diff options
-rw-r--r-- | doc/classes/SceneTree.xml | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/doc/classes/SceneTree.xml b/doc/classes/SceneTree.xml index 68f2d9a8d8..ce7fd293d5 100644 --- a/doc/classes/SceneTree.xml +++ b/doc/classes/SceneTree.xml @@ -19,6 +19,7 @@ <argument index="1" name="method" type="StringName" /> <description> Calls [code]method[/code] on each member of the given group. You can pass arguments to [code]method[/code] by specifying them at the end of the method call. This method is equivalent of calling [method call_group_flags] with [constant GROUP_CALL_DEFAULT] flag. + [b]Note:[/b] Due to design limitations, [method call_group] will fail silently if one of the arguments is [code]null[/code]. [b]Note:[/b] [method call_group] will always call methods with an one-frame delay, in a way similar to [method Object.call_deferred]. To call methods immediately, use [method call_group_flags] with the [constant GROUP_CALL_REALTIME] flag. </description> </method> @@ -29,8 +30,10 @@ <argument index="2" name="method" type="StringName" /> <description> Calls [code]method[/code] on each member of the given group, respecting the given [enum GroupCallFlags]. You can pass arguments to [code]method[/code] by specifying them at the end of the method call. + [b]Note:[/b] Due to design limitations, [method call_group_flags] will fail silently if one of the arguments is [code]null[/code]. [codeblock] - get_tree().call_group_flags(SceneTree.GROUP_CALL_REALTIME | SceneTree.GROUP_CALL_REVERSE, "bases", "destroy") # Call the method immediately and in reverse order. + # Call the method immediately and in reverse order. + get_tree().call_group_flags(SceneTree.GROUP_CALL_REALTIME | SceneTree.GROUP_CALL_REVERSE, "bases", "destroy") [/codeblock] </description> </method> |