GDMonoField *field_ExportAttribute_hint_string; - GDMonoField *field_ExportAttribute_usage; GDMonoClass *class_ToolAttribute; GDMonoClass *class_RemoteAttribute; GDMonoClass *class_SyncAttribute; @@ -113,7 +113,7 @@ struct MonoCache { MarshalUtils_DictToArrays methodthunk_MarshalUtils_DictionaryToArrays; MarshalUtils_ArraysToDict methodthunk_MarshalUtils_ArraysToDictionary; - GodotObject__AwaitedSignalCallback methodthunk_GodotObject__AwaitedSignalCallback; + SignalAwaiter_SignalCallback methodthunk_SignalAwaiter_SignalCallback; SignalAwaiter_FailureCallback methodthunk_SignalAwaiter_FailureCallback; GodotTaskScheduler_Activate methodthunk_GodotTaskScheduler_Activate; @@ -164,7 +164,7 @@ String get_exception_name_and_message(MonoObject *p_ex); } // GDMonoUtils -#define NATIVE_GDMONOCLASS_NAME(m_class) (GDMonoMarshal::mono_string_to_godot((MonoString *)m_class->get_field("nativeName")->get_value(NULL))) +#define NATIVE_GDMONOCLASS_NAME(m_class) (GDMonoMarshal::mono_string_to_godot((MonoString *)m_class->get_field(BINDINGS_NATIVE_NAME_FIELD)->get_value(NULL))) #define CACHED_CLASS(m_class) (GDMonoUtils::mono_cache.class_##m_class) #define CACHED_CLASS_RAW(m_class) (GDMonoUtils::mono_cache.class_##m_class->get_raw()) diff --git a/modules/mono/signal_awaiter_utils.cpp b/modules/mono/signal_awaiter_utils.cpp index 012dd119b1..7e99df29a1 100644 --- a/modules/mono/signal_awaiter_utils.cpp +++ b/modules/mono/signal_awaiter_utils.cpp @@ -29,6 +29,9 @@ /*************************************************************************/ #include "signal_awaiter_utils.h" +#include "csharp_script.h" +#include "mono_gd/gd_mono_class.h" +#include "mono_gd/gd_mono_marshal.h" #include "mono_gd/gd_mono_utils.h" namespace SignalAwaiterUtils { @@ -40,13 +43,20 @@ Error connect_signal_awaiter(Object *p_source, const String &p_signal, Object *p uint32_t awaiter_handle = MonoGCHandle::make_strong_handle(p_awaiter); Ref<SignalAwaiterHandle> sa_con = memnew(SignalAwaiterHandle(awaiter_handle)); +#ifdef DEBUG_ENABLED + sa_con->set_connection_target(p_target); +#endif + Vector<Variant> binds; binds.push_back(sa_con); - Error err = p_source->connect(p_signal, p_target, "_AwaitedSignalCallback", binds, Object::CONNECT_ONESHOT); + + Error err = p_source->connect(p_signal, sa_con.ptr(), + CSharpLanguage::get_singleton()->get_string_names()._signal_callback, + binds, Object::CONNECT_ONESHOT); if (err != OK) { - // set it as completed to prevent it from calling the failure callback when deleted - // the awaiter will be aware of the failure by checking the returned error + // Set it as completed to prevent it from calling the failure callback when released. + // The awaiter will be aware of the failure by checking the returned error. sa_con->set_completed(true); } @@ -54,11 +64,68 @@ Error connect_signal_awaiter(Object *p_source, const String &p_signal, Object *p } } -SignalAwaiterHandle::SignalAwaiterHandle(uint32_t p_handle) - : MonoGCHandle(p_handle) { +Variant SignalAwaiterHandle::_signal_callback(const Variant **p_args, int p_argcount, Variant::CallError &r_error) { + +#ifdef DEBUG_ENABLED + if (conn_target_id && !ObjectDB::get_instance(conn_target_id)) { + ERR_EXPLAIN("Resumed after await, but class instance is gone"); + ERR_FAIL_V(Variant()); + } +#endif + + if (p_argcount < 1) { + r_error.error = Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; + r_error.argument = 1; + return Variant(); + } + + Ref<SignalAwaiterHandle> self = *p_args[p_argcount - 1]; + + if (self.is_null()) { + r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument = p_argcount - 1; + r_error.expected = Variant::OBJECT; + return Variant(); + } + + set_completed(true); + + int signal_argc = p_argcount - 1; + MonoArray *signal_args = mono_array_new(SCRIPTS_DOMAIN, CACHED_CLASS_RAW(MonoObject), signal_argc); + + for (int i = 0; i < signal_argc; i++) { + MonoObject *boxed = GDMonoMarshal::variant_to_mono_object(*p_args[i]); + mono_array_set(signal_args, MonoObject *, i, boxed); + } + + GDMonoUtils::SignalAwaiter_SignalCallback thunk = CACHED_METHOD_THUNK(SignalAwaiter, SignalCallback); + + MonoObject *ex = NULL; + thunk(get_target(), &signal_args, &ex); + + if (ex) { + mono_print_unhandled_exception(ex); + ERR_FAIL_V(Variant()); + } + + return Variant(); +} + +void SignalAwaiterHandle::_bind_methods() { + + ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "_signal_callback", &SignalAwaiterHandle::_signal_callback, MethodInfo("_signal_callback")); +} + +SignalAwaiterHandle::SignalAwaiterHandle(uint32_t p_managed_handle) + : MonoGCHandle(p_managed_handle) { + +#ifdef DEBUG_ENABLED + conn_target_id = 0; +#endif } SignalAwaiterHandle::~SignalAwaiterHandle() { + if (!completed) { GDMonoUtils::SignalAwaiter_FailureCallback thunk = CACHED_METHOD_THUNK(SignalAwaiter, FailureCallback); diff --git a/modules/mono/signal_awaiter_utils.h b/modules/mono/signal_awaiter_utils.h index 422ed4754f..0d615b5826 100644 --- a/modules/mono/signal_awaiter_utils.h +++ b/modules/mono/signal_awaiter_utils.h @@ -40,13 +40,30 @@ Error connect_signal_awaiter(Object *p_source, const String &p_signal, Object *p class SignalAwaiterHandle : public MonoGCHandle { + GDCLASS(SignalAwaiterHandle, MonoGCHandle) + bool completed; +#ifdef DEBUG_ENABLED + ObjectID conn_target_id; +#endif + + Variant _signal_callback(const Variant **p_args, int p_argcount, Variant::CallError &r_error); + +protected: + static void _bind_methods(); + public: _FORCE_INLINE_ bool is_completed() { return completed; } _FORCE_INLINE_ void set_completed(bool p_completed) { completed = p_completed; } - SignalAwaiterHandle(uint32_t p_handle); +#ifdef DEBUG_ENABLED + _FORCE_INLINE_ void set_connection_target(Object *p_target) { + conn_target_id = p_target->get_instance_id(); + } +#endif + + SignalAwaiterHandle(uint32_t p_managed_handle); ~SignalAwaiterHandle(); }; diff --git a/modules/mono/utils/string_utils.cpp b/modules/mono/utils/string_utils.cpp index de1a60dbd1..f26663ea11 100644 --- a/modules/mono/utils/string_utils.cpp +++ b/modules/mono/utils/string_utils.cpp @@ -126,3 +126,32 @@ String sformat(const String &p_text, const Variant &p1, const Variant &p2, const return new_string; } + +bool is_csharp_keyword(const String &p_name) { + + // Reserved keywords + + return p_name == "abstract" || p_name == "as" || p_name == "base" || p_name == "bool" || + p_name == "break" || p_name == "byte" || p_name == "case" || p_name == "catch" || + p_name == "char" || p_name == "checked" || p_name == "class" || p_name == "const" || + p_name == "continue" || p_name == "decimal" || p_name == "default" || p_name == "delegate" || + p_name == "do" || p_name == "double" || p_name == "else" || p_name == "enum" || + p_name == "event" || p_name == "explicit" || p_name == "extern" || p_name == "false" || + p_name == "finally" || p_name == "fixed" || p_name == "float" || p_name == "for" || + p_name == "forech" || p_name == "goto" || p_name == "if" || p_name == "implicit" || + p_name == "in" || p_name == "int" || p_name == "interface" || p_name == "internal" || + p_name == "is" || p_name == "lock" || p_name == "long" || p_name == "namespace" || + p_name == "new" || p_name == "null" || p_name == "object" || p_name == "operator" || + p_name == "out" || p_name == "override" || p_name == "params" || p_name == "private" || + p_name == "protected" || p_name == "public" || p_name == "readonly" || p_name == "ref" || + p_name == "return" || p_name == "sbyte" || p_name == "sealed" || p_name == "short" || + p_name == "sizeof" || p_name == "stackalloc" || p_name == "static" || p_name == "string" || + p_name == "struct" || p_name == "switch" || p_name == "this" || p_name == "throw" || + p_name == "true" || p_name == "try" || p_name == "typeof" || p_name == "uint" || p_name == "ulong" || + p_name == "unchecked" || p_name == "unsafe" || p_name == "ushort" || p_name == "using" || + p_name == "virtual" || p_name == "volatile" || p_name == "void" || p_name == "while"; +} + +String escape_csharp_keyword(const String &p_name) { + return is_csharp_keyword(p_name) ? "@" + p_name : p_name; +} diff --git a/modules/mono/utils/string_utils.h b/modules/mono/utils/string_utils.h index 2f2c3c2d89..a0d66ebdc3 100644 --- a/modules/mono/utils/string_utils.h +++ b/modules/mono/utils/string_utils.h @@ -35,4 +35,10 @@ String sformat(const String &p_text, const Variant &p1 = Variant(), const Variant &p2 = Variant(), const Variant &p3 = Variant(), const Variant &p4 = Variant(), const Variant &p5 = Variant()); +#ifdef TOOLS_ENABLED +bool is_csharp_keyword(const String &p_name); + +String escape_csharp_keyword(const String &p_name); +#endif + #endif // STRING_FORMAT_H diff --git a/modules/openssl/stream_peer_openssl.cpp b/modules/openssl/stream_peer_openssl.cpp index c19bdc4214..6d1d5485f3 100644 --- a/modules/openssl/stream_peer_openssl.cpp +++ b/modules/openssl/stream_peer_openssl.cpp @@ -30,7 +30,7 @@ #include "stream_peer_openssl.h" // Compatibility with OpenSSL 1.1.0. -#if OPENSSL_VERSION_NUMBER >= 0x10100000L +#if OPENSSL_VERSION_NUMBER >= 0x10100000L && !defined(LIBRESSL_VERSION_NUMBER) #define BIO_set_num(b, n) #else #define BIO_set_num(b, n) ((b)->num = (n)) @@ -269,7 +269,7 @@ int StreamPeerOpenSSL::_bio_puts(BIO *b, const char *str) { return _bio_write(b, str, strlen(str)); } -#if OPENSSL_VERSION_NUMBER >= 0x10100000L +#if OPENSSL_VERSION_NUMBER >= 0x10100000L && !defined(LIBRESSL_VERSION_NUMBER) BIO_METHOD *StreamPeerOpenSSL::_bio_method = NULL; BIO_METHOD *StreamPeerOpenSSL::_get_bio_method() { @@ -568,7 +568,7 @@ void StreamPeerOpenSSL::initialize_ssl() { load_certs_func = _load_certs; _create = _create_func; -#if OPENSSL_VERSION_NUMBER < 0x10100000L +#if OPENSSL_VERSION_NUMBER < 0x10100000L || defined(LIBRESSL_VERSION_NUMBER) CRYPTO_malloc_init(); // Initialize malloc, free, etc for OpenSSL's use #endif SSL_library_init(); // Initialize OpenSSL's SSL libraries diff --git a/modules/openssl/stream_peer_openssl.h b/modules/openssl/stream_peer_openssl.h index 535114058d..ad09564447 100644 --- a/modules/openssl/stream_peer_openssl.h +++ b/modules/openssl/stream_peer_openssl.h @@ -53,7 +53,7 @@ private: static int _bio_gets(BIO *b, char *buf, int len); static int _bio_puts(BIO *b, const char *str); -#if OPENSSL_VERSION_NUMBER >= 0x10100000L +#if OPENSSL_VERSION_NUMBER >= 0x10100000L && !defined(LIBRESSL_VERSION_NUMBER) static BIO_METHOD *_bio_method; #else static BIO_METHOD _bio_method; diff --git a/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp b/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp index 27ea310780..5c252bda86 100644 --- a/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp +++ b/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp @@ -129,7 +129,6 @@ AudioStreamPlaybackOGGVorbis::~AudioStreamPlaybackOGGVorbis() { Ref<AudioStreamPlayback> AudioStreamOGGVorbis::instance_playback() { Ref<AudioStreamPlaybackOGGVorbis> ovs; - printf("instance at %p, data %p\n", this, data); ERR_FAIL_COND_V(data == NULL, ovs); @@ -208,8 +207,6 @@ void AudioStreamOGGVorbis::set_data(const PoolVector<uint8_t> &p_data) { break; } } - - printf("create at %p, data %p\n", this, data); } PoolVector<uint8_t> AudioStreamOGGVorbis::get_data() const { diff --git a/modules/visual_script/visual_script_builtin_funcs.cpp b/modules/visual_script/visual_script_builtin_funcs.cpp index 972be5f5a4..1980f86114 100644 --- a/modules/visual_script/visual_script_builtin_funcs.cpp +++ b/modules/visual_script/visual_script_builtin_funcs.cpp @@ -65,6 +65,8 @@ const char *VisualScriptBuiltinFunc::func_name[VisualScriptBuiltinFunc::FUNC_MAX "decimals", "stepify", "lerp", + "inverse_lerp", + "range_lerp", "dectime", "randomize", "randi", @@ -194,9 +196,12 @@ int VisualScriptBuiltinFunc::get_func_argument_count(BuiltinFunc p_func) { case COLORN: return 2; case MATH_LERP: + case MATH_INVERSE_LERP: case MATH_DECTIME: case LOGIC_CLAMP: return 3; + case MATH_RANGE_LERP: + return 5; case FUNC_MAX: { } } @@ -297,7 +302,26 @@ PropertyInfo VisualScriptBuiltinFunc::get_input_value_port_info(int p_idx) const return PropertyInfo(Variant::REAL, "to"); else return PropertyInfo(Variant::REAL, "weight"); - + } break; + case MATH_INVERSE_LERP: { + if (p_idx == 0) + return PropertyInfo(Variant::REAL, "from"); + else if (p_idx == 1) + return PropertyInfo(Variant::REAL, "to"); + else + return PropertyInfo(Variant::REAL, "value"); + } break; + case MATH_RANGE_LERP: { + if (p_idx == 0) + return PropertyInfo(Variant::REAL, "value"); + else if (p_idx == 1) + return PropertyInfo(Variant::REAL, "istart"); + else if (p_idx == 2) + return PropertyInfo(Variant::REAL, "istop"); + else if (p_idx == 3) + return PropertyInfo(Variant::REAL, "ostart"); + else + return PropertyInfo(Variant::REAL, "ostop"); } break; case MATH_DECTIME: { if (p_idx == 0) @@ -495,6 +519,8 @@ PropertyInfo VisualScriptBuiltinFunc::get_output_value_port_info(int p_idx) cons } break; case MATH_STEPIFY: case MATH_LERP: + case MATH_INVERSE_LERP: + case MATH_RANGE_LERP: case MATH_DECTIME: { t = Variant::REAL; @@ -795,6 +821,22 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in VALIDATE_ARG_NUM(2); *r_return = Math::lerp((double)*p_inputs[0], (double)*p_inputs[1], (double)*p_inputs[2]); } break; + case VisualScriptBuiltinFunc::MATH_INVERSE_LERP: { + + VALIDATE_ARG_NUM(0); + VALIDATE_ARG_NUM(1); + VALIDATE_ARG_NUM(2); + *r_return = Math::inverse_lerp((double)*p_inputs[0], (double)*p_inputs[1], (double)*p_inputs[2]); + } break; + case VisualScriptBuiltinFunc::MATH_RANGE_LERP: { + + VALIDATE_ARG_NUM(0); + VALIDATE_ARG_NUM(1); + VALIDATE_ARG_NUM(2); + VALIDATE_ARG_NUM(3); + VALIDATE_ARG_NUM(4); + *r_return = Math::range_lerp((double)*p_inputs[0], (double)*p_inputs[1], (double)*p_inputs[2], (double)*p_inputs[3], (double)*p_inputs[4]); + } break; case VisualScriptBuiltinFunc::MATH_DECTIME: { VALIDATE_ARG_NUM(0); @@ -1203,6 +1245,8 @@ void VisualScriptBuiltinFunc::_bind_methods() { BIND_ENUM_CONSTANT(MATH_DECIMALS); BIND_ENUM_CONSTANT(MATH_STEPIFY); BIND_ENUM_CONSTANT(MATH_LERP); + BIND_ENUM_CONSTANT(MATH_INVERSE_LERP); + BIND_ENUM_CONSTANT(MATH_RANGE_LERP); BIND_ENUM_CONSTANT(MATH_DECTIME); BIND_ENUM_CONSTANT(MATH_RANDOMIZE); BIND_ENUM_CONSTANT(MATH_RAND); @@ -1282,6 +1326,8 @@ void register_visual_script_builtin_func_node() { VisualScriptLanguage::singleton->add_register_func("functions/built_in/decimals", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_DECIMALS>); VisualScriptLanguage::singleton->add_register_func("functions/built_in/stepify", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_STEPIFY>); VisualScriptLanguage::singleton->add_register_func("functions/built_in/lerp", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_LERP>); + VisualScriptLanguage::singleton->add_register_func("functions/built_in/inverse_lerp", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_INVERSE_LERP>); + VisualScriptLanguage::singleton->add_register_func("functions/built_in/range_lerp", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_RANGE_LERP>); VisualScriptLanguage::singleton->add_register_func("functions/built_in/dectime", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_DECTIME>); VisualScriptLanguage::singleton->add_register_func("functions/built_in/randomize", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_RANDOMIZE>); VisualScriptLanguage::singleton->add_register_func("functions/built_in/rand", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_RAND>); diff --git a/modules/visual_script/visual_script_builtin_funcs.h b/modules/visual_script/visual_script_builtin_funcs.h index 97ab307039..af24f16a2f 100644 --- a/modules/visual_script/visual_script_builtin_funcs.h +++ b/modules/visual_script/visual_script_builtin_funcs.h @@ -64,6 +64,8 @@ public: MATH_DECIMALS, MATH_STEPIFY, MATH_LERP, + MATH_INVERSE_LERP, + MATH_RANGE_LERP, MATH_DECTIME, MATH_RANDOMIZE, MATH_RAND, diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp index 47ef0182dc..03015df844 100644 --- a/modules/visual_script/visual_script_editor.cpp +++ b/modules/visual_script/visual_script_editor.cpp @@ -809,7 +809,7 @@ void VisualScriptEditor::_update_members() { ti->set_text(0, E->get()); Variant var = script->get_variable_default_value(E->get()); - ti->set_suffix(0, "=" + String(var)); + ti->set_suffix(0, "= " + String(var)); ti->set_icon(0, type_icons[script->get_variable_info(E->get()).type]); ti->set_selectable(0, true); diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp index 5a34fc3cd9..d3cd839cf3 100644 --- a/modules/visual_script/visual_script_nodes.cpp +++ b/modules/visual_script/visual_script_nodes.cpp @@ -532,6 +532,7 @@ String VisualScriptOperator::get_text() const { L"A or B", //OP_OR, L"A xor B", //OP_XOR, L"not A", //OP_NOT, + L"A in B", //OP_IN, }; return op_names[op]; diff --git a/platform/android/java/src/org/godotengine/godot/Godot.java b/platform/android/java/src/org/godotengine/godot/Godot.java index 053dfa631a..59fefc498f 100644 --- a/platform/android/java/src/org/godotengine/godot/Godot.java +++ b/platform/android/java/src/org/godotengine/godot/Godot.java @@ -191,6 +191,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC protected void onMainPause() {} protected void onMainResume() {} protected void onMainDestroy() {} + protected boolean onMainBackPressed() { return false; } protected void onGLDrawFrame(GL10 gl) {} protected void onGLSurfaceChanged(GL10 gl, int width, int height) {} // singletons will always miss first onGLSurfaceChanged call @@ -767,9 +768,16 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC */ @Override public void onBackPressed() { + boolean shouldQuit = true; + + for(int i=0;i<singleton_count;i++) { + if (singletons[i].onMainBackPressed()) { + shouldQuit = false; + } + } System.out.printf("** BACK REQUEST!\n"); - if (mView != null) { + if (shouldQuit && mView != null) { mView.queueEvent(new Runnable() { @Override public void run() { diff --git a/platform/android/java/src/org/godotengine/godot/GodotView.java b/platform/android/java/src/org/godotengine/godot/GodotView.java index 3c2ad7cc59..b807b952d4 100644 --- a/platform/android/java/src/org/godotengine/godot/GodotView.java +++ b/platform/android/java/src/org/godotengine/godot/GodotView.java @@ -285,13 +285,7 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener { @Override public boolean onKeyDown(final int keyCode, KeyEvent event) { if (keyCode == KeyEvent.KEYCODE_BACK) { - queueEvent(new Runnable() { - @Override - public void run() { - GodotLib.back(); - } - }); - + activity.onBackPressed(); // press 'back' button should not terminate program //normal handle 'back' event in game logic return true; diff --git a/platform/haiku/context_gl_haiku.cpp b/platform/haiku/context_gl_haiku.cpp index 2b943df5ba..80d0bd78d5 100644 --- a/platform/haiku/context_gl_haiku.cpp +++ b/platform/haiku/context_gl_haiku.cpp @@ -29,7 +29,7 @@ /*************************************************************************/ #include "context_gl_haiku.h" -#if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED) +#if defined(OPENGL_ENABLED) ContextGL_Haiku::ContextGL_Haiku(HaikuDirectWindow *p_window) { window = p_window; diff --git a/platform/haiku/context_gl_haiku.h b/platform/haiku/context_gl_haiku.h index 40daf43ab9..a9a13a2b7f 100644 --- a/platform/haiku/context_gl_haiku.h +++ b/platform/haiku/context_gl_haiku.h @@ -30,7 +30,7 @@ #ifndef CONTEXT_GL_HAIKU_H #define CONTEXT_GL_HAIKU_H -#if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED) +#if defined(OPENGL_ENABLED) #include "drivers/gl_context/context_gl.h" diff --git a/platform/haiku/os_haiku.cpp b/platform/haiku/os_haiku.cpp index 9f2f88bb4e..1d52752f21 100644 --- a/platform/haiku/os_haiku.cpp +++ b/platform/haiku/os_haiku.cpp @@ -105,7 +105,7 @@ void OS_Haiku::initialize(const VideoMode &p_desired, int p_video_driver, int p_ window->SetFlags(flags); } -#if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED) +#if defined(OPENGL_ENABLED) context_gl = memnew(ContextGL_Haiku(window)); context_gl->initialize(); context_gl->make_current(); @@ -161,7 +161,7 @@ void OS_Haiku::finalize() { memdelete(input); -#if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED) +#if defined(OPENGL_ENABLED) memdelete(context_gl); #endif } diff --git a/platform/haiku/os_haiku.h b/platform/haiku/os_haiku.h index d2fafb9129..d929f7e43b 100644 --- a/platform/haiku/os_haiku.h +++ b/platform/haiku/os_haiku.h @@ -60,7 +60,7 @@ private: AudioDriverMediaKit driver_media_kit; #endif -#if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED) +#if defined(OPENGL_ENABLED) ContextGL_Haiku *context_gl; #endif diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp index c91781ce1d..0507ef19d6 100644 --- a/platform/iphone/export/export.cpp +++ b/platform/iphone/export/export.cpp @@ -397,7 +397,7 @@ Error EditorExportPlatformIOS::_codesign(String p_file, void *p_userdata) { codesign_args.push_back("-s"); codesign_args.push_back(data->preset->get(data->debug ? "application/code_sign_identity_debug" : "application/code_sign_identity_release")); codesign_args.push_back(p_file); - return OS::get_singleton()->execute("/usr/bin/codesign", codesign_args, true); + return OS::get_singleton()->execute("codesign", codesign_args, true); } return OK; } @@ -592,7 +592,15 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p return err; #ifdef OSX_ENABLED - ep.step("Making .xcarchive", 2); + ep.step("Code-signing dylibs", 2); + DirAccess *dylibs_dir = DirAccess::open(dest_dir + "dylibs"); + ERR_FAIL_COND_V(!dylibs_dir, ERR_CANT_OPEN); + CodesignData codesign_data(p_preset, p_debug); + err = _walk_dir_recursive(dylibs_dir, _codesign, &codesign_data); + memdelete(dylibs_dir); + ERR_FAIL_COND_V(err, err); + + ep.step("Making .xcarchive", 3); String archive_path = p_path.get_basename() + ".xcarchive"; List<String> archive_args; archive_args.push_back("-project"); @@ -608,15 +616,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p archive_args.push_back("archive"); archive_args.push_back("-archivePath"); archive_args.push_back(archive_path); - err = OS::get_singleton()->execute("/usr/bin/xcodebuild", archive_args, true); - ERR_FAIL_COND_V(err, err); - - ep.step("Code-signing dylibs", 3); - DirAccess *dylibs_dir = DirAccess::open(archive_path + "/Products/Applications/" + binary_name + ".app/dylibs"); - ERR_FAIL_COND_V(!dylibs_dir, ERR_CANT_OPEN); - CodesignData codesign_data(p_preset, p_debug); - err = _walk_dir_recursive(dylibs_dir, _codesign, &codesign_data); - memdelete(dylibs_dir); + err = OS::get_singleton()->execute("xcodebuild", archive_args, true); ERR_FAIL_COND_V(err, err); ep.step("Making .ipa", 4); @@ -628,7 +628,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p export_args.push_back(dest_dir + "export_options.plist"); export_args.push_back("-exportPath"); export_args.push_back(dest_dir); - err = OS::get_singleton()->execute("/usr/bin/xcodebuild", export_args, true); + err = OS::get_singleton()->execute("xcodebuild", export_args, true); ERR_FAIL_COND_V(err, err); #else print_line(".ipa can only be built on macOS. Leaving XCode project without building the package."); diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp index 0ba0ddec7d..8a6f1dc04c 100644 --- a/platform/osx/export/export.cpp +++ b/platform/osx/export/export.cpp @@ -244,7 +244,7 @@ Error EditorExportPlatformOSX::_code_sign(const Ref<EditorExportPreset> &p_prese args.push_back(p_path); String str; - Error err = OS::get_singleton()->execute("/usr/bin/codesign", args, true, NULL, &str, NULL, true); + Error err = OS::get_singleton()->execute("codesign", args, true, NULL, &str, NULL, true); ERR_FAIL_COND_V(err != OK, err); print_line("codesign: " + str); @@ -271,7 +271,7 @@ Error EditorExportPlatformOSX::_create_dmg(const String &p_dmg_path, const Strin args.push_back(p_app_path_name); String str; - Error err = OS::get_singleton()->execute("/usr/bin/hdiutil", args, true, NULL, &str, NULL, true); + Error err = OS::get_singleton()->execute("hdiutil", args, true, NULL, &str, NULL, true); ERR_FAIL_COND_V(err != OK, err); print_line("hdiutil returned: " + str); diff --git a/platform/server/detect.py b/platform/server/detect.py index 04b38f280d..ffec2af933 100644 --- a/platform/server/detect.py +++ b/platform/server/detect.py @@ -12,6 +12,9 @@ def get_name(): def can_build(): + # Doesn't build against Godot 3.0 for now, disable to avoid confusing users + return False + if (os.name != "posix" or sys.platform == "darwin"): return False diff --git a/platform/windows/context_gl_win.cpp b/platform/windows/context_gl_win.cpp index 8640f27699..64b6d202a1 100644 --- a/platform/windows/context_gl_win.cpp +++ b/platform/windows/context_gl_win.cpp @@ -27,7 +27,7 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED) || defined(GLES2_ENABLED) +#if defined(OPENGL_ENABLED) || defined(GLES2_ENABLED) // // C++ Implementation: context_gl_x11 diff --git a/platform/windows/context_gl_win.h b/platform/windows/context_gl_win.h index 912d4d0133..0059cbc311 100644 --- a/platform/windows/context_gl_win.h +++ b/platform/windows/context_gl_win.h @@ -27,7 +27,7 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED) || defined(GLES2_ENABLED) +#if defined(OPENGL_ENABLED) || defined(GLES2_ENABLED) // // C++ Interface: context_gl_x11 // diff --git a/platform/windows/key_mapping_win.cpp b/platform/windows/key_mapping_win.cpp index 57f8e965de..76bb5d5723 100644 --- a/platform/windows/key_mapping_win.cpp +++ b/platform/windows/key_mapping_win.cpp @@ -50,7 +50,7 @@ static _WinTranslatePair _vk_to_keycode[] = { { KEY_CONTROL, VK_CONTROL }, //(0x11) - { KEY_MENU, VK_MENU }, //(0x12) + { KEY_ALT, VK_MENU }, //(0x12) { KEY_PAUSE, VK_PAUSE }, //(0x13) diff --git a/platform/x11/context_gl_x11.cpp b/platform/x11/context_gl_x11.cpp index 0cc9734119..4f9d4a84b9 100644 --- a/platform/x11/context_gl_x11.cpp +++ b/platform/x11/context_gl_x11.cpp @@ -30,7 +30,7 @@ #include "context_gl_x11.h" #ifdef X11_ENABLED -#if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED) +#if defined(OPENGL_ENABLED) #include <stdio.h> #include <stdlib.h> #include <unistd.h> diff --git a/platform/x11/context_gl_x11.h b/platform/x11/context_gl_x11.h index ba01b51d59..c37bac5e9b 100644 --- a/platform/x11/context_gl_x11.h +++ b/platform/x11/context_gl_x11.h @@ -35,7 +35,7 @@ */ #ifdef X11_ENABLED -#if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED) +#if defined(OPENGL_ENABLED) #include "drivers/gl_context/context_gl.h" #include "os/os.h" diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index 041666a594..bc18d0c1f0 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -235,7 +235,7 @@ void OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_au // maybe contextgl wants to be in charge of creating the window //print_line("def videomode "+itos(current_videomode.width)+","+itos(current_videomode.height)); -#if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED) +#if defined(OPENGL_ENABLED) context_gl = memnew(ContextGL_X11(x11_display, x11_window, current_videomode, true)); context_gl->initialize(); @@ -533,7 +533,7 @@ void OS_X11::finalize() { XUnmapWindow(x11_display, x11_window); XDestroyWindow(x11_display, x11_window); -#if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED) +#if defined(OPENGL_ENABLED) memdelete(context_gl); #endif for (int i = 0; i < CURSOR_MAX; i++) { @@ -1939,7 +1939,7 @@ Error OS_X11::shell_open(String p_uri) { Error ok; List<String> args; args.push_back(p_uri); - ok = execute("/usr/bin/xdg-open", args, false); + ok = execute("xdg-open", args, false); if (ok == OK) return OK; ok = execute("gnome-open", args, false); @@ -2003,7 +2003,7 @@ String OS_X11::get_system_dir(SystemDir p_dir) const { String pipe; List<String> arg; arg.push_back(xdgparam); - Error err = const_cast<OS_X11 *>(this)->execute("/usr/bin/xdg-user-dir", arg, true, NULL, &pipe); + Error err = const_cast<OS_X11 *>(this)->execute("xdg-user-dir", arg, true, NULL, &pipe); if (err != OK) return "."; return pipe.strip_edges(); @@ -2053,7 +2053,7 @@ void OS_X11::alert(const String &p_alert, const String &p_title) { args.push_back(p_title); args.push_back(p_alert); - execute("/usr/bin/xmessage", args, true); + execute("xmessage", args, true); } void OS_X11::set_icon(const Ref<Image> &p_icon) { @@ -2236,12 +2236,12 @@ Error OS_X11::move_to_trash(const String &p_path) { List<String> args; args.push_back("-p"); args.push_back(trashcan); - Error err = execute("/bin/mkdir", args, true); + Error err = execute("mkdir", args, true); if (err == OK) { List<String> args2; args2.push_back(p_path); args2.push_back(trashcan); - err = execute("/bin/mv", args2, true); + err = execute("mv", args2, true); } return err; diff --git a/platform/x11/os_x11.h b/platform/x11/os_x11.h index 0d5c272ed4..36355f11bc 100644 --- a/platform/x11/os_x11.h +++ b/platform/x11/os_x11.h @@ -94,7 +94,7 @@ class OS_X11 : public OS_Unix { int xdnd_version; -#if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED) +#if defined(OPENGL_ENABLED) ContextGL_X11 *context_gl; #endif //Rasterizer *rasterizer; diff --git a/scene/3d/particles.cpp b/scene/3d/particles.cpp index 80c706898d..73749cacb3 100644 --- a/scene/3d/particles.cpp +++ b/scene/3d/particles.cpp @@ -462,8 +462,6 @@ void ParticlesMaterial::finish_shaders() { void ParticlesMaterial::_update_shader() { - print_line("updating shader"); - dirty_materials.remove(&element); MaterialKey mk = _compute_key(); @@ -913,9 +911,7 @@ void ParticlesMaterial::_queue_shader_change() { if (material_mutex) material_mutex->lock(); - print_line("queuing change"); if (!element.in_list()) { - print_line("not in list, adding"); dirty_materials.add(&element); } diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index 05963acf56..c4cfce5d72 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -529,12 +529,12 @@ void AnimationPlayer::_animation_process_data(PlaybackData &cd, float p_delta, f if (&cd == &playback.current) { - if (!backwards && cd.pos < len && next_pos == len /*&& playback.blend.empty()*/) { + if (!backwards && cd.pos <= len && next_pos == len /*&& playback.blend.empty()*/) { //playback finished end_notify = true; } - if (backwards && cd.pos > 0 && next_pos == 0 /*&& playback.blend.empty()*/) { + if (backwards && cd.pos >= 0 && next_pos == 0 /*&& playback.blend.empty()*/) { //playback finished end_notify = true; } diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp index e58cbe373b..dbd7c1bbc0 100644 --- a/scene/gui/color_picker.cpp +++ b/scene/gui/color_picker.cpp @@ -40,12 +40,15 @@ void ColorPicker::_notification(int p_what) { switch (p_what) { case NOTIFICATION_THEME_CHANGED: { //sample->set_texture(get_icon("color_sample")); + btn_pick->set_icon(get_icon("screen_picker", "ColorPicker")); + bt_add_preset->set_icon(get_icon("add_preset")); _update_controls(); } break; case NOTIFICATION_ENTER_TREE: { btn_pick->set_icon(get_icon("screen_picker", "ColorPicker")); + bt_add_preset->set_icon(get_icon("add_preset")); _update_color(); } break; @@ -601,7 +604,6 @@ ColorPicker::ColorPicker() preset->connect("draw", this, "_update_presets"); bt_add_preset = memnew(Button); - bt_add_preset->set_icon(get_icon("add_preset")); bt_add_preset->set_tooltip(TTR("Add current color as a preset")); bt_add_preset->connect("pressed", this, "_add_preset_pressed"); bbc->add_child(bt_add_preset); diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index 0d3cccc2b5..946a8c47a3 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -284,7 +284,6 @@ void GraphEdit::_notification(int p_what) { zoom_reset->set_icon(get_icon("reset")); zoom_plus->set_icon(get_icon("more")); snap_button->set_icon(get_icon("snap")); - //zoom_icon->set_texture( get_icon("Zoom", "EditorIcons")); } if (p_what == NOTIFICATION_DRAW) { diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp index a034c7224f..623a110263 100644 --- a/scene/gui/item_list.cpp +++ b/scene/gui/item_list.cpp @@ -489,7 +489,7 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) { if (mb->get_button_index() == BUTTON_RIGHT) { - emit_signal("item_rmb_selected", i, pos); + emit_signal("item_rmb_selected", i, get_local_mouse_position()); } } else { @@ -500,7 +500,7 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) { if (items[i].selected && mb->get_button_index() == BUTTON_RIGHT) { - emit_signal("item_rmb_selected", i, pos); + emit_signal("item_rmb_selected", i, get_local_mouse_position()); } else { bool selected = !items[i].selected; @@ -515,7 +515,7 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) { if (mb->get_button_index() == BUTTON_RIGHT) { - emit_signal("item_rmb_selected", i, pos); + emit_signal("item_rmb_selected", i, get_local_mouse_position()); } else if (/*select_mode==SELECT_SINGLE &&*/ mb->is_doubleclick()) { emit_signal("item_activated", i); diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index c2ce2a633e..07b49538d9 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -354,7 +354,7 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int & cw = font->get_char_size(c[i], c[i + 1]).x; draw_rect(Rect2(p_ofs.x + pofs, p_ofs.y + y, cw, lh), selection_bg); if (visible) - font->draw_char(ci, p_ofs + Point2(align_ofs + pofs, y + lh - (fh - ascent)), c[i], c[i + 1], selection_fg); + font->draw_char(ci, p_ofs + Point2(align_ofs + pofs, y + lh - (fh - ascent)), c[i], c[i + 1], override_selected_font_color ? selection_fg : color); } else { if (visible) @@ -1376,6 +1376,16 @@ bool RichTextLabel::is_meta_underlined() const { return underline_meta; } +void RichTextLabel::set_override_selected_font_color(bool p_override_selected_font_color) { + + override_selected_font_color = p_override_selected_font_color; +} + +bool RichTextLabel::is_overriding_selected_font_color() const { + + return override_selected_font_color; +} + void RichTextLabel::set_offset(int p_pixel) { vscroll->set_value(p_pixel); @@ -1906,6 +1916,9 @@ void RichTextLabel::_bind_methods() { ClassDB::bind_method(D_METHOD("set_meta_underline", "enable"), &RichTextLabel::set_meta_underline); ClassDB::bind_method(D_METHOD("is_meta_underlined"), &RichTextLabel::is_meta_underlined); + ClassDB::bind_method(D_METHOD("set_override_selected_font_color", "override"), &RichTextLabel::set_override_selected_font_color); + ClassDB::bind_method(D_METHOD("is_overriding_selected_font_color"), &RichTextLabel::is_overriding_selected_font_color); + ClassDB::bind_method(D_METHOD("set_scroll_active", "active"), &RichTextLabel::set_scroll_active); ClassDB::bind_method(D_METHOD("is_scroll_active"), &RichTextLabel::is_scroll_active); @@ -1948,6 +1961,7 @@ void RichTextLabel::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "visible_characters", PROPERTY_HINT_RANGE, "-1,128000,1"), "set_visible_characters", "get_visible_characters"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "percent_visible", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_percent_visible", "get_percent_visible"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "override_selected_font_color"), "set_override_selected_font_color", "is_overriding_selected_font_color"); ADD_SIGNAL(MethodInfo("meta_clicked", PropertyInfo(Variant::NIL, "meta", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NIL_IS_VARIANT))); @@ -2003,6 +2017,7 @@ RichTextLabel::RichTextLabel() { tab_size = 4; default_align = ALIGN_LEFT; underline_meta = true; + override_selected_font_color = false; scroll_visible = false; scroll_follow = false; diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h index 24c1e5eb59..f9e37b1094 100644 --- a/scene/gui/rich_text_label.h +++ b/scene/gui/rich_text_label.h @@ -221,6 +221,7 @@ private: int tab_size; bool underline_meta; + bool override_selected_font_color; Align default_align; @@ -313,6 +314,9 @@ public: void set_meta_underline(bool p_underline); bool is_meta_underlined() const; + void set_override_selected_font_color(bool p_override_selected_font_color); + bool is_overriding_selected_font_color() const; + void set_scroll_active(bool p_active); bool is_scroll_active() const; diff --git a/scene/gui/separator.cpp b/scene/gui/separator.cpp index 3db234f7cc..55d837458a 100644 --- a/scene/gui/separator.cpp +++ b/scene/gui/separator.cpp @@ -32,7 +32,11 @@ Size2 Separator::get_minimum_size() const { Size2 ms(3, 3); - ms[orientation] = get_constant("separation"); + if (orientation == VERTICAL) { + ms.x = get_constant("separation"); + } else { // HORIZONTAL + ms.y = get_constant("separation"); + } return ms; } diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 33c29547be..de69406b37 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -732,10 +732,6 @@ void TextEdit::_notification(int p_what) { VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(xmargin_beg, ofs_y, xmargin_end - xmargin_beg, get_row_height()), cache.mark_color); } - if (line == cursor.line) { - VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(0, ofs_y, xmargin_end, get_row_height()), cache.current_line_color); - } - if (text.is_breakpoint(line) && !draw_breakpoint_gutter) { #ifdef TOOLS_ENABLED VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(xmargin_beg, ofs_y + get_row_height() - EDSCALE, xmargin_end - xmargin_beg, EDSCALE), cache.breakpoint_color); @@ -764,6 +760,7 @@ void TextEdit::_notification(int p_what) { cache.font->draw(ci, Point2(cache.style_normal->get_margin(MARGIN_LEFT) + cache.breakpoint_gutter_width, ofs_y + cache.font->get_ascent()), fc, cache.line_number_color); } + //loop through charcters in one line for (int j = 0; j < str.length(); j++) { //look for keyword @@ -952,10 +949,22 @@ void TextEdit::_notification(int p_what) { } } + //current line highlighting bool in_selection = (selection.active && line >= selection.from_line && line <= selection.to_line && (line > selection.from_line || j >= selection.from_column) && (line < selection.to_line || j < selection.to_column)); + if (line == cursor.line) { + if (j == 0) + //first char + VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(0, ofs_y, (char_ofs + char_margin), get_row_height()), cache.current_line_color); + else if (j == str.length() - 1) + //last char + VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(char_ofs + char_margin + char_w, ofs_y, xmargin_end - (char_ofs + char_margin + char_w), get_row_height()), cache.current_line_color); + + if (!in_selection) + VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(Point2i(char_ofs + char_margin, ofs_y), Size2i(char_w, get_row_height())), cache.current_line_color); + } + if (in_selection) { - //inside selection! VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(Point2i(char_ofs + char_margin, ofs_y), Size2i(char_w, get_row_height())), cache.selection_color); } @@ -998,7 +1007,7 @@ void TextEdit::_notification(int p_what) { if (brace_open_mismatch) color = cache.brace_mismatch_color; - cache.font->draw_char(ci, Point2i(char_ofs + char_margin, ofs_y + ascent), '_', str[j + 1], in_selection ? cache.font_selected_color : color); + cache.font->draw_char(ci, Point2i(char_ofs + char_margin, ofs_y + ascent), '_', str[j + 1], in_selection && override_selected_font_color ? cache.font_selected_color : color); } if ( @@ -1007,7 +1016,7 @@ void TextEdit::_notification(int p_what) { if (brace_close_mismatch) color = cache.brace_mismatch_color; - cache.font->draw_char(ci, Point2i(char_ofs + char_margin, ofs_y + ascent), '_', str[j + 1], in_selection ? cache.font_selected_color : color); + cache.font->draw_char(ci, Point2i(char_ofs + char_margin, ofs_y + ascent), '_', str[j + 1], in_selection && override_selected_font_color ? cache.font_selected_color : color); } } @@ -1066,15 +1075,15 @@ void TextEdit::_notification(int p_what) { } if (str[j] >= 32) { - int w = cache.font->draw_char(ci, Point2i(char_ofs + char_margin, ofs_y + ascent), str[j], str[j + 1], in_selection ? cache.font_selected_color : color); + int w = cache.font->draw_char(ci, Point2i(char_ofs + char_margin, ofs_y + ascent), str[j], str[j + 1], in_selection && override_selected_font_color ? cache.font_selected_color : color); if (underlined) { - draw_rect(Rect2(char_ofs + char_margin, ofs_y + ascent + 2, w, 1), in_selection ? cache.font_selected_color : color); + draw_rect(Rect2(char_ofs + char_margin, ofs_y + ascent + 2, w, 1), in_selection && override_selected_font_color ? cache.font_selected_color : color); } } else if (draw_tabs && str[j] == '\t') { int yofs = (get_row_height() - cache.tab_icon->get_height()) / 2; - cache.tab_icon->draw(ci, Point2(char_ofs + char_margin, ofs_y + yofs), in_selection ? cache.font_selected_color : color); + cache.tab_icon->draw(ci, Point2(char_ofs + char_margin, ofs_y + yofs), in_selection && override_selected_font_color ? cache.font_selected_color : color); } char_ofs += char_w; @@ -4256,6 +4265,13 @@ bool TextEdit::is_drawing_tabs() const { return draw_tabs; } +void TextEdit::set_override_selected_font_color(bool p_override_selected_font_color) { + override_selected_font_color = p_override_selected_font_color; +} +bool TextEdit::is_overriding_selected_font_color() const { + return override_selected_font_color; +} + void TextEdit::set_insert_mode(bool p_enabled) { insert_mode = p_enabled; update(); @@ -4821,6 +4837,9 @@ void TextEdit::_bind_methods() { ClassDB::bind_method(D_METHOD("set_highlight_all_occurrences", "enable"), &TextEdit::set_highlight_all_occurrences); ClassDB::bind_method(D_METHOD("is_highlight_all_occurrences_enabled"), &TextEdit::is_highlight_all_occurrences_enabled); + ClassDB::bind_method(D_METHOD("set_override_selected_font_color", "override"), &TextEdit::set_override_selected_font_color); + ClassDB::bind_method(D_METHOD("is_overriding_selected_font_color"), &TextEdit::is_overriding_selected_font_color); + ClassDB::bind_method(D_METHOD("set_syntax_coloring", "enable"), &TextEdit::set_syntax_coloring); ClassDB::bind_method(D_METHOD("is_syntax_coloring_enabled"), &TextEdit::is_syntax_coloring_enabled); @@ -4838,6 +4857,7 @@ void TextEdit::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "syntax_highlighting"), "set_syntax_coloring", "is_syntax_coloring_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "show_line_numbers"), "set_show_line_numbers", "is_show_line_numbers_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "highlight_all_occurrences"), "set_highlight_all_occurrences", "is_highlight_all_occurrences_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "override_selected_font_color"), "set_override_selected_font_color", "is_overriding_selected_font_color"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "smooth_scrolling"), "set_smooth_scroll_enable", "is_smooth_scroll_enabled"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "v_scroll_speed"), "set_v_scroll_speed", "get_v_scroll_speed"); @@ -4868,6 +4888,7 @@ TextEdit::TextEdit() { readonly = false; setting_row = false; draw_tabs = false; + override_selected_font_color = false; draw_caret = true; max_chars = 0; clear(); diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h index 7e61c4e8b1..03f412729d 100644 --- a/scene/gui/text_edit.h +++ b/scene/gui/text_edit.h @@ -238,6 +238,7 @@ class TextEdit : public Control { bool setting_row; bool wrap; bool draw_tabs; + bool override_selected_font_color; bool cursor_changed_dirty; bool text_changed_dirty; bool undo_enabled; @@ -482,6 +483,8 @@ public: void set_indent_size(const int p_size); void set_draw_tabs(bool p_draw); bool is_drawing_tabs() const; + void set_override_selected_font_color(bool p_override_selected_font_color); + bool is_overriding_selected_font_color() const; void set_insert_mode(bool p_enabled); bool is_insert_mode() const; diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 37a393b55b..12c8b0d89b 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -2711,7 +2711,7 @@ void Viewport::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "debug_draw", PROPERTY_HINT_ENUM, "Disabled,Unshaded,Overdraw,Wireframe"), "set_debug_draw", "get_debug_draw"); ADD_GROUP("Render Target", "render_target_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "render_target_v_flip"), "set_vflip", "get_vflip"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "render_target_clear_mode", PROPERTY_HINT_ENUM, "Always,Never,NextFrame"), "set_clear_mode", "get_clear_mode"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "render_target_clear_mode", PROPERTY_HINT_ENUM, "Always,Never,Next Frame"), "set_clear_mode", "get_clear_mode"); ADD_PROPERTY(PropertyInfo(Variant::INT, "render_target_update_mode", PROPERTY_HINT_ENUM, "Disabled,Once,When Visible,Always"), "set_update_mode", "get_update_mode"); ADD_GROUP("Audio Listener", "audio_listener_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "audio_listener_enable_2d"), "set_as_audio_listener_2d", "is_audio_listener_2d"); diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index 402e06f621..ce439fece6 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -884,7 +884,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_icon("minus", "GraphEdit", make_icon(icon_zoom_less_png)); theme->set_icon("reset", "GraphEdit", make_icon(icon_zoom_reset_png)); theme->set_icon("more", "GraphEdit", make_icon(icon_zoom_more_png)); - theme->set_icon("SnapGrid", "GraphEdit", make_icon(icon_snap_grid_png)); + theme->set_icon("snap", "GraphEdit", make_icon(icon_snap_grid_png)); theme->set_stylebox("bg", "GraphEdit", make_stylebox(tree_bg_png, 4, 4, 4, 5)); theme->set_color("grid_minor", "GraphEdit", Color(1, 1, 1, 0.05)); theme->set_color("grid_major", "GraphEdit", Color(1, 1, 1, 0.2)); diff --git a/scene/resources/shader.cpp b/scene/resources/shader.cpp index ec41630258..66df7dfda8 100644 --- a/scene/resources/shader.cpp +++ b/scene/resources/shader.cpp @@ -43,8 +43,6 @@ void Shader::set_code(const String &p_code) { String type = ShaderLanguage::get_shader_type(p_code); - print_line("mode: " + type); - if (type == "canvas_item") { mode = MODE_CANVAS_ITEM; } else if (type == "particles") { diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp index b8a0a7864e..f4a9abc1ea 100644 --- a/scene/resources/style_box.cpp +++ b/scene/resources/style_box.cpp @@ -765,7 +765,7 @@ void StyleBoxFlat::_bind_methods() { ClassDB::bind_method(D_METHOD("set_border_blend", "blend"), &StyleBoxFlat::set_border_blend); ClassDB::bind_method(D_METHOD("get_border_blend"), &StyleBoxFlat::get_border_blend); - ClassDB::bind_method(D_METHOD("set_corner_radius_individual", "radius_top_left", "radius_top_right", "radius_botton_right", "radius_bottom_left"), &StyleBoxFlat::set_corner_radius_individual); + ClassDB::bind_method(D_METHOD("set_corner_radius_individual", "radius_top_left", "radius_top_right", "radius_bottom_right", "radius_bottom_left"), &StyleBoxFlat::set_corner_radius_individual); ClassDB::bind_method(D_METHOD("set_corner_radius_all", "radius"), &StyleBoxFlat::set_corner_radius_all); ClassDB::bind_method(D_METHOD("set_corner_radius", "corner", "radius"), &StyleBoxFlat::set_corner_radius); diff --git a/servers/arvr/arvr_script_interface.cpp b/servers/arvr/arvr_script_interface.cpp deleted file mode 100644 index 2755605a14..0000000000 --- a/servers/arvr/arvr_script_interface.cpp +++ /dev/null @@ -1,136 +0,0 @@ -#include "arvr_script_interface.h" - -ARVRScriptInterface::ARVRScriptInterface() { - // testing - printf("Construct script interface"); -} - -ARVRScriptInterface::~ARVRScriptInterface() { - if (is_initialized()) { - uninitialize(); - }; - - // testing - printf("Destruct script interface"); -} - -StringName ARVRScriptInterface::get_name() const { - if (get_script_instance() && get_script_instance()->has_method("get_name")) { - return get_script_instance()->call("get_name"); - } else { - // just return something for now - return "ARVR Script interface"; - } -} - -int ARVRScriptInterface::get_capabilities() const { - ERR_FAIL_COND_V(!(get_script_instance() && get_script_instance()->has_method("get_capabilities")), ARVRInterface::ARVR_NONE); - return get_script_instance()->call("get_capabilities"); -}; - -ARVRInterface::Tracking_status ARVRScriptInterface::get_tracking_status() const { - ERR_FAIL_COND_V(!(get_script_instance() && get_script_instance()->has_method("get_tracking_status")), ARVRInterface::ARVR_NOT_TRACKING); - int status = get_script_instance()->call("get_tracking_status"); - return (ARVRInterface::Tracking_status)status; -} - -bool ARVRScriptInterface::get_anchor_detection_is_enabled() const { - ERR_FAIL_COND_V(!(get_script_instance() && get_script_instance()->has_method("get_anchor_detection_is_enabled")), false); - return get_script_instance()->call("get_anchor_detection_is_enabled"); -}; - -void ARVRScriptInterface::set_anchor_detection_is_enabled(bool p_enable) { - ERR_FAIL_COND(!(get_script_instance() && get_script_instance()->has_method("set_anchor_detection_is_enabled"))); - get_script_instance()->call("set_anchor_detection_is_enabled"); -}; - -bool ARVRScriptInterface::is_stereo() { - ERR_FAIL_COND_V(!(get_script_instance() && get_script_instance()->has_method("is_stereo")), false); - return get_script_instance()->call("is_stereo"); -} - -bool ARVRScriptInterface::is_initialized() { - ERR_FAIL_COND_V(!(get_script_instance() && get_script_instance()->has_method("is_initialized")), false); - return get_script_instance()->call("is_initialized"); -} - -bool ARVRScriptInterface::initialize() { - ERR_FAIL_COND_V(!(get_script_instance() && get_script_instance()->has_method("initialize")), false); - return get_script_instance()->call("initialize"); -} - -void ARVRScriptInterface::uninitialize() { - ARVRServer *arvr_server = ARVRServer::get_singleton(); - if (arvr_server != NULL) { - // Whatever happens, make sure this is no longer our primary interface - arvr_server->clear_primary_interface_if(this); - } - - ERR_FAIL_COND(!(get_script_instance() && get_script_instance()->has_method("uninitialize"))); - get_script_instance()->call("uninitialize"); -} - -Size2 ARVRScriptInterface::get_recommended_render_targetsize() { - ERR_FAIL_COND_V(!(get_script_instance() && get_script_instance()->has_method("get_recommended_render_targetsize")), Size2()); - return get_script_instance()->call("get_recommended_render_targetsize"); -} - -Transform ARVRScriptInterface::get_transform_for_eye(Eyes p_eye, const Transform &p_cam_transform) { - ERR_FAIL_COND_V(!(get_script_instance() && get_script_instance()->has_method("get_transform_for_eye")), Transform()); - return get_script_instance()->call("get_transform_for_eye", p_eye, p_cam_transform); -} - -// Suggestion from Reduz, as we can't return a CameraMatrix, return a PoolVector with our 16 floats -PoolVector<float> ARVRScriptInterface::_get_projection_for_eye(Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far) { - ERR_FAIL_COND_V(!(get_script_instance() && get_script_instance()->has_method("_get_projection_for_eye")), PoolVector<float>()); - return get_script_instance()->call("_get_projection_for_eye", p_eye, p_aspect, p_z_near, p_z_far); -} - -CameraMatrix ARVRScriptInterface::get_projection_for_eye(Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far) { - CameraMatrix cm; - int i = 0; - int j = 0; - - PoolVector<float> cm_as_floats = _get_projection_for_eye(p_eye, p_aspect, p_z_near, p_z_far); - - for (int k = 0; k < cm_as_floats.size() && i < 4; k++) { - cm.matrix[i][j] = cm_as_floats[k]; - j++; - if (j == 4) { - j = 0; - i++; - }; - }; - - return cm; -} - -void ARVRScriptInterface::commit_for_eye(ARVRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) { - ERR_FAIL_COND(!(get_script_instance() && get_script_instance()->has_method("commit_for_eye"))); - get_script_instance()->call("commit_for_eye"); -} - -void ARVRScriptInterface::process() { - ERR_FAIL_COND(!(get_script_instance() && get_script_instance()->has_method("process"))); - get_script_instance()->call("process"); -} - -void ARVRScriptInterface::_bind_methods() { - ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::INT, "get_capabilities")); - - ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "is_initialized")); - ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "initialize")); - ClassDB::add_virtual_method(get_class_static(), MethodInfo("uninitialize")); - - ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::INT, "get_tracking_status")); - - ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "get_anchor_detection_is_enabled")); - ClassDB::add_virtual_method(get_class_static(), MethodInfo("set_anchor_detection_is_enabled", PropertyInfo(Variant::BOOL, "enabled"))); - - ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "is_stereo")); - ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::VECTOR2, "get_recommended_render_targetsize")); - ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::TRANSFORM, "get_transform_for_eye", PropertyInfo(Variant::INT, "eye"), PropertyInfo(Variant::TRANSFORM, "cam_transform"))); - ClassDB::add_virtual_method(get_class_static(), MethodInfo("_get_projection_for_eye")); - ClassDB::add_virtual_method(get_class_static(), MethodInfo("commit_for_eye", PropertyInfo(Variant::INT, "eye"), PropertyInfo(Variant::_RID, "render_target"))); - ClassDB::add_virtual_method(get_class_static(), MethodInfo("process")); -} diff --git a/servers/arvr/arvr_script_interface.h b/servers/arvr/arvr_script_interface.h deleted file mode 100644 index b1393b4fdb..0000000000 --- a/servers/arvr/arvr_script_interface.h +++ /dev/null @@ -1,52 +0,0 @@ -#ifndef SCRIPT_INTERFACE_H -#define SCRIPT_INTERFACE_H - -#include "arvr_interface.h" - -/** - @authors Hinsbart & Karroffel - - This subclass of our AR/VR interface forms a bridge to GDNative. -*/ - -class ARVRScriptInterface : public ARVRInterface { - GDCLASS(ARVRScriptInterface, ARVRInterface); - -protected: - static void _bind_methods(); - -public: - /** general interface information **/ - ARVRScriptInterface(); - ~ARVRScriptInterface(); - - virtual StringName get_name() const; - virtual int get_capabilities() const; - - virtual bool is_initialized(); - virtual bool initialize(); - virtual void uninitialize(); - - ARVRInterface::Tracking_status get_tracking_status() const; /* get the status of our current tracking */ - - /** specific to AR **/ - virtual bool get_anchor_detection_is_enabled() const; - virtual void set_anchor_detection_is_enabled(bool p_enable); - - /** rendering and internal **/ - virtual Size2 get_recommended_render_targetsize(); - virtual bool is_stereo(); - virtual Transform get_transform_for_eye(ARVRInterface::Eyes p_eye, const Transform &p_cam_transform); - - // we expose a PoolVector<float> version of this function to GDNative - PoolVector<float> _get_projection_for_eye(Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far); - - // and a CameraMatrix version to ARVRServer - virtual CameraMatrix get_projection_for_eye(ARVRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far); - - virtual void commit_for_eye(ARVRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect); - - virtual void process(); -}; - -#endif // SCRIPT_INTERFACE_H diff --git a/servers/physics/joints/pin_joint_sw.h b/servers/physics/joints/pin_joint_sw.h index ee9272ce06..f6c11c49b0 100644 --- a/servers/physics/joints/pin_joint_sw.h +++ b/servers/physics/joints/pin_joint_sw.h @@ -86,8 +86,8 @@ public: void set_pos_a(const Vector3 &p_pos) { m_pivotInA = p_pos; } void set_pos_b(const Vector3 &p_pos) { m_pivotInB = p_pos; } - Vector3 get_position_a() { return m_pivotInB; } - Vector3 get_position_b() { return m_pivotInA; } + Vector3 get_position_a() { return m_pivotInA; } + Vector3 get_position_b() { return m_pivotInB; } PinJointSW(BodySW *p_body_a, const Vector3 &p_pos_a, BodySW *p_body_b, const Vector3 &p_pos_b); ~PinJointSW(); diff --git a/servers/physics_2d/collision_object_2d_sw.h b/servers/physics_2d/collision_object_2d_sw.h index db1270633f..627ba8ea15 100644 --- a/servers/physics_2d/collision_object_2d_sw.h +++ b/servers/physics_2d/collision_object_2d_sw.h @@ -110,21 +110,48 @@ public: void set_shape_metadata(int p_index, const Variant &p_metadata); _FORCE_INLINE_ int get_shape_count() const { return shapes.size(); } - _FORCE_INLINE_ Shape2DSW *get_shape(int p_index) const { return shapes[p_index].shape; } - _FORCE_INLINE_ const Transform2D &get_shape_transform(int p_index) const { return shapes[p_index].xform; } - _FORCE_INLINE_ const Transform2D &get_shape_inv_transform(int p_index) const { return shapes[p_index].xform_inv; } - _FORCE_INLINE_ const Rect2 &get_shape_aabb(int p_index) const { return shapes[p_index].aabb_cache; } - _FORCE_INLINE_ const Variant &get_shape_metadata(int p_index) const { return shapes[p_index].metadata; } + _FORCE_INLINE_ Shape2DSW *get_shape(int p_index) const { + ERR_FAIL_INDEX_V(p_index, shapes.size(), NULL); + return shapes[p_index].shape; + } + _FORCE_INLINE_ const Transform2D &get_shape_transform(int p_index) const { + ERR_FAIL_INDEX_V(p_index, shapes.size(), Transform2D()); + return shapes[p_index].xform; + } + _FORCE_INLINE_ const Transform2D &get_shape_inv_transform(int p_index) const { + ERR_FAIL_INDEX_V(p_index, shapes.size(), Transform2D()); + return shapes[p_index].xform_inv; + } + _FORCE_INLINE_ const Rect2 &get_shape_aabb(int p_index) const { + ERR_FAIL_INDEX_V(p_index, shapes.size(), Rect2()); + return shapes[p_index].aabb_cache; + } + _FORCE_INLINE_ const Variant &get_shape_metadata(int p_index) const { + ERR_FAIL_INDEX_V(p_index, shapes.size(), Variant()); + return shapes[p_index].metadata; + } _FORCE_INLINE_ Transform2D get_transform() const { return transform; } _FORCE_INLINE_ Transform2D get_inv_transform() const { return inv_transform; } _FORCE_INLINE_ Space2DSW *get_space() const { return space; } - _FORCE_INLINE_ void set_shape_as_disabled(int p_idx, bool p_disabled) { shapes[p_idx].disabled = p_disabled; } - _FORCE_INLINE_ bool is_shape_set_as_disabled(int p_idx) const { return shapes[p_idx].disabled; } + _FORCE_INLINE_ void set_shape_as_disabled(int p_idx, bool p_disabled) { + ERR_FAIL_INDEX(p_idx, shapes.size()); + shapes[p_idx].disabled = p_disabled; + } + _FORCE_INLINE_ bool is_shape_set_as_disabled(int p_idx) const { + ERR_FAIL_INDEX_V(p_idx, shapes.size(), false); + return shapes[p_idx].disabled; + } - _FORCE_INLINE_ void set_shape_as_one_way_collision(int p_idx, bool p_one_way_collision) { shapes[p_idx].one_way_collision = p_one_way_collision; } - _FORCE_INLINE_ bool is_shape_set_as_one_way_collision(int p_idx) const { return shapes[p_idx].one_way_collision; } + _FORCE_INLINE_ void set_shape_as_one_way_collision(int p_idx, bool p_one_way_collision) { + ERR_FAIL_INDEX(p_idx, shapes.size()); + shapes[p_idx].one_way_collision = p_one_way_collision; + } + _FORCE_INLINE_ bool is_shape_set_as_one_way_collision(int p_idx) const { + ERR_FAIL_INDEX_V(p_idx, shapes.size(), false); + return shapes[p_idx].one_way_collision; + } void set_collision_mask(uint32_t p_mask) { collision_mask = p_mask; } _FORCE_INLINE_ uint32_t get_collision_mask() const { return collision_mask; } diff --git a/servers/register_server_types.cpp b/servers/register_server_types.cpp index 1aee2144aa..7a9328e30f 100644 --- a/servers/register_server_types.cpp +++ b/servers/register_server_types.cpp @@ -32,7 +32,6 @@ #include "arvr/arvr_interface.h" #include "arvr/arvr_positional_tracker.h" -#include "arvr/arvr_script_interface.h" #include "arvr_server.h" #include "audio/audio_effect.h" #include "audio/audio_stream.h" @@ -74,10 +73,8 @@ static void _debugger_get_resource_usage(List<ScriptDebuggerRemote::ResourceUsag } ShaderTypes *shader_types = NULL; -ARVRServer *arvr_server = NULL; void register_server_types() { - arvr_server = memnew(ARVRServer); ClassDB::register_virtual_class<VisualServer>(); ClassDB::register_class<AudioServer>(); @@ -95,7 +92,6 @@ void register_server_types() { ClassDB::register_virtual_class<ARVRInterface>(); ClassDB::register_class<ARVRPositionalTracker>(); - ClassDB::register_class<ARVRScriptInterface>(); ClassDB::register_virtual_class<AudioStream>(); ClassDB::register_virtual_class<AudioStreamPlayback>(); @@ -152,9 +148,5 @@ void register_server_types() { void unregister_server_types() { - //@TODO move this into iPhone/Android implementation? just have this here for testing... - // mobile_interface = NULL; - memdelete(shader_types); - memdelete(arvr_server); } diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp index b2a11deea1..8fee6050a0 100644 --- a/servers/visual/shader_language.cpp +++ b/servers/visual/shader_language.cpp @@ -2586,6 +2586,8 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons } else if (tk.type == TK_BRACKET_OPEN) { Node *index = _parse_and_reduce_expression(p_block, p_builtin_types); + if (!index) + return NULL; if (index->get_datatype() != TYPE_INT && index->get_datatype() != TYPE_UINT) { _set_error("Only integer datatypes are allowed for indexing"); diff --git a/servers/visual_server.cpp b/servers/visual_server.cpp index 2b34aa0e42..979b2ed8ec 100644 --- a/servers/visual_server.cpp +++ b/servers/visual_server.cpp @@ -1447,6 +1447,7 @@ void VisualServer::_bind_methods() { ClassDB::bind_method(D_METHOD("force_sync"), &VisualServer::sync); ClassDB::bind_method(D_METHOD("force_draw"), &VisualServer::draw); + ClassDB::bind_method(D_METHOD("request_frame_drawn_callback", "where", "method", "userdata"), &VisualServer::request_frame_drawn_callback); ClassDB::bind_method(D_METHOD("texture_create"), &VisualServer::texture_create); ClassDB::bind_method(D_METHOD("texture_create_from_image", "image", "flags"), &VisualServer::texture_create_from_image, DEFVAL(TEXTURE_FLAGS_DEFAULT)); //ClassDB::bind_method(D_METHOD("texture_allocate"),&VisualServer::texture_allocate,DEFVAL( TEXTURE_FLAGS_DEFAULT ) ); diff --git a/thirdparty/README.md b/thirdparty/README.md index 6e1dcb8df4..335fcdd80b 100644 --- a/thirdparty/README.md +++ b/thirdparty/README.md @@ -121,7 +121,7 @@ Files extracted from upstream source: ## libpng - Upstream: http://libpng.org/pub/png/libpng.html -- Version: 1.6.32 +- Version: 1.6.33 - License: libpng/zlib Files extracted from upstream source: diff --git a/thirdparty/libpng/LICENSE b/thirdparty/libpng/LICENSE index b7ad4b9eaf..57c366feea 100644 --- a/thirdparty/libpng/LICENSE +++ b/thirdparty/libpng/LICENSE @@ -10,8 +10,8 @@ this sentence. This code is released under the libpng license. -libpng versions 1.0.7, July 1, 2000 through 1.6.23, June 9, 2016 are -Copyright (c) 2000-2002, 2004, 2006-2016 Glenn Randers-Pehrson, are +libpng versions 1.0.7, July 1, 2000 through 1.6.33, September 28, 2017 are +Copyright (c) 2000-2002, 2004, 2006-2017 Glenn Randers-Pehrson, are derived from libpng-1.0.6, and are distributed according to the same disclaimer and license as libpng-1.0.6 with the following individuals added to the list of Contributing Authors: @@ -22,6 +22,9 @@ added to the list of Contributing Authors: Cosmin Truta Gilles Vollant James Yu + Mandar Sahastrabuddhe + Google Inc. + Vadim Barkov and with the following additions to the disclaimer: @@ -127,4 +130,4 @@ any encryption software. See the EAR, paragraphs 734.3(b)(3) and Glenn Randers-Pehrson glennrp at users.sourceforge.net -June 9, 2016 +September 28, 2017 diff --git a/thirdparty/libpng/png.c b/thirdparty/libpng/png.c index 2352df13cb..55134729c7 100644 --- a/thirdparty/libpng/png.c +++ b/thirdparty/libpng/png.c @@ -1,7 +1,7 @@ /* png.c - location for general purpose libpng functions * - * Last changed in libpng 1.6.32 [August 24, 2017] + * Last changed in libpng 1.6.33 [September 28, 2017] * Copyright (c) 1998-2002,2004,2006-2017 Glenn Randers-Pehrson * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger) * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.) @@ -14,7 +14,7 @@ #include "pngpriv.h" /* Generate a compiler error if there is an old png.h in the search path. */ -typedef png_libpng_version_1_6_32 Your_png_h_is_not_version_1_6_32; +typedef png_libpng_version_1_6_33 Your_png_h_is_not_version_1_6_33; #ifdef __GNUC__ /* The version tests may need to be added to, but the problem warning has @@ -816,14 +816,14 @@ png_get_copyright(png_const_structrp png_ptr) #else # ifdef __STDC__ return PNG_STRING_NEWLINE \ - "libpng version 1.6.32 - August 24, 2017" PNG_STRING_NEWLINE \ + "libpng version 1.6.33 - September 28, 2017" PNG_STRING_NEWLINE \ "Copyright (c) 1998-2002,2004,2006-2017 Glenn Randers-Pehrson" \ PNG_STRING_NEWLINE \ "Copyright (c) 1996-1997 Andreas Dilger" PNG_STRING_NEWLINE \ "Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc." \ PNG_STRING_NEWLINE; # else - return "libpng version 1.6.32 - August 24, 2017\ + return "libpng version 1.6.33 - September 28, 2017\ Copyright (c) 1998-2002,2004,2006-2017 Glenn Randers-Pehrson\ Copyright (c) 1996-1997 Andreas Dilger\ Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc."; @@ -1913,12 +1913,12 @@ png_colorspace_set_sRGB(png_const_structrp png_ptr, png_colorspacerp colorspace, */ if (intent < 0 || intent >= PNG_sRGB_INTENT_LAST) return png_icc_profile_error(png_ptr, colorspace, "sRGB", - (unsigned)intent, "invalid sRGB rendering intent"); + (png_alloc_size_t)intent, "invalid sRGB rendering intent"); if ((colorspace->flags & PNG_COLORSPACE_HAVE_INTENT) != 0 && colorspace->rendering_intent != intent) return png_icc_profile_error(png_ptr, colorspace, "sRGB", - (unsigned)intent, "inconsistent rendering intents"); + (png_alloc_size_t)intent, "inconsistent rendering intents"); if ((colorspace->flags & PNG_COLORSPACE_FROM_sRGB) != 0) { @@ -1979,7 +1979,6 @@ icc_check_length(png_const_structrp png_ptr, png_colorspacerp colorspace, if (profile_length < 132) return png_icc_profile_error(png_ptr, colorspace, name, profile_length, "too short"); - return 1; } @@ -2224,22 +2223,23 @@ png_icc_check_tag_table(png_const_structrp png_ptr, png_colorspacerp colorspace, * being in range. All defined tag types have an 8 byte header - a 4 byte * type signature then 0. */ + + /* This is a hard error; potentially it can cause read outside the + * profile. + */ + if (tag_start > profile_length || tag_length > profile_length - tag_start) + return png_icc_profile_error(png_ptr, colorspace, name, tag_id, + "ICC profile tag outside profile"); + if ((tag_start & 3) != 0) { - /* CNHP730S.icc shipped with Microsoft Windows 64 violates this, it is + /* CNHP730S.icc shipped with Microsoft Windows 64 violates this; it is * only a warning here because libpng does not care about the * alignment. */ (void)png_icc_profile_error(png_ptr, NULL, name, tag_id, "ICC profile tag start not a multiple of 4"); } - - /* This is a hard error; potentially it can cause read outside the - * profile. - */ - if (tag_start > profile_length || tag_length > profile_length - tag_start) - return png_icc_profile_error(png_ptr, colorspace, name, tag_id, - "ICC profile tag outside profile"); } return 1; /* success, maybe with warnings */ @@ -3761,7 +3761,7 @@ png_log16bit(png_uint_32 x) * of getting this accuracy in practice. * * To deal with this the following exp() function works out the exponent of the - * frational part of the logarithm by using an accurate 32-bit value from the + * fractional part of the logarithm by using an accurate 32-bit value from the * top four fractional bits then multiplying in the remaining bits. */ static const png_uint_32 diff --git a/thirdparty/libpng/png.h b/thirdparty/libpng/png.h index 51ac8abe74..a5f142b89c 100644 --- a/thirdparty/libpng/png.h +++ b/thirdparty/libpng/png.h @@ -1,7 +1,7 @@ /* png.h - header file for PNG reference library * - * libpng version 1.6.32, August 24, 2017 + * libpng version 1.6.33, September 28, 2017 * * Copyright (c) 1998-2002,2004,2006-2017 Glenn Randers-Pehrson * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger) @@ -12,7 +12,7 @@ * Authors and maintainers: * libpng versions 0.71, May 1995, through 0.88, January 1996: Guy Schalnat * libpng versions 0.89, June 1996, through 0.96, May 1997: Andreas Dilger - * libpng versions 0.97, January 1998, through 1.6.32, August 24, 2017: + * libpng versions 0.97, January 1998, through 1.6.33, September 28, 2017: * Glenn Randers-Pehrson. * See also "Contributing Authors", below. */ @@ -25,7 +25,7 @@ * * This code is released under the libpng license. * - * libpng versions 1.0.7, July 1, 2000 through 1.6.32, August 24, 2017 are + * libpng versions 1.0.7, July 1, 2000 through 1.6.33, September 28, 2017 are * Copyright (c) 2000-2002, 2004, 2006-2017 Glenn Randers-Pehrson, are * derived from libpng-1.0.6, and are distributed according to the same * disclaimer and license as libpng-1.0.6 with the following individuals @@ -213,7 +213,7 @@ * ... * 1.5.28 15 10527 15.so.15.28[.0] * ... - * 1.6.32 16 10632 16.so.16.32[.0] + * 1.6.33 16 10633 16.so.16.33[.0] * * Henceforth the source version will match the shared-library major * and minor numbers; the shared-library major version number will be @@ -241,13 +241,13 @@ * Y2K compliance in libpng: * ========================= * - * August 24, 2017 + * September 28, 2017 * * Since the PNG Development group is an ad-hoc body, we can't make * an official declaration. * * This is your unofficial assurance that libpng from version 0.71 and - * upward through 1.6.32 are Y2K compliant. It is my belief that + * upward through 1.6.33 are Y2K compliant. It is my belief that * earlier versions were also Y2K compliant. * * Libpng only has two year fields. One is a 2-byte unsigned integer @@ -309,8 +309,8 @@ */ /* Version information for png.h - this should match the version in png.c */ -#define PNG_LIBPNG_VER_STRING "1.6.32" -#define PNG_HEADER_VERSION_STRING " libpng version 1.6.32 - August 24, 2017\n" +#define PNG_LIBPNG_VER_STRING "1.6.33" +#define PNG_HEADER_VERSION_STRING " libpng version 1.6.33 - September 28, 2017\n" #define PNG_LIBPNG_VER_SONUM 16 #define PNG_LIBPNG_VER_DLLNUM 16 @@ -318,7 +318,7 @@ /* These should match the first 3 components of PNG_LIBPNG_VER_STRING: */ #define PNG_LIBPNG_VER_MAJOR 1 #define PNG_LIBPNG_VER_MINOR 6 -#define PNG_LIBPNG_VER_RELEASE 32 +#define PNG_LIBPNG_VER_RELEASE 33 /* This should match the numeric part of the final component of * PNG_LIBPNG_VER_STRING, omitting any leading zero: @@ -349,7 +349,7 @@ * version 1.0.0 was mis-numbered 100 instead of 10000). From * version 1.0.1 it's xxyyzz, where x=major, y=minor, z=release */ -#define PNG_LIBPNG_VER 10632 /* 1.6.32 */ +#define PNG_LIBPNG_VER 10633 /* 1.6.33 */ /* Library configuration: these options cannot be changed after * the library has been built. @@ -459,7 +459,7 @@ extern "C" { /* This triggers a compiler error in png.c, if png.c and png.h * do not agree upon the version number. */ -typedef char* png_libpng_version_1_6_32; +typedef char* png_libpng_version_1_6_33; /* Basic control structions. Read libpng-manual.txt or libpng.3 for more info. * @@ -2819,6 +2819,8 @@ typedef struct # define PNG_FORMAT_FLAG_AFIRST 0x20U /* alpha channel comes first */ #endif +#define PNG_FORMAT_FLAG_ASSOCIATED_ALPHA 0x40U /* alpha channel is associated */ + /* Commonly used formats have predefined macros. * * First the single byte (sRGB) formats: diff --git a/thirdparty/libpng/pngconf.h b/thirdparty/libpng/pngconf.h index c0f15547be..e99e827dda 100644 --- a/thirdparty/libpng/pngconf.h +++ b/thirdparty/libpng/pngconf.h @@ -1,7 +1,7 @@ /* pngconf.h - machine configurable file for libpng * - * libpng version 1.6.32, August 24, 2017 + * libpng version 1.6.33, September 28, 2017 * * Copyright (c) 1998-2002,2004,2006-2016 Glenn Randers-Pehrson * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger) diff --git a/thirdparty/libpng/pnglibconf.h b/thirdparty/libpng/pnglibconf.h index 9e45f73129..cbf715dd93 100644 --- a/thirdparty/libpng/pnglibconf.h +++ b/thirdparty/libpng/pnglibconf.h @@ -1,8 +1,8 @@ -/* libpng 1.6.32 STANDARD API DEFINITION */ +/* libpng 1.6.33 STANDARD API DEFINITION */ /* pnglibconf.h - library build configuration */ -/* Libpng version 1.6.32 - August 24, 2017 */ +/* Libpng version 1.6.33 - September 28, 2017 */ /* Copyright (c) 1998-2017 Glenn Randers-Pehrson */ diff --git a/thirdparty/libpng/pngread.c b/thirdparty/libpng/pngread.c index e34ddd99a0..da32e9ad9c 100644 --- a/thirdparty/libpng/pngread.c +++ b/thirdparty/libpng/pngread.c @@ -1,7 +1,7 @@ /* pngread.c - read a PNG file * - * Last changed in libpng 1.6.32 [August 24, 2017] + * Last changed in libpng 1.6.33 [September 28, 2017] * Copyright (c) 1998-2002,2004,2006-2017 Glenn Randers-Pehrson * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger) * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.) @@ -3759,7 +3759,13 @@ png_image_read_direct(png_voidp argument) mode = PNG_ALPHA_PNG; output_gamma = PNG_DEFAULT_sRGB; } - + + if ((change & PNG_FORMAT_FLAG_ASSOCIATED_ALPHA) != 0) + { + mode = PNG_ALPHA_OPTIMIZED; + change &= ~PNG_FORMAT_FLAG_ASSOCIATED_ALPHA; + } + /* If 'do_local_background' is set check for the presence of gamma * correction; this is part of the work-round for the libpng bug * described above. @@ -3985,6 +3991,10 @@ png_image_read_direct(png_voidp argument) else if (do_local_compose != 0) /* internal error */ png_error(png_ptr, "png_image_read: alpha channel lost"); + if ((format & PNG_FORMAT_FLAG_ASSOCIATED_ALPHA) != 0) { + info_format |= PNG_FORMAT_FLAG_ASSOCIATED_ALPHA; + } + if (info_ptr->bit_depth == 16) info_format |= PNG_FORMAT_FLAG_LINEAR; diff --git a/thirdparty/libpng/pngrtran.c b/thirdparty/libpng/pngrtran.c index 9a30ddf22b..c189650313 100644 --- a/thirdparty/libpng/pngrtran.c +++ b/thirdparty/libpng/pngrtran.c @@ -1,7 +1,7 @@ /* pngrtran.c - transforms the data in a row for PNG readers * - * Last changed in libpng 1.6.31 [July 27, 2017] + * Last changed in libpng 1.6.33 [September 28, 2017] * Copyright (c) 1998-2002,2004,2006-2017 Glenn Randers-Pehrson * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger) * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.) @@ -430,7 +430,7 @@ png_set_quantize(png_structrp png_ptr, png_colorp palette, int i; png_ptr->quantize_index = (png_bytep)png_malloc(png_ptr, - (png_uint_32)((png_uint_32)num_palette * (sizeof (png_byte)))); + (png_alloc_size_t)((png_uint_32)num_palette * (sizeof (png_byte)))); for (i = 0; i < num_palette; i++) png_ptr->quantize_index[i] = (png_byte)i; } @@ -447,7 +447,7 @@ png_set_quantize(png_structrp png_ptr, png_colorp palette, /* Initialize an array to sort colors */ png_ptr->quantize_sort = (png_bytep)png_malloc(png_ptr, - (png_uint_32)((png_uint_32)num_palette * (sizeof (png_byte)))); + (png_alloc_size_t)((png_uint_32)num_palette * (sizeof (png_byte)))); /* Initialize the quantize_sort array */ for (i = 0; i < num_palette; i++) @@ -581,9 +581,11 @@ png_set_quantize(png_structrp png_ptr, png_colorp palette, /* Initialize palette index arrays */ png_ptr->index_to_palette = (png_bytep)png_malloc(png_ptr, - (png_uint_32)((png_uint_32)num_palette * (sizeof (png_byte)))); + (png_alloc_size_t)((png_uint_32)num_palette * + (sizeof (png_byte)))); png_ptr->palette_to_index = (png_bytep)png_malloc(png_ptr, - (png_uint_32)((png_uint_32)num_palette * (sizeof (png_byte)))); + (png_alloc_size_t)((png_uint_32)num_palette * + (sizeof (png_byte)))); /* Initialize the sort array */ for (i = 0; i < num_palette; i++) @@ -592,7 +594,7 @@ png_set_quantize(png_structrp png_ptr, png_colorp palette, png_ptr->palette_to_index[i] = (png_byte)i; } - hash = (png_dsortpp)png_calloc(png_ptr, (png_uint_32)(769 * + hash = (png_dsortpp)png_calloc(png_ptr, (png_alloc_size_t)(769 * (sizeof (png_dsortp)))); num_new_palette = num_palette; @@ -623,7 +625,7 @@ png_set_quantize(png_structrp png_ptr, png_colorp palette, { t = (png_dsortp)png_malloc_warn(png_ptr, - (png_uint_32)(sizeof (png_dsort))); + (png_alloc_size_t)(sizeof (png_dsort))); if (t == NULL) break; @@ -748,9 +750,9 @@ png_set_quantize(png_structrp png_ptr, png_colorp palette, png_size_t num_entries = ((png_size_t)1 << total_bits); png_ptr->palette_lookup = (png_bytep)png_calloc(png_ptr, - (png_uint_32)(num_entries * (sizeof (png_byte)))); + (png_alloc_size_t)(num_entries * (sizeof (png_byte)))); - distance = (png_bytep)png_malloc(png_ptr, (png_uint_32)(num_entries * + distance = (png_bytep)png_malloc(png_ptr, (png_alloc_size_t)(num_entries * (sizeof (png_byte)))); memset(distance, 0xff, num_entries * (sizeof (png_byte))); @@ -3322,7 +3324,7 @@ png_do_compose(png_row_infop row_info, png_bytep row, png_structrp png_ptr) == png_ptr->trans_color.gray) { unsigned int tmp = *sp & (0x0f0f >> (4 - shift)); - tmp |= + tmp |= (unsigned int)(png_ptr->background.gray << shift); *sp = (png_byte)(tmp & 0xff); } diff --git a/thirdparty/libpng/pngrutil.c b/thirdparty/libpng/pngrutil.c index a4fa71457b..8692933bd8 100644 --- a/thirdparty/libpng/pngrutil.c +++ b/thirdparty/libpng/pngrutil.c @@ -1,7 +1,7 @@ /* pngrutil.c - utilities to read a PNG file * - * Last changed in libpng 1.6.32 [August 24, 2017] + * Last changed in libpng 1.6.33 [September 28, 2017] * Copyright (c) 1998-2002,2004,2006-2017 Glenn Randers-Pehrson * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger) * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.) @@ -314,6 +314,7 @@ png_read_buffer(png_structrp png_ptr, png_alloc_size_t new_size, int warn) if (buffer != NULL) { + memset(buffer, 0, new_size); /* just in case */ png_ptr->read_buffer = buffer; png_ptr->read_buffer_size = new_size; } @@ -673,6 +674,8 @@ png_decompress_chunk(png_structrp png_ptr, if (text != NULL) { + memset(text, 0, buffer_size); + ret = png_inflate(png_ptr, png_ptr->chunk_name, 1/*finish*/, png_ptr->read_buffer + prefix_size, &lzsize, text + prefix_size, newlength); @@ -736,9 +739,7 @@ png_decompress_chunk(png_structrp png_ptr, { /* inflateReset failed, store the error message */ png_zstream_error(png_ptr, ret); - - if (ret == Z_STREAM_END) - ret = PNG_UNEXPECTED_ZLIB_RETURN; + ret = PNG_UNEXPECTED_ZLIB_RETURN; } } @@ -1476,7 +1477,7 @@ png_handle_iCCP(png_structrp png_ptr, png_inforp info_ptr, png_uint_32 length) /* Now read the tag table; a variable size buffer is * needed at this point, allocate one for the whole * profile. The header check has already validated - * that none of these stuff will overflow. + * that none of this stuff will overflow. */ const png_uint_32 tag_count = png_get_uint_32( profile_header+128); @@ -1583,19 +1584,11 @@ png_handle_iCCP(png_structrp png_ptr, png_inforp info_ptr, png_uint_32 length) return; } } - - else if (size > 0) - errmsg = "truncated"; - -#ifndef __COVERITY__ - else + if (errmsg == NULL) errmsg = png_ptr->zstream.msg; -#endif } - /* else png_icc_check_tag_table output an error */ } - else /* profile truncated */ errmsg = png_ptr->zstream.msg; } @@ -3144,28 +3137,28 @@ png_check_chunk_length(png_const_structrp png_ptr, const png_uint_32 length) { png_alloc_size_t limit = PNG_UINT_31_MAX; - if (png_ptr->chunk_name != png_IDAT) - { # ifdef PNG_SET_USER_LIMITS_SUPPORTED - if (png_ptr->user_chunk_malloc_max > 0 && - png_ptr->user_chunk_malloc_max < limit) - limit = png_ptr->user_chunk_malloc_max; + if (png_ptr->user_chunk_malloc_max > 0 && + png_ptr->user_chunk_malloc_max < limit) + limit = png_ptr->user_chunk_malloc_max; # elif PNG_USER_CHUNK_MALLOC_MAX > 0 - if (PNG_USER_CHUNK_MALLOC_MAX < limit) - limit = PNG_USER_CHUNK_MALLOC_MAX; + if (PNG_USER_CHUNK_MALLOC_MAX < limit) + limit = PNG_USER_CHUNK_MALLOC_MAX; # endif - } - else + if (png_ptr->chunk_name == png_IDAT) { + png_alloc_size_t idat_limit = PNG_UINT_31_MAX; size_t row_factor = (png_ptr->width * png_ptr->channels * (png_ptr->bit_depth > 8? 2: 1) + 1 + (png_ptr->interlaced? 6: 0)); if (png_ptr->height > PNG_UINT_32_MAX/row_factor) - limit=PNG_UINT_31_MAX; + idat_limit=PNG_UINT_31_MAX; else - limit = png_ptr->height * row_factor; - limit += 6 + 5*(limit/32566+1); /* zlib+deflate overhead */ - limit=limit < PNG_UINT_31_MAX? limit : PNG_UINT_31_MAX; + idat_limit = png_ptr->height * row_factor; + row_factor = row_factor > 32566? 32566 : row_factor; + idat_limit += 6 + 5*(idat_limit/row_factor+1); /* zlib+deflate overhead */ + idat_limit=idat_limit < PNG_UINT_31_MAX? idat_limit : PNG_UINT_31_MAX; + limit = limit < idat_limit? idat_limit : limit; } if (length > limit) diff --git a/thirdparty/libpng/pngtrans.c b/thirdparty/libpng/pngtrans.c index 326ac33f0e..6882f0fd7b 100644 --- a/thirdparty/libpng/pngtrans.c +++ b/thirdparty/libpng/pngtrans.c @@ -1,7 +1,7 @@ /* pngtrans.c - transforms the data in a row (used by both readers and writers) * - * Last changed in libpng 1.6.30 [June 28, 2017] + * Last changed in libpng 1.6.33 [September 28, 2017] * Copyright (c) 1998-2002,2004,2006-2017 Glenn Randers-Pehrson * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger) * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.) @@ -609,7 +609,7 @@ png_do_strip_channel(png_row_infop row_info, png_bytep row, int at_start) return; /* The filler channel has gone already */ /* Fix the rowbytes value. */ - row_info->rowbytes = (unsigned int)(dp-row); + row_info->rowbytes = (png_size_t)(dp-row); } #endif @@ -708,7 +708,7 @@ png_do_check_palette_indexes(png_structrp png_ptr, png_row_infop row_info) * forms produced on either GCC or MSVC. */ int padding = PNG_PADBITS(row_info->pixel_depth, row_info->width); - png_bytep rp = png_ptr->row_buf + row_info->rowbytes; + png_bytep rp = png_ptr->row_buf + row_info->rowbytes - 1; switch (row_info->bit_depth) { diff --git a/thirdparty/libpng/pngwrite.c b/thirdparty/libpng/pngwrite.c index a7662acb71..a16d77ce00 100644 --- a/thirdparty/libpng/pngwrite.c +++ b/thirdparty/libpng/pngwrite.c @@ -1940,7 +1940,7 @@ png_image_write_main(png_voidp argument) int colormap = (format & PNG_FORMAT_FLAG_COLORMAP); int linear = !colormap && (format & PNG_FORMAT_FLAG_LINEAR); /* input */ int alpha = !colormap && (format & PNG_FORMAT_FLAG_ALPHA); - int write_16bit = linear && !colormap && (display->convert_to_8bit == 0); + int write_16bit = linear && (display->convert_to_8bit == 0); # ifdef PNG_BENIGN_ERRORS_SUPPORTED /* Make sure we error out on any bad situation */ |