diff options
-rw-r--r-- | doc/classes/BaseMaterial3D.xml | 2 | ||||
-rw-r--r-- | doc/classes/ProjectSettings.xml | 8 | ||||
-rw-r--r-- | doc/classes/TextEdit.xml | 6 | ||||
-rw-r--r-- | doc/classes/VisualShader.xml | 2 |
4 files changed, 12 insertions, 6 deletions
diff --git a/doc/classes/BaseMaterial3D.xml b/doc/classes/BaseMaterial3D.xml index 8221398aa0..380e739f46 100644 --- a/doc/classes/BaseMaterial3D.xml +++ b/doc/classes/BaseMaterial3D.xml @@ -67,7 +67,7 @@ <argument index="1" name="texture" type="Texture2D"> </argument> <description> - Sets the texture for the slot specified by [code]param[/code]. See [enum TextureParam] for available slots. + Sets the texture for the slot specified by [code]param[/code]. See [enum TextureParam] for available slots. </description> </method> </methods> diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index af594c36d1..76674dcef8 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -824,16 +824,16 @@ </member> <member name="mono/unhandled_exception_policy" type="int" setter="" getter="" default="0"> </member> - <member name="network/limits/debugger/max_chars_per_second" type="int" setter="" getter="" default="2048"> + <member name="network/limits/debugger/max_chars_per_second" type="int" setter="" getter="" default="32768"> Maximum amount of characters allowed to send as output from the debugger. Over this value, content is dropped. This helps not to stall the debugger connection. </member> - <member name="network/limits/debugger/max_errors_per_second" type="int" setter="" getter="" default="100"> + <member name="network/limits/debugger/max_errors_per_second" type="int" setter="" getter="" default="400"> Maximum number of errors allowed to be sent from the debugger. Over this value, content is dropped. This helps not to stall the debugger connection. </member> - <member name="network/limits/debugger/max_queued_messages" type="int" setter="" getter="" default="10"> + <member name="network/limits/debugger/max_queued_messages" type="int" setter="" getter="" default="2048"> Maximum amount of messages in the debugger queue. Over this value, content is dropped. This helps to limit the debugger memory usage. </member> - <member name="network/limits/debugger/max_warnings_per_second" type="int" setter="" getter="" default="100"> + <member name="network/limits/debugger/max_warnings_per_second" type="int" setter="" getter="" default="400"> Maximum number of warnings allowed to be sent from the debugger. Over this value, content is dropped. This helps not to stall the debugger connection. </member> <member name="network/limits/packet_peer_stream/max_buffer_po2" type="int" setter="" getter="" default="16"> diff --git a/doc/classes/TextEdit.xml b/doc/classes/TextEdit.xml index d4eeb574eb..b515b27b31 100644 --- a/doc/classes/TextEdit.xml +++ b/doc/classes/TextEdit.xml @@ -502,6 +502,12 @@ <description> </description> </signal> + <signal name="symbol_validate"> + <argument index="0" name="symbol" type="String"> + </argument> + <description> + </description> + </signal> <signal name="text_changed"> <description> Emitted when the text changes. diff --git a/doc/classes/VisualShader.xml b/doc/classes/VisualShader.xml index 21a5c4f036..40b0f52469 100644 --- a/doc/classes/VisualShader.xml +++ b/doc/classes/VisualShader.xml @@ -208,7 +208,7 @@ A fragment shader, operating on fragments (pixels). </constant> <constant name="TYPE_LIGHT" value="2" enum="Type"> - A shader for light calculations. + A shader for light calculations. </constant> <constant name="TYPE_MAX" value="3" enum="Type"> Represents the size of the [enum Type] enum. |