diff options
144 files changed, 2936 insertions, 2550 deletions
diff --git a/doc/classes/Sky.xml b/doc/classes/Sky.xml index e14e57a1c4..20e3896b17 100644 --- a/doc/classes/Sky.xml +++ b/doc/classes/Sky.xml @@ -9,7 +9,7 @@ <tutorials> </tutorials> <members> - <member name="process_mode" type="int" setter="set_process_mode" getter="get_process_mode" enum="Sky.ProcessMode" default="0"> + <member name="process_mode" type="int" setter="set_process_mode" getter="get_process_mode" enum="Sky.ProcessMode" default="3"> Sets the method for generating the radiance map from the sky. The radiance map is a cubemap with increasingly blurry versions of the sky corresponding to different levels of roughness. Radiance maps can be expensive to calculate. See [enum ProcessMode] for options. </member> <member name="radiance_size" type="int" setter="set_radiance_size" getter="get_radiance_size" enum="Sky.RadianceSize" default="3"> diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp index fda208b812..a7638b49ec 100644 --- a/drivers/gles3/rasterizer_storage_gles3.cpp +++ b/drivers/gles3/rasterizer_storage_gles3.cpp @@ -2660,6 +2660,9 @@ void RasterizerStorageGLES3::particles_set_use_local_coordinates(RID p_particles void RasterizerStorageGLES3::particles_set_process_material(RID p_particles, RID p_material) { } +RID RasterizerStorageGLES3::particles_get_process_material(RID p_particles) const { + return RID(); +} void RasterizerStorageGLES3::particles_set_fixed_fps(RID p_particles, int p_fps) { } diff --git a/drivers/gles3/rasterizer_storage_gles3.h b/drivers/gles3/rasterizer_storage_gles3.h index 0dfc909777..b6a5c0e73e 100644 --- a/drivers/gles3/rasterizer_storage_gles3.h +++ b/drivers/gles3/rasterizer_storage_gles3.h @@ -1050,6 +1050,7 @@ public: void particles_set_speed_scale(RID p_particles, double p_scale) override; void particles_set_use_local_coordinates(RID p_particles, bool p_enable) override; void particles_set_process_material(RID p_particles, RID p_material) override; + RID particles_get_process_material(RID p_particles) const override; void particles_set_fixed_fps(RID p_particles, int p_fps) override; void particles_set_interpolate(RID p_particles, bool p_enable) override; void particles_set_fractional_delta(RID p_particles, bool p_enable) override; diff --git a/modules/gridmap/doc_classes/GridMap.xml b/modules/gridmap/doc_classes/GridMap.xml index 2ea9a78970..049d372671 100644 --- a/modules/gridmap/doc_classes/GridMap.xml +++ b/modules/gridmap/doc_classes/GridMap.xml @@ -79,6 +79,13 @@ Returns an array of [Vector3] with the non-empty cell coordinates in the grid map. </description> </method> + <method name="get_used_cells_by_item" qualifiers="const"> + <return type="Array" /> + <argument index="0" name="item" type="int" /> + <description> + Returns an array of all cells with the given item index specified in [code]item[/code]. + </description> + </method> <method name="make_baked_meshes"> <return type="void" /> <argument index="0" name="gen_lightmap_uv" type="bool" default="false" /> diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp index 6df7835855..4b72c71a5a 100644 --- a/modules/gridmap/grid_map.cpp +++ b/modules/gridmap/grid_map.cpp @@ -878,6 +878,7 @@ void GridMap::_bind_methods() { ClassDB::bind_method(D_METHOD("clear"), &GridMap::clear); ClassDB::bind_method(D_METHOD("get_used_cells"), &GridMap::get_used_cells); + ClassDB::bind_method(D_METHOD("get_used_cells_by_item", "item"), &GridMap::get_used_cells_by_item); ClassDB::bind_method(D_METHOD("get_meshes"), &GridMap::get_meshes); ClassDB::bind_method(D_METHOD("get_bake_meshes"), &GridMap::get_bake_meshes); @@ -950,6 +951,18 @@ Array GridMap::get_used_cells() const { return a; } +Array GridMap::get_used_cells_by_item(int p_item) const { + Array a; + for (const KeyValue<IndexKey, Cell> &E : cell_map) { + if (E.value.item == p_item) { + Vector3 p(E.key.x, E.key.y, E.key.z); + a.push_back(p); + } + } + + return a; +} + Array GridMap::get_meshes() const { if (mesh_library.is_null()) { return Array(); diff --git a/modules/gridmap/grid_map.h b/modules/gridmap/grid_map.h index 6cdc3b178d..83d5af1324 100644 --- a/modules/gridmap/grid_map.h +++ b/modules/gridmap/grid_map.h @@ -266,6 +266,7 @@ public: float get_cell_scale() const; Array get_used_cells() const; + Array get_used_cells_by_item(int p_item) const; Array get_meshes() const; diff --git a/scene/2d/animated_sprite_2d.cpp b/scene/2d/animated_sprite_2d.cpp index decb3d0dd8..2d05d46342 100644 --- a/scene/2d/animated_sprite_2d.cpp +++ b/scene/2d/animated_sprite_2d.cpp @@ -247,7 +247,6 @@ void AnimatedSprite2D::_notification(int p_what) { } texture->draw_rect_region(ci, dst_rect, Rect2(Vector2(), texture->get_size()), Color(1, 1, 1), false); - } break; } } diff --git a/scene/2d/audio_listener_2d.cpp b/scene/2d/audio_listener_2d.cpp index 8fae339756..eb463864e1 100644 --- a/scene/2d/audio_listener_2d.cpp +++ b/scene/2d/audio_listener_2d.cpp @@ -67,6 +67,7 @@ void AudioListener2D::_notification(int p_what) { make_current(); } } break; + case NOTIFICATION_EXIT_TREE: { if (!get_tree()->is_node_being_edited(this)) { if (is_current()) { diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp index f8e30c2462..c1328badfb 100644 --- a/scene/2d/audio_stream_player_2d.cpp +++ b/scene/2d/audio_stream_player_2d.cpp @@ -36,70 +36,72 @@ #include "scene/resources/world_2d.h" void AudioStreamPlayer2D::_notification(int p_what) { - if (p_what == NOTIFICATION_ENTER_TREE) { - AudioServer::get_singleton()->add_listener_changed_callback(_listener_changed_cb, this); - if (autoplay && !Engine::get_singleton()->is_editor_hint()) { - play(); - } - } + switch (p_what) { + case NOTIFICATION_ENTER_TREE: { + AudioServer::get_singleton()->add_listener_changed_callback(_listener_changed_cb, this); + if (autoplay && !Engine::get_singleton()->is_editor_hint()) { + play(); + } + } break; - if (p_what == NOTIFICATION_EXIT_TREE) { - stop(); - AudioServer::get_singleton()->remove_listener_changed_callback(_listener_changed_cb, this); - } + case NOTIFICATION_EXIT_TREE: { + stop(); + AudioServer::get_singleton()->remove_listener_changed_callback(_listener_changed_cb, this); + } break; - if (p_what == NOTIFICATION_PAUSED) { - if (!can_process()) { - // Node can't process so we start fading out to silence - set_stream_paused(true); - } - } + case NOTIFICATION_PAUSED: { + if (!can_process()) { + // Node can't process so we start fading out to silence. + set_stream_paused(true); + } + } break; - if (p_what == NOTIFICATION_UNPAUSED) { - set_stream_paused(false); - } + case NOTIFICATION_UNPAUSED: { + set_stream_paused(false); + } break; - if (p_what == NOTIFICATION_INTERNAL_PHYSICS_PROCESS) { - //update anything related to position first, if possible of course - if (setplay.get() > 0 || (active.is_set() && last_mix_count != AudioServer::get_singleton()->get_mix_count())) { - _update_panning(); - } + case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { + // Update anything related to position first, if possible of course. + if (setplay.get() > 0 || (active.is_set() && last_mix_count != AudioServer::get_singleton()->get_mix_count())) { + _update_panning(); + } - if (setplay.get() >= 0 && stream.is_valid()) { - active.set(); - Ref<AudioStreamPlayback> new_playback = stream->instance_playback(); - ERR_FAIL_COND_MSG(new_playback.is_null(), "Failed to instantiate playback."); - AudioServer::get_singleton()->start_playback_stream(new_playback, _get_actual_bus(), volume_vector, setplay.get(), pitch_scale); - stream_playbacks.push_back(new_playback); - setplay.set(-1); - } + if (setplay.get() >= 0 && stream.is_valid()) { + active.set(); + Ref<AudioStreamPlayback> new_playback = stream->instance_playback(); + ERR_FAIL_COND_MSG(new_playback.is_null(), "Failed to instantiate playback."); + AudioServer::get_singleton()->start_playback_stream(new_playback, _get_actual_bus(), volume_vector, setplay.get(), pitch_scale); + stream_playbacks.push_back(new_playback); + setplay.set(-1); + } - if (!stream_playbacks.is_empty() && active.is_set()) { - // Stop playing if no longer active. - Vector<Ref<AudioStreamPlayback>> playbacks_to_remove; - for (Ref<AudioStreamPlayback> &playback : stream_playbacks) { - if (playback.is_valid() && !AudioServer::get_singleton()->is_playback_active(playback) && !AudioServer::get_singleton()->is_playback_paused(playback)) { - playbacks_to_remove.push_back(playback); + if (!stream_playbacks.is_empty() && active.is_set()) { + // Stop playing if no longer active. + Vector<Ref<AudioStreamPlayback>> playbacks_to_remove; + for (Ref<AudioStreamPlayback> &playback : stream_playbacks) { + if (playback.is_valid() && !AudioServer::get_singleton()->is_playback_active(playback) && !AudioServer::get_singleton()->is_playback_paused(playback)) { + playbacks_to_remove.push_back(playback); + } + } + // Now go through and remove playbacks that have finished. Removing elements from a Vector in a range based for is asking for trouble. + for (Ref<AudioStreamPlayback> &playback : playbacks_to_remove) { + stream_playbacks.erase(playback); + } + if (!playbacks_to_remove.is_empty() && stream_playbacks.is_empty()) { + // This node is no longer actively playing audio. + active.clear(); + set_physics_process_internal(false); + } + if (!playbacks_to_remove.is_empty()) { + emit_signal(SNAME("finished")); } } - // Now go through and remove playbacks that have finished. Removing elements from a Vector in a range based for is asking for trouble. - for (Ref<AudioStreamPlayback> &playback : playbacks_to_remove) { - stream_playbacks.erase(playback); - } - if (!playbacks_to_remove.is_empty() && stream_playbacks.is_empty()) { - // This node is no longer actively playing audio. - active.clear(); - set_physics_process_internal(false); - } - if (!playbacks_to_remove.is_empty()) { - emit_signal(SNAME("finished")); - } - } - while (stream_playbacks.size() > max_polyphony) { - AudioServer::get_singleton()->stop_playback_stream(stream_playbacks[0]); - stream_playbacks.remove_at(0); - } + while (stream_playbacks.size() > max_polyphony) { + AudioServer::get_singleton()->stop_playback_stream(stream_playbacks[0]); + stream_playbacks.remove_at(0); + } + } break; } } diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp index 548cd5de9a..390e6685b1 100644 --- a/scene/2d/camera_2d.cpp +++ b/scene/2d/camera_2d.cpp @@ -206,15 +206,7 @@ Transform2D Camera2D::get_camera_transform() { if (rotating) { xform.set_rotation(angle); } - xform.set_origin(screen_rect.position /*.floor()*/); - - /* - if (0) { - xform = get_global_transform() * xform; - } else { - xform.elements[2]+=get_global_transform().get_origin(); - } -*/ + xform.set_origin(screen_rect.position); return (xform).affine_inverse(); } @@ -224,14 +216,14 @@ void Camera2D::_notification(int p_what) { case NOTIFICATION_INTERNAL_PROCESS: case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { _update_scroll(); - } break; + case NOTIFICATION_TRANSFORM_CHANGED: { if (!is_processing_internal() && !is_physics_processing_internal()) { _update_scroll(); } - } break; + case NOTIFICATION_ENTER_TREE: { ERR_FAIL_COND(!is_inside_tree()); if (custom_viewport && ObjectDB::get_instance(custom_viewport_id)) { @@ -256,8 +248,8 @@ void Camera2D::_notification(int p_what) { _update_process_callback(); _update_scroll(); first = true; - } break; + case NOTIFICATION_EXIT_TREE: { if (is_current()) { if (viewport && !(custom_viewport && !ObjectDB::get_instance(custom_viewport_id))) { @@ -269,8 +261,8 @@ void Camera2D::_notification(int p_what) { remove_from_group(group_name); remove_from_group(canvas_group_name); viewport = nullptr; - } break; + #ifdef TOOLS_ENABLED case NOTIFICATION_DRAW: { if (!is_inside_tree() || !Engine::get_singleton()->is_editor_hint()) { diff --git a/scene/2d/canvas_modulate.cpp b/scene/2d/canvas_modulate.cpp index d0abed4a0c..7f7eae51a6 100644 --- a/scene/2d/canvas_modulate.cpp +++ b/scene/2d/canvas_modulate.cpp @@ -31,27 +31,32 @@ #include "canvas_modulate.h" void CanvasModulate::_notification(int p_what) { - if (p_what == NOTIFICATION_ENTER_CANVAS) { - if (is_visible_in_tree()) { - RS::get_singleton()->canvas_set_modulate(get_canvas(), color); - add_to_group("_canvas_modulate_" + itos(get_canvas().get_id())); - } + switch (p_what) { + case NOTIFICATION_ENTER_CANVAS: { + if (is_visible_in_tree()) { + RS::get_singleton()->canvas_set_modulate(get_canvas(), color); + add_to_group("_canvas_modulate_" + itos(get_canvas().get_id())); + } + } break; - } else if (p_what == NOTIFICATION_EXIT_CANVAS) { - if (is_visible_in_tree()) { - RS::get_singleton()->canvas_set_modulate(get_canvas(), Color(1, 1, 1, 1)); - remove_from_group("_canvas_modulate_" + itos(get_canvas().get_id())); - } - } else if (p_what == NOTIFICATION_VISIBILITY_CHANGED) { - if (is_visible_in_tree()) { - RS::get_singleton()->canvas_set_modulate(get_canvas(), color); - add_to_group("_canvas_modulate_" + itos(get_canvas().get_id())); - } else { - RS::get_singleton()->canvas_set_modulate(get_canvas(), Color(1, 1, 1, 1)); - remove_from_group("_canvas_modulate_" + itos(get_canvas().get_id())); - } + case NOTIFICATION_EXIT_CANVAS: { + if (is_visible_in_tree()) { + RS::get_singleton()->canvas_set_modulate(get_canvas(), Color(1, 1, 1, 1)); + remove_from_group("_canvas_modulate_" + itos(get_canvas().get_id())); + } + } break; + + case NOTIFICATION_VISIBILITY_CHANGED: { + if (is_visible_in_tree()) { + RS::get_singleton()->canvas_set_modulate(get_canvas(), color); + add_to_group("_canvas_modulate_" + itos(get_canvas().get_id())); + } else { + RS::get_singleton()->canvas_set_modulate(get_canvas(), Color(1, 1, 1, 1)); + remove_from_group("_canvas_modulate_" + itos(get_canvas().get_id())); + } - update_configuration_warnings(); + update_configuration_warnings(); + } break; } } diff --git a/scene/2d/collision_polygon_2d.cpp b/scene/2d/collision_polygon_2d.cpp index 2923b287be..e3939130ec 100644 --- a/scene/2d/collision_polygon_2d.cpp +++ b/scene/2d/collision_polygon_2d.cpp @@ -102,26 +102,20 @@ void CollisionPolygon2D::_notification(int p_what) { _build_polygon(); _update_in_shape_owner(); } - - /*if (Engine::get_singleton()->is_editor_hint()) { - //display above all else - set_z_as_relative(false); - set_z_index(RS::CANVAS_ITEM_Z_MAX - 1); - }*/ - } break; + case NOTIFICATION_ENTER_TREE: { if (parent) { _update_in_shape_owner(); } - } break; + case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: { if (parent) { _update_in_shape_owner(true); } - } break; + case NOTIFICATION_UNPARENTED: { if (parent) { parent->remove_shape_owner(owner_id); diff --git a/scene/2d/collision_shape_2d.cpp b/scene/2d/collision_shape_2d.cpp index a0520ca28f..db9a745436 100644 --- a/scene/2d/collision_shape_2d.cpp +++ b/scene/2d/collision_shape_2d.cpp @@ -59,34 +59,28 @@ void CollisionShape2D::_notification(int p_what) { } _update_in_shape_owner(); } - - /*if (Engine::get_singleton()->is_editor_hint()) { - //display above all else - set_z_as_relative(false); - set_z_index(RS::CANVAS_ITEM_Z_MAX - 1); - }*/ - } break; + case NOTIFICATION_ENTER_TREE: { if (parent) { _update_in_shape_owner(); } - } break; + case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: { if (parent) { _update_in_shape_owner(true); } - } break; + case NOTIFICATION_UNPARENTED: { if (parent) { parent->remove_shape_owner(owner_id); } owner_id = 0; parent = nullptr; - } break; + case NOTIFICATION_DRAW: { ERR_FAIL_COND(!is_inside_tree()); diff --git a/scene/2d/cpu_particles_2d.cpp b/scene/2d/cpu_particles_2d.cpp index 4673a99082..cd2153b132 100644 --- a/scene/2d/cpu_particles_2d.cpp +++ b/scene/2d/cpu_particles_2d.cpp @@ -1091,9 +1091,11 @@ void CPUParticles2D::_notification(int p_what) { case NOTIFICATION_ENTER_TREE: { set_process_internal(emitting); } break; + case NOTIFICATION_EXIT_TREE: { _set_redraw(false); } break; + case NOTIFICATION_DRAW: { // first update before rendering to avoid one frame delay after emitting starts if (emitting && (time == 0)) { @@ -1111,9 +1113,11 @@ void CPUParticles2D::_notification(int p_what) { RS::get_singleton()->canvas_item_add_multimesh(get_canvas_item(), multimesh, texrid); } break; + case NOTIFICATION_INTERNAL_PROCESS: { _update_internal(); } break; + case NOTIFICATION_TRANSFORM_CHANGED: { inv_emission_transform = get_global_transform().affine_inverse(); diff --git a/scene/2d/gpu_particles_2d.cpp b/scene/2d/gpu_particles_2d.cpp index 11c036ac9c..8b0840e7c8 100644 --- a/scene/2d/gpu_particles_2d.cpp +++ b/scene/2d/gpu_particles_2d.cpp @@ -377,154 +377,157 @@ void GPUParticles2D::restart() { } void GPUParticles2D::_notification(int p_what) { - if (p_what == NOTIFICATION_DRAW) { - RID texture_rid; - Size2 size; - if (texture.is_valid()) { - texture_rid = texture->get_rid(); - size = texture->get_size(); - } else { - size = Size2(1, 1); - } - - if (trail_enabled) { - RS::get_singleton()->mesh_clear(mesh); - PackedVector2Array points; - PackedVector2Array uvs; - PackedInt32Array bone_indices; - PackedFloat32Array bone_weights; - PackedInt32Array indices; - - int total_segments = trail_sections * trail_section_subdivisions; - real_t depth = size.height * trail_sections; - - for (int j = 0; j <= total_segments; j++) { - real_t v = j; - v /= total_segments; - - real_t y = depth * v; - y = (depth * 0.5) - y; - - int bone = j / trail_section_subdivisions; - real_t blend = 1.0 - real_t(j % trail_section_subdivisions) / real_t(trail_section_subdivisions); - - real_t s = size.width; - - points.push_back(Vector2(-s * 0.5, 0)); - points.push_back(Vector2(+s * 0.5, 0)); - - uvs.push_back(Vector2(0, v)); - uvs.push_back(Vector2(1, v)); - - for (int i = 0; i < 2; i++) { - bone_indices.push_back(bone); - bone_indices.push_back(MIN(trail_sections, bone + 1)); - bone_indices.push_back(0); - bone_indices.push_back(0); + switch (p_what) { + case NOTIFICATION_DRAW: { + RID texture_rid; + Size2 size; + if (texture.is_valid()) { + texture_rid = texture->get_rid(); + size = texture->get_size(); + } else { + size = Size2(1, 1); + } - bone_weights.push_back(blend); - bone_weights.push_back(1.0 - blend); - bone_weights.push_back(0); - bone_weights.push_back(0); + if (trail_enabled) { + RS::get_singleton()->mesh_clear(mesh); + PackedVector2Array points; + PackedVector2Array uvs; + PackedInt32Array bone_indices; + PackedFloat32Array bone_weights; + PackedInt32Array indices; + + int total_segments = trail_sections * trail_section_subdivisions; + real_t depth = size.height * trail_sections; + + for (int j = 0; j <= total_segments; j++) { + real_t v = j; + v /= total_segments; + + real_t y = depth * v; + y = (depth * 0.5) - y; + + int bone = j / trail_section_subdivisions; + real_t blend = 1.0 - real_t(j % trail_section_subdivisions) / real_t(trail_section_subdivisions); + + real_t s = size.width; + + points.push_back(Vector2(-s * 0.5, 0)); + points.push_back(Vector2(+s * 0.5, 0)); + + uvs.push_back(Vector2(0, v)); + uvs.push_back(Vector2(1, v)); + + for (int i = 0; i < 2; i++) { + bone_indices.push_back(bone); + bone_indices.push_back(MIN(trail_sections, bone + 1)); + bone_indices.push_back(0); + bone_indices.push_back(0); + + bone_weights.push_back(blend); + bone_weights.push_back(1.0 - blend); + bone_weights.push_back(0); + bone_weights.push_back(0); + } + + if (j > 0) { + int base = j * 2 - 2; + indices.push_back(base + 0); + indices.push_back(base + 1); + indices.push_back(base + 2); + + indices.push_back(base + 1); + indices.push_back(base + 3); + indices.push_back(base + 2); + } } - if (j > 0) { - int base = j * 2 - 2; - indices.push_back(base + 0); - indices.push_back(base + 1); - indices.push_back(base + 2); - - indices.push_back(base + 1); - indices.push_back(base + 3); - indices.push_back(base + 2); + Array arr; + arr.resize(RS::ARRAY_MAX); + arr[RS::ARRAY_VERTEX] = points; + arr[RS::ARRAY_TEX_UV] = uvs; + arr[RS::ARRAY_BONES] = bone_indices; + arr[RS::ARRAY_WEIGHTS] = bone_weights; + arr[RS::ARRAY_INDEX] = indices; + + RS::get_singleton()->mesh_add_surface_from_arrays(mesh, RS::PRIMITIVE_TRIANGLES, arr, Array(), Dictionary(), RS::ARRAY_FLAG_USE_2D_VERTICES); + + Vector<Transform3D> xforms; + for (int i = 0; i <= trail_sections; i++) { + Transform3D xform; + /* + xform.origin.y = depth / 2.0 - size.height * real_t(i); + xform.origin.y = -xform.origin.y; //bind is an inverse transform, so negate y */ + xforms.push_back(xform); } - } - Array arr; - arr.resize(RS::ARRAY_MAX); - arr[RS::ARRAY_VERTEX] = points; - arr[RS::ARRAY_TEX_UV] = uvs; - arr[RS::ARRAY_BONES] = bone_indices; - arr[RS::ARRAY_WEIGHTS] = bone_weights; - arr[RS::ARRAY_INDEX] = indices; - - RS::get_singleton()->mesh_add_surface_from_arrays(mesh, RS::PRIMITIVE_TRIANGLES, arr, Array(), Dictionary(), RS::ARRAY_FLAG_USE_2D_VERTICES); - - Vector<Transform3D> xforms; - for (int i = 0; i <= trail_sections; i++) { - Transform3D xform; - /* - xform.origin.y = depth / 2.0 - size.height * real_t(i); - xform.origin.y = -xform.origin.y; //bind is an inverse transform, so negate y */ - xforms.push_back(xform); - } - - RS::get_singleton()->particles_set_trail_bind_poses(particles, xforms); + RS::get_singleton()->particles_set_trail_bind_poses(particles, xforms); - } else { - RS::get_singleton()->mesh_clear(mesh); + } else { + RS::get_singleton()->mesh_clear(mesh); - Vector<Vector2> points = { - Vector2(-size.x / 2.0, -size.y / 2.0), - Vector2(size.x / 2.0, -size.y / 2.0), - Vector2(size.x / 2.0, size.y / 2.0), - Vector2(-size.x / 2.0, size.y / 2.0) - }; + Vector<Vector2> points = { + Vector2(-size.x / 2.0, -size.y / 2.0), + Vector2(size.x / 2.0, -size.y / 2.0), + Vector2(size.x / 2.0, size.y / 2.0), + Vector2(-size.x / 2.0, size.y / 2.0) + }; - Vector<Vector2> uvs = { - Vector2(0, 0), - Vector2(1, 0), - Vector2(1, 1), - Vector2(0, 1) - }; + Vector<Vector2> uvs = { + Vector2(0, 0), + Vector2(1, 0), + Vector2(1, 1), + Vector2(0, 1) + }; - Vector<int> indices = { 0, 1, 2, 0, 2, 3 }; + Vector<int> indices = { 0, 1, 2, 0, 2, 3 }; - Array arr; - arr.resize(RS::ARRAY_MAX); - arr[RS::ARRAY_VERTEX] = points; - arr[RS::ARRAY_TEX_UV] = uvs; - arr[RS::ARRAY_INDEX] = indices; + Array arr; + arr.resize(RS::ARRAY_MAX); + arr[RS::ARRAY_VERTEX] = points; + arr[RS::ARRAY_TEX_UV] = uvs; + arr[RS::ARRAY_INDEX] = indices; - RS::get_singleton()->mesh_add_surface_from_arrays(mesh, RS::PRIMITIVE_TRIANGLES, arr, Array(), Dictionary(), RS::ARRAY_FLAG_USE_2D_VERTICES); - RS::get_singleton()->particles_set_trail_bind_poses(particles, Vector<Transform3D>()); - } - RS::get_singleton()->canvas_item_add_particles(get_canvas_item(), particles, texture_rid); + RS::get_singleton()->mesh_add_surface_from_arrays(mesh, RS::PRIMITIVE_TRIANGLES, arr, Array(), Dictionary(), RS::ARRAY_FLAG_USE_2D_VERTICES); + RS::get_singleton()->particles_set_trail_bind_poses(particles, Vector<Transform3D>()); + } + RS::get_singleton()->canvas_item_add_particles(get_canvas_item(), particles, texture_rid); #ifdef TOOLS_ENABLED - if (show_visibility_rect) { - draw_rect(visibility_rect, Color(0, 0.7, 0.9, 0.4), false); - } + if (show_visibility_rect) { + draw_rect(visibility_rect, Color(0, 0.7, 0.9, 0.4), false); + } #endif - } - - if (p_what == NOTIFICATION_ENTER_TREE) { - if (sub_emitter != NodePath()) { - _attach_sub_emitter(); - } - } - - if (p_what == NOTIFICATION_EXIT_TREE) { - RS::get_singleton()->particles_set_subemitter(particles, RID()); - } + } break; - if (p_what == NOTIFICATION_PAUSED || p_what == NOTIFICATION_UNPAUSED) { - if (can_process()) { - RS::get_singleton()->particles_set_speed_scale(particles, speed_scale); - } else { - RS::get_singleton()->particles_set_speed_scale(particles, 0); - } - } + case NOTIFICATION_ENTER_TREE: { + if (sub_emitter != NodePath()) { + _attach_sub_emitter(); + } + } break; + + case NOTIFICATION_EXIT_TREE: { + RS::get_singleton()->particles_set_subemitter(particles, RID()); + } break; + + case NOTIFICATION_PAUSED: + case NOTIFICATION_UNPAUSED: { + if (can_process()) { + RS::get_singleton()->particles_set_speed_scale(particles, speed_scale); + } else { + RS::get_singleton()->particles_set_speed_scale(particles, 0); + } + } break; - if (p_what == NOTIFICATION_TRANSFORM_CHANGED) { - _update_particle_emission_transform(); - } + case NOTIFICATION_TRANSFORM_CHANGED: { + _update_particle_emission_transform(); + } break; - if (p_what == NOTIFICATION_INTERNAL_PROCESS) { - if (one_shot && !is_emitting()) { - notify_property_list_changed(); - set_process_internal(false); - } + case NOTIFICATION_INTERNAL_PROCESS: { + if (one_shot && !is_emitting()) { + notify_property_list_changed(); + set_process_internal(false); + } + } break; } } diff --git a/scene/2d/joint_2d.cpp b/scene/2d/joint_2d.cpp index 62a77fb969..0467c39746 100644 --- a/scene/2d/joint_2d.cpp +++ b/scene/2d/joint_2d.cpp @@ -162,6 +162,7 @@ void Joint2D::_notification(int p_what) { case NOTIFICATION_READY: { _update_joint(); } break; + case NOTIFICATION_EXIT_TREE: { if (joint.is_valid()) { _disconnect_signals(); diff --git a/scene/2d/light_2d.cpp b/scene/2d/light_2d.cpp index f496e1aac2..ba168eeb86 100644 --- a/scene/2d/light_2d.cpp +++ b/scene/2d/light_2d.cpp @@ -192,21 +192,24 @@ Light2D::BlendMode Light2D::get_blend_mode() const { } void Light2D::_notification(int p_what) { - if (p_what == NOTIFICATION_ENTER_TREE) { - RS::get_singleton()->canvas_light_attach_to_canvas(canvas_light, get_canvas()); - _update_light_visibility(); - } - - if (p_what == NOTIFICATION_TRANSFORM_CHANGED) { - RS::get_singleton()->canvas_light_set_transform(canvas_light, get_global_transform()); - } - if (p_what == NOTIFICATION_VISIBILITY_CHANGED) { - _update_light_visibility(); - } - - if (p_what == NOTIFICATION_EXIT_TREE) { - RS::get_singleton()->canvas_light_attach_to_canvas(canvas_light, RID()); - _update_light_visibility(); + switch (p_what) { + case NOTIFICATION_ENTER_TREE: { + RS::get_singleton()->canvas_light_attach_to_canvas(canvas_light, get_canvas()); + _update_light_visibility(); + } break; + + case NOTIFICATION_TRANSFORM_CHANGED: { + RS::get_singleton()->canvas_light_set_transform(canvas_light, get_global_transform()); + } break; + + case NOTIFICATION_VISIBILITY_CHANGED: { + _update_light_visibility(); + } break; + + case NOTIFICATION_EXIT_TREE: { + RS::get_singleton()->canvas_light_attach_to_canvas(canvas_light, RID()); + _update_light_visibility(); + } break; } } diff --git a/scene/2d/light_occluder_2d.cpp b/scene/2d/light_occluder_2d.cpp index 0a7e4c8841..0310817592 100644 --- a/scene/2d/light_occluder_2d.cpp +++ b/scene/2d/light_occluder_2d.cpp @@ -29,9 +29,9 @@ /*************************************************************************/ #include "light_occluder_2d.h" -#include "core/math/geometry_2d.h" #include "core/config/engine.h" +#include "core/math/geometry_2d.h" #define LINE_GRAB_WIDTH 8 @@ -158,42 +158,46 @@ void LightOccluder2D::_poly_changed() { } void LightOccluder2D::_notification(int p_what) { - if (p_what == NOTIFICATION_ENTER_CANVAS) { - RS::get_singleton()->canvas_light_occluder_attach_to_canvas(occluder, get_canvas()); - RS::get_singleton()->canvas_light_occluder_set_transform(occluder, get_global_transform()); - RS::get_singleton()->canvas_light_occluder_set_enabled(occluder, is_visible_in_tree()); - } - if (p_what == NOTIFICATION_TRANSFORM_CHANGED) { - RS::get_singleton()->canvas_light_occluder_set_transform(occluder, get_global_transform()); - } - if (p_what == NOTIFICATION_VISIBILITY_CHANGED) { - RS::get_singleton()->canvas_light_occluder_set_enabled(occluder, is_visible_in_tree()); - } - - if (p_what == NOTIFICATION_DRAW) { - if (Engine::get_singleton()->is_editor_hint()) { - if (occluder_polygon.is_valid()) { - Vector<Vector2> poly = occluder_polygon->get_polygon(); - - if (poly.size()) { - if (occluder_polygon->is_closed()) { - Vector<Color> color; - color.push_back(Color(0, 0, 0, 0.6)); - draw_polygon(Variant(poly), color); - } else { - int ps = poly.size(); - const Vector2 *r = poly.ptr(); - for (int i = 0; i < ps - 1; i++) { - draw_line(r[i], r[i + 1], Color(0, 0, 0, 0.6), 3); + switch (p_what) { + case NOTIFICATION_ENTER_CANVAS: { + RS::get_singleton()->canvas_light_occluder_attach_to_canvas(occluder, get_canvas()); + RS::get_singleton()->canvas_light_occluder_set_transform(occluder, get_global_transform()); + RS::get_singleton()->canvas_light_occluder_set_enabled(occluder, is_visible_in_tree()); + } break; + + case NOTIFICATION_TRANSFORM_CHANGED: { + RS::get_singleton()->canvas_light_occluder_set_transform(occluder, get_global_transform()); + } break; + + case NOTIFICATION_VISIBILITY_CHANGED: { + RS::get_singleton()->canvas_light_occluder_set_enabled(occluder, is_visible_in_tree()); + } break; + + case NOTIFICATION_DRAW: { + if (Engine::get_singleton()->is_editor_hint()) { + if (occluder_polygon.is_valid()) { + Vector<Vector2> poly = occluder_polygon->get_polygon(); + + if (poly.size()) { + if (occluder_polygon->is_closed()) { + Vector<Color> color; + color.push_back(Color(0, 0, 0, 0.6)); + draw_polygon(Variant(poly), color); + } else { + int ps = poly.size(); + const Vector2 *r = poly.ptr(); + for (int i = 0; i < ps - 1; i++) { + draw_line(r[i], r[i + 1], Color(0, 0, 0, 0.6), 3); + } } } } } - } - } + } break; - if (p_what == NOTIFICATION_EXIT_CANVAS) { - RS::get_singleton()->canvas_light_occluder_attach_to_canvas(occluder, RID()); + case NOTIFICATION_EXIT_CANVAS: { + RS::get_singleton()->canvas_light_occluder_attach_to_canvas(occluder, RID()); + } break; } } diff --git a/scene/2d/line_2d.cpp b/scene/2d/line_2d.cpp index 7f2290bdc7..312ba0272e 100644 --- a/scene/2d/line_2d.cpp +++ b/scene/2d/line_2d.cpp @@ -228,9 +228,9 @@ Line2D::LineCapMode Line2D::get_end_cap_mode() const { void Line2D::_notification(int p_what) { switch (p_what) { - case NOTIFICATION_DRAW: + case NOTIFICATION_DRAW: { _draw(); - break; + } break; } } diff --git a/scene/2d/mesh_instance_2d.cpp b/scene/2d/mesh_instance_2d.cpp index 5f8a46ad2e..178addd62d 100644 --- a/scene/2d/mesh_instance_2d.cpp +++ b/scene/2d/mesh_instance_2d.cpp @@ -29,13 +29,16 @@ /*************************************************************************/ #include "mesh_instance_2d.h" + #include "scene/scene_string_names.h" void MeshInstance2D::_notification(int p_what) { - if (p_what == NOTIFICATION_DRAW) { - if (mesh.is_valid()) { - draw_mesh(mesh, texture); - } + switch (p_what) { + case NOTIFICATION_DRAW: { + if (mesh.is_valid()) { + draw_mesh(mesh, texture); + } + } break; } } diff --git a/scene/2d/multimesh_instance_2d.cpp b/scene/2d/multimesh_instance_2d.cpp index e1af99d931..8f72ff1757 100644 --- a/scene/2d/multimesh_instance_2d.cpp +++ b/scene/2d/multimesh_instance_2d.cpp @@ -29,13 +29,16 @@ /*************************************************************************/ #include "multimesh_instance_2d.h" + #include "scene/scene_string_names.h" void MultiMeshInstance2D::_notification(int p_what) { - if (p_what == NOTIFICATION_DRAW) { - if (multimesh.is_valid()) { - draw_multimesh(multimesh, texture); - } + switch (p_what) { + case NOTIFICATION_DRAW: { + if (multimesh.is_valid()) { + draw_multimesh(multimesh, texture); + } + } break; } } diff --git a/scene/2d/navigation_agent_2d.cpp b/scene/2d/navigation_agent_2d.cpp index 1bbf7236c5..78b5a39e9a 100644 --- a/scene/2d/navigation_agent_2d.cpp +++ b/scene/2d/navigation_agent_2d.cpp @@ -97,10 +97,12 @@ void NavigationAgent2D::_notification(int p_what) { } set_physics_process_internal(true); } break; + case NOTIFICATION_EXIT_TREE: { agent_parent = nullptr; set_physics_process_internal(false); } break; + case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { if (agent_parent) { NavigationServer2D::get_singleton()->agent_set_position(agent, agent_parent->get_global_position()); diff --git a/scene/2d/navigation_obstacle_2d.cpp b/scene/2d/navigation_obstacle_2d.cpp index 90d993f20b..65f7adb7a6 100644 --- a/scene/2d/navigation_obstacle_2d.cpp +++ b/scene/2d/navigation_obstacle_2d.cpp @@ -63,17 +63,21 @@ void NavigationObstacle2D::_notification(int p_what) { } set_physics_process_internal(true); } break; + case NOTIFICATION_EXIT_TREE: { parent_node2d = nullptr; set_physics_process_internal(false); } break; + case NOTIFICATION_PARENTED: { parent_node2d = Object::cast_to<Node2D>(get_parent()); reevaluate_agent_radius(); } break; + case NOTIFICATION_UNPARENTED: { parent_node2d = nullptr; } break; + case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { if (parent_node2d) { NavigationServer2D::get_singleton()->agent_set_position(agent, parent_node2d->get_global_position()); diff --git a/scene/2d/navigation_region_2d.cpp b/scene/2d/navigation_region_2d.cpp index 99d8b0f604..34ac02a82a 100644 --- a/scene/2d/navigation_region_2d.cpp +++ b/scene/2d/navigation_region_2d.cpp @@ -406,15 +406,18 @@ void NavigationRegion2D::_notification(int p_what) { NavigationServer2D::get_singleton_mut()->connect("map_changed", callable_mp(this, &NavigationRegion2D::_map_changed)); } } break; + case NOTIFICATION_TRANSFORM_CHANGED: { NavigationServer2D::get_singleton()->region_set_transform(region, get_global_transform()); } break; + case NOTIFICATION_EXIT_TREE: { NavigationServer2D::get_singleton()->region_set_map(region, RID()); if (enabled) { NavigationServer2D::get_singleton_mut()->disconnect("map_changed", callable_mp(this, &NavigationRegion2D::_map_changed)); } } break; + case NOTIFICATION_DRAW: { if (is_inside_tree() && (Engine::get_singleton()->is_editor_hint() || get_tree()->is_debugging_navigation_hint()) && navpoly.is_valid()) { Vector<Vector2> verts = navpoly->get_vertices(); diff --git a/scene/2d/parallax_background.cpp b/scene/2d/parallax_background.cpp index f75baaab0f..dcbb6507f5 100644 --- a/scene/2d/parallax_background.cpp +++ b/scene/2d/parallax_background.cpp @@ -29,6 +29,7 @@ /*************************************************************************/ #include "parallax_background.h" + #include "parallax_layer.h" void ParallaxBackground::_notification(int p_what) { @@ -36,8 +37,8 @@ void ParallaxBackground::_notification(int p_what) { case NOTIFICATION_ENTER_TREE: { group_name = "__cameras_" + itos(get_viewport().get_id()); add_to_group(group_name); - } break; + case NOTIFICATION_EXIT_TREE: { remove_from_group(group_name); } break; diff --git a/scene/2d/parallax_layer.cpp b/scene/2d/parallax_layer.cpp index ff572c9b9a..849412a7ae 100644 --- a/scene/2d/parallax_layer.cpp +++ b/scene/2d/parallax_layer.cpp @@ -99,6 +99,7 @@ void ParallaxLayer::_notification(int p_what) { orig_scale = get_scale(); _update_mirroring(); } break; + case NOTIFICATION_EXIT_TREE: { if (Engine::get_singleton()->is_editor_hint()) { break; diff --git a/scene/2d/path_2d.cpp b/scene/2d/path_2d.cpp index 742756113f..d001652ca3 100644 --- a/scene/2d/path_2d.cpp +++ b/scene/2d/path_2d.cpp @@ -86,36 +86,41 @@ bool Path2D::_edit_is_selected_on_click(const Point2 &p_point, double p_toleranc #endif void Path2D::_notification(int p_what) { - if (p_what == NOTIFICATION_DRAW && curve.is_valid()) { - //draw the curve!! + switch (p_what) { + // Draw the curve if navigation debugging is enabled. + case NOTIFICATION_DRAW: { + if (!curve.is_valid()) { + break; + } - if (!Engine::get_singleton()->is_editor_hint() && !get_tree()->is_debugging_navigation_hint()) { - return; - } + if (!Engine::get_singleton()->is_editor_hint() && !get_tree()->is_debugging_navigation_hint()) { + return; + } - if (curve->get_point_count() < 2) { - return; - } + if (curve->get_point_count() < 2) { + return; + } #ifdef TOOLS_ENABLED - const real_t line_width = 2 * EDSCALE; + const real_t line_width = 2 * EDSCALE; #else - const real_t line_width = 2; + const real_t line_width = 2; #endif - const Color color = Color(0.5, 0.6, 1.0, 0.7); + const Color color = Color(0.5, 0.6, 1.0, 0.7); - _cached_draw_pts.resize(curve->get_point_count() * 8); - int count = 0; + _cached_draw_pts.resize(curve->get_point_count() * 8); + int count = 0; - for (int i = 0; i < curve->get_point_count(); i++) { - for (int j = 0; j < 8; j++) { - real_t frac = j * (1.0 / 8.0); - Vector2 p = curve->interpolate(i, frac); - _cached_draw_pts.set(count++, p); + for (int i = 0; i < curve->get_point_count(); i++) { + for (int j = 0; j < 8; j++) { + real_t frac = j * (1.0 / 8.0); + Vector2 p = curve->interpolate(i, frac); + _cached_draw_pts.set(count++, p); + } } - } - draw_polyline(_cached_draw_pts, color, line_width, true); + draw_polyline(_cached_draw_pts, color, line_width, true); + } break; } } @@ -226,8 +231,8 @@ void PathFollow2D::_notification(int p_what) { if (path) { _update_transform(); } - } break; + case NOTIFICATION_EXIT_TREE: { path = nullptr; } break; diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp index fb611addf8..a4ad0a8d99 100644 --- a/scene/2d/physics_body_2d.cpp +++ b/scene/2d/physics_body_2d.cpp @@ -906,7 +906,7 @@ void RigidDynamicBody2D::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: { if (Engine::get_singleton()->is_editor_hint()) { - set_notify_local_transform(true); //used for warnings and only in editor + set_notify_local_transform(true); // Used for warnings and only in editor. } } break; diff --git a/scene/2d/position_2d.cpp b/scene/2d/position_2d.cpp index 67aff9c520..518593cee1 100644 --- a/scene/2d/position_2d.cpp +++ b/scene/2d/position_2d.cpp @@ -90,6 +90,7 @@ void Position2D::_notification(int p_what) { case NOTIFICATION_ENTER_TREE: { update(); } break; + case NOTIFICATION_DRAW: { if (!is_inside_tree()) { break; @@ -97,7 +98,6 @@ void Position2D::_notification(int p_what) { if (Engine::get_singleton()->is_editor_hint()) { _draw_cross(); } - } break; } } diff --git a/scene/2d/ray_cast_2d.cpp b/scene/2d/ray_cast_2d.cpp index 8b69d52c32..37db9211e1 100644 --- a/scene/2d/ray_cast_2d.cpp +++ b/scene/2d/ray_cast_2d.cpp @@ -150,11 +150,11 @@ void RayCast2D::_notification(int p_what) { } } } break; + case NOTIFICATION_EXIT_TREE: { if (enabled) { set_physics_process_internal(false); } - } break; case NOTIFICATION_DRAW: { @@ -163,16 +163,13 @@ void RayCast2D::_notification(int p_what) { break; } _draw_debug_shape(); - } break; case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { if (!enabled) { break; } - _update_raycast_state(); - } break; } } diff --git a/scene/2d/remote_transform_2d.cpp b/scene/2d/remote_transform_2d.cpp index e9431efde3..429f0f6f6f 100644 --- a/scene/2d/remote_transform_2d.cpp +++ b/scene/2d/remote_transform_2d.cpp @@ -115,8 +115,8 @@ void RemoteTransform2D::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: { _update_cache(); - } break; + case NOTIFICATION_TRANSFORM_CHANGED: { if (!is_inside_tree()) { break; @@ -125,7 +125,6 @@ void RemoteTransform2D::_notification(int p_what) { if (cache.is_valid()) { _update_remote(); } - } break; } } diff --git a/scene/2d/shape_cast_2d.cpp b/scene/2d/shape_cast_2d.cpp index 24199c96b5..a2c5d73b59 100644 --- a/scene/2d/shape_cast_2d.cpp +++ b/scene/2d/shape_cast_2d.cpp @@ -201,6 +201,7 @@ void ShapeCast2D::_notification(int p_what) { } } } break; + case NOTIFICATION_EXIT_TREE: { if (enabled) { set_physics_process_internal(false); @@ -254,6 +255,7 @@ void ShapeCast2D::_notification(int p_what) { } #endif } break; + case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { if (!enabled) { break; diff --git a/scene/2d/skeleton_2d.cpp b/scene/2d/skeleton_2d.cpp index a12147b7fd..360650c724 100644 --- a/scene/2d/skeleton_2d.cpp +++ b/scene/2d/skeleton_2d.cpp @@ -93,223 +93,228 @@ void Bone2D::_get_property_list(List<PropertyInfo> *p_list) const { } void Bone2D::_notification(int p_what) { - if (p_what == NOTIFICATION_ENTER_TREE) { - Node *parent = get_parent(); - parent_bone = Object::cast_to<Bone2D>(parent); - skeleton = nullptr; - while (parent) { - skeleton = Object::cast_to<Skeleton2D>(parent); - if (skeleton) { - break; - } - if (!Object::cast_to<Bone2D>(parent)) { - break; //skeletons must be chained to Bone2Ds. - } + switch (p_what) { + case NOTIFICATION_ENTER_TREE: { + Node *parent = get_parent(); + parent_bone = Object::cast_to<Bone2D>(parent); + skeleton = nullptr; + while (parent) { + skeleton = Object::cast_to<Skeleton2D>(parent); + if (skeleton) { + break; + } + if (!Object::cast_to<Bone2D>(parent)) { + break; //skeletons must be chained to Bone2Ds. + } - parent = parent->get_parent(); - } + parent = parent->get_parent(); + } - if (skeleton) { - Skeleton2D::Bone bone; - bone.bone = this; - skeleton->bones.push_back(bone); - skeleton->_make_bone_setup_dirty(); - } + if (skeleton) { + Skeleton2D::Bone bone; + bone.bone = this; + skeleton->bones.push_back(bone); + skeleton->_make_bone_setup_dirty(); + } - cache_transform = get_transform(); - copy_transform_to_cache = true; + cache_transform = get_transform(); + copy_transform_to_cache = true; #ifdef TOOLS_ENABLED - // Only draw the gizmo in the editor! - if (Engine::get_singleton()->is_editor_hint() == false) { - return; - } + // Only draw the gizmo in the editor! + if (Engine::get_singleton()->is_editor_hint() == false) { + return; + } - update(); + update(); #endif // TOOLS_ENABLED - } + } break; - else if (p_what == NOTIFICATION_LOCAL_TRANSFORM_CHANGED) { - if (skeleton) { - skeleton->_make_transform_dirty(); - } - if (copy_transform_to_cache) { - cache_transform = get_transform(); - } + case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: { + if (skeleton) { + skeleton->_make_transform_dirty(); + } + if (copy_transform_to_cache) { + cache_transform = get_transform(); + } #ifdef TOOLS_ENABLED - // Only draw the gizmo in the editor! - if (Engine::get_singleton()->is_editor_hint() == false) { - return; - } + // Only draw the gizmo in the editor! + if (Engine::get_singleton()->is_editor_hint() == false) { + return; + } - update(); + update(); - if (get_parent()) { - Bone2D *parent_bone = Object::cast_to<Bone2D>(get_parent()); - if (parent_bone) { - parent_bone->update(); + if (get_parent()) { + Bone2D *parent_bone = Object::cast_to<Bone2D>(get_parent()); + if (parent_bone) { + parent_bone->update(); + } } - } #endif // TOOLS_ENABLED - } + } break; - else if (p_what == NOTIFICATION_MOVED_IN_PARENT) { - if (skeleton) { - skeleton->_make_bone_setup_dirty(); - } - if (copy_transform_to_cache) { - cache_transform = get_transform(); - } - } + case NOTIFICATION_MOVED_IN_PARENT: { + if (skeleton) { + skeleton->_make_bone_setup_dirty(); + } + if (copy_transform_to_cache) { + cache_transform = get_transform(); + } + } break; - else if (p_what == NOTIFICATION_EXIT_TREE) { - if (skeleton) { - for (int i = 0; i < skeleton->bones.size(); i++) { - if (skeleton->bones[i].bone == this) { - skeleton->bones.remove_at(i); - break; + case NOTIFICATION_EXIT_TREE: { + if (skeleton) { + for (int i = 0; i < skeleton->bones.size(); i++) { + if (skeleton->bones[i].bone == this) { + skeleton->bones.remove_at(i); + break; + } } + skeleton->_make_bone_setup_dirty(); + skeleton = nullptr; } - skeleton->_make_bone_setup_dirty(); - skeleton = nullptr; - } - parent_bone = nullptr; - set_transform(cache_transform); - } + parent_bone = nullptr; + set_transform(cache_transform); + } break; + + case NOTIFICATION_READY: { + if (autocalculate_length_and_angle) { + calculate_length_and_rotation(); + } + } break; - else if (p_what == NOTIFICATION_READY) { - if (autocalculate_length_and_angle) { - calculate_length_and_rotation(); - } - } #ifdef TOOLS_ENABLED - else if (p_what == NOTIFICATION_EDITOR_PRE_SAVE || p_what == NOTIFICATION_EDITOR_POST_SAVE) { - Transform2D tmp_trans = get_transform(); - set_transform(cache_transform); - cache_transform = tmp_trans; - } - // Bone2D Editor gizmo drawing: + case NOTIFICATION_EDITOR_PRE_SAVE: + case NOTIFICATION_EDITOR_POST_SAVE: { + Transform2D tmp_trans = get_transform(); + set_transform(cache_transform); + cache_transform = tmp_trans; + } break; + + // Bone2D Editor gizmo drawing: #ifndef _MSC_VER #warning TODO Bone2D gizmo drawing needs to be moved to an editor plugin #endif - else if (p_what == NOTIFICATION_DRAW) { - // Only draw the gizmo in the editor! - if (Engine::get_singleton()->is_editor_hint() == false) { - return; - } - - if (editor_gizmo_rid.is_null()) { - editor_gizmo_rid = RenderingServer::get_singleton()->canvas_item_create(); - RenderingServer::get_singleton()->canvas_item_set_parent(editor_gizmo_rid, get_canvas_item()); - RenderingServer::get_singleton()->canvas_item_set_z_as_relative_to_parent(editor_gizmo_rid, true); - RenderingServer::get_singleton()->canvas_item_set_z_index(editor_gizmo_rid, 10); - } - RenderingServer::get_singleton()->canvas_item_clear(editor_gizmo_rid); - - if (!_editor_show_bone_gizmo) { - return; - } - - // Undo scaling - Transform2D editor_gizmo_trans = Transform2D(); - editor_gizmo_trans.set_scale(Vector2(1, 1) / get_global_scale()); - RenderingServer::get_singleton()->canvas_item_set_transform(editor_gizmo_rid, editor_gizmo_trans); - - Color bone_color1 = EditorSettings::get_singleton()->get("editors/2d/bone_color1"); - Color bone_color2 = EditorSettings::get_singleton()->get("editors/2d/bone_color2"); - Color bone_ik_color = EditorSettings::get_singleton()->get("editors/2d/bone_ik_color"); - Color bone_outline_color = EditorSettings::get_singleton()->get("editors/2d/bone_outline_color"); - Color bone_selected_color = EditorSettings::get_singleton()->get("editors/2d/bone_selected_color"); - - bool Bone2D_found = false; - for (int i = 0; i < get_child_count(); i++) { - Bone2D *child_node = nullptr; - child_node = Object::cast_to<Bone2D>(get_child(i)); - if (!child_node) { - continue; + case NOTIFICATION_DRAW: { + // Only draw the gizmo in the editor! + if (Engine::get_singleton()->is_editor_hint() == false) { + return; } - Bone2D_found = true; - - Vector<Vector2> bone_shape; - Vector<Vector2> bone_shape_outline; - _editor_get_bone_shape(&bone_shape, &bone_shape_outline, child_node); - - Vector<Color> colors; - if (has_meta("_local_pose_override_enabled_")) { - colors.push_back(bone_ik_color); - colors.push_back(bone_ik_color); - colors.push_back(bone_ik_color); - colors.push_back(bone_ik_color); - } else { - colors.push_back(bone_color1); - colors.push_back(bone_color2); - colors.push_back(bone_color1); - colors.push_back(bone_color2); + if (editor_gizmo_rid.is_null()) { + editor_gizmo_rid = RenderingServer::get_singleton()->canvas_item_create(); + RenderingServer::get_singleton()->canvas_item_set_parent(editor_gizmo_rid, get_canvas_item()); + RenderingServer::get_singleton()->canvas_item_set_z_as_relative_to_parent(editor_gizmo_rid, true); + RenderingServer::get_singleton()->canvas_item_set_z_index(editor_gizmo_rid, 10); } + RenderingServer::get_singleton()->canvas_item_clear(editor_gizmo_rid); - Vector<Color> outline_colors; - if (CanvasItemEditor::get_singleton()->editor_selection->is_selected(this)) { - outline_colors.push_back(bone_selected_color); - outline_colors.push_back(bone_selected_color); - outline_colors.push_back(bone_selected_color); - outline_colors.push_back(bone_selected_color); - outline_colors.push_back(bone_selected_color); - outline_colors.push_back(bone_selected_color); - } else { - outline_colors.push_back(bone_outline_color); - outline_colors.push_back(bone_outline_color); - outline_colors.push_back(bone_outline_color); - outline_colors.push_back(bone_outline_color); - outline_colors.push_back(bone_outline_color); - outline_colors.push_back(bone_outline_color); + if (!_editor_show_bone_gizmo) { + return; } - RenderingServer::get_singleton()->canvas_item_add_polygon(editor_gizmo_rid, bone_shape_outline, outline_colors); - RenderingServer::get_singleton()->canvas_item_add_polygon(editor_gizmo_rid, bone_shape, colors); - } - - if (!Bone2D_found) { - Vector<Vector2> bone_shape; - Vector<Vector2> bone_shape_outline; + // Undo scaling + Transform2D editor_gizmo_trans = Transform2D(); + editor_gizmo_trans.set_scale(Vector2(1, 1) / get_global_scale()); + RenderingServer::get_singleton()->canvas_item_set_transform(editor_gizmo_rid, editor_gizmo_trans); + + Color bone_color1 = EditorSettings::get_singleton()->get("editors/2d/bone_color1"); + Color bone_color2 = EditorSettings::get_singleton()->get("editors/2d/bone_color2"); + Color bone_ik_color = EditorSettings::get_singleton()->get("editors/2d/bone_ik_color"); + Color bone_outline_color = EditorSettings::get_singleton()->get("editors/2d/bone_outline_color"); + Color bone_selected_color = EditorSettings::get_singleton()->get("editors/2d/bone_selected_color"); + + bool Bone2D_found = false; + for (int i = 0; i < get_child_count(); i++) { + Bone2D *child_node = nullptr; + child_node = Object::cast_to<Bone2D>(get_child(i)); + if (!child_node) { + continue; + } + Bone2D_found = true; + + Vector<Vector2> bone_shape; + Vector<Vector2> bone_shape_outline; + + _editor_get_bone_shape(&bone_shape, &bone_shape_outline, child_node); + + Vector<Color> colors; + if (has_meta("_local_pose_override_enabled_")) { + colors.push_back(bone_ik_color); + colors.push_back(bone_ik_color); + colors.push_back(bone_ik_color); + colors.push_back(bone_ik_color); + } else { + colors.push_back(bone_color1); + colors.push_back(bone_color2); + colors.push_back(bone_color1); + colors.push_back(bone_color2); + } - _editor_get_bone_shape(&bone_shape, &bone_shape_outline, nullptr); + Vector<Color> outline_colors; + if (CanvasItemEditor::get_singleton()->editor_selection->is_selected(this)) { + outline_colors.push_back(bone_selected_color); + outline_colors.push_back(bone_selected_color); + outline_colors.push_back(bone_selected_color); + outline_colors.push_back(bone_selected_color); + outline_colors.push_back(bone_selected_color); + outline_colors.push_back(bone_selected_color); + } else { + outline_colors.push_back(bone_outline_color); + outline_colors.push_back(bone_outline_color); + outline_colors.push_back(bone_outline_color); + outline_colors.push_back(bone_outline_color); + outline_colors.push_back(bone_outline_color); + outline_colors.push_back(bone_outline_color); + } - Vector<Color> colors; - if (has_meta("_local_pose_override_enabled_")) { - colors.push_back(bone_ik_color); - colors.push_back(bone_ik_color); - colors.push_back(bone_ik_color); - colors.push_back(bone_ik_color); - } else { - colors.push_back(bone_color1); - colors.push_back(bone_color2); - colors.push_back(bone_color1); - colors.push_back(bone_color2); + RenderingServer::get_singleton()->canvas_item_add_polygon(editor_gizmo_rid, bone_shape_outline, outline_colors); + RenderingServer::get_singleton()->canvas_item_add_polygon(editor_gizmo_rid, bone_shape, colors); } - Vector<Color> outline_colors; - if (CanvasItemEditor::get_singleton()->editor_selection->is_selected(this)) { - outline_colors.push_back(bone_selected_color); - outline_colors.push_back(bone_selected_color); - outline_colors.push_back(bone_selected_color); - outline_colors.push_back(bone_selected_color); - outline_colors.push_back(bone_selected_color); - outline_colors.push_back(bone_selected_color); - } else { - outline_colors.push_back(bone_outline_color); - outline_colors.push_back(bone_outline_color); - outline_colors.push_back(bone_outline_color); - outline_colors.push_back(bone_outline_color); - outline_colors.push_back(bone_outline_color); - outline_colors.push_back(bone_outline_color); - } + if (!Bone2D_found) { + Vector<Vector2> bone_shape; + Vector<Vector2> bone_shape_outline; + + _editor_get_bone_shape(&bone_shape, &bone_shape_outline, nullptr); + + Vector<Color> colors; + if (has_meta("_local_pose_override_enabled_")) { + colors.push_back(bone_ik_color); + colors.push_back(bone_ik_color); + colors.push_back(bone_ik_color); + colors.push_back(bone_ik_color); + } else { + colors.push_back(bone_color1); + colors.push_back(bone_color2); + colors.push_back(bone_color1); + colors.push_back(bone_color2); + } - RenderingServer::get_singleton()->canvas_item_add_polygon(editor_gizmo_rid, bone_shape_outline, outline_colors); - RenderingServer::get_singleton()->canvas_item_add_polygon(editor_gizmo_rid, bone_shape, colors); - } + Vector<Color> outline_colors; + if (CanvasItemEditor::get_singleton()->editor_selection->is_selected(this)) { + outline_colors.push_back(bone_selected_color); + outline_colors.push_back(bone_selected_color); + outline_colors.push_back(bone_selected_color); + outline_colors.push_back(bone_selected_color); + outline_colors.push_back(bone_selected_color); + outline_colors.push_back(bone_selected_color); + } else { + outline_colors.push_back(bone_outline_color); + outline_colors.push_back(bone_outline_color); + outline_colors.push_back(bone_outline_color); + outline_colors.push_back(bone_outline_color); + outline_colors.push_back(bone_outline_color); + outline_colors.push_back(bone_outline_color); + } + + RenderingServer::get_singleton()->canvas_item_add_polygon(editor_gizmo_rid, bone_shape_outline, outline_colors); + RenderingServer::get_singleton()->canvas_item_add_polygon(editor_gizmo_rid, bone_shape, colors); + } + } break; +#endif // TOOLS_ENABLED } -#endif // TOOLS_ENALBED } #ifdef TOOLS_ENABLED diff --git a/scene/2d/sprite_2d.cpp b/scene/2d/sprite_2d.cpp index 389fa0388f..facd164a0e 100644 --- a/scene/2d/sprite_2d.cpp +++ b/scene/2d/sprite_2d.cpp @@ -122,11 +122,6 @@ void Sprite2D::_notification(int p_what) { RID ci = get_canvas_item(); - /* - texture->draw(ci,Point2()); - break; - */ - Rect2 src_rect, dst_rect; bool filter_clip_enabled; _get_rects(src_rect, dst_rect, filter_clip_enabled); diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index cd39e08682..0d50d7f8d6 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -489,6 +489,7 @@ void TileMap::_notification(int p_what) { _clear_internals(); _recreate_internals(); } break; + case NOTIFICATION_EXIT_TREE: { _clear_internals(); } break; @@ -980,7 +981,7 @@ void TileMap::_recompute_rect_cache() { void TileMap::_rendering_notification(int p_what) { switch (p_what) { - case CanvasItem::NOTIFICATION_VISIBILITY_CHANGED: { + case NOTIFICATION_VISIBILITY_CHANGED: { bool visible = is_visible_in_tree(); for (int layer = 0; layer < (int)layers.size(); layer++) { for (KeyValue<Vector2i, TileMapQuadrant> &E_quadrant : layers[layer].quadrant_map) { @@ -997,7 +998,8 @@ void TileMap::_rendering_notification(int p_what) { } } } break; - case CanvasItem::NOTIFICATION_TRANSFORM_CHANGED: { + + case NOTIFICATION_TRANSFORM_CHANGED: { if (!is_inside_tree()) { return; } @@ -1016,7 +1018,8 @@ void TileMap::_rendering_notification(int p_what) { } } } break; - case CanvasItem::NOTIFICATION_DRAW: { + + case NOTIFICATION_DRAW: { if (tile_set.is_valid()) { RenderingServer::get_singleton()->canvas_item_set_sort_children_by_y(get_canvas_item(), is_y_sort_enabled()); } @@ -1369,7 +1372,7 @@ void TileMap::draw_tile(RID p_canvas_item, Vector2i p_position, const Ref<TileSe void TileMap::_physics_notification(int p_what) { switch (p_what) { - case CanvasItem::NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { + case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { bool in_editor = false; #ifdef TOOLS_ENABLED in_editor = Engine::get_singleton()->is_editor_hint(); @@ -1382,7 +1385,8 @@ void TileMap::_physics_notification(int p_what) { set_notify_local_transform(true); } } break; - case CanvasItem::NOTIFICATION_TRANSFORM_CHANGED: { + + case NOTIFICATION_TRANSFORM_CHANGED: { bool in_editor = false; #ifdef TOOLS_ENABLED in_editor = Engine::get_singleton()->is_editor_hint(); @@ -1404,6 +1408,7 @@ void TileMap::_physics_notification(int p_what) { } } } break; + case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: { bool in_editor = false; #ifdef TOOLS_ENABLED @@ -1600,7 +1605,7 @@ void TileMap::_physics_draw_quadrant_debug(TileMapQuadrant *p_quadrant) { void TileMap::_navigation_notification(int p_what) { switch (p_what) { - case CanvasItem::NOTIFICATION_TRANSFORM_CHANGED: { + case NOTIFICATION_TRANSFORM_CHANGED: { if (is_inside_tree()) { for (int layer = 0; layer < (int)layers.size(); layer++) { Transform2D tilemap_xform = get_global_transform(); diff --git a/scene/2d/touch_screen_button.cpp b/scene/2d/touch_screen_button.cpp index ff186b01f2..9a68c17269 100644 --- a/scene/2d/touch_screen_button.cpp +++ b/scene/2d/touch_screen_button.cpp @@ -134,8 +134,8 @@ void TouchScreenButton::_notification(int p_what) { draw_set_transform_matrix(get_canvas_transform().translated(pos)); shape->draw(get_canvas_item(), draw_col); } - } break; + case NOTIFICATION_ENTER_TREE: { if (!Engine::get_singleton()->is_editor_hint() && !!DisplayServer::get_singleton()->screen_is_touchscreen(DisplayServer::get_singleton()->window_get_current_screen(get_viewport()->get_window_id())) && visibility == VISIBILITY_TOUCHSCREEN_ONLY) { return; @@ -145,13 +145,14 @@ void TouchScreenButton::_notification(int p_what) { if (!Engine::get_singleton()->is_editor_hint()) { set_process_input(is_visible_in_tree()); } - } break; + case NOTIFICATION_EXIT_TREE: { if (is_pressed()) { _release(true); } } break; + case NOTIFICATION_VISIBILITY_CHANGED: { if (Engine::get_singleton()->is_editor_hint()) { break; @@ -165,6 +166,7 @@ void TouchScreenButton::_notification(int p_what) { } } } break; + case NOTIFICATION_PAUSED: { if (is_pressed()) { _release(); diff --git a/scene/2d/visible_on_screen_notifier_2d.cpp b/scene/2d/visible_on_screen_notifier_2d.cpp index a7c2ae5bb1..4bceaf71c6 100644 --- a/scene/2d/visible_on_screen_notifier_2d.cpp +++ b/scene/2d/visible_on_screen_notifier_2d.cpp @@ -75,15 +75,16 @@ Rect2 VisibleOnScreenNotifier2D::get_rect() const { void VisibleOnScreenNotifier2D::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: { - //get_world_2d()-> on_screen = false; RS::get_singleton()->canvas_item_set_visibility_notifier(get_canvas_item(), true, rect, callable_mp(this, &VisibleOnScreenNotifier2D::_visibility_enter), callable_mp(this, &VisibleOnScreenNotifier2D::_visibility_exit)); } break; + case NOTIFICATION_DRAW: { if (Engine::get_singleton()->is_editor_hint()) { draw_rect(rect, Color(1, 0.5, 1, 0.2)); } } break; + case NOTIFICATION_EXIT_TREE: { on_screen = false; RS::get_singleton()->canvas_item_set_visibility_notifier(get_canvas_item(), false, Rect2(), Callable(), Callable()); @@ -169,21 +170,23 @@ void VisibleOnScreenEnabler2D::_update_enable_mode(bool p_enable) { } } void VisibleOnScreenEnabler2D::_notification(int p_what) { - if (p_what == NOTIFICATION_ENTER_TREE) { - if (Engine::get_singleton()->is_editor_hint()) { - return; - } + switch (p_what) { + case NOTIFICATION_ENTER_TREE: { + if (Engine::get_singleton()->is_editor_hint()) { + return; + } - node_id = ObjectID(); - Node *node = get_node(enable_node_path); - if (node) { - node_id = node->get_instance_id(); - node->set_process_mode(PROCESS_MODE_DISABLED); - } - } + node_id = ObjectID(); + Node *node = get_node(enable_node_path); + if (node) { + node_id = node->get_instance_id(); + node->set_process_mode(PROCESS_MODE_DISABLED); + } + } break; - if (p_what == NOTIFICATION_EXIT_TREE) { - node_id = ObjectID(); + case NOTIFICATION_EXIT_TREE: { + node_id = ObjectID(); + } break; } } diff --git a/scene/3d/area_3d.cpp b/scene/3d/area_3d.cpp index 5123a6eb6c..78c968a3d4 100644 --- a/scene/3d/area_3d.cpp +++ b/scene/3d/area_3d.cpp @@ -344,10 +344,14 @@ void Area3D::_clear_monitoring() { } void Area3D::_notification(int p_what) { - if (p_what == NOTIFICATION_EXIT_TREE) { - _clear_monitoring(); - } else if (p_what == NOTIFICATION_ENTER_TREE) { - _initialize_wind(); + switch (p_what) { + case NOTIFICATION_EXIT_TREE: { + _clear_monitoring(); + } break; + + case NOTIFICATION_ENTER_TREE: { + _initialize_wind(); + } break; } } diff --git a/scene/3d/audio_listener_3d.cpp b/scene/3d/audio_listener_3d.cpp index 0eb7588958..1ead9bb384 100644 --- a/scene/3d/audio_listener_3d.cpp +++ b/scene/3d/audio_listener_3d.cpp @@ -85,9 +85,11 @@ void AudioListener3D::_notification(int p_what) { make_current(); } } break; + case NOTIFICATION_TRANSFORM_CHANGED: { _request_listener_update(); } break; + case NOTIFICATION_EXIT_WORLD: { if (!get_tree()->is_node_being_edited(this)) { if (is_current()) { @@ -100,7 +102,6 @@ void AudioListener3D::_notification(int p_what) { } get_viewport()->_audio_listener_3d_remove(this); - } break; } } diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp index 3b52974b8e..b17201f86b 100644 --- a/scene/3d/audio_stream_player_3d.cpp +++ b/scene/3d/audio_stream_player_3d.cpp @@ -239,80 +239,82 @@ float AudioStreamPlayer3D::_get_attenuation_db(float p_distance) const { } void AudioStreamPlayer3D::_notification(int p_what) { - if (p_what == NOTIFICATION_ENTER_TREE) { - velocity_tracker->reset(get_global_transform().origin); - AudioServer::get_singleton()->add_listener_changed_callback(_listener_changed_cb, this); - if (autoplay && !Engine::get_singleton()->is_editor_hint()) { - play(); - } - } + switch (p_what) { + case NOTIFICATION_ENTER_TREE: { + velocity_tracker->reset(get_global_transform().origin); + AudioServer::get_singleton()->add_listener_changed_callback(_listener_changed_cb, this); + if (autoplay && !Engine::get_singleton()->is_editor_hint()) { + play(); + } + } break; - if (p_what == NOTIFICATION_EXIT_TREE) { - stop(); - AudioServer::get_singleton()->remove_listener_changed_callback(_listener_changed_cb, this); - } + case NOTIFICATION_EXIT_TREE: { + stop(); + AudioServer::get_singleton()->remove_listener_changed_callback(_listener_changed_cb, this); + } break; - if (p_what == NOTIFICATION_PAUSED) { - if (!can_process()) { - // Node can't process so we start fading out to silence - set_stream_paused(true); - } - } + case NOTIFICATION_PAUSED: { + if (!can_process()) { + // Node can't process so we start fading out to silence. + set_stream_paused(true); + } + } break; - if (p_what == NOTIFICATION_UNPAUSED) { - set_stream_paused(false); - } + case NOTIFICATION_UNPAUSED: { + set_stream_paused(false); + } break; - if (p_what == NOTIFICATION_TRANSFORM_CHANGED) { - if (doppler_tracking != DOPPLER_TRACKING_DISABLED) { - velocity_tracker->update_position(get_global_transform().origin); - } - } + case NOTIFICATION_TRANSFORM_CHANGED: { + if (doppler_tracking != DOPPLER_TRACKING_DISABLED) { + velocity_tracker->update_position(get_global_transform().origin); + } + } break; - if (p_what == NOTIFICATION_INTERNAL_PHYSICS_PROCESS) { - //update anything related to position first, if possible of course - Vector<AudioFrame> volume_vector; - if (setplay.get() > 0 || (active.is_set() && last_mix_count != AudioServer::get_singleton()->get_mix_count())) { - volume_vector = _update_panning(); - } + case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { + // Update anything related to position first, if possible of course. + Vector<AudioFrame> volume_vector; + if (setplay.get() > 0 || (active.is_set() && last_mix_count != AudioServer::get_singleton()->get_mix_count())) { + volume_vector = _update_panning(); + } - if (setplay.get() >= 0 && stream.is_valid()) { - active.set(); - Ref<AudioStreamPlayback> new_playback = stream->instance_playback(); - ERR_FAIL_COND_MSG(new_playback.is_null(), "Failed to instantiate playback."); - Map<StringName, Vector<AudioFrame>> bus_map; - bus_map[_get_actual_bus()] = volume_vector; - AudioServer::get_singleton()->start_playback_stream(new_playback, bus_map, setplay.get(), actual_pitch_scale, linear_attenuation, attenuation_filter_cutoff_hz); - stream_playbacks.push_back(new_playback); - setplay.set(-1); - } + if (setplay.get() >= 0 && stream.is_valid()) { + active.set(); + Ref<AudioStreamPlayback> new_playback = stream->instance_playback(); + ERR_FAIL_COND_MSG(new_playback.is_null(), "Failed to instantiate playback."); + Map<StringName, Vector<AudioFrame>> bus_map; + bus_map[_get_actual_bus()] = volume_vector; + AudioServer::get_singleton()->start_playback_stream(new_playback, bus_map, setplay.get(), actual_pitch_scale, linear_attenuation, attenuation_filter_cutoff_hz); + stream_playbacks.push_back(new_playback); + setplay.set(-1); + } - if (!stream_playbacks.is_empty() && active.is_set()) { - // Stop playing if no longer active. - Vector<Ref<AudioStreamPlayback>> playbacks_to_remove; - for (Ref<AudioStreamPlayback> &playback : stream_playbacks) { - if (playback.is_valid() && !AudioServer::get_singleton()->is_playback_active(playback) && !AudioServer::get_singleton()->is_playback_paused(playback)) { - playbacks_to_remove.push_back(playback); + if (!stream_playbacks.is_empty() && active.is_set()) { + // Stop playing if no longer active. + Vector<Ref<AudioStreamPlayback>> playbacks_to_remove; + for (Ref<AudioStreamPlayback> &playback : stream_playbacks) { + if (playback.is_valid() && !AudioServer::get_singleton()->is_playback_active(playback) && !AudioServer::get_singleton()->is_playback_paused(playback)) { + playbacks_to_remove.push_back(playback); + } + } + // Now go through and remove playbacks that have finished. Removing elements from a Vector in a range based for is asking for trouble. + for (Ref<AudioStreamPlayback> &playback : playbacks_to_remove) { + stream_playbacks.erase(playback); + } + if (!playbacks_to_remove.is_empty() && stream_playbacks.is_empty()) { + // This node is no longer actively playing audio. + active.clear(); + set_physics_process_internal(false); + } + if (!playbacks_to_remove.is_empty()) { + emit_signal(SNAME("finished")); } } - // Now go through and remove playbacks that have finished. Removing elements from a Vector in a range based for is asking for trouble. - for (Ref<AudioStreamPlayback> &playback : playbacks_to_remove) { - stream_playbacks.erase(playback); - } - if (!playbacks_to_remove.is_empty() && stream_playbacks.is_empty()) { - // This node is no longer actively playing audio. - active.clear(); - set_physics_process_internal(false); - } - if (!playbacks_to_remove.is_empty()) { - emit_signal(SNAME("finished")); - } - } - while (stream_playbacks.size() > max_polyphony) { - AudioServer::get_singleton()->stop_playback_stream(stream_playbacks[0]); - stream_playbacks.remove_at(0); - } + while (stream_playbacks.size() > max_polyphony) { + AudioServer::get_singleton()->stop_playback_stream(stream_playbacks[0]); + stream_playbacks.remove_at(0); + } + } break; } } diff --git a/scene/3d/bone_attachment_3d.cpp b/scene/3d/bone_attachment_3d.cpp index 73a4dcd1f7..8623c7d8b6 100644 --- a/scene/3d/bone_attachment_3d.cpp +++ b/scene/3d/bone_attachment_3d.cpp @@ -340,17 +340,20 @@ void BoneAttachment3D::_notification(int p_what) { } _check_bind(); } break; + case NOTIFICATION_EXIT_TREE: { _check_unbind(); } break; + case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: { _transform_changed(); } break; + case NOTIFICATION_INTERNAL_PROCESS: { if (_override_dirty) { _override_dirty = false; } - } + } break; } } diff --git a/scene/3d/camera_3d.cpp b/scene/3d/camera_3d.cpp index 2c95010eb4..375692d049 100644 --- a/scene/3d/camera_3d.cpp +++ b/scene/3d/camera_3d.cpp @@ -108,14 +108,15 @@ void Camera3D::_notification(int p_what) { if (current || first_camera) { viewport->_camera_3d_set(this); } - } break; + case NOTIFICATION_TRANSFORM_CHANGED: { _request_camera_update(); if (doppler_tracking != DOPPLER_TRACKING_DISABLED) { velocity_tracker->update_position(get_global_transform().origin); } } break; + case NOTIFICATION_EXIT_WORLD: { if (!get_tree()->is_node_being_edited(this)) { if (is_current()) { @@ -131,13 +132,14 @@ void Camera3D::_notification(int p_what) { viewport->_camera_3d_remove(this); viewport = nullptr; } - } break; + case NOTIFICATION_BECAME_CURRENT: { if (viewport) { viewport->find_world_3d()->_register_camera(this); } } break; + case NOTIFICATION_LOST_CURRENT: { if (viewport) { viewport->find_world_3d()->_remove_camera(this); diff --git a/scene/3d/collision_polygon_3d.cpp b/scene/3d/collision_polygon_3d.cpp index 7926175459..88ef44b71f 100644 --- a/scene/3d/collision_polygon_3d.cpp +++ b/scene/3d/collision_polygon_3d.cpp @@ -93,18 +93,19 @@ void CollisionPolygon3D::_notification(int p_what) { _update_in_shape_owner(); } } break; + case NOTIFICATION_ENTER_TREE: { if (parent) { _update_in_shape_owner(); } - } break; + case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: { if (parent) { _update_in_shape_owner(true); } - } break; + case NOTIFICATION_UNPARENTED: { if (parent) { parent->remove_shape_owner(owner_id); diff --git a/scene/3d/collision_shape_3d.cpp b/scene/3d/collision_shape_3d.cpp index 773095b377..e1a0e1427b 100644 --- a/scene/3d/collision_shape_3d.cpp +++ b/scene/3d/collision_shape_3d.cpp @@ -87,16 +87,19 @@ void CollisionShape3D::_notification(int p_what) { _update_in_shape_owner(); } } break; + case NOTIFICATION_ENTER_TREE: { if (parent) { _update_in_shape_owner(); } } break; + case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: { if (parent) { _update_in_shape_owner(true); } } break; + case NOTIFICATION_UNPARENTED: { if (parent) { parent->remove_shape_owner(owner_id); diff --git a/scene/3d/cpu_particles_3d.cpp b/scene/3d/cpu_particles_3d.cpp index e3d551d782..a02b5f48a1 100644 --- a/scene/3d/cpu_particles_3d.cpp +++ b/scene/3d/cpu_particles_3d.cpp @@ -1251,65 +1251,67 @@ void CPUParticles3D::_update_render_thread() { } void CPUParticles3D::_notification(int p_what) { - if (p_what == NOTIFICATION_ENTER_TREE) { - set_process_internal(emitting); + switch (p_what) { + case NOTIFICATION_ENTER_TREE: { + set_process_internal(emitting); - // first update before rendering to avoid one frame delay after emitting starts - if (emitting && (time == 0)) { - _update_internal(); - } - } + // first update before rendering to avoid one frame delay after emitting starts + if (emitting && (time == 0)) { + _update_internal(); + } + } break; - if (p_what == NOTIFICATION_EXIT_TREE) { - _set_redraw(false); - } + case NOTIFICATION_EXIT_TREE: { + _set_redraw(false); + } break; - if (p_what == NOTIFICATION_VISIBILITY_CHANGED) { - // first update before rendering to avoid one frame delay after emitting starts - if (emitting && (time == 0)) { + case NOTIFICATION_VISIBILITY_CHANGED: { + // first update before rendering to avoid one frame delay after emitting starts + if (emitting && (time == 0)) { + _update_internal(); + } + } break; + + case NOTIFICATION_INTERNAL_PROCESS: { _update_internal(); - } - } + } break; - if (p_what == NOTIFICATION_INTERNAL_PROCESS) { - _update_internal(); - } + case NOTIFICATION_TRANSFORM_CHANGED: { + inv_emission_transform = get_global_transform().affine_inverse(); - if (p_what == NOTIFICATION_TRANSFORM_CHANGED) { - inv_emission_transform = get_global_transform().affine_inverse(); + if (!local_coords) { + int pc = particles.size(); + + float *w = particle_data.ptrw(); + const Particle *r = particles.ptr(); + float *ptr = w; + + for (int i = 0; i < pc; i++) { + Transform3D t = inv_emission_transform * r[i].transform; + + if (r[i].active) { + ptr[0] = t.basis.elements[0][0]; + ptr[1] = t.basis.elements[0][1]; + ptr[2] = t.basis.elements[0][2]; + ptr[3] = t.origin.x; + ptr[4] = t.basis.elements[1][0]; + ptr[5] = t.basis.elements[1][1]; + ptr[6] = t.basis.elements[1][2]; + ptr[7] = t.origin.y; + ptr[8] = t.basis.elements[2][0]; + ptr[9] = t.basis.elements[2][1]; + ptr[10] = t.basis.elements[2][2]; + ptr[11] = t.origin.z; + } else { + memset(ptr, 0, sizeof(float) * 12); + } - if (!local_coords) { - int pc = particles.size(); - - float *w = particle_data.ptrw(); - const Particle *r = particles.ptr(); - float *ptr = w; - - for (int i = 0; i < pc; i++) { - Transform3D t = inv_emission_transform * r[i].transform; - - if (r[i].active) { - ptr[0] = t.basis.elements[0][0]; - ptr[1] = t.basis.elements[0][1]; - ptr[2] = t.basis.elements[0][2]; - ptr[3] = t.origin.x; - ptr[4] = t.basis.elements[1][0]; - ptr[5] = t.basis.elements[1][1]; - ptr[6] = t.basis.elements[1][2]; - ptr[7] = t.origin.y; - ptr[8] = t.basis.elements[2][0]; - ptr[9] = t.basis.elements[2][1]; - ptr[10] = t.basis.elements[2][2]; - ptr[11] = t.origin.z; - } else { - memset(ptr, 0, sizeof(float) * 12); + ptr += 20; } - ptr += 20; + can_update.set(); } - - can_update.set(); - } + } break; } } diff --git a/scene/3d/gpu_particles_3d.cpp b/scene/3d/gpu_particles_3d.cpp index aaaa728838..4e35f37291 100644 --- a/scene/3d/gpu_particles_3d.cpp +++ b/scene/3d/gpu_particles_3d.cpp @@ -423,38 +423,41 @@ NodePath GPUParticles3D::get_sub_emitter() const { } void GPUParticles3D::_notification(int p_what) { - if (p_what == NOTIFICATION_PAUSED || p_what == NOTIFICATION_UNPAUSED) { - if (can_process()) { - RS::get_singleton()->particles_set_speed_scale(particles, speed_scale); - } else { - RS::get_singleton()->particles_set_speed_scale(particles, 0); - } - } - - // Use internal process when emitting and one_shot is on so that when - // the shot ends the editor can properly update - if (p_what == NOTIFICATION_INTERNAL_PROCESS) { - if (one_shot && !is_emitting()) { - notify_property_list_changed(); - set_process_internal(false); - } - } + switch (p_what) { + case NOTIFICATION_PAUSED: + case NOTIFICATION_UNPAUSED: { + if (can_process()) { + RS::get_singleton()->particles_set_speed_scale(particles, speed_scale); + } else { + RS::get_singleton()->particles_set_speed_scale(particles, 0); + } + } break; + + // Use internal process when emitting and one_shot is on so that when + // the shot ends the editor can properly update. + case NOTIFICATION_INTERNAL_PROCESS: { + if (one_shot && !is_emitting()) { + notify_property_list_changed(); + set_process_internal(false); + } + } break; - if (p_what == NOTIFICATION_ENTER_TREE) { - if (sub_emitter != NodePath()) { - _attach_sub_emitter(); - } - } + case NOTIFICATION_ENTER_TREE: { + if (sub_emitter != NodePath()) { + _attach_sub_emitter(); + } + } break; - if (p_what == NOTIFICATION_EXIT_TREE) { - RS::get_singleton()->particles_set_subemitter(particles, RID()); - } + case NOTIFICATION_EXIT_TREE: { + RS::get_singleton()->particles_set_subemitter(particles, RID()); + } break; - if (p_what == NOTIFICATION_VISIBILITY_CHANGED) { - // make sure particles are updated before rendering occurs if they were active before - if (is_visible_in_tree() && !RS::get_singleton()->particles_is_inactive(particles)) { - RS::get_singleton()->particles_request_process(particles); - } + case NOTIFICATION_VISIBILITY_CHANGED: { + // Make sure particles are updated before rendering occurs if they were active before. + if (is_visible_in_tree() && !RS::get_singleton()->particles_is_inactive(particles)) { + RS::get_singleton()->particles_request_process(particles); + } + } break; } } diff --git a/scene/3d/gpu_particles_collision_3d.cpp b/scene/3d/gpu_particles_collision_3d.cpp index 54fbc720ce..6f94df284a 100644 --- a/scene/3d/gpu_particles_collision_3d.cpp +++ b/scene/3d/gpu_particles_collision_3d.cpp @@ -584,47 +584,49 @@ GPUParticlesCollisionSDF3D::~GPUParticlesCollisionSDF3D() { //////////////////////////// void GPUParticlesCollisionHeightField3D::_notification(int p_what) { - if (p_what == NOTIFICATION_INTERNAL_PROCESS) { - if (update_mode == UPDATE_MODE_ALWAYS) { - RS::get_singleton()->particles_collision_height_field_update(_get_collision()); - } + switch (p_what) { + case NOTIFICATION_INTERNAL_PROCESS: { + if (update_mode == UPDATE_MODE_ALWAYS) { + RS::get_singleton()->particles_collision_height_field_update(_get_collision()); + } - if (follow_camera_mode && get_viewport()) { - Camera3D *cam = get_viewport()->get_camera_3d(); - if (cam) { - Transform3D xform = get_global_transform(); - Vector3 x_axis = xform.basis.get_axis(Vector3::AXIS_X).normalized(); - Vector3 z_axis = xform.basis.get_axis(Vector3::AXIS_Z).normalized(); - float x_len = xform.basis.get_scale().x; - float z_len = xform.basis.get_scale().z; + if (follow_camera_mode && get_viewport()) { + Camera3D *cam = get_viewport()->get_camera_3d(); + if (cam) { + Transform3D xform = get_global_transform(); + Vector3 x_axis = xform.basis.get_axis(Vector3::AXIS_X).normalized(); + Vector3 z_axis = xform.basis.get_axis(Vector3::AXIS_Z).normalized(); + float x_len = xform.basis.get_scale().x; + float z_len = xform.basis.get_scale().z; - Vector3 cam_pos = cam->get_global_transform().origin; - Transform3D new_xform = xform; + Vector3 cam_pos = cam->get_global_transform().origin; + Transform3D new_xform = xform; - while (x_axis.dot(cam_pos - new_xform.origin) > x_len) { - new_xform.origin += x_axis * x_len; - } - while (x_axis.dot(cam_pos - new_xform.origin) < -x_len) { - new_xform.origin -= x_axis * x_len; - } + while (x_axis.dot(cam_pos - new_xform.origin) > x_len) { + new_xform.origin += x_axis * x_len; + } + while (x_axis.dot(cam_pos - new_xform.origin) < -x_len) { + new_xform.origin -= x_axis * x_len; + } - while (z_axis.dot(cam_pos - new_xform.origin) > z_len) { - new_xform.origin += z_axis * z_len; - } - while (z_axis.dot(cam_pos - new_xform.origin) < -z_len) { - new_xform.origin -= z_axis * z_len; - } + while (z_axis.dot(cam_pos - new_xform.origin) > z_len) { + new_xform.origin += z_axis * z_len; + } + while (z_axis.dot(cam_pos - new_xform.origin) < -z_len) { + new_xform.origin -= z_axis * z_len; + } - if (new_xform != xform) { - set_global_transform(new_xform); - RS::get_singleton()->particles_collision_height_field_update(_get_collision()); + if (new_xform != xform) { + set_global_transform(new_xform); + RS::get_singleton()->particles_collision_height_field_update(_get_collision()); + } } } - } - } + } break; - if (p_what == NOTIFICATION_TRANSFORM_CHANGED) { - RS::get_singleton()->particles_collision_height_field_update(_get_collision()); + case NOTIFICATION_TRANSFORM_CHANGED: { + RS::get_singleton()->particles_collision_height_field_update(_get_collision()); + } break; } } diff --git a/scene/3d/joint_3d.cpp b/scene/3d/joint_3d.cpp index bd47ab3462..36abd0a5c5 100644 --- a/scene/3d/joint_3d.cpp +++ b/scene/3d/joint_3d.cpp @@ -169,6 +169,7 @@ void Joint3D::_notification(int p_what) { case NOTIFICATION_READY: { _update_joint(); } break; + case NOTIFICATION_EXIT_TREE: { if (joint.is_valid()) { _disconnect_signals(); diff --git a/scene/3d/light_3d.cpp b/scene/3d/light_3d.cpp index d88bb815bc..b2e605a262 100644 --- a/scene/3d/light_3d.cpp +++ b/scene/3d/light_3d.cpp @@ -177,12 +177,11 @@ void Light3D::_update_visibility() { } void Light3D::_notification(int p_what) { - if (p_what == NOTIFICATION_VISIBILITY_CHANGED) { - _update_visibility(); - } - - if (p_what == NOTIFICATION_ENTER_TREE) { - _update_visibility(); + switch (p_what) { + case NOTIFICATION_VISIBILITY_CHANGED: + case NOTIFICATION_ENTER_TREE: { + _update_visibility(); + } break; } } diff --git a/scene/3d/lightmap_gi.cpp b/scene/3d/lightmap_gi.cpp index 825742da35..68d2b91fad 100644 --- a/scene/3d/lightmap_gi.cpp +++ b/scene/3d/lightmap_gi.cpp @@ -1176,16 +1176,18 @@ LightmapGI::BakeError LightmapGI::bake(Node *p_from_node, String p_image_data_pa } void LightmapGI::_notification(int p_what) { - if (p_what == NOTIFICATION_POST_ENTER_TREE) { - if (light_data.is_valid()) { - _assign_lightmaps(); - } - } + switch (p_what) { + case NOTIFICATION_POST_ENTER_TREE: { + if (light_data.is_valid()) { + _assign_lightmaps(); + } + } break; - if (p_what == NOTIFICATION_EXIT_TREE) { - if (light_data.is_valid()) { - _clear_lightmaps(); - } + case NOTIFICATION_EXIT_TREE: { + if (light_data.is_valid()) { + _clear_lightmaps(); + } + } break; } } diff --git a/scene/3d/mesh_instance_3d.cpp b/scene/3d/mesh_instance_3d.cpp index 58ff512130..fddfa17dbb 100644 --- a/scene/3d/mesh_instance_3d.cpp +++ b/scene/3d/mesh_instance_3d.cpp @@ -328,8 +328,10 @@ void MeshInstance3D::create_multiple_convex_collisions() { } void MeshInstance3D::_notification(int p_what) { - if (p_what == NOTIFICATION_ENTER_TREE) { - _resolve_skeleton_path(); + switch (p_what) { + case NOTIFICATION_ENTER_TREE: { + _resolve_skeleton_path(); + } break; } } diff --git a/scene/3d/navigation_agent_3d.cpp b/scene/3d/navigation_agent_3d.cpp index e90971845e..c4f062f0f9 100644 --- a/scene/3d/navigation_agent_3d.cpp +++ b/scene/3d/navigation_agent_3d.cpp @@ -103,10 +103,12 @@ void NavigationAgent3D::_notification(int p_what) { } set_physics_process_internal(true); } break; + case NOTIFICATION_EXIT_TREE: { agent_parent = nullptr; set_physics_process_internal(false); } break; + case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { if (agent_parent) { NavigationServer3D::get_singleton()->agent_set_position(agent, agent_parent->get_global_transform().origin); diff --git a/scene/3d/navigation_obstacle_3d.cpp b/scene/3d/navigation_obstacle_3d.cpp index ba6c50d98c..308545b2cc 100644 --- a/scene/3d/navigation_obstacle_3d.cpp +++ b/scene/3d/navigation_obstacle_3d.cpp @@ -63,17 +63,21 @@ void NavigationObstacle3D::_notification(int p_what) { } set_physics_process_internal(true); } break; + case NOTIFICATION_EXIT_TREE: { parent_node3d = nullptr; set_physics_process_internal(false); } break; + case NOTIFICATION_PARENTED: { parent_node3d = Object::cast_to<Node3D>(get_parent()); reevaluate_agent_radius(); } break; + case NOTIFICATION_UNPARENTED: { parent_node3d = nullptr; } break; + case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { if (parent_node3d) { NavigationServer3D::get_singleton()->agent_set_position(agent, parent_node3d->get_global_transform().origin); diff --git a/scene/3d/navigation_region_3d.cpp b/scene/3d/navigation_region_3d.cpp index 1e298e0137..8f0fd8706d 100644 --- a/scene/3d/navigation_region_3d.cpp +++ b/scene/3d/navigation_region_3d.cpp @@ -93,12 +93,12 @@ void NavigationRegion3D::_notification(int p_what) { add_child(dm); debug_view = dm; } - } break; + case NOTIFICATION_TRANSFORM_CHANGED: { NavigationServer3D::get_singleton()->region_set_transform(region, get_global_transform()); - } break; + case NOTIFICATION_EXIT_TREE: { NavigationServer3D::get_singleton()->region_set_map(region, RID()); diff --git a/scene/3d/node_3d.cpp b/scene/3d/node_3d.cpp index cad1201d63..62cc7c143b 100644 --- a/scene/3d/node_3d.cpp +++ b/scene/3d/node_3d.cpp @@ -147,8 +147,8 @@ void Node3D::_notification(int p_what) { notification(NOTIFICATION_ENTER_WORLD); _update_visibility_parent(true); - } break; + case NOTIFICATION_EXIT_TREE: { notification(NOTIFICATION_EXIT_WORLD, true); if (xform_change.in_list()) { @@ -162,6 +162,7 @@ void Node3D::_notification(int p_what) { data.top_level_active = false; _update_visibility_parent(true); } break; + case NOTIFICATION_ENTER_WORLD: { data.inside_world = true; data.viewport = nullptr; @@ -192,6 +193,7 @@ void Node3D::_notification(int p_what) { } #endif } break; + case NOTIFICATION_EXIT_WORLD: { #ifdef TOOLS_ENABLED clear_gizmos(); @@ -203,7 +205,6 @@ void Node3D::_notification(int p_what) { data.viewport = nullptr; data.inside_world = false; - } break; case NOTIFICATION_TRANSFORM_CHANGED: { @@ -213,9 +214,6 @@ void Node3D::_notification(int p_what) { } #endif } break; - - default: { - } } } diff --git a/scene/3d/occluder_instance_3d.cpp b/scene/3d/occluder_instance_3d.cpp index 231817526c..2488bfb8ba 100644 --- a/scene/3d/occluder_instance_3d.cpp +++ b/scene/3d/occluder_instance_3d.cpp @@ -122,8 +122,10 @@ AABB Occluder3D::get_aabb() const { } void Occluder3D::_notification(int p_what) { - if (p_what == NOTIFICATION_POSTINITIALIZE) { - _update(); + switch (p_what) { + case NOTIFICATION_POSTINITIALIZE: { + _update(); + } break; } } diff --git a/scene/3d/path_3d.cpp b/scene/3d/path_3d.cpp index 6e1c9ef781..5fd28a6ff3 100644 --- a/scene/3d/path_3d.cpp +++ b/scene/3d/path_3d.cpp @@ -30,9 +30,6 @@ #include "path_3d.h" -void Path3D::_notification(int p_what) { -} - void Path3D::_curve_changed() { if (is_inside_tree() && Engine::get_singleton()->is_editor_hint()) { update_gizmos(); @@ -223,8 +220,8 @@ void PathFollow3D::_notification(int p_what) { _update_transform(false); } } - } break; + case NOTIFICATION_EXIT_TREE: { path = nullptr; } break; diff --git a/scene/3d/path_3d.h b/scene/3d/path_3d.h index 32ca5a1beb..e9ab557693 100644 --- a/scene/3d/path_3d.h +++ b/scene/3d/path_3d.h @@ -42,7 +42,6 @@ class Path3D : public Node3D { void _curve_changed(); protected: - void _notification(int p_what); static void _bind_methods(); public: diff --git a/scene/3d/physics_body_3d.cpp b/scene/3d/physics_body_3d.cpp index 13a38f3b9f..c6d7e1df86 100644 --- a/scene/3d/physics_body_3d.cpp +++ b/scene/3d/physics_body_3d.cpp @@ -601,7 +601,7 @@ void RigidDynamicBody3D::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: { if (Engine::get_singleton()->is_editor_hint()) { - set_notify_local_transform(true); //used for warnings and only in editor + set_notify_local_transform(true); // Used for warnings and only in editor. } } break; diff --git a/scene/3d/ray_cast_3d.cpp b/scene/3d/ray_cast_3d.cpp index b251aa38ba..f5e08b92ca 100644 --- a/scene/3d/ray_cast_3d.cpp +++ b/scene/3d/ray_cast_3d.cpp @@ -171,8 +171,8 @@ void RayCast3D::_notification(int p_what) { exclude.erase(Object::cast_to<CollisionObject3D>(get_parent())->get_rid()); } } - } break; + case NOTIFICATION_EXIT_TREE: { if (enabled) { set_physics_process_internal(false); @@ -181,8 +181,8 @@ void RayCast3D::_notification(int p_what) { if (debug_shape) { _clear_debug_shape(); } - } break; + case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { if (!enabled) { break; @@ -193,7 +193,6 @@ void RayCast3D::_notification(int p_what) { if (prev_collision_state != collided && get_tree()->is_debugging_collisions_hint()) { _update_debug_shape_material(true); } - } break; } } diff --git a/scene/3d/remote_transform_3d.cpp b/scene/3d/remote_transform_3d.cpp index 2770b6f40c..8b714850d6 100644 --- a/scene/3d/remote_transform_3d.cpp +++ b/scene/3d/remote_transform_3d.cpp @@ -111,8 +111,8 @@ void RemoteTransform3D::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: { _update_cache(); - } break; + case NOTIFICATION_TRANSFORM_CHANGED: { if (!is_inside_tree()) { break; @@ -121,7 +121,6 @@ void RemoteTransform3D::_notification(int p_what) { if (cache.is_valid()) { _update_remote(); } - } break; } } diff --git a/scene/3d/skeleton_3d.cpp b/scene/3d/skeleton_3d.cpp index b6b5920f69..598897456d 100644 --- a/scene/3d/skeleton_3d.cpp +++ b/scene/3d/skeleton_3d.cpp @@ -318,11 +318,9 @@ void Skeleton3D::_notification(int p_what) { rs->skeleton_bone_set_transform(skeleton, i, bonesptr[bone_index].pose_global * skin->get_bind_pose(i)); } } - #ifdef TOOLS_ENABLED emit_signal(SceneStringNames::get_singleton()->pose_updated); #endif // TOOLS_ENABLED - } break; #ifndef _3D_DISABLED @@ -344,19 +342,14 @@ void Skeleton3D::_notification(int p_what) { if (modification_stack.is_valid()) { execute_modifications(get_physics_process_delta_time(), SkeletonModificationStack3D::EXECUTION_MODE::execution_mode_physics_process); } - } break; -#endif // _3D_DISABLED -#ifndef _3D_DISABLED case NOTIFICATION_INTERNAL_PROCESS: { if (modification_stack.is_valid()) { execute_modifications(get_process_delta_time(), SkeletonModificationStack3D::EXECUTION_MODE::execution_mode_process); } } break; -#endif // _3D_DISABLED -#ifndef _3D_DISABLED case NOTIFICATION_READY: { set_physics_process_internal(true); set_process_internal(true); diff --git a/scene/3d/skeleton_ik_3d.cpp b/scene/3d/skeleton_ik_3d.cpp index c645009c72..f29b060069 100644 --- a/scene/3d/skeleton_ik_3d.cpp +++ b/scene/3d/skeleton_ik_3d.cpp @@ -407,14 +407,14 @@ void SkeletonIK3D::_notification(int p_what) { set_process_priority(1); reload_chain(); } break; + case NOTIFICATION_INTERNAL_PROCESS: { if (target_node_override) { reload_goal(); } - _solve_chain(); - } break; + case NOTIFICATION_EXIT_TREE: { reload_chain(); } break; diff --git a/scene/3d/spring_arm_3d.cpp b/scene/3d/spring_arm_3d.cpp index 8a8964f69a..230801bd52 100644 --- a/scene/3d/spring_arm_3d.cpp +++ b/scene/3d/spring_arm_3d.cpp @@ -29,23 +29,26 @@ /*************************************************************************/ #include "spring_arm_3d.h" + #include "scene/3d/camera_3d.h" void SpringArm3D::_notification(int p_what) { switch (p_what) { - case NOTIFICATION_ENTER_TREE: + case NOTIFICATION_ENTER_TREE: { if (!Engine::get_singleton()->is_editor_hint()) { set_physics_process_internal(true); } - break; - case NOTIFICATION_EXIT_TREE: + } break; + + case NOTIFICATION_EXIT_TREE: { if (!Engine::get_singleton()->is_editor_hint()) { set_physics_process_internal(false); } - break; - case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: + } break; + + case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { process_spring(); - break; + } break; } } diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp index 331d58927b..68c9ff8ece 100644 --- a/scene/3d/sprite_3d.cpp +++ b/scene/3d/sprite_3d.cpp @@ -66,23 +66,25 @@ void SpriteBase3D::_propagate_color_changed() { } void SpriteBase3D::_notification(int p_what) { - if (p_what == NOTIFICATION_ENTER_TREE) { - if (!pending_update) { - _im_update(); - } + switch (p_what) { + case NOTIFICATION_ENTER_TREE: { + if (!pending_update) { + _im_update(); + } - parent_sprite = Object::cast_to<SpriteBase3D>(get_parent()); - if (parent_sprite) { - pI = parent_sprite->children.push_back(this); - } - } + parent_sprite = Object::cast_to<SpriteBase3D>(get_parent()); + if (parent_sprite) { + pI = parent_sprite->children.push_back(this); + } + } break; - if (p_what == NOTIFICATION_EXIT_TREE) { - if (parent_sprite) { - parent_sprite->children.erase(pI); - pI = nullptr; - parent_sprite = nullptr; - } + case NOTIFICATION_EXIT_TREE: { + if (parent_sprite) { + parent_sprite->children.erase(pI); + pI = nullptr; + parent_sprite = nullptr; + } + } break; } } diff --git a/scene/3d/visible_on_screen_notifier_3d.cpp b/scene/3d/visible_on_screen_notifier_3d.cpp index 44d2a3e03f..11367d7ca9 100644 --- a/scene/3d/visible_on_screen_notifier_3d.cpp +++ b/scene/3d/visible_on_screen_notifier_3d.cpp @@ -71,8 +71,11 @@ bool VisibleOnScreenNotifier3D::is_on_screen() const { } void VisibleOnScreenNotifier3D::_notification(int p_what) { - if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_EXIT_TREE) { - on_screen = false; + switch (p_what) { + case NOTIFICATION_ENTER_TREE: + case NOTIFICATION_EXIT_TREE: { + on_screen = false; + } break; } } @@ -161,21 +164,23 @@ void VisibleOnScreenEnabler3D::_update_enable_mode(bool p_enable) { } } void VisibleOnScreenEnabler3D::_notification(int p_what) { - if (p_what == NOTIFICATION_ENTER_TREE) { - if (Engine::get_singleton()->is_editor_hint()) { - return; - } + switch (p_what) { + case NOTIFICATION_ENTER_TREE: { + if (Engine::get_singleton()->is_editor_hint()) { + return; + } - node_id = ObjectID(); - Node *node = get_node(enable_node_path); - if (node) { - node_id = node->get_instance_id(); - node->set_process_mode(PROCESS_MODE_DISABLED); - } - } + node_id = ObjectID(); + Node *node = get_node(enable_node_path); + if (node) { + node_id = node->get_instance_id(); + node->set_process_mode(PROCESS_MODE_DISABLED); + } + } break; - if (p_what == NOTIFICATION_EXIT_TREE) { - node_id = ObjectID(); + case NOTIFICATION_EXIT_TREE: { + node_id = ObjectID(); + } break; } } diff --git a/scene/3d/visual_instance_3d.cpp b/scene/3d/visual_instance_3d.cpp index 005bb5a737..d8dffe6c7d 100644 --- a/scene/3d/visual_instance_3d.cpp +++ b/scene/3d/visual_instance_3d.cpp @@ -47,27 +47,21 @@ void VisualInstance3D::_update_visibility() { void VisualInstance3D::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_WORLD: { - // CHECK SKELETON => moving skeleton attaching logic to MeshInstance - /* - Skeleton *skeleton=Object::cast_to<Skeleton>(get_parent()); - if (skeleton) - RenderingServer::get_singleton()->instance_attach_skeleton( instance, skeleton->get_skeleton() ); - */ ERR_FAIL_COND(get_world_3d().is_null()); RenderingServer::get_singleton()->instance_set_scenario(instance, get_world_3d()->get_scenario()); _update_visibility(); - } break; + case NOTIFICATION_TRANSFORM_CHANGED: { Transform3D gt = get_global_transform(); RenderingServer::get_singleton()->instance_set_transform(instance, gt); } break; + case NOTIFICATION_EXIT_WORLD: { RenderingServer::get_singleton()->instance_set_scenario(instance, RID()); RenderingServer::get_singleton()->instance_attach_skeleton(instance, RID()); - //RS::get_singleton()->instance_geometry_set_baked_light_sampler(instance, RID() ); - } break; + case NOTIFICATION_VISIBILITY_CHANGED: { _update_visibility(); } break; @@ -220,9 +214,6 @@ GeometryInstance3D::VisibilityRangeFadeMode GeometryInstance3D::get_visibility_r return visibility_range_fade_mode; } -void GeometryInstance3D::_notification(int p_what) { -} - const StringName *GeometryInstance3D::_instance_uniform_get_remap(const StringName p_name) const { StringName *r = instance_uniform_property_remap.getptr(p_name); if (!r) { diff --git a/scene/3d/visual_instance_3d.h b/scene/3d/visual_instance_3d.h index be964e5080..02f62b41e5 100644 --- a/scene/3d/visual_instance_3d.h +++ b/scene/3d/visual_instance_3d.h @@ -137,7 +137,6 @@ protected: bool _get(const StringName &p_name, Variant &r_ret) const; void _get_property_list(List<PropertyInfo> *p_list) const; - void _notification(int p_what); static void _bind_methods(); public: diff --git a/scene/3d/world_environment.cpp b/scene/3d/world_environment.cpp index 98f28a8cff..300e761f39 100644 --- a/scene/3d/world_environment.cpp +++ b/scene/3d/world_environment.cpp @@ -34,27 +34,32 @@ #include "scene/main/window.h" void WorldEnvironment::_notification(int p_what) { - if (p_what == Node3D::NOTIFICATION_ENTER_WORLD || p_what == Node3D::NOTIFICATION_ENTER_TREE) { - if (environment.is_valid()) { - add_to_group("_world_environment_" + itos(get_viewport()->find_world_3d()->get_scenario().get_id())); - _update_current_environment(); - } - - if (camera_effects.is_valid()) { - add_to_group("_world_camera_effects_" + itos(get_viewport()->find_world_3d()->get_scenario().get_id())); - _update_current_camera_effects(); - } - - } else if (p_what == Node3D::NOTIFICATION_EXIT_WORLD || p_what == Node3D::NOTIFICATION_EXIT_TREE) { - if (environment.is_valid()) { - remove_from_group("_world_environment_" + itos(get_viewport()->find_world_3d()->get_scenario().get_id())); - _update_current_environment(); - } - - if (camera_effects.is_valid()) { - remove_from_group("_world_camera_effects_" + itos(get_viewport()->find_world_3d()->get_scenario().get_id())); - _update_current_camera_effects(); - } + switch (p_what) { + case Node3D::NOTIFICATION_ENTER_WORLD: + case Node3D::NOTIFICATION_ENTER_TREE: { + if (environment.is_valid()) { + add_to_group("_world_environment_" + itos(get_viewport()->find_world_3d()->get_scenario().get_id())); + _update_current_environment(); + } + + if (camera_effects.is_valid()) { + add_to_group("_world_camera_effects_" + itos(get_viewport()->find_world_3d()->get_scenario().get_id())); + _update_current_camera_effects(); + } + } break; + + case Node3D::NOTIFICATION_EXIT_WORLD: + case Node3D::NOTIFICATION_EXIT_TREE: { + if (environment.is_valid()) { + remove_from_group("_world_environment_" + itos(get_viewport()->find_world_3d()->get_scenario().get_id())); + _update_current_environment(); + } + + if (camera_effects.is_valid()) { + remove_from_group("_world_camera_effects_" + itos(get_viewport()->find_world_3d()->get_scenario().get_id())); + _update_current_camera_effects(); + } + } break; } } diff --git a/scene/3d/xr_nodes.cpp b/scene/3d/xr_nodes.cpp index 211c39c949..b18819c920 100644 --- a/scene/3d/xr_nodes.cpp +++ b/scene/3d/xr_nodes.cpp @@ -44,16 +44,17 @@ void XRCamera3D::_notification(int p_what) { if (origin != nullptr) { origin->set_tracked_camera(this); } - }; break; + } break; + case NOTIFICATION_EXIT_TREE: { // need to find our XROrigin3D parent and let it know we're no longer its camera! XROrigin3D *origin = Object::cast_to<XROrigin3D>(get_parent()); if (origin != nullptr && origin->get_tracked_camera() == this) { origin->set_tracked_camera(nullptr); } - }; break; - }; -}; + } break; + } +} void XRCamera3D::_changed_tracker(const StringName p_tracker_name, int p_tracker_type) { if (p_tracker_name == tracker_name) { @@ -657,10 +658,12 @@ void XROrigin3D::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: { set_process_internal(true); - }; break; + } break; + case NOTIFICATION_EXIT_TREE: { set_process_internal(false); - }; break; + } break; + case NOTIFICATION_INTERNAL_PROCESS: { // set our world origin to our node transform xr_server->set_world_origin(get_global_transform()); @@ -673,11 +676,9 @@ void XROrigin3D::_notification(int p_what) { // now apply this to our camera tracked_camera->set_transform(t); - }; - }; break; - default: - break; - }; + } + } break; + } // send our notification to all active XE interfaces, they may need to react to it also for (int i = 0; i < xr_server->get_interface_count(); i++) { diff --git a/scene/animation/animation_node_state_machine.cpp b/scene/animation/animation_node_state_machine.cpp index a68f7e037d..5ea7f4b7d9 100644 --- a/scene/animation/animation_node_state_machine.cpp +++ b/scene/animation/animation_node_state_machine.cpp @@ -807,9 +807,6 @@ String AnimationNodeStateMachine::get_caption() const { return "StateMachine"; } -void AnimationNodeStateMachine::_notification(int p_what) { -} - Ref<AnimationNode> AnimationNodeStateMachine::get_child_by_name(const StringName &p_name) { return get_node(p_name); } diff --git a/scene/animation/animation_node_state_machine.h b/scene/animation/animation_node_state_machine.h index b980556875..3bae0fcffa 100644 --- a/scene/animation/animation_node_state_machine.h +++ b/scene/animation/animation_node_state_machine.h @@ -164,7 +164,6 @@ private: void _tree_changed(); protected: - void _notification(int p_what); static void _bind_methods(); bool _set(const StringName &p_name, const Variant &p_value); diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index 4a3fd72080..7ad76e43a2 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -202,15 +202,16 @@ void AnimationPlayer::_notification(int p_what) { set_physics_process_internal(false); set_process_internal(false); } - //_set_process(false); clear_caches(); } break; + case NOTIFICATION_READY: { if (!Engine::get_singleton()->is_editor_hint() && animation_set.has(autoplay)) { play(autoplay); _animation_process(0); } } break; + case NOTIFICATION_INTERNAL_PROCESS: { if (process_callback == ANIMATION_PROCESS_PHYSICS) { break; @@ -220,6 +221,7 @@ void AnimationPlayer::_notification(int p_what) { _animation_process(get_process_delta_time()); } } break; + case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { if (process_callback == ANIMATION_PROCESS_IDLE) { break; @@ -229,6 +231,7 @@ void AnimationPlayer::_notification(int p_what) { _animation_process(get_physics_process_delta_time()); } } break; + case NOTIFICATION_EXIT_TREE: { clear_caches(); } break; diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp index f2f69fc439..a50618182d 100644 --- a/scene/animation/animation_tree.cpp +++ b/scene/animation/animation_tree.cpp @@ -1586,29 +1586,37 @@ void AnimationTree::advance(real_t p_time) { } void AnimationTree::_notification(int p_what) { - if (active && p_what == NOTIFICATION_INTERNAL_PHYSICS_PROCESS && process_callback == ANIMATION_PROCESS_PHYSICS) { - _process_graph(get_physics_process_delta_time()); - } - - if (active && p_what == NOTIFICATION_INTERNAL_PROCESS && process_callback == ANIMATION_PROCESS_IDLE) { - _process_graph(get_process_delta_time()); - } + switch (p_what) { + case NOTIFICATION_ENTER_TREE: { + if (last_animation_player.is_valid()) { + Object *player = ObjectDB::get_instance(last_animation_player); + if (player) { + player->connect("caches_cleared", callable_mp(this, &AnimationTree::_clear_caches)); + } + } + } break; + + case NOTIFICATION_EXIT_TREE: { + _clear_caches(); + if (last_animation_player.is_valid()) { + Object *player = ObjectDB::get_instance(last_animation_player); + if (player) { + player->disconnect("caches_cleared", callable_mp(this, &AnimationTree::_clear_caches)); + } + } + } break; - if (p_what == NOTIFICATION_EXIT_TREE) { - _clear_caches(); - if (last_animation_player.is_valid()) { - Object *player = ObjectDB::get_instance(last_animation_player); - if (player) { - player->disconnect("caches_cleared", callable_mp(this, &AnimationTree::_clear_caches)); + case NOTIFICATION_INTERNAL_PROCESS: { + if (active && process_callback == ANIMATION_PROCESS_IDLE) { + _process_graph(get_process_delta_time()); } - } - } else if (p_what == NOTIFICATION_ENTER_TREE) { - if (last_animation_player.is_valid()) { - Object *player = ObjectDB::get_instance(last_animation_player); - if (player) { - player->connect("caches_cleared", callable_mp(this, &AnimationTree::_clear_caches)); + } break; + + case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { + if (active && process_callback == ANIMATION_PROCESS_PHYSICS) { + _process_graph(get_physics_process_delta_time()); } - } + } break; } } diff --git a/scene/animation/root_motion_view.cpp b/scene/animation/root_motion_view.cpp index 0d44687588..46fe832cf5 100644 --- a/scene/animation/root_motion_view.cpp +++ b/scene/animation/root_motion_view.cpp @@ -29,8 +29,10 @@ /*************************************************************************/ #include "root_motion_view.h" + #include "scene/animation/animation_tree.h" #include "scene/resources/material.h" + void RootMotionView::set_animation_path(const NodePath &p_path) { path = p_path; first = true; @@ -76,84 +78,87 @@ bool RootMotionView::get_zero_y() const { } void RootMotionView::_notification(int p_what) { - if (p_what == NOTIFICATION_ENTER_TREE) { - immediate_material = StandardMaterial3D::get_material_for_2d(false, true, false, false, false); - first = true; - } - - if (p_what == NOTIFICATION_INTERNAL_PROCESS || p_what == NOTIFICATION_INTERNAL_PHYSICS_PROCESS) { - Transform3D transform; - - if (has_node(path)) { - Node *node = get_node(path); - - AnimationTree *tree = Object::cast_to<AnimationTree>(node); - if (tree && tree->is_active() && tree->get_root_motion_track() != NodePath()) { - if (is_processing_internal() && tree->get_process_callback() == AnimationTree::ANIMATION_PROCESS_PHYSICS) { - set_process_internal(false); - set_physics_process_internal(true); + switch (p_what) { + case NOTIFICATION_ENTER_TREE: { + immediate_material = StandardMaterial3D::get_material_for_2d(false, true, false, false, false); + first = true; + } break; + + case NOTIFICATION_INTERNAL_PROCESS: + case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { + Transform3D transform; + + if (has_node(path)) { + Node *node = get_node(path); + + AnimationTree *tree = Object::cast_to<AnimationTree>(node); + if (tree && tree->is_active() && tree->get_root_motion_track() != NodePath()) { + if (is_processing_internal() && tree->get_process_callback() == AnimationTree::ANIMATION_PROCESS_PHYSICS) { + set_process_internal(false); + set_physics_process_internal(true); + } + + if (is_physics_processing_internal() && tree->get_process_callback() == AnimationTree::ANIMATION_PROCESS_IDLE) { + set_process_internal(true); + set_physics_process_internal(false); + } + + transform = tree->get_root_motion_transform(); } - - if (is_physics_processing_internal() && tree->get_process_callback() == AnimationTree::ANIMATION_PROCESS_IDLE) { - set_process_internal(true); - set_physics_process_internal(false); - } - - transform = tree->get_root_motion_transform(); } - } - if (!first && transform == Transform3D()) { - return; - } + if (!first && transform == Transform3D()) { + return; + } - first = false; + first = false; - transform.orthonormalize(); //don't want scale, too imprecise - transform.affine_invert(); + transform.orthonormalize(); //don't want scale, too imprecise + transform.affine_invert(); - accumulated = transform * accumulated; - accumulated.origin.x = Math::fposmod(accumulated.origin.x, cell_size); - if (zero_y) { - accumulated.origin.y = 0; - } - accumulated.origin.z = Math::fposmod(accumulated.origin.z, cell_size); + accumulated = transform * accumulated; + accumulated.origin.x = Math::fposmod(accumulated.origin.x, cell_size); + if (zero_y) { + accumulated.origin.y = 0; + } + accumulated.origin.z = Math::fposmod(accumulated.origin.z, cell_size); - immediate->clear_surfaces(); + immediate->clear_surfaces(); - int cells_in_radius = int((radius / cell_size) + 1.0); + int cells_in_radius = int((radius / cell_size) + 1.0); - immediate->surface_begin(Mesh::PRIMITIVE_LINES, immediate_material); + immediate->surface_begin(Mesh::PRIMITIVE_LINES, immediate_material); - for (int i = -cells_in_radius; i < cells_in_radius; i++) { - for (int j = -cells_in_radius; j < cells_in_radius; j++) { - Vector3 from(i * cell_size, 0, j * cell_size); - Vector3 from_i((i + 1) * cell_size, 0, j * cell_size); - Vector3 from_j(i * cell_size, 0, (j + 1) * cell_size); - from = accumulated.xform(from); - from_i = accumulated.xform(from_i); - from_j = accumulated.xform(from_j); + for (int i = -cells_in_radius; i < cells_in_radius; i++) { + for (int j = -cells_in_radius; j < cells_in_radius; j++) { + Vector3 from(i * cell_size, 0, j * cell_size); + Vector3 from_i((i + 1) * cell_size, 0, j * cell_size); + Vector3 from_j(i * cell_size, 0, (j + 1) * cell_size); + from = accumulated.xform(from); + from_i = accumulated.xform(from_i); + from_j = accumulated.xform(from_j); - Color c = color, c_i = color, c_j = color; - c.a *= MAX(0, 1.0 - from.length() / radius); - c_i.a *= MAX(0, 1.0 - from_i.length() / radius); - c_j.a *= MAX(0, 1.0 - from_j.length() / radius); + Color c = color, c_i = color, c_j = color; + c.a *= MAX(0, 1.0 - from.length() / radius); + c_i.a *= MAX(0, 1.0 - from_i.length() / radius); + c_j.a *= MAX(0, 1.0 - from_j.length() / radius); - immediate->surface_set_color(c); - immediate->surface_add_vertex(from); + immediate->surface_set_color(c); + immediate->surface_add_vertex(from); - immediate->surface_set_color(c_i); - immediate->surface_add_vertex(from_i); + immediate->surface_set_color(c_i); + immediate->surface_add_vertex(from_i); - immediate->surface_set_color(c); - immediate->surface_add_vertex(from); + immediate->surface_set_color(c); + immediate->surface_add_vertex(from); - immediate->surface_set_color(c_j); - immediate->surface_add_vertex(from_j); + immediate->surface_set_color(c_j); + immediate->surface_add_vertex(from_j); + } } - } - immediate->surface_end(); + immediate->surface_end(); + } break; } } diff --git a/scene/audio/audio_stream_player.cpp b/scene/audio/audio_stream_player.cpp index 5f9d8a0d47..c8e8ff1cd1 100644 --- a/scene/audio/audio_stream_player.cpp +++ b/scene/audio/audio_stream_player.cpp @@ -35,49 +35,51 @@ #include "servers/audio_server.h" void AudioStreamPlayer::_notification(int p_what) { - if (p_what == NOTIFICATION_ENTER_TREE) { - if (autoplay && !Engine::get_singleton()->is_editor_hint()) { - play(); - } - } - - if (p_what == NOTIFICATION_INTERNAL_PROCESS) { - Vector<Ref<AudioStreamPlayback>> playbacks_to_remove; - for (Ref<AudioStreamPlayback> &playback : stream_playbacks) { - if (playback.is_valid() && !AudioServer::get_singleton()->is_playback_active(playback) && !AudioServer::get_singleton()->is_playback_paused(playback)) { - playbacks_to_remove.push_back(playback); + switch (p_what) { + case NOTIFICATION_ENTER_TREE: { + if (autoplay && !Engine::get_singleton()->is_editor_hint()) { + play(); } - } - // Now go through and remove playbacks that have finished. Removing elements from a Vector in a range based for is asking for trouble. - for (Ref<AudioStreamPlayback> &playback : playbacks_to_remove) { - stream_playbacks.erase(playback); - } - if (!playbacks_to_remove.is_empty() && stream_playbacks.is_empty()) { - // This node is no longer actively playing audio. - active.clear(); - set_process_internal(false); - } - if (!playbacks_to_remove.is_empty()) { - emit_signal(SNAME("finished")); - } - } + } break; + + case NOTIFICATION_INTERNAL_PROCESS: { + Vector<Ref<AudioStreamPlayback>> playbacks_to_remove; + for (Ref<AudioStreamPlayback> &playback : stream_playbacks) { + if (playback.is_valid() && !AudioServer::get_singleton()->is_playback_active(playback) && !AudioServer::get_singleton()->is_playback_paused(playback)) { + playbacks_to_remove.push_back(playback); + } + } + // Now go through and remove playbacks that have finished. Removing elements from a Vector in a range based for is asking for trouble. + for (Ref<AudioStreamPlayback> &playback : playbacks_to_remove) { + stream_playbacks.erase(playback); + } + if (!playbacks_to_remove.is_empty() && stream_playbacks.is_empty()) { + // This node is no longer actively playing audio. + active.clear(); + set_process_internal(false); + } + if (!playbacks_to_remove.is_empty()) { + emit_signal(SNAME("finished")); + } + } break; - if (p_what == NOTIFICATION_EXIT_TREE) { - for (Ref<AudioStreamPlayback> &playback : stream_playbacks) { - AudioServer::get_singleton()->stop_playback_stream(playback); - } - stream_playbacks.clear(); - } + case NOTIFICATION_EXIT_TREE: { + for (Ref<AudioStreamPlayback> &playback : stream_playbacks) { + AudioServer::get_singleton()->stop_playback_stream(playback); + } + stream_playbacks.clear(); + } break; - if (p_what == NOTIFICATION_PAUSED) { - if (!can_process()) { - // Node can't process so we start fading out to silence - set_stream_paused(true); - } - } + case NOTIFICATION_PAUSED: { + if (!can_process()) { + // Node can't process so we start fading out to silence + set_stream_paused(true); + } + } break; - if (p_what == NOTIFICATION_UNPAUSED) { - set_stream_paused(false); + case NOTIFICATION_UNPAUSED: { + set_stream_paused(false); + } break; } } diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp index da2ef6c5ec..0338326bbe 100644 --- a/scene/gui/base_button.cpp +++ b/scene/gui/base_button.cpp @@ -81,42 +81,50 @@ void BaseButton::gui_input(const Ref<InputEvent> &p_event) { } void BaseButton::_notification(int p_what) { - if (p_what == NOTIFICATION_MOUSE_ENTER) { - status.hovering = true; - update(); - } + switch (p_what) { + case NOTIFICATION_MOUSE_ENTER: { + status.hovering = true; + update(); + } break; - if (p_what == NOTIFICATION_MOUSE_EXIT) { - status.hovering = false; - update(); - } - if (p_what == NOTIFICATION_DRAG_BEGIN || p_what == NOTIFICATION_SCROLL_BEGIN) { - if (status.press_attempt) { - status.press_attempt = false; + case NOTIFICATION_MOUSE_EXIT: { + status.hovering = false; update(); - } - } + } break; - if (p_what == NOTIFICATION_FOCUS_ENTER) { - update(); - } + case NOTIFICATION_DRAG_BEGIN: + case NOTIFICATION_SCROLL_BEGIN: { + if (status.press_attempt) { + status.press_attempt = false; + update(); + } + } break; - if (p_what == NOTIFICATION_FOCUS_EXIT) { - if (status.press_attempt) { - status.press_attempt = false; - update(); - } else if (status.hovering) { + case NOTIFICATION_FOCUS_ENTER: { update(); - } - } + } break; - if (p_what == NOTIFICATION_EXIT_TREE || (p_what == NOTIFICATION_VISIBILITY_CHANGED && !is_visible_in_tree())) { - if (!toggle_mode) { - status.pressed = false; - } - status.hovering = false; - status.press_attempt = false; - status.pressing_inside = false; + case NOTIFICATION_FOCUS_EXIT: { + if (status.press_attempt) { + status.press_attempt = false; + update(); + } else if (status.hovering) { + update(); + } + } break; + + case NOTIFICATION_VISIBILITY_CHANGED: + case NOTIFICATION_EXIT_TREE: { + if (p_what == NOTIFICATION_VISIBILITY_CHANGED && is_visible_in_tree()) { + break; + } + if (!toggle_mode) { + status.pressed = false; + } + status.hovering = false; + status.press_attempt = false; + status.pressing_inside = false; + } break; } } diff --git a/scene/gui/box_container.cpp b/scene/gui/box_container.cpp index ed54410636..251648da69 100644 --- a/scene/gui/box_container.cpp +++ b/scene/gui/box_container.cpp @@ -29,6 +29,7 @@ /*************************************************************************/ #include "box_container.h" + #include "label.h" #include "margin_container.h" @@ -294,9 +295,11 @@ void BoxContainer::_notification(int p_what) { case NOTIFICATION_SORT_CHILDREN: { _resort(); } break; + case NOTIFICATION_THEME_CHANGED: { update_minimum_size(); } break; + case NOTIFICATION_TRANSLATION_CHANGED: case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: { queue_sort(); diff --git a/scene/gui/button.cpp b/scene/gui/button.cpp index 3ed1b873af..27e8b102be 100644 --- a/scene/gui/button.cpp +++ b/scene/gui/button.cpp @@ -78,6 +78,7 @@ void Button::_notification(int p_what) { case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: { update(); } break; + case NOTIFICATION_TRANSLATION_CHANGED: { xl_text = atr(text); _shape(); @@ -85,12 +86,14 @@ void Button::_notification(int p_what) { update_minimum_size(); update(); } break; + case NOTIFICATION_THEME_CHANGED: { _shape(); update_minimum_size(); update(); } break; + case NOTIFICATION_DRAW: { RID ci = get_canvas_item(); Size2 size = get_size(); diff --git a/scene/gui/center_container.cpp b/scene/gui/center_container.cpp index f6cd74583b..33ec4006ae 100644 --- a/scene/gui/center_container.cpp +++ b/scene/gui/center_container.cpp @@ -78,21 +78,23 @@ Vector<int> CenterContainer::get_allowed_size_flags_vertical() const { } void CenterContainer::_notification(int p_what) { - if (p_what == NOTIFICATION_SORT_CHILDREN) { - Size2 size = get_size(); - for (int i = 0; i < get_child_count(); i++) { - Control *c = Object::cast_to<Control>(get_child(i)); - if (!c) { - continue; - } - if (c->is_set_as_top_level()) { - continue; - } + switch (p_what) { + case NOTIFICATION_SORT_CHILDREN: { + Size2 size = get_size(); + for (int i = 0; i < get_child_count(); i++) { + Control *c = Object::cast_to<Control>(get_child(i)); + if (!c) { + continue; + } + if (c->is_set_as_top_level()) { + continue; + } - Size2 minsize = c->get_combined_minimum_size(); - Point2 ofs = use_top_left ? (-minsize * 0.5).floor() : ((size - minsize) / 2.0).floor(); - fit_child_in_rect(c, Rect2(ofs, minsize)); - } + Size2 minsize = c->get_combined_minimum_size(); + Point2 ofs = use_top_left ? (-minsize * 0.5).floor() : ((size - minsize) / 2.0).floor(); + fit_child_in_rect(c, Rect2(ofs, minsize)); + } + } break; } } diff --git a/scene/gui/check_box.cpp b/scene/gui/check_box.cpp index da2d4369d1..063a154bb2 100644 --- a/scene/gui/check_box.cpp +++ b/scene/gui/check_box.cpp @@ -84,34 +84,40 @@ Size2 CheckBox::get_minimum_size() const { } void CheckBox::_notification(int p_what) { - if ((p_what == NOTIFICATION_THEME_CHANGED) || (p_what == NOTIFICATION_LAYOUT_DIRECTION_CHANGED || (p_what == NOTIFICATION_TRANSLATION_CHANGED))) { - if (is_layout_rtl()) { - _set_internal_margin(SIDE_LEFT, 0.f); - _set_internal_margin(SIDE_RIGHT, get_icon_size().width); - } else { - _set_internal_margin(SIDE_LEFT, get_icon_size().width); - _set_internal_margin(SIDE_RIGHT, 0.f); - } - } else if (p_what == NOTIFICATION_DRAW) { - RID ci = get_canvas_item(); - - Ref<Texture2D> on = Control::get_theme_icon(vformat("%s%s", is_radio() ? "radio_checked" : "checked", is_disabled() ? "_disabled" : "")); - Ref<Texture2D> off = Control::get_theme_icon(vformat("%s%s", is_radio() ? "radio_unchecked" : "unchecked", is_disabled() ? "_disabled" : "")); - Ref<StyleBox> sb = get_theme_stylebox(SNAME("normal")); - - Vector2 ofs; - if (is_layout_rtl()) { - ofs.x = get_size().x - sb->get_margin(SIDE_RIGHT) - get_icon_size().width; - } else { - ofs.x = sb->get_margin(SIDE_LEFT); - } - ofs.y = int((get_size().height - get_icon_size().height) / 2) + get_theme_constant(SNAME("check_vadjust")); - - if (is_pressed()) { - on->draw(ci, ofs); - } else { - off->draw(ci, ofs); - } + switch (p_what) { + case NOTIFICATION_THEME_CHANGED: + case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: + case NOTIFICATION_TRANSLATION_CHANGED: { + if (is_layout_rtl()) { + _set_internal_margin(SIDE_LEFT, 0.f); + _set_internal_margin(SIDE_RIGHT, get_icon_size().width); + } else { + _set_internal_margin(SIDE_LEFT, get_icon_size().width); + _set_internal_margin(SIDE_RIGHT, 0.f); + } + } break; + + case NOTIFICATION_DRAW: { + RID ci = get_canvas_item(); + + Ref<Texture2D> on = Control::get_theme_icon(vformat("%s%s", is_radio() ? "radio_checked" : "checked", is_disabled() ? "_disabled" : "")); + Ref<Texture2D> off = Control::get_theme_icon(vformat("%s%s", is_radio() ? "radio_unchecked" : "unchecked", is_disabled() ? "_disabled" : "")); + Ref<StyleBox> sb = get_theme_stylebox(SNAME("normal")); + + Vector2 ofs; + if (is_layout_rtl()) { + ofs.x = get_size().x - sb->get_margin(SIDE_RIGHT) - get_icon_size().width; + } else { + ofs.x = sb->get_margin(SIDE_LEFT); + } + ofs.y = int((get_size().height - get_icon_size().height) / 2) + get_theme_constant(SNAME("check_vadjust")); + + if (is_pressed()) { + on->draw(ci, ofs); + } else { + off->draw(ci, ofs); + } + } break; } } diff --git a/scene/gui/check_button.cpp b/scene/gui/check_button.cpp index afb23a540b..5e3131f8a0 100644 --- a/scene/gui/check_button.cpp +++ b/scene/gui/check_button.cpp @@ -61,47 +61,53 @@ Size2 CheckButton::get_minimum_size() const { } void CheckButton::_notification(int p_what) { - if ((p_what == NOTIFICATION_THEME_CHANGED) || (p_what == NOTIFICATION_LAYOUT_DIRECTION_CHANGED) || (p_what == NOTIFICATION_TRANSLATION_CHANGED)) { - if (is_layout_rtl()) { - _set_internal_margin(SIDE_LEFT, get_icon_size().width); - _set_internal_margin(SIDE_RIGHT, 0.f); - } else { - _set_internal_margin(SIDE_LEFT, 0.f); - _set_internal_margin(SIDE_RIGHT, get_icon_size().width); - } - } else if (p_what == NOTIFICATION_DRAW) { - RID ci = get_canvas_item(); - bool rtl = is_layout_rtl(); + switch (p_what) { + case NOTIFICATION_THEME_CHANGED: + case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: + case NOTIFICATION_TRANSLATION_CHANGED: { + if (is_layout_rtl()) { + _set_internal_margin(SIDE_LEFT, get_icon_size().width); + _set_internal_margin(SIDE_RIGHT, 0.f); + } else { + _set_internal_margin(SIDE_LEFT, 0.f); + _set_internal_margin(SIDE_RIGHT, get_icon_size().width); + } + } break; - Ref<Texture2D> on; - if (rtl) { - on = Control::get_theme_icon(is_disabled() ? "on_disabled_mirrored" : "on_mirrored"); - } else { - on = Control::get_theme_icon(is_disabled() ? "on_disabled" : "on"); - } - Ref<Texture2D> off; - if (rtl) { - off = Control::get_theme_icon(is_disabled() ? "off_disabled_mirrored" : "off_mirrored"); - } else { - off = Control::get_theme_icon(is_disabled() ? "off_disabled" : "off"); - } + case NOTIFICATION_DRAW: { + RID ci = get_canvas_item(); + bool rtl = is_layout_rtl(); - Ref<StyleBox> sb = get_theme_stylebox(SNAME("normal")); - Vector2 ofs; - Size2 tex_size = get_icon_size(); + Ref<Texture2D> on; + if (rtl) { + on = Control::get_theme_icon(is_disabled() ? "on_disabled_mirrored" : "on_mirrored"); + } else { + on = Control::get_theme_icon(is_disabled() ? "on_disabled" : "on"); + } + Ref<Texture2D> off; + if (rtl) { + off = Control::get_theme_icon(is_disabled() ? "off_disabled_mirrored" : "off_mirrored"); + } else { + off = Control::get_theme_icon(is_disabled() ? "off_disabled" : "off"); + } - if (rtl) { - ofs.x = sb->get_margin(SIDE_LEFT); - } else { - ofs.x = get_size().width - (tex_size.width + sb->get_margin(SIDE_RIGHT)); - } - ofs.y = (get_size().height - tex_size.height) / 2 + get_theme_constant(SNAME("check_vadjust")); + Ref<StyleBox> sb = get_theme_stylebox(SNAME("normal")); + Vector2 ofs; + Size2 tex_size = get_icon_size(); - if (is_pressed()) { - on->draw(ci, ofs); - } else { - off->draw(ci, ofs); - } + if (rtl) { + ofs.x = sb->get_margin(SIDE_LEFT); + } else { + ofs.x = get_size().width - (tex_size.width + sb->get_margin(SIDE_RIGHT)); + } + ofs.y = (get_size().height - tex_size.height) / 2 + get_theme_constant(SNAME("check_vadjust")); + + if (is_pressed()) { + on->draw(ci, ofs); + } else { + off->draw(ci, ofs); + } + } break; } } diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp index c4e67c2951..3fa0cec302 100644 --- a/scene/gui/code_edit.cpp +++ b/scene/gui/code_edit.cpp @@ -74,6 +74,7 @@ void CodeEdit::_notification(int p_what) { line_length_guideline_color = get_theme_color(SNAME("line_length_guideline_color")); } break; + case NOTIFICATION_DRAW: { RID ci = get_canvas_item(); const Size2 size = get_size(); diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp index 36ea843d1e..3ea2a9795d 100644 --- a/scene/gui/color_picker.cpp +++ b/scene/gui/color_picker.cpp @@ -33,11 +33,11 @@ #include "core/input/input.h" #include "core/os/keyboard.h" #include "core/os/os.h" +#include "scene/main/window.h" #ifdef TOOLS_ENABLED #include "editor/editor_settings.h" #endif -#include "scene/main/window.h" List<Color> ColorPicker::preset_cache; @@ -45,7 +45,6 @@ void ColorPicker::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: { _update_color(); - #ifdef TOOLS_ENABLED if (Engine::get_singleton()->is_editor_hint()) { if (preset_cache.is_empty()) { @@ -1347,17 +1346,18 @@ void ColorPickerButton::_notification(int p_what) { draw_texture(Control::get_theme_icon(SNAME("overbright_indicator"), SNAME("ColorPicker")), normal->get_offset()); } } break; + case NOTIFICATION_WM_CLOSE_REQUEST: { if (popup) { popup->hide(); } } break; - } - if (p_what == NOTIFICATION_VISIBILITY_CHANGED) { - if (popup && !is_visible_in_tree()) { - popup->hide(); - } + case NOTIFICATION_VISIBILITY_CHANGED: { + if (popup && !is_visible_in_tree()) { + popup->hide(); + } + } break; } } diff --git a/scene/gui/color_rect.cpp b/scene/gui/color_rect.cpp index dbac1fc78a..2955f74a0c 100644 --- a/scene/gui/color_rect.cpp +++ b/scene/gui/color_rect.cpp @@ -40,8 +40,10 @@ Color ColorRect::get_color() const { } void ColorRect::_notification(int p_what) { - if (p_what == NOTIFICATION_DRAW) { - draw_rect(Rect2(Point2(), get_size()), color); + switch (p_what) { + case NOTIFICATION_DRAW: { + draw_rect(Rect2(Point2(), get_size()), color); + } break; } } diff --git a/scene/gui/container.cpp b/scene/gui/container.cpp index b8a5a06147..1dd88371ea 100644 --- a/scene/gui/container.cpp +++ b/scene/gui/container.cpp @@ -29,6 +29,7 @@ /*************************************************************************/ #include "container.h" + #include "core/object/message_queue.h" #include "scene/scene_string_names.h" @@ -177,12 +178,12 @@ void Container::_notification(int p_what) { pending_sort = false; queue_sort(); } break; - case NOTIFICATION_RESIZED: { - queue_sort(); - } break; + + case NOTIFICATION_RESIZED: case NOTIFICATION_THEME_CHANGED: { queue_sort(); } break; + case NOTIFICATION_VISIBILITY_CHANGED: { if (is_visible_in_tree()) { queue_sort(); diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index 943ba8dfb1..46f60c92d9 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -691,17 +691,17 @@ void Control::_update_canvas_item_transform() { void Control::_notification(int p_notification) { switch (p_notification) { - case NOTIFICATION_ENTER_TREE: { - } break; case NOTIFICATION_POST_ENTER_TREE: { data.minimum_size_valid = false; data.is_rtl_dirty = true; _size_changed(); } break; + case NOTIFICATION_EXIT_TREE: { release_focus(); get_viewport()->_gui_remove_control(this); } break; + case NOTIFICATION_READY: { #ifdef DEBUG_ENABLED connect("ready", callable_mp(this, &Control::_clear_size_warning), varray(), CONNECT_DEFERRED | CONNECT_ONESHOT); @@ -764,6 +764,7 @@ void Control::_notification(int p_notification) { viewport->connect("size_changed", callable_mp(this, &Control::_size_changed)); } } break; + case NOTIFICATION_EXIT_CANVAS: { if (data.parent_canvas_item) { data.parent_canvas_item->disconnect("item_rect_changed", callable_mp(this, &Control::_size_changed)); @@ -784,8 +785,8 @@ void Control::_notification(int p_notification) { data.parent_canvas_item = nullptr; data.parent_window = nullptr; data.is_rtl_dirty = true; - } break; + case NOTIFICATION_MOVED_IN_PARENT: { // some parents need to know the order of the children to draw (like TabContainer) // update if necessary @@ -797,50 +798,52 @@ void Control::_notification(int p_notification) { if (data.RI) { get_viewport()->_gui_set_root_order_dirty(); } - } break; + case NOTIFICATION_RESIZED: { emit_signal(SceneStringNames::get_singleton()->resized); } break; + case NOTIFICATION_DRAW: { _update_canvas_item_transform(); RenderingServer::get_singleton()->canvas_item_set_custom_rect(get_canvas_item(), !data.disable_visibility_clip, Rect2(Point2(), get_size())); RenderingServer::get_singleton()->canvas_item_set_clip(get_canvas_item(), data.clip_contents); - //emit_signal(SceneStringNames::get_singleton()->draw); - } break; + case NOTIFICATION_MOUSE_ENTER: { emit_signal(SceneStringNames::get_singleton()->mouse_entered); } break; + case NOTIFICATION_MOUSE_EXIT: { emit_signal(SceneStringNames::get_singleton()->mouse_exited); } break; + case NOTIFICATION_FOCUS_ENTER: { emit_signal(SceneStringNames::get_singleton()->focus_entered); update(); } break; + case NOTIFICATION_FOCUS_EXIT: { emit_signal(SceneStringNames::get_singleton()->focus_exited); update(); } break; + case NOTIFICATION_THEME_CHANGED: { update_minimum_size(); update(); } break; + case NOTIFICATION_VISIBILITY_CHANGED: { if (!is_visible_in_tree()) { if (get_viewport() != nullptr) { get_viewport()->_gui_hide_control(this); } - - //remove key focus - } else { data.minimum_size_valid = false; _size_changed(); } - } break; + case NOTIFICATION_TRANSLATION_CHANGED: case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: { if (is_inside_tree()) { diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp index 9297aeea08..e3744eedca 100644 --- a/scene/gui/dialogs.cpp +++ b/scene/gui/dialogs.cpp @@ -67,21 +67,25 @@ void AcceptDialog::_notification(int p_what) { } } } break; + case NOTIFICATION_THEME_CHANGED: { bg->add_theme_style_override("panel", bg->get_theme_stylebox(SNAME("panel"), SNAME("AcceptDialog"))); } break; + case NOTIFICATION_EXIT_TREE: { if (parent_visible) { parent_visible->disconnect("focus_entered", callable_mp(this, &AcceptDialog::_parent_focused)); parent_visible = nullptr; } } break; + case NOTIFICATION_READY: case NOTIFICATION_WM_SIZE_CHANGED: { if (is_visible()) { _update_child_rects(); } } break; + case NOTIFICATION_WM_CLOSE_REQUEST: { _cancel_pressed(); } break; diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp index dad84461f4..79aaf5c511 100644 --- a/scene/gui/file_dialog.cpp +++ b/scene/gui/file_dialog.cpp @@ -92,26 +92,30 @@ void FileDialog::_theme_changed() { } void FileDialog::_notification(int p_what) { - if (p_what == NOTIFICATION_VISIBILITY_CHANGED) { - if (!is_visible()) { - set_process_unhandled_input(false); - } - } - if (p_what == NOTIFICATION_ENTER_TREE) { - dir_up->set_icon(vbox->get_theme_icon(SNAME("parent_folder"), SNAME("FileDialog"))); - if (vbox->is_layout_rtl()) { - dir_prev->set_icon(vbox->get_theme_icon(SNAME("forward_folder"), SNAME("FileDialog"))); - dir_next->set_icon(vbox->get_theme_icon(SNAME("back_folder"), SNAME("FileDialog"))); - } else { - dir_prev->set_icon(vbox->get_theme_icon(SNAME("back_folder"), SNAME("FileDialog"))); - dir_next->set_icon(vbox->get_theme_icon(SNAME("forward_folder"), SNAME("FileDialog"))); - } - refresh->set_icon(vbox->get_theme_icon(SNAME("reload"), SNAME("FileDialog"))); - show_hidden->set_icon(vbox->get_theme_icon(SNAME("toggle_hidden"), SNAME("FileDialog"))); - _theme_changed(); - } - if (p_what == NOTIFICATION_TRANSLATION_CHANGED) { - update_filters(); + switch (p_what) { + case NOTIFICATION_VISIBILITY_CHANGED: { + if (!is_visible()) { + set_process_unhandled_input(false); + } + } break; + + case NOTIFICATION_ENTER_TREE: { + dir_up->set_icon(vbox->get_theme_icon(SNAME("parent_folder"), SNAME("FileDialog"))); + if (vbox->is_layout_rtl()) { + dir_prev->set_icon(vbox->get_theme_icon(SNAME("forward_folder"), SNAME("FileDialog"))); + dir_next->set_icon(vbox->get_theme_icon(SNAME("back_folder"), SNAME("FileDialog"))); + } else { + dir_prev->set_icon(vbox->get_theme_icon(SNAME("back_folder"), SNAME("FileDialog"))); + dir_next->set_icon(vbox->get_theme_icon(SNAME("forward_folder"), SNAME("FileDialog"))); + } + refresh->set_icon(vbox->get_theme_icon(SNAME("reload"), SNAME("FileDialog"))); + show_hidden->set_icon(vbox->get_theme_icon(SNAME("toggle_hidden"), SNAME("FileDialog"))); + _theme_changed(); + } break; + + case NOTIFICATION_TRANSLATION_CHANGED: { + update_filters(); + } break; } } diff --git a/scene/gui/flow_container.cpp b/scene/gui/flow_container.cpp index e806a4a8a6..3bd21f96b2 100644 --- a/scene/gui/flow_container.cpp +++ b/scene/gui/flow_container.cpp @@ -251,9 +251,11 @@ void FlowContainer::_notification(int p_what) { _resort(); update_minimum_size(); } break; + case NOTIFICATION_THEME_CHANGED: { update_minimum_size(); } break; + case NOTIFICATION_TRANSLATION_CHANGED: case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: { queue_sort(); diff --git a/scene/gui/gradient_edit.cpp b/scene/gui/gradient_edit.cpp index bec3d58384..0690acbe16 100644 --- a/scene/gui/gradient_edit.cpp +++ b/scene/gui/gradient_edit.cpp @@ -287,84 +287,85 @@ void GradientEdit::gui_input(const Ref<InputEvent> &p_event) { } void GradientEdit::_notification(int p_what) { - if (p_what == NOTIFICATION_ENTER_TREE) { - if (!picker->is_connected("color_changed", callable_mp(this, &GradientEdit::_color_changed))) { - picker->connect("color_changed", callable_mp(this, &GradientEdit::_color_changed)); + switch (p_what) { + case NOTIFICATION_ENTER_TREE: { + if (!picker->is_connected("color_changed", callable_mp(this, &GradientEdit::_color_changed))) { + picker->connect("color_changed", callable_mp(this, &GradientEdit::_color_changed)); + } + [[fallthrough]]; } - } + case NOTIFICATION_THEME_CHANGED: { + draw_spacing = BASE_SPACING * get_theme_default_base_scale(); + draw_point_width = BASE_POINT_WIDTH * get_theme_default_base_scale(); + } break; - if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) { - draw_spacing = BASE_SPACING * get_theme_default_base_scale(); - draw_point_width = BASE_POINT_WIDTH * get_theme_default_base_scale(); - } + case NOTIFICATION_DRAW: { + int w = get_size().x; + int h = get_size().y; - if (p_what == NOTIFICATION_DRAW) { - int w = get_size().x; - int h = get_size().y; + if (w == 0 || h == 0) { + return; // Safety check. We have division by 'h'. And in any case there is nothing to draw with such size. + } - if (w == 0 || h == 0) { - return; // Safety check. We have division by 'h'. And in any case there is nothing to draw with such size. - } + int total_w = get_size().width - get_size().height - draw_spacing; - int total_w = get_size().width - get_size().height - draw_spacing; + // Draw checker pattern for ramp. + draw_texture_rect(get_theme_icon(SNAME("GuiMiniCheckerboard"), SNAME("EditorIcons")), Rect2(0, 0, total_w, h), true); - // Draw checker pattern for ramp. - draw_texture_rect(get_theme_icon(SNAME("GuiMiniCheckerboard"), SNAME("EditorIcons")), Rect2(0, 0, total_w, h), true); + // Draw color ramp. + gradient_cache->set_points(points); + gradient_cache->set_interpolation_mode(interpolation_mode); + preview_texture->set_gradient(gradient_cache); + draw_texture_rect(preview_texture, Rect2(0, 0, total_w, h)); - // Draw color ramp. + // Draw point markers. + for (int i = 0; i < points.size(); i++) { + Color col = points[i].color.inverted(); + col.a = 0.9; - gradient_cache->set_points(points); - gradient_cache->set_interpolation_mode(interpolation_mode); - preview_texture->set_gradient(gradient_cache); - draw_texture_rect(preview_texture, Rect2(0, 0, total_w, h)); + draw_line(Vector2(points[i].offset * total_w, 0), Vector2(points[i].offset * total_w, h / 2), col); + Rect2 rect = Rect2(points[i].offset * total_w - draw_point_width / 2, h / 2, draw_point_width, h / 2); + draw_rect(rect, points[i].color, true); + draw_rect(rect, col, false); + if (grabbed == i) { + rect = rect.grow(-1); + if (has_focus()) { + draw_rect(rect, Color(1, 0, 0, 0.9), false); + } else { + draw_rect(rect, Color(0.6, 0, 0, 0.9), false); + } - // Draw point markers. - for (int i = 0; i < points.size(); i++) { - Color col = points[i].color.inverted(); - col.a = 0.9; - - draw_line(Vector2(points[i].offset * total_w, 0), Vector2(points[i].offset * total_w, h / 2), col); - Rect2 rect = Rect2(points[i].offset * total_w - draw_point_width / 2, h / 2, draw_point_width, h / 2); - draw_rect(rect, points[i].color, true); - draw_rect(rect, col, false); - if (grabbed == i) { - rect = rect.grow(-1); - if (has_focus()) { - draw_rect(rect, Color(1, 0, 0, 0.9), false); - } else { - draw_rect(rect, Color(0.6, 0, 0, 0.9), false); + rect = rect.grow(-1); + draw_rect(rect, col, false); } - - rect = rect.grow(-1); - draw_rect(rect, col, false); } - } - //Draw "button" for color selector - draw_texture_rect(get_theme_icon(SNAME("GuiMiniCheckerboard"), SNAME("EditorIcons")), Rect2(total_w + draw_spacing, 0, h, h), true); - if (grabbed != -1) { - //Draw with selection color - draw_rect(Rect2(total_w + draw_spacing, 0, h, h), points[grabbed].color); - } else { - //if no color selected draw grey color with 'X' on top. - draw_rect(Rect2(total_w + draw_spacing, 0, h, h), Color(0.5, 0.5, 0.5, 1)); - draw_line(Vector2(total_w + draw_spacing, 0), Vector2(total_w + draw_spacing + h, h), Color(1, 1, 1, 0.6)); - draw_line(Vector2(total_w + draw_spacing, h), Vector2(total_w + draw_spacing + h, 0), Color(1, 1, 1, 0.6)); - } + // Draw "button" for color selector. + draw_texture_rect(get_theme_icon(SNAME("GuiMiniCheckerboard"), SNAME("EditorIcons")), Rect2(total_w + draw_spacing, 0, h, h), true); + if (grabbed != -1) { + // Draw with selection color. + draw_rect(Rect2(total_w + draw_spacing, 0, h, h), points[grabbed].color); + } else { + // If no color selected draw grey color with 'X' on top. + draw_rect(Rect2(total_w + draw_spacing, 0, h, h), Color(0.5, 0.5, 0.5, 1)); + draw_line(Vector2(total_w + draw_spacing, 0), Vector2(total_w + draw_spacing + h, h), Color(1, 1, 1, 0.6)); + draw_line(Vector2(total_w + draw_spacing, h), Vector2(total_w + draw_spacing + h, 0), Color(1, 1, 1, 0.6)); + } - // Draw borders around color ramp if in focus. - if (has_focus()) { - draw_line(Vector2(-1, -1), Vector2(total_w + 1, -1), Color(1, 1, 1, 0.6)); - draw_line(Vector2(total_w + 1, -1), Vector2(total_w + 1, h + 1), Color(1, 1, 1, 0.6)); - draw_line(Vector2(total_w + 1, h + 1), Vector2(-1, h + 1), Color(1, 1, 1, 0.6)); - draw_line(Vector2(-1, -1), Vector2(-1, h + 1), Color(1, 1, 1, 0.6)); - } - } + // Draw borders around color ramp if in focus. + if (has_focus()) { + draw_line(Vector2(-1, -1), Vector2(total_w + 1, -1), Color(1, 1, 1, 0.6)); + draw_line(Vector2(total_w + 1, -1), Vector2(total_w + 1, h + 1), Color(1, 1, 1, 0.6)); + draw_line(Vector2(total_w + 1, h + 1), Vector2(-1, h + 1), Color(1, 1, 1, 0.6)); + draw_line(Vector2(-1, -1), Vector2(-1, h + 1), Color(1, 1, 1, 0.6)); + } + } break; - if (p_what == NOTIFICATION_VISIBILITY_CHANGED) { - if (!is_visible()) { - grabbing = false; - } + case NOTIFICATION_VISIBILITY_CHANGED: { + if (!is_visible()) { + grabbing = false; + } + } break; } } diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index 95575a8226..ab21c747cf 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -423,82 +423,86 @@ void GraphEdit::remove_child_notify(Node *p_child) { } void GraphEdit::_notification(int p_what) { - if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) { - port_grab_distance_horizontal = get_theme_constant(SNAME("port_grab_distance_horizontal")); - port_grab_distance_vertical = get_theme_constant(SNAME("port_grab_distance_vertical")); + switch (p_what) { + case NOTIFICATION_ENTER_TREE: + case NOTIFICATION_THEME_CHANGED: { + port_grab_distance_horizontal = get_theme_constant(SNAME("port_grab_distance_horizontal")); + port_grab_distance_vertical = get_theme_constant(SNAME("port_grab_distance_vertical")); + + zoom_minus->set_icon(get_theme_icon(SNAME("minus"))); + zoom_reset->set_icon(get_theme_icon(SNAME("reset"))); + zoom_plus->set_icon(get_theme_icon(SNAME("more"))); + snap_button->set_icon(get_theme_icon(SNAME("snap"))); + minimap_button->set_icon(get_theme_icon(SNAME("minimap"))); + layout_button->set_icon(get_theme_icon(SNAME("layout"))); + + zoom_label->set_custom_minimum_size(Size2(48, 0) * get_theme_default_base_scale()); + } break; - zoom_minus->set_icon(get_theme_icon(SNAME("minus"))); - zoom_reset->set_icon(get_theme_icon(SNAME("reset"))); - zoom_plus->set_icon(get_theme_icon(SNAME("more"))); - snap_button->set_icon(get_theme_icon(SNAME("snap"))); - minimap_button->set_icon(get_theme_icon(SNAME("minimap"))); - layout_button->set_icon(get_theme_icon(SNAME("layout"))); + case NOTIFICATION_READY: { + Size2 hmin = h_scroll->get_combined_minimum_size(); + Size2 vmin = v_scroll->get_combined_minimum_size(); - zoom_label->set_custom_minimum_size(Size2(48, 0) * get_theme_default_base_scale()); - } - if (p_what == NOTIFICATION_READY) { - Size2 hmin = h_scroll->get_combined_minimum_size(); - Size2 vmin = v_scroll->get_combined_minimum_size(); + h_scroll->set_anchor_and_offset(SIDE_LEFT, ANCHOR_BEGIN, 0); + h_scroll->set_anchor_and_offset(SIDE_RIGHT, ANCHOR_END, 0); + h_scroll->set_anchor_and_offset(SIDE_TOP, ANCHOR_END, -hmin.height); + h_scroll->set_anchor_and_offset(SIDE_BOTTOM, ANCHOR_END, 0); - h_scroll->set_anchor_and_offset(SIDE_LEFT, ANCHOR_BEGIN, 0); - h_scroll->set_anchor_and_offset(SIDE_RIGHT, ANCHOR_END, 0); - h_scroll->set_anchor_and_offset(SIDE_TOP, ANCHOR_END, -hmin.height); - h_scroll->set_anchor_and_offset(SIDE_BOTTOM, ANCHOR_END, 0); + v_scroll->set_anchor_and_offset(SIDE_LEFT, ANCHOR_END, -vmin.width); + v_scroll->set_anchor_and_offset(SIDE_RIGHT, ANCHOR_END, 0); + v_scroll->set_anchor_and_offset(SIDE_TOP, ANCHOR_BEGIN, 0); + v_scroll->set_anchor_and_offset(SIDE_BOTTOM, ANCHOR_END, 0); + } break; - v_scroll->set_anchor_and_offset(SIDE_LEFT, ANCHOR_END, -vmin.width); - v_scroll->set_anchor_and_offset(SIDE_RIGHT, ANCHOR_END, 0); - v_scroll->set_anchor_and_offset(SIDE_TOP, ANCHOR_BEGIN, 0); - v_scroll->set_anchor_and_offset(SIDE_BOTTOM, ANCHOR_END, 0); - } - if (p_what == NOTIFICATION_DRAW) { - draw_style_box(get_theme_stylebox(SNAME("bg")), Rect2(Point2(), get_size())); + case NOTIFICATION_DRAW: { + draw_style_box(get_theme_stylebox(SNAME("bg")), Rect2(Point2(), get_size())); - if (is_using_snap()) { - //draw grid + if (is_using_snap()) { + // Draw grid. + int snap = get_snap(); - int snap = get_snap(); + Vector2 offset = get_scroll_ofs() / zoom; + Size2 size = get_size() / zoom; - Vector2 offset = get_scroll_ofs() / zoom; - Size2 size = get_size() / zoom; + Point2i from = (offset / float(snap)).floor(); + Point2i len = (size / float(snap)).floor() + Vector2(1, 1); - Point2i from = (offset / float(snap)).floor(); - Point2i len = (size / float(snap)).floor() + Vector2(1, 1); + Color grid_minor = get_theme_color(SNAME("grid_minor")); + Color grid_major = get_theme_color(SNAME("grid_major")); - Color grid_minor = get_theme_color(SNAME("grid_minor")); - Color grid_major = get_theme_color(SNAME("grid_major")); + for (int i = from.x; i < from.x + len.x; i++) { + Color color; - for (int i = from.x; i < from.x + len.x; i++) { - Color color; + if (ABS(i) % 10 == 0) { + color = grid_major; + } else { + color = grid_minor; + } - if (ABS(i) % 10 == 0) { - color = grid_major; - } else { - color = grid_minor; + float base_ofs = i * snap * zoom - offset.x * zoom; + draw_line(Vector2(base_ofs, 0), Vector2(base_ofs, get_size().height), color); } - float base_ofs = i * snap * zoom - offset.x * zoom; - draw_line(Vector2(base_ofs, 0), Vector2(base_ofs, get_size().height), color); - } + for (int i = from.y; i < from.y + len.y; i++) { + Color color; - for (int i = from.y; i < from.y + len.y; i++) { - Color color; + if (ABS(i) % 10 == 0) { + color = grid_major; + } else { + color = grid_minor; + } - if (ABS(i) % 10 == 0) { - color = grid_major; - } else { - color = grid_minor; + float base_ofs = i * snap * zoom - offset.y * zoom; + draw_line(Vector2(0, base_ofs), Vector2(get_size().width, base_ofs), color); } - - float base_ofs = i * snap * zoom - offset.y * zoom; - draw_line(Vector2(0, base_ofs), Vector2(get_size().width, base_ofs), color); } - } - } + } break; - if (p_what == NOTIFICATION_RESIZED) { - _update_scroll(); - top_layer->update(); - minimap->update(); + case NOTIFICATION_RESIZED: { + _update_scroll(); + top_layer->update(); + minimap->update(); + } break; } } diff --git a/scene/gui/graph_node.cpp b/scene/gui/graph_node.cpp index e0c59dd1bf..ef0ac75cb4 100644 --- a/scene/gui/graph_node.cpp +++ b/scene/gui/graph_node.cpp @@ -31,6 +31,7 @@ #include "graph_node.h" #include "core/string/translation.h" + #ifdef TOOLS_ENABLED #include "graph_edit.h" #endif diff --git a/scene/gui/grid_container.cpp b/scene/gui/grid_container.cpp index 465c9dac78..3c1f4bb93b 100644 --- a/scene/gui/grid_container.cpp +++ b/scene/gui/grid_container.cpp @@ -179,11 +179,12 @@ void GridContainer::_notification(int p_what) { col_ofs += s.width + hsep; } } - } break; + case NOTIFICATION_THEME_CHANGED: { update_minimum_size(); } break; + case NOTIFICATION_TRANSLATION_CHANGED: case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: { queue_sort(); diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp index 0cb3249c1d..9585b4d51d 100644 --- a/scene/gui/item_list.cpp +++ b/scene/gui/item_list.cpp @@ -855,445 +855,449 @@ static Rect2 _adjust_to_max_size(Size2 p_size, Size2 p_max_size) { } void ItemList::_notification(int p_what) { - if (p_what == NOTIFICATION_RESIZED) { - shape_changed = true; - update(); - } + switch (p_what) { + case NOTIFICATION_RESIZED: { + shape_changed = true; + update(); + } break; + + case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: + case NOTIFICATION_TRANSLATION_CHANGED: + case NOTIFICATION_THEME_CHANGED: { + for (int i = 0; i < items.size(); i++) { + _shape(i); + } + shape_changed = true; + update(); + } break; - if ((p_what == NOTIFICATION_LAYOUT_DIRECTION_CHANGED) || (p_what == NOTIFICATION_TRANSLATION_CHANGED) || (p_what == NOTIFICATION_THEME_CHANGED)) { - for (int i = 0; i < items.size(); i++) { - _shape(i); - } - shape_changed = true; - update(); - } + case NOTIFICATION_DRAW: { + Ref<StyleBox> bg = get_theme_stylebox(SNAME("bg")); - if (p_what == NOTIFICATION_DRAW) { - Ref<StyleBox> bg = get_theme_stylebox(SNAME("bg")); + int mw = scroll_bar->get_minimum_size().x; + scroll_bar->set_anchor_and_offset(SIDE_LEFT, ANCHOR_END, -mw); + scroll_bar->set_anchor_and_offset(SIDE_RIGHT, ANCHOR_END, 0); + scroll_bar->set_anchor_and_offset(SIDE_TOP, ANCHOR_BEGIN, bg->get_margin(SIDE_TOP)); + scroll_bar->set_anchor_and_offset(SIDE_BOTTOM, ANCHOR_END, -bg->get_margin(SIDE_BOTTOM)); - int mw = scroll_bar->get_minimum_size().x; - scroll_bar->set_anchor_and_offset(SIDE_LEFT, ANCHOR_END, -mw); - scroll_bar->set_anchor_and_offset(SIDE_RIGHT, ANCHOR_END, 0); - scroll_bar->set_anchor_and_offset(SIDE_TOP, ANCHOR_BEGIN, bg->get_margin(SIDE_TOP)); - scroll_bar->set_anchor_and_offset(SIDE_BOTTOM, ANCHOR_END, -bg->get_margin(SIDE_BOTTOM)); + Size2 size = get_size(); - Size2 size = get_size(); + int width = size.width - bg->get_minimum_size().width; + if (scroll_bar->is_visible()) { + width -= mw; + } - int width = size.width - bg->get_minimum_size().width; - if (scroll_bar->is_visible()) { - width -= mw; - } + draw_style_box(bg, Rect2(Point2(), size)); - draw_style_box(bg, Rect2(Point2(), size)); + int hseparation = get_theme_constant(SNAME("hseparation")); + int vseparation = get_theme_constant(SNAME("vseparation")); + int icon_margin = get_theme_constant(SNAME("icon_margin")); + int line_separation = get_theme_constant(SNAME("line_separation")); + Color font_outline_color = get_theme_color(SNAME("font_outline_color")); + int outline_size = get_theme_constant(SNAME("outline_size")); - int hseparation = get_theme_constant(SNAME("hseparation")); - int vseparation = get_theme_constant(SNAME("vseparation")); - int icon_margin = get_theme_constant(SNAME("icon_margin")); - int line_separation = get_theme_constant(SNAME("line_separation")); - Color font_outline_color = get_theme_color(SNAME("font_outline_color")); - int outline_size = get_theme_constant(SNAME("outline_size")); + Ref<StyleBox> sbsel = has_focus() ? get_theme_stylebox(SNAME("selected_focus")) : get_theme_stylebox(SNAME("selected")); + Ref<StyleBox> cursor = has_focus() ? get_theme_stylebox(SNAME("cursor")) : get_theme_stylebox(SNAME("cursor_unfocused")); + bool rtl = is_layout_rtl(); - Ref<StyleBox> sbsel = has_focus() ? get_theme_stylebox(SNAME("selected_focus")) : get_theme_stylebox(SNAME("selected")); - Ref<StyleBox> cursor = has_focus() ? get_theme_stylebox(SNAME("cursor")) : get_theme_stylebox(SNAME("cursor_unfocused")); - bool rtl = is_layout_rtl(); + Color guide_color = get_theme_color(SNAME("guide_color")); + Color font_color = get_theme_color(SNAME("font_color")); + Color font_selected_color = get_theme_color(SNAME("font_selected_color")); - Color guide_color = get_theme_color(SNAME("guide_color")); - Color font_color = get_theme_color(SNAME("font_color")); - Color font_selected_color = get_theme_color(SNAME("font_selected_color")); + if (has_focus()) { + RenderingServer::get_singleton()->canvas_item_add_clip_ignore(get_canvas_item(), true); + draw_style_box(get_theme_stylebox(SNAME("bg_focus")), Rect2(Point2(), size)); + RenderingServer::get_singleton()->canvas_item_add_clip_ignore(get_canvas_item(), false); + } - if (has_focus()) { - RenderingServer::get_singleton()->canvas_item_add_clip_ignore(get_canvas_item(), true); - draw_style_box(get_theme_stylebox(SNAME("bg_focus")), Rect2(Point2(), size)); - RenderingServer::get_singleton()->canvas_item_add_clip_ignore(get_canvas_item(), false); - } + if (shape_changed) { + float max_column_width = 0.0; - if (shape_changed) { - float max_column_width = 0.0; + //1- compute item minimum sizes + for (int i = 0; i < items.size(); i++) { + Size2 minsize; + if (items[i].icon.is_valid()) { + if (fixed_icon_size.x > 0 && fixed_icon_size.y > 0) { + minsize = fixed_icon_size * icon_scale; + } else { + minsize = items[i].get_icon_size() * icon_scale; + } - //1- compute item minimum sizes - for (int i = 0; i < items.size(); i++) { - Size2 minsize; - if (items[i].icon.is_valid()) { - if (fixed_icon_size.x > 0 && fixed_icon_size.y > 0) { - minsize = fixed_icon_size * icon_scale; - } else { - minsize = items[i].get_icon_size() * icon_scale; + if (!items[i].text.is_empty()) { + if (icon_mode == ICON_MODE_TOP) { + minsize.y += icon_margin; + } else { + minsize.x += icon_margin; + } + } } if (!items[i].text.is_empty()) { - if (icon_mode == ICON_MODE_TOP) { - minsize.y += icon_margin; - } else { - minsize.x += icon_margin; + int max_width = -1; + if (fixed_column_width) { + max_width = fixed_column_width; + } else if (same_column_width) { + max_width = items[i].rect_cache.size.x; } - } - } + items.write[i].text_buf->set_width(max_width); + Size2 s = items[i].text_buf->get_size(); - if (!items[i].text.is_empty()) { - int max_width = -1; - if (fixed_column_width) { - max_width = fixed_column_width; - } else if (same_column_width) { - max_width = items[i].rect_cache.size.x; - } - items.write[i].text_buf->set_width(max_width); - Size2 s = items[i].text_buf->get_size(); + if (icon_mode == ICON_MODE_TOP) { + minsize.x = MAX(minsize.x, s.width); + if (max_text_lines > 0) { + minsize.y += s.height + line_separation * max_text_lines; + } else { + minsize.y += s.height; + } - if (icon_mode == ICON_MODE_TOP) { - minsize.x = MAX(minsize.x, s.width); - if (max_text_lines > 0) { - minsize.y += s.height + line_separation * max_text_lines; } else { - minsize.y += s.height; + minsize.y = MAX(minsize.y, s.height); + minsize.x += s.width; } + } - } else { - minsize.y = MAX(minsize.y, s.height); - minsize.x += s.width; + if (fixed_column_width > 0) { + minsize.x = fixed_column_width; } + max_column_width = MAX(max_column_width, minsize.x); + + // elements need to adapt to the selected size + minsize.y += vseparation; + minsize.x += hseparation; + items.write[i].rect_cache.size = minsize; + items.write[i].min_rect_cache.size = minsize; } - if (fixed_column_width > 0) { - minsize.x = fixed_column_width; + int fit_size = size.x - bg->get_minimum_size().width - mw; + + //2-attempt best fit + current_columns = 0x7FFFFFFF; + if (max_columns > 0) { + current_columns = max_columns; } - max_column_width = MAX(max_column_width, minsize.x); - // elements need to adapt to the selected size - minsize.y += vseparation; - minsize.x += hseparation; - items.write[i].rect_cache.size = minsize; - items.write[i].min_rect_cache.size = minsize; - } + while (true) { + //repeat until all fits + bool all_fit = true; + Vector2 ofs; + int col = 0; + int max_h = 0; + separators.clear(); + for (int i = 0; i < items.size(); i++) { + if (current_columns > 1 && items[i].rect_cache.size.width + ofs.x > fit_size) { + //went past + current_columns = MAX(col, 1); + all_fit = false; + break; + } - int fit_size = size.x - bg->get_minimum_size().width - mw; + if (same_column_width) { + items.write[i].rect_cache.size.x = max_column_width; + } + items.write[i].rect_cache.position = ofs; + max_h = MAX(max_h, items[i].rect_cache.size.y); + ofs.x += items[i].rect_cache.size.x + hseparation; + col++; + if (col == current_columns) { + if (i < items.size() - 1) { + separators.push_back(ofs.y + max_h + vseparation / 2); + } - //2-attempt best fit - current_columns = 0x7FFFFFFF; - if (max_columns > 0) { - current_columns = max_columns; - } + for (int j = i; j >= 0 && col > 0; j--, col--) { + items.write[j].rect_cache.size.y = max_h; + } - while (true) { - //repeat until all fits - bool all_fit = true; - Vector2 ofs; - int col = 0; - int max_h = 0; - separators.clear(); - for (int i = 0; i < items.size(); i++) { - if (current_columns > 1 && items[i].rect_cache.size.width + ofs.x > fit_size) { - //went past - current_columns = MAX(col, 1); - all_fit = false; - break; + ofs.x = 0; + ofs.y += max_h + vseparation; + col = 0; + max_h = 0; + } } - if (same_column_width) { - items.write[i].rect_cache.size.x = max_column_width; + for (int j = items.size() - 1; j >= 0 && col > 0; j--, col--) { + items.write[j].rect_cache.size.y = max_h; } - items.write[i].rect_cache.position = ofs; - max_h = MAX(max_h, items[i].rect_cache.size.y); - ofs.x += items[i].rect_cache.size.x + hseparation; - col++; - if (col == current_columns) { - if (i < items.size() - 1) { - separators.push_back(ofs.y + max_h + vseparation / 2); - } - for (int j = i; j >= 0 && col > 0; j--, col--) { - items.write[j].rect_cache.size.y = max_h; + if (all_fit) { + float page = MAX(0, size.height - bg->get_minimum_size().height); + float max = MAX(page, ofs.y + max_h); + if (auto_height) { + auto_height_value = ofs.y + max_h + bg->get_minimum_size().height; } + scroll_bar->set_max(max); + scroll_bar->set_page(page); + if (max <= page) { + scroll_bar->set_value(0); + scroll_bar->hide(); + } else { + scroll_bar->show(); - ofs.x = 0; - ofs.y += max_h + vseparation; - col = 0; - max_h = 0; + if (do_autoscroll_to_bottom) { + scroll_bar->set_value(max); + } + } + break; } } - for (int j = items.size() - 1; j >= 0 && col > 0; j--, col--) { - items.write[j].rect_cache.size.y = max_h; - } + update_minimum_size(); + shape_changed = false; + } - if (all_fit) { - float page = MAX(0, size.height - bg->get_minimum_size().height); - float max = MAX(page, ofs.y + max_h); - if (auto_height) { - auto_height_value = ofs.y + max_h + bg->get_minimum_size().height; - } - scroll_bar->set_max(max); - scroll_bar->set_page(page); - if (max <= page) { - scroll_bar->set_value(0); - scroll_bar->hide(); - } else { - scroll_bar->show(); + //ensure_selected_visible needs to be checked before we draw the list. + if (ensure_selected_visible && current >= 0 && current < items.size()) { + Rect2 r = items[current].rect_cache; + int from = scroll_bar->get_value(); + int to = from + scroll_bar->get_page(); - if (do_autoscroll_to_bottom) { - scroll_bar->set_value(max); - } - } - break; + if (r.position.y < from) { + scroll_bar->set_value(r.position.y); + } else if (r.position.y + r.size.y > to) { + scroll_bar->set_value(r.position.y + r.size.y - (to - from)); } } - update_minimum_size(); - shape_changed = false; - } - - //ensure_selected_visible needs to be checked before we draw the list. - if (ensure_selected_visible && current >= 0 && current < items.size()) { - Rect2 r = items[current].rect_cache; - int from = scroll_bar->get_value(); - int to = from + scroll_bar->get_page(); + ensure_selected_visible = false; - if (r.position.y < from) { - scroll_bar->set_value(r.position.y); - } else if (r.position.y + r.size.y > to) { - scroll_bar->set_value(r.position.y + r.size.y - (to - from)); - } - } + Vector2 base_ofs = bg->get_offset(); + base_ofs.y -= int(scroll_bar->get_value()); - ensure_selected_visible = false; + const Rect2 clip(-base_ofs, size); // visible frame, don't need to draw outside of there - Vector2 base_ofs = bg->get_offset(); - base_ofs.y -= int(scroll_bar->get_value()); - - const Rect2 clip(-base_ofs, size); // visible frame, don't need to draw outside of there - - int first_item_visible; - { - // do a binary search to find the first item whose rect reaches below clip.position.y - int lo = 0; - int hi = items.size(); - while (lo < hi) { - const int mid = (lo + hi) / 2; - const Rect2 &rcache = items[mid].rect_cache; - if (rcache.position.y + rcache.size.y < clip.position.y) { - lo = mid + 1; - } else { - hi = mid; + int first_item_visible; + { + // do a binary search to find the first item whose rect reaches below clip.position.y + int lo = 0; + int hi = items.size(); + while (lo < hi) { + const int mid = (lo + hi) / 2; + const Rect2 &rcache = items[mid].rect_cache; + if (rcache.position.y + rcache.size.y < clip.position.y) { + lo = mid + 1; + } else { + hi = mid; + } } - } - // we might have ended up with column 2, or 3, ..., so let's find the first column - while (lo > 0 && items[lo - 1].rect_cache.position.y == items[lo].rect_cache.position.y) { - lo -= 1; - } - first_item_visible = lo; - } - - for (int i = first_item_visible; i < items.size(); i++) { - Rect2 rcache = items[i].rect_cache; - - if (rcache.position.y > clip.position.y + clip.size.y) { - break; // done + // we might have ended up with column 2, or 3, ..., so let's find the first column + while (lo > 0 && items[lo - 1].rect_cache.position.y == items[lo].rect_cache.position.y) { + lo -= 1; + } + first_item_visible = lo; } - if (!clip.intersects(rcache)) { - continue; - } + for (int i = first_item_visible; i < items.size(); i++) { + Rect2 rcache = items[i].rect_cache; - if (current_columns == 1) { - rcache.size.width = width - rcache.position.x; - } + if (rcache.position.y > clip.position.y + clip.size.y) { + break; // done + } - if (items[i].selected) { - Rect2 r = rcache; - r.position += base_ofs; - r.position.y -= vseparation / 2; - r.size.y += vseparation; - r.position.x -= hseparation / 2; - r.size.x += hseparation; - - if (rtl) { - r.position.x = size.width - r.position.x - r.size.x; + if (!clip.intersects(rcache)) { + continue; } - draw_style_box(sbsel, r); - } - if (items[i].custom_bg.a > 0.001) { - Rect2 r = rcache; - r.position += base_ofs; - - // Size rect to make the align the temperature colors - r.position.y -= vseparation / 2; - r.size.y += vseparation; - r.position.x -= hseparation / 2; - r.size.x += hseparation; - - if (rtl) { - r.position.x = size.width - r.position.x - r.size.x; + if (current_columns == 1) { + rcache.size.width = width - rcache.position.x; } - draw_rect(r, items[i].custom_bg); - } + if (items[i].selected) { + Rect2 r = rcache; + r.position += base_ofs; + r.position.y -= vseparation / 2; + r.size.y += vseparation; + r.position.x -= hseparation / 2; + r.size.x += hseparation; - Vector2 text_ofs; - if (items[i].icon.is_valid()) { - Size2 icon_size; - //= _adjust_to_max_size(items[i].get_icon_size(),fixed_icon_size) * icon_scale; + if (rtl) { + r.position.x = size.width - r.position.x - r.size.x; + } - if (fixed_icon_size.x > 0 && fixed_icon_size.y > 0) { - icon_size = fixed_icon_size * icon_scale; - } else { - icon_size = items[i].get_icon_size() * icon_scale; + draw_style_box(sbsel, r); } + if (items[i].custom_bg.a > 0.001) { + Rect2 r = rcache; + r.position += base_ofs; - Vector2 icon_ofs; + // Size rect to make the align the temperature colors + r.position.y -= vseparation / 2; + r.size.y += vseparation; + r.position.x -= hseparation / 2; + r.size.x += hseparation; - Point2 pos = items[i].rect_cache.position + icon_ofs + base_ofs; + if (rtl) { + r.position.x = size.width - r.position.x - r.size.x; + } - if (icon_mode == ICON_MODE_TOP) { - pos.x += Math::floor((items[i].rect_cache.size.width - icon_size.width) / 2); - pos.y += icon_margin; - text_ofs.y = icon_size.height + icon_margin * 2; - } else { - pos.y += Math::floor((items[i].rect_cache.size.height - icon_size.height) / 2); - text_ofs.x = icon_size.width + icon_margin; + draw_rect(r, items[i].custom_bg); } - Rect2 draw_rect = Rect2(pos, icon_size); + Vector2 text_ofs; + if (items[i].icon.is_valid()) { + Size2 icon_size; + //= _adjust_to_max_size(items[i].get_icon_size(),fixed_icon_size) * icon_scale; - if (fixed_icon_size.x > 0 && fixed_icon_size.y > 0) { - Rect2 adj = _adjust_to_max_size(items[i].get_icon_size() * icon_scale, icon_size); - draw_rect.position += adj.position; - draw_rect.size = adj.size; - } + if (fixed_icon_size.x > 0 && fixed_icon_size.y > 0) { + icon_size = fixed_icon_size * icon_scale; + } else { + icon_size = items[i].get_icon_size() * icon_scale; + } - Color modulate = items[i].icon_modulate; - if (items[i].disabled) { - modulate.a *= 0.5; - } + Vector2 icon_ofs; - // If the icon is transposed, we have to switch the size so that it is drawn correctly - if (items[i].icon_transposed) { - Size2 size_tmp = draw_rect.size; - draw_rect.size.x = size_tmp.y; - draw_rect.size.y = size_tmp.x; - } + Point2 pos = items[i].rect_cache.position + icon_ofs + base_ofs; - Rect2 region = (items[i].icon_region.size.x == 0 || items[i].icon_region.size.y == 0) ? Rect2(Vector2(), items[i].icon->get_size()) : Rect2(items[i].icon_region); + if (icon_mode == ICON_MODE_TOP) { + pos.x += Math::floor((items[i].rect_cache.size.width - icon_size.width) / 2); + pos.y += icon_margin; + text_ofs.y = icon_size.height + icon_margin * 2; + } else { + pos.y += Math::floor((items[i].rect_cache.size.height - icon_size.height) / 2); + text_ofs.x = icon_size.width + icon_margin; + } - if (rtl) { - draw_rect.position.x = size.width - draw_rect.position.x - draw_rect.size.x; - } - draw_texture_rect_region(items[i].icon, draw_rect, region, modulate, items[i].icon_transposed); - } + Rect2 draw_rect = Rect2(pos, icon_size); - if (items[i].tag_icon.is_valid()) { - Point2 draw_pos = items[i].rect_cache.position; - if (rtl) { - draw_pos.x = size.width - draw_pos.x - items[i].tag_icon->get_width(); - } - draw_texture(items[i].tag_icon, draw_pos + base_ofs); - } + if (fixed_icon_size.x > 0 && fixed_icon_size.y > 0) { + Rect2 adj = _adjust_to_max_size(items[i].get_icon_size() * icon_scale, icon_size); + draw_rect.position += adj.position; + draw_rect.size = adj.size; + } - if (!items[i].text.is_empty()) { - int max_len = -1; + Color modulate = items[i].icon_modulate; + if (items[i].disabled) { + modulate.a *= 0.5; + } - Vector2 size2 = items[i].text_buf->get_size(); - if (fixed_column_width) { - max_len = fixed_column_width; - } else if (same_column_width) { - max_len = items[i].rect_cache.size.x; - } else { - max_len = size2.x; - } + // If the icon is transposed, we have to switch the size so that it is drawn correctly + if (items[i].icon_transposed) { + Size2 size_tmp = draw_rect.size; + draw_rect.size.x = size_tmp.y; + draw_rect.size.y = size_tmp.x; + } - Color modulate = items[i].selected ? font_selected_color : (items[i].custom_fg != Color() ? items[i].custom_fg : font_color); - if (items[i].disabled) { - modulate.a *= 0.5; - } + Rect2 region = (items[i].icon_region.size.x == 0 || items[i].icon_region.size.y == 0) ? Rect2(Vector2(), items[i].icon->get_size()) : Rect2(items[i].icon_region); - if (icon_mode == ICON_MODE_TOP && max_text_lines > 0) { - text_ofs += base_ofs; - text_ofs += items[i].rect_cache.position; + if (rtl) { + draw_rect.position.x = size.width - draw_rect.position.x - draw_rect.size.x; + } + draw_texture_rect_region(items[i].icon, draw_rect, region, modulate, items[i].icon_transposed); + } + if (items[i].tag_icon.is_valid()) { + Point2 draw_pos = items[i].rect_cache.position; if (rtl) { - text_ofs.x = size.width - text_ofs.x - max_len; + draw_pos.x = size.width - draw_pos.x - items[i].tag_icon->get_width(); } + draw_texture(items[i].tag_icon, draw_pos + base_ofs); + } - items.write[i].text_buf->set_alignment(HORIZONTAL_ALIGNMENT_CENTER); + if (!items[i].text.is_empty()) { + int max_len = -1; - if (outline_size > 0 && font_outline_color.a > 0) { - items[i].text_buf->draw_outline(get_canvas_item(), text_ofs, outline_size, font_outline_color); + Vector2 size2 = items[i].text_buf->get_size(); + if (fixed_column_width) { + max_len = fixed_column_width; + } else if (same_column_width) { + max_len = items[i].rect_cache.size.x; + } else { + max_len = size2.x; } - items[i].text_buf->draw(get_canvas_item(), text_ofs, modulate); - } else { - if (fixed_column_width > 0) { - size2.x = MIN(size2.x, fixed_column_width); + Color modulate = items[i].selected ? font_selected_color : (items[i].custom_fg != Color() ? items[i].custom_fg : font_color); + if (items[i].disabled) { + modulate.a *= 0.5; } - if (icon_mode == ICON_MODE_TOP) { - text_ofs.x += (items[i].rect_cache.size.width - size2.x) / 2; - } else { - text_ofs.y += (items[i].rect_cache.size.height - size2.y) / 2; - } + if (icon_mode == ICON_MODE_TOP && max_text_lines > 0) { + text_ofs += base_ofs; + text_ofs += items[i].rect_cache.position; - text_ofs += base_ofs; - text_ofs += items[i].rect_cache.position; + if (rtl) { + text_ofs.x = size.width - text_ofs.x - max_len; + } - if (rtl) { - text_ofs.x = size.width - text_ofs.x - max_len; - } + items.write[i].text_buf->set_alignment(HORIZONTAL_ALIGNMENT_CENTER); - items.write[i].text_buf->set_width(max_len); + if (outline_size > 0 && font_outline_color.a > 0) { + items[i].text_buf->draw_outline(get_canvas_item(), text_ofs, outline_size, font_outline_color); + } - if (rtl) { - items.write[i].text_buf->set_alignment(HORIZONTAL_ALIGNMENT_RIGHT); + items[i].text_buf->draw(get_canvas_item(), text_ofs, modulate); } else { - items.write[i].text_buf->set_alignment(HORIZONTAL_ALIGNMENT_LEFT); + if (fixed_column_width > 0) { + size2.x = MIN(size2.x, fixed_column_width); + } + + if (icon_mode == ICON_MODE_TOP) { + text_ofs.x += (items[i].rect_cache.size.width - size2.x) / 2; + } else { + text_ofs.y += (items[i].rect_cache.size.height - size2.y) / 2; + } + + text_ofs += base_ofs; + text_ofs += items[i].rect_cache.position; + + if (rtl) { + text_ofs.x = size.width - text_ofs.x - max_len; + } + + items.write[i].text_buf->set_width(max_len); + + if (rtl) { + items.write[i].text_buf->set_alignment(HORIZONTAL_ALIGNMENT_RIGHT); + } else { + items.write[i].text_buf->set_alignment(HORIZONTAL_ALIGNMENT_LEFT); + } + + if (outline_size > 0 && font_outline_color.a > 0) { + items[i].text_buf->draw_outline(get_canvas_item(), text_ofs, outline_size, font_outline_color); + } + + items[i].text_buf->draw(get_canvas_item(), text_ofs, modulate); } + } + + if (select_mode == SELECT_MULTI && i == current) { + Rect2 r = rcache; + r.position += base_ofs; + r.position.y -= vseparation / 2; + r.size.y += vseparation; + r.position.x -= hseparation / 2; + r.size.x += hseparation; - if (outline_size > 0 && font_outline_color.a > 0) { - items[i].text_buf->draw_outline(get_canvas_item(), text_ofs, outline_size, font_outline_color); + if (rtl) { + r.position.x = size.width - r.position.x - r.size.x; } - items[i].text_buf->draw(get_canvas_item(), text_ofs, modulate); + draw_style_box(cursor, r); } } - if (select_mode == SELECT_MULTI && i == current) { - Rect2 r = rcache; - r.position += base_ofs; - r.position.y -= vseparation / 2; - r.size.y += vseparation; - r.position.x -= hseparation / 2; - r.size.x += hseparation; - - if (rtl) { - r.position.x = size.width - r.position.x - r.size.x; + int first_visible_separator = 0; + { + // do a binary search to find the first separator that is below clip_position.y + int lo = 0; + int hi = separators.size(); + while (lo < hi) { + const int mid = (lo + hi) / 2; + if (separators[mid] < clip.position.y) { + lo = mid + 1; + } else { + hi = mid; + } } - - draw_style_box(cursor, r); + first_visible_separator = lo; } - } - int first_visible_separator = 0; - { - // do a binary search to find the first separator that is below clip_position.y - int lo = 0; - int hi = separators.size(); - while (lo < hi) { - const int mid = (lo + hi) / 2; - if (separators[mid] < clip.position.y) { - lo = mid + 1; - } else { - hi = mid; + for (int i = first_visible_separator; i < separators.size(); i++) { + if (separators[i] > clip.position.y + clip.size.y) { + break; // done } - } - first_visible_separator = lo; - } - for (int i = first_visible_separator; i < separators.size(); i++) { - if (separators[i] > clip.position.y + clip.size.y) { - break; // done + const int y = base_ofs.y + separators[i]; + draw_line(Vector2(bg->get_margin(SIDE_LEFT), y), Vector2(width, y), guide_color); } - - const int y = base_ofs.y + separators[i]; - draw_line(Vector2(bg->get_margin(SIDE_LEFT), y), Vector2(width, y), guide_color); - } + } break; } } diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp index 7a24c76ff8..419901d5ea 100644 --- a/scene/gui/label.cpp +++ b/scene/gui/label.cpp @@ -263,168 +263,227 @@ inline void draw_glyph_outline(const Glyph &p_gl, const RID &p_canvas, const Col } void Label::_notification(int p_what) { - if (p_what == NOTIFICATION_TRANSLATION_CHANGED) { - String new_text = atr(text); - if (new_text == xl_text) { - return; // Nothing new. - } - xl_text = new_text; - if (percent_visible < 1) { - visible_chars = get_total_character_count() * percent_visible; - } - dirty = true; + switch (p_what) { + case NOTIFICATION_TRANSLATION_CHANGED: { + String new_text = atr(text); + if (new_text == xl_text) { + return; // Nothing new. + } + xl_text = new_text; + if (percent_visible < 1) { + visible_chars = get_total_character_count() * percent_visible; + } + dirty = true; - update(); - } + update(); + } break; - if (p_what == NOTIFICATION_LAYOUT_DIRECTION_CHANGED) { - update(); - } + case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: { + update(); + } break; - if (p_what == NOTIFICATION_DRAW) { - if (clip) { - RenderingServer::get_singleton()->canvas_item_set_clip(get_canvas_item(), true); - } + case NOTIFICATION_DRAW: { + if (clip) { + RenderingServer::get_singleton()->canvas_item_set_clip(get_canvas_item(), true); + } - if (dirty || font_dirty || lines_dirty) { - _shape(); - } + if (dirty || font_dirty || lines_dirty) { + _shape(); + } - RID ci = get_canvas_item(); - - Size2 string_size; - Size2 size = get_size(); - Ref<StyleBox> style = get_theme_stylebox(SNAME("normal")); - Ref<Font> font = get_theme_font(SNAME("font")); - Color font_color = get_theme_color(SNAME("font_color")); - Color font_shadow_color = get_theme_color(SNAME("font_shadow_color")); - Point2 shadow_ofs(get_theme_constant(SNAME("shadow_offset_x")), get_theme_constant(SNAME("shadow_offset_y"))); - int line_spacing = get_theme_constant(SNAME("line_spacing")); - Color font_outline_color = get_theme_color(SNAME("font_outline_color")); - int outline_size = get_theme_constant(SNAME("outline_size")); - int shadow_outline_size = get_theme_constant(SNAME("shadow_outline_size")); - bool rtl = (TS->shaped_text_get_inferred_direction(text_rid) == TextServer::DIRECTION_RTL); - bool rtl_layout = is_layout_rtl(); - - style->draw(ci, Rect2(Point2(0, 0), get_size())); - - float total_h = 0.0; - int lines_visible = 0; - - // Get number of lines to fit to the height. - for (int64_t i = lines_skipped; i < lines_rid.size(); i++) { - total_h += TS->shaped_text_get_size(lines_rid[i]).y + font->get_spacing(TextServer::SPACING_TOP) + font->get_spacing(TextServer::SPACING_BOTTOM) + line_spacing; - if (total_h > (get_size().height - style->get_minimum_size().height + line_spacing)) { - break; + RID ci = get_canvas_item(); + + Size2 string_size; + Size2 size = get_size(); + Ref<StyleBox> style = get_theme_stylebox(SNAME("normal")); + Ref<Font> font = get_theme_font(SNAME("font")); + Color font_color = get_theme_color(SNAME("font_color")); + Color font_shadow_color = get_theme_color(SNAME("font_shadow_color")); + Point2 shadow_ofs(get_theme_constant(SNAME("shadow_offset_x")), get_theme_constant(SNAME("shadow_offset_y"))); + int line_spacing = get_theme_constant(SNAME("line_spacing")); + Color font_outline_color = get_theme_color(SNAME("font_outline_color")); + int outline_size = get_theme_constant(SNAME("outline_size")); + int shadow_outline_size = get_theme_constant(SNAME("shadow_outline_size")); + bool rtl = (TS->shaped_text_get_inferred_direction(text_rid) == TextServer::DIRECTION_RTL); + bool rtl_layout = is_layout_rtl(); + + style->draw(ci, Rect2(Point2(0, 0), get_size())); + + float total_h = 0.0; + int lines_visible = 0; + + // Get number of lines to fit to the height. + for (int64_t i = lines_skipped; i < lines_rid.size(); i++) { + total_h += TS->shaped_text_get_size(lines_rid[i]).y + font->get_spacing(TextServer::SPACING_TOP) + font->get_spacing(TextServer::SPACING_BOTTOM) + line_spacing; + if (total_h > (get_size().height - style->get_minimum_size().height + line_spacing)) { + break; + } + lines_visible++; } - lines_visible++; - } - if (max_lines_visible >= 0 && lines_visible > max_lines_visible) { - lines_visible = max_lines_visible; - } + if (max_lines_visible >= 0 && lines_visible > max_lines_visible) { + lines_visible = max_lines_visible; + } - int last_line = MIN(lines_rid.size(), lines_visible + lines_skipped); - bool trim_chars = (visible_chars >= 0) && (visible_chars_behavior == VC_CHARS_AFTER_SHAPING); - bool trim_glyphs_ltr = (visible_chars >= 0) && ((visible_chars_behavior == VC_GLYPHS_LTR) || ((visible_chars_behavior == VC_GLYPHS_AUTO) && !rtl_layout)); - bool trim_glyphs_rtl = (visible_chars >= 0) && ((visible_chars_behavior == VC_GLYPHS_RTL) || ((visible_chars_behavior == VC_GLYPHS_AUTO) && rtl_layout)); - - // Get real total height. - int total_glyphs = 0; - total_h = 0; - for (int64_t i = lines_skipped; i < last_line; i++) { - total_h += TS->shaped_text_get_size(lines_rid[i]).y + font->get_spacing(TextServer::SPACING_TOP) + font->get_spacing(TextServer::SPACING_BOTTOM) + line_spacing; - total_glyphs += TS->shaped_text_get_glyph_count(lines_rid[i]) + TS->shaped_text_get_ellipsis_glyph_count(lines_rid[i]); - } - int visible_glyphs = total_glyphs * percent_visible; - int processed_glyphs = 0; - total_h += style->get_margin(SIDE_TOP) + style->get_margin(SIDE_BOTTOM); - - int vbegin = 0, vsep = 0; - if (lines_visible > 0) { - switch (vertical_alignment) { - case VERTICAL_ALIGNMENT_TOP: { - // Nothing. - } break; - case VERTICAL_ALIGNMENT_CENTER: { - vbegin = (size.y - (total_h - line_spacing)) / 2; - vsep = 0; - - } break; - case VERTICAL_ALIGNMENT_BOTTOM: { - vbegin = size.y - (total_h - line_spacing); - vsep = 0; - - } break; - case VERTICAL_ALIGNMENT_FILL: { - vbegin = 0; - if (lines_visible > 1) { - vsep = (size.y - (total_h - line_spacing)) / (lines_visible - 1); - } else { + int last_line = MIN(lines_rid.size(), lines_visible + lines_skipped); + bool trim_chars = (visible_chars >= 0) && (visible_chars_behavior == VC_CHARS_AFTER_SHAPING); + bool trim_glyphs_ltr = (visible_chars >= 0) && ((visible_chars_behavior == VC_GLYPHS_LTR) || ((visible_chars_behavior == VC_GLYPHS_AUTO) && !rtl_layout)); + bool trim_glyphs_rtl = (visible_chars >= 0) && ((visible_chars_behavior == VC_GLYPHS_RTL) || ((visible_chars_behavior == VC_GLYPHS_AUTO) && rtl_layout)); + + // Get real total height. + int total_glyphs = 0; + total_h = 0; + for (int64_t i = lines_skipped; i < last_line; i++) { + total_h += TS->shaped_text_get_size(lines_rid[i]).y + font->get_spacing(TextServer::SPACING_TOP) + font->get_spacing(TextServer::SPACING_BOTTOM) + line_spacing; + total_glyphs += TS->shaped_text_get_glyph_count(lines_rid[i]) + TS->shaped_text_get_ellipsis_glyph_count(lines_rid[i]); + } + int visible_glyphs = total_glyphs * percent_visible; + int processed_glyphs = 0; + total_h += style->get_margin(SIDE_TOP) + style->get_margin(SIDE_BOTTOM); + + int vbegin = 0, vsep = 0; + if (lines_visible > 0) { + switch (vertical_alignment) { + case VERTICAL_ALIGNMENT_TOP: { + // Nothing. + } break; + case VERTICAL_ALIGNMENT_CENTER: { + vbegin = (size.y - (total_h - line_spacing)) / 2; vsep = 0; - } - } break; + } break; + case VERTICAL_ALIGNMENT_BOTTOM: { + vbegin = size.y - (total_h - line_spacing); + vsep = 0; + + } break; + case VERTICAL_ALIGNMENT_FILL: { + vbegin = 0; + if (lines_visible > 1) { + vsep = (size.y - (total_h - line_spacing)) / (lines_visible - 1); + } else { + vsep = 0; + } + + } break; + } } - } - Vector2 ofs; - ofs.y = style->get_offset().y + vbegin; - for (int i = lines_skipped; i < last_line; i++) { - Size2 line_size = TS->shaped_text_get_size(lines_rid[i]); - ofs.x = 0; - ofs.y += TS->shaped_text_get_ascent(lines_rid[i]) + font->get_spacing(TextServer::SPACING_TOP); - switch (horizontal_alignment) { - case HORIZONTAL_ALIGNMENT_FILL: - if (rtl && autowrap_mode != AUTOWRAP_OFF) { - ofs.x = int(size.width - style->get_margin(SIDE_RIGHT) - line_size.width); - } else { - ofs.x = style->get_offset().x; - } - break; - case HORIZONTAL_ALIGNMENT_LEFT: { - if (rtl_layout) { - ofs.x = int(size.width - style->get_margin(SIDE_RIGHT) - line_size.width); - } else { - ofs.x = style->get_offset().x; - } - } break; - case HORIZONTAL_ALIGNMENT_CENTER: { - ofs.x = int(size.width - line_size.width) / 2; - } break; - case HORIZONTAL_ALIGNMENT_RIGHT: { - if (rtl_layout) { - ofs.x = style->get_offset().x; - } else { - ofs.x = int(size.width - style->get_margin(SIDE_RIGHT) - line_size.width); + Vector2 ofs; + ofs.y = style->get_offset().y + vbegin; + for (int i = lines_skipped; i < last_line; i++) { + Size2 line_size = TS->shaped_text_get_size(lines_rid[i]); + ofs.x = 0; + ofs.y += TS->shaped_text_get_ascent(lines_rid[i]) + font->get_spacing(TextServer::SPACING_TOP); + switch (horizontal_alignment) { + case HORIZONTAL_ALIGNMENT_FILL: + if (rtl && autowrap_mode != AUTOWRAP_OFF) { + ofs.x = int(size.width - style->get_margin(SIDE_RIGHT) - line_size.width); + } else { + ofs.x = style->get_offset().x; + } + break; + case HORIZONTAL_ALIGNMENT_LEFT: { + if (rtl_layout) { + ofs.x = int(size.width - style->get_margin(SIDE_RIGHT) - line_size.width); + } else { + ofs.x = style->get_offset().x; + } + } break; + case HORIZONTAL_ALIGNMENT_CENTER: { + ofs.x = int(size.width - line_size.width) / 2; + } break; + case HORIZONTAL_ALIGNMENT_RIGHT: { + if (rtl_layout) { + ofs.x = style->get_offset().x; + } else { + ofs.x = int(size.width - style->get_margin(SIDE_RIGHT) - line_size.width); + } + } break; + } + + const Glyph *glyphs = TS->shaped_text_get_glyphs(lines_rid[i]); + int gl_size = TS->shaped_text_get_glyph_count(lines_rid[i]); + + int ellipsis_pos = TS->shaped_text_get_ellipsis_pos(lines_rid[i]); + int trim_pos = TS->shaped_text_get_trim_pos(lines_rid[i]); + + const Glyph *ellipsis_glyphs = TS->shaped_text_get_ellipsis_glyphs(lines_rid[i]); + int ellipsis_gl_size = TS->shaped_text_get_ellipsis_glyph_count(lines_rid[i]); + + // Draw outline. Note: Do not merge this into the single loop with the main text, to prevent overlaps. + int processed_glyphs_ol = processed_glyphs; + if ((outline_size > 0 && font_outline_color.a != 0) || (font_shadow_color.a != 0)) { + Vector2 offset = ofs; + // Draw RTL ellipsis string when necessary. + if (rtl && ellipsis_pos >= 0) { + for (int gl_idx = ellipsis_gl_size - 1; gl_idx >= 0; gl_idx--) { + for (int j = 0; j < ellipsis_glyphs[gl_idx].repeat; j++) { + bool skip = (trim_chars && ellipsis_glyphs[gl_idx].end > visible_chars) || (trim_glyphs_ltr && (processed_glyphs_ol >= visible_glyphs)) || (trim_glyphs_rtl && (processed_glyphs_ol < total_glyphs - visible_glyphs)); + //Draw glyph outlines and shadow. + if (!skip) { + draw_glyph_outline(ellipsis_glyphs[gl_idx], ci, font_color, font_shadow_color, font_outline_color, shadow_outline_size, outline_size, offset, shadow_ofs); + } + processed_glyphs_ol++; + offset.x += ellipsis_glyphs[gl_idx].advance; + } + } } - } break; - } - const Glyph *glyphs = TS->shaped_text_get_glyphs(lines_rid[i]); - int gl_size = TS->shaped_text_get_glyph_count(lines_rid[i]); + // Draw main text. + for (int j = 0; j < gl_size; j++) { + // Trim when necessary. + if (trim_pos >= 0) { + if (rtl) { + if (j < trim_pos) { + continue; + } + } else { + if (j >= trim_pos) { + break; + } + } + } + for (int k = 0; k < glyphs[j].repeat; k++) { + bool skip = (trim_chars && glyphs[j].end > visible_chars) || (trim_glyphs_ltr && (processed_glyphs_ol >= visible_glyphs)) || (trim_glyphs_rtl && (processed_glyphs_ol < total_glyphs - visible_glyphs)); - int ellipsis_pos = TS->shaped_text_get_ellipsis_pos(lines_rid[i]); - int trim_pos = TS->shaped_text_get_trim_pos(lines_rid[i]); + // Draw glyph outlines and shadow. + if (!skip) { + draw_glyph_outline(glyphs[j], ci, font_color, font_shadow_color, font_outline_color, shadow_outline_size, outline_size, offset, shadow_ofs); + } + processed_glyphs_ol++; + offset.x += glyphs[j].advance; + } + } + // Draw LTR ellipsis string when necessary. + if (!rtl && ellipsis_pos >= 0) { + for (int gl_idx = 0; gl_idx < ellipsis_gl_size; gl_idx++) { + for (int j = 0; j < ellipsis_glyphs[gl_idx].repeat; j++) { + bool skip = (trim_chars && ellipsis_glyphs[gl_idx].end > visible_chars) || (trim_glyphs_ltr && (processed_glyphs_ol >= visible_glyphs)) || (trim_glyphs_rtl && (processed_glyphs_ol < total_glyphs - visible_glyphs)); + //Draw glyph outlines and shadow. + if (!skip) { + draw_glyph_outline(ellipsis_glyphs[gl_idx], ci, font_color, font_shadow_color, font_outline_color, shadow_outline_size, outline_size, offset, shadow_ofs); + } + processed_glyphs_ol++; + offset.x += ellipsis_glyphs[gl_idx].advance; + } + } + } + } - const Glyph *ellipsis_glyphs = TS->shaped_text_get_ellipsis_glyphs(lines_rid[i]); - int ellipsis_gl_size = TS->shaped_text_get_ellipsis_glyph_count(lines_rid[i]); + // Draw main text. Note: Do not merge this into the single loop with the outline, to prevent overlaps. - // Draw outline. Note: Do not merge this into the single loop with the main text, to prevent overlaps. - int processed_glyphs_ol = processed_glyphs; - if ((outline_size > 0 && font_outline_color.a != 0) || (font_shadow_color.a != 0)) { - Vector2 offset = ofs; // Draw RTL ellipsis string when necessary. if (rtl && ellipsis_pos >= 0) { for (int gl_idx = ellipsis_gl_size - 1; gl_idx >= 0; gl_idx--) { for (int j = 0; j < ellipsis_glyphs[gl_idx].repeat; j++) { - bool skip = (trim_chars && ellipsis_glyphs[gl_idx].end > visible_chars) || (trim_glyphs_ltr && (processed_glyphs_ol >= visible_glyphs)) || (trim_glyphs_rtl && (processed_glyphs_ol < total_glyphs - visible_glyphs)); + bool skip = (trim_chars && ellipsis_glyphs[gl_idx].end > visible_chars) || (trim_glyphs_ltr && (processed_glyphs >= visible_glyphs)) || (trim_glyphs_rtl && (processed_glyphs < total_glyphs - visible_glyphs)); //Draw glyph outlines and shadow. if (!skip) { - draw_glyph_outline(ellipsis_glyphs[gl_idx], ci, font_color, font_shadow_color, font_outline_color, shadow_outline_size, outline_size, offset, shadow_ofs); + draw_glyph(ellipsis_glyphs[gl_idx], ci, font_color, ofs); } - processed_glyphs_ol++; - offset.x += ellipsis_glyphs[gl_idx].advance; + processed_glyphs++; + ofs.x += ellipsis_glyphs[gl_idx].advance; } } } @@ -444,98 +503,42 @@ void Label::_notification(int p_what) { } } for (int k = 0; k < glyphs[j].repeat; k++) { - bool skip = (trim_chars && glyphs[j].end > visible_chars) || (trim_glyphs_ltr && (processed_glyphs_ol >= visible_glyphs)) || (trim_glyphs_rtl && (processed_glyphs_ol < total_glyphs - visible_glyphs)); + bool skip = (trim_chars && glyphs[j].end > visible_chars) || (trim_glyphs_ltr && (processed_glyphs >= visible_glyphs)) || (trim_glyphs_rtl && (processed_glyphs < total_glyphs - visible_glyphs)); // Draw glyph outlines and shadow. if (!skip) { - draw_glyph_outline(glyphs[j], ci, font_color, font_shadow_color, font_outline_color, shadow_outline_size, outline_size, offset, shadow_ofs); + draw_glyph(glyphs[j], ci, font_color, ofs); } - processed_glyphs_ol++; - offset.x += glyphs[j].advance; + processed_glyphs++; + ofs.x += glyphs[j].advance; } } // Draw LTR ellipsis string when necessary. if (!rtl && ellipsis_pos >= 0) { for (int gl_idx = 0; gl_idx < ellipsis_gl_size; gl_idx++) { for (int j = 0; j < ellipsis_glyphs[gl_idx].repeat; j++) { - bool skip = (trim_chars && ellipsis_glyphs[gl_idx].end > visible_chars) || (trim_glyphs_ltr && (processed_glyphs_ol >= visible_glyphs)) || (trim_glyphs_rtl && (processed_glyphs_ol < total_glyphs - visible_glyphs)); + bool skip = (trim_chars && ellipsis_glyphs[gl_idx].end > visible_chars) || (trim_glyphs_ltr && (processed_glyphs >= visible_glyphs)) || (trim_glyphs_rtl && (processed_glyphs < total_glyphs - visible_glyphs)); //Draw glyph outlines and shadow. if (!skip) { - draw_glyph_outline(ellipsis_glyphs[gl_idx], ci, font_color, font_shadow_color, font_outline_color, shadow_outline_size, outline_size, offset, shadow_ofs); + draw_glyph(ellipsis_glyphs[gl_idx], ci, font_color, ofs); } - processed_glyphs_ol++; - offset.x += ellipsis_glyphs[gl_idx].advance; + processed_glyphs++; + ofs.x += ellipsis_glyphs[gl_idx].advance; } } } + ofs.y += TS->shaped_text_get_descent(lines_rid[i]) + vsep + line_spacing + font->get_spacing(TextServer::SPACING_BOTTOM); } + } break; - // Draw main text. Note: Do not merge this into the single loop with the outline, to prevent overlaps. - - // Draw RTL ellipsis string when necessary. - if (rtl && ellipsis_pos >= 0) { - for (int gl_idx = ellipsis_gl_size - 1; gl_idx >= 0; gl_idx--) { - for (int j = 0; j < ellipsis_glyphs[gl_idx].repeat; j++) { - bool skip = (trim_chars && ellipsis_glyphs[gl_idx].end > visible_chars) || (trim_glyphs_ltr && (processed_glyphs >= visible_glyphs)) || (trim_glyphs_rtl && (processed_glyphs < total_glyphs - visible_glyphs)); - //Draw glyph outlines and shadow. - if (!skip) { - draw_glyph(ellipsis_glyphs[gl_idx], ci, font_color, ofs); - } - processed_glyphs++; - ofs.x += ellipsis_glyphs[gl_idx].advance; - } - } - } + case NOTIFICATION_THEME_CHANGED: { + font_dirty = true; + update(); + } break; - // Draw main text. - for (int j = 0; j < gl_size; j++) { - // Trim when necessary. - if (trim_pos >= 0) { - if (rtl) { - if (j < trim_pos) { - continue; - } - } else { - if (j >= trim_pos) { - break; - } - } - } - for (int k = 0; k < glyphs[j].repeat; k++) { - bool skip = (trim_chars && glyphs[j].end > visible_chars) || (trim_glyphs_ltr && (processed_glyphs >= visible_glyphs)) || (trim_glyphs_rtl && (processed_glyphs < total_glyphs - visible_glyphs)); - - // Draw glyph outlines and shadow. - if (!skip) { - draw_glyph(glyphs[j], ci, font_color, ofs); - } - processed_glyphs++; - ofs.x += glyphs[j].advance; - } - } - // Draw LTR ellipsis string when necessary. - if (!rtl && ellipsis_pos >= 0) { - for (int gl_idx = 0; gl_idx < ellipsis_gl_size; gl_idx++) { - for (int j = 0; j < ellipsis_glyphs[gl_idx].repeat; j++) { - bool skip = (trim_chars && ellipsis_glyphs[gl_idx].end > visible_chars) || (trim_glyphs_ltr && (processed_glyphs >= visible_glyphs)) || (trim_glyphs_rtl && (processed_glyphs < total_glyphs - visible_glyphs)); - //Draw glyph outlines and shadow. - if (!skip) { - draw_glyph(ellipsis_glyphs[gl_idx], ci, font_color, ofs); - } - processed_glyphs++; - ofs.x += ellipsis_glyphs[gl_idx].advance; - } - } - } - ofs.y += TS->shaped_text_get_descent(lines_rid[i]) + vsep + line_spacing + font->get_spacing(TextServer::SPACING_BOTTOM); - } - } - - if (p_what == NOTIFICATION_THEME_CHANGED) { - font_dirty = true; - update(); - } - if (p_what == NOTIFICATION_RESIZED) { - lines_dirty = true; + case NOTIFICATION_RESIZED: { + lines_dirty = true; + } break; } } diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp index 0e2cbfea48..883eb1a1ba 100644 --- a/scene/gui/line_edit.cpp +++ b/scene/gui/line_edit.cpp @@ -656,31 +656,37 @@ void LineEdit::_notification(int p_what) { } } break; #endif + case NOTIFICATION_RESIZED: { _fit_to_width(); scroll_offset = 0; set_caret_column(get_caret_column()); } break; + case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: case NOTIFICATION_THEME_CHANGED: { _shape(); update(); } break; + case NOTIFICATION_TRANSLATION_CHANGED: { placeholder_translated = atr(placeholder); _shape(); update(); } break; + case NOTIFICATION_WM_WINDOW_FOCUS_IN: { window_has_focus = true; draw_caret = true; update(); } break; + case NOTIFICATION_WM_WINDOW_FOCUS_OUT: { window_has_focus = false; draw_caret = false; update(); } break; + case NOTIFICATION_DRAW: { if ((!has_focus() && !(menu && menu->has_focus()) && !caret_force_displayed) || !window_has_focus) { draw_caret = false; @@ -923,6 +929,7 @@ void LineEdit::_notification(int p_what) { } } } break; + case NOTIFICATION_FOCUS_ENTER: { if (!caret_force_displayed) { if (caret_blink_enabled) { @@ -942,6 +949,7 @@ void LineEdit::_notification(int p_what) { show_virtual_keyboard(); } break; + case NOTIFICATION_FOCUS_EXIT: { if (caret_blink_enabled && !caret_force_displayed) { caret_blink_timer->stop(); @@ -964,6 +972,7 @@ void LineEdit::_notification(int p_what) { deselect(); } } break; + case MainLoop::NOTIFICATION_OS_IME_UPDATE: { if (has_focus()) { ime_text = DisplayServer::get_singleton()->ime_get_text(); @@ -974,10 +983,12 @@ void LineEdit::_notification(int p_what) { update(); } } break; - case Control::NOTIFICATION_DRAG_BEGIN: { + + case NOTIFICATION_DRAG_BEGIN: { drag_action = true; } break; - case Control::NOTIFICATION_DRAG_END: { + + case NOTIFICATION_DRAG_END: { if (is_drag_successful()) { if (selection.drag_attempt) { selection.drag_attempt = false; diff --git a/scene/gui/link_button.cpp b/scene/gui/link_button.cpp index 0ff05faf85..8f40f717c2 100644 --- a/scene/gui/link_button.cpp +++ b/scene/gui/link_button.cpp @@ -29,6 +29,7 @@ /*************************************************************************/ #include "link_button.h" + #include "core/string/translation.h" void LinkButton::_shape() { @@ -148,18 +149,20 @@ void LinkButton::_notification(int p_what) { case NOTIFICATION_TRANSLATION_CHANGED: { xl_text = atr(text); _shape(); - update_minimum_size(); update(); } break; + case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: { update(); } break; + case NOTIFICATION_THEME_CHANGED: { _shape(); update_minimum_size(); update(); } break; + case NOTIFICATION_DRAW: { RID ci = get_canvas_item(); Size2 size = get_size(); @@ -230,7 +233,6 @@ void LinkButton::_notification(int p_what) { draw_line(Vector2(0, y), Vector2(width, y), color, text_buf->get_line_underline_thickness()); } } - } break; } } diff --git a/scene/gui/margin_container.cpp b/scene/gui/margin_container.cpp index 89008a19c5..fac37a8634 100644 --- a/scene/gui/margin_container.cpp +++ b/scene/gui/margin_container.cpp @@ -107,6 +107,7 @@ void MarginContainer::_notification(int p_what) { fit_child_in_rect(c, Rect2(margin_left, margin_top, w, h)); } } break; + case NOTIFICATION_THEME_CHANGED: { update_minimum_size(); } break; diff --git a/scene/gui/menu_button.cpp b/scene/gui/menu_button.cpp index 94fa5d81d8..46d8a61ca1 100644 --- a/scene/gui/menu_button.cpp +++ b/scene/gui/menu_button.cpp @@ -139,11 +139,13 @@ void MenuButton::_notification(int p_what) { case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: { popup->set_layout_direction((Window::LayoutDirection)get_layout_direction()); } break; + case NOTIFICATION_VISIBILITY_CHANGED: { if (!is_visible_in_tree()) { popup->hide(); } } break; + case NOTIFICATION_INTERNAL_PROCESS: { Vector2i mouse_pos = DisplayServer::get_singleton()->mouse_get_position() - mouse_pos_adjusted; MenuButton *menu_btn_other = Object::cast_to<MenuButton>(get_viewport()->gui_find_control(mouse_pos)); diff --git a/scene/gui/nine_patch_rect.cpp b/scene/gui/nine_patch_rect.cpp index 779d1307f5..7940056e2f 100644 --- a/scene/gui/nine_patch_rect.cpp +++ b/scene/gui/nine_patch_rect.cpp @@ -34,18 +34,20 @@ #include "servers/rendering_server.h" void NinePatchRect::_notification(int p_what) { - if (p_what == NOTIFICATION_DRAW) { - if (texture.is_null()) { - return; - } + switch (p_what) { + case NOTIFICATION_DRAW: { + if (texture.is_null()) { + return; + } - Rect2 rect = Rect2(Point2(), get_size()); - Rect2 src_rect = region_rect; + Rect2 rect = Rect2(Point2(), get_size()); + Rect2 src_rect = region_rect; - texture->get_rect_region(rect, src_rect, rect, src_rect); + texture->get_rect_region(rect, src_rect, rect, src_rect); - RID ci = get_canvas_item(); - RS::get_singleton()->canvas_item_add_nine_patch(ci, rect, src_rect, texture->get_rid(), Vector2(margin[SIDE_LEFT], margin[SIDE_TOP]), Vector2(margin[SIDE_RIGHT], margin[SIDE_BOTTOM]), RS::NinePatchAxisMode(axis_h), RS::NinePatchAxisMode(axis_v), draw_center); + RID ci = get_canvas_item(); + RS::get_singleton()->canvas_item_add_nine_patch(ci, rect, src_rect, texture->get_rid(), Vector2(margin[SIDE_LEFT], margin[SIDE_TOP]), Vector2(margin[SIDE_RIGHT], margin[SIDE_BOTTOM]), RS::NinePatchAxisMode(axis_h), RS::NinePatchAxisMode(axis_v), draw_center); + } break; } } diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp index ad2434cd8b..698d74843c 100644 --- a/scene/gui/option_button.cpp +++ b/scene/gui/option_button.cpp @@ -91,6 +91,7 @@ void OptionButton::_notification(int p_what) { } arrow->draw(ci, ofs, clr); } break; + case NOTIFICATION_TRANSLATION_CHANGED: case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: { popup->set_layout_direction((Window::LayoutDirection)get_layout_direction()); @@ -107,6 +108,7 @@ void OptionButton::_notification(int p_what) { } } } break; + case NOTIFICATION_VISIBILITY_CHANGED: { if (!is_visible_in_tree()) { popup->hide(); diff --git a/scene/gui/panel.cpp b/scene/gui/panel.cpp index c88e4ae2f2..1ac6cf57ab 100644 --- a/scene/gui/panel.cpp +++ b/scene/gui/panel.cpp @@ -31,10 +31,12 @@ #include "panel.h" void Panel::_notification(int p_what) { - if (p_what == NOTIFICATION_DRAW) { - RID ci = get_canvas_item(); - Ref<StyleBox> style = get_theme_stylebox(SNAME("panel")); - style->draw(ci, Rect2(Point2(), get_size())); + switch (p_what) { + case NOTIFICATION_DRAW: { + RID ci = get_canvas_item(); + Ref<StyleBox> style = get_theme_stylebox(SNAME("panel")); + style->draw(ci, Rect2(Point2(), get_size())); + } break; } } diff --git a/scene/gui/panel_container.cpp b/scene/gui/panel_container.cpp index 91a343084b..fe01712a89 100644 --- a/scene/gui/panel_container.cpp +++ b/scene/gui/panel_container.cpp @@ -79,46 +79,48 @@ Vector<int> PanelContainer::get_allowed_size_flags_vertical() const { } void PanelContainer::_notification(int p_what) { - if (p_what == NOTIFICATION_DRAW) { - RID ci = get_canvas_item(); - Ref<StyleBox> style; - - if (has_theme_stylebox(SNAME("panel"))) { - style = get_theme_stylebox(SNAME("panel")); - } else { - style = get_theme_stylebox(SNAME("panel"), SNAME("PanelContainer")); - } - - style->draw(ci, Rect2(Point2(), get_size())); - } + switch (p_what) { + case NOTIFICATION_DRAW: { + RID ci = get_canvas_item(); + Ref<StyleBox> style; + + if (has_theme_stylebox(SNAME("panel"))) { + style = get_theme_stylebox(SNAME("panel")); + } else { + style = get_theme_stylebox(SNAME("panel"), SNAME("PanelContainer")); + } - if (p_what == NOTIFICATION_SORT_CHILDREN) { - Ref<StyleBox> style; + style->draw(ci, Rect2(Point2(), get_size())); + } break; - if (has_theme_stylebox(SNAME("panel"))) { - style = get_theme_stylebox(SNAME("panel")); - } else { - style = get_theme_stylebox(SNAME("panel"), SNAME("PanelContainer")); - } + case NOTIFICATION_SORT_CHILDREN: { + Ref<StyleBox> style; - Size2 size = get_size(); - Point2 ofs; - if (style.is_valid()) { - size -= style->get_minimum_size(); - ofs += style->get_offset(); - } - - for (int i = 0; i < get_child_count(); i++) { - Control *c = Object::cast_to<Control>(get_child(i)); - if (!c || !c->is_visible_in_tree()) { - continue; + if (has_theme_stylebox(SNAME("panel"))) { + style = get_theme_stylebox(SNAME("panel")); + } else { + style = get_theme_stylebox(SNAME("panel"), SNAME("PanelContainer")); } - if (c->is_set_as_top_level()) { - continue; + + Size2 size = get_size(); + Point2 ofs; + if (style.is_valid()) { + size -= style->get_minimum_size(); + ofs += style->get_offset(); } - fit_child_in_rect(c, Rect2(ofs, size)); - } + for (int i = 0; i < get_child_count(); i++) { + Control *c = Object::cast_to<Control>(get_child(i)); + if (!c || !c->is_visible_in_tree()) { + continue; + } + if (c->is_set_as_top_level()) { + continue; + } + + fit_child_in_rect(c, Rect2(ofs, size)); + } + } break; } } diff --git a/scene/gui/popup.cpp b/scene/gui/popup.cpp index 7c03fcbb37..4a5dc57e36 100644 --- a/scene/gui/popup.cpp +++ b/scene/gui/popup.cpp @@ -74,19 +74,19 @@ void Popup::_notification(int p_what) { emit_signal(SNAME("popup_hide")); popped_up = false; } - } break; + case NOTIFICATION_WM_WINDOW_FOCUS_IN: { if (has_focus()) { popped_up = true; } } break; + case NOTIFICATION_EXIT_TREE: { _deinitialize_visible_parents(); } break; - case NOTIFICATION_WM_CLOSE_REQUEST: { - _close_pressed(); - } break; + + case NOTIFICATION_WM_CLOSE_REQUEST: case NOTIFICATION_APPLICATION_FOCUS_OUT: { _close_pressed(); } break; @@ -241,13 +241,20 @@ void PopupPanel::_update_child_rects() { } void PopupPanel::_notification(int p_what) { - if (p_what == NOTIFICATION_THEME_CHANGED) { - panel->add_theme_style_override("panel", get_theme_stylebox(SNAME("panel"), get_class_name())); - } else if (p_what == NOTIFICATION_READY || p_what == NOTIFICATION_ENTER_TREE) { - panel->add_theme_style_override("panel", get_theme_stylebox(SNAME("panel"), get_class_name())); - _update_child_rects(); - } else if (p_what == NOTIFICATION_WM_SIZE_CHANGED) { - _update_child_rects(); + switch (p_what) { + case NOTIFICATION_THEME_CHANGED: { + panel->add_theme_style_override("panel", get_theme_stylebox(SNAME("panel"), get_class_name())); + } break; + + case NOTIFICATION_ENTER_TREE: + case NOTIFICATION_READY: { + panel->add_theme_style_override("panel", get_theme_stylebox(SNAME("panel"), get_class_name())); + _update_child_rects(); + } break; + + case NOTIFICATION_WM_SIZE_CHANGED: { + _update_child_rects(); + } break; } } diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp index 5c86e1850e..deca1451ee 100644 --- a/scene/gui/popup_menu.cpp +++ b/scene/gui/popup_menu.cpp @@ -736,6 +736,7 @@ void PopupMenu::_notification(int p_what) { set_submenu_popup_delay(pm_delay); } } break; + case NOTIFICATION_THEME_CHANGED: case Control::NOTIFICATION_LAYOUT_DIRECTION_CHANGED: case NOTIFICATION_TRANSLATION_CHANGED: { @@ -748,23 +749,25 @@ void PopupMenu::_notification(int p_what) { child_controls_changed(); control->update(); } break; + case NOTIFICATION_WM_MOUSE_ENTER: { grab_focus(); } break; + case NOTIFICATION_WM_MOUSE_EXIT: { if (mouse_over >= 0 && (items[mouse_over].submenu.is_empty() || submenu_over != -1)) { mouse_over = -1; control->update(); } } break; + case NOTIFICATION_POST_POPUP: { initial_button_mask = Input::get_singleton()->get_mouse_button_mask(); during_grabbed_click = (bool)initial_button_mask; } break; - case NOTIFICATION_WM_SIZE_CHANGED: { - } break; + case NOTIFICATION_INTERNAL_PROCESS: { - //only used when using operating system windows + // Only used when using operating system windows. if (!is_embedded() && autohide_areas.size()) { Point2 mouse_pos = DisplayServer::get_singleton()->mouse_get_position(); mouse_pos -= get_position(); @@ -777,6 +780,7 @@ void PopupMenu::_notification(int p_what) { } } } break; + case NOTIFICATION_VISIBILITY_CHANGED: { if (!is_visible()) { if (mouse_over >= 0) { diff --git a/scene/gui/progress_bar.cpp b/scene/gui/progress_bar.cpp index c20fb0d7a8..20b3513375 100644 --- a/scene/gui/progress_bar.cpp +++ b/scene/gui/progress_bar.cpp @@ -29,6 +29,7 @@ /*************************************************************************/ #include "progress_bar.h" + #include "scene/resources/text_line.h" Size2 ProgressBar::get_minimum_size() const { @@ -52,36 +53,38 @@ Size2 ProgressBar::get_minimum_size() const { } void ProgressBar::_notification(int p_what) { - if (p_what == NOTIFICATION_DRAW) { - Ref<StyleBox> bg = get_theme_stylebox(SNAME("bg")); - Ref<StyleBox> fg = get_theme_stylebox(SNAME("fg")); - Ref<Font> font = get_theme_font(SNAME("font")); - int font_size = get_theme_font_size(SNAME("font_size")); - Color font_color = get_theme_color(SNAME("font_color")); + switch (p_what) { + case NOTIFICATION_DRAW: { + Ref<StyleBox> bg = get_theme_stylebox(SNAME("bg")); + Ref<StyleBox> fg = get_theme_stylebox(SNAME("fg")); + Ref<Font> font = get_theme_font(SNAME("font")); + int font_size = get_theme_font_size(SNAME("font_size")); + Color font_color = get_theme_color(SNAME("font_color")); - draw_style_box(bg, Rect2(Point2(), get_size())); - float r = get_as_ratio(); - int mp = fg->get_minimum_size().width; - int p = r * (get_size().width - mp); - if (p > 0) { - if (is_layout_rtl()) { - draw_style_box(fg, Rect2(Point2(p, 0), Size2(fg->get_minimum_size().width, get_size().height))); - } else { - draw_style_box(fg, Rect2(Point2(0, 0), Size2(p + fg->get_minimum_size().width, get_size().height))); + draw_style_box(bg, Rect2(Point2(), get_size())); + float r = get_as_ratio(); + int mp = fg->get_minimum_size().width; + int p = r * (get_size().width - mp); + if (p > 0) { + if (is_layout_rtl()) { + draw_style_box(fg, Rect2(Point2(p, 0), Size2(fg->get_minimum_size().width, get_size().height))); + } else { + draw_style_box(fg, Rect2(Point2(0, 0), Size2(p + fg->get_minimum_size().width, get_size().height))); + } } - } - if (percent_visible) { - String txt = TS->format_number(itos(int(get_as_ratio() * 100))) + TS->percent_sign(); - TextLine tl = TextLine(txt, font, font_size); - Vector2 text_pos = (Point2(get_size().width - tl.get_size().x, get_size().height - tl.get_size().y) / 2).round(); - Color font_outline_color = get_theme_color(SNAME("font_outline_color")); - int outline_size = get_theme_constant(SNAME("outline_size")); - if (outline_size > 0 && font_outline_color.a > 0) { - tl.draw_outline(get_canvas_item(), text_pos, outline_size, font_outline_color); + if (percent_visible) { + String txt = TS->format_number(itos(int(get_as_ratio() * 100))) + TS->percent_sign(); + TextLine tl = TextLine(txt, font, font_size); + Vector2 text_pos = (Point2(get_size().width - tl.get_size().x, get_size().height - tl.get_size().y) / 2).round(); + Color font_outline_color = get_theme_color(SNAME("font_outline_color")); + int outline_size = get_theme_constant(SNAME("outline_size")); + if (outline_size > 0 && font_outline_color.a > 0) { + tl.draw_outline(get_canvas_item(), text_pos, outline_size, font_outline_color); + } + tl.draw(get_canvas_item(), text_pos, font_color); } - tl.draw(get_canvas_item(), text_pos, font_color); - } + } break; } } diff --git a/scene/gui/reference_rect.cpp b/scene/gui/reference_rect.cpp index e2a0d568a1..ed79da5c22 100644 --- a/scene/gui/reference_rect.cpp +++ b/scene/gui/reference_rect.cpp @@ -33,13 +33,15 @@ #include "core/config/engine.h" void ReferenceRect::_notification(int p_what) { - if (p_what == NOTIFICATION_DRAW) { - if (!is_inside_tree()) { - return; - } - if (Engine::get_singleton()->is_editor_hint() || !editor_only) { - draw_rect(Rect2(Point2(), get_size()), border_color, false, border_width); - } + switch (p_what) { + case NOTIFICATION_DRAW: { + if (!is_inside_tree()) { + return; + } + if (Engine::get_singleton()->is_editor_hint() || !editor_only) { + draw_rect(Rect2(Point2(), get_size()), border_color, false, border_width); + } + } break; } } diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index e442801e0a..cfd0e664be 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -1502,15 +1502,17 @@ void RichTextLabel::_notification(int p_what) { update(); } } break; + case NOTIFICATION_RESIZED: { main->first_resized_line = 0; //invalidate ALL update(); - } break; + case NOTIFICATION_THEME_CHANGED: { main->first_invalid_font_line = 0; //invalidate ALL update(); } break; + case NOTIFICATION_ENTER_TREE: { if (!text.is_empty()) { set_text(text); @@ -1519,11 +1521,13 @@ void RichTextLabel::_notification(int p_what) { main->first_invalid_line = 0; //invalidate ALL update(); } break; + case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: case NOTIFICATION_TRANSLATION_CHANGED: { main->first_invalid_line = 0; //invalidate ALL update(); } break; + case NOTIFICATION_DRAW: { _validate_line_caches(main); _update_scroll(); @@ -1578,6 +1582,7 @@ void RichTextLabel::_notification(int p_what) { from_line++; } } break; + case NOTIFICATION_INTERNAL_PROCESS: { if (is_visible_in_tree()) { double dt = get_process_delta_time(); @@ -1585,12 +1590,14 @@ void RichTextLabel::_notification(int p_what) { update(); } } break; + case NOTIFICATION_FOCUS_EXIT: { if (deselect_on_focus_loss_enabled) { selection.active = false; update(); } } break; + case NOTIFICATION_DRAG_END: { selection.drag_attempt = false; } break; diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp index 343056957c..b04cb39920 100644 --- a/scene/gui/scroll_bar.cpp +++ b/scene/gui/scroll_bar.cpp @@ -218,195 +218,198 @@ void ScrollBar::gui_input(const Ref<InputEvent> &p_event) { } void ScrollBar::_notification(int p_what) { - if (p_what == NOTIFICATION_DRAW) { - RID ci = get_canvas_item(); + switch (p_what) { + case NOTIFICATION_DRAW: { + RID ci = get_canvas_item(); - Ref<Texture2D> decr, incr; + Ref<Texture2D> decr, incr; - if (decr_active) { - decr = get_theme_icon(SNAME("decrement_pressed")); - } else if (highlight == HIGHLIGHT_DECR) { - decr = get_theme_icon(SNAME("decrement_highlight")); - } else { - decr = get_theme_icon(SNAME("decrement")); - } + if (decr_active) { + decr = get_theme_icon(SNAME("decrement_pressed")); + } else if (highlight == HIGHLIGHT_DECR) { + decr = get_theme_icon(SNAME("decrement_highlight")); + } else { + decr = get_theme_icon(SNAME("decrement")); + } - if (incr_active) { - incr = get_theme_icon(SNAME("increment_pressed")); - } else if (highlight == HIGHLIGHT_INCR) { - incr = get_theme_icon(SNAME("increment_highlight")); - } else { - incr = get_theme_icon(SNAME("increment")); - } + if (incr_active) { + incr = get_theme_icon(SNAME("increment_pressed")); + } else if (highlight == HIGHLIGHT_INCR) { + incr = get_theme_icon(SNAME("increment_highlight")); + } else { + incr = get_theme_icon(SNAME("increment")); + } - Ref<StyleBox> bg = has_focus() ? get_theme_stylebox(SNAME("scroll_focus")) : get_theme_stylebox(SNAME("scroll")); + Ref<StyleBox> bg = has_focus() ? get_theme_stylebox(SNAME("scroll_focus")) : get_theme_stylebox(SNAME("scroll")); - Ref<StyleBox> grabber; - if (drag.active) { - grabber = get_theme_stylebox(SNAME("grabber_pressed")); - } else if (highlight == HIGHLIGHT_RANGE) { - grabber = get_theme_stylebox(SNAME("grabber_highlight")); - } else { - grabber = get_theme_stylebox(SNAME("grabber")); - } + Ref<StyleBox> grabber; + if (drag.active) { + grabber = get_theme_stylebox(SNAME("grabber_pressed")); + } else if (highlight == HIGHLIGHT_RANGE) { + grabber = get_theme_stylebox(SNAME("grabber_highlight")); + } else { + grabber = get_theme_stylebox(SNAME("grabber")); + } - Point2 ofs; + Point2 ofs; - decr->draw(ci, Point2()); + decr->draw(ci, Point2()); - if (orientation == HORIZONTAL) { - ofs.x += decr->get_width(); - } else { - ofs.y += decr->get_height(); - } + if (orientation == HORIZONTAL) { + ofs.x += decr->get_width(); + } else { + ofs.y += decr->get_height(); + } - Size2 area = get_size(); + Size2 area = get_size(); - if (orientation == HORIZONTAL) { - area.width -= incr->get_width() + decr->get_width(); - } else { - area.height -= incr->get_height() + decr->get_height(); - } + if (orientation == HORIZONTAL) { + area.width -= incr->get_width() + decr->get_width(); + } else { + area.height -= incr->get_height() + decr->get_height(); + } - bg->draw(ci, Rect2(ofs, area)); + bg->draw(ci, Rect2(ofs, area)); - if (orientation == HORIZONTAL) { - ofs.width += area.width; - } else { - ofs.height += area.height; - } + if (orientation == HORIZONTAL) { + ofs.width += area.width; + } else { + ofs.height += area.height; + } - incr->draw(ci, ofs); - Rect2 grabber_rect; + incr->draw(ci, ofs); + Rect2 grabber_rect; - if (orientation == HORIZONTAL) { - grabber_rect.size.width = get_grabber_size(); - grabber_rect.size.height = get_size().height; - grabber_rect.position.y = 0; - grabber_rect.position.x = get_grabber_offset() + decr->get_width() + bg->get_margin(SIDE_LEFT); - } else { - grabber_rect.size.width = get_size().width; - grabber_rect.size.height = get_grabber_size(); - grabber_rect.position.y = get_grabber_offset() + decr->get_height() + bg->get_margin(SIDE_TOP); - grabber_rect.position.x = 0; - } + if (orientation == HORIZONTAL) { + grabber_rect.size.width = get_grabber_size(); + grabber_rect.size.height = get_size().height; + grabber_rect.position.y = 0; + grabber_rect.position.x = get_grabber_offset() + decr->get_width() + bg->get_margin(SIDE_LEFT); + } else { + grabber_rect.size.width = get_size().width; + grabber_rect.size.height = get_grabber_size(); + grabber_rect.position.y = get_grabber_offset() + decr->get_height() + bg->get_margin(SIDE_TOP); + grabber_rect.position.x = 0; + } - grabber->draw(ci, grabber_rect); - } + grabber->draw(ci, grabber_rect); + } break; - if (p_what == NOTIFICATION_ENTER_TREE) { - if (has_node(drag_node_path)) { - Node *n = get_node(drag_node_path); - drag_node = Object::cast_to<Control>(n); - } + case NOTIFICATION_ENTER_TREE: { + if (has_node(drag_node_path)) { + Node *n = get_node(drag_node_path); + drag_node = Object::cast_to<Control>(n); + } - if (drag_node) { - drag_node->connect("gui_input", callable_mp(this, &ScrollBar::_drag_node_input)); - drag_node->connect("tree_exiting", callable_mp(this, &ScrollBar::_drag_node_exit), varray(), CONNECT_ONESHOT); - } - } - if (p_what == NOTIFICATION_EXIT_TREE) { - if (drag_node) { - drag_node->disconnect("gui_input", callable_mp(this, &ScrollBar::_drag_node_input)); - drag_node->disconnect("tree_exiting", callable_mp(this, &ScrollBar::_drag_node_exit)); - } + if (drag_node) { + drag_node->connect("gui_input", callable_mp(this, &ScrollBar::_drag_node_input)); + drag_node->connect("tree_exiting", callable_mp(this, &ScrollBar::_drag_node_exit), varray(), CONNECT_ONESHOT); + } + } break; - drag_node = nullptr; - } + case NOTIFICATION_EXIT_TREE: { + if (drag_node) { + drag_node->disconnect("gui_input", callable_mp(this, &ScrollBar::_drag_node_input)); + drag_node->disconnect("tree_exiting", callable_mp(this, &ScrollBar::_drag_node_exit)); + } - if (p_what == NOTIFICATION_INTERNAL_PHYSICS_PROCESS) { - if (scrolling) { - if (get_value() != target_scroll) { - double target = target_scroll - get_value(); - double dist = sqrt(target * target); - double vel = ((target / dist) * 500) * get_physics_process_delta_time(); + drag_node = nullptr; + } break; - if (Math::abs(vel) >= dist) { - set_value(target_scroll); + case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { + if (scrolling) { + if (get_value() != target_scroll) { + double target = target_scroll - get_value(); + double dist = sqrt(target * target); + double vel = ((target / dist) * 500) * get_physics_process_delta_time(); + + if (Math::abs(vel) >= dist) { + set_value(target_scroll); + scrolling = false; + set_physics_process_internal(false); + } else { + set_value(get_value() + vel); + } + } else { scrolling = false; set_physics_process_internal(false); - } else { - set_value(get_value() + vel); } - } else { - scrolling = false; - set_physics_process_internal(false); - } - } else if (drag_node_touching) { - if (drag_node_touching_deaccel) { - Vector2 pos = Vector2(orientation == HORIZONTAL ? get_value() : 0, orientation == VERTICAL ? get_value() : 0); - pos += drag_node_speed * get_physics_process_delta_time(); + } else if (drag_node_touching) { + if (drag_node_touching_deaccel) { + Vector2 pos = Vector2(orientation == HORIZONTAL ? get_value() : 0, orientation == VERTICAL ? get_value() : 0); + pos += drag_node_speed * get_physics_process_delta_time(); - bool turnoff = false; + bool turnoff = false; - if (orientation == HORIZONTAL) { - if (pos.x < 0) { - pos.x = 0; - turnoff = true; - } + if (orientation == HORIZONTAL) { + if (pos.x < 0) { + pos.x = 0; + turnoff = true; + } - if (pos.x > (get_max() - get_page())) { - pos.x = get_max() - get_page(); - turnoff = true; - } + if (pos.x > (get_max() - get_page())) { + pos.x = get_max() - get_page(); + turnoff = true; + } - set_value(pos.x); + set_value(pos.x); - float sgn_x = drag_node_speed.x < 0 ? -1 : 1; - float val_x = Math::abs(drag_node_speed.x); - val_x -= 1000 * get_physics_process_delta_time(); + float sgn_x = drag_node_speed.x < 0 ? -1 : 1; + float val_x = Math::abs(drag_node_speed.x); + val_x -= 1000 * get_physics_process_delta_time(); - if (val_x < 0) { - turnoff = true; - } + if (val_x < 0) { + turnoff = true; + } - drag_node_speed.x = sgn_x * val_x; + drag_node_speed.x = sgn_x * val_x; - } else { - if (pos.y < 0) { - pos.y = 0; - turnoff = true; - } + } else { + if (pos.y < 0) { + pos.y = 0; + turnoff = true; + } - if (pos.y > (get_max() - get_page())) { - pos.y = get_max() - get_page(); - turnoff = true; - } + if (pos.y > (get_max() - get_page())) { + pos.y = get_max() - get_page(); + turnoff = true; + } - set_value(pos.y); + set_value(pos.y); - float sgn_y = drag_node_speed.y < 0 ? -1 : 1; - float val_y = Math::abs(drag_node_speed.y); - val_y -= 1000 * get_physics_process_delta_time(); + float sgn_y = drag_node_speed.y < 0 ? -1 : 1; + float val_y = Math::abs(drag_node_speed.y); + val_y -= 1000 * get_physics_process_delta_time(); - if (val_y < 0) { - turnoff = true; + if (val_y < 0) { + turnoff = true; + } + drag_node_speed.y = sgn_y * val_y; } - drag_node_speed.y = sgn_y * val_y; - } - if (turnoff) { - set_physics_process_internal(false); - drag_node_touching = false; - drag_node_touching_deaccel = false; - } + if (turnoff) { + set_physics_process_internal(false); + drag_node_touching = false; + drag_node_touching_deaccel = false; + } - } else { - if (time_since_motion == 0 || time_since_motion > 0.1) { - Vector2 diff = drag_node_accum - last_drag_node_accum; - last_drag_node_accum = drag_node_accum; - drag_node_speed = diff / get_physics_process_delta_time(); - } + } else { + if (time_since_motion == 0 || time_since_motion > 0.1) { + Vector2 diff = drag_node_accum - last_drag_node_accum; + last_drag_node_accum = drag_node_accum; + drag_node_speed = diff / get_physics_process_delta_time(); + } - time_since_motion += get_physics_process_delta_time(); + time_since_motion += get_physics_process_delta_time(); + } } - } - } + } break; - if (p_what == NOTIFICATION_MOUSE_EXIT) { - highlight = HIGHLIGHT_NONE; - update(); + case NOTIFICATION_MOUSE_EXIT: { + highlight = HIGHLIGHT_NONE; + update(); + } break; } } diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp index 7e69fa09e7..b3cf2cbf7e 100644 --- a/scene/gui/scroll_container.cpp +++ b/scene/gui/scroll_container.cpp @@ -316,97 +316,102 @@ void ScrollContainer::_update_dimensions() { } void ScrollContainer::_notification(int p_what) { - if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED || p_what == NOTIFICATION_LAYOUT_DIRECTION_CHANGED || p_what == NOTIFICATION_TRANSLATION_CHANGED) { - _updating_scrollbars = true; - call_deferred(SNAME("_update_scrollbar_position")); - }; - - if (p_what == NOTIFICATION_READY) { - Viewport *viewport = get_viewport(); - ERR_FAIL_COND(!viewport); - viewport->connect("gui_focus_changed", callable_mp(this, &ScrollContainer::_gui_focus_changed)); - _update_dimensions(); - } - - if (p_what == NOTIFICATION_SORT_CHILDREN) { - _update_dimensions(); - }; - - if (p_what == NOTIFICATION_DRAW) { - Ref<StyleBox> sb = get_theme_stylebox(SNAME("bg")); - draw_style_box(sb, Rect2(Vector2(), get_size())); - - update_scrollbars(); - } - - if (p_what == NOTIFICATION_INTERNAL_PHYSICS_PROCESS) { - if (drag_touching) { - if (drag_touching_deaccel) { - Vector2 pos = Vector2(h_scroll->get_value(), v_scroll->get_value()); - pos += drag_speed * get_physics_process_delta_time(); - - bool turnoff_h = false; - bool turnoff_v = false; - - if (pos.x < 0) { - pos.x = 0; - turnoff_h = true; - } - if (pos.x > (h_scroll->get_max() - h_scroll->get_page())) { - pos.x = h_scroll->get_max() - h_scroll->get_page(); - turnoff_h = true; - } - - if (pos.y < 0) { - pos.y = 0; - turnoff_v = true; - } - if (pos.y > (v_scroll->get_max() - v_scroll->get_page())) { - pos.y = v_scroll->get_max() - v_scroll->get_page(); - turnoff_v = true; - } - - if (horizontal_scroll_mode != SCROLL_MODE_DISABLED) { - h_scroll->set_value(pos.x); - } - if (vertical_scroll_mode != SCROLL_MODE_DISABLED) { - v_scroll->set_value(pos.y); - } - - float sgn_x = drag_speed.x < 0 ? -1 : 1; - float val_x = Math::abs(drag_speed.x); - val_x -= 1000 * get_physics_process_delta_time(); - - if (val_x < 0) { - turnoff_h = true; - } - - float sgn_y = drag_speed.y < 0 ? -1 : 1; - float val_y = Math::abs(drag_speed.y); - val_y -= 1000 * get_physics_process_delta_time(); - - if (val_y < 0) { - turnoff_v = true; - } - - drag_speed = Vector2(sgn_x * val_x, sgn_y * val_y); + switch (p_what) { + case NOTIFICATION_ENTER_TREE: + case NOTIFICATION_THEME_CHANGED: + case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: + case NOTIFICATION_TRANSLATION_CHANGED: { + _updating_scrollbars = true; + call_deferred(SNAME("_update_scrollbar_position")); + } break; + + case NOTIFICATION_READY: { + Viewport *viewport = get_viewport(); + ERR_FAIL_COND(!viewport); + viewport->connect("gui_focus_changed", callable_mp(this, &ScrollContainer::_gui_focus_changed)); + _update_dimensions(); + } break; + + case NOTIFICATION_SORT_CHILDREN: { + _update_dimensions(); + } break; + + case NOTIFICATION_DRAW: { + Ref<StyleBox> sb = get_theme_stylebox(SNAME("bg")); + draw_style_box(sb, Rect2(Vector2(), get_size())); + + update_scrollbars(); + } break; + + case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { + if (drag_touching) { + if (drag_touching_deaccel) { + Vector2 pos = Vector2(h_scroll->get_value(), v_scroll->get_value()); + pos += drag_speed * get_physics_process_delta_time(); + + bool turnoff_h = false; + bool turnoff_v = false; + + if (pos.x < 0) { + pos.x = 0; + turnoff_h = true; + } + if (pos.x > (h_scroll->get_max() - h_scroll->get_page())) { + pos.x = h_scroll->get_max() - h_scroll->get_page(); + turnoff_h = true; + } + + if (pos.y < 0) { + pos.y = 0; + turnoff_v = true; + } + if (pos.y > (v_scroll->get_max() - v_scroll->get_page())) { + pos.y = v_scroll->get_max() - v_scroll->get_page(); + turnoff_v = true; + } + + if (horizontal_scroll_mode != SCROLL_MODE_DISABLED) { + h_scroll->set_value(pos.x); + } + if (vertical_scroll_mode != SCROLL_MODE_DISABLED) { + v_scroll->set_value(pos.y); + } + + float sgn_x = drag_speed.x < 0 ? -1 : 1; + float val_x = Math::abs(drag_speed.x); + val_x -= 1000 * get_physics_process_delta_time(); + + if (val_x < 0) { + turnoff_h = true; + } + + float sgn_y = drag_speed.y < 0 ? -1 : 1; + float val_y = Math::abs(drag_speed.y); + val_y -= 1000 * get_physics_process_delta_time(); + + if (val_y < 0) { + turnoff_v = true; + } + + drag_speed = Vector2(sgn_x * val_x, sgn_y * val_y); + + if (turnoff_h && turnoff_v) { + _cancel_drag(); + } - if (turnoff_h && turnoff_v) { - _cancel_drag(); - } + } else { + if (time_since_motion == 0 || time_since_motion > 0.1) { + Vector2 diff = drag_accum - last_drag_accum; + last_drag_accum = drag_accum; + drag_speed = diff / get_physics_process_delta_time(); + } - } else { - if (time_since_motion == 0 || time_since_motion > 0.1) { - Vector2 diff = drag_accum - last_drag_accum; - last_drag_accum = drag_accum; - drag_speed = diff / get_physics_process_delta_time(); + time_since_motion += get_physics_process_delta_time(); } - - time_since_motion += get_physics_process_delta_time(); } - } + } break; } -}; +} void ScrollContainer::update_scrollbars() { Size2 size = get_size(); diff --git a/scene/gui/separator.cpp b/scene/gui/separator.cpp index 9c19eb54dc..e3400d9c8f 100644 --- a/scene/gui/separator.cpp +++ b/scene/gui/separator.cpp @@ -52,7 +52,6 @@ void Separator::_notification(int p_what) { } else { style->draw(get_canvas_item(), Rect2(0, (size.y - ssize.y) / 2, size.x, ssize.y)); } - } break; } } diff --git a/scene/gui/slider.cpp b/scene/gui/slider.cpp index 1d459d589f..4b680f72cf 100644 --- a/scene/gui/slider.cpp +++ b/scene/gui/slider.cpp @@ -29,6 +29,7 @@ /*************************************************************************/ #include "slider.h" + #include "core/os/keyboard.h" Size2 Slider::get_minimum_size() const { @@ -150,19 +151,23 @@ void Slider::_notification(int p_what) { update_minimum_size(); update(); } break; + case NOTIFICATION_MOUSE_ENTER: { mouse_inside = true; update(); } break; + case NOTIFICATION_MOUSE_EXIT: { mouse_inside = false; update(); } break; - case NOTIFICATION_VISIBILITY_CHANGED: // fallthrough + + case NOTIFICATION_VISIBILITY_CHANGED: case NOTIFICATION_EXIT_TREE: { mouse_inside = false; grab.active = false; } break; + case NOTIFICATION_DRAW: { RID ci = get_canvas_item(); Size2i size = get_size(); @@ -209,7 +214,6 @@ void Slider::_notification(int p_what) { } grabber->draw(ci, Point2i(ratio * areasize, size.height / 2 - grabber->get_size().height / 2)); } - } break; } } diff --git a/scene/gui/spin_box.cpp b/scene/gui/spin_box.cpp index 19d47ea492..5fd31c5416 100644 --- a/scene/gui/spin_box.cpp +++ b/scene/gui/spin_box.cpp @@ -196,34 +196,44 @@ inline void SpinBox::_adjust_width_for_icon(const Ref<Texture2D> &icon) { } void SpinBox::_notification(int p_what) { - if (p_what == NOTIFICATION_DRAW) { - Ref<Texture2D> updown = get_theme_icon(SNAME("updown")); - - _adjust_width_for_icon(updown); - - RID ci = get_canvas_item(); - Size2i size = get_size(); - - if (is_layout_rtl()) { - updown->draw(ci, Point2i(0, (size.height - updown->get_height()) / 2)); - } else { - updown->draw(ci, Point2i(size.width - updown->get_width(), (size.height - updown->get_height()) / 2)); - } - - } else if (p_what == NOTIFICATION_FOCUS_EXIT) { - //_value_changed(0); - } else if (p_what == NOTIFICATION_ENTER_TREE) { - _adjust_width_for_icon(get_theme_icon(SNAME("updown"))); - _value_changed(0); - } else if (p_what == NOTIFICATION_EXIT_TREE) { - _release_mouse(); - } else if (p_what == NOTIFICATION_TRANSLATION_CHANGED) { - _value_changed(0); - } else if (p_what == NOTIFICATION_THEME_CHANGED) { - call_deferred(SNAME("update_minimum_size")); - get_line_edit()->call_deferred(SNAME("update_minimum_size")); - } else if (p_what == NOTIFICATION_LAYOUT_DIRECTION_CHANGED || p_what == NOTIFICATION_TRANSLATION_CHANGED) { - update(); + switch (p_what) { + case NOTIFICATION_DRAW: { + Ref<Texture2D> updown = get_theme_icon(SNAME("updown")); + + _adjust_width_for_icon(updown); + + RID ci = get_canvas_item(); + Size2i size = get_size(); + + if (is_layout_rtl()) { + updown->draw(ci, Point2i(0, (size.height - updown->get_height()) / 2)); + } else { + updown->draw(ci, Point2i(size.width - updown->get_width(), (size.height - updown->get_height()) / 2)); + } + } break; + + case NOTIFICATION_ENTER_TREE: { + _adjust_width_for_icon(get_theme_icon(SNAME("updown"))); + _value_changed(0); + } break; + + case NOTIFICATION_EXIT_TREE: { + _release_mouse(); + } break; + + case NOTIFICATION_TRANSLATION_CHANGED: { + _value_changed(0); + update(); + } break; + + case NOTIFICATION_THEME_CHANGED: { + call_deferred(SNAME("update_minimum_size")); + get_line_edit()->call_deferred(SNAME("update_minimum_size")); + } break; + + case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: { + update(); + } break; } } diff --git a/scene/gui/split_container.cpp b/scene/gui/split_container.cpp index b56326088d..6845d46721 100644 --- a/scene/gui/split_container.cpp +++ b/scene/gui/split_container.cpp @@ -168,15 +168,18 @@ void SplitContainer::_notification(int p_what) { case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: { queue_sort(); } break; + case NOTIFICATION_SORT_CHILDREN: { _resort(); } break; + case NOTIFICATION_MOUSE_EXIT: { mouse_inside = false; if (get_theme_constant(SNAME("autohide"))) { update(); } } break; + case NOTIFICATION_DRAW: { if (!_getch(0) || !_getch(1)) { return; @@ -200,6 +203,7 @@ void SplitContainer::_notification(int p_what) { draw_texture(tex, Point2i(middle_sep + (sep - tex->get_width()) / 2, (size.y - tex->get_height()) / 2)); } } break; + case NOTIFICATION_THEME_CHANGED: { update_minimum_size(); } break; diff --git a/scene/gui/subviewport_container.cpp b/scene/gui/subviewport_container.cpp index b8baefc307..ce78c286f5 100644 --- a/scene/gui/subviewport_container.cpp +++ b/scene/gui/subviewport_container.cpp @@ -100,51 +100,54 @@ Vector<int> SubViewportContainer::get_allowed_size_flags_vertical() const { } void SubViewportContainer::_notification(int p_what) { - if (p_what == NOTIFICATION_RESIZED) { - if (!stretch) { - return; - } - - for (int i = 0; i < get_child_count(); i++) { - SubViewport *c = Object::cast_to<SubViewport>(get_child(i)); - if (!c) { - continue; + switch (p_what) { + case NOTIFICATION_RESIZED: { + if (!stretch) { + return; } - c->set_size(get_size() / shrink); - } - } - - if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_VISIBILITY_CHANGED) { - for (int i = 0; i < get_child_count(); i++) { - SubViewport *c = Object::cast_to<SubViewport>(get_child(i)); - if (!c) { - continue; - } + for (int i = 0; i < get_child_count(); i++) { + SubViewport *c = Object::cast_to<SubViewport>(get_child(i)); + if (!c) { + continue; + } - if (is_visible_in_tree()) { - c->set_update_mode(SubViewport::UPDATE_ALWAYS); - } else { - c->set_update_mode(SubViewport::UPDATE_DISABLED); + c->set_size(get_size() / shrink); } - - c->set_handle_input_locally(false); //do not handle input locally here - } - } - - if (p_what == NOTIFICATION_DRAW) { - for (int i = 0; i < get_child_count(); i++) { - SubViewport *c = Object::cast_to<SubViewport>(get_child(i)); - if (!c) { - continue; + } break; + + case NOTIFICATION_ENTER_TREE: + case NOTIFICATION_VISIBILITY_CHANGED: { + for (int i = 0; i < get_child_count(); i++) { + SubViewport *c = Object::cast_to<SubViewport>(get_child(i)); + if (!c) { + continue; + } + + if (is_visible_in_tree()) { + c->set_update_mode(SubViewport::UPDATE_ALWAYS); + } else { + c->set_update_mode(SubViewport::UPDATE_DISABLED); + } + + c->set_handle_input_locally(false); //do not handle input locally here } - - if (stretch) { - draw_texture_rect(c->get_texture(), Rect2(Vector2(), get_size())); - } else { - draw_texture_rect(c->get_texture(), Rect2(Vector2(), c->get_size())); + } break; + + case NOTIFICATION_DRAW: { + for (int i = 0; i < get_child_count(); i++) { + SubViewport *c = Object::cast_to<SubViewport>(get_child(i)); + if (!c) { + continue; + } + + if (stretch) { + draw_texture_rect(c->get_texture(), Rect2(Vector2(), get_size())); + } else { + draw_texture_rect(c->get_texture(), Rect2(Vector2(), c->get_size())); + } } - } + } break; } } diff --git a/scene/gui/tab_bar.cpp b/scene/gui/tab_bar.cpp index 607031bee6..ce60da762f 100644 --- a/scene/gui/tab_bar.cpp +++ b/scene/gui/tab_bar.cpp @@ -32,7 +32,6 @@ #include "core/object/message_queue.h" #include "core/string/translation.h" - #include "scene/gui/box_container.h" #include "scene/gui/label.h" #include "scene/gui/texture_rect.h" @@ -313,6 +312,7 @@ void TabBar::_notification(int p_what) { case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: { update(); } break; + case NOTIFICATION_THEME_CHANGED: case NOTIFICATION_TRANSLATION_CHANGED: { for (int i = 0; i < tabs.size(); ++i) { @@ -332,6 +332,7 @@ void TabBar::_notification(int p_what) { ensure_tab_visible(current); } } break; + case NOTIFICATION_DRAW: { if (tabs.is_empty()) { return; diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp index 4bd3686e7c..31a5e41086 100644 --- a/scene/gui/tab_container.cpp +++ b/scene/gui/tab_container.cpp @@ -32,7 +32,6 @@ #include "core/object/message_queue.h" #include "core/string/translation.h" - #include "scene/gui/box_container.h" #include "scene/gui/label.h" #include "scene/gui/texture_rect.h" @@ -326,6 +325,7 @@ void TabContainer::_notification(int p_what) { first_tab_cache--; } } break; + case NOTIFICATION_DRAW: { RID canvas = get_canvas_item(); Size2 size = get_size(); @@ -522,6 +522,7 @@ void TabContainer::_notification(int p_what) { } } } break; + case NOTIFICATION_TRANSLATION_CHANGED: case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: case NOTIFICATION_THEME_CHANGED: { diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index d40f715ae7..5a3c622c86 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -432,32 +432,38 @@ void TextEdit::_notification(int p_what) { } _update_wrap_at_column(true); } break; + case NOTIFICATION_RESIZED: { _update_scrollbars(); _update_wrap_at_column(); } break; + case NOTIFICATION_VISIBILITY_CHANGED: { if (is_visible()) { call_deferred(SNAME("_update_scrollbars")); call_deferred(SNAME("_update_wrap_at_column")); } } break; + case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: case NOTIFICATION_TRANSLATION_CHANGED: case NOTIFICATION_THEME_CHANGED: { _update_caches(); _update_wrap_at_column(true); } break; + case NOTIFICATION_WM_WINDOW_FOCUS_IN: { window_has_focus = true; draw_caret = true; update(); } break; + case NOTIFICATION_WM_WINDOW_FOCUS_OUT: { window_has_focus = false; draw_caret = false; update(); } break; + case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { if (scrolling && get_v_scroll() != target_v_scroll) { double target_y = target_v_scroll - get_v_scroll(); @@ -479,6 +485,7 @@ void TextEdit::_notification(int p_what) { set_physics_process_internal(false); } } break; + case NOTIFICATION_DRAW: { if (first_draw) { // Size may not be the final one, so attempts to ensure caret was visible may have failed. @@ -1427,6 +1434,7 @@ void TextEdit::_notification(int p_what) { } } } break; + case NOTIFICATION_FOCUS_ENTER: { if (caret_blink_enabled) { caret_blink_timer->start(); @@ -1458,6 +1466,7 @@ void TextEdit::_notification(int p_what) { DisplayServer::get_singleton()->virtual_keyboard_show(get_text(), get_global_rect(), true, -1, caret_start, caret_end); } } break; + case NOTIFICATION_FOCUS_EXIT: { if (caret_blink_enabled) { caret_blink_timer->stop(); @@ -1481,6 +1490,7 @@ void TextEdit::_notification(int p_what) { deselect(); } } break; + case MainLoop::NOTIFICATION_OS_IME_UPDATE: { if (has_focus()) { ime_text = DisplayServer::get_singleton()->ime_get_text(); @@ -1497,7 +1507,8 @@ void TextEdit::_notification(int p_what) { update(); } } break; - case Control::NOTIFICATION_DRAG_BEGIN: { + + case NOTIFICATION_DRAG_BEGIN: { selection.selecting_mode = SelectionMode::SELECTION_MODE_NONE; drag_action = true; dragging_minimap = false; @@ -1505,7 +1516,8 @@ void TextEdit::_notification(int p_what) { can_drag_minimap = false; click_select_held->stop(); } break; - case Control::NOTIFICATION_DRAG_END: { + + case NOTIFICATION_DRAG_END: { if (is_drag_successful()) { if (selection.drag_attempt) { selection.drag_attempt = false; diff --git a/scene/gui/texture_rect.cpp b/scene/gui/texture_rect.cpp index a8cdeb44f5..ecdf55caf0 100644 --- a/scene/gui/texture_rect.cpp +++ b/scene/gui/texture_rect.cpp @@ -29,84 +29,87 @@ /*************************************************************************/ #include "texture_rect.h" + #include "core/core_string_names.h" #include "servers/rendering_server.h" void TextureRect::_notification(int p_what) { - if (p_what == NOTIFICATION_DRAW) { - if (texture.is_null()) { - return; - } - - Size2 size; - Point2 offset; - Rect2 region; - bool tile = false; - - switch (stretch_mode) { - case STRETCH_SCALE: { - size = get_size(); - } break; - case STRETCH_TILE: { - size = get_size(); - tile = true; - } break; - case STRETCH_KEEP: { - size = texture->get_size(); - } break; - case STRETCH_KEEP_CENTERED: { - offset = (get_size() - texture->get_size()) / 2; - size = texture->get_size(); - } break; - case STRETCH_KEEP_ASPECT_CENTERED: - case STRETCH_KEEP_ASPECT: { - size = get_size(); - int tex_width = texture->get_width() * size.height / texture->get_height(); - int tex_height = size.height; - - if (tex_width > size.width) { - tex_width = size.width; - tex_height = texture->get_height() * tex_width / texture->get_width(); - } - - if (stretch_mode == STRETCH_KEEP_ASPECT_CENTERED) { - offset.x += (size.width - tex_width) / 2; - offset.y += (size.height - tex_height) / 2; - } - - size.width = tex_width; - size.height = tex_height; - } break; - case STRETCH_KEEP_ASPECT_COVERED: { - size = get_size(); - - Size2 tex_size = texture->get_size(); - Size2 scale_size(size.width / tex_size.width, size.height / tex_size.height); - float scale = scale_size.width > scale_size.height ? scale_size.width : scale_size.height; - Size2 scaled_tex_size = tex_size * scale; - - region.position = ((scaled_tex_size - size) / scale).abs() / 2.0f; - region.size = size / scale; - } break; - } - - Ref<AtlasTexture> p_atlas = texture; - - if (p_atlas.is_valid() && region.has_no_area()) { - Size2 scale_size(size.width / texture->get_width(), size.height / texture->get_height()); - - offset.width += hflip ? p_atlas->get_margin().get_position().width * scale_size.width * 2 : 0; - offset.height += vflip ? p_atlas->get_margin().get_position().height * scale_size.height * 2 : 0; - } - - size.width *= hflip ? -1.0f : 1.0f; - size.height *= vflip ? -1.0f : 1.0f; - - if (region.has_no_area()) { - draw_texture_rect(texture, Rect2(offset, size), tile); - } else { - draw_texture_rect_region(texture, Rect2(offset, size), region); - } + switch (p_what) { + case NOTIFICATION_DRAW: { + if (texture.is_null()) { + return; + } + + Size2 size; + Point2 offset; + Rect2 region; + bool tile = false; + + switch (stretch_mode) { + case STRETCH_SCALE: { + size = get_size(); + } break; + case STRETCH_TILE: { + size = get_size(); + tile = true; + } break; + case STRETCH_KEEP: { + size = texture->get_size(); + } break; + case STRETCH_KEEP_CENTERED: { + offset = (get_size() - texture->get_size()) / 2; + size = texture->get_size(); + } break; + case STRETCH_KEEP_ASPECT_CENTERED: + case STRETCH_KEEP_ASPECT: { + size = get_size(); + int tex_width = texture->get_width() * size.height / texture->get_height(); + int tex_height = size.height; + + if (tex_width > size.width) { + tex_width = size.width; + tex_height = texture->get_height() * tex_width / texture->get_width(); + } + + if (stretch_mode == STRETCH_KEEP_ASPECT_CENTERED) { + offset.x += (size.width - tex_width) / 2; + offset.y += (size.height - tex_height) / 2; + } + + size.width = tex_width; + size.height = tex_height; + } break; + case STRETCH_KEEP_ASPECT_COVERED: { + size = get_size(); + + Size2 tex_size = texture->get_size(); + Size2 scale_size(size.width / tex_size.width, size.height / tex_size.height); + float scale = scale_size.width > scale_size.height ? scale_size.width : scale_size.height; + Size2 scaled_tex_size = tex_size * scale; + + region.position = ((scaled_tex_size - size) / scale).abs() / 2.0f; + region.size = size / scale; + } break; + } + + Ref<AtlasTexture> p_atlas = texture; + + if (p_atlas.is_valid() && region.has_no_area()) { + Size2 scale_size(size.width / texture->get_width(), size.height / texture->get_height()); + + offset.width += hflip ? p_atlas->get_margin().get_position().width * scale_size.width * 2 : 0; + offset.height += vflip ? p_atlas->get_margin().get_position().height * scale_size.height * 2 : 0; + } + + size.width *= hflip ? -1.0f : 1.0f; + size.height *= vflip ? -1.0f : 1.0f; + + if (region.has_no_area()) { + draw_texture_rect(texture, Rect2(offset, size), tile); + } else { + draw_texture_rect_region(texture, Rect2(offset, size), region); + } + } break; } } diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index a36eaaa0ee..fc0258a760 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -37,10 +37,9 @@ #include "core/os/os.h" #include "core/string/print_string.h" #include "core/string/translation.h" +#include "scene/gui/box_container.h" #include "scene/main/window.h" -#include "box_container.h" - #include <limits.h> Size2 TreeItem::Cell::get_icon_size() const { @@ -3636,178 +3635,187 @@ int Tree::_get_title_button_height() const { } void Tree::_notification(int p_what) { - if (p_what == NOTIFICATION_FOCUS_ENTER) { - if (get_viewport()) { - focus_in_id = get_viewport()->get_processed_events_count(); - } - } - if (p_what == NOTIFICATION_MOUSE_EXIT) { - if (cache.hover_type != Cache::CLICK_NONE) { - cache.hover_type = Cache::CLICK_NONE; - update(); - } - } - - if (p_what == NOTIFICATION_VISIBILITY_CHANGED) { - drag_touching = false; - } + switch (p_what) { + case NOTIFICATION_FOCUS_ENTER: { + if (get_viewport()) { + focus_in_id = get_viewport()->get_processed_events_count(); + } + } break; - if (p_what == NOTIFICATION_ENTER_TREE) { - update_cache(); - } - if (p_what == NOTIFICATION_DRAG_END) { - drop_mode_flags = 0; - scrolling = false; - set_physics_process_internal(false); - update(); - } - if (p_what == NOTIFICATION_DRAG_BEGIN) { - single_select_defer = nullptr; - if (cache.scroll_speed > 0) { - scrolling = true; - set_physics_process_internal(true); - } - } - if (p_what == NOTIFICATION_INTERNAL_PHYSICS_PROCESS) { - if (drag_touching) { - if (drag_touching_deaccel) { - float pos = v_scroll->get_value(); - pos += drag_speed * get_physics_process_delta_time(); + case NOTIFICATION_MOUSE_EXIT: { + if (cache.hover_type != Cache::CLICK_NONE) { + cache.hover_type = Cache::CLICK_NONE; + update(); + } + } break; - bool turnoff = false; - if (pos < 0) { - pos = 0; - turnoff = true; - set_physics_process_internal(false); - drag_touching = false; - drag_touching_deaccel = false; - } - if (pos > (v_scroll->get_max() - v_scroll->get_page())) { - pos = v_scroll->get_max() - v_scroll->get_page(); - turnoff = true; - } + case NOTIFICATION_VISIBILITY_CHANGED: { + drag_touching = false; + } break; - v_scroll->set_value(pos); - float sgn = drag_speed < 0 ? -1 : 1; - float val = Math::abs(drag_speed); - val -= 1000 * get_physics_process_delta_time(); + case NOTIFICATION_ENTER_TREE: { + update_cache(); + } break; - if (val < 0) { - turnoff = true; - } - drag_speed = sgn * val; + case NOTIFICATION_DRAG_END: { + drop_mode_flags = 0; + scrolling = false; + set_physics_process_internal(false); + update(); + } break; - if (turnoff) { - set_physics_process_internal(false); - drag_touching = false; - drag_touching_deaccel = false; - } + case NOTIFICATION_DRAG_BEGIN: { + single_select_defer = nullptr; + if (cache.scroll_speed > 0) { + scrolling = true; + set_physics_process_internal(true); } - } + } break; - Point2 mouse_position = get_viewport()->get_mouse_position() - get_global_position(); - if (scrolling && get_rect().grow(cache.scroll_border).has_point(mouse_position)) { - Point2 point; + case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { + if (drag_touching) { + if (drag_touching_deaccel) { + float pos = v_scroll->get_value(); + pos += drag_speed * get_physics_process_delta_time(); - if ((ABS(mouse_position.x) < ABS(mouse_position.x - get_size().width)) && (ABS(mouse_position.x) < cache.scroll_border)) { - point.x = mouse_position.x - cache.scroll_border; - } else if (ABS(mouse_position.x - get_size().width) < cache.scroll_border) { - point.x = mouse_position.x - (get_size().width - cache.scroll_border); - } + bool turnoff = false; + if (pos < 0) { + pos = 0; + turnoff = true; + set_physics_process_internal(false); + drag_touching = false; + drag_touching_deaccel = false; + } + if (pos > (v_scroll->get_max() - v_scroll->get_page())) { + pos = v_scroll->get_max() - v_scroll->get_page(); + turnoff = true; + } + + v_scroll->set_value(pos); + float sgn = drag_speed < 0 ? -1 : 1; + float val = Math::abs(drag_speed); + val -= 1000 * get_physics_process_delta_time(); - if ((ABS(mouse_position.y) < ABS(mouse_position.y - get_size().height)) && (ABS(mouse_position.y) < cache.scroll_border)) { - point.y = mouse_position.y - cache.scroll_border; - } else if (ABS(mouse_position.y - get_size().height) < cache.scroll_border) { - point.y = mouse_position.y - (get_size().height - cache.scroll_border); + if (val < 0) { + turnoff = true; + } + drag_speed = sgn * val; + + if (turnoff) { + set_physics_process_internal(false); + drag_touching = false; + drag_touching_deaccel = false; + } + } } - point *= cache.scroll_speed * get_physics_process_delta_time(); - point += get_scroll(); - h_scroll->set_value(point.x); - v_scroll->set_value(point.y); - } - } + Point2 mouse_position = get_viewport()->get_mouse_position() - get_global_position(); + if (scrolling && get_rect().grow(cache.scroll_border).has_point(mouse_position)) { + Point2 point; - if (p_what == NOTIFICATION_DRAW) { - update_cache(); - update_scrollbars(); - RID ci = get_canvas_item(); + if ((ABS(mouse_position.x) < ABS(mouse_position.x - get_size().width)) && (ABS(mouse_position.x) < cache.scroll_border)) { + point.x = mouse_position.x - cache.scroll_border; + } else if (ABS(mouse_position.x - get_size().width) < cache.scroll_border) { + point.x = mouse_position.x - (get_size().width - cache.scroll_border); + } - Ref<StyleBox> bg = cache.bg; - Color font_outline_color = get_theme_color(SNAME("font_outline_color")); - int outline_size = get_theme_constant(SNAME("outline_size")); + if ((ABS(mouse_position.y) < ABS(mouse_position.y - get_size().height)) && (ABS(mouse_position.y) < cache.scroll_border)) { + point.y = mouse_position.y - cache.scroll_border; + } else if (ABS(mouse_position.y - get_size().height) < cache.scroll_border) { + point.y = mouse_position.y - (get_size().height - cache.scroll_border); + } - Point2 draw_ofs; - draw_ofs += bg->get_offset(); - Size2 draw_size = get_size() - bg->get_minimum_size(); - if (h_scroll->is_visible()) { - draw_size.width -= h_scroll->get_minimum_size().width; - } + point *= cache.scroll_speed * get_physics_process_delta_time(); + point += get_scroll(); + h_scroll->set_value(point.x); + v_scroll->set_value(point.y); + } + } break; - bg->draw(ci, Rect2(Point2(), get_size())); + case NOTIFICATION_DRAW: { + update_cache(); + update_scrollbars(); + RID ci = get_canvas_item(); + + Ref<StyleBox> bg = cache.bg; + Color font_outline_color = get_theme_color(SNAME("font_outline_color")); + int outline_size = get_theme_constant(SNAME("outline_size")); + + Point2 draw_ofs; + draw_ofs += bg->get_offset(); + Size2 draw_size = get_size() - bg->get_minimum_size(); + if (h_scroll->is_visible()) { + draw_size.width -= h_scroll->get_minimum_size().width; + } - int tbh = _get_title_button_height(); + bg->draw(ci, Rect2(Point2(), get_size())); - draw_ofs.y += tbh; - draw_size.y -= tbh; + int tbh = _get_title_button_height(); - cache.rtl = is_layout_rtl(); + draw_ofs.y += tbh; + draw_size.y -= tbh; - if (root && get_size().x > 0 && get_size().y > 0) { - draw_item(Point2(), draw_ofs, draw_size, root); - } + cache.rtl = is_layout_rtl(); - if (show_column_titles) { - //title buttons - int ofs2 = cache.bg->get_margin(SIDE_LEFT); - for (int i = 0; i < columns.size(); i++) { - Ref<StyleBox> sb = (cache.click_type == Cache::CLICK_TITLE && cache.click_index == i) ? cache.title_button_pressed : ((cache.hover_type == Cache::CLICK_TITLE && cache.hover_index == i) ? cache.title_button_hover : cache.title_button); - Ref<Font> f = cache.tb_font; - Rect2 tbrect = Rect2(ofs2 - cache.offset.x, bg->get_margin(SIDE_TOP), get_column_width(i), tbh); - if (cache.rtl) { - tbrect.position.x = get_size().width - tbrect.size.x - tbrect.position.x; - } - sb->draw(ci, tbrect); - ofs2 += tbrect.size.width; - //text - int clip_w = tbrect.size.width - sb->get_minimum_size().width; - columns.write[i].text_buf->set_width(clip_w); - - Vector2 text_pos = tbrect.position + Point2i(sb->get_offset().x + (tbrect.size.width - columns[i].text_buf->get_size().x) / 2, (tbrect.size.height - columns[i].text_buf->get_size().y) / 2); - if (outline_size > 0 && font_outline_color.a > 0) { - columns[i].text_buf->draw_outline(ci, text_pos, outline_size, font_outline_color); - } - columns[i].text_buf->draw(ci, text_pos, cache.title_button_color); + if (root && get_size().x > 0 && get_size().y > 0) { + draw_item(Point2(), draw_ofs, draw_size, root); } - } - // Draw the background focus outline last, so that it is drawn in front of the section headings. - // Otherwise, section heading backgrounds can appear to be in front of the focus outline when scrolling. - if (has_focus()) { - RenderingServer::get_singleton()->canvas_item_add_clip_ignore(ci, true); - const Ref<StyleBox> bg_focus = get_theme_stylebox(SNAME("bg_focus")); - bg_focus->draw(ci, Rect2(Point2(), get_size())); - RenderingServer::get_singleton()->canvas_item_add_clip_ignore(ci, false); - } - } + if (show_column_titles) { + //title buttons + int ofs2 = cache.bg->get_margin(SIDE_LEFT); + for (int i = 0; i < columns.size(); i++) { + Ref<StyleBox> sb = (cache.click_type == Cache::CLICK_TITLE && cache.click_index == i) ? cache.title_button_pressed : ((cache.hover_type == Cache::CLICK_TITLE && cache.hover_index == i) ? cache.title_button_hover : cache.title_button); + Ref<Font> f = cache.tb_font; + Rect2 tbrect = Rect2(ofs2 - cache.offset.x, bg->get_margin(SIDE_TOP), get_column_width(i), tbh); + if (cache.rtl) { + tbrect.position.x = get_size().width - tbrect.size.x - tbrect.position.x; + } + sb->draw(ci, tbrect); + ofs2 += tbrect.size.width; + //text + int clip_w = tbrect.size.width - sb->get_minimum_size().width; + columns.write[i].text_buf->set_width(clip_w); + + Vector2 text_pos = tbrect.position + Point2i(sb->get_offset().x + (tbrect.size.width - columns[i].text_buf->get_size().x) / 2, (tbrect.size.height - columns[i].text_buf->get_size().y) / 2); + if (outline_size > 0 && font_outline_color.a > 0) { + columns[i].text_buf->draw_outline(ci, text_pos, outline_size, font_outline_color); + } + columns[i].text_buf->draw(ci, text_pos, cache.title_button_color); + } + } - if (p_what == NOTIFICATION_THEME_CHANGED || p_what == NOTIFICATION_LAYOUT_DIRECTION_CHANGED || p_what == NOTIFICATION_TRANSLATION_CHANGED) { - update_cache(); - _update_all(); - } + // Draw the background focus outline last, so that it is drawn in front of the section headings. + // Otherwise, section heading backgrounds can appear to be in front of the focus outline when scrolling. + if (has_focus()) { + RenderingServer::get_singleton()->canvas_item_add_clip_ignore(ci, true); + const Ref<StyleBox> bg_focus = get_theme_stylebox(SNAME("bg_focus")); + bg_focus->draw(ci, Rect2(Point2(), get_size())); + RenderingServer::get_singleton()->canvas_item_add_clip_ignore(ci, false); + } + } break; - if (p_what == NOTIFICATION_RESIZED || p_what == NOTIFICATION_TRANSFORM_CHANGED) { - if (popup_edited_item != nullptr) { - Rect2 rect = popup_edited_item->get_meta("__focus_rect"); - Vector2 ofs(0, (text_editor->get_size().height - rect.size.height) / 2); - Point2i textedpos = get_global_position() + rect.position - ofs; + case NOTIFICATION_THEME_CHANGED: + case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: + case NOTIFICATION_TRANSLATION_CHANGED: { + update_cache(); + _update_all(); + } break; - if (cache.text_editor_position != textedpos) { - cache.text_editor_position = textedpos; - text_editor->set_position(textedpos); - value_editor->set_position(textedpos + Point2i(0, text_editor->get_size().height)); + case NOTIFICATION_RESIZED: + case NOTIFICATION_TRANSFORM_CHANGED: { + if (popup_edited_item != nullptr) { + Rect2 rect = popup_edited_item->get_meta("__focus_rect"); + Vector2 ofs(0, (text_editor->get_size().height - rect.size.height) / 2); + Point2i textedpos = get_global_position() + rect.position - ofs; + + if (cache.text_editor_position != textedpos) { + cache.text_editor_position = textedpos; + text_editor->set_position(textedpos); + value_editor->set_position(textedpos + Point2i(0, text_editor->get_size().height)); + } } - } + } break; } } diff --git a/scene/gui/video_stream_player.cpp b/scene/gui/video_stream_player.cpp index 1f2a8c8aa1..17dd3123f5 100644 --- a/scene/gui/video_stream_player.cpp +++ b/scene/gui/video_stream_player.cpp @@ -134,7 +134,6 @@ void VideoStreamPlayer::_notification(int p_notification) { if (stream.is_valid() && autoplay && !Engine::get_singleton()->is_editor_hint()) { play(); } - } break; case NOTIFICATION_EXIT_TREE: { @@ -162,7 +161,6 @@ void VideoStreamPlayer::_notification(int p_notification) { if (!playback->is_playing()) { emit_signal(SceneStringNames::get_singleton()->finished); } - } break; case NOTIFICATION_DRAW: { @@ -175,10 +173,9 @@ void VideoStreamPlayer::_notification(int p_notification) { Size2 s = expand ? get_size() : texture->get_size(); draw_texture_rect(texture, Rect2(Point2(), s), false); - } break; - }; -}; + } +} Size2 VideoStreamPlayer::get_minimum_size() const { if (!expand && !texture.is_null()) { diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp index b794bbbc57..9ad711c596 100644 --- a/scene/main/canvas_item.cpp +++ b/scene/main/canvas_item.cpp @@ -305,6 +305,7 @@ void CanvasItem::_notification(int p_what) { get_tree()->xform_change_list.add(&xform_change); } } break; + case NOTIFICATION_MOVED_IN_PARENT: { if (!is_inside_tree()) { break; @@ -317,8 +318,8 @@ void CanvasItem::_notification(int p_what) { ERR_FAIL_COND(!p); RenderingServer::get_singleton()->canvas_item_set_draw_index(canvas_item, get_index()); } - } break; + case NOTIFICATION_EXIT_TREE: { if (xform_change.in_list()) { get_tree()->xform_change_list.remove(&xform_change); @@ -334,9 +335,7 @@ void CanvasItem::_notification(int p_what) { global_invalid = true; visible_in_tree = false; } break; - case NOTIFICATION_DRAW: - case NOTIFICATION_TRANSFORM_CHANGED: { - } break; + case NOTIFICATION_VISIBILITY_CHANGED: { emit_signal(SceneStringNames::get_singleton()->visibility_changed); } break; diff --git a/scene/main/canvas_layer.cpp b/scene/main/canvas_layer.cpp index 2f7b18a80e..6c627857fa 100644 --- a/scene/main/canvas_layer.cpp +++ b/scene/main/canvas_layer.cpp @@ -174,8 +174,8 @@ void CanvasLayer::_notification(int p_what) { RenderingServer::get_singleton()->viewport_set_canvas_stacking(viewport, canvas, layer, get_index()); RenderingServer::get_singleton()->viewport_set_canvas_transform(viewport, canvas, transform); _update_follow_viewport(); - } break; + case NOTIFICATION_EXIT_TREE: { ERR_FAIL_NULL_MSG(vp, "Viewport is not initialized."); @@ -183,13 +183,12 @@ void CanvasLayer::_notification(int p_what) { RenderingServer::get_singleton()->viewport_remove_canvas(viewport, canvas); viewport = RID(); _update_follow_viewport(false); - } break; + case NOTIFICATION_MOVED_IN_PARENT: { if (is_inside_tree()) { RenderingServer::get_singleton()->viewport_set_canvas_stacking(viewport, canvas, layer, get_index()); } - } break; } } diff --git a/scene/main/http_request.cpp b/scene/main/http_request.cpp index 4e91548d14..700ba761f6 100644 --- a/scene/main/http_request.cpp +++ b/scene/main/http_request.cpp @@ -464,20 +464,22 @@ void HTTPRequest::_request_done(int p_status, int p_code, const PackedStringArra } void HTTPRequest::_notification(int p_what) { - if (p_what == NOTIFICATION_INTERNAL_PROCESS) { - if (use_threads.is_set()) { - return; - } - bool done = _update_connection(); - if (done) { - set_process_internal(false); - } - } + switch (p_what) { + case NOTIFICATION_INTERNAL_PROCESS: { + if (use_threads.is_set()) { + return; + } + bool done = _update_connection(); + if (done) { + set_process_internal(false); + } + } break; - if (p_what == NOTIFICATION_EXIT_TREE) { - if (requesting) { - cancel_request(); - } + case NOTIFICATION_EXIT_TREE: { + if (requesting) { + cancel_request(); + } + } break; } } diff --git a/scene/main/node.cpp b/scene/main/node.cpp index 05086541a5..42a2e41a08 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -54,12 +54,12 @@ void Node::_notification(int p_notification) { switch (p_notification) { case NOTIFICATION_PROCESS: { GDVIRTUAL_CALL(_process, get_process_delta_time()); - } break; + case NOTIFICATION_PHYSICS_PROCESS: { GDVIRTUAL_CALL(_physics_process, get_physics_process_delta_time()); - } break; + case NOTIFICATION_ENTER_TREE: { ERR_FAIL_COND(!get_viewport()); ERR_FAIL_COND(!get_tree()); @@ -88,8 +88,8 @@ void Node::_notification(int p_notification) { get_tree()->node_count++; orphan_node_count--; - } break; + case NOTIFICATION_EXIT_TREE: { ERR_FAIL_COND(!get_viewport()); ERR_FAIL_COND(!get_tree()); @@ -113,12 +113,14 @@ void Node::_notification(int p_notification) { data.path_cache = nullptr; } } break; + case NOTIFICATION_PATH_RENAMED: { if (data.path_cache) { memdelete(data.path_cache); data.path_cache = nullptr; } } break; + case NOTIFICATION_READY: { if (GDVIRTUAL_IS_OVERRIDDEN(_input)) { set_process_input(true); @@ -141,9 +143,11 @@ void Node::_notification(int p_notification) { GDVIRTUAL_CALL(_ready); } break; + case NOTIFICATION_POSTINITIALIZE: { data.in_constructor = false; } break; + case NOTIFICATION_PREDELETE: { if (data.parent) { data.parent->remove_child(this); diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index f02032a6c9..2b4d7d8331 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -616,6 +616,7 @@ void SceneTree::_notification(int p_notification) { get_root()->propagate_notification(p_notification); } } break; + case NOTIFICATION_OS_MEMORY_WARNING: case NOTIFICATION_OS_IME_UPDATE: case NOTIFICATION_WM_ABOUT: @@ -624,13 +625,11 @@ void SceneTree::_notification(int p_notification) { case NOTIFICATION_APPLICATION_PAUSED: case NOTIFICATION_APPLICATION_FOCUS_IN: case NOTIFICATION_APPLICATION_FOCUS_OUT: { - get_root()->propagate_notification(p_notification); //pass these to nodes, since they are mirrored + // Pass these to nodes, since they are mirrored. + get_root()->propagate_notification(p_notification); } break; - - default: - break; - }; -}; + } +} void SceneTree::set_auto_accept_quit(bool p_enable) { accept_quit = p_enable; diff --git a/scene/main/shader_globals_override.cpp b/scene/main/shader_globals_override.cpp index 09dfc50066..5387dc01e2 100644 --- a/scene/main/shader_globals_override.cpp +++ b/scene/main/shader_globals_override.cpp @@ -247,26 +247,29 @@ void ShaderGlobalsOverride::_activate() { } void ShaderGlobalsOverride::_notification(int p_what) { - if (p_what == Node3D::NOTIFICATION_ENTER_TREE) { - add_to_group(SceneStringNames::get_singleton()->shader_overrides_group); - _activate(); + switch (p_what) { + case Node3D::NOTIFICATION_ENTER_TREE: { + add_to_group(SceneStringNames::get_singleton()->shader_overrides_group); + _activate(); + } break; - } else if (p_what == Node3D::NOTIFICATION_EXIT_TREE) { - if (active) { - //remove overrides - const StringName *K = nullptr; - while ((K = overrides.next(K))) { - Override *o = overrides.getptr(*K); - if (o->in_use) { - RS::get_singleton()->global_variable_set_override(*K, Variant()); + case Node3D::NOTIFICATION_EXIT_TREE: { + if (active) { + //remove overrides + const StringName *K = nullptr; + while ((K = overrides.next(K))) { + Override *o = overrides.getptr(*K); + if (o->in_use) { + RS::get_singleton()->global_variable_set_override(*K, Variant()); + } } } - } - remove_from_group(SceneStringNames::get_singleton()->shader_overrides_group_active); - remove_from_group(SceneStringNames::get_singleton()->shader_overrides_group); - get_tree()->call_group(SceneStringNames::get_singleton()->shader_overrides_group, "_activate"); //another may want to activate when this is removed - active = false; + remove_from_group(SceneStringNames::get_singleton()->shader_overrides_group_active); + remove_from_group(SceneStringNames::get_singleton()->shader_overrides_group); + get_tree()->call_group(SceneStringNames::get_singleton()->shader_overrides_group, "_activate"); //another may want to activate when this is removed + active = false; + } break; } } diff --git a/scene/main/timer.cpp b/scene/main/timer.cpp index babe62f453..120b537e4f 100644 --- a/scene/main/timer.cpp +++ b/scene/main/timer.cpp @@ -43,6 +43,7 @@ void Timer::_notification(int p_what) { autostart = false; } } break; + case NOTIFICATION_INTERNAL_PROCESS: { if (!processing || timer_process_callback == TIMER_PROCESS_PHYSICS || !is_processing_internal()) { return; @@ -58,8 +59,8 @@ void Timer::_notification(int p_what) { emit_signal(SNAME("timeout")); } - } break; + case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { if (!processing || timer_process_callback == TIMER_PROCESS_IDLE || !is_physics_processing_internal()) { return; @@ -74,7 +75,6 @@ void Timer::_notification(int p_what) { } emit_signal(SNAME("timeout")); } - } break; } } diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 0a46614fd3..2831e76fba 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -406,8 +406,8 @@ void Viewport::_notification(int p_what) { #endif // _3D_DISABLED set_physics_process_internal(true); } - } break; + case NOTIFICATION_READY: { #ifndef _3D_DISABLED if (audio_listener_3d_set.size() && !audio_listener_3d) { @@ -438,6 +438,7 @@ void Viewport::_notification(int p_what) { } #endif // _3D_DISABLED } break; + case NOTIFICATION_EXIT_TREE: { _gui_cancel_tooltip(); @@ -461,6 +462,7 @@ void Viewport::_notification(int p_what) { RS::get_singleton()->viewport_set_active(viewport, false); RenderingServer::get_singleton()->viewport_set_parent_viewport(viewport, RID()); } break; + case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { if (!get_tree()) { return; @@ -493,9 +495,11 @@ void Viewport::_notification(int p_what) { } #endif // _3D_DISABLED } break; + case NOTIFICATION_WM_MOUSE_ENTER: { gui.mouse_in_window = true; } break; + case NOTIFICATION_WM_MOUSE_EXIT: { gui.mouse_in_window = false; _drop_physics_mouseover(); @@ -504,6 +508,7 @@ void Viewport::_notification(int p_what) { // not mouse_focus, because, for example, we want to continue // dragging a scrollbar even if the mouse has left the window. } break; + case NOTIFICATION_WM_WINDOW_FOCUS_OUT: { _drop_physics_mouseover(); if (gui.mouse_focus && !gui.forced_mouse_focus) { @@ -3939,11 +3944,14 @@ Transform2D SubViewport::_stretch_transform() { } void SubViewport::_notification(int p_what) { - if (p_what == NOTIFICATION_ENTER_TREE) { - RS::get_singleton()->viewport_set_active(get_viewport_rid(), true); - } - if (p_what == NOTIFICATION_EXIT_TREE) { - RS::get_singleton()->viewport_set_active(get_viewport_rid(), false); + switch (p_what) { + case NOTIFICATION_ENTER_TREE: { + RS::get_singleton()->viewport_set_active(get_viewport_rid(), true); + } break; + + case NOTIFICATION_EXIT_TREE: { + RS::get_singleton()->viewport_set_active(get_viewport_rid(), false); + } break; } } diff --git a/scene/main/window.cpp b/scene/main/window.cpp index 77c0fa2a48..e7a575f40a 100644 --- a/scene/main/window.cpp +++ b/scene/main/window.cpp @@ -738,18 +738,16 @@ void Window::_notification(int p_what) { bool embedded = false; { embedder = _get_embedder(); - if (embedder) { embedded = true; - if (!visible) { - embedder = nullptr; //not yet since not visible + embedder = nullptr; // Not yet since not visible. } } } if (embedded) { - //create as embedded + // Create as embedded. if (embedder) { embedder->_sub_window_register(this); RS::get_singleton()->viewport_set_update_mode(get_viewport_rid(), RS::VIEWPORT_UPDATE_WHEN_PARENT_VISIBLE); @@ -757,22 +755,22 @@ void Window::_notification(int p_what) { } } else { - if (get_parent() == nullptr) { - //it's the root window! - visible = true; //always visible + if (!get_parent()) { + // It's the root window! + visible = true; // Always visible. window_id = DisplayServer::MAIN_WINDOW_ID; DisplayServer::get_singleton()->window_attach_instance_id(get_instance_id(), window_id); _update_from_window(); - //since this window already exists (created on start), we must update pos and size from it + // Since this window already exists (created on start), we must update pos and size from it. { position = DisplayServer::get_singleton()->window_get_position(window_id); size = DisplayServer::get_singleton()->window_get_size(window_id); } - _update_viewport_size(); //then feed back to the viewport + _update_viewport_size(); // Then feed back to the viewport. _update_window_callbacks(); RS::get_singleton()->viewport_set_update_mode(get_viewport_rid(), RS::VIEWPORT_UPDATE_WHEN_VISIBLE); } else { - //create + // Create. if (visible) { _make_window(); } @@ -788,11 +786,13 @@ void Window::_notification(int p_what) { RS::get_singleton()->viewport_set_active(get_viewport_rid(), true); } } break; + case NOTIFICATION_READY: { if (wrap_controls) { _update_child_controls(); } } break; + case NOTIFICATION_TRANSLATION_CHANGED: { if (embedder) { embedder->_sub_window_update(this); @@ -811,6 +811,7 @@ void Window::_notification(int p_what) { child_controls_changed(); } break; + case NOTIFICATION_EXIT_TREE: { if (transient) { _clear_transient(); diff --git a/scene/multiplayer/multiplayer_spawner.cpp b/scene/multiplayer/multiplayer_spawner.cpp index 4f2a9d9e83..25ab27f3e7 100644 --- a/scene/multiplayer/multiplayer_spawner.cpp +++ b/scene/multiplayer/multiplayer_spawner.cpp @@ -84,22 +84,26 @@ void MultiplayerSpawner::_update_spawn_node() { } void MultiplayerSpawner::_notification(int p_what) { - if (p_what == NOTIFICATION_POST_ENTER_TREE) { - _update_spawn_node(); - } else if (p_what == NOTIFICATION_EXIT_TREE) { - _update_spawn_node(); - const ObjectID *oid = nullptr; - while ((oid = tracked_nodes.next(oid))) { - Node *node = Object::cast_to<Node>(ObjectDB::get_instance(*oid)); - ERR_CONTINUE(!node); - node->disconnect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &MultiplayerSpawner::_node_exit)); - // This is unlikely, but might still crash the engine. - if (node->is_connected(SceneStringNames::get_singleton()->ready, callable_mp(this, &MultiplayerSpawner::_node_ready))) { - node->disconnect(SceneStringNames::get_singleton()->ready, callable_mp(this, &MultiplayerSpawner::_node_ready)); + switch (p_what) { + case NOTIFICATION_POST_ENTER_TREE: { + _update_spawn_node(); + } break; + + case NOTIFICATION_EXIT_TREE: { + _update_spawn_node(); + const ObjectID *oid = nullptr; + while ((oid = tracked_nodes.next(oid))) { + Node *node = Object::cast_to<Node>(ObjectDB::get_instance(*oid)); + ERR_CONTINUE(!node); + node->disconnect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &MultiplayerSpawner::_node_exit)); + // This is unlikely, but might still crash the engine. + if (node->is_connected(SceneStringNames::get_singleton()->ready, callable_mp(this, &MultiplayerSpawner::_node_ready))) { + node->disconnect(SceneStringNames::get_singleton()->ready, callable_mp(this, &MultiplayerSpawner::_node_ready)); + } + get_multiplayer()->despawn(node, this); } - get_multiplayer()->despawn(node, this); - } - tracked_nodes.clear(); + tracked_nodes.clear(); + } break; } } diff --git a/scene/multiplayer/multiplayer_synchronizer.cpp b/scene/multiplayer/multiplayer_synchronizer.cpp index fbe1b99cc9..33e845a7a3 100644 --- a/scene/multiplayer/multiplayer_synchronizer.cpp +++ b/scene/multiplayer/multiplayer_synchronizer.cpp @@ -108,10 +108,15 @@ void MultiplayerSynchronizer::_notification(int p_what) { if (root_path.is_empty()) { return; } - if (p_what == NOTIFICATION_ENTER_TREE) { - _start(); - } else if (p_what == NOTIFICATION_EXIT_TREE) { - _stop(); + + switch (p_what) { + case NOTIFICATION_ENTER_TREE: { + _start(); + } break; + + case NOTIFICATION_EXIT_TREE: { + _stop(); + } break; } } diff --git a/scene/resources/sky.cpp b/scene/resources/sky.cpp index 9cb6a16f5c..917aa40934 100644 --- a/scene/resources/sky.cpp +++ b/scene/resources/sky.cpp @@ -83,7 +83,7 @@ void Sky::_bind_methods() { ClassDB::bind_method(D_METHOD("get_material"), &Sky::get_material); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "sky_material", PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial,PanoramaSkyMaterial,ProceduralSkyMaterial,PhysicalSkyMaterial"), "set_material", "get_material"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "process_mode", PROPERTY_HINT_ENUM, "Automatic,HighQuality,HighQualityIncremental,RealTime"), "set_process_mode", "get_process_mode"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "process_mode", PROPERTY_HINT_ENUM, "Automatic,High Quality (Slow),High Quality Incremental (Average),Real-Time (Fast)"), "set_process_mode", "get_process_mode"); ADD_PROPERTY(PropertyInfo(Variant::INT, "radiance_size", PROPERTY_HINT_ENUM, "32,64,128,256,512,1024,2048"), "set_radiance_size", "get_radiance_size"); BIND_ENUM_CONSTANT(RADIANCE_SIZE_32); diff --git a/scene/resources/sky.h b/scene/resources/sky.h index 5e52239032..3653568ac6 100644 --- a/scene/resources/sky.h +++ b/scene/resources/sky.h @@ -59,7 +59,7 @@ public: private: RID sky; - ProcessMode mode = PROCESS_MODE_AUTOMATIC; + ProcessMode mode = PROCESS_MODE_REALTIME; RadianceSize radiance_size = RADIANCE_SIZE_256; Ref<Material> sky_material; diff --git a/servers/rendering/rasterizer_dummy.h b/servers/rendering/rasterizer_dummy.h index be374f1a21..74c080660d 100644 --- a/servers/rendering/rasterizer_dummy.h +++ b/servers/rendering/rasterizer_dummy.h @@ -560,6 +560,7 @@ public: void particles_set_speed_scale(RID p_particles, double p_scale) override {} void particles_set_use_local_coordinates(RID p_particles, bool p_enable) override {} void particles_set_process_material(RID p_particles, RID p_material) override {} + RID particles_get_process_material(RID p_particles) const override { return RID(); } void particles_set_fixed_fps(RID p_particles, int p_fps) override {} void particles_set_interpolate(RID p_particles, bool p_enable) override {} void particles_set_fractional_delta(RID p_particles, bool p_enable) override {} diff --git a/servers/rendering/renderer_rd/renderer_scene_sky_rd.h b/servers/rendering/renderer_rd/renderer_scene_sky_rd.h index 13d24e2508..7b6c813d90 100644 --- a/servers/rendering/renderer_rd/renderer_scene_sky_rd.h +++ b/servers/rendering/renderer_rd/renderer_scene_sky_rd.h @@ -254,7 +254,7 @@ public: int radiance_size = 256; - RS::SkyMode mode = RS::SKY_MODE_AUTOMATIC; + RS::SkyMode mode = RS::SKY_MODE_REALTIME; ReflectionData reflection; bool dirty = false; diff --git a/servers/rendering/renderer_rd/renderer_storage_rd.cpp b/servers/rendering/renderer_rd/renderer_storage_rd.cpp index b42591f9a3..e3829eb5ed 100644 --- a/servers/rendering/renderer_rd/renderer_storage_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_storage_rd.cpp @@ -4522,6 +4522,8 @@ void RendererStorageRD::_particles_free_data(Particles *particles) { particles->particle_instance_buffer = RID(); } + particles->userdata_count = 0; + if (particles->frame_params_buffer.is_valid()) { RD::get_singleton()->free(particles->frame_params_buffer); particles->frame_params_buffer = RID(); @@ -4716,6 +4718,14 @@ void RendererStorageRD::particles_set_process_material(RID p_particles, RID p_ma ERR_FAIL_COND(!particles); particles->process_material = p_material; + particles->dependency.changed_notify(DEPENDENCY_CHANGED_PARTICLES); //the instance buffer may have changed +} + +RID RendererStorageRD::particles_get_process_material(RID p_particles) const { + Particles *particles = particles_owner.get_or_null(p_particles); + ERR_FAIL_COND_V(!particles, RID()); + + return particles->process_material; } void RendererStorageRD::particles_set_draw_order(RID p_particles, RS::ParticlesDrawOrder p_order) { @@ -4852,10 +4862,13 @@ AABB RendererStorageRD::particles_get_current_aabb(RID p_particles) { if (buffer.size()) { bool first = true; - const ParticleData *particle_data = reinterpret_cast<const ParticleData *>(buffer.ptr()); + const uint8_t *data_ptr = (const uint8_t *)buffer.ptr(); + uint32_t particle_data_size = sizeof(ParticleData) + sizeof(float) * particles->userdata_count; + for (int i = 0; i < total_amount; i++) { - if (particle_data[i].active) { - Vector3 pos = Vector3(particle_data[i].xform[12], particle_data[i].xform[13], particle_data[i].xform[14]); + const ParticleData &particle_data = *(const ParticleData *)&data_ptr[particle_data_size * i]; + if (particle_data.active) { + Vector3 pos = Vector3(particle_data.xform[12], particle_data.xform[13], particle_data.xform[14]); if (!particles->use_local_coords) { pos = inv.xform(pos); } @@ -5420,6 +5433,7 @@ void RendererStorageRD::particles_set_view_axis(RID p_particles, const Vector3 & copy_push_constant.frame_remainder = particles->interpolate ? particles->frame_remainder : 0.0; copy_push_constant.total_particles = particles->amount; + copy_push_constant.copy_mode_2d = false; Vector3 axis = -p_axis; // cameras look to z negative @@ -5440,7 +5454,7 @@ void RendererStorageRD::particles_set_view_axis(RID p_particles, const Vector3 & if (do_sort) { RD::ComputeListID compute_list = RD::get_singleton()->compute_list_begin(); - RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, particles_shader.copy_pipelines[ParticlesShader::COPY_MODE_FILL_SORT_BUFFER]); + RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, particles_shader.copy_pipelines[ParticlesShader::COPY_MODE_FILL_SORT_BUFFER + particles->userdata_count * ParticlesShader::COPY_MODE_MAX]); RD::get_singleton()->compute_list_bind_uniform_set(compute_list, particles->particles_copy_uniform_set, 0); RD::get_singleton()->compute_list_bind_uniform_set(compute_list, particles->particles_sort_uniform_set, 1); RD::get_singleton()->compute_list_bind_uniform_set(compute_list, particles->trail_bind_pose_uniform_set, 2); @@ -5455,7 +5469,10 @@ void RendererStorageRD::particles_set_view_axis(RID p_particles, const Vector3 & copy_push_constant.total_particles *= copy_push_constant.total_particles; RD::ComputeListID compute_list = RD::get_singleton()->compute_list_begin(); - RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, particles_shader.copy_pipelines[do_sort ? ParticlesShader::COPY_MODE_FILL_INSTANCES_WITH_SORT_BUFFER : (particles->mode == RS::PARTICLES_MODE_2D ? ParticlesShader::COPY_MODE_FILL_INSTANCES_2D : ParticlesShader::COPY_MODE_FILL_INSTANCES)]); + uint32_t copy_pipeline = do_sort ? ParticlesShader::COPY_MODE_FILL_INSTANCES_WITH_SORT_BUFFER : ParticlesShader::COPY_MODE_FILL_INSTANCES; + copy_pipeline += particles->userdata_count * ParticlesShader::COPY_MODE_MAX; + copy_push_constant.copy_mode_2d = particles->mode == RS::PARTICLES_MODE_2D ? 1 : 0; + RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, particles_shader.copy_pipelines[copy_pipeline]); RD::get_singleton()->compute_list_bind_uniform_set(compute_list, particles->particles_copy_uniform_set, 0); if (do_sort) { RD::get_singleton()->compute_list_bind_uniform_set(compute_list, particles->particles_sort_uniform_set, 1); @@ -5470,6 +5487,19 @@ void RendererStorageRD::particles_set_view_axis(RID p_particles, const Vector3 & } void RendererStorageRD::_particles_update_buffers(Particles *particles) { + uint32_t userdata_count = 0; + + const Material *material = material_owner.get_or_null(particles->process_material); + if (material && material->shader && material->shader->data) { + const ParticlesShaderData *shader_data = static_cast<const ParticlesShaderData *>(material->shader->data); + userdata_count = shader_data->userdata_count; + } + + if (userdata_count != particles->userdata_count) { + // Mismatch userdata, re-create buffers. + _particles_free_data(particles); + } + if (particles->amount > 0 && particles->particle_buffer.is_null()) { int total_amount = particles->amount; if (particles->trails_enabled && particles->trail_bind_poses.size() > 1) { @@ -5478,7 +5508,9 @@ void RendererStorageRD::_particles_update_buffers(Particles *particles) { uint32_t xform_size = particles->mode == RS::PARTICLES_MODE_2D ? 2 : 3; - particles->particle_buffer = RD::get_singleton()->storage_buffer_create(sizeof(ParticleData) * total_amount); + particles->particle_buffer = RD::get_singleton()->storage_buffer_create((sizeof(ParticleData) + userdata_count * sizeof(float) * 4) * total_amount); + + particles->userdata_count = userdata_count; particles->particle_instance_buffer = RD::get_singleton()->storage_buffer_create(sizeof(float) * 4 * (xform_size + 1 + 1) * total_amount); //needs to clear it @@ -5702,7 +5734,8 @@ void RendererStorageRD::update_particles() { copy_push_constant.lifetime_reverse = particles->draw_order == RS::PARTICLES_DRAW_ORDER_REVERSE_LIFETIME; RD::ComputeListID compute_list = RD::get_singleton()->compute_list_begin(); - RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, particles_shader.copy_pipelines[particles->mode == RS::PARTICLES_MODE_2D ? ParticlesShader::COPY_MODE_FILL_INSTANCES_2D : ParticlesShader::COPY_MODE_FILL_INSTANCES]); + copy_push_constant.copy_mode_2d = particles->mode == RS::PARTICLES_MODE_2D ? 1 : 0; + RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, particles_shader.copy_pipelines[ParticlesShader::COPY_MODE_FILL_INSTANCES + particles->userdata_count * ParticlesShader::COPY_MODE_MAX]); RD::get_singleton()->compute_list_bind_uniform_set(compute_list, particles->particles_copy_uniform_set, 0); RD::get_singleton()->compute_list_bind_uniform_set(compute_list, particles->trail_bind_pose_uniform_set, 2); RD::get_singleton()->compute_list_set_push_constant(compute_list, ©_push_constant, sizeof(ParticlesShader::CopyPushConstant)); @@ -5754,6 +5787,12 @@ void RendererStorageRD::ParticlesShaderData::set_code(const String &p_code) { actions.usage_flag_pointers["COLLIDED"] = &uses_collision; + userdata_count = 0; + for (uint32_t i = 0; i < ParticlesShader::MAX_USERDATAS; i++) { + userdatas_used[i] = false; + actions.usage_flag_pointers["USERDATA" + itos(i + 1)] = &userdatas_used[i]; + } + actions.uniforms = &uniforms; Error err = base_singleton->particles_shader.compiler.compile(RS::SHADER_PARTICLES, code, &actions, path, gen_code); @@ -5763,6 +5802,12 @@ void RendererStorageRD::ParticlesShaderData::set_code(const String &p_code) { version = base_singleton->particles_shader.shader.version_create(); } + for (uint32_t i = 0; i < ParticlesShader::MAX_USERDATAS; i++) { + if (userdatas_used[i]) { + userdata_count++; + } + } + base_singleton->particles_shader.shader.version_set_compute_code(version, gen_code.code, gen_code.uniforms, gen_code.stage_globals[ShaderCompiler::STAGE_COMPUTE], gen_code.defines); ERR_FAIL_COND(!base_singleton->particles_shader.shader.version_is_valid(version)); @@ -9930,6 +9975,11 @@ RendererStorageRD::RendererStorageRD() { actions.renames["ACTIVE"] = "particle_active"; actions.renames["RESTART"] = "restart"; actions.renames["CUSTOM"] = "PARTICLE.custom"; + for (int i = 0; i < ParticlesShader::MAX_USERDATAS; i++) { + String udname = "USERDATA" + itos(i + 1); + actions.renames[udname] = "PARTICLE.userdata" + itos(i + 1); + actions.usage_defines[udname] = "#define USERDATA" + itos(i + 1) + "_USED\n"; + } actions.renames["TRANSFORM"] = "PARTICLE.xform"; actions.renames["TIME"] = "frame_history.data[0].time"; actions.renames["PI"] = _MKSTR(Math_PI); @@ -10034,17 +10084,26 @@ void process() { { Vector<String> copy_modes; - copy_modes.push_back("\n#define MODE_FILL_INSTANCES\n"); - copy_modes.push_back("\n#define MODE_FILL_INSTANCES\n#define MODE_2D\n"); - copy_modes.push_back("\n#define MODE_FILL_SORT_BUFFER\n#define USE_SORT_BUFFER\n"); - copy_modes.push_back("\n#define MODE_FILL_INSTANCES\n#define USE_SORT_BUFFER\n"); + for (int i = 0; i <= ParticlesShader::MAX_USERDATAS; i++) { + if (i == 0) { + copy_modes.push_back("\n#define MODE_FILL_INSTANCES\n"); + copy_modes.push_back("\n#define MODE_FILL_SORT_BUFFER\n#define USE_SORT_BUFFER\n"); + copy_modes.push_back("\n#define MODE_FILL_INSTANCES\n#define USE_SORT_BUFFER\n"); + } else { + copy_modes.push_back("\n#define MODE_FILL_INSTANCES\n#define USERDATA_COUNT " + itos(i) + "\n"); + copy_modes.push_back("\n#define MODE_FILL_SORT_BUFFER\n#define USE_SORT_BUFFER\n#define USERDATA_COUNT " + itos(i) + "\n"); + copy_modes.push_back("\n#define MODE_FILL_INSTANCES\n#define USE_SORT_BUFFER\n#define USERDATA_COUNT " + itos(i) + "\n"); + } + } particles_shader.copy_shader.initialize(copy_modes); particles_shader.copy_shader_version = particles_shader.copy_shader.version_create(); - for (int i = 0; i < ParticlesShader::COPY_MODE_MAX; i++) { - particles_shader.copy_pipelines[i] = RD::get_singleton()->compute_pipeline_create(particles_shader.copy_shader.version_get_shader(particles_shader.copy_shader_version, i)); + for (int i = 0; i <= ParticlesShader::MAX_USERDATAS; i++) { + for (int j = 0; j < ParticlesShader::COPY_MODE_MAX; j++) { + particles_shader.copy_pipelines[i * ParticlesShader::COPY_MODE_MAX + j] = RD::get_singleton()->compute_pipeline_create(particles_shader.copy_shader.version_get_shader(particles_shader.copy_shader_version, i * ParticlesShader::COPY_MODE_MAX + j)); + } } } diff --git a/servers/rendering/renderer_rd/renderer_storage_rd.h b/servers/rendering/renderer_rd/renderer_storage_rd.h index 6febb71e93..ee4d18210a 100644 --- a/servers/rendering/renderer_rd/renderer_storage_rd.h +++ b/servers/rendering/renderer_rd/renderer_storage_rd.h @@ -751,6 +751,8 @@ private: RID particle_instance_buffer; RID frame_params_buffer; + uint32_t userdata_count = 0; + RID particles_material_uniform_set; RID particles_copy_uniform_set; RID particles_transforms_buffer_uniform_set; @@ -849,12 +851,14 @@ private: uint32_t order_by_lifetime; uint32_t lifetime_split; uint32_t lifetime_reverse; - uint32_t pad; + uint32_t copy_mode_2d; }; enum { + MAX_USERDATAS = 6 + }; + enum { COPY_MODE_FILL_INSTANCES, - COPY_MODE_FILL_INSTANCES_2D, COPY_MODE_FILL_SORT_BUFFER, COPY_MODE_FILL_INSTANCES_WITH_SORT_BUFFER, COPY_MODE_MAX, @@ -862,7 +866,7 @@ private: ParticlesCopyShaderRD copy_shader; RID copy_shader_version; - RID copy_pipelines[COPY_MODE_MAX]; + RID copy_pipelines[COPY_MODE_MAX * (MAX_USERDATAS + 1)]; LocalVector<float> pose_update_buffer; @@ -888,7 +892,10 @@ private: RID pipeline; - bool uses_time; + bool uses_time = false; + + bool userdatas_used[ParticlesShader::MAX_USERDATAS] = {}; + uint32_t userdata_count = 0; virtual void set_code(const String &p_Code); virtual void set_default_texture_param(const StringName &p_name, RID p_texture, int p_index); @@ -2162,6 +2169,8 @@ public: void particles_set_speed_scale(RID p_particles, double p_scale); void particles_set_use_local_coordinates(RID p_particles, bool p_enable); void particles_set_process_material(RID p_particles, RID p_material); + RID particles_get_process_material(RID p_particles) const; + void particles_set_fixed_fps(RID p_particles, int p_fps); void particles_set_interpolate(RID p_particles, bool p_enable); void particles_set_fractional_delta(RID p_particles, bool p_enable); diff --git a/servers/rendering/renderer_rd/shaders/particles.glsl b/servers/rendering/renderer_rd/shaders/particles.glsl index d691ea2fdf..1b1051ecfa 100644 --- a/servers/rendering/renderer_rd/shaders/particles.glsl +++ b/servers/rendering/renderer_rd/shaders/particles.glsl @@ -112,6 +112,24 @@ struct ParticleData { uint flags; vec4 color; vec4 custom; +#ifdef USERDATA1_USED + vec4 userdata1; +#endif +#ifdef USERDATA2_USED + vec4 userdata2; +#endif +#ifdef USERDATA3_USED + vec4 userdata3; +#endif +#ifdef USERDATA4_USED + vec4 userdata4; +#endif +#ifdef USERDATA5_USED + vec4 userdata5; +#endif +#ifdef USERDATA6_USED + vec4 userdata6; +#endif }; layout(set = 1, binding = 1, std430) restrict buffer Particles { diff --git a/servers/rendering/renderer_rd/shaders/particles_copy.glsl b/servers/rendering/renderer_rd/shaders/particles_copy.glsl index bb11e4c78d..b991880cd9 100644 --- a/servers/rendering/renderer_rd/shaders/particles_copy.glsl +++ b/servers/rendering/renderer_rd/shaders/particles_copy.glsl @@ -16,6 +16,9 @@ struct ParticleData { uint flags; vec4 color; vec4 custom; +#ifdef USERDATA_COUNT + vec4 userdata[USERDATA_COUNT]; +#endif }; layout(set = 0, binding = 1, std430) restrict readonly buffer Particles { @@ -57,7 +60,7 @@ layout(push_constant, std430) uniform Params { bool order_by_lifetime; uint lifetime_split; bool lifetime_reverse; - uint pad; + bool copy_mode_2d; } params; @@ -201,25 +204,22 @@ void main() { txform = mat4(vec4(0.0), vec4(0.0), vec4(0.0), vec4(0.0)); //zero scale, becomes invisible } -#ifdef MODE_2D - - uint write_offset = gl_GlobalInvocationID.x * (2 + 1 + 1); //xform + color + custom + if (params.copy_mode_2d) { + uint write_offset = gl_GlobalInvocationID.x * (2 + 1 + 1); //xform + color + custom - instances.data[write_offset + 0] = txform[0]; - instances.data[write_offset + 1] = txform[1]; - instances.data[write_offset + 2] = particles.data[particle].color; - instances.data[write_offset + 3] = particles.data[particle].custom; - -#else - - uint write_offset = gl_GlobalInvocationID.x * (3 + 1 + 1); //xform + color + custom + instances.data[write_offset + 0] = txform[0]; + instances.data[write_offset + 1] = txform[1]; + instances.data[write_offset + 2] = particles.data[particle].color; + instances.data[write_offset + 3] = particles.data[particle].custom; + } else { + uint write_offset = gl_GlobalInvocationID.x * (3 + 1 + 1); //xform + color + custom - instances.data[write_offset + 0] = txform[0]; - instances.data[write_offset + 1] = txform[1]; - instances.data[write_offset + 2] = txform[2]; - instances.data[write_offset + 3] = particles.data[particle].color; - instances.data[write_offset + 4] = particles.data[particle].custom; -#endif //MODE_2D + instances.data[write_offset + 0] = txform[0]; + instances.data[write_offset + 1] = txform[1]; + instances.data[write_offset + 2] = txform[2]; + instances.data[write_offset + 3] = particles.data[particle].color; + instances.data[write_offset + 4] = particles.data[particle].custom; + } #endif } diff --git a/servers/rendering/renderer_scene_cull.cpp b/servers/rendering/renderer_scene_cull.cpp index 5b2be8e174..5bdc7ce600 100644 --- a/servers/rendering/renderer_scene_cull.cpp +++ b/servers/rendering/renderer_scene_cull.cpp @@ -3683,6 +3683,15 @@ void RendererSceneCull::_update_dirty_instance(Instance *p_instance) { _instance_update_mesh_instance(p_instance); } + if (p_instance->base_type == RS::INSTANCE_PARTICLES) { + // update the process material dependency + + RID particle_material = RSG::storage->particles_get_process_material(p_instance->base); + if (particle_material.is_valid()) { + RSG::storage->material_update_dependency(particle_material, &p_instance->dependency_tracker); + } + } + if ((1 << p_instance->base_type) & RS::INSTANCE_GEOMETRY_MASK) { InstanceGeometryData *geom = static_cast<InstanceGeometryData *>(p_instance->base_data); diff --git a/servers/rendering/renderer_storage.h b/servers/rendering/renderer_storage.h index 43a7778d67..a2df7ad38e 100644 --- a/servers/rendering/renderer_storage.h +++ b/servers/rendering/renderer_storage.h @@ -477,6 +477,7 @@ public: virtual void particles_set_speed_scale(RID p_particles, double p_scale) = 0; virtual void particles_set_use_local_coordinates(RID p_particles, bool p_enable) = 0; virtual void particles_set_process_material(RID p_particles, RID p_material) = 0; + virtual RID particles_get_process_material(RID p_particles) const = 0; virtual void particles_set_fixed_fps(RID p_particles, int p_fps) = 0; virtual void particles_set_interpolate(RID p_particles, bool p_enable) = 0; virtual void particles_set_fractional_delta(RID p_particles, bool p_enable) = 0; diff --git a/servers/rendering/shader_types.cpp b/servers/rendering/shader_types.cpp index b8bb211a7a..d628cf3713 100644 --- a/servers/rendering/shader_types.cpp +++ b/servers/rendering/shader_types.cpp @@ -318,6 +318,12 @@ ShaderTypes::ShaderTypes() { shader_modes[RS::SHADER_PARTICLES].functions["start"].built_ins["MASS"] = ShaderLanguage::TYPE_FLOAT; shader_modes[RS::SHADER_PARTICLES].functions["start"].built_ins["ACTIVE"] = ShaderLanguage::TYPE_BOOL; shader_modes[RS::SHADER_PARTICLES].functions["start"].built_ins["CUSTOM"] = ShaderLanguage::TYPE_VEC4; + shader_modes[RS::SHADER_PARTICLES].functions["start"].built_ins["USERDATA1"] = ShaderLanguage::TYPE_VEC4; + shader_modes[RS::SHADER_PARTICLES].functions["start"].built_ins["USERDATA2"] = ShaderLanguage::TYPE_VEC4; + shader_modes[RS::SHADER_PARTICLES].functions["start"].built_ins["USERDATA3"] = ShaderLanguage::TYPE_VEC4; + shader_modes[RS::SHADER_PARTICLES].functions["start"].built_ins["USERDATA4"] = ShaderLanguage::TYPE_VEC4; + shader_modes[RS::SHADER_PARTICLES].functions["start"].built_ins["USERDATA5"] = ShaderLanguage::TYPE_VEC4; + shader_modes[RS::SHADER_PARTICLES].functions["start"].built_ins["USERDATA6"] = ShaderLanguage::TYPE_VEC4; shader_modes[RS::SHADER_PARTICLES].functions["start"].built_ins["TRANSFORM"] = ShaderLanguage::TYPE_MAT4; shader_modes[RS::SHADER_PARTICLES].functions["start"].built_ins["LIFETIME"] = constt(ShaderLanguage::TYPE_FLOAT); shader_modes[RS::SHADER_PARTICLES].functions["start"].built_ins["DELTA"] = constt(ShaderLanguage::TYPE_FLOAT); @@ -338,6 +344,12 @@ ShaderTypes::ShaderTypes() { shader_modes[RS::SHADER_PARTICLES].functions["process"].built_ins["ACTIVE"] = ShaderLanguage::TYPE_BOOL; shader_modes[RS::SHADER_PARTICLES].functions["process"].built_ins["RESTART"] = constt(ShaderLanguage::TYPE_BOOL); shader_modes[RS::SHADER_PARTICLES].functions["process"].built_ins["CUSTOM"] = ShaderLanguage::TYPE_VEC4; + shader_modes[RS::SHADER_PARTICLES].functions["process"].built_ins["USERDATA1"] = ShaderLanguage::TYPE_VEC4; + shader_modes[RS::SHADER_PARTICLES].functions["process"].built_ins["USERDATA2"] = ShaderLanguage::TYPE_VEC4; + shader_modes[RS::SHADER_PARTICLES].functions["process"].built_ins["USERDATA3"] = ShaderLanguage::TYPE_VEC4; + shader_modes[RS::SHADER_PARTICLES].functions["process"].built_ins["USERDATA4"] = ShaderLanguage::TYPE_VEC4; + shader_modes[RS::SHADER_PARTICLES].functions["process"].built_ins["USERDATA5"] = ShaderLanguage::TYPE_VEC4; + shader_modes[RS::SHADER_PARTICLES].functions["process"].built_ins["USERDATA6"] = ShaderLanguage::TYPE_VEC4; shader_modes[RS::SHADER_PARTICLES].functions["process"].built_ins["TRANSFORM"] = ShaderLanguage::TYPE_MAT4; shader_modes[RS::SHADER_PARTICLES].functions["process"].built_ins["LIFETIME"] = constt(ShaderLanguage::TYPE_FLOAT); shader_modes[RS::SHADER_PARTICLES].functions["process"].built_ins["DELTA"] = constt(ShaderLanguage::TYPE_FLOAT); |