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-rw-r--r--drivers/gles2/rasterizer_gles2.cpp5
-rw-r--r--servers/rendering/rasterizer_rd/rasterizer_rd.cpp6
-rw-r--r--servers/rendering_server.cpp3
3 files changed, 11 insertions, 3 deletions
diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp
index 37b729d568..28f06f939c 100644
--- a/drivers/gles2/rasterizer_gles2.cpp
+++ b/drivers/gles2/rasterizer_gles2.cpp
@@ -277,9 +277,8 @@ void RasterizerGLES2::begin_frame(double frame_step) {
frame_step = 0.001;
}
- // double time_roll_over = GLOBAL_GET("rendering/limits/time/time_rollover_secs");
- // if (time_total > time_roll_over)
- // time_total = 0; //roll over every day (should be customz
+ double time_roll_over = GLOBAL_GET("rendering/limits/time/time_rollover_secs");
+ time_total = Math::fmod(time_total, time_roll_over);
storage->frame.time[0] = time_total;
storage->frame.time[1] = Math::fmod(time_total, 3600);
diff --git a/servers/rendering/rasterizer_rd/rasterizer_rd.cpp b/servers/rendering/rasterizer_rd/rasterizer_rd.cpp
index 9c54f0caae..4c92912e9c 100644
--- a/servers/rendering/rasterizer_rd/rasterizer_rd.cpp
+++ b/servers/rendering/rasterizer_rd/rasterizer_rd.cpp
@@ -30,6 +30,8 @@
#include "rasterizer_rd.h"
+#include "core/project_settings.h"
+
void RasterizerRD::prepare_for_blitting_render_targets() {
RD::get_singleton()->prepare_screen_for_drawing();
}
@@ -78,6 +80,10 @@ void RasterizerRD::blit_render_targets_to_screen(DisplayServer::WindowID p_scree
void RasterizerRD::begin_frame(double frame_step) {
frame++;
time += frame_step;
+
+ double time_roll_over = GLOBAL_GET("rendering/limits/time/time_rollover_secs");
+ time = Math::fmod(time, time_roll_over);
+
canvas->set_time(time);
scene->set_time(time, frame_step);
}
diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp
index 57a34f24cf..908f05702c 100644
--- a/servers/rendering_server.cpp
+++ b/servers/rendering_server.cpp
@@ -2400,6 +2400,9 @@ RenderingServer::RenderingServer() {
GLOBAL_DEF_RST("rendering/vram_compression/import_etc2", true);
GLOBAL_DEF_RST("rendering/vram_compression/import_pvrtc", false);
+ GLOBAL_DEF("rendering/limits/time/time_rollover_secs", 3600);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/limits/time/time_rollover_secs", PropertyInfo(Variant::FLOAT, "rendering/limits/time/time_rollover_secs", PROPERTY_HINT_RANGE, "0,10000,1,or_greater"));
+
GLOBAL_DEF("rendering/quality/directional_shadow/size", 4096);
GLOBAL_DEF("rendering/quality/directional_shadow/size.mobile", 2048);
ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/directional_shadow/size", PropertyInfo(Variant::INT, "rendering/quality/directional_shadow/size", PROPERTY_HINT_RANGE, "256,16384"));