diff options
-rw-r--r-- | drivers/gles2/rasterizer_gles2.cpp | 12 | ||||
-rw-r--r-- | drivers/vorbis/audio_stream_ogg_vorbis.cpp | 2 | ||||
-rw-r--r-- | platform/flash/rasterizer_flash.h | 2 | ||||
-rw-r--r-- | scene/3d/spatial_stream_player.cpp | 1 | ||||
-rw-r--r-- | scene/audio/stream_player.cpp | 2 | ||||
-rw-r--r-- | scene/gui/texture_progress.cpp | 185 | ||||
-rw-r--r-- | scene/gui/texture_progress.h | 31 | ||||
-rw-r--r-- | tools/editor/io_plugins/editor_texture_import_plugin.cpp | 20 | ||||
-rw-r--r-- | tools/editor/script_editor_debugger.cpp | 32 | ||||
-rw-r--r-- | tools/editor/script_editor_debugger.h | 3 |
10 files changed, 280 insertions, 10 deletions
diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp index 3d75ed29f3..c36f99d78d 100644 --- a/drivers/gles2/rasterizer_gles2.cpp +++ b/drivers/gles2/rasterizer_gles2.cpp @@ -9164,7 +9164,11 @@ void RasterizerGLES2::_canvas_item_setup_shader_params(CanvasItemMaterial *mater glBindTexture(GL_TEXTURE_2D,framebuffer.sample_color); if (framebuffer.scale==1 && !canvas_texscreen_used) { #ifdef GLEW_ENABLED - glReadBuffer(GL_COLOR_ATTACHMENT0); + if (current_rt) { + glReadBuffer(GL_COLOR_ATTACHMENT0); + } else { + glReadBuffer(GL_BACK); + } #endif glCopyTexSubImage2D(GL_TEXTURE_2D,0,x,y,x,y,viewport.width,viewport.height); // if (current_clip) { @@ -9344,7 +9348,11 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const glBindTexture(GL_TEXTURE_2D,framebuffer.sample_color); #ifdef GLEW_ENABLED - glReadBuffer(GL_COLOR_ATTACHMENT0); + if (current_rt) { + glReadBuffer(GL_COLOR_ATTACHMENT0); + } else { + glReadBuffer(GL_BACK); + } #endif glCopyTexSubImage2D(GL_TEXTURE_2D,0,x,y,x,y,w,h); // if (current_clip) { diff --git a/drivers/vorbis/audio_stream_ogg_vorbis.cpp b/drivers/vorbis/audio_stream_ogg_vorbis.cpp index ca055c8b62..8c1c05006f 100644 --- a/drivers/vorbis/audio_stream_ogg_vorbis.cpp +++ b/drivers/vorbis/audio_stream_ogg_vorbis.cpp @@ -361,7 +361,7 @@ void AudioStreamPlaybackOGGVorbis::_clear_stream() { _close_file(); stream_loaded=false; - stream_channels=1; + //stream_channels=1; playing=false; } diff --git a/platform/flash/rasterizer_flash.h b/platform/flash/rasterizer_flash.h index af231f7954..1a2c540faa 100644 --- a/platform/flash/rasterizer_flash.h +++ b/platform/flash/rasterizer_flash.h @@ -577,7 +577,7 @@ class RasterizerFlash : public Rasterizer { } } else { - return B->material->shader_cache < B->material->shader_cache; + return A->material->shader_cache < B->material->shader_cache; } } }; diff --git a/scene/3d/spatial_stream_player.cpp b/scene/3d/spatial_stream_player.cpp index 346e354df2..7ed2335fcb 100644 --- a/scene/3d/spatial_stream_player.cpp +++ b/scene/3d/spatial_stream_player.cpp @@ -171,6 +171,7 @@ void SpatialStreamPlayer::stop() { //AudioServer::get_singleton()->stream_set_active(stream_rid,false); SpatialSoundServer::get_singleton()->source_set_audio_stream(get_source_rid(),NULL); playback->stop(); + resampler.flush(); //set_idle_process(false); } diff --git a/scene/audio/stream_player.cpp b/scene/audio/stream_player.cpp index 0ee9d76611..bffb2de4d4 100644 --- a/scene/audio/stream_player.cpp +++ b/scene/audio/stream_player.cpp @@ -165,6 +165,8 @@ void StreamPlayer::stop() { //_THREAD_SAFE_METHOD_ AudioServer::get_singleton()->stream_set_active(stream_rid,false); playback->stop(); + resampler.flush(); + //set_idle_process(false); } diff --git a/scene/gui/texture_progress.cpp b/scene/gui/texture_progress.cpp index f61d63e4c3..0d549108fa 100644 --- a/scene/gui/texture_progress.cpp +++ b/scene/gui/texture_progress.cpp @@ -80,9 +80,50 @@ Ref<Texture> TextureProgress::get_progress_texture() const{ } +Point2 TextureProgress::unit_val_to_uv(float val) { + if (progress.is_null()) + return Point2(); + + if (val<0) + val+=1; + if (val>1) + val-=1; + + Point2 p=get_relative_center(); + + if (val<0.125) + return Point2(p.x+(1-p.x)*val*8,0); + if (val<0.25) + return Point2(1,p.y*(val-0.125)*8); + if (val<0.375) + return Point2(1,p.y+(1-p.y)*(val-0.25)*8); + if (val<0.5) + return Point2(1-(1-p.x)*(val-0.375)*8,1); + if (val<0.625) + return Point2(p.x*(1-(val-0.5)*8),1); + if (val<0.75) + return Point2(0,1-((1-p.y)*(val-0.625)*8)); + if (val<0.875) + return Point2(0,p.y-p.y*(val-0.75)*8); + else + return Point2(p.x*(val-0.875)*8,0); +} -void TextureProgress::_notification(int p_what){ +Point2 TextureProgress::get_relative_center() +{ + if (progress.is_null()) + return Point2(); + Point2 p = progress->get_size()/2; + p+=rad_center_off; + p.x/=progress->get_width(); + p.y/=progress->get_height(); + p.x=CLAMP(p.x,0,1); + p.y=CLAMP(p.y,0,1); + return p; +} +void TextureProgress::_notification(int p_what){ + const float corners[12]={-0.125,-0.375,-0.625,-0.875,0.125,0.375,0.625,0.875,1.125,1.375,1.625,1.875}; switch(p_what) { case NOTIFICATION_DRAW: { @@ -92,7 +133,69 @@ void TextureProgress::_notification(int p_what){ draw_texture(under,Point2()); if (progress.is_valid()) { Size2 s = progress->get_size(); - draw_texture_rect_region(progress,Rect2(Point2(),Size2(s.x*get_unit_value(),s.y)),Rect2(Point2(),Size2(s.x*get_unit_value(),s.y))); + switch (mode) { + case FILL_LEFT_TO_RIGHT: { + Rect2 region=Rect2(Point2(),Size2(s.x*get_unit_value(),s.y)); + draw_texture_rect_region(progress,region,region); + } break; + case FILL_RIGHT_TO_LEFT: { + Rect2 region=Rect2(Point2(s.x-s.x*get_unit_value(),0),Size2(s.x*get_unit_value(),s.y)); + draw_texture_rect_region(progress,region,region); + } break; + case FILL_TOP_TO_BOTTOM: { + Rect2 region=Rect2(Point2(),Size2(s.x,s.y*get_unit_value())); + draw_texture_rect_region(progress,region,region); + } break; + case FILL_BOTTOM_TO_TOP: { + Rect2 region=Rect2(Point2(0,s.y-s.y*get_unit_value()),Size2(s.x,s.y*get_unit_value())); + draw_texture_rect_region(progress,region,region); + } break; + case FILL_CLOCKWISE: + case FILL_COUNTER_CLOCKWISE: { + float val=get_unit_value()*rad_max_degrees/360; + if (val==1) { + Rect2 region=Rect2(Point2(),s); + draw_texture_rect_region(progress,region,region); + } else if (val!=0) { + Array pts; + float direction=mode==FILL_CLOCKWISE?1:-1; + float start=rad_init_angle/360; + float end=start+direction*val; + pts.append(start); + pts.append(end); + float from=MIN(start,end); + float to=MAX(start,end); + for (int i=0;i<12;i++) + if (corners[i]>from&&corners[i]<to) + pts.append(corners[i]); + pts.sort(); + Vector<Point2> uvs; + Vector<Point2> points; + uvs.push_back(get_relative_center()); + points.push_back(Point2(s.x*get_relative_center().x,s.y*get_relative_center().y)); + for (int i=0;i<pts.size();i++) { + Point2 uv=unit_val_to_uv(pts[i]); + if (uvs.find(uv)>=0) + continue; + uvs.push_back(uv); + points.push_back(Point2(uv.x*s.x,uv.y*s.y)); + } + draw_polygon(points,Vector<Color>(),uvs,progress); + } + if (get_tree()->is_editor_hint()) { + Point2 p=progress->get_size(); + p.x*=get_relative_center().x; + p.y*=get_relative_center().y; + p=p.floor(); + draw_line(p-Point2(8,0),p+Point2(8,0),Color(0.9,0.5,0.5),2); + draw_line(p-Point2(0,8),p+Point2(0,8),Color(0.9,0.5,0.5),2); + } + } break; + default: + draw_texture_rect_region(progress,Rect2(Point2(),Size2(s.x*get_unit_value(),s.y)),Rect2(Point2(),Size2(s.x*get_unit_value(),s.y))); + } + + } if (over.is_valid()) draw_texture(over,Point2()); @@ -101,6 +204,59 @@ void TextureProgress::_notification(int p_what){ } } +void TextureProgress::set_fill_mode(int p_fill) +{ + ERR_FAIL_INDEX(p_fill,6); + mode=(FillMode)p_fill; + update(); +} + +int TextureProgress::get_fill_mode() +{ + return mode; +} + +void TextureProgress::set_radial_initial_angle(float p_angle) +{ + while(p_angle>360) + p_angle-=360; + while (p_angle<0) + p_angle+=360; + rad_init_angle=p_angle; + update(); +} + +float TextureProgress::get_radial_initial_angle() +{ + return rad_init_angle; +} + +void TextureProgress::set_fill_degrees(float p_angle) +{ + while(p_angle>360) + p_angle-=360; + while (p_angle<0) + p_angle+=360; + rad_max_degrees=p_angle; + update(); +} + +float TextureProgress::get_fill_degrees() +{ + return rad_max_degrees; +} + +void TextureProgress::set_radial_center_offset(const Point2 &p_off) +{ + rad_center_off=p_off; + update(); +} + +Point2 TextureProgress::get_radial_center_offset() +{ + return rad_center_off; +} + void TextureProgress::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_under_texture","tex"),&TextureProgress::set_under_texture); @@ -112,13 +268,38 @@ void TextureProgress::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_over_texture","tex"),&TextureProgress::set_over_texture); ObjectTypeDB::bind_method(_MD("get_over_texture"),&TextureProgress::get_over_texture); + ObjectTypeDB::bind_method(_MD("set_fill_mode","mode"),&TextureProgress::set_fill_mode); + ObjectTypeDB::bind_method(_MD("get_fill_mode"), &TextureProgress::get_fill_mode); + + ObjectTypeDB::bind_method(_MD("set_radial_initial_angle","mode"),&TextureProgress::set_radial_initial_angle); + ObjectTypeDB::bind_method(_MD("get_radial_initial_angle"), &TextureProgress::get_radial_initial_angle); + + ObjectTypeDB::bind_method(_MD("set_radial_center_offset","mode"),&TextureProgress::set_radial_center_offset); + ObjectTypeDB::bind_method(_MD("get_radial_center_offset"), &TextureProgress::get_radial_center_offset); + + ObjectTypeDB::bind_method(_MD("set_fill_degrees","mode"),&TextureProgress::set_fill_degrees); + ObjectTypeDB::bind_method(_MD("get_fill_degrees"), &TextureProgress::get_fill_degrees); + ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"texture/under",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_under_texture"),_SCS("get_under_texture")); ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"texture/over",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_over_texture"),_SCS("get_over_texture")); ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"texture/progress",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_progress_texture"),_SCS("get_progress_texture")); + ADD_PROPERTYNZ( PropertyInfo(Variant::INT,"mode",PROPERTY_HINT_ENUM,"Left to Right,Right to Left,Top to Bottom,Bottom to Top,Clockwise,Counter Clockwise"),_SCS("set_fill_mode"),_SCS("get_fill_mode")); + ADD_PROPERTYNZ( PropertyInfo(Variant::REAL,"radial_fill/initial_angle",PROPERTY_HINT_RANGE,"0.0,360.0,0.1,slider"),_SCS("set_radial_initial_angle"),_SCS("get_radial_initial_angle")); + ADD_PROPERTYNZ( PropertyInfo(Variant::REAL,"radial_fill/fill_degrees",PROPERTY_HINT_RANGE,"0.0,360.0,0.1,slider"),_SCS("set_fill_degrees"),_SCS("get_fill_degrees")); + ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"radial_fill/center_offset"),_SCS("set_radial_center_offset"),_SCS("get_radial_center_offset")); + + BIND_CONSTANT( FILL_LEFT_TO_RIGHT ); + BIND_CONSTANT( FILL_RIGHT_TO_LEFT ); + BIND_CONSTANT( FILL_TOP_TO_BOTTOM ); + BIND_CONSTANT( FILL_BOTTOM_TO_TOP ); + BIND_CONSTANT( FILL_CLOCKWISE ); + BIND_CONSTANT( FILL_COUNTER_CLOCKWISE ); } TextureProgress::TextureProgress() { + mode=FILL_LEFT_TO_RIGHT; + rad_center_off=Point2(); } diff --git a/scene/gui/texture_progress.h b/scene/gui/texture_progress.h index d97ebf27f5..7187fd5f07 100644 --- a/scene/gui/texture_progress.h +++ b/scene/gui/texture_progress.h @@ -45,6 +45,27 @@ protected: void _notification(int p_what); public: + enum FillMode { + FILL_LEFT_TO_RIGHT=0, + FILL_RIGHT_TO_LEFT, + FILL_TOP_TO_BOTTOM, + FILL_BOTTOM_TO_TOP, + FILL_CLOCKWISE, + FILL_COUNTER_CLOCKWISE + }; + + void set_fill_mode(int p_fill); + int get_fill_mode(); + + void set_radial_initial_angle(float p_angle); + float get_radial_initial_angle(); + + void set_fill_degrees(float p_angle); + float get_fill_degrees(); + + void set_radial_center_offset(const Point2 &p_off); + Point2 get_radial_center_offset(); + void set_under_texture(const Ref<Texture>& p_texture); Ref<Texture> get_under_texture() const; @@ -57,6 +78,16 @@ public: Size2 get_minimum_size() const; TextureProgress(); + +private: + + FillMode mode; + float rad_init_angle; + float rad_max_degrees; + Point2 rad_center_off; + + Point2 unit_val_to_uv(float val); + Point2 get_relative_center(); }; #endif // TEXTURE_PROGRESS_H diff --git a/tools/editor/io_plugins/editor_texture_import_plugin.cpp b/tools/editor/io_plugins/editor_texture_import_plugin.cpp index c0887ab40a..8d5a4f1dcf 100644 --- a/tools/editor/io_plugins/editor_texture_import_plugin.cpp +++ b/tools/editor/io_plugins/editor_texture_import_plugin.cpp @@ -1180,8 +1180,15 @@ Error EditorTextureImportPlugin::import2(const String& p_path, const Ref<Resourc ep.step("Blitting Images",sources.size()+2); + bool blit_to_po2=tex_flags&Texture::FLAG_MIPMAPS; + int atlas_w=dst_size.width; + int atlas_h=dst_size.height; + if (blit_to_po2) { + atlas_w=nearest_power_of_2(dst_size.width); + atlas_h=nearest_power_of_2(dst_size.height); + } Image atlas; - atlas.create(nearest_power_of_2(dst_size.width),nearest_power_of_2(dst_size.height),0,alpha?Image::FORMAT_RGBA:Image::FORMAT_RGB); + atlas.create(atlas_w,atlas_h,0,alpha?Image::FORMAT_RGBA:Image::FORMAT_RGB); atlases.resize(from->get_source_count()); @@ -1210,16 +1217,21 @@ Error EditorTextureImportPlugin::import2(const String& p_path, const Ref<Resourc ERR_CONTINUE( !source_map.has(i) ); for (List<int>::Element *E=source_map[i].front();E;E=E->next()) { - Ref<AtlasTexture> at = memnew( AtlasTexture ); + String apath = p_path.get_base_dir().plus_file(from->get_source_path(E->get()).get_file().basename()+".atex"); + + Ref<AtlasTexture> at; + if (ResourceCache::has(apath)) { + at = Ref<AtlasTexture>( ResourceCache::get(apath)->cast_to<AtlasTexture>() ); + } else { + at = Ref<AtlasTexture>( memnew( AtlasTexture ) ); + } at->set_region(region); at->set_margin(margin); - String apath = p_path.get_base_dir().plus_file(from->get_source_path(E->get()).get_file().basename()+".atex"); at->set_path(apath); atlases[E->get()]=at; print_line("Atlas Tex: "+apath); - } } if (ResourceCache::has(p_path)) { diff --git a/tools/editor/script_editor_debugger.cpp b/tools/editor/script_editor_debugger.cpp index 2e1fa2814e..084e7a6a1f 100644 --- a/tools/editor/script_editor_debugger.cpp +++ b/tools/editor/script_editor_debugger.cpp @@ -1322,6 +1322,38 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor){ } + VBoxContainer *vmem_vb = memnew( VBoxContainer ); + HBoxContainer *vmem_hb = memnew( HBoxContainer ); + Label *vmlb = memnew(Label("List of Video Memory Usage by Resource: ") ); + vmlb->set_h_size_flags(SIZE_EXPAND_FILL); + vmem_hb->add_child( vmlb ); + vmem_refresh = memnew( Button ); + vmem_hb->add_child(vmem_refresh); + vmem_vb->add_child(vmem_hb); + + MarginContainer *vmmc = memnew( MarginContainer ); + vmmc = memnew( MarginContainer ); + vmem_tree = memnew( Tree ); + vmem_tree->set_v_size_flags(SIZE_EXPAND_FILL); + vmem_tree->set_h_size_flags(SIZE_EXPAND_FILL); + vmmc->add_child(vmem_tree); + vmmc->set_v_size_flags(SIZE_EXPAND_FILL); + vmem_vb->add_child(vmmc); + + vmem_vb->set_name("Video Mem"); + vmem_tree->set_columns(3); + vmem_tree->set_column_titles_visible(true); + vmem_tree->set_column_title(0,"Resource Path"); + vmem_tree->set_column_expand(0,true); + vmem_tree->set_column_expand(1,false); + vmem_tree->set_column_title(1,"Type"); + vmem_tree->set_column_min_width(1,150); + vmem_tree->set_column_expand(2,false); + vmem_tree->set_column_title(2,"Usage"); + vmem_tree->set_column_min_width(2,150); + + tabs->add_child(vmem_vb); + info = memnew( HSplitContainer ); info->set_name("Info"); tabs->add_child(info); diff --git a/tools/editor/script_editor_debugger.h b/tools/editor/script_editor_debugger.h index 3c66dde340..04459e39f8 100644 --- a/tools/editor/script_editor_debugger.h +++ b/tools/editor/script_editor_debugger.h @@ -96,6 +96,9 @@ class ScriptEditorDebugger : public Control { Tree *perf_monitors; Control *perf_draw; + Tree *vmem_tree; + Button *vmem_refresh; + Tree *stack_dump; PropertyEditor *inspector; |