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-rw-r--r--modules/dlscript/api_generator.cpp7
-rw-r--r--modules/dlscript/godot.cpp4
-rw-r--r--modules/dlscript/godot/godot_node_path.cpp8
-rw-r--r--modules/dlscript/godot/godot_node_path.h1
-rw-r--r--modules/dlscript/godot/godot_quat.cpp2
-rw-r--r--modules/dlscript/godot/godot_string.cpp2
-rw-r--r--modules/dlscript/godot/godot_transform.cpp2
7 files changed, 13 insertions, 13 deletions
diff --git a/modules/dlscript/api_generator.cpp b/modules/dlscript/api_generator.cpp
index d8cdb39df5..c8e38ca9a3 100644
--- a/modules/dlscript/api_generator.cpp
+++ b/modules/dlscript/api_generator.cpp
@@ -230,16 +230,18 @@ List<ClassAPI> generate_c_api_classes() {
method_api.has_varargs = method_bind && method_bind->is_vararg();
// Method flags
- if (method_bind && method_bind->get_hint_flags()) {
+ if (method_info.flags) {
const uint32_t flags = method_info.flags;
method_api.is_editor = flags & METHOD_FLAG_EDITOR;
method_api.is_noscript = flags & METHOD_FLAG_NOSCRIPT;
method_api.is_const = flags & METHOD_FLAG_CONST;
method_api.is_reverse = flags & METHOD_FLAG_REVERSE;
- method_api.is_virtual = flags & METHOD_FLAG_VIRTUAL || method_info.name[0] == '_';
+ method_api.is_virtual = flags & METHOD_FLAG_VIRTUAL;
method_api.is_from_script = flags & METHOD_FLAG_FROM_SCRIPT;
}
+ method_api.is_virtual = method_api.is_virtual || method_api.method_name[0] == '_';
+
// method argument name and type
for (int i = 0; i < method_api.argument_count; i++) {
@@ -346,6 +348,7 @@ static List<String> generate_c_api_json(const List<ClassAPI> &p_api) {
source.push_back(String("\t\t\t\t\"is_const\": ") + (e->get().is_const ? "true" : "false") + ",\n");
source.push_back(String("\t\t\t\t\"is_reverse\": ") + (e->get().is_reverse ? "true" : "false") + ",\n");
source.push_back(String("\t\t\t\t\"is_virtual\": ") + (e->get().is_virtual ? "true" : "false") + ",\n");
+ source.push_back(String("\t\t\t\t\"has_varargs\": ") + (e->get().has_varargs ? "true" : "false") + ",\n");
source.push_back(String("\t\t\t\t\"is_from_script\": ") + (e->get().is_from_script ? "true" : "false") + ",\n");
source.push_back("\t\t\t\t\"arguments\": [\n");
for (int i = 0; i < e->get().argument_names.size(); i++) {
diff --git a/modules/dlscript/godot.cpp b/modules/dlscript/godot.cpp
index 0e09a82de6..9a488ad612 100644
--- a/modules/dlscript/godot.cpp
+++ b/modules/dlscript/godot.cpp
@@ -28,15 +28,11 @@
/*************************************************************************/
#include "godot.h"
-#include <cstdlib>
-
#include "class_db.h"
#include "dl_script.h"
#include "global_config.h"
#include "variant.h"
-#include <memory.h>
-
#ifdef __cplusplus
extern "C" {
#endif
diff --git a/modules/dlscript/godot/godot_node_path.cpp b/modules/dlscript/godot/godot_node_path.cpp
index cc0652c75b..8b79175e44 100644
--- a/modules/dlscript/godot/godot_node_path.cpp
+++ b/modules/dlscript/godot/godot_node_path.cpp
@@ -2,8 +2,6 @@
#include "path_db.h"
-#include <memory.h> // why is there no <cmemory> btw?
-
#ifdef __cplusplus
extern "C" {
#endif
@@ -22,6 +20,12 @@ void GDAPI godot_node_path_new(godot_node_path *p_np, const godot_string *p_from
memnew_placement_custom(np, NodePath, NodePath(*from));
}
+void GDAPI godot_node_path_copy(godot_node_path *p_np, const godot_node_path *p_from) {
+ NodePath *np = (NodePath *)p_np;
+ NodePath *from = (NodePath *)p_from;
+ *np = *from;
+}
+
godot_string GDAPI godot_node_path_get_name(const godot_node_path *p_np, const godot_int p_idx) {
const NodePath *np = (const NodePath *)p_np;
godot_string str;
diff --git a/modules/dlscript/godot/godot_node_path.h b/modules/dlscript/godot/godot_node_path.h
index b322e55d83..04f1e70c1d 100644
--- a/modules/dlscript/godot/godot_node_path.h
+++ b/modules/dlscript/godot/godot_node_path.h
@@ -16,6 +16,7 @@ typedef struct godot_node_path {
#include "../godot.h"
void GDAPI godot_node_path_new(godot_node_path *p_np, const godot_string *p_from);
+void GDAPI godot_node_path_copy(godot_node_path *p_np, const godot_node_path *p_from);
godot_string GDAPI godot_node_path_get_name(const godot_node_path *p_np, const godot_int p_idx);
godot_int GDAPI godot_node_path_get_name_count(const godot_node_path *p_np);
diff --git a/modules/dlscript/godot/godot_quat.cpp b/modules/dlscript/godot/godot_quat.cpp
index 5571614e07..9bd2eb0639 100644
--- a/modules/dlscript/godot/godot_quat.cpp
+++ b/modules/dlscript/godot/godot_quat.cpp
@@ -2,8 +2,6 @@
#include "math/quat.h"
-#include <memory.h> // why is there no <cmemory> btw?
-
#ifdef __cplusplus
extern "C" {
#endif
diff --git a/modules/dlscript/godot/godot_string.cpp b/modules/dlscript/godot/godot_string.cpp
index 1501743e02..43f05500fd 100644
--- a/modules/dlscript/godot/godot_string.cpp
+++ b/modules/dlscript/godot/godot_string.cpp
@@ -3,7 +3,7 @@
#include "string_db.h"
#include "ustring.h"
-#include <memory.h> // why is there no <cmemory> btw?
+#include <memory.h>
#ifdef __cplusplus
extern "C" {
diff --git a/modules/dlscript/godot/godot_transform.cpp b/modules/dlscript/godot/godot_transform.cpp
index 18d218e6c4..c8da519f6b 100644
--- a/modules/dlscript/godot/godot_transform.cpp
+++ b/modules/dlscript/godot/godot_transform.cpp
@@ -2,8 +2,6 @@
#include "math/transform.h"
-#include <memory.h> // why is there no <cmemory> btw?
-
#ifdef __cplusplus
extern "C" {
#endif