diff options
-rw-r--r-- | doc/classes/GraphEdit.xml | 6 | ||||
-rw-r--r-- | editor/plugins/visual_shader_editor_plugin.cpp | 133 | ||||
-rw-r--r-- | editor/plugins/visual_shader_editor_plugin.h | 13 | ||||
-rw-r--r-- | scene/gui/graph_edit.cpp | 30 |
4 files changed, 153 insertions, 29 deletions
diff --git a/doc/classes/GraphEdit.xml b/doc/classes/GraphEdit.xml index 111bf2109e..62f247a941 100644 --- a/doc/classes/GraphEdit.xml +++ b/doc/classes/GraphEdit.xml @@ -233,6 +233,9 @@ Signal sent when user dragging connection from output port into empty space of the graph. </description> </signal> + <signal name="copy_nodes_request"> + Signal sent when the user presses [code]Ctrl + C[/code]. + </signal> <signal name="delete_nodes_request"> <description> Signal sent when a GraphNode is attempted to be removed from the GraphEdit. @@ -263,6 +266,9 @@ Emitted when a GraphNode is selected. </description> </signal> + <signal name="paste_nodes_request"> + Signal sent when the user presses [code]Ctrl + V[/code]. + </signal> <signal name="popup_request"> <argument index="0" name="position" type="Vector2"> </argument> diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index f15354b643..a23805f7e2 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -1379,6 +1379,9 @@ void VisualShaderEditor::_delete_request(int which) { undo_redo->add_do_method(visual_shader.ptr(), "remove_node", type, which); undo_redo->add_undo_method(visual_shader.ptr(), "add_node", type, node, visual_shader->get_node_position(type, which), which); + undo_redo->add_do_method(this, "_clear_buffer"); + undo_redo->add_undo_method(this, "_clear_buffer"); + // restore size, inputs and outputs if node is group VisualShaderNodeGroupBase *group = Object::cast_to<VisualShaderNodeGroupBase>(node.ptr()); if (group) { @@ -1533,12 +1536,32 @@ void VisualShaderEditor::_node_changed(int p_id) { } } -void VisualShaderEditor::_duplicate_nodes() { +void VisualShaderEditor::_dup_update_excluded(int p_type, Set<int> &r_excluded) { + r_excluded.clear(); + VisualShader::Type type = (VisualShader::Type)p_type; - VisualShader::Type type = VisualShader::Type(edit_type->get_selected()); + for (int i = 0; i < graph->get_child_count(); i++) { - List<int> nodes; - Set<int> excluded; + GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i)); + if (gn) { + int id = String(gn->get_name()).to_int(); + Ref<VisualShaderNode> node = visual_shader->get_node(type, id); + Ref<VisualShaderNodeOutput> output = node; + if (output.is_valid()) { + r_excluded.insert(id); + continue; + } + r_excluded.insert(id); + } + } +} + +void VisualShaderEditor::_dup_copy_nodes(int p_type, List<int> &r_nodes, Set<int> &r_excluded) { + + VisualShader::Type type = (VisualShader::Type)p_type; + + selection_center.x = 0.0f; + selection_center.y = 0.0f; for (int i = 0; i < graph->get_child_count(); i++) { @@ -1548,33 +1571,37 @@ void VisualShaderEditor::_duplicate_nodes() { Ref<VisualShaderNode> node = visual_shader->get_node(type, id); Ref<VisualShaderNodeOutput> output = node; if (output.is_valid()) { // can't duplicate output - excluded.insert(id); + r_excluded.insert(id); continue; } if (node.is_valid() && gn->is_selected()) { - nodes.push_back(id); + Vector2 pos = visual_shader->get_node_position(type, id); + selection_center += pos; + r_nodes.push_back(id); } - excluded.insert(id); + r_excluded.insert(id); } } - if (nodes.empty()) - return; + selection_center /= (float)r_nodes.size(); +} - undo_redo->create_action(TTR("Duplicate Nodes")); +void VisualShaderEditor::_dup_paste_nodes(int p_type, List<int> &r_nodes, Set<int> &r_excluded, const Vector2 &p_offset, bool p_select) { + + VisualShader::Type type = (VisualShader::Type)p_type; int base_id = visual_shader->get_valid_node_id(type); int id_from = base_id; Map<int, int> connection_remap; - for (List<int>::Element *E = nodes.front(); E; E = E->next()) { + for (List<int>::Element *E = r_nodes.front(); E; E = E->next()) { connection_remap[E->get()] = id_from; Ref<VisualShaderNode> node = visual_shader->get_node(type, E->get()); Ref<VisualShaderNode> dupli = node->duplicate(); - undo_redo->add_do_method(visual_shader.ptr(), "add_node", type, dupli, visual_shader->get_node_position(type, E->get()) + Vector2(10, 10) * EDSCALE, id_from); + undo_redo->add_do_method(visual_shader.ptr(), "add_node", type, dupli, visual_shader->get_node_position(type, E->get()) + p_offset, id_from); undo_redo->add_undo_method(visual_shader.ptr(), "remove_node", type, id_from); // duplicate size, inputs and outputs if node is group @@ -1606,21 +1633,71 @@ void VisualShaderEditor::_duplicate_nodes() { undo_redo->add_undo_method(this, "_update_graph"); undo_redo->commit_action(); - // reselect duplicated nodes by excluding the other ones - for (int i = 0; i < graph->get_child_count(); i++) { - - GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i)); - if (gn) { - int id = String(gn->get_name()).to_int(); - if (!excluded.has(id)) { - gn->set_selected(true); - } else { - gn->set_selected(false); + if (p_select) { + // reselect duplicated nodes by excluding the other ones + for (int i = 0; i < graph->get_child_count(); i++) { + + GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i)); + if (gn) { + int id = String(gn->get_name()).to_int(); + if (!r_excluded.has(id)) { + gn->set_selected(true); + } else { + gn->set_selected(false); + } } } } } +void VisualShaderEditor::_clear_buffer() { + + copy_nodes_buffer.clear(); + copy_nodes_excluded_buffer.clear(); +} + +void VisualShaderEditor::_duplicate_nodes() { + + int type = edit_type->get_selected(); + + List<int> nodes; + Set<int> excluded; + + _dup_copy_nodes(type, nodes, excluded); + + if (nodes.empty()) + return; + + undo_redo->create_action(TTR("Duplicate Nodes")); + + _dup_paste_nodes(type, nodes, excluded, Vector2(10, 10) * EDSCALE, true); +} + +void VisualShaderEditor::_copy_nodes() { + + copy_type = edit_type->get_selected(); + + _clear_buffer(); + + _dup_copy_nodes(copy_type, copy_nodes_buffer, copy_nodes_excluded_buffer); +} + +void VisualShaderEditor::_paste_nodes() { + + if (copy_nodes_buffer.empty()) + return; + + int type = edit_type->get_selected(); + + undo_redo->create_action(TTR("Paste Nodes")); + + float scale = graph->get_zoom(); + + _dup_paste_nodes(type, copy_nodes_buffer, copy_nodes_excluded_buffer, (graph->get_scroll_ofs() / scale + graph->get_local_mouse_position() / scale - selection_center), false); + + _dup_update_excluded(type, copy_nodes_excluded_buffer); // to prevent selection of previous copies at new paste +} + void VisualShaderEditor::_on_nodes_delete() { VisualShader::Type type = VisualShader::Type(edit_type->get_selected()); @@ -1647,6 +1724,9 @@ void VisualShaderEditor::_on_nodes_delete() { undo_redo->add_do_method(visual_shader.ptr(), "remove_node", type, F->get()); undo_redo->add_undo_method(visual_shader.ptr(), "add_node", type, node, visual_shader->get_node_position(type, F->get()), F->get()); + undo_redo->add_do_method(this, "_clear_buffer"); + undo_redo->add_undo_method(this, "_clear_buffer"); + // restore size, inputs and outputs if node is group VisualShaderNodeGroupBase *group = Object::cast_to<VisualShaderNodeGroupBase>(node.ptr()); if (group) { @@ -1691,6 +1771,10 @@ void VisualShaderEditor::_on_nodes_delete() { } void VisualShaderEditor::_mode_selected(int p_id) { + + copy_nodes_buffer.clear(); + copy_nodes_excluded_buffer.clear(); + _update_options_menu(); _update_graph(); } @@ -1884,6 +1968,8 @@ void VisualShaderEditor::_bind_methods() { ClassDB::bind_method("_line_edit_changed", &VisualShaderEditor::_line_edit_changed); ClassDB::bind_method("_port_name_focus_out", &VisualShaderEditor::_port_name_focus_out); ClassDB::bind_method("_duplicate_nodes", &VisualShaderEditor::_duplicate_nodes); + ClassDB::bind_method("_copy_nodes", &VisualShaderEditor::_copy_nodes); + ClassDB::bind_method("_paste_nodes", &VisualShaderEditor::_paste_nodes); ClassDB::bind_method("_mode_selected", &VisualShaderEditor::_mode_selected); ClassDB::bind_method("_input_select_item", &VisualShaderEditor::_input_select_item); ClassDB::bind_method("_preview_select_port", &VisualShaderEditor::_preview_select_port); @@ -1898,6 +1984,7 @@ void VisualShaderEditor::_bind_methods() { ClassDB::bind_method("_remove_output_port", &VisualShaderEditor::_remove_output_port); ClassDB::bind_method("_node_resized", &VisualShaderEditor::_node_resized); ClassDB::bind_method("_set_node_size", &VisualShaderEditor::_set_node_size); + ClassDB::bind_method("_clear_buffer", &VisualShaderEditor::_clear_buffer); ClassDB::bind_method(D_METHOD("get_drag_data_fw"), &VisualShaderEditor::get_drag_data_fw); ClassDB::bind_method(D_METHOD("can_drop_data_fw"), &VisualShaderEditor::can_drop_data_fw); @@ -1943,6 +2030,8 @@ VisualShaderEditor::VisualShaderEditor() { graph->connect("node_selected", this, "_node_selected"); graph->connect("scroll_offset_changed", this, "_scroll_changed"); graph->connect("duplicate_nodes_request", this, "_duplicate_nodes"); + graph->connect("copy_nodes_request", this, "_copy_nodes"); + graph->connect("paste_nodes_request", this, "_paste_nodes"); graph->connect("delete_nodes_request", this, "_on_nodes_delete"); graph->connect("gui_input", this, "_graph_gui_input"); graph->connect("connection_to_empty", this, "_connection_to_empty"); diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h index 100bc53d00..d396243bf3 100644 --- a/editor/plugins/visual_shader_editor_plugin.h +++ b/editor/plugins/visual_shader_editor_plugin.h @@ -176,8 +176,21 @@ class VisualShaderEditor : public VBoxContainer { void _port_name_focus_out(Object *line_edit, int p_node_id, int p_port_id, bool p_output); + void _dup_copy_nodes(int p_type, List<int> &r_nodes, Set<int> &r_excluded); + void _dup_update_excluded(int p_type, Set<int> &r_excluded); + void _dup_paste_nodes(int p_type, List<int> &r_nodes, Set<int> &r_excluded, const Vector2 &p_offset, bool p_select); + void _duplicate_nodes(); + Vector2 selection_center; + int copy_type; // shader type + List<int> copy_nodes_buffer; + Set<int> copy_nodes_excluded_buffer; + + void _clear_buffer(); + void _copy_nodes(); + void _paste_nodes(); + Vector<Ref<VisualShaderNodePlugin> > plugins; void _mode_selected(int p_id); diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index f238aeb392..38005f1322 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -1030,14 +1030,28 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) { } Ref<InputEventKey> k = p_ev; - if (k.is_valid() && k->get_scancode() == KEY_D && k->is_pressed() && k->get_command()) { - emit_signal("duplicate_nodes_request"); - accept_event(); - } - if (k.is_valid() && k->get_scancode() == KEY_DELETE && k->is_pressed()) { - emit_signal("delete_nodes_request"); - accept_event(); + if (k.is_valid()) { + + if (k->get_scancode() == KEY_D && k->is_pressed() && k->get_command()) { + emit_signal("duplicate_nodes_request"); + accept_event(); + } + + if (k->get_scancode() == KEY_C && k->is_pressed() && k->get_command()) { + emit_signal("copy_nodes_request"); + accept_event(); + } + + if (k->get_scancode() == KEY_V && k->is_pressed() && k->get_command()) { + emit_signal("paste_nodes_request"); + accept_event(); + } + + if (k->get_scancode() == KEY_DELETE && k->is_pressed()) { + emit_signal("delete_nodes_request"); + accept_event(); + } } Ref<InputEventMagnifyGesture> magnify_gesture = p_ev; @@ -1297,6 +1311,8 @@ void GraphEdit::_bind_methods() { ADD_SIGNAL(MethodInfo("disconnection_request", PropertyInfo(Variant::STRING, "from"), PropertyInfo(Variant::INT, "from_slot"), PropertyInfo(Variant::STRING, "to"), PropertyInfo(Variant::INT, "to_slot"))); ADD_SIGNAL(MethodInfo("popup_request", PropertyInfo(Variant::VECTOR2, "position"))); ADD_SIGNAL(MethodInfo("duplicate_nodes_request")); + ADD_SIGNAL(MethodInfo("copy_nodes_request")); + ADD_SIGNAL(MethodInfo("paste_nodes_request")); ADD_SIGNAL(MethodInfo("node_selected", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Node"))); ADD_SIGNAL(MethodInfo("connection_to_empty", PropertyInfo(Variant::STRING, "from"), PropertyInfo(Variant::INT, "from_slot"), PropertyInfo(Variant::VECTOR2, "release_position"))); ADD_SIGNAL(MethodInfo("connection_from_empty", PropertyInfo(Variant::STRING, "to"), PropertyInfo(Variant::INT, "to_slot"), PropertyInfo(Variant::VECTOR2, "release_position"))); |