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-rw-r--r--doc/classes/GraphEdit.xml21
-rw-r--r--scene/gui/graph_edit.cpp31
-rw-r--r--scene/gui/graph_edit.h1
3 files changed, 44 insertions, 9 deletions
diff --git a/doc/classes/GraphEdit.xml b/doc/classes/GraphEdit.xml
index c432410d3b..be6d9e07c3 100644
--- a/doc/classes/GraphEdit.xml
+++ b/doc/classes/GraphEdit.xml
@@ -109,6 +109,14 @@
Removes the connection between the [code]from_port[/code] slot of the [code]from[/code] GraphNode and the [code]to_port[/code] slot of the [code]to[/code] GraphNode. If the connection does not exist, no connection is removed.
</description>
</method>
+ <method name="force_connection_drag_end">
+ <return type="void" />
+ <description>
+ Ends the creation of the current connection. In other words, if you are dragging a connection you can use this method to abort the process and remove the line that followed your cursor.
+ This is best used together with [signal connection_drag_begun] and [signal connection_drag_ended] to add custom behavior like node addition through shortcuts.
+ [b]Note:[/b] This method suppresses any other connection request signals apart from [signal connection_drag_ended].
+ </description>
+ </method>
<method name="get_connection_line">
<return type="PackedVector2Array" />
<argument index="0" name="from" type="Vector2" />
@@ -241,6 +249,19 @@
Emitted at the beginning of a GraphNode movement.
</description>
</signal>
+ <signal name="connection_drag_begun">
+ <argument index="0" name="from" type="String" />
+ <argument index="1" name="slot" type="String" />
+ <argument index="2" name="is_output" type="bool" />
+ <description>
+ Emitted at the beginning of a connection drag.
+ </description>
+ </signal>
+ <signal name="connection_drag_ended">
+ <description>
+ Emitted at the end of a connection drag.
+ </description>
+ </signal>
<signal name="connection_from_empty">
<argument index="0" name="to" type="StringName" />
<argument index="1" name="to_slot" type="int" />
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index 1ddec4f587..92c770429b 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -600,6 +600,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
to = get_node(String(connecting_from)); //maybe it was erased
if (Object::cast_to<GraphNode>(to)) {
connecting = true;
+ emit_signal(SNAME("connection_drag_begun"), connecting_from, connecting_index, false);
}
return;
}
@@ -616,6 +617,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
connecting_target = false;
connecting_to = pos;
just_disconnected = false;
+ emit_signal(SNAME("connection_drag_begun"), connecting_from, connecting_index, true);
return;
}
}
@@ -642,6 +644,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
fr = get_node(String(connecting_from)); //maybe it was erased
if (Object::cast_to<GraphNode>(fr)) {
connecting = true;
+ emit_signal(SNAME("connection_drag_begun"), connecting_from, connecting_index, true);
}
return;
}
@@ -658,7 +661,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
connecting_target = false;
connecting_to = pos;
just_disconnected = false;
-
+ emit_signal(SNAME("connection_drag_begun"), connecting_from, connecting_index, false);
return;
}
}
@@ -740,11 +743,9 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
}
}
- connecting = false;
- top_layer->update();
- minimap->update();
- update();
- connections_layer->update();
+ if (connecting) {
+ force_connection_drag_end();
+ }
}
}
@@ -1162,9 +1163,7 @@ void GraphEdit::gui_input(const Ref<InputEvent> &p_ev) {
minimap->update();
} else {
if (connecting) {
- connecting = false;
- top_layer->update();
- minimap->update();
+ force_connection_drag_end();
} else {
emit_signal(SNAME("popup_request"), get_screen_position() + b->get_position());
}
@@ -1394,6 +1393,17 @@ void GraphEdit::clear_connections() {
connections_layer->update();
}
+void GraphEdit::force_connection_drag_end() {
+ ERR_FAIL_COND_MSG(!connecting, "Drag end requested without active drag!");
+ connecting = false;
+ connecting_valid = false;
+ top_layer->update();
+ minimap->update();
+ update();
+ connections_layer->update();
+ emit_signal(SNAME("connection_drag_ended"));
+}
+
void GraphEdit::set_zoom(float p_zoom) {
set_zoom_custom(p_zoom, get_size() / 2);
}
@@ -2165,6 +2175,7 @@ void GraphEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_connection_activity", "from", "from_port", "to", "to_port", "amount"), &GraphEdit::set_connection_activity);
ClassDB::bind_method(D_METHOD("get_connection_list"), &GraphEdit::_get_connection_list);
ClassDB::bind_method(D_METHOD("clear_connections"), &GraphEdit::clear_connections);
+ ClassDB::bind_method(D_METHOD("force_connection_drag_end"), &GraphEdit::force_connection_drag_end);
ClassDB::bind_method(D_METHOD("get_scroll_ofs"), &GraphEdit::get_scroll_ofs);
ClassDB::bind_method(D_METHOD("set_scroll_ofs", "ofs"), &GraphEdit::set_scroll_ofs);
@@ -2262,6 +2273,8 @@ void GraphEdit::_bind_methods() {
ADD_SIGNAL(MethodInfo("begin_node_move"));
ADD_SIGNAL(MethodInfo("end_node_move"));
ADD_SIGNAL(MethodInfo("scroll_offset_changed", PropertyInfo(Variant::VECTOR2, "ofs")));
+ ADD_SIGNAL(MethodInfo("connection_drag_begun", PropertyInfo(Variant::STRING, "from"), PropertyInfo(Variant::STRING, "slot"), PropertyInfo(Variant::BOOL, "is_output")));
+ ADD_SIGNAL(MethodInfo("connection_drag_ended"));
}
GraphEdit::GraphEdit() {
diff --git a/scene/gui/graph_edit.h b/scene/gui/graph_edit.h
index 7cbd0d179d..f1c4e95e38 100644
--- a/scene/gui/graph_edit.h
+++ b/scene/gui/graph_edit.h
@@ -267,6 +267,7 @@ public:
bool is_node_connected(const StringName &p_from, int p_from_port, const StringName &p_to, int p_to_port);
void disconnect_node(const StringName &p_from, int p_from_port, const StringName &p_to, int p_to_port);
void clear_connections();
+ void force_connection_drag_end();
void set_connection_activity(const StringName &p_from, int p_from_port, const StringName &p_to, int p_to_port, float p_activity);