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-rw-r--r--SConstruct2
-rw-r--r--editor/rename_dialog.cpp12
-rw-r--r--editor/rename_dialog.h7
-rw-r--r--editor/scene_tree_dock.cpp14
-rw-r--r--editor/scene_tree_dock.h4
5 files changed, 27 insertions, 12 deletions
diff --git a/SConstruct b/SConstruct
index 8feb9e61bb..b6c98eea77 100644
--- a/SConstruct
+++ b/SConstruct
@@ -683,7 +683,7 @@ if selected_platform in platform_list:
if env["minizip"]:
env.Append(CPPDEFINES=["MINIZIP_ENABLED"])
- editor_module_list = ["freetype", "regex"]
+ editor_module_list = ["freetype"]
if env["tools"] and not env.module_check_dependencies("tools", editor_module_list):
print(
"Build option 'module_"
diff --git a/editor/rename_dialog.cpp b/editor/rename_dialog.cpp
index d86e2656d4..9063b5c6f8 100644
--- a/editor/rename_dialog.cpp
+++ b/editor/rename_dialog.cpp
@@ -30,23 +30,19 @@
#include "rename_dialog.h"
+#ifdef MODULE_REGEX_ENABLED
+
#include "core/string/print_string.h"
#include "editor_node.h"
#include "editor_scale.h"
#include "editor_settings.h"
#include "editor_themes.h"
+#include "modules/regex/regex.h"
#include "plugins/script_editor_plugin.h"
#include "scene/gui/control.h"
#include "scene/gui/label.h"
#include "scene/gui/tab_container.h"
-#include "modules/modules_enabled.gen.h"
-#ifdef MODULE_REGEX_ENABLED
-#include "modules/regex/regex.h"
-#else
-#error "Can't build editor rename dialog without RegEx module."
-#endif
-
RenameDialog::RenameDialog(SceneTreeEditor *p_scene_tree_editor, UndoRedo *p_undo_redo) {
scene_tree_editor = p_scene_tree_editor;
undo_redo = p_undo_redo;
@@ -655,3 +651,5 @@ void RenameDialog::_features_toggled(bool pressed) {
size.y = 0;
set_size(size);
}
+
+#endif // MODULE_REGEX_ENABLED
diff --git a/editor/rename_dialog.h b/editor/rename_dialog.h
index 76e99e3b66..7990862b37 100644
--- a/editor/rename_dialog.h
+++ b/editor/rename_dialog.h
@@ -31,6 +31,9 @@
#ifndef RENAME_DIALOG_H
#define RENAME_DIALOG_H
+#include "modules/modules_enabled.gen.h"
+#ifdef MODULE_REGEX_ENABLED
+
#include "scene/gui/check_box.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/option_button.h"
@@ -113,4 +116,6 @@ public:
~RenameDialog() {}
};
-#endif
+#endif // MODULE_REGEX_ENABLED
+
+#endif // RENAME_DIALOG_H
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index a08a628216..4bc0905163 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -83,10 +83,12 @@ void SceneTreeDock::unhandled_key_input(const Ref<InputEvent> &p_event) {
return;
}
- if (ED_IS_SHORTCUT("scene_tree/batch_rename", p_event)) {
- _tool_selected(TOOL_BATCH_RENAME);
- } else if (ED_IS_SHORTCUT("scene_tree/rename", p_event)) {
+ if (ED_IS_SHORTCUT("scene_tree/rename", p_event)) {
_tool_selected(TOOL_RENAME);
+#ifdef MODULE_REGEX_ENABLED
+ } else if (ED_IS_SHORTCUT("scene_tree/batch_rename", p_event)) {
+ _tool_selected(TOOL_BATCH_RENAME);
+#endif // MODULE_REGEX_ENABLED
} else if (ED_IS_SHORTCUT("scene_tree/add_child_node", p_event)) {
_tool_selected(TOOL_NEW);
} else if (ED_IS_SHORTCUT("scene_tree/instance_scene", p_event)) {
@@ -336,6 +338,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
current_option = p_tool;
switch (p_tool) {
+#ifdef MODULE_REGEX_ENABLED
case TOOL_BATCH_RENAME: {
if (!profile_allow_editing) {
break;
@@ -344,6 +347,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
rename_dialog->popup_centered();
}
} break;
+#endif // MODULE_REGEX_ENABLED
case TOOL_RENAME: {
if (!profile_allow_editing) {
break;
@@ -2807,11 +2811,13 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
}
}
+#ifdef MODULE_REGEX_ENABLED
if (profile_allow_editing && selection.size() > 1) {
//this is not a commonly used action, it makes no sense for it to be where it was nor always present.
menu->add_separator();
menu->add_icon_shortcut(get_theme_icon(SNAME("Rename"), SNAME("EditorIcons")), ED_GET_SHORTCUT("scene_tree/batch_rename"), TOOL_BATCH_RENAME);
}
+#endif // MODULE_REGEX_ENABLED
menu->add_separator();
menu->add_icon_item(get_theme_icon(SNAME("Help"), SNAME("EditorIcons")), TTR("Open Documentation"), TOOL_OPEN_DOCUMENTATION);
@@ -3321,8 +3327,10 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
create_dialog->connect("create", callable_mp(this, &SceneTreeDock::_create));
create_dialog->connect("favorites_updated", callable_mp(this, &SceneTreeDock::_update_create_root_dialog));
+#ifdef MODULE_REGEX_ENABLED
rename_dialog = memnew(RenameDialog(scene_tree, &editor_data->get_undo_redo()));
add_child(rename_dialog);
+#endif // MODULE_REGEX_ENABLED
script_create_dialog = memnew(ScriptCreateDialog);
script_create_dialog->set_inheritance_base_type("Node");
diff --git a/editor/scene_tree_dock.h b/editor/scene_tree_dock.h
index 1086e8615f..ece0ca5ca4 100644
--- a/editor/scene_tree_dock.h
+++ b/editor/scene_tree_dock.h
@@ -62,7 +62,9 @@ class SceneTreeDock : public VBoxContainer {
TOOL_COPY,
TOOL_PASTE,
TOOL_RENAME,
+#ifdef MODULE_REGEX_ENABLED
TOOL_BATCH_RENAME,
+#endif // MODULE_REGEX_ENABLED
TOOL_REPLACE,
TOOL_EXTEND_SCRIPT,
TOOL_ATTACH_SCRIPT,
@@ -105,7 +107,9 @@ class SceneTreeDock : public VBoxContainer {
int current_option;
CreateDialog *create_dialog;
+#ifdef MODULE_REGEX_ENABLED
RenameDialog *rename_dialog;
+#endif // MODULE_REGEX_ENABLED
Button *button_add;
Button *button_instance;