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-rw-r--r--drivers/gles3/rasterizer_gles3.cpp2
-rw-r--r--drivers/xaudio2/audio_driver_xaudio2.h1
-rw-r--r--platform/uwp/SCsub1
-rw-r--r--platform/uwp/app.h2
-rw-r--r--platform/uwp/os_uwp.cpp69
-rw-r--r--platform/uwp/os_uwp.h7
-rw-r--r--platform/uwp/power_uwp.cpp74
-rw-r--r--platform/uwp/power_uwp.h55
8 files changed, 161 insertions, 50 deletions
diff --git a/drivers/gles3/rasterizer_gles3.cpp b/drivers/gles3/rasterizer_gles3.cpp
index 4214ee5a6d..db814ec721 100644
--- a/drivers/gles3/rasterizer_gles3.cpp
+++ b/drivers/gles3/rasterizer_gles3.cpp
@@ -72,7 +72,7 @@ RasterizerScene *RasterizerGLES3::get_scene() {
#define _EXT_DEBUG_SEVERITY_LOW_ARB 0x9148
#define _EXT_DEBUG_OUTPUT 0x92E0
-#ifdef WINDOWS_ENABLED
+#if (defined WINDOWS_ENABLED) && !(defined UWP_ENABLED)
#define GLAPIENTRY APIENTRY
#else
#define GLAPIENTRY
diff --git a/drivers/xaudio2/audio_driver_xaudio2.h b/drivers/xaudio2/audio_driver_xaudio2.h
index 8d240de02e..7c1d31b57c 100644
--- a/drivers/xaudio2/audio_driver_xaudio2.h
+++ b/drivers/xaudio2/audio_driver_xaudio2.h
@@ -34,7 +34,6 @@
#include "core/os/thread.h"
#include "servers/audio_server.h"
-#include <mmreg.h>
#include <mmsystem.h>
#include <windows.h>
#include <wrl/client.h>
diff --git a/platform/uwp/SCsub b/platform/uwp/SCsub
index 0167ea9e02..7ee5aa2ac3 100644
--- a/platform/uwp/SCsub
+++ b/platform/uwp/SCsub
@@ -9,6 +9,7 @@ files = [
'#platform/windows/stream_peer_winsock.cpp',
'#platform/windows/key_mapping_win.cpp',
'joypad_uwp.cpp',
+ 'power_uwp.cpp',
'gl_context_egl.cpp',
'app.cpp',
'os_uwp.cpp',
diff --git a/platform/uwp/app.h b/platform/uwp/app.h
index 647ef0261b..9cbe7669c9 100644
--- a/platform/uwp/app.h
+++ b/platform/uwp/app.h
@@ -107,7 +107,7 @@ namespace GodotUWP
int last_touch_y[32];
int number_of_contacts;
Windows::Foundation::Point last_mouse_pos;
- }
+ };
}
/* clang-format on */
diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp
index 8b7e821ab3..818b827e83 100644
--- a/platform/uwp/os_uwp.cpp
+++ b/platform/uwp/os_uwp.cpp
@@ -28,24 +28,22 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "os_uwp.h"
-#include "drivers/gles2/rasterizer_gles2.h"
+#include "drivers/gles3/rasterizer_gles3.h"
+#include "drivers/unix/ip_unix.h"
#include "drivers/windows/dir_access_windows.h"
#include "drivers/windows/file_access_windows.h"
#include "drivers/windows/mutex_windows.h"
+#include "drivers/windows/rw_lock_windows.h"
#include "drivers/windows/semaphore_windows.h"
-#include "main/main.h"
-#include "os/memory_pool_dynamic_static.h"
-#include "servers/audio_server.h"
-#include "servers/visual/visual_server_raster.h"
-#include "thread_uwp.h"
-//#include "servers/visual/visual_server_wrap_mt.h"
-#include "drivers/unix/ip_unix.h"
#include "global_config.h"
#include "io/marshalls.h"
-#include "os/memory_pool_dynamic_prealloc.h"
+#include "main/main.h"
#include "platform/windows/packet_peer_udp_winsock.h"
#include "platform/windows/stream_peer_winsock.h"
#include "platform/windows/tcp_server_winsock.h"
+#include "servers/audio_server.h"
+#include "servers/visual/visual_server_raster.h"
+#include "thread_uwp.h"
#include <ppltasks.h>
#include <wrl.h>
@@ -149,9 +147,6 @@ const char *OSUWP::get_audio_driver_name(int p_driver) const {
return AudioDriverManager::get_driver(p_driver)->get_name();
}
-static MemoryPoolStatic *mempool_static = NULL;
-static MemoryPoolDynamic *mempool_dynamic = NULL;
-
void OSUWP::initialize_core() {
last_button_state = 0;
@@ -161,32 +156,19 @@ void OSUWP::initialize_core() {
ThreadUWP::make_default();
SemaphoreWindows::make_default();
MutexWindows::make_default();
+ RWLockWindows::make_default();
FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_RESOURCES);
FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_USERDATA);
FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_FILESYSTEM);
- //FileAccessBufferedFA<FileAccessWindows>::make_default();
DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_RESOURCES);
DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_USERDATA);
DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_FILESYSTEM);
- //TCPServerWinsock::make_default();
- //StreamPeerWinsock::make_default();
-
TCPServerWinsock::make_default();
StreamPeerWinsock::make_default();
PacketPeerUDPWinsock::make_default();
- mempool_static = new MemoryPoolStaticMalloc;
-#if 1
- mempool_dynamic = memnew(MemoryPoolDynamicStatic);
-#else
-#define DYNPOOL_SIZE 4 * 1024 * 1024
- void *buffer = malloc(DYNPOOL_SIZE);
- mempool_dynamic = memnew(MemoryPoolDynamicPrealloc(buffer, DYNPOOL_SIZE));
-
-#endif
-
// We need to know how often the clock is updated
if (!QueryPerformanceFrequency((LARGE_INTEGER *)&ticks_per_second))
ticks_per_second = 1000;
@@ -259,13 +241,18 @@ void OSUWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_aud
set_video_mode(vm);
gl_context->make_current();
- rasterizer = memnew(RasterizerGLES2);
- visual_server = memnew(VisualServerRaster(rasterizer));
+ RasterizerGLES3::register_config();
+ RasterizerGLES3::make_current();
+
+ visual_server = memnew(VisualServerRaster);
+ // FIXME: Reimplement threaded rendering? Or remove?
+ /*
if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD));
}
+ */
//
physics_server = memnew(PhysicsServerSW);
@@ -288,7 +275,7 @@ void OSUWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_aud
ERR_PRINT("Initializing audio failed.");
}
- power_manager = memnew(PowerWinRT);
+ power_manager = memnew(PowerUWP);
managed_object->update_clipboard();
@@ -381,14 +368,6 @@ void OSUWP::finalize() {
if (gl_context)
memdelete(gl_context);
#endif
- if (rasterizer)
- memdelete(rasterizer);
-
- /*
- if (debugger_connection_console) {
- memdelete(debugger_connection_console);
- }
- */
memdelete(input);
@@ -400,11 +379,8 @@ void OSUWP::finalize() {
joypad = nullptr;
}
-void OSUWP::finalize_core() {
- if (mempool_dynamic)
- memdelete(mempool_dynamic);
- delete mempool_static;
+void OSUWP::finalize_core() {
}
void OSUWP::vprint(const char *p_format, va_list p_list, bool p_stderr) {
@@ -880,15 +856,20 @@ String OSUWP::get_data_dir() const {
return String(data_folder->Path->Data()).replace("\\", "/");
}
-PowerState OSWinrt::get_power_state() {
+bool OSUWP::check_feature_support(const String &p_feature) {
+
+ return VisualServer::get_singleton()->has_os_feature(p_feature);
+}
+
+PowerState OSUWP::get_power_state() {
return power_manager->get_power_state();
}
-int OSWinrt::get_power_seconds_left() {
+int OSUWP::get_power_seconds_left() {
return power_manager->get_power_seconds_left();
}
-int OSWinrt::get_power_percent_left() {
+int OSUWP::get_power_percent_left() {
return power_manager->get_power_percent_left();
}
diff --git a/platform/uwp/os_uwp.h b/platform/uwp/os_uwp.h
index 88a1dddae3..7d9e681da1 100644
--- a/platform/uwp/os_uwp.h
+++ b/platform/uwp/os_uwp.h
@@ -38,7 +38,7 @@
#include "main/input_default.h"
#include "os/input.h"
#include "os/os.h"
-#include "power_winrt.h"
+#include "power_uwp.h"
#include "servers/audio_server.h"
#include "servers/physics/physics_server_sw.h"
#include "servers/physics_2d/physics_2d_server_sw.h"
@@ -94,7 +94,6 @@ private:
int old_x, old_y;
Point2i center;
VisualServer *visual_server;
- Rasterizer *rasterizer;
PhysicsServer *physics_server;
Physics2DServer *physics_2d_server;
int pressrc;
@@ -107,7 +106,7 @@ private:
AudioDriverXAudio2 audio_driver;
- PowerWinRT *power_manager;
+ PowerUWP *power_manager;
MouseMode mouse_mode;
bool alt_mem;
@@ -237,6 +236,8 @@ public:
virtual void move_window_to_foreground();
virtual String get_data_dir() const;
+ virtual bool check_feature_support(const String &p_feature);
+
void set_gl_context(ContextEGL *p_context);
void screen_size_changed();
diff --git a/platform/uwp/power_uwp.cpp b/platform/uwp/power_uwp.cpp
new file mode 100644
index 0000000000..a8f0f5ba6d
--- /dev/null
+++ b/platform/uwp/power_uwp.cpp
@@ -0,0 +1,74 @@
+/*************************************************************************/
+/* power_uwp.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "power_uwp.h"
+
+PowerUWP::PowerUWP()
+ : nsecs_left(-1), percent_left(-1), power_state(POWERSTATE_UNKNOWN) {
+}
+
+PowerUWP::~PowerUWP() {
+}
+
+bool PowerUWP::UpdatePowerInfo() {
+ // TODO, WinRT: Battery info is available on at least one WinRT platform (Windows Phone 8). Implement UpdatePowerInfo as appropriate. */
+ /* Notes from SDL:
+ - the Win32 function, GetSystemPowerStatus, is not available for use on WinRT
+ - Windows Phone 8 has a 'Battery' class, which is documented as available for C++
+ - More info on WP8's Battery class can be found at http://msdn.microsoft.com/library/windowsphone/develop/jj207231
+ */
+ return false;
+}
+
+PowerState PowerUWP::get_power_state() {
+ if (UpdatePowerInfo()) {
+ return power_state;
+ } else {
+ WARN_PRINT("Power management is not implemented on this platform, defaulting to POWERSTATE_UNKNOWN");
+ return POWERSTATE_UNKNOWN;
+ }
+}
+
+int PowerUWP::get_power_seconds_left() {
+ if (UpdatePowerInfo()) {
+ return nsecs_left;
+ } else {
+ WARN_PRINT("Power management is not implemented on this platform, defaulting to -1");
+ return -1;
+ }
+}
+
+int PowerUWP::get_power_percent_left() {
+ if (UpdatePowerInfo()) {
+ return percent_left;
+ } else {
+ WARN_PRINT("Power management is not implemented on this platform, defaulting to -1");
+ return -1;
+ }
+}
diff --git a/platform/uwp/power_uwp.h b/platform/uwp/power_uwp.h
new file mode 100644
index 0000000000..465473bc1d
--- /dev/null
+++ b/platform/uwp/power_uwp.h
@@ -0,0 +1,55 @@
+/*************************************************************************/
+/* power_uwp.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef PLATFORM_UWP_POWER_UWP_H_
+#define PLATFORM_UWP_POWER_UWP_H_
+
+#include "os/dir_access.h"
+#include "os/file_access.h"
+#include "os/power.h"
+
+class PowerUWP {
+
+private:
+ int nsecs_left;
+ int percent_left;
+ PowerState power_state;
+
+ bool UpdatePowerInfo();
+
+public:
+ PowerUWP();
+ virtual ~PowerUWP();
+
+ PowerState get_power_state();
+ int get_power_seconds_left();
+ int get_power_percent_left();
+};
+
+#endif /* PLATFORM_UWP_POWER_UWP_H_ */