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-rw-r--r--drivers/gles2/rasterizer_gles2.cpp12
-rw-r--r--drivers/vorbis/audio_stream_ogg_vorbis.cpp2
-rw-r--r--platform/flash/rasterizer_flash.h2
-rw-r--r--scene/3d/spatial_stream_player.cpp1
-rw-r--r--scene/audio/stream_player.cpp2
-rw-r--r--scene/gui/texture_progress.cpp185
-rw-r--r--scene/gui/texture_progress.h31
-rw-r--r--tools/editor/io_plugins/editor_texture_import_plugin.cpp20
-rw-r--r--tools/editor/script_editor_debugger.cpp32
-rw-r--r--tools/editor/script_editor_debugger.h3
10 files changed, 280 insertions, 10 deletions
diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp
index 3d75ed29f3..c36f99d78d 100644
--- a/drivers/gles2/rasterizer_gles2.cpp
+++ b/drivers/gles2/rasterizer_gles2.cpp
@@ -9164,7 +9164,11 @@ void RasterizerGLES2::_canvas_item_setup_shader_params(CanvasItemMaterial *mater
glBindTexture(GL_TEXTURE_2D,framebuffer.sample_color);
if (framebuffer.scale==1 && !canvas_texscreen_used) {
#ifdef GLEW_ENABLED
- glReadBuffer(GL_COLOR_ATTACHMENT0);
+ if (current_rt) {
+ glReadBuffer(GL_COLOR_ATTACHMENT0);
+ } else {
+ glReadBuffer(GL_BACK);
+ }
#endif
glCopyTexSubImage2D(GL_TEXTURE_2D,0,x,y,x,y,viewport.width,viewport.height);
// if (current_clip) {
@@ -9344,7 +9348,11 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const
glBindTexture(GL_TEXTURE_2D,framebuffer.sample_color);
#ifdef GLEW_ENABLED
- glReadBuffer(GL_COLOR_ATTACHMENT0);
+ if (current_rt) {
+ glReadBuffer(GL_COLOR_ATTACHMENT0);
+ } else {
+ glReadBuffer(GL_BACK);
+ }
#endif
glCopyTexSubImage2D(GL_TEXTURE_2D,0,x,y,x,y,w,h);
// if (current_clip) {
diff --git a/drivers/vorbis/audio_stream_ogg_vorbis.cpp b/drivers/vorbis/audio_stream_ogg_vorbis.cpp
index ca055c8b62..8c1c05006f 100644
--- a/drivers/vorbis/audio_stream_ogg_vorbis.cpp
+++ b/drivers/vorbis/audio_stream_ogg_vorbis.cpp
@@ -361,7 +361,7 @@ void AudioStreamPlaybackOGGVorbis::_clear_stream() {
_close_file();
stream_loaded=false;
- stream_channels=1;
+ //stream_channels=1;
playing=false;
}
diff --git a/platform/flash/rasterizer_flash.h b/platform/flash/rasterizer_flash.h
index af231f7954..1a2c540faa 100644
--- a/platform/flash/rasterizer_flash.h
+++ b/platform/flash/rasterizer_flash.h
@@ -577,7 +577,7 @@ class RasterizerFlash : public Rasterizer {
}
} else {
- return B->material->shader_cache < B->material->shader_cache;
+ return A->material->shader_cache < B->material->shader_cache;
}
}
};
diff --git a/scene/3d/spatial_stream_player.cpp b/scene/3d/spatial_stream_player.cpp
index 346e354df2..7ed2335fcb 100644
--- a/scene/3d/spatial_stream_player.cpp
+++ b/scene/3d/spatial_stream_player.cpp
@@ -171,6 +171,7 @@ void SpatialStreamPlayer::stop() {
//AudioServer::get_singleton()->stream_set_active(stream_rid,false);
SpatialSoundServer::get_singleton()->source_set_audio_stream(get_source_rid(),NULL);
playback->stop();
+ resampler.flush();
//set_idle_process(false);
}
diff --git a/scene/audio/stream_player.cpp b/scene/audio/stream_player.cpp
index 0ee9d76611..bffb2de4d4 100644
--- a/scene/audio/stream_player.cpp
+++ b/scene/audio/stream_player.cpp
@@ -165,6 +165,8 @@ void StreamPlayer::stop() {
//_THREAD_SAFE_METHOD_
AudioServer::get_singleton()->stream_set_active(stream_rid,false);
playback->stop();
+ resampler.flush();
+
//set_idle_process(false);
}
diff --git a/scene/gui/texture_progress.cpp b/scene/gui/texture_progress.cpp
index f61d63e4c3..0d549108fa 100644
--- a/scene/gui/texture_progress.cpp
+++ b/scene/gui/texture_progress.cpp
@@ -80,9 +80,50 @@ Ref<Texture> TextureProgress::get_progress_texture() const{
}
+Point2 TextureProgress::unit_val_to_uv(float val) {
+ if (progress.is_null())
+ return Point2();
+
+ if (val<0)
+ val+=1;
+ if (val>1)
+ val-=1;
+
+ Point2 p=get_relative_center();
+
+ if (val<0.125)
+ return Point2(p.x+(1-p.x)*val*8,0);
+ if (val<0.25)
+ return Point2(1,p.y*(val-0.125)*8);
+ if (val<0.375)
+ return Point2(1,p.y+(1-p.y)*(val-0.25)*8);
+ if (val<0.5)
+ return Point2(1-(1-p.x)*(val-0.375)*8,1);
+ if (val<0.625)
+ return Point2(p.x*(1-(val-0.5)*8),1);
+ if (val<0.75)
+ return Point2(0,1-((1-p.y)*(val-0.625)*8));
+ if (val<0.875)
+ return Point2(0,p.y-p.y*(val-0.75)*8);
+ else
+ return Point2(p.x*(val-0.875)*8,0);
+}
-void TextureProgress::_notification(int p_what){
+Point2 TextureProgress::get_relative_center()
+{
+ if (progress.is_null())
+ return Point2();
+ Point2 p = progress->get_size()/2;
+ p+=rad_center_off;
+ p.x/=progress->get_width();
+ p.y/=progress->get_height();
+ p.x=CLAMP(p.x,0,1);
+ p.y=CLAMP(p.y,0,1);
+ return p;
+}
+void TextureProgress::_notification(int p_what){
+ const float corners[12]={-0.125,-0.375,-0.625,-0.875,0.125,0.375,0.625,0.875,1.125,1.375,1.625,1.875};
switch(p_what) {
case NOTIFICATION_DRAW: {
@@ -92,7 +133,69 @@ void TextureProgress::_notification(int p_what){
draw_texture(under,Point2());
if (progress.is_valid()) {
Size2 s = progress->get_size();
- draw_texture_rect_region(progress,Rect2(Point2(),Size2(s.x*get_unit_value(),s.y)),Rect2(Point2(),Size2(s.x*get_unit_value(),s.y)));
+ switch (mode) {
+ case FILL_LEFT_TO_RIGHT: {
+ Rect2 region=Rect2(Point2(),Size2(s.x*get_unit_value(),s.y));
+ draw_texture_rect_region(progress,region,region);
+ } break;
+ case FILL_RIGHT_TO_LEFT: {
+ Rect2 region=Rect2(Point2(s.x-s.x*get_unit_value(),0),Size2(s.x*get_unit_value(),s.y));
+ draw_texture_rect_region(progress,region,region);
+ } break;
+ case FILL_TOP_TO_BOTTOM: {
+ Rect2 region=Rect2(Point2(),Size2(s.x,s.y*get_unit_value()));
+ draw_texture_rect_region(progress,region,region);
+ } break;
+ case FILL_BOTTOM_TO_TOP: {
+ Rect2 region=Rect2(Point2(0,s.y-s.y*get_unit_value()),Size2(s.x,s.y*get_unit_value()));
+ draw_texture_rect_region(progress,region,region);
+ } break;
+ case FILL_CLOCKWISE:
+ case FILL_COUNTER_CLOCKWISE: {
+ float val=get_unit_value()*rad_max_degrees/360;
+ if (val==1) {
+ Rect2 region=Rect2(Point2(),s);
+ draw_texture_rect_region(progress,region,region);
+ } else if (val!=0) {
+ Array pts;
+ float direction=mode==FILL_CLOCKWISE?1:-1;
+ float start=rad_init_angle/360;
+ float end=start+direction*val;
+ pts.append(start);
+ pts.append(end);
+ float from=MIN(start,end);
+ float to=MAX(start,end);
+ for (int i=0;i<12;i++)
+ if (corners[i]>from&&corners[i]<to)
+ pts.append(corners[i]);
+ pts.sort();
+ Vector<Point2> uvs;
+ Vector<Point2> points;
+ uvs.push_back(get_relative_center());
+ points.push_back(Point2(s.x*get_relative_center().x,s.y*get_relative_center().y));
+ for (int i=0;i<pts.size();i++) {
+ Point2 uv=unit_val_to_uv(pts[i]);
+ if (uvs.find(uv)>=0)
+ continue;
+ uvs.push_back(uv);
+ points.push_back(Point2(uv.x*s.x,uv.y*s.y));
+ }
+ draw_polygon(points,Vector<Color>(),uvs,progress);
+ }
+ if (get_tree()->is_editor_hint()) {
+ Point2 p=progress->get_size();
+ p.x*=get_relative_center().x;
+ p.y*=get_relative_center().y;
+ p=p.floor();
+ draw_line(p-Point2(8,0),p+Point2(8,0),Color(0.9,0.5,0.5),2);
+ draw_line(p-Point2(0,8),p+Point2(0,8),Color(0.9,0.5,0.5),2);
+ }
+ } break;
+ default:
+ draw_texture_rect_region(progress,Rect2(Point2(),Size2(s.x*get_unit_value(),s.y)),Rect2(Point2(),Size2(s.x*get_unit_value(),s.y)));
+ }
+
+
}
if (over.is_valid())
draw_texture(over,Point2());
@@ -101,6 +204,59 @@ void TextureProgress::_notification(int p_what){
}
}
+void TextureProgress::set_fill_mode(int p_fill)
+{
+ ERR_FAIL_INDEX(p_fill,6);
+ mode=(FillMode)p_fill;
+ update();
+}
+
+int TextureProgress::get_fill_mode()
+{
+ return mode;
+}
+
+void TextureProgress::set_radial_initial_angle(float p_angle)
+{
+ while(p_angle>360)
+ p_angle-=360;
+ while (p_angle<0)
+ p_angle+=360;
+ rad_init_angle=p_angle;
+ update();
+}
+
+float TextureProgress::get_radial_initial_angle()
+{
+ return rad_init_angle;
+}
+
+void TextureProgress::set_fill_degrees(float p_angle)
+{
+ while(p_angle>360)
+ p_angle-=360;
+ while (p_angle<0)
+ p_angle+=360;
+ rad_max_degrees=p_angle;
+ update();
+}
+
+float TextureProgress::get_fill_degrees()
+{
+ return rad_max_degrees;
+}
+
+void TextureProgress::set_radial_center_offset(const Point2 &p_off)
+{
+ rad_center_off=p_off;
+ update();
+}
+
+Point2 TextureProgress::get_radial_center_offset()
+{
+ return rad_center_off;
+}
+
void TextureProgress::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_under_texture","tex"),&TextureProgress::set_under_texture);
@@ -112,13 +268,38 @@ void TextureProgress::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_over_texture","tex"),&TextureProgress::set_over_texture);
ObjectTypeDB::bind_method(_MD("get_over_texture"),&TextureProgress::get_over_texture);
+ ObjectTypeDB::bind_method(_MD("set_fill_mode","mode"),&TextureProgress::set_fill_mode);
+ ObjectTypeDB::bind_method(_MD("get_fill_mode"), &TextureProgress::get_fill_mode);
+
+ ObjectTypeDB::bind_method(_MD("set_radial_initial_angle","mode"),&TextureProgress::set_radial_initial_angle);
+ ObjectTypeDB::bind_method(_MD("get_radial_initial_angle"), &TextureProgress::get_radial_initial_angle);
+
+ ObjectTypeDB::bind_method(_MD("set_radial_center_offset","mode"),&TextureProgress::set_radial_center_offset);
+ ObjectTypeDB::bind_method(_MD("get_radial_center_offset"), &TextureProgress::get_radial_center_offset);
+
+ ObjectTypeDB::bind_method(_MD("set_fill_degrees","mode"),&TextureProgress::set_fill_degrees);
+ ObjectTypeDB::bind_method(_MD("get_fill_degrees"), &TextureProgress::get_fill_degrees);
+
ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"texture/under",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_under_texture"),_SCS("get_under_texture"));
ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"texture/over",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_over_texture"),_SCS("get_over_texture"));
ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"texture/progress",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_progress_texture"),_SCS("get_progress_texture"));
+ ADD_PROPERTYNZ( PropertyInfo(Variant::INT,"mode",PROPERTY_HINT_ENUM,"Left to Right,Right to Left,Top to Bottom,Bottom to Top,Clockwise,Counter Clockwise"),_SCS("set_fill_mode"),_SCS("get_fill_mode"));
+ ADD_PROPERTYNZ( PropertyInfo(Variant::REAL,"radial_fill/initial_angle",PROPERTY_HINT_RANGE,"0.0,360.0,0.1,slider"),_SCS("set_radial_initial_angle"),_SCS("get_radial_initial_angle"));
+ ADD_PROPERTYNZ( PropertyInfo(Variant::REAL,"radial_fill/fill_degrees",PROPERTY_HINT_RANGE,"0.0,360.0,0.1,slider"),_SCS("set_fill_degrees"),_SCS("get_fill_degrees"));
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"radial_fill/center_offset"),_SCS("set_radial_center_offset"),_SCS("get_radial_center_offset"));
+
+ BIND_CONSTANT( FILL_LEFT_TO_RIGHT );
+ BIND_CONSTANT( FILL_RIGHT_TO_LEFT );
+ BIND_CONSTANT( FILL_TOP_TO_BOTTOM );
+ BIND_CONSTANT( FILL_BOTTOM_TO_TOP );
+ BIND_CONSTANT( FILL_CLOCKWISE );
+ BIND_CONSTANT( FILL_COUNTER_CLOCKWISE );
}
TextureProgress::TextureProgress()
{
+ mode=FILL_LEFT_TO_RIGHT;
+ rad_center_off=Point2();
}
diff --git a/scene/gui/texture_progress.h b/scene/gui/texture_progress.h
index d97ebf27f5..7187fd5f07 100644
--- a/scene/gui/texture_progress.h
+++ b/scene/gui/texture_progress.h
@@ -45,6 +45,27 @@ protected:
void _notification(int p_what);
public:
+ enum FillMode {
+ FILL_LEFT_TO_RIGHT=0,
+ FILL_RIGHT_TO_LEFT,
+ FILL_TOP_TO_BOTTOM,
+ FILL_BOTTOM_TO_TOP,
+ FILL_CLOCKWISE,
+ FILL_COUNTER_CLOCKWISE
+ };
+
+ void set_fill_mode(int p_fill);
+ int get_fill_mode();
+
+ void set_radial_initial_angle(float p_angle);
+ float get_radial_initial_angle();
+
+ void set_fill_degrees(float p_angle);
+ float get_fill_degrees();
+
+ void set_radial_center_offset(const Point2 &p_off);
+ Point2 get_radial_center_offset();
+
void set_under_texture(const Ref<Texture>& p_texture);
Ref<Texture> get_under_texture() const;
@@ -57,6 +78,16 @@ public:
Size2 get_minimum_size() const;
TextureProgress();
+
+private:
+
+ FillMode mode;
+ float rad_init_angle;
+ float rad_max_degrees;
+ Point2 rad_center_off;
+
+ Point2 unit_val_to_uv(float val);
+ Point2 get_relative_center();
};
#endif // TEXTURE_PROGRESS_H
diff --git a/tools/editor/io_plugins/editor_texture_import_plugin.cpp b/tools/editor/io_plugins/editor_texture_import_plugin.cpp
index c0887ab40a..8d5a4f1dcf 100644
--- a/tools/editor/io_plugins/editor_texture_import_plugin.cpp
+++ b/tools/editor/io_plugins/editor_texture_import_plugin.cpp
@@ -1180,8 +1180,15 @@ Error EditorTextureImportPlugin::import2(const String& p_path, const Ref<Resourc
ep.step("Blitting Images",sources.size()+2);
+ bool blit_to_po2=tex_flags&Texture::FLAG_MIPMAPS;
+ int atlas_w=dst_size.width;
+ int atlas_h=dst_size.height;
+ if (blit_to_po2) {
+ atlas_w=nearest_power_of_2(dst_size.width);
+ atlas_h=nearest_power_of_2(dst_size.height);
+ }
Image atlas;
- atlas.create(nearest_power_of_2(dst_size.width),nearest_power_of_2(dst_size.height),0,alpha?Image::FORMAT_RGBA:Image::FORMAT_RGB);
+ atlas.create(atlas_w,atlas_h,0,alpha?Image::FORMAT_RGBA:Image::FORMAT_RGB);
atlases.resize(from->get_source_count());
@@ -1210,16 +1217,21 @@ Error EditorTextureImportPlugin::import2(const String& p_path, const Ref<Resourc
ERR_CONTINUE( !source_map.has(i) );
for (List<int>::Element *E=source_map[i].front();E;E=E->next()) {
- Ref<AtlasTexture> at = memnew( AtlasTexture );
+ String apath = p_path.get_base_dir().plus_file(from->get_source_path(E->get()).get_file().basename()+".atex");
+
+ Ref<AtlasTexture> at;
+ if (ResourceCache::has(apath)) {
+ at = Ref<AtlasTexture>( ResourceCache::get(apath)->cast_to<AtlasTexture>() );
+ } else {
+ at = Ref<AtlasTexture>( memnew( AtlasTexture ) );
+ }
at->set_region(region);
at->set_margin(margin);
- String apath = p_path.get_base_dir().plus_file(from->get_source_path(E->get()).get_file().basename()+".atex");
at->set_path(apath);
atlases[E->get()]=at;
print_line("Atlas Tex: "+apath);
-
}
}
if (ResourceCache::has(p_path)) {
diff --git a/tools/editor/script_editor_debugger.cpp b/tools/editor/script_editor_debugger.cpp
index 2e1fa2814e..084e7a6a1f 100644
--- a/tools/editor/script_editor_debugger.cpp
+++ b/tools/editor/script_editor_debugger.cpp
@@ -1322,6 +1322,38 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor){
}
+ VBoxContainer *vmem_vb = memnew( VBoxContainer );
+ HBoxContainer *vmem_hb = memnew( HBoxContainer );
+ Label *vmlb = memnew(Label("List of Video Memory Usage by Resource: ") );
+ vmlb->set_h_size_flags(SIZE_EXPAND_FILL);
+ vmem_hb->add_child( vmlb );
+ vmem_refresh = memnew( Button );
+ vmem_hb->add_child(vmem_refresh);
+ vmem_vb->add_child(vmem_hb);
+
+ MarginContainer *vmmc = memnew( MarginContainer );
+ vmmc = memnew( MarginContainer );
+ vmem_tree = memnew( Tree );
+ vmem_tree->set_v_size_flags(SIZE_EXPAND_FILL);
+ vmem_tree->set_h_size_flags(SIZE_EXPAND_FILL);
+ vmmc->add_child(vmem_tree);
+ vmmc->set_v_size_flags(SIZE_EXPAND_FILL);
+ vmem_vb->add_child(vmmc);
+
+ vmem_vb->set_name("Video Mem");
+ vmem_tree->set_columns(3);
+ vmem_tree->set_column_titles_visible(true);
+ vmem_tree->set_column_title(0,"Resource Path");
+ vmem_tree->set_column_expand(0,true);
+ vmem_tree->set_column_expand(1,false);
+ vmem_tree->set_column_title(1,"Type");
+ vmem_tree->set_column_min_width(1,150);
+ vmem_tree->set_column_expand(2,false);
+ vmem_tree->set_column_title(2,"Usage");
+ vmem_tree->set_column_min_width(2,150);
+
+ tabs->add_child(vmem_vb);
+
info = memnew( HSplitContainer );
info->set_name("Info");
tabs->add_child(info);
diff --git a/tools/editor/script_editor_debugger.h b/tools/editor/script_editor_debugger.h
index 3c66dde340..04459e39f8 100644
--- a/tools/editor/script_editor_debugger.h
+++ b/tools/editor/script_editor_debugger.h
@@ -96,6 +96,9 @@ class ScriptEditorDebugger : public Control {
Tree *perf_monitors;
Control *perf_draw;
+ Tree *vmem_tree;
+ Button *vmem_refresh;
+
Tree *stack_dump;
PropertyEditor *inspector;