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-rw-r--r--core/bind/core_bind.cpp54
-rw-r--r--core/bind/core_bind.h3
-rw-r--r--core/os/os.cpp4
-rw-r--r--core/os/os.h2
-rw-r--r--core/project_settings.cpp42
-rw-r--r--core/project_settings.h14
-rw-r--r--core/variant_call.cpp36
-rw-r--r--core/vector.h4
-rw-r--r--doc/classes/Directory.xml4
-rw-r--r--doc/classes/HTTPRequest.xml10
-rw-r--r--doc/classes/PackedByteArray.xml16
-rw-r--r--doc/classes/PackedColorArray.xml16
-rw-r--r--doc/classes/PackedFloat32Array.xml16
-rw-r--r--doc/classes/PackedFloat64Array.xml16
-rw-r--r--doc/classes/PackedInt32Array.xml16
-rw-r--r--doc/classes/PackedInt64Array.xml16
-rw-r--r--doc/classes/PackedScene.xml7
-rw-r--r--doc/classes/PackedStringArray.xml16
-rw-r--r--doc/classes/PackedVector2Array.xml16
-rw-r--r--doc/classes/PackedVector3Array.xml16
-rw-r--r--doc/classes/Resource.xml3
-rw-r--r--doc/classes/Timer.xml1
-rw-r--r--drivers/gles2/rasterizer_storage_gles2.cpp6
-rw-r--r--drivers/png/image_loader_png.cpp5
-rw-r--r--drivers/png/png_driver_common.cpp7
-rw-r--r--drivers/png/png_driver_common.h2
-rw-r--r--drivers/windows/dir_access_windows.cpp6
-rw-r--r--editor/code_editor.cpp33
-rw-r--r--editor/editor_autoload_settings.cpp8
-rw-r--r--editor/editor_file_system.cpp1
-rw-r--r--editor/editor_node.cpp21
-rw-r--r--editor/plugins/script_editor_plugin.cpp7
-rw-r--r--editor/plugins/script_text_editor.cpp28
-rw-r--r--editor/project_manager.cpp8
-rw-r--r--main/main.cpp49
-rw-r--r--misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj8
-rw-r--r--misc/dist/ios_xcode/godot_ios/Images.xcassets/SplashImage.imageset/Contents.json22
-rw-r--r--misc/dist/ios_xcode/godot_ios/Images.xcassets/SplashImage.imageset/splash@2x.pngbin0 -> 21443 bytes
-rw-r--r--misc/dist/ios_xcode/godot_ios/Images.xcassets/SplashImage.imageset/splash@3x.pngbin0 -> 21443 bytes
-rw-r--r--misc/dist/ios_xcode/godot_ios/Launch Screen.storyboard41
-rw-r--r--misc/dist/ios_xcode/godot_ios/godot_ios-Info.plist1
-rw-r--r--modules/bullet/area_bullet.cpp6
-rw-r--r--modules/bullet/area_bullet.h2
-rw-r--r--modules/bullet/bullet_physics_server.cpp34
-rw-r--r--modules/bullet/bullet_physics_server.h10
-rw-r--r--modules/bullet/collision_object_bullet.cpp58
-rw-r--r--modules/bullet/collision_object_bullet.h26
-rw-r--r--modules/bullet/rigid_body_bullet.cpp12
-rw-r--r--modules/bullet/rigid_body_bullet.h4
-rw-r--r--modules/bullet/shape_bullet.cpp55
-rw-r--r--modules/bullet/shape_bullet.h28
-rw-r--r--modules/bullet/soft_body_bullet.cpp6
-rw-r--r--modules/bullet/soft_body_bullet.h2
-rw-r--r--modules/bullet/space_bullet.cpp79
-rw-r--r--modules/bullet/space_bullet.h13
-rw-r--r--modules/gdnative/gdnative/packed_arrays.cpp94
-rw-r--r--modules/gdnative/gdnative_api.json157
-rw-r--r--modules/gdnative/include/gdnative/packed_arrays.h36
-rw-r--r--modules/gdscript/register_types.cpp8
-rw-r--r--modules/mono/editor/code_completion.cpp13
-rw-r--r--platform/iphone/export/export.cpp206
-rw-r--r--platform/osx/display_server_osx.mm4
-rw-r--r--scene/3d/path_3d.cpp76
-rw-r--r--scene/3d/path_3d.h2
-rw-r--r--scene/main/window.cpp7
-rw-r--r--thirdparty/misc/stb_vorbis.c3
66 files changed, 1243 insertions, 279 deletions
diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp
index cb82dc7f8f..94da74cbda 100644
--- a/core/bind/core_bind.cpp
+++ b/core/bind/core_bind.cpp
@@ -1619,12 +1619,17 @@ Error _Directory::open(const String &p_path) {
memdelete(d);
}
d = alt;
+ dir_open = true;
return OK;
}
+bool _Directory::is_open() const {
+ return d && dir_open;
+}
+
Error _Directory::list_dir_begin(bool p_skip_navigational, bool p_skip_hidden) {
- ERR_FAIL_COND_V_MSG(!d, ERR_UNCONFIGURED, "Directory must be opened before use.");
+ ERR_FAIL_COND_V_MSG(!is_open(), ERR_UNCONFIGURED, "Directory must be opened before use.");
_list_skip_navigational = p_skip_navigational;
_list_skip_hidden = p_skip_hidden;
@@ -1633,7 +1638,7 @@ Error _Directory::list_dir_begin(bool p_skip_navigational, bool p_skip_hidden) {
}
String _Directory::get_next() {
- ERR_FAIL_COND_V_MSG(!d, "", "Directory must be opened before use.");
+ ERR_FAIL_COND_V_MSG(!is_open(), "", "Directory must be opened before use.");
String next = d->get_next();
while (next != "" && ((_list_skip_navigational && (next == "." || next == "..")) || (_list_skip_hidden && d->current_is_hidden()))) {
@@ -1643,42 +1648,49 @@ String _Directory::get_next() {
}
bool _Directory::current_is_dir() const {
- ERR_FAIL_COND_V_MSG(!d, false, "Directory must be opened before use.");
+ ERR_FAIL_COND_V_MSG(!is_open(), false, "Directory must be opened before use.");
return d->current_is_dir();
}
void _Directory::list_dir_end() {
- ERR_FAIL_COND_MSG(!d, "Directory must be opened before use.");
+ ERR_FAIL_COND_MSG(!is_open(), "Directory must be opened before use.");
d->list_dir_end();
}
int _Directory::get_drive_count() {
- ERR_FAIL_COND_V_MSG(!d, 0, "Directory must be opened before use.");
+ ERR_FAIL_COND_V_MSG(!is_open(), 0, "Directory must be opened before use.");
return d->get_drive_count();
}
String _Directory::get_drive(int p_drive) {
- ERR_FAIL_COND_V_MSG(!d, "", "Directory must be opened before use.");
+ ERR_FAIL_COND_V_MSG(!is_open(), "", "Directory must be opened before use.");
return d->get_drive(p_drive);
}
int _Directory::get_current_drive() {
- ERR_FAIL_COND_V_MSG(!d, 0, "Directory must be opened before use.");
+ ERR_FAIL_COND_V_MSG(!is_open(), 0, "Directory must be opened before use.");
return d->get_current_drive();
}
Error _Directory::change_dir(String p_dir) {
- ERR_FAIL_COND_V_MSG(!d, ERR_UNCONFIGURED, "Directory must be opened before use.");
- return d->change_dir(p_dir);
+ ERR_FAIL_COND_V_MSG(!d, ERR_UNCONFIGURED, "Directory is not configured properly.");
+ Error err = d->change_dir(p_dir);
+
+ if (err != OK) {
+ return err;
+ }
+ dir_open = true;
+
+ return OK;
}
String _Directory::get_current_dir() {
- ERR_FAIL_COND_V_MSG(!d, "", "Directory must be opened before use.");
+ ERR_FAIL_COND_V_MSG(!is_open(), "", "Directory must be opened before use.");
return d->get_current_dir();
}
Error _Directory::make_dir(String p_dir) {
- ERR_FAIL_COND_V_MSG(!d, ERR_UNCONFIGURED, "Directory must be opened before use.");
+ ERR_FAIL_COND_V_MSG(!is_open(), ERR_UNCONFIGURED, "Directory must be opened before use.");
if (!p_dir.is_rel_path()) {
DirAccess *d = DirAccess::create_for_path(p_dir);
Error err = d->make_dir(p_dir);
@@ -1689,7 +1701,7 @@ Error _Directory::make_dir(String p_dir) {
}
Error _Directory::make_dir_recursive(String p_dir) {
- ERR_FAIL_COND_V_MSG(!d, ERR_UNCONFIGURED, "Directory must be opened before use.");
+ ERR_FAIL_COND_V_MSG(!is_open(), ERR_UNCONFIGURED, "Directory must be opened before use.");
if (!p_dir.is_rel_path()) {
DirAccess *d = DirAccess::create_for_path(p_dir);
Error err = d->make_dir_recursive(p_dir);
@@ -1700,8 +1712,7 @@ Error _Directory::make_dir_recursive(String p_dir) {
}
bool _Directory::file_exists(String p_file) {
- ERR_FAIL_COND_V_MSG(!d, false, "Directory must be opened before use.");
-
+ ERR_FAIL_COND_V_MSG(!d, false, "Directory is not configured properly.");
if (!p_file.is_rel_path()) {
return FileAccess::exists(p_file);
}
@@ -1710,30 +1721,29 @@ bool _Directory::file_exists(String p_file) {
}
bool _Directory::dir_exists(String p_dir) {
- ERR_FAIL_COND_V_MSG(!d, false, "Directory must be opened before use.");
+ ERR_FAIL_COND_V_MSG(!d, false, "Directory is not configured properly.");
if (!p_dir.is_rel_path()) {
DirAccess *d = DirAccess::create_for_path(p_dir);
bool exists = d->dir_exists(p_dir);
memdelete(d);
return exists;
-
- } else {
- return d->dir_exists(p_dir);
}
+
+ return d->dir_exists(p_dir);
}
int _Directory::get_space_left() {
- ERR_FAIL_COND_V_MSG(!d, 0, "Directory must be opened before use.");
+ ERR_FAIL_COND_V_MSG(!is_open(), 0, "Directory must be opened before use.");
return d->get_space_left() / 1024 * 1024; //return value in megabytes, given binding is int
}
Error _Directory::copy(String p_from, String p_to) {
- ERR_FAIL_COND_V_MSG(!d, ERR_UNCONFIGURED, "Directory must be opened before use.");
+ ERR_FAIL_COND_V_MSG(!is_open(), ERR_UNCONFIGURED, "Directory must be opened before use.");
return d->copy(p_from, p_to);
}
Error _Directory::rename(String p_from, String p_to) {
- ERR_FAIL_COND_V_MSG(!d, ERR_UNCONFIGURED, "Directory must be opened before use.");
+ ERR_FAIL_COND_V_MSG(!is_open(), ERR_UNCONFIGURED, "Directory must be opened before use.");
if (!p_from.is_rel_path()) {
DirAccess *d = DirAccess::create_for_path(p_from);
Error err = d->rename(p_from, p_to);
@@ -1745,7 +1755,7 @@ Error _Directory::rename(String p_from, String p_to) {
}
Error _Directory::remove(String p_name) {
- ERR_FAIL_COND_V_MSG(!d, ERR_UNCONFIGURED, "Directory must be opened before use.");
+ ERR_FAIL_COND_V_MSG(!is_open(), ERR_UNCONFIGURED, "Directory must be opened before use.");
if (!p_name.is_rel_path()) {
DirAccess *d = DirAccess::create_for_path(p_name);
Error err = d->remove(p_name);
diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h
index f9f5a4e7d7..a1fedf1bb8 100644
--- a/core/bind/core_bind.h
+++ b/core/bind/core_bind.h
@@ -457,6 +457,7 @@ VARIANT_ENUM_CAST(_File::CompressionMode);
class _Directory : public Reference {
GDCLASS(_Directory, Reference);
DirAccess *d;
+ bool dir_open = false;
protected:
static void _bind_methods();
@@ -464,6 +465,8 @@ protected:
public:
Error open(const String &p_path);
+ bool is_open() const;
+
Error list_dir_begin(bool p_skip_navigational = false, bool p_skip_hidden = false); // This starts dir listing.
String get_next();
bool current_is_dir() const;
diff --git a/core/os/os.cpp b/core/os/os.cpp
index 231069fcfb..dc8bd5ee69 100644
--- a/core/os/os.cpp
+++ b/core/os/os.cpp
@@ -163,6 +163,10 @@ bool OS::is_stdout_verbose() const {
return _verbose_stdout;
}
+bool OS::is_stdout_debug_enabled() const {
+ return _debug_stdout;
+}
+
void OS::dump_memory_to_file(const char *p_file) {
//Memory::dump_static_mem_to_file(p_file);
}
diff --git a/core/os/os.h b/core/os/os.h
index f21c0d4df7..48dae99188 100644
--- a/core/os/os.h
+++ b/core/os/os.h
@@ -50,6 +50,7 @@ class OS {
bool low_processor_usage_mode = false;
int low_processor_usage_mode_sleep_usec = 10000;
bool _verbose_stdout = false;
+ bool _debug_stdout = false;
String _local_clipboard;
uint64_t _msec_splash;
bool _no_window = false;
@@ -222,6 +223,7 @@ public:
virtual bool is_userfs_persistent() const { return true; }
bool is_stdout_verbose() const;
+ bool is_stdout_debug_enabled() const;
virtual void disable_crash_handler() {}
virtual bool is_disable_crash_handler() const { return false; }
diff --git a/core/project_settings.cpp b/core/project_settings.cpp
index 7e96735d67..3f9585c03c 100644
--- a/core/project_settings.cpp
+++ b/core/project_settings.cpp
@@ -144,6 +144,12 @@ bool ProjectSettings::_set(const StringName &p_name, const Variant &p_value) {
if (p_value.get_type() == Variant::NIL) {
props.erase(p_name);
+ if (p_name.operator String().begins_with("autoload/")) {
+ String node_name = p_name.operator String().split("/")[1];
+ if (autoloads.has(node_name)) {
+ remove_autoload(node_name);
+ }
+ }
} else {
if (p_name == CoreStringNames::get_singleton()->_custom_features) {
Vector<String> custom_feature_array = String(p_value).split(",");
@@ -181,6 +187,19 @@ bool ProjectSettings::_set(const StringName &p_name, const Variant &p_value) {
} else {
props[p_name] = VariantContainer(p_value, last_order++);
}
+ if (p_name.operator String().begins_with("autoload/")) {
+ String node_name = p_name.operator String().split("/")[1];
+ AutoloadInfo autoload;
+ autoload.name = node_name;
+ String path = p_value;
+ if (path.begins_with("*")) {
+ autoload.is_singleton = true;
+ autoload.path = path.substr(1);
+ } else {
+ autoload.path = path;
+ }
+ add_autoload(autoload);
+ }
}
return true;
@@ -945,6 +964,29 @@ bool ProjectSettings::has_custom_feature(const String &p_feature) const {
return custom_features.has(p_feature);
}
+Map<StringName, ProjectSettings::AutoloadInfo> ProjectSettings::get_autoload_list() const {
+ return autoloads;
+}
+
+void ProjectSettings::add_autoload(const AutoloadInfo &p_autoload) {
+ ERR_FAIL_COND_MSG(p_autoload.name == StringName(), "Trying to add autoload with no name.");
+ autoloads[p_autoload.name] = p_autoload;
+}
+
+void ProjectSettings::remove_autoload(const StringName &p_autoload) {
+ ERR_FAIL_COND_MSG(!autoloads.has(p_autoload), "Trying to remove non-existent autoload.");
+ autoloads.erase(p_autoload);
+}
+
+bool ProjectSettings::has_autoload(const StringName &p_autoload) const {
+ return autoloads.has(p_autoload);
+}
+
+ProjectSettings::AutoloadInfo ProjectSettings::get_autoload(const StringName &p_name) const {
+ ERR_FAIL_COND_V_MSG(!autoloads.has(p_name), AutoloadInfo(), "Trying to get non-existent autoload.");
+ return autoloads[p_name];
+}
+
void ProjectSettings::_bind_methods() {
ClassDB::bind_method(D_METHOD("has_setting", "name"), &ProjectSettings::has_setting);
ClassDB::bind_method(D_METHOD("set_setting", "name", "value"), &ProjectSettings::set_setting);
diff --git a/core/project_settings.h b/core/project_settings.h
index 3ed80738a1..4aceafe3c0 100644
--- a/core/project_settings.h
+++ b/core/project_settings.h
@@ -47,6 +47,12 @@ public:
NO_BUILTIN_ORDER_BASE = 1 << 16
};
+ struct AutoloadInfo {
+ StringName name;
+ String path;
+ bool is_singleton = false;
+ };
+
protected:
struct VariantContainer {
int order = 0;
@@ -79,6 +85,8 @@ protected:
Set<String> custom_features;
Map<StringName, StringName> feature_overrides;
+ Map<StringName, AutoloadInfo> autoloads;
+
bool _set(const StringName &p_name, const Variant &p_value);
bool _get(const StringName &p_name, Variant &r_ret) const;
void _get_property_list(List<PropertyInfo> *p_list) const;
@@ -148,6 +156,12 @@ public:
bool has_custom_feature(const String &p_feature) const;
+ Map<StringName, AutoloadInfo> get_autoload_list() const;
+ void add_autoload(const AutoloadInfo &p_autoload);
+ void remove_autoload(const StringName &p_autoload);
+ bool has_autoload(const StringName &p_autoload) const;
+ AutoloadInfo get_autoload(const StringName &p_name) const;
+
ProjectSettings();
~ProjectSettings();
};
diff --git a/core/variant_call.cpp b/core/variant_call.cpp
index 308fa3c407..0aa1339401 100644
--- a/core/variant_call.cpp
+++ b/core/variant_call.cpp
@@ -701,6 +701,8 @@ struct _VariantCall {
VCALL_PARRMEM1(PackedByteArray, uint8_t, remove);
VCALL_PARRMEM1(PackedByteArray, uint8_t, append);
VCALL_PARRMEM1(PackedByteArray, uint8_t, append_array);
+ VCALL_PARRMEM1R(PackedByteArray, uint8_t, has);
+ VCALL_PARRMEM0(PackedByteArray, uint8_t, sort);
VCALL_PARRMEM0(PackedByteArray, uint8_t, invert);
VCALL_PARRMEM2R(PackedByteArray, uint8_t, subarray);
@@ -714,6 +716,8 @@ struct _VariantCall {
VCALL_PARRMEM1(PackedInt32Array, int32_t, remove);
VCALL_PARRMEM1(PackedInt32Array, int32_t, append);
VCALL_PARRMEM1(PackedInt32Array, int32_t, append_array);
+ VCALL_PARRMEM1R(PackedInt32Array, int32_t, has);
+ VCALL_PARRMEM0(PackedInt32Array, int32_t, sort);
VCALL_PARRMEM0(PackedInt32Array, int32_t, invert);
VCALL_PARRMEM0R(PackedInt64Array, int64_t, size);
@@ -726,6 +730,8 @@ struct _VariantCall {
VCALL_PARRMEM1(PackedInt64Array, int64_t, remove);
VCALL_PARRMEM1(PackedInt64Array, int64_t, append);
VCALL_PARRMEM1(PackedInt64Array, int64_t, append_array);
+ VCALL_PARRMEM1R(PackedInt64Array, int64_t, has);
+ VCALL_PARRMEM0(PackedInt64Array, int64_t, sort);
VCALL_PARRMEM0(PackedInt64Array, int64_t, invert);
VCALL_PARRMEM0R(PackedFloat32Array, float, size);
@@ -738,6 +744,8 @@ struct _VariantCall {
VCALL_PARRMEM1(PackedFloat32Array, float, remove);
VCALL_PARRMEM1(PackedFloat32Array, float, append);
VCALL_PARRMEM1(PackedFloat32Array, float, append_array);
+ VCALL_PARRMEM1R(PackedFloat32Array, float, has);
+ VCALL_PARRMEM0(PackedFloat32Array, float, sort);
VCALL_PARRMEM0(PackedFloat32Array, float, invert);
VCALL_PARRMEM0R(PackedFloat64Array, double, size);
@@ -750,6 +758,8 @@ struct _VariantCall {
VCALL_PARRMEM1(PackedFloat64Array, double, remove);
VCALL_PARRMEM1(PackedFloat64Array, double, append);
VCALL_PARRMEM1(PackedFloat64Array, double, append_array);
+ VCALL_PARRMEM1R(PackedFloat64Array, double, has);
+ VCALL_PARRMEM0(PackedFloat64Array, double, sort);
VCALL_PARRMEM0(PackedFloat64Array, double, invert);
VCALL_PARRMEM0R(PackedStringArray, String, size);
@@ -762,6 +772,8 @@ struct _VariantCall {
VCALL_PARRMEM1(PackedStringArray, String, remove);
VCALL_PARRMEM1(PackedStringArray, String, append);
VCALL_PARRMEM1(PackedStringArray, String, append_array);
+ VCALL_PARRMEM1R(PackedStringArray, String, has);
+ VCALL_PARRMEM0(PackedStringArray, String, sort);
VCALL_PARRMEM0(PackedStringArray, String, invert);
VCALL_PARRMEM0R(PackedVector2Array, Vector2, size);
@@ -774,6 +786,8 @@ struct _VariantCall {
VCALL_PARRMEM1(PackedVector2Array, Vector2, remove);
VCALL_PARRMEM1(PackedVector2Array, Vector2, append);
VCALL_PARRMEM1(PackedVector2Array, Vector2, append_array);
+ VCALL_PARRMEM1R(PackedVector2Array, Vector2, has);
+ VCALL_PARRMEM0(PackedVector2Array, Vector2, sort);
VCALL_PARRMEM0(PackedVector2Array, Vector2, invert);
VCALL_PARRMEM0R(PackedVector3Array, Vector3, size);
@@ -786,6 +800,8 @@ struct _VariantCall {
VCALL_PARRMEM1(PackedVector3Array, Vector3, remove);
VCALL_PARRMEM1(PackedVector3Array, Vector3, append);
VCALL_PARRMEM1(PackedVector3Array, Vector3, append_array);
+ VCALL_PARRMEM1R(PackedVector3Array, Vector3, has);
+ VCALL_PARRMEM0(PackedVector3Array, Vector3, sort);
VCALL_PARRMEM0(PackedVector3Array, Vector3, invert);
VCALL_PARRMEM0R(PackedColorArray, Color, size);
@@ -798,6 +814,8 @@ struct _VariantCall {
VCALL_PARRMEM1(PackedColorArray, Color, remove);
VCALL_PARRMEM1(PackedColorArray, Color, append);
VCALL_PARRMEM1(PackedColorArray, Color, append_array);
+ VCALL_PARRMEM1R(PackedColorArray, Color, has);
+ VCALL_PARRMEM0(PackedColorArray, Color, sort);
VCALL_PARRMEM0(PackedColorArray, Color, invert);
#define VCALL_PTR0(m_type, m_method) \
@@ -2085,6 +2103,8 @@ void register_variant_methods() {
ADDFUNC1(PACKED_BYTE_ARRAY, NIL, PackedByteArray, remove, INT, "idx", varray());
ADDFUNC2R(PACKED_BYTE_ARRAY, INT, PackedByteArray, insert, INT, "idx", INT, "byte", varray());
ADDFUNC1(PACKED_BYTE_ARRAY, NIL, PackedByteArray, resize, INT, "idx", varray());
+ ADDFUNC1R(PACKED_BYTE_ARRAY, BOOL, PackedByteArray, has, INT, "value", varray());
+ ADDFUNC0(PACKED_BYTE_ARRAY, NIL, PackedByteArray, sort, varray());
ADDFUNC0(PACKED_BYTE_ARRAY, NIL, PackedByteArray, invert, varray());
ADDFUNC2R(PACKED_BYTE_ARRAY, PACKED_BYTE_ARRAY, PackedByteArray, subarray, INT, "from", INT, "to", varray());
@@ -2103,6 +2123,8 @@ void register_variant_methods() {
ADDFUNC1(PACKED_INT32_ARRAY, NIL, PackedInt32Array, remove, INT, "idx", varray());
ADDFUNC2R(PACKED_INT32_ARRAY, INT, PackedInt32Array, insert, INT, "idx", INT, "integer", varray());
ADDFUNC1(PACKED_INT32_ARRAY, NIL, PackedInt32Array, resize, INT, "idx", varray());
+ ADDFUNC1R(PACKED_INT32_ARRAY, BOOL, PackedInt32Array, has, INT, "value", varray());
+ ADDFUNC0(PACKED_INT32_ARRAY, NIL, PackedInt32Array, sort, varray());
ADDFUNC0(PACKED_INT32_ARRAY, NIL, PackedInt32Array, invert, varray());
ADDFUNC0R(PACKED_INT64_ARRAY, INT, PackedInt64Array, size, varray());
@@ -2114,6 +2136,8 @@ void register_variant_methods() {
ADDFUNC1(PACKED_INT64_ARRAY, NIL, PackedInt64Array, remove, INT, "idx", varray());
ADDFUNC2R(PACKED_INT64_ARRAY, INT, PackedInt64Array, insert, INT, "idx", INT, "integer", varray());
ADDFUNC1(PACKED_INT64_ARRAY, NIL, PackedInt64Array, resize, INT, "idx", varray());
+ ADDFUNC1R(PACKED_INT64_ARRAY, BOOL, PackedInt64Array, has, INT, "value", varray());
+ ADDFUNC0(PACKED_INT64_ARRAY, NIL, PackedInt64Array, sort, varray());
ADDFUNC0(PACKED_INT64_ARRAY, NIL, PackedInt64Array, invert, varray());
ADDFUNC0R(PACKED_FLOAT32_ARRAY, INT, PackedFloat32Array, size, varray());
@@ -2125,6 +2149,8 @@ void register_variant_methods() {
ADDFUNC1(PACKED_FLOAT32_ARRAY, NIL, PackedFloat32Array, remove, INT, "idx", varray());
ADDFUNC2R(PACKED_FLOAT32_ARRAY, INT, PackedFloat32Array, insert, INT, "idx", FLOAT, "value", varray());
ADDFUNC1(PACKED_FLOAT32_ARRAY, NIL, PackedFloat32Array, resize, INT, "idx", varray());
+ ADDFUNC1R(PACKED_FLOAT32_ARRAY, BOOL, PackedFloat32Array, has, FLOAT, "value", varray());
+ ADDFUNC0(PACKED_FLOAT32_ARRAY, NIL, PackedFloat32Array, sort, varray());
ADDFUNC0(PACKED_FLOAT32_ARRAY, NIL, PackedFloat32Array, invert, varray());
ADDFUNC0R(PACKED_FLOAT64_ARRAY, INT, PackedFloat64Array, size, varray());
@@ -2136,6 +2162,8 @@ void register_variant_methods() {
ADDFUNC1(PACKED_FLOAT64_ARRAY, NIL, PackedFloat64Array, remove, INT, "idx", varray());
ADDFUNC2R(PACKED_FLOAT64_ARRAY, INT, PackedFloat64Array, insert, INT, "idx", FLOAT, "value", varray());
ADDFUNC1(PACKED_FLOAT64_ARRAY, NIL, PackedFloat64Array, resize, INT, "idx", varray());
+ ADDFUNC1R(PACKED_FLOAT64_ARRAY, BOOL, PackedFloat64Array, has, FLOAT, "value", varray());
+ ADDFUNC0(PACKED_FLOAT64_ARRAY, NIL, PackedFloat64Array, sort, varray());
ADDFUNC0(PACKED_FLOAT64_ARRAY, NIL, PackedFloat64Array, invert, varray());
ADDFUNC0R(PACKED_STRING_ARRAY, INT, PackedStringArray, size, varray());
@@ -2147,6 +2175,8 @@ void register_variant_methods() {
ADDFUNC1(PACKED_STRING_ARRAY, NIL, PackedStringArray, remove, INT, "idx", varray());
ADDFUNC2R(PACKED_STRING_ARRAY, INT, PackedStringArray, insert, INT, "idx", STRING, "string", varray());
ADDFUNC1(PACKED_STRING_ARRAY, NIL, PackedStringArray, resize, INT, "idx", varray());
+ ADDFUNC1R(PACKED_STRING_ARRAY, BOOL, PackedStringArray, has, STRING, "value", varray());
+ ADDFUNC0(PACKED_STRING_ARRAY, NIL, PackedStringArray, sort, varray());
ADDFUNC0(PACKED_STRING_ARRAY, NIL, PackedStringArray, invert, varray());
ADDFUNC0R(PACKED_VECTOR2_ARRAY, INT, PackedVector2Array, size, varray());
@@ -2158,6 +2188,8 @@ void register_variant_methods() {
ADDFUNC1(PACKED_VECTOR2_ARRAY, NIL, PackedVector2Array, remove, INT, "idx", varray());
ADDFUNC2R(PACKED_VECTOR2_ARRAY, INT, PackedVector2Array, insert, INT, "idx", VECTOR2, "vector2", varray());
ADDFUNC1(PACKED_VECTOR2_ARRAY, NIL, PackedVector2Array, resize, INT, "idx", varray());
+ ADDFUNC1R(PACKED_VECTOR2_ARRAY, BOOL, PackedVector2Array, has, VECTOR2, "value", varray());
+ ADDFUNC0(PACKED_VECTOR2_ARRAY, NIL, PackedVector2Array, sort, varray());
ADDFUNC0(PACKED_VECTOR2_ARRAY, NIL, PackedVector2Array, invert, varray());
ADDFUNC0R(PACKED_VECTOR3_ARRAY, INT, PackedVector3Array, size, varray());
@@ -2169,6 +2201,8 @@ void register_variant_methods() {
ADDFUNC1(PACKED_VECTOR3_ARRAY, NIL, PackedVector3Array, remove, INT, "idx", varray());
ADDFUNC2R(PACKED_VECTOR3_ARRAY, INT, PackedVector3Array, insert, INT, "idx", VECTOR3, "vector3", varray());
ADDFUNC1(PACKED_VECTOR3_ARRAY, NIL, PackedVector3Array, resize, INT, "idx", varray());
+ ADDFUNC1R(PACKED_VECTOR3_ARRAY, BOOL, PackedVector3Array, has, VECTOR3, "value", varray());
+ ADDFUNC0(PACKED_VECTOR3_ARRAY, NIL, PackedVector3Array, sort, varray());
ADDFUNC0(PACKED_VECTOR3_ARRAY, NIL, PackedVector3Array, invert, varray());
ADDFUNC0R(PACKED_COLOR_ARRAY, INT, PackedColorArray, size, varray());
@@ -2180,6 +2214,8 @@ void register_variant_methods() {
ADDFUNC1(PACKED_COLOR_ARRAY, NIL, PackedColorArray, remove, INT, "idx", varray());
ADDFUNC2R(PACKED_COLOR_ARRAY, INT, PackedColorArray, insert, INT, "idx", COLOR, "color", varray());
ADDFUNC1(PACKED_COLOR_ARRAY, NIL, PackedColorArray, resize, INT, "idx", varray());
+ ADDFUNC1R(PACKED_COLOR_ARRAY, BOOL, PackedColorArray, has, COLOR, "value", varray());
+ ADDFUNC0(PACKED_COLOR_ARRAY, NIL, PackedColorArray, sort, varray());
ADDFUNC0(PACKED_COLOR_ARRAY, NIL, PackedColorArray, invert, varray());
//pointerbased
diff --git a/core/vector.h b/core/vector.h
index 4c152fb084..5fb630c21c 100644
--- a/core/vector.h
+++ b/core/vector.h
@@ -92,6 +92,10 @@ public:
void append_array(Vector<T> p_other);
+ bool has(const T &p_val) {
+ return find(p_val, 0) != -1;
+ }
+
template <class C>
void sort_custom() {
int len = _cowdata.size();
diff --git a/doc/classes/Directory.xml b/doc/classes/Directory.xml
index ed4257a809..a86dbfedde 100644
--- a/doc/classes/Directory.xml
+++ b/doc/classes/Directory.xml
@@ -5,7 +5,7 @@
</brief_description>
<description>
Directory type. It is used to manage directories and their content (not restricted to the project folder).
- When creating a new [Directory], its default opened directory will be [code]res://[/code]. This may change in the future, so it is advised to always use [method open] to initialize your [Directory] where you want to operate, with explicit error checking.
+ When creating a new [Directory], it must be explicitly opened using [method open] before most methods can be used. However, [method file_exists] and [method dir_exists] can be used without opening a directory. If so, they use a path relative to [code]res://[/code].
Here is an example on how to iterate through the files of a directory:
[codeblock]
func dir_contents(path):
@@ -63,6 +63,7 @@
</argument>
<description>
Returns whether the target directory exists. The argument can be relative to the current directory, or an absolute path.
+ If the [Directory] is not open, the path is relative to [code]res://[/code].
</description>
</method>
<method name="file_exists">
@@ -72,6 +73,7 @@
</argument>
<description>
Returns whether the target file exists. The argument can be relative to the current directory, or an absolute path.
+ If the [Directory] is not open, the path is relative to [code]res://[/code].
</description>
</method>
<method name="get_current_dir">
diff --git a/doc/classes/HTTPRequest.xml b/doc/classes/HTTPRequest.xml
index 53ca1fc6a9..0b0d71fccf 100644
--- a/doc/classes/HTTPRequest.xml
+++ b/doc/classes/HTTPRequest.xml
@@ -14,11 +14,19 @@
add_child(http_request)
http_request.connect("request_completed", self, "_http_request_completed")
- # Perform the HTTP request. The URL below returns some JSON as of writing.
+ # Perform a GET request. The URL below returns JSON as of writing.
var error = http_request.request("https://httpbin.org/get")
if error != OK:
push_error("An error occurred in the HTTP request.")
+ # Perform a POST request. The URL below returns JSON as of writing.
+ # Note: Don't make simultaneous requests using a single HTTPRequest node.
+ # The snippet below is provided for reference only.
+ var body = {"name": "Godette"}
+ var error = http_request.request("https://httpbin.org/post", [], true, HTTPClient.METHOD_POST, body)
+ if error != OK:
+ push_error("An error occurred in the HTTP request.")
+
# Called when the HTTP request is completed.
func _http_request_completed(result, response_code, headers, body):
diff --git a/doc/classes/PackedByteArray.xml b/doc/classes/PackedByteArray.xml
index b08357e278..08f8558881 100644
--- a/doc/classes/PackedByteArray.xml
+++ b/doc/classes/PackedByteArray.xml
@@ -78,6 +78,15 @@
Returns a copy of the array's contents as [String]. Slower than [method get_string_from_ascii] but supports UTF-8 encoded data. Use this function if you are unsure about the source of the data. For user input this function should always be preferred.
</description>
</method>
+ <method name="has">
+ <return type="bool">
+ </return>
+ <argument index="0" name="value" type="int">
+ </argument>
+ <description>
+ Returns [code]true[/code] if the array contains [code]value[/code].
+ </description>
+ </method>
<method name="hex_encode">
<return type="String">
</return>
@@ -152,6 +161,13 @@
Returns the size of the array.
</description>
</method>
+ <method name="sort">
+ <return type="void">
+ </return>
+ <description>
+ Sorts the elements of the array in ascending order.
+ </description>
+ </method>
<method name="subarray">
<return type="PackedByteArray">
</return>
diff --git a/doc/classes/PackedColorArray.xml b/doc/classes/PackedColorArray.xml
index 06228e4dac..ec087e1b39 100644
--- a/doc/classes/PackedColorArray.xml
+++ b/doc/classes/PackedColorArray.xml
@@ -44,6 +44,15 @@
Returns [code]true[/code] if the array is empty.
</description>
</method>
+ <method name="has">
+ <return type="bool">
+ </return>
+ <argument index="0" name="value" type="Color">
+ </argument>
+ <description>
+ Returns [code]true[/code] if the array contains [code]value[/code].
+ </description>
+ </method>
<method name="insert">
<return type="int">
</return>
@@ -107,6 +116,13 @@
Returns the size of the array.
</description>
</method>
+ <method name="sort">
+ <return type="void">
+ </return>
+ <description>
+ Sorts the elements of the array in ascending order.
+ </description>
+ </method>
</methods>
<constants>
</constants>
diff --git a/doc/classes/PackedFloat32Array.xml b/doc/classes/PackedFloat32Array.xml
index ee82586cdb..a6b726944b 100644
--- a/doc/classes/PackedFloat32Array.xml
+++ b/doc/classes/PackedFloat32Array.xml
@@ -45,6 +45,15 @@
Returns [code]true[/code] if the array is empty.
</description>
</method>
+ <method name="has">
+ <return type="bool">
+ </return>
+ <argument index="0" name="value" type="float">
+ </argument>
+ <description>
+ Returns [code]true[/code] if the array contains [code]value[/code].
+ </description>
+ </method>
<method name="insert">
<return type="int">
</return>
@@ -108,6 +117,13 @@
Returns the size of the array.
</description>
</method>
+ <method name="sort">
+ <return type="void">
+ </return>
+ <description>
+ Sorts the elements of the array in ascending order.
+ </description>
+ </method>
</methods>
<constants>
</constants>
diff --git a/doc/classes/PackedFloat64Array.xml b/doc/classes/PackedFloat64Array.xml
index ce2300c65a..f867cda3b6 100644
--- a/doc/classes/PackedFloat64Array.xml
+++ b/doc/classes/PackedFloat64Array.xml
@@ -45,6 +45,15 @@
Returns [code]true[/code] if the array is empty.
</description>
</method>
+ <method name="has">
+ <return type="bool">
+ </return>
+ <argument index="0" name="value" type="float">
+ </argument>
+ <description>
+ Returns [code]true[/code] if the array contains [code]value[/code].
+ </description>
+ </method>
<method name="insert">
<return type="int">
</return>
@@ -108,6 +117,13 @@
Returns the size of the array.
</description>
</method>
+ <method name="sort">
+ <return type="void">
+ </return>
+ <description>
+ Sorts the elements of the array in ascending order.
+ </description>
+ </method>
</methods>
<constants>
</constants>
diff --git a/doc/classes/PackedInt32Array.xml b/doc/classes/PackedInt32Array.xml
index 176c624956..b796d9cacb 100644
--- a/doc/classes/PackedInt32Array.xml
+++ b/doc/classes/PackedInt32Array.xml
@@ -45,6 +45,15 @@
Returns [code]true[/code] if the array is empty.
</description>
</method>
+ <method name="has">
+ <return type="bool">
+ </return>
+ <argument index="0" name="value" type="int">
+ </argument>
+ <description>
+ Returns [code]true[/code] if the array contains [code]value[/code].
+ </description>
+ </method>
<method name="insert">
<return type="int">
</return>
@@ -108,6 +117,13 @@
Returns the array size.
</description>
</method>
+ <method name="sort">
+ <return type="void">
+ </return>
+ <description>
+ Sorts the elements of the array in ascending order.
+ </description>
+ </method>
</methods>
<constants>
</constants>
diff --git a/doc/classes/PackedInt64Array.xml b/doc/classes/PackedInt64Array.xml
index d8a8071590..3d0d9a1360 100644
--- a/doc/classes/PackedInt64Array.xml
+++ b/doc/classes/PackedInt64Array.xml
@@ -45,6 +45,15 @@
Returns [code]true[/code] if the array is empty.
</description>
</method>
+ <method name="has">
+ <return type="bool">
+ </return>
+ <argument index="0" name="value" type="int">
+ </argument>
+ <description>
+ Returns [code]true[/code] if the array contains [code]value[/code].
+ </description>
+ </method>
<method name="insert">
<return type="int">
</return>
@@ -108,6 +117,13 @@
Returns the array size.
</description>
</method>
+ <method name="sort">
+ <return type="void">
+ </return>
+ <description>
+ Sorts the elements of the array in ascending order.
+ </description>
+ </method>
</methods>
<constants>
</constants>
diff --git a/doc/classes/PackedScene.xml b/doc/classes/PackedScene.xml
index 2d70dea012..bb56330248 100644
--- a/doc/classes/PackedScene.xml
+++ b/doc/classes/PackedScene.xml
@@ -7,6 +7,13 @@
A simplified interface to a scene file. Provides access to operations and checks that can be performed on the scene resource itself.
Can be used to save a node to a file. When saving, the node as well as all the node it owns get saved (see [code]owner[/code] property on [Node]).
[b]Note:[/b] The node doesn't need to own itself.
+ [b]Example of loading a saved scene:[/b]
+ [codeblock]
+ # Use `load()` instead of `preload()` if the path isn't known at compile-time.
+ var scene = preload("res://scene.tscn").instance()
+ # Add the node as a child of the node the script is attached to.
+ add_child(scene)
+ [/codeblock]
[b]Example of saving a node with different owners:[/b] The following example creates 3 objects: [code]Node2D[/code] ([code]node[/code]), [code]RigidBody2D[/code] ([code]rigid[/code]) and [code]CollisionObject2D[/code] ([code]collision[/code]). [code]collision[/code] is a child of [code]rigid[/code] which is a child of [code]node[/code]. Only [code]rigid[/code] is owned by [code]node[/code] and [code]pack[/code] will therefore only save those two nodes, but not [code]collision[/code].
[codeblock]
# Create the objects.
diff --git a/doc/classes/PackedStringArray.xml b/doc/classes/PackedStringArray.xml
index 9526f5899d..f36af66d6d 100644
--- a/doc/classes/PackedStringArray.xml
+++ b/doc/classes/PackedStringArray.xml
@@ -44,6 +44,15 @@
Returns [code]true[/code] if the array is empty.
</description>
</method>
+ <method name="has">
+ <return type="bool">
+ </return>
+ <argument index="0" name="value" type="String">
+ </argument>
+ <description>
+ Returns [code]true[/code] if the array contains [code]value[/code].
+ </description>
+ </method>
<method name="insert">
<return type="int">
</return>
@@ -107,6 +116,13 @@
Returns the size of the array.
</description>
</method>
+ <method name="sort">
+ <return type="void">
+ </return>
+ <description>
+ Sorts the elements of the array in ascending order.
+ </description>
+ </method>
</methods>
<constants>
</constants>
diff --git a/doc/classes/PackedVector2Array.xml b/doc/classes/PackedVector2Array.xml
index 87f202357c..ecc535e488 100644
--- a/doc/classes/PackedVector2Array.xml
+++ b/doc/classes/PackedVector2Array.xml
@@ -44,6 +44,15 @@
Returns [code]true[/code] if the array is empty.
</description>
</method>
+ <method name="has">
+ <return type="bool">
+ </return>
+ <argument index="0" name="value" type="Vector2">
+ </argument>
+ <description>
+ Returns [code]true[/code] if the array contains [code]value[/code].
+ </description>
+ </method>
<method name="insert">
<return type="int">
</return>
@@ -107,6 +116,13 @@
Returns the size of the array.
</description>
</method>
+ <method name="sort">
+ <return type="void">
+ </return>
+ <description>
+ Sorts the elements of the array in ascending order.
+ </description>
+ </method>
</methods>
<constants>
</constants>
diff --git a/doc/classes/PackedVector3Array.xml b/doc/classes/PackedVector3Array.xml
index 7bfa684ff5..f268fbcc83 100644
--- a/doc/classes/PackedVector3Array.xml
+++ b/doc/classes/PackedVector3Array.xml
@@ -44,6 +44,15 @@
Returns [code]true[/code] if the array is empty.
</description>
</method>
+ <method name="has">
+ <return type="bool">
+ </return>
+ <argument index="0" name="value" type="Vector3">
+ </argument>
+ <description>
+ Returns [code]true[/code] if the array contains [code]value[/code].
+ </description>
+ </method>
<method name="insert">
<return type="int">
</return>
@@ -107,6 +116,13 @@
Returns the size of the array.
</description>
</method>
+ <method name="sort">
+ <return type="void">
+ </return>
+ <description>
+ Sorts the elements of the array in ascending order.
+ </description>
+ </method>
</methods>
<constants>
</constants>
diff --git a/doc/classes/Resource.xml b/doc/classes/Resource.xml
index 5bc34772c8..0aa40dffb3 100644
--- a/doc/classes/Resource.xml
+++ b/doc/classes/Resource.xml
@@ -23,7 +23,8 @@
<argument index="0" name="subresources" type="bool" default="false">
</argument>
<description>
- Duplicates the resource, returning a new resource. By default, sub-resources are shared between resource copies for efficiency, this can be changed by passing [code]true[/code] to the [code]subresources[/code] argument.
+ Duplicates the resource, returning a new resource. By default, sub-resources are shared between resource copies for efficiency. This can be changed by passing [code]true[/code] to the [code]subresources[/code] argument which will copy the subresources.
+ [b]Note:[/b] If [code]subresources[/code] is [code]true[/code], this method will only perform a shallow copy. Nested resources within subresources will not be duplicated and will still be shared.
</description>
</method>
<method name="get_local_scene" qualifiers="const">
diff --git a/doc/classes/Timer.xml b/doc/classes/Timer.xml
index c1e5987a06..5d684755fa 100644
--- a/doc/classes/Timer.xml
+++ b/doc/classes/Timer.xml
@@ -5,6 +5,7 @@
</brief_description>
<description>
Counts down a specified interval and emits a signal on reaching 0. Can be set to repeat or "one-shot" mode.
+ [b]Note:[/b] To create an one-shot timer without instantiating a node, use [method SceneTree.create_timer].
</description>
<tutorials>
</tutorials>
diff --git a/drivers/gles2/rasterizer_storage_gles2.cpp b/drivers/gles2/rasterizer_storage_gles2.cpp
index 6eef04b87f..4dd66c06e6 100644
--- a/drivers/gles2/rasterizer_storage_gles2.cpp
+++ b/drivers/gles2/rasterizer_storage_gles2.cpp
@@ -2566,9 +2566,7 @@ Vector<uint8_t> RasterizerStorageGLES2::mesh_surface_get_array(RID p_mesh, int p
ERR_FAIL_INDEX_V(p_surface, mesh->surfaces.size(), Vector<uint8_t>());
Surface *surface = mesh->surfaces[p_surface];
-#ifndef TOOLS_ENABLED
- ERR_PRINT("OpenGL ES 2.0 does not allow retrieving mesh array data");
-#endif
+
return surface->data;
}
@@ -2612,7 +2610,7 @@ Vector<Vector<uint8_t>> RasterizerStorageGLES2::mesh_surface_get_blend_shapes(RI
ERR_FAIL_COND_V(!mesh, Vector<Vector<uint8_t>>());
ERR_FAIL_INDEX_V(p_surface, mesh->surfaces.size(), Vector<Vector<uint8_t>>());
#ifndef TOOLS_ENABLED
- ERR_PRINT("OpenGL ES 2.0 does not allow retrieving mesh array data");
+ ERR_PRINT("OpenGL ES 2.0 does not allow retrieving blend shape data");
#endif
return mesh->surfaces[p_surface]->blend_shape_data;
diff --git a/drivers/png/image_loader_png.cpp b/drivers/png/image_loader_png.cpp
index 8af58a7ed7..79924b849c 100644
--- a/drivers/png/image_loader_png.cpp
+++ b/drivers/png/image_loader_png.cpp
@@ -50,7 +50,7 @@ Error ImageLoaderPNG::load_image(Ref<Image> p_image, FileAccess *f, bool p_force
f->close();
}
const uint8_t *reader = file_buffer.ptr();
- return PNGDriverCommon::png_to_image(reader, buffer_size, p_image);
+ return PNGDriverCommon::png_to_image(reader, buffer_size, p_force_linear, p_image);
}
void ImageLoaderPNG::get_recognized_extensions(List<String> *p_extensions) const {
@@ -61,7 +61,8 @@ Ref<Image> ImageLoaderPNG::load_mem_png(const uint8_t *p_png, int p_size) {
Ref<Image> img;
img.instance();
- Error err = PNGDriverCommon::png_to_image(p_png, p_size, img);
+ // the value of p_force_linear does not matter since it only applies to 16 bit
+ Error err = PNGDriverCommon::png_to_image(p_png, p_size, false, img);
ERR_FAIL_COND_V(err, Ref<Image>());
return img;
diff --git a/drivers/png/png_driver_common.cpp b/drivers/png/png_driver_common.cpp
index 77d5e68826..d3e187c501 100644
--- a/drivers/png/png_driver_common.cpp
+++ b/drivers/png/png_driver_common.cpp
@@ -58,7 +58,7 @@ static bool check_error(const png_image &image) {
return false;
}
-Error png_to_image(const uint8_t *p_source, size_t p_size, Ref<Image> p_image) {
+Error png_to_image(const uint8_t *p_source, size_t p_size, bool p_force_linear, Ref<Image> p_image) {
png_image png_img;
zeromem(&png_img, sizeof(png_img));
png_img.version = PNG_IMAGE_VERSION;
@@ -99,6 +99,11 @@ Error png_to_image(const uint8_t *p_source, size_t p_size, Ref<Image> p_image) {
return ERR_UNAVAILABLE;
}
+ if (!p_force_linear) {
+ // assume 16 bit pngs without sRGB or gAMA chunks are in sRGB format
+ png_img.flags |= PNG_IMAGE_FLAG_16BIT_sRGB;
+ }
+
const png_uint_32 stride = PNG_IMAGE_ROW_STRIDE(png_img);
Vector<uint8_t> buffer;
Error err = buffer.resize(PNG_IMAGE_BUFFER_SIZE(png_img, stride));
diff --git a/drivers/png/png_driver_common.h b/drivers/png/png_driver_common.h
index 12129f034e..2099ddc536 100644
--- a/drivers/png/png_driver_common.h
+++ b/drivers/png/png_driver_common.h
@@ -36,7 +36,7 @@
namespace PNGDriverCommon {
// Attempt to load png from buffer (p_source, p_size) into p_image
-Error png_to_image(const uint8_t *p_source, size_t p_size, Ref<Image> p_image);
+Error png_to_image(const uint8_t *p_source, size_t p_size, bool p_force_linear, Ref<Image> p_image);
// Append p_image, as a png, to p_buffer.
// Contents of p_buffer is unspecified if error returned.
diff --git a/drivers/windows/dir_access_windows.cpp b/drivers/windows/dir_access_windows.cpp
index 2653ac1cdb..b8153907a9 100644
--- a/drivers/windows/dir_access_windows.cpp
+++ b/drivers/windows/dir_access_windows.cpp
@@ -67,7 +67,11 @@ Error DirAccessWindows::list_dir_begin() {
list_dir_end();
p->h = FindFirstFileExW((current_dir + "\\*").c_str(), FindExInfoStandard, &p->fu, FindExSearchNameMatch, nullptr, 0);
- return (p->h == INVALID_HANDLE_VALUE) ? ERR_CANT_OPEN : OK;
+ if (p->h == INVALID_HANDLE_VALUE) {
+ return ERR_CANT_OPEN;
+ }
+
+ return OK;
}
String DirAccessWindows::get_next() {
diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp
index b73a27214d..70747b4956 100644
--- a/editor/code_editor.cpp
+++ b/editor/code_editor.cpp
@@ -108,22 +108,25 @@ void FindReplaceBar::_notification(int p_what) {
void FindReplaceBar::_unhandled_input(const Ref<InputEvent> &p_event) {
Ref<InputEventKey> k = p_event;
- if (k.is_valid()) {
- if (k->is_pressed() && (text_edit->has_focus() || vbc_lineedit->is_a_parent_of(get_focus_owner()))) {
- bool accepted = true;
-
- switch (k->get_keycode()) {
- case KEY_ESCAPE: {
- _hide_bar();
- } break;
- default: {
- accepted = false;
- } break;
- }
+ if (!k.is_valid() || !k->is_pressed()) {
+ return;
+ }
- if (accepted) {
- accept_event();
- }
+ Control *focus_owner = get_focus_owner();
+ if (text_edit->has_focus() || (focus_owner && vbc_lineedit->is_a_parent_of(focus_owner))) {
+ bool accepted = true;
+
+ switch (k->get_keycode()) {
+ case KEY_ESCAPE: {
+ _hide_bar();
+ } break;
+ default: {
+ accepted = false;
+ } break;
+ }
+
+ if (accepted) {
+ accept_event();
}
}
}
diff --git a/editor/editor_autoload_settings.cpp b/editor/editor_autoload_settings.cpp
index da0ff9f18f..4cd4f68fa2 100644
--- a/editor/editor_autoload_settings.cpp
+++ b/editor/editor_autoload_settings.cpp
@@ -477,6 +477,8 @@ void EditorAutoloadSettings::update_autoload() {
info.node->queue_delete();
info.node = nullptr;
}
+
+ ProjectSettings::get_singleton()->remove_autoload(info.name);
}
// Load new/changed autoloads
@@ -503,6 +505,12 @@ void EditorAutoloadSettings::update_autoload() {
}
}
+ ProjectSettings::AutoloadInfo prop_info;
+ prop_info.name = info->name;
+ prop_info.path = info->path;
+ prop_info.is_singleton = info->is_singleton;
+ ProjectSettings::get_singleton()->add_autoload(prop_info);
+
if (!info->in_editor && !info->is_singleton) {
// No reason to keep this node
memdelete(info->node);
diff --git a/editor/editor_file_system.cpp b/editor/editor_file_system.cpp
index e367ed4989..a5edcf5c22 100644
--- a/editor/editor_file_system.cpp
+++ b/editor/editor_file_system.cpp
@@ -533,6 +533,7 @@ bool EditorFileSystem::_update_scan_actions() {
if (_test_for_reimport(full_path, false)) {
//must reimport
reimports.push_back(full_path);
+ reimports.append_array(_get_dependencies(full_path));
} else {
//must not reimport, all was good
//update modified times, to avoid reimport
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 74c516caeb..fe68797483 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -1225,20 +1225,25 @@ void EditorNode::_save_scene_with_preview(String p_file, int p_idx) {
_find_node_types(editor_data.get_edited_scene_root(), c2d, c3d);
- bool is2d;
- if (c3d < c2d) {
- is2d = true;
- } else {
- is2d = false;
- }
save.step(TTR("Creating Thumbnail"), 1);
//current view?
Ref<Image> img;
- if (is2d) {
+ // If neither 3D or 2D nodes are present, make a 1x1 black texture.
+ // We cannot fallback on the 2D editor, because it may not have been used yet,
+ // which would result in an invalid texture.
+ if (c3d == 0 && c2d == 0) {
+ img.instance();
+ img->create(1, 1, 0, Image::FORMAT_RGB8);
+ } else if (c3d < c2d) {
img = scene_root->get_texture()->get_data();
} else {
- img = Node3DEditor::get_singleton()->get_editor_viewport(0)->get_viewport_node()->get_texture()->get_data();
+ // The 3D editor may be disabled as a feature, but scenes can still be opened.
+ // This check prevents the preview from regenerating in case those scenes are then saved.
+ Ref<EditorFeatureProfile> profile = feature_profile_manager->get_current_profile();
+ if (profile.is_valid() && !profile->is_feature_disabled(EditorFeatureProfile::FEATURE_3D)) {
+ img = Node3DEditor::get_singleton()->get_editor_viewport(0)->get_viewport_node()->get_texture()->get_data();
+ }
}
if (img.is_valid()) {
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index 66f0155c6a..8386d44e69 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -537,11 +537,14 @@ void ScriptEditor::_close_tab(int p_idx, bool p_save, bool p_history_back) {
ScriptEditorBase *current = Object::cast_to<ScriptEditorBase>(tab_container->get_child(selected));
if (current) {
+ Ref<Script> script = current->get_edited_resource();
if (p_save) {
- _menu_option(FILE_SAVE);
+ // Do not try to save internal scripts
+ if (!(script->get_path() == "" || script->get_path().find("local://") != -1 || script->get_path().find("::") != -1)) {
+ _menu_option(FILE_SAVE);
+ }
}
- Ref<Script> script = current->get_edited_resource();
if (script != nullptr) {
previous_scripts.push_back(script->get_path());
notify_script_close(script);
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index 1c9dadc0dd..9304683d77 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -343,16 +343,11 @@ void ScriptTextEditor::_set_theme_for_script() {
}
//colorize singleton autoloads (as types, just as engine singletons are)
- List<PropertyInfo> props;
- ProjectSettings::get_singleton()->get_property_list(&props);
- for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
- String s = E->get().name;
- if (!s.begins_with("autoload/")) {
- continue;
- }
- String path = ProjectSettings::get_singleton()->get(s);
- if (path.begins_with("*")) {
- text_edit->add_keyword_color(s.get_slice("/", 1), colors_cache.usertype_color);
+ Map<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list();
+ for (Map<StringName, ProjectSettings::AutoloadInfo>::Element *E = autoloads.front(); E; E = E->next()) {
+ const ProjectSettings::AutoloadInfo &info = E->value();
+ if (info.is_singleton) {
+ text_edit->add_keyword_color(info.name, colors_cache.usertype_color);
}
}
@@ -942,12 +937,11 @@ void ScriptTextEditor::_lookup_symbol(const String &p_symbol, int p_row, int p_c
emit_signal("go_to_help", "class_global:" + result.class_name + ":" + result.class_member);
} break;
}
- } else if (ProjectSettings::get_singleton()->has_setting("autoload/" + p_symbol)) {
- //check for Autoload scenes
- String path = ProjectSettings::get_singleton()->get("autoload/" + p_symbol);
- if (path.begins_with("*")) {
- path = path.substr(1, path.length());
- EditorNode::get_singleton()->load_scene(path);
+ } else if (ProjectSettings::get_singleton()->has_autoload(p_symbol)) {
+ // Check for Autoload scenes.
+ const ProjectSettings::AutoloadInfo &info = ProjectSettings::get_singleton()->get_autoload(p_symbol);
+ if (info.is_singleton) {
+ EditorNode::get_singleton()->load_scene(info.path);
}
} else if (p_symbol.is_rel_path()) {
// Every symbol other than absolute path is relative path so keep this condition at last.
@@ -974,7 +968,7 @@ void ScriptTextEditor::_validate_symbol(const String &p_symbol) {
}
ScriptLanguage::LookupResult result;
- if (ScriptServer::is_global_class(p_symbol) || p_symbol.is_resource_file() || script->get_language()->lookup_code(code_editor->get_text_edit()->get_text_for_lookup_completion(), p_symbol, script->get_path(), base, result) == OK || ProjectSettings::get_singleton()->has_setting("autoload/" + p_symbol)) {
+ if (ScriptServer::is_global_class(p_symbol) || p_symbol.is_resource_file() || script->get_language()->lookup_code(code_editor->get_text_edit()->get_text_for_lookup_completion(), p_symbol, script->get_path(), base, result) == OK || (ProjectSettings::get_singleton()->has_autoload(p_symbol) && ProjectSettings::get_singleton()->get_autoload(p_symbol).is_singleton)) {
text_edit->set_highlighted_word(p_symbol);
} else if (p_symbol.is_rel_path()) {
String path = _get_absolute_path(p_symbol);
diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp
index 5184793760..1880fd5112 100644
--- a/editor/project_manager.cpp
+++ b/editor/project_manager.cpp
@@ -2004,6 +2004,14 @@ void ProjectManager::_open_selected_projects() {
args.push_back("--editor");
+ if (OS::get_singleton()->is_stdout_debug_enabled()) {
+ args.push_back("--debug");
+ }
+
+ if (OS::get_singleton()->is_stdout_verbose()) {
+ args.push_back("--verbose");
+ }
+
if (OS::get_singleton()->is_disable_crash_handler()) {
args.push_back("--disable-crash-handler");
}
diff --git a/main/main.cpp b/main/main.cpp
index 608b4a7c4d..7492d3d6c9 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -836,6 +836,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
} else if (I->get() == "-d" || I->get() == "--debug") {
debug_uri = "local://";
+ OS::get_singleton()->_debug_stdout = true;
#if defined(DEBUG_ENABLED) && !defined(SERVER_ENABLED)
} else if (I->get() == "--debug-collisions") {
debug_collisions = true;
@@ -1792,46 +1793,26 @@ bool Main::start() {
if (!project_manager && !editor) { // game
if (game_path != "" || script != "") {
//autoload
- List<PropertyInfo> props;
- ProjectSettings::get_singleton()->get_property_list(&props);
+ Map<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list();
//first pass, add the constants so they exist before any script is loaded
- for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
- String s = E->get().name;
- if (!s.begins_with("autoload/")) {
- continue;
- }
- String name = s.get_slicec('/', 1);
- String path = ProjectSettings::get_singleton()->get(s);
- bool global_var = false;
- if (path.begins_with("*")) {
- global_var = true;
- }
+ for (Map<StringName, ProjectSettings::AutoloadInfo>::Element *E = autoloads.front(); E; E = E->next()) {
+ const ProjectSettings::AutoloadInfo &info = E->get();
- if (global_var) {
+ if (info.is_singleton) {
for (int i = 0; i < ScriptServer::get_language_count(); i++) {
- ScriptServer::get_language(i)->add_global_constant(name, Variant());
+ ScriptServer::get_language(i)->add_global_constant(info.name, Variant());
}
}
}
//second pass, load into global constants
List<Node *> to_add;
- for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
- String s = E->get().name;
- if (!s.begins_with("autoload/")) {
- continue;
- }
- String name = s.get_slicec('/', 1);
- String path = ProjectSettings::get_singleton()->get(s);
- bool global_var = false;
- if (path.begins_with("*")) {
- global_var = true;
- path = path.substr(1, path.length() - 1);
- }
+ for (Map<StringName, ProjectSettings::AutoloadInfo>::Element *E = autoloads.front(); E; E = E->next()) {
+ const ProjectSettings::AutoloadInfo &info = E->get();
- RES res = ResourceLoader::load(path);
- ERR_CONTINUE_MSG(res.is_null(), "Can't autoload: " + path);
+ RES res = ResourceLoader::load(info.path);
+ ERR_CONTINUE_MSG(res.is_null(), "Can't autoload: " + info.path);
Node *n = nullptr;
if (res->is_class("PackedScene")) {
Ref<PackedScene> ps = res;
@@ -1840,7 +1821,7 @@ bool Main::start() {
Ref<Script> script_res = res;
StringName ibt = script_res->get_instance_base_type();
bool valid_type = ClassDB::is_parent_class(ibt, "Node");
- ERR_CONTINUE_MSG(!valid_type, "Script does not inherit a Node: " + path);
+ ERR_CONTINUE_MSG(!valid_type, "Script does not inherit a Node: " + info.path);
Object *obj = ClassDB::instance(ibt);
@@ -1850,15 +1831,15 @@ bool Main::start() {
n->set_script(script_res);
}
- ERR_CONTINUE_MSG(!n, "Path in autoload not a node or script: " + path);
- n->set_name(name);
+ ERR_CONTINUE_MSG(!n, "Path in autoload not a node or script: " + info.path);
+ n->set_name(info.name);
//defer so references are all valid on _ready()
to_add.push_back(n);
- if (global_var) {
+ if (info.is_singleton) {
for (int i = 0; i < ScriptServer::get_language_count(); i++) {
- ScriptServer::get_language(i)->add_global_constant(name, n);
+ ScriptServer::get_language(i)->add_global_constant(info.name, n);
}
}
}
diff --git a/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj b/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj
index 8c92ae2a7c..54dda2563d 100644
--- a/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj
+++ b/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj
@@ -14,6 +14,7 @@
D07CD44E1C5D589C00B7FB28 /* Images.xcassets in Resources */ = {isa = PBXBuildFile; fileRef = D07CD44D1C5D589C00B7FB28 /* Images.xcassets */; };
D0BCFE4618AEBDA2004A7AAE /* InfoPlist.strings in Resources */ = {isa = PBXBuildFile; fileRef = D0BCFE4418AEBDA2004A7AAE /* InfoPlist.strings */; };
D0BCFE7818AEBFEB004A7AAE /* $binary.pck in Resources */ = {isa = PBXBuildFile; fileRef = D0BCFE7718AEBFEB004A7AAE /* $binary.pck */; };
+ $pbx_launch_screen_build_reference
/* End PBXBuildFile section */
/* Begin PBXCopyFilesBuildPhase section */
@@ -41,6 +42,7 @@
D0BCFE4318AEBDA2004A7AAE /* $binary-Info.plist */ = {isa = PBXFileReference; lastKnownFileType = text.plist.xml; path = "$binary-Info.plist"; sourceTree = "<group>"; };
D0BCFE4518AEBDA2004A7AAE /* en */ = {isa = PBXFileReference; lastKnownFileType = text.plist.strings; name = en; path = en.lproj/InfoPlist.strings; sourceTree = "<group>"; };
D0BCFE7718AEBFEB004A7AAE /* $binary.pck */ = {isa = PBXFileReference; lastKnownFileType = file; path = "$binary.pck"; sourceTree = "<group>"; };
+ $pbx_launch_screen_file_reference
/* End PBXFileReference section */
$additional_pbx_files
@@ -92,6 +94,7 @@
D0BCFE4118AEBDA2004A7AAE /* $binary */ = {
isa = PBXGroup;
children = (
+ $pbx_launch_screen_copy_files
1FF4C1881F584E6300A41E41 /* $binary.entitlements */,
D07CD44D1C5D589C00B7FB28 /* Images.xcassets */,
D0BCFE4218AEBDA2004A7AAE /* Supporting Files */,
@@ -247,6 +250,7 @@
files = (
D07CD44E1C5D589C00B7FB28 /* Images.xcassets in Resources */,
D0BCFE7818AEBFEB004A7AAE /* $binary.pck in Resources */,
+ $pbx_launch_screen_build_phase
D0BCFE4618AEBDA2004A7AAE /* InfoPlist.strings in Resources */,
$additional_pbx_resources_build
);
@@ -367,7 +371,7 @@
buildSettings = {
ARCHS = "$godot_archs";
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
- ASSETCATALOG_COMPILER_LAUNCHIMAGE_NAME = LaunchImage;
+ $pbx_launch_image_usage_setting
CODE_SIGN_ENTITLEMENTS = "$binary/$binary.entitlements";
CODE_SIGN_IDENTITY = "$code_sign_identity_debug";
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "$code_sign_identity_debug";
@@ -397,7 +401,7 @@
buildSettings = {
ARCHS = "$godot_archs";
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
- ASSETCATALOG_COMPILER_LAUNCHIMAGE_NAME = LaunchImage;
+ $pbx_launch_image_usage_setting
CODE_SIGN_ENTITLEMENTS = "$binary/$binary.entitlements";
CODE_SIGN_IDENTITY = "$code_sign_identity_release";
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "$code_sign_identity_release";
diff --git a/misc/dist/ios_xcode/godot_ios/Images.xcassets/SplashImage.imageset/Contents.json b/misc/dist/ios_xcode/godot_ios/Images.xcassets/SplashImage.imageset/Contents.json
new file mode 100644
index 0000000000..1e63e78eda
--- /dev/null
+++ b/misc/dist/ios_xcode/godot_ios/Images.xcassets/SplashImage.imageset/Contents.json
@@ -0,0 +1,22 @@
+{
+ "images" : [
+ {
+ "idiom" : "universal",
+ "scale" : "1x"
+ },
+ {
+ "filename" : "splash@2x.png",
+ "idiom" : "universal",
+ "scale" : "2x"
+ },
+ {
+ "filename" : "splash@3x.png",
+ "idiom" : "universal",
+ "scale" : "3x"
+ }
+ ],
+ "info" : {
+ "author" : "xcode",
+ "version" : 1
+ }
+}
diff --git a/misc/dist/ios_xcode/godot_ios/Images.xcassets/SplashImage.imageset/splash@2x.png b/misc/dist/ios_xcode/godot_ios/Images.xcassets/SplashImage.imageset/splash@2x.png
new file mode 100644
index 0000000000..766b0b66ef
--- /dev/null
+++ b/misc/dist/ios_xcode/godot_ios/Images.xcassets/SplashImage.imageset/splash@2x.png
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Images.xcassets/SplashImage.imageset/splash@3x.png b/misc/dist/ios_xcode/godot_ios/Images.xcassets/SplashImage.imageset/splash@3x.png
new file mode 100644
index 0000000000..766b0b66ef
--- /dev/null
+++ b/misc/dist/ios_xcode/godot_ios/Images.xcassets/SplashImage.imageset/splash@3x.png
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Launch Screen.storyboard b/misc/dist/ios_xcode/godot_ios/Launch Screen.storyboard
new file mode 100644
index 0000000000..3a7752a669
--- /dev/null
+++ b/misc/dist/ios_xcode/godot_ios/Launch Screen.storyboard
@@ -0,0 +1,41 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="16097" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
+ <device id="retina6_1" orientation="portrait" appearance="light"/>
+ <dependencies>
+ <deployment identifier="iOS"/>
+ <plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="16087"/>
+ <capability name="Safe area layout guides" minToolsVersion="9.0"/>
+ <capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
+ </dependencies>
+ <scenes>
+ <!--View Controller-->
+ <scene sceneID="EHf-IW-A2E">
+ <objects>
+ <viewController id="01J-lp-oVM" sceneMemberID="viewController">
+ <view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
+ <rect key="frame" x="0.0" y="0.0" width="414" height="896"/>
+ <autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
+ <subviews>
+ <imageView clipsSubviews="YES" userInteractionEnabled="NO" contentMode="$launch_screen_image_mode" horizontalHuggingPriority="251" verticalHuggingPriority="251" image="SplashImage" translatesAutoresizingMaskIntoConstraints="NO" id="tjZ-vn-Lsv">
+ <rect key="frame" x="0.0" y="0.0" width="414" height="896"/>
+ </imageView>
+ </subviews>
+ <color key="backgroundColor" $launch_screen_background_color colorSpace="custom" customColorSpace="sRGB"/>
+ <constraints>
+ <constraint firstItem="tjZ-vn-Lsv" firstAttribute="top" secondItem="Ze5-6b-2t3" secondAttribute="top" id="Ak7-I4-yrQ"/>
+ <constraint firstAttribute="trailing" secondItem="tjZ-vn-Lsv" secondAttribute="trailing" id="Fon-JO-5cz"/>
+ <constraint firstItem="tjZ-vn-Lsv" firstAttribute="leading" secondItem="Ze5-6b-2t3" secondAttribute="leading" id="bkx-rj-PKc"/>
+ <constraint firstAttribute="bottom" secondItem="tjZ-vn-Lsv" secondAttribute="bottom" id="yjq-MJ-tym"/>
+ </constraints>
+ <viewLayoutGuide key="safeArea" id="Bcu-3y-fUS"/>
+ </view>
+ </viewController>
+ <placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
+ </objects>
+ <point key="canvasLocation" x="52.173913043478265" y="375"/>
+ </scene>
+ </scenes>
+ <resources>
+ <image name="SplashImage" width="266.66665649414062" height="200"/>
+ </resources>
+</document>
diff --git a/misc/dist/ios_xcode/godot_ios/godot_ios-Info.plist b/misc/dist/ios_xcode/godot_ios/godot_ios-Info.plist
index e0cad2e7d1..e9d22f6b4d 100644
--- a/misc/dist/ios_xcode/godot_ios/godot_ios-Info.plist
+++ b/misc/dist/ios_xcode/godot_ios/godot_ios-Info.plist
@@ -57,5 +57,6 @@
$interface_orientations
</array>
$additional_plist_content
+ $plist_launch_screen_name
</dict>
</plist>
diff --git a/modules/bullet/area_bullet.cpp b/modules/bullet/area_bullet.cpp
index e5e5f81d2a..01f068780d 100644
--- a/modules/bullet/area_bullet.cpp
+++ b/modules/bullet/area_bullet.cpp
@@ -164,7 +164,7 @@ void AreaBullet::main_shape_changed() {
btGhost->setCollisionShape(get_main_shape());
}
-void AreaBullet::reload_body() {
+void AreaBullet::do_reload_body() {
if (space) {
space->remove_area(this);
space->add_area(this);
@@ -178,13 +178,15 @@ void AreaBullet::set_space(SpaceBullet *p_space) {
isScratched = false;
// Remove this object form the physics world
+ space->unregister_collision_object(this);
space->remove_area(this);
}
space = p_space;
if (space) {
- space->add_area(this);
+ space->register_collision_object(this);
+ reload_body();
}
}
diff --git a/modules/bullet/area_bullet.h b/modules/bullet/area_bullet.h
index c0bcc858fe..12272092f7 100644
--- a/modules/bullet/area_bullet.h
+++ b/modules/bullet/area_bullet.h
@@ -140,7 +140,7 @@ public:
_FORCE_INLINE_ int get_spOv_priority() { return spOv_priority; }
virtual void main_shape_changed();
- virtual void reload_body();
+ virtual void do_reload_body();
virtual void set_space(SpaceBullet *p_space);
virtual void dispatch_callbacks();
diff --git a/modules/bullet/bullet_physics_server.cpp b/modules/bullet/bullet_physics_server.cpp
index f397c53344..8f64c11867 100644
--- a/modules/bullet/bullet_physics_server.cpp
+++ b/modules/bullet/bullet_physics_server.cpp
@@ -561,14 +561,14 @@ void BulletPhysicsServer3D::body_clear_shapes(RID p_body) {
}
void BulletPhysicsServer3D::body_attach_object_instance_id(RID p_body, ObjectID p_id) {
- CollisionObjectBullet *body = get_collisin_object(p_body);
+ CollisionObjectBullet *body = get_collision_object(p_body);
ERR_FAIL_COND(!body);
body->set_instance_id(p_id);
}
ObjectID BulletPhysicsServer3D::body_get_object_instance_id(RID p_body) const {
- CollisionObjectBullet *body = get_collisin_object(p_body);
+ CollisionObjectBullet *body = get_collision_object(p_body);
ERR_FAIL_COND_V(!body, ObjectID());
return body->get_instance_id();
@@ -1557,6 +1557,13 @@ void BulletPhysicsServer3D::sync() {
}
void BulletPhysicsServer3D::flush_queries() {
+ if (!active) {
+ return;
+ }
+
+ for (int i = 0; i < active_spaces_count; ++i) {
+ active_spaces[i]->flush_queries();
+ }
}
void BulletPhysicsServer3D::finish() {
@@ -1567,7 +1574,17 @@ int BulletPhysicsServer3D::get_process_info(ProcessInfo p_info) {
return 0;
}
-CollisionObjectBullet *BulletPhysicsServer3D::get_collisin_object(RID p_object) const {
+SpaceBullet *BulletPhysicsServer3D::get_space(RID p_rid) const {
+ ERR_FAIL_COND_V_MSG(space_owner.owns(p_rid) == false, nullptr, "The RID is not valid.");
+ return space_owner.getornull(p_rid);
+}
+
+ShapeBullet *BulletPhysicsServer3D::get_shape(RID p_rid) const {
+ ERR_FAIL_COND_V_MSG(shape_owner.owns(p_rid) == false, nullptr, "The RID is not valid.");
+ return shape_owner.getornull(p_rid);
+}
+
+CollisionObjectBullet *BulletPhysicsServer3D::get_collision_object(RID p_object) const {
if (rigid_body_owner.owns(p_object)) {
return rigid_body_owner.getornull(p_object);
}
@@ -1577,15 +1594,20 @@ CollisionObjectBullet *BulletPhysicsServer3D::get_collisin_object(RID p_object)
if (soft_body_owner.owns(p_object)) {
return soft_body_owner.getornull(p_object);
}
- return nullptr;
+ ERR_FAIL_V_MSG(nullptr, "The RID is no valid.");
}
-RigidCollisionObjectBullet *BulletPhysicsServer3D::get_rigid_collisin_object(RID p_object) const {
+RigidCollisionObjectBullet *BulletPhysicsServer3D::get_rigid_collision_object(RID p_object) const {
if (rigid_body_owner.owns(p_object)) {
return rigid_body_owner.getornull(p_object);
}
if (area_owner.owns(p_object)) {
return area_owner.getornull(p_object);
}
- return nullptr;
+ ERR_FAIL_V_MSG(nullptr, "The RID is no valid.");
+}
+
+JointBullet *BulletPhysicsServer3D::get_joint(RID p_rid) const {
+ ERR_FAIL_COND_V_MSG(joint_owner.owns(p_rid) == false, nullptr, "The RID is not valid.");
+ return joint_owner.getornull(p_rid);
}
diff --git a/modules/bullet/bullet_physics_server.h b/modules/bullet/bullet_physics_server.h
index 8e8b33a4b8..a8c4f6d0b2 100644
--- a/modules/bullet/bullet_physics_server.h
+++ b/modules/bullet/bullet_physics_server.h
@@ -405,11 +405,11 @@ public:
virtual int get_process_info(ProcessInfo p_info);
- CollisionObjectBullet *get_collisin_object(RID p_object) const;
- RigidCollisionObjectBullet *get_rigid_collisin_object(RID p_object) const;
-
- /// Internal APIs
-public:
+ SpaceBullet *get_space(RID p_rid) const;
+ ShapeBullet *get_shape(RID p_rid) const;
+ CollisionObjectBullet *get_collision_object(RID p_object) const;
+ RigidCollisionObjectBullet *get_rigid_collision_object(RID p_object) const;
+ JointBullet *get_joint(RID p_rid) const;
};
#endif
diff --git a/modules/bullet/collision_object_bullet.cpp b/modules/bullet/collision_object_bullet.cpp
index a3158a15e5..dd208965bd 100644
--- a/modules/bullet/collision_object_bullet.cpp
+++ b/modules/bullet/collision_object_bullet.cpp
@@ -79,7 +79,7 @@ btTransform CollisionObjectBullet::ShapeWrapper::get_adjusted_transform() const
}
void CollisionObjectBullet::ShapeWrapper::claim_bt_shape(const btVector3 &body_scale) {
- if (!bt_shape) {
+ if (bt_shape == nullptr) {
if (active) {
bt_shape = shape->create_bt_shape(scale * body_scale);
} else {
@@ -88,6 +88,13 @@ void CollisionObjectBullet::ShapeWrapper::claim_bt_shape(const btVector3 &body_s
}
}
+void CollisionObjectBullet::ShapeWrapper::release_bt_shape() {
+ if (bt_shape != nullptr) {
+ shape->destroy_bt_shape(bt_shape);
+ bt_shape = nullptr;
+ }
+}
+
CollisionObjectBullet::CollisionObjectBullet(Type p_type) :
RIDBullet(),
type(p_type) {}
@@ -158,6 +165,13 @@ bool CollisionObjectBullet::has_collision_exception(const CollisionObjectBullet
return !bt_collision_object->checkCollideWith(p_otherCollisionObject->bt_collision_object);
}
+void CollisionObjectBullet::prepare_object_for_dispatch() {
+ if (need_body_reload) {
+ do_reload_body();
+ need_body_reload = false;
+ }
+}
+
void CollisionObjectBullet::set_collision_enabled(bool p_enabled) {
collisionsEnabled = p_enabled;
if (collisionsEnabled) {
@@ -319,16 +333,28 @@ bool RigidCollisionObjectBullet::is_shape_disabled(int p_index) {
return !shapes[p_index].active;
}
+void RigidCollisionObjectBullet::prepare_object_for_dispatch() {
+ if (need_shape_reload) {
+ do_reload_shapes();
+ need_shape_reload = false;
+ }
+ CollisionObjectBullet::prepare_object_for_dispatch();
+}
+
void RigidCollisionObjectBullet::shape_changed(int p_shape_index) {
ShapeWrapper &shp = shapes.write[p_shape_index];
if (shp.bt_shape == mainShape) {
mainShape = nullptr;
}
- bulletdelete(shp.bt_shape);
+ shp.release_bt_shape();
reload_shapes();
}
void RigidCollisionObjectBullet::reload_shapes() {
+ need_shape_reload = true;
+}
+
+void RigidCollisionObjectBullet::do_reload_shapes() {
if (mainShape && mainShape->isCompound()) {
// Destroy compound
bulletdelete(mainShape);
@@ -336,41 +362,39 @@ void RigidCollisionObjectBullet::reload_shapes() {
mainShape = nullptr;
- ShapeWrapper *shpWrapper;
const int shape_count = shapes.size();
+ ShapeWrapper *shapes_ptr = shapes.ptrw();
- // Reset shape if required
+ // Reset all shapes if required
if (force_shape_reset) {
for (int i(0); i < shape_count; ++i) {
- shpWrapper = &shapes.write[i];
- bulletdelete(shpWrapper->bt_shape);
+ shapes_ptr[i].release_bt_shape();
}
force_shape_reset = false;
}
const btVector3 body_scale(get_bt_body_scale());
- // Try to optimize by not using compound
if (1 == shape_count) {
- shpWrapper = &shapes.write[0];
- btTransform transform = shpWrapper->get_adjusted_transform();
+ // Is it possible to optimize by not using compound?
+ btTransform transform = shapes_ptr[0].get_adjusted_transform();
if (transform.getOrigin().isZero() && transform.getBasis() == transform.getBasis().getIdentity()) {
- shpWrapper->claim_bt_shape(body_scale);
- mainShape = shpWrapper->bt_shape;
+ shapes_ptr[0].claim_bt_shape(body_scale);
+ mainShape = shapes_ptr[0].bt_shape;
main_shape_changed();
+ // Nothing more to do
return;
}
}
- // Optimization not possible use a compound shape
+ // Optimization not possible use a compound shape.
btCompoundShape *compoundShape = bulletnew(btCompoundShape(enableDynamicAabbTree, shape_count));
for (int i(0); i < shape_count; ++i) {
- shpWrapper = &shapes.write[i];
- shpWrapper->claim_bt_shape(body_scale);
- btTransform scaled_shape_transform(shpWrapper->get_adjusted_transform());
+ shapes_ptr[i].claim_bt_shape(body_scale);
+ btTransform scaled_shape_transform(shapes_ptr[i].get_adjusted_transform());
scaled_shape_transform.getOrigin() *= body_scale;
- compoundShape->addChildShape(scaled_shape_transform, shpWrapper->bt_shape);
+ compoundShape->addChildShape(scaled_shape_transform, shapes_ptr[i].bt_shape);
}
compoundShape->recalculateLocalAabb();
@@ -389,5 +413,5 @@ void RigidCollisionObjectBullet::internal_shape_destroy(int p_index, bool p_perm
if (shp.bt_shape == mainShape) {
mainShape = nullptr;
}
- bulletdelete(shp.bt_shape);
+ shp.release_bt_shape();
}
diff --git a/modules/bullet/collision_object_bullet.h b/modules/bullet/collision_object_bullet.h
index f1423a69e4..ac74661f24 100644
--- a/modules/bullet/collision_object_bullet.h
+++ b/modules/bullet/collision_object_bullet.h
@@ -70,11 +70,12 @@ public:
struct ShapeWrapper {
ShapeBullet *shape = nullptr;
- btCollisionShape *bt_shape = nullptr;
btTransform transform;
btVector3 scale;
bool active = true;
+ btCollisionShape *bt_shape = nullptr;
+ public:
ShapeWrapper() {}
ShapeWrapper(ShapeBullet *p_shape, const btTransform &p_transform, bool p_active) :
@@ -107,6 +108,7 @@ public:
btTransform get_adjusted_transform() const;
void claim_bt_shape(const btVector3 &body_scale);
+ void release_bt_shape();
};
protected:
@@ -124,6 +126,8 @@ protected:
VSet<RID> exceptions;
+ bool need_body_reload = true;
+
/// This array is used to know all areas where this Object is overlapped in
/// New area is added when overlap with new area (AreaBullet::addOverlap), then is removed when it exit (CollisionObjectBullet::onExitArea)
/// This array is used mainly to know which area hold the pointer of this object
@@ -131,6 +135,9 @@ protected:
bool isTransformChanged = false;
public:
+ bool is_in_world = false;
+
+public:
CollisionObjectBullet(Type p_type);
virtual ~CollisionObjectBullet();
@@ -183,13 +190,21 @@ public:
return collisionLayer & p_other->collisionMask || p_other->collisionLayer & collisionMask;
}
- virtual void reload_body() = 0;
+ bool need_reload_body() const {
+ return need_body_reload;
+ }
+
+ void reload_body() {
+ need_body_reload = true;
+ }
+ virtual void do_reload_body() = 0;
virtual void set_space(SpaceBullet *p_space) = 0;
_FORCE_INLINE_ SpaceBullet *get_space() const { return space; }
virtual void on_collision_checker_start() = 0;
virtual void on_collision_checker_end() = 0;
+ virtual void prepare_object_for_dispatch();
virtual void dispatch_callbacks() = 0;
void set_collision_enabled(bool p_enabled);
@@ -215,6 +230,7 @@ class RigidCollisionObjectBullet : public CollisionObjectBullet, public ShapeOwn
protected:
btCollisionShape *mainShape = nullptr;
Vector<ShapeWrapper> shapes;
+ bool need_shape_reload = true;
public:
RigidCollisionObjectBullet(Type p_type) :
@@ -246,8 +262,12 @@ public:
void set_shape_disabled(int p_index, bool p_disabled);
bool is_shape_disabled(int p_index);
+ virtual void prepare_object_for_dispatch();
+
virtual void shape_changed(int p_shape_index);
- virtual void reload_shapes();
+ void reload_shapes();
+ bool need_reload_shapes() const { return need_shape_reload; }
+ virtual void do_reload_shapes();
virtual void main_shape_changed() = 0;
virtual void body_scale_changed();
diff --git a/modules/bullet/rigid_body_bullet.cpp b/modules/bullet/rigid_body_bullet.cpp
index 6cfbe18a64..8ff27cda30 100644
--- a/modules/bullet/rigid_body_bullet.cpp
+++ b/modules/bullet/rigid_body_bullet.cpp
@@ -237,7 +237,7 @@ void RigidBodyBullet::KinematicUtilities::copyAllOwnerShapes() {
case PhysicsServer3D::SHAPE_CYLINDER:
case PhysicsServer3D::SHAPE_CONVEX_POLYGON:
case PhysicsServer3D::SHAPE_RAY: {
- shapes.write[i].shape = static_cast<btConvexShape *>(shape_wrapper->shape->create_bt_shape(owner_scale * shape_wrapper->scale, safe_margin));
+ shapes.write[i].shape = static_cast<btConvexShape *>(shape_wrapper->shape->internal_create_bt_shape(owner_scale * shape_wrapper->scale, safe_margin));
} break;
default:
WARN_PRINT("This shape is not supported for kinematic collision.");
@@ -307,7 +307,7 @@ void RigidBodyBullet::main_shape_changed() {
set_continuous_collision_detection(is_continuous_collision_detection_enabled()); // Reset
}
-void RigidBodyBullet::reload_body() {
+void RigidBodyBullet::do_reload_body() {
if (space) {
space->remove_rigid_body(this);
if (get_main_shape()) {
@@ -325,13 +325,15 @@ void RigidBodyBullet::set_space(SpaceBullet *p_space) {
assert_no_constraints();
// Remove this object form the physics world
+ space->unregister_collision_object(this);
space->remove_rigid_body(this);
}
space = p_space;
if (space) {
- space->add_rigid_body(this);
+ space->register_collision_object(this);
+ reload_body();
}
}
@@ -803,8 +805,8 @@ const btTransform &RigidBodyBullet::get_transform__bullet() const {
}
}
-void RigidBodyBullet::reload_shapes() {
- RigidCollisionObjectBullet::reload_shapes();
+void RigidBodyBullet::do_reload_shapes() {
+ RigidCollisionObjectBullet::do_reload_shapes();
const btScalar invMass = btBody->getInvMass();
const btScalar mass = invMass == 0 ? 0 : 1 / invMass;
diff --git a/modules/bullet/rigid_body_bullet.h b/modules/bullet/rigid_body_bullet.h
index ddc9d2916a..135497b897 100644
--- a/modules/bullet/rigid_body_bullet.h
+++ b/modules/bullet/rigid_body_bullet.h
@@ -236,7 +236,7 @@ public:
_FORCE_INLINE_ btRigidBody *get_bt_rigid_body() { return btBody; }
virtual void main_shape_changed();
- virtual void reload_body();
+ virtual void do_reload_body();
virtual void set_space(SpaceBullet *p_space);
virtual void dispatch_callbacks();
@@ -315,7 +315,7 @@ public:
virtual void set_transform__bullet(const btTransform &p_global_transform);
virtual const btTransform &get_transform__bullet() const;
- virtual void reload_shapes();
+ virtual void do_reload_shapes();
virtual void on_enter_area(AreaBullet *p_area);
virtual void on_exit_area(AreaBullet *p_area);
diff --git a/modules/bullet/shape_bullet.cpp b/modules/bullet/shape_bullet.cpp
index d53f1e7d17..f4550c2024 100644
--- a/modules/bullet/shape_bullet.cpp
+++ b/modules/bullet/shape_bullet.cpp
@@ -46,9 +46,15 @@
@author AndreaCatania
*/
-ShapeBullet::ShapeBullet() {}
+ShapeBullet::ShapeBullet() {
+}
-ShapeBullet::~ShapeBullet() {}
+ShapeBullet::~ShapeBullet() {
+ if (default_shape != nullptr) {
+ bulletdelete(default_shape);
+ default_shape = nullptr;
+ }
+}
btCollisionShape *ShapeBullet::create_bt_shape(const Vector3 &p_implicit_scale, real_t p_extra_edge) {
btVector3 s;
@@ -56,6 +62,22 @@ btCollisionShape *ShapeBullet::create_bt_shape(const Vector3 &p_implicit_scale,
return create_bt_shape(s, p_extra_edge);
}
+btCollisionShape *ShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
+ if (p_extra_edge == 0.0 && (p_implicit_scale - btVector3(1, 1, 1)).length2() <= CMP_EPSILON) {
+ return default_shape;
+ }
+
+ return internal_create_bt_shape(p_implicit_scale, p_extra_edge);
+}
+
+void ShapeBullet::destroy_bt_shape(btCollisionShape *p_shape) const {
+ if (p_shape != default_shape && p_shape != old_default_shape) {
+ if (likely(p_shape != nullptr)) {
+ bulletdelete(p_shape);
+ }
+ }
+}
+
btCollisionShape *ShapeBullet::prepare(btCollisionShape *p_btShape) const {
p_btShape->setUserPointer(const_cast<ShapeBullet *>(this));
p_btShape->setMargin(margin);
@@ -63,10 +85,21 @@ btCollisionShape *ShapeBullet::prepare(btCollisionShape *p_btShape) const {
}
void ShapeBullet::notifyShapeChanged() {
+ // Store the old shape ptr so to not lose the reference pointer.
+ old_default_shape = default_shape;
+ // Create the new default shape with the new data.
+ default_shape = internal_create_bt_shape(btVector3(1, 1, 1));
+
for (Map<ShapeOwnerBullet *, int>::Element *E = owners.front(); E; E = E->next()) {
ShapeOwnerBullet *owner = static_cast<ShapeOwnerBullet *>(E->key());
owner->shape_changed(owner->find_shape(this));
}
+
+ if (old_default_shape) {
+ // At this point now one has the old default shape; just delete it.
+ bulletdelete(old_default_shape);
+ old_default_shape = nullptr;
+ }
}
void ShapeBullet::add_owner(ShapeOwnerBullet *p_owner) {
@@ -186,7 +219,7 @@ void PlaneShapeBullet::setup(const Plane &p_plane) {
notifyShapeChanged();
}
-btCollisionShape *PlaneShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
+btCollisionShape *PlaneShapeBullet::internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
btVector3 btPlaneNormal;
G_TO_B(plane.normal, btPlaneNormal);
return prepare(PlaneShapeBullet::create_shape_plane(btPlaneNormal, plane.d));
@@ -214,7 +247,7 @@ void SphereShapeBullet::setup(real_t p_radius) {
notifyShapeChanged();
}
-btCollisionShape *SphereShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
+btCollisionShape *SphereShapeBullet::internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
return prepare(ShapeBullet::create_shape_sphere(radius * p_implicit_scale[0] + p_extra_edge));
}
@@ -241,7 +274,7 @@ void BoxShapeBullet::setup(const Vector3 &p_half_extents) {
notifyShapeChanged();
}
-btCollisionShape *BoxShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
+btCollisionShape *BoxShapeBullet::internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
return prepare(ShapeBullet::create_shape_box((half_extents * p_implicit_scale) + btVector3(p_extra_edge, p_extra_edge, p_extra_edge)));
}
@@ -274,7 +307,7 @@ void CapsuleShapeBullet::setup(real_t p_height, real_t p_radius) {
notifyShapeChanged();
}
-btCollisionShape *CapsuleShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
+btCollisionShape *CapsuleShapeBullet::internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
return prepare(ShapeBullet::create_shape_capsule(radius * p_implicit_scale[0] + p_extra_edge, height * p_implicit_scale[1] + p_extra_edge));
}
@@ -307,7 +340,7 @@ void CylinderShapeBullet::setup(real_t p_height, real_t p_radius) {
notifyShapeChanged();
}
-btCollisionShape *CylinderShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin) {
+btCollisionShape *CylinderShapeBullet::internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin) {
return prepare(ShapeBullet::create_shape_cylinder(radius * p_implicit_scale[0] + p_margin, height * p_implicit_scale[1] + p_margin));
}
@@ -349,7 +382,7 @@ void ConvexPolygonShapeBullet::setup(const Vector<Vector3> &p_vertices) {
notifyShapeChanged();
}
-btCollisionShape *ConvexPolygonShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
+btCollisionShape *ConvexPolygonShapeBullet::internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
if (!vertices.size()) {
// This is necessary since 0 vertices
return prepare(ShapeBullet::create_shape_empty());
@@ -431,7 +464,7 @@ void ConcavePolygonShapeBullet::setup(Vector<Vector3> p_faces) {
notifyShapeChanged();
}
-btCollisionShape *ConcavePolygonShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
+btCollisionShape *ConcavePolygonShapeBullet::internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
btCollisionShape *cs = ShapeBullet::create_shape_concave(meshShape);
if (!cs) {
// This is necessary since if 0 faces the creation of concave return null
@@ -555,7 +588,7 @@ void HeightMapShapeBullet::setup(Vector<real_t> &p_heights, int p_width, int p_d
notifyShapeChanged();
}
-btCollisionShape *HeightMapShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
+btCollisionShape *HeightMapShapeBullet::internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
btCollisionShape *cs(ShapeBullet::create_shape_height_field(heights, width, depth, min_height, max_height));
cs->setLocalScaling(p_implicit_scale);
prepare(cs);
@@ -588,6 +621,6 @@ void RayShapeBullet::setup(real_t p_length, bool p_slips_on_slope) {
notifyShapeChanged();
}
-btCollisionShape *RayShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
+btCollisionShape *RayShapeBullet::internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
return prepare(ShapeBullet::create_shape_ray(length * p_implicit_scale[1] + p_extra_edge, slips_on_slope));
}
diff --git a/modules/bullet/shape_bullet.h b/modules/bullet/shape_bullet.h
index a35a1d8a18..6ca4d36a23 100644
--- a/modules/bullet/shape_bullet.h
+++ b/modules/bullet/shape_bullet.h
@@ -53,6 +53,10 @@ class ShapeBullet : public RIDBullet {
Map<ShapeOwnerBullet *, int> owners;
real_t margin = 0.04;
+ // Contains the default shape.
+ btCollisionShape *default_shape = nullptr;
+ btCollisionShape *old_default_shape = nullptr;
+
protected:
/// return self
btCollisionShape *prepare(btCollisionShape *p_btShape) const;
@@ -63,7 +67,11 @@ public:
virtual ~ShapeBullet();
btCollisionShape *create_bt_shape(const Vector3 &p_implicit_scale, real_t p_extra_edge = 0);
- virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0) = 0;
+ btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
+
+ void destroy_bt_shape(btCollisionShape *p_shape) const;
+
+ virtual btCollisionShape *internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0) = 0;
void add_owner(ShapeOwnerBullet *p_owner);
void remove_owner(ShapeOwnerBullet *p_owner, bool p_permanentlyFromThisBody = false);
@@ -102,7 +110,7 @@ public:
virtual void set_data(const Variant &p_data);
virtual Variant get_data() const;
virtual PhysicsServer3D::ShapeType get_type() const;
- virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
+ virtual btCollisionShape *internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
private:
void setup(const Plane &p_plane);
@@ -118,7 +126,7 @@ public:
virtual void set_data(const Variant &p_data);
virtual Variant get_data() const;
virtual PhysicsServer3D::ShapeType get_type() const;
- virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
+ virtual btCollisionShape *internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
private:
void setup(real_t p_radius);
@@ -134,7 +142,7 @@ public:
virtual void set_data(const Variant &p_data);
virtual Variant get_data() const;
virtual PhysicsServer3D::ShapeType get_type() const;
- virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
+ virtual btCollisionShape *internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
private:
void setup(const Vector3 &p_half_extents);
@@ -152,7 +160,7 @@ public:
virtual void set_data(const Variant &p_data);
virtual Variant get_data() const;
virtual PhysicsServer3D::ShapeType get_type() const;
- virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
+ virtual btCollisionShape *internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
private:
void setup(real_t p_height, real_t p_radius);
@@ -170,7 +178,7 @@ public:
virtual void set_data(const Variant &p_data);
virtual Variant get_data() const;
virtual PhysicsServer3D::ShapeType get_type() const;
- virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin = 0);
+ virtual btCollisionShape *internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin = 0);
private:
void setup(real_t p_height, real_t p_radius);
@@ -186,7 +194,7 @@ public:
void get_vertices(Vector<Vector3> &out_vertices);
virtual Variant get_data() const;
virtual PhysicsServer3D::ShapeType get_type() const;
- virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
+ virtual btCollisionShape *internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
private:
void setup(const Vector<Vector3> &p_vertices);
@@ -204,7 +212,7 @@ public:
virtual void set_data(const Variant &p_data);
virtual Variant get_data() const;
virtual PhysicsServer3D::ShapeType get_type() const;
- virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
+ virtual btCollisionShape *internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
private:
void setup(Vector<Vector3> p_faces);
@@ -223,7 +231,7 @@ public:
virtual void set_data(const Variant &p_data);
virtual Variant get_data() const;
virtual PhysicsServer3D::ShapeType get_type() const;
- virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
+ virtual btCollisionShape *internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
private:
void setup(Vector<real_t> &p_heights, int p_width, int p_depth, real_t p_min_height, real_t p_max_height);
@@ -239,7 +247,7 @@ public:
virtual void set_data(const Variant &p_data);
virtual Variant get_data() const;
virtual PhysicsServer3D::ShapeType get_type() const;
- virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
+ virtual btCollisionShape *internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
private:
void setup(real_t p_length, bool p_slips_on_slope);
diff --git a/modules/bullet/soft_body_bullet.cpp b/modules/bullet/soft_body_bullet.cpp
index 6794d6c313..3fccd3d8a2 100644
--- a/modules/bullet/soft_body_bullet.cpp
+++ b/modules/bullet/soft_body_bullet.cpp
@@ -41,7 +41,7 @@ SoftBodyBullet::SoftBodyBullet() :
SoftBodyBullet::~SoftBodyBullet() {
}
-void SoftBodyBullet::reload_body() {
+void SoftBodyBullet::do_reload_body() {
if (space) {
space->remove_soft_body(this);
space->add_soft_body(this);
@@ -51,13 +51,15 @@ void SoftBodyBullet::reload_body() {
void SoftBodyBullet::set_space(SpaceBullet *p_space) {
if (space) {
isScratched = false;
+ space->unregister_collision_object(this);
space->remove_soft_body(this);
}
space = p_space;
if (space) {
- space->add_soft_body(this);
+ space->register_collision_object(this);
+ reload_body();
}
}
diff --git a/modules/bullet/soft_body_bullet.h b/modules/bullet/soft_body_bullet.h
index da8a2412ed..ba968f4271 100644
--- a/modules/bullet/soft_body_bullet.h
+++ b/modules/bullet/soft_body_bullet.h
@@ -87,7 +87,7 @@ public:
SoftBodyBullet();
~SoftBodyBullet();
- virtual void reload_body();
+ virtual void do_reload_body();
virtual void set_space(SpaceBullet *p_space);
virtual void dispatch_callbacks() {}
diff --git a/modules/bullet/space_bullet.cpp b/modules/bullet/space_bullet.cpp
index cfe8cd5322..70e137b16d 100644
--- a/modules/bullet/space_bullet.cpp
+++ b/modules/bullet/space_bullet.cpp
@@ -127,7 +127,7 @@ int BulletPhysicsDirectSpaceState::intersect_shape(const RID &p_shape, const Tra
btCollisionShape *btShape = shape->create_bt_shape(p_xform.basis.get_scale_abs(), p_margin);
if (!btShape->isConvex()) {
- bulletdelete(btShape);
+ shape->destroy_bt_shape(btShape);
ERR_PRINT("The shape is not a convex shape, then is not supported: shape type: " + itos(shape->get_type()));
return 0;
}
@@ -147,7 +147,7 @@ int BulletPhysicsDirectSpaceState::intersect_shape(const RID &p_shape, const Tra
btQuery.m_closestDistanceThreshold = 0;
space->dynamicsWorld->contactTest(&collision_object, btQuery);
- bulletdelete(btConvex);
+ shape->destroy_bt_shape(btShape);
return btQuery.m_count;
}
@@ -167,7 +167,7 @@ bool BulletPhysicsDirectSpaceState::cast_motion(const RID &p_shape, const Transf
btCollisionShape *btShape = shape->create_bt_shape(p_xform.basis.get_scale(), p_margin);
if (!btShape->isConvex()) {
- bulletdelete(btShape);
+ shape->destroy_bt_shape(btShape);
ERR_PRINT("The shape is not a convex shape, then is not supported: shape type: " + itos(shape->get_type()));
return false;
}
@@ -206,7 +206,7 @@ bool BulletPhysicsDirectSpaceState::cast_motion(const RID &p_shape, const Transf
r_closest_unsafe = 1.0f;
}
- bulletdelete(bt_convex_shape);
+ shape->destroy_bt_shape(btShape);
return true; // Mean success
}
@@ -221,7 +221,7 @@ bool BulletPhysicsDirectSpaceState::collide_shape(RID p_shape, const Transform &
btCollisionShape *btShape = shape->create_bt_shape(p_shape_xform.basis.get_scale_abs(), p_margin);
if (!btShape->isConvex()) {
- bulletdelete(btShape);
+ shape->destroy_bt_shape(btShape);
ERR_PRINT("The shape is not a convex shape, then is not supported: shape type: " + itos(shape->get_type()));
return false;
}
@@ -242,7 +242,7 @@ bool BulletPhysicsDirectSpaceState::collide_shape(RID p_shape, const Transform &
space->dynamicsWorld->contactTest(&collision_object, btQuery);
r_result_count = btQuery.m_count;
- bulletdelete(btConvex);
+ shape->destroy_bt_shape(btShape);
return btQuery.m_count;
}
@@ -253,7 +253,7 @@ bool BulletPhysicsDirectSpaceState::rest_info(RID p_shape, const Transform &p_sh
btCollisionShape *btShape = shape->create_bt_shape(p_shape_xform.basis.get_scale_abs(), p_margin);
if (!btShape->isConvex()) {
- bulletdelete(btShape);
+ shape->destroy_bt_shape(btShape);
ERR_PRINT("The shape is not a convex shape, then is not supported: shape type: " + itos(shape->get_type()));
return false;
}
@@ -273,7 +273,7 @@ bool BulletPhysicsDirectSpaceState::rest_info(RID p_shape, const Transform &p_sh
btQuery.m_closestDistanceThreshold = 0;
space->dynamicsWorld->contactTest(&collision_object, btQuery);
- bulletdelete(btConvex);
+ shape->destroy_bt_shape(btShape);
if (btQuery.m_collided) {
if (btCollisionObject::CO_RIGID_BODY == btQuery.m_rest_info_collision_object->getInternalType()) {
@@ -286,7 +286,7 @@ bool BulletPhysicsDirectSpaceState::rest_info(RID p_shape, const Transform &p_sh
}
Vector3 BulletPhysicsDirectSpaceState::get_closest_point_to_object_volume(RID p_object, const Vector3 p_point) const {
- RigidCollisionObjectBullet *rigid_object = space->get_physics_server()->get_rigid_collisin_object(p_object);
+ RigidCollisionObjectBullet *rigid_object = space->get_physics_server()->get_rigid_collision_object(p_object);
ERR_FAIL_COND_V(!rigid_object, Vector3());
btVector3 out_closest_point(0, 0, 0);
@@ -349,9 +349,11 @@ SpaceBullet::~SpaceBullet() {
}
void SpaceBullet::flush_queries() {
- const btCollisionObjectArray &colObjArray = dynamicsWorld->getCollisionObjectArray();
- for (int i = colObjArray.size() - 1; 0 <= i; --i) {
- static_cast<CollisionObjectBullet *>(colObjArray[i]->getUserPointer())->dispatch_callbacks();
+ const int size = collision_objects.size();
+ CollisionObjectBullet **objects = collision_objects.ptrw();
+ for (int i = 0; i < size; i += 1) {
+ objects[i]->prepare_object_for_dispatch();
+ objects[i]->dispatch_callbacks();
}
}
@@ -448,16 +450,30 @@ real_t SpaceBullet::get_param(PhysicsServer3D::SpaceParameter p_param) {
}
void SpaceBullet::add_area(AreaBullet *p_area) {
+#ifdef TOOLS_ENABLED
+ // This never happen, and there is no way for the user to trigger it.
+ // If in future a bug is introduced into this bullet integration and this
+ // function is called twice, the crash will notify the developer that will
+ // fix it even before do the eventual PR.
+ CRASH_COND(p_area->is_in_world);
+#endif
areas.push_back(p_area);
dynamicsWorld->addCollisionObject(p_area->get_bt_ghost(), p_area->get_collision_layer(), p_area->get_collision_mask());
+ p_area->is_in_world = true;
}
void SpaceBullet::remove_area(AreaBullet *p_area) {
- areas.erase(p_area);
- dynamicsWorld->removeCollisionObject(p_area->get_bt_ghost());
+ if (p_area->is_in_world) {
+ areas.erase(p_area);
+ dynamicsWorld->removeCollisionObject(p_area->get_bt_ghost());
+ p_area->is_in_world = false;
+ }
}
void SpaceBullet::reload_collision_filters(AreaBullet *p_area) {
+ if (p_area->is_in_world == false) {
+ return;
+ }
btGhostObject *ghost_object = p_area->get_bt_ghost();
btBroadphaseProxy *ghost_proxy = ghost_object->getBroadphaseHandle();
@@ -467,24 +483,46 @@ void SpaceBullet::reload_collision_filters(AreaBullet *p_area) {
dynamicsWorld->refreshBroadphaseProxy(ghost_object);
}
+void SpaceBullet::register_collision_object(CollisionObjectBullet *p_object) {
+ collision_objects.push_back(p_object);
+}
+
+void SpaceBullet::unregister_collision_object(CollisionObjectBullet *p_object) {
+ collision_objects.erase(p_object);
+}
+
void SpaceBullet::add_rigid_body(RigidBodyBullet *p_body) {
+#ifdef TOOLS_ENABLED
+ // This never happen, and there is no way for the user to trigger it.
+ // If in future a bug is introduced into this bullet integration and this
+ // function is called twice, the crash will notify the developer that will
+ // fix it even before do the eventual PR.
+ CRASH_COND(p_body->is_in_world);
+#endif
if (p_body->is_static()) {
dynamicsWorld->addCollisionObject(p_body->get_bt_rigid_body(), p_body->get_collision_layer(), p_body->get_collision_mask());
} else {
dynamicsWorld->addRigidBody(p_body->get_bt_rigid_body(), p_body->get_collision_layer(), p_body->get_collision_mask());
p_body->scratch_space_override_modificator();
}
+ p_body->is_in_world = true;
}
void SpaceBullet::remove_rigid_body(RigidBodyBullet *p_body) {
- if (p_body->is_static()) {
- dynamicsWorld->removeCollisionObject(p_body->get_bt_rigid_body());
- } else {
- dynamicsWorld->removeRigidBody(p_body->get_bt_rigid_body());
+ if (p_body->is_in_world) {
+ if (p_body->is_static()) {
+ dynamicsWorld->removeCollisionObject(p_body->get_bt_rigid_body());
+ } else {
+ dynamicsWorld->removeRigidBody(p_body->get_bt_rigid_body());
+ }
+ p_body->is_in_world = false;
}
}
void SpaceBullet::reload_collision_filters(RigidBodyBullet *p_body) {
+ if (p_body->is_in_world == false) {
+ return;
+ }
btRigidBody *rigid_body = p_body->get_bt_rigid_body();
btBroadphaseProxy *body_proxy = rigid_body->getBroadphaseProxy();
@@ -541,10 +579,6 @@ void SpaceBullet::remove_all_collision_objects() {
}
}
-void onBulletPreTickCallback(btDynamicsWorld *p_dynamicsWorld, btScalar timeStep) {
- static_cast<SpaceBullet *>(p_dynamicsWorld->getWorldUserInfo())->flush_queries();
-}
-
void onBulletTickCallback(btDynamicsWorld *p_dynamicsWorld, btScalar timeStep) {
const btCollisionObjectArray &colObjArray = p_dynamicsWorld->getCollisionObjectArray();
@@ -612,7 +646,6 @@ void SpaceBullet::create_empty_world(bool p_create_soft_world) {
dynamicsWorld->setWorldUserInfo(this);
- dynamicsWorld->setInternalTickCallback(onBulletPreTickCallback, this, true);
dynamicsWorld->setInternalTickCallback(onBulletTickCallback, this, false);
dynamicsWorld->getBroadphase()->getOverlappingPairCache()->setInternalGhostPairCallback(ghostPairCallback); // Setup ghost check
dynamicsWorld->getPairCache()->setOverlapFilterCallback(godotFilterCallback);
diff --git a/modules/bullet/space_bullet.h b/modules/bullet/space_bullet.h
index 5ff421ef52..ae4dc30274 100644
--- a/modules/bullet/space_bullet.h
+++ b/modules/bullet/space_bullet.h
@@ -110,6 +110,7 @@ class SpaceBullet : public RIDBullet {
real_t linear_damp = 0.0;
real_t angular_damp = 0.0;
+ Vector<CollisionObjectBullet *> collision_objects;
Vector<AreaBullet *> areas;
Vector<Vector3> contactDebug;
@@ -124,9 +125,12 @@ public:
real_t get_delta_time() { return delta_time; }
void step(real_t p_delta_time);
- _FORCE_INLINE_ btBroadphaseInterface *get_broadphase() { return broadphase; }
- _FORCE_INLINE_ btCollisionDispatcher *get_dispatcher() { return dispatcher; }
- _FORCE_INLINE_ btSoftBodyWorldInfo *get_soft_body_world_info() { return soft_body_world_info; }
+ _FORCE_INLINE_ btBroadphaseInterface *get_broadphase() const { return broadphase; }
+ _FORCE_INLINE_ btDefaultCollisionConfiguration *get_collision_configuration() const { return collisionConfiguration; }
+ _FORCE_INLINE_ btCollisionDispatcher *get_dispatcher() const { return dispatcher; }
+ _FORCE_INLINE_ btConstraintSolver *get_solver() const { return solver; }
+ _FORCE_INLINE_ btDiscreteDynamicsWorld *get_dynamic_world() const { return dynamicsWorld; }
+ _FORCE_INLINE_ btSoftBodyWorldInfo *get_soft_body_world_info() const { return soft_body_world_info; }
_FORCE_INLINE_ bool is_using_soft_world() { return soft_body_world_info; }
/// Used to set some parameters to Bullet world
@@ -147,6 +151,9 @@ public:
void remove_area(AreaBullet *p_area);
void reload_collision_filters(AreaBullet *p_area);
+ void register_collision_object(CollisionObjectBullet *p_object);
+ void unregister_collision_object(CollisionObjectBullet *p_object);
+
void add_rigid_body(RigidBodyBullet *p_body);
void remove_rigid_body(RigidBodyBullet *p_body);
void reload_collision_filters(RigidBodyBullet *p_body);
diff --git a/modules/gdnative/gdnative/packed_arrays.cpp b/modules/gdnative/gdnative/packed_arrays.cpp
index fc71d50289..de93c1d9b3 100644
--- a/modules/gdnative/gdnative/packed_arrays.cpp
+++ b/modules/gdnative/gdnative/packed_arrays.cpp
@@ -104,6 +104,16 @@ godot_error GDAPI godot_packed_byte_array_insert(godot_packed_byte_array *p_self
return (godot_error)self->insert(p_idx, p_data);
}
+godot_bool GDAPI godot_packed_byte_array_has(godot_packed_byte_array *p_self, const uint8_t p_value) {
+ Vector<uint8_t> *self = (Vector<uint8_t> *)p_self;
+ return (godot_bool)self->has(p_value);
+}
+
+void GDAPI godot_packed_byte_array_sort(godot_packed_byte_array *p_self) {
+ Vector<uint8_t> *self = (Vector<uint8_t> *)p_self;
+ self->sort();
+}
+
void GDAPI godot_packed_byte_array_invert(godot_packed_byte_array *p_self) {
Vector<uint8_t> *self = (Vector<uint8_t> *)p_self;
self->invert();
@@ -198,6 +208,16 @@ godot_error GDAPI godot_packed_int32_array_insert(godot_packed_int32_array *p_se
return (godot_error)self->insert(p_idx, p_data);
}
+godot_bool GDAPI godot_packed_int32_array_has(godot_packed_int32_array *p_self, const int32_t p_value) {
+ Vector<int32_t> *self = (Vector<int32_t> *)p_self;
+ return (godot_bool)self->has(p_value);
+}
+
+void GDAPI godot_packed_int32_array_sort(godot_packed_int32_array *p_self) {
+ Vector<int32_t> *self = (Vector<int32_t> *)p_self;
+ self->sort();
+}
+
void GDAPI godot_packed_int32_array_invert(godot_packed_int32_array *p_self) {
Vector<int32_t> *self = (Vector<int32_t> *)p_self;
self->invert();
@@ -292,6 +312,16 @@ godot_error GDAPI godot_packed_int64_array_insert(godot_packed_int64_array *p_se
return (godot_error)self->insert(p_idx, p_data);
}
+godot_bool GDAPI godot_packed_int64_array_has(godot_packed_int64_array *p_self, const int64_t p_value) {
+ Vector<int64_t> *self = (Vector<int64_t> *)p_self;
+ return (godot_bool)self->has(p_value);
+}
+
+void GDAPI godot_packed_int64_array_sort(godot_packed_int64_array *p_self) {
+ Vector<int64_t> *self = (Vector<int64_t> *)p_self;
+ self->sort();
+}
+
void GDAPI godot_packed_int64_array_invert(godot_packed_int64_array *p_self) {
Vector<int64_t> *self = (Vector<int64_t> *)p_self;
self->invert();
@@ -386,6 +416,16 @@ godot_error GDAPI godot_packed_float32_array_insert(godot_packed_float32_array *
return (godot_error)self->insert(p_idx, p_data);
}
+godot_bool GDAPI godot_packed_float32_array_has(godot_packed_float32_array *p_self, const float p_value) {
+ Vector<float> *self = (Vector<float> *)p_self;
+ return (godot_bool)self->has(p_value);
+}
+
+void GDAPI godot_packed_float32_array_sort(godot_packed_float32_array *p_self) {
+ Vector<float> *self = (Vector<float> *)p_self;
+ self->sort();
+}
+
void GDAPI godot_packed_float32_array_invert(godot_packed_float32_array *p_self) {
Vector<float> *self = (Vector<float> *)p_self;
self->invert();
@@ -480,6 +520,16 @@ godot_error GDAPI godot_packed_float64_array_insert(godot_packed_float64_array *
return (godot_error)self->insert(p_idx, p_data);
}
+godot_bool GDAPI godot_packed_float64_array_has(godot_packed_float64_array *p_self, const double p_value) {
+ Vector<double> *self = (Vector<double> *)p_self;
+ return (godot_bool)self->has(p_value);
+}
+
+void GDAPI godot_packed_float64_array_sort(godot_packed_float64_array *p_self) {
+ Vector<double> *self = (Vector<double> *)p_self;
+ self->sort();
+}
+
void GDAPI godot_packed_float64_array_invert(godot_packed_float64_array *p_self) {
Vector<double> *self = (Vector<double> *)p_self;
self->invert();
@@ -576,6 +626,17 @@ godot_error GDAPI godot_packed_string_array_insert(godot_packed_string_array *p_
return (godot_error)self->insert(p_idx, s);
}
+godot_bool GDAPI godot_packed_string_array_has(godot_packed_string_array *p_self, const godot_string *p_value) {
+ Vector<String> *self = (Vector<String> *)p_self;
+ String &s = *(String *)p_value;
+ return (godot_bool)self->has(s);
+}
+
+void GDAPI godot_packed_string_array_sort(godot_packed_string_array *p_self) {
+ Vector<String> *self = (Vector<String> *)p_self;
+ self->sort();
+}
+
void GDAPI godot_packed_string_array_invert(godot_packed_string_array *p_self) {
Vector<String> *self = (Vector<String> *)p_self;
self->invert();
@@ -678,6 +739,17 @@ godot_error GDAPI godot_packed_vector2_array_insert(godot_packed_vector2_array *
return (godot_error)self->insert(p_idx, s);
}
+godot_bool GDAPI godot_packed_vector2_array_has(godot_packed_vector2_array *p_self, const godot_vector2 *p_value) {
+ Vector<Vector2> *self = (Vector<Vector2> *)p_self;
+ Vector2 &v = *(Vector2 *)p_value;
+ return (godot_bool)self->has(v);
+}
+
+void GDAPI godot_packed_vector2_array_sort(godot_packed_vector2_array *p_self) {
+ Vector<Vector2> *self = (Vector<Vector2> *)p_self;
+ self->sort();
+}
+
void GDAPI godot_packed_vector2_array_invert(godot_packed_vector2_array *p_self) {
Vector<Vector2> *self = (Vector<Vector2> *)p_self;
self->invert();
@@ -779,6 +851,17 @@ godot_error GDAPI godot_packed_vector3_array_insert(godot_packed_vector3_array *
return (godot_error)self->insert(p_idx, s);
}
+godot_bool GDAPI godot_packed_vector3_array_has(godot_packed_vector3_array *p_self, const godot_vector3 *p_value) {
+ Vector<Vector3> *self = (Vector<Vector3> *)p_self;
+ Vector3 &v = *(Vector3 *)p_value;
+ return (godot_bool)self->has(v);
+}
+
+void GDAPI godot_packed_vector3_array_sort(godot_packed_vector3_array *p_self) {
+ Vector<Vector3> *self = (Vector<Vector3> *)p_self;
+ self->sort();
+}
+
void GDAPI godot_packed_vector3_array_invert(godot_packed_vector3_array *p_self) {
Vector<Vector3> *self = (Vector<Vector3> *)p_self;
self->invert();
@@ -880,6 +963,17 @@ godot_error GDAPI godot_packed_color_array_insert(godot_packed_color_array *p_se
return (godot_error)self->insert(p_idx, s);
}
+godot_bool GDAPI godot_packed_color_array_has(godot_packed_color_array *p_self, const godot_color *p_value) {
+ Vector<Color> *self = (Vector<Color> *)p_self;
+ Color &c = *(Color *)p_value;
+ return (godot_bool)self->has(c);
+}
+
+void GDAPI godot_packed_color_array_sort(godot_packed_color_array *p_self) {
+ Vector<Color> *self = (Vector<Color> *)p_self;
+ self->sort();
+}
+
void GDAPI godot_packed_color_array_invert(godot_packed_color_array *p_self) {
Vector<Color> *self = (Vector<Color> *)p_self;
self->invert();
diff --git a/modules/gdnative/gdnative_api.json b/modules/gdnative/gdnative_api.json
index 1284ebbd66..eb122089b6 100644
--- a/modules/gdnative/gdnative_api.json
+++ b/modules/gdnative/gdnative_api.json
@@ -918,42 +918,42 @@
["const godot_variant **", "p_arguments"],
["godot_int", "p_argcount"]
]
- },
+ },
{
"name": "godot_callable_is_null",
"return_type": "godot_bool",
"arguments": [
["const godot_callable *", "p_self"]
]
- },
+ },
{
"name": "godot_callable_is_custom",
"return_type": "godot_bool",
"arguments": [
["const godot_callable *", "p_self"]
]
- },
+ },
{
"name": "godot_callable_is_standard",
"return_type": "godot_bool",
"arguments": [
["const godot_callable *", "p_self"]
]
- },
+ },
{
"name": "godot_callable_get_object",
"return_type": "godot_object *",
"arguments": [
["const godot_callable *", "p_self"]
]
- },
+ },
{
"name": "godot_callable_get_object_id",
"return_type": "uint64_t",
"arguments": [
["const godot_callable *", "p_self"]
]
- },
+ },
{
"name": "godot_callable_get_method",
"return_type": "godot_string_name",
@@ -1093,14 +1093,14 @@
"arguments": [
["const godot_signal *", "p_self"]
]
- },
+ },
{
"name": "godot_signal_as_string",
"return_type": "godot_string",
"arguments": [
["const godot_signal *", "p_self"]
]
- },
+ },
{
"name": "godot_signal_operator_equal",
"return_type": "godot_bool",
@@ -1108,7 +1108,7 @@
["const godot_signal *", "p_self"],
["const godot_signal *", "p_other"]
]
- },
+ },
{
"name": "godot_signal_operator_less",
"return_type": "godot_bool",
@@ -1671,6 +1671,21 @@
]
},
{
+ "name": "godot_packed_byte_array_has",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["godot_packed_byte_array *", "p_self"],
+ ["const uint8_t", "p_value"]
+ ]
+ },
+ {
+ "name": "godot_packed_byte_array_sort",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_byte_array *", "p_self"]
+ ]
+ },
+ {
"name": "godot_packed_byte_array_invert",
"return_type": "void",
"arguments": [
@@ -1802,6 +1817,21 @@
]
},
{
+ "name": "godot_packed_int32_array_has",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["godot_packed_int32_array *", "p_self"],
+ ["const int32_t", "p_value"]
+ ]
+ },
+ {
+ "name": "godot_packed_int32_array_sort",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_int32_array *", "p_self"]
+ ]
+ },
+ {
"name": "godot_packed_int32_array_invert",
"return_type": "void",
"arguments": [
@@ -1933,6 +1963,21 @@
]
},
{
+ "name": "godot_packed_int64_array_has",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["godot_packed_int64_array *", "p_self"],
+ ["const int64_t", "p_value"]
+ ]
+ },
+ {
+ "name": "godot_packed_int64_array_sort",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_int64_array *", "p_self"]
+ ]
+ },
+ {
"name": "godot_packed_int64_array_invert",
"return_type": "void",
"arguments": [
@@ -2064,6 +2109,21 @@
]
},
{
+ "name": "godot_packed_float32_array_has",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["godot_packed_float32_array *", "p_self"],
+ ["const float", "p_value"]
+ ]
+ },
+ {
+ "name": "godot_packed_float32_array_sort",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_float32_array *", "p_self"]
+ ]
+ },
+ {
"name": "godot_packed_float32_array_invert",
"return_type": "void",
"arguments": [
@@ -2195,6 +2255,21 @@
]
},
{
+ "name": "godot_packed_float64_array_has",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["godot_packed_float64_array *", "p_self"],
+ ["const double", "p_value"]
+ ]
+ },
+ {
+ "name": "godot_packed_float64_array_sort",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_float64_array *", "p_self"]
+ ]
+ },
+ {
"name": "godot_packed_float64_array_invert",
"return_type": "void",
"arguments": [
@@ -2326,6 +2401,21 @@
]
},
{
+ "name": "godot_packed_string_array_has",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["godot_packed_string_array *", "p_self"],
+ ["const godot_string *", "p_value"]
+ ]
+ },
+ {
+ "name": "godot_packed_string_array_sort",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_string_array *", "p_self"]
+ ]
+ },
+ {
"name": "godot_packed_string_array_invert",
"return_type": "void",
"arguments": [
@@ -2457,6 +2547,21 @@
]
},
{
+ "name": "godot_packed_vector2_array_has",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["godot_packed_vector2_array *", "p_self"],
+ ["const godot_vector2 *", "p_value"]
+ ]
+ },
+ {
+ "name": "godot_packed_vector2_array_sort",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_vector2_array *", "p_self"]
+ ]
+ },
+ {
"name": "godot_packed_vector2_array_invert",
"return_type": "void",
"arguments": [
@@ -2588,6 +2693,21 @@
]
},
{
+ "name": "godot_packed_vector3_array_has",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["godot_packed_vector3_array *", "p_self"],
+ ["const godot_vector3 *", "p_value"]
+ ]
+ },
+ {
+ "name": "godot_packed_vector3_array_sort",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_vector3_array *", "p_self"]
+ ]
+ },
+ {
"name": "godot_packed_vector3_array_invert",
"return_type": "void",
"arguments": [
@@ -2719,6 +2839,21 @@
]
},
{
+ "name": "godot_packed_color_array_has",
+ "return_type": "godot_bool",
+ "arguments": [
+ ["godot_packed_color_array *", "p_self"],
+ ["const godot_color *", "p_value"]
+ ]
+ },
+ {
+ "name": "godot_packed_color_array_sort",
+ "return_type": "void",
+ "arguments": [
+ ["godot_packed_color_array *", "p_self"]
+ ]
+ },
+ {
"name": "godot_packed_color_array_invert",
"return_type": "void",
"arguments": [
@@ -2748,7 +2883,7 @@
["godot_packed_color_array *", "p_self"],
["const godot_int", "p_size"]
]
- },
+ },
{
"name": "godot_packed_color_array_ptr",
"return_type": "const godot_color *",
@@ -5463,7 +5598,7 @@
["godot_variant *", "r_dest"],
["const godot_packed_int64_array *", "p_pia"]
]
- },
+ },
{
"name": "godot_variant_new_packed_float32_array",
"return_type": "void",
diff --git a/modules/gdnative/include/gdnative/packed_arrays.h b/modules/gdnative/include/gdnative/packed_arrays.h
index 87d467a5b8..6a1727d76f 100644
--- a/modules/gdnative/include/gdnative/packed_arrays.h
+++ b/modules/gdnative/include/gdnative/packed_arrays.h
@@ -167,6 +167,10 @@ void GDAPI godot_packed_byte_array_append_array(godot_packed_byte_array *p_self,
godot_error GDAPI godot_packed_byte_array_insert(godot_packed_byte_array *p_self, const godot_int p_idx, const uint8_t p_data);
+godot_bool GDAPI godot_packed_byte_array_has(godot_packed_byte_array *p_self, const uint8_t p_value);
+
+void GDAPI godot_packed_byte_array_sort(godot_packed_byte_array *p_self);
+
void GDAPI godot_packed_byte_array_invert(godot_packed_byte_array *p_self);
void GDAPI godot_packed_byte_array_push_back(godot_packed_byte_array *p_self, const uint8_t p_data);
@@ -199,6 +203,10 @@ void GDAPI godot_packed_int32_array_append_array(godot_packed_int32_array *p_sel
godot_error GDAPI godot_packed_int32_array_insert(godot_packed_int32_array *p_self, const godot_int p_idx, const int32_t p_data);
+godot_bool GDAPI godot_packed_int32_array_has(godot_packed_int32_array *p_self, const int32_t p_value);
+
+void GDAPI godot_packed_int32_array_sort(godot_packed_int32_array *p_self);
+
void GDAPI godot_packed_int32_array_invert(godot_packed_int32_array *p_self);
void GDAPI godot_packed_int32_array_push_back(godot_packed_int32_array *p_self, const int32_t p_data);
@@ -231,6 +239,10 @@ void GDAPI godot_packed_int64_array_append_array(godot_packed_int64_array *p_sel
godot_error GDAPI godot_packed_int64_array_insert(godot_packed_int64_array *p_self, const godot_int p_idx, const int64_t p_data);
+godot_bool GDAPI godot_packed_int64_array_has(godot_packed_int64_array *p_self, const int64_t p_value);
+
+void GDAPI godot_packed_int64_array_sort(godot_packed_int64_array *p_self);
+
void GDAPI godot_packed_int64_array_invert(godot_packed_int64_array *p_self);
void GDAPI godot_packed_int64_array_push_back(godot_packed_int64_array *p_self, const int64_t p_data);
@@ -263,6 +275,10 @@ void GDAPI godot_packed_float32_array_append_array(godot_packed_float32_array *p
godot_error GDAPI godot_packed_float32_array_insert(godot_packed_float32_array *p_self, const godot_int p_idx, const float p_data);
+godot_bool GDAPI godot_packed_float32_array_has(godot_packed_float32_array *p_self, const float p_value);
+
+void GDAPI godot_packed_float32_array_sort(godot_packed_float32_array *p_self);
+
void GDAPI godot_packed_float32_array_invert(godot_packed_float32_array *p_self);
void GDAPI godot_packed_float32_array_push_back(godot_packed_float32_array *p_self, const float p_data);
@@ -295,6 +311,10 @@ void GDAPI godot_packed_float64_array_append_array(godot_packed_float64_array *p
godot_error GDAPI godot_packed_float64_array_insert(godot_packed_float64_array *p_self, const godot_int p_idx, const double p_data);
+godot_bool GDAPI godot_packed_float64_array_has(godot_packed_float64_array *p_self, const double p_value);
+
+void GDAPI godot_packed_float64_array_sort(godot_packed_float64_array *p_self);
+
void GDAPI godot_packed_float64_array_invert(godot_packed_float64_array *p_self);
void GDAPI godot_packed_float64_array_push_back(godot_packed_float64_array *p_self, const double p_data);
@@ -327,6 +347,10 @@ void GDAPI godot_packed_string_array_append_array(godot_packed_string_array *p_s
godot_error GDAPI godot_packed_string_array_insert(godot_packed_string_array *p_self, const godot_int p_idx, const godot_string *p_data);
+godot_bool GDAPI godot_packed_string_array_has(godot_packed_string_array *p_self, const godot_string *p_value);
+
+void GDAPI godot_packed_string_array_sort(godot_packed_string_array *p_self);
+
void GDAPI godot_packed_string_array_invert(godot_packed_string_array *p_self);
void GDAPI godot_packed_string_array_push_back(godot_packed_string_array *p_self, const godot_string *p_data);
@@ -359,6 +383,10 @@ void GDAPI godot_packed_vector2_array_append_array(godot_packed_vector2_array *p
godot_error GDAPI godot_packed_vector2_array_insert(godot_packed_vector2_array *p_self, const godot_int p_idx, const godot_vector2 *p_data);
+godot_bool GDAPI godot_packed_vector2_array_has(godot_packed_vector2_array *p_self, const godot_vector2 *p_value);
+
+void GDAPI godot_packed_vector2_array_sort(godot_packed_vector2_array *p_self);
+
void GDAPI godot_packed_vector2_array_invert(godot_packed_vector2_array *p_self);
void GDAPI godot_packed_vector2_array_push_back(godot_packed_vector2_array *p_self, const godot_vector2 *p_data);
@@ -391,6 +419,10 @@ void GDAPI godot_packed_vector3_array_append_array(godot_packed_vector3_array *p
godot_error GDAPI godot_packed_vector3_array_insert(godot_packed_vector3_array *p_self, const godot_int p_idx, const godot_vector3 *p_data);
+godot_bool GDAPI godot_packed_vector3_array_has(godot_packed_vector3_array *p_self, const godot_vector3 *p_value);
+
+void GDAPI godot_packed_vector3_array_sort(godot_packed_vector3_array *p_self);
+
void GDAPI godot_packed_vector3_array_invert(godot_packed_vector3_array *p_self);
void GDAPI godot_packed_vector3_array_push_back(godot_packed_vector3_array *p_self, const godot_vector3 *p_data);
@@ -423,6 +455,10 @@ void GDAPI godot_packed_color_array_append_array(godot_packed_color_array *p_sel
godot_error GDAPI godot_packed_color_array_insert(godot_packed_color_array *p_self, const godot_int p_idx, const godot_color *p_data);
+godot_bool GDAPI godot_packed_color_array_has(godot_packed_color_array *p_self, const godot_color *p_value);
+
+void GDAPI godot_packed_color_array_sort(godot_packed_color_array *p_self);
+
void GDAPI godot_packed_color_array_invert(godot_packed_color_array *p_self);
void GDAPI godot_packed_color_array_push_back(godot_packed_color_array *p_self, const godot_color *p_data);
diff --git a/modules/gdscript/register_types.cpp b/modules/gdscript/register_types.cpp
index 53e760ffa7..388df63dba 100644
--- a/modules/gdscript/register_types.cpp
+++ b/modules/gdscript/register_types.cpp
@@ -55,6 +55,8 @@ Ref<ResourceFormatSaverGDScript> resource_saver_gd;
#include "language_server/gdscript_language_server.h"
#endif // !GDSCRIPT_NO_LSP
+Ref<GDScriptEditorTranslationParserPlugin> gdscript_translation_parser_plugin;
+
class EditorExportGDScript : public EditorExportPlugin {
GDCLASS(EditorExportGDScript, EditorExportPlugin);
@@ -167,7 +169,6 @@ void register_gdscript_types() {
ScriptEditor::register_create_syntax_highlighter_function(GDScriptSyntaxHighlighter::create);
EditorNode::add_init_callback(_editor_init);
- Ref<GDScriptEditorTranslationParserPlugin> gdscript_translation_parser_plugin;
gdscript_translation_parser_plugin.instance();
EditorTranslationParser::get_singleton()->add_parser(gdscript_translation_parser_plugin, EditorTranslationParser::STANDARD);
#endif // TOOLS_ENABLED
@@ -185,4 +186,9 @@ void unregister_gdscript_types() {
ResourceSaver::remove_resource_format_saver(resource_saver_gd);
resource_saver_gd.unref();
+
+#ifdef TOOLS_ENABLED
+ EditorTranslationParser::get_singleton()->remove_parser(gdscript_translation_parser_plugin, EditorTranslationParser::STANDARD);
+ gdscript_translation_parser_plugin.unref();
+#endif // TOOLS_ENABLED
}
diff --git a/modules/mono/editor/code_completion.cpp b/modules/mono/editor/code_completion.cpp
index df1547607d..942c6d26a6 100644
--- a/modules/mono/editor/code_completion.cpp
+++ b/modules/mono/editor/code_completion.cpp
@@ -123,16 +123,11 @@ PackedStringArray get_code_completion(CompletionKind p_kind, const String &p_scr
case CompletionKind::NODE_PATHS: {
{
// AutoLoads
- List<PropertyInfo> props;
- ProjectSettings::get_singleton()->get_property_list(&props);
+ Map<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list();
- for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
- String s = E->get().name;
- if (!s.begins_with("autoload/")) {
- continue;
- }
- String name = s.get_slice("/", 1);
- suggestions.push_back(quoted("/root/" + name));
+ for (Map<StringName, ProjectSettings::AutoloadInfo>::Element *E = autoloads.front(); E; E = E->next()) {
+ const ProjectSettings::AutoloadInfo &info = E->value();
+ suggestions.push_back(quoted("/root/" + String(info.name)));
}
}
diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp
index 4393a4ae9f..038f6e1038 100644
--- a/platform/iphone/export/export.cpp
+++ b/platform/iphone/export/export.cpp
@@ -92,7 +92,8 @@ class EditorExportPlatformIOS : public EditorExportPlatform {
String _get_linker_flags();
String _get_cpp_code();
void _fix_config_file(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &pfile, const IOSConfigData &p_config, bool p_debug);
- Error _export_loading_screens(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir);
+ Error _export_loading_screen_images(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir);
+ Error _export_loading_screen_file(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir);
Error _export_icons(const Ref<EditorExportPreset> &p_preset, const String &p_iconset_dir);
Vector<ExportArchitecture> _get_supported_architectures();
@@ -255,6 +256,13 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options)
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/spotlight_40x40", PROPERTY_HINT_FILE, "*.png"), "")); // Spotlight
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/spotlight_80x80", PROPERTY_HINT_FILE, "*.png"), "")); // Spotlight on devices with retina display
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "storyboard/use_launch_screen_storyboard"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "storyboard/image_scale_mode", PROPERTY_HINT_ENUM, "Same as Logo,Center,Scale To Fit,Scale To Fill,Scale"), 0));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "storyboard/custom_image@2x", PROPERTY_HINT_FILE, "*.png"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "storyboard/custom_image@3x", PROPERTY_HINT_FILE, "*.png"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "storyboard/use_custom_bg_color"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::COLOR, "storyboard/custom_bg_color"), Color()));
+
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "launch_screens/generate_missing"), false));
for (uint64_t i = 0; i < sizeof(loading_screen_infos) / sizeof(loading_screen_infos[0]); ++i) {
@@ -274,6 +282,12 @@ void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_
"ad-hoc",
"enterprise"
};
+ static const String storyboard_image_scale_mode[] = {
+ "center",
+ "scaleAspectFit",
+ "scaleAspectFill",
+ "scaleToFill"
+ };
String str;
String strnew;
str.parse_utf8((const char *)pfile.ptr(), pfile.size());
@@ -390,6 +404,60 @@ void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_
} else if (lines[i].find("$photolibrary_usage_description") != -1) {
String description = p_preset->get("privacy/photolibrary_usage_description");
strnew += lines[i].replace("$photolibrary_usage_description", description) + "\n";
+ } else if (lines[i].find("$plist_launch_screen_name") != -1) {
+ bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard");
+ String value = is_on ? "<key>UILaunchStoryboardName</key>\n<string>Launch Screen</string>" : "";
+ strnew += lines[i].replace("$plist_launch_screen_name", value) + "\n";
+ } else if (lines[i].find("$pbx_launch_screen_file_reference") != -1) {
+ bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard");
+ String value = is_on ? "90DD2D9D24B36E8000717FE1 = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = file.storyboard; path = \"Launch Screen.storyboard\"; sourceTree = \"<group>\"; };" : "";
+ strnew += lines[i].replace("$pbx_launch_screen_file_reference", value) + "\n";
+ } else if (lines[i].find("$pbx_launch_screen_copy_files") != -1) {
+ bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard");
+ String value = is_on ? "90DD2D9D24B36E8000717FE1 /* Launch Screen.storyboard */," : "";
+ strnew += lines[i].replace("$pbx_launch_screen_copy_files", value) + "\n";
+ } else if (lines[i].find("$pbx_launch_screen_build_phase") != -1) {
+ bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard");
+ String value = is_on ? "90DD2D9E24B36E8000717FE1 /* Launch Screen.storyboard in Resources */," : "";
+ strnew += lines[i].replace("$pbx_launch_screen_build_phase", value) + "\n";
+ } else if (lines[i].find("$pbx_launch_screen_build_reference") != -1) {
+ bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard");
+ String value = is_on ? "90DD2D9E24B36E8000717FE1 /* Launch Screen.storyboard in Resources */ = {isa = PBXBuildFile; fileRef = 90DD2D9D24B36E8000717FE1 /* Launch Screen.storyboard */; };" : "";
+ strnew += lines[i].replace("$pbx_launch_screen_build_reference", value) + "\n";
+ } else if (lines[i].find("$pbx_launch_image_usage_setting") != -1) {
+ bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard");
+ String value = is_on ? "" : "ASSETCATALOG_COMPILER_LAUNCHIMAGE_NAME = LaunchImage;";
+ strnew += lines[i].replace("$pbx_launch_image_usage_setting", value) + "\n";
+ } else if (lines[i].find("$launch_screen_image_mode") != -1) {
+ int image_scale_mode = p_preset->get("storyboard/image_scale_mode");
+ String value;
+
+ switch (image_scale_mode) {
+ case 0: {
+ String logo_path = ProjectSettings::get_singleton()->get("application/boot_splash/image");
+ bool is_on = ProjectSettings::get_singleton()->get("application/boot_splash/fullsize");
+ // If custom logo is not specified, Godot does not scale default one, so we should do the same.
+ value = (is_on && logo_path.length() > 0) ? "scaleAspectFit" : "center";
+ } break;
+ default: {
+ value = storyboard_image_scale_mode[image_scale_mode - 1];
+ }
+ }
+
+ strnew += lines[i].replace("$launch_screen_image_mode", value) + "\n";
+ } else if (lines[i].find("$launch_screen_background_color") != -1) {
+ bool use_custom = p_preset->get("storyboard/use_custom_bg_color");
+ Color color = use_custom ? p_preset->get("storyboard/custom_bg_color") : ProjectSettings::get_singleton()->get("application/boot_splash/bg_color");
+ const String value_format = "red=\"$red\" green=\"$green\" blue=\"$blue\" alpha=\"$alpha\"";
+
+ Dictionary value_dictionary;
+ value_dictionary["red"] = color.r;
+ value_dictionary["green"] = color.g;
+ value_dictionary["blue"] = color.b;
+ value_dictionary["alpha"] = color.a;
+ String value = value_format.format(value_dictionary, "$_");
+
+ strnew += lines[i].replace("$launch_screen_background_color", value) + "\n";
} else {
strnew += lines[i] + "\n";
}
@@ -591,7 +659,75 @@ Error EditorExportPlatformIOS::_export_icons(const Ref<EditorExportPreset> &p_pr
return OK;
}
-Error EditorExportPlatformIOS::_export_loading_screens(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir) {
+Error EditorExportPlatformIOS::_export_loading_screen_file(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir) {
+ const String custom_launch_image_2x = p_preset->get("storyboard/custom_image@2x");
+ const String custom_launch_image_3x = p_preset->get("storyboard/custom_image@3x");
+
+ if (custom_launch_image_2x.length() > 0 && custom_launch_image_3x.length() > 0) {
+ Ref<Image> image;
+ String image_path = p_dest_dir.plus_file("splash@2x.png");
+ image.instance();
+ Error err = image->load(custom_launch_image_2x);
+
+ if (err) {
+ image.unref();
+ return err;
+ }
+
+ if (image->save_png(image_path) != OK) {
+ return ERR_FILE_CANT_WRITE;
+ }
+
+ image.unref();
+ image_path = p_dest_dir.plus_file("splash@3x.png");
+ image.instance();
+ err = image->load(custom_launch_image_3x);
+
+ if (err) {
+ image.unref();
+ return err;
+ }
+
+ if (image->save_png(image_path) != OK) {
+ return ERR_FILE_CANT_WRITE;
+ }
+ } else {
+ Ref<Image> splash;
+
+ const String splash_path = ProjectSettings::get_singleton()->get("application/boot_splash/image");
+
+ if (!splash_path.empty()) {
+ splash.instance();
+ const Error err = splash->load(splash_path);
+ if (err) {
+ splash.unref();
+ }
+ }
+
+ if (splash.is_null()) {
+ splash = Ref<Image>(memnew(Image(boot_splash_png)));
+ }
+
+ // Using same image for both @2x and @3x
+ // because Godot's own boot logo uses single image for all resolutions.
+ // Also not using @1x image, because devices using this image variant
+ // are not supported by iOS 9, which is minimal target.
+ const String splash_png_path_2x = p_dest_dir.plus_file("splash@2x.png");
+ const String splash_png_path_3x = p_dest_dir.plus_file("splash@3x.png");
+
+ if (splash->save_png(splash_png_path_2x) != OK) {
+ return ERR_FILE_CANT_WRITE;
+ }
+
+ if (splash->save_png(splash_png_path_3x) != OK) {
+ return ERR_FILE_CANT_WRITE;
+ }
+ }
+
+ return OK;
+}
+
+Error EditorExportPlatformIOS::_export_loading_screen_images(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir) {
DirAccess *da = DirAccess::open(p_dest_dir);
ERR_FAIL_COND_V_MSG(!da, ERR_CANT_OPEN, "Cannot open directory '" + p_dest_dir + "'.");
@@ -892,6 +1028,8 @@ void EditorExportPlatformIOS::_add_assets_to_project(const Ref<EditorExportPrese
Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, Vector<IOSExportAsset> &r_exported_assets) {
DirAccess *filesystem_da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ String binary_name = p_out_dir.get_file().get_basename();
+
ERR_FAIL_COND_V_MSG(!filesystem_da, ERR_CANT_CREATE, "Cannot create DirAccess for path '" + p_out_dir + "'.");
for (int f_idx = 0; f_idx < p_assets.size(); ++f_idx) {
String asset = p_assets[f_idx];
@@ -917,32 +1055,35 @@ Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir
String destination_dir;
String destination;
String asset_path;
+
bool create_framework = false;
if (p_is_framework && asset.ends_with(".dylib")) {
// For iOS we need to turn .dylib into .framework
// to be able to send application to AppStore
- destination_dir = p_out_dir.plus_file("dylibs").plus_file(base_dir);
+ asset_path = String("dylibs").plus_file(base_dir);
String file_name = asset.get_basename().get_file();
String framework_name = file_name + ".framework";
- destination_dir = destination_dir.plus_file(framework_name);
+ asset_path = asset_path.plus_file(framework_name);
+ destination_dir = p_out_dir.plus_file(asset_path);
destination = destination_dir.plus_file(file_name);
- asset_path = destination_dir;
create_framework = true;
} else if (p_is_framework && (asset.ends_with(".framework") || asset.ends_with(".xcframework"))) {
- destination_dir = p_out_dir.plus_file("dylibs").plus_file(base_dir);
+ asset_path = String("dylibs").plus_file(base_dir);
String file_name = asset.get_file();
- destination = destination_dir.plus_file(file_name);
- asset_path = destination;
+ asset_path = asset_path.plus_file(file_name);
+ destination_dir = p_out_dir.plus_file(asset_path);
+ destination = destination_dir;
} else {
- destination_dir = p_out_dir.plus_file(base_dir);
+ asset_path = base_dir;
String file_name = asset.get_file();
- destination = destination_dir.plus_file(file_name);
- asset_path = destination;
+ destination_dir = p_out_dir.plus_file(asset_path);
+ asset_path = asset_path.plus_file(file_name);
+ destination = p_out_dir.plus_file(asset_path);
}
if (!filesystem_da->dir_exists(destination_dir)) {
@@ -960,7 +1101,7 @@ Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir
memdelete(filesystem_da);
return err;
}
- IOSExportAsset exported_asset = { asset_path, p_is_framework };
+ IOSExportAsset exported_asset = { binary_name.plus_file(asset_path), p_is_framework };
r_exported_assets.push_back(exported_asset);
if (create_framework) {
@@ -1006,7 +1147,7 @@ Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir
String info_plist = info_plist_format.replace("$name", file_name);
- FileAccess *f = FileAccess::open(asset_path.plus_file("Info.plist"), FileAccess::WRITE);
+ FileAccess *f = FileAccess::open(destination_dir.plus_file("Info.plist"), FileAccess::WRITE);
if (f) {
f->store_string(info_plist);
f->close();
@@ -1172,6 +1313,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
files_to_parse.insert("godot_ios.xcodeproj/project.xcworkspace/contents.xcworkspacedata");
files_to_parse.insert("godot_ios.xcodeproj/xcshareddata/xcschemes/godot_ios.xcscheme");
files_to_parse.insert("godot_ios/godot_ios.entitlements");
+ files_to_parse.insert("godot_ios/Launch Screen.storyboard");
IOSConfigData config_data = {
pkg_name,
@@ -1347,7 +1489,43 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
return err;
}
- err = _export_loading_screens(p_preset, dest_dir + binary_name + "/Images.xcassets/LaunchImage.launchimage/");
+ bool use_storyboard = p_preset->get("storyboard/use_launch_screen_storyboard");
+
+ String launch_image_path = dest_dir + binary_name + "/Images.xcassets/LaunchImage.launchimage/";
+ String splash_image_path = dest_dir + binary_name + "/Images.xcassets/SplashImage.imageset/";
+
+ DirAccess *launch_screen_da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+
+ if (!launch_screen_da) {
+ return ERR_CANT_CREATE;
+ }
+
+ if (use_storyboard) {
+ print_line("Using Launch Storyboard");
+
+ if (launch_screen_da->change_dir(launch_image_path) == OK) {
+ launch_screen_da->erase_contents_recursive();
+ launch_screen_da->remove(launch_image_path);
+ }
+
+ err = _export_loading_screen_file(p_preset, splash_image_path);
+ } else {
+ print_line("Using Launch Images");
+
+ const String launch_screen_path = dest_dir + binary_name + "/Launch Screen.storyboard";
+
+ launch_screen_da->remove(launch_screen_path);
+
+ if (launch_screen_da->change_dir(splash_image_path) == OK) {
+ launch_screen_da->erase_contents_recursive();
+ launch_screen_da->remove(splash_image_path);
+ }
+
+ err = _export_loading_screen_images(p_preset, launch_image_path);
+ }
+
+ memdelete(launch_screen_da);
+
if (err) {
return err;
}
diff --git a/platform/osx/display_server_osx.mm b/platform/osx/display_server_osx.mm
index b7b750a975..07ecd5d2c6 100644
--- a/platform/osx/display_server_osx.mm
+++ b/platform/osx/display_server_osx.mm
@@ -2465,7 +2465,7 @@ void DisplayServerOSX::window_set_transient(WindowID p_window, WindowID p_parent
wd_window.transient_parent = INVALID_WINDOW_ID;
wd_parent.transient_children.erase(p_window);
- [wd_window.window_object setParentWindow:nil];
+ [wd_parent.window_object removeChildWindow:wd_window.window_object];
} else {
ERR_FAIL_COND(!windows.has(p_parent));
ERR_FAIL_COND_MSG(wd_window.transient_parent != INVALID_WINDOW_ID, "Window already has a transient parent");
@@ -2474,7 +2474,7 @@ void DisplayServerOSX::window_set_transient(WindowID p_window, WindowID p_parent
wd_window.transient_parent = p_parent;
wd_parent.transient_children.insert(p_window);
- [wd_window.window_object setParentWindow:wd_parent.window_object];
+ [wd_parent.window_object addChildWindow:wd_window.window_object ordered:NSWindowAbove];
}
}
diff --git a/scene/3d/path_3d.cpp b/scene/3d/path_3d.cpp
index 40d988ff9f..bf69a8598d 100644
--- a/scene/3d/path_3d.cpp
+++ b/scene/3d/path_3d.cpp
@@ -84,7 +84,7 @@ void Path3D::_bind_methods() {
//////////////
-void PathFollow3D::_update_transform() {
+void PathFollow3D::_update_transform(bool p_update_xyz_rot) {
if (!path) {
return;
}
@@ -156,45 +156,47 @@ void PathFollow3D::_update_transform() {
t.origin = pos;
- Vector3 t_prev = (pos - c->interpolate_baked(offset - delta_offset, cubic)).normalized();
- Vector3 t_cur = (c->interpolate_baked(offset + delta_offset, cubic) - pos).normalized();
-
- Vector3 axis = t_prev.cross(t_cur);
- float dot = t_prev.dot(t_cur);
- float angle = Math::acos(CLAMP(dot, -1, 1));
-
- if (likely(!Math::is_zero_approx(angle))) {
- if (rotation_mode == ROTATION_Y) {
- // assuming we're referring to global Y-axis. is this correct?
- axis.x = 0;
- axis.z = 0;
- } else if (rotation_mode == ROTATION_XY) {
- axis.z = 0;
- } else if (rotation_mode == ROTATION_XYZ) {
- // all components are allowed
- }
+ if (p_update_xyz_rot) { // Only update rotation if some parameter has changed - i.e. not on addition to scene tree
+ Vector3 t_prev = (pos - c->interpolate_baked(offset - delta_offset, cubic)).normalized();
+ Vector3 t_cur = (c->interpolate_baked(offset + delta_offset, cubic) - pos).normalized();
+
+ Vector3 axis = t_prev.cross(t_cur);
+ float dot = t_prev.dot(t_cur);
+ float angle = Math::acos(CLAMP(dot, -1, 1));
+
+ if (likely(!Math::is_zero_approx(angle))) {
+ if (rotation_mode == ROTATION_Y) {
+ // assuming we're referring to global Y-axis. is this correct?
+ axis.x = 0;
+ axis.z = 0;
+ } else if (rotation_mode == ROTATION_XY) {
+ axis.z = 0;
+ } else if (rotation_mode == ROTATION_XYZ) {
+ // all components are allowed
+ }
- if (likely(!Math::is_zero_approx(axis.length()))) {
- t.rotate_basis(axis.normalized(), angle);
+ if (likely(!Math::is_zero_approx(axis.length()))) {
+ t.rotate_basis(axis.normalized(), angle);
+ }
}
- }
- // do the additional tilting
- float tilt_angle = c->interpolate_baked_tilt(offset);
- Vector3 tilt_axis = t_cur; // not sure what tilt is supposed to do, is this correct??
-
- if (likely(!Math::is_zero_approx(Math::abs(tilt_angle)))) {
- if (rotation_mode == ROTATION_Y) {
- tilt_axis.x = 0;
- tilt_axis.z = 0;
- } else if (rotation_mode == ROTATION_XY) {
- tilt_axis.z = 0;
- } else if (rotation_mode == ROTATION_XYZ) {
- // all components are allowed
- }
+ // do the additional tilting
+ float tilt_angle = c->interpolate_baked_tilt(offset);
+ Vector3 tilt_axis = t_cur; // not sure what tilt is supposed to do, is this correct??
+
+ if (likely(!Math::is_zero_approx(Math::abs(tilt_angle)))) {
+ if (rotation_mode == ROTATION_Y) {
+ tilt_axis.x = 0;
+ tilt_axis.z = 0;
+ } else if (rotation_mode == ROTATION_XY) {
+ tilt_axis.z = 0;
+ } else if (rotation_mode == ROTATION_XYZ) {
+ // all components are allowed
+ }
- if (likely(!Math::is_zero_approx(tilt_axis.length()))) {
- t.rotate_basis(tilt_axis.normalized(), tilt_angle);
+ if (likely(!Math::is_zero_approx(tilt_axis.length()))) {
+ t.rotate_basis(tilt_axis.normalized(), tilt_angle);
+ }
}
}
@@ -213,7 +215,7 @@ void PathFollow3D::_notification(int p_what) {
if (parent) {
path = Object::cast_to<Path3D>(parent);
if (path) {
- _update_transform();
+ _update_transform(false);
}
}
diff --git a/scene/3d/path_3d.h b/scene/3d/path_3d.h
index 7f227a8a6f..9c50bd4906 100644
--- a/scene/3d/path_3d.h
+++ b/scene/3d/path_3d.h
@@ -75,7 +75,7 @@ private:
bool loop;
RotationMode rotation_mode;
- void _update_transform();
+ void _update_transform(bool p_update_xyz_rot = true);
protected:
virtual void _validate_property(PropertyInfo &property) const;
diff --git a/scene/main/window.cpp b/scene/main/window.cpp
index ae30972558..81f33d74fe 100644
--- a/scene/main/window.cpp
+++ b/scene/main/window.cpp
@@ -893,7 +893,12 @@ void Window::_window_input(const Ref<InputEvent> &p_ev) {
}
if (exclusive_child != nullptr) {
- exclusive_child->grab_focus();
+ Window *focus_target = exclusive_child;
+ while (focus_target->exclusive_child != nullptr) {
+ focus_target->grab_focus();
+ focus_target = focus_target->exclusive_child;
+ }
+ focus_target->grab_focus();
if (!is_embedding_subwindows()) { //not embedding, no need for event
return;
diff --git a/thirdparty/misc/stb_vorbis.c b/thirdparty/misc/stb_vorbis.c
index b0d79b1724..52c9c666a2 100644
--- a/thirdparty/misc/stb_vorbis.c
+++ b/thirdparty/misc/stb_vorbis.c
@@ -3630,6 +3630,7 @@ static int start_decoder(vorb *f)
//file vendor
len = get32_packet(f);
f->vendor = (char*)setup_malloc(f, sizeof(char) * (len+1));
+ if (f->vendor == NULL) return error(f, VORBIS_outofmem);
for(i=0; i < len; ++i) {
f->vendor[i] = get8_packet(f);
}
@@ -3637,10 +3638,12 @@ static int start_decoder(vorb *f)
//user comments
f->comment_list_length = get32_packet(f);
f->comment_list = (char**)setup_malloc(f, sizeof(char*) * (f->comment_list_length));
+ if (f->comment_list == NULL) return error(f, VORBIS_outofmem);
for(i=0; i < f->comment_list_length; ++i) {
len = get32_packet(f);
f->comment_list[i] = (char*)setup_malloc(f, sizeof(char) * (len+1));
+ if (f->comment_list[i] == NULL) return error(f, VORBIS_outofmem);
for(j=0; j < len; ++j) {
f->comment_list[i][j] = get8_packet(f);